Navigation
Unreal Engine C++ API Reference > Developer > IoStoreUtilities > FZenStoreWriter
References
Module | IoStoreUtilities |
Header | /Engine/Source/Developer/IoStoreUtilities/Public/ZenStoreWriter.h |
Include | #include "ZenStoreWriter.h" |
Source | /Engine/Source/Developer/IoStoreUtilities/Private/ZenStoreWriter.cpp |
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FAssetRegistryState](API\Runtime\AssetRegistry\AssetRegistry\FAssetRegistryState) > LoadPreviousAssetRegistry()
Remarks
Returns an AssetRegistry describing the previous cook results. This doesn't mean a cook saved off to another directory - it means the AssetRegistry that's living in the directory we are about to cook in to.