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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h |
Include | #include "K2Node_EditablePinBase.h" |
Syntax
struct FUserPinInfo
Variables
Type | Name | Description |
---|---|---|
TEnumAsByte< EE... | DesiredPinDirection | Desired direction for the pin. The direction will be forced to work with the node if necessary |
FString | PinDefaultValue | The default value of the pin |
FName | PinName | The name of the pin, as defined by the user |
FEdGraphPinType | PinType | Type info for the pin |
Constructors
Type | Name | Description |
---|---|---|
FUserPinInfo () | ||
FUserPinInfo ( const UEdGraphPin& InPin ) | Constructs a FUserPinInfo to match an existing Pin |