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Unreal Engine C++ API Reference > Editor > CommonMenuExtensions
Inheritance Hierarchy
References
Module | CommonMenuExtensions |
Header | /Engine/Source/Editor/CommonMenuExtensions/Public/NaniteVisualizationMenuCommands.h |
Include | #include "NaniteVisualizationMenuCommands.h" |
Syntax
class FNaniteVisualizationMenuCommands : public [TCommands< FNaniteVisualizationMenuCommands >](API\Runtime\Slate\Framework\Commands\TCommands)
Constructors
Type | Name | Description |
---|---|---|
FNaniteVisualizationMenuCommands () |
Functions
Type | Name | Description |
---|---|---|
void | BindCommands ( FUICommandList& CommandList, const TSharedPtr< FEditorViewportCl... ) | |
void | BuildVisualisationSubMenu ( FMenuBuilder& Menu ) | |
TCommandCons... | CreateCommandConstIterator () | |
bool | IsPopulated () |
Overridden from TCommands
Type | Name | Description |
---|---|---|
void | RegisterCommands () | Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FNaniteVisualizationRecord |
Enums
Type | Name | Description |
---|---|---|
Public enum | FNaniteVisualizationType |
Typedefs
Name | Description |
---|---|
TCommandConstIterator | |
TNaniteVisualizationModeCommandMap |