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Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
Include | #include "IDesktopPlatform.h" |
bool OpenDirectoryDialog ( const void * ParentWindowHandle, const [FString](API\Runtime\Core\Containers\FString) & DialogTitle, const [FString](API\Runtime\Core\Containers\FString) & DefaultPath, [FString](API\Runtime\Core\Containers\FString) & OutFolderName )
Remarks
Opens the "choose folder" dialog for the platform true if folder choice was successfully selected
Parameters
Name | Description |
---|---|
ParentWindowHandle | The native handle to the parent window for this dialog |
DialogTitle | The text for the title of the dialog window |
DefaultPath | The path where the file dialog will open initially |
OutFolderName | The foldername that was selected in the dialog |