FCurveEditorTree::GetItem

Retrieve an item from its ID, assuming it is definitely valid

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree > GetItem

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h
Include #include "Tree/CurveEditorTree.h"
Source /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp
const [FCurveEditorTreeItem](API\Editor\CurveEditor\Tree\FCurveEditorTreeItem) & GetItem
(
    [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) ItemID
) const

Remarks

Retrieve an item from its ID, assuming it is definitely valid


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