FAnimationSettingsModule

Copyright Epic Games, Inc. All Rights Reserved.

Unreal Engine C++ API Reference > Editor > AnimationSettings

Inheritance Hierarchy

References

   
Module AnimationSettings
Header /Engine/Source/Editor/AnimationSettings/Public/AnimationSettingsModule.h
Include #include "AnimationSettingsModule.h"

Syntax

class FAnimationSettingsModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

Copyright Epic Games, Inc. All Rights Reserved.

Overridden from IModuleInterface

Type Name Description
void ShutdownModule () Called before the module is unloaded, right before the module object is destroyed.
void StartupModule () Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule.

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