FDebugLineItem::GetHighlightText

Returns current value of Search String

Unreal Engine C++ API Reference > Editor > Kismet > Debugging > FDebugLineItem

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/Debugging/SKismetDebugTreeView.h
Include #include "Debugging/SKismetDebugTreeView.h"
Source /Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebugTreeView.cpp
[FText](API\Runtime\Core\Internationalization\FText) GetHighlightText
(
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FString](API\Runtime\Core\Containers\FString) > InSearchString
) const

Remarks

Returns current value of Search String


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library