FKismetCompilerContext::DetermineNodeExecLinks

Discovers exec pin links for the sourcenode

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
void DetermineNodeExecLinks
(
    [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * SourceNode,
    [TMap](API\Runtime\Core\Containers\TMap)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) *, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & SourceNodeLinks
) const

Remarks

Discovers exec pin links for the sourcenode


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