FOnNodeTitleChangedEvent

Event that is broadcast to inform observers that the node title has changed The default [SAnimationGraphNode](API\Editor\AnimationBlueprintEditor\AnimationNodes\SAnimationGraphNode) uses this to invalidate cached node title text

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base

Inheritance Hierarchy

  • TBaseMulticastDelegate_NoParams< void >

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h
Include #include "AnimGraphNode_Base.h"

Syntax

class FOnNodeTitleChangedEvent : public TBaseMulticastDelegate_NoParams< void >  

Remarks

Event that is broadcast to inform observers that the node title has changed The default SAnimationGraphNode uses this to invalidate cached node title text


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