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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > IShaderFormat
Deprecated * UsesHLSLcc function is no longer used
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h |
Include | #include "Interfaces/IShaderFormat.h" |
virtual bool UsesHLSLcc ( const [FShaderCompilerInput](API\Runtime\RenderCore\FShaderCompilerInput) & Input ) const
Remarks
Can the shader compiler use the HLSLcc library when compiling shaders True if the shader compiler can use the HLSLcc library when compiling shaders, otherwise false.