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Unreal Engine C++ API Reference > Editor > ClassViewer > IUnloadedBlueprintData
References
Module | ClassViewer |
Header | /Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h |
Include | #include "ClassViewerFilter.h" |
bool HasAnyClassFlags ( uint32 InFlagsToCheck ) const
Remarks
Used to safely check whether the passed in flag is set. true if the passed in flag is set, false otherwise (including no flag passed in, unless the FlagsToCheck is CLASS_AllFlags)
Parameters
Name | Description |
---|---|
InFlagsToCheck | Class flag to check for |