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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h |
Include | #include "SGraphActionMenu.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp |
void UpdateActiveSelection ( [FScoreResults](API\Editor\GraphEditor\SGraphActionMenu\FScoreResults) ForResults )
Remarks
Helper function to update the active selection after updating the displayed tree