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Unreal Engine C++ API Reference > Editor > GraphEditor > FKismetConnectionDrawingPolicy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h |
Include | #include "BlueprintConnectionDrawingPolicy.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/BlueprintConnectionDrawingPolicy.cpp |
[UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * GetTargetBlueprint() const
Remarks
Determines the target Blueprint for querying the active debugging context.