SSCSEditor::HandleItemDoubleClicked

Callback when a component item is double clicked.

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void HandleItemDoubleClicked
(
    FSCSEditorTreeNodePtrType InItem
)

Remarks

Callback when a component item is double clicked.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library