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Unreal Engine C++ API Reference > Editor > GraphEditor > FSubstrateWidget > ProcessOperator
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphSubstrateMaterial.h |
Include | #include "SGraphSubstrateMaterial.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphSubstrateMaterial.cpp |
static const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ProcessOperator ( const [FStrataMaterialCompilationOutput](API\Runtime\Engine\Rendering\FStrataMaterialCompilationOutput) & CompilationOutput, const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid )