UAnimGraphNode_StateMachineBase::GetSubGraphs

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_StateMachineBase

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_StateMachineBase.h
Include #include "AnimGraphNode_StateMachineBase.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachineBase.cpp
virtual [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * > GetSubGraphs() const  

any sub graphs (graphs that have this node as an outer) that this node might contain (e.g. composite, animation state machine etc.).


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