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Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_CombineMeshInstances
References
Module | GeometryProcessingInterfaces |
Header | /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/CombineMeshInstances.h |
Include | #include "GeometryProcessingInterfaces/CombineMeshInstances.h" |
Syntax
struct FMeshLODSet
Remarks
FMeshLODSet represents a list of LOD meshes that are used by one or more instances (eg like a StaticMesh, but could be other sources).
Variables
Type | Name | Description |
---|---|---|
TArray< const F... | ReferencedMeshLODs | |
FKAggregateGeom | SimpleCollisionShapes |