SGraphNode::GetColorAndOpacity

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetColorAndOpacity() const  

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