ICollectionManager::GetAssetsInCollection

Returns a list of asset paths found in the specified collection and share type

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > GetAssetsInCollection

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
bool GetAssetsInCollection
(
    [FName](API\Runtime\Core\UObject\FName) CollectionName,
    [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType,
    [TArray](API\Runtime\Core\Containers\TArray)< [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) > & OutAssetPaths,
    [ECollectionRecursionFlags::Flags](API\Developer\CollectionManager\ECollectionRecursionFlags\Flags) RecursionMode
) const

Remarks

Returns a list of asset paths found in the specified collection and share type


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