Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FGraphCompilerContext
- FGraphCompilerContext::ValidatePin()
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/EdGraphCompilerUtilities.h |
Include | #include "EdGraphCompilerUtilities.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/EdGraphCompiler.cpp |
virtual void ValidatePin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) const
Remarks
Validate that the wiring for a single pin is schema compatible