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Unreal Engine C++ API Reference > Editor > KismetCompiler > FBPTerminal
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/BPTerminal.h |
Include | #include "BPTerminal.h" |
Syntax
enum EVarType
{
EVarType_Local,
EVarType_Default,
EVarType_Instanced,
EVarType_SparseClassData,
}
Values
Name | Description |
---|---|
EVarType_Local | |
EVarType_Default | |
EVarType_Instanced | |
EVarType_SparseClassData |
Remarks
Variable reference types (mutually-exclusive)