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Unreal Engine C++ API Reference > Editor > GraphEditor
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphSplineOverlapResult.h |
Include | #include "GraphSplineOverlapResult.h" |
Syntax
struct FGraphSplineOverlapResult
Variables
Type | Name | Description |
---|---|---|
bool | bCloseToSpline | |
FGraphPinHandle | BestPinHandle | |
float | DistanceSquared | |
float | DistanceSquaredToPin1 | |
float | DistanceSquaredToPin2 | |
UEdGraphPin ... | Pin1 | |
FGraphPinHandle | Pin1Handle | |
UEdGraphPin ... | Pin2 | |
FGraphPinHandle | Pin2Handle |
Constructors
Type | Name | Description |
---|---|---|
FGraphSplineOverlapResult ( bool InCloseToSpline ) | ||
FGraphSplineOverlapResult ( UEdGraphPin* InPin1, UEdGraphPin* InPin2, float InDistanceSquared, float InDistanceSquaredToPin1, float InDistanceSquaredToPin2, bool InCloseToSpline ) |
Functions
Type | Name | Description |
---|---|---|
void | ComputeBestPin () | |
FGraphPinHan... | GetBestPinHandle () | |
TSharedPtr< ... | GetBestPinWidget ( const SGraphPanel& InGraphPanel ) | |
bool | GetCloseToSpline () | |
float | GetDistanceSquared () | |
FGraphPinHan... | GetPin1Handle () | |
FGraphPinHan... | GetPin2Handle () | |
bool | GetPins ( const SGraphPanel& InGraphPanel, UEdGraphPin*& OutPin1, UEdGraphPin*& OutPin2 ) | |
void | GetPinWidgets ( const SGraphPanel& InGraphPanel, TSharedPtr< class SGraphPin >& Out..., TSharedPtr< class SGraphPin >& Out... ) | |
bool | IsValid () | |
void | SetCloseToSpline ( bool InCloseToSpline ) |