IAssetTools::CreateDiffProcess

Attempt to spawn Diff tool as external process

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
bool CreateDiffProcess
(
    const [FString](API\Runtime\Core\Containers\FString) & DiffCommand,
    const [FString](API\Runtime\Core\Containers\FString) & OldTextFilename,
    const [FString](API\Runtime\Core\Containers\FString) & NewTextFilename,
    const [FString](API\Runtime\Core\Containers\FString) & DiffArgs
) const

Remarks

Attempt to spawn Diff tool as external process Returns true if the process has successfully been created.

Parameters

Name Description
DiffCommand Command used to launch the diff tool
OldTextFilename File path to original file
NewTextFilename File path to new file
DiffArgs Any extra command line arguments (defaulted to empty)

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