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Unreal Engine C++ API Reference > Editor > BlueprintGraph > IK2Node_AddPinInterface
- IK2Node_AddPinInterface::CanRemovePin()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddPinInterface.h |
Include | #include "K2Node_AddPinInterface.h" |
virtual bool CanRemovePin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) const
Remarks
Returns true if the given pin can be removed from this node. bool True if the pin can be removed, false otherwise.
Parameters
Name | Description |
---|---|
Pin | The pin to test |