Navigation
Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities
- IHierarchicalLODUtilities::CreateOrRetrieveLevelHLODProxy()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
Include | #include "IHierarchicalLODUtilities.h" |
[UHLODProxy](API\Runtime\Engine\Engine\UHLODProxy) * CreateOrRetrieveLevelHLODProxy ( const [ULevel](API\Runtime\Engine\Engine\ULevel) * InLevel, const uint32 HLODLevelIndex )
Remarks
Creates or retrieves the HLOD proxy that is created for the given level