UAutomationBlueprintFunctionLibrary::SetEditorViewportViewMode

Sets all viewports of the first found level editor to have the given ViewMode (Lit/Unlit/etc.)

Unreal Engine C++ API Reference > Developer > FunctionalTesting > UAutomationBlueprintFunctionLibrary

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h
Include #include "AutomationBlueprintFunctionLibrary.h"
Source /Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp
static void SetEditorViewportViewMode
(
    EViewModeIndex Index
)

Remarks

Sets all viewports of the first found level editor to have the given ViewMode (Lit/Unlit/etc.)


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