UContentBrowserItemLibrary

TODO: Script API exposure.

Unreal Engine C++ API Reference > Editor > ContentBrowserData

Inheritance Hierarchy

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h
Include #include "ContentBrowserItem.h"

Syntax

class UContentBrowserItemLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)  

Remarks

TODO: Script API exposure.

Functions

Type Name Description
FText GetDisplayName ( const FContentBrowserItem& Item )  
FName GetVirtualPath ( const FContentBrowserItem& Item )  
bool IsFile ( const FContentBrowserItem& Item )  
bool IsFolder ( const FContentBrowserItem& Item )  

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