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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
[FActionMenuContent](API\Editor\UnrealEd\FActionMenuContent) OnCreateGraphActionMenu ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph, const FVector2D & InNodePosition, const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & InDraggedPins, bool bAutoExpand, [SGraphEditor::FActionMenuClosed](API\Editor\UnrealEd\SGraphEditor\FActionMenuClosed) InOnMenuClosed )
Remarks
Called to create context menu when right-clicking on graph