STextPropertyEditableTextBox

A widget that can be used for editing [FText](API\Runtime\Core\Internationalization\FText) instances

Unreal Engine C++ API Reference > Editor > EditorWidgets

Inheritance Hierarchy

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h
Include #include "STextPropertyEditableTextBox.h"

Syntax

class STextPropertyEditableTextBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)  

Remarks

A widget that can be used for editing FText instances

Functions

Type Name Description
void Construct ( const FArguments& Arguments, const TSharedRef< IEditableTextProp... )  

Overridden from SWidget

Type Name Description
FReply OnFocusReceived ( const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent ) KEY INPUT Called when focus is given to this widget. This event does not bubble.
bool SupportsKeyboardFocus () Checks to see if this widget supports keyboard focus. Override this in derived classes.

Classes

Type Name Description
Public struct FArguments  

Constants

Name Description
MultipleValuesText  

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