FSelectionData

Unreal Engine C++ API Reference > Editor > ContentBrowser

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h
Include #include "HistoryManager.h"

Syntax

struct FSelectionData  

Variables

Type Name Description
TSet< FName > SelectedVirtualPaths Virtual paths (for both folders and files) of the selected items

Functions

Type Name Description
void Empty ()  
int32 Num ()  
void Reset ()  

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