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Unreal Engine C++ API Reference > Editor > ContentBrowser > FAssetViewItem
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewTypes.h |
Include | #include "AssetViewTypes.h" |
Source | /Engine/Source/Editor/ContentBrowser/Private/AssetViewTypes.cpp |
bool GetTagValue ( const [FName](API\Runtime\Core\UObject\FName) Tag, [FString](API\Runtime\Core\Containers\FString) & OutString, [UObject::FAssetRegistryTag::ETagType](API\Runtime\CoreUObject\UObject\UObject\FAssetRegistryTag\ETagType) * OutType ) const
Remarks
Get the value (and optionally also the type) of a named tag on this item