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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode
- SNodePanel::SNode::GetDesiredSizeForMarquee()
- SGraphNodeComment::GetDesiredSizeForMarquee()
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
virtual FVector2D GetDesiredSizeForMarquee&40;&41; const
Remarks
Override, when area used to select node, should be different, than it's size e.g. comment node - only title bar is selectable return size of node used for Marquee selecting