bool |
AllowParallelBuild () |
Checks whether this texture format can compress in parallel. |
bool |
CanAcceptNonF32Source ( FName Format ) |
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bool |
CompressImage ( const FImage& Image, const FTextureBuildSettings& Build..., const FIntVector3& InMip0Dimension..., int32 InMip0NumSlicesNoDepth, int32 InMipIndex, int32 InMipCount, FStringView DebugTexturePathName, bool bImageHasAlphaChannel, FCompressedImage2D& OutCompressedI... ) |
Compresses a single image. |
bool |
CompressImageEx ( const FImage* Images, const uint32 NumImages, const FTextureBuildSettings& Build..., const FIntVector3& InMip0Dimension..., int32 InMip0NumSlicesNoDepth, int32 InMipIndex, int32 InMipCount, FStringView DebugTexturePathName, bool bImageHasAlphaChannel, uint32 ExtData, FCompressedImage2D& OutCompressedI... ) |
Compress an image (or images for a miptail) into a single mip blob. |
bool |
CompressImageTiled ( const FImage* Images, uint32 NumImages, const FTextureBuildSettings& Build..., FStringView DebugTexturePathName, bool bImageHasAlphaChannel, TSharedPtr< FTilerSettings >& Tile..., FCompressedImage2D& OutCompressedI... ) |
Compress an image (or images for a miptail) into a single mip blob with device-specific tiling. |
FCbObject |
ExportGlobalFormatConfig ( const FTextureBuildSettings& Build... ) |
Obtains the current global format config object for this texture format. |
FString |
GetAlternateTextureFormatPrefix () |
If this is an Alternate Texture Format, return the prefix to apply |
const FChild... |
GetChildFormat () |
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FString |
GetDerivedDataKeyString ( const FTextureBuildSettings& InBui..., int32 InMipCount, const FIntVector3& InMip0Dimension... ) |
Gets an optional derived data key string, so that the compressor can rely upon the number of mips, size of texture, etc, when compressing the image |
EPixelFormat |
GetEncodedPixelFormat ( const FTextureBuildSettings& InBui..., bool bInImageHasAlphaChannel ) |
Returns what the compressed pixel format will be for a given format and the given settings. |
FName |
GetEncoderName ( FName Format ) |
Return the name of the encoder used for the given format.Used for debugging and UI. |
FEncodedText... |
GetExtendedDataForTexture ( const FEncodedTextureDescription& ..., int8 InLODBias ) |
Generate and return any out-of-band data that needs to be saved for a given encoded texture description. |
FName |
GetLatestSdkVersion () |
Identify the latest sdk version for this texture encoder (note the SdkVersion is different than the TextureFormat Version) |
void |
GetSupportedFormats ( TArray< FName >& OutFormats ) |
Gets the list of supported formats. |
uint16 |
GetVersion ( FName Format, const FTextureBuildSettings* B... ) |
Gets the current version of the specified texture format. |
bool |
PrepareTiling ( const FImage* Images, const uint32 NumImages, const FTextureBuildSettings& Build..., bool bImageHasAlphaChannel, TSharedPtr< FTilerSettings >& OutT..., TArray< FCompressedImage2D >& OutC... ) |
Prepares to compresses a single image with tiling. |
void |
ReleaseTiling ( const FTextureBuildSettings& Build..., TSharedPtr< FTilerSettings >& Tile... ) |
Cleans up the FTilerSettings object once it is finished. |
bool |
SetTiling ( const FTextureBuildSettings& Build..., TSharedPtr< FTilerSettings >& Tile..., const TArray64< uint8 >& Reordered..., uint32 NumBlocks ) |
Sets the tiling settings after device-specific tiling has been performed. |
bool |
SupportsEncodeSpeed ( FName Format ) |
Exposes whether the format supports the fast/final encode speed switching in project settings. |
bool |
SupportsTiling () |
Whether device-specific tiling is supported by the compressor. |