TConstRawMeshIterator

Typedefs to allow for some nicer looking loops

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities

Type

typedef [TMap](API\Runtime\Core\Containers\TMap)< [FMeshLODKey](API\Developer\MeshMergeUtilities\FMeshLODKey), [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) >::TConstIterator TConstRawMeshIterator  

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h
Include #include "MeshMergeDataTracker.h"

Remarks

Typedefs to allow for some nicer looking loops


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