UK2Node_SetVariableOnPersistentFrame

FOR INTERNAL USAGE ONLY!

Unreal Engine C++ API Reference > Editor > BlueprintGraph

Inheritance Hierarchy

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetVariableOnPersistentFrame.h
Include #include "K2Node_SetVariableOnPersistentFrame.h"

Syntax

class UK2Node_SetVariableOnPersistentFrame : public [UK2Node](API\Editor\BlueprintGraph\UK2Node)  

Remarks

FOR INTERNAL USAGE ONLY!

Overridden from UK2Node

Type Name Description
FNodeHandlin... CreateNodeHandler ( FKismetCompilerContext& CompilerCo... )  
bool IsNodePure () Returns whether this node is considered 'pure' by the compiler

Overridden from UEdGraphNode

Type Name Description
void AllocateDefaultPins () Allocate default pins for a given node, based only the NodeType, which should already be filled in.

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