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Unreal Engine C++ API Reference > Developer > MaterialBaking
References
Module | MaterialBaking |
Header | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h |
Include | #include "MaterialPropertyEx.h" |
Syntax
struct FMaterialPropertyEx
Remarks
Structure extending EMaterialProperty to allow detailed information about custom output
Variables
Type | Name | Description |
---|---|---|
FName | CustomOutput | The name of a specific custom output. Only used if property is MP_CustomOutput |
EMaterialProper... | Type | The material property |
Constructors
Type | Name | Description |
---|---|---|
FMaterialPropertyEx ( const FName& CustomOutput ) | ||
FMaterialPropertyEx ( const TCHAR* CustomOutput ) | ||
FMaterialPropertyEx ( EMaterialProperty Type, const FName& CustomOutput ) |
Functions
Type | Name | Description |
---|---|---|
bool | IsCustomOutput () | |
FString | ToString () |
Operators
Type | Name | Description |
---|---|---|
bool | operator!= ( const FMaterialPropertyEx& Other ) | |
bool | operator== ( const FMaterialPropertyEx& Other ) |
Constants
Name | Description |
---|---|
ClearCoatBottomNormal | The identifier for custom output Clear Coat Bottom Normal (used by shading model Clear Coat) |
TransmittanceColor | The identifier for custom output Transmittance Color (used by shading model Thin Translucent) |