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README.md
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---
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language:
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- en
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license: other
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license_name: autodesk-non-commercial-3d-generative-v1.0
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tags:
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- wala
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- depth-map-to-3d
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---
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# Model Card for WaLa-DM4-1B
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This model is part of the Wavelet Latent Diffusion (WaLa) paper, capable of generating high-quality 3D shapes from single-view depth map input with detailed geometry and complex structures.
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## Model Details
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### Model Description
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WaLa-DM4-1B is a large-scale 3D generative model trained on a massive dataset of over 10 million publicly-available 3D shapes. It can efficiently generate a wide range of high-quality 3D shapes from single-view depth map input in just 4 seconds. The model uses a wavelet-based compact latent encoding and a billion-parameter architecture to achieve superior performance in terms of geometric detail and structural plausibility.
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- **Developed by:** Aditya Sanghi, Aliasghar Khani, Chinthala Pradyumna Reddy, Arianna Rampini, Derek Cheung, Kamal Rahimi Malekshan, Kanika Madan, Hooman Shayani
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- **Model type:** 3D Generative Model
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- **License:** Autodesk Non-Commercial (3D Generative) v1.0
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For more information please look at the [Project Page](https://autodeskailab.github.io/WaLaProject) and [the paper](TBD).
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### Model Sources
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- **Project Page:** [WaLa](https://autodeskailab.github.io/WaLaProject)
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- **Repository:** [Github](https://github.com/AutodeskAILab/WaLa)
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- **Paper:** [ArXiv:TBD](TBD)
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- **Demo:** [Colab](https://colab.research.google.com/drive/1W5zPXw9xWNpLTlU5rnq7g3jtIA2BX6aC?usp=sharing)
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## Uses
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### Direct Use
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This model is released by Autodesk and intended for academic and research purposes only for the theoretical exploration and demonstration of the WaLa 3D generative framework. Please see [here](https://github.com/AutodeskAILab/WaLa?tab=readme-ov-file#depth-map-to-3d) for inferencing instructions.
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### Out-of-Scope Use
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The model should not be used for:
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- Commercial purposes
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- Creation of load-bearing physical objects the failure of which could cause property damage or personal injury
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- Any usage not in compliance with the [license](https://huggingface.co/ADSKAILab/WaLa-DM4-1B/blob/main/LICENSE.md), in particular, the "Acceptable Use" section.
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## Bias, Risks, and Limitations
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### Bias
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- The model may inherit biases present in the publicly-available training datasets, which could lead to uneven representation of certain object types or styles.
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- The model's performance may degrade for object categories or styles that are underrepresented in the training data.
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### Risks and Limitations
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- The quality of the generated 3D output may be impacted by the quality and accuracy of the input depth maps.
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- The model may occasionally generate implausible shapes, especially when the input depth maps are ambiguous or of low quality. Even theoretically plausible shapes should not be relied upon for real-world structural soundness.
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## How to Get Started with the Model
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Please refer to the instructions [here](https://github.com/AutodeskAILab/WaLa?tab=readme-ov-file#getting-started)
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## Training Details
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### Training Data
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The model was trained on a dataset of over 10 million 3D shapes aggregated from 19 different publicly-available sub-datasets, including ModelNet, ShapeNet, SMLP, Thingi10K, SMAL, COMA, House3D, ABC, Fusion 360, 3D-FUTURE, BuildingNet, DeformingThings4D, FG3D, Toys4K, ABO, Infinigen, Objaverse, and two subsets of ObjaverseXL (Thingiverse and GitHub).
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### Training Procedure
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#### Preprocessing
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Each 3D shape in the dataset was converted into a truncated signed distance function (TSDF) with a resolution of 256³. The TSDF was then decomposed using a discrete wavelet transform to create the wavelet-tree representation used by the model. For depth map conditioning, any single view can be selected.
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#### Training Hyperparameters
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- **Training regime:** Please refer to the paper.
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#### Speeds, Sizes, Times
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- The model contains approximately 956 million parameters.
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- The model can generate shapes within 4 seconds.
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## Evaluation
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### Testing Data, Factors & Metrics
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#### Testing Data
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The model was evaluated on the Google Scanned Objects (GSO) dataset and a validation set from the training data (MAS validation data).
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#### Factors
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The evaluation considered various factors such as the quality of generated shapes, the ability to capture fine details and complex structures, and the model's performance across different object categories.
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#### Metrics
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The model was evaluated using the following metrics:
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- Intersection over Union (IoU)
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- Light Field Distance (LFD)
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- Chamfer Distance (CD)
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### Results
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The single-view depth to 3D model achieved the following results on the GSO dataset:
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- LFD: TBD
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- IoU: 0.6927
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- CD: 0.01301
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On the MAS validation dataset:
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- LFD: TBD
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- IoU: 0.6358
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- CD: 0.01213
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## Technical Specifications
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### Model Architecture and Objective
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The model uses a U-ViT architecture with modifications. It employs a wavelet-based compact latent encoding to effectively capture both coarse and fine details of 3D shapes from a single-view depth input. Each selected depth map is processed individually through the DINO v2 encoder, generating a sequence of latent vectors for each view. The latent vectors from all views are concatenated to form the final conditional latent vectors.
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### Compute Infrastructure
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#### Hardware
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The model was trained on NVIDIA H100 GPUs.
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## Citation
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[Citation information to be added after paper publication]
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