FCustomTextFilter::GetFilterTypeName

All FCustomTextFilters have the same internal name, this is a helper function to get that name to test against

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > FCustomTextFilter

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/CustomTextFilters.h
Include #include "Filters/CustomTextFilters.h"
static [FName](API\Runtime\Core\UObject\FName) GetFilterTypeName()  

Remarks

All FCustomTextFilters have the same internal name, this is a helper function to get that name to test against


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