IAutomationControllerManager::IsDeviceGroupFlagSet

Checks if a device group flag is set.

Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationControllerManager

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h
Include #include "IAutomationControllerManager.h"
bool IsDeviceGroupFlagSet
(
    [EAutomationDeviceGroupTypes::Type](API\Developer\AutomationController\EAutomationDeviceGroupTypes__Typ-) InDeviceGroup
) const

Remarks

Checks if a device group flag is set.


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