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Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h |
Include | #include "ToolMenus.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp |
void SetSectionPosition ( const [FName](API\Runtime\Core\UObject\FName) MenuName, const [FName](API\Runtime\Core\UObject\FName) SectionName, const [FName](API\Runtime\Core\UObject\FName) OtherSectionName, const [EToolMenuInsertType](API\Developer\ToolMenus\EToolMenuInsertType) PositionType )
Remarks
Sets where to insert a section into a menu when generating relative to other section names.