MeshPaintHelpers::DoesMeshComponentContainPerLODColors

Checks whether or not the mesh components contains per lod colors (for all LODs)

Unreal Engine C++ API Reference > Editor > MeshPaint > MeshPaintHelpers

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h
Include #include "MeshPaintHelpers.h"
Source /Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp
static bool DoesMeshComponentContainPerLODColors
(
    const [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * MeshComponent
)

Remarks

Checks whether or not the mesh components contains per lod colors (for all LODs)


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