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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h |
Include | #include "ILauncherProfileManager.h" |
[ILauncherDeviceGroupRef](API\Developer\LauncherServices\ILauncherDeviceGroupRef) CreateUnmanagedDeviceGroup()
Remarks
Creates a new device group but does not add it to the internal tracking. The new device group created.