UK2Node_ComponentBoundEvent::UK2Node_ComponentBoundEvent

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_ComponentBoundEvent

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ComponentBoundEvent.h
Include #include "K2Node_ComponentBoundEvent.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ComponentBoundEvent.cpp
UK2Node_ComponentBoundEvent
(
    const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer
)

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