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Unreal Engine C++ API Reference > Editor > AnimGraph > FAnimNodeEditMode
Type | Name | Description | |
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FVector | ConvertWidgetLocation
(
const USkeletalMeshComponent* InSkelComp, |
Convert widget location according to bone control space |
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FVector | ConvertWidgetLocation
(
const USkeletalMeshComponent* InSkelComp, |
Convert widget location according to bone control space |