Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h |
Include | #include "SGraphNode.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp |
FVector2D NodeCoordToGraphCoord ( const FVector2D & PanelSpaceCoordinate ) const
Remarks
Given a coordinate in SGraphNode space, return the same coordinate in graph space while taking zoom and panning of the parent graph into account
Given a coordinate in SGraphPanel space (i.e. panel widget space), return the same coordinate in graph space while taking zoom and panning into account