FStreamSearch::Exit

Exits the runnable object.

Unreal Engine C++ API Reference > Editor > Kismet > FStreamSearch

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Include #include "FindInBlueprintManager.h"
Source /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp
virtual void Exit()

Remarks

Exits the runnable object.

Called in the context of the aggregating thread to perform any cleanup.

See Also

Init

Run

Stop


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