UContentBrowserAssetContextMenuContext::GetSelectedAssetsOfType

Returns a filtered array of assets that are of the desired class and potentially any subclasses.

Unreal Engine C++ API Reference > Editor > ContentBrowser > UContentBrowserAssetContextMenuContext

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/ContentBrowserMenuContexts.h
Include #include "ContentBrowserMenuContexts.h"
Source /Engine/Source/Editor/ContentBrowser/Private/ContentBrowserMenuContexts.cpp
[TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > GetSelectedAssetsOfType
(
    const [UClass](API\Runtime\CoreUObject\UObject\UClass) * AssetClass,
    EIncludeSubclasses IncludeSubclasses
) const

Remarks

Returns a filtered array of assets that are of the desired class and potentially any subclasses.


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