UK2Node_MakeStruct::CanBeMade

Returns false if:

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_MakeStruct

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeStruct.h
Include #include "K2Node_MakeStruct.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeStruct.cpp
static bool CanBeMade
(
    const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * Struct,
    bool bForInternalUse
)

Remarks

Returns false if:

The Struct has a 'native make' method Returns true if:

The Struct is tagged as BlueprintType and

The Struct has any property that is tagged as CPF_BlueprintVisible and is not CPF_BlueprintReadOnly


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