UTemplateProjectDefs::AddConfigValues

Callback for adding config values

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > UTemplateProjectDefs

  • UTemplateProjectDefs::AddConfigValues()

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h
Include #include "TemplateProjectDefs.h"
virtual void AddConfigValues
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FTemplateConfigValue](API\Editor\GameProjectGeneration\FTemplateConfigValue) > & ConfigValuesToSet,
    const [FString](API\Runtime\Core\Containers\FString) & TemplateName,
    const [FString](API\Runtime\Core\Containers\FString) & ProjectName,
    bool bShouldGenerateCode
) const

Remarks

Callback for adding config values


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