FTargetPlatformBase::GetHeightFogModeForOpaque

Gets an integer representing the height fog mode for opaque materials on a platform.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > FTargetPlatformBase

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h
Include #include "Common/TargetPlatformBase.h"
Source /Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp
virtual int32 GetHeightFogModeForOpaque() const

Remarks

Gets an integer representing the height fog mode for opaque materials on a platform. 0 if no override (i.e. use r.VertexFoggingForOpaque from project settings); 1 if pixel fog; 2 if vertex fog.


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