FVisualGraphObjectUtils::TraverseUObjectReferences

[FVisualGraphObjectUtils](API\Developer\VisualGraphUtils\FVisualGraphObjectUtils).

Unreal Engine C++ API Reference > Developer > VisualGraphUtils > FVisualGraphObjectUtils

References

   
Module VisualGraphUtils
Header /Engine/Source/Developer/VisualGraphUtils/Public/VisualGraphObjectUtils.h
Include #include "VisualGraphObjectUtils.h"
Source /Engine/Source/Developer/VisualGraphUtils/Private/VisualGraphObjectUtils.cpp
static [FVisualGraph](API\Developer\VisualGraphUtils\FVisualGraph) TraverseUObjectReferences
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects,
    const [TArray](API\Runtime\Core\Containers\TArray)< [UClass](API\Runtime\CoreUObject\UObject\UClass) * > & InClassesToSkip,
    const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InOutersToSkip,
    const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InOutersToUse,
    bool bTraverseObjectsInOuter,
    bool bCollectReferencesBySerialize,
    bool bRecursive
)

Remarks

FVisualGraphObjectUtils.


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