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Unreal Engine C++ API Reference > Editor > EditorFramework > FViewportTabContent
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/ViewportTabContent.h |
Include | #include "ViewportTabContent.h" |
Source | /Engine/Source/Editor/EditorFramework/Private/ViewportTabContent.cpp |
bool IsVisible() const
Remarks
Returns whether the tab is currently shown