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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceHelper
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceHelper.h |
Include | #include "BlueprintNamespaceHelper.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintNamespaceHelper.cpp |
bool IsIncludedInNamespaceList ( const [FString](API\Runtime\Core\Containers\FString) & TestNamespace ) const
Remarks
Tests a namespace identifier to see if it's been imported. TRUE if the namespace identifier exists within the Blueprint editor context that's managed by this instance.
Parameters
Name | Description |
---|---|
TestNamespace | A namespace identifier string. Should resemble "X.Y.Z" as the format. |