UK2Node::ShouldRedirectParam

Searches ParamRedirect Map and find if there is matching new param returns the redirect type

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Include #include "K2Node.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp
[ERedirectType](API\Editor\BlueprintGraph\UK2Node\ERedirectType) ShouldRedirectParam
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OldPinNames,
    [FName](API\Runtime\Core\UObject\FName) & NewPinName,
    const [UK2Node](API\Editor\BlueprintGraph\UK2Node) * NewPinNode
) const

Remarks

Searches ParamRedirect Map and find if there is matching new param

returns the redirect type


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