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Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FMeshMergeDataTracker
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h |
Include | #include "MeshMergeDataTracker.h" |
Source | /Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp |
void GetMeshLODsMappedToUniqueSection ( int32 UniqueIndex, [TArray](API\Runtime\Core\Containers\TArray)< [FMeshLODKey](API\Developer\MeshMergeUtilities\FMeshLODKey) > & InOutMeshLODs )
Remarks
Retrieves the MeshLOD keys from which the original sections are mapped to the unique section index