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Unreal Engine C++ API Reference > Developer > AssetTools > UAdvancedCopyCustomization
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AdvancedCopyCustomization.h |
Include | #include "AdvancedCopyCustomization.h" |
virtual void ApplyAdditionalFiltering ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & PackagesToCopy ) const
Remarks
Apply any additional filtering after the ARFilter is run on the packages to copy