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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
- SGraphNodeK2Sequence
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodePromotableOperator.h |
Include | #include "SGraphNodePromotableOperator.h" |
Syntax
class SGraphNodePromotableOperator : public SGraphNodeK2Sequence
Remarks
A custom slate node for the promotable operator (K2Node_PromotableOperator) These nodes include common math operations like Add, Subtract, Multiply, etc.
This custom node will provide a neat little secondary icon to visually show that promotable operator pins can be converted to other types.
Variables
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, UK2Node_PromotableOperator* In... ) | |
void | CreatePinWidgets () | Create the widgets for pins on the node |
void | LoadCachedIcons () |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |