-
FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally
Paper • 2409.08270 • Published • 9 -
Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis
Paper • 2406.06216 • Published • 18 -
Subsurface Scattering for 3D Gaussian Splatting
Paper • 2408.12282 • Published • 5
HU
SYANNAYS
·
AI & ML interests
Augmented Reality, 3D Reconstruction
Organizations
None yet
Collections
2
models
None public yet
datasets
None public yet