FCurveEditor::ZoomToFitInternal

Internal zoom to fit implementation

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Include #include "CurveEditor.h"
Source /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp
void ZoomToFitInternal
(
    [EAxisList::Type](API\Runtime\Core\Math\EAxisList__Type) Axes,
    const [TMap](API\Runtime\Core\Containers\TMap)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID), [FKeyHandleSet](API\Editor\CurveEditor\FKeyHandleSet) > & CurveKeySet
)

Remarks

Internal zoom to fit implementation

Parameters

Name Description
Axes The axes to zoom (only X or Y supported)
CurveKeySet Map from curve ID to keys that should be considered for zoom. Empty key sets will cause the entire curve range to be zoomed.

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