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Unreal Engine C++ API Reference > Developer > SourceControl > FDownloadFile
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h |
Include | #include "SourceControlOperations.h" |
Source | /Engine/Source/Developer/SourceControl/Private/SourceControlOperations.cpp |
[FSharedBuffer](API\Runtime\Core\Memory\FSharedBuffer) GetFileData ( const FStringView & Filename )
Remarks
If no target directory was given to download the files too then the command will keep the files in memory which can be accessed via this method. If the file failed to download then a null FSharedBuffer will be returned.