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Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserItem
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h |
Include | #include "ContentBrowserItem.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserItem.cpp |
bool Legacy_TryGetAssetData ( [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & OutAssetData ) const
Remarks
Attempt to retrieve the asset data associated with this item.
This exists to allow the Content Browser to interface with external callbacks that only operate on asset data and should ideally be avoided for new code. True if the asset data was retrieved, false otherwise.
Parameters
Name | Description |
---|---|
InOutStr | The asset data to fill. |