FFindInBlueprintsGraphNode::GetObject

Returns the Object represented by this search information give the Blueprint it can be found in

Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintsGraphNode

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h
Include #include "FindInBlueprints.h"
Source /Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetObject
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint
) const

Remarks

Returns the Object represented by this search information give the Blueprint it can be found in


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