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Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintAdapterFactory
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintAdapterFactory.h |
Include | #include "MeshPaintAdapterFactory.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintAdapterFactory.cpp |
static void InitializeAdapterGlobals()