IBuild::CreateInputs

Create a build inputs builder.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuild

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuild.h
Include #include "DerivedDataBuild.h"
[FBuildInputsBuilder](API\Developer\DerivedDataCache\FBuildInputsBuilder) CreateInputs
(
    const [FSharedString](API\Runtime\CoreUObject\Serialization\FSharedString) & Name
)

Remarks

Create a build inputs builder.

Parameters

Name Description
Name The name by which to identify the inputs for logging and profiling.

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