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Unreal Engine C++ API Reference > Editor > AnimGraph > IAnimBlueprintGeneratedClassCompiledData
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintGeneratedClassCompiledData.h |
Include | #include "IAnimBlueprintGeneratedClassCompiledData.h" |
[TArray](API\Runtime\Core\Containers\TArray)< [FBakedAnimationStateMachine](API\Runtime\Engine\Animation\FBakedAnimationStateMachine) > & GetBakedStateMachines() const
Remarks
Get the baked state machines data for the currently-compiled class.