FArguments

Unreal Engine C++ API Reference > Developer > ProfileVisualizer > SEventItem

Inheritance Hierarchy

References

   
Module ProfileVisualizer
Header /Engine/Source/Developer/ProfileVisualizer/Public/SEventsTree.h
Include #include "SEventsTree.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SEventItem >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... EventDuration ( const TAttribute< double >& InAttr... )  
WidgetArgsTy... EventName ( FString InArg )  

Typedefs

Name Description
WidgetArgsType  

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