GraphEditor

Unreal Engine C++ API Reference > Editor

Filters

  • (DragAndDrop)[API\Editor\GraphEditor\DragAndDrop]
  • (KismetNodes)[API\Editor\GraphEditor\KismetNodes]
  • (KismetPins)[API\Editor\GraphEditor\KismetPins]
  • (MaterialPins)[API\Editor\GraphEditor\MaterialPins]

Classes

Type Name Description
Public class FConnectionDrawingPolicy This class draws the connections for an UEdGraph composed of pins and nodes.
Public struct FConnectionParams  
Public struct FCreateWidgetForActionData  
Public struct FCustomExpanderData  
Public struct FEdGraphNodeHandle  
Public struct FEdGraphPinHandle  
Public class FGeometryHelper  
Public struct FGraphActionNode Utility class for building menus of graph actions.
Public struct FGraphContextMenuArguments Arguments when the graph panel wants to open a context menu.
Public class FGraphDiffControl Used to find differences between revisions of a graph.
Public class FGraphEditorCommands  
Public class FGraphEditorCommandsImpl  
Public class FGraphEditorDragDropAction Base class for drag-drop actions that pass into the graph editor and perform an action when dropped.
Public class FGraphEditorModule Graph editor public interface
Public struct FGraphInformationPopupInfo Entry for an information popup in the node panel.
Public class FGraphNodeFactory  
Public struct FGraphPinHandle A handle to a pin, defined by its owning node's GUID, and the pin's name.
Public class FGraphSchemaActionDragDropAction Drag-drop action where an FEdGraphSchemaAction should be performed when dropped.
Public struct FGraphSelectionManager  
Public struct FGraphSplineOverlapResult  
Public class FKismetConnectionDrawingPolicy This class draws the connections for an UEdGraph using a K2-based schema.
Public struct FMarqueeOperation Helper for managing marquee operations
Public class FNodeFactory Class that decides which widget type to create for a given data object
Public struct FNodeInfoContext Context passed in when getting popup info.
Public struct FOverlayBrushInfo Entry for an overlay brush in the node panel.
Public struct FOverlayWidgetInfo Entry for an overlay widget in the node panel.
Public struct FSubstrateWidget  
Public struct FZoomLevelsContainer Interface for ZoomLevel values Provides mapping for a range of virtual ZoomLevel values to actual node scaling values
Public class SCommentBubble  
Public class SDefaultGraphActionWidget Default widget for GraphActionMenu
Public class SGraphActionMenu Class that displays a list of graph actions and them to be searched and selected
Public class SGraphEditorActionMenu  
Public class SGraphNode  
Public class SGraphNodeComment  
Public class SGraphNodeDefault  
Public class SGraphNodeDocumentation  
Public class SGraphNodeKnot The visual representation of a control point meant to adjust how connections are routed, also known as a Reroute node.
Public class SGraphNodePromotableOperator A custom slate node for the promotable operator (K2Node_PromotableOperator) These nodes include common math operations like Add, Subtract, Multiply, etc.
Public class SGraphNodeResizable  
Public class SGraphPalette  
Public class SGraphPaletteItem Widget for displaying a single item
Public class SGraphPanel  
Public class SGraphPin Represents a pin on a node in the GraphEditor
Public class SGraphPinDataTableRowName  
Public class SGraphPinKnot  
Public class SGraphPinNameList  
Public class SGraphPreviewer This widget provides a fully-zoomed-out preview of a specified graph.
Public class SNameComboBox A combo box that shows FName content.
Public class SNodePanel  
Public class SNodeTitle  
Public class SPinComboBox Class implementation to create combo box.
Public class UGraphEditorSettings Implements settings for the graph editor.

Enums

Type Name Description
Public enum EGraphRenderingLOD::Type Level of detail for graph rendering (lower numbers are 'further away' with fewer details)
Public enum ENodeZone::Type This class is designed to serve as the base class for a panel/canvas that contains interactive widgets which can be selected and moved around by the user.

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