UK2Node_CallFunction::CanFunctionSupportMultipleTargets

Used to determine the result of [AllowMultipleSelfs()](API\Editor\BlueprintGraph\UK2Node_CallFunction\AllowMultipleSelfs) (without having a node instance)

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CallFunction

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunction.h
Include #include "K2Node_CallFunction.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunction.cpp
static bool CanFunctionSupportMultipleTargets
(
    [UFunction](API\Runtime\CoreUObject\UObject\UFunction) const * InFunction
)

Remarks

Used to determine the result of AllowMultipleSelfs() (without having a node instance)


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