SSCSEditor::PopulateContextMenu

Populate context menu on the fly

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void PopulateContextMenu
(
    [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu
)

Remarks

Populate context menu on the fly


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