ILauncherProfile::IsDeployablePlatform

Checks whether devices of the specified platform can be deployed to.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfile

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
Include #include "ILauncherProfile.h"
bool IsDeployablePlatform
(
    const [FString](API\Runtime\Core\Containers\FString) & PlatformName
)

Remarks

Checks whether devices of the specified platform can be deployed to.

Whether a platform is deployable depends on the current profile settings. The right combination of build, cook and package settings must be present. true if the platform is deployable, false otherwise.

Parameters

Name Description
PlatformName The name of the platform to deploy.

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