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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree
Inheritance Hierarchy
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/SCurveEditorTreeTextFilter.h |
Include | #include "Tree/SCurveEditorTreeTextFilter.h" |
Syntax
class SCurveEditorTreeTextFilter : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, TSharedPtr< FCurveEditor > CurveEdi... ) |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FReply | OnFocusReceived ( const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent ) | KEY INPUT Called when focus is given to this widget. This event does not bubble. |
bool | SupportsKeyboardFocus () | Checks to see if this widget supports keyboard focus. Override this in derived classes. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |