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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Event
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Event.h |
Include | #include "K2Node_Event.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Event.cpp |
static bool AreEventNodesIdentical ( const [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) * InNodeA, const [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) * InNodeB )
Remarks
Helper function to identify if two Event nodes are the same