Navigation
Unreal Engine C++ API Reference > Developer > AutomationDriver > IElementLocator
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IElementLocator.h |
Include | #include "IElementLocator.h" |
[FString](API\Runtime\Core\Containers\FString) ToDebugString() const
a string only to be used for debugging and logging purposes that represents this locator