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Unreal Engine C++ API Reference > Developer > MaterialUtilities > FMaterialUtilities
References
Module | MaterialUtilities |
Header | /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
Include | #include "MaterialUtilities.h" |
Source | /Engine/Source/Developer/MaterialUtilities/Private/ProxyMaterialUtilities.cpp |
static bool IsValidFlattenMaterial ( const [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InBaseMaterial )
Remarks
Validate that the provided material has all the required parameters needed to be considered a flattening material