ICurveEditorDragOperation::OnPaint

Implementation method for derived types to paint this drag

Unreal Engine C++ API Reference > Editor > CurveEditor > ICurveEditorDragOperation

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h
Include #include "ICurveEditorDragOperation.h"
virtual void OnPaint
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry,
    [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements,
    int32 PaintOnLayerId
)

Remarks

Implementation method for derived types to paint this drag


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