Navigation
Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildJob
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildJob.h |
Include | #include "DerivedDataBuildJob.h" |
void SetOutput ( const [FBuildOutput](API\Developer\DerivedDataCache\FBuildOutput) & Output )
Remarks
Called by the scheduler if it has cached output compatible with the build policy.