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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Screenshot.h |
Include | #include "TraceServices/Model/Screenshot.h" |
Syntax
struct FScreenshot
Variables
Type | Name | Description |
---|---|---|
uint32 | ChunkNum | |
TArray< uint8 > | Data | |
uint32 | Height | |
uint32 | Id | |
FString | Name | |
uint32 | Size | |
double | Timestamp | |
uint32 | Width |
Constants
Name | Description |
---|---|
InvalidScreenshotId |