HSplineVisProxy

Base class for clickable spline editing proxies

Unreal Engine C++ API Reference > Editor > ComponentVisualizers

Inheritance Hierarchy

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"

Syntax

struct HSplineVisProxy : public [HComponentVisProxy](API\Editor\UnrealEd\HComponentVisProxy)  

Remarks

Base class for clickable spline editing proxies

Constructors

Type Name Description
  HSplineVisProxy ( const UActorComponent* InCompo... )  

Functions

Type Name Description
HHitProxyTyp... StaticGetType ()  

Overridden from HComponentVisProxy

Type Name Description
HHitProxyTyp... GetType ()  

Overridden from HHitProxy

Type Name Description
EMouseCursor... GetMouseCursor () Override to change the mouse based on what it is hovering over.

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