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Unreal Engine C++ API Reference > Developer > SettingsEditor > ISettingsEditorModel
References
Module | SettingsEditor |
Header | /Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModel.h |
Include | #include "ISettingsEditorModel.h" |
FSimpleMulticastDelegate & OnSelectionChanged()
Remarks
Returns a delegate that is executed when the selected settings section has changed. The delegate.