Navigation
Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FHlslccHeaderWriter
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/HlslccHeaderWriter.h |
Include | #include "HlslccHeaderWriter.h" |
Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/HlslccHeaderWriter.cpp |
void WriteAccelerationStructures ( const TCHAR * ResourceName, uint32 BindingIndex )