Navigation
Unreal Engine C++ API Reference > Editor > EditorWidgets
Inheritance Hierarchy
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h |
Include | #include "STextPropertyEditableTextBox.h" |
Syntax
class STextPropertyEditableTextBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Remarks
A widget that can be used for editing FText instances
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& Arguments, const TSharedRef< IEditableTextProp... ) |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FReply | OnFocusReceived ( const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent ) | KEY INPUT Called when focus is given to this widget. This event does not bubble. |
bool | SupportsKeyboardFocus () | Checks to see if this widget supports keyboard focus. Override this in derived classes. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |
Constants
Name | Description |
---|---|
MultipleValuesText |