FCacheRecordBuilder::BuildAsync

Build a cache record asynchronously, which makes this builder subsequently unusable.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FCacheRecordBuilder

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheRecord.h
Include #include "DerivedDataCacheRecord.h"
void BuildAsync
(
    [IRequestOwner](API\Developer\DerivedDataCache\IRequestOwner) & Owner,
    [FOnCacheRecordComplete](API\Developer\DerivedDataCache\FOnCacheRecordComplete) && OnComplete
)

Remarks

Build a cache record asynchronously, which makes this builder subsequently unusable.

Prefer Build() when the values are added from compressed buffers as compression is already complete and BuildAsync() will complete immediately in that case.


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