SSCSEditor::PerformComboAddClass

Add a component from the selection in the combo box

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
[UActorComponent](API\Runtime\Engine\Components\UActorComponent) * PerformComboAddClass
(
    [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) > ComponentClass,
    [EComponentCreateAction::Type](API\Editor\UnrealEd\EComponentCreateAction__Type) ComponentCreateAction,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * AssetOverride
)

Remarks

Add a component from the selection in the combo box


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