AssetViewUtils::PromptToLoadAssets

Prompts the user to load the list of unloaded objects

Unreal Engine C++ API Reference > Developer > AssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h
Include #include "AssetViewUtils.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp
namespace AssetViewUtils  
{  
    bool AssetViewUtils::PromptToLoadAssets  
    (  
        const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & UnloadedObjects  
    )  
}  

Remarks

Prompts the user to load the list of unloaded objects

Parameters

Name Description
UnloadedObjects The list of unloaded objects that we should prompt for loading
true if the user allows the objects to be loaded

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