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Unreal Engine C++ API Reference > Editor > BlueprintGraph > IK2Node_AddPinInterface
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddPinInterface.h |
Include | #include "K2Node_AddPinInterface.h" |
static constexpr int32 GetMaxInputPinsNum()
Remarks
Determine the maximum number of additional input pins this node can have. The node is limited by the number of letters in the alphabet for display purposes constexpr int32