ITargetDeviceServiceManager::AddStartupService

Adds a service to the list of services that are started automatically.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceServiceManager

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServiceManager.h
Include #include "ITargetDeviceServiceManager.h"
bool AddStartupService
(
    const [FString](API\Runtime\Core\Containers\FString) & DeviceName
)

Remarks

Adds a service to the list of services that are started automatically.

A preliminary device name may be assigned to services that expose devices which could not be discovered automatically or are currently unavailable. This name will be replaced with the actual device name once the physical device becomes available. true if the service added, false otherwise.

Parameters

Name Description
DeviceName The device name for the service to add to the startup list

See Also

GetServices

RemoveStartupService


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