Navigation
Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveModel
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveModel.h |
Include | #include "CurveModel.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/CurveModel.cpp |
[TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > AddKey ( const [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) & NewKeyPosition, const [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) & InAttributes )
Remarks
Helper function for adding a single key to this curve