FLandscapeBrush::ApplyBrush

Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeBrush

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
Include #include "LandscapeToolInterface.h"
[FLandscapeBrushData](API\Editor\LandscapeEditor\FLandscapeBrushData) ApplyBrush
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FLandscapeToolInteractorPosition](API\Editor\LandscapeEditor\FLandscapeToolInteractorPosition) > & InteractorPositions
)

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