IMeshPainter::PaintInternal

Internal painting functionality, is called from Paint and PaintVR and implemented in the derived painters

Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPainter

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h
Include #include "IMeshPainter.h"
bool PaintInternal
(
    const FVector & InCameraOrigin,
    const [TArrayView](API\Runtime\Core\Containers\TArrayView)< TPair< FVector, FVector >> & Rays,
    EMeshPaintAction PaintAction,
    float PaintStrength
)

Remarks

Internal painting functionality, is called from Paint and PaintVR and implemented in the derived painters


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