ITargetDevice::TerminateProcess

Terminates a process that was launched on the device using the Launch() or Run() methods.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetDevice

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h
Include #include "Interfaces/ITargetDevice.h"
bool TerminateProcess
(
    const int64 ProcessId
)

Remarks

Terminates a process that was launched on the device using the Launch() or Run() methods. true if the process was terminated, false otherwise.

Parameters

Name Description
ProcessId The identifier of the process to terminate.

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