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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundSubmixGraph > USoundSubmixGraph
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraph.h |
Include | #include "SoundSubmixGraph/SoundSubmixGraph.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraph.cpp |
bool IsSubmixDisplayed ( [USoundSubmixBase](API\Runtime\Engine\Sound\USoundSubmixBase) * SoundSubmix ) const
Remarks
Checks whether a SoundSubmix is already represented on this graph