FOnAssetsAddedToCollection

Event for when assets are added to a collection

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager

Type

typedef TMulticastDelegate_TwoParams< void, const [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) &, TConstArrayView< [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) > > FOnAssetsAddedToCollection  

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"

Remarks

Event for when assets are added to a collection


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