FMaterialEditorUtilities::DeleteNodes

Delete the specified nodes from the graph.

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialEditorUtilities

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h
Include #include "MaterialEditorUtilities.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp
static void DeleteNodes
(
    const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph,
    const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & NodesToDelete
)

Remarks

Delete the specified nodes from the graph.

Parameters

Name Description
Graph Graph representing the material.
NodesToDelete Array of nodes to be removed from the graph.

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