FQuatStructCustomization::FlushValues

Flush the values from the proxy to the property.

Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FQuatStructCustomization

References

   
Module DetailCustomizations
Header /Engine/Source/Editor/DetailCustomizations/Public/Customizations/MathStructProxyCustomizations.h
Include #include "Customizations/MathStructProxyCustomizations.h"
Source /Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.cpp
virtual bool FlushValues
(
    [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > WeakHandlePtr
) const

Remarks

Flush the values from the proxy to the property. true if values(s) were successfully flushed

Parameters

Name Description
WeakHandlePtr The property handle to set values to.

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