UAssetDefinition_SoundBase

Unreal Engine C++ API Reference > Editor > AudioEditor > AssetTypeActions

Inheritance Hierarchy

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetDefinition_SoundBase.h
Include #include "AssetTypeActions/AssetDefinition_SoundBase.h"

Syntax

class UAssetDefinition_SoundBase : public [UAssetDefinitionDefault](API\Editor\UnrealEd\UAssetDefinitionDefault)  

Functions

Overridden from UAssetDefinition

Type Name Description
EAssetComman... ActivateAssets ( const FAssetActivateArgs& Activate... )  
TConstArrayV... GetAssetCategories () Gets a list of categories this asset is in, these categories are used to help organize
TSharedPtr< ... GetThumbnailOverlay ( const FAssetData& InAssetData ) Optionally returns a custom widget to overlay on top of this assets' thumbnail

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