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Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetColumnItem
Inheritance Hierarchy
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h |
Include | #include "AssetViewWidgets.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SAssetColumnItem >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | AssetItem ( TSharedPtr< FAssetViewItem > InArg ) | Data for the asset this item represents |
WidgetArgsTy... | HighlightText ( const TAttribute< FText >& InAttri... ) | The string in the title to highlight (used when searching by string) |
WidgetArgsTy... | OnAssetToolTipClosing ( const FOnAssetToolTipClosing& InDe... ) | Delegate for when an item's tooltip is about to close |
WidgetArgsTy... | OnGetCustomAssetToolTip ( const FOnGetCustomAssetToolTip& In... ) | Delegate to request a custom tool tip if necessary |
WidgetArgsTy... | OnIsAssetValidForCustomToolTip ( const FOnIsAssetValidForCustomToolT... ) | Delegate to call (if bound) to check if it is valid to get a custom tooltip for this view item |
WidgetArgsTy... | OnItemDestroyed ( const FOnItemDestroyed& InDelegate ) | Called when any asset item is destroyed. |
WidgetArgsTy... | OnRenameBegin ( const FOnRenameBegin& InDelegate ) | Delegate for when an asset name has entered a rename state |
WidgetArgsTy... | OnRenameCommit ( const FOnRenameCommit& InDelegate ) | Delegate for when an asset name has been entered for an item that is in a rename state |
WidgetArgsTy... | OnVerifyRenameCommit ( const FOnVerifyRenameCommit& InDel... ) | Delegate for when an asset name has been entered for an item to verify the name before commit |
WidgetArgsTy... | OnVisualizeAssetToolTip ( const FOnVisualizeAssetToolTip& In... ) | Delegate to signal when the item is about to show a tooltip |
Typedefs
Name | Description |
---|---|
WidgetArgsType |