Navigation
Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelViewportCommands
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelViewportActions.h |
Include | #include "LevelViewportActions.h" |
Syntax
static [FOnNewStatCommandAdded](API\Editor\LevelEditor\FLevelViewportCommands\FOnNewStatCommandAdded) NewStatCommandDelegate;