IHierarchicalLODUtilities::AddActorToCluster

Adds an actor to the given cluster

Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities

  • IHierarchicalLODUtilities::AddActorToCluster()

References

   
Module HierarchicalLODUtilities
Header /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h
Include #include "IHierarchicalLODUtilities.h"
const bool AddActorToCluster
(
    [AActor](API\Runtime\Engine\GameFramework\AActor) * InActor,
    [ALODActor](API\Runtime\Engine\Engine\ALODActor) * InParentActor
)

Remarks

Adds an actor to the given cluster


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