GameProjectUtils::GenerateBasicSourceCode

Creates the basic source code for a new project. On failure, OutFailReason will be populated.

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils > GenerateBasicSourceCode

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
Include #include "GameProjectUtils.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp
static bool GenerateBasicSourceCode
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutCreatedFiles,
    [FText](API\Runtime\Core\Internationalization\FText) & OutFailReason
)

Remarks

Creates the basic source code for a new project. On failure, OutFailReason will be populated.


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