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Unreal Engine C++ API Reference > Editor > ComponentVisualizers > USplineComponentVisualizerSelectionState
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
Include | #include "SplineComponentVisualizer.h" |
Source | /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp |
int32 GetVerifiedLastKeyIndexSelected ( const int32 InNumSplinePoints ) const
Remarks
Checks LastKeyIndexSelected is valid given the number of splint points and returns its value.