UAnimBlueprintExtension::RefreshExtensions

Refresh all extensions according to nodes present in an anim BP

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimBlueprintExtension

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimBlueprintExtension.h
Include #include "AnimBlueprintExtension.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimBlueprintExtension.cpp
static void RefreshExtensions
(
    [UAnimBlueprint](API\Runtime\Engine\Animation\UAnimBlueprint) * InAnimBlueprint
)

Remarks

Refresh all extensions according to nodes present in an anim BP


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