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Unreal Engine C++ API Reference > Editor > MeshPaint > MeshPaintHelpers
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h |
Include | #include "MeshPaintHelpers.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp |
static [FColor](API\Runtime\Core\Math\FColor) PickVertexColorFromTextureData ( const uint8 * MipData, const FVector2D & UVCoordinate, const [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * Texture, const [FColor](API\Runtime\Core\Math\FColor) ColorMask )
Remarks
Helper function to retrieve vertex color from a UTexture given a UVCoordinate