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Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintSearchManager
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include | #include "FindInBlueprintManager.h" |
Source | /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp |
[FSearchData](API\Editor\Kismet\FSearchData) QuerySingleBlueprint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, bool bInRebuildSearchData )
Remarks
Query for a single, specific Blueprint's search data. The search data, or invalid (empty) search data if not found
Parameters
Name | Description |
---|---|
InBlueprint | The Blueprint to search for |
bInRebuildSearchData | When TRUE the search data will be freshly collected |