UEditorInteractiveGizmoSubsystem::RegisterGlobalEditorGizmoType

Register a new Editor gizmo type which will be global to the Editor.

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveGizmoSubsystem

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSubsystem.h
Include #include "EditorInteractiveGizmoSubsystem.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorInteractiveGizmoSubsystem.cpp
void RegisterGlobalEditorGizmoType
(
    EEditorGizmoCategory InGizmoCategory,
    [UInteractiveGizmoBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveGizmoBuilder) * InGizmoBuilder
)

Remarks

Register a new Editor gizmo type which will be global to the Editor.

Parameters

Name Description
InGizmoCategory category in which to register gizmo builder
InGizmonBuilder new Editor gizmo builderAccessory and Primary gizmo builders must derive from UInteractiveGizmoBuilder (of from a builder derived from it) and must implement the IEditorInteractiveConditionalGizmoBuilder and IEditorInteractiveSelectionGizmoBuilder interfaces.

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