FProfilerFileTransferDelegate

Delegate for updating the current progress of file transfer.

Unreal Engine C++ API Reference > Developer > ProfilerClient

Type

typedef TMulticastDelegate_ThreeParams< void, const [FString](API\Runtime\Core\Containers\FString) &, int64, int64 > FProfilerFileTransferDelegate  

References

   
Module ProfilerClient
Header /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h
Include #include "IProfilerClient.h"

Remarks

Delegate for updating the current progress of file transfer.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library