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Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphDiffControl
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h |
Include | #include "GraphDiffControl.h" |
Syntax
struct FNodeMatch
Remarks
A struct to represent a found pair of nodes that match each other (for comparisons sake)
Variables
Type | Name | Description |
---|---|---|
UEdGraphNode &#... | NewNode | |
UEdGraphNode &#... | OldNode |
Constructors
Type | Name | Description |
---|---|---|
FNodeMatch () |
Functions
Type | Name | Description |
---|---|---|
bool | Diff ( const FNodeDiffContext& DiffContex..., TArray< FDiffSingleResult >* D... ) | Looks at the two node members and compares them to see if there are any differences. |
bool | Diff ( const FNodeDiffContext& DiffContex..., FDiffResults& DiffsOut ) | Looks at the two node members and compares them to see if there are any differences. |
bool | IsValid () | Checks to see if this is a valid match. |