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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSignature.h |
Include | #include "BlueprintNodeSignature.h" |
Syntax
struct FBlueprintNodeSignature
Constructors
Type | Name | Description |
---|---|---|
FBlueprintNodeSignature () | ||
FBlueprintNodeSignature ( FString const& UserString ) | ||
FBlueprintNodeSignature ( TSubclassOf< UEdGraphNode > NodeCla... ) |
Functions
Type | Name | Description |
---|---|---|
void | AddKeyValue ( FString const& KeyValue ) | |
void | AddNamedValue ( FName SignatureKey, FString const& Value ) | |
void | AddSubObject ( FFieldVariant SignatureObj ) | |
FGuid const ... | AsGuid () | |
bool | IsValid () | |
void | SetNodeClass ( TSubclassOf< UEdGraphNode > NodeCla... ) | |
FString cons... | ToString () |
Typedefs
Name | Description |
---|---|
FSignatureSet |