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Unreal Engine C++ API Reference > Editor > KismetWidgets > SLevelOfDetailBranchNode
Inheritance Hierarchy
References
Module | KismetWidgets |
Header | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h |
Include | #include "SLevelOfDetailBranchNode.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SLevelOfDetailBranchNode >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
NamedSlotPro... | HighDetail () | The high-detail slot. |
NamedSlotPro... | LowDetail () | The low-detail slot. |
WidgetArgsTy... | OnGetActiveDetailSlotContent ( const FOnGetActiveDetailSlotContent... ) | |
WidgetArgsTy... | UseLowDetailSlot ( const TAttribute< bool >& InAttrib... ) | Should the low detail or high detail slot be shown? |
Typedefs
Name | Description |
---|---|
WidgetArgsType |