SAssetTagItemTableRow::SetContent

Set the inner content of this row, preserving any extra UI (such as the expander arrows for tree views) that was added by ConstructChildren

Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItemTableRow

References

   
Module AssetTagsEditor
Header /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h
Include #include "SAssetTagItem.h"
virtual void SetContent
(
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InContent
)

Remarks

Set the inner content of this row, preserving any extra UI (such as the expander arrows for tree views) that was added by ConstructChildren


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