FLocalizationCommandletProcess::Execute

Unreal Engine C++ API Reference > Editor > LocalizationCommandletExecution > FLocalizationCommandletProcess

References

   
Module LocalizationCommandletExecution
Header /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h
Include #include "LocalizationCommandletExecution.h"
Source /Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecution.cpp
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FLocalizationCommandletProcess](API\Editor\LocalizationCommandletExecution\FLocalizationCommandletProcess) > Execute
(
    const [FString](API\Runtime\Core\Containers\FString) & ConfigFilePath,
    const bool UseProjectFile
)

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