Navigation
Unreal Engine C++ API Reference > Editor > Kismet
Inheritance Hierarchy
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h |
Include | #include "ReplaceNodeReferencesHelper.h" |
Syntax
struct FReplaceNodeReferencesHelper : public [FTickableEditorObject](API\Editor\UnrealEd\FTickableEditorObject)
Remarks
A helper class for Replacing Variable references in blueprints
Constructors
Type | Name | Description |
---|---|---|
FReplaceNodeReferencesHelper ( const FMemberReference& Source, const FMemberReference& Replacemen..., UBlueprint* InBlueprint ) | Constructs a ReplaceNodeReferencesHelper with the specified Source and Replacement variables | |
FReplaceNodeReferencesHelper ( FMemberReference&& Source, FMemberReference&& Replacement, UBlueprint* InBlueprint ) | Constructs a ReplaceNodeReference Helper with the specified Source and Replacement variables |
Destructors
Type | Name | Description |
---|---|---|
~FReplaceNodeReferencesHelper () |
Functions
Type | Name | Description |
---|---|---|
void | BeginFindAndReplace ( const FSimpleDelegate& InOnComplet... ) | Triggers a FindInBlueprints cache of all blueprints, and submits a search query when it is done, this could take a while |
const FMembe... | GetReplacement () | Returns the MemberReference for the Replacement |
const FMembe... | GetSource () | Returns the MemberReference for the Source |
bool | IsCompleted () | Returns true when the Find/Replace operation is finished |
void | ReplaceReferences ( TArray< FImaginaryFiBDataSharedPtr ... ) | Callback to replace references when Search is completed |
void | ReplaceReferences ( const FMemberReference& InSource, const FMemberReference& InReplacem..., UBlueprint* InBlueprint, TArray< FImaginaryFiBDataSharedPtr ... ) | Helper function to replace references |
const void | SetTransaction ( TSharedPtr< FScopedTransaction > In... ) | Keeps a scoped transaction alive while it does it's job (call with nullptr to reset if needed) |
Overridden from FTickableObjectBase
Type | Name | Description |
---|---|---|
TStatId | GetStatId () | Return the stat id to use for this tickable |
bool | IsTickable () | Virtual that can be overloaded by the inheriting class. |
void | Tick ( float DeltaTime ) | Pure virtual that must be overloaded by the inheriting class. |