ITextureFormatManagerModule

Module for the texture format manager

Unreal Engine C++ API Reference > Developer > TextureFormat > Interfaces

Inheritance Hierarchy

References

   
Module TextureFormat
Header /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormatManagerModule.h
Include #include "Interfaces/ITextureFormatManagerModule.h"

Syntax

class ITextureFormatManagerModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

Module for the texture format manager

Destructors

Type Name Description
  ~ITextureFormatManagerModule () Virtual destructor.

Functions

Type Name Description
const ITextu... FindTextureFormat ( FName Name ) Finds a texture format with the specified name.
const ITextu... FindTextureFormatAndModule ( FName Name, FName& OutModuleName, ITextureFormatModule*& OutModu... ) Finds a texture format with the specified name and provides information about the module it came from.
const TArray... GetTextureFormats () Returns the list of all ITextureFormats that were located in DLLs.
void Invalidate () Invalidates the texture format manager module.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library