FTypePromotion::GetUserFacingOperatorName

Get the user facing version of this operator name

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FTypePromotion

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
Include #include "BlueprintTypePromotion.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/BlueprintTypePromotion.cpp
static const [FText](API\Runtime\Core\Internationalization\FText) & GetUserFacingOperatorName
(
    const [FName](API\Runtime\Core\UObject\FName) Operator
)

Remarks

Get the user facing version of this operator name


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