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Unreal Engine C++ API Reference > Developer > TraceServices > Model
Inheritance Hierarchy
- IEditableTimeline
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/Model/MonotonicTimeline.h |
Include | #include "Model/MonotonicTimeline.h" |
Syntax
template<typename InEventType>
class IEditableTimeline
Remarks
An interface that can consume timed serial events (a timeline).
Destructors
Type | Name | Description |
---|---|---|
~IEditableTimeline () |
Functions
Type | Name | Description |
---|---|---|
void | AppendBeginEvent ( double StartTime, const InEventType& Event ) | Begin a new timed event. |
void | AppendEndEvent ( double EndTime ) | End a new timed event. This ends the event started by the prior call to AppendBeginEvent. |