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Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerUtilities
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h |
Include | #include "KismetCompilerMisc.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp |
static const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * FindOverriddenImplementableEvent ( const [FName](API\Runtime\Core\UObject\FName) & EventName, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class )
Remarks
Return function, that overrides BlueprintImplementableEvent with given name in given class (super-classes are not considered)