UAsyncRegisterAndExecuteTask

Unreal Engine C++ API Reference > Editor > Blutility

Inheritance Hierarchy

References

   
Module Blutility
Header /Engine/Source/Editor/Blutility/Public/AsyncRegisterAndExecuteTask.h
Include #include "AsyncRegisterAndExecuteTask.h"

Syntax

class UAsyncRegisterAndExecuteTask : public [UBlueprintAsyncActionBase](API\Runtime\Engine\Kismet\UBlueprintAsyncActionBase)  

Variables

Type Name Description
FOnEditorUtilit... OnFinished  

Constructors

Type Name Description
  UAsyncRegisterAndExecuteTask ()  

Functions

Type Name Description
UAsyncRegist... RegisterAndExecuteTask ( UEditorUtilityTask* Task, UEditorUtilityTask* OptionalPa... )  
void Start ( UEditorUtilityTask* Task, UEditorUtilityTask* OptionalPa... )  

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