IDesktopPlatform::IsPreferredEngineIdentifier

Compares two identifiers and checks whether the first is preferred to the second.

Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
Include #include "IDesktopPlatform.h"
bool IsPreferredEngineIdentifier
(
    const [FString](API\Runtime\Core\Containers\FString) & Identifier,
    const [FString](API\Runtime\Core\Containers\FString) & OtherIdentifier
)

Remarks

Compares two identifiers and checks whether the first is preferred to the second. true if Identifier is preferred over OtherIdentifier

Parameters

Name Description
Identifier First identifier
OtherIdentifier Second identifier

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