FJsonInternationalizationManifestSerializer::DeserializeInternal

Convert a JSON object to a Internationalization manifest.

Unreal Engine C++ API Reference > Developer > Localization > Serialization > FJsonInternationalizationManifestSerializer

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationManifestSerializer.h
Include #include "Serialization/JsonInternationalizationManifestSerializer.h"
Source /Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationManifestSerializer.cpp
static bool DeserializeInternal
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > InJsonObj,
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FInternationalizationManifest](API\Runtime\Core\Internationalization\FInternationalizationManifest) > Manifest,
    const [FName](API\Runtime\Core\UObject\FName) PlatformName
)

Remarks

Convert a JSON object to a Internationalization manifest. true if deserialization was successful, false otherwise.

Parameters

Name Description
InJsonObj The JSON object to serialize from.
Manifest The Internationalization manifest that will store the data.

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