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Unreal Engine C++ API Reference > Editor > CurveEditor > Filters
Inheritance Hierarchy
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Filters/SCurveEditorFilterPanel.h |
Include | #include "Filters/SCurveEditorFilterPanel.h" |
Syntax
class SCurveEditorFilterPanel : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Variables
Type | Name | Description |
---|---|---|
FSimpleDelegate | OnFilterClassChanged | Delegate for when the chosen filter class has changed |
Functions
Type | Name | Description |
---|---|---|
bool | CanApplyFilter () | |
void | CloseDialog () | Closes the dialog if there is one open. |
void | Construct ( const FArguments& InArgs, TSharedRef< FCurveEditor > InCurveE..., UClass* DefaultFilterClass ) | |
FText | GetCurrentFilterText () | |
TSharedPtr< ... | GetDetailsView () | The details view for filter class properties |
FReply | OnApplyClicked () | |
TSharedPtr< ... | OpenDialog ( TSharedPtr< SWindow > RootWindow, TSharedRef< FCurveEditor > InHostCu..., TSubclassOf< UCurveEditorFilterBase... ) | Call this to request opening a window containing this panel. |
void | SetFilterClass ( UClass* InClass ) |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |
Constants
Name | Description |
---|---|
ExistingFilterWindow | Singleton for the pop-up window. |