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Unreal Engine C++ API Reference > Editor > CurveEditor > Filters
Inheritance Hierarchy
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Filters/CurveEditorReduceFilter.h |
Include | #include "Filters/CurveEditorReduceFilter.h" |
Syntax
class UCurveEditorReduceFilter : public [UCurveEditorFilterBase](API\Editor\CurveEditor\Filters\UCurveEditorFilterBase)
Variables
Type | Name | Description |
---|---|---|
bool | bTryRemoveUserSetTangentKeys | Flag whether or not to use SampleRate for sampling between evaluated keys, which allows for removing user-tangent keys. |
FFrameRate | SampleRate | Rate at which the curve should be sampled to compare against value tolerance. |
float | Tolerance | Minimum change in values required for a key to be considered distinct enough to keep. |
Constructors
Type | Name | Description |
---|---|---|
UCurveEditorReduceFilter () |
Overridden from UCurveEditorFilterBase
Type | Name | Description |
---|---|---|
void | ApplyFilter_Impl ( TSharedRef< FCurveEditor > InCurveE..., const TMap< FCurveModelID, FKeyHand..., TMap< FCurveModelID, FKeyHandleSet ... ) | An implementation must override this function to implement filtering functionality. |