IGeometryProcessing_MeshAutoUV::GenerateUVs

Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_MeshAutoUV

  • IGeometryProcessing_MeshAutoUV::GenerateUVs()

References

   
Module GeometryProcessingInterfaces
Header /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/MeshAutoUV.h
Include #include "GeometryProcessingInterfaces/MeshAutoUV.h"
virtual void GenerateUVs
(
    [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & InOutMesh,
    const [FOptions](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-_2\FOptions) & Options,
    [FResults](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-_2\FResults) & ResultsOut
)

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