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Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPUtils
References
Module | BSPUtils |
Header | /Engine/Source/Developer/BSPUtils/Public/BSPUtils.h |
Include | #include "BSPUtils.h" |
Source | /Engine/Source/Developer/BSPUtils/Private/BSPUtils.cpp |
static void polyGetLinkedPolys ( [ABrush](API\Runtime\Engine\Engine\ABrush) * InBrush, [FPoly](API\Runtime\Engine\Engine\FPoly) * InPoly, [TArray](API\Runtime\Core\Containers\TArray)< [FPoly](API\Runtime\Engine\Engine\FPoly) > * InPolyList )
Remarks
Populates a list with all polys that are linked to the specified poly. The resulting list includes the original poly.