IFontEditor::SetSelectedPage

Assigns a font texture object to the page properties control when a new page is selected

Unreal Engine C++ API Reference > Editor > FontEditor > IFontEditor

References

   
Module FontEditor
Header /Engine/Source/Editor/FontEditor/Public/IFontEditor.h
Include #include "IFontEditor.h"
void SetSelectedPage
(
    int32 PageIdx
)

Remarks

Assigns a font texture object to the page properties control when a new page is selected


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