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Unreal Engine C++ API Reference > Editor > AIGraph > FGraphNodeClassNode
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
Include | #include "AIGraphTypes.h" |
Source | /Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp |
void AddUniqueSubNode ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGraphNodeClassNode](API\Editor\AIGraph\FGraphNodeClassNode) > SubNode )