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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor
Deprecated * CustomizeSCSEditor has been deprecated. Use CustomizeSubobjectEditor instead.
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISCSEditorCustomization](API\Editor\Kismet\ISCSEditorCustomization) > CustomizeSCSEditor ( [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * InComponentToCustomize ) const