FDownloadFile::GetFileData

If no target directory was given to download the files too then the command will keep the files in memory which can be accessed via this method.

Unreal Engine C++ API Reference > Developer > SourceControl > FDownloadFile

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Include #include "SourceControlOperations.h"
Source /Engine/Source/Developer/SourceControl/Private/SourceControlOperations.cpp
[FSharedBuffer](API\Runtime\Core\Memory\FSharedBuffer) GetFileData
(
    const FStringView & Filename
)

Remarks

If no target directory was given to download the files too then the command will keep the files in memory which can be accessed via this method. If the file failed to download then a null FSharedBuffer will be returned.


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