UEditorInteractiveGizmoManager::HandleEditorSelectionSetChanged

Handle Editor selection changes

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveGizmoManager

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoManager.h
Include #include "EditorInteractiveGizmoManager.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorInteractiveGizmoManager.cpp
void HandleEditorSelectionSetChanged
(
    const [UTypedElementSelectionSet](API\Runtime\TypedElementRuntime\Elements\Framework\UTypedElementSelectionSet) * InSelectionSet
)

Remarks

Handle Editor selection changes

Parameters

Name Description
InSelectionSet typed element selection set which invoked this selection changed call

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