Navigation
Unreal Engine C++ API Reference > Editor > AnimationBlueprintEditor > AnimationNodes > SAnimationGraphNode
Inheritance Hierarchy
References
Module | AnimationBlueprintEditor |
Header | /Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h |
Include | #include "AnimationNodes/SAnimationGraphNode.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SAnimationGraphNode >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Typedefs
Name | Description |
---|---|
WidgetArgsType |