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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildVersionBuilder
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildVersion.h |
Include | #include "DerivedDataBuildVersion.h" |
virtual [FString](API\Runtime\Core\Containers\FString) GetArchiveName() const
Remarks
Returns the name of the Archive. Useful for getting the name of the package a struct or object is in when a loading error occurs.
This is overridden for the specific Archive Types