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Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeDecoratorGraphNode
- UBehaviorTreeDecoratorGraphNode::GetOperationType()
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode.h |
Include | #include "BehaviorTreeDecoratorGraphNode.h" |
Source | /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode.cpp |
virtual [EBTDecoratorLogic::Type](API\Runtime\AIModule\BehaviorTree\EBTDecoratorLogic__Type) GetOperationType() const