UBehaviorTreeGraphNode_CompositeDecorator::IsSubNode

Check if node is subnode

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeGraphNode_CompositeDecorator

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_CompositeDecorator.h
Include #include "BehaviorTreeGraphNode_CompositeDecorator.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_CompositeDecorator.cpp
virtual bool IsSubNode() const

Remarks

Check if node is subnode


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