EAutomationDeviceGroupTypes::Type

Unreal Engine C++ API Reference > Developer > AutomationController

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h
Include #include "IAutomationControllerManager.h"

Syntax

namespace EAutomationDeviceGroupTypes  
{  
    enum Type  
    {  
        MachineName,  
        Platform,  
        OSVersion,  
        Model,  
        GPU,  
        CPUModel,  
        RamInGB,  
        RenderMode,  
        Max,  
    }  
}  

Values

Name Description
MachineName  
Platform  
OSVersion  
Model  
GPU  
CPUModel  
RamInGB  
RenderMode  
Max  

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