UAutomationBlueprintFunctionLibrary::BuildScreenshotData

Unreal Engine C++ API Reference > Developer > FunctionalTesting > UAutomationBlueprintFunctionLibrary > BuildScreenshotData

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h
Include #include "AutomationBlueprintFunctionLibrary.h"
Source /Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp
static [FAutomationScreenshotData](API\Runtime\Core\Misc\FAutomationScreenshotData) BuildScreenshotData
(
    const [FString](API\Runtime\Core\Containers\FString) & MapOrContext,
    const [FString](API\Runtime\Core\Containers\FString) & ScreenShotName,
    int32 Width,
    int32 Height
)

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