FMaterialUtilities::CreateFlattenMaterialWithSettings

Creates a [FFlattenMaterial](API\Developer\MaterialUtilities\FFlattenMaterial) instance with the given MaterialProxySettings data

Unreal Engine C++ API Reference > Developer > MaterialUtilities > FMaterialUtilities

References

   
Module MaterialUtilities
Header /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h
Include #include "MaterialUtilities.h"
Source /Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp
static [FFlattenMaterial](API\Developer\MaterialUtilities\FFlattenMaterial) CreateFlattenMaterialWithSettings
(
    const [FMaterialProxySettings](API\Runtime\Engine\Engine\FMaterialProxySettings) & InMaterialLODSettings
)

Remarks

Creates a FFlattenMaterial instance with the given MaterialProxySettings data Set up FFlattenMaterial according to the given settings

Parameters

Name Description
InMaterialLODSettings Settings containing how to material should be merged

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