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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
Syntax
enum EBaseNodeRefreshPriority
{
Low_UsesDependentWildcard = 100,
Low_ReceivesDelegateSignature = 150,
Normal = 200,
}
Values
Name | Description |
---|---|
Low_UsesDependentWildcard | |
Low_ReceivesDelegateSignature | |
Normal |