Navigation
Unreal Engine C++ API Reference > Editor > FoliageEdit
Inheritance Hierarchy
References
Module | FoliageEdit |
Header | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h |
Include | #include "FoliageEditModule.h" |
Syntax
class IFoliageEditModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
Remarks
Foliage Edit mode module interface
Functions
Type | Name | Description |
---|---|---|
bool | CanMoveSelectedFoliageToLevel ( ULevel* InTargetLevel ) | |
void | MoveSelectedFoliageToLevel ( ULevel* InTargetLevel ) | Move the selected foliage to the specified level |
void | UpdateMeshList () | Notifies us that the foliage has been externally changed and needs refreshing. |