FBuildInputs::FindInput

Finds an input by key, or a null buffer if not found.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildInputs

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildInputs.h
Include #include "DerivedDataBuildInputs.h"
const [FCompressedBuffer](API\Runtime\Core\Compression\FCompressedBuffer) & FindInput
(
    FUtf8StringView Key
) const

Remarks

Finds an input by key, or a null buffer if not found.


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