UAIGraphNode::AutowireNewNode

Autowire a newly created node.

Unreal Engine C++ API Reference > Editor > AIGraph > UAIGraphNode

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h
Include #include "AIGraphNode.h"
Source /Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp
virtual void AutowireNewNode
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin
)

Remarks

Autowire a newly created node.

Parameters

Name Description
FromPin The source pin that caused the new node to be created (typically a drag-release context menu creation).

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