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Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary
References
Module | BlueprintEditorLibrary |
Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
Include | #include "BlueprintEditorLibrary.h" |
Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
static [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * FindGraph ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [FName](API\Runtime\Core\UObject\FName) GraphName )
Remarks
Finds the graph with the given name on the blueprint. Null if it doesn't have one. UEdGraph* Pointer to the graph with the given name, null if not found
Parameters
Name | Description |
---|---|
Blueprint | Blueprint to search |
GraphName | The name of the graph to search for |