FBlueprintEditor::OnEditParentClassClicked

Handler for "Edit parent class" button

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
[FReply](API\Runtime\SlateCore\Input\FReply) OnEditParentClassClicked()  

Remarks

Handler for "Edit parent class" button


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