Navigation
Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations
Inheritance Hierarchy
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateBrushCustomization.h |
Include | #include "Customizations/SlateBrushCustomization.h" |
Syntax
class FSlateBrushStructCustomization : public [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization)
Constructors
Type | Name | Description |
---|---|---|
FSlateBrushStructCustomization ( bool bIncludePreview ) |
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | MakeInstance ( bool bIncludePreview ) |
Overridden from IPropertyTypeCustomization
Type | Name | Description |
---|---|---|
void | CustomizeChildren ( TSharedRef< IPropertyHandle > Prope..., IDetailChildrenBuilder& ChildBuild..., IPropertyTypeCustomizationUtils& C... ) | Called when the children of the property should be customized or extra rows added |
void | CustomizeHeader ( TSharedRef< IPropertyHandle > Struc..., FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& S... ) | IPropertyTypeCustomization interface |