UAnimStateNodeBase::GetTransitionList

Populates the OutTransitions array with a list of transition nodes connected to this state.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateNodeBase

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimStateNodeBase.h
Include #include "AnimStateNodeBase.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimStateNodeBase.cpp
virtual void GetTransitionList
(
    [TArray](API\Runtime\Core\Containers\TArray)< class [UAnimStateTransitionNode](API\Editor\AnimGraph\UAnimStateTransitionNode) * > & OutTransitions,
    bool bWantSortedList
) const

Remarks

Populates the OutTransitions array with a list of transition nodes connected to this state.


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