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Unreal Engine C++ API Reference > Developer > SharedSettingsWidgets > FShaderFormatsPropertyDetails
References
Module | SharedSettingsWidgets |
Header | /Engine/Source/Developer/SharedSettingsWidgets/Public/ShaderFormatsPropertyDetails.h |
Include | #include "ShaderFormatsPropertyDetails.h" |
Source | /Engine/Source/Developer/SharedSettingsWidgets/Private/ShaderFormatsPropertyDetails.cpp |
ECheckBoxState IsTargetedRHIChecked ( [FName](API\Runtime\Core\UObject\FName) InRHIName ) const
Whether this RHI is currently enabled
Parameters
Name | Description |
---|---|
InRHIName | The input RHI to check |