Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h |
Include | #include "SGraphPanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp |
void SetNodeFactory ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FGraphNodeFactory](API\Editor\GraphEditor\FGraphNodeFactory) > & NewNodeFactory )
Remarks
Sets the current widget factory.