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Unreal Engine C++ API Reference > Editor > AddContentDialog > FFeaturePackContentSource
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
Source | /Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FImageData > GetIconData() const
Remarks
Gets the image data for the icon which should represent the content source in the UI.