SCurveEditorView::FrameVertical

Frame the view vertially by the input and output bounds, peformaing any custom clipping as needed

Unreal Engine C++ API Reference > Editor > CurveEditor > SCurveEditorView

  • SCurveEditorView::FrameVertical()

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/SCurveEditorView.h
Include #include "SCurveEditorView.h"
Source /Engine/Source/Editor/CurveEditor/Private/SCurveEditorView.cpp
virtual void FrameVertical
(
    double InOutputMin,
    double InOutputMax
)

Remarks

Frame the view vertially by the input and output bounds, peformaing any custom clipping as needed


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