IAnimBlueprintCompilationContext::GetMutableDataPropertyImpl

Get the generated property of the class that mutable data is added to.

Unreal Engine C++ API Reference > Editor > AnimGraph > IAnimBlueprintCompilationContext

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilationContext.h
Include #include "IAnimBlueprintCompilationContext.h"
const [FStructProperty](API\Runtime\CoreUObject\UObject\FStructProperty) * GetMutableDataPropertyImpl() const  

Remarks

Get the generated property of the class that mutable data is added to.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library