UTemplateProjectDefs::PostGenerateProject

Callback after project generation is done, allowing for custom project generation behavior

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > UTemplateProjectDefs

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h
Include #include "TemplateProjectDefs.h"
virtual bool PostGenerateProject
(
    const [FString](API\Runtime\Core\Containers\FString) & DestFolder,
    const [FString](API\Runtime\Core\Containers\FString) & SrcFolder,
    const [FString](API\Runtime\Core\Containers\FString) & NewProjectFile,
    const [FString](API\Runtime\Core\Containers\FString) & TemplateFile,
    bool bShouldGenerateCode,
    [FText](API\Runtime\Core\Internationalization\FText) & OutFailReason
)

Remarks

Callback after project generation is done, allowing for custom project generation behavior


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