EAutomationDeviceGroupTypes::ToDescription

Unreal Engine C++ API Reference > Developer > AutomationController

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h
Include #include "IAutomationControllerManager.h"
namespace EAutomationDeviceGroupTypes  
{  
    static [FText](API\Runtime\Core\Internationalization\FText) EAutomationDeviceGroupTypes::ToDescription  
    (  
        const [Type](API\Developer\AutomationController\EAutomationDeviceGroupTypes__Typ-) DeviceGroupType  
    )  
}  

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