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Unreal Engine C++ API Reference > Editor > LocalizationCommandletExecution > FLocalizationCommandletProcess
References
Module | LocalizationCommandletExecution |
Header | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h |
Include | #include "LocalizationCommandletExecution.h" |
Source | /Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecution.cpp |
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FLocalizationCommandletProcess](API\Editor\LocalizationCommandletExecution\FLocalizationCommandletProcess) > Execute ( const [FString](API\Runtime\Core\Containers\FString) & ConfigFilePath, const bool UseProjectFile )