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Unreal Engine C++ API Reference > Developer > MaterialUtilities > FMaterialUtilities
Type | Name | Description | |
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int32 | GetTextureSizeFromTargetTexelDensity
(
const FMeshDescription& InMesh, |
Compute the required texture size to achieve a target texel density for the given mesh. |
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int32 | GetTextureSizeFromTargetTexelDensity
(
const UE::Geometry::FDynamicMesh3& Mesh, |
Compute the required texture size to achieve a target texel density for the given mesh. |
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int32 | GetTextureSizeFromTargetTexelDensity
(
double InMesh3DArea, |
Compute the required texture size to achieve a target texel density, given the world to UV space ratio. |