FCurveEditorTree::GetFilterState

Check a specific tree item's filter state

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h
Include #include "Tree/CurveEditorTree.h"
Source /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp
ECurveEditorTreeFilterState GetFilterState
(
    [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) InTreeItemID
) const

Remarks

Check a specific tree item's filter state


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