ITargetPlatformManagerModule::FindTargetPlatformWithSupport

Finds a target platform by looking for one that supports a given value for a generic type of support

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h
Include #include "Interfaces/ITargetPlatformManagerModule.h"
[ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * FindTargetPlatformWithSupport
(
    [FName](API\Runtime\Core\UObject\FName) SupportType,
    [FName](API\Runtime\Core\UObject\FName) RequiredSupportedValue
)

Remarks

Finds a target platform by looking for one that supports a given value for a generic type of support The target platform, or nullptr if not found.

Parameters

Name Description
Name SupportClass The type of support needed (like "ShaderFormat")
RequiredSupportValue The value of the supported type that is needed

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