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Unreal Engine C++ API Reference > Editor > CurveEditor > FKeyBarCurveModel
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/KeyBarCurveModel.h |
Include | #include "KeyBarCurveModel.h" |
virtual void GetNeighboringKeys ( const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle, [TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & OutPreviousKeyHandle, [TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & OutNextKeyHandle ) const
Remarks
Get neighboring keys given the key handle
Parameters
Name | Description |
---|---|
InKeyHandle | The key handle to get neighboring keys for |
OutPreviousKeyHandle | The previous key handle |
OutNextKeyHandle | The next key handle |