ISourceControlRevision::Get

Get this revision of the file & store it in a temp file.

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlRevision

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlRevision.h
Include #include "ISourceControlRevision.h"
bool Get
(
    [FString](API\Runtime\Core\Containers\FString) & InOutFilename,
    [EConcurrency::Type](API\Developer\SourceControl\EConcurrency__Type) InConcurrency
) const

Remarks

Get this revision of the file & store it in a temp file. true if the operation succeeded.

Parameters

Name Description
InOutFilename The filename that the revision will be written to. If this is empty a temp filename will be generated and returned in this string.
InConcurrency The concurrency type of the get operation. Should be used when the revision is not requested from the main thread.

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