USourceControlHelpers::GetAssetData

Helper function to retrieve the [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) associated with a given file

Unreal Engine C++ API Reference > Developer > SourceControl > USourceControlHelpers > GetAssetData

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h
Include #include "SourceControlHelpers.h"
Source /Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp
static bool GetAssetData
(
    const [FString](API\Runtime\Core\Containers\FString) & InFileName,
    [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & OutAssets,
    [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > * OutDependencies
)

Remarks

Helper function to retrieve the FAssetData associated with a given file Whether the asset data could be retrieved or not


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