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Unreal Engine C++ API Reference > Editor > HardwareTargeting > IHardwareTargetingModule
References
Module | HardwareTargeting |
Header | /Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingModule.h |
Include | #include "HardwareTargetingModule.h" |
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeHardwareClassTargetCombo ( FOnHardwareClassChanged OnChanged, [TAttribute](API\Runtime\Core\Misc\TAttribute)< EHardwareClass > SelectedEnum )
Remarks
Make a new combo box for choosing a hardware class target