ULevelInstanceEditorPerProjectUserSettings::GetCategoryName

Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.

Unreal Engine C++ API Reference > Editor > LevelInstanceEditor > ULevelInstanceEditorPerProjectUserSettings

References

   
Module LevelInstanceEditor
Header /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h
Include #include "LevelInstanceEditorSettings.h"
virtual [FName](API\Runtime\Core\UObject\FName) GetCategoryName() const  

Remarks

Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.


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