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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > FTableMergeService
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/TableMerge.h |
Include | #include "TraceServices/Model/TableMerge.h" |
Source | /Engine/Source/Developer/TraceServices/Private/Model/TableMergeTask.cpp |
static void MergeTables ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IUntypedTable](API\Developer\TraceServices\TraceServices\Containers\IUntypedTable) > & TableA, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IUntypedTable](API\Developer\TraceServices\TraceServices\Containers\IUntypedTable) > & TableB, [TableDiffCallback](API\Developer\TraceServices\TraceServices\Model\FTableMergeService\TableDiffCallbac-) InCallback )