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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h |
Include | #include "ISourceControlProvider.h" |
Source | /Engine/Source/Developer/SourceControl/Private/ISourceControlProvider.cpp |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISourceControlLabel](API\Developer\SourceControl\ISourceControlLabel) > GetLabel ( const [FString](API\Runtime\Core\Containers\FString) & InLabelName ) const
Remarks
Get a label matching the passed-in name. the label, if any
Parameters
Name | Description |
---|---|
InLabelName | String specifying the label name |