FMobilityCustomization

Helper class to create a Mobility customization for the specified Property in the specified CategoryBuilder.

Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations

Inheritance Hierarchy

References

   
Module DetailCustomizations
Header /Engine/Source/Editor/DetailCustomizations/Public/Customizations/MobilityCustomization.h
Include #include "Customizations/MobilityCustomization.h"

Syntax

class FMobilityCustomization :  
    public [IDetailCustomNodeBuilder](API\Editor\PropertyEditor\IDetailCustomNodeBuilder),  
    public [TSharedFromThis< FMobilityCustomization >](API\Runtime\Core\Templates\TSharedFromThis)  

Remarks

Helper class to create a Mobility customization for the specified Property in the specified CategoryBuilder.

Constructors

Type Name Description
  FMobilityCustomization ( TSharedPtr< IPropertyHandle > InMob..., uint8 InRestrictedMobilityBits, bool InForLight )  

Overridden from IDetailCustomNodeBuilder

Type Name Description
void GenerateHeaderRowContent ( FDetailWidgetRow& NodeRow ) Called to generate content in the header of this node ( the actual node content ).
FName GetName ()  
TSharedPtr< ... GetPropertyHandle ()  

Constants


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