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Unreal Engine C++ API Reference > Developer > UncontrolledChangelists > FUncontrolledChangelistsModule
References
Module | UncontrolledChangelists |
Header | /Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h |
Include | #include "UncontrolledChangelistsModule.h" |
Source | /Engine/Source/Developer/UncontrolledChangelists/Private/UncontrolledChangelistsModule.cpp |
void OnObjectPreSaved ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, const [FObjectPreSaveContext](API\Runtime\CoreUObject\UObject\FObjectPreSaveContext) & InPreSaveContext )
Remarks
Delegate callback called before an asset has been written to disk.
Parameters
Name | Description |
---|---|
InObject | The saved object. |
InPreSaveContext | Interface used to access saved parameters. |