Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FBPTerminal
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/BPTerminal.h |
Include | #include "BPTerminal.h" |
Syntax
enum EContextType
{
EContextType_Class,
EContextType_Struct,
EContextType_Object,
}
Values
Name | Description |
---|---|
EContextType_Class | |
EContextType_Struct | |
EContextType_Object |
Remarks
Context types (mutually-exclusive)