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Unreal Engine C++ API Reference > Editor > ComponentVisualizers
Inheritance Hierarchy
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h |
Include | #include "SplineMeshComponentVisualizer.h" |
Syntax
struct HSplineMeshVisProxy : public [HComponentVisProxy](API\Editor\UnrealEd\HComponentVisProxy)
Remarks
Base class for clickable spline mesh component editing proxies
Constructors
Type | Name | Description |
---|---|---|
HSplineMeshVisProxy ( const UActorComponent* InCompo... ) |
Functions
Type | Name | Description |
---|---|---|
HHitProxyTyp... | StaticGetType () |
Overridden from HComponentVisProxy
Type | Name | Description |
---|---|---|
HHitProxyTyp... | GetType () |