ESuppressionMode

Unreal Engine C++ API Reference > Editor > AnimationModifiers > FApplyModifiersScope

References

   
Module AnimationModifiers
Header /Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h
Include #include "AnimationModifier.h"

Syntax

enum ESuppressionMode  
{  
    NoChange,  
    SuppressWarningAndError,  
    SuppressWarning,  
    ShowDialog,  
    ForceDialog,  
    RevertAtWarning,  
}  

Values

Name Description
NoChange Do not change the error handling mode on this scope Use the mode set by parent scope or default (ShowDialog)
SuppressWarningAndError Suppress error dialogs Suppress warnings dialogs, always apply modifiers No user interaction required
SuppressWarning Show error dialogs Suppress warnings dialogs, always apply modifiers
ShowDialog Show warning and error dialogs for first encounter Error dialog for each modifier class will only be showed once
ForceDialog Always show the error or warning dialog Default behavior when no scope was open
RevertAtWarning Suppress error dialogs Suppress warnings dialogs, always revert modifiers No user interaction required

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