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Unreal Engine C++ API Reference > Developer > Localization > FLocalizationSCC
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocalizationSourceControlUtil.h |
Include | #include "LocalizationSourceControlUtil.h" |
Source | /Engine/Source/Developer/Localization/Private/LocalizationSourceControlUtil.cpp |
bool CheckOutFile ( const [FString](API\Runtime\Core\Containers\FString) & InFile, [FText](API\Runtime\Core\Internationalization\FText) & OutError )