Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeDefault
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodeDefault.h |
Include | #include "SGraphNodeDefault.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp |
void Construct ( const [FArguments](API\Editor\GraphEditor\SGraphNodeDefault\FArguments) & InArgs )