FFileCache::IgnoreMovedFile

Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FFileCache

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h
Include #include "FileCache.h"
Source /Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp
void IgnoreMovedFile
(
    const [FString](API\Runtime\Core\Containers\FString) & SrcFilename,
    const [FString](API\Runtime\Core\Containers\FString) & DstFilename
)

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