FUpdateStatus::SetRequireDirPathEndWithSeparator

Sets the method that the operation will use to determine if a path references a file or a directory.

Unreal Engine C++ API Reference > Developer > SourceControl > FUpdateStatus

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Include #include "SourceControlOperations.h"
void SetRequireDirPathEndWithSeparator
(
    bool bFlag
)

Remarks

Sets the method that the operation will use to determine if a path references a file or a directory. For more details

Parameters

Name Description
bFlag When true the operation will check the path and assume that it is a directory if the path ends with '/' or '' and a file if it does not. When false (the default) the operation will poll the file system with the path to see if it is a file or a directory.

See Also

IsDirectoryPath()


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