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Unreal Engine C++ API Reference > Editor > MaterialEditor > IMaterialEditorModule
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, TWeakPtr< IMaterialEditor > >
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModule.h |
Include | #include "MaterialEditorModule.h" |
Syntax
class FMaterialEditorOpenedEvent : public TBaseMulticastDelegate_OneParam< void, TWeakPtr< IMaterialEditor > >
Remarks
Delegate to be called when a Material Editor is created, for toolbar, tab, and menu extension