SPinTypeSelector::GetSecondaryTypeIconImage

Gets the secondary icon (for maps, otherwise null) for the type being manipulated

Unreal Engine C++ API Reference > Editor > KismetWidgets > SPinTypeSelector

References

   
Module KismetWidgets
Header /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h
Include #include "SPinTypeSelector.h"
Source /Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp
const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetSecondaryTypeIconImage() const  

Remarks

Gets the secondary icon (for maps, otherwise null) for the type being manipulated


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