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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_CustomProperty > GetPinTargetVariableName
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomProperty.h |
Include | #include "AnimGraphNode_CustomProperty.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomProperty.cpp |
[FString](API\Runtime\Core\Containers\FString) GetPinTargetVariableName ( [FName](API\Runtime\Core\UObject\FName) InPinName ) const
Remarks
Gets the unique name for the property linked to a given pin name.