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Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource
- UContentBrowserDataSource::CopyItem()
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
Include | #include "ContentBrowserDataSource.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
virtual bool CopyItem ( const [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) & InItem, const [FName](API\Runtime\Core\UObject\FName) InDestPath )
Remarks
Attempt to copy the given item to the given virtual path. True if the item was copied, false otherwise.
Parameters
Name | Description |
---|---|
InItem | The item to copy. |
InDestPath | The virtual path that the item will be copied to. |