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Unreal Engine C++ API Reference > Developer > AnimationDataController > UAnimDataController
References
Module | AnimationDataController |
Header | /Engine/Source/Developer/AnimationDataController/Public/AnimDataController.h |
Include | #include "AnimDataController.h" |
Source | /Engine/Source/Developer/AnimationDataController/Private/AnimDataController.cpp |
virtual bool RemoveAttributeKey ( const [FAnimationAttributeIdentifier](API\Runtime\Engine\Animation\AnimData\FAnimationAttributeIdentifier) & AttributeIdentifier, float Time, bool bShouldTransact )
Remarks
Remove a single key from the attribute with provided identifier. Broadcasts a EAnimDataModelNotifyType::AttributeChanged notify if successful. Whether or not the attribute key was successfully removed
Parameters
Name | Description |
---|---|
AttributeIdentifier | Identifier for the attribute from which the key is to be removed |
Time | Time of the key to be removed |
bShouldTransact | Whether or not any undo-redo changes should be generated |