TSteamDeckDevice

Extend from either WIndows or Linux device, since there will be a lot of shared functionality.

Unreal Engine C++ API Reference > Developer > DesktopPlatform > SteamDeck

Inheritance Hierarchy

  • ParentDeviceClass

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/SteamDeck/SteamDeckDevice.h
Include #include "SteamDeck/SteamDeckDevice.h"

Syntax

template<class ParentDeviceClass>  
class TSteamDeckDevice : public ParentDeviceClass  

Remarks

Extend from either WIndows or Linux device, since there will be a lot of shared functionality.

Constructors

Type Name Description
  TSteamDeckDevice ( FString InIpAddr, FString InDeviceName, FString InUserName, const ITargetPlatform& InTargetPla..., const TCHAR* InRuntimeOSName )  

Functions

Type Name Description
TArray< ITar... DiscoverDevices ( const ITargetPlatform& TargetPlatf..., const TCHAR* RuntimeOSName )  
FTargetDevic... GetId ()  
FString GetName ()  
FString GetOperatingSystemName ()  
bool GetUserCredentials ( FString& OutUserName, FString& OutUserPassword )  

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