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Unreal Engine C++ API Reference > Developer > AutomationDriver
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h |
Include | #include "WaitUntil.h" |
Syntax
class Until
Remarks
Represents a collection of fluent helper functions designed to make accessing and creating driver wait delegates easier
Functions
Type | Name | Description |
---|---|---|
FDriverWaitD... | Condition ( const TFunction< bool()>& Function, FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified condition returns true or if the specified timeout timespan elapses |
FDriverWaitD... | Condition ( const FDriverWaitConditionDelegate ..., FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified condition returns true or if the specified timeout timespan elapses |
FDriverWaitD... | Condition ( const TFunction< bool()>& Function, FWaitInterval Interval, FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified condition returns true or if the specified timeout timespan elapses The lambda is only re-evaluated at the specified wait interval |
FDriverWaitD... | Condition ( const FDriverWaitConditionDelegate ..., FWaitInterval Interval, FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified condition returns true or if the specified timeout timespan elapses The delegate is only re-evaluated at the specified wait interval |
FDriverWaitD... | ElementExists ( const TSharedRef< IElementLocator, ..., FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers elements or if the specified timeout timespan elapses |
FDriverWaitD... | ElementExists ( const TSharedRef< IElementLocator, ..., FWaitInterval Interval, FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers elements or if the specified timeout timespan elapses; The element locator is only re-evaluated at the specified wait interval |
FDriverWaitD... | ElementIsInteractable ( const TSharedRef< IElementLocator, ..., FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers interactable elements or if the specified timeout timespan elapses |
FDriverWaitD... | ElementIsInteractable ( const TSharedRef< IElementLocator, ..., FWaitInterval Interval, FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers interactable elements or if the specified timeout timespan elapses; The element locator is only re-evaluated at the specified wait interval |
FDriverWaitD... | ElementIsScrolledToBeginning ( const TSharedRef< IElementLocator, ..., FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers a scrollable element whose scroll position is at the beginning or if the specified timeout timespan elapses |
FDriverWaitD... | ElementIsScrolledToBeginning ( const TSharedRef< IElementLocator, ..., FWaitInterval Interval, FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers a scrollable element whose scroll position is at the beginning or if the specified timeout timespan elapses The element locator is only re-evaluated at the specified wait interval |
FDriverWaitD... | ElementIsScrolledToEnd ( const TSharedRef< IElementLocator, ..., FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers a scrollable element whose scroll position is at the end or if the specified timeout timespan elapses |
FDriverWaitD... | ElementIsScrolledToEnd ( const TSharedRef< IElementLocator, ..., FWaitInterval Interval, FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers a scrollable element whose scroll position is at the end or if the specified timeout timespan elapses The element locator is only re-evaluated at the specified wait interval |
FDriverWaitD... | ElementIsVisible ( const TSharedRef< IElementLocator, ..., FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers visible elements or if the specified timeout timespan elapses |
FDriverWaitD... | ElementIsVisible ( const TSharedRef< IElementLocator, ..., FWaitInterval Interval, FWaitTimeout Timeout ) | Creates a new wait delegate which completes it's wait only if the specified element locator discovers visible elements or if the specified timeout timespan elapses; The element locator is only re-evaluated at the specified wait interval |
FDriverWaitD... | Lambda ( const TFunction< FDriverWaitRespons... ) | Creates a new wait delegate which drives its state off the result of the specified lambda |