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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoManager.h |
Include | #include "EditorInteractiveGizmoManager.h" |
Syntax
struct FActiveEditorGizmo
Variables
Type | Name | Description |
---|---|---|
TObjectPtr< UIn... | Gizmo | |
void * | Owner |