IDirectoryWatcher::UnregisterDirectoryChangedCallback_Handle

Unregisters a callback to fire when directories are changed

Unreal Engine C++ API Reference > Developer > DirectoryWatcher > IDirectoryWatcher

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h
Include #include "IDirectoryWatcher.h"
bool UnregisterDirectoryChangedCallback_Handle
(
    const [FString](API\Runtime\Core\Containers\FString) & Directory,
    [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) InHandle
)

Remarks

Unregisters a callback to fire when directories are changed

Parameters

Name Description
Directory to stop watching
Handle to the delegate to remove from our callback list

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