SBlueprintNamespaceEntry::SetCurrentNamespace

Set the current namespace to the given identifier.

Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintNamespaceEntry

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintNamespaceEntry.h
Include #include "SBlueprintNamespaceEntry.h"
Source /Engine/Source/Editor/Kismet/Private/SBlueprintNamespaceEntry.cpp
void SetCurrentNamespace
(
    const [FString](API\Runtime\Core\Containers\FString) & InNamespace
)

Remarks

Set the current namespace to the given identifier.

Parameters

Name Description
InNamespace New namespace identifier. May be an empty string.

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