FFeaturePackContentSource::CopyAdditionalFilesToFolder

Copies the list of files specified in 'AdditionFilesToInclude' section in the config.ini of the feature pack.

Unreal Engine C++ API Reference > Editor > AddContentDialog > FFeaturePackContentSource

References

   
Module AddContentDialog
Header /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h
Include #include "FeaturePackContentSource.h"
Source /Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp
void CopyAdditionalFilesToFolder
(
    const [FString](API\Runtime\Core\Containers\FString) & DestinationFolder,
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FilesCopied,
    bool & bHasSourceFiles,
    [FString](API\Runtime\Core\Containers\FString) InGameFolder
)

Remarks

Copies the list of files specified in 'AdditionFilesToInclude' section in the config.ini of the feature pack. true if config file was read and parsed successfully

Parameters

Name Description
DestinationFolder Destination folder for the files
FilesCopied List of files copied
bContainsSource Set to true if the file list contains any source files

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library