FJsonPath::GetSubPath

Unreal Engine C++ API Reference > Editor > EditorConfig > FJsonPath

References

   
Module EditorConfig
Header /Engine/Source/Editor/EditorConfig/Public/JsonConfig.h
Include #include "JsonConfig.h"
Source /Engine/Source/Editor/EditorConfig/Private/JsonConfig.cpp
[FJsonPath](API\Editor\EditorConfig\FJsonPath) GetSubPath
(
    int32 NumParts
) const

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