IDefinitionProvider::Create

Allocates memory for the definition.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IDefinitionProvider

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Definitions.h
Include #include "TraceServices/Model/Definitions.h"
template<typename T>
T * Create()

Remarks

Allocates memory for the definition. The memory is guaranteed to be valid during the lifetime of the analysis session. Pointer to zeroed memory enough to hold an instance of T.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library