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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimBlueprintPostCompileValidation > PCV_GatherAnimSequences
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimBlueprintPostCompileValidation.h |
Include | #include "AnimBlueprintPostCompileValidation.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimBlueprintPostCompileValidation.cpp |
static void PCV_GatherAnimSequences ( [TArray](API\Runtime\Core\Containers\TArray)< const [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * > & OutAnimSequences, const class [UBlendSpace](API\Runtime\Engine\Animation\UBlendSpace) *const InBlendSpace )