Navigation
Unreal Engine C++ API Reference > Developer > LogVisualizer > FVisualLoggerFilters
References
Module | LogVisualizer |
Header | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h |
Include | #include "LogVisualizerSettings.h" |
Syntax
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< struct [FVisualLoggerFilters](API\Developer\LogVisualizer\FVisualLoggerFilters) > StaticInstance;