SGraphNodeResizable::GetNodeMinimumSize

Return smallest desired node size

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeResizable

  • SGraphNodeResizable::GetNodeMinimumSize()

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h
Include #include "SGraphNodeResizable.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp
virtual FVector2D GetNodeMinimumSize() const

Remarks

Return smallest desired node size


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