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Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FSlateFontInfoStructCustomization
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h |
Include | #include "Customizations/SlateFontInfoCustomization.h" |
Source | /Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp |
void OnFontEntrySelectionChanged ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FName](API\Runtime\Core\UObject\FName) > InNewSelection, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) )
Remarks
Called when the selection of the font entry combo is changed