FMaterialPropertyHelpers::OnClickedSaveNewMaterialInstance

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialPropertyHelpers > OnClickedSaveNewMaterialInstance

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h
Include #include "MaterialPropertyHelpers.h"
static [FReply](API\Runtime\SlateCore\Input\FReply) OnClickedSaveNewMaterialInstance
(
    [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) > Object,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditorObject
)

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