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Unreal Engine C++ API Reference > Developer > ShaderFormatVectorVM
Type | Name | Description |
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bool | CompileShader_VectorVM ( const FShaderCompilerInput& Input, FShaderCompilerOutput& Output, const FString& WorkingDirectory, uint8 Version ) | |
bool | CompileShader_VectorVM ( const FShaderCompilerInput& Input, FShaderCompilerOutput& Output, const FString& WorkingDirectory, uint8 Version, FVectorVMCompilationOutput& VMComp..., bool bSkipBackendOptimizations ) | Cheating hack version. To be removed when we add all the plumbing for VVM scripts to be treat like real shaders. |