FDownloadFile::GetTargetDirectory

Returns the directory that the files will (or have) been downloaded to.

Unreal Engine C++ API Reference > Developer > SourceControl > FDownloadFile

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Include #include "SourceControlOperations.h"
[FString](API\Runtime\Core\Containers\FString) GetTargetDirectory() const  

Remarks

Returns the directory that the files will (or have) been downloaded to. This path will be empty if no target directory was given, in which case the files can be accessed via the ::GetFileData method.


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