FBlueprintActionMenuItem::FBlueprintActionMenuItem

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintActionMenuItem > FBlueprintActionMenuItem

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h
Include #include "BlueprintActionMenuItem.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintActionMenuItem.cpp
FBlueprintActionMenuItem
(
    [UBlueprintNodeSpawner](API\Editor\BlueprintGraph\UBlueprintNodeSpawner) const * NodeSpawner,
    [FBlueprintActionUiSpec](API\Editor\BlueprintGraph\FBlueprintActionUiSpec) const & UiDef,
    [IBlueprintNodeBinder::FBindingSet](API\Editor\BlueprintGraph\IBlueprintNodeBinder\FBindingSet) const & Bindings,
    [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory,
    int32 InGrouping
)

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