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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree > GetItem
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h |
Include | #include "Tree/CurveEditorTree.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp |
const [FCurveEditorTreeItem](API\Editor\CurveEditor\Tree\FCurveEditorTreeItem) & GetItem ( [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) ItemID ) const
Remarks
Retrieve an item from its ID, assuming it is definitely valid