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Unreal Engine C++ API Reference > Developer > MeshBuilder > IMeshBuilderModule
References
Module | MeshBuilder |
Header | /Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h |
Include | #include "IMeshBuilderModule.h" |
bool BuildMesh ( class [FStaticMeshRenderData](API\Runtime\Engine\FStaticMeshRenderData) & OutRenderData, class [UObject](API\Runtime\CoreUObject\UObject\UObject) * Mesh, const class [FStaticMeshLODGroup](API\Runtime\Engine\FStaticMeshLODGroup) & LODGroup, bool bGenerateCoarseMeshStreamingLODs, bool bAllowNanite )