Navigation
Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintNamespaceEntry
Type
typedef TBaseDelegate_OneParam< void, const [FString](API\Runtime\Core\Containers\FString) & > FOnNamespaceSelected
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintNamespaceEntry.h |
Include | #include "SBlueprintNamespaceEntry.h" |