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Unreal Engine C++ API Reference > Editor > Kismet
Inheritance Hierarchy
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h |
Include | #include "SBlueprintRevisionMenu.h" |
Syntax
class SBlueprintRevisionMenu : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Destructors
Type | Name | Description |
---|---|---|
~SBlueprintRevisionMenu () |
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, UBlueprint const* Blueprint ) |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |
Typedefs
Name | Description |
---|---|
FOnRevisionSelected |