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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h |
Include | #include "CurveEditor.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp |
[TSet](API\Runtime\Core\Containers\TSet)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) > GetSelectionFromTreeAndKeys() const
Remarks
Return the curve model IDs that are selected in the tree or have selected keys