UAnimGraphNode_BlendListBase::RemovePinsFromOldPins

Removes removed pins and adjusts array indices of remained pins

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_BlendListBase

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendListBase.h
Include #include "AnimGraphNode_BlendListBase.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListBase.cpp
void RemovePinsFromOldPins
(
    [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & OldPins,
    int32 RemovedArrayIndex
)

Remarks

Removes removed pins and adjusts array indices of remained pins


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