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Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FCurveTableCustomizationLayout
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/CurveTableCustomization.h |
Include | #include "Customizations/CurveTableCustomization.h" |
void OnSelectionChanged ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FString](API\Runtime\Core\Containers\FString) > SelectedItem, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo )
Remarks
Update the root data on a change of selection