FContentBrowserVirtualPathTree::GetVirtualToInternalMounts

Returns reference to map that allows looking up an internal path when given a virtual path

Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserVirtualPathTree

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserVirtualPathTree.h
Include #include "ContentBrowserVirtualPathTree.h"
const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FName](API\Runtime\Core\UObject\FName) > & GetVirtualToInternalMounts() const  

Remarks

Returns reference to map that allows looking up an internal path when given a virtual path


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