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Unreal Engine C++ API Reference > Developer
Classes
Type | Name | Description |
---|---|---|
Public struct | FTargetDeviceClaimDenied | Device claiming messages Implements a message that is sent when a device is already claimed by someone else. |
Public struct | FTargetDeviceClaimed | Implements a message that is sent when a service claimed a device. |
Public struct | FTargetDeviceServicePing | Device discovery messages Implements a message for discovering target device services on the network. |
Public struct | FTargetDeviceServicePong | Implements a message that is sent in response to target device service discovery messages. |
Public struct | FTargetDeviceServicePowerOff | Miscellaneous messages Implements a message for powering on a target device. |
Public struct | FTargetDeviceServicePowerOn | Implements a message for powering on a target device. |
Public struct | FTargetDeviceServiceReboot | Implements a message for rebooting a target device. |
Public struct | FTargetDeviceServiceTerminateLaunchedProcess | Application terminate process messages Implements a message for terminating an application running on the device. |
Public struct | FTargetDeviceUnclaimed | Implements a message that is sent when a device is no longer claimed. |
Public struct | FTargetDeviceVariant | Struct for a flavor's information |
Public class | ITargetDeviceProxy | Interface for target device proxies. |
Public class | ITargetDeviceProxyManager | Interface for device proxy managers. |
Public class | ITargetDeviceService | Interface for target device services. |
Public class | ITargetDeviceServiceManager | Interface for target device service managers. |
Public class | ITargetDeviceServicesModule | Interface for target device services modules. |
Typedefs
Name | Description |
---|---|
ITargetDeviceServicePtr | Type definition for shared pointers to instances of ITargetDeviceService. |
ITargetDeviceServiceRef | Type definition for shared references to instances of ITargetDeviceService. |