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Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialEditorUtilities
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h |
Include | #include "MaterialEditorUtilities.h" |
Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp |
static const [FFunctionExpressionInput](API\Runtime\Engine\Materials\FFunctionExpressionInput) * FindInputById ( const [UMaterialExpressionFunctionInput](API\Runtime\Engine\Materials\UMaterialExpressionFunctionInput) * InputExpression, const [TArray](API\Runtime\Core\Containers\TArray)< [FFunctionExpressionInput](API\Runtime\Engine\Materials\FFunctionExpressionInput) > & Inputs )
Remarks
Finds an input in the passed in array with a matching Id.