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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FShaderConductorContext
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
Include | #include "ShaderConductorContext.h" |
Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderConductorContext.cpp |
static const [FShaderConductorIdentifierTable](API\Developer\ShaderCompilerCommon\FShaderConductorIdentifierTable) & GetIdentifierTable()
Remarks
Returns the table of special identifiers generated by ShaderConductor.