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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities
- IHierarchicalLODUtilities::CalculateScreenSizeFromDrawDistance()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
Include | #include "IHierarchicalLODUtilities.h" |
float CalculateScreenSizeFromDrawDistance ( const float SphereRadius, const FMatrix & ProjectionMatrix, const float Distance )
Remarks
Computes the Screensize of the given Sphere taking into account the ProjectionMatrix and distance