IFontEditor

Unreal Engine C++ API Reference > Editor > FontEditor

Inheritance Hierarchy

References

   
Module FontEditor
Header /Engine/Source/Editor/FontEditor/Public/IFontEditor.h
Include #include "IFontEditor.h"

Syntax

class IFontEditor : public [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit)  

Functions

Type Name Description
UFont * GetFont () Returns the font asset being inspected by the font editor
void RefreshPreview () Refresh the preview viewport
void SetSelectedPage ( int32 PageIdx ) Assigns a font texture object to the page properties control when a new page is selected

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library