Navigation
Unreal Engine C++ API Reference > Editor > GameProjectGeneration > FNewClassInfo
References
Module | GameProjectGeneration |
Header | /Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h |
Include | #include "AddToProjectConfig.h" |
Source | /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp |
const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetClassIcon() const
Remarks
Get the class icon to use in the UI