UAnimGraphNode_LinkedAnimGraph::GetMenuActions

Begin [UK2Node](API\Editor\BlueprintGraph\UK2Node).

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_LinkedAnimGraph

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimGraph.h
Include #include "AnimGraphNode_LinkedAnimGraph.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedAnimGraph.cpp
virtual void GetMenuActions
(
    [FBlueprintActionDatabaseRegistrar](API\Editor\BlueprintGraph\FBlueprintActionDatabaseRegistra-) & ActionRegistrar
) const

Remarks

Begin UK2Node.


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