FEndpointSubmixDetailsCustomization

Unreal Engine C++ API Reference > Editor > AudioEditor

Inheritance Hierarchy

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/SubmixDetailsCustomization.h
Include #include "SubmixDetailsCustomization.h"

Syntax

class FEndpointSubmixDetailsCustomization :  
    public [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization),  
    private [FNameSelectorGenerator](API\Editor\AudioEditor\FNameSelectorGenerator)  

Functions

Type Name Description
TSharedRef< ... MakeInstance () Makes a new instance of this detail layout class.

Overridden from IDetailCustomization

Type Name Description
void CustomizeDetails ( IDetailLayoutBuilder& DetailBuilde... ) Called when details should be customized

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