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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPaletteItem > CreateTextSlotWidget
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPalette.h |
Include | #include "SGraphPalette.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPalette.cpp |
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateTextSlotWidget ( [FCreateWidgetForActionData](API\Editor\GraphEditor\FCreateWidgetForActionData) *const InCreateData, [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > bIsReadOnly )
Remarks
Create the text widget