UBlueprintEditorLibrary::FindEventGraph

Finds the event graph of the given blueprint.

Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary

References

   
Module BlueprintEditorLibrary
Header /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h
Include #include "BlueprintEditorLibrary.h"
Source /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp
static [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * FindEventGraph
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint
)

Remarks

Finds the event graph of the given blueprint. Null if it doesn't have one. This will only return the primary event graph of the blueprint (the graph named "EventGraph"). UEdGraph* Event graph of the blueprint if it has one, null if it doesn't have one

Parameters

Name Description
Blueprint Blueprint to search for the event graph on

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