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Unreal Engine C++ API Reference > Editor > AnimGraph
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/K2Node_AnimGetter.h |
Include | #include "K2Node_AnimGetter.h" |
Syntax
struct FNodeSpawnData
Variables
Type | Name | Description |
---|---|---|
TObjectPtr< UCl... | AnimInstanceClass | The instance class the spawned getter is defined on. |
FText | CachedTitle | Title to use for the spawned node. |
TObjectPtr< UFi... | Getter | The UFunction (as a UField) |
FString | GetterContextString | String of combined valid contexts for the spawned getter. |
TObjectPtr< con... | SourceBlueprint | The blueprint the getter is valid within. |
TObjectPtr< UAn... | SourceNode | The node the spawned getter accesses. |
TObjectPtr< UAn... | SourceStateNode | The state node the spawned getter accesses. |
Constructors
Type | Name | Description |
---|---|---|
FNodeSpawnData () |