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Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > FBehaviorTreeEditorModule
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h |
Include | #include "BehaviorTreeEditorModule.h" |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtensibilityManager](API\Editor\UnrealEd\Toolkits\FExtensibilityManager) > GetToolBarExtensibilityManager()