FFilterBase::GetDisplayName

Returns the human readable name for this filter

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > FFilterBase

  • FFilterBase::GetDisplayName()

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/FilterBase.h
Include #include "Filters/FilterBase.h"
[FText](API\Runtime\Core\Internationalization\FText) GetDisplayName() const  

Remarks

Returns the human readable name for this filter


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