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Unreal Engine C++ API Reference > Developer > ProfilerClient > IProfilerClient
References
Module | ProfilerClient |
Header | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h |
Include | #include "IProfilerClient.h" |
void Subscribe ( const [FGuid](API\Runtime\Core\Misc\FGuid) & Session )
Remarks
Subscribe to the given profiler session id
Parameters
Name | Description |
---|---|
Session | The session to subscribe to for profiler data |