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Unreal Engine C++ API Reference > Developer > MessageLog > UserInterface > SMessageLogListing
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h |
Include | #include "UserInterface/SMessageLogListing.h" |
Source | /Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.cpp |
void BroadcastMessageTokenClicked ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > Message, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [IMessageToken](API\Runtime\Core\Logging\IMessageToken) > & Token )
Remarks
Used to execute the 'on clicked token' delegate