FLevelEditorModule::IterateViewportTypes

Iterate all registered viewport types

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h
Include #include "LevelEditor.h"
void IterateViewportTypes
(
    [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([FName](API\Runtime\Core\UObject\FName), const [FViewportTypeDefinition](API\Editor\LevelEditor\FViewportTypeDefinition) &)> Iter
)

Remarks

Iterate all registered viewport types


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