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Unreal Engine C++ API Reference > Editor > Kismet > Debugging > FDebugLineItem
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/Debugging/SKismetDebugTreeView.h |
Include | #include "Debugging/SKismetDebugTreeView.h" |
virtual void UpdateData ( const [FDebugLineItem](API\Editor\Kismet\Debugging\FDebugLineItem) & NewerData )
Remarks
Used to update the state of a line item rather than replace it. called after Compare returns true