FSCSEditorTreeNodeRootActor::RemoveChild

Removes the given node from the list of child nodes.

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNodeRootActor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
virtual void RemoveChild
(
    FSCSEditorTreeNodePtrType InChildNodePtr
)

Remarks

Removes the given node from the list of child nodes.

Parameters

Name Description
InChildNodePtr The child node to remove.

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