UAnimGraphNode_Root::OnProcessDuringCompilation

Process this node's data during compilation (override point)

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Root

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Root.h
Include #include "AnimGraphNode_Root.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Root.cpp
virtual void OnProcessDuringCompilation
(
    [IAnimBlueprintCompilationContext](API\Editor\AnimGraph\IAnimBlueprintCompilationContext) & InCompilationContext,
    [IAnimBlueprintGeneratedClassCompiledData](API\Editor\AnimGraph\IAnimBlueprintGeneratedClassComp-) & OutCompiledData
)

Remarks

Process this node's data during compilation (override point)


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