FTargetDeviceProcessInfo

Structure for information for processes that are running on a target device.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h
Include #include "Interfaces/ITargetDevice.h"

Syntax

struct FTargetDeviceProcessInfo  

Remarks

Structure for information for processes that are running on a target device.

Variables

Type Name Description
int64 Id Holds the process identifier.
FString Name Holds the process name.
uint64 ParentId Holds the identifier of the parent process.
TArray< FTarget... Threads Holds the collection of threads that belong to this process.
FString UserName The name of the user that owns this process.

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