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Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintNamespaceEntry
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintNamespaceEntry.h |
Include | #include "SBlueprintNamespaceEntry.h" |
Source | /Engine/Source/Editor/Kismet/Private/SBlueprintNamespaceEntry.cpp |
void OnTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & NewText, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) InTextCommit )