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Unreal Engine C++ API Reference > Editor > Kismet > UBlueprintPaletteFavorites
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h |
Include | #include "BlueprintPaletteFavorites.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp |
void AddFavorites ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > > PaletteActions )
Remarks
Adds the specified actions to the current favorites list. Will also convert the user's profile to a custom one (if it isn't already).
Parameters
Name | Description |
---|---|
PaletteActions | An array of action you wish to add. |