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Unreal Engine C++ API Reference > Developer > ToolWidgets > Dialog > SMessageDialog > FArguments
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SMessageDialog.h |
Include | #include "Dialog/SMessageDialog.h" |
WidgetArgsType & WrapMessageAt &40; const TAttribute< float > & InAttribute &41;
Remarks
When to wrap the message text (default: 512)