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Unreal Engine C++ API Reference > Editor > KismetWidgets > SPinTypeSelector
References
Module | KismetWidgets |
Header | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h |
Include | #include "SPinTypeSelector.h" |
Source | /Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp |
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateObjectReferenceWidget ( FPinTypeTreeItem InItem, [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & InPinType, const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * InIconBrush, [FText](API\Runtime\Core\Internationalization\FText) InSimpleTooltip ) const
Remarks
Helper function to create widget for the sub-menu
Parameters
Name | Description |
---|---|
InItem | Tree item to use for the callback when a menu item is selected |
InPinType | Pin type for generation of the widget to display for the menu entry |
InIconBrush | Brush icon to use for the menu entry item |
InTooltip | The simple tooltip to use for the menu item, an advanced tooltip link will be auto-generated based on the PinCategory |