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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundSubmixGraph > SSubmixGraphNode > FArguments
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphNode.h |
Include | #include "SoundSubmixGraph/SoundSubmixGraphNode.h" |
WidgetArgsType & SubmixBase &40; TWeakObjectPtr< USoundSubmixBase > InArg &41;