RasterizeTri

Unreal Engine C++ API Reference > Developer > NaniteUtilities

References

   
Module NaniteUtilities
Header /Engine/Source/Developer/NaniteUtilities/Public/Rasterizer.h
Include #include "Rasterizer.h"
template<typename FWritePixel>
void RasterizeTri
(
    const FVector3f Verts,
    const FIntRect & ScissorRect,
    uint32 SubpixelDilate,
    FWritePixel WritePixel
)

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