Navigation
Unreal Engine C++ API Reference > Editor > GameProjectGeneration > FGameProjectGenerationModule
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsValidBaseClassForCreation
(
const UClass* InClass, |
Returns true if the specified class is a valid base class for the given module |
![]() ![]() |
bool | IsValidBaseClassForCreation
(
const UClass* InClass, |
Returns true if the specified class is a valid base class for any of the given modules |