EFileChangeAction

Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FFileChangeData

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h
Include #include "IDirectoryWatcher.h"

Syntax

enum EFileChangeAction  
{  
    FCA_Unknown,  
    FCA_Added,  
    FCA_Modified,  
    FCA_Removed,  
    FCA_RescanRequired,  
}  

Values

Name Description
FCA_Unknown  
FCA_Added  
FCA_Modified  
FCA_Removed  
FCA_RescanRequired  

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