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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IRegionProvider
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Regions.h |
Include | #include "TraceServices/Model/Regions.h" |
void EnumerateLanes ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const [FRegionLane](API\Developer\TraceServices\TraceServices\Model\FRegionLane) &, const int32)> Callback ) const
Remarks
Will call Callback(Lane, Depth) for each lane in order.