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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h |
Include | #include "GraphEditorDragDropAction.h" |
Syntax
class FGraphEditorDragDropAction : public [FDragDropOperation](API\Runtime\SlateCore\Input\FDragDropOperation)
Remarks
Base class for drag-drop actions that pass into the graph editor and perform an action when dropped.
Variables
Type | Name | Description |
---|---|---|
bool | bDropTargetValid | Drop target status |
TWeakPtr< struc... | HoveredAction | Action we are hovering over. |
FText | HoveredCategoryName | Name of category we are hovering over. |
Constructors
Type | Name | Description |
---|---|---|
FGraphEditorDragDropAction () |
Functions
Overridden from FDragDropOperation
Type | Name | Description |
---|---|---|
void | Construct () | Constructs the window and widget if applicable |
bool | IsOfTypeImpl ( const FString& Type ) | Checks whether this drag and drop operation can cast safely to the specified type. |