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Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintTriangleOctreeSemantics > GetBoundingBox
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/TMeshPaintOctree.h |
Include | #include "TMeshPaintOctree.h" |
static [FBoxCenterAndExtent](API\Runtime\Core\Math\FBoxCenterAndExtent) GetBoundingBox ( const [FMeshPaintTriangle](API\Editor\MeshPaint\FMeshPaintTriangle) & Element )
Remarks
Get the bounding box of the provided octree element. In this case, the box is merely the point specified by the element. Bounding box of the provided octree element
Parameters
Name | Description |
---|---|
Element | Octree element to get the bounding box for |