Navigation
Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > HandleObjectDeleted
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h |
Include | #include "ICollectionManager.h" |
void HandleObjectDeleted ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & ObjectPath )
Remarks
Called to notify the collections that an object has been deleted