FKeyHandleSet

A set of key handles implemented as a sorted array for transparent passing to TArrayView<> APIs.

Unreal Engine C++ API Reference > Editor > CurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditorSelection.h
Include #include "CurveEditorSelection.h"

Syntax

struct FKeyHandleSet  

Remarks

A set of key handles implemented as a sorted array for transparent passing to TArrayView<> APIs. Lookup is achieved via binary search: O(log(n)).

Functions

Type Name Description
void Add ( FKeyHandle Handle, ECurvePointType PointType ) Add a new key handle to this set
TArrayView< ... AsArray () Retrieve a constant view of this set as an array
bool Contains ( FKeyHandle Handle, ECurvePointType PointType ) Check whether the specified handle exists in this set
int32 Num () Retrieve the number of handles in this set
ECurvePointT... PointType ( FKeyHandle Handle ) Retrieve the point type for this handle
void Remove ( FKeyHandle Handle, ECurvePointType PointType ) Remove a handle from this set
void Toggle ( FKeyHandle Handle, ECurvePointType PointType ) Remove a handle from this set if it already exists, otherwise add it to the set

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