ITargetDeviceService::AddTargetDevice

Adds a flavor to this device.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceService

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceService.h
Include #include "ITargetDeviceService.h"
void AddTargetDevice
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITargetDevice](API\Developer\TargetPlatform\Interfaces\ITargetDevice), ESPMode::ThreadSafe > InDevice
)

Remarks

Adds a flavor to this device. true if the service can start, false otherwise.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library