FUnsavedAssetsTrackerModule::IsAssetUnsaved

Check if the input asset is unsaved.

Unreal Engine C++ API Reference > Developer > UnsavedAssetsTracker > FUnsavedAssetsTrackerModule

References

   
Module UnsavedAssetsTracker
Header /Engine/Source/Developer/UnsavedAssetsTracker/Source/Public/UnsavedAssetsTrackerModule.h
Include #include "UnsavedAssetsTrackerModule.h"
Source /Engine/Source/Developer/UnsavedAssetsTracker/Source/Private/UnsavedAssetsTrackerModule.cpp
bool IsAssetUnsaved
(
    const [FString](API\Runtime\Core\Containers\FString) & FileAbsPathname
) const

Remarks

Check if the input asset is unsaved.


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