Navigation
Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon > FLODUtilities
References
Module | SkeletalMeshUtilitiesCommon |
Header | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
Include | #include "LODUtilities.h" |
Source | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static void RemoveLOD ( [FSkeletalMeshUpdateContext](API\Developer\SkeletalMeshUtilitiesCommon\FSkeletalMeshUpdateContext) & UpdateContext, int32 DesiredLOD )
Remarks
Removes a particular LOD from the SkeletalMesh.
Parameters
Name | Description |
---|---|
UpdateContext | The skeletal mesh and actor components to operate on. |
DesiredLOD | The LOD index to remove the LOD from. |