SGraphNode::OnVerifyNameTextChanged

Called when text is being committed to check for validity

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
bool OnVerifyNameTextChanged
(
    const [FText](API\Runtime\Core\Internationalization\FText) & InText,
    [FText](API\Runtime\Core\Internationalization\FText) & OutErrorMessage
)

Remarks

Called when text is being committed to check for validity


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