SSCSEditor::GetEditBlueprintButtonVisibility

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetEditBlueprintButtonVisibility() const  

The visibility of the Edit Blueprint button (only visible with an actor instance that is created from a blueprint)


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