Navigation
Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > UE::ShaderCompilerCommon::ParseAndRemoveBindlessParameterPrefix
Deprecated * Deprecated; use FShaderParameterParser::ParseAndRemoveBindlessParameterPrexix instead
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include | #include "ShaderCompilerCommon.h" |
Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp |
namespace UE { namespace ShaderCompilerCommon { EShaderParameterType UE::ShaderCompilerCommon::ParseAndRemoveBindlessParameterPrefix ( [FString](API\Runtime\Core\Containers\FString) & InName ) } }