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Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintGeometryAdapterForSkeletalMeshes
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h |
Include | #include "MeshPaintSkeletalMeshAdapter.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp |
virtual void GetVertexColor ( int32 VertexIndex, [FColor](API\Runtime\Core\Math\FColor) & OutColor, bool bInstance ) const
Remarks
Returns the Vertex Color at Vertex Index from the Mesh