ISourceControlState::GetOtherBranchHeadModification

Get head modification information for other branches

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlState

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlState.h
Include #include "ISourceControlState.h"
bool GetOtherBranchHeadModification
(
    [FString](API\Runtime\Core\Containers\FString) & HeadBranchOut,
    [FString](API\Runtime\Core\Containers\FString) & ActionOut,
    int32 & HeadChangeListOut
) const

Remarks

Get head modification information for other branches true with parameters populated if there is a branch with a newer modification (edit/delete/etc)


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