ICollectionManager::UpdateCollection

Update the collection to make sure it's using the latest version from source control (if under SCC control)

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
bool UpdateCollection
(
    [FName](API\Runtime\Core\UObject\FName) CollectionName,
    [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType
)

Remarks

Update the collection to make sure it's using the latest version from source control (if under SCC control)

Note: Generally you won't need to update collections manually as the collection manager takes care of that as collections are saved to disk. true if the update was successful. If false, GetLastError will return a human readable string description of the error.

Parameters

Name Description
CollectionName The collection to update
ShareType The way the collection is shared.

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