Navigation
Unreal Engine C++ API Reference > Editor > Kismet > Debugging > SKismetDebugTreeView
Inheritance Hierarchy
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/Debugging/SKismetDebugTreeView.h |
Include | #include "Debugging/SKismetDebugTreeView.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SKismetDebugTreeView >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | HeaderRow ( TSharedPtr< SHeaderRow > InArg ) | |
WidgetArgsTy... | InDebuggerTab ( bool InArg ) | |
WidgetArgsTy... | OnExpansionChanged ( const STreeView< FDebugTreeItemPtr ... ) | |
WidgetArgsTy... | SelectionMode ( const TAttribute< ESelectionMode::T... ) |
Typedefs
Name | Description |
---|---|
WidgetArgsType |