FLevelEditorOutlinerSettings::GetFilterCategory

Get the [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) attached to the given category name. Use this to add filters to the built in categories.

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorOutlinerSettings

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditorOutlinerSettings.h
Include #include "LevelEditorOutlinerSettings.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditorOutlinerSettings.cpp
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > GetFilterCategory
(
    const [FName](API\Runtime\Core\UObject\FName) & CategoryName
)

Remarks

Get the FFilterCategory attached to the given category name. Use this to add filters to the built in categories.


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