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Unreal Engine C++ API Reference > Developer > MessageLog > IMessageLogListing
- IMessageLogListing::GetName()
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h |
Include | #include "IMessageLogListing.h" |
const [FName](API\Runtime\Core\UObject\FName) & GetName() const
Remarks
Gets the message log listing unique name the name of the listing.