FindInBlueprintsHelpers::ExpandAllChildren

Iterates through all the given tree node's children and tells the tree view to expand them

Unreal Engine C++ API Reference > Editor > Kismet

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h
Include #include "FindInBlueprints.h"
Source /Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp
namespace FindInBlueprintsHelpers  
{  
    void FindInBlueprintsHelpers::ExpandAllChildren  
    (  
        FSearchResult InTreeNode,  
        [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [STreeView](API\Editor\UnrealEd\STreeView)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFindInBlueprintsResult](API\Editor\Kismet\FFindInBlueprintsResult) >>> InTreeView  
    )  
}  

Remarks

Iterates through all the given tree node's children and tells the tree view to expand them


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