Flag

Unreal Engine C++ API Reference > Developer > CollectionManager > ECollectionRecursionFlags

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h
Include #include "CollectionManagerTypes.h"

Syntax

enum Flag  
{  
    Self               = 1<<0,  
    Parents            = 1<<1,  
    Children           = 1<<2,  
    SelfAndParents     = Self | Parents,  
    SelfAndChildren    = Self | Children,  
    All                = Self | Parents | Children,  
}  

Values

Name Description
Self Include the current collection when performing work
Parents Include the parent collections when performing work
Children Include the child collections when performing work
SelfAndParents Include parent collections in addition to the current collection
SelfAndChildren Include child collections in addition to the current collection
All Include parent and child collections in addition to the current collection

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