FLODUtilities::SimplifySkeletalMeshLOD

Simplifies the static mesh based upon various user settings for DesiredLOD.

Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon > FLODUtilities > SimplifySkeletalMeshLOD

References

   
Module SkeletalMeshUtilitiesCommon
Header /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h
Include #include "LODUtilities.h"
static void SimplifySkeletalMeshLOD
(
    [FSkeletalMeshUpdateContext](API\Developer\SkeletalMeshUtilitiesCommon\FSkeletalMeshUpdateContext) & UpdateContext,
    int32 DesiredLOD,
    const class [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * TargetPlatform,
    bool bRestoreClothing,
    class [FThreadSafeBool](API\Runtime\Core\HAL\FThreadSafeBool) * OutNeedsPackageDirtied
)

Remarks

Simplifies the static mesh based upon various user settings for DesiredLOD.

Parameters

Name Description
UpdateContext The skeletal mesh and actor components to operate on.
DesiredLOD The LOD to simplify

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