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Unreal Engine C++ API Reference > Editor > AnimationEditor
Inheritance Hierarchy
References
Module | AnimationEditor |
Header | /Engine/Source/Editor/AnimationEditor/Public/AnimationToolMenuContext.h |
Include | #include "AnimationToolMenuContext.h" |
Syntax
class UAnimationToolMenuContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject)