--- language: - en license: creativeml-openrail-m thumbnail: "https://huggingface.co/Avrik/abstract-anim-spritesheets/resolve/main/AnimationGrid.gif" tags: - stable-diffusion - text-to-image - image-to-image --- **Abstract Animation Sprite Sheets** An experimental Dreambooth model trained on individual frames of looping 3D animations that were then laid out on a 4x4 grid. Generates sprite sheets that can create very interesting abstract animations. Use the token **AbstrAnm spritesheet**. Size must be set at 512x512 or your outputs may not work properly. Example prompt: **AbstrAnm spritesheet, animation of a red glowing orb in the sky, highly detailed, fog, atmosphere, glow, sprites, animated, abstract** **Negative prompt: high contrast, text, overlay** Steps: 30, Sampler: DPM++ 2M Karras, CFG scale: 8 Feel free to experiment with other types of prompts and/or model merges. ![Sample Generations](https://huggingface.co/Avrik/abstract-anim-spritesheets/resolve/main/AnimationGrid.gif) You can also upscale it 4x to produce 512x512 animations. Used SD Upscale from AUTOMATIC1111's web UI to add more sharpness and detail. ![Upscaled](https://huggingface.co/Avrik/abstract-anim-spritesheets/resolve/main/AnimationGridUpscale.gif) Discovered it's actually quite flexible and could even animate less abstract concepts. You can do a lot more with this than I thought, though not nearly as coherent or powerful as a fully trained text2video model. ![New Animations](https://huggingface.co/Avrik/abstract-anim-spritesheets/resolve/main/natureanims.gif) Some issues with this model. - May not loop seamlessly - Tends to be too noisy - Sprites aren't usually perfect squares - Small size and short animation (could experiment with training on larger resolutions in the future)