Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomTransitionResult.h |
Include | #include "AnimGraphNode_CustomTransitionResult.h" |
Syntax
class UAnimGraphNode_CustomTransitionResult : public [UAnimGraphNode_StateResult](API\Editor\AnimGraph\UAnimGraphNode_StateResult)
Constructors
Type | Name | Description |
---|---|---|
UAnimGraphNode_CustomTransitionResult ( const FObjectInitializer& ObjectIn... ) |
Overridden from UEdGraphNode
Type | Name | Description |
---|---|---|
FText | GetNodeTitle ( ENodeTitleType::Type TitleType ) | Gets the name of this node, shown in title bar |
FLinearColor | GetNodeTitleColor () | Gets the draw color of a node's title bar |
FText | GetTooltipText () | Gets the tooltip to display when over the node |