IAssetTools::BeginAdvancedCopyPackages

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools > BeginAdvancedCopyPackages

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
void BeginAdvancedCopyPackages
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & InputNamesToCopy,
    const [FString](API\Runtime\Core\Containers\FString) & TargetPath,
    const [FAdvancedCopyCompletedEvent](API\Developer\AssetTools\FAdvancedCopyCompletedEvent) & OnCopyComplete
) const

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