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Unreal Engine C++ API Reference > Developer > MessageLog > Model > FMessageLogListingModel
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/Model/MessageLogListingModel.h |
Include | #include "Model/MessageLogListingModel.h" |
Source | /Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.cpp |
static bool AreMessagesEqual ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > & Message0, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > & Message1 )
Remarks
Helper function for RemoveDuplicates(), exposed so the ViewModel can use it too