EDecoratorLogicMode::Type

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Logic.h
Include #include "BehaviorTreeDecoratorGraphNode_Logic.h"

Syntax

namespace EDecoratorLogicMode  
{  
    enum Type  
    {  
        Sink,  
        And,  
        Or,  
        Not,  
    }  
}  

Values

Name Description
Sink  
And  
Or  
Not  

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