FFileDataStream::Open

Open the file.

Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FFileDataStream

References

   
Module TraceAnalysis
Header /Engine/Source/Developer/TraceAnalysis/Public/Trace/DataStream.h
Include #include "Trace/DataStream.h"
Source /Engine/Source/Developer/TraceAnalysis/Private/DataStream.cpp
bool Open
(
    const TCHAR * Path
)

Remarks

Open the file. True if the file was opened successfully.

Parameters

Name Description
Path The path to the file.

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