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Unreal Engine C++ API Reference > Editor > AnimationModifiers > FApplyModifiersScope
References
Module | AnimationModifiers |
Header | /Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h |
Include | #include "AnimationModifier.h" |
Syntax
static [TArray](API\Runtime\Core\Containers\TArray)< [ESuppressionMode](API\Editor\AnimationModifiers\FApplyModifiersScope\ESuppressionMode), TInlineAllocator< 4 > > ScopeModeStack;
Remarks
Error handle mode stack for scopes