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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlState
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlState.h |
Include | #include "ISourceControlState.h" |
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetCheckedOutBranches() const
Remarks
Get the other branches this file is checked out in