IEditableThreadProvider::AddThread

Note the existence of a new thread.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IEditableThreadProvider

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Threads.h
Include #include "TraceServices/Model/Threads.h"
void AddThread
(
    uint32 Id,
    const TCHAR * Name,
    EThreadPriority Priority
)

Remarks

Note the existence of a new thread.

Parameters

Name Description
Id The thread identity.
Name The name the user may know the thread by, if available.
Priority The system priority level of the thread, if available.

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