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Unreal Engine C++ API Reference > Editor > Blutility > UAsyncCaptureScene
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Public/AsyncCaptureScene.h |
Include | #include "AsyncCaptureScene.h" |
Source | /Engine/Source/Editor/Blutility/Private/AsyncCaptureScene.cpp |
static [UAsyncCaptureScene](API\Editor\Blutility\UAsyncCaptureScene) * CaptureSceneWithWarmupAsync ( [UCameraComponent](API\Runtime\Engine\Camera\UCameraComponent) * ViewCamera, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [ASceneCapture2D](API\Runtime\Engine\Engine\ASceneCapture2D) > SceneCaptureClass, int ResX, int ResY, int WarmUpFrames )