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Unreal Engine C++ API Reference > Editor > CurveEditor > SGridLineSpacingList
Inheritance Hierarchy
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/SGridLineSpacingList.h |
Include | #include "SGridLineSpacingList.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SGridLineSpacingList >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | bShowNamedValue ( const TAttribute< bool >& InAttrib... ) | If enabled, attempt to show the original name specified in the Drop Down values for a given entry instead of just a straight FText::AsNumber(NumericType). |
WidgetArgsTy... | DropDownValues ( TArray< FNamedValue > InArg ) | The values which are used to populate the drop down menu. |
WidgetArgsTy... | HeaderText ( const TAttribute< FText >& InAttri... ) | An optional header to prepend to the generated list. |
WidgetArgsTy... | MinDesiredValueWidth ( const TAttribute< float >& InAttri... ) | Controls the minimum width for the text box portion of the control. |
WidgetArgsTy... | OnValueChanged ( const FOnValueChanged& InDelegate ) | The callback for when the value changes. |
WidgetArgsTy... | Value ( const TAttribute< TOptional< float ... ) | The value displayed by the control. |
Typedefs
Name | Description |
---|---|
WidgetArgsType |