UContentBrowserItemPathExtensions::GetInternalPath

Returns internal path if there is one (eg,. "/PluginA/MyFile").

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserItemPathExtensions

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h
Include #include "ContentBrowserItemPath.h"
static [FName](API\Runtime\Core\UObject\FName) GetInternalPath
(
    const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & ItemPath
)

Remarks

Returns internal path if there is one (eg,. "/PluginA/MyFile").


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