FServiceSettings

Unreal Engine C++ API Reference > Developer > Zen > Experimental

References

   
Module Zen
Header /Engine/Source/Developer/Zen/Public/Experimental/ZenServerInterface.h
Include #include "Experimental/ZenServerInterface.h"

Syntax

struct FServiceSettings  

Variables

Type Name Description
TVariant< FServ... SettingsVariant  

Functions

Type Name Description
bool IsAutoLaunch ()  
bool IsConnectExisting ()  
void ReadFromCompactBinary ( FCbFieldView Field )  
void ReadFromConfig ()  
void ReadFromURL ( FStringView InstanceURL )  
void WriteToCompactBinary ( FCbWriter& Writer )  

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