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Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPainter
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h |
Include | #include "IMeshPainter.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp |
virtual void RenderInteractorWidget ( const FVector & InCameraOrigin, const FVector & InRayOrigin, const FVector & InRayDirection, [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface) * PDI, EMeshPaintAction PaintAction, bool bRenderVertices, ESceneDepthPriorityGroup DepthGroup )
Remarks
Functionality for rendering the interactor widget given its positional information and paint action