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Unreal Engine C++ API Reference > Developer > Localization > Serialization > FJsonInternationalizationArchiveSerializer
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationArchiveSerializer.h |
Include | #include "Serialization/JsonInternationalizationArchiveSerializer.h" |
Source | /Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationArchiveSerializer.cpp |
static bool SerializeInternal ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [FInternationalizationArchive](API\Runtime\Core\Internationalization\FInternationalizationArchive) > InArchive, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > JsonObj )
Remarks
Convert a Internationalization archive to a JSON object. true if serialization was successful, false otherwise.
Parameters
Name | Description |
---|---|
InArchive | The Internationalization archive object to serialize from. |
JsonObj | The Json object that will store the data. |