UK2Node_FunctionTerminator::FindSignatureFunction

Returns the [UFunction](API\Runtime\CoreUObject\UObject\UFunction) that this node actually represents, this will work for both inherited and newly created functions

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_FunctionTerminator

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionTerminator.h
Include #include "K2Node_FunctionTerminator.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionTerminator.cpp
[UFunction](API\Runtime\CoreUObject\UObject\UFunction) * FindSignatureFunction() const  

Remarks

Returns the UFunction that this node actually represents, this will work for both inherited and newly created functions


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