UK2Node_ConvertAsset::GetTargetClass

Returns the class for the object being converted

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_ConvertAsset

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConvertAsset.h
Include #include "K2Node_ConvertAsset.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConvertAsset.cpp
[UClass](API\Runtime\CoreUObject\UObject\UClass) * GetTargetClass() const  

Remarks

Returns the class for the object being converted


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