FNodeInfoContext

Context passed in when getting popup info.

Unreal Engine C++ API Reference > Editor > GraphEditor

Inheritance Hierarchy

  • FNodeInfoContext

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"

Syntax

struct FNodeInfoContext  

Remarks

Context passed in when getting popup info.

Variables

Type Name Description
bool bSelected  

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