Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph
Inheritance Hierarchy
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumInequality.h |
Include | #include "K2Node_EnumInequality.h" |
Syntax
class UK2Node_EnumInequality : public [UK2Node_EnumEquality](API\Editor\BlueprintGraph\UK2Node_EnumEquality)
Constructors
Type | Name | Description |
---|---|---|
UK2Node_EnumInequality ( const FObjectInitializer& ObjectIn... ) |
Overridden from UK2Node_EnumEquality
Type | Name | Description |
---|---|---|
void | GetConditionalFunction ( FName& FunctionName, UClass** FunctionClass ) | Gets the name and class of the EqualEqual_ByteByte function |
Overridden from UK2Node
Type | Name | Description |
---|---|---|
FText | GetCompactNodeTitle () | Return title if drawing this node in 'compact' mode |
Overridden from UEdGraphNode
Type | Name | Description |
---|---|---|
FText | GetNodeTitle ( ENodeTitleType::Type TitleType ) | Gets the name of this node, shown in title bar |
FText | GetTooltipText () | Gets the tooltip to display when over the node |