HSplineSegmentProxy

Proxy for a spline segment

Unreal Engine C++ API Reference > Editor > ComponentVisualizers

Inheritance Hierarchy

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"

Syntax

struct HSplineSegmentProxy : public [HSplineVisProxy](API\Editor\ComponentVisualizers\HSplineVisProxy)  

Remarks

Proxy for a spline segment

Variables

Type Name Description
int32 SegmentIndex  

Constructors

Type Name Description
  HSplineSegmentProxy ( const UActorComponent* InCompo..., int32 InSegmentIndex )  

Functions

Type Name Description
HHitProxyTyp... StaticGetType ()  

Overridden from HComponentVisProxy

Type Name Description
HHitProxyTyp... GetType ()  

Overridden from HHitProxy

Type Name Description
EMouseCursor... GetMouseCursor () Override to change the mouse based on what it is hovering over.

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