FKismetConnectionDrawingPolicy::GetTargetBlueprint

Determines the target Blueprint for querying the active debugging context.

Unreal Engine C++ API Reference > Editor > GraphEditor > FKismetConnectionDrawingPolicy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h
Include #include "BlueprintConnectionDrawingPolicy.h"
Source /Engine/Source/Editor/GraphEditor/Private/BlueprintConnectionDrawingPolicy.cpp
[UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * GetTargetBlueprint() const  

Remarks

Determines the target Blueprint for querying the active debugging context.


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