FGraphActionNode::IsRootNode

Query to determine this node's type (there are five distinguishable node types: root, section heading, category, action, & group-divider).

Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphActionNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h
Include #include "GraphActionNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp
bool IsRootNode() const

Remarks

Query to determine this node's type (there are five distinguishable node types: root, section heading, category, action, & group-divider). True if this is the type your queried about, otherwise false.


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