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Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPUtils
References
Module | BSPUtils |
Header | /Engine/Source/Developer/BSPUtils/Public/BSPUtils.h |
Include | #include "BSPUtils.h" |
Source | /Engine/Source/Developer/BSPUtils/Private/BSPUtils.cpp |
static bool polyFindBrush ( [UModel](API\Runtime\Engine\UModel) * InModel, int32 iSurf, [FPoly](API\Runtime\Engine\Engine\FPoly) & Poly )
Remarks
Find the Brush EdPoly corresponding to a given Bsp surface.
returns true if poly not available
Parameters
Name | Description |
---|---|
InModel | Model to get poly from |
iSurf | surface index |
Poly |