ILauncherProfileManager::GetAllProfiles

Gets the collection of profiles.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h
Include #include "ILauncherProfileManager.h"
const [TArray](API\Runtime\Core\Containers\TArray)< [ILauncherProfilePtr](API\Developer\LauncherServices\ILauncherProfilePtr) > & GetAllProfiles() const  

Remarks

Gets the collection of profiles. A read-only collection of profiles.

See Also

GetSelectedProfile


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