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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FSpirv
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/SpirvCommon.h |
Include | #include "SpirvCommon.h" |
uint32 GetWordOffset ( const [FSpirvConstIterator](API\Developer\ShaderCompilerCommon\FSpirvConstIterator) & Iter, uint32 OperandWordOffset ) const
Remarks
Returns the word offset to the instruction the specified iterator points to plus additional operand word offset.