UEdGraphSchema_BehaviorTree::GetCurrentVisualizationCacheID

Returns the current cache title refresh ID that is appropriate for the passed node

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UEdGraphSchema_BehaviorTree

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h
Include #include "EdGraphSchema_BehaviorTree.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTree.cpp
virtual int32 GetCurrentVisualizationCacheID() const

Remarks

Returns the current cache title refresh ID that is appropriate for the passed node


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library