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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_BaseAsyncTask
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h |
Include | #include "K2Node_BaseAsyncTask.h" |
Syntax
struct FBaseAsyncTaskHelper
Functions
Type | Name | Description |
---|---|---|
bool | CopyEventSignature ( UK2Node_CustomEvent* CENode, UFunction* Function, const UEdGraphSchema_K2* Schem... ) | |
bool | CreateDelegateForNewFunction ( UEdGraphPin* DelegateInputPin, FName FunctionName, UK2Node* CurrentNode, UEdGraph* SourceGraph, FKismetCompilerContext& CompilerCo... ) | |
const FName | GetAsyncTaskProxyName () | |
bool | HandleDelegateImplementation ( FMulticastDelegateProperty* Cu..., const TArray< FBaseAsyncTaskHelper:..., UEdGraphPin* ProxyObjectPin, UEdGraphPin*& InOutLastThenPin, UEdGraphPin*& OutLastActivated..., UK2Node* CurrentNode, UEdGraph* SourceGraph, FKismetCompilerContext& CompilerCo... ) | |
bool | ValidDataPin ( const UEdGraphPin* Pin, EEdGraphPinDirection Direction ) |
Classes
Type | Name | Description |
---|---|---|
Public struct | FOutputPinAndLocalVariable |