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Unreal Engine C++ API Reference > Editor > GraphEditor > KismetPins
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinColor.h |
Include | #include "KismetPins/SGraphPinColor.h" |
Syntax
class SGraphPinColor : public [SGraphPin](API\Editor\GraphEditor\SGraphPin)
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, UEdGraphPin* InGraphPinObj ) | |
FLinearColor | GetColor () | Return the current color value stored in the pin |
FReply | OnColorBoxClicked ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | Called when clicking on the color button |
void | OnColorCommitted ( FLinearColor color ) | Called when the color picker commits a color value |
Overridden from SGraphPin
Type | Name | Description |
---|---|---|
TSharedRef< ... | GetDefaultValueWidget () | Build the widget we should put into the 'default value' space, shown when nothing connected |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |