SBlueprintRevisionMenu::Construct

Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintRevisionMenu

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h
Include #include "SBlueprintRevisionMenu.h"
Source /Engine/Source/Editor/Kismet/Private/SBlueprintRevisionMenu.cpp
void Construct
(
    const [FArguments](API\Editor\Kismet\SBlueprintRevisionMenu\FArguments) & InArgs,
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) const * Blueprint
)

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