FLocTextPlatformSplitUtils::ShouldSplitPlatformData

True if the given split mode is actually splitting localization data

Unreal Engine C++ API Reference > Developer > Localization > FLocTextPlatformSplitUtils

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"
Source /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp
static bool ShouldSplitPlatformData
(
    const [ELocTextPlatformSplitMode](API\Developer\Localization\ELocTextPlatformSplitMode) & InSplitMode
)

Remarks

True if the given split mode is actually splitting localization data


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