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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateTransitionNode
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateTransitionNode.h |
Include | #include "AnimStateTransitionNode.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp |
void RelinkHead ( [UAnimStateNodeBase](API\Editor\AnimGraph\UAnimStateNodeBase) * NewTargetState )
Remarks
Relink transition head (where the arrow is of a state transition) to a new state.
Parameters
Name | Description |
---|---|
NewTargetState | The new transition target. |