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Unreal Engine C++ API Reference > Editor > Kismet > ISCSEditorUICustomization
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h |
Include | #include "ISCSEditorUICustomization.h" |
virtual [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) > GetComponentTypeFilter() const
A component type that limits visible nodes when filtering the tree view