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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Modules.h |
Include | #include "TraceServices/Model/Modules.h" |
Syntax
struct FResolvedSymbol
Remarks
Represent a resolved symbol. The resolve status and string values may change over time, but string pointers returned from the methods are guaranteed to live during the entire analysis session.
Variables
Type | Name | Description |
---|---|---|
const TCHAR ... | File | |
std::atomic< ER... | FilterStatus | |
uint16 | Line | |
const TCHAR ... | Module | |
const TCHAR ... | Name | |
std::atomic< ES... | Result |
Constructors
Type | Name | Description |
---|---|---|
FResolvedSymbol ( ESymbolQueryResult InResult, const TCHAR* InModule, const TCHAR* InName, const TCHAR* InFile, uint16 InLine, EResolvedSymbolFilterStatus InFilte... ) |
Functions
Type | Name | Description |
---|---|---|
ESymbolQuery... | GetResult () |