IBlueprintCompiler::GetBlueprintTypesForClass

Unreal Engine C++ API Reference > Editor > KismetCompiler > IBlueprintCompiler

  • IBlueprintCompiler::GetBlueprintTypesForClass()

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h
Include #include "KismetCompilerModule.h"
virtual bool GetBlueprintTypesForClass
(
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * ParentClass,
    [UClass](API\Runtime\CoreUObject\UObject\UClass) *& OutBlueprintClass,
    [UClass](API\Runtime\CoreUObject\UObject\UClass) *& OutBlueprintGeneratedClass
) const

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