ILauncherProfileManager::GetAllDeviceGroups

Gets the collection of device groups.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h
Include #include "ILauncherProfileManager.h"
const [TArray](API\Runtime\Core\Containers\TArray)< [ILauncherDeviceGroupPtr](API\Developer\LauncherServices\ILauncherDeviceGroupPtr) > & GetAllDeviceGroups() const  

Remarks

Gets the collection of device groups. A read-only collection of device groups.


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