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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include | #include "IAssetTools.h" |
void RegisterCanMigrateAsset ( const [FName](API\Runtime\Core\UObject\FName) OwnerName, [UE::AssetTools::FCanMigrateAsset](API\Developer\AssetTools\FCanMigrateAsset) Delegate )
Remarks
Allow to add some restrictions to the assets that can be migrated