SGraphNodeResizable::InSelectionArea

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeResizable > InSelectionArea

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h
Include #include "SGraphNodeResizable.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp
bool InSelectionArea
(
    [EResizableWindowZone](API\Editor\GraphEditor\SGraphNodeResizable\EResizableWindowZone) InZone
) const

true if the passed zone is a selection area


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library