FClothingSystemEditorInterfaceModule

Unreal Engine C++ API Reference > Editor > ClothingSystemEditorInterface

Inheritance Hierarchy

References

   
Module ClothingSystemEditorInterface
Header /Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingSystemEditorInterfaceModule.h
Include #include "ClothingSystemEditorInterfaceModule.h"

Syntax

class FClothingSystemEditorInterfaceModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Constructors

Type Name Description
  FClothingSystemEditorInterfaceModule ()  

Functions

Type Name Description
UClothingAss... GetClothingAssetFactory ()  
ISimulationE... GetSimulationEditorExtender ( FName InSimulationFactoryClassName )  

Overridden from IModuleInterface

Type Name Description
void ShutdownModule () Called before the module is unloaded, right before the module object is destroyed.
void StartupModule () Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule.

Constants

Name Description
ExtenderFeatureName  

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