FSlateFontInfoStructCustomization::OnFontEntryComboOpening

Called before the font entry combo is opened - used to update the list of available font entries

Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FSlateFontInfoStructCustomization

References

   
Module DetailCustomizations
Header /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h
Include #include "Customizations/SlateFontInfoCustomization.h"
Source /Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp
void OnFontEntryComboOpening()

Remarks

Called before the font entry combo is opened - used to update the list of available font entries


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