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Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintDiff
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h |
Include | #include "SBlueprintDiff.h" |
Source | /Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp |
bool IsGraphDiffNeeded ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph ) const
Remarks
Checks if a graph is valid for diffing