FMessageLogListingModel::SetCurrentPage

Sets the current page to the one specified by the title.

Unreal Engine C++ API Reference > Developer > MessageLog > Model > FMessageLogListingModel > SetCurrentPage

References

   
Module MessageLog
Header /Engine/Source/Developer/MessageLog/Public/Model/MessageLogListingModel.h
Include #include "Model/MessageLogListingModel.h"
Source /Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.cpp
bool SetCurrentPage
(
    const [FText](API\Runtime\Core\Internationalization\FText) & InTitle,
    uint32 InMaxPages
)

Remarks

Sets the current page to the one specified by the title. If the page does not exist, creates a new page. true if the page has changed (either switched or created a new one).

Parameters

Name Description
InTitle The title of the page to search for, or create
InMaxPages The maximum number of pages we keep around. If the count is exceeded, we discard the oldest page.

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