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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceUtilities
Type | Name | Description | |
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void | GetPropertyValueNamespaces
(
const FProperty* InProperty, |
Analyzes a property value to determine explicitly-assigned namespace identifiers from any object references, or otherwise returns the default namespace for each occurrence (default). |
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void | GetPropertyValueNamespaces
(
const UStruct* InStruct, |
Please use the updated version that removes the InStruct parameter (no longer needed). |