Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPinKnot
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodeKnot.h |
Include | #include "SGraphNodeKnot.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNodeKnot.cpp |
virtual [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetPinColor() const
The color that we should use to draw this pin