void |
AddCustomClassFilterToOutliner ( TSharedRef< FCustomClassFilterData ... ) |
Add a custom class filter to the outliner filter bar. |
void |
AddCustomFilterToOutliner ( FLevelEditorOutlinerSettings::FOutl... ) |
Add a custom filter to the outliner filter bar. |
void |
AddEditableObjectPredicate ( const FAreObjectsEditable& InPredi... ) |
Add a delegate that will get called to check whether the specified objects should be editable on the details panel or not |
void |
AddTitleBarItem ( FName InTitleBarIdentifier, const FTitleBarItem& InTitleBarITe... ) |
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bool |
AreObjectsEditable ( const TArray< TWeakObjectPtr< UObje... ) |
Check whether the specified objects are editable |
TSharedPtr< ... |
AssembleExtenders ( TSharedRef< FUICommandList >& InCo..., TArray< FLevelEditorMenuExtender > ... ) |
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TSharedPtr< ... |
AttachSequencer ( TSharedPtr< SWidget > SequencerWidg..., TSharedPtr< class IAssetEditorInsta... ) |
Spawns a new sequencer tab if one doesn't exist already |
void |
BroadcastActorSelectionChanged ( const TArray< UObject* >& New..., bool bForceRefresh ) |
Called when actor selection changes |
void |
BroadcastComponentsEdited () |
Called when an edit command is executed on one or more components in the world |
void |
BroadcastElementSelectionChanged ( const UTypedElementSelectionSet..., bool bForceRefresh ) |
Called when element selection changes |
void |
BroadcastMapChanged ( UWorld* World, EMapChangeType MapChangeType ) |
Called by the engine when a new map is loaded |
void |
BroadcastOverridePropertyEditorSelection ( const TArray< AActor* >& NewS..., bool bForceRefresh ) |
Called to set property editors to show the given actors, even if those actors aren't in the current selection set |
void |
BroadcastRedrawViewports ( bool bInvalidateHitProxies ) |
Called by the engine when level editing viewports need to be redrawn |
void |
BroadcastTakeHighResScreenShots () |
Called by the engine when level editing viewports need to take a high res screenshot |
void |
BroadcastTitleBarMessagesChanged () |
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void |
FocusPIEViewport () |
Called to focus the level editor that has a play in editor viewport |
void |
FocusViewport () |
Called to focus the level editor viewport |
TArray< FLev... |
GetAllLevelEditorLevelMenuExtenders () |
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TArray< TSha... |
GetAllLevelEditorToolbarBlueprintsMenuExtenders () |
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TArray< FLev... |
GetAllLevelEditorToolbarBuildMenuExtenders () |
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TArray< TSha... |
GetAllLevelEditorToolbarCinematicsMenuExtenders () |
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TArray< FLev... |
GetAllLevelEditorToolbarCompileMenuExtenders () |
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TArray< FLev... |
GetAllLevelEditorToolbarCreateMenuExtenders () |
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TArray< FLev... |
GetAllLevelEditorToolbarPlayMenuExtenders () |
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TArray< FLev... |
GetAllLevelEditorToolbarSourceControlMenuExtenders () |
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TArray< FLev... |
GetAllLevelEditorToolbarViewMenuExtenders () |
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TArray< FLev... |
GetAllLevelViewportContextMenuExtenders () |
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TArray< FLev... |
GetAllLevelViewportDragDropContextMenuExtenders () |
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TArray< FLev... |
GetAllLevelViewportOptionsMenuExtenders () |
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TArray< FLev... |
GetAllLevelViewportShowMenuExtenders () |
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TSharedPtr< ... |
GetFirstActiveLevelViewport () |
Gets the first active viewport of all the viewports. |
TSharedPtr< ... |
GetFirstActiveViewport () |
Gets the first active viewport of all the viewports. |
TSharedPtr< ... |
GetFirstLevelEditor () |
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const TShare... |
GetGlobalLevelEditorActions () |
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const FLevel... |
GetLevelEditorCommands () |
Method for getting level editor commands outside of this module |
TWeakPtr< cl... |
GetLevelEditorInstance () |
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TWeakPtr< cl... |
GetLevelEditorInstanceTab () |
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const FLevel... |
GetLevelEditorModesCommands () |
Method for getting level editor modes commands outside of this module |
TSharedPtr< ... |
GetLevelEditorOutlinerSettings () |
Return the settings (containing the outliner filters) used to create the level editor's outliners |
TSharedPtr< ... |
GetLevelEditorTab () |
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TSharedPtr< ... |
GetLevelEditorTabManager () |
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const FLevel... |
GetLevelViewportCommands () |
Method for getting level viewport commands outside of this module |
TSharedPtr< ... |
GetModeBarExtensibilityManager () |
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TSharedPtr< ... |
GetOutlinerFilterCategory ( const FName& CategoryName ) |
Get the FFilterCategory attached to the given category name. |
const TMap< ... |
GetTitleBarItems () |
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void |
GoImmersiveWithActiveLevelViewport ( const bool bForceGameView ) |
Takes the first active viewport and switches it to immersive mode. |
void |
IterateViewportTypes ( TFunctionRef< void(FName, const FVi... ) |
Iterate all registered viewport types |
FActorSelect... |
OnActorSelectionChanged () |
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FCaptureSing... |
OnCaptureSingleFrameAnimSequence () |
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FComponentsE... |
OnComponentsEdited () |
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FElementSele... |
OnElementSelectionChanged () |
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FOnLevelEdit... |
OnLevelEditorCreated () |
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FMapChangedE... |
OnMapChanged () |
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FOverridePro... |
OnOverridePropertyEditorSelection () |
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FRedrawLevel... |
OnRedrawLevelEditingViewports () |
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FOnRegisterL... |
OnRegisterLayoutExtensions () |
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FOnRegisterT... |
OnRegisterTabs () |
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FTabContentC... |
OnTabContentChanged () |
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FTabManagerC... |
OnTabManagerChanged () |
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FTakeHighRes... |
OnTakeHighResScreenShots () |
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FTitleBarMes... |
OnTitleBarMessagesChanged () |
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void |
RegisterViewportType ( FName InLayoutName, const FViewportTypeDefinition& InD... ) |
Register a viewport type for the level editor |
void |
RemoveEditableObjectPredicate ( FDelegateHandle InPredicateHandle ) |
Remove a delegate that was added via AddEditableObjectPredicate |
void |
RemoveTitleBarItem ( FName InTitleBarIdentifier ) |
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void |
SetLevelEditorInstance ( TWeakPtr< class SLevelEditor > Leve... ) |
Set the pointer to the current level Editor instance |
void |
SetLevelEditorInstanceTab ( TWeakPtr< class SDockTab > LevelEdi... ) |
Set the pointer to the level editor tab |
void |
SetLevelEditorTabManager ( const TSharedPtr< SDockTab >& Owne... ) |
Create a tab manager for the level editor based on the given tab (or clears the tab manager if OwnerTab is null) |
void |
StartPlayInEditorSession () |
Starts a play in editor session using the active viewport |
void |
SummonBuildAndSubmit () |
Spawns a new build and submit widget |
void |
SummonSelectionDetails () |
Spawns a new property viewer Spawns a new property viewer |
void |
SummonWorldBrowserComposition () |
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void |
SummonWorldBrowserDetails () |
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void |
SummonWorldBrowserHierarchy () |
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void |
ToggleImmersiveOnActiveLevelViewport () |
Toggles immersive mode on the currently active level viewport |
void |
UnregisterViewportType ( FName InLayoutName ) |
Unregister a previously registered viewport type |