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Unreal Engine C++ API Reference > Editor > EditorFramework > Elements > Framework > UTypedElementViewportInteraction
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Elements/Framework/TypedElementViewportInteraction.h |
Include | #include "Elements/Framework/TypedElementViewportInteraction.h" |
Source | /Engine/Source/Editor/EditorFramework/Private/Elements/Framework/TypedElementViewportInteraction.cpp |
bool GetFocusBounds ( FTypedElementListConstRef InElements, FBoxSphereBounds & OutBox )
Remarks
Calculate the bounds of all elements in the list, to be focused on in the viewport
This list should have been pre-normalized via UTypedElementSelectionSet::GetNormalizedSelection or UTypedElementSelectionSet::GetNormalizedElementList, or FLevelEditorViewportClient::GetElementsToManipulate.