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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Counters.h |
Include | #include "TraceServices/Model/Counters.h" |
Syntax
class ICounter
Destructors
Type | Name | Description |
---|---|---|
~ICounter () |
Functions
Type | Name | Description |
---|---|---|
void | EnumerateFloatOps ( double IntervalStart, double IntervalEnd, bool bIncludeExternalBounds, TFunctionRef< void(double, ECounter... ) | |
void | EnumerateFloatValues ( double IntervalStart, double IntervalEnd, bool bIncludeExternalBounds, TFunctionRef< void(double, double)>... ) | |
void | EnumerateOps ( double IntervalStart, double IntervalEnd, bool bIncludeExternalBounds, TFunctionRef< void(double, ECounter... ) | |
void | EnumerateValues ( double IntervalStart, double IntervalEnd, bool bIncludeExternalBounds, TFunctionRef< void(double, int64)> ... ) | |
const TCHAR ... | GetDescription () | |
ECounterDisp... | GetDisplayHint () | |
const TCHAR ... | GetGroup () | |
const TCHAR ... | GetName () | |
bool | IsFloatingPoint () | |
bool | IsResetEveryFrame () |