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Unreal Engine C++ API Reference > Developer > DrawPrimitiveDebugger > IDrawPrimitiveDebugger
References
Module | DrawPrimitiveDebugger |
Header | /Engine/Source/Developer/DrawPrimitiveDebugger/Public/DrawPrimitiveDebugger.h |
Include | #include "DrawPrimitiveDebugger.h" |
bool IsLiveCaptureEnabled() const
Remarks
Is live data capture enabled for the debugger? This implies that the renderer will capture debug data each frame. True if live capture is enabled.