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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherServicesModule > CreateDeviceGroup
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherServicesModule.h |
Include | #include "ILauncherServicesModule.h" |
[ILauncherDeviceGroupRef](API\Developer\LauncherServices\ILauncherDeviceGroupRef) CreateDeviceGroup ( const [FGuid](API\Runtime\Core\Misc\FGuid) & Guid, const [FString](API\Runtime\Core\Containers\FString) & Name )
Remarks
Creates a new device group. A new device group.