FOnAddExistingComponent

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

Type

typedef TBaseDelegate_OneParam< class [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) *, class [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * > FOnAddExistingComponent  

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"

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