Navigation
Unreal Engine C++ API Reference > Editor > ContentBrowser > FContentBrowserModule
Type
typedef TBaseDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & > FDefaultPathsToExpandDelegate
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/ContentBrowserModule.h |
Include | #include "ContentBrowserModule.h" |