FOnSelectionUpdated

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

Type

typedef TBaseDelegate_OneParam< void, const [TArray](API\Runtime\Core\Containers\TArray)< FSCSEditorTreeNodePtrType > & > FOnSelectionUpdated  

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"

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