FConnectionDrawingPolicy::UseDrawStateCaching

Choose whether we want to cache the pins draw state to avoid resetting it for every tick.

Unreal Engine C++ API Reference > Editor > GraphEditor > FConnectionDrawingPolicy

  • FConnectionDrawingPolicy::UseDrawStateCaching()

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h
Include #include "ConnectionDrawingPolicy.h"
virtual bool UseDrawStateCaching() const

Remarks

Choose whether we want to cache the pins draw state to avoid resetting it for every tick.


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