ITargetPlatform::SupportsValueForType

Checks whether the target platform supports the specified value for the specified type of support

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatform

  • ITargetPlatform::SupportsValueForType()

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h
Include #include "Interfaces/ITargetPlatform.h"
bool SupportsValueForType
(
    [FName](API\Runtime\Core\UObject\FName) SupportedType,
    [FName](API\Runtime\Core\UObject\FName) RequiredSupportedValue
) const

Remarks

Checks whether the target platform supports the specified value for the specified type of support true if the feature is supported, false otherwise.

Parameters

Name Description
SupportedType The type of support being queried
RequiredSupportedValue The value of support needed

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library