IEditableBookmarkProvider::AppendBookmark

Append a new instance of a bookmark from the trace session.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IEditableBookmarkProvider > AppendBookmark

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Bookmarks.h
Include #include "TraceServices/Model/Bookmarks.h"
void AppendBookmark
(
    uint64 BookmarkPoint,
    double Time,
    const uint8 * FormatArgs
)

Remarks

Append a new instance of a bookmark from the trace session.

Parameters

Name Description
BookmarkPoint The unique identity (memory address) of the bookmark.
Time The time in seconds of the event.
FormatArgs The arguments to use in conjunction with the spec's FormatString.

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