IAnimBlueprintCompilationContext::GetFoldedPropertyRecordImpl

Get the folded property record, if any, for the supplied node & named property.

Unreal Engine C++ API Reference > Editor > AnimGraph > IAnimBlueprintCompilationContext

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilationContext.h
Include #include "IAnimBlueprintCompilationContext.h"
const [FFoldedPropertyRecord](API\Editor\AnimGraph\IAnimBlueprintCompilationContext\FFoldedPropertyRecord) * GetFoldedPropertyRecordImpl
(
    [UAnimGraphNode_Base](API\Editor\AnimGraph\UAnimGraphNode_Base) * InNode,
    [FName](API\Runtime\Core\UObject\FName) InPropertyName
) const

Remarks

Get the folded property record, if any, for the supplied node & named property.


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