ILauncherDeviceGroup::AddDevice

Adds a device to the group.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherDeviceGroup

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
Include #include "ILauncherDeviceGroup.h"
void AddDevice
(
    const [FString](API\Runtime\Core\Containers\FString) & DeviceID
)

Remarks

Adds a device to the group.

Parameters

Name Description
DeviceID The identifier of the device to add.

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