FArguments

Unreal Engine C++ API Reference > Editor > Kismet > SFindInBlueprints

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h
Include #include "FindInBlueprints.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SFindInBlueprints >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... bHideFindGlobalButton ( bool InArg )  
WidgetArgsTy... bHideSearchBar ( bool InArg )  
WidgetArgsTy... bIsSearchWindow ( bool InArg )  
WidgetArgsTy... ContainingTab ( TSharedPtr< SDockTab > InArg )  

Typedefs

Name Description
WidgetArgsType  

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