GetPropertyValueNamespaces

Overload list

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceUtilities

  Type Name Description
Public function Static void

GetPropertyValueNamespaces ( const FProperty* InProperty,
const void* InContainer,
TSet< FString >& OutNamespaces
)

Analyzes a property value to determine explicitly-assigned namespace identifiers from any object references, or otherwise returns the default namespace for each occurrence (default).
Public function Static void

GetPropertyValueNamespaces ( const UStruct* InStruct,
const FProperty* InProperty,
const void* InContainer,
TSet< FString >& OutNamespaces
)

Please use the updated version that removes the InStruct parameter (no longer needed).

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