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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveToolsContext
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EdModeInteractiveToolsContext.h |
Include | #include "EdModeInteractiveToolsContext.h" |
Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EdModeInteractiveToolsContext.cpp |
void InitializeContextWithEditorModeManager ( [FEditorModeTools](API\Editor\UnrealEd\FEditorModeTools) * InEditorModeManager, [UInputRouter](API\Runtime\InteractiveToolsFramework\UInputRouter) * UseInputRouter )
Remarks
Initialize a new ToolsContext for an EdMode owned by the given InEditorModeManager
Parameters
Name | Description |
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