FCollectionAssetManagement::GetCollectionCheckState

Get the check box state the given collection should use in any management UIs

Unreal Engine C++ API Reference > Developer > AssetTools > FCollectionAssetManagement

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/CollectionAssetManagement.h
Include #include "CollectionAssetManagement.h"
Source /Engine/Source/Developer/AssetTools/Private/CollectionAssetManagement.cpp
ECheckBoxState GetCollectionCheckState
(
    [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) InCollectionKey
) const

Remarks

Get the check box state the given collection should use in any management UIs


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