Navigation
Unreal Engine C++ API Reference > Developer > AITestSuite
Inheritance Hierarchy
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h |
Include | #include "AITestsCommon.h" |
Syntax
class FAITestCommand_PerformTest : public [IAutomationLatentCommand](API\Runtime\Core\Misc\IAutomationLatentCommand)
Constructors
Type | Name | Description |
---|---|---|
FAITestCommand_PerformTest ( FAITestBase* InputParam ) |
Destructors
Type | Name | Description |
---|---|---|
~FAITestCommand_PerformTest () |
Overridden from IAutomationLatentCommand
Type | Name | Description |
---|---|---|
bool | Update () | Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired) |