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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveGizmoManager
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoManager.h |
Include | #include "EditorInteractiveGizmoManager.h" |
Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorInteractiveGizmoManager.cpp |
void DeregisterEditorGizmoType ( EEditorGizmoCategory InGizmoCategory, [UInteractiveGizmoBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveGizmoBuilder) * InGizmoBuilder )
Remarks
Remove an Editor gizmo type from the set of known Editor gizmo types true if gizmo type was found and deregistered
Parameters
Name | Description |
---|---|
InGizmoBuilder | same object pointer that was passed to RegisterEditorGizmoType() |