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Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildFunction
- IBuildFunction::Configure()
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h |
Include | #include "DerivedDataBuildFunction.h" |
virtual void Configure ( [FBuildConfigContext](API\Developer\DerivedDataCache\FBuildConfigContext) & Context ) const
Remarks
Configure the build based on its constants.
The default configuration is to use the function name as the cache bucket, use the default cache policy, use the default build policy, and enable non-deterministic output checks.