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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UEditorTransformGizmoBuilder
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/EditorTransformGizmoBuilder.h |
Include | #include "EditorGizmos/EditorTransformGizmoBuilder.h" |
Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/EditorTransformGizmoBuilder.cpp |
virtual [UInteractiveGizmo](API\Runtime\InteractiveToolsFramework\UInteractiveGizmo) * BuildGizmo ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const
Remarks
Create a new instance of this builder's Gizmo a new instance of the Gizmo, or nullptr on error/failure
Parameters
Name | Description |
---|---|
SceneState | the current scene selection state, etc |