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Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FFileChangeData
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h |
Include | #include "IDirectoryWatcher.h" |
Syntax
enum EFileChangeAction
{
FCA_Unknown,
FCA_Added,
FCA_Modified,
FCA_Removed,
FCA_RescanRequired,
}
Values
Name | Description |
---|---|
FCA_Unknown | |
FCA_Added | |
FCA_Modified | |
FCA_Removed | |
FCA_RescanRequired |