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Unreal Engine C++ API Reference > Editor > LevelEditor
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelViewportActions.h |
Include | #include "LevelViewportActions.h" |
namespace LevelViewportConfigurationNames { static [FName](API\Runtime\Core\UObject\FName) LevelViewportConfigurationNames::ThreePanesRight ( "ThreePanesRight" ) }