Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > FTypePromotion
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h |
Include | #include "BlueprintTypePromotion.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintTypePromotion.cpp |
static [FTypePromotion](API\Editor\BlueprintGraph\FTypePromotion) & Get()
Remarks
Creates a new singleton instance of TypePromotion if there isn't one and returns a reference to it