FGraphNodeClassNode::AddUniqueSubNode

Unreal Engine C++ API Reference > Editor > AIGraph > FGraphNodeClassNode

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
Include #include "AIGraphTypes.h"
Source /Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp
void AddUniqueSubNode
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGraphNodeClassNode](API\Editor\AIGraph\FGraphNodeClassNode) > SubNode
)

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