AddCodeToProject

Overload list

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils

  Type Name Description
Public function Static EAddCodeToProjectResult

AddCodeToProject ( const FString& NewClassName,
const FString& NewClassPath,
const FModuleContextInfo& ModuleInfo,
const FNewClassInfo ParentClassInfo,
const TSet< FString >& DisallowedHeaderNames,
FString& OutHeaderFilePath,
FString& OutCppFilePath,
FText& OutFailReason
)

Adds new source code to the project.
Public function Static EAddCodeToProjectResult

AddCodeToProject ( const FString& NewClassName,
const FString& NewClassPath,
const FModuleContextInfo& ModuleInfo,
const FNewClassInfo ParentClassInfo,
const TSet< FString >& DisallowedHeaderNames,
FString& OutHeaderFilePath,
FString& OutCppFilePath,
FText& OutFailReason,
EReloadStatus& OutReloadStatus
)

Adds new source code to the project.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library

On this page