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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities
Type | Name | Description | |
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bool | BuildStaticMeshForLODActor
(
ALODActor* LODActor, |
Builds a virtual mesh object for the given LODACtor |
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bool | BuildStaticMeshForLODActor
(
ALODActor* LODActor, |
|
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bool | BuildStaticMeshForLODActor
(
ALODActor* LODActor, |