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Unreal Engine C++ API Reference > Developer > SourceControl > FCreateWorkspace
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h |
Include | #include "SourceControlOperations.h" |
void SetStream ( FStringView Stream )
Remarks
Set the stream to be used by the workspace, if left unset then a classic depot with ClientView will be used