IAssetTools::FindAdvancedAssetCategory

Returns the allocated Category bit for a user-specified Category, or [EAssetTypeCategories::Misc](API\Developer\AssetTools\EAssetTypeCategories__Type) if it doesn't exist

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
[EAssetTypeCategories::Type](API\Developer\AssetTools\EAssetTypeCategories__Type) FindAdvancedAssetCategory
(
    [FName](API\Runtime\Core\UObject\FName) CategoryKey
) const

Remarks

Returns the allocated Category bit for a user-specified Category, or EAssetTypeCategories::Misc if it doesn't exist


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