Navigation
Unreal Engine C++ API Reference > Editor > EditorWidgets > STextPropertyEditableTextBox
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h |
Include | #include "STextPropertyEditableTextBox.h" |
Source | /Engine/Source/Editor/EditorWidgets/Private/STextPropertyEditableTextBox.cpp |
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnFocusReceived ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent )
Remarks
KEY INPUT Called when focus is given to this widget. This event does not bubble. Returns whether the event was handled, along with other possible actions
Parameters
Name | Description |
---|---|
MyGeometry | The Geometry of the widget receiving the event |
InFocusEvent | The FocusEvent |