UTransformGizmo::MakeRotateCircleHandle

Construct rotate screen space handle

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UTransformGizmo

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h
Include #include "EditorGizmos/TransformGizmo.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/TransformGizmo.cpp
virtual [UGizmoElementCircle](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoElementCircle) * MakeRotateCircleHandle
(
    ETransformGizmoPartIdentifier InPartId,
    float InRadius,
    const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InColor,
    float bFill
)

Remarks

Construct rotate screen space handle


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