FBlueprintActionContext

Unreal Engine C++ API Reference > Editor > BlueprintGraph

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h
Include #include "BlueprintActionFilter.h"

Syntax

struct FBlueprintActionContext  

Variables

Type Name Description
TArray< UBluepr... Blueprints A list of all blueprints you want actions for.
TWeakPtr< IBlue... EditorPtr A weak reference to the Blueprint editor context in which actions are being filtered.
TArray< UEdGrap... Graphs A list of graphs you want compatible actions for.
TArray< UEdGrap... Pins A list of pins you want compatible actions for.
TArray< FFieldV... SelectedObjects A list of objects the user currently has selected (things like blueprint properties, level actors, content-browser assets, etc.).

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