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Unreal Engine C++ API Reference > Editor > ConfigEditor > UPropertyConfigFileDisplayRow
References
Module | ConfigEditor |
Header | /Engine/Source/Editor/ConfigEditor/Public/ConfigPropertyHelper.h |
Include | #include "ConfigPropertyHelper.h" |
Source | /Engine/Source/Editor/ConfigEditor/Private/ConfigPropertyHelper.cpp |
void InitWithConfigAndProperty ( const [FString](API\Runtime\Core\Containers\FString) & InConfigFileName, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InEditProperty )