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Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_CombineMeshInstances
References
Module | GeometryProcessingInterfaces |
Header | /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/CombineMeshInstances.h |
Include | #include "GeometryProcessingInterfaces/CombineMeshInstances.h" |
Syntax
struct FOutputMesh
Variables
Type | Name | Description |
---|---|---|
int32 | InstanceSubsetID | All part instances accumulated into the MeshLODs will have had this InstanceSubsetID in their input FBaseMeshInstance's. |
TArray< UMateri... | MaterialSet | |
TArray< UE::Geo... | MeshLODs | |
FKAggregateGeom | SimpleCollisionShapes |