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Unreal Engine C++ API Reference > Developer > CookMetadata > FCookMetadataState > operator=
References
Module | CookMetadata |
Header | /Engine/Source/Developer/CookMetadata/Public/CookMetadata.h |
Include | #include "CookMetadata.h" |
[FCookMetadataState](API\Developer\CookMetadata\FCookMetadataState) & operator= ( const [FCookMetadataState](API\Developer\CookMetadata\FCookMetadataState) & )