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Unreal Engine C++ API Reference > Editor > CurveEditor > SCurveEditorPanel
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/SCurveEditorPanel.h |
Include | #include "SCurveEditorPanel.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/SCurveEditorPanel.cpp |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > GetToolbarExtender()
Remarks
This returns an extender which is pre-configured with the standard set of Toolbar Icons. Implementers of SCurveEditorPanel should use this to generate the icons and then add any additional context-specific icons (such as save buttons in the Asset Editor) to ensure that the Curve Editor has a consistent set (and order) of icons across all usages.