FRequestOwner::SetPriority

Set the priority of active and future requests in the owner.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FRequestOwner

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
Include #include "DerivedDataRequestOwner.h"
Source /Engine/Source/Developer/DerivedDataCache/Private/DerivedDataRequestOwner.cpp
void SetPriority
(
    [EPriority](API\Developer\DerivedDataCache\UE__DerivedData__EPriority) Priority
)

Remarks

Set the priority of active and future requests in the owner.


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