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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree
Inheritance Hierarchy
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/SCurveEditorTreeFilterStatusBar.h |
Include | #include "Tree/SCurveEditorTreeFilterStatusBar.h" |
Syntax
class SCurveEditorTreeFilterStatusBar : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Remarks
Widget that shows the metrics for the current tree filter in the curve editor (in the form "Showing {0} of {1} items ({2} selected)")
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, TSharedPtr< FCurveEditor > InCurveE... ) | Construct the status bar |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |