SGraphNodeK2Composite

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetNodes

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Composite.h
Include #include "KismetNodes/SGraphNodeK2Composite.h"

Syntax

class SGraphNodeK2Composite : public [SGraphNodeK2Base](API\Editor\GraphEditor\KismetNodes\SGraphNodeK2Base)  

Functions

Type Name Description
void Construct ( const FArguments& InArgs, UK2Node_Composite* InNode )  
TSharedRef< ... CreateNodeBody ()  
UEdGraph ... GetInnerGraph ()  
FText GetPreviewCornerText ()  
FText GetTooltipTextForNode ()  

Overridden from SGraphNode

Type Name Description
TSharedPtr< ... GetComplexTooltip () Override this to provide support for an 'expensive' tooltip widget that is only built on demand
void UpdateGraphNode () Update this GraphNode to match the data that it is observing

Classes

Type Name Description
Public struct FArguments  

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