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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
Syntax
class SNode : public [SPanel](API\Runtime\SlateCore\Widgets\SPanel)
Variables
Type | Name | Description |
---|---|---|
TAttribute< FSl... | BorderBackgroundColor | |
TAttribute< con... | BorderImage | SBorder Begin. |
TAttribute< FLi... | ColorAndOpacity | The color and opacity to apply to this widget and all its descendants. |
TAttribute< FVe... | ContentScale | SPanel Begin. |
TAttribute< FVe... | DesiredSizeScale | |
TAttribute< FSl... | ForegroundColor | Optional foreground color that will be inherited by all of this widget's contents |
FPointerEventHa... | MouseButtonDownHandler | Mouse event handlers |
FPointerEventHa... | MouseButtonUpHandler | |
FPointerEventHa... | MouseDoubleClickHandler | |
FPointerEventHa... | MouseMoveHandler | |
TAttribute< boo... | ShowDisabledEffect | Whether or not to show the disabled effect when this border is disabled |
Constructors
Type | Name | Description |
---|---|---|
SNode () |
Functions
Type | Name | Description |
---|---|---|
bool | CanBeSelected ( const FVector2D& MousePositionInNo... ) | Return if the node can be selected, by pointing given location |
void | EndUserInteraction () | Called when user interaction has completed |
FVector2D | GetDesiredSizeForMarquee () | Override, when area used to select node, should be different, than it's size e.g. comment node - only title bar is selectable return size of node used for Marquee selecting |
void | GetDiffHighlightBrushes ( const FSlateBrush*& Background..., const FSlateBrush*& Foreground... ) | Used by GetDiffHighlights to generate outlines for diffed nodes |
TArray< SNod... | GetDiffHighlights ( const FDiffSingleResult& DiffResul... ) | |
FString | GetNodeComment () | |
void | GetNodeInfoPopups ( FNodeInfoContext* Context, TArray< FGraphInformationPopupInfo ... ) | Populate the popups array with any popups to render |
UObject *... | GetObjectBeingDisplayed () | |
FScopedWidge... | GetOrAddSlot ( const ENodeZone::Type SlotId ) | |
void | GetOverlayBrushes ( bool bSelected, const FVector2D WidgetSize, TArray< FOverlayBrushInfo >& Brush... ) | Populate the brushes array with any overlay brushes to render |
TArray< FOve... | GetOverlayWidgets ( bool bSelected, const FVector2D& WidgetSize ) | Populate the widgets array with any overlay widgets to render |
FVector2D | GetPosition () | |
const FSlate... | GetShadowBrush ( bool bSelected ) | |
FNodeSlot &#... | GetSlot ( const ENodeZone::Type SlotId ) | |
int32 | GetSortDepth () | Returns node sort depth, defaults to and is generally 0 for most nodes. |
void | MoveTo ( const FVector2D& NewPosition, FNodeSet& NodeFilter, bool bMarkDirty ) | |
void | PerformSecondPassLayout ( const TMap< UObject*, TSharedR... ) | Performs second pass layout; only called if RequiresSecondPassLayout returned true |
void | RemoveSlot ( const ENodeZone::Type SlotId ) | |
bool | RequiresSecondPassLayout () | Returns true if this node is dependent on the location of other nodes (it can only depend on the location of first-pass only nodes) |
void | SetParentPanel ( const TSharedPtr< SNodePanel >& In... ) | |
bool | ShouldAllowCulling () | Return false if this node should not be culled. |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FVector2D | ComputeDesiredSize ( float ) | A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. |
FChildren &#... | GetChildren () | All widgets must provide a way to access their children in a layout-agnostic way. |
float | GetRelativeLayoutScale ( int32 ChildIndex, float LayoutScaleMultiplier ) | What is the Child's scale relative to this widget. |
void | OnArrangeChildren ( const FGeometry& AllottedGeometry, FArrangedChildren& ArrangedChildre... ) | Panels arrange their children in a space described by the AllottedGeometry parameter. |
int32 | OnPaint ( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawEl..., int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) | The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. |
Operators
Type | Name | Description |
---|---|---|
bool | operator< ( const SNodePanel::SNode& NodeIn ) | Node Sort Operator. |
Classes
Type | Name | Description |
---|---|---|
Public struct | DiffHighlightInfo | |
Public class | FNodeSlot | A slot that support alignment of content and padding and z-order |
Typedefs
Name | Description |
---|---|
FNodeSet | |
FScopedWidgetSlotArguments |