UK2Node_ConstructObjectFromClass::SetPinToolTip

Takes the specified "MutatablePin" and sets its 'PinToolTip' field (according to the specified description)

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_ConstructObjectFromClass

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConstructObjectFromClass.h
Include #include "K2Node_ConstructObjectFromClass.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConstructObjectFromClass.cpp
void SetPinToolTip
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) & MutatablePin,
    const [FText](API\Runtime\Core\Internationalization\FText) & PinDescription
) const

Remarks

Takes the specified "MutatablePin" and sets its 'PinToolTip' field (according to the specified description)

Parameters

Name Description
MutatablePin The pin you want to set tool-tip text on
PinDescription A string describing the pin's purpose

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