IEditableRegionProvider

The interface to a provider that can consume mutations of region events from a session.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model

Inheritance Hierarchy

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Regions.h
Include #include "TraceServices/Model/Regions.h"

Syntax

class IEditableRegionProvider : public [TraceServices::IEditableProvider](API\Developer\TraceServices\TraceServices\Model\IEditableProvider)  

Remarks

The interface to a provider that can consume mutations of region events from a session.

Destructors

Type Name Description
  ~IEditableRegionProvider ()  

Functions

Type Name Description
void AppendRegionBegin ( const TCHAR* Name, double Time ) Append a new begin event of a region from the trace session.
void AppendRegionEnd ( const TCHAR* Name, double Time ) Append a new end event of a region from the trace session.
void OnAnalysisSessionEnded () Called from the analyzer once all events have been processed.

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