FArguments

Unreal Engine C++ API Reference > Editor > EditorWidgets > STextPropertyEditableStringTableReference

Inheritance Hierarchy

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h
Include #include "STextPropertyEditableTextBox.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< STextPropertyEditableStringTableReference >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... AllowUnlink ( bool InArg ) Should we show an "unlink" button?
WidgetArgsTy... ButtonStyle ( const FButtonStyle* InArg ) The styling of the button
WidgetArgsTy... ComboStyle ( const FComboBoxStyle* InArg ) The styling of the combobox
WidgetArgsTy... Font ( FSlateFontInfo InArg ) Font for comboboxes

Typedefs

Name Description
WidgetArgsType  

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library