UK2Node_Switch::GetPinNameGivenIndex

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Switch

  • UK2Node_Switch::GetPinNameGivenIndex()

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Switch.h
Include #include "K2Node_Switch.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Switch.cpp
virtual [FName](API\Runtime\Core\UObject\FName) GetPinNameGivenIndex
(
    int32 Index
) const

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