Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_LinkedAnimGraph
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimGraph.h |
Include | #include "AnimGraphNode_LinkedAnimGraph.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedAnimGraph.cpp |
virtual bool IsActionFilteredOut ( class [FBlueprintActionFilter](API\Editor\BlueprintGraph\FBlueprintActionFilter) const & Filter )
Remarks
Determine if the node of this type should be filtered in the actions menu