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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileLaunchRole
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileLaunchRole.h |
Include | #include "ILauncherProfileLaunchRole.h" |
void SetInitialMap ( const [FString](API\Runtime\Core\Containers\FString) & MapName )
Remarks
Sets the initial map to launch with.
Parameters
Name | Description |
---|---|
MapName | The name of the map. |