FContentBrowserItem::GetInvariantPath

Gets the path that will not change based on toggling "Show All Folder", "Organize Folders" or other rules (eg,. "/Plugins").

Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserItem

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h
Include #include "ContentBrowserItem.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserItem.cpp
[FName](API\Runtime\Core\UObject\FName) GetInvariantPath() const  

Remarks

Gets the path that will not change based on toggling "Show All Folder", "Organize Folders" or other rules (eg,. "/Plugins").


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library