UToolMenus::RegisterStartupCallback

Delays menu registration until safe and ready Will not trigger if Slate does not end up being enabled after loading Will not trigger when running commandlet, game, dedicated server or client only

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
static [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterStartupCallback
(
    const FSimpleMulticastDelegate::FDelegate & InDelegate
)

Remarks

Delays menu registration until safe and ready Will not trigger if Slate does not end up being enabled after loading Will not trigger when running commandlet, game, dedicated server or client only


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