FMeshPaintTriangleOctreeSemantics::AreElementsEqual

Determine if two octree elements are equal

Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintTriangleOctreeSemantics > AreElementsEqual

References

   
Module MeshPaint
Header /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TMeshPaintOctree.h
Include #include "TMeshPaintOctree.h"
static bool AreElementsEqual
(
    const [FMeshPaintTriangle](API\Editor\MeshPaint\FMeshPaintTriangle) & A,
    const [FMeshPaintTriangle](API\Editor\MeshPaint\FMeshPaintTriangle) & B
)

Remarks

Determine if two octree elements are equal true if both octree elements are equal, false if they are not

Parameters

Name Description
A First octree element to check
B Second octree element to check

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