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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FEdGraphSchemaAction_BlueprintVariableBase
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h |
Include | #include "EdGraphSchema_K2_Actions.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2_Actions.cpp |
virtual [FEdGraphSchemaActionDefiningObject](API\Runtime\Engine\EdGraph\FEdGraphSchemaActionDefiningObje-) GetPersistentItemDefiningObject() const
Remarks
Returns an opaque handle that can be used to confirm that two different persistent entries backing actions are part of the same section/category (e.g., both are variables in the same Blueprint)