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Unreal Engine C++ API Reference > Developer > TextureFormat > Interfaces
Inheritance Hierarchy
References
Module | TextureFormat |
Header | /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormatModule.h |
Include | #include "Interfaces/ITextureFormatModule.h" |
Syntax
class ITextureFormatModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
Remarks
Interface for texture format modules.
Destructors
Type | Name | Description |
---|---|---|
~ITextureFormatModule () | Virtual destructor. |
Functions
Type | Name | Description |
---|---|---|
bool | CanCallGetTextureFormats () | Will this TextureFormat call back to Managermodule GetTextureFormats ? |
ITextureForm... | GetTextureFormat () | Gets the texture format. |