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Unreal Engine C++ API Reference > Developer > ToolMenus > FToolMenuStringCommand > FToolMenuStringCommand
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuMisc.h |
Include | #include "ToolMenuMisc.h" |
FToolMenuStringCommand ( [EToolMenuStringCommandType](API\Developer\ToolMenus\EToolMenuStringCommandType) InType, [FName](API\Runtime\Core\UObject\FName) InCustomType, const [FString](API\Runtime\Core\Containers\FString) & InString )