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Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource
- UContentBrowserDataSource::HandleDragDropOnItem()
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
Include | #include "ContentBrowserDataSource.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
virtual bool HandleDragDropOnItem ( const [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) & InItem, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & InDragDropEvent )
Remarks
Called to provide custom drag and drop handling when a drag event is dropped on an item. True if this data source can handle the drag event (even if it didn't because it was invalid), or false to allow another data source (or the default handler) to deal with it instead.
Parameters
Name | Description |
---|---|
InItem | The item that was the drop target. |
InDragDropEvent | The drag and drop event. |