FToolkitBuilder::SetActivePaletteOnLoad

Loads the palette for the [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) Command on first visit to the mode.

Unreal Engine C++ API Reference > Developer > WidgetRegistration > FToolkitBuilder

References

   
Module WidgetRegistration
Header /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
Include #include "ToolkitBuilder.h"
Source /Engine/Source/Developer/WidgetRegistration/Private/ToolkitBuilder.cpp
void SetActivePaletteOnLoad
(
    const [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) * Command
)

Remarks

Loads the palette for the FUICommandInfo Command on first visit to the mode.

Parameters

Name Description
Command the FUICommandInfo which defines the palette that will be loaded on first visit to the mode.

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