FLevelEditorModule::RegisterViewportType

Register a viewport type for the level editor

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h
Include #include "LevelEditor.h"
void RegisterViewportType
(
    [FName](API\Runtime\Core\UObject\FName) InLayoutName,
    const [FViewportTypeDefinition](API\Editor\LevelEditor\FViewportTypeDefinition) & InDefinition
)

Remarks

Register a viewport type for the level editor


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