FHistoryData

The history data object, storing all important history data

Unreal Engine C++ API Reference > Editor > ContentBrowser

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h
Include #include "HistoryManager.h"

Syntax

struct FHistoryData  

Remarks

The history data object, storing all important history data

Variables

Type Name Description
FText HistoryDesc History Description
FSelectionData SelectionData The selection data from before the sources changed
FSourcesData SourcesData The base set of filters on the asset view which includes selected paths and collections

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