Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FStreamSearch
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include | #include "FindInBlueprintManager.h" |
Source | /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp |
virtual void Exit()
Remarks
Exits the runnable object.
Called in the context of the aggregating thread to perform any cleanup.