FAssetViewSortManager::FindAndRefreshCustomColumn

Refresh a custom column if needed. If found, returns true with TagType parameter set

Unreal Engine C++ API Reference > Editor > ContentBrowser > FAssetViewSortManager

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/AssetViewSortManager.h
Include #include "AssetViewSortManager.h"
Source /Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.cpp
bool FindAndRefreshCustomColumn
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FAssetViewItem](API\Editor\ContentBrowser\FAssetViewItem) >> & AssetItems,
    const [FName](API\Runtime\Core\UObject\FName) ColumnName,
    const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetViewCustomColumn](API\Editor\ContentBrowser\FAssetViewCustomColumn) > & CustomColumns,
    [UObject::FAssetRegistryTag::ETagType](API\Runtime\CoreUObject\UObject\UObject\FAssetRegistryTag\ETagType) & TagType
) const

Remarks

Refresh a custom column if needed. If found, returns true with TagType parameter set


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