ILevelEditor::OnKeyDownInViewport

Called to process a key down event in a viewport when in immersive mode

Unreal Engine C++ API Reference > Editor > LevelEditor > ILevelEditor

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h
Include #include "ILevelEditor.h"
[FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDownInViewport
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry,
    const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent
)

Remarks

Called to process a key down event in a viewport when in immersive mode


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