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Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource > TryGetCollectionId
- UContentBrowserDataSource::TryGetCollectionId()
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
Include | #include "ContentBrowserDataSource.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
virtual bool TryGetCollectionId ( const [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) & InItem, [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & OutCollectionId )
Remarks
Attempt to retrieve the identifier that should be used when storing a reference to the given item within a collection. True if the ID was retrieved, false otherwise.
Parameters
Name | Description |
---|---|
InItem | The item to query. |
OutCollectionId | The collection ID to fill. |