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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IAnalysisCache
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/AnalysisCache.h |
Include | #include "TraceServices/Model/AnalysisCache.h" |
[FSharedBuffer](API\Runtime\Core\Memory\FSharedBuffer) GetBlocks ( [FCacheId](API\Developer\TraceServices\TraceServices\Model\FCacheId) CacheId, uint32 BlockIndexStart, uint32 BlockCount )
Remarks
Load blocks into memory. The requested range of blocks will be loaded into a contiguous memory range. Buffer mapping to the blocks. If the block range is invalid the buffer is empty.
Parameters
Name | Description |
---|---|
CacheId | Unique cache id |
BlockIndexStart | Block index for this cache entry |
BlockCount | Consecutive block indices to load |