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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp |
bool CreatePinsForFunctionEntryExit ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function, bool bForFunctionEntry )
Remarks
Creates the pins required for a function entry or exit node (only inputs as outputs or outputs as inputs respectively) true on success.
Parameters
Name | Description |
---|---|
Function | The function being implemented that the entry or exit nodes are for. |
bForFunctionEntry | True indicates a function entry node, false indicates an exit node. |