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Unreal Engine C++ API Reference > Editor > GraphEditor > KismetNodes > SGraphNodeK2Default
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Default.h |
Include | #include "KismetNodes/SGraphNodeK2Default.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Default.cpp |
void Construct ( const [FArguments](API\Editor\GraphEditor\KismetNodes\SGraphNodeK2Default\FArguments) & InArgs, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * InNode )