FBuildDefinitionBuilder::AddConstant

Add a constant object with a key that is unique within this definition.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildDefinitionBuilder

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h
Include #include "DerivedDataBuildDefinition.h"
void AddConstant
(
    FUtf8StringView Key,
    const [FCbObject](API\Runtime\Core\Serialization\FCbObject) & Value
)

Remarks

Add a constant object with a key that is unique within this definition.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library