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Unreal Engine C++ API Reference > Editor > LevelEditor > ILevelEditor > SummonLevelViewportContextMenu
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h |
Include | #include "ILevelEditor.h" |
void SummonLevelViewportContextMenu ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & HitProxyElement )
Remarks
Summons a context menu for this level editor at the mouse cursor's location