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Unreal Engine C++ API Reference > Editor > CurveEditor
Inheritance Hierarchy
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveEditorScreenSpace.h |
Include | #include "CurveEditorScreenSpace.h" |
Syntax
struct FCurveEditorScreenSpace :
public [FCurveEditorScreenSpaceH](API\Editor\CurveEditor\FCurveEditorScreenSpaceH),
public [FCurveEditorScreenSpaceV](API\Editor\CurveEditor\FCurveEditorScreenSpaceV)
Remarks
Utility struct used for converting to/from curve editor screen space
Constructors
Type | Name | Description |
---|---|---|
FCurveEditorScreenSpace ( FVector2D InPixelSize, double InInputMin, double InInputMax, double InOutputMin, double InOutputMax ) | Construction from a physical size, and input/output range |
Functions
Type | Name | Description |
---|---|---|
FVector2D | GetPhysicalSize () | Get the physical size of the screen |
FCurveEditor... | ToCurveSpace ( const FTransform2D& CurveTransform ) | Transform this screen space into a curve space using the specified transform |