Navigation
Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > Behaviors > FEditor2DMouseWheelZoomBehaviorTarget
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/Behaviors/2DViewportBehaviorTargets.h |
Include | #include "Behaviors/2DViewportBehaviorTargets.h" |
Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/Behaviors/2DViewportBehaviorTargets.cpp |
virtual void OnMouseWheelScrollUp ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & CurrentPos )
Parameters
Name | Description |
---|---|
CurrentPos | device position/ray at point where mouse wheel is engaged |