FPortableObjectEntryKey

Class for representing the key of an entry in a Portable Object file(.po) or a Portable Object Template file(.pot).

Unreal Engine C++ API Reference > Developer > Localization

Inheritance Hierarchy

  • FPortableObjectEntryKey

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h
Include #include "PortableObjectFormatDOM.h"

Syntax

class FPortableObjectEntryKey  

Remarks

Class for representing the key of an entry in a Portable Object file(.po) or a Portable Object Template file(.pot).

Variables

Type Name Description
FString MsgCtxt Represents the disambiguating context for the source text.
FString MsgId Represents the original source text(also called the id or context).
FString MsgIdPlural Represents the plural form of the source text.

Constructors

Type Name Description
  FPortableObjectEntryKey ()  
  FPortableObjectEntryKey ( const FString& InMsgId, const FString& InMsgIdPlural, const FString& InMsgCtxt )  

Operators

Type Name Description
bool operator== ( const FPortableObjectEntryKey& Oth... )  

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