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Unreal Engine C++ API Reference > Developer > TraceServices > Common > FProviderEditScopeLock
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/Common/ProviderLock.h |
Include | #include "Common/ProviderLock.h" |
FProviderEditScopeLock ( const [IEditableProvider](API\Developer\TraceServices\TraceServices\Model\IEditableProvider) & InProvider )