ILandscapeFileFormat::Export

Export a file (if supported)

Unreal Engine C++ API Reference > Editor > LandscapeEditor > ILandscapeFileFormat > Export

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h
Include #include "LandscapeFileFormatInterface.h"
virtual void Export
(
    const TCHAR * Filename,
    [FName](API\Runtime\Core\UObject\FName) LayerName,
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< const T > Data,
    [FLandscapeFileResolution](API\Editor\LandscapeEditor\FLandscapeFileResolution) DataResolution,
    FVector Scale
) const

Remarks

Export a file (if supported)

Parameters

Name Description
Filename path to the file to export to
LayerName name of layer being exported (in case of Heightmap this will be NAME_None)
Data raw data to export
DataResolution resolution of Data
Scale scale of the landscape data, in centimeters

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