EBPConditionType

Unreal Engine C++ API Reference > Developer > AITestSuite > BehaviorTree

References

   
Module AITestSuite
Header /Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h
Include #include "BehaviorTree/TestBTDecorator_Blueprint.h"

Syntax

enum EBPConditionType  
{  
    NoCondition,  
    TrueCondition,  
    FalseCondition,  
}  

Values

Name Description
NoCondition  
TrueCondition  
FalseCondition  

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