SDetailsDiff::UpdateTopSectionVisibility

Unreal Engine C++ API Reference > Editor > Kismet > SDetailsDiff

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SDetailsDiff.h
Include #include "SDetailsDiff.h"
Source /Engine/Source/Editor/Kismet/Private/SDetailsDiff.cpp
void UpdateTopSectionVisibility
(
    const [FName](API\Runtime\Core\UObject\FName) & InNewViewMode
) const

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