FConvertItemToAssetData

A delegate that the user can use to specify how to convert their Filter Item into an [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData)

Unreal Engine C++ API Reference > Editor > EditorWidgets > Filters > FAssetFilter

Type

typedef TBaseDelegate_TwoParams< bool, FilterType, [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & > FConvertItemToAssetData  

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
Include #include "Filters/AssetFilter.h"

Remarks

A delegate that the user can use to specify how to convert their Filter Item into an FAssetData


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