IBlueprintCompiler::PreCompile

Unreal Engine C++ API Reference > Editor > KismetCompiler > IBlueprintCompiler > PreCompile

  • IBlueprintCompiler::PreCompile()

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h
Include #include "KismetCompilerModule.h"
virtual void PreCompile
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint,
    const [FKismetCompilerOptions](API\Runtime\Engine\Engine\FKismetCompilerOptions) & CompileOptions
)

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