FMaterialUtilities::ResizeFlattenMaterial

Resizes flatten material's data if applicable by comparing it with the original settings

Unreal Engine C++ API Reference > Developer > MaterialUtilities > FMaterialUtilities

References

   
Module MaterialUtilities
Header /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h
Include #include "MaterialUtilities.h"
Source /Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp
static void ResizeFlattenMaterial
(
    [FFlattenMaterial](API\Developer\MaterialUtilities\FFlattenMaterial) & InFlattenMaterial,
    const struct [FMeshProxySettings](API\Runtime\Engine\Engine\FMeshProxySettings) & InMeshProxySettings
)

Remarks

Resizes flatten material's data if applicable by comparing it with the original settings

Parameters

Name Description
InFlattenMaterial Flatten material to optimize

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