FBSPUtils::bspCleanup

Clean up all nodes after a CSG operation.

Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPUtils

References

   
Module BSPUtils
Header /Engine/Source/Developer/BSPUtils/Public/BSPUtils.h
Include #include "BSPUtils.h"
Source /Engine/Source/Developer/BSPUtils/Private/BSPUtils.cpp
static void bspCleanup
(
    [UModel](API\Runtime\Engine\UModel) * Model
)

Remarks

Clean up all nodes after a CSG operation. Resets temporary bit flags and unlinks empty leaves. Removes zero-vertex nodes which have nonzero-vertex coplanars.


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