SAssetTagItem::FArguments::OnCheckStateChanged

Callback when the checked state of the asset tag item check box is checked or unchecked (unset to always disable the check box)

Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItem > FArguments

References

   
Module AssetTagsEditor
Header /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h
Include #include "SAssetTagItem.h"
WidgetArgsType & OnCheckStateChanged
&40;
    const FOnCheckStateChanged & InDelegate
&41;

Remarks

Callback when the checked state of the asset tag item check box is checked or unchecked (unset to always disable the check box)


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library