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Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager
Type | Name | Description | |
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void | GetCollectionsContainingObjects
(
const TArray< FSoftObjectPath >& ObjectPaths, |
Returns a list of collections in which any of the specified objects exist |
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void | GetCollectionsContainingObjects
(
const TArray< FName >& ObjectPaths, |
FNames containing full object paths are deprecated. Use FSoftObjectPath instead. |