ISourceControlModule::UnregisterProviderChanged

Unregister a delegate to be called when the source control provider changes

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlModule

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Include #include "ISourceControlModule.h"
void UnregisterProviderChanged
(
    [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) Handle
)

Remarks

Unregister a delegate to be called when the source control provider changes


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