FArguments

Unreal Engine C++ API Reference > Editor > EditorWidgets > SAssetSearchBox

Inheritance Hierarchy

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/SAssetSearchBox.h
Include #include "SAssetSearchBox.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SAssetSearchBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... DelayChangeNotificationsWhileTyping ( const TAttribute< bool >& InAttrib... ) Whether the SearchBox should delay notifying listeners of text changed events until the user is done typing
WidgetArgsTy... HintText ( const TAttribute< FText >& InAttri... ) Hint text to display for the search text when there is no value
WidgetArgsTy... InitialText ( const TAttribute< FText >& InAttri... ) Initial text to display for the search text
WidgetArgsTy... MustMatchPossibleSuggestions ( const TAttribute< bool >& InAttrib... ) Whether the SearchBox allows entries that don't match the possible suggestions
WidgetArgsTy... OnAssetSearchBoxSuggestionChosen ( const FOnAssetSearchBoxSuggestionCh... ) Callback when a suggestion entry is chosen during an asset search, to allow custom compositing behavior of the suggestion into the search text
WidgetArgsTy... OnAssetSearchBoxSuggestionFilter ( const FOnAssetSearchBoxSuggestionFi... ) Callback to filter the given suggestion list, to allow custom filtering behavior
WidgetArgsTy... OnKeyDownHandler ( const FOnKeyDown& InDelegate ) Callback delegate to have first chance handling of the OnKeyDown event
WidgetArgsTy... OnSaveSearchClicked ( const SFilterSearchBox::FOnSaveSear... ) Handler for when the + Button next to a search is clicked
WidgetArgsTy... OnTextChanged ( const FOnTextChanged& InDelegate ) Invoked whenever the text changes
WidgetArgsTy... OnTextCommitted ( const FOnTextCommitted& InDelegate ) Invoked whenever the text is committed (e.g. user presses enter)
WidgetArgsTy... PossibleSuggestions ( const TAttribute< TArray< FAssetSea... ) All possible suggestions for the search text
WidgetArgsTy... ShowSearchHistory ( const TAttribute< bool >& InAttrib... ) Whether we should show a dropdown containing the last few searches
WidgetArgsTy... SuggestionListPlacement ( EMenuPlacement InArg ) Where to place the suggestion list

Typedefs

Name Description
WidgetArgsType  

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