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Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > IMeshMergeUtilities
Type | Name | Description | |
---|---|---|---|
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void | BakeMaterialsForComponent
(
UStaticMeshComponent* StaticMeshComponent |
Bakes out (in place) materials for given static mesh component |
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void | BakeMaterialsForComponent
(
USkeletalMeshComponent* SkeletalMeshComponent |
Bakes out (in place) materials for given skeletal mesh component |
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void | BakeMaterialsForComponent
(
TArray< TWeakObjectPtr< UObject >>& OptionObjects, |
Bakes out (in place) materials for given adapter |