Navigation
Unreal Engine C++ API Reference > Editor > Blutility > UEditorUtilityWidget
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Classes/EditorUtilityWidget.h |
Include | #include "EditorUtilityWidget.h" |
[FText](API\Runtime\Core\Internationalization\FText) GetTabDisplayName() const
Remarks
Returns the default desired tab display name that was specified for this widget