FArguments

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SFilterSearchBox

Inheritance Hierarchy

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SFilterSearchBox.h
Include #include "Filters/SFilterSearchBox.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SFilterSearchBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... DelayChangeNotificationsWhileTyping ( const TAttribute< bool >& InAttrib... ) Whether the SearchBox should delay notifying listeners of text changed events until the user is done typing
WidgetArgsTy... HintText ( const TAttribute< FText >& InAttri... ) Hint text to display for the search text when there is no value
WidgetArgsTy... InitialText ( const TAttribute< FText >& InAttri... ) Initial text to display for the search text
WidgetArgsTy... MaxSearchHistory ( int32 InArg ) The maximum number of items to show in the Search History
WidgetArgsTy... OnKeyDownHandler ( const FOnKeyDown& InDelegate ) Callback delegate to have first chance handling of the OnKeyDown event
WidgetArgsTy... OnSaveSearchClicked ( const FOnSaveSearchClicked& InDele... ) Handler for when the + Button next to a search is clicked
WidgetArgsTy... OnTextChanged ( const FOnTextChanged& InDelegate ) Invoked whenever the text changes
WidgetArgsTy... OnTextCommitted ( const FOnTextCommitted& InDelegate ) Invoked whenever the text is committed (e.g. user presses enter)
WidgetArgsTy... ShowSearchHistory ( const TAttribute< bool >& InAttrib... ) Whether we should show a dropdown containing the last few searches

Typedefs

Name Description
WidgetArgsType  

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