Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPaletteItem
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPalette.h |
Include | #include "SGraphPalette.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPalette.cpp |
virtual void OnNameTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & NewText, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) InTextCommit )
Remarks
Callback when rename text is committed