UK2Node_FormatText::GetPinDisplayName

Gets the display name for a pin

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_FormatText

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h
Include #include "K2Node_FormatText.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp
virtual [FText](API\Runtime\Core\Internationalization\FText) GetPinDisplayName
(
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin
) const

Remarks

Gets the display name for a pin


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