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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveModel > SetKeyAttributes
- FCurveModel::SetKeyAttributes()
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveModel.h |
Include | #include "CurveModel.h" |
virtual void SetKeyAttributes ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) > InAttributes, [EPropertyChangeType::Type](API\Runtime\CoreUObject\UObject\Type) ChangeType )
Remarks
Assign key attributes for the specified key handles
Parameters
Name | Description |
---|---|
InKeys | Array of key handles to set attributes for |
InAttributes | Array of desired key attributes to be applied to each of the corresponding key handles |