IToolkitHost::OnActiveViewportChanged

Gets a multicast delegate which is executed whenever the toolkit host's active viewport changes.

Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits > IToolkitHost

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkitHost.h
Include #include "Toolkits/IToolkitHost.h"
[FOnActiveViewportChanged](API\Editor\EditorFramework\Toolkits\IToolkitHost\FOnActiveViewportChanged) & OnActiveViewportChanged()  

Remarks

Gets a multicast delegate which is executed whenever the toolkit host's active viewport changes.


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