FDiffPanel::InitializeDiffPanel

Initializes the panel, can be moved into constructor if diff and merge clients are made more uniform:

Unreal Engine C++ API Reference > Editor > Kismet > FDiffPanel

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Include #include "SBlueprintDiff.h"
Source /Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp
void InitializeDiffPanel()

Remarks

Initializes the panel, can be moved into constructor if diff and merge clients are made more uniform:


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