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Unreal Engine C++ API Reference > Developer > MaterialUtilities > FMaterialMergeData
References
Module | MaterialUtilities |
Header | /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
Include | #include "MaterialUtilities.h" |
FMaterialMergeData ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial, const [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) * InMesh, const [FSkeletalMeshLODRenderData](API\Runtime\Engine\Rendering\FSkeletalMeshLODRenderData) * InLODData, int32 InMaterialIndex, FBox2D InTexcoordBounds, const [TArray](API\Runtime\Core\Containers\TArray)< FVector2D > & InTexCoords )