FStaticMeshAdapter::GetImportedMaterialSlotName

Returns the importer material slot name for the given index

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FStaticMeshAdapter

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshAdapter.h
Include #include "StaticMeshAdapter.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp
virtual [FName](API\Runtime\Core\UObject\FName) GetImportedMaterialSlotName
(
    int32 MaterialIndex
) const

Remarks

Returns the importer material slot name for the given index


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