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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeResizable > InSelectionArea
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h |
Include | #include "SGraphNodeResizable.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp |
bool InSelectionArea ( [EResizableWindowZone](API\Editor\GraphEditor\SGraphNodeResizable\EResizableWindowZone) InZone ) const
true if the passed zone is a selection area