MeshPaintDefs::MaxSupportedPhysicalWeights

Currently we never support more than five channels (R, G, B, A, OneMinusTotal)

Unreal Engine C++ API Reference > Editor > MeshPaint

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h
Include #include "MeshPaintTypes.h"

Syntax

namespace MeshPaintDefs
{
    static const int32 MeshPaintDefs::MaxSupportedPhysicalWeights = 4;
}

Remarks

Currently we never support more than five channels (R, G, B, A, OneMinusTotal)


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library