FBlueprintEditorApplicationModes

Unreal Engine C++ API Reference > Editor > Kismet

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditorModes.h
Include #include "BlueprintEditorModes.h"

Syntax

struct FBlueprintEditorApplicationModes  

Constructors

No constructors are accessible with public or protected access.

Functions

Type Name Description
FText GetLocalizedMode ( const FName InMode )  

Constants


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library