FBlueprintEditorModule::SetDetailsCustomization

Sets customizations for the BP editor details panel.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditorModule

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h
Include #include "BlueprintEditorModule.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditorModule.cpp
virtual void SetDetailsCustomization
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FDetailsViewObjectFilter](API\Editor\PropertyEditor\FDetailsViewObjectFilter) > InDetailsObjectFilter,
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IDetailRootObjectCustomization](API\Editor\PropertyEditor\IDetailRootObjectCustomization) > InDetailsRootCustomization
)

Remarks

Sets customizations for the BP editor details panel.


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