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Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserItemData
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemData.h |
Include | #include "ContentBrowserItemData.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserItemData.cpp |
bool IsValid() const
Remarks
Check to see whether this item is valid (is either a folder or a file).