FBlueprintDragDropMenuItem::OnDragged

Attempts to create a certain drag/drop action with respect to the set [UBlueprintNodeSpawner](API\Editor\BlueprintGraph\UBlueprintNodeSpawner).

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintDragDropMenuItem

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h
Include #include "BlueprintDragDropMenuItem.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FDragDropOperation](API\Runtime\SlateCore\Input\FDragDropOperation) > OnDragged
(
    FNodeCreationAnalytic AnalyticsDelegate
) const

Remarks

Attempts to create a certain drag/drop action with respect to the set UBlueprintNodeSpawner. An empty TSharedPtr if we failed to determine the FDragDropOperation type to use, else a newly instantiated drag/drop op.

Parameters

Name Description
AnalyticsDelegate The analytics callback to assign the drag/drop operation.

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