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Unreal Engine C++ API Reference > Developer > SourceControl > USourceControlHelpers
Type | Name | Description | |
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bool | RevertUnchangedFiles
(
const TArray< FString >& InFiles, |
Use currently set source control provider to revert files provided no changes have been made. |
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void | RevertUnchangedFiles
(
ISourceControlProvider& InProvider, |
Helper function to get a list of files that are unchanged & revert them. |