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Unreal Engine C++ API Reference > Editor > ComponentVisualizers > AManipulator
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/Manipulator.h |
Include | #include "Manipulator.h" |
Source | /Engine/Source/Editor/ComponentVisualizers/Private/Manipulator.cpp |
virtual void PostEditMove ( bool bFinished )
Remarks
Begin AActor.