FAssetTypeActions_Blueprint::Merge

Begins a merge operation for InObject (automatically determines remote/base versions needed to resolve)

Unreal Engine C++ API Reference > Developer > AssetTools > AssetTypeActions > FAssetTypeActions_Blueprint > Merge

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h
Include #include "AssetTypeActions/AssetTypeActions_Blueprint.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp
virtual void Merge
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject
)

Remarks

Begins a merge operation for InObject (automatically determines remote/base versions needed to resolve)


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