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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FOptionalBuildSession > Get
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildSession.h |
Include | #include "DerivedDataBuildSession.h" |
[FBuildSession](API\Developer\DerivedDataCache\FBuildSession) & Get()
Remarks
Returns the build session. The caller must check for null before using this accessor.