FMessageLogModule::ShutdownModule

Called before the module is unloaded, right before the module object is destroyed.

Unreal Engine C++ API Reference > Developer > MessageLog > FMessageLogModule

References

   
Module MessageLog
Header /Engine/Source/Developer/MessageLog/Public/MessageLogModule.h
Include #include "MessageLogModule.h"
Source /Engine/Source/Developer/MessageLog/Private/MessageLogModule.cpp
virtual void ShutdownModule()

Remarks

Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finish StartupModule(). This means that, as long as a module references dependent modules in it's StartupModule(), it can safely reference those dependencies in ShutdownModule() as well.


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