FBuildDefinition::Load

Load a build definition from compact binary.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildDefinition

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h
Include #include "DerivedDataBuildDefinition.h"
Source /Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBuildDefinition.cpp
static [FOptionalBuildDefinition](API\Developer\DerivedDataCache\FOptionalBuildDefinition) Load
(
    const [FSharedString](API\Runtime\CoreUObject\Serialization\FSharedString) & Name,
    [FCbObject](API\Runtime\Core\Serialization\FCbObject) && Definition
)

Remarks

Load a build definition from compact binary. A valid build definition, or null on error.

Parameters

Name Description
Name The name by which to identify this definition for logging and profiling.
Definition An object saved from a build definition. Holds a reference and is cloned if not owned.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library