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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlState
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlState.h |
Include | #include "ISourceControlState.h" |
virtual [TOptional](API\Runtime\Core\IO\TOptional)< [FText](API\Runtime\Core\Internationalization\FText) > GetStatusText() const
Remarks
Gets the status message associated with this state, if any. This is a superset of the GetWarningText that also includes IsCheckedOut.