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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodeDocumentation.h |
Include | #include "SGraphNodeDocumentation.h" |
Syntax
class SGraphNodeDocumentation : public [SGraphNodeResizable](API\Editor\GraphEditor\SGraphNodeResizable)
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, UEdGraphNode* InNode ) | |
TSharedPtr< ... | CreateDocumentationPage () | Create documentation page from link and excerpt |
FOptionalSiz... | GetContentHeight () | Returns the height the documentation content must adhere to, used as a delegate in child widgets |
FOptionalSiz... | GetContentWidth () | Returns the width the documentation content must adhere to, used as a delegate in child widgets |
FText | GetDocumentationTitle () | Retrives the current documentation title based on the chosen excerpt |
float | GetDocumentationWrapWidth () | Returns the child widget text wrapat size, used as a delegate during creation of documentation page |
FLinearColor | GetPageGradientEndColor () | Color of the page gradient end |
FLinearColor | GetPageGradientStartColor () | Color of the page gradient start |
EVisibility | GetWidgetVisibility () | Returns the current child widgets visibility for hit testing |
Overridden from SGraphNodeResizable
Type | Name | Description |
---|---|---|
FSlateRect | GetHitTestingBorder () | |
FVector2D | GetNodeMaximumSize () | Return largest desired node size |
FVector2D | GetNodeMinimumSize () | Return smallest desired node size |
float | GetTitleBarHeight () | Get the current titlebar size |
Overridden from SGraphNode
Type | Name | Description |
---|---|---|
bool | IsNameReadOnly () | Helper function to check if node can be renamed |
void | UpdateGraphNode () | Update this GraphNode to match the data that it is observing |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FVector2D | ComputeDesiredSize ( float ) | A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. |
FReply | OnMouseWheel ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | Called when the mouse wheel is spun. This event is bubbled. |
void | Tick ( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | Ticks this widget with Geometry. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |