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Unreal Engine C++ API Reference > Editor > EditorStyle > FEditorStyle
References
Module | EditorStyle |
Header | /Engine/Source/Editor/EditorStyle/Public/EditorStyleSet.h |
Include | #include "EditorStyleSet.h" |
Syntax
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISlateStyle](API\Runtime\SlateCore\Styling\ISlateStyle) > Instance = NULL;
Remarks
Singleton instance of the slate style