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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > TTimingEventSearch
Type
typedef [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([FContext](API\Developer\TraceInsights\Insights\ViewModels\TTimingEventSearch\FContext) &)> SearchPredicate
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEventSearch.h |
Include | #include "Insights/ViewModels/TimingEventSearch.h" |
Remarks
Predicate called to run the search, e.g. iterate over an array of events It is expected to call FContext::Check on each valid searched event.