UAnimationGraphSchema::DetermineConnectionResponseOfCompatibleTypedPins

Returns the connection response for connecting PinA to PinB, which have already been determined to be compatible types with a compatible direction.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationGraphSchema

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimationGraphSchema.h
Include #include "AnimationGraphSchema.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp
virtual const [FPinConnectionResponse](API\Runtime\Engine\EdGraph\FPinConnectionResponse) DetermineConnectionResponseOfCompatibleTypedPins
(
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinA,
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinB,
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPin,
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OutputPin
) const

Remarks

Returns the connection response for connecting PinA to PinB, which have already been determined to be compatible types with a compatible direction. InputPin and OutputPin are PinA and PinB or vis versa, indicating their direction. The message and action to take on trying to make this connection.

Parameters

Name Description
PinA The pin a.
PinB The pin b.
InputPin Either PinA or PinB, depending on which one is the input.
OutputPin Either PinA or PinB, depending on which one is the output.

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