FCurveEditor::GetDefaultKeyAttribute

Attribute used for determining default attributes to apply to a newly create key

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Include #include "CurveEditor.h"
[TAttribute](API\Runtime\Core\Misc\TAttribute)< [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) > GetDefaultKeyAttribute() const  

Remarks

Attribute used for determining default attributes to apply to a newly create key


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