FMyBlueprintItemDragDropAction::IsFromBlueprint

Helper method to see if we're dragging in the same blueprint

Unreal Engine C++ API Reference > Editor > Kismet > FMyBlueprintItemDragDropAction

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/MyBlueprintItemDragDropAction.h
Include #include "MyBlueprintItemDragDropAction.h"
bool IsFromBlueprint
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint
) const

Remarks

Helper method to see if we're dragging in the same blueprint


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