Navigation
Unreal Engine C++ API Reference > Developer > MessageLog > Model > FMessageLogListingModel
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/Model/MessageLogListingModel.h |
Include | #include "Model/MessageLogListingModel.h" |
Source | /Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.cpp |
void NewPage ( const [FText](API\Runtime\Core\Internationalization\FText) & InTitle, uint32 InMaxPages )
Remarks
Add a new page. Old pages are only kept around if they contain messages, so if the current page is empty, this call does nothing.
Parameters
Name | Description |
---|---|
InTitle | The title that will be displayed for this page. |
InMaxPages | The maximum number of pages we keep around. If the count is exceeded, we discard the oldest page. |