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Unreal Engine C++ API Reference > Developer > DesktopWidgets > Widgets > Input > SFilePathPicker > FArguments
References
Module | DesktopWidgets |
Header | /Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SFilePathPicker.h |
Include | #include "Widgets/Input/SFilePathPicker.h" |
WidgetArgsType & Font &40; const TAttribute< FSlateFontInfo > & InAttribute &41;
Remarks
Font color and opacity of the path text box.