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Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource
- UContentBrowserDataSource::IsDiscoveringItems()
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
Include | #include "ContentBrowserDataSource.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
virtual bool IsDiscoveringItems ( [FText](API\Runtime\Core\Internationalization\FText) * OutStatus )
Remarks
Query whether this data source instance is currently discovering content, and retrieve an optional status message that can be shown in the UI.