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Unreal Engine C++ API Reference > Developer > AnimationDataController > UAnimDataController
Type | Name | Description | |
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bool | UpdateBoneTrackKeys
(
FName BoneName, |
Sets a range of keys for an existing bone animation track with the provided name. |
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bool | UpdateBoneTrackKeys
(
FName BoneName, |
Sets a range of keys for an existing bone animation track with the provided name. |