Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > IKismetCompilerInterface
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h |
Include | #include "KismetCompilerModule.h" |
void OverrideBPTypeForClassInEditor ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > BlueprintType )