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Unreal Engine C++ API Reference > Editor > MeshPaint
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h |
Include | #include "MeshPaintTypes.h" |
Syntax
struct FPaintableTexture
Remarks
Structure used to house and compare Texture and UV channel pairs
Variables
Type | Name | Description |
---|---|---|
UTexture * | Texture | |
int32 | UVChannelIndex |
Constructors
Type | Name | Description |
---|---|---|
FPaintableTexture () | ||
FPaintableTexture () | ||
FPaintableTexture ( T InTexture, uint32 InUVChannelIndex ) | ||
FPaintableTexture ( T InTexture, uint32 InUVChannelIndex ) |
Operators
Type | Name | Description |
---|---|---|
bool | operator== ( const FPaintableTexture& rhs ) | Overloaded equality operator for use with TArrays Contains method. |
bool | operator== ( const FPaintableTexture& rhs ) | Overloaded equality operator for use with TArrays Contains method. |