USSCSEditorMenuContext

Unreal Engine C++ API Reference > Editor > Kismet

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditorMenuContext.h
Include #include "SSCSEditorMenuContext.h"

Syntax

class USSCSEditorMenuContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Variables

Type Name Description
bool bOnlyShowPasteOption  
PRAGMA_DISABLE_... SCSEditor  
TWeakPtr< SSubo... SubobjectEditor  

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