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Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > IMeshMergeUtilities
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h |
Include | #include "IMeshMergeUtilities.h" |
void RetrievePhysicsData ( const [TArray](API\Runtime\Core\Containers\TArray)< [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * > & InComponents, [TArray](API\Runtime\Core\Containers\TArray)< [FKAggregateGeom](API\Runtime\Engine\PhysicsEngine\FKAggregateGeom) > & InOutPhysicsGeometry, [UBodySetup](API\Runtime\Engine\PhysicsEngine\UBodySetup) *& OutBodySetupSource ) const
Remarks
Extract physics geometry and body setup from set of primitive components.
Parameters
Name | Description |
---|---|
InComponents | List of components to extract the physics geometry from. |
InOutPhysicsGeometry | The list of extracted physics geometry. |
OutBodySetupSource | The BodySetup extracted. |