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Unreal Engine C++ API Reference > Developer > AudioSettingsEditor > FAudioPluginWidgetManager
References
Module | AudioSettingsEditor |
Header | /Engine/Source/Developer/AudioSettingsEditor/Public/TargetPlatformAudioCustomization.h |
Include | #include "TargetPlatformAudioCustomization.h" |
Source | /Engine/Source/Developer/AudioSettingsEditor/Private/TargetPlatformAudioCustomization.cpp |
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeAudioPluginSelectorWidget ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > & PropertyHandle, EAudioPlugin AudioPluginType, const [FString](API\Runtime\Core\Containers\FString) & PlatformName )
Remarks
Creates widget from a scan of loaded audio plugins for an individual plugin type.