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Unreal Engine C++ API Reference > Editor > ContentBrowser
Inheritance Hierarchy
- STableViewBase
- TListTypeTraits< ItemType >::SerializerType
- ITypedTableView
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h |
Include | #include "AssetViewWidgets.h" |
Syntax
class SAssetListView : public [SListView< TSharedPtr< FAssetViewItem > >](API\Editor\UnrealEd\Editor\SListView)
Remarks
The list view mode of the asset view
Overridden from SWidget
Type | Name | Description |
---|---|---|
FReply | OnKeyDown ( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) | Called after a key is pressed when this widget has focus (this event bubbles if not handled) |
bool | SupportsKeyboardFocus () | Checks to see if this widget supports keyboard focus. Override this in derived classes. |
void | Tick ( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | Ticks this widget with Geometry. |