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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_FormatText
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h |
Include | #include "K2Node_FormatText.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp |
void SetArgumentName ( int32 InIndex, [FName](API\Runtime\Core\UObject\FName) InName )
Remarks
Sets an argument name
Parameters
Name | Description |
---|---|
InIndex | The argument's index to find the name for |
InName | Name to set the argument to |