FTargetDeviceServicePowerOff::FTargetDeviceServicePowerOff

Creates and initializes a new instance.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices > FTargetDeviceServicePowerOff > FTargetDeviceServicePowerOff

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h
Include #include "TargetDeviceServiceMessages.h"
FTargetDeviceServicePowerOff
(
    const [FString](API\Runtime\Core\Containers\FString) & InOperator,
    bool InForce
)

Remarks

Creates and initializes a new instance.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library