UAssetDefinition_BehaviorTree

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor

Inheritance Hierarchy

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Public/AssetDefinition_BehaviorTree.h
Include #include "AssetDefinition_BehaviorTree.h"

Syntax

class UAssetDefinition_BehaviorTree : public [UAssetDefinitionDefault](API\Editor\UnrealEd\UAssetDefinitionDefault)  

Functions

Overridden from UAssetDefinitionDefault

Type Name Description
EAssetComman... OpenAssets ( const FAssetOpenArgs& OpenArgs ) UAssetDefinition Begin.

Overridden from UAssetDefinition

Type Name Description
TConstArrayV... GetAssetCategories () Gets a list of categories this asset is in, these categories are used to help organize
EAssetComman... PerformAssetDiff ( const FAssetDiffArgs& DiffArgs ) Diffing Assets.

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