SGraphPinString::SetTypeInValue

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetPins > SGraphPinString

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinString.h
Include #include "KismetPins/SGraphPinString.h"
Source /Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinString.cpp
virtual void SetTypeInValue
(
    const [FText](API\Runtime\Core\Internationalization\FText) & NewTypeInValue,
    [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) CommitInfo
)

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