ICollectionManager::GetCollectionsContainingObjects

Returns a list of collections in which any of the specified objects exist

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > GetCollectionsContainingObjects

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
void GetCollectionsContainingObjects
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) > & ObjectPaths,
    [TMap](API\Runtime\Core\Containers\TMap)< [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType), [TArray](API\Runtime\Core\Containers\TArray)< [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) >> & OutCollectionsAndMatchedObjects,
    [ECollectionRecursionFlags::Flags](API\Developer\CollectionManager\ECollectionRecursionFlags\Flags) RecursionMode
) const

Remarks

Returns a list of collections in which any of the specified objects exist


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