EConflictReportFormat

An enum representing all the formats the conflict report can be output in.

Unreal Engine C++ API Reference > Developer > Localization

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"

Syntax

enum EConflictReportFormat  
{  
    None,  
    Txt,  
    CSV,  
}  

Values

Name Description
None  
Txt  
CSV  

Remarks

An enum representing all the formats the conflict report can be output in.


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