Add

Overload list

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditorSelection

  Type Name Description
Public function void

Add ( FCurvePointHandle InHandle
)

Add a point handle to this selection, changing the selection type if necessary.
Public function void

Add ( FCurveModelID CurveID,
ECurvePointType PointType,
FKeyHandle KeyHandle
)

Add a key handle to this selection, changing the selection type if necessary.
Public function void

Add ( FCurveModelID CurveID,
ECurvePointType PointType,
TArrayView< const FKeyHandle > Keys
)

Add key handles to this selection, changing the selection type if necessary.

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