ISourceControlChangelistState::SupportsPersistentDescription

Returns whether the change list description can be saved and persisted.

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlChangelistState

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Include #include "ISourceControlChangelistState.h"
virtual bool SupportsPersistentDescription() const

Remarks

Returns whether the change list description can be saved and persisted. Some changelists are special and the description cannot be persisted with the changelist. For example the P4 default changelist description cannot be persisted and the user must create a new changelist.


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