ILauncherProfileManager::GetDeviceGroup

Gets the device group with the specified identifier.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h
Include #include "ILauncherProfileManager.h"
[ILauncherDeviceGroupPtr](API\Developer\LauncherServices\ILauncherDeviceGroupPtr) GetDeviceGroup
(
    const [FGuid](API\Runtime\Core\Misc\FGuid) & GroupId
) const

Remarks

Gets the device group with the specified identifier. A shared pointer to the group, or nullptr if the group was not found.

Parameters

Name Description
GroupId The unique identifier of the group to get.

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