IAssetTools::DuplicateAssetWithDialogAndTitle

Opens an asset picker dialog and creates an asset with the specified name and path.

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
[UObject](API\Runtime\CoreUObject\UObject\UObject) * DuplicateAssetWithDialogAndTitle
(
    const [FString](API\Runtime\Core\Containers\FString) & AssetName,
    const [FString](API\Runtime\Core\Containers\FString) & PackagePath,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * OriginalObject,
    [FText](API\Runtime\Core\Internationalization\FText) DialogTitle
)

Remarks

Opens an asset picker dialog and creates an asset with the specified name and path. Uses OriginalObject as the duplication source. Uses DialogTitle as the dialog's title.


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