LightmapUV

Creation of automatic flatten projection of UVs to be used on lightmaps

Unreal Engine C++ API Reference > Developer > DatasmithExporter > FDatasmithExportOptions

References

   
Module DatasmithExporter
Header /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExportOptions.h
Include #include "DatasmithExportOptions.h"

Syntax

static [EDSExportLightmapUV](API\Developer\DatasmithExporter\EDSExportLightmapUV) LightmapUV = EDSExportLightmapUV::Always;  

Remarks

Creation of automatic flatten projection of UVs to be used on lightmaps


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