ICollectionManager::HandleObjectRenamed

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > HandleObjectRenamed

Deprecated * FNames containing full object paths are deprecated. Use FSoftObjectPath instead.

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
void HandleObjectRenamed
(
    const [FName](API\Runtime\Core\UObject\FName) & OldObjectPath,
    const [FName](API\Runtime\Core\UObject\FName) & NewObjectPath
)

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