FSCSEditorTreeNodeInstanceAddedComponent::FSCSEditorTreeNodeInstanceAddedComponent

Constructs a wrapper around a component template not contained within an SCS tree node (e.g. "native" components).

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNodeInstanceAddedComponent

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
FSCSEditorTreeNodeInstanceAddedComponent
(
    [AActor](API\Runtime\Engine\GameFramework\AActor) * Owner,
    [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponentTemplate
)

Remarks

Constructs a wrapper around a component template not contained within an SCS tree node (e.g. "native" components).

Parameters

Name Description
InComponentTemplate The component template represented by this object.

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