IK2Node_AddPinInterface::GetMaxInputPinsNum

Determine the maximum number of additional input pins this node can have.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > IK2Node_AddPinInterface

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddPinInterface.h
Include #include "K2Node_AddPinInterface.h"
static constexpr int32 GetMaxInputPinsNum()

Remarks

Determine the maximum number of additional input pins this node can have. The node is limited by the number of letters in the alphabet for display purposes constexpr int32


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library