UBehaviorTreeDecoratorGraphNode_Logic::GetOperationType

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeDecoratorGraphNode_Logic

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Logic.h
Include #include "BehaviorTreeDecoratorGraphNode_Logic.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Logic.cpp
virtual [EBTDecoratorLogic::Type](API\Runtime\AIModule\BehaviorTree\EBTDecoratorLogic__Type) GetOperationType() const  

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