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Unreal Engine C++ API Reference > Developer > DistributedBuildInterface > IDistributedBuildController
- IDistributedBuildController::RequiresRelativePaths()
References
Module | DistributedBuildInterface |
Header | /Engine/Source/Developer/DistributedBuildInterface/Public/DistributedBuildControllerInterface.h |
Include | #include "DistributedBuildControllerInterface.h" |
virtual bool RequiresRelativePaths()