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Unreal Engine C++ API Reference > Editor > MeshPaint > MeshPaintHelpers
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h |
Include | #include "MeshPaintHelpers.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp |
static void ApplyVertexWeightPaint ( const [FMeshPaintParameters](API\Editor\MeshPaint\FMeshPaintParameters) & InParams, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & OldColor, const float PaintAmount, [FLinearColor](API\Runtime\Core\Math\FLinearColor) & NewColor )
Remarks
Applies Vertex Blend Weight Painting according to the given parameters