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Unreal Engine C++ API Reference > Editor > AudioEditor
Inheritance Hierarchy
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Public/SubmixDetailsCustomization.h |
Include | #include "SubmixDetailsCustomization.h" |
Syntax
class FSoundfieldSubmixDetailsCustomization : public [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization)
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | MakeInstance () | Makes a new instance of this detail layout class. |
Overridden from IDetailCustomization
Type | Name | Description |
---|---|---|
void | CustomizeDetails ( IDetailLayoutBuilder& DetailBuilde... ) | Called when details should be customized |