FNodeMatch

A struct to represent a found pair of nodes that match each other (for comparisons sake)

Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphDiffControl

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h
Include #include "GraphDiffControl.h"

Syntax

struct FNodeMatch  

Remarks

A struct to represent a found pair of nodes that match each other (for comparisons sake)

Variables

Type Name Description
UEdGraphNode &#... NewNode  
UEdGraphNode &#... OldNode  

Constructors

Type Name Description
  FNodeMatch ()  

Functions

Type Name Description
bool Diff ( const FNodeDiffContext& DiffContex..., TArray< FDiffSingleResult >* D... ) Looks at the two node members and compares them to see if there are any differences.
bool Diff ( const FNodeDiffContext& DiffContex..., FDiffResults& DiffsOut ) Looks at the two node members and compares them to see if there are any differences.
bool IsValid () Checks to see if this is a valid match.

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