IFoliageEditModule

Foliage Edit mode module interface

Unreal Engine C++ API Reference > Editor > FoliageEdit

Inheritance Hierarchy

References

   
Module FoliageEdit
Header /Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h
Include #include "FoliageEditModule.h"

Syntax

class IFoliageEditModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

Foliage Edit mode module interface

Functions

Type Name Description
bool CanMoveSelectedFoliageToLevel ( ULevel* InTargetLevel )  
void MoveSelectedFoliageToLevel ( ULevel* InTargetLevel ) Move the selected foliage to the specified level
void UpdateMeshList () Notifies us that the foliage has been externally changed and needs refreshing.

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