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Unreal Engine C++ API Reference > Editor > Blutility
Inheritance Hierarchy
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Classes/EditorUtilityActorComponent.h |
Include | #include "EditorUtilityActorComponent.h" |
Syntax
class UEditorUtilityActorComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)
Constructors
Type | Name | Description |
---|---|---|
UEditorUtilityActorComponent ( const FObjectInitializer& ObjectIn... ) |