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Unreal Engine C++ API Reference > Developer > SourceControl > FSourceControlInitSettings
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlInitSettings.h |
Include | #include "SourceControlInitSettings.h" |
Source | /Engine/Source/Developer/SourceControl/Private/SourceControlInitSettings.cpp |
void OverrideSetting ( FStringView SettingName, [FString](API\Runtime\Core\Containers\FString) & InOutSettingValue )