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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_MakeStruct
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeStruct.h |
Include | #include "K2Node_MakeStruct.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeStruct.cpp |
static bool CanBeSplit ( const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * Struct, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBP )
Remarks
Can this struct be used as a split pin