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Unreal Engine C++ API Reference > Editor > GraphEditor > SCommentBubble > FArguments
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SCommentBubble.h |
Include | #include "SCommentBubble.h" |
WidgetArgsType & ToggleButtonCheck &40; const TAttribute< ECheckBoxState > & InAttribute &41;
Remarks
Attribute to determine the visibility buttons check state