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Unreal Engine C++ API Reference > Developer > DerivedDataCache
Inheritance Hierarchy
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunctionFactory.h |
Include | #include "DerivedDataBuildFunctionFactory.h" |
Syntax
template<typename FunctionType>
class TBuildFunctionFactory : public [UE::DerivedData::IBuildFunctionFactory](API\Developer\DerivedDataCache\IBuildFunctionFactory)
Remarks
Factory that creates and registers a build function.
A build function must be registered by a build function factory before it can execute a build. Register a function in the source file that implements it or in the corresponding module.
Examples: static const TBuildFunctionFactory
Constructors
Type | Name | Description |
---|---|---|
TBuildFunctionFactory ( ArgTypes&&... Args ) |
Destructors
Type | Name | Description |
---|---|---|
~TBuildFunctionFactory () |
Overridden from IBuildFunctionFactory
Type | Name | Description |
---|---|---|
const IBuild... | GetFunction () | Returns the build function associated with this factory. |