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Unreal Engine C++ API Reference > Developer > SourceControl
Type
typedef TBaseDelegate_OneParam< void, bool > FSourceControlLoginClosed
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h |
Include | #include "ISourceControlModule.h" |
Remarks
Delegate called when the source control login window is closed. Parameter determines if source control is enabled or not