UContentBrowserDataSource::GetAliasesForPath

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource > GetAliasesForPath

Deprecated * FNames containing full asset paths are deprecated. Use FSoftObjectPath instead.

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
[TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) > GetAliasesForPath
(
    [FName](API\Runtime\Core\UObject\FName) InInternalPath
) const

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