FDragAIGraphNode

Unreal Engine C++ API Reference > Editor > AIGraph

Inheritance Hierarchy

  • FDragNode

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Include #include "SGraphNodeAI.h"

Syntax

class FDragAIGraphNode : public FDragNode  

Variables

Type Name Description
double StartTime  

Functions

Type Name Description
UAIGraphNode... GetDropTargetNode ()  
const FStrin... GetTypeId ()  
bool IsOfTypeImpl ( const FString& Type ) Checks whether this drag and drop operation can cast safely to the specified type.
TSharedRef< ... New ( const TSharedRef< SGraphPanel >& I..., const TSharedRef< SGraphNode >& In... )  
TSharedRef< ... New ( const TSharedRef< SGraphPanel >& I..., const TArray< TSharedRef< SGraphNod... )  

Typedefs

Name Description
Super  

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