GameProjectUtils::GetCurrentProjectPluginModules

Get the information about any modules in any of the plugins in the currently loaded project (Ignores Engine Plugins)

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
Include #include "GameProjectUtils.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp
static [TArray](API\Runtime\Core\Containers\TArray)< [FModuleContextInfo](API\Runtime\Projects\FModuleContextInfo) > GetCurrentProjectPluginModules()  

Remarks

Get the information about any modules in any of the plugins in the currently loaded project (Ignores Engine Plugins)


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