FAnimNodeEditMode::SetWidgetMode

Called when the user set widget mode directly, returns true if InWidgetMode is available

Unreal Engine C++ API Reference > Editor > AnimGraph > FAnimNodeEditMode

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h
Include #include "AnimNodeEditMode.h"
Source /Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp
virtual bool SetWidgetMode
(
    [UE::Widget::EWidgetMode](API\Editor\EditorFramework\UE__Widget__EWidgetMode) InWidgetMode
)

Remarks

Called when the user set widget mode directly, returns true if InWidgetMode is available


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