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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraphNode
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h |
Include | #include "SoundClassGraph/SoundClassGraphNode.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp |
bool CheckRepresentsSoundClass()
Remarks
Check whether the children of this node match the SoundClass it is representing