SSCSEditor::UpdateSelectionFromNodes

Update any associated selection (e.g. details view) from the passed in nodes

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void UpdateSelectionFromNodes
(
    const [TArray](API\Runtime\Core\Containers\TArray)< FSCSEditorTreeNodePtrType > & SelectedNodes
)

Remarks

Update any associated selection (e.g. details view) from the passed in nodes


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