FArguments

Unreal Engine C++ API Reference > Editor > EditorWidgets > SEnumComboBox

Inheritance Hierarchy

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h
Include #include "SEnumCombo.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SEnumComboBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... ButtonStyle ( const FButtonStyle* InArg )  
WidgetArgsTy... ContentPadding ( const TAttribute< FMargin >& InAtt... )  
WidgetArgsTy... CurrentValue ( const TAttribute< int32 >& InAttri... )  
WidgetArgsTy... EnumValueSubset ( TArray< int32 > InArg )  
WidgetArgsTy... Font ( const TAttribute< FSlateFontInfo > ... )  
WidgetArgsTy... OnEnumSelectionChanged ( const FOnEnumSelectionChanged& InD... )  
WidgetArgsTy... OnGetToolTipForValue ( const FOnGetToolTipForValue& InDel... )  

Typedefs

Name Description
WidgetArgsType  

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