SFilterSearchBox::GetText

Get the text string currently being edited

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SFilterSearchBox

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SFilterSearchBox.h
Include #include "Filters/SFilterSearchBox.h"
Source /Engine/Source/Developer/ToolWidgets/Private/Filters/SFilterSearchBox.cpp
[FText](API\Runtime\Core\Internationalization\FText) GetText() const  

Remarks

Get the text string currently being edited


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