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Unreal Engine C++ API Reference > Developer > Localization > FUserGeneratedContentLocalizationDescriptor
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/UserGeneratedContentLocalization.h |
Include | #include "UserGeneratedContentLocalization.h" |
Source | /Engine/Source/Developer/Localization/Private/UserGeneratedContentLocalization.cpp |
void InitializeFromProject ( const ELocalizedTextSourceCategory LocalizationCategory )
Remarks
Initialize the NativeCulture and CulturesToGenerate values based on the settings of the currently loaded Unreal project.
Parameters
Name | Description |
---|---|
LocalizationCategory | What category is the localization targets being used with this descriptor? |