FCustomClassFilterData::GetClassPathName

Returns class path name as a package + class [FName](API\Runtime\Core\UObject\FName) pair

Unreal Engine C++ API Reference > Editor > EditorWidgets > Filters > FCustomClassFilterData

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Include #include "Filters/CustomClassFilterData.h"
Source /Engine/Source/Editor/EditorWidgets/Private/Filters/CustomClassFilterData.cpp
[FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) GetClassPathName() const  

Remarks

Returns class path name as a package + class FName pair


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