FMessageLogListingViewModel::NotifyIfAnyMessages

Notify the user if there are any messages on the current page for this log.

Unreal Engine C++ API Reference > Developer > MessageLog > Presentation > FMessageLogListingViewModel

References

   
Module MessageLog
Header /Engine/Source/Developer/MessageLog/Public/Presentation/MessageLogListingViewModel.h
Include #include "Presentation/MessageLogListingViewModel.h"
Source /Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.cpp
virtual void NotifyIfAnyMessages
(
    const [FText](API\Runtime\Core\Internationalization\FText) & Message,
    [EMessageSeverity::Type](API\Runtime\Core\Logging\EMessageSeverity__Type) SeverityFilter,
    bool bForce
)

Remarks

Notify the user if there are any messages on the current page for this log. If there are no messages present, this call does nothing.

Parameters

Name Description
Message The message to display in the notification.
SeverityFilter Notifications will only be displayed if there are messages present that are of equal or greater severity than this.
bForce Notify anyway, even if the filters gives us no messages.

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