BuildStaticMeshForLODActor

Overload list

Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities

  Type Name Description
Public function bool

BuildStaticMeshForLODActor ( ALODActor* LODActor,
UPackage* AssetsOuter,
const FHierarchicalSimplification& LODSetup
)

Builds a virtual mesh object for the given LODACtor
Public function bool

BuildStaticMeshForLODActor ( ALODActor* LODActor,
UPackage* AssetsOuter,
const FHierarchicalSimplification& LODSetup,
UMaterialInterface* InBaseMaterial
)

 
Public function bool

BuildStaticMeshForLODActor ( ALODActor* LODActor,
UHLODProxy* Proxy,
const FHierarchicalSimplification& LODSetup,
UMaterialInterface* InBaseMaterial
)

 

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