SNodePanel::PaintBackgroundAsLines

Paint the background as lines.

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
Source /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp
void PaintBackgroundAsLines
(
    const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * BackgroundImage,
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry,
    const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect,
    [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements,
    int32 & DrawLayerId
) const

Remarks

Paint the background as lines.


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