FBlueprintEditor::LogSimpleMessage

Throw a simple message into the log

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
void LogSimpleMessage
(
    const [FText](API\Runtime\Core\Internationalization\FText) & MessageText
)

Remarks

Throw a simple message into the log


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