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Unreal Engine C++ API Reference > Editor > LandscapeEditor > ILandscapeEditorModule
Type | Name | Description | |
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TEnableIf< std::is_same_v< T, uint16 >, const ILandscapeHeightmapFileFormat * >::Type | GetFormatByExtension
(
const TCHAR* Extension |
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TEnableIf< std::is_same_v< T, uint8 >, const ILandscapeWeightmapFileFormat * >::Type | GetFormatByExtension
(
const TCHAR* Extension |