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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h |
Include | #include "Tree/CurveEditorTree.h" |
Syntax
struct FCurveEditorTreeEvents
Remarks
Struct that represents an event for when the tree has been changed. This type carefully only allows FScopedCurveEditorTreeEventGuard to broadcast the event, and makes special checks for re-entrancy
Variables
Type | Name | Description |
---|---|---|
FCurveEditorTre... | OnFiltersChanged | Event that is broadcast when any kind of filtering has changed (ie active state, filters being added/removed etc) |
FCurveEditorTre... | OnItemsChanged | Event that is broadcast when the tree items container has changed |
FCurveEditorTre... | OnSelectionChanged | Event that is broadcast when the selection has changed |