FLevelEditorModule::SetLevelEditorInstance

Set the pointer to the current level Editor instance

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h
Include #include "LevelEditor.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp
virtual void SetLevelEditorInstance
(
    [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class SLevelEditor > LevelEditor
)

Remarks

Set the pointer to the current level Editor instance


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