Navigation
Unreal Engine C++ API Reference > Editor > EditorFramework
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/UnrealWidgetFwd.h |
Include | #include "UnrealWidgetFwd.h" |
Syntax
namespace UE
{
namespace Widget
{
enum EWidgetMode
{
WM_None = -1,
WM_Translate,
WM_TranslateRotateZ,
WM_2D,
WM_Rotate,
WM_Scale,
WM_Max,
}
}
}
Values
Name | Description |
---|---|
WM_None | |
WM_Translate | |
WM_TranslateRotateZ | |
WM_2D | |
WM_Rotate | |
WM_Scale | |
WM_Max |