FOptions

Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_MeshAutoUV

References

   
Module GeometryProcessingInterfaces
Header /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/MeshAutoUV.h
Include #include "GeometryProcessingInterfaces/MeshAutoUV.h"

Syntax

struct FOptions  

Variables

Type Name Description
bool bAutoPack  
double CurvatureAlignment  
double MaxAngleDeviationDeg  
double MergingThreshold  
EAutoUVMethod Method  
int NumInitialPatches PatchBuilder parameters.
int PackingTargetWidth  
double SmoothingAlpha  
int SmoothingSteps  
int UVAtlasNumCharts  
double UVAtlasStretch UVAtlas parameters.
int XAtlasMaxIterations XAtlas parameters.

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