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Unreal Engine C++ API Reference > Developer > DerivedDataCache
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildScheduler.h |
Include | #include "DerivedDataBuildScheduler.h" |
Syntax
class IBuildJobSchedule
Remarks
Scheduling interface and context for a build job.
Destructors
Type | Name | Description |
---|---|---|
~IBuildJobSchedule () |
Functions
Type | Name | Description |
---|---|---|
FBuildSchedu... | EditParameters () | |
void | EndJob () | End processing of the job by this scheduler. |
void | ScheduleCacheQuery () | Calls StepExecution() now or later. |
void | ScheduleCacheStore () | Calls StepExecution() now or later. |
void | ScheduleExecuteLocal () | Calls StepExecution() now or later. |
void | ScheduleExecuteRemote () | Calls StepExecution() or SkipExecuteRemote() now or later. |
void | ScheduleResolveInputData () | Calls StepExecution() or SkipExecuteRemote() now or later. |
void | ScheduleResolveInputMeta () | Calls StepExecution() now or later. |
void | ScheduleResolveKey () | Calls StepExecution() now or later. |