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Unreal Engine C++ API Reference > Developer > UndoHistory > Widgets > IReflectionDataProvider
References
Module | UndoHistory |
Header | /Engine/Source/Developer/UndoHistory/Public/Widgets/IReflectionDataProvider.h |
Include | #include "Widgets/IReflectionDataProvider.h" |
[TOptional](API\Runtime\Core\IO\TOptional)< [FString](API\Runtime\Core\Containers\FString) > GetClassDisplayName ( const [FSoftClassPath](API\Runtime\CoreUObject\UObject\FSoftClassPath) & ClassPath ) const
What UClass::GetName() would return, if available