FLevelViewportLayout::FinishMaximizeTransition

If a viewport animation is in progress, finishes that transition immediately

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelViewportLayout

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h
Include #include "LevelViewportLayout.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp
void FinishMaximizeTransition()

Remarks

If a viewport animation is in progress, finishes that transition immediately


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