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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h |
Include | #include "CurveEditor.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp |
[ICurveEditorToolExtension](API\Editor\CurveEditor\ICurveEditorToolExtension) * GetCurrentTool() const
Remarks
Attempts to get the currently active tool. Will return nullptr if there is no active tool. Do not store a reference to this returned pointer, instead only store FCurveEditorToolIDs!