UAssetEditorUISubsystem

Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits

Inheritance Hierarchy

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Toolkits/AssetEditorModeUILayer.h
Include #include "Toolkits/AssetEditorModeUILayer.h"

Syntax

class UAssetEditorUISubsystem : public [UEditorSubsystem](API\Editor\EditorSubsystem\UEditorSubsystem)  

Functions

Type Name Description
void RegisterLayoutExtensions ( FLayoutExtender& Extender )  

Constants


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