USoundCueGraphNode::SetSoundNode

Set the SoundNode this represents (also assigns this to the SoundNode in Editor)

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphNode

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode.h
Include #include "SoundCueGraph/SoundCueGraphNode.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode.cpp
void SetSoundNode
(
    [USoundNode](API\Runtime\Engine\Sound\USoundNode) * InSoundNode
)

Remarks

Set the SoundNode this represents (also assigns this to the SoundNode in Editor)


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