FSlateFontInfoStructCustomization::OnFontChanged

Called when the font object used by this [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) has been changed

Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FSlateFontInfoStructCustomization

References

   
Module DetailCustomizations
Header /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h
Include #include "Customizations/SlateFontInfoCustomization.h"
Source /Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp
void OnFontChanged
(
    const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData
)

Remarks

Called when the font object used by this FSlateFontInfo has been changed


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