SKismetInspector::MakeContextualEditingWidget

Generates a widget that is used to edit the specified object array contextually.

Unreal Engine C++ API Reference > Editor > Kismet > SKismetInspector

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SKismetInspector.h
Include #include "SKismetInspector.h"
Source /Engine/Source/Editor/Kismet/Private/SKismetInspector.cpp
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeContextualEditingWidget
(
    struct FKismetSelectionInfo & SelectionInfo,
    const [FShowDetailsOptions](API\Editor\Kismet\SKismetInspector\FShowDetailsOptions) & Options
)

Remarks

Generates a widget that is used to edit the specified object array contextually. This widget will be displayed along with a property view in the level editor


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