FTextureBuildFunction::GetVersion

Unreal Engine C++ API Reference > Developer > TextureBuild > FTextureBuildFunction > GetVersion

References

   
Module TextureBuild
Header /Engine/Source/Developer/TextureBuild/Public/TextureBuildFunction.h
Include #include "TextureBuildFunction.h"
void GetVersion
(
    [UE::DerivedData::FBuildVersionBuilder](API\Developer\DerivedDataCache\FBuildVersionBuilder) & Builder,
    [ITextureFormat](API\Developer\TextureFormat\Interfaces\ITextureFormat) *& OutTextureFormatVersioning
) const

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