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Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintSearchManager
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include | #include "FindInBlueprintManager.h" |
Source | /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp |
bool ContinueSearchQuery ( const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator, [FSearchData](API\Editor\Kismet\FSearchData) & OutSearchData )
Remarks
Continues a search query, returning a single piece of search data TRUE if the search was successful, FALSE if the search is complete
Parameters
Name | Description |
---|---|
InSearchOriginator | Pointer to the thread object that the query originates from |
OutSearchData | Result of the search, if there is any Blueprint search data still available to query |