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Unreal Engine C++ API Reference > Editor > AIGraph > FDragAIGraphNode > New
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h |
Include | #include "SGraphNodeAI.h" |
Source | /Engine/Source/Editor/AIGraph/Private/SGraphNodeAI.cpp |
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDragAIGraphNode](API\Editor\AIGraph\FDragAIGraphNode) > New ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphPanel](API\Editor\GraphEditor\SGraphPanel) > & InGraphPanel, const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > > & InDraggedNodes )