USourceControlHelpers::CurrentProvider

Determine the name of the current source control provider.

Unreal Engine C++ API Reference > Developer > SourceControl > USourceControlHelpers

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h
Include #include "SourceControlHelpers.h"
Source /Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp
static [FString](API\Runtime\Core\Containers\FString) CurrentProvider()  

Remarks

Determine the name of the current source control provider. the name of the current source control provider. If one is not set then "None" is returned.


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