IShaderFormat::UsesHLSLcc

Can the shader compiler use the HLSLcc library when compiling shaders

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > IShaderFormat

Deprecated * UsesHLSLcc function is no longer used

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h
Include #include "Interfaces/IShaderFormat.h"
virtual bool UsesHLSLcc
(
    const [FShaderCompilerInput](API\Runtime\RenderCore\FShaderCompilerInput) & Input
) const

Remarks

Can the shader compiler use the HLSLcc library when compiling shaders True if the shader compiler can use the HLSLcc library when compiling shaders, otherwise false.


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