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Unreal Engine C++ API Reference > Editor
Classes
Type | Name | Description |
---|---|---|
Public struct | FApplyModifiersScope | RAII object to determine how Animation Modifier warning/errors are handled (ignore, user dialog, etc.) |
Public class | IAnimationModifiersModule | |
Public class | UAnimationModifier | |
Public class | UAnimationModifiersAssetUserData | Asset user data which can be added to a USkeleton or UAnimSequence to keep track of Animation Modifiers |