UAnimGraphNode_CustomProperty::OnStructuralPropertyChanged

--UI CALLBACKS -- // User changed the instance class etc.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_CustomProperty

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomProperty.h
Include #include "AnimGraphNode_CustomProperty.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomProperty.cpp
void OnStructuralPropertyChanged
(
    [IDetailLayoutBuilder](API\Editor\PropertyEditor\IDetailLayoutBuilder) * DetailBuilder
)

Remarks

--UI CALLBACKS -- // User changed the instance class etc.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library