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Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor > FindTreeNode
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodePtrType FindTreeNode ( const [FName](API\Runtime\Core\UObject\FName) & InVariableOrInstanceName, FSCSEditorTreeNodePtrType InStartNodePtr ) const
Remarks
Helper method to recursively find a tree node for the given variable or instance name starting at the given tree node