UK2Node_ConstructObjectFromClass::GetClassPinBaseClass

Gets base class to use for the 'class' pin.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_ConstructObjectFromClass

  • UK2Node_ConstructObjectFromClass::GetClassPinBaseClass()

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConstructObjectFromClass.h
Include #include "K2Node_ConstructObjectFromClass.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConstructObjectFromClass.cpp
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetClassPinBaseClass() const  

Remarks

Gets base class to use for the 'class' pin. UObject by default.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library