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Unreal Engine C++ API Reference > Editor > AIGraph
Inheritance Hierarchy
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h |
Include | #include "AIGraphEditor.h" |
Syntax
class FAIGraphEditor : public [FEditorUndoClient](API\Editor\UnrealEd\FEditorUndoClient)
Variables
Type | Name | Description |
---|---|---|
TSharedPtr< FUI... | GraphEditorCommands | The command list for this editor |
FDelegateHandle | OnClassListUpdatedDelegateHandle | Handle to the registered OnClassListUpdated delegate |
TWeakPtr< SGrap... | UpdateGraphEdPtr | Currently focused graph |
Constructors
Type | Name | Description |
---|---|---|
FAIGraphEditor () |
Destructors
Type | Name | Description |
---|---|---|
~FAIGraphEditor () |
Functions
Type | Name | Description |
---|---|---|
bool | CanCopyNodes () | |
bool | CanCreateComment () | |
bool | CanCutNodes () | |
bool | CanDeleteNodes () | |
bool | CanDuplicateNodes () | |
bool | CanPasteNodes () | |
bool | CanSelectAllNodes () | Delegates for graph editor commands. |
void | CopySelectedNodes () | |
void | CreateCommandList () | |
void | CutSelectedNodes () | |
void | DeleteSelectedDuplicatableNodes () | |
void | DeleteSelectedNodes () | |
void | DuplicateNodes () | |
void | FixupPastedNodes ( const TSet< UEdGraphNode* >& ..., const TMap< FGuid, FGuid >& NewToO... ) | |
FGraphPanelS... | GetSelectedNodes () | |
void | OnClassListUpdated () | |
void | OnCreateComment () | |
void | OnSelectedNodesChanged ( const TSet< class UObject* >&... ) | |
void | PasteNodes () | |
void | PasteNodesHere ( const FVector2D& Location ) | |
void | SelectAllNodes () | Delegates for graph editor commands. |