GenerateBaseCubeMipFromLongitudeLatitude2D

Overload list

Unreal Engine C++ API Reference > Developer > TextureCompressor > ITextureCompressorModule

  Type Name Description
Public function Static void

GenerateBaseCubeMipFromLongitudeLatitude2D ( FImage* OutMip,
const FImage& SrcImage,
const FTextureBuildSettings& InBuildSettings
)

Generates the base cubemap mip from a longitude-latitude 2D image.
Public function Static void

GenerateBaseCubeMipFromLongitudeLatitude2D ( FImage* OutMip,
const FImage& SrcImage,
const uint32 MaxCubemapTextureResolution,
uint8 SourceEncodingOverride
)

GenerateBaseCubeMipFromLongitudeLatitude2D with FTextureBuildSettings should be used.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library

On this page