FSplineComponentVisualizer::OnSelectPrevNextSplinePoint

Select next or prev spline point, loops when last point is currently selected

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
void OnSelectPrevNextSplinePoint
(
    bool bNextPoint,
    bool bAddToSelection
)

Remarks

Select next or prev spline point, loops when last point is currently selected


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