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Unreal Engine C++ API Reference > Editor > Kismet
Inheritance Hierarchy
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditorSharedTabFactories.h |
Include | #include "BlueprintEditorSharedTabFactories.h" |
Syntax
struct FCompilerResultsSummoner : public [FWorkflowTabFactory](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabFactory)
Constructors
Type | Name | Description |
---|---|---|
FCompilerResultsSummoner ( TSharedPtr< class FAssetEditorToolk... ) |
Overridden from FWorkflowTabFactory
Type | Name | Description |
---|---|---|
TSharedRef< ... | CreateTabBody ( const FWorkflowTabSpawnInfo& Info ) | Creates the widget that will be the body of the new tab Users will most commonly override just this. |
FText | GetTabToolTipText ( const FWorkflowTabSpawnInfo& Info ) | Virtual to get optional extra tooltip text for tab. |