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Unreal Engine C++ API Reference > Developer > MeshBuilder > IMeshBuilderModule
References
Module | MeshBuilder |
Header | /Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h |
Include | #include "IMeshBuilderModule.h" |
virtual void AppendToDDCKey ( [FString](API\Runtime\Core\Containers\FString) & DDCKey, bool bSkeletal )