FCurveModel::GetCurveColorObjectAndName

Get the Object and the name to be used to store the curve model color (see [UCurveEditorSettings](API\Editor\CurveEditor\UCurveEditorSettings)).

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveModel

  • FCurveModel::GetCurveColorObjectAndName()

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveModel.h
Include #include "CurveModel.h"
virtual void GetCurveColorObjectAndName
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) ** OutObject,
    [FString](API\Runtime\Core\Containers\FString) & OutName
) const

Remarks

Get the Object and the name to be used to store the curve model color (see UCurveEditorSettings). By default this is the owning object and the intent name, but it can be overriden, for example for Sequencer it may be the bound object


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