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Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPainter
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h |
Include | #include "IMeshPainter.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp |
void BeginTransaction ( const [FText](API\Runtime\Core\Internationalization\FText) Description )
Remarks
Begins and keeps track of an Editor transaction with the given Description