ISourceControlProvider::GetStateBranchIndex

Gets the state index of the specified branch, higher index branches are generally closer to releases

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h
Include #include "ISourceControlProvider.h"
int32 GetStateBranchIndex
(
    const [FString](API\Runtime\Core\Containers\FString) & BranchName
) const

Remarks

Gets the state index of the specified branch, higher index branches are generally closer to releases the index of the specified branch

Parameters

Name Description
BranchName Names of the branches to query

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