Navigation
Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor
Type | Name | Description | |
---|---|---|---|
![]() |
void | HighlightTreeNode
(
FName TreeNodeName, |
Highlight a tree node and, optionally, a property with in it |
![]() |
void | HighlightTreeNode
(
const USCS_Node* Node, |
Highlight a tree node and, optionally, a property with in it |