FHierarchicalLODUtilities::DestroyCluster

Deletes the given cluster's data and instance in the world

Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODUtilities

References

   
Module HierarchicalLODUtilities
Header /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h
Include #include "HierarchicalLODUtilities.h"
Source /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp
virtual void DestroyCluster
(
    [ALODActor](API\Runtime\Engine\Engine\ALODActor) * InActor
)

Remarks

Deletes the given cluster's data and instance in the world


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