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Unreal Engine C++ API Reference > Developer > ToolMenus > FToolMenuContext
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuContext.h |
Include | #include "ToolMenuContext.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuContext.cpp |
void AppendObjects ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects )