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Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceService
References
Module | TargetDeviceServices |
Header | /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceService.h |
Include | #include "ITargetDeviceService.h" |
void RemoveTargetDevice ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITargetDevice](API\Developer\TargetPlatform\Interfaces\ITargetDevice), ESPMode::ThreadSafe > InDevice )
Remarks
Removes a flavor from this device. true if the service can start, false otherwise.