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Unreal Engine C++ API Reference > Developer > ScreenShotComparisonTools > FImageComparer > Compare
References
Module | ScreenShotComparisonTools |
Header | /Engine/Source/Developer/ScreenShotComparisonTools/Public/ImageComparer.h |
Include | #include "ImageComparer.h" |
Source | /Engine/Source/Developer/ScreenShotComparisonTools/Private/ImageComparer.cpp |
[FImageComparisonResult](API\Developer\ScreenShotComparisonTools\FImageComparisonResult) Compare ( const [FString](API\Runtime\Core\Containers\FString) & ImagePathA, const [FString](API\Runtime\Core\Containers\FString) & ImagePathB, [FImageTolerance](API\Developer\ScreenShotComparisonTools\FImageTolerance) Tolerance, const [FString](API\Runtime\Core\Containers\FString) & OutDeltaPath )