Navigation
Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphNode_Root
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h |
Include | #include "SoundCueGraph/SoundCueGraphNode_Root.h" |
virtual bool CanDuplicateNode() const
Remarks
Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph