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Unreal Engine C++ API Reference > Editor > EditorFramework > Viewports > FInViewportUIDragOperation
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Viewports/InViewportUIDragOperation.h |
Include | #include "Viewports/InViewportUIDragOperation.h" |
Source | /Engine/Source/Editor/EditorFramework/Private/Viewports/InViewportUIDragOperation.cpp |
const FVector2D GetDecoratorOffsetFromCursor()
The offset into the tab where the user grabbed in Slate Units.