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Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
void CreatePropertiesFromList ( [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * Scope, [FField](API\Runtime\CoreUObject\UObject\FField) **& PropertyStorageLocation, [TIndirectArray](API\Runtime\Core\Containers\TIndirectArray)< [FBPTerminal](API\Editor\KismetCompiler\FBPTerminal) > & Terms, EPropertyFlags PropertyFlags, bool bPropertiesAreLocal, bool bPropertiesAreParameters )
Remarks
Creates a property with flags including PropertyFlags in the Scope structure for each entry in the Terms array