STreeMap::OnMouseWheel

Called when the mouse wheel is spun. This event is bubbled.

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry,
    const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent
)

Remarks

Called when the mouse wheel is spun. This event is bubbled. Returns whether the event was handled, along with other possible actions

Parameters

Name Description
MouseEvent Mouse event

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