UE::TextureBuildUtilities::TextureFormatRemovePrefixFromName

Unreal Engine C++ API Reference > Developer > TextureBuildUtilities

References

   
Module TextureBuildUtilities
Header /Engine/Source/Developer/TextureBuildUtilities/Public/TextureBuildUtilities.h
Include #include "TextureBuildUtilities.h"
namespace UE
{
    namespace TextureBuildUtilities
    {
        const [FName](API\Runtime\Core\UObject\FName) UE::TextureBuildUtilities::TextureFormatRemovePrefixFromName
        (
            [FName](API\Runtime\Core\UObject\FName) const & InName
        )
    }
}

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