Navigation
Unreal Engine C++ API Reference > Developer > AutomationDriver
Inheritance Hierarchy
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
Include | #include "IDriverElement.h" |
Syntax
class IAsyncDriverElement : public [IElementLocator](API\Developer\AutomationDriver\IElementLocator)
Remarks
Represents the async API for a potential application element
Functions
Type | Name | Description |
---|---|---|
TAsyncResult... | CanFocus () | |
TAsyncResult... | Click ( EMouseButtons::Type MouseButton ) | Moves the cursor over the element, then triggers the series of events to invoke a click with the specified mouse button |
TAsyncResult... | Click () | Moves the cursor over the element, then triggers the series of events to invoke a click with the left mouse button |
TAsyncResult... | DoubleClick ( EMouseButtons::Type MouseButton ) | Moves the cursor over the element, then triggers the series of events to invoke a double click with the specified mouse button |
TAsyncResult... | DoubleClick () | Moves the cursor over the element, then triggers the series of events to invoke a double click with the left mouse button |
TAsyncResult... | Exists () | |
TAsyncResult... | Focus ( uint32 UserIndex ) | Moves focus to the element for the specified user |
TAsyncResult... | Focus () | Moves focus to the element for the default user |
TAsyncResult... | GetAbsolutePosition () | |
TAsyncResult... | GetSize () | |
TAsyncResult... | GetText () | |
TAsyncResult... | HasFocusedDescendants () | |
TAsyncResult... | HasFocusedDescendants ( uint32 UserIndex ) | |
TAsyncResult... | Hover () | Moves the cursor over the element, triggering any hover cue the element may have |
TAsyncResult... | IsChecked () | |
TAsyncResult... | IsFocused () | |
TAsyncResult... | IsFocused ( uint32 UserIndex ) | |
TAsyncResult... | IsHovered () | |
TAsyncResult... | IsInteractable () | |
TAsyncResult... | IsScrollable () | |
TAsyncResult... | IsScrolledToBeginning () | |
TAsyncResult... | IsScrolledToEnd () | |
TAsyncResult... | IsVisible () | |
TAsyncResult... | Press ( FKey Key ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for pressing the specified key. |
TAsyncResult... | Press ( EMouseButtons::Type MouseButton ) | Moves the cursor over the element, then triggers the series of events to invoke mouse input for pressing the specified button. |
TAsyncResult... | Press ( TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for pressing the specified character. |
TAsyncResult... | PressChord ( FKey Key1, FKey Key2 ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. |
TAsyncResult... | PressChord ( FKey Key1, TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. |
TAsyncResult... | PressChord ( FKey Key1, FKey Key2, FKey Key3 ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. |
TAsyncResult... | PressChord ( FKey Key1, FKey Key2, TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. |
TAsyncResult... | Release ( TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character. |
TAsyncResult... | Release ( FKey Key ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified key. |
TAsyncResult... | Release ( EMouseButtons::Type MouseButton ) | Moves the cursor over the element, then triggers the series of events to invoke mouse input for releasing the specified button. |
TAsyncResult... | ReleaseChord ( FKey Key1, FKey Key2, TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. |
TAsyncResult... | ReleaseChord ( FKey Key1, FKey Key2, FKey Key3 ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. |
TAsyncResult... | ReleaseChord ( FKey Key1, FKey Key2 ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. |
TAsyncResult... | ReleaseChord ( FKey Key1, TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. |
TAsyncResult... | ScrollBy ( float Delta ) | Moves the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta. |
TAsyncResult... | ScrollToBeginning () | Moves the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll, scrolling the element until it reaches the beginning |
TAsyncResult... | ScrollToBeginning ( float Amount ) | Moves the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta amount, scrolling the element until it reaches the beginning |
TAsyncResult... | ScrollToBeginningUntil ( const TSharedRef< IElementLocator, ... ) | Moves the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll until the specified locator is locates the desired element or the beginning is reached |
TAsyncResult... | ScrollToEnd () | Moves the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll, scrolling the element until it reaches the beginning |
TAsyncResult... | ScrollToEnd ( float Amount ) | Moves the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta amount, scrolling the element until it reaches the end |
TAsyncResult... | ScrollToEndUntil ( const TSharedRef< IElementLocator, ... ) | Moves the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll until the specified locator is locates the desired element or the end is reached |
TAsyncResult... | Type ( const TArray< FKey >& Keys ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each key specified. |
TAsyncResult... | Type ( const TCHAR* Text ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each character specified. |
TAsyncResult... | Type ( FString Text ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each character specified. |
TAsyncResult... | Type ( FKey Key ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for the specified character. |
TAsyncResult... | Type ( TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for the specified key. |
TAsyncResult... | TypeChord ( FKey Key1, TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S |
TAsyncResult... | TypeChord ( FKey Key1, FKey Key2, FKey Key3 ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S |
TAsyncResult... | TypeChord ( FKey Key1, FKey Key2 ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S |
TAsyncResult... | TypeChord ( FKey Key1, FKey Key2, TCHAR Character ) | Moves focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S |