FDebugLineItem::UpdateData

Used to update the state of a line item rather than replace it. called after Compare returns true

Unreal Engine C++ API Reference > Editor > Kismet > Debugging > FDebugLineItem

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/Debugging/SKismetDebugTreeView.h
Include #include "Debugging/SKismetDebugTreeView.h"
virtual void UpdateData
(
    const [FDebugLineItem](API\Editor\Kismet\Debugging\FDebugLineItem) & NewerData
)

Remarks

Used to update the state of a line item rather than replace it. called after Compare returns true


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