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Unreal Engine C++ API Reference > Developer > AssetTools > AssetViewUtils::OpenEditorForAsset
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include | #include "AssetViewUtils.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp |
namespace AssetViewUtils { bool AssetViewUtils::OpenEditorForAsset ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & Assets ) }
Remarks
Opens the asset editor for the specified assets