Navigation
Unreal Engine C++ API Reference > Developer > ToolWidgets
Inheritance Hierarchy
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/SSegmentedTimelineView.h |
Include | #include "SSegmentedTimelineView.h" |
Syntax
class SSegmentedTimelineView : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Remarks
A timeline view which renders a block for in the timeline where the object exists
Variables
Type | Name | Description |
---|---|---|
TAttribute< FVe... | DesiredSize | |
TAttribute< FLi... | FillColor | |
TAttribute< TSh... | SegmentData | |
TAttribute< TRa... | ViewRange | |
const FSlateBru... | WhiteBrush |
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs ) | Construct the widget |
int32 | PaintBlock ( const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawEl..., int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FVector2D | ComputeDesiredSize ( float LayoutScaleMultiplier ) | Compute the ideal size necessary to display this widget. |
int32 | OnPaint ( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawEl..., int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) | The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments | |
Public struct | FSegmentData |