FInitOptions

Unreal Engine C++ API Reference > Developer > DatasmithExporter > FDatasmithExporterManager

References

   
Module DatasmithExporter
Header /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExporterManager.h
Include #include "DatasmithExporterManager.h"

Syntax

struct FInitOptions  

Variables

Type Name Description
bool bEnableMessaging  
bool bSaveLogToUserDir  
bool bSuppressLogs  
bool bUseDatasmithExporterUI This setting will enable the datasmith exporter UI Enabling this will require the remote engine dir path to be specified It will set the engine loop in it's own thread so that the ui can run independently from the host program
const TCHAR ... RemoteEngineDirPath  

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