UPlatformsMenuSettings::GetTargetFlavorForPlatform

Unreal Engine C++ API Reference > Developer > DeveloperToolSettings > Settings > UPlatformsMenuSettings

References

   
Module DeveloperToolSettings
Header /Engine/Source/Developer/DeveloperToolSettings/Classes/Settings/PlatformsMenuSettings.h
Include #include "Settings/PlatformsMenuSettings.h"
Source /Engine/Source/Developer/DeveloperToolSettings/Private/PlatformsMenuSettings.cpp
[FName](API\Runtime\Core\UObject\FName) GetTargetFlavorForPlatform
(
    [FName](API\Runtime\Core\UObject\FName) PlatformName
) const

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library