SSCSEditor::GetSelectedItemsForContextMenu

Fills the supplied array with the currently selected objects

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void GetSelectedItemsForContextMenu
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FComponentEventConstructionData](API\Editor\Kismet\FComponentEventConstructionData) > & OutSelectedItems
) const

Remarks

Fills the supplied array with the currently selected objects

Parameters

Name Description
OutSelectedItems The array to fill.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library