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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceUtilities
Type | Name | Description | |
---|---|---|---|
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FString | GetObjectNamespace
(
const UObject* InObject |
Analyzes the given object to determine its explicitly-assigned namespace identifier, or otherwise returns its default namespace. |
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FString | GetObjectNamespace
(
const FSoftObjectPath& InObjectPath |
Analyzes the given object path to determine its explicitly-assigned namespace identifier, or otherwise returns its default namespace. |