FFilterBarSettings

Unreal Engine C++ API Reference > Editor > EditorWidgets > Filters

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h
Include #include "Filters/FilterBarConfig.h"

Syntax

struct FFilterBarSettings  

Variables

Type Name Description
bool bIsLayoutSaved  
TMap< FString, ... CustomFilters Map of currently visible custom filters, along with their enabled state
TArray< FCustom... CustomTextFilters Array of custom text filters the user has created
EFilterBarLayou... FilterBarLayout  
TMap< FString, ... TypeFilters Map of currently visible asset type filters, along with their enabled state

Functions

Type Name Description
void Empty ()  

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