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Unreal Engine C++ API Reference > Editor > AIGraph > SGraphNodeAI
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h |
Include | #include "SGraphNodeAI.h" |
Source | /Engine/Source/Editor/AIGraph/Private/SGraphNodeAI.cpp |
void Construct ( const [FArguments](API\Editor\AIGraph\SGraphNodeAI\FArguments) & InArgs, [UAIGraphNode](API\Editor\AIGraph\UAIGraphNode) * InNode )