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Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPOps
References
Module | BSPUtils |
Header | /Engine/Source/Developer/BSPUtils/Public/BSPOps.h |
Include | #include "BSPOps.h" |
Source | /Engine/Source/Developer/BSPUtils/Private/BSPOps.cpp |
static void bspValidateBrush ( [UModel](API\Runtime\Engine\UModel) * Brush, bool ForceValidate, bool DoStatusUpdate )
Remarks
Validate a brush, and set iLinks on all EdPolys to index of the first identical EdPoly in the list, or its index if it's the first. Not transactional.