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Unreal Engine C++ API Reference > Developer > SourceControl > FAnnotationLine
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlRevision.h |
Include | #include "ISourceControlRevision.h" |
FAnnotationLine ( int32 InChangeNumber, const [FString](API\Runtime\Core\Containers\FString) & InUserName, const [FString](API\Runtime\Core\Containers\FString) & InLine )