FAIGraphEditor::PostRedo

Signal that client should run any PostRedo code

Unreal Engine C++ API Reference > Editor > AIGraph > FAIGraphEditor

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h
Include #include "AIGraphEditor.h"
Source /Engine/Source/Editor/AIGraph/Private/AIGraphEditor.cpp
virtual void PostRedo
(
    bool bSuccess
)

Remarks

Signal that client should run any PostRedo code

Parameters

Name Description
bSuccess If true than redo succeeded, false if redo failed

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library