UAssetDefinition_BehaviorTree::GetAssetCategories

Gets a list of categories this asset is in, these categories are used to help organize

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UAssetDefinition_BehaviorTree

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Public/AssetDefinition_BehaviorTree.h
Include #include "AssetDefinition_BehaviorTree.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/AssetDefinition_BehaviorTree.cpp
virtual TConstArrayView< [FAssetCategoryPath](API\Editor\AssetDefinition\Misc\FAssetCategoryPath) > GetAssetCategories() const

Remarks

Gets a list of categories this asset is in, these categories are used to help organize


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