IShaderFormat::CanCompileBinaryShaders

Can the shader format compile shaders to the native binary format for the platform.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > IShaderFormat

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h
Include #include "Interfaces/IShaderFormat.h"
virtual bool CanCompileBinaryShaders() const

Remarks

Can the shader format compile shaders to the native binary format for the platform. True if the native compiler is available and configured, otherwise false.


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