IAssetTools::DiffAgainstDepot

Try to diff the local version of an asset against the latest one from the depot

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
void DiffAgainstDepot
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject,
    const [FString](API\Runtime\Core\Containers\FString) & InPackagePath,
    const [FString](API\Runtime\Core\Containers\FString) & InPackageName
) const

Remarks

Try to diff the local version of an asset against the latest one from the depot

Parameters

Name Description
InObject The object we want to compare against the depot
InPackagePath The fullpath to the package
InPackageName The name of the package

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