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Unreal Engine C++ API Reference > Editor > EditorWidgets > SEnumComboBox
Inheritance Hierarchy
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h |
Include | #include "SEnumCombo.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SEnumComboBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | ButtonStyle ( const FButtonStyle* InArg ) | |
WidgetArgsTy... | ContentPadding ( const TAttribute< FMargin >& InAtt... ) | |
WidgetArgsTy... | CurrentValue ( const TAttribute< int32 >& InAttri... ) | |
WidgetArgsTy... | EnumValueSubset ( TArray< int32 > InArg ) | |
WidgetArgsTy... | Font ( const TAttribute< FSlateFontInfo > ... ) | |
WidgetArgsTy... | OnEnumSelectionChanged ( const FOnEnumSelectionChanged& InD... ) | |
WidgetArgsTy... | OnGetToolTipForValue ( const FOnGetToolTipForValue& InDel... ) |
Typedefs
Name | Description |
---|---|
WidgetArgsType |