FKismetCompilerUtilities::RemoveObjectRedirectorIfPresent

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerUtilities

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h
Include #include "KismetCompilerMisc.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp
static void RemoveObjectRedirectorIfPresent
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * Package,
    const [FString](API\Runtime\Core\Containers\FString) & ClassName,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectBeingMovedIn
)

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