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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveModel
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveModel.h |
Include | #include "CurveModel.h" |
void SetIntentionName ( const [FString](API\Runtime\Core\Containers\FString) & InIntentionName )
Remarks
Assign an intention name for this curve which is used internally when applying one curve to another in situations where multiple curves are visible.