FOnSyncStart

Called when a sync from AssetViewUtils starts

Unreal Engine C++ API Reference > Developer > AssetTools

Type

typedef TMulticastDelegate_NoParams< void > FOnSyncStart  

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h
Include #include "AssetViewUtils.h"

Remarks

Called when a sync from AssetViewUtils starts


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