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Unreal Engine C++ API Reference > Editor > AssetDefinition
References
Module | AssetDefinition |
Header | /Engine/Source/Editor/AssetDefinition/Public/AssetDefinition.h |
Include | #include "AssetDefinition.h" |
Syntax
struct FAssetSourceFilesResult
Variables
Type | Name | Description |
---|---|---|
FString | DisplayLabel | The Label was used to display this source file in the property editor. |
FMD5Hash | FileHash | The MD5 hash of the file when it was imported. Invalid when unknown. |
FString | FilePath | The file path in the format requested. |
FDateTime | Timestamp | The timestamp of the file when it was imported (as UTC). 0 when unknown. |