FClassViewerFilter::IsUnloadedClassAllowed

Unreal Engine C++ API Reference > Editor > ClassViewer > FClassViewerFilter > IsUnloadedClassAllowed

References

   
Module ClassViewer
Header /Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h
Include #include "ClassViewerFilter.h"
Source /Engine/Source/Editor/ClassViewer/Private/ClassViewerFilter.cpp
virtual bool IsUnloadedClassAllowed
(
    const [FClassViewerInitializationOptions](API\Editor\ClassViewer\FClassViewerInitializationOption-) & InInitOptions,
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const class [IUnloadedBlueprintData](API\Editor\ClassViewer\IUnloadedBlueprintData) > InUnloadedClassData,
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FClassViewerFilterFuncs](API\Editor\ClassViewer\FClassViewerFilterFuncs) > InFilterFuncs,
    const bool bCheckTextFilter
)

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