ILauncher::Launch

Launches the specified profile.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncher

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncher.h
Include #include "ILauncher.h"
[ILauncherWorkerPtr](API\Developer\LauncherServices\ILauncherWorkerPtr) Launch
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITargetDeviceProxyManager](API\Developer\TargetDeviceServices\ITargetDeviceProxyManager) > & DeviceProxyManager,
    const [ILauncherProfileRef](API\Developer\LauncherServices\ILauncherProfileRef) & Profile
)

Remarks

Launches the specified profile. The worker thread, or nullptr if not launched.

Parameters

Name Description
DeviceProxyManager The target device proxy manager to use.
Profile The profile to launch.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library