Navigation
Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FGraphSeries
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/GraphSeries.h |
Include | #include "Insights/ViewModels/GraphSeries.h" |
void ComputeBaselineAndScale ( const double InLowValue, const double InHighValue, const float InTopY, const float InBottomY, double & OutBaselineY, double & OutScaleY ) const
Remarks
Compute BaselineY and ScaleY so the [Low, High] Value range will correspond to [Top, Bottom] Y position range. GetYForValue(InHighValue) == InTopY GetYForValue(InLowValue) == InBottomY