UK2Node::ReconstructSinglePin

Handles the actual reconstruction (copying data, links, name, etc...) from two pins that have already been matched together.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Include #include "K2Node.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp
void ReconstructSinglePin
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * NewPin,
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OldPin,
    [ERedirectType](API\Editor\BlueprintGraph\UK2Node\ERedirectType) RedirectType
)

Remarks

Handles the actual reconstruction (copying data, links, name, etc...) from two pins that have already been matched together.


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