FoundPredicate

Predicate called when a match has been found.

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > TTimingEventSearch

Type

typedef [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(double, double, uint32, const PayloadType &)> FoundPredicate  

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEventSearch.h
Include #include "Insights/ViewModels/TimingEventSearch.h"

Remarks

Predicate called when a match has been found.


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