UAnimGraphNode_CopyBone

Unreal Engine C++ API Reference > Editor > AnimGraph

Inheritance Hierarchy

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CopyBone.h
Include #include "AnimGraphNode_CopyBone.h"

Syntax

class UAnimGraphNode_CopyBone : public [UAnimGraphNode_SkeletalControlBase](API\Editor\AnimGraph\UAnimGraphNode_SkeletalControlBa-)  

Variables

Type Name Description
FAnimNode_CopyB... Node  

Constructors

Type Name Description
  UAnimGraphNode_CopyBone ( const FObjectInitializer& ObjectIn... )  

Overridden from UAnimGraphNode_SkeletalControlBase

Type Name Description
FText GetControllerDescription () Returns the short descriptive name of the controller.
const FAnimN... GetNode ()  

Overridden from UEdGraphNode

Type Name Description
FText GetNodeTitle ( ENodeTitleType::Type TitleType ) Gets the name of this node, shown in title bar
FText GetTooltipText () Gets the tooltip to display when over the node

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