FKeyBarCurveModel::SetKeyPositions

Assign key positions for the specified key handles

Unreal Engine C++ API Reference > Editor > CurveEditor > FKeyBarCurveModel

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/KeyBarCurveModel.h
Include #include "KeyBarCurveModel.h"
virtual void SetKeyPositions
(
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys,
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > InKeyPositions,
    const [EPropertyChangeType::Type](API\Runtime\CoreUObject\UObject\Type) ChangeType
)

Remarks

Assign key positions for the specified key handles

Parameters

Name Description
InKeys Array of key handles to set positions for
InKeyPositions Array of desired key positions to be applied to each of the corresponding key handles

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