FBSPUtils::bspOptGeom

Optimize a level's Bsp, eliminating T-joints where possible, and building side links.

Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPUtils

References

   
Module BSPUtils
Header /Engine/Source/Developer/BSPUtils/Public/BSPUtils.h
Include #include "BSPUtils.h"
Source /Engine/Source/Developer/BSPUtils/Private/BSPUtils.cpp
static void bspOptGeom
(
    [UModel](API\Runtime\Engine\UModel) * Model
)

Remarks

Optimize a level's Bsp, eliminating T-joints where possible, and building side links. This does not always do a 100% perfect job, mainly due to imperfect levels, however it should never fail or return incorrect results.


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