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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar
Type
typedef TBaseDelegate_OneParam< void, [UToolMenu](API\Developer\ToolMenus\UToolMenu) * > FOnExtendAddFilterMenu
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h |
Include | #include "Filters/SBasicFilterBar.h" |
Remarks
Delegate for when filters have changed