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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CustomEvent
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CustomEvent.h |
Include | #include "K2Node_CustomEvent.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CustomEvent.cpp |
void SetDelegateSignature ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * DelegateSignature )
Remarks
Updates the Signature of this event. Empties current pins and adds the new given parameters. Does nothing if DelegateSignature is nullptr
Parameters
Name | Description |
---|---|
DelegateSignature | The new signature for this function to have |