FAcceptNoneTimingEventFilter::FilterEvent

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FAcceptNoneTimingEventFilter > FilterEvent

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEvent.h
Include #include "Insights/ViewModels/TimingEvent.h"
virtual bool FilterEvent
(
    double InEventStartTime,
    double InEventEndTime,
    uint32 InEventDepth,
    const TCHAR * InEventName,
    uint64 InEventType,
    uint32 InEventColor
) const

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