FPaintableTexture

Structure used to house and compare Texture and UV channel pairs

Unreal Engine C++ API Reference > Editor > MeshPaint

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h
Include #include "MeshPaintTypes.h"

Syntax

struct FPaintableTexture  

Remarks

Structure used to house and compare Texture and UV channel pairs

Variables

Type Name Description
UTexture * Texture  
int32 UVChannelIndex  

Constructors

Type Name Description
  FPaintableTexture ()  
  FPaintableTexture ()  
  FPaintableTexture ( T InTexture, uint32 InUVChannelIndex )  
  FPaintableTexture ( T InTexture, uint32 InUVChannelIndex )  

Operators

Type Name Description
bool operator== ( const FPaintableTexture& rhs ) Overloaded equality operator for use with TArrays Contains method.
bool operator== ( const FPaintableTexture& rhs ) Overloaded equality operator for use with TArrays Contains method.

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