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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherDeviceGroup
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h |
Include | #include "ILauncherDeviceGroup.h" |
[FOnLauncherDeviceGroupDeviceAdded](API\Developer\LauncherServices\FOnLauncherDeviceGroupDeviceAdde-) & OnDeviceAdded()
Remarks
Returns a delegate that is invoked when device was added to this group. The delegate.