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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h |
Include | #include "Filters/SBasicFilterBar.h" |
void SetFilterCheckState ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterBase](API\Developer\ToolWidgets\Filters\FFilterBase)< FilterType >> & InFilter, ECheckBoxState InCheckState )
Remarks
Set the check box state of the specified filter (in the filter drop down) and pin/unpin a filter widget on/from the filter bar. When a filter is pinned (was not already pinned), it is activated and deactivated when unpinned.