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Unreal Engine C++ API Reference > Developer > PakFileUtilities > FPakOrderMap
References
Module | PakFileUtilities |
Header | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h |
Include | #include "PakFileUtilities.h" |
Source | /Engine/Source/Developer/PakFileUtilities/Private/PakFileUtilities.cpp |
bool ProcessOrderFile ( const TCHAR * ResponseFile, bool bSecondaryOrderFile, bool bMergeOrder, [TOptional](API\Runtime\Core\IO\TOptional)< uint64 > InOffset )