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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > Common > FDrawContext
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/Common/PaintUtils.h |
Include | #include "Insights/Common/PaintUtils.h" |
void DrawRotatedBox ( const float X, const float Y, const float W, const float H, const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * Brush, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & Color, float Angle, [TOptional](API\Runtime\Core\IO\TOptional)< FVector2D > RotationPoint ) const