Navigation
Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
Include | #include "LevelEditor.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > AttachSequencer ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > SequencerWidget, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IAssetEditorInstance](API\Editor\UnrealEd\Subsystems\IAssetEditorInstance) > SequencerAssetEditor )
Remarks
Spawns a new sequencer tab if one doesn't exist already