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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_ObserveBone
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_ObserveBone.h |
Include | #include "AnimGraphNode_ObserveBone.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ObserveBone.cpp |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > CreateVisualWidget()
Remarks
Create a visual widget to represent this node in a graph editor or graph panel. If not implemented, the default node factory will be used.