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Unreal Engine C++ API Reference > Developer > AssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include | #include "AssetViewUtils.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp |
namespace AssetViewUtils
{
void AssetViewUtils::GetObjectsInAssetData
(
const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & AssetList,
[TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OutDroppedObjects
)
}
Remarks
Get all the objects in a list of asset data