IEditableTimeline::AppendBeginEvent

Begin a new timed event.

Unreal Engine C++ API Reference > Developer > TraceServices > Model > IEditableTimeline

  • IEditableTimeline::AppendBeginEvent()

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/Model/MonotonicTimeline.h
Include #include "Model/MonotonicTimeline.h"
void AppendBeginEvent
(
    double StartTime,
    const InEventType & Event
)

Remarks

Begin a new timed event.

Parameters

Name Description
StartTime The starting timestamp of the event in seconds.
Event The event information.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library