UReimportSoundFactory::CanReimport

Check to see if the handler is capable of reimporting the object

Unreal Engine C++ API Reference > Editor > AudioEditor > Factories > UReimportSoundFactory

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h
Include #include "Factories/ReimportSoundFactory.h"
Source /Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundFactory.cpp
virtual bool CanReimport
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * Obj,
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutFilenames
)

Remarks

Check to see if the handler is capable of reimporting the object true if this handler is capable of reimporting the provided object

Parameters

Name Description
Obj Object to attempt to reimport
OutFilenames The filename(s) of the source art for the specified object

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