USoundCueGraphSchema::GetAssetsGraphHoverMessage

Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified graph

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphSchema

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h
Include #include "SoundCueGraph/SoundCueGraphSchema.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphSchema.cpp
virtual void GetAssetsGraphHoverMessage
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & Assets,
    const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * HoverGraph,
    [FString](API\Runtime\Core\Containers\FString) & OutTooltipText,
    bool & OutOkIcon
) const

Remarks

Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified graph


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