Navigation
Unreal Engine C++ API Reference > Developer > SourceControl > RevisionControlStyle > FRevisionControlStyleManager
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/RevisionControlStyle/RevisionControlStyle.h |
Include | #include "RevisionControlStyle/RevisionControlStyle.h" |
Syntax
static [FName](API\Runtime\Core\UObject\FName) CurrentRevisionControlStyleName;
Remarks
The currently active revision control style.