#ifndef _SAMPLING_GPU_H #define _SAMPLING_GPU_H #include #include #include int gather_points_wrapper_fast(int b, int c, int n, int npoints, at::Tensor points_tensor, at::Tensor idx_tensor, at::Tensor out_tensor); void gather_points_kernel_launcher_fast(int b, int c, int n, int npoints, const float *points, const int *idx, float *out); int gather_points_grad_wrapper_fast(int b, int c, int n, int npoints, at::Tensor grad_out_tensor, at::Tensor idx_tensor, at::Tensor grad_points_tensor); void gather_points_grad_kernel_launcher_fast(int b, int c, int n, int npoints, const float *grad_out, const int *idx, float *grad_points); int furthest_point_sampling_wrapper(int b, int c, int n, int m, float w1, float w2, at::Tensor points_tensor, at::Tensor temp_tensor, at::Tensor idx_tensor); void furthest_point_sampling_kernel_launcher(int b, int c, int n, int m, float w1, float w2, const float *dataset, float *temp, int *idxs); #endif