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Unreal Engine C++ API Reference > Editor > LevelEditor > ILevelEditor
Deprecated * The Level Editor has multiple outliners, use GetAllSceneOutliners() or GetMostRecentlyUsedSceneOutliner() instead to avoid ambiguity
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h |
Include | #include "ILevelEditor.h" |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISceneOutliner](API\Editor\SceneOutliner\ISceneOutliner) > GetSceneOutliner() const
Remarks
Return the most recently interacted with Outliner