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Unreal Engine C++ API Reference > Editor > Blutility > UEditorUtilityWidget
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Classes/EditorUtilityWidget.h |
Include | #include "EditorUtilityWidget.h" |
void Run()
Remarks
The default action called when the widget is invoked if bAutoRunDefaultAction=true (it is never called otherwise)