FLocalizationSourceControlSettings::SetSourceControlAutoSubmitEnabled

Set whether we should automatically submit changed files after running the commandlet.

Unreal Engine C++ API Reference > Developer > Localization > FLocalizationSourceControlSettings

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocalizationSettings.h
Include #include "LocalizationSettings.h"
Source /Engine/Source/Developer/Localization/Private/LocalizationSettings.cpp
static void SetSourceControlAutoSubmitEnabled
(
    const bool bIsEnabled
)

Remarks

Set whether we should automatically submit changed files after running the commandlet.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library