FConnectToProvider

Operation used to connect (or test a connection) to localization service

Unreal Engine C++ API Reference > Developer > LocalizationService

Inheritance Hierarchy

References

   
Module LocalizationService
Header /Engine/Source/Developer/LocalizationService/Public/LocalizationServiceOperations.h
Include #include "LocalizationServiceOperations.h"

Syntax

class FConnectToProvider : public [ILocalizationServiceOperation](API\Developer\LocalizationService\ILocalizationServiceOperation)  

Remarks

Operation used to connect (or test a connection) to localization service

Variables

Type Name Description
FText OutErrorText Error text for easy diagnosis
FString Password Password we use for this operation

Functions

Type Name Description
const FText ... GetErrorText ()  
const FStrin... GetPassword ()  
void SetErrorText ( const FText& InErrorText )  
void SetPassword ( const FString& InPassword )  

Overridden from ILocalizationServiceOperation

Type Name Description
FText GetInProgressString () Get the string to display when this operation is in progress
FName GetName () Get the name of this operation, used as a unique identifier

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