FKCHandler_Passthru

Unreal Engine C++ API Reference > Editor > KismetCompiler

Inheritance Hierarchy

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h
Include #include "KismetCompilerMisc.h"

Syntax

class FKCHandler_Passthru : public [FNodeHandlingFunctor](API\Editor\KismetCompiler\FNodeHandlingFunctor)  

Constructors

Type Name Description
  FKCHandler_Passthru ( FKismetCompilerContext& InCompiler... )  

Overridden from FNodeHandlingFunctor

Type Name Description
void Compile ( FKismetFunctionContext& Context, UEdGraphNode* Node )  

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