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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp |
bool Contains ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Node ) const
Remarks
Is the given node being observed by a widget in this panel? True if the node is being observed by some widget in this panel; false otherwise.
Parameters
Name | Description |
---|---|
Node | The node to look for. |