UCurveEditorSettings::PostEditChangeProperty

Called when a property on this object has been modified externally

Unreal Engine C++ API Reference > Editor > CurveEditor > UCurveEditorSettings

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditorSettings.h
Include #include "CurveEditorSettings.h"
Source /Engine/Source/Editor/CurveEditor/Private/CurveEditorSettings.cpp
virtual void PostEditChangeProperty
(
    [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent
)

Remarks

Called when a property on this object has been modified externally

Parameters

Name Description
PropertyThatChanged the property that was modified

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