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Unreal Engine C++ API Reference > Editor > EditorFramework > Elements
Classes
Type | Name | Description |
---|---|---|
Public class | FTypedElementAssetEditorToolkitHostMixin | Mixin for asset editor customizations that provides access to the toolkit host of the asset editor. |
Public class | FTypedElementViewportInteractionCustomization | Customization used to allow asset editors (such as the level editor) to override the base behavior of viewport interaction. |
Public struct | FTypedElementViewportInteractionElement | Utility to hold a typed element handle and its associated world interface and viewport interaction customization. |
Public class | UTypedElementViewportInteraction | A utility to handle higher-level viewport interactions, but default via UTypedElementWorldInterface, but asset editors can customize this behavior via FTypedElementViewportInteractionCustomization. |