SNodePanel::OnKeyUp

Called after a key is released when this widget has focus

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
Source /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyUp
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry,
    const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent
)

Remarks

Called after a key is released when this widget has focus Returns whether the event was handled, along with other possible actions

Parameters

Name Description
MyGeometry The Geometry of the widget receiving the event
InKeyEvent Key event

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library