Navigation
Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildOutput
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | Saves the build output to a compact binary object with values as attachments. | |
![]() ![]() |
void | Save
(
FCacheRecordBuilder& RecordBuilder |
Saves the build output to a cache record. |