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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundSubmixGraph > FSoundSubmixGraphConnectionDrawingPolicyFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphSchema.h |
Include | #include "SoundSubmixGraph/SoundSubmixGraphSchema.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphSchema.cpp |
virtual [FConnectionDrawingPolicy](API\Editor\GraphEditor\FConnectionDrawingPolicy) * CreateConnectionPolicy ( const [UEdGraphSchema](API\Runtime\Engine\EdGraph\UEdGraphSchema) * Schema, int32 InBackLayerID, int32 InFrontLayerID, float ZoomFactor, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & InClippingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & InDrawElements, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraphObj ) const