Navigation
Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > FTargetDeviceId > FTargetDeviceId
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/TargetDeviceId.h |
Include | #include "Interfaces/TargetDeviceId.h" |
FTargetDeviceId ( const [FString](API\Runtime\Core\Containers\FString) & InPlatformName, const [FString](API\Runtime\Core\Containers\FString) & InDeviceName )
Remarks
Creates and initializes a new target device identifier.
Parameters
Name | Description |
---|---|
InPlatformName | The name of the device's target platform. |
InDeviceName | The unique device name, i.e. IP address or computer name. |