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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h |
Include | #include "Interfaces/ITargetDevice.h" |
Syntax
enum ETargetDeviceTypes
{
Indeterminate,
Browser,
Console,
Desktop,
Phone,
Tablet,
HMD,
}
Values
Name | Description |
---|---|
Indeterminate | Indeterminate device type. |
Browser | The device is a web browser (i.e. Flash). |
Console | The device is a game console. |
Desktop | The device is a desktop computer. |
Phone | The device is a smart phone. |
Tablet | The device is a tablet computer. |
HMD | The device is a standalone HMD |
Remarks
Enumerates target device types.