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Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPainter > Paint
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h |
Include | #include "IMeshPainter.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp |
virtual bool Paint ( [FViewport](API\Runtime\Engine\FViewport) * Viewport, const FVector & InCameraOrigin, const [TArrayView](API\Runtime\Core\Containers\TArrayView)< TPair< FVector, FVector >> & Rays )
Remarks
'Normal' painting functionality, called when the user tries to paint on a mesh using the mouse