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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FBaseTimingTrack
- FBaseTimingTrack::GetFilterByEvent()
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/BaseTimingTrack.h |
Include | #include "Insights/ViewModels/BaseTimingTrack.h" |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITimingEventFilter](API\Developer\TraceInsights\Insights\ViewModels\ITimingEventFilter) > GetFilterByEvent ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [ITimingEvent](API\Developer\TraceInsights\Insights\ViewModels\ITimingEvent) > InTimingEvent ) const
Remarks
Get the filter object for filtering all events similar with a specified event. Used when double clicked on an event.