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Unreal Engine C++ API Reference > Developer > AutomationWindow
Inheritance Hierarchy
References
Module | AutomationWindow |
Header | /Engine/Source/Developer/AutomationWindow/Public/IAutomationWindowModule.h |
Include | #include "IAutomationWindowModule.h" |
Syntax
class IAutomationWindowModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
Remarks
Automation Window module
Destructors
Type | Name | Description |
---|---|---|
~IAutomationWindowModule () | Virtual destructor. |
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | CreateAutomationWindow ( const IAutomationControllerManagerR..., const TSharedRef< ISessionManager >... ) | Creates a Automation Window widget. |
TWeakPtr< cl... | GetAutomationWindowTab () | Store a pointer to the AutomationWindowTab. |
FOnAutomatio... | OnShutdown () | Gets a delegate that is invoked when the automation window module shuts down. |
void | SetAutomationWindowTab ( TWeakPtr< class SDockTab > Automati... ) | Store a pointer to the AutomationWindowTab. |