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Unreal Engine C++ API Reference > Editor > CurveEditor > FKeyBarCurveModel
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/KeyBarCurveModel.h |
Include | #include "KeyBarCurveModel.h" |
virtual void GetKeyDrawInfo ( ECurvePointType PointType, const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle, [FKeyDrawInfo](API\Editor\CurveEditor\FKeyDrawInfo) & OutDrawInfo ) const
Remarks
Populate the specified draw info structure with data describing how to draw the specified point type
Parameters
Name | Description |
---|---|
PointType | The type of point to be drawn |
InKeyHandle | The specific key (if possible, otherwise FKeyHandle::Invalid()) to get the info for. |
OutDrawInfo | Data structure to be populated with draw info for this type of point |