FRichCurveEditorModel::SetClampInputRange

Set a range to clamp key input values.

Unreal Engine C++ API Reference > Editor > CurveEditor > FRichCurveEditorModel

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/RichCurveEditorModel.h
Include #include "RichCurveEditorModel.h"
void SetClampInputRange
(
    [TAttribute](API\Runtime\Core\Misc\TAttribute)< [TRange](API\Runtime\Core\Math\TRange)< double >> InClampInputRange
)

Remarks

Set a range to clamp key input values.


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