ISettingsSection::CanSave

Checks whether this section can have its settings saved.

Unreal Engine C++ API Reference > Developer > Settings > ISettingsSection

References

   
Module Settings
Header /Engine/Source/Developer/Settings/Public/ISettingsSection.h
Include #include "ISettingsSection.h"
bool CanSave() const

Remarks

Checks whether this section can have its settings saved.

This method does not indicate whether saving would actually succeed. For example, saving may be aborted by a ModifiedDelegate handler. true if saving is supported, false otherwise.


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