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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base
- UAnimGraphNode_Base::GetBoundFunctionsInfo()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
virtual void GetBoundFunctionsInfo ( [TArray](API\Runtime\Core\Containers\TArray)< TPair< [FName](API\Runtime\Core\UObject\FName), [FName](API\Runtime\Core\UObject\FName) >> & InOutBindingsInfo )
Remarks
Gets editor information for all the bound anim node functions (category metadata string, member variable's name) Used by SAnimGraphNode to display all bound functions of an anim node.