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Unreal Engine C++ API Reference > Editor > GraphEditor > UGraphEditorSettings
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphEditorSettings.h |
Include | #include "GraphEditorSettings.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/GraphEditorSettings.cpp |
UGraphEditorSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )