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Unreal Engine C++ API Reference > Editor > AnimationBlueprintEditor > IAnimationBlueprintEditorModule
References
Module | AnimationBlueprintEditor |
Header | /Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h |
Include | #include "IAnimationBlueprintEditorModule.h" |
[FOnGetCustomDebugObjects](API\Editor\AnimationBlueprintEditor\IAnimationBlueprintEditorModule\FOnGetCustomDebu-) & OnGetCustomDebugObjects()