Navigation
Unreal Engine C++ API Reference > Editor > AudioEditor > Factories > UAudioBusFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/AudioBusFactory.h |
Include | #include "Factories/AudioBusFactory.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/Factories/AudioBusFactory.cpp |
UAudioBusFactory ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )