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Unreal Engine C++ API Reference > Developer > ToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuOwner.h |
Include | #include "ToolMenuOwner.h" |
Syntax
struct FToolMenuOwner
Variables
Type | Name | Description |
---|---|---|
int64 | ValueInt64 | |
FStoreName | ValueName |
Constructors
Type | Name | Description |
---|---|---|
FToolMenuOwner () | ||
FToolMenuOwner ( void* InPointer ) | ||
FToolMenuOwner ( const WIDECHAR* InValue ) | ||
FToolMenuOwner ( const ANSICHAR* InValue ) | ||
FToolMenuOwner ( const FName InValue ) |
Functions
Type | Name | Description |
---|---|---|
bool | IsSet () | |
FName | TryGetName () |
Operators
Type | Name | Description |
---|---|---|
bool | operator!= ( const FToolMenuOwner& Other ) | |
bool | operator== ( const FToolMenuOwner& Other ) |
Enums
Type | Name | Description |
---|---|---|
Private enum | EValueType |