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Unreal Engine C++ API Reference > Developer > ProfilerService > FProfilerFileChunkHeader
References
Module | ProfilerService |
Header | /Engine/Source/Developer/ProfilerService/Public/IProfilerServiceManager.h |
Include | #include "IProfilerServiceManager.h" |
[TArray](API\Runtime\Core\Containers\TArray)< uint8 > AsArray() const
Remarks
Serializes this file chunk header as an array of bytes.