UE::DerivedData::EBuildOutputMessageLevel

Temporary interface for tunneling the EditorBuildInputResolver into CoreUObject.

Unreal Engine C++ API Reference > Developer > DerivedDataCache

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildOutput.h
Include #include "DerivedDataBuildOutput.h"

Syntax

namespace UE  
{  
    namespace DerivedData  
    {  
        enum EBuildOutputMessageLevel  
        {  
            Error,  
            Warning,  
            Display,  
        }  
    }  
}  

Values

Name Description
Error  
Warning  
Display  

Remarks

Temporary interface for tunneling the EditorBuildInputResolver into CoreUObject. In the future this will be implemented as part of the BuildAPI

Memory allocation tag for internal allocations of DDC backends Memory allocation tag for allocations made by DDC but that are passed to other systems


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library