EPackedTypeN... |
EncodePackedGlobalType ( const SpvReflectTypeDescription& T..., bool bHalfPrecision ) |
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FString |
ToString () |
Returns the finalized meta data. |
void |
WriteAccelerationStructures ( const TCHAR* ResourceName, uint32 BindingIndex ) |
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void |
WriteArgumentBuffers ( uint32 BindingIndex, const TArray< uint32 >& ResourceIn... ) |
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void |
WriteCompilerInfo ( const TCHAR* CompilerName ) |
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void |
WriteInputAttribute ( const TCHAR* AttributeName, const TCHAR* TypeSpecifier, int32 Location, bool bLocationPrefix, bool bLocationSuffix ) |
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void |
WriteInputAttribute ( const SpvReflectInterfaceVariable&... ) |
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void |
WriteNumThreads ( uint32 NumThreadsX, uint32 NumThreadsY, uint32 NumThreadsZ ) |
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void |
WriteOutputAttribute ( const TCHAR* AttributeName, const TCHAR* TypeSpecifier, int32 Location, bool bLocationPrefix, bool bLocationSuffix ) |
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void |
WriteOutputAttribute ( const SpvReflectInterfaceVariable&... ) |
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void |
WritePackedGlobal ( const TCHAR* ResourceName, EPackedTypeName PackedType, uint32 ByteOffset, uint32 ByteSize ) |
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void |
WritePackedGlobal ( const SpvReflectBlockVariable& Var... ) |
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void |
WritePackedUB ( const FString& UBName, uint32 BindingIndex ) |
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void |
WritePackedUB ( uint32 BindingIndex ) |
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void |
WritePackedUBCopy ( uint32 SourceCB, uint32 SourceOffset, uint32 DestCBIndex, uint32 DestCBPrecision, uint32 DestOffset, uint32 Size, bool bGroupFlattenedUBs ) |
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void |
WritePackedUBField ( const FString& UBName, const TCHAR* ResourceName, uint32 ByteOffset, uint32 ByteSize ) |
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void |
WritePackedUBField ( const TCHAR* ResourceName, uint32 ByteOffset, uint32 ByteSize ) |
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void |
WritePackedUBGlobalCopy ( uint32 SourceCB, uint32 SourceOffset, uint32 DestCBIndex, uint32 DestCBPrecision, uint32 DestOffset, uint32 Size, bool bGroupFlattenedUBs ) |
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void |
WriteSamplerState ( const TCHAR* ResourceName, uint32 BindingIndex ) |
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void |
WriteSideTable ( const TCHAR* ResourceName, uint32 SideTableIndex ) |
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void |
WriteSourceInfo ( const TCHAR* VirtualSourceFile..., const TCHAR* EntryPointName ) |
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void |
WriteSRV ( const TCHAR* ResourceName, uint32 BindingIndex, uint32 Count, const TArray< FString >& Associate... ) |
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void |
WriteSRV ( const TCHAR* ResourceName, uint32 BindingIndex, uint32 Count ) |
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void |
WriteUAV ( const TCHAR* ResourceName, uint32 BindingIndex, uint32 Count ) |
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void |
WriteUniformBlock ( const TCHAR* ResourceName, uint32 BindingIndex ) |
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