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Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuild
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuild.h |
Include | #include "DerivedDataBuild.h" |
const [FGuid](API\Runtime\Core\Misc\FGuid) & GetVersion() const
Remarks
Returns the version of the build system.
This version is expected to change very infrequently, only when formats and protocols used by the build system are changed in a way that breaks compatibility. This version is incorporated into build actions to keep the build output separate for different build versions.