UEdGraphSchema_K2::GetFriendlySignatureName

Returns friendly signature name if possible or Removes any mangling to get the unmangled signature name of the function

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
static [FText](API\Runtime\Core\Internationalization\FText) GetFriendlySignatureName
(
    const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function
)

Remarks

Returns friendly signature name if possible or Removes any mangling to get the unmangled signature name of the function


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