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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfile
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h |
Include | #include "ILauncherProfile.h" |
const int32 GetLaunchRolesFor ( const [FString](API\Runtime\Core\Containers\FString) & DeviceId, [TArray](API\Runtime\Core\Containers\TArray)< [ILauncherProfileLaunchRolePtr](API\Developer\LauncherServices\ILauncherProfileLaunchRolePtr) > & OutRoles )
Remarks
Gets the launch roles assigned to the specified device.
Parameters
Name | Description |
---|---|
DeviceId | The identifier of the device. |
OutRoles | Will hold the assigned roles, if any. |