FGatherTextSearchDirectory::Validate

Unreal Engine C++ API Reference > Developer > Localization > FGatherTextSearchDirectory

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h
Include #include "LocalizationTargetTypes.h"
Source /Engine/Source/Developer/Localization/Private/LocalizationTargetTypes.cpp
bool Validate
(
    const bool bIsEngineTarget,
    [FText](API\Runtime\Core\Internationalization\FText) & OutError
) const

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