FOnEnumerateCustomSourceItemDatas

Unreal Engine C++ API Reference > Editor > ContentBrowser > FSourcesData

Type

typedef TBaseDelegate_OneParam< bool, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(class [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> > FOnEnumerateCustomSourceItemDatas  

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/SourcesData.h
Include #include "SourcesData.h"

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library