FFileCache::Destroy

Destroy this cache. Cleans out the in-memory state and deletes the cache file, if present.

Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FFileCache

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h
Include #include "FileCache.h"
Source /Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp
void Destroy()

Remarks

Destroy this cache. Cleans out the in-memory state and deletes the cache file, if present.


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