AddSubMenu

Overload list

Unreal Engine C++ API Reference > Developer > ToolMenus > FToolMenuSection

  Type Name Description
Public function FToolMenuEntry &

AddSubMenu ( const FName InName,
const FToolUIActionChoice& InAction,
const TSharedRef< SWidget >& InWidget,
const FNewToolMenuChoice& InMakeMenu,
bool bShouldCloseWindowAfterMenuSelection
)

 
Public function FToolMenuEntry &

AddSubMenu ( const FName InName,
const TAttribute< FText >& InLabel,
const TAttribute< FText >& InToolTip,
const FNewToolMenuChoice& InMakeMenu,
bool bInOpenSubMenuOnClick,
const TAttribute< FSlateIcon >& InIcon,
const bool bShouldCloseWindowAfterMenuSelection
)

 
Public function FToolMenuEntry &

AddSubMenu ( const FName InName,
const TAttribute< FText >& InLabel,
const TAttribute< FText >& InToolTip,
const FNewToolMenuChoice& InMakeMenu,
const FToolUIActionChoice& InAction,
const EUserInterfaceActionType InUserInterfaceActionType,
bool bInOpenSubMenuOnClick,
const TAttribute< FSlateIcon >& InIcon,
const bool bShouldCloseWindowAfterMenuSelection
)

 

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