FSoundClassEditorUtilities::CreateSoundClass

Create a new SoundClass

Unreal Engine C++ API Reference > Editor > AudioEditor > FSoundClassEditorUtilities

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h
Include #include "SoundClassEditorUtilities.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundClassEditorUtilities.cpp
static void CreateSoundClass
(
    const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph,
    class [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin,
    const FVector2D & Location,
    [FString](API\Runtime\Core\Containers\FString) Name
)

Remarks

Create a new SoundClass

Parameters

Name Description
Graph Graph representing sound classes
FromPin Pin that was dragged to create sound class
Location Location for new sound class

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