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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
[UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * CollapseSelectionToMacro ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphEditor](API\Editor\UnrealEd\SGraphEditor) > InRootGraph, [TSet](API\Runtime\Core\Containers\TSet)< class [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & InCollapsableNodes, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) *& OutMacroNode )
Remarks
Called when a selection of nodes are being collapsed into a macro