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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode
- SNodePanel::SNode::GetSortDepth()
- SGraphNodeComment::GetSortDepth()
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
virtual int32 GetSortDepth&40;&41; const
Remarks
Returns node sort depth, defaults to and is generally 0 for most nodes.