Navigation
Unreal Engine C++ API Reference > Developer > SourceCodeAccess > ISourceCodeAccessor
References
Module | SourceCodeAccess |
Header | /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h |
Include | #include "ISourceCodeAccessor.h" |
bool OpenSourceFiles ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & AbsoluteSourcePaths )
Remarks
Opens a group of source files.
Parameters
Name | Description |
---|---|
AbsoluteSourcePaths | Array of paths to files to open |