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Unreal Engine C++ API Reference > Developer > SourceCodeAccess > ISourceCodeAccessor
References
Module | SourceCodeAccess |
Header | /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h |
Include | #include "ISourceCodeAccessor.h" |
bool OpenFileAtLine ( const [FString](API\Runtime\Core\Containers\FString) & FullPath, int32 LineNumber, int32 ColumnNumber )
Remarks
Opens a file in the correct running instance of this code accessor at a line and optionally to a column. true if successful
Parameters
Name | Description |
---|---|
FullPath | Full path to the file to open |
LineNumber | Line number to open the file at |
ColumnNumber | Column number to open the file at |