IMeshPainter::Render

Renders ray widgets for the active viewport interactors

Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPainter

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h
Include #include "IMeshPainter.h"
void Render
(
    const [FSceneView](API\Runtime\Engine\FSceneView) * View,
    [FViewport](API\Runtime\Engine\FViewport) * Viewport,
    [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface) * PDI
)

Remarks

Renders ray widgets for the active viewport interactors


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