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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildDefinitionBuilder
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h |
Include | #include "DerivedDataBuildDefinition.h" |
void AddInputBulkData ( FUtf8StringView Key, const [FGuid](API\Runtime\Core\Misc\FGuid) & BulkDataId )
Remarks
Add a bulk data input with a key that is unique within this definition.
Parameters
Name | Description |
---|---|
BulkDataId | Identifier that uniquely identifies this data in the IBuildInputResolver. |