FMeshPaintAdapterFactory::CreateAdapterForMesh

Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintAdapterFactory

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintAdapterFactory.h
Include #include "MeshPaintAdapterFactory.h"
Source /Engine/Source/Editor/MeshPaint/Private/MeshPaintAdapterFactory.cpp
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IMeshPaintGeometryAdapter](API\Editor\MeshPaint\IMeshPaintGeometryAdapter) > CreateAdapterForMesh
(
    [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * InComponent,
    int32 InPaintingMeshLODIndex
)

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