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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h |
Include | #include "ILauncherProfileManager.h" |
[ILauncherDeviceGroupPtr](API\Developer\LauncherServices\ILauncherDeviceGroupPtr) GetDeviceGroup ( const [FGuid](API\Runtime\Core\Misc\FGuid) & GroupId ) const
Remarks
Gets the device group with the specified identifier. A shared pointer to the group, or nullptr if the group was not found.
Parameters
Name | Description |
---|---|
GroupId | The unique identifier of the group to get. |