FBlueprintDragDropMenuItem::AddReferencedObjects

GC.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintDragDropMenuItem

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h
Include #include "BlueprintDragDropMenuItem.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp
virtual void AddReferencedObjects
(
    [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector
)

Remarks

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