Navigation
Unreal Engine C++ API Reference > Developer > Localization > FPortableObjectFormatDOM
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |
Source | /Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp |
bool FromString ( const [FString](API\Runtime\Core\Containers\FString) & InStr, [FText](API\Runtime\Core\Internationalization\FText) * OutErrorMsg )
Remarks
Parses Portable Object elements from a string. Returns true if successful, false otherwise.
Parameters
Name | Description |
---|---|
InStr | String representing a Portable Object file(.PO) or Portable Object Template file(.POT). |
OutErrorMsg | Optional Text to be filled with error information. |