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Unreal Engine C++ API Reference > Editor > AudioEditor
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h |
Include | #include "SoundClassEditorUtilities.h" |
Syntax
class FSoundClassEditorUtilities
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description |
---|---|---|
void | CreateSoundClass ( const UEdGraph* Graph, UEdGraphPin* FromPin, const FVector2D& Location, FString Name ) | Create a new SoundClass |