FBaseTimingTrack::PreDraw

PreDraw callback (called from OnPaint) to draw something in the background.

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FBaseTimingTrack

  • FBaseTimingTrack::PreDraw()

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/BaseTimingTrack.h
Include #include "Insights/ViewModels/BaseTimingTrack.h"
virtual void PreDraw
(
    const [ITimingTrackDrawContext](API\Developer\TraceInsights\Insights\ViewModels\ITimingTrackDrawContext) & Context
) const

Remarks

PreDraw callback (called from OnPaint) to draw something in the background.


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