UK2Node_AddComponentByClass::GetNodeTitleFormat

Gets the node title when a class has been selected.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_AddComponentByClass

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponentByClass.h
Include #include "K2Node_AddComponentByClass.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponentByClass.cpp
virtual [FText](API\Runtime\Core\Internationalization\FText) GetNodeTitleFormat() const  

Remarks

Gets the node title when a class has been selected.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library