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Unreal Engine C++ API Reference > Developer > LauncherServices > FGameProjectHelper
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h |
Include | #include "GameProjectHelper.h" |
static [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetAvailableMaps ( [FString](API\Runtime\Core\Containers\FString) GameName, bool IncludeEngineMaps, bool Sorted )
Remarks
Gets the list of available maps for the specified game. A list of available map names.
Parameters
Name | Description |
---|---|
GameName | The name of the game (i.e. Example or UDK). |
IncludeEngineMaps | Whether maps in the Engine folder should be included. |
Sorted | Whether the list of maps should be sorted alphabetically. |