FJsonConfig::SetString

Unreal Engine C++ API Reference > Editor > EditorConfig > FJsonConfig > SetString

References

   
Module EditorConfig
Header /Engine/Source/Editor/EditorConfig/Public/JsonConfig.h
Include #include "JsonConfig.h"
Source /Engine/Source/Editor/EditorConfig/Private/JsonConfig.cpp
bool SetString
(
    const [FJsonPath](API\Editor\EditorConfig\FJsonPath) & Path,
    const [FText](API\Runtime\Core\Internationalization\FText) & Value
)

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