ITargetPlatformManagerModule::GetRunningTargetPlatform

Returns the target platform that is currently running.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h
Include #include "Interfaces/ITargetPlatformManagerModule.h"
[ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * GetRunningTargetPlatform()  

Remarks

Returns the target platform that is currently running.

Note: This method only returns a Target Platform when WITH_EDITOR. Running target platform.


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