Navigation
Unreal Engine C++ API Reference > Developer > TextureFormat > Interfaces > ITextureFormat
References
Module | TextureFormat |
Header | /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormat.h |
Include | #include "Interfaces/ITextureFormat.h" |
Syntax
struct FTilerSettings
Remarks
An object produced by PrepareTiling and used by SetTiling and CompressImageTiled. This is used as an inheritance base for tiling formats to add their own information.