Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditorTabs
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditorTabs.h |
Include | #include "BlueprintEditorTabs.h" |
Syntax
static const [FName](API\Runtime\Core\UObject\FName) DetailsID;
Remarks
Tab identifiers.