UK2Node_AddComponentByClass::IsSceneComponent

Returns true if the currently selected or linked class is known to be a scene component

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_AddComponentByClass

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponentByClass.h
Include #include "K2Node_AddComponentByClass.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponentByClass.cpp
bool IsSceneComponent() const

Remarks

Returns true if the currently selected or linked class is known to be a scene component


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