ICollectionManager::GetCollectionsStringForObject

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > GetCollectionsStringForObject

Deprecated * FNames containing full object paths are deprecated. Use FSoftObjectPath instead.

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
[FString](API\Runtime\Core\Containers\FString) GetCollectionsStringForObject
(
    [FName](API\Runtime\Core\UObject\FName) ObjectPath,
    [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType,
    [ECollectionRecursionFlags::Flags](API\Developer\CollectionManager\ECollectionRecursionFlags\Flags) RecursionMode,
    bool bFullPaths
) const

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