Navigation
Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
Include | #include "LevelEditor.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp |
virtual void SetLevelEditorInstance ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class SLevelEditor > LevelEditor )
Remarks
Set the pointer to the current level Editor instance