SGraphActionMenu::UpdateActiveSelection

Helper function to update the active selection after updating the displayed tree

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h
Include #include "SGraphActionMenu.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp
void UpdateActiveSelection
(
    [FScoreResults](API\Editor\GraphEditor\SGraphActionMenu\FScoreResults) ForResults
)

Remarks

Helper function to update the active selection after updating the displayed tree


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