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Unreal Engine C++ API Reference > Developer > SourceControl > USourceControlHelpers
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h |
Include | #include "SourceControlHelpers.h" |
Source | /Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp |
static [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetSourceControlLocations ( const bool bContentOnly )
Remarks
Get the list of files and directories that source control should check when looking for changes.
Parameters
Name | Description |
---|---|
bContentOnly | True to only include content directories. |