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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateNodeBase
- UAnimStateNodeBase::GetOutputPin()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateNodeBase.h |
Include | #include "AnimStateNodeBase.h" |
virtual [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * GetOutputPin() const
the output pin for this state