SSCS_RowWidget_ActorRoot::GenerateWidgetForColumn

Users of [SMultiColumnTableRow](API\Runtime\Slate\Widgets\Views\SMultiColumnTableRow) would usually some piece of data associated with it.

Unreal Engine C++ API Reference > Editor > Kismet > SSCS_RowWidget_ActorRoot

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn
(
    const [FName](API\Runtime\Core\UObject\FName) & InColumnName
)

Remarks

Users of SMultiColumnTableRow would usually some piece of data associated with it. The type of this data is ItemType; it's the stuff that your TableView (i.e. List or Tree) is visualizing. The ColumnName tells you which column of the TableView we need to make a widget for. Make a widget and return it. a widget to represent the contents of a cell in this row of a TableView.

Parameters

Name Description
ColumnName A unique ID for a column in this TableView; see SHeaderRow::FColumn for more info.

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