FArguments

Unreal Engine C++ API Reference > Developer > DesktopWidgets > Widgets > Input > SDirectoryPicker

Inheritance Hierarchy

References

   
Module DesktopWidgets
Header /Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SDirectoryPicker.h
Include #include "Widgets/Input/SDirectoryPicker.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SDirectoryPicker >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... Directory ( FString InArg )  
WidgetArgsTy... File ( FString InArg )  
WidgetArgsTy... IsEnabled ( const TAttribute< bool >& InAttrib... )  
WidgetArgsTy... Message ( FText InArg )  
WidgetArgsTy... OnDirectoryChanged ( const FOnDirectoryChanged& InDeleg... ) Called when a path has been picked or modified.

Typedefs

Name Description
WidgetArgsType  

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