UAnimGraphNode_CustomProperty::GetPinTargetVariableName

Gets the unique name for the property linked to a given pin name.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_CustomProperty > GetPinTargetVariableName

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomProperty.h
Include #include "AnimGraphNode_CustomProperty.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomProperty.cpp
[FString](API\Runtime\Core\Containers\FString) GetPinTargetVariableName
(
    [FName](API\Runtime\Core\UObject\FName) InPinName
) const

Remarks

Gets the unique name for the property linked to a given pin name.


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