UK2Node_PlayMontage

Unreal Engine C++ API Reference > Editor > AnimGraph

Inheritance Hierarchy

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/K2Node_PlayMontage.h
Include #include "K2Node_PlayMontage.h"

Syntax

class UK2Node_PlayMontage : public [UK2Node_BaseAsyncTask](API\Editor\BlueprintGraph\UK2Node_BaseAsyncTask)  

Constructors

Type Name Description
  UK2Node_PlayMontage ( const FObjectInitializer& ObjectIn... )  

Overridden from UK2Node

Type Name Description
FText GetMenuCategory () Override to provide a default category for specific node types to be listed under.

Overridden from UEdGraphNode

Type Name Description
FText GetNodeTitle ( ENodeTitleType::Type TitleType ) Gets the name of this node, shown in title bar
void GetPinHoverText ( const UEdGraphPin& Pin, FString& HoverTextOut ) Fetch the hover text for a pin when the graph is being edited.
FText GetTooltipText () Gets the tooltip to display when over the node

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