FProxyCompleteDelegate

Unreal Engine C++ API Reference > Developer > MeshReductionInterface

Type

typedef TBaseDelegate_ThreeParams< void, struct [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) &, struct [FFlattenMaterial](API\Developer\MaterialUtilities\FFlattenMaterial) &, const [FGuid](API\Runtime\Core\Misc\FGuid) > FProxyCompleteDelegate  

References

   
Module MeshReductionInterface
Header /Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h
Include #include "IMeshReductionInterfaces.h"

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