FLocTextPlatformSplitUtils::GetPlatformsToSplit

Get the platforms names that should be split, based on the given split mode

Unreal Engine C++ API Reference > Developer > Localization > FLocTextPlatformSplitUtils

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"
Source /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp
static const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetPlatformsToSplit
(
    const [ELocTextPlatformSplitMode](API\Developer\Localization\ELocTextPlatformSplitMode) & InSplitMode
)

Remarks

Get the platforms names that should be split, based on the given split mode


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