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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h |
Include | #include "ILauncherProfileManager.h" |
void ChangeProfileName ( const [ILauncherProfileRef](API\Developer\LauncherServices\ILauncherProfileRef) & Profile, [FString](API\Runtime\Core\Containers\FString) Name )
Remarks
Modifies profile name. Saves file to new location and deletes old one to avoid duplicating profiles.
Parameters
Name | Description |
---|---|
Profile | The profile to change |