FFeaturePackContentSource::InsertAdditionalResources

Unreal Engine C++ API Reference > Editor > AddContentDialog > FFeaturePackContentSource

References

   
Module AddContentDialog
Header /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h
Include #include "FeaturePackContentSource.h"
Source /Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp
bool InsertAdditionalResources
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FFeaturePackLevelSet](API\Editor\AddContentDialog\FFeaturePackLevelSet) > InAdditionalFeaturePacks,
    EFeaturePackDetailLevel RequiredLevel,
    const [FString](API\Runtime\Core\Containers\FString) & InDestinationFolder,
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilesCopied
)

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