Navigation
Unreal Engine C++ API Reference > Editor > AIGraph > UAIGraphSchema
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h |
Include | #include "AIGraphSchema.h" |
Source | /Engine/Source/Editor/AIGraph/Private/AIGraphSchema.cpp |
virtual [FConnectionDrawingPolicy](API\Editor\GraphEditor\FConnectionDrawingPolicy) * CreateConnectionDrawingPolicy ( int32 InBackLayerID, int32 InFrontLayerID, float InZoomFactor, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & InClippingRect, class [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & InDrawElements, class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraphObj ) const
Remarks
Returns new FConnectionDrawingPolicy from this schema