FAnimPreviewInstanceProxy::ModifyBone

Unreal Engine C++ API Reference > Editor > AnimGraph > FAnimPreviewInstanceProxy

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimPreviewInstance.h
Include #include "AnimPreviewInstance.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp
[FAnimNode_ModifyBone](API\Runtime\AnimGraphRuntime\BoneControllers\FAnimNode_ModifyBone) & ModifyBone
(
    const [FName](API\Runtime\Core\UObject\FName) & InBoneName,
    bool bCurveController
)

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