FLevelEditorModule::GetOutlinerFilterCategory

Get the [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) attached to the given category name.

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h
Include #include "LevelEditor.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > GetOutlinerFilterCategory
(
    const [FName](API\Runtime\Core\UObject\FName) & CategoryName
) const

Remarks

Get the FFilterCategory attached to the given category name. Use this to add filters to the built in categories

See Also

FLevelEditorOutlinerBuiltInCategories


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