UK2Node_InputKey::GetEventNodeAction

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_InputKey

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKey.h
Include #include "K2Node_InputKey.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKey.cpp
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > GetEventNodeAction
(
    const [FText](API\Runtime\Core\Internationalization\FText) & ActionCategory
)

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