STextPropertyEditableTextBox::FArguments::WrapTextAt

Whether text wraps onto a new line when it's length exceeds this width; if this value is zero or negative, no wrapping occurs

Unreal Engine C++ API Reference > Editor > EditorWidgets > STextPropertyEditableTextBox > FArguments

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h
Include #include "STextPropertyEditableTextBox.h"
WidgetArgsType & WrapTextAt
&40;
    const TAttribute< float > & InAttribute
&41;

Remarks

Whether text wraps onto a new line when it's length exceeds this width; if this value is zero or negative, no wrapping occurs


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