UAnimGraphNode_ObserveBone

This allows you to observe the state of a bone at a particular point in the graph, showing it in any space and optionally relative to the reference pose.

Unreal Engine C++ API Reference > Editor > AnimGraph

Inheritance Hierarchy

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_ObserveBone.h
Include #include "AnimGraphNode_ObserveBone.h"

Syntax

class UAnimGraphNode_ObserveBone : public [UAnimGraphNode_SkeletalControlBase](API\Editor\AnimGraph\UAnimGraphNode_SkeletalControlBa-)  

Remarks

This allows you to observe the state of a bone at a particular point in the graph, showing it in any space and optionally relative to the reference pose.

Variables

Type Name Description
FAnimNode_Obser... Node  

Constructors

Type Name Description
  UAnimGraphNode_ObserveBone ( const FObjectInitializer& ObjectIn... )  

Overridden from UAnimGraphNode_SkeletalControlBase

Type Name Description
FText GetControllerDescription () Returns the short descriptive name of the controller.
const FAnimN... GetNode ()  

Overridden from UAnimGraphNode_Base

Type Name Description
void CustomizeDetails ( IDetailLayoutBuilder& DetailBuilde... ) Can customize details tab
void CustomizePinData ( UEdGraphPin* Pin, FName SourcePropertyName, int32 ArrayIndex ) Customize pin data based on the input
FEditorModeI... GetEditorMode () Override this function to push an editor mode when this node is selected
void ValidateAnimNodeDuringCompilation ( USkeleton* ForSkeleton, FCompilerResultsLog& MessageLog ) Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.

Overridden from UEdGraphNode

Type Name Description
TSharedPtr< ... CreateVisualWidget () Create a visual widget to represent this node in a graph editor or graph panel.
FText GetNodeTitle ( ENodeTitleType::Type TitleType ) Gets the name of this node, shown in title bar
FLinearColor GetNodeTitleColor () Gets the draw color of a node's title bar
FText GetTooltipText () Gets the tooltip to display when over the node

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