FBaseTimingTrack::OnEventSelected

Called back from the timing view when an event is selected.

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FBaseTimingTrack

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/BaseTimingTrack.h
Include #include "Insights/ViewModels/BaseTimingTrack.h"
virtual void OnEventSelected
(
    const [ITimingEvent](API\Developer\TraceInsights\Insights\ViewModels\ITimingEvent) & InSelectedEvent
) const

Remarks

Called back from the timing view when an event is selected.


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