FCustomClassFilterData::FCustomClassFilterData

Or you can provide a [UClass](API\Runtime\CoreUObject\UObject\UClass), a Category and a Color to identify the filter

Unreal Engine C++ API Reference > Editor > EditorWidgets > Filters > FCustomClassFilterData > FCustomClassFilterData

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Include #include "Filters/CustomClassFilterData.h"
Source /Engine/Source/Editor/EditorWidgets/Private/Filters/CustomClassFilterData.cpp
FCustomClassFilterData
(
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass,
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > InCategory,
    [FLinearColor](API\Runtime\Core\Math\FLinearColor) InColor
)

Remarks

Or you can provide a UClass, a Category and a Color to identify the filter


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