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Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserItem > operator=
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h |
Include | #include "ContentBrowserItem.h" |
[FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & operator= ( const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & )