FLocalizationServiceLoginClosed

Delegate called when the localization service login window is closed.

Unreal Engine C++ API Reference > Developer > LocalizationService

Type

typedef TBaseDelegate_OneParam< void, bool > FLocalizationServiceLoginClosed  

References

   
Module LocalizationService
Header /Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceModule.h
Include #include "ILocalizationServiceModule.h"

Remarks

Delegate called when the localization service login window is closed. Parameter determines if service is enabled or not


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