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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h |
Include | #include "ILauncherProfileManager.h" |
[ILauncherDeviceGroupRef](API\Developer\LauncherServices\ILauncherDeviceGroupRef) AddNewDeviceGroup()
Remarks
Create a new device group and maintains a reference for its future usage. The device group created.