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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > FMetadataSchema > FReader
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/MetadataProvider.h |
Include | #include "TraceServices/Model/MetadataProvider.h" |
FReader &40; const FField &42; InBuffer, uint8 InFieldCount &41;