ULevelInstanceEditorPerProjectUserSettings

Unreal Engine C++ API Reference > Editor > LevelInstanceEditor

Inheritance Hierarchy

References

   
Module LevelInstanceEditor
Header /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h
Include #include "LevelInstanceEditorSettings.h"

Syntax

class ULevelInstanceEditorPerProjectUserSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)  

Variables

Type Name Description
bool bAlwaysShowDialog If false, create dialog will not be shown and last settings will be used.
ELevelInstanceP... PivotType  

Constructors

Type Name Description
  ULevelInstanceEditorPerProjectUserSettings ()  

Functions

Type Name Description
void UpdateFrom ( const FNewLevelInstanceParams& Par... )  

Overridden from UDeveloperSettings

Type Name Description
FName GetCategoryName () Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.

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