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Unreal Engine C++ API Reference > Editor > FoliageEdit > IFoliageEditModule
References
Module | FoliageEdit |
Header | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h |
Include | #include "FoliageEditModule.h" |
void UpdateMeshList()
Remarks
Notifies us that the foliage has been externally changed and needs refreshing.