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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FShaderConductorContext
Type | Name | Description | |
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FShaderConductorContext & | operator=
(
FShaderConductorContext&& Rhs |
Move operator to take ownership of internal buffers from 'Rhs'. |
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FShaderConductorContext & | operator=
(
const FShaderConductorContext& |