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Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
Include | #include "IDesktopPlatform.h" |
bool GetDefaultEngineIdentifier ( [FString](API\Runtime\Core\Containers\FString) & OutIdentifier )
Remarks
Gets the identifier for the default engine. This will be the newest installed engine. true if OutIdentifier is valid.
Parameters
Name | Description |
---|---|
OutIdentifier | String to hold to the default engine's identifier |