SBasicFilterBar::OnModifyCustomTextFilter

Handler for when a custom text filter is modified

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h
Include #include "Filters/SBasicFilterBar.h"
virtual void OnModifyCustomTextFilter
(
    const [FCustomTextFilterData](API\Developer\ToolWidgets\Filters\FCustomTextFilterData) & InFilterData,
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ICustomTextFilter](API\Developer\ToolWidgets\Filters\ICustomTextFilter)< FilterType >> InFilter
)

Remarks

Handler for when a custom text filter is modified


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