UAnimGraphNode_Base::GetLinkIDLocation

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base

  • UAnimGraphNode_Base::GetLinkIDLocation()

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h
Include #include "AnimGraphNode_Base.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp
virtual [FPoseLinkMappingRecord](API\Editor\AnimGraph\FPoseLinkMappingRecord) GetLinkIDLocation
(
    const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * NodeType,
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputLinkPin
)

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