FFindInBlueprintsResult

Item that matched the search results

Unreal Engine C++ API Reference > Editor > Kismet

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Include #include "FindInBlueprintManager.h"

Syntax

class FFindInBlueprintsResult : public [TSharedFromThis< FFindInBlueprintsResult >](API\Runtime\Core\Templates\TSharedFromThis)  

Remarks

Item that matched the search results

Variables

Type Name Description
TArray< TShared... Children Any children listed under this category
FString CommentText Display text for comment information
FText DisplayText The display text for this item
TWeakPtr< FFind... Parent If it exists it is the blueprint

Constructors

Type Name Description
  FFindInBlueprintsResult ()  
  FFindInBlueprintsResult ( const FText& InDisplayText ) Create a root

Destructors

Type Name Description
  ~FFindInBlueprintsResult ()  

Functions

Type Name Description
TSharedRef< ... CreateIcon () Create an icon to represent the result
void FinalizeSearchData () Finalizes any content for the search data that was unsafe to do on a separate thread
FText GetCategory () Get Category for this search result
FString GetCommentText () Gets the comment on this node if any
FText GetDisplayString () Returns the display string for the row
UObject *... GetObject ( UBlueprint* InBlueprint ) Returns the Object represented by this search information give the Blueprint it can be found in
UBlueprint &... GetParentBlueprint () Gets the blueprint housing all these search results
FReply OnClick () Called when user clicks on the search item
void ParseSearchInfo ( FText InKey, FText InValue ) Parses search info for specific data important for displaying the search result in an easy to understand format

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