FMaterialPropertyEx

Structure extending EMaterialProperty to allow detailed information about custom output

Unreal Engine C++ API Reference > Developer > MaterialBaking

References

   
Module MaterialBaking
Header /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
Include #include "MaterialPropertyEx.h"

Syntax

struct FMaterialPropertyEx  

Remarks

Structure extending EMaterialProperty to allow detailed information about custom output

Variables

Type Name Description
FName CustomOutput The name of a specific custom output. Only used if property is MP_CustomOutput
EMaterialProper... Type The material property

Constructors

Type Name Description
  FMaterialPropertyEx ( const FName& CustomOutput )  
  FMaterialPropertyEx ( const TCHAR* CustomOutput )  
  FMaterialPropertyEx ( EMaterialProperty Type, const FName& CustomOutput )  

Functions

Type Name Description
bool IsCustomOutput ()  
FString ToString ()  

Operators

Type Name Description
bool operator!= ( const FMaterialPropertyEx& Other )  
bool operator== ( const FMaterialPropertyEx& Other )  

Constants

Name Description
ClearCoatBottomNormal The identifier for custom output Clear Coat Bottom Normal (used by shading model Clear Coat)
TransmittanceColor The identifier for custom output Transmittance Color (used by shading model Thin Translucent)

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