IMeshPaintEdMode::Render

[FEdMode](API\Editor\UnrealEd\FEdMode): Render the mesh paint tool

Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPaintEdMode

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h
Include #include "IMeshPaintMode.h"
Source /Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp
virtual void Render
(
    const [FSceneView](API\Runtime\Engine\FSceneView) * View,
    [FViewport](API\Runtime\Engine\FViewport) * Viewport,
    [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface) * PDI
)

Remarks

FEdMode: Render the mesh paint tool


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