Navigation
Unreal Engine C++ API Reference > Editor > HardwareTargeting > UHardwareTargetingSettings
References
Module | HardwareTargeting |
Header | /Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingSettings.h |
Include | #include "HardwareTargetingSettings.h" |
Source | /Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingSettings.cpp |
bool HasPendingChanges() const
Remarks
Check if these settings have any pending changes that require action