ISourceControlProvider::Create

Creates a new instance of the source control provider type.

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h
Include #include "ISourceControlProvider.h"
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISourceControlProvider](API\Developer\SourceControl\ISourceControlProvider) > Create
(
    const FStringView & OwnerName,
    const [FSourceControlInitSettings](API\Developer\SourceControl\FSourceControlInitSettings) & InitialSettings
) const

Remarks

Creates a new instance of the source control provider type. Derived providers should implement this if they can more than one provider of the same type existing.

See Also

ISourceControlModule::CreateProvider


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