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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer > FEventData > GetValue
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/Analyzer.h |
Include | #include "Trace/Analyzer.h" |
template<typename ValueType> ValueType GetValue &40; FEventFieldHandle FieldHandle &41; const
Remarks
Queries the value of a field of the event. It is not necessary to match ValueType to the type in the event. Value of the field (coerced to ValueType) if found, otherwise 0.
Parameters
Name | Description |
---|---|
FieldName | The name of the event's field to get the value for. |
Default | Return this value if the given field was not found. |