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Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IMainFrameModule
References
Module | MainFrame |
Header | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h |
Include | #include "Interfaces/IMainFrameModule.h" |
void GetEditorSettingsDefaultSelectionOverride ( [FName](API\Runtime\Core\UObject\FName) & OutCategoryName, [FName](API\Runtime\Core\UObject\FName) & OutSectionName )
Remarks
Gets the override for the section that gets selected by default when opening editor settings
Returns None if there's no override