FDragAIGraphNode::New

Unreal Engine C++ API Reference > Editor > AIGraph > FDragAIGraphNode > New

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Include #include "SGraphNodeAI.h"
Source /Engine/Source/Editor/AIGraph/Private/SGraphNodeAI.cpp
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDragAIGraphNode](API\Editor\AIGraph\FDragAIGraphNode) > New
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphPanel](API\Editor\GraphEditor\SGraphPanel) > & InGraphPanel,
    const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > > & InDraggedNodes
)

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