Navigation
Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > FTargetPlatformBase
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
Include | #include "Common/TargetPlatformBase.h" |
Source | /Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp |
virtual bool IsEnabledForPlugin ( const [IPlugin](API\Runtime\Projects\Interfaces\IPlugin) & Plugin ) const
Remarks
Checks whether this platform is enabled for the given plugin in the currently active project.