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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IModuleProvider
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Modules.h |
Include | #include "TraceServices/Model/Modules.h" |
void EnumerateSymbolSearchPaths ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(FStringView Path)> Callback ) const
Remarks
Gets the search paths used to find debug symbols. Paths are traversed in the reverse order order of importance.
Parameters
Name | Description |
---|---|
Callback | Called for each search path. |