IAssetTools::GenerateAdvancedCopyDestinations

Given a set of packages to copy, generate the map of those packages to destination filenames

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
void GenerateAdvancedCopyDestinations
(
    [FAdvancedCopyParams](API\Developer\AssetTools\FAdvancedCopyParams) & InParams,
    const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & InPackageNamesToCopy,
    const [UAdvancedCopyCustomization](API\Developer\AssetTools\UAdvancedCopyCustomization) * CopyCustomization,
    [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), [FString](API\Runtime\Core\Containers\FString) > & OutPackagesAndDestinations
) const

Remarks

Given a set of packages to copy, generate the map of those packages to destination filenames


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