IAnimationModifiersModule

Unreal Engine C++ API Reference > Editor > AnimationModifiers

Inheritance Hierarchy

References

   
Module AnimationModifiers
Header /Engine/Source/Editor/AnimationModifiers/Public/IAnimationModifiersModule.h
Include #include "IAnimationModifiersModule.h"

Syntax

class IAnimationModifiersModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Functions

Type Name Description
void ApplyAnimationModifiers ( const TArray< UAnimSequence* >..., bool bForceApply ) Apply animation modifiers contained by provided Animation Sequences to its respective outers
void ShowAddAnimationModifierWindow ( const TArray< UAnimSequence* >... ) Shows a new modal dialog allowing the user to setup Animation Modifiers to be added for all AnimSequences part of InSequences

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library