UAnimGraphNode_CustomProperty::AddSourceTargetProperties

Add Source and Target Properties - Check [FAnimNode_CustomProperty](API\Runtime\Engine\Animation\FAnimNode_CustomProperty).

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_CustomProperty

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomProperty.h
Include #include "AnimGraphNode_CustomProperty.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomProperty.cpp
void AddSourceTargetProperties
(
    const [FName](API\Runtime\Core\UObject\FName) & InSourcePropertyName,
    const [FName](API\Runtime\Core\UObject\FName) & InTargetPropertyName
)

Remarks

Add Source and Target Properties - Check FAnimNode_CustomProperty.


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