FHlslccHeaderWriter::WriteArgumentBuffers

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FHlslccHeaderWriter

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/HlslccHeaderWriter.h
Include #include "HlslccHeaderWriter.h"
Source /Engine/Source/Developer/ShaderCompilerCommon/Private/HlslccHeaderWriter.cpp
void WriteArgumentBuffers
(
    uint32 BindingIndex,
    const [TArray](API\Runtime\Core\Containers\TArray)< uint32 > & ResourceIndices
)

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