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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_SetFieldsInStruct > FSetFieldsInStructPinManager
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h |
Include | #include "K2Node_SetFieldsInStruct.h" |
FSetFieldsInStructPinManager &40; const uint8 &42; InSampleStructMemory, UBlueprint &42; BP &41;