FConnectionDrawingPolicy::SetRelinkConnections

Set the list of currently relinked connections.

Unreal Engine C++ API Reference > Editor > GraphEditor > FConnectionDrawingPolicy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h
Include #include "ConnectionDrawingPolicy.h"
void SetRelinkConnections
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FRelinkConnection](API\Editor\GraphEditor\FConnectionDrawingPolicy\FRelinkConnection) > & Connections
)

Remarks

Set the list of currently relinked connections.


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