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Unreal Engine C++ API Reference > Developer > FunctionalTesting
Inheritance Hierarchy
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h |
Include | #include "FunctionalAITest.h" |
Syntax
struct FAITestSpawnInfo : public [FAITestSpawnInfoBase](API\Developer\FunctionalTesting\FAITestSpawnInfoBase)
Remarks
Generic AI Test Spawn Info used in FAITestSpawnSet within a generic AFunctionalAITest test.
Variables
Type | Name | Description |
---|---|---|
TObjectPtr< cla... | BehaviorTree | If set will be applied to spawned AI |
TSubclassOf< cl... | ControllerClass | Class to override default pawn's controller class. If None the default will be used |
TSubclassOf< cl... | PawnClass | Determines AI to be spawned |
FGenericTeamId | TeamID |
Constructors
Type | Name | Description |
---|---|---|
FAITestSpawnInfo () |
Overridden from FAITestSpawnInfoBase
Type | Name | Description |
---|---|---|
bool | IsValid () | |
bool | Spawn ( AFunctionalAITestBase* AITest ) |