UK2Node_LoadAssetClass

Unreal Engine C++ API Reference > Editor > BlueprintGraph

Inheritance Hierarchy

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LoadAsset.h
Include #include "K2Node_LoadAsset.h"

Syntax

class UK2Node_LoadAssetClass : public [UK2Node_LoadAsset](API\Editor\BlueprintGraph\UK2Node_LoadAsset)  

Overridden from UK2Node_LoadAsset

Type Name Description
const FName ... GetInputCategory ()  
const FName ... GetInputPinName ()  
const FName ... GetOutputCategory ()  
const FName ... GetOutputPinName ()  
FName NativeFunctionName ()  

Overridden from UEdGraphNode

Type Name Description
FText GetNodeTitle ( ENodeTitleType::Type TitleType ) Gets the name of this node, shown in title bar
FText GetTooltipText () Gets the tooltip to display when over the node

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