FBehaviorTreeEditor::GetBlackboardSelectionInfo

Get the currently selected blackboard entry

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > FBehaviorTreeEditor

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditor.h
Include #include "BehaviorTreeEditor.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.cpp
void GetBlackboardSelectionInfo
(
    int32 & OutSelectionIndex,
    bool & bOutIsInherited
) const

Remarks

Get the currently selected blackboard entry


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