UToolMenus::RefreshAllWidgets

Rebuilds all currently generated widgets next tick.

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
void RefreshAllWidgets()

Remarks

Rebuilds all currently generated widgets next tick.


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