Navigation
Unreal Engine C++ API Reference > Editor > Kismet > Debugging > FDebugLineItem
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/Debugging/SKismetDebugTreeView.h |
Include | #include "Debugging/SKismetDebugTreeView.h" |
FDebugLineItem ( [EDebugLineType](API\Editor\Kismet\Debugging\FDebugLineItem\EDebugLineType) InType )
Remarks
Cannot create an instance of this class, it's just for use as a base class.