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Unreal Engine C++ API Reference > Developer > MeshBuilder > IMeshBuilderModule
References
Module | MeshBuilder |
Header | /Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h |
Include | #include "IMeshBuilderModule.h" |
virtual void PostBuildSkeletalMesh ( class [FSkeletalMeshRenderData](API\Runtime\Engine\Rendering\FSkeletalMeshRenderData) * SkeletalMeshRenderData, class [USkinnedAsset](API\Runtime\Engine\Engine\USkinnedAsset) * SkinnedAsset )