FKeyBarCurveModel::GetKeyDrawInfo

Populate the specified draw info structure with data describing how to draw the specified point type

Unreal Engine C++ API Reference > Editor > CurveEditor > FKeyBarCurveModel

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/KeyBarCurveModel.h
Include #include "KeyBarCurveModel.h"
virtual void GetKeyDrawInfo
(
    ECurvePointType PointType,
    const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle,
    [FKeyDrawInfo](API\Editor\CurveEditor\FKeyDrawInfo) & OutDrawInfo
) const

Remarks

Populate the specified draw info structure with data describing how to draw the specified point type

Parameters

Name Description
PointType The type of point to be drawn
InKeyHandle The specific key (if possible, otherwise FKeyHandle::Invalid()) to get the info for.
OutDrawInfo Data structure to be populated with draw info for this type of point

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