SGraphPinDataTableRowName

Unreal Engine C++ API Reference > Editor > GraphEditor

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphPinDataTableRowName.h
Include #include "SGraphPinDataTableRowName.h"

Syntax

class SGraphPinDataTableRowName :  
    public [SGraphPinNameList](API\Editor\GraphEditor\SGraphPinNameList),  
    public [FDataTableEditorUtils::FDataTableEditorManager::ListenerType](API\Editor\UnrealEd\FDataTableEditorUtils\FDataTableEditorManager\ListenerType)  

Variables

Type Name Description
TSoftObjectPtr<... DataTable  

Constructors

Type Name Description
  SGraphPinDataTableRowName ()  

Destructors

Type Name Description
  ~SGraphPinDataTableRowName ()  

Functions

Type Name Description
void Construct ( const FArguments& InArgs, UEdGraphPin* InGraphPinObj, UDataTable* InDataTable )  
void PostChange ( const UDataTable* Changed, FDataTableEditorUtils::EDataTableCh... )  
void PreChange ( const UDataTable* Changed, FDataTableEditorUtils::EDataTableCh... ) FDataTableEditorUtils::INotifyOnDataTableChanged.
void RefreshNameList ()  

Classes

Type Name Description
Public struct FArguments  

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