IUVEditorModularFeature::CanLaunchUVEditor

Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IUVEditorModularFeature

  • IUVEditorModularFeature::CanLaunchUVEditor()

References

   
Module GeometryProcessingInterfaces
Header /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/IUVEditorModularFeature.h
Include #include "GeometryProcessingInterfaces/IUVEditorModularFeature.h"
virtual bool CanLaunchUVEditor
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) >> & Objects
)

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