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Unreal Engine C++ API Reference > Editor > AddContentDialog > FFeaturePackContentSource
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
Source | /Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp |
void CopyAdditionalFilesToFolder ( const [FString](API\Runtime\Core\Containers\FString) & DestinationFolder, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FilesCopied, bool & bHasSourceFiles, [FString](API\Runtime\Core\Containers\FString) InGameFolder )
Remarks
Copies the list of files specified in 'AdditionFilesToInclude' section in the config.ini of the feature pack. true if config file was read and parsed successfully
Parameters
Name | Description |
---|---|
DestinationFolder | Destination folder for the files |
FilesCopied | List of files copied |
bContainsSource | Set to true if the file list contains any source files |