GetCollectionsStringForObject

Overload list

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager

  Type Name Description
Public function Const FString

GetCollectionsStringForObject ( const FSoftObjectPath& ObjectPath,
ECollectionShareType::Type ShareType,
ECollectionRecursionFlags::Flags RecursionMode,
bool bFullPaths
)

Returns a string containing a comma separated list of collections in which the specified object exists of the specified share type
Public function Const FString

GetCollectionsStringForObject ( FName ObjectPath,
ECollectionShareType::Type ShareType,
ECollectionRecursionFlags::Flags RecursionMode,
bool bFullPaths
)

FNames containing full object paths are deprecated. Use FSoftObjectPath instead.

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