Navigation
Unreal Engine C++ API Reference > Editor > LevelEditor > Elements > Component
Inheritance Hierarchy
- FComponentElementEditorViewportInteractionCustomization
- FTypedElementAssetEditorLevelEditorViewportClientMixin
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/Elements/Component/ComponentElementLevelEditorViewportInteractionCustomization.h |
Include | #include "Elements/Component/ComponentElementLevelEditorViewportInteractionCustomization.h" |
Syntax
class FComponentElementLevelEditorViewportInteractionCustomization :
public [FComponentElementEditorViewportInteractionCustomization](API\Editor\UnrealEd\Elements\Component\FComponentElemen-),
public [FTypedElementAssetEditorLevelEditorViewportClientMixin](API\Editor\LevelEditor\Elements\Framework\FTypedElementAss-)
Functions
Type | Name | Description |
---|---|---|
FProperty &#... | GetEditTransformProperty ( const UE::Widget::EWidgetMode InWid... ) | |
void | ValidateScale ( const FVector& InOriginalPreDragSc..., const EAxisList::Type InDragAxis, const FVector& InCurrentScale, const FVector& InBoxExtent, FVector& InOutScaleDelta, bool bInCheckSmallExtent ) |
Overridden from FTypedElementViewportInteractionCustomization
Type | Name | Description |
---|---|---|
void | GizmoManipulationDeltaUpdate ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid..., const EAxisList::Type InDragAxis, const FInputDeviceState& InInputSt..., const FTransform& InDeltaTransform, const FVector& InPivotLocation ) | |
void | GizmoManipulationStarted ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid... ) | |
void | GizmoManipulationStopped ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid..., const ETypedElementViewportInteract... ) |