FJsonInternationalizationManifestSerializer::DeserializeManifest

Deserializes a Internationalization manifest from a JSON string.

Unreal Engine C++ API Reference > Developer > Localization > Serialization > FJsonInternationalizationManifestSerializer > DeserializeManifest

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationManifestSerializer.h
Include #include "Serialization/JsonInternationalizationManifestSerializer.h"
Source /Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationManifestSerializer.cpp
static bool DeserializeManifest
(
    const [FString](API\Runtime\Core\Containers\FString) & InStr,
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FInternationalizationManifest](API\Runtime\Core\Internationalization\FInternationalizationManifest) > Manifest,
    const [FName](API\Runtime\Core\UObject\FName) PlatformName
)

Remarks

Deserializes a Internationalization manifest from a JSON string. true if deserialization was successful, false otherwise.

Parameters

Name Description
InStr The JSON string to serialize from.
Manifest The populated Internationalization manifest.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library