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Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > FAnimPose
References
Module | AnimationBlueprintLibrary |
Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h |
Include | #include "AnimPose.h" |
Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimPose.cpp |
void Init ( const [FBoneContainer](API\Runtime\Engine\FBoneContainer) & InBoneContainer )
Remarks
Initializes the various arrays, using and copying the provided bone container