FReplaceNodeReferencesHelper::SetTransaction

Keeps a scoped transaction alive while it does it's job (call with nullptr to reset if needed)

Unreal Engine C++ API Reference > Editor > Kismet > FReplaceNodeReferencesHelper

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h
Include #include "ReplaceNodeReferencesHelper.h"
Source /Engine/Source/Editor/Kismet/Private/ReplaceNodeReferencesHelper.cpp
const void SetTransaction
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FScopedTransaction](API\Editor\UnrealEd\FScopedTransaction) > InTransaction
)

Remarks

Keeps a scoped transaction alive while it does it's job (call with nullptr to reset if needed)


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library