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Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
Include | #include "IDesktopPlatform.h" |
bool GetOidcTokenStatus ( const [FString](API\Runtime\Core\Containers\FString) & RootDir, const [FString](API\Runtime\Core\Containers\FString) & ProjectFileName, const [FString](API\Runtime\Core\Containers\FString) & ProviderIdentifier, [FFeedbackContext](API\Runtime\Core\Misc\FFeedbackContext) * Warn, int & OutStatus )
Remarks
Get the status of a access token for use by OIDC compliant Identity Providers true if the task completed successfully.
Parameters
Name | Description |
---|---|
RootDir | Engine root directory for the project to use. |
ProjectFileName | Filename of the current project |
ProviderIdentifier | The identifier for the provider as configured in oidc-token.json |
Warn | Feedback context to use for progress updates |
OutStatus | The allocated access token |