FInstalledPlatformInfo::IsValidTargetType

Queries whether a target type is valid for any configuration

Unreal Engine C++ API Reference > Developer > DesktopPlatform > FInstalledPlatformInfo

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Include #include "InstalledPlatformInfo.h"
Source /Engine/Source/Developer/DesktopPlatform/Private/InstalledPlatformInfo.cpp
bool IsValidTargetType
(
    EBuildTargetType TargetType
) const

Remarks

Queries whether a target type is valid for any configuration


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