FTargetDeviceServicePowerOn

Implements a message for powering on a target device.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h
Include #include "TargetDeviceServiceMessages.h"

Syntax

struct FTargetDeviceServicePowerOn  

Remarks

Implements a message for powering on a target device.

Variables

Type Name Description
FString Operator Holds the name of the user that wishes to power on the device.

Constructors

Type Name Description
  FTargetDeviceServicePowerOn () Default constructor.
  FTargetDeviceServicePowerOn ( const FString& InOperator ) Creates and initializes a new instance.

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