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Unreal Engine C++ API Reference > Developer > MeshMergeUtilities
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h |
Include | #include "MeshMergeDataTracker.h" |
Syntax
struct FMeshLODKey
Remarks
Structure representing a mesh and lod index
Variables
Type | Name | Description |
---|---|---|
uint32 | CombinedKey | |
UStaticMesh ... | Mesh | |
uint32 | VertexColorHash |
Constructors
Type | Name | Description |
---|---|---|
FMeshLODKey ( uint32 InCombinedKey ) | ||
FMeshLODKey ( int32 MeshIndex, int32 LODIndex, UStaticMesh* InMesh ) |
Functions
Type | Name | Description |
---|---|---|
int32 | GetLODIndex () | |
UStaticMesh ... | GetMesh () | |
int32 | GetMeshIndex () | |
uint32 | GetVertexColorHash () | |
void | SetVertexColorHash ( uint32 InVertexColorHash ) |
Operators
Type | Name | Description |
---|---|---|
bool | operator== ( const FMeshLODKey& Other ) |