EditorWidgets

Unreal Engine C++ API Reference > Editor

Filters

  • (Filters)[API\Editor\EditorWidgets\Filters]

Classes

Type Name Description
Public struct FAssetSearchBoxSuggestion External suggestion entry provided to SAssetSearchBox
Public class FEditorWidgetsModule Editor Widgets module
Public class FObjectNameEditSinkRegistry  
Public struct FTransportControlArgs  
Public struct FTransportControlWidget Descriptor for a transport control widget
Public class IEditableTextProperty Interface to allow STextPropertyEditableTextBox to be used to edit both properties and Blueprint pins
Public class IObjectNameEditableTextBox Interface for the widget that wraps an editable text box for viewing the names of objects or editing the labels of actors
Public class IObjectNameEditSink ObjectNameEditSink provides an interface for the in-editor object name
Public class ITransportControl Base class for a widget that allows transport control
Public class SAssetDropTarget A widget that displays a hover cue and handles dropping assets of allowed types onto this widget
Public class SAssetSearchBox A widget to provide a search box with a filtered dropdown menu.
Public class SDropTarget A widget that displays a hover cue and handles dropping assets of allowed types onto this widget
Public class SEnumComboBox  
Public class SMetaDataView The widget to display metadata as a table of tag/value rows
Public class STemplateStringEditableTextBox  
Public class STextPropertyEditableStringTableReference A widget that can be used for editing the string table referenced for FText instances
Public class STextPropertyEditableTextBox A widget that can be used for editing FText instances

Enums

Type Name Description
Public enum EAssetDiscoveryIndicatorScaleMode::Type  
Public enum EPlaybackMode::Type  

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