SLevelViewport::OnSetViewportConfiguration

Sets the current layout on the parent tab that this viewport belongs to.

Unreal Engine C++ API Reference > Editor > LevelEditor > SLevelViewport

Deprecated * Moved to internal handling by FViewportTabContent. See FViewportTabContent::BindCommonViewportCommands

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h
Include #include "SLevelViewport.h"
Source /Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp
void OnSetViewportConfiguration
(
    [FName](API\Runtime\Core\UObject\FName) ConfigurationName
)

Remarks

Sets the current layout on the parent tab that this viewport belongs to.

Parameters

Name Description
ConfigurationName The name of the layout (for the names in namespace LevelViewportConfigurationNames)

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