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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > IUnrealInsightsModule
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/IUnrealInsightsModule.h |
Include | #include "Insights/IUnrealInsightsModule.h" |
void RegisterMajorTabConfig ( const [FName](API\Runtime\Core\UObject\FName) & InMajorTabId, const [FInsightsMajorTabConfig](API\Developer\TraceInsights\Insights\FInsightsMajorTabConfig) & InConfig )
Remarks
Registers a major tab layout. This defines how the major tab will appear when spawned. If this is not called prior to tabs being spawned then the built-in default layout will be used.
Parameters
Name | Description |
---|---|
InMajorTabId | The major tab ID we are supplying a layout to |
InConfig | The config to use when spawning the major tab |