FManifestUpdateHelper::HasKey

Checks if a key exists matching MatchPrefix.

Unreal Engine C++ API Reference > Developer > SharedSettingsWidgets > FManifestUpdateHelper

References

   
Module SharedSettingsWidgets
Header /Engine/Source/Developer/SharedSettingsWidgets/Public/ManifestUpdateHelper.h
Include #include "ManifestUpdateHelper.h"
Source /Engine/Source/Developer/SharedSettingsWidgets/Private/ManifestUpdateHelper.cpp
bool HasKey
(
    const [FString](API\Runtime\Core\Containers\FString) & MatchPrefix
)

Remarks

Checks if a key exists matching MatchPrefix.


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