FDatasmithLogger

Logger that holds the errors during the export process.

Unreal Engine C++ API Reference > Developer > DatasmithExporter

References

   
Module DatasmithExporter
Header /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithLogger.h
Include #include "DatasmithLogger.h"

Syntax

class FDatasmithLogger  

Remarks

Logger that holds the errors during the export process. The user plugin should display the list of errors at the end of the export.

Variables

Type Name Description
FDatasmithLogge... Impl  

Constructors

Type Name Description
  FDatasmithLogger ()  

Destructors

Type Name Description
  ~FDatasmithLogger ()  

Functions

Type Name Description
void AddGeneralError ( const TCHAR* InError )  
void AddMissingAssetError ( const TCHAR* InError )  
void AddTextureError ( const TCHAR* InError )  
const TCHAR ... GetGeneralError ( int32 Index )  
int32 GetGeneralErrorsCount ()  
const TCHAR ... GetMissingAssetError ( int32 Index )  
int32 GetMissingAssetErrorsCount ()  
const TCHAR ... GetTextureError ( int32 Index )  
int32 GetTextureErrorsCount ()  
void ResetGeneralErrors ()  
void ResetMissingAssetErrors ()  
void ResetTextureErrors ()  

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