FSplineComponentVisualizer::OnDeselectedInEditor

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
void OnDeselectedInEditor
(
    [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [USplineComponent](API\Runtime\Engine\Components\USplineComponent) > SplineComponent
)

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library