UK2Node_Timeline::GetPlayPin

Get the 'play' input pin

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Timeline

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Timeline.h
Include #include "K2Node_Timeline.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Timeline.cpp
[UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * GetPlayPin() const  

Remarks

Get the 'play' input pin


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