FOnAssetsDropped

Called when valid assets are dropped

Unreal Engine C++ API Reference > Editor > EditorWidgets > SAssetDropTarget

Type

typedef TBaseDelegate_TwoParams< void, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) &, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > > FOnAssetsDropped  

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h
Include #include "SAssetDropTarget.h"

Remarks

Called when valid assets are dropped


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