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Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetColumnViewRow
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h |
Include | #include "AssetViewWidgets.h" |
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & InColumnName )
Remarks
Users of SMultiColumnTableRow would usually some piece of data associated with it. The type of this data is ItemType; it's the stuff that your TableView (i.e. List or Tree) is visualizing. The ColumnName tells you which column of the TableView we need to make a widget for. Make a widget and return it. a widget to represent the contents of a cell in this row of a TableView.
Parameters
Name | Description |
---|---|
ColumnName | A unique ID for a column in this TableView; see SHeaderRow::FColumn for more info. |