IMeshPaintGeometryAdapter::AddReferencedObjects

Reference collecting to prevent GC-ing

Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPaintGeometryAdapter

  • IMeshPaintGeometryAdapter::AddReferencedObjects()

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h
Include #include "IMeshPaintGeometryAdapter.h"
void AddReferencedObjects
(
    [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector
)

Remarks

Reference collecting to prevent GC-ing


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