UAnimationBlueprintLibrary::GetAnimationSyncMarkersForTrack

Retrieves all Animation Sync Markers for the given Notify Track Name from the given Animation Sequence

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimationBlueprintLibrary

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Include #include "AnimationBlueprintLibrary.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp
static void GetAnimationSyncMarkersForTrack
(
    const [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * AnimationSequence,
    [FName](API\Runtime\Core\UObject\FName) NotifyTrackName,
    [TArray](API\Runtime\Core\Containers\TArray)< [FAnimSyncMarker](API\Runtime\Engine\Animation\FAnimSyncMarker) > & Markers
)

Remarks

Retrieves all Animation Sync Markers for the given Notify Track Name from the given Animation Sequence


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library