FDelayForFramesLatentAction

Unreal Engine C++ API Reference > Developer > FunctionalTesting

Inheritance Hierarchy

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h
Include #include "DelayForFramesLatentAction.h"

Syntax

class FDelayForFramesLatentAction : public [FPendingLatentAction](API\Runtime\Engine\FPendingLatentAction)  

Constructors

Type Name Description
  FDelayForFramesLatentAction ( const FLatentActionInfo& LatentInf..., int32 NumFrames )  

Destructors

Type Name Description
  ~FDelayForFramesLatentAction ()  

Overridden from FPendingLatentAction

Type Name Description
FString GetDescription () Returns a human readable description of the latent operation's current state.
void UpdateOperation ( FLatentResponse& Response ) Return true when the action is completed.

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