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Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
void SetPropertyDefaultValue ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * PropertyToSet, [FString](API\Runtime\Core\Containers\FString) & Value )
Remarks
Adds a default value entry into the DefaultPropertyValueMap for the property specified