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Unreal Engine C++ API Reference > Developer > NaniteUtilities > FAdaptiveTessellator
Type
typedef [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< FVector2f(const FVector3f[3], const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const FVector3f &, const FVector3f &, const FVector3f &, int32) > FBoundsFunc
References
Module | NaniteUtilities |
Header | /Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h |
Include | #include "AdaptiveTessellator.h" |