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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
void MakeBlendedNodeVisual ( const int32 VisualIndex, const float NavigationAlpha, [FTreeMapNodeVisualInfo](API\Developer\TreeMap\FTreeMapNodeVisualInfo) & OutVisual ) const
Remarks
Blends between the current visual state and the state before the last navigation transition, by the specified amount