IAssetFactoryInterface::PlaceAsset

Places the asset.

Unreal Engine C++ API Reference > Editor > EditorFramework > Factories > IAssetFactoryInterface

  • IAssetFactoryInterface::PlaceAsset()

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Factories/AssetFactoryInterface.h
Include #include "Factories/AssetFactoryInterface.h"
[TArray](API\Runtime\Core\Containers\TArray)< [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) > PlaceAsset
(
    const [FAssetPlacementInfo](API\Editor\EditorFramework\Subsystems\FAssetPlacementInfo) & InPlacementInfo,
    const [FPlacementOptions](API\Editor\EditorFramework\Subsystems\FPlacementOptions) & InPlacementOptions
)

Remarks

Places the asset. valid FTypedElementHandles that were placed by the factory from the given asset.


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