IAssetTypeActions::GetSubMenus

Returns array of sub-menu names that this asset type is parented under in the Asset Creation Context Menu.

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTypeActions

  • IAssetTypeActions::GetSubMenus()

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h
Include #include "IAssetTypeActions.h"
const [TArray](API\Runtime\Core\Containers\TArray)< [FText](API\Runtime\Core\Internationalization\FText) > & GetSubMenus() const  

Remarks

Returns array of sub-menu names that this asset type is parented under in the Asset Creation Context Menu.


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