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Unreal Engine C++ API Reference > Editor > ContentBrowserData
Inheritance Hierarchy
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h |
Include | #include "ContentBrowserItem.h" |
Syntax
class UContentBrowserItemLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)
Remarks
TODO: Script API exposure.
Functions
Type | Name | Description |
---|---|---|
FText | GetDisplayName ( const FContentBrowserItem& Item ) | |
FName | GetVirtualPath ( const FContentBrowserItem& Item ) | |
bool | IsFile ( const FContentBrowserItem& Item ) | |
bool | IsFolder ( const FContentBrowserItem& Item ) |