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Unreal Engine C++ API Reference > Editor > CurveEditor
Classes
Type | Name | Description |
---|---|---|
Public struct | FCurveEditorFilterStates | Sparse map of filter states specifying items that have matched a filter |
Public class | FCurveEditorTree | Complete implementation of a curve editor tree. |
Public class | FCurveEditorTreeDelegate | Generic multicast delegate that guards against re-entrancy for the curve editor tree |
Public struct | FCurveEditorTreeEvents | Struct that represents an event for when the tree has been changed. |
Public struct | FCurveEditorTreeFilter | Base class for all filters that can be applied to a curve editor tree. |
Public struct | FCurveEditorTreeItem | Concrete type used as a tree item for the curve editor. |
Public struct | FCurveEditorTreeTextFilter | Built-in text filter of type ECurveEditorTreeFilterType::Text. |
Public struct | FCurveEditorTreeTextFilterTerm | A text filter term containing >= 1 sparate tokens ordered from child to parent |
Public struct | FCurveEditorTreeTextFilterToken | A specific text token (containing neither spaces nor .) |
Public struct | FScopedCurveEditorTreeEventGuard | Scoped guard that prevents the broadcast of tree events for the duration of its lifetime. |
Public struct | FSortedCurveEditorTreeItems | Container specifying a linear set of child identifiers and |
Public struct | ICurveEditorTreeItem | Optional implementation interface for any tree item to be shown on the curve editor tree. |
Public class | SCurveEditorTree | |
Public class | SCurveEditorTreeFilterStatusBar | Widget that shows the metrics for the current tree filter in the curve editor (in the form "Showing {0} of {1} items ({2} selected)") |
Public class | SCurveEditorTreePin | |
Public class | SCurveEditorTreeSelect | |
Public class | SCurveEditorTreeTextFilter |