FAssetTypeActions_Blueprint::PerformAssetDiff

Performs asset-specific diff on the supplied asset

Unreal Engine C++ API Reference > Developer > AssetTools > AssetTypeActions > FAssetTypeActions_Blueprint

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h
Include #include "AssetTypeActions/AssetTypeActions_Blueprint.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp
virtual void PerformAssetDiff
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * OldAsset,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * NewAsset,
    const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & OldRevision,
    const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & NewRevision
) const

Remarks

Performs asset-specific diff on the supplied asset


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