FToolkitManager::Get

Get the singleton instance of the asset editor manager

Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits > FToolkitManager

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Toolkits/ToolkitManager.h
Include #include "Toolkits/ToolkitManager.h"
Source /Engine/Source/Editor/EditorFramework/Private/Toolkits/ToolkitManager.cpp
static [FToolkitManager](API\Editor\EditorFramework\Toolkits\FToolkitManager) & Get()  

Remarks

Get the singleton instance of the asset editor manager


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