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Unreal Engine C++ API Reference > Editor > LevelEditor > Elements > Component > FComponentElementLevelEditorViewportInteractionCustomization
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/Elements/Component/ComponentElementLevelEditorViewportInteractionCustomization.h |
Include | #include "Elements/Component/ComponentElementLevelEditorViewportInteractionCustomization.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/Elements/Component/ComponentElementLevelEditorViewportInteractionCustomization.cpp |
virtual void GizmoManipulationStopped ( const [TTypedElement](API\Runtime\TypedElementFramework\Elements\Framework\TTypedElement)< [ITypedElementWorldInterface](API\Runtime\Engine\Elements\Interfaces\ITypedElementWorldInterface) > & InElementWorldHandle, const [UE::Widget::EWidgetMode](API\Editor\EditorFramework\UE__Widget__EWidgetMode) InWidgetMode, const ETypedElementViewportInteractionGizmoManipulationType InManipulationType )