IMessageLogListing::OnSelectionChanged

Unreal Engine C++ API Reference > Developer > MessageLog > IMessageLogListing

  • IMessageLogListing::OnSelectionChanged()

References

   
Module MessageLog
Header /Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h
Include #include "IMessageLogListing.h"
[IMessageLogListing::FOnSelectionChangedEvent](API\Developer\MessageLog\IMessageLogListing\FOnSelectionChangedEvent) TBaseMulticastDelegate_NoParams OnSelectionChanged()

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