FSCSEditorTreeNode::AddChild

Adds the given node as a child node.

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode > AddChild

  • FSCSEditorTreeNode::AddChild()

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
virtual void AddChild
(
    FSCSEditorTreeNodePtrType InChildNodePtr
)

Remarks

Adds the given node as a child node.

Parameters

Name Description
InChildNodePtr The node to add as a child node.

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