ULocalizationTargetSet

Unreal Engine C++ API Reference > Developer > Localization

Inheritance Hierarchy

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h
Include #include "LocalizationTargetTypes.h"

Syntax

class ULocalizationTargetSet : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Variables

Type Name Description
TArray< TObject... TargetObjects  

Overridden from UObject

Type Name Description
void PostEditChangeProperty ( FPropertyChangedEvent& PropertyCha... ) Called when a property on this object has been modified externally

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