SGraphNodeResizable::GetCorrectedNodePosition

Function to fetch the corrected node position based on anchor point

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeResizable

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h
Include #include "SGraphNodeResizable.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp
FVector2D GetCorrectedNodePosition() const

Remarks

Function to fetch the corrected node position based on anchor point


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