EAssetTypeActivationMethod::Type

Unreal Engine C++ API Reference > Developer > AssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h
Include #include "IAssetTypeActions.h"

Syntax

namespace EAssetTypeActivationMethod  
{  
    enum Type  
    {  
        DoubleClicked,  
        Opened,  
        Previewed,  
    }  
}  

Values

Name Description
DoubleClicked  
Opened  
Previewed  

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