FMainFrameCreationFinishedEvent

Delegate for binding functions to be called when the mainframe finishes up getting created.

Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IMainFrameModule

Inheritance Hierarchy

  • TBaseMulticastDelegate_TwoParams< void, TSharedPtr< SWindow >, bool >

References

   
Module MainFrame
Header /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h
Include #include "Interfaces/IMainFrameModule.h"

Syntax

class FMainFrameCreationFinishedEvent : public TBaseMulticastDelegate_TwoParams< void, TSharedPtr< SWindow >, bool >  

Remarks

Delegate for binding functions to be called when the mainframe finishes up getting created.


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