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Unreal Engine C++ API Reference > Editor > Kismet > FKismetVariableDragDropAction
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BPVariableDragDropAction.h |
Include | #include "BPVariableDragDropAction.h" |
bool WillBreakLinks ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * NewVariableProperty )
Remarks
Indicates if replacing the variable node, with the new property will require any links to be broken