PlatformInfo::EPlatformFlags::Flag

Flags describing platform variants

Unreal Engine C++ API Reference > Developer > DesktopPlatform

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h
Include #include "PlatformInfo.h"

Syntax

namespace PlatformInfo  
{  
    namespace EPlatformFlags  
    {  
        enum Flag  
        {  
            None           = 0,  
            BuildFlavor    = 1 << 0,  
            CookFlavor     = 1 << 1,  
        }  
    }  
}  

Values

Name Description
None Nothing of interest
BuildFlavor The flavor generates different output when building (eg, 32 or 64-bit)
CookFlavor The flavor generates different output when cooking (eg, ETC2 or ASTC texture format)

Remarks

Flags describing platform variants


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