ELauncherProfileCookModes::Type

Enumerates modes in which the launcher cooks builds.

Unreal Engine C++ API Reference > Developer > LauncherServices

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
Include #include "ILauncherProfile.h"

Syntax

namespace ELauncherProfileCookModes  
{  
    enum Type  
    {  
        DoNotCook,  
        ByTheBook,  
        OnTheFly,  
        ByTheBookInEditor,  
        OnTheFlyInEditor,  
    }  
}  

Values

Name Description
DoNotCook Do not cook the build (default).
ByTheBook Pre-cook using user specified settings.
OnTheFly Cook the build on the fly while the game is running.
ByTheBookInEditor Cook by the book in the editor process space
OnTheFlyInEditor Cook on the fly in the editor process space

Remarks

Enumerates modes in which the launcher cooks builds.


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