FSpirvReflectBindings::GatherOutputAttributes

Gathers all output interface variables from the specified SPIRV-Reflect module.

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FSpirvReflectBindings

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/SpirvReflectCommon.h
Include #include "SpirvReflectCommon.h"
Source /Engine/Source/Developer/ShaderCompilerCommon/Private/SpirvReflectCommon.cpp
void GatherOutputAttributes
(
    const spv_reflect::ShaderModule & SpirvReflection
)

Remarks

Gathers all output interface variables from the specified SPIRV-Reflect module.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library