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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > SCurveEditorTreeTextFilter
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/SCurveEditorTreeTextFilter.h |
Include | #include "Tree/SCurveEditorTreeTextFilter.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Tree/SCurveEditorTreeTextFilter.cpp |
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnFocusReceived ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent )
Remarks
KEY INPUT Called when focus is given to this widget. This event does not bubble. Returns whether the event was handled, along with other possible actions
Parameters
Name | Description |
---|---|
MyGeometry | The Geometry of the widget receiving the event |
InFocusEvent | The FocusEvent |