ULandscapeEditorObject::ExpandImportData

Unreal Engine C++ API Reference > Editor > LandscapeEditor > ULandscapeEditorObject

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h
Include #include "LandscapeEditorObject.h"
Source /Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorObject.cpp
void ExpandImportData
(
    [TArray](API\Runtime\Core\Containers\TArray)< uint16 > & OutHeightData,
    [TArray](API\Runtime\Core\Containers\TArray)< [FLandscapeImportLayerInfo](API\Runtime\Landscape\FLandscapeImportLayerInfo) > & OutImportLayerInfos
)

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