FBlueprintCompilationManager::FlushCompilationQueueAndReinstance

Flushes the compilation queue and finishes reinstancing

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintCompilationManager

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h
Include #include "BlueprintCompilationManager.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp
static void FlushCompilationQueueAndReinstance()

Remarks

Flushes the compilation queue and finishes reinstancing


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