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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_MakeContainer
- UK2Node_MakeContainer::GetPinName()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h |
Include | #include "K2Node_MakeContainer.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeContainer.cpp |
virtual [FName](API\Runtime\Core\UObject\FName) GetPinName ( int32 PinIndex ) const