CookedEditor

Unreal Engine C++ API Reference > Developer

Classes

Type Name Description
Public class FIniCookedEditorPackageManager An implentation of ICookedEditorPackageManager that uses BaseGame.ini / DefaultGame.ini to control cooked editor packaging setup
Public class ICookedEditorPackageManager Allows a project to control how packages are cooked when making a cooked editor.
Public class TCookedCookerTargetPlatform  
Public class TCookedEditorTargetPlatform Templated class for a target platform used to cook a cooked editor.

Typedefs


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