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Unreal Engine C++ API Reference > Editor > MaterialEditor
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h |
Include | #include "MaterialEditingLibrary.h" |
Syntax
struct FMaterialStatistics
Variables
Type | Name | Description |
---|---|---|
int32 | NumInterpolatorScalars | Number of interpolator scalars required for user-defined interpolators |
int32 | NumPixelShaderInstructions | Number of instructions used by most expensive pixel shader in the material |
int32 | NumPixelTextureSamples | Number of textures sampled by the pixel shader |
int32 | NumSamplers | Number of samplers required by the material |
int32 | NumUVScalars | Number of interpolator scalars required for UVs |
int32 | NumVertexShaderInstructions | Number of instructions used by most expensive vertex shader in the material |
int32 | NumVertexTextureSamples | Number of textures sampled by the vertex shader |
int32 | NumVirtualTextureSamples | Number of virtual textures sampled |