IBuilderModule::BuildMaterialIndices

Unreal Engine C++ API Reference > Developer > NaniteBuilder > IBuilderModule

References

   
Module NaniteBuilder
Header /Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
Include #include "NaniteBuilder.h"
virtual bool BuildMaterialIndices
(
    const [FStaticMeshSectionArray](API\Runtime\Engine\FStaticMeshSectionArray) & SectionArray,
    const uint32 TriangleCount,
    [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutMaterialIndices
)

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