FEditor2DScrollBehaviorTarget::OnClickRelease

Notify Target that click release occurred

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > Behaviors > FEditor2DScrollBehaviorTarget

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/Behaviors/2DViewportBehaviorTargets.h
Include #include "Behaviors/2DViewportBehaviorTargets.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/Behaviors/2DViewportBehaviorTargets.cpp
virtual void OnClickRelease
(
    const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos
)

Remarks

Notify Target that click release occurred

Parameters

Name Description
ReleasePos device position/ray at click point

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