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Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimPoseExtensions
References
Module | AnimationBlueprintLibrary |
Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h |
Include | #include "AnimPose.h" |
Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimPose.cpp |
static void SetBonePose ( [FAnimPose](API\Editor\AnimationBlueprintLibrary\FAnimPose) & Pose, FTransform Transform, [FName](API\Runtime\Core\UObject\FName) BoneName, EAnimPoseSpaces Space )
Remarks
Sets the transform for the provided bone name for a pose
Parameters
Name | Description |
---|---|
Pose | Anim Pose to set transform in |
Transform | Transform to set the bone to |
BoneName | Name of the bone to set |
Space | Space in which the transform should be set |