ILauncherProfileManager::LoadJSONProfile

Attempts to load a profile from the specified file.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h
Include #include "ILauncherProfileManager.h"
[ILauncherProfilePtr](API\Developer\LauncherServices\ILauncherProfilePtr) LoadJSONProfile
(
    [FString](API\Runtime\Core\Containers\FString) ProfileFile
)

Remarks

Attempts to load a profile from the specified file.

The loaded profile is NOT automatically added to the profile manager. Use AddProfile() to add it to the collection. The loaded profile, or nullptr if loading failed.

Parameters

Name Description
ProfileFile The file to load from.

See Also

AddProfile

SaveProfile


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