ICurveEditorKeyDragOperation::Initialize

Initialize this drag operation using the specified curve editor pointer and an optional cardinal point

Unreal Engine C++ API Reference > Editor > CurveEditor > ICurveEditorKeyDragOperation

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h
Include #include "ICurveEditorDragOperation.h"
Source /Engine/Source/Editor/CurveEditor/Private/DragOperations/ICurveEditorDragOperation.cpp
void Initialize
(
    [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) * InCurveEditor,
    const [TOptional](API\Runtime\Core\IO\TOptional)< [FCurvePointHandle](API\Editor\CurveEditor\FCurvePointHandle) > & CardinalPoint
)

Remarks

Initialize this drag operation using the specified curve editor pointer and an optional cardinal point

Parameters

Name Description
InCurveEditor Curve editor pointer. Guaranteed to persist for the lifetime of this drag.
CardinalPoint The point that should be considered the origin of this drag.

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