FSourcesData::FSourcesData

Unreal Engine C++ API Reference > Editor > ContentBrowser > FSourcesData > FSourcesData

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
Include #include "SourcesData.h"
FSourcesData
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > InVirtualPaths,
    [TArray](API\Runtime\Core\Containers\TArray)< [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) > InCollections
)

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