SGraphNode::GetOwnerPanel

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphPanel](API\Editor\GraphEditor\SGraphPanel) > GetOwnerPanel() const  

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