FSplineComponentVisualizer::GetSnapToActorMode

Snapping: get snap to actor temporary mode

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
virtual bool GetSnapToActorMode
(
    ESplineComponentSnapMode & OutSnapMode
) const

Remarks

Snapping: get snap to actor temporary mode


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