FModifiedDefaultConfig

Struct specifying pending changes to a settings object

Unreal Engine C++ API Reference > Editor > HardwareTargeting

References

   
Module HardwareTargeting
Header /Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingModule.h
Include #include "HardwareTargetingModule.h"

Syntax

struct FModifiedDefaultConfig  

Remarks

Struct specifying pending changes to a settings object

Variables

Type Name Description
FText CategoryHeading Heading describing the name of the category
FText Description Text describing the pending changes to the settings
TWeakObjectPtr<... SettingsObject The settings object to which the description relates

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