FSCSEditorTreeNode::CloseOngoingCreateTransaction

Ends the 'Create + enter initial name' transaction of this node.

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void CloseOngoingCreateTransaction()

Remarks

Ends the 'Create + enter initial name' transaction of this node. The creation of a node is 'ongoing' as long as the initial name of the node is in edition mode. When the text is not in edit mode anymore, the ongoing create transaction ends and the node is considered fully created.


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