SBasicFilterBar::AddFilter

Add a custom filter to the FilterBar.

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h
Include #include "Filters/SBasicFilterBar.h"
void AddFilter
(
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FFilterBase](API\Developer\ToolWidgets\Filters\FFilterBase)< FilterType >> InFilter
)

Remarks

Add a custom filter to the FilterBar. NOTE: This only adds it to the Add Filter Menu, and does not automatically add it to the filter bar or activate it


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