UEditorMetadataOverrides::GetBoolMetadata

Unreal Engine C++ API Reference > Editor > EditorConfig > UEditorMetadataOverrides > GetBoolMetadata

References

   
Module EditorConfig
Header /Engine/Source/Editor/EditorConfig/Public/EditorMetadataOverrides.h
Include #include "EditorMetadataOverrides.h"
Source /Engine/Source/Editor/EditorConfig/Private/EditorMetadataOverrides.cpp
bool GetBoolMetadata
(
    const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * Struct,
    [FName](API\Runtime\Core\UObject\FName) Key,
    bool & OutValue
) const

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library