IUnloadedBlueprintData::ImplementsInterface

This will return whether or not this class implements the passed in class / interface

Unreal Engine C++ API Reference > Editor > ClassViewer > IUnloadedBlueprintData

References

   
Module ClassViewer
Header /Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h
Include #include "ClassViewerFilter.h"
bool ImplementsInterface
(
    const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InInterface
) const

Remarks

This will return whether or not this class implements the passed in class / interface

Parameters

Name Description
InInterface the interface to check and see if this class implements it

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