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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities
- IHierarchicalLODUtilities::GetLevelHLODProxyName()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
Include | #include "IHierarchicalLODUtilities.h" |
[FString](API\Runtime\Core\Containers\FString) GetLevelHLODProxyName ( const [FString](API\Runtime\Core\Containers\FString) & InLevelPackageName, const uint32 HLODLevelIndex )
Remarks
Get the name of a HLOD proxy given the name of a level's package