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Unreal Engine C++ API Reference > Developer > AutomationDriver > IDriverElement > Release
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
Include | #include "IDriverElement.h" |
bool Release ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton )
Remarks
Moves the cursor over the element, then triggers the series of events to invoke mouse input for releasing the specified button. The button will not be pressed if it is not currently pressed. whether the release was successful