SLandscapeLayerListDialog

Displays a list of layers with drag + drop support for layer reordering outside of landscape mode.

Unreal Engine C++ API Reference > Editor > LandscapeEditor

Inheritance Hierarchy

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/SLandscapeLayerListDialog.h
Include #include "SLandscapeLayerListDialog.h"

Syntax

class SLandscapeLayerListDialog : public [SCustomDialog](API\Developer\ToolWidgets\Dialog\SCustomDialog)  

Remarks

Displays a list of layers with drag + drop support for layer reordering outside of landscape mode. Can be directly constructed in editor code or can be constructed indirectly through ILandscapeEditorServices.

Destructors

Type Name Description
  ~SLandscapeLayerListDialog ()  

Functions

Type Name Description
void Construct ( const FArguments& InArgs, TArray< FLandscapeLayer >& InLayer... ) Construct this widget. Called by the SNew()Slate macro.

Classes

Type Name Description
Public struct FArguments  

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