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Unreal Engine C++ API Reference > Developer > DesktopWidgets > Widgets > Input > SDirectoryPicker
Type
typedef TBaseDelegate_OneParam< void, const [FString](API\Runtime\Core\Containers\FString) & > FOnDirectoryChanged
References
Module | DesktopWidgets |
Header | /Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SDirectoryPicker.h |
Include | #include "Widgets/Input/SDirectoryPicker.h" |