FInteractiveToolStack::NotifyToolActivated

Signal that a tool was activated increasing its priority in the toolstack for future chord inputs

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > FInteractiveToolStack

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/InteractiveToolStack.h
Include #include "InteractiveToolStack.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/InteractiveToolStack.cpp
void NotifyToolActivated
(
    const [FString](API\Runtime\Core\Containers\FString) & InToolName
)

Remarks

Signal that a tool was activated increasing its priority in the toolstack for future chord inputs


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