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Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorActionCallbacks
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h |
Include | #include "LevelEditorActions.h" |
Syntax
enum EActorTypeFlags
{
IncludePawns = 1 << 0,
IncludeStaticMeshes = 1 << 1,
IncludeSkeletalMeshes = 1 << 2,
IncludeEmitters = 1 << 3,
}
Values
Name | Description |
---|---|
IncludePawns | |
IncludeStaticMeshes | |
IncludeSkeletalMeshes | |
IncludeEmitters |