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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IAllocationsProvider
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/AllocationsProvider.h |
Include | #include "TraceServices/Model/AllocationsProvider.h" |
void EnumerateTags ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const TCHAR *, const TCHAR *, [TagIdType](API\Developer\TraceServices\TraceServices\Model\TagIdType), [TagIdType](API\Developer\TraceServices\TraceServices\Model\TagIdType))> Callback ) const
Remarks
Enumerates the discovered tags.