FSCSEditorTreeNode::AddChildFromComponent

Adds a child node for the given component template.

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
FSCSEditorTreeNodePtrType AddChildFromComponent
(
    [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponentTemplate
)

Remarks

Adds a child node for the given component template. A reference to the new child node or the existing child node if a match is found.

Parameters

Name Description
InComponentTemplate The component template for which to create a child node.

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