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Unreal Engine C++ API Reference > Developer > MaterialBaking > FMaterialPropertyEx
References
Module | MaterialBaking |
Header | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h |
Include | #include "MaterialPropertyEx.h" |
Syntax
static const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) ClearCoatBottomNormal;
Remarks
The identifier for custom output Clear Coat Bottom Normal (used by shading model Clear Coat)