SNodePanel::SNode::GetOverlayWidgets

Populate the widgets array with any overlay widgets to render

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
virtual TArray< FOverlayWidgetInfo > GetOverlayWidgets
&40;
    bool bSelected,
    const FVector2D & WidgetSize
&41; const

Remarks

Populate the widgets array with any overlay widgets to render


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