ITargetPlatformManagerModule::GetActiveTargetPlatforms

Return the list of the ITargetPlatforms that we want to build data for.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h
Include #include "Interfaces/ITargetPlatformManagerModule.h"
const [TArray](API\Runtime\Core\Containers\TArray)< [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * > & GetActiveTargetPlatforms()  

Remarks

Return the list of the ITargetPlatforms that we want to build data for. Collection of platforms.


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