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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FCacheRecord > Save
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheRecord.h |
Include | #include "DerivedDataCacheRecord.h" |
Source | /Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCacheRecord.cpp |
[FCbPackage](API\Runtime\Core\Serialization\FCbPackage) Save() const
Remarks
Save the cache record to a compact binary package.