EGraphRenderingLOD::Type

Level of detail for graph rendering (lower numbers are 'further away' with fewer details)

Unreal Engine C++ API Reference > Editor > GraphEditor

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"

Syntax

namespace EGraphRenderingLOD  
{  
    enum Type  
    {  
        LowestDetail,  
        LowDetail,  
        MediumDetail,  
        DefaultDetail,  
        FullyZoomedIn,  
    }  
}  

Values

Name Description
LowestDetail Detail level when zoomed all the way out (all performance optimizations enabled)
LowDetail Detail level that text starts being disabled because it is unreadable.
MediumDetail Detail level at which text starts to get hard to read but is still drawn.
DefaultDetail Detail level when zoomed in at 1:1.
FullyZoomedIn Detail level when fully zoomed in (past 1:1)

Remarks

Level of detail for graph rendering (lower numbers are 'further away' with fewer details)


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