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Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialPropertyHelpers > OnClickedSaveNewMaterialInstance
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h |
Include | #include "MaterialPropertyHelpers.h" |
Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp |
static [FReply](API\Runtime\SlateCore\Input\FReply) OnClickedSaveNewMaterialInstance ( class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * Object, [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditorObject )