FRichCurveEditorModelRaw

Rich curve model operating on a raw curve ptr.

Unreal Engine C++ API Reference > Editor > CurveEditor

Inheritance Hierarchy

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/RichCurveEditorModel.h
Include #include "RichCurveEditorModel.h"

Syntax

class FRichCurveEditorModelRaw : public [FRichCurveEditorModel](API\Editor\CurveEditor\FRichCurveEditorModel)  

Remarks

Rich curve model operating on a raw curve ptr.

Constructors

Type Name Description
  FRichCurveEditorModelRaw ( FRichCurve* InRichCurve, UObject* InOwner )  

Functions

Type Name Description
void SetIsReadOnly ( TAttribute< bool > InReadOnlyAttrib... )  

Overridden from FRichCurveEditorModel

Type Name Description
const FRichC... GetReadOnlyRichCurve ()  
FRichCurve & GetRichCurve () Get the rich curve we are operating on.
bool IsValid () Check for whether this rich curve is valid.

Overridden from FCurveModel

Type Name Description
bool IsReadOnly () Returns whether the curve model should be edited or not

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