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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
bool OnNodeVerifyTitleCommit ( const [FText](API\Runtime\Core\Internationalization\FText) & NewText, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * NodeBeingChanged, [FText](API\Runtime\Core\Internationalization\FText) & OutErrorMessage )
Remarks
Called when a node's title is being committed for a rename so it can be verified