IMaterialEditor::CreateNewMaterialExpressionComposite

Creates a new material expression composite, along with related child pinbase expressions

Unreal Engine C++ API Reference > Editor > MaterialEditor > IMaterialEditor

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h
Include #include "IMaterialEditor.h"
virtual [UMaterialExpressionComposite](API\Runtime\Engine\Materials\UMaterialExpressionComposite) * CreateNewMaterialExpressionComposite
(
    const FVector2D & NodePos,
    const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph
)

Remarks

Creates a new material expression composite, along with related child pinbase expressions UMaterialExpressionComposite* Newly created material expression composite

Parameters

Name Description
NodePos Position of the new composite
Graph Graph to create new expression within.

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