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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FDerivedDataCacheStatsNode
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheUsageStats.h |
Include | #include "DerivedDataCacheUsageStats.h" |
void GatherLegacyUsageStats ( [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), [FDerivedDataCacheUsageStats](API\Developer\DerivedDataCache\FDerivedDataCacheUsageStats) > & UsageStatsMap, [FString](API\Runtime\Core\Containers\FString) && GraphPath ) const