UK2Node_DoOnceMultiInput::CanAddPin

Determines if a pin can be added to this node.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_DoOnceMultiInput

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h
Include #include "K2Node_DoOnceMultiInput.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_DoOnceMultiInput.cpp
virtual bool CanAddPin() const

Remarks

Determines if a pin can be added to this node. Typically used within UK2Node::GetNodeContextMenuActions to determine what options there should be. bool True if a new pin can be added, false if it cannot.


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