FSplineComponentVisualizer::UpdateSelectedSplineComponent

Updates the component and selected properties if the component has changed

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
const [USplineComponent](API\Runtime\Engine\Components\USplineComponent) * UpdateSelectedSplineComponent
(
    [HComponentVisProxy](API\Editor\UnrealEd\HComponentVisProxy) * VisProxy
)

Remarks

Updates the component and selected properties if the component has changed


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