EAddCodeToProjectResult

Used as a function return result when adding new code to the project

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
Include #include "GameProjectUtils.h"

Syntax

enum EAddCodeToProjectResult  
{  
    Succeeded,  
    InvalidInput,  
    FailedToAddCode,  
    FailedToHotReload,  
}  

Values

Name Description
Succeeded Function has successfully added the code and hot-reloaded the required module(s)
InvalidInput There were errors with the input given to the function
FailedToAddCode There were errors when adding the new source files
FailedToHotReload There were errors when hot-reloading the new module

Remarks

Used as a function return result when adding new code to the project


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