UMaterialEditingLibrary::GetUsedTextures

Get the list of textures used by a material

Unreal Engine C++ API Reference > Editor > MaterialEditor > UMaterialEditingLibrary

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h
Include #include "MaterialEditingLibrary.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp
static [TArray](API\Runtime\Core\Containers\TArray)< [UTexture](API\Runtime\Engine\Engine\UTexture) * > GetUsedTextures
(
    [UMaterial](API\Runtime\Engine\Materials\UMaterial) * Material
)

Remarks

Get the list of textures used by a material


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