FJsonConfig::TryGetArray

These are specializations for arithmetic and string arrays these could be templated with enable-ifs, but it ended up being more lines of incomprehensible template SFINAE than this clear list of types is

Unreal Engine C++ API Reference > Editor > EditorConfig > FJsonConfig > TryGetArray

References

   
Module EditorConfig
Header /Engine/Source/Editor/EditorConfig/Public/JsonConfig.h
Include #include "JsonConfig.h"
Source /Engine/Source/Editor/EditorConfig/Private/JsonConfig.cpp
bool TryGetArray
(
    const [FJsonPath](API\Editor\EditorConfig\FJsonPath) & Path,
    [TArray](API\Runtime\Core\Containers\TArray)< bool > & OutArray
) const

Remarks

These are specializations for arithmetic and string arrays these could be templated with enable-ifs, but it ended up being more lines of incomprehensible template SFINAE than this clear list of types is


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