CreateBlueprintEditor

Overload list

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditorModule

  Type Name Description
Public function Virtual TSharedRef< IBlueprintEditor >

CreateBlueprintEditor ( const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost >& InitToolkitHost,
UBlueprint* Blueprint,
bool bShouldOpenInDefaultsMode
)

Creates an instance of a Kismet editor object.
Public function Virtual TSharedRef< IBlueprintEditor >

CreateBlueprintEditor ( const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost >& InitToolkitHost,
const TArray< UBlueprint* >& BlueprintsToEdit,
bool bShouldOpenInDefaultsMode
)

Creates an instance of a Kismet editor object.

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