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Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphEditorCommandsImpl
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphEditorActions.h |
Include | #include "GraphEditorActions.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/GraphEditorActions.cpp |
virtual void RegisterCommands()
Remarks
Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.