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Unreal Engine C++ API Reference > Editor > LevelEditor > SLevelViewport
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h |
Include | #include "SLevelViewport.h" |
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetFullToolbarVisibility() const
Remarks
Get the visibility for items considered to be part of the 'full' viewport toolbar