UK2Node_CreateDelegate::SetFunction

Set new Function name (Without notifying about the change)

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CreateDelegate

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CreateDelegate.h
Include #include "K2Node_CreateDelegate.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CreateDelegate.cpp
void SetFunction
(
    [FName](API\Runtime\Core\UObject\FName) Name
)

Remarks

Set new Function name (Without notifying about the change)


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