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Unreal Engine C++ API Reference > Developer > MessageLog > FMessageLogModule
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/MessageLogModule.h |
Include | #include "MessageLogModule.h" |
Source | /Engine/Source/Developer/MessageLog/Private/MessageLogModule.cpp |
virtual void EnableMessageLogDisplay ( bool bInCanDisplayMessageLog )
Remarks
Setting this to true will allow the message log to be displayed when OpenMessageLog is called.