IDesktopPlatform::SetEngineIdentifierForProject

Sets the engine association for a project.

Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
Include #include "IDesktopPlatform.h"
bool SetEngineIdentifierForProject
(
    const [FString](API\Runtime\Core\Containers\FString) & ProjectFileName,
    const [FString](API\Runtime\Core\Containers\FString) & Identifier
)

Remarks

Sets the engine association for a project. true if the project was successfully updated

Parameters

Name Description
ProjectFileName Filename of the project to update
Identifier Identifier of the engine to associate it with

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