IGeometryProcessing_ApproximateActors::ConstructOptions

Construct an [FOptions](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-\FOptions) from the provided [FMeshApproximationSettings](API\Runtime\Engine\Engine\FMeshApproximationSettings).

Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_ApproximateActors

  • IGeometryProcessing_ApproximateActors::ConstructOptions()

References

   
Module GeometryProcessingInterfaces
Header /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/ApproximateActors.h
Include #include "GeometryProcessingInterfaces/ApproximateActors.h"
virtual [FOptions](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-\FOptions) ConstructOptions
(
    const [FMeshApproximationSettings](API\Runtime\Engine\Engine\FMeshApproximationSettings) & MeshApproximationSettings
)

Remarks

Construct an FOptions from the provided FMeshApproximationSettings.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library