UContentBrowserDataSubsystem::TryConvertVirtualPathsToInternal

Returns array of paths converted to internal.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSubsystem

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Include #include "ContentBrowserDataSubsystem.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSubsystem.cpp
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > TryConvertVirtualPathsToInternal
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InVirtualPaths
) const

Remarks

Returns array of paths converted to internal.


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