SAdvancedPreviewDetailsTab

Unreal Engine C++ API Reference > Editor > AdvancedPreviewScene

Inheritance Hierarchy

References

   
Module AdvancedPreviewScene
Header /Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h
Include #include "SAdvancedPreviewDetailsTab.h"

Syntax

class SAdvancedPreviewDetailsTab : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)  

Variables

Type Name Description
UObject * AdditionalSettings  
FDelegateHandle AddRemoveProfileDelegate  
UAssetViewerSet... DefaultSettings  
TArray< FAdvanc... Delegates  
TArray< FAdvanc... DetailCustomizations  
UEditorPerProje... PerProjectSettings  
FDelegateHandle PostUndoDelegate  
TWeakPtr< FAdva... PreviewScenePtr  
TSharedPtr< STe... ProfileComboBox  
int32 ProfileIndex  
TArray< TShared... ProfileNames  
TArray< FAdvanc... PropertyTypeCustomizations  
FDelegateHandle RefreshDelegate  
TSharedPtr< IDe... SettingsView Property viewing widget

Constructors

Type Name Description
  SAdvancedPreviewDetailsTab ()  

Destructors

Type Name Description
  ~SAdvancedPreviewDetailsTab ()  

Functions

Type Name Description
FReply AddProfileButtonClick ()  
void ComboBoxSelectionChanged ( TSharedPtr< FString > NewSelection, ESelectInfo::Type )  
void Construct ( const FArguments& InArgs, const TSharedRef< FAdvancedPreviewS... ) SWidget functions
void CreateSettingsView ()  
void OnAssetViewerSettingsPostUndo ()  
void OnAssetViewerSettingsRefresh ( const FName& InPropertyName )  
void OnPreviewSceneChanged ( TSharedRef< FAdvancedPreviewScene >... )  
void Refresh ()  
FReply RemoveProfileButtonClick ()  
void UpdateProfileNames ()  
void UpdateSettingsView ()  

Classes

Type Name Description
Public struct FArguments  

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