FBlueprintEditor::DumpMessagesToCompilerLog

Dumps messages to the compiler log, with an option to force it to display/come to front

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
void DumpMessagesToCompilerLog
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) >> & Messages,
    bool bForceMessageDisplay
)

Remarks

Dumps messages to the compiler log, with an option to force it to display/come to front


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