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Unreal Engine C++ API Reference > Developer > DesktopPlatform > FTargetPlatformInfo
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h |
Include | #include "PlatformInfo.h" |
Source | /Engine/Source/Developer/DesktopPlatform/Private/PlatformInfo.cpp |
FTargetPlatformInfo ( const [FString](API\Runtime\Core\Containers\FString) & InIniPlatformName, EBuildTargetType InType, const [FString](API\Runtime\Core\Containers\FString) & InCookFlavor )