FLocalizationSourceControlSettings::IsSourceControlEnabled

Check to see whether we should use SCC when running the localization commandlets.

Unreal Engine C++ API Reference > Developer > Localization > FLocalizationSourceControlSettings

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocalizationSettings.h
Include #include "LocalizationSettings.h"
Source /Engine/Source/Developer/Localization/Private/LocalizationSettings.cpp
static bool IsSourceControlEnabled()

Remarks

Check to see whether we should use SCC when running the localization commandlets. This should be used to optionally pass "-EnableSCC" to the commandlet.


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