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Unreal Engine C++ API Reference > Developer > Localization
Inheritance Hierarchy
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocalizationModule.h |
Include | #include "LocalizationModule.h" |
Syntax
class ILocalizationModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
Functions
Type | Name | Description |
---|---|---|
ILocalizatio... | Get () | |
ULocalizatio... | GetLocalizationTargetByName ( FString TargetName, bool bIsEngineTarget ) | |
bool | HandleRegenLocCommand ( const FString& InConfigFilePath ) | Given a config file, generate a compiled LocRes file for the active culture and use it to update the live-entries in the localization manager. |