UK2Node::ExpandSplitPins

Helper function for [ExpandNode()](API\Editor\BlueprintGraph\UK2Node\ExpandNode), allowing other contexts to call pin expansion alone

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Include #include "K2Node.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp
void ExpandSplitPins
(
    [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & CompilerContext,
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * SourceGraph
)

Remarks

Helper function for ExpandNode(), allowing other contexts to call pin expansion alone


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