UProjectPackagingSettings::GetBuildTargetInfo

Gets the current build target, checking that it's valid, and the default build target if it is not

Unreal Engine C++ API Reference > Developer > DeveloperToolSettings > Settings > UProjectPackagingSettings

References

   
Module DeveloperToolSettings
Header /Engine/Source/Developer/DeveloperToolSettings/Classes/Settings/ProjectPackagingSettings.h
Include #include "Settings/ProjectPackagingSettings.h"
Source /Engine/Source/Developer/DeveloperToolSettings/Private/ProjectPackagingSettings.cpp
const [FTargetInfo](API\Developer\DesktopPlatform\FTargetInfo) * GetBuildTargetInfo() const  

Remarks

Gets the current build target, checking that it's valid, and the default build target if it is not


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