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Unreal Engine C++ API Reference > Developer > AnimationDataController > UAnimDataController
References
Module | AnimationDataController |
Header | /Engine/Source/Developer/AnimationDataController/Public/AnimDataController.h |
Include | #include "AnimDataController.h" |
Source | /Engine/Source/Developer/AnimationDataController/Private/AnimDataController.cpp |
virtual bool RemoveBoneTracksMissingFromSkeleton ( const [USkeleton](API\Runtime\Engine\Animation\USkeleton) * Skeleton, bool bShouldTransact )
Remarks
Removes any bone track for which the name was not found in the provided skeleton. Broadcasts a EAnimDataModelNotifyType::TrackRemoved for each track which was not found in the skeleton, wrapped within BracketOpened/BracketClosed notifies.
Parameters
Name | Description |
---|---|
Skeleton | Skeleton to retrieve the display name values from |
bShouldTransact | Whether or not any undo-redo changes should be generated |