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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveGizmoSubsystem
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSubsystem.h |
Include | #include "EditorInteractiveGizmoSubsystem.h" |
Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorInteractiveGizmoSubsystem.cpp |
void RegisterGlobalEditorGizmoType ( EEditorGizmoCategory InGizmoCategory, [UInteractiveGizmoBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveGizmoBuilder) * InGizmoBuilder )
Remarks
Register a new Editor gizmo type which will be global to the Editor.
Parameters
Name | Description |
---|---|
InGizmoCategory | category in which to register gizmo builder |
InGizmonBuilder | new Editor gizmo builderAccessory and Primary gizmo builders must derive from UInteractiveGizmoBuilder (of from a builder derived from it) and must implement the IEditorInteractiveConditionalGizmoBuilder and IEditorInteractiveSelectionGizmoBuilder interfaces. |