FContentBrowserVirtualPathTree::PathExists

Checks whether the given path is one that we know about

Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserVirtualPathTree > PathExists

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserVirtualPathTree.h
Include #include "ContentBrowserVirtualPathTree.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserVirtualPathTree.cpp
bool PathExists
(
    [FName](API\Runtime\Core\UObject\FName) Path,
    bool & bIsFullyVirtual
) const

Remarks

Checks whether the given path is one that we know about


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