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Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary
References
Module | BlueprintEditorLibrary |
Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
Include | #include "BlueprintEditorLibrary.h" |
Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
static void ReplaceVariableReferences ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FName](API\Runtime\Core\UObject\FName) OldVarName, const [FName](API\Runtime\Core\UObject\FName) NewVarName )
Remarks
Replace any references of variables with the OldVarName to references of those with the NewVarName if possible
Parameters
Name | Description |
---|---|
Blueprint | Blueprint to replace the variable references on |
OldVarName | The variable you want replaced |
NewVarName | The new variable that will be used in the old one's place |