Navigation
Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > TListTypeTraits< FCurveEditorTreeItemID >
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTreeTraits.h |
Include | #include "Tree/CurveEditorTreeTraits.h" |
template<typename U> static void AddReferencedObjects &40; FReferenceCollector &, TArray< FCurveEditorTreeItemID > &, TSet< FCurveEditorTreeItemID > &, TMap< const U &42;, FCurveEditorTreeItemID > & &41;