FBuildInputsBuilder::AddInput

Add an input with a key that is unique within this input.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildInputsBuilder

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildInputs.h
Include #include "DerivedDataBuildInputs.h"
void AddInput
(
    FUtf8StringView Key,
    const [FCompressedBuffer](API\Runtime\Core\Compression\FCompressedBuffer) & Buffer
)

Remarks

Add an input with a key that is unique within this input.


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