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Unreal Engine C++ API Reference > Editor > Kismet
Inheritance Hierarchy
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SKismetInspector.h |
Include | #include "SKismetInspector.h" |
Syntax
class SKismetInspector :
public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget),
public [FGCObject](API\Runtime\CoreUObject\UObject\FGCObject)
Remarks
Widget that shows properties and tools related to the selected node(s)
Variables
Type | Name | Description |
---|---|---|
bool | bComponenetDetailsCustomizationEnabled | Component details customization enabled. |
TWeakPtr< FBlue... | BlueprintEditorPtr | Pointer back to the kismet 2 tool that owns us |
bool | bRefreshOnTick | When TRUE, the Kismet inspector needs to refresh the details view on Tick |
bool | bShowComponents | Should we currently show components |
bool | bShowInspectorPropertyView | Should we currently show the property view |
bool | bShowPublicView | If true show the public view control |
bool | bShowTitleArea | If true show the kismet inspector title widget |
TSharedPtr< SBo... | ContextualEditingBorderWidget | Border widget that wraps a dynamic context-sensitive widget for editing objects that the property window is displaying |
TSharedPtr< cla... | EditNameWidget | The widget used to edit the names of properties |
FIsPropertyEdit... | IsPropertyEditingEnabledDelegate | User defined delegate for IsPropertyEditingEnabled: |
TWeakPtr< SDock... | OwnerTab | The tab that owns this details view. |
TSharedPtr< cla... | PropertyView | Property viewing widget |
FText | PropertyViewTitle | String used as the title above the property window |
ECheckBoxState | PublicViewState | State of CheckBox representing whether to show only the public variables |
FShowDetailsOpt... | RefreshOptions | Details options that are used by the inspector on the next refresh. |
TArray< TObject... | RefreshPropertyObjects | Holds the property objects that need to be displayed by the inspector starting on the next tick |
TSet< TWeakFiel... | SelectedObjectProperties | Set of object properties that should be visible |
TArray< TWeakOb... | SelectedObjects | Selected objects for this detail view |
TSharedPtr< FSt... | StructToDisplay | Struct to preview |
TSharedPtr< cla... | StructureDetailsView | Sturct Detail View |
FOnFinishedChan... | UserOnFinishedChangingProperties | User defined delegate for OnFinishedChangingProperties |
Functions
Type | Name | Description |
---|---|---|
void | AddPropertiesRecursive ( FProperty* Property ) | Add this property and all its child properties to SelectedObjectProperties |
void | Construct ( const FArguments& InArgs ) | |
void | EnableComponentDetailsCustomization ( bool bEnable ) | Turns on or off details customization for components |
FText | GetContextualEditingWidgetTitle () | Generates the text for the title in the contextual editing widget |
EVisibility | GetInheritedBlueprintComponentWarningVisibility () | Returns whether the warning about an inherited component not being editable should be visible |
TSharedPtr< ... | GetOwnerTab () | |
TSharedPtr< ... | GetPropertyView () | |
EVisibility | GetPropertyViewVisibility () | Returns whether the property view be visible |
ECheckBoxSta... | GetPublicViewCheckboxState () | |
const TArray... | GetSelectedObjects () | Returns the list of selected objects |
void | ImportNamespacesForPropertyValue ( const FProperty* InProperty ) | Auto-import any namespaces associated with a property's value into the current editor context |
bool | IsAnyParentOrContainerSelected ( const FPropertyAndParent& Property... ) | |
bool | IsPropertyEditingEnabled () | Returns whether the properties in the view should be editable |
bool | IsPropertyVisible ( const FPropertyAndParent& Property... ) | Used to control visibility of a property in the property window |
bool | IsSelected ( UObject* Object ) | |
bool | IsStructViewPropertyReadOnly ( const FPropertyAndParent& Property... ) | Is struct view property read only |
TSharedRef< ... | MakeContextualEditingWidget ( FKismetSelectionInfo& SelectionInf..., const FShowDetailsOptions& Options ) | Generates a widget that is used to edit the specified object array contextually. |
void | OnFinishedChangingProperties ( const FPropertyChangedEvent& InPro... ) | Callback invoked after a value change on the selected object(s) |
void | OnInheritedBlueprintComponentWarningHyperlinkClicked ( const FSlateHyperlinkRun::FMetadata... ) | Opens the parent blueprint when the hyperlink in the warning is clicked |
void | SetOwnerTab ( TSharedRef< SDockTab > Tab ) | |
void | SetPropertyWindowContents ( TArray< UObject* > Objects ) | Show properties of the selected object |
void | SetPublicViewCheckboxState ( ECheckBoxState InIsChecked ) | |
void | ShowDetailsForObjects ( const TArray< UObject* >& Pro..., const FShowDetailsOptions& Options ) | Update the inspector window to show information on the supplied objects |
void | ShowDetailsForSingleObject ( UObject* Object, const FShowDetailsOptions& Options ) | Update the inspector window to show information on the supplied object |
void | ShowSingleStruct ( TSharedPtr< FStructOnScope > InStru... ) | Update the inspector window to show single struct. |
void | UpdateFromObjects ( const TArray< UObject* >& Pro..., FKismetSelectionInfo& SelectionInf..., const FShowDetailsOptions& Options ) | Update the inspector window to show information on the supplied objects |
void | UpdateFromSingleStruct ( const TSharedPtr< FStructOnScope > ... ) | Update the inspector window to show information on the single struct |
Overridden from SWidget
Type | Name | Description |
---|---|---|
void | Tick ( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | Ticks this widget with Geometry. |
Overridden from FGCObject
Type | Name | Description |
---|---|---|
void | AddReferencedObjects ( FReferenceCollector& Collector ) | Pure virtual that must be overloaded by the inheriting class. |
FString | GetReferencerName () | Overload this method to report a name for your referencer |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments | |
Public struct | FShowDetailsOptions | Options for ShowDetails |