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Unreal Engine C++ API Reference > Editor > ContentBrowser
Inheritance Hierarchy
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h |
Include | #include "AssetViewWidgets.h" |
Syntax
class SAssetListItem : public [SAssetViewItem](API\Editor\ContentBrowser\SAssetViewItem)
Remarks
An item in the asset list view
Destructors
Type | Name | Description |
---|---|---|
~SAssetListItem () | Destructor |
Functions
Type | Name | Description |
---|---|---|
bool | CanDisplayPrimitiveTools () | Whether the widget should allow primitive tools to be displayed |
void | Construct ( const FArguments& InArgs ) | Constructs this widget with InArgs |
TSharedRef< ... | GenerateWidgetForColumn ( const FName& ColumnName, FIsSelected InIsSelected ) | Generates a widget for a particular column |
Overridden from SAssetViewItem
Type | Name | Description |
---|---|---|
void | OnAssetDataChanged () | Handles committing a name change |
Overridden from SWidget
Type | Name | Description |
---|---|---|
void | OnMouseEnter ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | Handles realtime thumbnails |
void | OnMouseLeave ( const FPointerEvent& MouseEvent ) | Handles realtime thumbnails |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |