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Unreal Engine C++ API Reference > Editor > GraphEditor > FEdGraphPinHandle
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/EdGraphHandleTypes.h |
Include | #include "EdGraphHandleTypes.h" |
bool operator== ( const [FEdGraphPinHandle](API\Editor\GraphEditor\FEdGraphPinHandle) & InOther ) const