UToolMenus::RefreshMenuWidget

Rebuilds all widgets generated from a specific menu.

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus > RefreshMenuWidget

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
bool RefreshMenuWidget
(
    const [FName](API\Runtime\Core\UObject\FName) Name
)

Remarks

Rebuilds all widgets generated from a specific menu.


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