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Unreal Engine C++ API Reference > Developer > FunctionalTesting > AFunctionalTest
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h |
Include | #include "FunctionalTest.h" |
void ReceiveStartTest()
Remarks
Called once the IsReady() check for the test returns true. After that happens the test has Officially started, and it will begin receiving Ticks in the blueprint.