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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree
Inheritance Hierarchy
- ICurveEditorTreeItem
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/ICurveEditorTreeItem.h |
Include | #include "Tree/ICurveEditorTreeItem.h" |
Syntax
struct ICurveEditorTreeItem
Remarks
Optional implementation interface for any tree item to be shown on the curve editor tree.
Destructors
Type | Name | Description |
---|---|---|
~ICurveEditorTreeItem () |
Functions
Type | Name | Description |
---|---|---|
void | CreateCurveModels ( TArray< TUniquePtr< FCurveModel >> ... ) | Populate the specified array with curve models that are represented by this tree item |
TSharedPtr< ... | GenerateCurveEditorTreeWidget ( const FName& InColumnName, TWeakPtr< FCurveEditor > InCurveEdi..., FCurveEditorTreeItemID InTreeItemID, const TSharedRef< ITableRow >& InT... ) | Generate the widget content for the specified column name of the curve editor tree view |
bool | PassesFilter ( const FCurveEditorTreeFilter* ... ) | Check whether this tree item passes the specified filter. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FColumnNames | Structure of pre-defined supported column names for the curve editor outliner |
Constants
Name | Description |
---|---|
ColumnNames |