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Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPaintEdMode
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h |
Include | #include "IMeshPaintMode.h" |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FModeToolkit](API\Editor\UnrealEd\Toolkits\FModeToolkit) > GetToolkit()