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Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h |
Include | #include "ToolMenus.h" |
static void UnregisterOwner ( [FToolMenuOwner](API\Developer\ToolMenus\FToolMenuOwner) Owner )
Remarks
Unregister everything associated with the given owner without forcing ToolMenus module to load.