FKismetCompilerContext::AddInterfacesFromBlueprint

Handles adding the implemented interface information to the class

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
virtual void AddInterfacesFromBlueprint
(
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class
)

Remarks

Handles adding the implemented interface information to the class


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