Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
Include | #include "EdGraphSchema_K2.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
virtual void TrySetDefaultObject ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) & Pin, [UObject](API\Runtime\CoreUObject\UObject\UObject) * NewDefaultObject, bool bMarkAsModified ) const
Remarks
Sets the object to the specified pin