FTypePromotion::GetOpNameFromFunction

Parse the name of the operator that this function matches to (Add, Subtract, etc)

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FTypePromotion

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
Include #include "BlueprintTypePromotion.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/BlueprintTypePromotion.cpp
static [FName](API\Runtime\Core\UObject\FName) GetOpNameFromFunction
(
    [UFunction](API\Runtime\CoreUObject\UObject\UFunction) const *const Func
)

Remarks

Parse the name of the operator that this function matches to (Add, Subtract, etc) FName Name of the operator for this function, NO_OP if does not exist.

Parameters

Name Description
Func The function to parse the operator name from

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