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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_CustomProperty
- UAnimGraphNode_CustomProperty::IsStructuralProperty()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomProperty.h |
Include | #include "AnimGraphNode_CustomProperty.h" |
virtual bool IsStructuralProperty ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InProperty ) const
Remarks
Check whether the specified property is structural (i.e. should we rebuild the UI if it changes)