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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTreeFilter
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTreeFilter.h |
Include | #include "Tree/CurveEditorTreeFilter.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTreeFilter.cpp |
static ECurveEditorTreeFilterType RegisterFilterType()
Remarks
Register a new filter type that is passed to ICurveEditorTreeItem::Filter true if the item matches the filter, false otherwise
Parameters
Name | Description |
---|---|
InTreeItem | The tree item to test |