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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2 > IsAllowableBlueprintVariableType
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
Include | #include "EdGraphSchema_K2.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
static bool IsAllowableBlueprintVariableType ( const [UEnum](API\Runtime\CoreUObject\UObject\UEnum) * InEnum )
Remarks
Returns true if this enum is safe to be used as a variable in blueprints