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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlChangelistState
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h |
Include | #include "ISourceControlChangelistState.h" |
virtual bool SupportsPersistentDescription() const
Remarks
Returns whether the change list description can be saved and persisted. Some changelists are special and the description cannot be persisted with the changelist. For example the P4 default changelist description cannot be persisted and the user must create a new changelist.