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Unreal Engine C++ API Reference > Developer > FunctionalTesting > UAutomationBlueprintFunctionLibrary
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h |
Include | #include "AutomationBlueprintFunctionLibrary.h" |
Source | /Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp |
static [UAutomationEditorTask](API\Developer\FunctionalTesting\UAutomationEditorTask) * TakeHighResScreenshot ( int32 ResX, int32 ResY, [FString](API\Runtime\Core\Containers\FString) Filename, [ACameraActor](API\Runtime\Engine\Camera\ACameraActor) * Camera, bool bMaskEnabled, bool bCaptureHDR, [EComparisonTolerance](API\Developer\FunctionalTesting\EComparisonTolerance) ComparisonTolerance, [FString](API\Runtime\Core\Containers\FString) ComparisonNotes, float Delay )
Remarks
Take high res screenshot in editor.