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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceRegistry
Type | Name | Description | |
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void | RegisterNamespace
(
const FString& InPath |
Adds an explicit namespace identifier to the registry if not already included. |
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void | RegisterNamespace
(
const UObject* InObject |
|
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void | RegisterNamespace
(
const FAssetData& AssetData |