USoundCueGraphNode_Root::GetNodeContextMenuActions

Gets a list of actions that can be done to this particular node

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphNode_Root

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h
Include #include "SoundCueGraph/SoundCueGraphNode_Root.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Root.cpp
virtual void GetNodeContextMenuActions
(
    class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * Menu,
    class [UGraphNodeContextMenuContext](API\Runtime\Engine\EdGraph\UGraphNodeContextMenuContext) * Context
) const

Remarks

Gets a list of actions that can be done to this particular node


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