UEdGraphSchema_K2::SetPinAutogeneratedDefaultValue

Sets the autogenerated default value for a pin, optionally using the passed in function and parameter.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
virtual void SetPinAutogeneratedDefaultValue
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin,
    const [FString](API\Runtime\Core\Containers\FString) & NewValue
) const

Remarks

Sets the autogenerated default value for a pin, optionally using the passed in function and parameter. This will also reset the current default value to the autogenerated one


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