ICurveEditorDragOperation::OnEndDrag

Implementation method for derived types to finish a drag

Unreal Engine C++ API Reference > Editor > CurveEditor > ICurveEditorDragOperation

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h
Include #include "ICurveEditorDragOperation.h"
virtual void OnEndDrag
(
    FVector2D InitialPosition,
    FVector2D CurrentPosition,
    const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent
)

Remarks

Implementation method for derived types to finish a drag


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