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Unreal Engine C++ API Reference > Editor > Blutility > UAsyncRegisterAndExecuteTask
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Public/AsyncRegisterAndExecuteTask.h |
Include | #include "AsyncRegisterAndExecuteTask.h" |
Source | /Engine/Source/Editor/Blutility/Private/AsyncRegisterAndExecuteTask.cpp |
static [UAsyncRegisterAndExecuteTask](API\Editor\Blutility\UAsyncRegisterAndExecuteTask) * RegisterAndExecuteTask ( [UEditorUtilityTask](API\Editor\Blutility\UEditorUtilityTask) * Task, [UEditorUtilityTask](API\Editor\Blutility\UEditorUtilityTask) * OptionalParentTask )