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Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationControllerManager
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h |
Include | #include "IAutomationControllerManager.h" |
[FString](API\Runtime\Core\Containers\FString) GetGameInstanceName ( const int32 ClusterIndex, const int32 DeviceIndex ) const
Remarks
Get a game instance name.
Parameters
Name | Description |
---|---|
ClusterIndex | The cluster Index. |
DeviceIndex | The Device Index. |