IAsyncActionSequence::PressChord

Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N.

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence > PressChord

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h
Include #include "IDriverSequence.h"
[IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator,
    [FKey](API\Runtime\InputCore\FKey) Key1,
    TCHAR Character
)

Remarks

Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released.


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