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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/EdGraphHandleTypes.h |
Include | #include "EdGraphHandleTypes.h" |
Syntax
struct FEdGraphPinHandle : public [FEdGraphNodeHandle](API\Editor\GraphEditor\FEdGraphNodeHandle)
Constructors
Type | Name | Description |
---|---|---|
FEdGraphPinHandle ( const UEdGraphPin* InPin ) |
Functions
Type | Name | Description |
---|---|---|
UEdGraphPin ... | GetPin () |
Operators
Type | Name | Description |
---|---|---|
bool | operator== ( const FEdGraphPinHandle& InOther ) |