FDiffPanel

Panel used to display the blueprint

Unreal Engine C++ API Reference > Editor > Kismet

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Include #include "SBlueprintDiff.h"

Syntax

struct FDiffPanel  

Remarks

Panel used to display the blueprint

Variables

Type Name Description
const UBlueprin... Blueprint The blueprint that owns the graph we are showing
bool bShowAssetName True if we should show a name identifying which asset this panel is displaying
TSharedPtr< cla... DetailsView The details view associated with the graph editor
TWeakPtr< class... GraphEditor The graph editor which does the work of displaying the graph
TSharedPtr< SBo... GraphEditorBox The box around the graph editor, used to change the content when new graphs are set
TSharedPtr< cla... MyBlueprint The actual my blueprint panel, used to regenerate the panel when the new graphs are set
TSharedPtr< SWi... OverlayGraphRevisionInfo The widget that contains the revision info in graph mode
FRevisionInfo RevisionInfo Revision information for this blueprint

Constructors

Type Name Description
  FDiffPanel ()  

Functions

Type Name Description
bool CanCopyNodes () Can user copy any of the selected nodes?
void CopySelectedNodes () Called when user hits keyboard shortcut to copy nodes
void FocusDiff ( UEdGraphPin& Pin ) Functions used to focus/find a particular change in a diff result
void FocusDiff ( UEdGraphNode& Node ) Functions used to focus/find a particular change in a diff result
TSharedRef< ... GenerateMyBlueprintWidget () Generate the 'MyBlueprint' widget, which is private to this module
void GeneratePanel ( UEdGraph* NewGraph, UEdGraph* OldGraph ) Generate a panel for NewGraph diffed against OldGraph
void GeneratePanel ( UEdGraph* Graph, TSharedPtr< TArray< FDiffSingleResu..., TAttribute< int32 > FocusedDiffResu... ) Generate a panel that displays the Graph and reflects the items in the DiffResults
TSharedRef< ... GetDetailsWidget ()  
TSharedRef< ... GetMyBlueprintWidget ()  
FGraphPanelS... GetSelectedNodes () Gets whatever nodes are selected in the Graph Editor
void InitializeDiffPanel () Initializes the panel, can be moved into constructor if diff and merge clients are made more uniform:

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