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Unreal Engine C++ API Reference > Editor > CurveEditor > FRichCurveEditorModel
- FRichCurveEditorModel::IsValid()
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/RichCurveEditorModel.h |
Include | #include "RichCurveEditorModel.h" |
bool IsValid() const
Remarks
Check for whether this rich curve is valid. This is required mostly in the case of undo/redo, where curves can potentially become invalid underneath this model before owners get their undo/redo callbacks