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Unreal Engine C++ API Reference > Developer > ToolMenus
Type
typedef TBaseDelegate_OneParam< bool, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & > FToolMenuIsActionButtonVisible
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuDelegates.h |
Include | #include "ToolMenuDelegates.h" |