ICollectionManager::GetObjectsInCollection

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > GetObjectsInCollection

Deprecated * FNames containing full object paths are deprecated. Use FSoftObjectPath instead.

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
bool GetObjectsInCollection
(
    [FName](API\Runtime\Core\UObject\FName) CollectionName,
    [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType,
    [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & ObjectPaths,
    [ECollectionRecursionFlags::Flags](API\Developer\CollectionManager\ECollectionRecursionFlags\Flags) RecursionMode
) const

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