FAssetTypeActions_BlueprintGeneratedClass::GetCategories

We don't want BPGCs to show up in CB/Ref viewer filters since the BP filters already include them.

Unreal Engine C++ API Reference > Developer > AssetTools > AssetTypeActions > FAssetTypeActions_BlueprintGeneratedClass

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h
Include #include "AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h"
virtual uint32 GetCategories()

Remarks

We don't want BPGCs to show up in CB/Ref viewer filters since the BP filters already include them.


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