FLODUtilities::SimplifySkeletalMeshLOD

Simplifies the static mesh based upon various user settings for DesiredLOD This is private function that gets called by SimplifySkeletalMesh

Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon > FLODUtilities > SimplifySkeletalMeshLOD

References

   
Module SkeletalMeshUtilitiesCommon
Header /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h
Include #include "LODUtilities.h"
static void SimplifySkeletalMeshLOD
&40;
    USkeletalMesh &42; SkeletalMesh,
    int32 DesiredLOD,
    const class ITargetPlatform &42; TargetPlatform,
    bool bRestoreClothing,
    class FThreadSafeBool &42; OutNeedsPackageDirtied
&41;

Remarks

Simplifies the static mesh based upon various user settings for DesiredLOD This is private function that gets called by SimplifySkeletalMesh

Parameters

Name Description
SkeletalMesh The skeletal mesh and actor components to operate on.
DesiredLOD Desired LOD

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