SGraphNodeKnot::Construct

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeKnot

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeKnot.h
Include #include "SGraphNodeKnot.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNodeKnot.cpp
void Construct
(
    const [FArguments](API\Editor\GraphEditor\SGraphNodeKnot\FArguments) & InArgs,
    class [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InKnot
)

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