ICurveEditorTreeItem

Optional implementation interface for any tree item to be shown on the curve editor tree.

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree

Inheritance Hierarchy

  • ICurveEditorTreeItem

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/ICurveEditorTreeItem.h
Include #include "Tree/ICurveEditorTreeItem.h"

Syntax

struct ICurveEditorTreeItem  

Remarks

Optional implementation interface for any tree item to be shown on the curve editor tree.

Destructors

Type Name Description
  ~ICurveEditorTreeItem ()  

Functions

Type Name Description
void CreateCurveModels ( TArray< TUniquePtr< FCurveModel >> ... ) Populate the specified array with curve models that are represented by this tree item
TSharedPtr< ... GenerateCurveEditorTreeWidget ( const FName& InColumnName, TWeakPtr< FCurveEditor > InCurveEdi..., FCurveEditorTreeItemID InTreeItemID, const TSharedRef< ITableRow >& InT... ) Generate the widget content for the specified column name of the curve editor tree view
bool PassesFilter ( const FCurveEditorTreeFilter* ... ) Check whether this tree item passes the specified filter.

Classes

Type Name Description
Public struct FColumnNames Structure of pre-defined supported column names for the curve editor outliner

Constants

Name Description
ColumnNames  

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