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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPinDataTableRowName
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPinDataTableRowName.h |
Include | #include "SGraphPinDataTableRowName.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinDataTableRowName.cpp |
virtual void PostChange ( const [UDataTable](API\Runtime\Engine\Engine\UDataTable) * Changed, [FDataTableEditorUtils::EDataTableChangeInfo](API\Editor\UnrealEd\FDataTableEditorUtils\EDataTableChangeInfo) Info )