IReviewCommentAPI::EditComment

All unset members will be left unchanged.

Unreal Engine C++ API Reference > Editor > Kismet > IReviewCommentAPI

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/ReviewComments.h
Include #include "ReviewComments.h"
void EditComment
(
    const [FReviewComment](API\Editor\Kismet\FReviewComment) & Comment,
    const [OnEditCommentComplete](API\Editor\Kismet\IReviewCommentAPI\OnEditCommentComplete) & OnComplete,
    bool bSilenceNotification
) const

Remarks

All unset members will be left unchanged.


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