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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FShaderConductorContext
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
Include | #include "ShaderConductorContext.h" |
Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderConductorContext.cpp |
static bool IsIntermediateSpirvOutputVariable ( const ANSICHAR * SpirvVariableName )
Remarks
Returns whether the specified variable name denotes an intermediate output variable. This is only true for a special identifiers generated by DXC to communicate patch constant data in the Hull Shader.