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Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimPoseExtensions
References
Module | AnimationBlueprintLibrary |
Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h |
Include | #include "AnimPose.h" |
Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimPose.cpp |
static void GetReferencePose ( [USkeleton](API\Runtime\Engine\Animation\USkeleton) * Skeleton, [FAnimPose](API\Editor\AnimationBlueprintLibrary\FAnimPose) & OutPose )
Remarks
Populates an Anim Pose with the reference poses stored for the provided USkeleton
Parameters
Name | Description |
---|---|
Skeleton | USkeleton object to retrieve the reference pose from |
OutPose | Anim pose to hold the reference pose |