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Unreal Engine C++ API Reference > Editor > Kismet > FDetailsDiff
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/DetailsDiff.h |
Include | #include "DetailsDiff.h" |
Source | /Engine/Source/Editor/Kismet/Private/DetailsDiff.cpp |
void HighlightProperty ( const [FPropertySoftPath](API\Editor\UnrealEd\FPropertySoftPath) & PropertyName )
Remarks
Attempt to highlight the property with the given path, may not always succeed