UToolMenus::FindContext

Finds a context object of a given class if it exists

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
static [UObject](API\Runtime\CoreUObject\UObject\UObject) * FindContext
(
    const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & InContext,
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass
)

Remarks

Finds a context object of a given class if it exists


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