EVarType

Variable reference types (mutually-exclusive)

Unreal Engine C++ API Reference > Editor > KismetCompiler > FBPTerminal

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/BPTerminal.h
Include #include "BPTerminal.h"

Syntax

enum EVarType  
{  
    EVarType_Local,  
    EVarType_Default,  
    EVarType_Instanced,  
    EVarType_SparseClassData,  
}  

Values

Name Description
EVarType_Local  
EVarType_Default  
EVarType_Instanced  
EVarType_SparseClassData  

Remarks

Variable reference types (mutually-exclusive)


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