Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) > GetCompilerForBP ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * BP, [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & InMessageLog, const [FKismetCompilerOptions](API\Runtime\Engine\Engine\FKismetCompilerOptions) & InCompileOptions )