SPinTypeSelector::OnTypeSelectionChanged

Unreal Engine C++ API Reference > Editor > KismetWidgets > SPinTypeSelector

References

   
Module KismetWidgets
Header /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h
Include #include "SPinTypeSelector.h"
Source /Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp
void OnTypeSelectionChanged
(
    FPinTypeTreeItem Selection,
    [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo,
    bool bForSecondaryType
)

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