FDatasmithMeshExporter::ExportToUObject

Exports the DatasmithMesh as a [UObject](API\Runtime\CoreUObject\UObject\UObject).

Unreal Engine C++ API Reference > Developer > DatasmithExporter > FDatasmithMeshExporter > ExportToUObject

References

   
Module DatasmithExporter
Header /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithMeshExporter.h
Include #include "DatasmithMeshExporter.h"
Source /Engine/Source/Developer/Datasmith/DatasmithExporter/Private/DatasmithMeshExporter.cpp
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDatasmithMeshElement](API\Runtime\DatasmithCore\IDatasmithMeshElement) > ExportToUObject
(
    const TCHAR * Filepath,
    const TCHAR * Filename,
    [FDatasmithMesh](API\Runtime\DatasmithCore\FDatasmithMesh) & Mesh,
    [FDatasmithMesh](API\Runtime\DatasmithCore\FDatasmithMesh) * CollisionMesh,
    [EDSExportLightmapUV](API\Developer\DatasmithExporter\EDSExportLightmapUV) LightmapUV
)

Remarks

Exports the DatasmithMesh as a UObject. A IDatasmithMeshElement that refers to the exported file

Parameters

Name Description
Filepath The path where the resulting file will be written
Filename The name of the file to export to, without any path or extension
Mesh The mesh to export
CollisionMesh An optional collision mesh
LightmapUV The UV generation export option

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