FJsonConfig::SetRootObject

Unreal Engine C++ API Reference > Editor > EditorConfig > FJsonConfig

References

   
Module EditorConfig
Header /Engine/Source/Editor/EditorConfig/Public/JsonConfig.h
Include #include "JsonConfig.h"
Source /Engine/Source/Editor/EditorConfig/Private/JsonConfig.cpp
bool SetRootObject
(
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > & Object
)

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