UEditorTransformProxy::GetTransform

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UEditorTransformProxy

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/EditorTransformProxy.h
Include #include "EditorGizmos/EditorTransformProxy.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/EditorTransformProxy.cpp
virtual FTransform GetTransform() const

the stored transform for currently selected objects.


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