FIniCookedEditorPackageManager::AllowObjectToBeCooked

Allows the subclass to exclude specific objects in packages discovered during the cook.

Unreal Engine C++ API Reference > Developer > CookedEditor > FIniCookedEditorPackageManager

References

   
Module CookedEditor
Header /Engine/Source/Developer/CookedEditor/Public/CookedEditorPackageManager.h
Include #include "CookedEditorPackageManager.h"
Source /Engine/Source/Developer/CookedEditor/Private/CookedEditorPackageManager.cpp
virtual bool AllowObjectToBeCooked
(
    const class [UObject](API\Runtime\CoreUObject\UObject\UObject) * Obj
) const

Remarks

Allows the subclass to exclude specific objects in packages discovered during the cook. By default, will disallow UBlueprint objects


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