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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeComment
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodeComment.h |
Include | #include "SGraphNodeComment.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNodeComment.cpp |
virtual void GetOverlayBrushes ( bool bSelected, const FVector2D WidgetSize, [TArray](API\Runtime\Core\Containers\TArray)< [FOverlayBrushInfo](API\Editor\GraphEditor\FOverlayBrushInfo) > & Brushes ) const
Remarks
Populate the brushes array with any overlay brushes to render