FFrontendFilter_ShowOtherDevelopers

An inverse filter that allows display of content in developer folders that are not the current user's

Unreal Engine C++ API Reference > Editor > ContentBrowser

Inheritance Hierarchy

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/FrontendFilters.h
Include #include "FrontendFilters.h"

Syntax

class FFrontendFilter_ShowOtherDevelopers : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)  

Remarks

An inverse filter that allows display of content in developer folders that are not the current user's

Constructors

Type Name Description
  FFrontendFilter_ShowOtherDevelopers ( TSharedPtr< FFrontendFilterCategory... ) Constructor

Functions

Type Name Description
bool GetShowOtherDeveloperAssets () Gets if we should filter out assets from other developers
bool PassesFilter ( FAssetFilterType InItem ) IFilter implementation.
void SetShowOtherDeveloperAssets ( bool bValue ) Sets if we should filter out assets from other developers

Overridden from FFrontendFilter

Type Name Description
void SetCurrentFilter ( TArrayView< const FName > InSourceP..., const FContentBrowserDataFilter& I... ) Invoke to set the source filter that is currently used to filter assets in the asset view

Overridden from FFilterBase

Type Name Description
FText GetDisplayName () Returns the human readable name for this filter
FText GetToolTipText () Returns the tooltip for this filter, shown in the filters menu
bool IsInverseFilter () Returns true if the filter should be in the list when disabled and not in the list when enabled

Overridden from IFilter

Type Name Description
FString GetName () FFrontendFilter implementation.

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