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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationStateMachineSchema
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineSchema.h |
Include | #include "AnimationStateMachineSchema.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp |
virtual [FLinearColor](API\Runtime\Core\Math\FLinearColor) GetPinTypeColor ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType ) const
Remarks
Gets the draw color of a pin based on it's type. The color representing the passed in type.
Parameters
Name | Description |
---|---|
PinType | The type to convert into a color. |