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Unreal Engine C++ API Reference > Developer > DirectoryWatcher
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h |
Include | #include "FileCacheUtilities.h" |
Syntax
struct IMatchRule
Remarks
A rule that checks whether a file is applicable or not
Functions
Type | Name | Description |
---|---|---|
TOptional< b... | IsFileApplicable ( const TCHAR* Filename ) | Test to see if a file is applicable based on this rule. |
void | Serialize ( FArchive& Ar ) | Serialize this rule |