UAutomationEditorTask

[UAutomationEditorTask](API\Developer\FunctionalTesting\UAutomationEditorTask)

Unreal Engine C++ API Reference > Developer > FunctionalTesting

Inheritance Hierarchy

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h
Include #include "AutomationBlueprintFunctionLibrary.h"

Syntax

class UAutomationEditorTask : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Remarks

UAutomationEditorTask

Destructors

Type Name Description
  ~UAutomationEditorTask ()  

Functions

Type Name Description
void BindTask ( TUniquePtr< FAutomationTaskStatusBa... )  
bool IsTaskDone () Query if the Editor task is done
bool IsValidTask () Query if a task was setup

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