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Unreal Engine C++ API Reference > Editor > MeshPaint > MeshPaintHelpers
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h |
Include | #include "MeshPaintHelpers.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp |
static [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > GetInstanceColorDataForLOD ( const [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) * MeshComponent, int32 LODIndex )
Remarks
Retrieves the per-instance vertex colors from the given LOD level in the StaticMeshComponent