ILauncherProfileManager::SaveProfile

Saves the given profile to the specified archive.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h
Include #include "ILauncherProfileManager.h"
bool SaveProfile
(
    const [ILauncherProfileRef](API\Developer\LauncherServices\ILauncherProfileRef) & Profile
)

Remarks

Saves the given profile to the specified archive.

Parameters

Name Description
Profile The profile to save.
Archive The archive to save to.

See Also

LoadProfile


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