FCurveEditor::GetSelectionFromTreeAndKeys

Return the curve model IDs that are selected in the tree or have selected keys

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Include #include "CurveEditor.h"
Source /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp
[TSet](API\Runtime\Core\Containers\TSet)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) > GetSelectionFromTreeAndKeys() const  

Remarks

Return the curve model IDs that are selected in the tree or have selected keys


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library