SBlueprintDiff::CreateGraphEntry

Create a list item entry graph that exists in at least one of the blueprints

Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintDiff

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Include #include "SBlueprintDiff.h"
Source /Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp
void CreateGraphEntry
(
    class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * GraphOld,
    class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * GraphNew
)

Remarks

Create a list item entry graph that exists in at least one of the blueprints


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library