UContentBrowserDataSource::BulkPrivatizeItems

Attempt to mark the given items as private (NotExternallyReferenceable)

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

  • UContentBrowserDataSource::BulkPrivatizeItems()

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
virtual bool BulkPrivatizeItems
(
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) > InItems
)

Remarks

Attempt to mark the given items as private (NotExternallyReferenceable) True if any items were marked private, false otherwise

Parameters

Name Description
InItems The items to be marked private.

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