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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundSubmixGraph > USoundSubmixGraph
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraph.h |
Include | #include "SoundSubmixGraph/SoundSubmixGraph.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraph.cpp |
void AddDroppedSoundSubmixes ( const [TSet](API\Runtime\Core\Containers\TSet)< [USoundSubmixBase](API\Runtime\Engine\Sound\USoundSubmixBase) * > & SoundSubmixes, int32 NodePosX, int32 NodePosY )
Remarks
Display SoundSubmixes (and all of their children) that have been dragged onto the editor
Parameters
Name | Description |
---|---|
SoundSubmixes | SoundSubmixes not already represented on the graph |
NodePosX | X coordinate submix(es) were dropped at |
NodePosY | Y coordinate submix(es) were dropped at |