Navigation
Unreal Engine C++ API Reference > Developer > AITestSuite > BehaviorTree
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h |
Include | #include "BehaviorTree/TestBTDecorator_Blueprint.h" |
Syntax
enum EBPConditionType
{
NoCondition,
TrueCondition,
FalseCondition,
}
Values
Name | Description |
---|---|
NoCondition | |
TrueCondition | |
FalseCondition |