FRichCurveEditorModelRaw::SetIsReadOnly

Unreal Engine C++ API Reference > Editor > CurveEditor > FRichCurveEditorModelRaw

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/RichCurveEditorModel.h
Include #include "RichCurveEditorModel.h"
Source /Engine/Source/Editor/CurveEditor/Private/RichCurveEditorModel.cpp
void SetIsReadOnly
(
    [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > InReadOnlyAttribute
)

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