UAnimGraphNode_Base::PinConnectionListChanged

Called when the connection list of one of the pins of this node is changed in the editor

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h
Include #include "AnimGraphNode_Base.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp
virtual void PinConnectionListChanged
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin
)

Remarks

Called when the connection list of one of the pins of this node is changed in the editor


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