UClassTemplate::GetDirectory

Returns the directory containing the text file template for the given base generated class.

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > UClassTemplate

  • UClassTemplate::GetDirectory()

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/ClassTemplateEditorSubsystem.h
Include #include "ClassTemplateEditorSubsystem.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/ClassTemplateEditorSubsystem.cpp
virtual [FString](API\Runtime\Core\Containers\FString) GetDirectory() const  

Remarks

Returns the directory containing the text file template for the given base generated class.


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