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Unreal Engine C++ API Reference > Editor > MeshPaint
Inheritance Hierarchy
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/MeshPaintSplineMeshAdapter.h |
Include | #include "MeshPaintSplineMeshAdapter.h" |
Syntax
class FMeshPaintGeometryAdapterForSplineMeshesFactory : public [FMeshPaintGeometryAdapterForStaticMeshesFactory](API\Editor\MeshPaint\FMeshPaintGeometryAdapterForStat-_1)
Overridden from IMeshPaintGeometryAdapterFactory
Type | Name | Description |
---|---|---|
TSharedPtr< ... | Construct ( UMeshComponent* InComponent, int32 MeshLODIndex ) |