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Unreal Engine C++ API Reference > Developer > WidgetRegistration > FToolkitBuilder
References
Module | WidgetRegistration |
Header | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h |
Include | #include "ToolkitBuilder.h" |
Source | /Engine/Source/Developer/WidgetRegistration/Private/ToolkitBuilder.cpp |
void SetActivePaletteOnLoad ( const [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) * Command )
Remarks
Loads the palette for the FUICommandInfo Command on first visit to the mode.
Parameters
Name | Description |
---|---|
Command | the FUICommandInfo which defines the palette that will be loaded on first visit to the mode. |