void |
AddReferencedObjects ( UObject* InThis, FReferenceCollector& Collector ) |
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bool |
CanCreateUserDefinedPin ( const FEdGraphPinType& InPinType, EEdGraphPinDirection InDesiredDirec..., FText& OutErrorMessage ) |
Queries if a user defined pin of the passed type can be constructed on this node. |
bool |
CanModifyExecutionWires () |
Can this node have execution wires added or removed? |
bool |
CanUseRefParams () |
Can this node have pass-by-reference parameters? |
UEdGraphPin ... |
CreatePinFromUserDefinition ( const TSharedPtr< FUserPinInfo > Ne... ) |
Creates a new pin on the node from the specified user pin info. |
UEdGraphPin ... |
CreateUserDefinedPin ( const FName InPinName, const FEdGraphPinType& InPinType, EEdGraphPinDirection InDesiredDirec..., bool bUseUniqueName ) |
Creates a UserPinInfo from the specified information, and also adds a pin based on that description to the node |
bool |
CreateUserDefinedPinsForFunctionEntryExit ( const UFunction* Function, bool bForFunctionEntry ) |
Creates function pins that are user defined based on a function signature. |
bool |
IsEditable () |
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bool |
ModifyUserDefinedPinDefaultValue ( TSharedPtr< FUserPinInfo > PinInfo, const FString& NewDefaultValue ) |
Modifies the default value of an existing pin on the node, this will update both the UserPinInfo and the linked editor pin |
void |
RemoveUserDefinedPin ( TSharedPtr< FUserPinInfo > PinToRem... ) |
Removes a pin from the user-defined array, and removes the pin with the same name from the Pins array |
void |
RemoveUserDefinedPinByName ( const FName PinName ) |
Removes from the user-defined array, and removes the pin with the same name from the Pins array |
bool |
ShouldUseConstRefParams () |
Should this node require 'const' for pass-by-reference parameters? |
bool |
UpdateUserDefinedPinDefaultValues () |
Copies default value data from the graph pins to the user pins, returns true if any were modified |
bool |
UserDefinedPinExists ( const FName PinName ) |
Check if a pin with this name exists in the user defined pin set |