FKismetCompilerUtilities::ValidateSelfCompatibility

Checks if the specified pin can default to self

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerUtilities

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h
Include #include "KismetCompilerMisc.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp
static bool ValidateSelfCompatibility
(
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin,
    [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context
)

Remarks

Checks if the specified pin can default to self


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