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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > IShaderFormat
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h |
Include | #include "Interfaces/IShaderFormat.h" |
uint32 GetVersion ( [FName](API\Runtime\Core\UObject\FName) Format ) const
Remarks
Gets the current version of the specified shader format. Version number.
Parameters
Name | Description |
---|---|
Format | The format to get the version for. |