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Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSubsystem > EnumerateItemsMatchingFilter
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h |
Include | #include "ContentBrowserDataSubsystem.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSubsystem.cpp |
void EnumerateItemsMatchingFilter ( const [FContentBrowserDataCompiledFilter](API\Editor\ContentBrowserData\FContentBrowserDataCompiledFilte-) & InFilter, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> InCallback ) const
Remarks
Enumerate the items (folders and/or files) that match a previously compiled filter.