SGraphNode::SetOwner

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode

  • SGraphNode::SetOwner()

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
virtual void SetOwner
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphPanel](API\Editor\GraphEditor\SGraphPanel) > & OwnerPanel
)

Parameters

Name Description
OwnerPanel The GraphPanel that this node belongs to

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