Navigation
Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenu
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenu.h |
Include | #include "ToolMenu.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenu.cpp |
[FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & AddSection ( const [FName](API\Runtime\Core\UObject\FName) SectionName, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InLabel, const [FToolMenuInsert](API\Developer\ToolMenus\FToolMenuInsert) InPosition )