IDesktopPlatform::GetOidcTokenStatus

Get the status of a access token for use by OIDC compliant Identity Providers

Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
Include #include "IDesktopPlatform.h"
bool GetOidcTokenStatus
(
    const [FString](API\Runtime\Core\Containers\FString) & RootDir,
    const [FString](API\Runtime\Core\Containers\FString) & ProjectFileName,
    const [FString](API\Runtime\Core\Containers\FString) & ProviderIdentifier,
    [FFeedbackContext](API\Runtime\Core\Misc\FFeedbackContext) * Warn,
    int & OutStatus
)

Remarks

Get the status of a access token for use by OIDC compliant Identity Providers true if the task completed successfully.

Parameters

Name Description
RootDir Engine root directory for the project to use.
ProjectFileName Filename of the current project
ProviderIdentifier The identifier for the provider as configured in oidc-token.json
Warn Feedback context to use for progress updates
OutStatus The allocated access token

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