IKismetCompilerInterface::OverrideBPTypeForClass

Facilities for establishing mappings between UClasses, UBlueprints, and UBlueprintGenerated Classes

Unreal Engine C++ API Reference > Editor > KismetCompiler > IKismetCompilerInterface

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h
Include #include "KismetCompilerModule.h"
void OverrideBPTypeForClass
(
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class,
    [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > BlueprintType
)

Remarks

Facilities for establishing mappings between UClasses, UBlueprints, and UBlueprintGenerated Classes


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