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Unreal Engine C++ API Reference > Developer > Virtualization > IVirtualizationBackend
Type | Name | Description | |
---|---|---|---|
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bool | PullData
(
TArrayView< FPullRequest > Requests |
Use the overload that also takes EPullFlags |
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bool | PullData
(
TArrayView< FPullRequest > Requests, |
The backend will attempt to retrieve the given payloads by what ever method the backend uses. |