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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
void ApplyVisualizationToNodesRecursively ( const FTreeMapNodeDataRef & Node, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & DefaultColor, const int32 TreeDepth )
Remarks
Recursively applies the active visualization to all nodes, such as size by attribute, or color by attribute