UBehaviorTreeGraphNode::AddContextMenuActionsServices

Add right click menu to create subnodes: Services

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeGraphNode

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h
Include #include "BehaviorTreeGraphNode.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp
void AddContextMenuActionsServices
(
    class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * Menu,
    const [FName](API\Runtime\Core\UObject\FName) SectionName,
    class [UGraphNodeContextMenuContext](API\Runtime\Engine\EdGraph\UGraphNodeContextMenuContext) * Context
) const

Remarks

Add right click menu to create subnodes: Services


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