IAssetTools::IsNameAllowed

Returns true if IsNameAllowedDelegate is not set, or if the name passes the filter function

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
bool IsNameAllowed
(
    const [FString](API\Runtime\Core\Containers\FString) & Name,
    [FText](API\Runtime\Core\Internationalization\FText) * OutErrorMessage
) const

Remarks

Returns true if IsNameAllowedDelegate is not set, or if the name passes the filter function


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