ClothingSystemEditorInterface

Unreal Engine C++ API Reference > Editor

Classes

Type Name Description
Public class FClothingSystemEditorInterfaceModule  
Public class IClothingAssetFactoryProvider An interface for a class that will provide a clothing asset factory, this should be registered as a feature under its FeatureName to be picked up by the engine
Public class ISimulationEditorExtender A simulation extender is an object responsible for extending certain editor features with respect to a certain type of clothing simulation.
Public class UClothingAssetFactoryBase Clothing asset factories should inherit this interface/uobject to provide functionality to build clothing assets from .apx files imported to the engine

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