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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters
Inheritance Hierarchy
- ICustomTextFilter
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/CustomTextFilters.h |
Include | #include "Filters/CustomTextFilters.h" |
Syntax
template<typename FilterType>
class ICustomTextFilter
Remarks
Interface class to define how a custom text filter converts to/from FCustomTextFilterDataFCustomTextFilter contains a generic implementation that can be used for most cases, look at FFrontendFilter_CustomText in the Content Browser for an example of a specific implementation
Destructors
Type | Name | Description |
---|---|---|
~ICustomTextFilter () |
Functions
Type | Name | Description |
---|---|---|
FCustomTextF... | CreateCustomTextFilterData () | Create an FCustomTextFilterData from the internals of this filter |
TSharedPtr< ... | GetFilter () | Get the actual filter |
void | SetFromCustomTextFilterData ( const FCustomTextFilterData& InFil... ) | Set the internals of this filter from an FCustomTextFilterData |