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Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > UDataLayerEditorSubsystem
Type | Name | Description | |
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void | AppendActorsFromDataLayers
(
const TArray< UDataLayerInstance* >& DataLayers, |
Appends all the actors associated with ANY of the specified DataLayers. |
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void | AppendActorsFromDataLayers
(
const TArray< UDataLayerInstance* >& DataLayers, |
Appends all the actors associated with ANY of the specified DataLayers. |