Navigation
Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IRegionProvider
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Regions.h |
Include | #include "TraceServices/Model/Regions.h" |
const [FRegionLane](API\Developer\TraceServices\TraceServices\Model\FRegionLane) * GetLane ( int32 Index ) const
Remarks
Direct access to a certain lane at a given index/depth. The pointer is valid only in the current read scope. a pointer to the lane at the specified depth index or nullptr if Index > GetLaneCount()-1