FAssetTypeActions_Base::GetDefaultThumbnailPrimitiveType

Returns the default thumbnail type that should be rendered when rendering primitive shapes.

Unreal Engine C++ API Reference > Developer > AssetTools > FAssetTypeActions_Base

Deprecated * When overriding GetThumbnailInfo, The default thumbnail primitive is now a property on USceneThumbnailInfoWithPrimitive. The default only applies to this thumbnail type, so it has been relocated as an implementation detail of it.

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h
Include #include "AssetTypeActions_Base.h"
virtual EThumbnailPrimType GetDefaultThumbnailPrimitiveType
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset
) const

Remarks

Returns the default thumbnail type that should be rendered when rendering primitive shapes. This does not need to be implemented if the asset does not render a primitive shape


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