FOpenFileFailed

Event fired when opening a file has failed

Unreal Engine C++ API Reference > Developer > SourceCodeAccess

Type

typedef TMulticastDelegate_OneParam< void, const [FString](API\Runtime\Core\Containers\FString) & > FOpenFileFailed  

References

   
Module SourceCodeAccess
Header /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h
Include #include "ISourceCodeAccessModule.h"

Remarks

Event fired when opening a file has failed


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