FBlueprintNamespaceHelper::IsIncludedInNamespaceList

Tests a namespace identifier to see if it's been imported.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceHelper

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceHelper.h
Include #include "BlueprintNamespaceHelper.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintNamespaceHelper.cpp
bool IsIncludedInNamespaceList
(
    const [FString](API\Runtime\Core\Containers\FString) & TestNamespace
) const

Remarks

Tests a namespace identifier to see if it's been imported. TRUE if the namespace identifier exists within the Blueprint editor context that's managed by this instance.

Parameters

Name Description
TestNamespace A namespace identifier string. Should resemble "X.Y.Z" as the format.

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