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Unreal Engine C++ API Reference > Developer > AutomationDriver > IAutomationDriverModule > CreateDriver
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriverModule.h |
Include | #include "IAutomationDriverModule.h" |
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAutomationDriver](API\Developer\AutomationDriver\IAutomationDriver), ESPMode::ThreadSafe > CreateDriver ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDriverConfiguration](API\Developer\AutomationDriver\FDriverConfiguration), ESPMode::ThreadSafe > & Configuration ) const
a new automation driver that can be used to simulate input; using the specified configuration