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Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeImportHelper
Type | Name | Description | |
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TEnableIf< std::is_same_v< T, uint16 >, void >::Type | TransformImportData
(
const TArray< T >& InData, |
|
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TEnableIf< std::is_same_v< T, uint8 >, void >::Type | TransformImportData
(
const TArray< T >& InData, |