Navigation
Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlRevision > GetAnnotated
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlRevision.h |
Include | #include "ISourceControlRevision.h" |
bool GetAnnotated ( [TArray](API\Runtime\Core\Containers\TArray)< [FAnnotationLine](API\Developer\SourceControl\FAnnotationLine) > & OutLines ) const
Remarks
Get an annotated revision of the file & store it in a temp file. true if the operation succeeded.
Parameters
Name | Description |
---|---|
OutLines | Array of lines representing the contents of the file. |