IMeshPainter::RenderInteractorWidget

Functionality for rendering the interactor widget given its positional information and paint action

Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPainter

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h
Include #include "IMeshPainter.h"
Source /Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp
virtual void RenderInteractorWidget
(
    const FVector & InCameraOrigin,
    const FVector & InRayOrigin,
    const FVector & InRayDirection,
    [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface) * PDI,
    EMeshPaintAction PaintAction,
    bool bRenderVertices,
    ESceneDepthPriorityGroup DepthGroup
)

Remarks

Functionality for rendering the interactor widget given its positional information and paint action


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