FSCSEditorTreeNode::FindChild

Attempts to find a reference to the child node that matches the given SCS node.

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode > FindChild

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
FSCSEditorTreeNodePtrType FindChild
(
    const [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * InSCSNode,
    bool bRecursiveSearch,
    uint32 * OutDepth
) const

Remarks

Attempts to find a reference to the child node that matches the given SCS node. The child node that matches the given SCS node, or an invalid node reference if no match was found.

Parameters

Name Description
InSCSNode The SCS node to match.
bRecursiveSearch Whether or not to recursively search child nodes (default == false).
OutDepth If non-NULL, the depth of the child node will be returned in this parameter on success (default == NULL).

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library