ESupportedPlatform

Unreal Engine C++ API Reference > Developer > DesktopPlatform > FMultiPlatformTargetReceiptBuildWorkers

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/MultiPlatformTargetReceiptBuildWorkers.h
Include #include "MultiPlatformTargetReceiptBuildWorkers.h"

Syntax

enum ESupportedPlatform  
{  
    SupportedPlatform_Win64    = 0,  
    SupportedPlatform_Mac,  
    SupportedPlatform_Linux,  
    SupportedPlatform_MAX,  
}  

Values

Name Description
SupportedPlatform_Win64  
SupportedPlatform_Mac  
SupportedPlatform_Linux  
SupportedPlatform_MAX  

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library