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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include | #include "IAssetTools.h" |
bool RenameAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetRenameData](API\Developer\AssetTools\FAssetRenameData) > & AssetsAndNames )
Remarks
Renames assets using the specified names.