FOnUpdateSettingsMulticaster

Unreal Engine C++ API Reference > Editor > AnimationBlueprintEditor > UAnimationBlueprintEditorSettings

Type

typedef TMulticastDelegate_TwoParams< void, const [UAnimationBlueprintEditorSettings](API\Editor\AnimationBlueprintEditor\UAnimationBlueprintEditorSetting-) *, [EPropertyChangeType::Type](API\Runtime\CoreUObject\UObject\Type) > FOnUpdateSettingsMulticaster  

References

   
Module AnimationBlueprintEditor
Header /Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h
Include #include "AnimationBlueprintEditorSettings.h"

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