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Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > UDataLayerEditorSubsystem
Deprecated * Per-view Data Layer visibility was removed.
References
Module | DataLayerEditor |
Header | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
Include | #include "DataLayer/DataLayerEditorSubsystem.h" |
void UpdateActorAllViewsVisibility ( [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor )