IAsyncActionSequence::Press

Queues the series of events to invoke mouse input for pressing the specified button.

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence > Press

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h
Include #include "IDriverSequence.h"
[IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Press
(
    [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton
)

Remarks

Queues the series of events to invoke mouse input for pressing the specified button. The button will not be released, nor will their be repeat button events issued for holding the button.


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