UBlueprintEditorLibrary::RefreshOpenEditorsForBlueprint

Attempt to refresh any open blueprint editors for the given asset

Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary

References

   
Module BlueprintEditorLibrary
Header /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h
Include #include "BlueprintEditorLibrary.h"
Source /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp
static void RefreshOpenEditorsForBlueprint
(
    const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * BP
)

Remarks

Attempt to refresh any open blueprint editors for the given asset


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