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Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserDataFilterCacheIDOwner
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataFilter.h |
Include | #include "ContentBrowserDataFilter.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataFilter.cpp |
void RemoveUnusedCachedData ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FName](API\Runtime\Core\UObject\FName) > InVirtualPathsInUse, const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & DataFilter ) const