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Unreal Engine C++ API Reference > Editor > MeshPaint
Inheritance Hierarchy
- IMeshPaintGeometryAdapterFactory
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapterFactory.h |
Include | #include "IMeshPaintGeometryAdapterFactory.h" |
Syntax
class IMeshPaintGeometryAdapterFactory
Remarks
Factory for IMeshPaintGeometryAdapter
Destructors
Type | Name | Description |
---|---|---|
~IMeshPaintGeometryAdapterFactory () |
Functions
Type | Name | Description |
---|---|---|
void | AddReferencedObjectsGlobals ( FReferenceCollector& Collector ) | |
void | CleanupGlobals () | |
TSharedPtr< ... | Construct ( UMeshComponent* InComponent, int32 InMeshLODIndex ) | |
void | InitializeAdapterGlobals () |