UEditorTransformProxy::InputScaleDelta

Input scale delta to be applied in local space of the current transform.

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UEditorTransformProxy

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/EditorTransformProxy.h
Include #include "EditorGizmos/EditorTransformProxy.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/EditorTransformProxy.cpp
virtual void InputScaleDelta
(
    const FVector & InDeltaScale,
    [EAxisList::Type](API\Runtime\Core\Math\EAxisList__Type) InAxisList
)

Remarks

Input scale delta to be applied in local space of the current transform.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library