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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters
Inheritance Hierarchy
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/SCustomTextFilterDialog.h |
Include | #include "Filters/SCustomTextFilterDialog.h" |
Syntax
class SCustomTextFilterDialog : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Variables
Type | Name | Description |
---|---|---|
bool | bInEditMode | True if we are editing a filter, false if we are creating a new filter |
TSharedPtr< SCo... | ColorBlock | The color block widget that edits the filter color |
FCustomTextFilt... | FilterData | The current filter data we are editing |
TSharedPtr< SEd... | FilterLabelTextBox | The widget that edits the filter label |
FCustomTextFilt... | InitialFilterData | The initial, unedited filter data we were provided |
FOnCancelClicke... | OnCancelClicked | |
FOnCreateFilter | OnCreateFilter | |
FOnDeleteFilter | OnDeleteFilter | |
FOnGetFilterLab... | OnGetFilterLabels | |
FOnModifyFilter | OnModifyFilter |
Functions
Type | Name | Description |
---|---|---|
bool | CheckFilterValidity () | |
FReply | ColorBlock_OnMouseButtonDown ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | Handler for when the color block is clicked to open the color picker |
void | Construct ( const FArguments& InArgs ) | Constructs this widget with InArgs |
void | HandleColorValueChanged ( FLinearColor NewValue ) | |
FReply | OnCancelButtonClicked () | |
FReply | OnCreateFilterButtonClicked ( bool bApplyFilter ) | |
FReply | OnDeleteButtonClicked () | |
FReply | OnModifyButtonClicked () |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |
Typedefs
Name | Description |
---|---|
FOnCancelClicked | |
FOnCreateFilter | |
FOnDeleteFilter | |
FOnGetFilterLabels | |
FOnModifyFilter |