FAnimNodeEditMode::GetActiveWidgetRuntimeAnimNode

Unreal Engine C++ API Reference > Editor > AnimGraph > FAnimNodeEditMode

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h
Include #include "AnimNodeEditMode.h"
Source /Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp
virtual [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base) * GetActiveWidgetRuntimeAnimNode() const  

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