FBehaviorTreeEditor::HandleBlackboardEntrySelected

Delegate handler for selection in the blackboard entry list

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > FBehaviorTreeEditor

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditor.h
Include #include "BehaviorTreeEditor.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.cpp
void HandleBlackboardEntrySelected
(
    const [FBlackboardEntry](API\Runtime\AIModule\BehaviorTree\FBlackboardEntry) * BlackboardEntry,
    bool bIsInherited
)

Remarks

Delegate handler for selection in the blackboard entry list


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