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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
Include | #include "EdGraphSchema_K2.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
bool ConvertPropertyToPinType ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property, [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & TypeOut ) const
Remarks
Convert the type of a FProperty to the corresponding pin type. true on success, false if the property is unsupported or invalid.
Parameters
Name | Description |
---|---|
Property | The property to convert. |
TypeOut | The resulting pin type. |