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Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor > HighlightTreeNode
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
void HighlightTreeNode ( const [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * Node, [FName](API\Runtime\Core\UObject\FName) Property )
Remarks
Highlight a tree node and, optionally, a property with in it
Parameters
Name | Description |
---|---|
Node | A Reference to the Node SCS_Node to be highlighted |
Property | The name of the property to be highlighted in the details view |