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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IClassViewerFilter](API\Editor\ClassViewer\IClassViewerFilter) > GetImportedClassViewerFilter() const
Remarks
Return the class viewer filter associated with the current set of imported namespaces within this editor context. Default is NULL (no filter).