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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h |
Include | #include "SGraphPanel.h" |
Syntax
enum AddNodeBehavior
{
CheckUserAddedNodesList,
WasUserAdded,
NotUserAdded,
}
Values
Name | Description |
---|---|
CheckUserAddedNodesList | |
WasUserAdded | |
NotUserAdded |
Remarks
Flag to control AddNode, more readable than a bool: