ILocalizationServiceModule::SetProvider

Set the current localization service provider to the one specified here by name.

Unreal Engine C++ API Reference > Developer > LocalizationService > ILocalizationServiceModule

References

   
Module LocalizationService
Header /Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceModule.h
Include #include "ILocalizationServiceModule.h"
void SetProvider
(
    const [FName](API\Runtime\Core\UObject\FName) & InName
)

Remarks

Set the current localization service provider to the one specified here by name. This will assert if the provider does not exist.

Parameters

Name Description
InName The name of the provider

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