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Unreal Engine C++ API Reference > Editor > MaterialEditor
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h |
Include | #include "MaterialEditorActions.h" |
Syntax
class FExpressionSpawnInfo
Variables
Type | Name | Description |
---|---|---|
TSharedPtr< FUI... | CommandInfo | Holds the UI Command to verify chords for this action are held |
Constructors
Type | Name | Description |
---|---|---|
FExpressionSpawnInfo ( UClass* InMaterialExpressionCl... ) | Constructor |
Functions
Type | Name | Description |
---|---|---|
TSharedPtr< ... | GetAction ( UEdGraph* InDestGraph ) | Creates an action to be used for placing a node into the graph |
UClass * | GetClass () |