ICookedEditorPackageManager::AllowProjectPluginContentToBeCooked

Should the given enabled project plugin be cooked?

Unreal Engine C++ API Reference > Developer > CookedEditor > ICookedEditorPackageManager

  • ICookedEditorPackageManager::AllowProjectPluginContentToBeCooked()

References

   
Module CookedEditor
Header /Engine/Source/Developer/CookedEditor/Public/CookedEditorPackageManager.h
Include #include "CookedEditorPackageManager.h"
bool AllowProjectPluginContentToBeCooked
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPlugin](API\Runtime\Projects\Interfaces\IPlugin) >
) const

Remarks

Should the given enabled project plugin be cooked?


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