FKismetCompilerContext::FindLocalEntryPoint

Scan FunctionList and return Entry point, for matching one

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
const [UK2Node_FunctionEntry](API\Editor\BlueprintGraph\UK2Node_FunctionEntry) * FindLocalEntryPoint
(
    const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function
) const

Remarks

Scan FunctionList and return Entry point, for matching one


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library