FLevelViewportLayout::BuildViewportLayout

Builds a viewport layout and returns the widget containing the layout

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelViewportLayout

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h
Include #include "LevelViewportLayout.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > BuildViewportLayout
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > InParentDockTab,
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEditorViewportTabContent](API\Editor\UnrealEd\FEditorViewportTabContent) > InParentTab,
    const [FString](API\Runtime\Core\Containers\FString) & LayoutString
)

Remarks

Builds a viewport layout and returns the widget containing the layout

Parameters

Name Description
InParentDockTab The parent dock tab widget of this viewport configuration
InParentTab The parent tab object
LayoutString The layout string loaded from file to custom build the layout with
InParentLevelEditor Optional level editor parent to use for new viewports

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