ILauncherServicesModule

Interface for launcher tools modules.

Unreal Engine C++ API Reference > Developer > LauncherServices

Inheritance Hierarchy

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherServicesModule.h
Include #include "ILauncherServicesModule.h"

Syntax

class ILauncherServicesModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

Interface for launcher tools modules.

Variables

Type Name Description
FOnCreateLaunch... OnCreateLauncherDelegate  

Destructors

Type Name Description
  ~ILauncherServicesModule () Virtual destructor.

Functions

Type Name Description
void BroadcastLauncherServicesSDKNotInstalled ( const FString& PlatformName, const FString& DocLink )  
ILauncherDev... CreateDeviceGroup () Creates a new device group.
ILauncherDev... CreateDeviceGroup ( const FGuid& Guid, const FString& Name ) Creates a new device group.
ILauncherRef CreateLauncher () Creates a game launcher.
ILauncherPro... CreateProfile ( const FString& ProfileName ) Creates a launcher profile.
FString GetExecutableForCommandlets () Determines the executable that should be used for executing commandlets
ILauncherPro... GetProfileManager () Gets the launcher profile manager.
FLauncherSer... OnLauncherServicesSDKNotInstalled ()  

Classes

Type Name Description
Public class FLauncherServicesSDKNotInstalled Delegate for when a platform SDK isn't installed corrected (takes the platform name and the documentation link to show)

Constants

Name Description
ProfileManagerInitializedDelegate Delegate that is invoked when a profile manager is initialized.

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