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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FKCHandler_MakeContainer
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h |
Include | #include "K2Node_MakeContainer.h" |
FKCHandler_MakeContainer ( [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InCompilerContext )