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Unreal Engine C++ API Reference > Editor > KismetWidgets > IPinTypeSelectorFilter
References
Module | KismetWidgets |
Header | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h |
Include | #include "SPinTypeSelector.h" |
virtual [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterOnFilterChanged ( FSimpleDelegate InOnFilterChanged )
Remarks
(Optional) - Override this method to bind a delegate to call when the filter changes.