UBlueprintNodeSpawner::IsTemplateNodeFilteredOut

Determine if the node of this spawner's template's type should be filtered in the actions menu

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UBlueprintNodeSpawner

  • UBlueprintNodeSpawner::IsTemplateNodeFilteredOut()

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h
Include #include "BlueprintNodeSpawner.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawner.cpp
virtual bool IsTemplateNodeFilteredOut
(
    [FBlueprintActionFilter](API\Editor\BlueprintGraph\FBlueprintActionFilter) const & Filter
) const

Remarks

Determine if the node of this spawner's template's type should be filtered in the actions menu


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