FAsyncDirectoryReader::Tick

Tick this reader (discover new directories / files). Returns progress state.

Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FAsyncDirectoryReader

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h
Include #include "FileCache.h"
Source /Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp
virtual [EProgressResult](API\Developer\DirectoryWatcher\IAsyncFileCacheTask\EProgressResult) Tick
(
    const [FTimeLimit](API\Developer\DirectoryWatcher\FTimeLimit) & Limit
)

Remarks

Tick this reader (discover new directories / files). Returns progress state.


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