FMeshMergeDataTracker::AddBakedMaterialSection

Clears out unique section to be replaced with the baked material one

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FMeshMergeDataTracker

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h
Include #include "MeshMergeDataTracker.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp
void AddBakedMaterialSection
(
    const [FSectionInfo](API\Runtime\Engine\Engine\FSectionInfo) & SectionInfo
)

Remarks

Clears out unique section to be replaced with the baked material one


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