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Unreal Engine C++ API Reference > Editor > Kismet > SMyBlueprint
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SMyBlueprint.h |
Include | #include "SMyBlueprint.h" |
Source | /Engine/Source/Editor/Kismet/Private/SMyBlueprint.cpp |
void SelectItemByName ( const [FName](API\Runtime\Core\UObject\FName) & ItemName, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo, int32 SectionId, bool bIsCategory )
Remarks
Selects an item by name in either the main graph action menu or the local one