FRichCurveEditorModel::GetKeyPositions

Retrieve all key positions that pertain to the specified input key handles

Unreal Engine C++ API Reference > Editor > CurveEditor > FRichCurveEditorModel

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/RichCurveEditorModel.h
Include #include "RichCurveEditorModel.h"
Source /Engine/Source/Editor/CurveEditor/Private/RichCurveEditorModel.cpp
virtual void GetKeyPositions
(
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys,
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > OutKeyPositions
) const

Remarks

Retrieve all key positions that pertain to the specified input key handles

Parameters

Name Description
InKeys Array of key handles to get positions for
OutKeyPositions Array to receive key positions, one per index of InKeys

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