Navigation
Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItemTableRow
References
Module | AssetTagsEditor |
Header | /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h |
Include | #include "SAssetTagItem.h" |
virtual void SetContent ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InContent )
Remarks
Set the inner content of this row, preserving any extra UI (such as the expander arrows for tree views) that was added by ConstructChildren