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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Knot
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h |
Include | #include "K2Node_Knot.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Knot.cpp |
virtual [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * GetPassThroughPin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin ) const
Remarks
Return the matching "pass-through" pin for the given pin (if supported by this node)