AFunctionalAITestBase::Tick

Function called every frame on this Actor.

Unreal Engine C++ API Reference > Developer > FunctionalTesting > AFunctionalAITestBase

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h
Include #include "FunctionalAITest.h"
Source /Engine/Source/Developer/FunctionalTesting/Private/FunctionalAITest.cpp
virtual void Tick
(
    float DeltaSeconds
)

Remarks

Function called every frame on this Actor. Override this function to implement custom logic to be executed every frame. Note that Tick is disabled by default, and you will need to check PrimaryActorTick.bCanEverTick is set to true to enable it.

Parameters

Name Description
DeltaSeconds Game time elapsed during last frame modified by the time dilation

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