UCascadeParticleSystemComponent::CascadeTickComponent

Updates time dependent state for this component, called from within Cascade.

Unreal Engine C++ API Reference > Editor > Cascade > UCascadeParticleSystemComponent

References

   
Module Cascade
Header /Engine/Source/Editor/Cascade/Classes/CascadeParticleSystemComponent.h
Include #include "CascadeParticleSystemComponent.h"
Source /Engine/Source/Editor/Cascade/Private/Cascade.cpp
void CascadeTickComponent
(
    float DeltaTime,
    enum ELevelTick TickType
)

Remarks

Updates time dependent state for this component, called from within Cascade. Requires component to be registered

Parameters

Name Description
DeltaTime The time since the last tick.
TickType The kind of tick this is

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