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Unreal Engine C++ API Reference > Developer > ToolMenus
Type
typedef TBaseDelegate_TwoParams< void, const [FString](API\Runtime\Core\Containers\FString) &, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & > FToolMenuExecuteString
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuDelegates.h |
Include | #include "ToolMenuDelegates.h" |