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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_GetEnumeratorName
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorName.h |
Include | #include "K2Node_GetEnumeratorName.h" |
Syntax
static [FName](API\Runtime\Core\UObject\FName) EnumeratorPinName;