FTargetPlatformBase::GetShaderCompilerDependencies

Provide platform specific file dependency patterns for SN-DBS shader compilation.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > FTargetPlatformBase

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h
Include #include "Common/TargetPlatformBase.h"
virtual void GetShaderCompilerDependencies
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutDependencies
) const

Remarks

Provide platform specific file dependency patterns for SN-DBS shader compilation.

Parameters

Name Description
OutDependencies Platform specific dependency file patterns are uniquely appended to this array.

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