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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree
Inheritance Hierarchy
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/SCurveEditorTreeSelect.h |
Include | #include "Tree/SCurveEditorTreeSelect.h" |
Syntax
class SCurveEditorTreeSelect : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, TWeakPtr< FCurveEditor > InCurveEdi..., FCurveEditorTreeItemID InTreeItemID, const TSharedRef< ITableRow >& InT... ) |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |