FEditorGizmoSelectionBuilderHelper::CreateTransformProxyForSelection

Utility method that creates a transform proxy based on the current selection.

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > FEditorGizmoSelectionBuilderHelper

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSelectionBuilder.h
Include #include "EditorInteractiveGizmoSelectionBuilder.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorInteractiveGizmoSelectionBuilder.cpp
static [UTransformProxy](API\Runtime\InteractiveToolsFramework\BaseGizmos\UTransformProxy) * CreateTransformProxyForSelection
(
    const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState
)

Remarks

Utility method that creates a transform proxy based on the current selection.


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