FLevelEditorContextMenu::SummonMenu

Summons the level viewport context menu

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorContextMenu

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditorContextMenu.h
Include #include "LevelEditorContextMenu.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.cpp
static void SummonMenu
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class SLevelEditor > & LevelEditor,
    ELevelEditorMenuContext ContextType,
    const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & HitProxyElement
)

Remarks

Summons the level viewport context menu

Parameters

Name Description
LevelEditor The level editor using this menu.
ContextType The context we should use to specialize this menu
HitProxyActor The hitproxy actor in the case the ContextType is Viewport

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