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Unreal Engine C++ API Reference > Editor > LevelEditor > SLevelViewport
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h |
Include | #include "SLevelViewport.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp |
void SetDeviceProfileString ( const [FString](API\Runtime\Core\Containers\FString) & ProfileName )
Remarks
Set the device profile name
Parameters
Name | Description |
---|---|
ProfileName | The profile name to set |