Navigation
Unreal Engine C++ API Reference > Editor > LevelEditor
Inheritance Hierarchy
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditorMenuContext.h |
Include | #include "LevelEditorMenuContext.h" |
Syntax
class UQuickActionMenuContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
Variables
Type | Name | Description |
---|---|---|
TObjectPtr< con... | CurrentSelection |