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Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary
References
Module | BlueprintEditorLibrary |
Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
Include | #include "BlueprintEditorLibrary.h" |
Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
static bool GatherUnusedVariables ( const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [TArray](API\Runtime\Core\Containers\TArray)< [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * > & OutProperties )
Remarks
Gathers any unused blueprint variables and populates the given array of FPropertys True if variables were checked on this blueprint, false otherwise.
Parameters
Name | Description |
---|---|
Blueprint | The blueprint to check |
OutProperties | Out array of unused FProperty*'s |