FGameProjectHelper::GetExplicitBuildTargetsForProject

Returns the list of build targets that must be explicitly specified for the given project.

Unreal Engine C++ API Reference > Developer > LauncherServices > FGameProjectHelper

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h
Include #include "GameProjectHelper.h"
static [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetExplicitBuildTargetsForProject
(
    const [FString](API\Runtime\Core\Containers\FString) & InProjectFilePath,
    const [TSet](API\Runtime\Core\Containers\TSet)< EBuildTargetType > * InFilterTargetTypes
)

Remarks

Returns the list of build targets that must be explicitly specified for the given project.

Parameters

Name Description
InProjectFilePath the project to use
InFilterTargetTypes if specified, the returned list will be restricted to the given target types.

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