SGraphNode::PopulateMetaTag

Populate a meta data tag with information about this graph node

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode

  • SGraphNode::PopulateMetaTag()

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
virtual void PopulateMetaTag
(
    class [FGraphNodeMetaData](API\Editor\Documentation\FGraphNodeMetaData) * TagMeta
) const

Remarks

Populate a meta data tag with information about this graph node


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