Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
Type | Name | Description | |
---|---|---|---|
![]() |
void | PruneIsolatedNodes
(
UEdGraph* InGraph, |
Prune isolated nodes given the specified graph |
![]() ![]() |
void | PruneIsolatedNodes
(
const TArray< UEdGraphNode* >& RootSet, |
Prunes any nodes that weren't visited from the graph, printing out a warning |