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Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodePtrType FindClosestParent ( [TArray](API\Runtime\Core\Containers\TArray)< FSCSEditorTreeNodePtrType > InNodes )
Remarks
Finds the closest ancestor node in the given node set. One of the nodes from the set, or an invalid node reference if the set does not contain any ancestor nodes.
Parameters
Name | Description |
---|---|
InNodes | The given node set. |