FCreateWorkspace::SetDescription

Set the description to be used by the workspace, if left unset then the default description will be used

Unreal Engine C++ API Reference > Developer > SourceControl > FCreateWorkspace

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Include #include "SourceControlOperations.h"
void SetDescription
(
    FStringView Desciption
)

Remarks

Set the description to be used by the workspace, if left unset then the default description will be used


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