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Unreal Engine C++ API Reference > Editor > GameProjectGeneration > UTemplateProjectDefs
References
Module | GameProjectGeneration |
Header | /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h |
Include | #include "TemplateProjectDefs.h" |
Source | /Engine/Source/Editor/GameProjectGeneration/Private/TemplateProjectDefs.cpp |
void FixupStrings ( const [FString](API\Runtime\Core\Containers\FString) & TemplateName, const [FString](API\Runtime\Core\Containers\FString) & ProjectName )
Remarks
Fixes up all strings in this definitions object to replace %TEMPLATENAME% with the supplied template name and %PROJECTNAME% with the supplied project name