UK2Node_Tunnel::ModifyUserDefinedPinDefaultValue

Modifies the default value of an existing pin on the node, this will update both the UserPinInfo and the linked editor pin

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Tunnel

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Tunnel.h
Include #include "K2Node_Tunnel.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Tunnel.cpp
virtual bool ModifyUserDefinedPinDefaultValue
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUserPinInfo](API\Editor\BlueprintGraph\FUserPinInfo) > PinInfo,
    const [FString](API\Runtime\Core\Containers\FString) & NewDefaultValue
)

Remarks

Modifies the default value of an existing pin on the node, this will update both the UserPinInfo and the linked editor pin


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