FTargetDeviceUnclaimed

Implements a message that is sent when a device is no longer claimed.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h
Include #include "TargetDeviceServiceMessages.h"

Syntax

struct FTargetDeviceUnclaimed  

Remarks

Implements a message that is sent when a device is no longer claimed.

Variables

Type Name Description
FString DeviceName Holds the identifier of the device that is no longer claimed.
FString HostName Holds the name of the host computer that had claimed the device.
FString HostUser Holds the name of the user that had claimed the device.

Constructors

Type Name Description
  FTargetDeviceUnclaimed () Default constructor.
  FTargetDeviceUnclaimed ( const FString& InDeviceName, const FString& InHostName, const FString& InHostUser ) Creates and initializes a new instance.

See Also

FTargetDeviceClaimDenied

FTargetDeviceClaimRequest


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