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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_FormatText
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h |
Include | #include "K2Node_FormatText.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp |
[UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FindArgumentPin ( const [FName](API\Runtime\Core\UObject\FName) InPinName ) const
Remarks
Finds an argument pin by name, checking strings in a strict, case sensitive fashion NULL if the pin was not found, otherwise the found pin.
Parameters
Name | Description |
---|---|
InPinName | The pin name to check for |