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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode
Inheritance Hierarchy
- TSlotBase
- TAlignmentWidgetSlotMixin
- SNodePanel::SNode::FNodeSlot
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
Syntax
class FNodeSlot : public TSlotBase< FNodeSlot >, public TAlignmentWidgetSlotMixin< FNodeSlot >
Remarks
A slot that support alignment of content and padding and z-order
Variables
Type | Name | Description | |
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friend | SNode |
Constructors
Type | Name | Description | |
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FNodeSlot () |
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FNodeSlot
(
ENodeZone::Type InZone |
Functions
Type | Name | Description | |
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void | Construct
(
const FChildren& SlotOwner, |
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bool | ||
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FMargin | GetPadding () |
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FVector2D | ||
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FVector2D | GetSlotSize () |
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ENodeZone::Type | GetZoneType () |
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void | SetAllowScaling
(
TAttribute< bool > InAllowScaling |
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void | SetPadding
(
TAttribute< FMargin > InPadding |
|
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void | SetSlotOffset
(
TAttribute< FVector2D > InOffset |
|
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void | SetSlotSize
(
TAttribute< FVector2D > InSize |
Classes
Type | Name | Description | |
---|---|---|---|
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FSlotArguments |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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FNodeSlot & | AllowScaling
(
const TAttribute< bool > InAllowScale |
AllowScaling is now deprecated. Use the FSlotArgument or the SetAllowScalingfunction. |
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FNodeSlot & | Padding
(
const TAttribute< FMargin > InPadding |
Padding is now deprecated. Use the FSlotArgument or the SetPadding function. |
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FNodeSlot & | SlotOffset
(
const TAttribute< FVector2D > InOffset |
SlotOffset is now deprecated. Use the FSlotArgument or the SetSlotOffset function. |
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FNodeSlot & | SlotSize
(
const TAttribute< FVector2D > InSize |
SlotSize is now deprecated. Use the FSlotArgument or the SetSlotSize function. |