FStaticMeshAdapter::RemapMaterialIndex

Remaps the material index for the given lod and section index to the specified new one

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FStaticMeshAdapter

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshAdapter.h
Include #include "StaticMeshAdapter.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp
virtual void RemapMaterialIndex
(
    int32 LODIndex,
    int32 SectionIndex,
    int32 NewMaterialIndex
)

Remarks

Remaps the material index for the given lod and section index to the specified new one


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