UEditorInteractiveToolsContext::SetForceCombinedGizmoMode

Configure whether Transform Gizmos created by the ITF (eg CombinedTransformGizmo) should prefer to show in 'Combined' mode.

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveToolsContext

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EdModeInteractiveToolsContext.h
Include #include "EdModeInteractiveToolsContext.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EdModeInteractiveToolsContext.cpp
void SetForceCombinedGizmoMode
(
    bool bEnabled
)

Remarks

Configure whether Transform Gizmos created by the ITF (eg CombinedTransformGizmo) should prefer to show in 'Combined' mode. If this is disabled, the Gizmo should respect the active Editor Gizmo setting (eg in the Level Viewport)


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