FLocTextHelper::SaveAll

Attempt to save the manifest and all archive files specified during construction.

Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"
Source /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp
bool SaveAll
(
    [FText](API\Runtime\Core\Internationalization\FText) * OutError
) const

Remarks

Attempt to save the manifest and all archive files specified during construction. True if all files were saved, false otherwise.

Parameters

Name Description
OutError Optional text to be filled when an error occurs.

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