FTypedElementAssetEditorToolkitHostMixin

Mixin for asset editor customizations that provides access to the toolkit host of the asset editor.

Unreal Engine C++ API Reference > Editor > EditorFramework > Elements > Framework

Inheritance Hierarchy

  • FTypedElementAssetEditorToolkitHostMixin

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Elements/Framework/TypedElementAssetEditorToolkitHostMixin.h
Include #include "Elements/Framework/TypedElementAssetEditorToolkitHostMixin.h"

Syntax

class FTypedElementAssetEditorToolkitHostMixin  

Remarks

Mixin for asset editor customizations that provides access to the toolkit host of the asset editor.

Functions

Type Name Description
IToolkitHost... GetMutableToolkitHost () Get the toolkit host associated with our asset editor.
const IToolk... GetToolkitHost () Get the toolkit host associated with our asset editor.
void SetToolkitHost ( IToolkitHost* InToolkitHost ) Set the toolkit host associated with our asset editor.

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