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Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationStateGraph.h |
Include | #include "AnimationStateGraph.h" |
Syntax
class UAnimationStateGraph : public [UAnimationGraph](API\Editor\AnimGraph\UAnimationGraph)
Variables
Type | Name | Description |
---|---|---|
TObjectPtr< cla... | MyResultNode | Result node within the state's animation graph. |
Constructors
Type | Name | Description |
---|---|---|
UAnimationStateGraph ( const FObjectInitializer& ObjectIn... ) |
Functions
Type | Name | Description |
---|---|---|
UAnimGraphNo... | GetResultNode () |