SNodePanel::GetBoundsForNode

Get the bounds of the given node

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
Source /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp
bool GetBoundsForNode
(
    const [UObject](API\Runtime\CoreUObject\UObject\UObject) * InNode,
    FVector2D & MinCorner,
    FVector2D & MaxCorner,
    float Padding
) const

Remarks

Get the bounds of the given node True if successful


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