FActorPickerModeModule

Actor picker mode module

Unreal Engine C++ API Reference > Editor > ActorPickerMode

Inheritance Hierarchy

References

   
Module ActorPickerMode
Header /Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h
Include #include "ActorPickerMode.h"

Syntax

class FActorPickerModeModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

Actor picker mode module

Functions

Type Name Description
void BeginActorPickingMode ( FOnGetAllowedClasses InOnGetAllowed..., FOnShouldFilterActor InOnShouldFilt..., FOnActorSelected InOnActorSelected ) Enter actor picking mode (note: will cancel any current actor picking)
void EndActorPickingMode () Exit actor picking mode
bool IsInActorPickingMode ()  

Overridden from IModuleInterface

Type Name Description
void ShutdownModule () Called before the module is unloaded, right before the module object is destroyed.
void StartupModule () Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule.

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