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Unreal Engine C++ API Reference > Editor > EditorWidgets > SDropTarget
Type
typedef TBaseDelegate_OneParam< void, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & > FOnDragAction
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/SDropTarget.h |
Include | #include "SDropTarget.h" |