FSplineComponentVisualizer::FindNearest

Return spline data for point on spline closest to input point

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
virtual float FindNearest
(
    const FVector & InLocalPos,
    int32 InSegmentStartIndex,
    FVector & OutSplinePos,
    FVector & OutSplineTangent
) const

Remarks

Return spline data for point on spline closest to input point


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