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Unreal Engine C++ API Reference > Developer > MeshBuilder > FMeshDescriptionHelper
References
Module | MeshBuilder |
Header | /Engine/Source/Developer/MeshBuilder/Public/MeshDescriptionHelper.h |
Include | #include "MeshDescriptionHelper.h" |
Source | /Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.cpp |
void ReduceLOD ( const [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & BaseMesh, [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & DestMesh, const struct [FMeshReductionSettings](API\Runtime\Engine\Engine\FMeshReductionSettings) & ReductionSettings, const [FOverlappingCorners](API\Runtime\MeshUtilitiesCommon\FOverlappingCorners) & InOverlappingCorners, float & OutMaxDeviation )