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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlRevision
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlRevision.h |
Include | #include "ISourceControlRevision.h" |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISourceControlRevision](API\Developer\SourceControl\ISourceControlRevision), ESPMode::ThreadSafe > GetBranchSource() const
Remarks
Source of branch, if any