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Unreal Engine C++ API Reference > Editor > ContentBrowser
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h |
Include | #include "AssetViewWidgets.h" |
Source | /Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.cpp |
namespace FAssetViewModeUtils { [FReply](API\Runtime\SlateCore\Input\FReply) FAssetViewModeUtils::OnViewModeKeyDown ( const [TSet](API\Runtime\Core\Containers\TSet)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FAssetViewItem](API\Editor\ContentBrowser\FAssetViewItem) > > & SelectedItems, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) }