EType

Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer > FEventFieldInfo

References

   
Module TraceAnalysis
Header /Engine/Source/Developer/TraceAnalysis/Public/Trace/Analyzer.h
Include #include "Trace/Analyzer.h"

Syntax

enum EType  
{  
    None,  
    Integer,  
    Float,  
    AnsiString,  
    WideString,  
    Reference8,  
    Reference16,  
    Reference32,  
    Reference64,  
}  

Values

Name Description
None  
Integer  
Float  
AnsiString  
WideString  
Reference8  
Reference16  
Reference32  
Reference64  

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