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Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelViewportLayout
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h |
Include | #include "LevelViewportLayout.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp |
bool IsLevelViewportVisible ( [FName](API\Runtime\Core\UObject\FName) InViewport ) const
Remarks
Checks to see the specified level viewport is visible in this layout A viewport is visible in a layout if the layout is visible and the viewport is the maximized viewport or there is no maximized viewport true if the viewport is visible.
Parameters
Name | Description |
---|---|
InViewport | The viewport within this layout that should be checked |