Navigation
Unreal Engine C++ API Reference > Editor > EditorConfig > FEditorConfig
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | TryGetRootUObject
(
T& OutValue, |
|
![]() ![]() |
bool | TryGetRootUObject
(
T* OutValue, |
|
![]() ![]() |
bool | TryGetRootUObject
(
const UClass* Class, |