FMaterialUtilities::OptimizeSampleArray

Tries to optimize the sample array (will set to const value if all samples are equal)

Unreal Engine C++ API Reference > Developer > MaterialUtilities > FMaterialUtilities

References

   
Module MaterialUtilities
Header /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h
Include #include "MaterialUtilities.h"
Source /Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp
static void OptimizeSampleArray
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & InSamples,
    FIntPoint & InSampleSize
)

Remarks

Tries to optimize the sample array (will set to const value if all samples are equal)


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