Navigation
Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits > IToolkitHost
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkitHost.h |
Include | #include "Toolkits/IToolkitHost.h" |
[FName](API\Runtime\Core\UObject\FName) GetStatusBarName() const
Remarks
Returns the status bar name that can be used with UStatusBarSubsystem to display messages in the status bar of this toolkit host. Should return NAME_None if not applicable.