FRegisterTabSpawnersEvent

Delegate to be called when the tabs are being registered

Unreal Engine C++ API Reference > Editor > MaterialEditor > IMaterialEditor

Inheritance Hierarchy

  • TBaseMulticastDelegate_OneParam< void, const TSharedRef< class FTabManager > & >

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h
Include #include "IMaterialEditor.h"

Syntax

class FRegisterTabSpawnersEvent : public TBaseMulticastDelegate_OneParam< void, const TSharedRef< class FTabManager > & >  

Remarks

Delegate to be called when the tabs are being registered


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