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Unreal Engine C++ API Reference > Developer > TextureBuildUtilities > FTextureBuildMetadata
References
Module | TextureBuildUtilities |
Header | /Engine/Source/Developer/TextureBuildUtilities/Public/TextureBuildUtilities.h |
Include | #include "TextureBuildUtilities.h" |
Source | /Engine/Source/Developer/TextureBuildUtilities/Private/TextureBuildUtilities.cpp |
[FCbObject](API\Runtime\Core\Serialization\FCbObject) ToCompactBinaryWithDefaults() const