UAnimationBlueprintLibrary::AddAnimationSyncMarker

Adds an Animation Sync Marker to Notify track in the given Animation with the corresponding Marker Name and Time

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimationBlueprintLibrary

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Include #include "AnimationBlueprintLibrary.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp
static void AddAnimationSyncMarker
(
    [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * AnimationSequence,
    [FName](API\Runtime\Core\UObject\FName) MarkerName,
    float Time,
    [FName](API\Runtime\Core\UObject\FName) NotifyTrackName
)

Remarks

Adds an Animation Sync Marker to Notify track in the given Animation with the corresponding Marker Name and Time


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library