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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Knot
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h |
Include | #include "K2Node_Knot.h" |
virtual bool IsCompilerRelevant() const
Remarks
Return false if the node and any expansion will isolate itself during compile