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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeResizable
- SGraphNodeResizable::GetNodeMaximumSize()
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h |
Include | #include "SGraphNodeResizable.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp |
virtual FVector2D GetNodeMaximumSize() const
Remarks
Return largest desired node size