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Unreal Engine C++ API Reference > Editor > GraphEditor
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/NodeFactory.h |
Include | #include "NodeFactory.h" |
Syntax
class FNodeFactory
Remarks
Class that decides which widget type to create for a given data object
Functions
Type | Name | Description |
---|---|---|
FConnectionD... | CreateConnectionPolicy ( const UEdGraphSchema* Schema, int32 InBackLayerID, int32 InFrontLayerID, float ZoomFactor, const FSlateRect& InClippingRect, FSlateWindowElementList& InDrawEle..., UEdGraph* InGraphObj ) | Create a pin connection factory for the supplied schema |
TSharedPtr< ... | CreateK2PinWidget ( UEdGraphPin* InPin ) | Create a K2 schema default widget for the supplied pin |
TSharedPtr< ... | CreateNodeWidget ( UEdGraphNode* InNode ) | Create a widget for the supplied node |
TSharedPtr< ... | CreatePinWidget ( UEdGraphPin* InPin ) | Create a widget for the supplied pin |