Navigation
Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > IShaderFormat
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h |
Include | #include "Interfaces/IShaderFormat.h" |
virtual bool SupportsShaderArchives() const
Remarks
Whether this shader format supports a format-specific archive for precompiled shader code. true if shader archives are supported, false otherwise.