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Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetTileItem
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h |
Include | #include "AssetViewWidgets.h" |
Source | /Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.cpp |
[FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) GetThumbnailFont() const
Remarks
Returns the font to use for the thumbnail label