int |
ApproximateDecorativePartLODs |
Decorative part will be approximated by simple shape for this many LOD levels before Filter level. |
int32 |
ApproximationSourceLOD |
Which LOD to use as basis for Approximations. Index is interpreted relative to [CopiedLODs...SimplifiedLODs] set, ie can be set to a Simplified LOD |
int32 |
BaseCopiedLOD |
Settings for Copied LODs, these are directly copied from Source Geometry |
bool |
bAutoGenerateMissingUVs |
Final processing options applied to each LOD after generationensure that all triangles have some UV values set. |
bool |
bAutoGenerateTangents |
Generate tangents on the output meshes - requires that UVs be available |
bool |
bDoubleSidedHiddenRemoval |
Treat faces as double-sided for hidden removal |
bool |
bEnableBudgetStrategy_PartLODPromotion |
Enable/disable the Part Promotion LOD strategy (described above) |
bool |
bMergeCoplanarFaces |
Attempt to merge/weld coplanar areas after hidden removal, and then further simplify those merged areas Coplanar merging is never applied between areas with different Materials. |
bool |
bRetriangulateSourceLODs |
If enabled, attempt to retriangulate planar areas of Source LODs to remove redundant coplanar geometry. |
bool |
bSimplifyPreserveCorners |
|
double |
CoarseApproximationDetailSize |
|
double |
CoarseLODBaseTolerance |
|
int32 |
CoarseLODMaxTriCountBase |
|
ECoarseApproxim... |
CoarseLODStrategy |
Settings for Coarse LODs. |
int32 |
FilterDecorativePartsLODLevel |
LOD level to filter out detail parts. |
TArray< int32 > |
HardLODBudgets |
Optional Support for hitting explicit triangle counts for different LODs. |
double |
HardNormalAngleDeg |
Opening angle used to detect/assign sharp edges |
double |
MaxAllowableApproximationDeviation |
|
int32 |
MergeCoplanarFacesStartLOD |
LOD level at which coplanar face merging is applied. |
int32 |
NumCoarseLODs |
|
int32 |
NumCopiedLODs |
|
int32 |
NumLODs |
Number of requested LODs |
int32 |
NumSimplifiedLODs |
Settings for Simplifed LODs |
double |
OptimizeBaseTriCost |
|
double |
OptimizeLODLevelTriCostScale |
|
double |
PartLODPromotionBudgetMultiplier |
Multiplier on LOD Budgets for PartLODPromotion strategy. This can be used to compensate for hidden-geometry removal and other optimizations done after the strategy is applied. |
int32 |
PlanarPolygonRetriangulationStartLOD |
LOD level to attempt extraction and retriangulation of detected planar polygonal areas, after removing hidden faces. |
TArray< UMateri... |
PreventMergingMaterialSet |
Triangles with Materials assigned that are also in this set will not be allowed to be combined/retriangulated with adjacent triangles. |
ERemoveHiddenFa... |
RemoveHiddenFacesMethod |
Overall strategy to use for removing hidden faces |
double |
RemoveHiddenSamplingDensity |
(approximately) spacing between samples on triangle faces used for determining exterior visibility |
int32 |
RemoveHiddenStartLOD |
Start removing hidden faces at this LOD level |
double |
SimplifyBaseTolerance |
|
double |
SimplifyLODLevelToleranceScale |
|
double |
SimplifyMinSalientDimension |
|
double |
SimplifySharpEdgeAngleDeg |
|
int32 |
StartRetriangulateSourceLOD |
Which Source LOD to start planar retriangulation at |
TFunction< UE::... |
TriangleGroupingIDFunc |
TriangleGroupingIDFunc allows client to specify external adjacency relationships between triangles via an integer ID tuple. |
EVertexColorMap... |
VertexColorMappingMode |
Color mapping modes for vertex colors, primarily used for debugging. |