FFindInBlueprintsResult::GetDisplayString

Returns the display string for the row

Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintsResult

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Include #include "FindInBlueprintManager.h"
Source /Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp
[FText](API\Runtime\Core\Internationalization\FText) GetDisplayString() const  

Remarks

Returns the display string for the row


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