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Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNodeActorBase
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
virtual void RemoveChild ( FSCSEditorTreeNodePtrType InChildNodePtr )
Remarks
Removes the given node from the list of child nodes.
Parameters
Name | Description |
---|---|
InChildNodePtr | The child node to remove. |