ISourceCodeAccessModule::OnDoneLaunchingCodeAccessor

Gets the Event that is broadcasted when an attempted launch of this code accessor was successful or failed

Unreal Engine C++ API Reference > Developer > SourceCodeAccess > ISourceCodeAccessModule

References

   
Module SourceCodeAccess
Header /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h
Include #include "ISourceCodeAccessModule.h"
[FDoneLaunchingCodeAccessor](API\Developer\SourceCodeAccess\FDoneLaunchingCodeAccessor) & OnDoneLaunchingCodeAccessor()  

Remarks

Gets the Event that is broadcasted when an attempted launch of this code accessor was successful or failed


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