ISCSEditorUICustomization::GetComponentTypeFilter

Unreal Engine C++ API Reference > Editor > Kismet > ISCSEditorUICustomization

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h
Include #include "ISCSEditorUICustomization.h"
virtual [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) > GetComponentTypeFilter() const  

A component type that limits visible nodes when filtering the tree view


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