UK2Node_FormatText::GetArgumentName

Returns argument name based on argument index

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_FormatText

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h
Include #include "K2Node_FormatText.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp
[FText](API\Runtime\Core\Internationalization\FText) GetArgumentName
(
    int32 InIndex
) const

Remarks

Returns argument name based on argument index Returns the argument's name if available

Parameters

Name Description
InIndex The argument's index to find the name for

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