AddValue

Overload list

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildContext

  Type Name Description
Public function void

AddValue ( const FValueId& Id,
const FValue& Value
)

Adds a value to the build output. Must have a non-null buffer and a unique ID.
Public function void

AddValue ( const FValueId& Id,
const FCompressedBuffer& Buffer
)

 
Public function void

AddValue ( const FValueId& Id,
const FCbObject& Object
)

 
Public function void

AddValue ( const FValueId& Id,
const FCompositeBuffer& Buffer,
uint64 BlockSize
)

 
Public function void

AddValue ( const FValueId& Id,
const FSharedBuffer& Buffer,
uint64 BlockSize
)

 

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