FCurveEditorTree::GetFilterStates

Access the filter state for this tree.

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h
Include #include "Tree/CurveEditorTree.h"
Source /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp
const [FCurveEditorFilterStates](API\Editor\CurveEditor\Tree\FCurveEditorFilterStates) & GetFilterStates() const  

Remarks

Access the filter state for this tree. Items that are neither implicitly or explicitly filtered-in are not present in the map.


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