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Unreal Engine C++ API Reference > Editor > LocalizationCommandletExecution
Inheritance Hierarchy
References
Module | LocalizationCommandletExecution |
Header | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h |
Include | #include "LocalizationCommandletExecution.h" |
Syntax
class FLocalizationCommandletProcess : public [TSharedFromThis< FLocalizationCommandletProcess >](API\Runtime\Core\Templates\TSharedFromThis)
Constructors
No constructors are accessible with public or protected access.
Destructors
Type | Name | Description |
---|---|---|
~FLocalizationCommandletProcess () |
Functions
Type | Name | Description |
---|---|---|
TSharedPtr< ... | Execute ( const FString& ConfigFilePath, const bool UseProjectFile ) | |
FProcHandle ... | GetHandle () | |
const FStrin... | GetProcessArguments () | |
void * | GetReadPipe () |