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Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
Include | #include "IDesktopPlatform.h" |
bool IsPreferredEngineIdentifier ( const [FString](API\Runtime\Core\Containers\FString) & Identifier, const [FString](API\Runtime\Core\Containers\FString) & OtherIdentifier )
Remarks
Compares two identifiers and checks whether the first is preferred to the second. true if Identifier is preferred over OtherIdentifier
Parameters
Name | Description |
---|---|
Identifier | First identifier |
OtherIdentifier | Second identifier |