IAutomationControllerManager::GetDeviceName

Get a device name.

Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationControllerManager

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h
Include #include "IAutomationControllerManager.h"
[FString](API\Runtime\Core\Containers\FString) GetDeviceName
(
    const int32 ClusterIndex,
    const int32 DeviceIndex
) const

Remarks

Get a device name.

Parameters

Name Description
ClusterIndex The cluster Index.
DeviceIndex The Device Index.

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