Navigation
Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintDiff > CreateDiffWindow
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h |
Include | #include "SBlueprintDiff.h" |
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > CreateDiffWindow ( [FText](API\Runtime\Core\Internationalization\FText) WindowTitle, const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * OldBlueprint, const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * NewBlueprint, const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & OldRevision, const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & NewRevision )
Remarks
Helper function to create a window that holds a diff widget