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Unreal Engine C++ API Reference > Developer > VisualGraphUtils > FVisualGraphObjectUtils
References
|
|
Module |
VisualGraphUtils |
Header |
/Engine/Source/Developer/VisualGraphUtils/Public/VisualGraphObjectUtils.h |
Include |
#include "VisualGraphObjectUtils.h" |
Source |
/Engine/Source/Developer/VisualGraphUtils/Private/VisualGraphObjectUtils.cpp |
| static [FVisualGraph](API\Developer\VisualGraphUtils\FVisualGraph) TraverseUObjectReferences |
| ( |
| const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects, |
| const [TArray](API\Runtime\Core\Containers\TArray)< [UClass](API\Runtime\CoreUObject\UObject\UClass) * > & InClassesToSkip, |
| const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InOutersToSkip, |
| const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InOutersToUse, |
| bool bTraverseObjectsInOuter, |
| bool bCollectReferencesBySerialize, |
| bool bRecursive |
| ) |
FVisualGraphObjectUtils.