FMarqueeOperation

Helper for managing marquee operations

Unreal Engine C++ API Reference > Editor > GraphEditor

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/MarqueeOperation.h
Include #include "MarqueeOperation.h"

Syntax

struct FMarqueeOperation  

Remarks

Helper for managing marquee operations

Variables

Type Name Description
FGraphPanelSele... AffectedNodes Nodes that will be selected or unselected by the current marquee operation
TSet< class UOb... AffectedNodes Nodes that will be selected or unselected by the current marquee operation
enum FMarqueeOp... Operation  
FMarqueeRect Rect The marquee rectangle being dragged by the user

Constructors

Type Name Description
  FMarqueeOperation ()  
  FMarqueeOperation ()  

Functions

Type Name Description
void End ()  
void End ()  
bool IsValid ()  
bool IsValid ()  
FMarqueeOper... OperationTypeFromMouseEvent ( const FPointerEvent& MouseEvent ) Given a mouse event, figure out what the marquee selection should do based on the state of Shift and Ctrl keys
FMarqueeOper... OperationTypeFromMouseEvent ( const FPointerEvent& MouseEvent ) Given a mouse event, figure out what the marquee selection should do based on the state of Shift and Ctrl keys
void Start ( const FVector2D& InStartLocation, FMarqueeOperation::Type InOperation... )  
void Start ( const FVector2D& InStartLocation, FMarqueeOperation::Type InOperation... )  

Enums

Type Name Description
Public enum Type  
Public enum Type  

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