ADEPRECATED_PlacedEditorUtilityBase::TickActor

Dispatches the once-per frame [Tick()](API\Runtime\Engine\GameFramework\AActor\Tick) function for this actor

Unreal Engine C++ API Reference > Editor > Blutility > ADEPRECATED_PlacedEditorUtilityBase

References

   
Module Blutility
Header /Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h
Include #include "PlacedEditorUtilityBase.h"
Source /Engine/Source/Editor/Blutility/Private/PlacedEditorUtilityBase.cpp
virtual void TickActor
(
    float DeltaTime,
    ELevelTick TickType,
    [FActorTickFunction](API\Runtime\Engine\Engine\FActorTickFunction) & ThisTickFunction
)

Remarks

Dispatches the once-per frame Tick() function for this actor

Parameters

Name Description
DeltaTime The time slice of this tick
TickType The type of tick that is happening
ThisTickFunction The tick function that is firing, useful for getting the completion handle

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