IShaderFormat::NotifyShaderCompilersShutdown

Called at the end of a cook to free resources and finalize artifacts created during the cook.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > IShaderFormat

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h
Include #include "Interfaces/IShaderFormat.h"
virtual void NotifyShaderCompilersShutdown
(
    [FName](API\Runtime\Core\UObject\FName) Format
) const

Remarks

Called at the end of a cook to free resources and finalize artifacts created during the cook.


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