ETargetDeviceThreadStates

Enumerates states of threads running on a target device.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h
Include #include "Interfaces/ITargetDevice.h"

Syntax

enum ETargetDeviceThreadStates  
{  
    Unknown,  
    CanRun,  
    Inactive,  
    Inhibited,  
    RunQueue,  
    Running,  
}  

Values

Name Description
Unknown Unknown thread state.
CanRun The thread can run, but is not running right now.
Inactive The thread is inactive, i.e. has just been created or exited.
Inhibited The thread cannot run right now.
RunQueue The thread is in the run queue.
Running The thread is running.

Remarks

Enumerates states of threads running on a target device.


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