ISourceControlProvider::GetLabel

Get a label matching the passed-in name.

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h
Include #include "ISourceControlProvider.h"
Source /Engine/Source/Developer/SourceControl/Private/ISourceControlProvider.cpp
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISourceControlLabel](API\Developer\SourceControl\ISourceControlLabel) > GetLabel
(
    const [FString](API\Runtime\Core\Containers\FString) & InLabelName
) const

Remarks

Get a label matching the passed-in name. the label, if any

Parameters

Name Description
InLabelName String specifying the label name

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