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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h |
Include | #include "CurveEditor.h" |
bool IsDoingDirectSelection() const
Remarks
Whether or not we are are doign a direct selection, could be used to see why a curve model is being created or destroyed, by direct selection or by sequencer filtering?