Navigation
Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h |
Include | #include "Tree/CurveEditorTree.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp |
ECurveEditorTreeFilterState GetFilterState ( [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) InTreeItemID ) const
Remarks
Check a specific tree item's filter state