FSetRichCurveKeysAction

Unreal Engine C++ API Reference > Developer > AnimationDataController

Inheritance Hierarchy

References

   
Module AnimationDataController
Header /Engine/Source/Developer/AnimationDataController/Public/AnimDataControllerActions.h
Include #include "AnimDataControllerActions.h"

Syntax

class FSetRichCurveKeysAction : public [UE::Anim::FAnimDataBaseAction](API\Developer\AnimationDataController\FAnimDataBaseAction)  

Variables

Type Name Description
FAnimationCurve... CurveId  
TArray< FRichCu... Keys  

Constructors

Type Name Description
  FSetRichCurveKeysAction ()  
  FSetRichCurveKeysAction ( const FAnimationCurveIdentifier& I..., const TArray< FRichCurveKey >& InK... )  

Destructors

Type Name Description
  ~FSetRichCurveKeysAction ()  

Overridden from FAnimDataBaseAction

Type Name Description
TUniquePtr< ... ExecuteInternal ( IAnimationDataModel* Model, IAnimationDataController* Cont... )  
FString ToStringInternal ()  

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