UContentBrowserDataSource::RemoveUnusedCachedFilterData

Tell the data source to remove any cached data for the filter compilation that might not be needed any more.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

  • UContentBrowserDataSource::RemoveUnusedCachedFilterData()

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
virtual void RemoveUnusedCachedFilterData
(
    const [FContentBrowserDataFilterCacheIDOwner](API\Editor\ContentBrowserData\FContentBrowserDataFilterCacheID-) & IDOwner,
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FName](API\Runtime\Core\UObject\FName) > InVirtualPathsInUse,
    const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & DataFilter
)

Remarks

Tell the data source to remove any cached data for the filter compilation that might not be needed any more.


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