Navigation
Unreal Engine C++ API Reference > Editor > FontEditor
Inheritance Hierarchy
References
Module | FontEditor |
Header | /Engine/Source/Editor/FontEditor/Public/FontEditorModule.h |
Include | #include "FontEditorModule.h" |
Syntax
class IFontEditorModule :
public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface),
public [IHasMenuExtensibility](API\Editor\UnrealEd\Toolkits\IHasMenuExtensibility),
public [IHasToolBarExtensibility](API\Editor\UnrealEd\Toolkits\IHasToolBarExtensibility)
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | CreateFontEditor ( const EToolkitMode::Type Mode, const TSharedPtr< IToolkitHost >& ..., UFont* Font ) | Creates a new Font editor |