FControlClient::SendToggleChannel

Toggles one or more channels on and off.

Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FControlClient

References

   
Module TraceAnalysis
Header /Engine/Source/Developer/TraceAnalysis/Public/Trace/ControlClient.h
Include #include "Trace/ControlClient.h"
Source /Engine/Source/Developer/TraceAnalysis/Private/ControlClient.cpp
void SendToggleChannel
(
    const TCHAR * Channels,
    bool bState
)

Remarks

Toggles one or more channels on and off. A channel or a comma separated list of channels can be controlled.

Parameters

Name Description
Channels A single channel name or a comma separated list of channel names.
bState True to enable channel(s), false to disable.

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