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Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSubsystem
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h |
Include | #include "ContentBrowserDataSubsystem.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSubsystem.cpp |
[FContentBrowserItemTemporaryContext](API\Editor\ContentBrowserData\FContentBrowserItemTemporaryCont-) CreateFolder ( const [FName](API\Runtime\Core\UObject\FName) InPath ) const
Remarks
Attempt to begin the process of asynchronously creating a folder at the given virtual path, returning a temporary item that can be finalized or canceled by the user. The pending folder item to create (test for validity).
Parameters
Name | Description |
---|---|
InPath | The initial virtual path of the folder that is being created. |