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Unreal Engine C++ API Reference > Editor > Layers > FLayersModule
References
Module | Layers |
Header | /Engine/Source/Editor/Layers/Public/LayersModule.h |
Include | #include "LayersModule.h" |
Source | /Engine/Source/Editor/Layers/Private/LayersModule.cpp |
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateLayerCloud ( const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [AActor](API\Runtime\Engine\GameFramework\AActor) > > & Actors )
Remarks
Creates a widget that represents the layers the specified actors share in common as a cloud