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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Knot
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h |
Include | #include "K2Node_Knot.h" |
virtual bool ShouldDrawNodeAsControlPointOnly ( int32 & OutInputPinIndex, int32 & OutOutputPinIndex ) const
Remarks
Returns whether to draw this node as a control point only (knot/reroute node). Note that this means that the node should only have on input and output pin. Whether or not to draw this node as a control point.
Parameters
Name | Description |
---|---|
OutInputPinIndex | The index in the pins array associated with the control point input pin. |
OutOutputPinIndex | The index in the pins array associated with the control point output pin. |