UEditorUtilitySubsystem::SpawnAndRegisterTabWithId

Unlike SpawnAndRegisterTabAndGetID allows spawn tab while providing TabID from Python scripts or BP

Unreal Engine C++ API Reference > Editor > Blutility > UEditorUtilitySubsystem

References

   
Module Blutility
Header /Engine/Source/Editor/Blutility/Public/EditorUtilitySubsystem.h
Include #include "EditorUtilitySubsystem.h"
Source /Engine/Source/Editor/Blutility/Private/EditorUtilitySubsystem.cpp
[UEditorUtilityWidget](API\Editor\Blutility\UEditorUtilityWidget) * SpawnAndRegisterTabWithId
(
    class [UEditorUtilityWidgetBlueprint](API\Editor\Blutility\UEditorUtilityWidgetBlueprint) * InBlueprint,
    [FName](API\Runtime\Core\UObject\FName) InTabID
)

Remarks

Unlike SpawnAndRegisterTabAndGetID allows spawn tab while providing TabID from Python scripts or BP


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library