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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraphSchema
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h |
Include | #include "SoundClassGraph/SoundClassGraphSchema.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassGraphSchema.cpp |
bool ConnectionCausesLoop ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPin, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OutputPin ) const
Remarks
Check whether connecting these pins would cause a loop