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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node
- UK2Node::ReferencesVariable()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
virtual bool ReferencesVariable ( const [FName](API\Runtime\Core\UObject\FName) & InVarName, const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * InScope ) const
Remarks
Return whether this node references the specified variable, give the supplied scope. Used when variable types are changed.