SBlueprintDiff::IsGraphDiffNeeded

Checks if a graph is valid for diffing

Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintDiff

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Include #include "SBlueprintDiff.h"
Source /Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp
bool IsGraphDiffNeeded
(
    class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph
) const

Remarks

Checks if a graph is valid for diffing


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