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Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenu
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenu.h |
Include | #include "ToolMenu.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenu.cpp |
[FString](API\Runtime\Core\Containers\FString) GetSubMenuNamePath() const
Remarks
Returns "SubMenuC.SubMenuD" for menu "ModuleA.MenuB.SubMenuC.SubMenuD"