UContentBrowserDataSource::GetAliasesForPath

Get a list of other paths that the data source may be using to represent a specific path

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource > GetAliasesForPath

  • UContentBrowserDataSource::GetAliasesForPath()

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) > GetAliasesForPath
(
    const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InInternalPath
) const

Remarks

Get a list of other paths that the data source may be using to represent a specific path All alternative paths that represent the input path (not including the input path itself)

Parameters

Name Description
The internal path (or object path) of an asset to get aliases for

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