IfMatchesAll_ObjectsSetIsAClass

Overload list

Unreal Engine C++ API Reference > Editor > ClassViewer > FClassViewerFilterFuncs

  Type Name Description
Public function Virtual EFilterReturn::Type

IfMatchesAll_ObjectsSetIsAClass ( TSet< const UObject* >& InSet,
const UClass* InClass
)

Checks if ALL the Objects has a Is-A relationship with the passed in class.
Public function Virtual EFilterReturn::Type

IfMatchesAll_ObjectsSetIsAClass ( TSet< const UObject* >& InSet,
const TSharedPtr< const class IUnloadedBlueprintData > InClass
)

Checks if ALL the Objects has a Is-A relationship with the passed in class.

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