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Unreal Engine C++ API Reference > Developer > LauncherServices > FGameProjectHelper
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h |
Include | #include "GameProjectHelper.h" |
static [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetAvailableConfigurations ( const [FString](API\Runtime\Core\Containers\FString) & GameName )
Remarks
Gets a list of available build configurations for the specified game name. A list of build configuration names.
Parameters
Name | Description |
---|---|
GameName | The name of the game (i.e. Example or UDK). |