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Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FSlateBrushStructCustomization
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateBrushCustomization.h |
Include | #include "Customizations/SlateBrushCustomization.h" |
Source | /Engine/Source/Editor/DetailCustomizations/Private/SlateBrushCustomization.cpp |
virtual void CustomizeChildren ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, class [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildBuilder, [IPropertyTypeCustomizationUtils](API\Editor\PropertyEditor\IPropertyTypeCustomizationUtils) & CustomizationUtils )
Remarks
Called when the children of the property should be customized or extra rows added
Parameters
Name | Description |
---|---|
PropertyHandle | Handle to the property being customized |
StructBuilder | A builder for adding children |
StructCustomizationUtils | Utilities for customization |