Navigation
Unreal Engine C++ API Reference > Editor > DetailCustomizations > ISplineMetadataDetails
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/SplineMetadataDetailsFactory.h |
Include | #include "SplineMetadataDetailsFactory.h" |
void Update ( [USplineComponent](API\Runtime\Engine\Components\USplineComponent) * InSplineComponent, const [TSet](API\Runtime\Core\Containers\TSet)< int32 > & InSelectedKeys )