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Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelViewportLayout
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h |
Include | #include "LevelViewportLayout.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp |
virtual [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) OnGetNonMaximizedVisibility() const
Remarks
Delegate called to get the visibility of the non-maximized viewports The non-maximized viewports are not visible if there is a maximized viewport on top of them
Parameters
Name | Description |
---|---|
EVisibility::Visible | when visible, EVisibility::Collapsed otherwise |