SSCSEditor::OnGetChildrenForTree

Used by tree control - get children for a specified node

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void OnGetChildrenForTree
(
    FSCSEditorTreeNodePtrType InNodePtr,
    [TArray](API\Runtime\Core\Containers\TArray)< FSCSEditorTreeNodePtrType > & OutChildren
)

Remarks

Used by tree control - get children for a specified node


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library