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Unreal Engine C++ API Reference > Editor > Kismet
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SFixupSelfContextDlg.h |
Include | #include "SFixupSelfContextDlg.h" |
Syntax
struct FFixupSelfContextItem
Variables
Type | Name | Description |
---|---|---|
TSharedPtr< STe... | ComboBox | Combo box for user to decide fixup strategy |
FName | FuncName | Function this item relates to |
TArray< UK2Node... | Nodes | Nodes that reference this function |
Constructors
Type | Name | Description |
---|---|---|
FFixupSelfContextItem ( FName Function ) | Constructs a FixupSelfContextItem for a given function name |
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | CreateWidget ( TArray< TSharedPtr< FString >>& In... ) | Callback to create a widget for the Item |
Enums
Type | Name | Description |
---|---|---|
Public enum | EFixupStrategy | Enum to describe how the node will be fixed up (or not) |