Navigation
Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelViewportLayout
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h |
Include | #include "LevelViewportLayout.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp |
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > FactoryViewport ( [FName](API\Runtime\Core\UObject\FName) InTypeName, const [FAssetEditorViewportConstructionArgs](API\Editor\UnrealEd\FAssetEditorViewportConstruction-) & ConstructionArgs )
Remarks
Create an instance of a custom viewport from the specified viewport type name