Navigation
Unreal Engine C++ API Reference > Developer > SourceCodeAccess > ISourceCodeAccessModule
References
Module | SourceCodeAccess |
Header | /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h |
Include | #include "ISourceCodeAccessModule.h" |
[FOpenFileFailed](API\Developer\SourceCodeAccess\FOpenFileFailed) & OnOpenFileFailed()
Remarks
Gets the Event that is broadcast when an attempt to load a file through Visual Studio failed