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Unreal Engine C++ API Reference > Developer > ToolWidgets > Dialog > SCustomDialog > FArguments
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h |
Include | #include "Dialog/SCustomDialog.h" |
WidgetArgsType & Buttons &40; TArray< FButton > InArg &41;
Remarks
The buttons that this dialog should have. One or more buttons must be added.