FEditor2DScrollBehaviorTarget::OnTerminateDragSequence

Notify Target that click-drag sequence has been explicitly terminated (eg by escape key)

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > Behaviors > FEditor2DScrollBehaviorTarget

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/Behaviors/2DViewportBehaviorTargets.h
Include #include "Behaviors/2DViewportBehaviorTargets.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/Behaviors/2DViewportBehaviorTargets.cpp
virtual void OnTerminateDragSequence()

Remarks

Notify Target that click-drag sequence has been explicitly terminated (eg by escape key)


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library