Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerUtilities
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h |
Include | #include "KismetCompilerMisc.h" |
Syntax
static uint32 ConsignToOblivionCounter = 0;
Remarks
Counter to ensure unique names in the transient package, to avoid GC collection issues with classes and their CDOs