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Unreal Engine C++ API Reference > Developer > AssetTools > UAdvancedCopyCustomization
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AdvancedCopyCustomization.h |
Include | #include "AdvancedCopyCustomization.h" |
const [FString](API\Runtime\Core\Containers\FString) GetPackageThatInitiatedCopy() const