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Unreal Engine C++ API Reference > Editor > AddContentDialog > FLocalizedTextArray > FLocalizedTextArray
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
FLocalizedTextArray ( [FString](API\Runtime\Core\Containers\FString) InTwoLetterLanguage, [FString](API\Runtime\Core\Containers\FString) InText )
Remarks
Creates a new FLocalizedText
Parameters
Name | Description |
---|---|
InTwoLetterLanguage | The iso 2-letter language specifier. |
InText | The text in the language specified |