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Unreal Engine C++ API Reference > Developer > TreeMap
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/ITreeMap.h |
Include | #include "ITreeMap.h" |
Syntax
class ITreeMap
Remarks
Public tree map interface
Destructors
Type | Name | Description |
---|---|---|
~ITreeMap () | Virtual destructor |
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | CreateTreeMap ( const FTreeMapOptions& Options, const FTreeMapNodeDataRef& RootNod... ) | Static: Creates a tree map object, given tree node source data |
TArray< FTre... | GetVisuals () | Gets the visuals for this tree map. |
FTreeMapNode... | ParseOPMLToTreeMapData ( const FString& OPMLFilePath, FString& OutErrorMessage ) | Parses an OPML XML document and converts the outliner content to tree map node data |