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Unreal Engine C++ API Reference > Editor > Kismet
Inheritance Hierarchy
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Syntax
class FSCSEditorTreeNodeChildActor : public [FSCSEditorTreeNodeActorBase](API\Editor\Kismet\FSCSEditorTreeNodeActorBase)
Constructors
Type | Name | Description |
---|---|---|
FSCSEditorTreeNodeChildActor ( AActor* InActor ) |
Functions
Type | Name | Description |
---|---|---|
UChildActorC... | GetChildActorComponent () |
Overridden from FSCSEditorTreeNode
Type | Name | Description |
---|---|---|
bool | IsFlaggedForFiltration () | Query that determines if this item should be filtered out or not |