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Unreal Engine C++ API Reference > Developer > AutomationDriver > FDriverWaitResponse
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h |
Include | #include "WaitUntil.h" |
Source | /Engine/Source/Developer/AutomationDriver/Private/WaitUntil.cpp |
static [FDriverWaitResponse](API\Developer\AutomationDriver\FDriverWaitResponse) Passed()
a FDriverWaitResponse with a state of PASSED and a wait of zero