UContentBrowserAssetContextMenuContext::GetSelectedObjects

Unreal Engine C++ API Reference > Editor > ContentBrowser > UContentBrowserAssetContextMenuContext

Deprecated * GetSelectedObjects has been deprecated. We no longer automatically load assets on right click. Please use SelectedAssets and determine whatever you need for your context menu options without actually loading the assets. When you finally need all or a subset of the selected assets use LoadSelectedAssets or LoadSelectedAssetsIf

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/ContentBrowserMenuContexts.h
Include #include "ContentBrowserMenuContexts.h"
[TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > GetSelectedObjects() const  

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library