FBlueprintCompilationManager::CompileSynchronouslyToCpp

Write c++ represenetation of the blueprint to OutHeaderSource and OutCppSource

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintCompilationManager

Deprecated * This API is no longer in use and will be removed.

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h
Include #include "BlueprintCompilationManager.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp
static PRAGMA_DISABLE_DEPRECATION_WARNINGSvoid CompileSynchronouslyToCpp
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * BP,
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FString](API\Runtime\Core\Containers\FString) > OutHeaderSource,
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FString](API\Runtime\Core\Containers\FString) > OutCppSource,
    const FCompilerNativizationOptions & NativizationOptions
)

Remarks

Write c++ represenetation of the blueprint to OutHeaderSource and OutCppSource


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