FEditorWidgetsModule::CreateObjectNameEditableTextBox

Creates a new text box for viewing the names of objects or editing the labels of actors

Unreal Engine C++ API Reference > Editor > EditorWidgets > FEditorWidgetsModule

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/EditorWidgetsModule.h
Include #include "EditorWidgetsModule.h"
Source /Engine/Source/Editor/EditorWidgets/Private/EditorWidgetsModule.cpp
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IObjectNameEditableTextBox](API\Editor\EditorWidgets\IObjectNameEditableTextBox) > CreateObjectNameEditableTextBox
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) >> & Objects
)

Remarks

Creates a new text box for viewing the names of objects or editing the labels of actors The new editable text box

Parameters

Name Description
Objects The list of objects that the editable text box shows/edits the names

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