float |
BackwardSplineHorizontalDeltaRange |
The maximum value to clamp the absolute value of the horizontal distance between endpoints when calculating tangents (when the wire is moving backwards) |
FVector2D |
BackwardSplineTangentFromHorizontalDelta |
The amount that the horizontal delta affects the generated tangent handle of splines (when the wire is moving backwards) |
FVector2D |
BackwardSplineTangentFromVerticalDelta |
The amount that the vertical delta affects the generated tangent handle of splines (when the wire is moving backwards) |
float |
BackwardSplineVerticalDeltaRange |
The maximum value to clamp the absolute value of the vertical distance between endpoints when calculating tangents (when the wire is moving backwards) |
FLinearColor |
BooleanPinTypeColor |
Boolean pin type color |
bool |
bOpenCreateMenuOnBlankGraphAreas |
If a key press (default Tab) should open the create node context menu when the mouse is on top of blank areas of the graph (defaults to true) |
bool |
bShowCommentBubbleWhenZoomedOut |
Whether to show a zoom-invariant comment bubble when zoomed out (making the comment node's text readable at any distance) |
bool |
bTreatSplinesLikePins |
If enabled, allows splines to be Alt+Clicked to break them or Ctrl+Dragged to move them as if these actions were taking place on the associated pin. |
FLinearColor |
BytePinTypeColor |
Byte pin type color |
FLinearColor |
ClassPinTypeColor |
Class pin type color |
TEnumAsByte< EB... |
DataPinStyle |
The visual styling to use for graph editor pins (in Blueprints, materials, etc...) |
TEnumAsByte< EC... |
DefaultCommentNodeMoveMode |
Whether a comment node should move any fully enclosed nodes around when it is moved |
FLinearColor |
DefaultCommentNodeTitleColor |
Default Comment node title color |
float |
DefaultDataWireThickness |
The thickness of a data wire |
float |
DefaultExecutionWireThickness |
The thickness of an execution wire when not debugging |
FLinearColor |
DefaultPinTypeColor |
The default color is used only for types not specifically defined below. |
FLinearColor |
DelegatePinTypeColor |
Delegate pin type color |
FLinearColor |
DoublePinTypeColor |
Double pin type color |
FLinearColor |
EventNodeTitleColor |
Event node title color |
FLinearColor |
ExecBranchNodeTitleColor |
Exec Branch node title color |
FLinearColor |
ExecSequenceNodeTitleColor |
Exec Sequence node title color |
FLinearColor |
ExecutionPinTypeColor |
Execution pin type color |
FLinearColor |
FloatPinTypeColor |
Floating-point pin type color |
float |
ForwardSplineHorizontalDeltaRange |
The maximum value to clamp the absolute value of the horizontal distance between endpoints when calculating tangents (when the wire is moving forward) |
FVector2D |
ForwardSplineTangentFromHorizontalDelta |
The amount that the horizontal delta affects the generated tangent handle of splines (when the wire is moving forward) |
FVector2D |
ForwardSplineTangentFromVerticalDelta |
The amount that the vertical delta affects the generated tangent handle of splines (when the wire is moving forward) |
float |
ForwardSplineVerticalDeltaRange |
The maximum value to clamp the absolute value of the vertical distance between endpoints when calculating tangents (when the wire is moving forward) |
FLinearColor |
FunctionCallNodeTitleColor |
CallFunction node title color |
FLinearColor |
FunctionTerminatorNodeTitleColor |
Function Terminator node title color |
FLinearColor |
IndexPinTypeColor |
Index pin type color |
FLinearColor |
Int64PinTypeColor |
Integer64 pin type color |
FLinearColor |
InterfacePinTypeColor |
Interface pin type color |
FLinearColor |
IntPinTypeColor |
Integer pin type color |
FLinearColor |
NamePinTypeColor |
Name pin type color |
FLinearColor |
ObjectPinTypeColor |
Object pin type color |
float |
PaddingAbovePin |
The amount of padding above a pin (defaults to 4) |
float |
PaddingAutoCollateIncrement |
The amount of padding to add in order to auto collate multiple created nodes when using tab context menu (defaults to 20) |
float |
PaddingBelowPin |
The amount of padding below a pin (defaults to 4) |
float |
PaddingLeftOfOutput |
The amount of horizontal padding towards the center of a node on an output pin (defaults to 10) |
float |
PaddingRightOfInput |
The amount of horizontal padding towards the center of a node on an input pin (defaults to 10) |
float |
PaddingTowardsNodeEdge |
The amount of padding towards the node edge (defaults to 10, can be negative to make pins overlap or stick out of a node |
EGraphPanningMo... |
PanningMouseButton |
Switch between using the right and middle mouse button for panning (defaults to right) |
FLinearColor |
ParentFunctionCallNodeTitleColor |
Parent class function call node title color |
FLinearColor |
PreviewNodeTitleColor |
Preview node title color |
FLinearColor |
PureFunctionCallNodeTitleColor |
Pure function call node title color |
FLinearColor |
RealPinTypeColor |
Real pin type color |
FLinearColor |
ResultNodeTitleColor |
Result node title color |
FLinearColor |
RotatorPinTypeColor |
Rotator pin type color |
FLinearColor |
SoftClassPinTypeColor |
Asset Class pin type color |
FLinearColor |
SoftObjectPinTypeColor |
Asset pin type color |
float |
SplineCloseTolerance |
The additional distance around the spline to count as close, preventing other actions if the user just misses the spline when clicking |
float |
SplineHoverTolerance |
The distance threshold controlling how close the mouse has to be to the spline in order to trigger a hover response |
FLinearColor |
StringPinTypeColor |
String pin type color |
FLinearColor |
StructPinTypeColor |
Struct pin type color |
FLinearColor |
TextPinTypeColor |
Text pin type color |
FLinearColor |
TraceAttackColor |
The color to display execution wires that were just executed |
float |
TraceAttackHoldPeriod |
How long is the attack color fully visible |
float |
TraceAttackWireThickness |
|
float |
TraceDecayExponent |
|
float |
TraceDecayPeriod |
How long does it take to fade from the attack to the sustain color |
float |
TracePositionBonusPeriod |
How much of a bonus does an exec get for being near the top of the trace stack, and how does that fall off with position? |
float |
TracePositionExponent |
|
FLinearColor |
TraceReleaseColor |
The color to fade to for execution wires on release |
float |
TraceReleaseExponent |
|
float |
TraceReleasePeriod |
How long does it take to fade from the sustain to the release color |
float |
TraceReleaseWireThickness |
The thickness to drop down to during release / for unexecuted wires when debugging |
FLinearColor |
TraceSustainColor |
|
float |
TraceSustainHoldPeriod |
How long is the sustain color fully visible |
float |
TraceSustainWireThickness |
|
FLinearColor |
TransformPinTypeColor |
Transform pin type color |
FLinearColor |
VectorPinTypeColor |
Vector pin type color |
FLinearColor |
WildcardPinTypeColor |
Wildcard pin type color |