By

Represents a collection of fluent helper functions designed to make accessing and creating element locators easy

Unreal Engine C++ API Reference > Developer > AutomationDriver

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h
Include #include "LocateBy.h"

Syntax

class By  

Remarks

Represents a collection of fluent helper functions designed to make accessing and creating element locators easy

Functions

Type Name Description
TSharedRef< ... Cursor () Creates a new element locator that limits its discovered elements to the one under the cursors current position
TSharedRef< ... Delegate ( const FLocateSlateWidgetElementDele... ) Creates a new element locator that exposes the collection of SWidgets returned from the FLocateSlateWidgetElementDelegate as discovered elements
TSharedRef< ... Delegate ( const FLocateSlateWidgetPathElement... ) Creates a new element locator that exposes the collection of FWidgetPaths returned from the FLocateSlateWidgetElementDelegate as discovered elements
TSharedRef< ... Id ( const FDriverElementRef& Root, const char* Value ) Creates a new element locator that limits its discovered elements to ones with the specified Id, starting from the Root element given to the function
TSharedRef< ... Id ( const FDriverElementRef& Root, const TCHAR* Value ) Creates a new element locator that limits its discovered elements to ones with the specified Id, starting from the Root element given to the function
TSharedRef< ... Id ( const FDriverElementRef& Root, const FString& Value ) Creates a new element locator that limits its discovered elements to ones with the specified Id, starting from the Root element given to the function
TSharedRef< ... Id ( const char* Value ) Creates a new element locator that limits its discovered elements to ones with the specified Id
TSharedRef< ... Id ( const FDriverElementRef& Root, const FName& Value ) Creates a new element locator that limits its discovered elements to ones with the specified Id, starting from the Root element given to the function
TSharedRef< ... Id ( const FName& Value ) Creates a new element locator that limits its discovered elements to ones with the specified Id
TSharedRef< ... Id ( const FString& Value ) Creates a new element locator that limits its discovered elements to ones with the specified Id
TSharedRef< ... Id ( const TCHAR* Value ) Creates a new element locator that limits its discovered elements to ones with the specified Id
TSharedRef< ... Path ( const FDriverElementRef& Root, const TCHAR* Value ) Creates a new element locator that limits its discovered elements to ones matching the specified "path", starting from the Root element given to the function
TSharedRef< ... Path ( const FString& Value ) Creates a new element locator that limits its discovered elements to ones matching the specified "path"
TSharedRef< ... Path ( const FName& Value ) Creates a new element locator that limits its discovered elements to ones matching the specified "path"
TSharedRef< ... Path ( const TCHAR* Value ) Creates a new element locator that limits its discovered elements to ones matching the specified "path"
TSharedRef< ... Path ( const char* Value ) Creates a new element locator that limits its discovered elements to ones matching the specified "path"
TSharedRef< ... Path ( const FDriverElementRef& Root, const FString& Value ) Creates a new element locator that limits its discovered elements to ones matching the specified "path", starting from the Root element given to the function
TSharedRef< ... Path ( const FDriverElementRef& Root, const FName& Value ) Creates a new element locator that limits its discovered elements to ones matching the specified "path", starting from the Root element given to the function
TSharedRef< ... Path ( const FDriverElementRef& Root, const char* Value ) Creates a new element locator that limits its discovered elements to ones matching the specified "path", starting from the Root element given to the function
TSharedRef< ... WidgetLambda () Creates a new element locator that exposes the collection of SWidgets returned from the lambda as discovered elements
TSharedRef< ... WidgetPathLambda ( const TFunction< void(TArray< FWidg... ) Creates a new element locator that exposes the collection of FWidgetPaths returned from the lambda as discovered elements

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