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Unreal Engine C++ API Reference > Editor > Kismet > UBlueprintPaletteFavorites
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h |
Include | #include "BlueprintPaletteFavorites.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp |
void AddFavorite ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > PaletteAction )
Remarks
Adds the specified action to the current favorites list (fails if the action action can't be favorited, or if the favorite already exists). Will also convert the user's profile to a custom one (if it isn't already).
Parameters
Name | Description |
---|---|
PaletteAction | The action you wish to add. |