FCurveEditorTreeTextFilter

Built-in text filter of type ECurveEditorTreeFilterType::Text.

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree

Inheritance Hierarchy

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTreeFilter.h
Include #include "Tree/CurveEditorTreeFilter.h"

Syntax

struct FCurveEditorTreeTextFilter : public [FCurveEditorTreeFilter](API\Editor\CurveEditor\Tree\FCurveEditorTreeFilter)  

Remarks

Built-in text filter of type ECurveEditorTreeFilterType::Text. Filter terms are applied as a case-insensitive boolean OR substring match.

Variables

Type Name Description
FText InputText Original input filter text.

Constructors

Type Name Description
  FCurveEditorTreeTextFilter () Default constructor

Functions

Type Name Description
void AssignFromText ( const FString& FilterString ) Assign a new filter string to this filter, resetting any previous filter terms
TArrayView< ... GetTerms () Access all the filter terms contained within this filter.
bool IsEmpty () Check whether this filter is empty (ie, has no filter terms)

Constants

Name Description
DefaultPass Default pass for text filters.

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