Framework

Unreal Engine C++ API Reference > Editor > EditorFramework > Elements

Classes

Type Name Description
Public class FTypedElementAssetEditorToolkitHostMixin Mixin for asset editor customizations that provides access to the toolkit host of the asset editor.
Public class FTypedElementViewportInteractionCustomization Customization used to allow asset editors (such as the level editor) to override the base behavior of viewport interaction.
Public struct FTypedElementViewportInteractionElement Utility to hold a typed element handle and its associated world interface and viewport interaction customization.
Public class UTypedElementViewportInteraction A utility to handle higher-level viewport interactions, but default via UTypedElementWorldInterface, but asset editors can customize this behavior via FTypedElementViewportInteractionCustomization.

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