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Unreal Engine C++ API Reference > Editor > Kismet > Debugging > FDebugLineItem
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/Debugging/SKismetDebugTreeView.h |
Include | #include "Debugging/SKismetDebugTreeView.h" |
Syntax
enum ESearchFlags
{
SF_None = 0,
SF_RootNode = 1 << 0,
SF_ContainerElement = 1 << 1,
}
Values
Name | Description |
---|---|
SF_None | |
SF_RootNode | |
SF_ContainerElement |