Navigation
Unreal Engine C++ API Reference > Developer > AITestSuite > FBTBuilder
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Public/BTBuilder.h |
Include | #include "BTBuilder.h" |
static void AddTask ( [UBTCompositeNode](API\Runtime\AIModule\BehaviorTree\UBTCompositeNode) & ParentNode, int32 LogIndex, [EBTNodeResult::Type](API\Runtime\AIModule\BehaviorTree\EBTNodeResult__Type) NodeResult, int32 ExecutionTicks, int32 LogTickIndex )