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Unreal Engine C++ API Reference > Developer > LauncherServices > FGameProjectHelper
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h |
Include | #include "GameProjectHelper.h" |
static [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetExplicitBuildTargetsForProject ( const [FString](API\Runtime\Core\Containers\FString) & InProjectFilePath, const [TSet](API\Runtime\Core\Containers\TSet)< EBuildTargetType > * InFilterTargetTypes )
Remarks
Returns the list of build targets that must be explicitly specified for the given project.
Parameters
Name | Description |
---|---|
InProjectFilePath | the project to use |
InFilterTargetTypes | if specified, the returned list will be restricted to the given target types. |