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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h |
Include | #include "CurveEditor.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp |
void ZoomToFitInternal ( [EAxisList::Type](API\Runtime\Core\Math\EAxisList__Type) Axes, const [TMap](API\Runtime\Core\Containers\TMap)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID), [FKeyHandleSet](API\Editor\CurveEditor\FKeyHandleSet) > & CurveKeySet )
Remarks
Internal zoom to fit implementation
Parameters
Name | Description |
---|---|
Axes | The axes to zoom (only X or Y supported) |
CurveKeySet | Map from curve ID to keys that should be considered for zoom. Empty key sets will cause the entire curve range to be zoomed. |