UK2Node_LatentGameplayTaskCall::IsHandling

Unreal Engine C++ API Reference > Editor > GameplayTasksEditor > UK2Node_LatentGameplayTaskCall

  • UK2Node_LatentGameplayTaskCall::IsHandling()

References

   
Module GameplayTasksEditor
Header /Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h
Include #include "K2Node_LatentGameplayTaskCall.h"
virtual bool IsHandling
(
    [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UGameplayTask](API\Runtime\GameplayTasks\UGameplayTask) > TaskClass
) const

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