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Unreal Engine C++ API Reference > Editor > ContentBrowser
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewSortManager.h |
Include | #include "AssetViewSortManager.h" |
Syntax
class FAssetViewSortManager
Constructors
Type | Name | Description |
---|---|---|
FAssetViewSortManager () | Constructor |
Functions
Type | Name | Description |
---|---|---|
void | ExportColumnsToCSV ( TArray< TSharedPtr< FAssetViewItem ..., TArray< FName >& ColumnList, const TArray< FAssetViewCustomColum..., FString& OutString ) | Exports the list of asset items to CSV, in order and with the listed columns |
bool | FindAndRefreshCustomColumn ( const TArray< TSharedPtr< FAssetVie..., const FName ColumnName, const TArray< FAssetViewCustomColum..., UObject::FAssetRegistryTag::ETagTyp... ) | Refresh a custom column if needed. If found, returns true with TagType parameter set |
FName | GetSortColumnId ( const EColumnSortPriority::Type InS... ) | Gets the current sort column id |
EColumnSortM... | GetSortMode ( const EColumnSortPriority::Type InS... ) | Gets the current sort mode |
void | ResetSort () | Reset the sort mode back to default |
bool | SetOrToggleSortColumn ( const EColumnSortPriority::Type InS..., const FName& InColumnId ) | Sets the sort mode based on the column that was clicked, returns true if newly assigned |
void | SetSortColumnId ( const EColumnSortPriority::Type InS..., const FName& InColumnId ) | Sets the column to sort |
void | SetSortMode ( const EColumnSortPriority::Type InS..., const EColumnSortMode::Type InSortM... ) | Sets the current sort mode |
void | SortList ( TArray< TSharedPtr< FAssetViewItem ..., const FName& MajorityAssetType, const TArray< FAssetViewCustomColum... ) | Sorts a list using the current ColumnId and Mode. |
Constants
Name | Description |
---|---|
ClassColumnId | |
NameColumnId | The names of non-type specific columns in the columns view. |
PathColumnId | |
RevisionControlColumnId | The revision control column. NOTE: This column currently doesn't support sorting, but is wired through the Sort Manager so the feature can be added in the future. |