FInstalledPlatformInfo::IsValidConfiguration

Queries whether a configuration is valid for any available platform

Unreal Engine C++ API Reference > Developer > DesktopPlatform > FInstalledPlatformInfo

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h
Include #include "InstalledPlatformInfo.h"
Source /Engine/Source/Developer/DesktopPlatform/Private/InstalledPlatformInfo.cpp
bool IsValidConfiguration
(
    const EBuildConfiguration Configuration,
    [EProjectType](API\Developer\DesktopPlatform\EProjectType) ProjectType
) const

Remarks

Queries whether a configuration is valid for any available platform


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