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Unreal Engine C++ API Reference > Editor > AnimGraph
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimBlueprintPostCompileValidation.h |
Include | #include "AnimBlueprintPostCompileValidation.h" |
Syntax
struct FAnimBPCompileValidationParams
Remarks
Encapsulated Parameters, to upgrade these without changing function signature.
Variables
Type | Name | Description |
---|---|---|
const TMap< FPr... | AllocatedNodePropertiesToNodes | |
const UAnimInst... | DefaultAnimInstance | |
FCompilerResult... | MessageLog | |
const UAnimBlue... | NewAnimBlueprintClass |
Constructors
Type | Name | Description |
---|---|---|
FAnimBPCompileValidationParams ( const UAnimInstance*const InDe..., const UAnimBlueprintGeneratedClass ..., FCompilerResultsLog& InMessageLog, const TMap< FProperty*, class ... ) |