FBlueprintActionMenuBuilder::GetPendingActionsProgress

Returns the normalized completion state when processing pending actions (e.g. for a status indicator)

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintActionMenuBuilder

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintActionMenuBuilder.h
Include #include "BlueprintActionMenuBuilder.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintActionMenuBuilder.cpp
float GetPendingActionsProgress() const

Remarks

Returns the normalized completion state when processing pending actions (e.g. for a status indicator)


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library