FAudioPluginWidgetManager::MakeAudioPluginSelectorWidget

Creates widget from a scan of loaded audio plugins for an individual plugin type.

Unreal Engine C++ API Reference > Developer > AudioSettingsEditor > FAudioPluginWidgetManager

References

   
Module AudioSettingsEditor
Header /Engine/Source/Developer/AudioSettingsEditor/Public/TargetPlatformAudioCustomization.h
Include #include "TargetPlatformAudioCustomization.h"
Source /Engine/Source/Developer/AudioSettingsEditor/Private/TargetPlatformAudioCustomization.cpp
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeAudioPluginSelectorWidget
(
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > & PropertyHandle,
    EAudioPlugin AudioPluginType,
    const [FString](API\Runtime\Core\Containers\FString) & PlatformName
)

Remarks

Creates widget from a scan of loaded audio plugins for an individual plugin type.


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