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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar > CreateOtherFiltersMenuCategory
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h |
Include | #include "Filters/SBasicFilterBar.h" |
void CreateOtherFiltersMenuCategory ( [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > MenuCategory ) const
Remarks
Handler for when the add filter menu is populated by a non-category