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Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IEditorMainFrameProvider
References
Module | MainFrame |
Header | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h |
Include | #include "Interfaces/IEditorMainFrameProvider.h" |
bool IsRequestingMainFrameControl() const
Remarks
Signals if this provider wishes to override the editor's main frame on editor startup. NOTE: When true, this will block the standard editor window from appearing (instead replacing it with the provider's widget).