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Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphSchemaActionDragDropAction
- FGraphSchemaActionDragDropAction::GetDefaultStatusSymbol()
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h |
Include | #include "GraphEditorDragDropAction.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/GraphEditorDragDropAction.cpp |
virtual void GetDefaultStatusSymbol ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) *& PrimaryBrushOut, [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & IconColorOut, [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) const *& SecondaryBrushOut, [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & SecondaryColorOut ) const