FGraphActionNode::ExpandAllChildren

Takes the tree view and expands its elements for each child.

Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphActionNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h
Include #include "GraphActionNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp
void ExpandAllChildren
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [STreeView](API\Editor\UnrealEd\STreeView)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > > > TreeView,
    bool bRecursive
)

Remarks

Takes the tree view and expands its elements for each child.

Parameters

Name Description
TreeView The tree responsible for visualizing this node hierarchy.
bRecursive Determines if you want children/decendents to expand their children as well.

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