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Unreal Engine C++ API Reference > Developer > IoStoreUtilities > FZenStoreWriter
References
Module | IoStoreUtilities |
Header | /Engine/Source/Developer/IoStoreUtilities/Public/ZenStoreWriter.h |
Include | #include "ZenStoreWriter.h" |
Source | /Engine/Source/Developer/IoStoreUtilities/Private/ZenStoreWriter.cpp |
virtual void WriteLinkerAdditionalData ( const [FLinkerAdditionalDataInfo](API\Runtime\Core\Serialization\IPackageWriter\FLinkerAdditionalDataInfo) & Info, const [FIoBuffer](API\Runtime\Core\IO\FIoBuffer) & Data, const [TArray](API\Runtime\Core\Containers\TArray)< [FFileRegion](API\Runtime\Core\Serialization\FFileRegion) > & FileRegions )
Remarks
Write separate data written by UObjects via FLinkerSave::AdditionalDataToAppend.