IToolkit::GetToolkitContextFName

Returns the invariant name of this toolkit type, used for establishing the context for help, documentation and tutorials

Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits > IToolkit

  • IToolkit::GetToolkitContextFName()

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkit.h
Include #include "Toolkits/IToolkit.h"
[FName](API\Runtime\Core\UObject\FName) GetToolkitContextFName() const  

Remarks

Returns the invariant name of this toolkit type, used for establishing the context for help, documentation and tutorials


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