FGameProjectGenerationModule::ShutdownModule

Called before the plugin is unloaded, right before the plugin object is destroyed.

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > FGameProjectGenerationModule

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h
Include #include "GameProjectGenerationModule.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp
virtual void ShutdownModule()

Remarks

Called before the plugin is unloaded, right before the plugin object is destroyed.


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