GameProjectUtils::CreateProject

Creates the specified project file and all required folders.

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
Include #include "GameProjectUtils.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp
static bool CreateProject
(
    const [FProjectInformation](API\Editor\GameProjectGeneration\FProjectInformation) & InProjectInfo,
    [FText](API\Runtime\Core\Internationalization\FText) & OutFailReason,
    [FText](API\Runtime\Core\Internationalization\FText) & OutFailLog,
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > * OutCreatedFiles
)

Remarks

Creates the specified project file and all required folders. If TemplateFile is non-empty, it will be used as the template for creation. On failure, OutFailReason will be populated.


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