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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp |
bool ZoomToLocation ( const FVector2D & CurrentSizeWithoutZoom, const FVector2D & DesiredSize, bool bDoneScrolling )
Remarks
Zoom to fit the desired size true when zoom fade has completed & fits the desired size