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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer > FEventData
Type | Name | Description | |
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const TArrayReader< ValueType > & | GetArray
(
const ANSICHAR* FieldName |
Returns an object for reading data from an array-type field. |
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const IAnalyzer::TArrayReader< ValueType > & | GetArray
(
const ANSICHAR* FieldName |