FCurveEditor::IsDoingDirectSelection

Whether or not we are are doign a direct selection, could be used to see why a curve model is being created or destroyed, by direct selection or by sequencer filtering?

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Include #include "CurveEditor.h"
bool IsDoingDirectSelection() const

Remarks

Whether or not we are are doign a direct selection, could be used to see why a curve model is being created or destroyed, by direct selection or by sequencer filtering?


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