ISettingsEditorModule

Interface for settings editor modules.

Unreal Engine C++ API Reference > Developer > SettingsEditor

Inheritance Hierarchy

References

   
Module SettingsEditor
Header /Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModule.h
Include #include "ISettingsEditorModule.h"

Syntax

class ISettingsEditorModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

Interface for settings editor modules.

Destructors

Type Name Description
  ~ISettingsEditorModule () Virtual destructor.

Functions

Type Name Description
TSharedRef< ... CreateEditor ( const TSharedRef< ISettingsEditorMo... ) Creates a settings editor widget.
TSharedRef< ... CreateModel ( const TSharedRef< ISettingsContaine... ) Creates a view model for the settings editor widget.
void OnApplicationRestartRequired () Called when the settings have been changed such that an application restart is required for them to be fully applied
void SetRestartApplicationCallback ( FSimpleDelegate InRestartApplicatio... ) Set the delegate that should be called when a setting editor needs to restart the application

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