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Unreal Engine C++ API Reference > Editor > Blutility
Inheritance Hierarchy
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Public/IEditorUtilityExtension.h |
Include | #include "IEditorUtilityExtension.h" |
Syntax
class UEditorUtilityExtension : public [UInterface](API\Runtime\CoreUObject\UObject\UInterface)
Constructors
Type | Name | Description |
---|---|---|
UEditorUtilityExtension ( const FObjectInitializer& ObjectIn... ) |