FSourcesData

Unreal Engine C++ API Reference > Editor > ContentBrowser

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
Include #include "SourcesData.h"

Syntax

struct FSourcesData  

Variables

Type Name Description
bool bIncludeVirtualPaths  
TArray< FCollec... Collections  
FOnEnumerateCus... OnEnumerateCustomSourceItemDatas  
TArray< FName > VirtualPaths  

Constructors

Type Name Description
  FSourcesData ()  
  FSourcesData ( FName InVirtualPath )  
  FSourcesData ( FCollectionNameType InCollection )  
  FSourcesData ( const FSourcesData& Other )  
  FSourcesData ( FSourcesData&& Other )  
  FSourcesData ( TArray< FName > InVirtualPaths, TArray< FCollectionNameType > InCol... )  

Functions

Type Name Description
bool HasCollections ()  
bool HasVirtualPaths ()  
bool IsDynamicCollection ()  
bool IsEmpty ()  
bool IsIncludingVirtualPaths ()  

Operators

Type Name Description
FSourcesData... operator= ( const FSourcesData& Other )  
FSourcesData... operator= ( FSourcesData&& Other )  

Typedefs

Name Description
FOnEnumerateCustomSourceItemDatas  

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