IEditableMetadataProvider

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model

Inheritance Hierarchy

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/MetadataProvider.h
Include #include "TraceServices/Model/MetadataProvider.h"

Syntax

class IEditableMetadataProvider : public [TraceServices::IEditableProvider](API\Developer\TraceServices\TraceServices\Model\IEditableProvider)  

Destructors

Type Name Description
  ~IEditableMetadataProvider ()  

Functions

Type Name Description
void BeginClearStackScope ( uint32 InThreadId )  
void BeginRestoreSavedStackScope ( uint32 InThreadId, uint32 InSavedStackId )  
void EndClearStackScope ( uint32 InThreadId )  
void EndRestoreSavedStackScope ( uint32 InThreadId )  
void OnAnalysisCompleted ()  
uint32 PinAndGetId ( uint32 InThreadId ) Pins the metadata stack and returns an id for it.
void PopScopedMetadata ( uint32 InThreadId, uint16 InType )  
void PushScopedMetadata ( uint32 InThreadId, uint16 InType, const void* InData, uint32 InSize )  
uint16 RegisterMetadataType ( const TCHAR* InName, const FMetadataSchema& InSchema )  
void SaveStack ( uint32 InThreadId, uint32 InSavedStackId )  

Overridden from IEditableProvider

Type Name Description
void BeginEdit ()  
void EditAccessCheck ()  
void EndEdit ()  

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