FGraphNodeClassData::GetClass

Unreal Engine C++ API Reference > Editor > AIGraph > FGraphNodeClassData

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
Include #include "AIGraphTypes.h"
Source /Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp
[UClass](API\Runtime\CoreUObject\UObject\UClass) * GetClass
(
    bool bSilent
)

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