UAnimGraphNode_BlendSpaceBase::IsAimOffsetBlendSpace

Util to determine is an asset class is an aim offset

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_BlendSpaceBase

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendSpaceBase.h
Include #include "AnimGraphNode_BlendSpaceBase.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceBase.cpp
static bool IsAimOffsetBlendSpace
(
    const [UClass](API\Runtime\CoreUObject\UObject\UClass) * BlendSpaceClass
)

Remarks

Util to determine is an asset class is an aim offset


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library