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Unreal Engine C++ API Reference > Developer > MeshUtilities > IMeshUtilities > GenerateUniqueUVsForStaticMesh
References
Module | MeshUtilities |
Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include | #include "MeshUtilities.h" |
bool GenerateUniqueUVsForStaticMesh ( const [FRawMesh](API\Runtime\RawMesh\FRawMesh) & RawMesh, int32 TextureResolution, bool bMergeIdenticalMaterials, [TArray](API\Runtime\Core\Containers\TArray)< FVector2f > & OutTexCoords ) const