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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationTransitionSchema
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationTransitionSchema.h |
Include | #include "AnimationTransitionSchema.h" |
virtual bool CanDuplicateGraph ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InSourceGraph ) const
Remarks
Can this graph type be duplicated?