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Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintNamespaceEntry
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintNamespaceEntry.h |
Include | #include "SBlueprintNamespaceEntry.h" |
Source | /Engine/Source/Editor/Kismet/Private/SBlueprintNamespaceEntry.cpp |
void SetCurrentNamespace ( const [FString](API\Runtime\Core\Containers\FString) & InNamespace )
Remarks
Set the current namespace to the given identifier.
Parameters
Name | Description |
---|---|
InNamespace | New namespace identifier. May be an empty string. |