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Unreal Engine C++ API Reference > Developer > AssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include | #include "AssetViewUtils.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp |
namespace AssetViewUtils
{
[TOptional](API\Runtime\Core\IO\TOptional)< [FLinearColor](API\Runtime\Core\Math\FLinearColor) > AssetViewUtils::GetPathColor
(
const [FString](API\Runtime\Core\Containers\FString) & FolderPath
)
}
Remarks
Returns the color of this path from the config The color the folder should appear as, will be invalid if not customized
Parameters
Name | Description |
---|---|
FolderPath | The path to the folder |