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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base > FAnimPropertyBindingWidgetArgs
Type
typedef TBaseDelegate_TwoParams< void, UAnimGraphNode_Base &42;, TArrayView< FOptionalPinFromProperty > & > FOnGetOptionalPins
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
Remarks
Delegate used to to access property bindings to modify for the specified node.