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Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintDiff
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h |
Include | #include "SBlueprintDiff.h" |
Source | /Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp |
void OnCloseAssetEditor ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset, EAssetEditorCloseReason CloseReason )
Remarks
Called when editor may need to be closed