FOnKeyboardEvent

Unreal Engine C++ API Reference > Developer > LogVisualizer

Type

typedef TBaseDelegate_TwoParams< [FReply](API\Runtime\SlateCore\Input\FReply), const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) &, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & > FOnKeyboardEvent  

References

   
Module LogVisualizer
Header /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
Include #include "LogVisualizerPublic.h"

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library