Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintAssetHandler
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h |
Include | #include "BlueprintAssetHandler.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintAssetHandler.cpp |
static [FBlueprintAssetHandler](API\Editor\Kismet\FBlueprintAssetHandler) & Get()
Remarks
Retrieve the singleton instance of this class