FEdGraphSchemaAction_K2Struct

Reference to an structure (only used in 'docked' palette)

Unreal Engine C++ API Reference > Editor > BlueprintGraph

Inheritance Hierarchy

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"

Syntax

struct FEdGraphSchemaAction_K2Struct : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)  

Remarks

Reference to an structure (only used in 'docked' palette)

Variables

Type Name Description
TObjectPtr< USt... Struct  

Constructors

Type Name Description
  FEdGraphSchemaAction_K2Struct ()  
  FEdGraphSchemaAction_K2Struct ( FText InNodeCategory, FText InMenuDesc, FText InToolTip, const int32 InGrouping )  

Functions

Type Name Description
FName GetPathName ()  
FName StaticGetTypeId () Simple type info.

Overridden from FEdGraphSchemaAction

Type Name Description
void AddReferencedObjects ( FReferenceCollector& Collector ) GC.
FName GetTypeId ()  

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library