FDatasmithSceneExporter::GetAssetsOutputPath

Gets the path to the assets output folder. This is where we output the mesh files, textures, etc.

Unreal Engine C++ API Reference > Developer > DatasmithExporter > FDatasmithSceneExporter

References

   
Module DatasmithExporter
Header /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithSceneExporter.h
Include #include "DatasmithSceneExporter.h"
Source /Engine/Source/Developer/Datasmith/DatasmithExporter/Private/DatasmithSceneExporter.cpp
const TCHAR * GetAssetsOutputPath() const

Remarks

Gets the path to the assets output folder. This is where we output the mesh files, textures, etc.


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