FContentBrowserVirtualPathTree::RemovePath

Removes the specified path from the tree, calling OnPathRemoved for any existing paths removed.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserVirtualPathTree

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserVirtualPathTree.h
Include #include "ContentBrowserVirtualPathTree.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserVirtualPathTree.cpp
bool RemovePath
(
    [FName](API\Runtime\Core\UObject\FName) Path,
    [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([FName](API\Runtime\Core\UObject\FName))> OnPathRemoved
)

Remarks

Removes the specified path from the tree, calling OnPathRemoved for any existing paths removed. Returns true if the path was found and removed.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library