FMeshLODSet

[FMeshLODSet](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-_1\FMeshLODSet) represents a list of LOD meshes that are used by one or more instances (eg like a StaticMesh, but could be other sources).

Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_CombineMeshInstances

References

   
Module GeometryProcessingInterfaces
Header /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/CombineMeshInstances.h
Include #include "GeometryProcessingInterfaces/CombineMeshInstances.h"

Syntax

struct FMeshLODSet  

Remarks

FMeshLODSet represents a list of LOD meshes that are used by one or more instances (eg like a StaticMesh, but could be other sources).

Variables

Type Name Description
TArray< const F... ReferencedMeshLODs  
FKAggregateGeom SimpleCollisionShapes  

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