SSCSEditor::GetActorContext

Returns the Actor context for which we are viewing/editing the SCS.

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
[AActor](API\Runtime\Engine\GameFramework\AActor) * GetActorContext() const  

Remarks

Returns the Actor context for which we are viewing/editing the SCS. Can return null. Should not be cached as it may change from frame to frame.


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