UAnimationGraphSchema::ConformAnimLayersByGuid

Conforms anim layer nodes to an interface desc by GUID

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationGraphSchema

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimationGraphSchema.h
Include #include "AnimationGraphSchema.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp
static void ConformAnimLayersByGuid
(
    const [UAnimBlueprint](API\Runtime\Engine\Animation\UAnimBlueprint) * InAnimBlueprint,
    const [FBPInterfaceDescription](API\Runtime\Engine\Engine\FBPInterfaceDescription) & CurrentInterfaceDesc
)

Remarks

Conforms anim layer nodes to an interface desc by GUID


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