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Unreal Engine C++ API Reference > Editor > EditorConfig
References
Module | EditorConfig |
Header | /Engine/Source/Editor/EditorConfig/Public/EditorMetadataOverrides.h |
Include | #include "EditorMetadataOverrides.h" |
Syntax
struct FStructMetadata
Variables
Type | Name | Description |
---|---|---|
TMap< FName, FM... | Fields | Map of field name to field metadata |
FMetadataSet | StructMetadata |