FGraphCompilerContext::ValidateGraphIsWellFormed

Performs standard validation on the graph (outputs point to inputs, no more than one connection to each input, types match on both ends, etc...)

Unreal Engine C++ API Reference > Editor > KismetCompiler > FGraphCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/EdGraphCompilerUtilities.h
Include #include "EdGraphCompilerUtilities.h"
Source /Engine/Source/Editor/KismetCompiler/Private/EdGraphCompiler.cpp
bool ValidateGraphIsWellFormed
(
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph
) const

Remarks

Performs standard validation on the graph (outputs point to inputs, no more than one connection to each input, types match on both ends, etc...)


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library