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Unreal Engine C++ API Reference > Developer > DerivedDataCache
Inheritance Hierarchy
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildOutput.h |
Include | #include "DerivedDataBuildOutput.h" |
Syntax
class FOptionalBuildOutput : private [UE::DerivedData::FBuildOutput](API\Developer\DerivedDataCache\FBuildOutput)
Remarks
A build output that can be null.
Constructors
Type | Name | Description |
---|---|---|
FOptionalBuildOutput () | ||
FOptionalBuildOutput ( FBuildOutput&& InOutput ) | ||
FOptionalBuildOutput ( const FBuildOutput& InOutput ) |
Functions
Type | Name | Description |
---|---|---|
const FBuild... | Get () | Returns the build output. The caller must check for null before using this accessor. |
FBuildOutput | Get () | |
bool | IsNull () | |
bool | IsValid () | |
void | Reset () |
Operators
Type | Name | Description |
---|---|---|
operator bool () | ||
FOptionalBui... | operator= ( FBuildOutput&& InOutput ) | |
FOptionalBui... | operator= ( const FBuildOutput& InOutput ) |