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Unreal Engine C++ API Reference > Editor > AddContentDialog
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
Syntax
class FLocalizedTextArray
Constructors
Type | Name | Description |
---|---|---|
FLocalizedTextArray () | ||
FLocalizedTextArray ( FString InTwoLetterLanguage, FString InText ) | Creates a new FLocalizedText |
Functions
Type | Name | Description |
---|---|---|
const TArray... | GetTags () | Gets the array of tags in the language specified. |
const FStrin... | GetTwoLetterLanguage () | Gets the iso 2-letter language specifier for this text. |