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Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UEdGraphSchema_BehaviorTree
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h |
Include | #include "EdGraphSchema_BehaviorTree.h" |
Source | /Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTree.cpp |
virtual const [FPinConnectionResponse](API\Runtime\Engine\EdGraph\FPinConnectionResponse) CanMergeNodes ( const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * A, const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * B ) const
Remarks
Determine if two nodes can be merged An empty string if the merge is legal, otherwise a message describing why the merge would fail.
Parameters
Name | Description |
---|---|
A | The first node. |
B | The second node. |