Navigation
Unreal Engine C++ API Reference > Developer > AssetTools
Type
typedef TMulticastDelegate_OneParam< void, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FMovedContentFolder](API\Developer\AssetTools\FMovedContentFolder) > > FOnFolderPathChanged
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include | #include "AssetViewUtils.h" |