ETargetDeviceTypes

Enumerates target device types.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h
Include #include "Interfaces/ITargetDevice.h"

Syntax

enum ETargetDeviceTypes  
{  
    Indeterminate,  
    Browser,  
    Console,  
    Desktop,  
    Phone,  
    Tablet,  
    HMD,  
}  

Values

Name Description
Indeterminate Indeterminate device type.
Browser The device is a web browser (i.e. Flash).
Console The device is a game console.
Desktop The device is a desktop computer.
Phone The device is a smart phone.
Tablet The device is a tablet computer.
HMD The device is a standalone HMD

Remarks

Enumerates target device types.


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