Navigation
Unreal Engine C++ API Reference > Developer > AutomationDriver > IActionSequence > ReleaseChord
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
Include | #include "IDriverSequence.h" |
[IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 )
Remarks
Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.