IConfigEditorModule

Unreal Engine C++ API Reference > Editor > ConfigEditor

Inheritance Hierarchy

References

   
Module ConfigEditor
Header /Engine/Source/Editor/ConfigEditor/Public/IConfigEditorModule.h
Include #include "IConfigEditorModule.h"

Syntax

class IConfigEditorModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Functions

Type Name Description
void AddExternalPropertyValueWidgetAndConfigPairing ( const FString& ConfigFile, const TSharedPtr< SWidget > ValueWi... ) Maintain a reference to a value widget used in the config editor for the current property.
void CreateHierarchyEditor ( FProperty* EditProperty ) Creates a config hierarchy editor for the given property
TSharedRef< ... GetValueWidgetForConfigProperty ( const FString& ConfigFile ) Access a reference to a value widget used in the config editor for the current property.

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