Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_StructMemberGet
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberGet.h |
Include | #include "K2Node_StructMemberGet.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberGet.cpp |
void AllocatePinsForSingleMemberGet ( [FName](API\Runtime\Core\UObject\FName) MemberName )
Remarks
AllocateDefaultPins with just one member set.