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Unreal Engine C++ API Reference > Developer > TextureFormat > FChildTextureFormat
References
Module | TextureFormat |
Header | /Engine/Source/Developer/TextureFormat/Public/ChildTextureFormat.h |
Include | #include "ChildTextureFormat.h" |
virtual [FCbObjectView](API\Runtime\Core\Serialization\FCbObjectView) GetChildFormatConfigOverride ( const [FCbObjectView](API\Runtime\Core\Serialization\FCbObjectView) & ObjView ) const
Remarks
Obtains the format config appropriate for the build . The format settings object view or a null view if the active global format config should be used.
Parameters
Name | Description |
---|---|
ObjView | A view of the entire format config container or null if none exists. |