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Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h |
Include | #include "ICollectionManager.h" |
bool DestroyCollection ( [FName](API\Runtime\Core\UObject\FName) CollectionName, [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType )
Remarks
Removes a collection to the asset registry. A .collection file will be deleted from disk. true if the remove was successful
Parameters
Name | Description |
---|---|
CollectionName | The name of the collection to remove. |
ShareType | The way the collection is shared. |