FVectorVMCompilationOutput

Data which is generated from the hlsl by the VectorVMBackend and fed back into the

Unreal Engine C++ API Reference > Developer > ShaderFormatVectorVM

References

   
Module ShaderFormatVectorVM
Header /Engine/Source/Developer/ShaderFormatVectorVM/Public/ShaderFormatVectorVM.h
Include #include "ShaderFormatVectorVM.h"

Syntax

struct FVectorVMCompilationOutput  

Remarks

Data which is generated from the hlsl by the VectorVMBackend and fed back into the

Variables

Type Name Description
FString AssemblyAsString  
TArray< uint8 > ByteCode  
TArray< FCalled... CalledVMFunctionTable  
FString Errors  
TArray< uint8 > InternalConstantData  
TArray< int32 > InternalConstantOffsets  
TArray< EVector... InternalConstantTypes  
int32 MaxTempRegistersUsed  
uint32 NumOps  

Constructors

Type Name Description
  FVectorVMCompilationOutput ()  

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