USoundClassGraphNode::CheckRepresentsSoundClass

Check whether the children of this node match the SoundClass it is representing

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraphNode

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h
Include #include "SoundClassGraph/SoundClassGraphNode.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp
bool CheckRepresentsSoundClass()

Remarks

Check whether the children of this node match the SoundClass it is representing


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