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Unreal Engine C++ API Reference > Developer > Localization
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocTextHelper.h |
Include | #include "LocTextHelper.h" |
Syntax
enum ELocTextHelperLoadFlags
{
Load = 1<<0,
Create = 1<<1,
LoadOrCreate = Load | Create,
}
Values
Name | Description |
---|---|
Load | Attempt to load an existing file, or fail is none is present |
Create | Attempt to create a new file, potentially replacing an existing file |
LoadOrCreate | Attempt to load an existing file, or create a new file if none is present |
Remarks
Flags controlling the behavior used when loading manifests and archives into FLocTextHelper