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Unreal Engine C++ API Reference > Editor > ClassViewer > FClassViewerModule
References
Module | ClassViewer |
Header | /Engine/Source/Editor/ClassViewer/Public/ClassViewerModule.h |
Include | #include "ClassViewerModule.h" |
Source | /Engine/Source/Editor/ClassViewer/Private/ClassViewerModule.cpp |
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IClassViewerFilter](API\Editor\ClassViewer\IClassViewerFilter) > CreateClassFilter ( const [FClassViewerInitializationOptions](API\Editor\ClassViewer\FClassViewerInitializationOption-) & InitOptions )
Remarks
Create a new class filter from the given initialization options.