Navigation
Unreal Engine C++ API Reference > Developer > DesktopWidgets > Widgets > Input > SFilePathPicker > FArguments
References
Module | DesktopWidgets |
Header | /Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SFilePathPicker.h |
Include | #include "Widgets/Input/SFilePathPicker.h" |
WidgetArgsType & IsReadOnly &40; const TAttribute< bool > & InAttribute &41;
Remarks
Whether the path text box can be modified by the user.