FArguments

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetPins > SVector2DTextBox

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetPins/SVector2DTextBox.h
Include #include "KismetPins/SVector2DTextBox.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SVector2DTextBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... OnNumericCommitted_Box_X ( const FOnNumericValueCommitted& In... )  
WidgetArgsTy... OnNumericCommitted_Box_Y ( const FOnNumericValueCommitted& In... )  
WidgetArgsTy... VisibleText_X ( const TAttribute< FString >& InAtt... )  
WidgetArgsTy... VisibleText_Y ( const TAttribute< FString >& InAtt... )  

Typedefs

Name Description
WidgetArgsType  

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