FCurveEditorDelayedDrag::FCurveEditorDelayedDrag

Start a delayed drag operation at the specified position and effective key

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditorDelayedDrag

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h
Include #include "ICurveEditorDragOperation.h"
FCurveEditorDelayedDrag
(
    FVector2D InInitialPosition,
    [FKey](API\Runtime\InputCore\FKey) InEffectiveKey
)

Remarks

Start a delayed drag operation at the specified position and effective key


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