UK2Node_LatentGameplayTaskCall::GetClassToSpawn

Unreal Engine C++ API Reference > Editor > GameplayTasksEditor > UK2Node_LatentGameplayTaskCall

References

   
Module GameplayTasksEditor
Header /Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h
Include #include "K2Node_LatentGameplayTaskCall.h"
Source /Engine/Source/Editor/GameplayTasksEditor/Private/K2Node_LatentGameplayTaskCall.cpp
[UClass](API\Runtime\CoreUObject\UObject\UClass) * GetClassToSpawn
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > * InPinsToSearch
) const

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