FFrontendFilter_Writable

A filter that displays only assets that are not read only

Unreal Engine C++ API Reference > Editor > ContentBrowser

Inheritance Hierarchy

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/FrontendFilters.h
Include #include "FrontendFilters.h"

Syntax

class FFrontendFilter_Writable : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)  

Remarks

A filter that displays only assets that are not read only

Constructors

Type Name Description
  FFrontendFilter_Writable ( TSharedPtr< FFrontendFilterCategory... )  

Destructors

Type Name Description
  ~FFrontendFilter_Writable ()  

Functions

Type Name Description
bool PassesFilter ( FAssetFilterType InItem ) IFilter implementation.

Overridden from FFilterBase

Type Name Description
FText GetDisplayName () Returns the human readable name for this filter
FText GetToolTipText () Returns the tooltip for this filter, shown in the filters menu

Overridden from IFilter

Type Name Description
FString GetName () FFrontendFilter implementation.

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