Navigation
Unreal Engine C++ API Reference > Editor > Blutility > UEditorUtilityWidgetBlueprint
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Classes/EditorUtilityWidgetBlueprint.h |
Include | #include "EditorUtilityWidgetBlueprint.h" |
[FName](API\Runtime\Core\UObject\FName) GetRegistrationName() const