FDirectoryState

Structure representing the file data for a number of files in a directory

Unreal Engine C++ API Reference > Developer > DirectoryWatcher

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h
Include #include "FileCache.h"

Syntax

struct FDirectoryState  

Remarks

Structure representing the file data for a number of files in a directory

Variables

Type Name Description
TMap< FImmutabl... Files Filename -> data map
FMatchRules Rules The rules that define what this state applies to

Constructors

Type Name Description
  FDirectoryState () Default construction
  FDirectoryState ( FDirectoryState&& In ) Move construction

Operators

Type Name Description
FDirectorySt... operator= ( FDirectoryState&& In )  

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