FArguments

Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintRevisionMenu

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h
Include #include "SBlueprintRevisionMenu.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SBlueprintRevisionMenu >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... bIncludeLocalRevision ( bool InArg )  
WidgetArgsTy... OnRevisionSelected ( const FOnRevisionSelected& InDeleg... )  

Typedefs

Name Description
WidgetArgsType  

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