FDetailCustomizationsModule

Unreal Engine C++ API Reference > Editor > DetailCustomizations

Inheritance Hierarchy

References

   
Module DetailCustomizations
Header /Engine/Source/Editor/DetailCustomizations/Public/DetailCustomizations.h
Include #include "DetailCustomizations.h"

Syntax

class FDetailCustomizationsModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Overridden from IModuleInterface

Type Name Description
void ShutdownModule () Called before the module is unloaded, right before the module object is destroyed.
void StartupModule () Called right after the module DLL has been loaded and the module object has been created
bool SupportsDynamicReloading () Override this to set whether your module is allowed to be unloaded on the fly

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