Navigation
Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodePtrType AddTreeNode ( [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * InSCSNode, FSCSEditorTreeNodePtrType InParentNodePtr, const bool bIsInheritedSCS )
Remarks
Helper method to add a tree node for the given SCS node