SMessageDialog

Special case of [SCustomDialog](API\Developer\ToolWidgets\Dialog\SCustomDialog) dedicated to only displaying text messages.

Unreal Engine C++ API Reference > Developer > ToolWidgets > Dialog

Inheritance Hierarchy

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Dialog/SMessageDialog.h
Include #include "Dialog/SMessageDialog.h"

Syntax

class SMessageDialog : public [SCustomDialog](API\Developer\ToolWidgets\Dialog\SCustomDialog)  

Remarks

Special case of SCustomDialog dedicated to only displaying text messages. This class enforces uniform style and also adds a button for copying the message.

Functions

Type Name Description
void Construct ( const FArguments& InArgs )  
FReply OnCopyMessage ()  

Overridden from SWidget

Type Name Description
FReply OnKeyDown ( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) Called after a key is pressed when this widget has focus (this event bubbles if not handled)

Classes

Type Name Description
Public struct FArguments  

Typedefs

Name Description
FButton Convenience for code using this class.

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