IEditableLogProvider

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model

Inheritance Hierarchy

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Log.h
Include #include "TraceServices/Model/Log.h"

Syntax

class IEditableLogProvider : public [TraceServices::IEditableProvider](API\Developer\TraceServices\TraceServices\Model\IEditableProvider)  

Destructors

Type Name Description
  ~IEditableLogProvider ()  

Functions

Type Name Description
void AppendMessage ( uint64 LogPoint, double Time, const uint8* FormatArgs ) Append a new instance of a message from the trace session.
void AppendMessage ( uint64 LogPoint, double Time, const TCHAR* Text ) Append a new instance of a message from the trace session.
FLogCategory... GetCategory ( uint64 CategoryPointer ) Fetch the data structure for a log category.
uint64 RegisterCategory () Register a new log message category.
void UpdateMessageCategory ( uint64 LogPoint, uint64 InCategoryPointer ) Update a log message's Category information.
void UpdateMessageFile ( uint64 LogPoint, const TCHAR* InFile, int32 InLine ) Update a log message's file location.
void UpdateMessageFormatString ( uint64 LogPoint, const TCHAR* InFormatString ) Update a log message's format string.
void UpdateMessageSpec ( uint64 LogPoint, uint64 InCategoryPointer, const TCHAR* InFormatString, const TCHAR* InFile, int32 InLine, ELogVerbosity::Type InVerbosity ) Update a log message's information.
void UpdateMessageVerbosity ( uint64 LogPoint, ELogVerbosity::Type InVerbosity ) Update a log message's verbosity.

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