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Unreal Engine C++ API Reference > Editor > LevelEditor > ILevelEditor
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h |
Include | #include "ILevelEditor.h" |
void AppendCommands ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > & InCommandsToAppend )
Remarks
Append commands to the command list for the level editor