FSkeletalMeshComponentAdapter::GetOuter

Returns outer package to use when creating new assets

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FSkeletalMeshComponentAdapter

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h
Include #include "SkeletalMeshAdapter.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp
virtual [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * GetOuter() const  

Remarks

Returns outer package to use when creating new assets


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