SSCSEditor::GetCollapsedNodes

Returns the set of expandable nodes that are currently collapsed in the UI

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void GetCollapsedNodes
(
    const FSCSEditorTreeNodePtrType & InNodePtr,
    [TSet](API\Runtime\Core\Containers\TSet)< FSCSEditorTreeNodePtrType > & OutCollapsedNodes
) const

Remarks

Returns the set of expandable nodes that are currently collapsed in the UI


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