UK2Node_Variable::SetFromProperty

Set up this variable node from the supplied [FProperty](API\Runtime\CoreUObject\UObject\FProperty)

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Variable

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Variable.h
Include #include "K2Node_Variable.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Variable.cpp
void SetFromProperty
(
    const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property,
    bool bSelfContext,
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * OwnerClass
)

Remarks

Set up this variable node from the supplied FProperty


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