FRuntimeDependency

Information about a file which is required by the target at runtime, and must be moved around with it.

Unreal Engine C++ API Reference > Developer > DesktopPlatform

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/TargetReceipt.h
Include #include "TargetReceipt.h"

Syntax

struct FRuntimeDependency  

Remarks

Information about a file which is required by the target at runtime, and must be moved around with it.

Variables

Type Name Description
FString Path The file that should be staged.
FString Type How to stage this file.

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