UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::HandleDelegateImplementation

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_BaseAsyncTask > FBaseAsyncTaskHelper

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h
Include #include "K2Node_BaseAsyncTask.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_BaseAsyncTask.cpp
static bool HandleDelegateImplementation
&40;
    FMulticastDelegateProperty &42; CurrentProperty,
    const TArray< FBaseAsyncTaskHelper::FOutputPinAndLocalVariable > & VariableOutputs,
    UEdGraphPin &42; ProxyObjectPin,
    UEdGraphPin &42;& InOutLastThenPin,
    UEdGraphPin &42;& OutLastActivatedThenPin,
    UK2Node &42; CurrentNode,
    UEdGraph &42; SourceGraph,
    FKismetCompilerContext & CompilerContext
&41;

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