IAsyncAutomationDriver::GetModifierKeys

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncAutomationDriver

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h
Include #include "IAutomationDriver.h"
[TAsyncResult](API\Runtime\Core\Async\TAsyncResult)< [FModifierKeysState](API\Runtime\ApplicationCore\GenericPlatform\FModifierKeysState) > GetModifierKeys() const  

the current state of modifier keys for the application


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