IEditorMainFrameProvider::IsRequestingMainFrameControl

Signals if this provider wishes to override the editor's main frame on editor startup.

Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IEditorMainFrameProvider

References

   
Module MainFrame
Header /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h
Include #include "Interfaces/IEditorMainFrameProvider.h"
bool IsRequestingMainFrameControl() const

Remarks

Signals if this provider wishes to override the editor's main frame on editor startup. NOTE: When true, this will block the standard editor window from appearing (instead replacing it with the provider's widget).


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