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Unreal Engine C++ API Reference > Developer > MaterialBaking
References
Module | MaterialBaking |
Header | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h |
Include | #include "MaterialBakingHelpers.h" |
Syntax
class FMaterialBakingHelpers
Functions
Type | Name | Description |
---|---|---|
void | PerformShrinking ( TArray< FColor >& InOutPixels, int32& OnOutImageWidth, int32& InOutImageHeight, FColor BackgroundColor ) | Shrinks the array to a single pixel if the entire output is monochrome. |
void | PerformUVBorderSmear ( TArray< FColor >& InOutPixels, int32 ImageWidth, int32 ImageHeight, int32 MaxIterations, FColor BackgroundColor ) | Applies a box blur to magenta pixels found in given texture represented by InOutPixels using non-background pixels, this creates a smear across the magenta/filled pixels. |
void | PerformUVBorderSmearAndShrink ( TArray< FColor >& InOutPixels, int32& InOutImageWidth, int32& InOutImageHeight, FColor BackgroundColor ) | Applies a box blur to magenta pixels found in given texture represented by InOutPixels using non-background pixels, this creates a smear across the magenta/filled pixels. |