Navigation
Unreal Engine C++ API Reference > Editor > ContentBrowser > IContentBrowserSingleton > GetCurrentPath
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h |
Include | #include "IContentBrowserSingleton.h" |
[FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) GetCurrentPath()
Remarks
Gets the current path if one exists, otherwise returns empty string.