FUnloadedActionRegistry

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionDatabase

Type

typedef [TMap](API\Runtime\Core\Containers\TMap)< [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath), [FActionList](API\Editor\BlueprintGraph\FBlueprintActionDatabase\FActionList) > FUnloadedActionRegistry  

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h
Include #include "BlueprintActionDatabase.h"

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