FMeshPaintGeometryAdapterForSkeletalMeshesFactory

Unreal Engine C++ API Reference > Editor > MeshPaint

Inheritance Hierarchy

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h
Include #include "MeshPaintSkeletalMeshAdapter.h"

Syntax

class FMeshPaintGeometryAdapterForSkeletalMeshesFactory : public [IMeshPaintGeometryAdapterFactory](API\Editor\MeshPaint\IMeshPaintGeometryAdapterFactory)  

Overridden from IMeshPaintGeometryAdapterFactory

Type Name Description
void AddReferencedObjectsGlobals ( FReferenceCollector& Collector )  
void CleanupGlobals ()  
TSharedPtr< ... Construct ( UMeshComponent* InComponent, int32 InMeshLODIndex )  
void InitializeAdapterGlobals ()  

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