FCurveEditor::GetAxisSnap

Returned the cached struct for snapping editing movement to a specific axis based on user preferences.

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Include #include "CurveEditor.h"
[FCurveEditorAxisSnap](API\Editor\CurveEditor\FCurveEditorAxisSnap) GetAxisSnap() const  

Remarks

Returned the cached struct for snapping editing movement to a specific axis based on user preferences.


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