Navigation
Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
Include | #include "ContentBrowserDataSource.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
void Initialize ( const bool InAutoRegister )
Remarks
Initialize this data source instance, optionally registering it once the initialization has finished (
This function is non-virtual because its signature may change on derived types, and so should be called directly on an instance of the correct type.
Parameters
Name | Description |
---|---|
InAutoRegister | True to automatically register this instance once initialization has finished. |