FCanMigrateAsset

Unreal Engine C++ API Reference > Developer > AssetTools

Type

typedef TBaseDelegate_OneParam< bool, [FName](API\Runtime\Core\UObject\FName) > FCanMigrateAsset  

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library