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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_StructOperation
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructOperation.h |
Include | #include "K2Node_StructOperation.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructOperation.cpp |
void SetupMenuActions ( [FBlueprintActionDatabaseRegistrar](API\Editor\BlueprintGraph\FBlueprintActionDatabaseRegistra-) & ActionRegistrar, const [FMakeStructSpawnerAllowedDelegate](API\Editor\BlueprintGraph\UK2Node_StructOperation\FMakeStructSpawn-) & AllowedDelegate, EEdGraphPinDirection PinDirectionToPromote ) const