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Unreal Engine C++ API Reference > Developer > ToolWidgets > Dialog > SCustomDialog > FArguments
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h |
Include | #include "Dialog/SCustomDialog.h" |
NamedSlotProperty< FArguments > Content&40;&41;
Remarks
The content to display above the button; icon is optionally created to the left of it.