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Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphAttributes.h |
Include | #include "AnimGraphAttributes.h" |
Syntax
class UAnimGraphAttributes : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
Functions
Type | Name | Description |
---|---|---|
const FAnimG... | FindAttributeDesc ( FName InName ) | Get a previously registered attribute desc |
void | ForEachAttribute ( TFunctionRef< void(const FAnimGraph... ) | Iterate over all attributes that are registered |
void | Register ( const FAnimGraphAttributeDesc& InD... ) | Register an anim graph attribute. |