FBuildDefinition::IterateInputFiles

Visits every input file in order by key.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildDefinition

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h
Include #include "DerivedDataBuildDefinition.h"
void IterateInputFiles
(
    [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(FUtf8StringView Key, FUtf8StringView Path)> Visitor
) const

Remarks

Visits every input file in order by key. The key and path views are valid for the lifetime of the definition.


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