FCurveEditor::CopyBufferCurveToCurveID

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Include #include "CurveEditor.h"
Source /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp
bool CopyBufferCurveToCurveID
(
    const UCurveEditorCopyableCurveKeys * InSourceCurve,
    const [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) InTargetCurve,
    [TOptional](API\Runtime\Core\IO\TOptional)< double > InTimeOffset,
    const bool bInAddToSelection,
    const bool bInOverwriteRange
)

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