FInViewportUIDragOperation::GetDecoratorOffsetFromCursor

Unreal Engine C++ API Reference > Editor > EditorFramework > Viewports > FInViewportUIDragOperation

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Viewports/InViewportUIDragOperation.h
Include #include "Viewports/InViewportUIDragOperation.h"
Source /Engine/Source/Editor/EditorFramework/Private/Viewports/InViewportUIDragOperation.cpp
const FVector2D GetDecoratorOffsetFromCursor()

The offset into the tab where the user grabbed in Slate Units.


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