UK2Node_Event::AreEventNodesIdentical

Helper function to identify if two Event nodes are the same

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Event

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Event.h
Include #include "K2Node_Event.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Event.cpp
static bool AreEventNodesIdentical
(
    const [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) * InNodeA,
    const [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) * InNodeB
)

Remarks

Helper function to identify if two Event nodes are the same


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