SGraphNode::MoveTo

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
virtual void MoveTo
(
    const FVector2D & NewPosition,
    [FNodeSet](API\Editor\GraphEditor\SNodePanel\SNode\FNodeSet) & NodeFilter,
    bool bMarkDirty
)

Parameters

Name Description
NewPosition The Node should be relocated to this position in the graph panel

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