FGameProjectGenerationModule::OpenAddBlueprintToProjectDialog

Opens a dialog to add a new blueprint to the current project.

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > FGameProjectGenerationModule

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h
Include #include "GameProjectGenerationModule.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp
virtual void OpenAddBlueprintToProjectDialog
(
    const [FAddToProjectConfig](API\Editor\GameProjectGeneration\FAddToProjectConfig) & Config
)

Remarks

Opens a dialog to add a new blueprint to the current project.

Parameters

Name Description
Config Dialog configuration options

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