UToolMenus::AddMenuEntryObject

Registers menu entry object from blueprint/script

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
static bool AddMenuEntryObject
(
    [UToolMenuEntryScript](API\Developer\ToolMenus\UToolMenuEntryScript) * MenuEntryObject
)

Remarks

Registers menu entry object from blueprint/script


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