FStoreClient::SetStoreDirectories

Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FStoreClient

References

   
Module TraceAnalysis
Header /Engine/Source/Developer/TraceAnalysis/Public/Trace/StoreClient.h
Include #include "Trace/StoreClient.h"
Source /Engine/Source/Developer/TraceAnalysis/Private/Store/StoreClient.cpp
bool SetStoreDirectories
(
    const TCHAR * StoreDir,
    const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & AddWatchDirs,
    const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & RemoveWatchDirs
)

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