FIsCookFinishedDelegate

Delegate type for detecting if cook is finished Used when cooking from the editor.

Unreal Engine C++ API Reference > Developer > LauncherServices

Type

typedef TBaseDelegate_NoParams< bool > FIsCookFinishedDelegate  

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
Include #include "ILauncherProfile.h"

Remarks

Delegate type for detecting if cook is finished Used when cooking from the editor. Specific cook task will wait for the cook to be finished by the editor


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