FMaterialEditorUtilities::AddToSelection

Add the specified object to the list of selected objects

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialEditorUtilities

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h
Include #include "MaterialEditorUtilities.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp
static void AddToSelection
(
    const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph,
    [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * Expression
)

Remarks

Add the specified object to the list of selected objects

Parameters

Name Description
Graph Graph representing a material.
Obj Object to add to selection.

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