Navigation
Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > IMeshMergeUtilities
Deprecated * Use FMaterialUtilities::IsValidFlattenMaterial()
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h |
Include | #include "IMeshMergeUtilities.h" |
bool IsValidBaseMaterial ( const [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InBaseMaterial, bool bShowToaster ) const