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Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FFileCache
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h |
Include | #include "FileCache.h" |
Source | /Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp |
const [FFileData](API\Developer\DirectoryWatcher\FFileData) * FindFileData ( [FImmutableString](API\Developer\DirectoryWatcher\FImmutableString) InFilename ) const
Remarks
Attempt to locate file data pertaining to the specified filename. The current cached file data pertaining to the specified filename, or nullptr. May not be completely up to date if there are outstanding transactions.
Parameters
Name | Description |
---|---|
InFilename | The filename to find data for - either relative to the directory, or absolute, depending on Config.PathType. |