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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Modules.h |
Include | #include "TraceServices/Model/Modules.h" |
Syntax
namespace TraceServices
{
enum ESymbolQueryResult
{
Pending,
OK,
NotLoaded,
Mismatch,
NotFound,
StatusNum,
}
}
Values
Name | Description |
---|---|
Pending | |
OK | |
NotLoaded | |
Mismatch | |
NotFound | |
StatusNum |
Remarks
Result of a query. Since symbol resolving can be deferred this signals if a symbol has been resolved, waiting to be resolved or wasn't found at all.