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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
Include | #include "ShaderConductorContext.h" |
Syntax
struct FShaderConductorIdentifierTable
Remarks
Container for all special case SPIR-V identifiers generated by ShaderConductor.
Variables
Type | Name | Description |
---|---|---|
const ANSICHAR ... | DummySampler | Identifier for dummy samplers used for platforms where samplers are required |
const ANSICHAR ... | GlobalsUniformBuffer | Identifier for globals uniform buffers: "$Globals". |
const ANSICHAR ... | InputAttribute | Identifier for vertex input attributes: "in.var.ATTRIBUTE". |
const ANSICHAR ... | IntermediateTessControlOutput | Identifier for the intermediate output variable in a tessellation-control shader. |