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Unreal Engine C++ API Reference > Editor > ComponentVisualizers > HSplineMeshKeyProxy
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h |
Include | #include "SplineMeshComponentVisualizer.h" |
HSplineMeshKeyProxy ( const [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponent, int32 InKeyIndex )