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Unreal Engine C++ API Reference > Editor > BlueprintGraph
Inheritance Hierarchy
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CustomEvent.h |
Include | #include "K2Node_CustomEvent.h" |
Syntax
class UK2Node_CustomEvent : public [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event)
Variables
Type | Name | Description |
---|---|---|
bool | bCallInEditor | Specifies that the event can be triggered in Editor |
bool | bIsDeprecated | Specifies that usage of this event has been deprecated |
FString | DeprecationMessage | Optional message to display when the event is deprecated |
Constructors
Type | Name | Description |
---|---|---|
UK2Node_CustomEvent ( const FObjectInitializer& ObjectIn... ) |
Functions
Type | Name | Description |
---|---|---|
UK2Node_Cust... | CreateFromFunction ( FVector2D GraphPosition, UEdGraph* ParentGraph, const FString& Name, const UFunction* Function, bool bSelectNewNode ) | |
uint32 | GetNetFlags () | If a CustomEvent overrides another CustomEvent, then it inherits the super's net flags. |
FKismetUserD... | GetUserDefinedMetaData () | |
bool | IsOverride () | Discernible from the base UK2Node_Event's bOverrideFunction field. |
void | RenameCustomEventCloseToName ( int32 StartIndex ) | Rename this custom event to have unique name. |
void | SetDelegateSignature ( const UFunction* DelegateSigna... ) | Updates the Signature of this event. |
Overridden from UK2Node_Event
Type | Name | Description |
---|---|---|
bool | IsUsedByAuthorityOnlyDelegate () |
Overridden from UK2Node_EditablePinBase
Type | Name | Description |
---|---|---|
bool | CanCreateUserDefinedPin ( const FEdGraphPinType& InPinType, EEdGraphPinDirection InDesiredDirec..., FText& OutErrorMessage ) | Queries if a user defined pin of the passed type can be constructed on this node. |
UEdGraphPin ... | CreatePinFromUserDefinition ( const TSharedPtr< FUserPinInfo > Ne... ) | Creates a new pin on the node from the specified user pin info. |
bool | IsEditable () | |
bool | ModifyUserDefinedPinDefaultValue ( TSharedPtr< FUserPinInfo > PinInfo, const FString& NewDefaultValue ) | Modifies the default value of an existing pin on the node, this will update both the UserPinInfo and the linked editor pin |
bool | ShouldUseConstRefParams () | Should this node require 'const' for pass-by-reference parameters? |
Overridden from UK2Node
Type | Name | Description |
---|---|---|
void | FixupPinStringDataReferences ( FArchive* SavingArchive ) | Fixes up structure/soft object ref pins, on both save and load |
void | GetMenuActions ( FBlueprintActionDatabaseRegistrar&... ) | Replacement for GetMenuEntries(). |
bool | NodeCausesStructuralBlueprintChange () | Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint |
Overridden from UEdGraphNode
Type | Name | Description |
---|---|---|
void | AddSearchMetaDataInfo ( TArray< struct FSearchTagDataPair >... ) | Add's node data to the search metadata, override to collect more data that may be desirable to search for |
void | AutowireNewNode ( UEdGraphPin* FromPin ) | Autowire a newly created node. |
FEdGraphNode... | GetDeprecationResponse ( EEdGraphNodeDeprecationType Depreca... ) | Returns the response to use when reporting a deprecation. |
FString | GetDocumentationExcerptName () | Returns the name of the excerpt to display from the specified external documentation link for the graph node Default behavior is to return the class name (including prefix) |
FString | GetDocumentationLink () | Returns the link used for external documentation for the graph node |
FSlateIcon | GetIconAndTint ( FLinearColor& OutColor ) | |
FText | GetKeywords () | Returns the keywords that should be used when searching for this node |
FText | GetNodeTitle ( ENodeTitleType::Type TitleType ) | Gets the name of this node, shown in title bar |
FText | GetTooltipText () | Gets the tooltip to display when over the node |
bool | HasDeprecatedReference () | Returns true if this node references a deprecated type or member. |
bool | HasExternalDependencies ( TArray< class UStruct* >*... ) | Returns whether or not this node has dependencies on an external structure If OptionalOutput isn't null, it should be filled with the known dependencies objects (Classes, Structures, Functions, etc). |
TSharedPtr< ... | MakeNameValidator () | Create a name validator for this node |
void | OnRenameNode ( const FString& NewName ) | Called when this node is being renamed after a successful name validation |
void | ReconstructNode () | Refresh the connectors on a node, preserving as many connections as it can. |
void | ValidateNodeDuringCompilation ( FCompilerResultsLog& MessageLog ) | Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |