FLocTextHelper::GetPlatformsToSplit

Get the platforms names that should be split, based on the active split mode.

Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"
Source /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp
const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetPlatformsToSplit() const  

Remarks

Get the platforms names that should be split, based on the active split mode.


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