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Unreal Engine C++ API Reference > Editor > LandscapeEditorUtilities
Inheritance Hierarchy
References
Module | LandscapeEditorUtilities |
Header | /Engine/Source/Editor/LandscapeEditorUtilities/Public/LandscapeBlueprintBrush.h |
Include | #include "LandscapeBlueprintBrush.h" |
Syntax
class ALandscapeBlueprintBrush : public [ALandscapeBlueprintBrushBase](API\Runtime\Landscape\ALandscapeBlueprintBrushBase)
Constructors
Type | Name | Description |
---|---|---|
ALandscapeBlueprintBrush ( const FObjectInitializer& ObjectIn... ) |