FKCHandler_MakeContainer

Unreal Engine C++ API Reference > Editor > BlueprintGraph

Inheritance Hierarchy

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h
Include #include "K2Node_MakeContainer.h"

Syntax

class FKCHandler_MakeContainer : public [FNodeHandlingFunctor](API\Editor\KismetCompiler\FNodeHandlingFunctor)  

Variables

Type Name Description
EKismetCompiled... CompiledStatementType  

Constructors

Type Name Description
  FKCHandler_MakeContainer ( FKismetCompilerContext& InCompiler... )  

Overridden from FNodeHandlingFunctor

Type Name Description
void Compile ( FKismetFunctionContext& Context, UEdGraphNode* Node )  
void RegisterNets ( FKismetFunctionContext& Context, UEdGraphNode* Node )  

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