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Unreal Engine C++ API Reference > Editor > GraphEditor > FMarqueeOperation
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/MarqueeOperation.h |
Include | #include "MarqueeOperation.h" |
Syntax
enum Type
{
Remove,
Add,
Replace,
Invert,
Toggle,
Add,
Replace,
}
Values
Name | Description |
---|---|
Remove | Holding down Alt removes nodes |
Add | Holding down Shift adds to the selection |
Replace | When nothing is pressed, marquee replaces selection |
Invert | Holding down Ctrl toggles the selection state of all encompassed nodes |
Toggle | Holding down Ctrl toggles affected nodes |
Add | Holding down Shift adds to the selection |
Replace | When nothing is pressed, marquee replaces selection |