FRequestBarrier

A request barrier is expected to be used when an owner may have new requests added to it.

Unreal Engine C++ API Reference > Developer > DerivedDataCache

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataRequestOwner.h
Include #include "DerivedDataRequestOwner.h"

Syntax

class FRequestBarrier  

Remarks

A request barrier is expected to be used when an owner may have new requests added to it.

An owner may not consider its execution to be complete in the presence of a barrier, and needs to take note of priority changes that occur while within a barrier, since newly-added requests may have been created with the previous priority value.

Constructors

Type Name Description
  FRequestBarrier ( const FRequestBarrier& )  
  FRequestBarrier ( IRequestOwner& InOwner, ERequestBarrierFlags InFlags )  

Destructors

Type Name Description
  ~FRequestBarrier ()  

Operators

Type Name Description
FRequestBarr... operator= ( const FRequestBarrier& )  

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