FNameSelectorGenerator

Utility class to build combo boxes out of arrays of names.

Unreal Engine C++ API Reference > Editor > AudioEditor

Inheritance Hierarchy

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/SubmixDetailsCustomization.h
Include #include "SubmixDetailsCustomization.h"

Syntax

class FNameSelectorGenerator : public [TSharedFromThis< FNameSelectorGenerator >](API\Runtime\Core\Templates\TSharedFromThis)  

Remarks

Utility class to build combo boxes out of arrays of names.

Variables

Type Name Description
FNameSelectorCa... CachedCallbacks  
TArray< TShared... CachedNameArray  

Functions

Type Name Description
FText GetComboBoxContent ()  
FText GetComboBoxToolTip ()  
TSharedRef< ... HandleResponseComboBoxGenerateWidget ( TSharedPtr< FName > StringItem )  
TSharedRef< ... MakeNameSelectorWidget ( TArray< FName >& InNameArray, FNameSelectorCallbacks&& InCallbac... ) Use this to generate a combo box widget.
void OnSelectionChanged ( TSharedPtr< FName > NameItem, ESelectInfo::Type SelectInfo )  

Classes

Type Name Description
Public struct FNameSelectorCallbacks  

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