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Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintRevisionMenu
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h |
Include | #include "SBlueprintRevisionMenu.h" |
Source | /Engine/Source/Editor/Kismet/Private/SBlueprintRevisionMenu.cpp |
void Construct ( const [FArguments](API\Editor\Kismet\SBlueprintRevisionMenu\FArguments) & InArgs, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) const * Blueprint )