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Unreal Engine C++ API Reference > Developer > AssetTools > FAssetTypeActions_CSVAssetBase
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions_CSVAssetBase.h |
Include | #include "AssetTypeActions_CSVAssetBase.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CSVAssetBase.cpp |
bool CanExecuteFindSourceFileInExplorer ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > Filenames, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > OverrideExtensions ) const
Remarks
Determine whether the find source file in explorer editor command can execute or not