UFilterBarContext

ToolMenuContext that is used to create the Add Filter Menu

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters

Inheritance Hierarchy

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h
Include #include "Filters/SBasicFilterBar.h"

Syntax

class UFilterBarContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Remarks

ToolMenuContext that is used to create the Add Filter Menu

Variables

Type Name Description
FOnPopulateAddF... PopulateFilterMenu  

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