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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_EditablePinBase
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h |
Include | #include "K2Node_EditablePinBase.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_EditablePinBase.cpp |
virtual void ExportCustomProperties ( [FOutputDevice](API\Runtime\Core\Misc\FOutputDevice) & Out, uint32 Indent )
Remarks
Exports the property values for the specified object as text to the output device. Override this if you need custom support for copy/paste.
Parameters
Name | Description |
---|---|
Out | The output device to send the exported text to |
Indent | Number of spaces to prepend to each line of output |