InSection |
AddMenuEntry ( "MyAsset_DoTheThing", Label, ToolTip, Icon, UIAction ) |
|
bool |
AssetViewUtils::AssetHasCustomThumbnail ( const FAssetData& AssetData ) |
Returns true if the specified asset that uses shared thumbnails has a thumbnail assigned to it |
void |
AssetViewUtils::CaptureThumbnailFromViewport ( FViewport* InViewport, const TArray< FAssetData >& InAsse... ) |
Capture active viewport to thumbnail and assigns that thumbnail to incoming assets |
void |
AssetViewUtils::ClearCustomThumbnails ( const TArray< FAssetData >& InAsse... ) |
Clears custom thumbnails for the selected assets |
void |
AssetViewUtils::CopyAssets ( const TArray< UObject* >& Ass..., const FString& DestPath ) |
Copies assets to a new path |
bool |
AssetViewUtils::CopyFolders ( const TArray< FString >& InSourceP..., const FString& DestPath ) |
Copies all assets in all source paths to the destination path, preserving path structure |
int32 |
AssetViewUtils::DeleteAssets ( const TArray< UObject* >& Ass... ) |
Attempts to deletes the specified assets. Returns the number of assets deleted |
bool |
AssetViewUtils::DeleteFolders ( const TArray< FString >& PathsToDe... ) |
Attempts to delete the specified folders and all assets inside them. |
bool |
AssetViewUtils::DoesFolderExist ( const FString& FolderPath ) |
Returns true if the path specified exists as a folder in the asset registry |
void |
AssetViewUtils::GetAssetsInPaths ( const TArray< FString >& InPaths, TArray< FAssetData >& OutAssetData... ) |
Gets an array of assets inside the specified folders |
FLinearColor |
AssetViewUtils::GetDefaultColor () |
Gets the default color the folder should appear as |
int32 |
AssetViewUtils::GetMaxAssetPathLen () |
Gets the maximum path length for an asset package file. |
int32 |
AssetViewUtils::GetMaxCookPathLen () |
Gets the maximum path length for a cooked file. |
void |
AssetViewUtils::GetObjectsInAssetData ( const TArray< FAssetData >& AssetL..., TArray< UObject* >& OutDroppe... ) |
Get all the objects in a list of asset data |
int32 |
AssetViewUtils::GetPackageLengthForCooking ( const FString& PackageName, bool bIsInternalBuild ) |
Returns the length of the computed cooked package name and path whether it's run on a build machine or locally |
FString |
AssetViewUtils::GetPackagePathWithinRoot ( const FString& PackageName ) |
Returns the relative path, from the workspace root, of the package |
TOptional< F... |
AssetViewUtils::GetPathColor ( const FString& FolderPath ) |
Returns the color of this path from the config |
TSharedPtr< ... |
AssetViewUtils::GetPluginForFolder ( const FStringView InPath ) |
If the passed-in path is a plugin folder, then return its associated plugin |
void |
AssetViewUtils::GetUnloadedAssets ( const TArray< FString >& ObjectPat..., TArray< FString >& OutUnloadedObje... ) |
Determines the unloaded assets that need loading |
bool |
AssetViewUtils::HasCustomColors ( TArray< FLinearColor >* OutCol... ) |
Checks to see if any folder has a custom color, optionally outputs them to a list |
bool |
AssetViewUtils::IsDevelopersFolder ( const FStringView InPath ) |
Returns true if the passed-in path is a developers folder |
bool |
AssetViewUtils::IsEngineFolder ( const FStringView InPath, const bool bIncludePlugins ) |
Returns true if the passed-in path is a engine folder |
bool |
AssetViewUtils::IsPluginFolder ( const FStringView InPath, EPluginLoadedFrom* OutPluginSo... ) |
Returns true if the passed-in path is a plugin folder, optionally reporting where the plugin was loaded from |
bool |
AssetViewUtils::IsProjectFolder ( const FStringView InPath, const bool bIncludePlugins ) |
Returns true if the passed-in path is a project folder |
bool |
AssetViewUtils::IsValidFolderName ( const FString& FolderName, FText& Reason ) |
Returns true if the supplied folder name can be used as part of a package name |
bool |
AssetViewUtils::IsValidFolderPathForCreate ( const FString& FolderPath, const FString& NewFolderName, FText& OutErrorMessage ) |
Returns true if the specified folder name in the specified path is available for folder creation |
bool |
AssetViewUtils::IsValidObjectPathForCreate ( const FString& ObjectPath, const UClass* ObjectClass, FText& OutErrorMessage, bool bAllowExistingAsset ) |
Returns true if the specified path is available for object creation |
bool |
AssetViewUtils::IsValidObjectPathForCreate ( const FString& ObjectPath, FText& OutErrorMessage, bool bAllowExistingAsset ) |
Returns true if the specified path is available for object creation |
bool |
AssetViewUtils::IsValidPackageForCooking ( const FString& PackageName, FText& OutErrorMessage ) |
Checks to see whether the path is within the size restrictions for cooking |
bool |
AssetViewUtils::LoadAssetsIfNeeded ( const TArray< FString >& ObjectPat..., TArray< UObject* >& LoadedObj..., bool bAllowedToPromptToLoadAssets, bool bLoadRedirects ) |
Makes sure the specified assets are loaded into memory. |
const TShare... |
AssetViewUtils::LoadColor ( const FString& FolderPath ) |
LoadColor deprecated, please use GetPathColor |
TArray< UPac... |
AssetViewUtils::LoadPackages ( const TArray< FString >& PackageNa... ) |
Loads all the specified packages |
void |
AssetViewUtils::MoveAssets ( const TArray< UObject* >& Ass..., const FString& DestPath, const FString& SourcePath ) |
Moves assets to a new path |
bool |
AssetViewUtils::MoveFolders ( const TArray< FString >& InSourceP..., const FString& DestPath ) |
Moves all assets in all source paths to the destination path, preserving path structure |
FOnAlwaysSho... |
AssetViewUtils::OnAlwaysShowPath () |
|
FOnFolderPat... |
AssetViewUtils::OnFolderPathChanged () |
|
FOnSyncFinis... |
AssetViewUtils::OnSyncFinish () |
|
FOnSyncStart... |
AssetViewUtils::OnSyncStart () |
|
bool |
AssetViewUtils::OpenEditorForAsset ( const TArray< UObject* >& Ass... ) |
Opens the asset editor for the specified assets |
bool |
AssetViewUtils::OpenEditorForAsset ( UObject* Asset ) |
Opens the asset editor for the specified asset |
bool |
AssetViewUtils::OpenEditorForAsset ( const FString& ObjectPath ) |
Loads the specified object if needed and opens the asset editor for it |
bool |
AssetViewUtils::PrepareFoldersForDragDrop ( const TArray< FString >& SourcePat..., TMap< FString, TArray< UObject*... ) |
A helper function for folder drag/drop which loads all assets in a path (including sub-paths) and returns the assets found |
bool |
AssetViewUtils::PromptToLoadAssets ( const TArray< FString >& UnloadedO... ) |
Prompts the user to load the list of unloaded objects |
bool |
AssetViewUtils::RenameFolder ( const FString& DestPath, const FString& SourcePath ) |
Moves all assets from the source path to the destination path, preserving path structure, deletes source path afterwards if possible |
void |
AssetViewUtils::SaveColor ( const FString& FolderPath, const TSharedPtr< FLinearColor >& ..., bool bForceAdd ) |
SaveColor deprecated, please use SetPathColor |
bool |
AssetViewUtils::SaveDirtyPackages () |
Prompts to save all modified packages |
bool |
AssetViewUtils::SavePackages ( const TArray< UPackage* >& Pa... ) |
Saves all the specified packages |
void |
AssetViewUtils::SetPathColor ( const FString& FolderPath, TOptional< FLinearColor > FolderCol... ) |
Saves the color of the path to the config |
void |
AssetViewUtils::ShowErrorNotifcation ( const FText& InErrorMsg ) |
Show an error notification toast if the given error message is not empty |
bool |
AssetViewUtils::SyncLatestFromSourceControl () |
Syncs latest from source control. |
bool |
AssetViewUtils::SyncPackagesFromSourceControl ( const TArray< FString >& PackageNa... ) |
Syncs the specified packages from source control. |
void |
AssetViewUtils::SyncPackagesFromSourceControl ( const TArray< FString >& PackageNa..., bool bIsSyncLatestOperation ) |
The bIsSyncLatestOperation parameter is deprecated. Use SyncLatestFromSourceControl instead. |
bool |
AssetViewUtils::SyncPathsFromSourceControl ( const TArray< FString >& Paths ) |
Syncs the specified paths from source control. |