FSharedAssetDialogConfig

A struct containing shared details about how asset dialogs should behave.

Unreal Engine C++ API Reference > Editor > ContentBrowser

Inheritance Hierarchy

  • FSharedAssetDialogConfig

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
Include #include "IContentBrowserSingleton.h"

Syntax

struct FSharedAssetDialogConfig  

Remarks

A struct containing shared details about how asset dialogs should behave. You should not instanciate this config, but use FOpenAssetDialogConfig or FSaveAssetDialogConfig instead.

Variables

Type Name Description
TArray< FTopLev... AssetClassNames  
FString DefaultPath  
FText DialogTitleOverride  
FOnPathSelected OnPathSelected  
FVector2D WindowSizeOverride  

Constructors

Type Name Description
  FSharedAssetDialogConfig ()  

Destructors

Type Name Description
  ~FSharedAssetDialogConfig ()  

Functions

Type Name Description
EAssetDialog... GetDialogType ()  

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