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Unreal Engine C++ API Reference > Developer > UncontrolledChangelists > FUncontrolledChangelistState
References
Module | UncontrolledChangelists |
Header | /Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h |
Include | #include "UncontrolledChangelistState.h" |
Source | /Engine/Source/Developer/UncontrolledChangelists/Private/UncontrolledChangelistState.cpp |
bool AddFiles ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilenames, const [ECheckFlags](API\Developer\UncontrolledChangelists\FUncontrolledChangelistState\ECheckFlags) InCheckFlags )
Remarks
Adds files to this Uncontrolled Changelist State. True if a change has been performed in the Uncontrolled Changelist State.
Parameters
Name | Description |
---|---|
InFilenames | The files to be added. |
InCheckFlags | Tells which checks have to pass to add a file. |