ICollectionRedirectorFollower

Unreal Engine C++ API Reference > Developer > CollectionManager

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h
Include #include "CollectionManagerTypes.h"

Syntax

class ICollectionRedirectorFollower  

Destructors

Type Name Description
  ~ICollectionRedirectorFollower ()  

Functions

Type Name Description
bool FixupObject ( const FSoftObjectPath& InObjectPat..., FSoftObjectPath& OutNewObjectPath ) Given an object path, will see if it needs to follow any redirectors, and if so, will populate OutNewObjectPath with the new name and return true

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