AssetViewUtils::GetPluginForFolder

If the passed-in path is a plugin folder, then return its associated plugin

Unreal Engine C++ API Reference > Developer > AssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h
Include #include "AssetViewUtils.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp
namespace AssetViewUtils  
{  
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPlugin](API\Runtime\Projects\Interfaces\IPlugin) > AssetViewUtils::GetPluginForFolder  
    (  
        const FStringView InPath  
    )  
}  

Remarks

If the passed-in path is a plugin folder, then return its associated plugin


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