UAnimDataController::RemoveAllBoneTracks

Removes all existing Bone Animation tracks.

Unreal Engine C++ API Reference > Developer > AnimationDataController > UAnimDataController

References

   
Module AnimationDataController
Header /Engine/Source/Developer/AnimationDataController/Public/AnimDataController.h
Include #include "AnimDataController.h"
Source /Engine/Source/Developer/AnimationDataController/Private/AnimDataController.cpp
virtual void RemoveAllBoneTracks
(
    bool bShouldTransact
)

Remarks

Removes all existing Bone Animation tracks. Broadcasts a EAnimDataModelNotifyType::TrackRemoved for each removed track, wrapped within BracketOpened/BracketClosed notifies.

Parameters

Name Description
bShouldTransact Whether or not any undo-redo changes should be generated

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