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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetDevice
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h |
Include | #include "Interfaces/ITargetDevice.h" |
bool Reboot ( bool bReconnect )
Remarks
Reboot the device. true if the reboot was successful from the perspective of the PC .
Parameters
Name | Description |
---|---|
bReconnect | If true, wait and reconnect when done. |