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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu
Type
typedef TBaseDelegate_TwoParams< bool, [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) *, const [FName](API\Runtime\Core\UObject\FName) & > FOnActionMatchesName
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h |
Include | #include "SGraphActionMenu.h" |
Remarks
Delegate to check if an action matches a specified name (used for renaming items etc.)