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Unreal Engine C++ API Reference > Developer > MeshReductionInterface
Type
typedef TBaseDelegate_TwoParams< void, const [FGuid](API\Runtime\Core\Misc\FGuid), const [FString](API\Runtime\Core\Containers\FString) & > FProxyFailedDelegate
References
Module | MeshReductionInterface |
Header | /Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h |
Include | #include "IMeshReductionInterfaces.h" |