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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionFilter > AddRejectionTest
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h |
Include | #include "BlueprintActionFilter.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp |
void AddRejectionTest ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FActionFilterTest](API\Editor\BlueprintGraph\FActionFilterTest) > RejectionTest )
Parameters
Name | Description |
---|---|
RejectionTest | a test this filter will run to cull blueprint actions |
Flags | List of flags that will be added in the provided rejection test |