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Unreal Engine C++ API Reference > Developer > DerivedDataCache
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildOutput.h |
Include | #include "DerivedDataBuildOutput.h" |
Syntax
class FBuildOutputBuilder
Remarks
A build output builder is used to construct a build output.
Create using IBuild::CreateOutput().
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description |
---|---|---|
void | AddLog ( const FBuildOutputLog& Log ) | Add a log to the output. |
void | AddMessage ( const FBuildOutputMessage& Message ) | Add a message to the output. |
void | AddValue ( const FValueId& Id, const FValue& Value ) | Add a value to the output. The ID must be unique in this output. |
FBuildOutput | Build () | Build a build output, which makes this builder subsequently unusable. |
bool | HasError () | Returns whether the output has any errors. |
void | SetMeta ( FCbObject&& Meta ) | Set the metadata for the output. Holds a reference and is cloned if not owned. |