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Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager
Type | Name | Description | |
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void | HandleObjectRenamed
(
const FSoftObjectPath& OldObjectPath, |
Called to notify the collections that an object has been renamed or moved |
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void | HandleObjectRenamed
(
const FName& OldObjectPath, |
FNames containing full object paths are deprecated. Use FSoftObjectPath instead. |