FCacheRecord::Save

Append the cache record to an existing package and writer for e.g. a batch of records.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FCacheRecord > Save

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheRecord.h
Include #include "DerivedDataCacheRecord.h"
Source /Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCacheRecord.cpp
void Save
(
    [FCbPackage](API\Runtime\Core\Serialization\FCbPackage) & Attachments,
    [FCbWriter](API\Runtime\Core\Serialization\FCbWriter) & Writer
) const

Remarks

Append the cache record to an existing package and writer for e.g. a batch of records.


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