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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities
Inheritance Hierarchy
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilitiesModule.h |
Include | #include "HierarchicalLODUtilitiesModule.h" |
Syntax
class FHierarchicalLODUtilitiesModule : public [IHierarchicalLODUtilitiesModule](API\Developer\HierarchicalLODUtilities\IHierarchicalLODUtilitiesModule)
Remarks
IHierarchicalLODUtilities module interface
Overridden from IHierarchicalLODUtilitiesModule
Type | Name | Description |
---|---|---|
FHierarchica... | GetProxyProcessor () | Returns the Proxy processor instance from within this module |
IHierarchica... | GetUtilities () |
Overridden from IModuleInterface
Type | Name | Description |
---|---|---|
void | ShutdownModule () | Called before the module is unloaded, right before the module object is destroyed. |
void | StartupModule () | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |