FBlueprintEditor::NewDocument_OnClick

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
[FReply](API\Runtime\SlateCore\Input\FReply) NewDocument_OnClick
(
    [ECreatedDocumentType](API\Editor\Kismet\FBlueprintEditor\ECreatedDocumentType) GraphType
)

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