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Unreal Engine C++ API Reference > Editor > MeshPaint > MeshPaintHelpers
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h |
Include | #include "MeshPaintHelpers.h" |
static bool IsInVRMode ( const [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) * ViewportClient )
Remarks
Checks whether or not the given Viewport Client is a VR editor viewport client