AssetViewUtils::RenameFolder

Moves all assets from the source path to the destination path, preserving path structure, deletes source path afterwards if possible

Unreal Engine C++ API Reference > Developer > AssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h
Include #include "AssetViewUtils.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp
namespace AssetViewUtils  
{  
    bool AssetViewUtils::RenameFolder  
    (  
        const [FString](API\Runtime\Core\Containers\FString) & DestPath,  
        const [FString](API\Runtime\Core\Containers\FString) & SourcePath  
    )  
}  

Remarks

Moves all assets from the source path to the destination path, preserving path structure, deletes source path afterwards if possible


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