FToolMenuCanExecuteAction

Unreal Engine C++ API Reference > Developer > ToolMenus

Type

typedef TBaseDelegate_OneParam< bool, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & > FToolMenuCanExecuteAction  

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenuDelegates.h
Include #include "ToolMenuDelegates.h"

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