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Unreal Engine C++ API Reference > Editor > BlueprintGraph
Inheritance Hierarchy
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LoadAsset.h |
Include | #include "K2Node_LoadAsset.h" |
Syntax
class UK2Node_LoadAssetClass : public [UK2Node_LoadAsset](API\Editor\BlueprintGraph\UK2Node_LoadAsset)
Overridden from UK2Node_LoadAsset
Type | Name | Description |
---|---|---|
const FName ... | GetInputCategory () | |
const FName ... | GetInputPinName () | |
const FName ... | GetOutputCategory () | |
const FName ... | GetOutputPinName () | |
FName | NativeFunctionName () |
Overridden from UEdGraphNode
Type | Name | Description |
---|---|---|
FText | GetNodeTitle ( ENodeTitleType::Type TitleType ) | Gets the name of this node, shown in title bar |
FText | GetTooltipText () | Gets the tooltip to display when over the node |