FLevelEditorActionCallbacks::Duplicate_CanExecute

Called to check to see if the Edit commands can be executed

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorActionCallbacks

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h
Include #include "LevelEditorActions.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp
static bool Duplicate_CanExecute()

Remarks

Called to check to see if the Edit commands can be executed true, if the operation can be performed


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