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Unreal Engine C++ API Reference > Editor > AudioEditor > FSoundClassEditorUtilities
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h |
Include | #include "SoundClassEditorUtilities.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassEditorUtilities.cpp |
static void CreateSoundClass ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, class [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin, const FVector2D & Location, [FString](API\Runtime\Core\Containers\FString) Name )
Remarks
Create a new SoundClass
Parameters
Name | Description |
---|---|
Graph | Graph representing sound classes |
FromPin | Pin that was dragged to create sound class |
Location | Location for new sound class |