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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FTypePromotion
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h |
Include | #include "BlueprintTypePromotion.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintTypePromotion.cpp |
static const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > * GetAvailablePrimitivePromotions ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & Type )
Remarks
Get a pointer to an array of available promotion types to a given pin type
const TArray
Parameters
Name | Description |
---|---|
Type | The pin type to find available promotions to |