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Unreal Engine C++ API Reference > Editor > GameProjectGeneration > FAddToProjectConfig
References
Module | GameProjectGeneration |
Header | /Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h |
Include | #include "AddToProjectConfig.h" |
[FAddToProjectConfig](API\Editor\GameProjectGeneration\FAddToProjectConfig) & ParentWindow ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & InParentWindow )
Remarks
The parent window the dialog should use, or null to choose a suitable default parent window (the main frame, if available).