Navigation
Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
Include | #include "SplineComponentVisualizer.h" |
Source | /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp |
const [USplineComponent](API\Runtime\Engine\Components\USplineComponent) * UpdateSelectedSplineComponent ( [HComponentVisProxy](API\Editor\UnrealEd\HComponentVisProxy) * VisProxy )
Remarks
Updates the component and selected properties if the component has changed