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Unreal Engine C++ API Reference > Editor > Kismet > SDetailsDiff > CreateDiffWindow
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SDetailsDiff.h |
Include | #include "SDetailsDiff.h" |
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SDetailsDiff](API\Editor\Kismet\SDetailsDiff) > CreateDiffWindow ( [FText](API\Runtime\Core\Internationalization\FText) WindowTitle, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * OldObject, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * NewObject, const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & OldRevision, const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & NewRevision )
Remarks
Helper function to create a window that holds a diff widget