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Unreal Engine C++ API Reference > Editor > GraphEditor > SNameComboBox
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNameComboBox.h |
Include | #include "SNameComboBox.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SNameComboBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | ColorAndOpacity ( const TAttribute< FSlateColor >& I... ) | Text color and opacity |
WidgetArgsTy... | ComboBoxStyle ( const FComboBoxStyle* InArg ) | |
WidgetArgsTy... | ContentPadding ( const TAttribute< FMargin >& InAtt... ) | Visual padding of the button content for the combobox |
WidgetArgsTy... | Font ( const TAttribute< FSlateFontInfo > ... ) | Sets the font used to draw the text |
WidgetArgsTy... | InitiallySelectedItem ( TSharedPtr< FName > InArg ) | Called when combo box needs to establish selected item |
WidgetArgsTy... | OnComboBoxOpening ( const FOnComboBoxOpening& InDelega... ) | Called when the combo box is opened |
WidgetArgsTy... | OnGetNameLabelForItem ( const FGetNameComboLabel& InDelega... ) | [Optional] Called to get the label for the currently selected item |
WidgetArgsTy... | OnSelectionChanged ( const FOnNameSelectionChanged& InD... ) | Called when the FName is chosen. |
WidgetArgsTy... | OptionsSource ( TArray< TSharedPtr< FName > >*... ) | Selection of FNames to pick from |
Typedefs
Name | Description |
---|---|
WidgetArgsType |