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Unreal Engine C++ API Reference > Editor > AnimationModifiers > UAnimationModifier
References
Module | AnimationModifiers |
Header | /Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h |
Include | #include "AnimationModifier.h" |
Source | /Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp |
void RemoveLegacyPreviousAppliedModifierOnSkeleton ( [USkeleton](API\Runtime\Engine\Animation\USkeleton) * Skeleton )
Remarks
Mark this modifier on skeleton as reverted (affect CanRevert, IsLatestRevisionApplied)