GameProjectUtils::GenerateBasicSourceCode

Creates the basic source code for a new project. On failure, OutFailReason will be populated.

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils > GenerateBasicSourceCode

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
Include #include "GameProjectUtils.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp
static bool GenerateBasicSourceCode
&40;
    const FString & NewProjectSourcePath,
    const FString & NewProjectName,
    const FString & NewProjectRoot,
    TArray< FString > & OutGeneratedStartupModuleNames,
    TArray< FString > & OutCreatedFiles,
    FText & OutFailReason
&41;

Remarks

Creates the basic source code for a new project. On failure, OutFailReason will be populated.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library