FSplineComponentVisualizer::IsAnySelectedKeyIndexOutOfRange

Determine if any selected key index is out of range (perhaps because something external has modified the spline)

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
bool IsAnySelectedKeyIndexOutOfRange
(
    const [USplineComponent](API\Runtime\Engine\Components\USplineComponent) * Comp
) const

Remarks

Determine if any selected key index is out of range (perhaps because something external has modified the spline)


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