DesktopPlatform

Unreal Engine C++ API Reference > Developer

Filters

  • (SteamDeck)[API\Developer\DesktopPlatform\SteamDeck]

Classes

Type Name Description
Public struct FBuildProduct Record of a file that was created as part of the build process
Public class FDesktopPlatformModule  
Public struct FInstalledPlatformConfiguration Information about a single installed platform configuration
Public class FInstalledPlatformInfo Singleton class for accessing information about installed platform configurations
Public class FMultiPlatformTargetReceiptBuildWorkers Globally registers a UE::DerivedData::IBuildWorkerFactory instance for each platform that build workers can be supported.
Public struct FReceiptProperty Arbitrary property name/value which metadata from the build scripts can be passed on to downstream tasks
Public struct FRuntimeDependency Information about a file which is required by the target at runtime, and must be moved around with it.
Public class FScopedSystemModalMode When constructed leaves system wide modal mode (all windows disabled except for the OS modal window) When destructed leaves this mode
Public struct FTargetInfo Information about a target supported by a project
Public struct FTargetPlatformInfo Information about a given platform
Public struct FTargetReceipt Stores information about a compiled target. Mirror of the TargetReceipt class generated by UBT.
Public class FTargetReceiptBuildWorker Globally registers a UE::DerivedData::IBuildWorkerFactory instance that runs an executable built by UnrealBuildTool.
Public class IDesktopPlatform Interface for functionality supported by desktop platforms

Typedefs

Name Description
Flags  

Enums

Type Name Description
Public enum EFileDialogFlags::Type  
Public enum EFontImportFlags  
Public enum EInstalledPlatformState  
Public enum EProjectType Forward declaration.
Public enum PlatformInfo::EPlatformFilter Flavor types used when filtering the platforms based upon their flags
Public enum PlatformInfo::EPlatformFlags::Flag Flags describing platform variants

Functions

Type Name Description  
EProjectType EProjectTypeFromString ( const FString& ProjectTypeName )    
constexpr bo... operator! ( EFontImportFlags E )    
constexpr EF... operator& ( EFontImportFlags Lhs, EFontImportFlags Rhs )    
EFontImportF... operator&= ( EFontImportFlags& Lhs, EFontImportFlags Rhs )    
constexpr EF... operator^ ( EFontImportFlags Lhs, EFontImportFlags Rhs )    
EFontImportF... operator^= ( EFontImportFlags& Lhs, EFontImportFlags Rhs )    
constexpr EF... [operator ](API\Developer\DesktopPlatform\op_bitor) ( EFontImportFlags Lhs, EFontImportFlags Rhs )  
EFontImportF... [operator =](API\Developer\DesktopPlatform\op_bitor_assign) ( EFontImportFlags& Lhs, EFontImportFlags Rhs )  
constexpr EF... operator~ ( EFontImportFlags E )    

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