Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FDiffPanel
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h |
Include | #include "SBlueprintDiff.h" |
Source | /Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp |
bool CanCopyNodes() const
Remarks
Can user copy any of the selected nodes?