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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2 > GetCategoryText
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
Include | #include "EdGraphSchema_K2.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
static [FText](API\Runtime\Core\Internationalization\FText) GetCategoryText ( const [FName](API\Runtime\Core\UObject\FName) Category, const bool bForMenu )
Remarks
Returns the FText to use for a given schema category The text to display for the category.
Parameters
Name | Description |
---|---|
Category | The category to convert into a FText. |
bForMenu | Indicates if this is for display in tooltips or menu |