ISourceControlState::GetBaseRevForMerge

Get the revision that we should use as a base when performing a three way merge, does not refresh source control state

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlState

Deprecated * Use GetResolveInfo() and FindHistoryRevision() instead

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlState.h
Include #include "ISourceControlState.h"
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISourceControlRevision](API\Developer\SourceControl\ISourceControlRevision), ESPMode::ThreadSafe > GetBaseRevForMerge() const  

Remarks

Get the revision that we should use as a base when performing a three way merge, does not refresh source control state a revision identifier or NULL if none exist


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