GetCollectionsContainingObjects

Overload list

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager

  Type Name Description
Public function Const void

GetCollectionsContainingObjects ( const TArray< FSoftObjectPath >& ObjectPaths,
TMap< FCollectionNameType, TArray< FSoftObjectPath >>& OutCollectionsAndMatchedObjects,
ECollectionRecursionFlags::Flags RecursionMode
)

Returns a list of collections in which any of the specified objects exist
Public function Const void

GetCollectionsContainingObjects ( const TArray< FName >& ObjectPaths,
TMap< FCollectionNameType, TArray< FName >>& OutCollectionsAndMatchedObjects,
ECollectionRecursionFlags::Flags RecursionMode
)

FNames containing full object paths are deprecated. Use FSoftObjectPath instead.

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