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Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Syntax
enum ENodeType
{
ComponentNode,
RootActorNode,
SeparatorNode,
ChildActorNode,
}
Values
Name | Description |
---|---|
ComponentNode | |
RootActorNode | |
SeparatorNode | |
ChildActorNode |