FUserGeneratedContentLocalizationDescriptor::ToJsonObject

Save the settings to a JSON object/file.

Unreal Engine C++ API Reference > Developer > Localization > FUserGeneratedContentLocalizationDescriptor

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/UserGeneratedContentLocalization.h
Include #include "UserGeneratedContentLocalization.h"
Source /Engine/Source/Developer/Localization/Private/UserGeneratedContentLocalization.cpp
bool ToJsonObject
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > & OutJsonObject
) const

Remarks

Save the settings to a JSON object/file.


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