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Unreal Engine C++ API Reference > Editor > Kismet > SKismetInspector
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SKismetInspector.h |
Include | #include "SKismetInspector.h" |
Source | /Engine/Source/Editor/Kismet/Private/SKismetInspector.cpp |
void SetPropertyWindowContents ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > Objects )
Remarks
Show properties of the selected object