FBlueprintEditor::GetCurrentGraphAppearance

Get the graph appearance of the currently focused graph

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
[FGraphAppearanceInfo](API\Editor\UnrealEd\FGraphAppearanceInfo) GetCurrentGraphAppearance() const  

Remarks

Get the graph appearance of the currently focused graph


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