FOnEditorUtilityPIEEvent

Delegate for a PIE event exposed via Editor Utility (begin, end, pause/resume, etc)

Unreal Engine C++ API Reference > Editor > Blutility

References

   
Module Blutility
Header /Engine/Source/Editor/Blutility/Public/EditorUtilitySubsystem.h
Include #include "EditorUtilitySubsystem.h"

Syntax

class FOnEditorUtilityPIEEvent  

Remarks

Delegate for a PIE event exposed via Editor Utility (begin, end, pause/resume, etc)


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