UK2Node_CallFunction::CanJumpToDefinition

Returns true if it is possible to jump to the definition of this node (e.g., if it's a variable get or a function call)

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CallFunction

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunction.h
Include #include "K2Node_CallFunction.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunction.cpp
virtual bool CanJumpToDefinition() const

Remarks

Returns true if it is possible to jump to the definition of this node (e.g., if it's a variable get or a function call)


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