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Unreal Engine C++ API Reference > Developer > CollectionManager > ECollectionStorageMode
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h |
Include | #include "CollectionManagerTypes.h" |
static [Type](API\Developer\CollectionManager\ECollectionStorageMode\Type) FromString ( const TCHAR * InString, const [Type](API\Developer\CollectionManager\ECollectionStorageMode\Type) ReturnIfConversionFails )