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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h |
Include | #include "ISourceControlProvider.h" |
void UnregisterSourceControlStateChanged_Handle ( [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) Handle )
Remarks
Unregister a delegate to be called when source control state(s) change