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Unreal Engine C++ API Reference > Developer > ToolWidgets
Inheritance Hierarchy
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/SNegativeActionButton.h |
Include | #include "SNegativeActionButton.h" |
Syntax
class SNegativeActionButton : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Remarks
A Button that is used to call out/highlight a negative option (Warnings or Errors like Force Delete). It can also be used to open a menu.
Constructors
Type | Name | Description |
---|---|---|
SNegativeActionButton () |
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs ) | |
void | SetIsMenuOpen ( bool bIsOpen, bool bIsFocused ) | |
void | SetMenuContentWidgetToFocus ( TWeakPtr< SWidget > Widget ) |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |