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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FSpirv > begin
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/SpirvCommon.h |
Include | #include "SpirvCommon.h" |
[FSpirvIterator](API\Developer\ShaderCompilerCommon\FSpirvIterator) begin()
Remarks
Returns an iterator to the first instruction in this SPIR-V module.