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Unreal Engine C++ API Reference > Editor > LevelEditor > ILevelEditor
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h |
Include | #include "ILevelEditor.h" |
[TArray](API\Runtime\Core\Containers\TArray)< [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISceneOutliner](API\Editor\SceneOutliner\ISceneOutliner) > > GetAllSceneOutliners() const
Remarks
Get an array containing weak pointers to all 4 Scene Outliners which could be potentially active