SAssetView::IsAssetPathSelected

Returns true if a real asset path is selected (i.e * or *)

Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetView

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/SAssetView.h
Include #include "SAssetView.h"
Source /Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp
bool IsAssetPathSelected() const

Remarks

Returns true if a real asset path is selected (i.e * or *)


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