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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels
Inheritance Hierarchy
- ITimingEventFilter
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/ITimingEvent.h |
Include | #include "Insights/ViewModels/ITimingEvent.h" |
Syntax
class ITimingEventFilter
Functions
Type | Name | Description |
---|---|---|
const Type & | As () | |
Type & | As () | |
bool | FilterEvent ( const ITimingEvent& InEvent ) | Returns true if the timing event passes the filter. |
bool | FilterEvent ( double InEventStartTime, double InEventEndTime, uint32 InEventDepth, const TCHAR* InEventName, uint64 InEventType, uint32 InEventColor ) | |
bool | FilterTrack ( const FBaseTimingTrack& InTrack ) | Returns true if the track passes the filter. |
uint32 | GetChangeNumber () | Returns a number that changes each time an attribute of this filter changes. |
const FName ... | GetStaticTypeName () | |
const FName ... | GetTypeName () | |
bool | Is () | |
bool | IsKindOf ( const FName& InTypeName ) |
Constants
Name | Description |
---|---|
TypeName |