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Unreal Engine C++ API Reference > Editor > CurveEditor > ICurveEditorDragOperation
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h |
Include | #include "ICurveEditorDragOperation.h" |
virtual void OnPaint ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 PaintOnLayerId )
Remarks
Implementation method for derived types to paint this drag