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Unreal Engine C++ API Reference > Editor > ClassViewer > SClassViewer
References
Module | ClassViewer |
Header | /Engine/Source/Editor/ClassViewer/Public/SClassViewer.h |
Include | #include "SClassViewer.h" |
Source | /Engine/Source/Editor/ClassViewer/Private/SClassViewer.cpp |
virtual bool IsClassAllowed ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass ) const
Remarks
Test to see whether the given class would be allowed by this class viewer