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Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildInputResolver > ResolveInputData
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildInputResolver.h |
Include | #include "DerivedDataBuildInputResolver.h" |
virtual void ResolveInputData ( const [FBuildDefinition](API\Developer\DerivedDataCache\FBuildDefinition) & Definition, [IRequestOwner](API\Developer\DerivedDataCache\IRequestOwner) & Owner, [FOnBuildInputDataResolved](API\Developer\DerivedDataCache\FOnBuildInputDataResolved) && OnResolved, [FBuildInputFilter](API\Developer\DerivedDataCache\FBuildInputFilter) && Filter )
Remarks
Asynchronous request to resolve data for the inputs from the definition.
Parameters
Name | Description |
---|---|
Definition | The definition to resolve input data for. |
Owner | The owner to execute the resolve request within. |
OnResolved | A required callback invoked when resolving completes or is canceled. |
Filter | An optional predicate to filter which input keys have data resolved. |