FBlueprintEditor::OnSelectionUpdated

Delegate invoked when the selection is changed in the subobject editor widget

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor > OnSelectionUpdated

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
virtual void OnSelectionUpdated
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSubobjectEditorTreeNode](API\Editor\SubobjectEditor\FSubobjectEditorTreeNode) >> & SelectedNodes
)

Remarks

Delegate invoked when the selection is changed in the subobject editor widget


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