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Unreal Engine C++ API Reference > Editor > Blutility > UEditorUtilityLibrary
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Public/EditorUtilityLibrary.h |
Include | #include "EditorUtilityLibrary.h" |
Source | /Engine/Source/Editor/Blutility/Private/EditorUtilityLibrary.cpp |
static void SyncBrowserToFolders ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FolderList )
Remarks
Sync the Content Browser to the given folder(s)
Parameters
Name | Description |
---|---|
FolderList | The list of folders to sync to in the Content Browser |