STreeMap::RenamingNode_OnTextCommitted

Called when the user commits a rename change

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
void RenamingNode_OnTextCommitted
(
    const [FText](API\Runtime\Core\Internationalization\FText) & NewText,
    [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type),
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTreeMapNodeData](API\Developer\TreeMap\FTreeMapNodeData) > NodeToRename
)

Remarks

Called when the user commits a rename change


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