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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FOptionalBuildDefinition > operator=
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h |
Include | #include "DerivedDataBuildDefinition.h" |
[FOptionalBuildDefinition](API\Developer\DerivedDataCache\FOptionalBuildDefinition) & operator= ( [FBuildDefinition](API\Developer\DerivedDataCache\FBuildDefinition) && InDefinition )