IModuleProvider::EnumerateSymbolSearchPaths

Gets the search paths used to find debug symbols.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IModuleProvider

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Modules.h
Include #include "TraceServices/Model/Modules.h"
void EnumerateSymbolSearchPaths
(
    [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(FStringView Path)> Callback
) const

Remarks

Gets the search paths used to find debug symbols. Paths are traversed in the reverse order order of importance.

Parameters

Name Description
Callback Called for each search path.

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