Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphSelectionManager
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp |
void SetSelectionSet ( FGraphPanelSelectionSet & NewSet )
Remarks
Changes the selection set to contain exactly all of the passed in nodes