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Unreal Engine C++ API Reference > Editor > CurveEditor > ICurveEditorDragOperation
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h |
Include | #include "ICurveEditorDragOperation.h" |
virtual void OnBeginDrag ( FVector2D InitialPosition, FVector2D CurrentPosition, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
Remarks
Implementation method for derived types to begin a drag