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Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationReport
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h |
Include | #include "IAutomationReport.h" |
const [FString](API\Runtime\Core\Containers\FString) & GetFullTestPath() const
Remarks
Returns the full path for the test, e.g. System.Audio.PlaySoundTest.