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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Containers > ITimeline > EnumerateEventsBackwardsDownSampled
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Containers/Timelines.h |
Include | #include "TraceServices/Containers/Timelines.h" |
virtual void EnumerateEventsBackwardsDownSampled ( double IntervalEnd, double IntervalStart, double Resolution, [EventRangeCallback](API\Developer\TraceServices\TraceServices\Containers\ITimeline\EventRangeCallback) Callback ) const