IAsyncDriverElement::Press

Moves focus to the element, then triggers the series of events to invoke keyboard input for pressing the specified character.

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncDriverElement > Press

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h
Include #include "IDriverElement.h"
[TAsyncResult](API\Runtime\Core\Async\TAsyncResult)< bool > Press
(
    TCHAR Character
)

Remarks

Moves focus to the element, then triggers the series of events to invoke keyboard input for pressing the specified character. The character will not be released, nor will their be repeat character events issued for holding the character. whether the press was successful


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library