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Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon > FLODUtilities > SimplifySkeletalMeshLOD
References
Module | SkeletalMeshUtilitiesCommon |
Header | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
Include | #include "LODUtilities.h" |
static void SimplifySkeletalMeshLOD &40; USkeletalMesh &42; SkeletalMesh, int32 DesiredLOD, const class ITargetPlatform &42; TargetPlatform, bool bRestoreClothing, class FThreadSafeBool &42; OutNeedsPackageDirtied &41;
Remarks
Simplifies the static mesh based upon various user settings for DesiredLOD This is private function that gets called by SimplifySkeletalMesh
Parameters
Name | Description |
---|---|
SkeletalMesh | The skeletal mesh and actor components to operate on. |
DesiredLOD | Desired LOD |