UEditorUtilityObject

Base class of any editor-only objects

Unreal Engine C++ API Reference > Editor > Blutility

Inheritance Hierarchy

References

   
Module Blutility
Header /Engine/Source/Editor/Blutility/Classes/EditorUtilityObject.h
Include #include "EditorUtilityObject.h"

Syntax

class UEditorUtilityObject : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Remarks

Base class of any editor-only objects

Constructors

Type Name Description
  UEditorUtilityObject ( const FObjectInitializer& ObjectIn... )  

Functions

Type Name Description
void Run () Standard function to execute.

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