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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlChangelist
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlChangelist.h |
Include | #include "ISourceControlChangelist.h" |
virtual [FString](API\Runtime\Core\Containers\FString) GetIdentifier() const
Remarks
Get source control specific identifier for this changelist, for example CL number in Perforce.