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Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialEditorUtilities
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h |
Include | #include "MaterialEditorUtilities.h" |
Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp |
static void DeleteNodes ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & NodesToDelete )
Remarks
Delete the specified nodes from the graph.
Parameters
Name | Description |
---|---|
Graph | Graph representing the material. |
NodesToDelete | Array of nodes to be removed from the graph. |