UK2Node_FunctionEntry::GetAutoWorldContextPin

Returns pin for the automatically added WorldContext parameter (used only by BlueprintFunctionLibrary).

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_FunctionEntry

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionEntry.h
Include #include "K2Node_FunctionEntry.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionEntry.cpp
[UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * GetAutoWorldContextPin() const  

Remarks

Returns pin for the automatically added WorldContext parameter (used only by BlueprintFunctionLibrary).


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