FBlueprintEditorModule::GetBlueprintDebugger

Returns a reference to the Blueprint Debugger state object

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditorModule

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h
Include #include "BlueprintEditorModule.h"
const [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< FBlueprintDebugger > & GetBlueprintDebugger() const  

Remarks

Returns a reference to the Blueprint Debugger state object


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