IAnimationEditorModule::CreateAnimationEditor

Creates a new skeleton editor instance

Unreal Engine C++ API Reference > Editor > AnimationEditor > IAnimationEditorModule

References

   
Module AnimationEditor
Header /Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h
Include #include "IAnimationEditorModule.h"
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAnimationEditor](API\Editor\AnimationEditor\IAnimationEditor) > CreateAnimationEditor
(
    const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode,
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost,
    class [UAnimationAsset](API\Runtime\Engine\Animation\UAnimationAsset) * InAnimationAsset
)

Remarks

Creates a new skeleton editor instance


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