UAnimGraphNode_BlendListByEnum::GetPinInformation

Gets information about the specified pin. If both bIsPosePin and bIsTimePin are false, the index is meaningless.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_BlendListByEnum

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendListByEnum.h
Include #include "AnimGraphNode_BlendListByEnum.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByEnum.cpp
static void GetPinInformation
(
    const [FString](API\Runtime\Core\Containers\FString) & InPinName,
    int32 & Out_PinIndex,
    bool & Out_bIsPosePin,
    bool & Out_bIsTimePin
)

Remarks

Gets information about the specified pin. If both bIsPosePin and bIsTimePin are false, the index is meaningless.


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