FEditorStyle::Join

Concatenates two FNames.e If A and B are "Path.To" and ".Something" the result "Path.To.Something".

Unreal Engine C++ API Reference > Editor > EditorStyle > FEditorStyle

Deprecated * FEditorStyle::Join() is deprecated, use FAppStyle::Join() instead.

References

   
Module EditorStyle
Header /Engine/Source/Editor/EditorStyle/Public/EditorStyleSet.h
Include #include "EditorStyleSet.h"
static [FName](API\Runtime\Core\UObject\FName) Join
(
    [FName](API\Runtime\Core\UObject\FName) A,
    const ANSICHAR * B
)

Remarks

Concatenates two FNames.e If A and B are "Path.To" and ".Something" the result "Path.To.Something". New FName that is A concatenated with B.

Parameters

Name Description
A First FName
B Second name

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