Navigation
Unreal Engine C++ API Reference > Developer > OutputLog > FOutputLogModule
References
Module | OutputLog |
Header | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h |
Include | #include "OutputLogModule.h" |
Source | /Engine/Source/Developer/OutputLog/Private/OutputLogModule.cpp |
virtual void ToggleDebugConsoleForWindow ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & Window, const [EDebugConsoleStyle::Type](API\Developer\OutputLog\EDebugConsoleStyle__Type) InStyle, const [FDebugConsoleDelegates](API\Developer\OutputLog\FDebugConsoleDelegates) & DebugConsoleDelegates )
Remarks
Opens a debug console in the specified window, if not already open