FBPCompileRequest::FBPCompileRequest

Unreal Engine C++ API Reference > Editor > Kismet > FBPCompileRequest

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h
Include #include "BlueprintCompilationManager.h"
FBPCompileRequest
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBPToCompile,
    EBlueprintCompileOptions InCompileOptions,
    [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) * InClientResultsLog
)

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