UAnimGraphNode_AssetPlayerBase::GetNodeTitleHelper

Helper functions to build a title for an asset player node.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_AssetPlayerBase

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_AssetPlayerBase.h
Include #include "AnimGraphNode_AssetPlayerBase.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp
[FText](API\Runtime\Core\Internationalization\FText) GetNodeTitleHelper
(
    [ENodeTitleType::Type](API\Runtime\Engine\EdGraph\ENodeTitleType__Type) InTitleType,
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InAssetPin,
    const [FText](API\Runtime\Core\Internationalization\FText) & InAssetDesc,
    const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< [FText](API\Runtime\Core\Internationalization\FText)([UAnimationAsset](API\Runtime\Engine\Animation\UAnimationAsset) *)> InPostFixFunctionRef
) const

Remarks

Helper functions to build a title for an asset player node.


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