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Unreal Engine C++ API Reference > Editor > GraphEditor > FConnectionDrawingPolicy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h |
Include | #include "ConnectionDrawingPolicy.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp |
void SetHoveredPins ( const [TSet](API\Runtime\Core\Containers\TSet)< [FEdGraphPinReference](API\Runtime\Engine\EdGraph\FEdGraphPinReference) > & InHoveredPins, const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphPin](API\Editor\GraphEditor\SGraphPin) > > & OverridePins, double HoverTime )
Remarks
Update the drawing policy with the set of hovered pins (which can be empty)