FMeshPaintTriangleOctreeSemantics::GetBoundingBox

Get the bounding box of the provided octree element.

Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintTriangleOctreeSemantics > GetBoundingBox

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/TMeshPaintOctree.h
Include #include "TMeshPaintOctree.h"
static [FBoxCenterAndExtent](API\Runtime\Core\Math\FBoxCenterAndExtent) GetBoundingBox
(
    const [FMeshPaintTriangle](API\Editor\MeshPaint\FMeshPaintTriangle) & Element
)

Remarks

Get the bounding box of the provided octree element. In this case, the box is merely the point specified by the element. Bounding box of the provided octree element

Parameters

Name Description
Element Octree element to get the bounding box for

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