AssetViewUtils::MoveAssets

Moves assets to a new path

Unreal Engine C++ API Reference > Developer > AssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h
Include #include "AssetViewUtils.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp
namespace AssetViewUtils  
{  
    void AssetViewUtils::MoveAssets  
    (  
        const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & Assets,  
        const [FString](API\Runtime\Core\Containers\FString) & DestPath,  
        const [FString](API\Runtime\Core\Containers\FString) & SourcePath  
    )  
}  

Remarks

Moves assets to a new path

Parameters

Name Description
Assets The assets to move
DestPath The destination folder in which to move the assets
SourcePath If non-empty, this will specify the base folder which will cause the move to maintain folder structure

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