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Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h |
Include | #include "ToolMenus.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp |
[UToolMenu](API\Developer\ToolMenus\UToolMenu) * GenerateMenu ( const [FName](API\Runtime\Core\UObject\FName) Name, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & InMenuContext )
Remarks
Create a finalized menu that combines all parents used to generate a widget. Advanced special use cases only.