ITargetDevice::IsAuthorized

Checks whether this device is authorized to be used with this computer.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetDevice

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h
Include #include "Interfaces/ITargetDevice.h"
virtual bool IsAuthorized() const

Remarks

Checks whether this device is authorized to be used with this computer.

This is true for most platforms by default, but may be false for mobile platforms true if this this device is authorized for launch


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