FChildTextureFormat::GetChildFormatConfigOverride

Obtains the format config appropriate for the build .

Unreal Engine C++ API Reference > Developer > TextureFormat > FChildTextureFormat

References

   
Module TextureFormat
Header /Engine/Source/Developer/TextureFormat/Public/ChildTextureFormat.h
Include #include "ChildTextureFormat.h"
virtual [FCbObjectView](API\Runtime\Core\Serialization\FCbObjectView) GetChildFormatConfigOverride
(
    const [FCbObjectView](API\Runtime\Core\Serialization\FCbObjectView) & ObjView
) const

Remarks

Obtains the format config appropriate for the build . The format settings object view or a null view if the active global format config should be used.

Parameters

Name Description
ObjView A view of the entire format config container or null if none exists.

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