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Unreal Engine C++ API Reference > Editor > MergeActors > IMergeActorsTool
References
Module | MergeActors |
Header | /Engine/Source/Editor/MergeActors/Public/IMergeActorsTool.h |
Include | #include "IMergeActorsTool.h" |
[FString](API\Runtime\Core\Containers\FString) GetDefaultPackageName() const
Remarks
Get default name for the merged asset package