SNodePanel::OnEndNodeInteraction

Lets the CanvasPanel know that the user has ended interacting with a node.

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
Source /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp
virtual void OnEndNodeInteraction
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode) > & InNodeToDrag
)

Remarks

Lets the CanvasPanel know that the user has ended interacting with a node.

Parameters

Name Description
InNodeToDrag The node that the user was to dragging

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