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Unreal Engine C++ API Reference > Editor > AddContentDialog > FLocalizedTextArray
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
const [TArray](API\Runtime\Core\Containers\TArray)< [FText](API\Runtime\Core\Internationalization\FText) > & GetTags() const
Remarks
Gets the array of tags in the language specified.