FBehaviorTreeEditor::NotifyPostChange

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > FBehaviorTreeEditor

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditor.h
Include #include "BehaviorTreeEditor.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.cpp
virtual void NotifyPostChange
(
    const [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent,
    [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * PropertyThatChanged
)

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