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Unreal Engine C++ API Reference > Editor > EditorWidgets > FObjectNameEditSinkRegistry
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/ObjectNameEditSinkRegistry.h |
Include | #include "ObjectNameEditSinkRegistry.h" |
Source | /Engine/Source/Editor/EditorWidgets/Private/ObjectNameEditSinkRegistry.cpp |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IObjectNameEditSink](API\Editor\EditorWidgets\IObjectNameEditSink) > GetObjectNameEditSinkForClass ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class ) const
Remarks
Gets the appropriate ObjectNameEditSink for the supplied class