Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
void ValidateClassPropertyDefaults()
Remarks
Ensures that all class reference Properties are legal overrides of the parent class by checking the default value set on any PC_Class variable types. Requires a valid CDO in order to do this validation. Called in Stage V: Validate