FBlueprintGraphModule::RegisterGraphAction

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintGraphModule

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphModule.h
Include #include "BlueprintGraphModule.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphModule.cpp
void RegisterGraphAction
(
    const [UClass](API\Runtime\CoreUObject\UObject\UClass) * AssetType,
    [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FAssetBlueprintGraphActions](API\Editor\BlueprintGraph\FAssetBlueprintGraphActions) > Action
)

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