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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > FFilterBase
- FFilterBase::GetIconName()
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/FilterBase.h |
Include | #include "Filters/FilterBase.h" |
[FName](API\Runtime\Core\UObject\FName) GetIconName() const
Remarks
Returns the name of the icon to use in menu entries