ISourceControlState::GetCheckedOutBranches

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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlState

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlState.h
Include #include "ISourceControlState.h"
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetCheckedOutBranches() const  

Remarks

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