Navigation
Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSelectionBuilder.h |
Include | #include "EditorInteractiveGizmoSelectionBuilder.h" |
Syntax
class FEditorGizmoSelectionBuilderHelper
Functions
Type | Name | Description |
---|---|---|
UTransformPr... | CreateTransformProxyForSelection ( const FToolBuilderState& SceneStat... ) | Utility method that creates a transform proxy based on the current selection. |