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Unreal Engine C++ API Reference > Developer > AutomationDriver > IActionSequence > Press
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
Include | #include "IDriverSequence.h" |
[IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Press ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton )
Remarks
Queues the series of events to invoke mouse input for pressing the specified button. The button will not be released, nor will their be repeat button events issued for holding the button.