UToolMenus::RefreshMenuWidget

Re-creates widget that is active

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus > RefreshMenuWidget

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
bool RefreshMenuWidget
&40;
    const FName Name,
    FGeneratedToolMenuWidget & GeneratedMenuWidget
&41;

Remarks

Re-creates widget that is active


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