Navigation
Unreal Engine C++ API Reference > Editor > AudioEditor > Factories > UReimportSoundFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h |
Include | #include "Factories/ReimportSoundFactory.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundFactory.cpp |
virtual [EReimportResult::Type](API\Editor\UnrealEd\EReimportResult__Type) Reimport ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Obj )
Remarks
Attempt to reimport the specified object from its source EReimportResult::Succeeded if this handler was able to handle reimporting the provided object, EReimportResult::Failed if this handler was unable to handle reimporting the provided object or EReimportResult::Cancelled if the handler was cancelled part-way through re-importing the provided object.
Parameters
Name | Description |
---|---|
Obj | Object to attempt to reimport |