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Unreal Engine C++ API Reference > Editor > LevelEditor > ILevelEditor > SummonLevelViewportContextMenu
Deprecated * Use the SummonLevelViewportContextMenu overload which takes a FTypedElementHandle.
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h |
Include | #include "ILevelEditor.h" |
void SummonLevelViewportContextMenu ( [AActor](API\Runtime\Engine\GameFramework\AActor) * HitProxyActor )