FLocateSlateWidgetPathElementDelegate

Unreal Engine C++ API Reference > Developer > AutomationDriver

Type

typedef TBaseDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) > & > FLocateSlateWidgetPathElementDelegate  

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h
Include #include "LocateBy.h"

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