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Unreal Engine C++ API Reference > Editor > GraphEditor > KismetPins > FPinStructEditWrapper
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinStructInstance.h |
Include | #include "KismetPins/SGraphPinStructInstance.h" |
virtual const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * GetDataScriptStruct() const
Remarks
Returns what script struct to use to parse the nested data