FLandscapeImportHelper::TransformImportData

Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeImportHelper > TransformImportData

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
Include #include "LandscapeImportHelper.h"
template<typename T>
static [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< std::is_same_v< T, uint16 >, void >::Type TransformImportData
(
    const [TArray](API\Runtime\Core\Containers\TArray)< T > & InData,
    [TArray](API\Runtime\Core\Containers\TArray)< T > & OutData,
    const [FLandscapeImportResolution](API\Editor\LandscapeEditor\FLandscapeImportResolution) & CurrentResolution,
    const [FLandscapeImportResolution](API\Editor\LandscapeEditor\FLandscapeImportResolution) & RequiredResolution,
    ELandscapeImportTransformType TransformType,
    FIntPoint Offset
)

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