USplineGeneratorBase

Unreal Engine C++ API Reference > Editor > ComponentVisualizers

Inheritance Hierarchy

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineGeneratorPanel.h
Include #include "SplineGeneratorPanel.h"

Syntax

class USplineGeneratorBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Variables

Type Name Description
FSplineCurves CachedSplineCurves  
TWeakObjectPtr<... SelectedSplineComponent  
EShapeAddMode ShapeAddMode  
int32 StartKey  
TWeakPtr< FSpli... WeakSplineVis  

Constructors

Type Name Description
  USplineGeneratorBase ()  

Functions

Type Name Description
void BuildCurve ()  
int32 GetAddIndex ( int32 Index ) Helper method to return the index for adding a spline point
int32 GetItrIndex ( int32 Index ) Helper method to return the index for an added spline point after all points have been added
int32 GetNumPoints ()  
void Init ( TWeakPtr< FSplineComponentVisualize... )  
void PreviewCurve ()  
void Reset ()  

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library