FBoundsFunc

Unreal Engine C++ API Reference > Developer > NaniteUtilities > FAdaptiveTessellator

Type

typedef [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< FVector2f(const FVector3f[3], const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const FVector3f &, const FVector3f &, const FVector3f &, int32) > FBoundsFunc  

References

   
Module NaniteUtilities
Header /Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
Include #include "AdaptiveTessellator.h"

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