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Unreal Engine C++ API Reference > Developer > SourceControl > RevisionControlStyle > FDefaultRevisionControlStyle
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/RevisionControlStyle/RevisionControlStyle.h |
Include | #include "RevisionControlStyle/RevisionControlStyle.h" |
Source | /Engine/Source/Developer/SourceControl/Private/RevisionControlStyle/RevisionControlStyle.cpp |
virtual const [FName](API\Runtime\Core\UObject\FName) & GetStyleSetName() const
The name used to identity this style set