FBaseTimingTrack::UpdateEventStats

Allows tracks to update event stats that are slower to compute (called at a lower frequency than GetEventAtPosition or Search or SearchTimingEvent).

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FBaseTimingTrack

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/BaseTimingTrack.h
Include #include "Insights/ViewModels/BaseTimingTrack.h"
virtual void UpdateEventStats
(
    [ITimingEvent](API\Developer\TraceInsights\Insights\ViewModels\ITimingEvent) & InOutEvent
) const

Remarks

Allows tracks to update event stats that are slower to compute (called at a lower frequency than GetEventAtPosition or Search or SearchTimingEvent).


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