FLocTextHelper::FindSourceText

Find an existing source text entry using its namespace and context.

Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper > FindSourceText

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"
Source /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FManifestEntry](API\Runtime\Core\Internationalization\FManifestEntry) > FindSourceText
(
    const [FLocKey](API\Runtime\Core\Internationalization\FLocKey) & InNamespace,
    const [FManifestContext](API\Runtime\Core\Internationalization\FManifestContext) & InContext
) const

Remarks

Find an existing source text entry using its namespace and context. The entry, or null if it couldn't be found.

Parameters

Name Description
InNamespace Namespace of the source text.
InContext Context information for the source text (including its key).

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