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Unreal Engine C++ API Reference > Developer > DesktopWidgets > Widgets > Input
Inheritance Hierarchy
References
Module | DesktopWidgets |
Header | /Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SDirectoryPicker.h |
Include | #include "Widgets/Input/SDirectoryPicker.h" |
Syntax
class SDirectoryPicker : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Remarks
A directory path box, with a button for picking a new path.
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs ) | |
FString | GetDirectory () | |
FString | GetFilePath () |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |
Typedefs
Name | Description |
---|---|
FOnDirectoryChanged | |
FOnDirectoryPicked | Declares a delegate that is executed when a file was picked in the SFilePathPicker widget. |