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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorGizmoRegistryCategoryEntry
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoRegistry.h |
Include | #include "EditorInteractiveGizmoRegistry.h" |
Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorInteractiveGizmoRegistry.cpp |
virtual void DeregisterGizmoType ( [UInteractiveGizmoBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveGizmoBuilder) * InGizmoBuilder )