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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer > FEventTypeInfo > GetFieldHandle
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/Analyzer.h |
Include | #include "Trace/Analyzer.h" |
template<typename ValueType> IAnalyzer::FEventFieldHandle GetFieldHandle &40; const ANSICHAR &42; FieldName &41; const