ISourceControlLabel::Sync

Sync a path/filename to this label

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlLabel > Sync

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h
Include #include "ISourceControlLabel.h"
virtual bool Sync
(
    const [FString](API\Runtime\Core\Containers\FString) & InFilename
) const

Remarks

Sync a path/filename to this label

Parameters

Name Description
InFilename The path or filename to sync

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