FStaticMeshComponentAdapter::LightmapUVIndex

Returns lightmap UV index used by mesh data

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FStaticMeshComponentAdapter

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshComponentAdapter.h
Include #include "StaticMeshComponentAdapter.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshComponentAdapter.cpp
virtual int32 LightmapUVIndex() const

Remarks

Returns lightmap UV index used by mesh data


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