FSearchData

Tracks data relevant to a Blueprint for searches

Unreal Engine C++ API Reference > Editor > Kismet

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Include #include "FindInBlueprintManager.h"

Syntax

struct FSearchData  

Remarks

Tracks data relevant to a Blueprint for searches

Variables

Type Name Description
FSoftObjectPath AssetPath The full asset path this search data is associated with of the form /Game/Path/To/Package.Package
TWeakObjectPtr<... Blueprint The Blueprint this search data points to, if available
FImaginaryFiBDa... ImaginaryBlueprint Cached ImaginaryBlueprint data for the searchable content, prevents having to re-parse every search
TArray< FString... Interfaces Interfaces implemented by the Blueprint
FString ParentClass Parent Class
ESearchDataStat... StateFlags State flags (see enum)
FString Value Search data block for the Blueprint
FSearchDataVers... VersionInfo Data versioning

Constructors

Type Name Description
  FSearchData ()  

Functions

Type Name Description
bool IsIndexingCompleted ()  
bool IsMarkedForDeletion ()  
bool IsValid ()  

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