UAnimStateTransitionNode::IsBoundGraphShared

Returns true if this nodes BoundGraph is shared with another node in the parent graph

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateTransitionNode

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimStateTransitionNode.h
Include #include "AnimStateTransitionNode.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp
bool IsBoundGraphShared() const

Remarks

Returns true if this nodes BoundGraph is shared with another node in the parent graph


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