UK2Node_ComponentBoundEvent::InitializeComponentBoundEventParams

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_ComponentBoundEvent

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ComponentBoundEvent.h
Include #include "K2Node_ComponentBoundEvent.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ComponentBoundEvent.cpp
void InitializeComponentBoundEventParams
(
    [FObjectProperty](API\Runtime\CoreUObject\UObject\FObjectProperty) const * InComponentProperty,
    const [FMulticastDelegateProperty](API\Runtime\CoreUObject\UObject\FMulticastDelegateProperty) * InDelegateProperty
)

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