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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPin
- SGraphPin::SpawnPinDragEvent()
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPin.h |
Include | #include "SGraphPin.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp |
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDragDropOperation](API\Runtime\SlateCore\Input\FDragDropOperation) > SpawnPinDragEvent ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [SGraphPanel](API\Editor\GraphEditor\SGraphPanel) > & InGraphPanel, const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphPin](API\Editor\GraphEditor\SGraphPin) > > & InStartingPins )
Remarks
Spawns a FDragConnection or similar class for the pin drag event