ULevelEditorContextMenuContext::GetScriptHitProxyElement

Unreal Engine C++ API Reference > Editor > LevelEditor > ULevelEditorContextMenuContext

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditorMenuContext.h
Include #include "LevelEditorMenuContext.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditorMenuContext.cpp
[FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) GetScriptHitProxyElement()  

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