Navigation
Unreal Engine C++ API Reference > Editor > EditorWidgets > FObjectNameEditSinkRegistry
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/ObjectNameEditSinkRegistry.h |
Include | #include "ObjectNameEditSinkRegistry.h" |
Source | /Engine/Source/Editor/EditorWidgets/Private/ObjectNameEditSinkRegistry.cpp |
void RegisterObjectNameEditSink ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IObjectNameEditSink](API\Editor\EditorWidgets\IObjectNameEditSink) > & NewSink )
Remarks
Registers an object name edit sink so it can provide a name editing interface for an object type.