SNodeTitle::Construct

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodeTitle

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
void Construct
(
    const [FArguments](API\Editor\GraphEditor\SNodeTitle\FArguments) & InArgs,
    [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InNode
)

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