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Unreal Engine C++ API Reference > Editor > AnimationEditMode
Inheritance Hierarchy
- IAnimationEditContext
References
Module | AnimationEditMode |
Header | /Engine/Source/Editor/AnimationEditMode/Public/AnimationEditContext.h |
Include | #include "AnimationEditContext.h" |
Syntax
class IAnimationEditContext
Functions
Type | Name | Description |
---|---|---|
IPersonaPrev... | GetAnimPreviewScene () | |
bool | GetCameraTarget ( FSphere& OutTarget ) | Get a camera target used to focus the viewport on an object when a user presses 'F' (default). |
void | GetOnScreenDebugInfo ( TArray< FText >& OutDebugInfo ) | Function to collect strings from nodes to display in the viewport. |