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Unreal Engine C++ API Reference > Developer > DesktopPlatform > SteamDeck > TSteamDeckDevice
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/SteamDeck/SteamDeckDevice.h |
Include | #include "SteamDeck/SteamDeckDevice.h" |
static [TArray](API\Runtime\Core\Containers\TArray)< [ITargetDevicePtr](API\Developer\TargetPlatform\Interfaces\ITargetDevicePtr) > DiscoverDevices ( const [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) & TargetPlatform, const TCHAR * RuntimeOSName )