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Unreal Engine C++ API Reference > Editor > ComponentVisualizers
Inheritance Hierarchy
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
Include | #include "SplineComponentVisualizer.h" |
Syntax
struct HSplineSegmentProxy : public [HSplineVisProxy](API\Editor\ComponentVisualizers\HSplineVisProxy)
Remarks
Proxy for a spline segment
Variables
Type | Name | Description |
---|---|---|
int32 | SegmentIndex |
Constructors
Type | Name | Description |
---|---|---|
HSplineSegmentProxy ( const UActorComponent* InCompo..., int32 InSegmentIndex ) |
Functions
Type | Name | Description |
---|---|---|
HHitProxyTyp... | StaticGetType () |
Overridden from HComponentVisProxy
Type | Name | Description |
---|---|---|
HHitProxyTyp... | GetType () |
Overridden from HHitProxy
Type | Name | Description |
---|---|---|
EMouseCursor... | GetMouseCursor () | Override to change the mouse based on what it is hovering over. |