CrossCompiler::EShaderConductorLanguage

Target high level languages for ShaderConductor output.

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h
Include #include "ShaderConductorContext.h"

Syntax

namespace CrossCompiler  
{  
    enum EShaderConductorLanguage  
    {  
        Hlsl,  
        Glsl,  
        Essl,  
        Metal_macOS,  
        Metal_iOS,  
    }  
}  

Values

Name Description
Hlsl  
Glsl  
Essl  
Metal_macOS  
Metal_iOS  

Remarks

Target high level languages for ShaderConductor output.


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