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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SFilterSearchBox
Inheritance Hierarchy
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/SFilterSearchBox.h |
Include | #include "Filters/SFilterSearchBox.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SFilterSearchBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | DelayChangeNotificationsWhileTyping ( const TAttribute< bool >& InAttrib... ) | Whether the SearchBox should delay notifying listeners of text changed events until the user is done typing |
WidgetArgsTy... | HintText ( const TAttribute< FText >& InAttri... ) | Hint text to display for the search text when there is no value |
WidgetArgsTy... | InitialText ( const TAttribute< FText >& InAttri... ) | Initial text to display for the search text |
WidgetArgsTy... | MaxSearchHistory ( int32 InArg ) | The maximum number of items to show in the Search History |
WidgetArgsTy... | OnKeyDownHandler ( const FOnKeyDown& InDelegate ) | Callback delegate to have first chance handling of the OnKeyDown event |
WidgetArgsTy... | OnSaveSearchClicked ( const FOnSaveSearchClicked& InDele... ) | Handler for when the + Button next to a search is clicked |
WidgetArgsTy... | OnTextChanged ( const FOnTextChanged& InDelegate ) | Invoked whenever the text changes |
WidgetArgsTy... | OnTextCommitted ( const FOnTextCommitted& InDelegate ) | Invoked whenever the text is committed (e.g. user presses enter) |
WidgetArgsTy... | ShowSearchHistory ( const TAttribute< bool >& InAttrib... ) | Whether we should show a dropdown containing the last few searches |
Typedefs
Name | Description |
---|---|
WidgetArgsType |