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Unreal Engine C++ API Reference > Editor > ContentBrowser > IContentBrowserSingleton
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h |
Include | #include "IContentBrowserSingleton.h" |
void ExecuteRename ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PickerWidget )
Remarks
Rename current first selected content item on the passed in widget.
Parameters
Name | Description |
---|---|
PickerWidget | The picker widget whose asset we want to rename, should be a asset or path picker widget. |