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Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPaintModule
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintModule.h |
Include | #include "MeshPaintModule.h" |
void RegisterGeometryAdapterFactory ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IMeshPaintGeometryAdapterFactory](API\Editor\MeshPaint\IMeshPaintGeometryAdapterFactory) > Factory )