FImaginaryFiBData::GetObject

Returns the [UObject](API\Runtime\CoreUObject\UObject\UObject) represented by this Imaginary data give the [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) owner.

Unreal Engine C++ API Reference > Editor > Kismet > FImaginaryFiBData

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h
Include #include "ImaginaryBlueprintData.h"
Source /Engine/Source/Editor/Kismet/Private/ImaginaryBlueprintData.cpp
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetObject
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint
) const

Remarks

Returns the UObject represented by this Imaginary data give the UBlueprint owner.


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