MeshPaintDefs::MaxSupportedWeights

Unreal Engine C++ API Reference > Editor > MeshPaint

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h
Include #include "MeshPaintTypes.h"

Syntax

namespace MeshPaintDefs
{
    static const int32 MeshPaintDefs::MaxSupportedWeights = MaxSupportedPhysicalWeights + 1;
}

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