UPlacementSubsystem::IsCreatingPreviewElements

Determines if the placement system is currently placing preview elements.

Unreal Engine C++ API Reference > Editor > EditorFramework > Subsystems > UPlacementSubsystem

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Subsystems/PlacementSubsystem.h
Include #include "Subsystems/PlacementSubsystem.h"
Source /Engine/Source/Editor/EditorFramework/Private/Subsystems/PlacementSubsystem.cpp
bool IsCreatingPreviewElements() const

Remarks

Determines if the placement system is currently placing preview elements. true if the current PlaceAssets call is creating preview elements.


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