SGraphNodeResizable

Unreal Engine C++ API Reference > Editor > GraphEditor

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h
Include #include "SGraphNodeResizable.h"

Syntax

class SGraphNodeResizable : public [SGraphNode](API\Editor\GraphEditor\SGraphNode)  

Variables

Type Name Description
bool bUserIsDragging If true the user is actively dragging the node
FVector2D DragSize The non snapped size of the node for fluid resizing
EResizableWindo... MouseZone The current window zone the mouse is in
FVector2D NodeAnchorPoint Anchor point used to correct node position on resizing the node
TSharedPtr< FSc... ResizeTransactionPtr The resize transaction
FVector2D StoredUserSize The original size of the node while resizing
FVector2D UserSize The desired size of the node set during a drag

Functions

Type Name Description
SGraphNodeRe... FindMouseZone ( const FVector2D& LocalMouseCoordin... ) Find the current window zone the mouse is in
FVector2D GetCorrectedNodePosition () Function to fetch the corrected node position based on anchor point
FSlateRect GetHitTestingBorder ()  
FVector2D GetNodeMaximumSize () Return largest desired node size
FVector2D GetNodeMinimumSize () Return smallest desired node size
float GetTitleBarHeight () Get the current titlebar size
void InitNodeAnchorPoint () Function to store anchor point before resizing the node.
bool InSelectionArea ()  
bool InSelectionArea ( EResizableWindowZone InZone )  

Overridden from SWidget

Type Name Description
FCursorReply OnCursorQuery ( const FGeometry& MyGeometry, const FPointerEvent& CursorEvent ) The system asks each widget under the mouse to provide a cursor. This event is bubbled.
FReply OnMouseButtonDown ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) The system calls this method to notify the widget that a mouse button was pressed within it.
FReply OnMouseButtonUp ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) The system calls this method to notify the widget that a mouse button was release within it.
void OnMouseEnter ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) The system will use this event to notify a widget that the cursor has entered it.
void OnMouseLeave ( const FPointerEvent& MouseEvent ) The system will use this event to notify a widget that the cursor has left it.
FReply OnMouseMove ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) The system calls this method to notify the widget that a mouse moved within it.

Enums

Type Name Description
Public enum EResizableWindowZone The resizable window zone the user is interacting with

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