UEditorInteractiveToolsContext::SetEditorStateForTool

Editor UI state that we set before starting tool and when exiting tool Currently disabling anti-aliasing during active Tools because it causes PDI flickering

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveToolsContext

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EdModeInteractiveToolsContext.h
Include #include "EdModeInteractiveToolsContext.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EdModeInteractiveToolsContext.cpp
void SetEditorStateForTool()

Remarks

Editor UI state that we set before starting tool and when exiting tool Currently disabling anti-aliasing during active Tools because it causes PDI flickering


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