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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos
Inheritance Hierarchy
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/EditorTransformProxy.h |
Include | #include "EditorGizmos/EditorTransformProxy.h" |
Syntax
class UEditorTransformProxy : public [UTransformProxy](API\Runtime\InteractiveToolsFramework\BaseGizmos\UTransformProxy)
Remarks
UEditorTransformProxy is a derivation of UTransformProxy that returns the transform that defines the current space of the default Editor transform gizmo for a given mode manager / viewport.
Functions
Type | Name | Description |
---|---|---|
void | InputRotateDelta ( const FRotator& InDeltaRotate, EAxisList::Type InAxisList ) | Input rotation delta to be applied in local space of the current transform. |
void | InputScaleDelta ( const FVector& InDeltaScale, EAxisList::Type InAxisList ) | Input scale delta to be applied in local space of the current transform. |
void | InputTranslateDelta ( const FVector& InDeltaTranslate, EAxisList::Type InAxisList ) | Input translate delta to be applied in world space of the current transform. |
Overridden from UTransformProxy
Type | Name | Description |
---|---|---|
FTransform | GetTransform () | |
void | SetTransform ( const FTransform& Transform ) | Unimplemented - all updates to the Editor transform proxy MUST be made by calling the Input delta methods. |