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Unreal Engine C++ API Reference > Editor > EditorWidgets > SAssetDropTarget > FArguments
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h |
Include | #include "SAssetDropTarget.h" |
template<typename StaticFuncPtr, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDropWithReason_Static &40; StaticFuncPtr InFunc, VarTypes... Vars &41;