AssetViewUtils::OpenEditorForAsset

Opens the asset editor for the specified asset

Unreal Engine C++ API Reference > Developer > AssetTools > AssetViewUtils::OpenEditorForAsset

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h
Include #include "AssetViewUtils.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp
namespace AssetViewUtils
{
    bool AssetViewUtils::OpenEditorForAsset
    (
        [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset
    )
}

Remarks

Opens the asset editor for the specified asset


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