FEditablePalette::IsInPalette

Given a reference to a [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo), returns whether it is in the current Palette

Unreal Engine C++ API Reference > Developer > WidgetRegistration > FEditablePalette

References

   
Module WidgetRegistration
Header /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
Include #include "ToolkitBuilder.h"
Source /Engine/Source/Developer/WidgetRegistration/Private/ToolkitBuilder.cpp
bool IsInPalette
(
    const [FName](API\Runtime\Core\UObject\FName) CommandName
) const

Remarks

Given a reference to a FUICommandInfo, returns whether it is in the current Palette

Parameters

Name Description
CommandName the name of the FUICommandInfo queried as to whether it is in the Palette

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library