SGraphPinString

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetPins

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinString.h
Include #include "KismetPins/SGraphPinString.h"

Syntax

class SGraphPinString : public [SGraphPin](API\Editor\GraphEditor\SGraphPin)  

Functions

Type Name Description
void Construct ( const FArguments& InArgs, UEdGraphPin* InGraphPinObj )  
bool GetDefaultValueIsReadOnly ()  
FText GetTypeInValue ()  
void SetTypeInValue ( const FText& NewTypeInValue, ETextCommit::Type CommitInfo )  

Overridden from SGraphPin

Type Name Description
TSharedRef< ... GetDefaultValueWidget () Build the widget we should put into the 'default value' space, shown when nothing connected

Classes

Type Name Description
Public struct FArguments  

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