Navigation
Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource
- UContentBrowserDataSource::BulkPrivatizeItems()
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
Include | #include "ContentBrowserDataSource.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
virtual bool BulkPrivatizeItems ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) > InItems )
Remarks
Attempt to mark the given items as private (NotExternallyReferenceable) True if any items were marked private, false otherwise
Parameters
Name | Description |
---|---|
InItems | The items to be marked private. |