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Unreal Engine C++ API Reference > Editor > MaterialEditor
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorSettings.h |
Include | #include "MaterialEditorSettings.h" |
Syntax
struct FPreviewBackgroundSettings
Variables
Type | Name | Description |
---|---|---|
FColor | BackgroundColor | The color used as the background of the preview. |
EBackgroundType | BackgroundType | The type of background to show (configured via the material editor) |
FColor | BorderColor | Color to use for the border, if enabled. |
bool | bShowBorder | If true, displays a border around the texture (configured via the material editor) |
FCheckerboardSe... | Checkerboard |
Constructors
Type | Name | Description |
---|---|---|
FPreviewBackgroundSettings () | Note: For now these defaults match the historical material editor behavior, not the texture editor's defaults. |