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Unreal Engine C++ API Reference > Editor > Kismet
Inheritance Hierarchy
- STableViewBase
- TListTypeTraits< ItemType >::SerializerType
- ITypedTableView
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Syntax
class SSCSEditorDragDropTree : public [STreeView< FSCSEditorTreeNodePtrType >](API\Editor\UnrealEd\STreeView)
Remarks
SSCSEditorDragDropTree - implements STreeView for our specific node type and adds drag/drop functionality.
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs ) | Object construction - mostly defers to the base STreeView |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FReply | OnDragOver ( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEven... ) | Called during drag and drop when the the mouse is being dragged over a widget. |
FReply | OnDrop ( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEven... ) | Called when the user is dropping something onto a widget; terminates drag and drop. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |