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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h |
Include | #include "ISourceControlProvider.h" |
bool IsAvailable() const
Remarks
Quick check if source control is available for use (server-based providers can use this to return whether the server is available or not) true if source control is available, false if it is not