FResolvedSymbol

Represent a resolved symbol.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Modules.h
Include #include "TraceServices/Model/Modules.h"

Syntax

struct FResolvedSymbol  

Remarks

Represent a resolved symbol. The resolve status and string values may change over time, but string pointers returned from the methods are guaranteed to live during the entire analysis session.

Variables

Type Name Description
const TCHAR ... File  
std::atomic< ER... FilterStatus  
uint16 Line  
const TCHAR ... Module  
const TCHAR ... Name  
std::atomic< ES... Result  

Constructors

Type Name Description
  FResolvedSymbol ( ESymbolQueryResult InResult, const TCHAR* InModule, const TCHAR* InName, const TCHAR* InFile, uint16 InLine, EResolvedSymbolFilterStatus InFilte... )  

Functions

Type Name Description
ESymbolQuery... GetResult ()  

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