FDatasmithExportOptions

Unreal Engine C++ API Reference > Developer > DatasmithExporter

References

   
Module DatasmithExporter
Header /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExportOptions.h
Include #include "DatasmithExportOptions.h"

Syntax

class FDatasmithExportOptions  

Constants

Name Description
ColorGamma Gamma of colors, usually 2.2 for Linear Workflow or 1.0 for classic workflow
LightmapUV Creation of automatic flatten projection of UVs to be used on lightmaps
MaxTextureSize Maximum texture size allowed, this will be used in conjuction with ResizeTexturesMode
MaxUnrealSupportedTextureSize  
PathTexturesMode It sets where the resized textures will be stored
ResizeTexturesMode Policy to create GPU friendly texture sizes

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