UEditorTransformGizmo::ApplyRotateDelta

Apply rotate delta to transform proxy

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UEditorTransformGizmo

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/EditorTransformGizmo.h
Include #include "EditorGizmos/EditorTransformGizmo.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/EditorTransformGizmo.cpp
virtual void ApplyRotateDelta
(
    const FQuat & InRotateDelta
)

Remarks

Apply rotate delta to transform proxy


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