UCurveEditorBakeFilter::CanApplyFilter_Impl

Implementation function for determining whether this filter can be applied

Unreal Engine C++ API Reference > Editor > CurveEditor > Filters > UCurveEditorBakeFilter

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Filters/CurveEditorBakeFilter.h
Include #include "Filters/CurveEditorBakeFilter.h"
Source /Engine/Source/Editor/CurveEditor/Private/Filters/CurveEditorBakeFilter.cpp
virtual bool CanApplyFilter_Impl
(
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > InCurveEditor
)

Remarks

Implementation function for determining whether this filter can be applied


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library