ISettingsModule::RegisterSettings

Adds a settings section to the specified settings container (using a settings object).

Unreal Engine C++ API Reference > Developer > Settings > ISettingsModule > RegisterSettings

References

   
Module Settings
Header /Engine/Source/Developer/Settings/Public/ISettingsModule.h
Include #include "ISettingsModule.h"
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISettingsSection](API\Developer\Settings\ISettingsSection) > RegisterSettings
(
    const [FName](API\Runtime\Core\UObject\FName) & ContainerName,
    const [FName](API\Runtime\Core\UObject\FName) & CategoryName,
    const [FName](API\Runtime\Core\UObject\FName) & SectionName,
    const [FText](API\Runtime\Core\Internationalization\FText) & DisplayName,
    const [FText](API\Runtime\Core\Internationalization\FText) & Description,
    const [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > & SettingsObject
)

Remarks

Adds a settings section to the specified settings container (using a settings object).

If a section with the specified settings objects already exists, the existing section will be replaced. The added settings section, or nullptr if the category does not exist.

Parameters

Name Description
ContainerName The name of the container that will contain the settings.
CategoryName The name of the category within the container.
SectionName The name of the section within the category.
DisplayName The section's localized display name.
Description The section's localized description text.
SettingsObject The object that holds the section's settings.

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