FTextureBuildFunction::GetVersion

Returns the version of the build function, which must change when the function changes.

Unreal Engine C++ API Reference > Developer > TextureBuild > FTextureBuildFunction > GetVersion

References

   
Module TextureBuild
Header /Engine/Source/Developer/TextureBuild/Public/TextureBuildFunction.h
Include #include "TextureBuildFunction.h"
Source /Engine/Source/Developer/TextureBuild/Private/TextureBuildFunction.cpp
virtual [FGuid](API\Runtime\Core\Misc\FGuid) GetVersion() const  

Remarks

Returns the version of the build function, which must change when the function changes.


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