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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildContext
Type | Name | Description | |
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void | Adds a value to the build output. Must have a non-null buffer and a unique ID. | |
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void | AddValue
(
const FValueId& Id, |
|
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void | ||
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void | AddValue
(
const FValueId& Id, |
|
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void | AddValue
(
const FValueId& Id, |