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Unreal Engine C++ API Reference > Editor > ContentBrowserData > IContentBrowserItemDataSink
- IContentBrowserItemDataSink::ConvertInternalPathToVirtual()
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemData.h |
Include | #include "ContentBrowserItemData.h" |
void ConvertInternalPathToVirtual ( const FStringView InPath, FStringBuilderBase & OutPath )
Remarks
Converts an internal path to a virtual path.