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Unreal Engine C++ API Reference > Developer > VisualGraphUtils
Inheritance Hierarchy
References
Module | VisualGraphUtils |
Header | /Engine/Source/Developer/VisualGraphUtils/Public/VisualGraphEdge.h |
Include | #include "VisualGraphEdge.h" |
Syntax
class FVisualGraphEdge : public [FVisualGraphElement](API\Developer\VisualGraphUtils\FVisualGraphElement)
Variables
Type | Name | Description |
---|---|---|
EVisualGraphEdg... | Direction | |
int32 | SourceNode | |
int32 | TargetNode |
Constructors
Type | Name | Description |
---|---|---|
FVisualGraphEdge () |
Destructors
Type | Name | Description |
---|---|---|
~FVisualGraphEdge () |
Functions
Type | Name | Description |
---|---|---|
EVisualGraph... | GetDirection () | |
int32 | GetSourceNode () | |
int32 | GetTargetNode () |
Overridden from FVisualGraphElement
Type | Name | Description |
---|---|---|
FString | DumpDot ( const FVisualGraph* InGraph, int32 InIndendation ) | FVisualGraphEdge. |