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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlLabel > Sync
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h |
Include | #include "ISourceControlLabel.h" |
virtual bool Sync ( const [FString](API\Runtime\Core\Containers\FString) & InFilename ) const
Remarks
Sync a path/filename to this label
Parameters
Name | Description |
---|---|
InFilename | The path or filename to sync |