SSegmentedTimelineView

A timeline view which renders a block for in the timeline where the object exists

Unreal Engine C++ API Reference > Developer > ToolWidgets

Inheritance Hierarchy

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/SSegmentedTimelineView.h
Include #include "SSegmentedTimelineView.h"

Syntax

class SSegmentedTimelineView : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)  

Remarks

A timeline view which renders a block for in the timeline where the object exists

Variables

Type Name Description
TAttribute< FVe... DesiredSize  
TAttribute< FLi... FillColor  
TAttribute< TSh... SegmentData  
TAttribute< TRa... ViewRange  
const FSlateBru... WhiteBrush  

Functions

Type Name Description
void Construct ( const FArguments& InArgs ) Construct the widget
int32 PaintBlock ( const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawEl..., int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled )  

Overridden from SWidget

Type Name Description
FVector2D ComputeDesiredSize ( float LayoutScaleMultiplier ) Compute the ideal size necessary to display this widget.
int32 OnPaint ( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawEl..., int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children.

Classes

Type Name Description
Public struct FArguments  
Public struct FSegmentData  

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