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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp |
void SelectAndCenterObject ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectToSelect, bool bCenter )
Remarks
On the next tick, centers and selects the widget associated with the object if it exists
Parameters
Name | Description |
---|---|
ObjectToSelect | The object to select, and potentially center on |
bCenter | Whether or not to center the graph node |