Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor > KismetNodes > SGraphNodeK2Base
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Base.h |
Include | #include "KismetNodes/SGraphNodeK2Base.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Base.cpp |
void PerformSecondPassLayout ( const [TMap](API\Runtime\Core\Containers\TMap)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode__ctor) > > & NodeToWidgetLookup ) const