IMainFrameModule::MakeDeveloperTools

Generates a menu that's just like the "main menu" widget above, except it also includes some infrequently used commands that are better off only shown in a single "main tab" within the application

Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IMainFrameModule

References

   
Module MainFrame
Header /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h
Include #include "Interfaces/IMainFrameModule.h"
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeDeveloperTools
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FMainFrameDeveloperTool](API\Editor\MainFrame\Interfaces\FMainFrameDeveloperTool) > & AdditionalTools
) const

Remarks

Generates a menu that's just like the "main menu" widget above, except it also includes some infrequently used commands that are better off only shown in a single "main tab" within the application The newly-created menu widget

Parameters

Name Description
TabManager The tab manager for the tab you're creating the menu for. This is needed so we can populate the layout menus correctly.
Extender Extender object used to customize the main frame menu
AdditionalTools Additional developer tools that would be added to the main frame menu

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