FKismetCompilerContext::ExpansionStep

Expands out nodes that need it.

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
void ExpansionStep
(
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph,
    bool bAllowUbergraphExpansions
)

Remarks

Expands out nodes that need it.


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