IMerge::IsAvailable

Checks to see if this module is loaded and ready.

Unreal Engine C++ API Reference > Developer > Merge > IMerge

References

   
Module Merge
Header /Engine/Source/Developer/Merge/Public/Merge.h
Include #include "Merge.h"
static bool IsAvailable()

Remarks

Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. True if the module is loaded and ready to use


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