FCurveEditorTreeEvents

Struct that represents an event for when the tree has been changed.

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h
Include #include "Tree/CurveEditorTree.h"

Syntax

struct FCurveEditorTreeEvents  

Remarks

Struct that represents an event for when the tree has been changed. This type carefully only allows FScopedCurveEditorTreeEventGuard to broadcast the event, and makes special checks for re-entrancy

Variables

Type Name Description
FCurveEditorTre... OnFiltersChanged Event that is broadcast when any kind of filtering has changed (ie active state, filters being added/removed etc)
FCurveEditorTre... OnItemsChanged Event that is broadcast when the tree items container has changed
FCurveEditorTre... OnSelectionChanged Event that is broadcast when the selection has changed

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