FOnLogLineSelectionChanged

Unreal Engine C++ API Reference > Developer > LogVisualizer

Type

typedef TBaseDelegate_ThreeParams< void, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< struct FLogEntryItem >, int64, [FName](API\Runtime\Core\UObject\FName) > FOnLogLineSelectionChanged  

References

   
Module LogVisualizer
Header /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
Include #include "LogVisualizerPublic.h"

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