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Unreal Engine C++ API Reference > Editor > GraphEditor > KismetNodes > FKismetNodeInfoContext > FObjectUUIDPair
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/KismetNodes/KismetNodeInfoContext.h |
Include | #include "KismetNodes/KismetNodeInfoContext.h" |
FString GetDisplayName&40;&41; const