UWidgetToolsContext::OnKeyChar

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > ToolContexts > UWidgetToolsContext

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/ToolContexts/WidgetToolsContext.h
Include #include "ToolContexts/WidgetToolsContext.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/ToolContexts/WidgetToolsContext.cpp
bool OnKeyChar
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry,
    const [FCharacterEvent](API\Runtime\SlateCore\Input\FCharacterEvent) & InCharacterEvent
)

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