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Unreal Engine C++ API Reference > Editor > KismetWidgets > SPinTypeSelector > ConstructPinTypeImage
References
Module | KismetWidgets |
Header | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h |
Include | #include "SPinTypeSelector.h" |
Source | /Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp |
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ConstructPinTypeImage ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * PrimaryIcon, const [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & PrimaryColor, const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * SecondaryIcon, const [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & SecondaryColor, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SToolTip](API\Runtime\Slate\Widgets\SToolTip) > InToolTip )