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Unreal Engine C++ API Reference > Developer > AssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include | #include "AssetViewUtils.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp |
namespace AssetViewUtils
{
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPlugin](API\Runtime\Projects\Interfaces\IPlugin) > AssetViewUtils::GetPluginForFolder
(
const FStringView InPath
)
}
Remarks
If the passed-in path is a plugin folder, then return its associated plugin