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Unreal Engine C++ API Reference > Developer > VisualGraphUtils
Inheritance Hierarchy
References
Module | VisualGraphUtils |
Header | /Engine/Source/Developer/VisualGraphUtils/Public/VisualGraph.h |
Include | #include "VisualGraph.h" |
Syntax
class FVisualGraphSubGraph : public [FVisualGraphElement](API\Developer\VisualGraphUtils\FVisualGraphElement)
Variables
Type | Name | Description |
---|---|---|
TArray< int32 > | Nodes | |
int32 | ParentGraphIndex |
Constructors
Type | Name | Description |
---|---|---|
FVisualGraphSubGraph () |
Destructors
Type | Name | Description |
---|---|---|
~FVisualGraphSubGraph () |
Functions
Type | Name | Description |
---|---|---|
const TArray... | GetNodes () | |
int32 | GetParentGraphIndex () |
Overridden from FVisualGraphElement
Type | Name | Description |
---|---|---|
FString | DumpDot ( const FVisualGraph* InGraph, int32 InIndendation ) | FVisualGraphSubGraph. |