IUnrealInsightsModule::ScheduleCommand

Called to schedule a command to run after session analysis is complete.

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > IUnrealInsightsModule

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/IUnrealInsightsModule.h
Include #include "Insights/IUnrealInsightsModule.h"
void ScheduleCommand
(
    const [FString](API\Runtime\Core\Containers\FString) & InCmd
)

Remarks

Called to schedule a command to run after session analysis is complete. Intended for running Automation RunTests commands.


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