USoundSubmixGraph::AddDroppedSoundSubmixes

Display SoundSubmixes (and all of their children) that have been dragged onto the editor

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundSubmixGraph > USoundSubmixGraph

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraph.h
Include #include "SoundSubmixGraph/SoundSubmixGraph.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraph.cpp
void AddDroppedSoundSubmixes
(
    const [TSet](API\Runtime\Core\Containers\TSet)< [USoundSubmixBase](API\Runtime\Engine\Sound\USoundSubmixBase) * > & SoundSubmixes,
    int32 NodePosX,
    int32 NodePosY
)

Remarks

Display SoundSubmixes (and all of their children) that have been dragged onto the editor

Parameters

Name Description
SoundSubmixes SoundSubmixes not already represented on the graph
NodePosX X coordinate submix(es) were dropped at
NodePosY Y coordinate submix(es) were dropped at

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library