FTimingViewLayout::ComputeTrackHeight

The layout of a track: 1.0f // the line between tracks TimelineDY [ChildTrack] [ChildTimelineDY] // if ChildTrack is valid and ChildTrack.Height > 0 TrackLanes TimelineDY

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FTimingViewLayout

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingViewLayout.h
Include #include "Insights/ViewModels/TimingViewLayout.h"
float ComputeTrackHeight
(
    int32 NumLanes
) const

Remarks

The layout of a track: 1.0f // the line between tracks TimelineDY [ChildTrack] [ChildTimelineDY] // if ChildTrack is valid and ChildTrack.Height > 0 TrackLanes TimelineDY


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