FGameplayDebuggerToolkit::Init

Initializes the mode toolkit

Unreal Engine C++ API Reference > Editor > GameplayDebuggerEditor > FGameplayDebuggerToolkit

References

   
Module GameplayDebuggerEditor
Header /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerToolkit.h
Include #include "GameplayDebuggerToolkit.h"
Source /Engine/Source/Editor/GameplayDebugger/Private/GameplayDebuggerToolkit.cpp
virtual void Init
(
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost
)

Remarks

Initializes the mode toolkit


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