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Unreal Engine C++ API Reference > Editor > MaterialEditor > IMaterialEditorModule
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModule.h |
Include | #include "MaterialEditorModule.h" |
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialMenuExtender](API\Editor\MaterialEditor\IMaterialEditorModule\FMaterialMenuExtender) > & GetAllMaterialCanvasMenuExtenders()