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Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FSlateFontInfoStructCustomization
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h |
Include | #include "Customizations/SlateFontInfoCustomization.h" |
Source | /Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp |
void OnFontChanged ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData )
Remarks
Called when the font object used by this FSlateFontInfo has been changed