Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
static const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetGlyphForGraph ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, bool bInLargeIcon )
Remarks
Util for finding a glyph for a graph
Util for finding a glyph for a graph An appropriate brush to use to represent the graph, if the graph is an unknown type the function will return the default "function" glyph
Parameters
Name | Description |
---|---|
Graph | The graph to evaluate |
bInLargeIcon | if true the icon returned is 22x22 pixels, else it is 16x16 |