FLocTextHelper::SaveWordCountReport

Save the word count report for the current state of the manifest and archives to disk.

Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"
Source /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp
bool SaveWordCountReport
(
    const [FDateTime](API\Runtime\Core\Misc\FDateTime) & InTimestamp,
    const [FString](API\Runtime\Core\Containers\FString) & InReportFilePath,
    [FText](API\Runtime\Core\Internationalization\FText) * OutError
) const

Remarks

Save the word count report for the current state of the manifest and archives to disk. True if the file was saved, false otherwise.

Parameters

Name Description
InTimestamp Timestamp to use when adding this entry to the report.
InReportFilePath Full file path to write the report to (also loads any existing report data from this path before adding ours to it).
OutError Optional text to be filled when an error occurs.

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