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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities
- IHierarchicalLODUtilities::AreActorsInSameHLODLevel()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
Include | #include "IHierarchicalLODUtilities.h" |
const bool AreActorsInSameHLODLevel ( const [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & InActors )
Remarks
Checks if all actors are in the same HLOD level