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Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FMeshMergeDataTracker
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h |
Include | #include "MeshMergeDataTracker.h" |
Source | /Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp |
void AddSectionRemapping ( int32 MeshIndex, int32 LODIndex, int32 OriginalIndex, int32 UniqueIndex )
Remarks
Adding a mapping between the index for an original mesh section index and the mesh section it will be indexed to in the final mesh