FCurveEditorTree::GetAllItems

Retrieve all the items stored in this tree irrespective of filter state

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h
Include #include "Tree/CurveEditorTree.h"
Source /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp
const [TMap](API\Runtime\Core\Containers\TMap)< [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID), [FCurveEditorTreeItem](API\Editor\CurveEditor\Tree\FCurveEditorTreeItem) > & GetAllItems() const  

Remarks

Retrieve all the items stored in this tree irrespective of filter state


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library