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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > SCurveEditorTreeFilterStatusBar
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/SCurveEditorTreeFilterStatusBar.h |
Include | #include "Tree/SCurveEditorTreeFilterStatusBar.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Tree/SCurveEditorTreeFilterStatusBar.cpp |
void Construct ( const [FArguments](API\Editor\CurveEditor\Tree\SCurveEditorTreeFilterStatusBar\FArguments) & InArgs, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > InCurveEditor )
Remarks
Construct the status bar