FOpenAssetDialogConfig

A struct containing details about how the open asset dialog should behave.

Unreal Engine C++ API Reference > Editor > ContentBrowser

Inheritance Hierarchy

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
Include #include "IContentBrowserSingleton.h"

Syntax

struct FOpenAssetDialogConfig : public [FSharedAssetDialogConfig](API\Editor\ContentBrowser\FSharedAssetDialogConfig)  

Remarks

A struct containing details about how the open asset dialog should behave.

Variables

Type Name Description
bool bAllowMultipleSelection  

Constructors

Type Name Description
  FOpenAssetDialogConfig ()  

Overridden from FSharedAssetDialogConfig

Type Name Description
EAssetDialog... GetDialogType ()  

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