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Unreal Engine C++ API Reference > Developer > TextureBuildUtilities
References
Module | TextureBuildUtilities |
Header | /Engine/Source/Developer/TextureBuildUtilities/Public/TextureBuildUtilities.h |
Include | #include "TextureBuildUtilities.h" |
namespace UE { namespace TextureBuildUtilities { const [FName](API\Runtime\Core\UObject\FName) UE::TextureBuildUtilities::TextureFormatRemovePrefixFromName ( [FName](API\Runtime\Core\UObject\FName) const & InName ) } }