IBlueprintEditor::GetImportedPinTypeSelectorFilter

Return the pin type selector filter associated with the current set of imported namespaces within this editor context.

Unreal Engine C++ API Reference > Editor > Kismet > IBlueprintEditor

Deprecated * Please use GetPinTypeSelectorFilters

  • IBlueprintEditor::GetImportedPinTypeSelectorFilter()

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h
Include #include "BlueprintEditorModule.h"
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IPinTypeSelectorFilter](API\Editor\KismetWidgets\IPinTypeSelectorFilter) > GetImportedPinTypeSelectorFilter() const  

Remarks

Return the pin type selector filter associated with the current set of imported namespaces within this editor context. Default is NULL (no filter).


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