SBasicFilterBar::GetAllActiveFilters

Use this function to get all currently active filters (to filter your items) Not const on purpose: Subclasses might need to update the filter collection before getting it

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar

  • SBasicFilterBar::GetAllActiveFilters()

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h
Include #include "Filters/SBasicFilterBar.h"
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [TFilterCollection](API\Runtime\Core\Misc\TFilterCollection)< FilterType > > GetAllActiveFilters()  

Remarks

Use this function to get all currently active filters (to filter your items) Not const on purpose: Subclasses might need to update the filter collection before getting it


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