UAnimGraphNode_CustomProperty::GetInstancePinProperty

Gets the property on InOwnerInstanceClass that corresponds to InInputPin.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_CustomProperty

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomProperty.h
Include #include "AnimGraphNode_CustomProperty.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomProperty.cpp
void GetInstancePinProperty
(
    const [IAnimBlueprintCompilationContext](API\Editor\AnimGraph\IAnimBlueprintCompilationContext) & InCompilationContext,
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InInputPin,
    [FProperty](API\Runtime\CoreUObject\UObject\FProperty) *& OutProperty
)

Remarks

Gets the property on InOwnerInstanceClass that corresponds to InInputPin.


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