Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Tunnel
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Tunnel.h |
Include | #include "K2Node_Tunnel.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Tunnel.cpp |
virtual [UK2Node_Tunnel](API\Editor\BlueprintGraph\UK2Node_Tunnel) * GetOutputSource() const
Remarks
The output pins of this tunnel node came from the input pins of OutputSourceNode (can be NULL).