UK2Node_CallFunction::GetFunctionName

Gets the name of the referenced function

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CallFunction

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunction.h
Include #include "K2Node_CallFunction.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunction.cpp
[FName](API\Runtime\Core\UObject\FName) GetFunctionName() const  

Remarks

Gets the name of the referenced function


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