Navigation
Unreal Engine C++ API Reference > Developer > Localization
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocalizationSettings.h |
Include | #include "LocalizationSettings.h" |
Syntax
struct FLocalizationSourceControlSettings
Remarks
Struct containing util functions for getting/setting the SCC settings for the localization dashboard
Functions
Type | Name | Description |
---|---|---|
bool | IsSourceControlAutoSubmitEnabled () | Check to see whether we should automatically submit changed files after running the commandlet. |
bool | IsSourceControlAvailable () | Checks to see whether source control is available based upon the current editor SCC settings. |
bool | IsSourceControlEnabled () | Check to see whether we should use SCC when running the localization commandlets. |
void | SetSourceControlAutoSubmitEnabled ( const bool bIsEnabled ) | Set whether we should automatically submit changed files after running the commandlet. |
void | SetSourceControlEnabled ( const bool bIsEnabled ) | Set whether we should use SCC when running the localization commandlets. |