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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetDevice
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h |
Include | #include "Interfaces/ITargetDevice.h" |
bool TerminateProcess ( const int64 ProcessId )
Remarks
Terminates a process that was launched on the device using the Launch() or Run() methods. true if the process was terminated, false otherwise.
Parameters
Name | Description |
---|---|
ProcessId | The identifier of the process to terminate. |