ILevelEditor::SetMostRecentlyUsedSceneOutliner

Set the outliner with the given name as the most recently interacted with

Unreal Engine C++ API Reference > Editor > LevelEditor > ILevelEditor

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h
Include #include "ILevelEditor.h"
void SetMostRecentlyUsedSceneOutliner
(
    [FName](API\Runtime\Core\UObject\FName) OutlinerIdentifier
)

Remarks

Set the outliner with the given name as the most recently interacted with


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