IMaterialEditor::JumpToHyperlink

Jumps to a specific node or graph

Unreal Engine C++ API Reference > Editor > MaterialEditor > IMaterialEditor

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h
Include #include "IMaterialEditor.h"
virtual void JumpToHyperlink
(
    const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectReference
)

Remarks

Jumps to a specific node or graph

Parameters

Name Description
ObjectReference Object to jump to

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