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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationStateGraphSchema
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationStateGraphSchema.h |
Include | #include "AnimationStateGraphSchema.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimationStateGraphSchema.cpp |
virtual bool CanDuplicateGraph ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InSourceGraph ) const
Remarks
Can this graph type be duplicated?