IMeshMergeUtilities

Typedef pair of FVector2Ds, key == uv position offset and value == uv scaling factor.

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h
Include #include "IMeshMergeUtilities.h"

Syntax

class IMeshMergeUtilities  

Remarks

Typedef pair of FVector2Ds, key == uv position offset and value == uv scaling factor.

Destructors

Type Name Description
  ~IMeshMergeUtilities ()  

Functions

Type Name Description
void BakeMaterialsForComponent ( TArray< TWeakObjectPtr< UObject >> ..., IMaterialBakingAdapter* Adapte... ) Bakes out (in place) materials for given adapter
void BakeMaterialsForComponent ( USkeletalMeshComponent* Skelet... ) Bakes out (in place) materials for given skeletal mesh component
void BakeMaterialsForComponent ( UStaticMeshComponent* StaticMe... ) Bakes out (in place) materials for given static mesh component
void BakeMaterialsForMesh ( UStaticMesh* Mesh ) Bakes out (in place) materials for given static mesh asset
void CreateProxyMesh ( const TArray< AActor* >& InAc..., const FMeshProxySettings& InMeshPr..., UPackage* InOuter, const FString& InProxyBasePackageN..., const FGuid InGuid, const FCreateProxyDelegate& InProx..., const bool bAllowAsync, const float ScreenSize ) Merges list of actors into single proxy mesh
void CreateProxyMesh ( const TArray< UStaticMeshComponent ..., const FMeshProxySettings& InMeshPr..., UPackage* InOuter, const FString& InProxyBasePackageN..., const FGuid InGuid, const FCreateProxyDelegate& InProx..., const bool bAllowAsync, const float ScreenSize ) Merges list of static meshes into single proxy mesh
void CreateProxyMesh ( const TArray< AActor* >& InAc..., const FMeshProxySettings& InMeshPr..., UMaterialInterface* InBaseMate..., UPackage* InOuter, const FString& InProxyBasePackageN..., const FGuid InGuid, const FCreateProxyDelegate& InProx..., const bool bAllowAsync, const float ScreenSize ) Merges list of actors into single proxy mesh
void CreateProxyMesh ( const TArray< UStaticMeshComponent ..., const FMeshProxySettings& InMeshPr..., UMaterialInterface* InBaseMate..., UPackage* InOuter, const FString& InProxyBasePackageN..., const FGuid InGuid, const FCreateProxyDelegate& InProx..., const bool bAllowAsync, const float ScreenSize ) Merges list of static meshes into single proxy mesh
void MergeComponentsToInstances ( const TArray< UPrimitiveComponent&..., UWorld* World, ULevel* Level, const FMeshInstancingSettings& InS..., bool bActuallyMerge, bool bReplaceSourceActors, FText* OutResultsText ) Merges static mesh components into a single actor with multiple instanced static mesh components
void MergeComponentsToStaticMesh ( const TArray< UPrimitiveComponent&..., UWorld* World, const FMeshMergingSettings& InSett..., UMaterialInterface* InBaseMate..., UPackage* InOuter, const FString& InBasePackageName, TArray< UObject* >& OutAssets..., FVector& OutMergedActorLocation, const float ScreenSize, bool bSilent ) Merges components into a single Static Mesh (with possible baked out atlas-material)
void RegisterExtension ( IMeshMergeExtension* InExtensi... )  
void RetrieveMeshDescription ( const UStaticMeshComponent* In..., int32 LODIndex, FMeshDescription& InOutMeshDescrip..., bool bPropagateVertexColours ) Extract mesh data in FMeshDescription form from the provided static mesh component
void RetrieveMeshDescription ( const UStaticMesh* InStaticMes..., int32 LODIndex, FMeshDescription& InOutMeshDescrip... ) Extract mesh data in FMeshDescription form from the provided static mesh
void RetrieveMeshDescription ( const USkeletalMeshComponent* ..., int32 LODIndex, FMeshDescription& InOutMeshDescrip..., bool bPropagateVertexColours ) Extract mesh data in FMeshDescription form from the provided skeletal mesh component
void RetrievePhysicsData ( const TArray< UPrimitiveComponent&..., TArray< FKAggregateGeom >& InOutPh..., UBodySetup*& OutBodySetupSourc... ) Extract physics geometry and body setup from set of primitive components.
void UnregisterExtension ( IMeshMergeExtension* InExtensi... )  

Deprecated Functions

Type Name Description
bool IsValidBaseMaterial ( const UMaterialInterface* InBa..., bool bShowToaster ) Use FMaterialUtilities::IsValidFlattenMaterial()

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