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Unreal Engine C++ API Reference > Developer > ToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuMisc.h |
Include | #include "ToolMenuMisc.h" |
Syntax
struct FToolMenuStringCommand
Variables
Type | Name | Description |
---|---|---|
FName | CustomType | Which command handler to use when type is custom. |
FString | String | String to pass to command handler. |
EToolMenuString... | Type | Which command handler to use. |
Constructors
Type | Name | Description |
---|---|---|
FToolMenuStringCommand () | ||
FToolMenuStringCommand ( EToolMenuStringCommandType InType, FName InCustomType, const FString& InString ) |