ITargetDeviceProxyManager::FindOrAddProxy

Finds or adds a device proxy for the specified device name.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceProxyManager

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h
Include #include "ITargetDeviceProxyManager.h"
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITargetDeviceProxy](API\Developer\TargetDeviceServices\ITargetDeviceProxy) > FindOrAddProxy
(
    const [FString](API\Runtime\Core\Containers\FString) & Name
)

Remarks

Finds or adds a device proxy for the specified device name. The device proxy.

Parameters

Name Description
Name The name of the device to create the proxy for.

See Also

FindProxy

FindProxyDeviceForTargetDevice

GetProxies


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