SBasicFilterBar::FrontendFilterChanged

Handler for when a frontend filter state has changed

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h
Include #include "Filters/SBasicFilterBar.h"
void FrontendFilterChanged
(
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FFilterBase](API\Developer\ToolWidgets\Filters\FFilterBase)< FilterType >> FrontendFilter
)

Remarks

Handler for when a frontend filter state has changed


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