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Unreal Engine C++ API Reference > Developer > AutomationController > FAutomationArtifact > FAutomationArtifact
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h |
Include | #include "IAutomationReport.h" |
FAutomationArtifact ( [FGuid](API\Runtime\Core\Misc\FGuid) InUniqueId, const [FString](API\Runtime\Core\Containers\FString) & InName, [EAutomationArtifactType](API\Developer\AutomationController\EAutomationArtifactType) InType, const [TMap](API\Runtime\Core\Containers\TMap)< [EComparisonFileTypes](API\Developer\AutomationController\EComparisonFileTypes), [FString](API\Runtime\Core\Containers\FString) > & InLocalFiles )