SNodePanel::SNode::GetDesiredSizeForMarquee

Override, when area used to select node, should be different, than it's size e.g. comment node - only title bar is selectable return size of node used for Marquee selecting

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
virtual FVector2D GetDesiredSizeForMarquee&40;&41; const  

Remarks

Override, when area used to select node, should be different, than it's size e.g. comment node - only title bar is selectable return size of node used for Marquee selecting


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