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Unreal Engine C++ API Reference > Editor > ContentBrowser
Inheritance Hierarchy
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/FrontendFilters.h |
Include | #include "FrontendFilters.h" |
Syntax
class FFrontendFilter_NotSourceControlled :
public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter),
public [TSharedFromThis< FFrontendFilter_NotSourceControlled >](API\Runtime\Core\Templates\TSharedFromThis)
Remarks
A filter that displays assets not tracked by source control
Constructors
Type | Name | Description |
---|---|---|
FFrontendFilter_NotSourceControlled ( TSharedPtr< FFrontendFilterCategory... ) |
Functions
Type | Name | Description |
---|---|---|
bool | PassesFilter ( FAssetFilterType InItem ) | IFilter implementation. |
Overridden from FFrontendFilter
Type | Name | Description |
---|---|---|
void | SetCurrentFilter ( TArrayView< const FName > InSourceP..., const FContentBrowserDataFilter& I... ) | Invoke to set the source filter that is currently used to filter assets in the asset view |
Overridden from FFilterBase
Type | Name | Description |
---|---|---|
void | ActiveStateChanged ( bool bActive ) | Notification that the filter became active or inactive |
FText | GetDisplayName () | Returns the human readable name for this filter |
FText | GetToolTipText () | Returns the tooltip for this filter, shown in the filters menu |
Overridden from IFilter
Type | Name | Description |
---|---|---|
FString | GetName () | FFrontendFilter implementation. |