UAnimBlueprintExtension_PropertyAccess::AddCopy

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimBlueprintExtension_PropertyAccess > AddCopy

Deprecated * Please use AddCopy with a context ID

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimBlueprintExtension_PropertyAccess.h
Include #include "AnimBlueprintExtension_PropertyAccess.h"
int32 AddCopy
(
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FString](API\Runtime\Core\Containers\FString) > InSourcePath,
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FString](API\Runtime\Core\Containers\FString) > InDestPath,
    EPropertyAccessBatchType InBatchType,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject
)

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