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Unreal Engine C++ API Reference > Developer > WidgetRegistration
Inheritance Hierarchy
References
Module | WidgetRegistration |
Header | /Engine/Source/Developer/WidgetRegistration/Public/ToolElementRegistry.h |
Include | #include "ToolElementRegistry.h" |
Syntax
class FToolElementRegistrationArgs : public [TSharedFromThis< FToolElementRegistrationArgs >](API\Runtime\Core\Templates\TSharedFromThis)
Remarks
A class which provides the data necessary to generate a widget. This class should be extended and used to hold whatever information is needed to generate or update the widgets that make up the tool, and implement the virtual widget methods
Variables
Type | Name | Description |
---|---|---|
const EToolElem... | ToolElementType | The type of tool element this is Registration args for |
Constructors
Type | Name | Description |
---|---|---|
FToolElementRegistrationArgs ( EToolElement InToolElementType ) | The constructor, which takes an EToolElement which will define the type of Tool Element |
Destructors
Type | Name | Description |
---|---|---|
~FToolElementRegistrationArgs () | Default destructor in case any subclasses need to provide a destructor |
Functions
Type | Name | Description |
---|---|---|
TSharedPtr< ... | GenerateWidget () | Implements the generation of the TSharedPtr |
void | ResetWidget () | Resets the widget to its initial state |
void | UpdateWidget () | Updates/reloads this widget. This should be called after a consumer has changed any Data in this |