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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FStoreClient
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/StoreClient.h |
Include | #include "Trace/StoreClient.h" |
Source | /Engine/Source/Developer/TraceAnalysis/Private/Store/StoreClient.cpp |
bool SetStoreDirectories ( const TCHAR * StoreDir, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & AddWatchDirs, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & RemoveWatchDirs )