UEdGraphSchema_K2::DoesSupportPinWatching

An easy way to check to see if the current graph system supports pin watching.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
virtual bool DoesSupportPinWatching() const

Remarks

An easy way to check to see if the current graph system supports pin watching. True if the schema supports pin watching, false if not.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library