ContentBrowserDataUtils::GetMaxFolderDepthRequiredForAttributeFilter

Return the test depth after which it is not needed to test the attribute filter if the parent folder was tested

Unreal Engine C++ API Reference > Editor > ContentBrowserData

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataUtils.h
Include #include "ContentBrowserDataUtils.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataUtils.cpp
namespace ContentBrowserDataUtils  
{  
    int32 ContentBrowserDataUtils::GetMaxFolderDepthRequiredForAttributeFilter()  
}  

Remarks

Return the test depth after which it is not needed to test the attribute filter if the parent folder was tested


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