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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces
Inheritance Hierarchy
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformModule.h |
Include | #include "Interfaces/ITargetPlatformModule.h" |
Syntax
class ITargetPlatformModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
Remarks
Interface for target platform modules.
Destructors
Type | Name | Description |
---|---|---|
~ITargetPlatformModule () | Virtual destructor. |
Functions
Type | Name | Description |
---|---|---|
TArray< ITar... | GetTargetPlatforms () | Gets the module's target platforms. |
void | GetTargetPlatforms ( TArray< ITargetPlatform* >& T... ) | This is where each platform module will fill out an array |