Navigation
Unreal Engine C++ API Reference > Developer > DerivedDataCache > FDerivedDataCacheInterface
Type | Name | Description | |
---|---|---|---|
![]() |
uint32 | GetAsynchronous
(
FDerivedDataPluginInterface* DataDeriver |
Starts the async process of checking the cache and if the item is present, retrieving the cached results, otherwise telling the deriver to build the data and then updating the cache If the plugin does not support threading, all of the above will be completed before the call returns. |
![]() |
uint32 | GetAsynchronous
(
const TCHAR* CacheKey, |
Starts the async process of checking the cache and if the item is present, retrieving the cached results. |