FBlueprintEditor::RegisterTabSpawners

[IToolkit](API\Editor\EditorFramework\Toolkits\IToolkit) interface

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
virtual void RegisterTabSpawners
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTabManager](API\Runtime\Slate\Framework\Docking\FTabManager) > & TabManager
)

Remarks

IToolkit interface


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