UAnimGraphNode_ObserveBone::CreateVisualWidget

Create a visual widget to represent this node in a graph editor or graph panel.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_ObserveBone

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_ObserveBone.h
Include #include "AnimGraphNode_ObserveBone.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ObserveBone.cpp
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > CreateVisualWidget()  

Remarks

Create a visual widget to represent this node in a graph editor or graph panel. If not implemented, the default node factory will be used.


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