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Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_ApproximateActors
References
Module | GeometryProcessingInterfaces |
Header | /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/ApproximateActors.h |
Include | #include "GeometryProcessingInterfaces/ApproximateActors.h" |
Syntax
enum EGroundPlaneClippingPolicy
{
NoClipping = 0,
DiscardFullyHiddenFaces = 1,
CutFaces = 2,
CutFacesAndFill = 3,
}
Values
Name | Description |
---|---|
NoClipping | |
DiscardFullyHiddenFaces | |
CutFaces | |
CutFacesAndFill |