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Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon > FLODUtilities
References
Module | SkeletalMeshUtilitiesCommon |
Header | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
Include | #include "LODUtilities.h" |
Syntax
struct FSkeletalMeshMatchImportedMaterialsParameters
Remarks
Structure to pass all the needed parameters to do match the material when importing a skeletal mesh LOD.
Variables
Type | Name | Description |
---|---|---|
bool | bIsReImport | |
FSkeletalMeshLO... | CustomImportedLODModel | |
const TArray< F... | ExistingOriginalPerSectionMaterialImportName | |
const TArray< S... | ImportedMaterials | |
int32 | LodIndex | |
USkeletalMesh &... | SkeletalMesh |