Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
void CreateCommentBlockAroundNodes ( const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & Nodes, [UObject](API\Runtime\CoreUObject\UObject\UObject) * SourceObject, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * TargetGraph, [FString](API\Runtime\Core\Containers\FString) CommentText, [FLinearColor](API\Runtime\Core\Math\FLinearColor) CommentColor, int32 & Out_OffsetX, int32 & Out_OffsetY )