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Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits > IToolkitHost
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkitHost.h |
Include | #include "Toolkits/IToolkitHost.h" |
[FEditorModeTools](API\Editor\UnrealEd\FEditorModeTools) & GetEditorModeManager() const
Remarks
Returns the mode manager for this toolkit host. For standalone toolkits