FAutomationGroupFilter

Unreal Engine C++ API Reference > Developer > AutomationController

Inheritance Hierarchy

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/AutomationGroupFilter.h
Include #include "AutomationGroupFilter.h"

Syntax

class FAutomationGroupFilter : public [IFilter< const TSharedPtr< class IAutomationReport > & >](API\Runtime\Core\Misc\IFilter)  

Constructors

Type Name Description
  FAutomationGroupFilter () Default constructor.
  FAutomationGroupFilter ( const TArray< FAutomatedTestFilter ... ) Default constructor with array param.
  FAutomationGroupFilter ( const FAutomatedTestFilter InFilter ) Default constructor, group with single elements.

Functions

Type Name Description
void SetFilters ( const TArray< FAutomatedTestFilter ... ) Set the list of strings the group filter checks for substrings in test display name.

Overridden from IFilter

Type Name Description
FChangedEven... OnChanged ()  
bool PassesFilter ( const TSharedPtr< IAutomationReport... ) Returns whether the specified Item passes the Filter's restrictions

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library