FAssetTypeActions_Base::GetTypedObjectPtrs

Unreal Engine C++ API Reference > Developer > AssetTools > FAssetTypeActions_Base

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h
Include #include "AssetTypeActions_Base.h"
template<typename T>
static [TArray](API\Runtime\Core\Containers\TArray)< T * > GetTypedObjectPtrs
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects
)

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library