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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > FGenericFilter
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/GenericFilter.h |
Include | #include "Filters/GenericFilter.h" |
virtual bool IsInverseFilter() const
Remarks
Returns true if the filter should be in the list when disabled and not in the list when enabled