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Unreal Engine C++ API Reference > Developer > AudioSettingsEditor
References
Module | AudioSettingsEditor |
Header | /Engine/Source/Developer/AudioSettingsEditor/Public/TargetPlatformAudioCustomization.h |
Include | #include "TargetPlatformAudioCustomization.h" |
Syntax
class FAudioPluginWidgetManager
Constructors
Type | Name | Description |
---|---|---|
FAudioPluginWidgetManager () |
Destructors
Type | Name | Description |
---|---|---|
~FAudioPluginWidgetManager () |
Functions
Type | Name | Description |
---|---|---|
void | BuildAudioCategory ( IDetailLayoutBuilder& DetailLayout, const FString& PlatformName, const UStruct* ClassOuterMost ) | Builds out the audio category for a specific audio section for a platform settings page. |
TSharedRef< ... | MakeAudioPluginSelectorWidget ( const TSharedPtr< IPropertyHandle >..., EAudioPlugin AudioPluginType, const FString& PlatformName ) | Creates widget from a scan of loaded audio plugins for an individual plugin type. |