FChildTextureFormat::GetVersion

Gets the current version of the specified texture format.

Unreal Engine C++ API Reference > Developer > TextureFormat > FChildTextureFormat

References

   
Module TextureFormat
Header /Engine/Source/Developer/TextureFormat/Public/ChildTextureFormat.h
Include #include "ChildTextureFormat.h"
virtual uint16 GetVersion
(
    [FName](API\Runtime\Core\UObject\FName) Format,
    const [FTextureBuildSettings](API\Developer\TextureCompressor\FTextureBuildSettings) * BuildSettings
) const

Remarks

Gets the current version of the specified texture format. Version number.

Parameters

Name Description
Format The format to get the version for.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library