Navigation
Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_MeshAutoUV
- IGeometryProcessing_MeshAutoUV::GenerateUVs()
References
Module | GeometryProcessingInterfaces |
Header | /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/MeshAutoUV.h |
Include | #include "GeometryProcessingInterfaces/MeshAutoUV.h" |
virtual void GenerateUVs ( [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & InOutMesh, const [FOptions](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-_2\FOptions) & Options, [FResults](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-_2\FResults) & ResultsOut )