FGraphSelectionManager::SetSelectionSet

Changes the selection set to contain exactly all of the passed in nodes

Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphSelectionManager

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
Source /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp
void SetSelectionSet
(
    FGraphPanelSelectionSet & NewSet
)

Remarks

Changes the selection set to contain exactly all of the passed in nodes


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