FBlueprintActionDatabase::MoveUnloadedAssetActions

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionDatabase > MoveUnloadedAssetActions

Deprecated * FNames containing full asset paths are deprecated. Use FSoftObjectPath instead.

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h
Include #include "BlueprintActionDatabase.h"
void MoveUnloadedAssetActions
(
    [FName](API\Runtime\Core\UObject\FName) SourceObjectPath,
    [FName](API\Runtime\Core\UObject\FName) TargetObjectPath
)

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