UAIGraphNode::HasErrors

Check if node has any errors, used for assigning colors on graph

Unreal Engine C++ API Reference > Editor > AIGraph > UAIGraphNode

  • UAIGraphNode::HasErrors()

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h
Include #include "AIGraphNode.h"
Source /Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp
virtual bool HasErrors() const

Remarks

Check if node has any errors, used for assigning colors on graph


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