UFuncTestRenderingComponent

Unreal Engine C++ API Reference > Developer > FunctionalTesting

Inheritance Hierarchy

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Classes/FuncTestRenderingComponent.h
Include #include "FuncTestRenderingComponent.h"

Syntax

class UFuncTestRenderingComponent : public [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent)  

Constructors

Type Name Description
  UFuncTestRenderingComponent ( const FObjectInitializer& ObjectIn... )  

Overridden from UPrimitiveComponent

Type Name Description
FPrimitiveSc... CreateSceneProxy () Creates a proxy to represent the primitive to the scene manager in the rendering thread.
bool ShouldRecreateProxyOnUpdateTransform () Determines whether the proxy for this primitive type needs to be recreated whenever the primitive moves.

Overridden from USceneComponent

Type Name Description
FBoxSphereBo... CalcBounds ( const FTransform& LocalToWorld ) Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.

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