UContentBrowserDataSource::IsVirtualPathUnderMountRoot

Test whether the given virtual path is under the virtual mount root that was passed to Initialize.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
bool IsVirtualPathUnderMountRoot
(
    const [FName](API\Runtime\Core\UObject\FName) InPath
) const

Remarks

Test whether the given virtual path is under the virtual mount root that was passed to Initialize.

This also returns true if the given virtual path is the virtual mount root.


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