STreeMap::FArguments::Name2Font

Font for second line of text, under the title.

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
WidgetArgsType & Name2Font
&40;
    const TAttribute< FSlateFontInfo > & InAttribute
&41;

Remarks

Font for second line of text, under the title. Leaf nodes only. Usually a bit smaller. Works just like NameFont


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