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Unreal Engine C++ API Reference > Developer > ToolWidgets > SCheckBoxList > Construct
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/SCheckBoxList.h |
Include | #include "SCheckBoxList.h" |
Source | /Engine/Source/Developer/ToolWidgets/Private/SCheckBoxList.cpp |
void Construct ( const [FArguments](API\Developer\ToolWidgets\SCheckBoxList\FArguments) & Arguments, const [TArray](API\Runtime\Core\Containers\TArray)< [FText](API\Runtime\Core\Internationalization\FText) > & Items, bool bIsChecked )