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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp |
bool GetBoundsForNodes ( bool bSelectionSetOnly, FVector2D & MinCorner, FVector2D & MaxCorner, float Padding )
Remarks
Get the bounds of the selected nodes True if successful
Parameters
Name | Description |
---|---|
bSelectionSetOnly | If true, limits the query to just the selected nodes. Otherwise it does all nodes. |