UTransformGizmo::MakeRotateAxis

Construct rotate axis handle

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UTransformGizmo

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h
Include #include "EditorGizmos/TransformGizmo.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/TransformGizmo.cpp
virtual [UGizmoElementTorus](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoElementTorus) * MakeRotateAxis
(
    ETransformGizmoPartIdentifier InPartId,
    const FVector & TorusAxis0,
    const FVector & TorusAxis1,
    [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial,
    [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InCurrentMaterial
)

Remarks

Construct rotate axis handle


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