IMeshBuilderModule

Unreal Engine C++ API Reference > Developer > MeshBuilder

Inheritance Hierarchy

References

   
Module MeshBuilder
Header /Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h
Include #include "IMeshBuilderModule.h"

Syntax

class IMeshBuilderModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Functions

Type Name Description
void AppendToDDCKey ( FString& DDCKey, bool bSkeletal )  
bool BuildMesh ( FStaticMeshRenderData& OutRenderDa..., UObject* Mesh, const FStaticMeshLODGroup& LODGrou..., bool bGenerateCoarseMeshStreamingLO..., bool bAllowNanite )  
bool BuildMeshVertexPositions ( UObject* StaticMesh, TArray< uint32 >& Indices, TArray< FVector3f >& Vertices )  
bool BuildSkeletalMesh ( const FSkeletalMeshBuildParameters ... )  
IMeshBuilder... GetForPlatform ( const ITargetPlatform* TargetP... )  
IMeshBuilder... GetForRunningPlatform ()  
void PostBuildSkeletalMesh ( FSkeletalMeshRenderData* Skele..., USkinnedAsset* SkinnedAsset )  

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