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Unreal Engine C++ API Reference > Editor > GraphEditor > UGraphEditorSettings
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphEditorSettings.h |
Include | #include "GraphEditorSettings.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/GraphEditorSettings.cpp |
FVector2D ComputeSplineTangent ( const FVector2D & Start, const FVector2D & End ) const
Remarks
Compute a tangent given the start and end points of the spline