USplineComponentVisualizerSelectionState::GetVerifiedSelectedTangentHandle

Checks TangentHandle and TangentHandleType are valid and sets relevant output parameters.

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > USplineComponentVisualizerSelectionState

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
void GetVerifiedSelectedTangentHandle
(
    const int32 InNumSplinePoints,
    int32 & OutSelectedTangentHandle,
    ESelectedTangentHandle & OutSelectedTangentHandleType
) const

Remarks

Checks TangentHandle and TangentHandleType are valid and sets relevant output parameters.


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