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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
void RenamingNode_OnTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & NewText, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type), [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTreeMapNodeData](API\Developer\TreeMap\FTreeMapNodeData) > NodeToRename )
Remarks
Called when the user commits a rename change