FSlateBrushStructCustomization

Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations

Inheritance Hierarchy

References

   
Module DetailCustomizations
Header /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateBrushCustomization.h
Include #include "Customizations/SlateBrushCustomization.h"

Syntax

class FSlateBrushStructCustomization : public [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization)  

Constructors

Type Name Description
  FSlateBrushStructCustomization ( bool bIncludePreview )  

Functions

Type Name Description
TSharedRef< ... MakeInstance ( bool bIncludePreview )  

Overridden from IPropertyTypeCustomization

Type Name Description
void CustomizeChildren ( TSharedRef< IPropertyHandle > Prope..., IDetailChildrenBuilder& ChildBuild..., IPropertyTypeCustomizationUtils& C... ) Called when the children of the property should be customized or extra rows added
void CustomizeHeader ( TSharedRef< IPropertyHandle > Struc..., FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& S... ) IPropertyTypeCustomization interface

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