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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlState
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlState.h |
Include | #include "ISourceControlState.h" |
virtual [FResolveInfo](API\Developer\SourceControl\ISourceControlState\FResolveInfo) GetResolveInfo() const
Remarks
Get the file and revision number of the base and remote assets considered in a merge resolve a valid FResolveInfo if the asset is being resolved, otherwise FResolveInfo::IsValid() will return false