FPakFooterInfo::SetFileRegionInfo

Unreal Engine C++ API Reference > Developer > PakFileUtilities > FPakFooterInfo

References

   
Module PakFileUtilities
Header /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h
Include #include "PakFileUtilities.h"
void SetFileRegionInfo
(
    bool bInFileRegions,
    [TArray](API\Runtime\Core\Containers\TArray)< [FFileRegion](API\Runtime\Core\Serialization\FFileRegion) > & InAllFileRegions
)

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