UPropertyConfigFileDisplayRow

Unreal Engine C++ API Reference > Editor > ConfigEditor

Inheritance Hierarchy

References

   
Module ConfigEditor
Header /Engine/Source/Editor/ConfigEditor/Public/ConfigPropertyHelper.h
Include #include "ConfigPropertyHelper.h"

Syntax

class UPropertyConfigFileDisplayRow : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Variables

Type Name Description
bool bIsFileWritable  
FString ConfigFileName  
TFieldPath< FPr... ExternalProperty  

Functions

Type Name Description
void InitWithConfigAndProperty ( const FString& InConfigFileName, FProperty* InEditProperty )  

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