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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphNode_Base
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h |
Include | #include "SoundCueGraph/SoundCueGraphNode_Base.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Base.cpp |
void GetInputPins ( [TArray](API\Runtime\Core\Containers\TArray)< class [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & OutInputPins )
Remarks
Get all of the Input Pins