ScrollBy

Overload list

Unreal Engine C++ API Reference > Developer > AutomationDriver > IActionSequence

  Type Name Description
Public function IActionSequence &

ScrollBy ( float Delta
)

Queues the series of events to invoke a mouse wheel scroll by the specified delta at the current mouse position Most average user scrolling is limited to a range of -5 to 5.
Public function IActionSequence &

ScrollBy ( const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator,
float Delta
)

Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta

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