FOnRevisionSelected

Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintRevisionMenu

Type

typedef TBaseDelegate_OneParam< void, [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) const & > FOnRevisionSelected  

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h
Include #include "SBlueprintRevisionMenu.h"

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