ISourceControlModule::SetProvider

Set the current source control provider to the one specified here by name.

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlModule

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Include #include "ISourceControlModule.h"
void SetProvider
(
    const [FName](API\Runtime\Core\UObject\FName) & InName
)

Remarks

Set the current source control provider to the one specified here by name. This will assert if the provider does not exist.

Parameters

Name Description
InName The name of the provider

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