UK2Node_SetFieldsInStruct::GetTooltipText

Gets the tooltip to display when over the node

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_SetFieldsInStruct

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h
Include #include "K2Node_SetFieldsInStruct.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetFieldsInStruct.cpp
virtual [FText](API\Runtime\Core\Internationalization\FText) GetTooltipText() const  

Remarks

Gets the tooltip to display when over the node


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library