FKismetBytecodeDisassembler::FKismetBytecodeDisassembler

Construct a disassembler that will output to the specified archive.

Unreal Engine C++ API Reference > Developer > ScriptDisassembler > FKismetBytecodeDisassembler

References

   
Module ScriptDisassembler
Header /Engine/Source/Developer/ScriptDisassembler/Public/ScriptDisassembler.h
Include #include "ScriptDisassembler.h"
Source /Engine/Source/Developer/ScriptDisassembler/Private/ScriptDisassembler.cpp
FKismetBytecodeDisassembler
(
    [FOutputDevice](API\Runtime\Core\Misc\FOutputDevice) & InAr
)

Remarks

Construct a disassembler that will output to the specified archive.

Parameters

Name Description
InAr The archive to emit disassembled bytecode to.

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