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  # #Roleplay #Multimodal #Vision
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  > [!TIP]
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  > This is a **#multimodal** model that also has optional **#vision** capabilities. <br> Expand the relevant sections bellow and read the full card information if you also want to make use that functionality.
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- This repository hosts GGUF-IQ-Imatrix quants for [ChaoticNeutrals/Nyanade_Stunna-Maid-7B-v0.2](https://huggingface.co/ChaoticNeutrals/Nyanade_Stunna-Maid-7B-v0.2).
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- Some recommended simple SillyTavern presets can be found [**here**](https://huggingface.co/Lewdiculous/Model-Requests/tree/main/data/presets/lewdicu-3.0.2-mistral-0.2) if needed.
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  "Unhinged RP with the spice of the previous 0.420 remixes, 32k context and vision capabilities."
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  ![image/jpeg](https://cdn-uploads.huggingface.co/production/uploads/642265bc01c62c1e4102dc36/_xbYLtGQIwCyjlGlVQpVx.jpeg)
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  # Required for vision functionality:
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- * Make sure you are using the latest version of [KoboldCpp](https://github.com/LostRuins/koboldcpp).
 
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- To use the multimodal capabilities of this model, such as **vision**, you also need to load the specified **mmproj** file, you can get it [here](https://huggingface.co/cjpais/llava-1.6-mistral-7b-gguf/blob/main/mmproj-model-f16.gguf) or as uploaded in the **mmproj** folder in the repository.
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- * You can load the **mmproj file** by using the corresponding section in the interface:
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  ![image/png](https://cdn-uploads.huggingface.co/production/uploads/65d4cf2693a0a3744a27536c/3bAsQJsSp69dHbe7sxxem.png)
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- * For CLI users, you can load the **mmproj file** by adding the respective flag to your usual command:
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  ```
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  --mmproj your-mmproj-file.gguf
 
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  # #Roleplay #Multimodal #Vision
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+ In this repository you can find **GGUF-IQ-Imatrix** quants for [ChaoticNeutrals/Nyanade_Stunna-Maid-7B-v0.2](https://huggingface.co/ChaoticNeutrals/Nyanade_Stunna-Maid-7B-v0.2) and you can get some basic SillyTavern presets [here](https://huggingface.co/Lewdiculous/Model-Requests/tree/main/data/presets/lewdicu-3.0.2-mistral-0.2) as needed.
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  > [!TIP]
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  > This is a **#multimodal** model that also has optional **#vision** capabilities. <br> Expand the relevant sections bellow and read the full card information if you also want to make use that functionality.
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  "Unhinged RP with the spice of the previous 0.420 remixes, 32k context and vision capabilities."
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  ![image/jpeg](https://cdn-uploads.huggingface.co/production/uploads/642265bc01c62c1e4102dc36/_xbYLtGQIwCyjlGlVQpVx.jpeg)
 
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  # Required for vision functionality:
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+ > [!WARNING]
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+ > To use the multimodal capabilities of this model, such as **vision**, you also need to load the specified **mmproj** file, you can get it [here](https://huggingface.co/cjpais/llava-1.6-mistral-7b-gguf/blob/main/mmproj-model-f16.gguf) or as uploaded in the **mmproj** folder in the repository.
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+ 1: Make sure you are using the latest version of [KoboldCpp](https://github.com/LostRuins/koboldcpp).
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+ 2: Load the **mmproj file** by using the corresponding section in the interface:
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  ![image/png](https://cdn-uploads.huggingface.co/production/uploads/65d4cf2693a0a3744a27536c/3bAsQJsSp69dHbe7sxxem.png)
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+ 2.1: For **CLI** users, you can load the **mmproj file** by adding the respective flag to your usual command:
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  ```
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  --mmproj your-mmproj-file.gguf