ITargetPlatformManagerModule::FindShaderFormat

Finds a shader format with the specified name.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h
Include #include "Interfaces/ITargetPlatformManagerModule.h"
const [IShaderFormat](API\Developer\TargetPlatform\Interfaces\IShaderFormat) * FindShaderFormat
(
    [FName](API\Runtime\Core\UObject\FName) Name
)

Remarks

Finds a shader format with the specified name. The shader format, or nullptr if not found.

Parameters

Name Description
Name Name of the format to find.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library