UE::ShaderCompilerCommon::ParseParameterType

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon

Deprecated * Deprecated; use FShaderParameterParser::ParseParameterType instead

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h
Include #include "ShaderCompilerCommon.h"
Source /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp
namespace UE  
{  
    namespace ShaderCompilerCommon  
    {  
        EShaderParameterType UE::ShaderCompilerCommon::ParseParameterType  
        (  
            FStringView InType,  
            [TArrayView](API\Runtime\Core\Containers\TArrayView)< const TCHAR *const  > InExtraSRVTypes,  
            [TArrayView](API\Runtime\Core\Containers\TArrayView)< const TCHAR *const  > InExtraUAVTypes  
        )  
    }  
}  

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