ILauncherProfileManager::AddDeviceGroup

Adds the given device group.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h
Include #include "ILauncherProfileManager.h"
void AddDeviceGroup
(
    const [ILauncherDeviceGroupRef](API\Developer\LauncherServices\ILauncherDeviceGroupRef) & DeviceGroup
)

Remarks

Adds the given device group.

Parameters

Name Description
DeviceGroup The group to add.

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