UK2Node_MakeContainer::GetOutputPinName

Returns a reference to the output array pin of this node, which is responsible for defining the type

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_MakeContainer

  • UK2Node_MakeContainer::GetOutputPinName()

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h
Include #include "K2Node_MakeContainer.h"
virtual [FName](API\Runtime\Core\UObject\FName) GetOutputPinName() const  

Remarks

Returns a reference to the output array pin of this node, which is responsible for defining the type


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