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Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
void OnRequestRename ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FScopedTransaction](API\Editor\UnrealEd\FScopedTransaction) > OngoingCreateTransaction )
Remarks
Requests a rename on the node.
Parameters
Name | Description |
---|---|
OngoingCreateTransaction | The transaction scoping the node creation which will end once the node is named by the user or null if the rename is not part of a the creation process. |