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Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeImportHelper
References
Module | LandscapeEditor |
Header | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h |
Include | #include "LandscapeImportHelper.h" |
Source | /Engine/Source/Editor/LandscapeEditor/Private/LandscapeImportHelper.cpp |
static void ChooseBestComponentSizeForImport ( int32 Width, int32 Height, int32 & InOutQuadsPerSection, int32 & InOutSectionsPerComponent, FIntPoint & OutComponentCount )