Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
virtual void SetCalculatedMetaDataAndFlags ( [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function, [UK2Node_FunctionEntry](API\Editor\BlueprintGraph\UK2Node_FunctionEntry) * EntryNode, const [UEdGraphSchema_K2](API\Editor\BlueprintGraph\UEdGraphSchema_K2) * Schema )
Remarks
Adds metadata for a particular compiled function based on its characteristics