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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp |
void ReconstructSinglePin ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * NewPin, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OldPin, [ERedirectType](API\Editor\BlueprintGraph\UK2Node\ERedirectType) RedirectType )
Remarks
Handles the actual reconstruction (copying data, links, name, etc...) from two pins that have already been matched together.