Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor
Deprecated * Please use GetPinTypeSelectorFilters
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IPinTypeSelectorFilter](API\Editor\KismetWidgets\IPinTypeSelectorFilter) > GetImportedPinTypeSelectorFilter() const
Remarks
Return the pin type selector filter associated with the current set of imported namespaces within this editor context. Default is NULL (no filter).