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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h |
Include | #include "BlueprintNodeSpawner.h" |
Syntax
struct FBlueprintActionUiSpec
Variables
Type | Name | Description |
---|---|---|
FText | Category | |
FString | DocExcerptTag | |
FString | DocLink | |
FSlateIcon | Icon | |
FLinearColor | IconTint | |
FText | Keywords | |
FText | MenuName | |
FText | Tooltip |
Constructors
Type | Name | Description |
---|---|---|
FBlueprintActionUiSpec () | ||
FBlueprintActionUiSpec ( FBlueprintActionUiSpec&& Other ) | ||
FBlueprintActionUiSpec ( const FBlueprintActionUiSpec& Othe... ) |
Destructors
Type | Name | Description |
---|---|---|
~FBlueprintActionUiSpec () |
Operators
Type | Name | Description |
---|---|---|
FBlueprintAc... | operator= ( FBlueprintActionUiSpec&& Other ) | |
FBlueprintAc... | operator= ( const FBlueprintActionUiSpec& Othe... ) |