Navigation
Unreal Engine C++ API Reference > Developer > AutomationController
Inheritance Hierarchy
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/AutomationGroupFilter.h |
Include | #include "AutomationGroupFilter.h" |
Syntax
class FAutomationGroupFilter : public [IFilter< const TSharedPtr< class IAutomationReport > & >](API\Runtime\Core\Misc\IFilter)
Constructors
Type | Name | Description |
---|---|---|
FAutomationGroupFilter () | Default constructor. | |
FAutomationGroupFilter ( const TArray< FAutomatedTestFilter ... ) | Default constructor with array param. | |
FAutomationGroupFilter ( const FAutomatedTestFilter InFilter ) | Default constructor, group with single elements. |
Functions
Type | Name | Description |
---|---|---|
void | SetFilters ( const TArray< FAutomatedTestFilter ... ) | Set the list of strings the group filter checks for substrings in test display name. |
Overridden from IFilter
Type | Name | Description |
---|---|---|
FChangedEven... | OnChanged () | |
bool | PassesFilter ( const TSharedPtr< IAutomationReport... ) | Returns whether the specified Item passes the Filter's restrictions |