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Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationReport
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h |
Include | #include "IAutomationReport.h" |
void GetFilteredTestNames ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutFilteredTestNames, [FString](API\Runtime\Core\Containers\FString) CurrentPath ) const
Remarks
Gets the names of all the filtered tests