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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatform
- ITargetPlatform::ShouldExpandTo32Bit()
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h |
Include | #include "Interfaces/ITargetPlatform.h" |
bool ShouldExpandTo32Bit ( const uint16 * Indices, const int32 NumIndices ) const
Remarks
Returns wheter or not this 16bit index buffer should be promoted to 32bit