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Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > FBehaviorTreeEditorModule
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h |
Include | #include "BehaviorTreeEditorModule.h" |
Syntax
static const [FName](API\Runtime\Core\UObject\FName) BehaviorTreeEditorAppIdentifier;
Remarks
Behavior Tree app identifier string