FDetailsDiff

Struct to handle showing details for an object and provide an interface for listing all differences

Unreal Engine C++ API Reference > Editor > Kismet

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/DetailsDiff.h
Include #include "DetailsDiff.h"

Syntax

class FDetailsDiff  

Remarks

Struct to handle showing details for an object and provide an interface for listing all differences

Constructors

Type Name Description
  FDetailsDiff ( const UObject* InObject, FOnDisplayedPropertiesChanged InOnD..., bool bScrollbarOnLeft )  

Destructors

Type Name Description
  ~FDetailsDiff ()  

Functions

Type Name Description
TSharedRef< ... CreateDetailsView ( const UObject* InObject, TSharedPtr< SScrollBar > ExternalSc..., bool bScrollbarOnLeft )  
TSharedRef< ... DetailsWidget () Returns actual widget that is used to display details
void DiffAgainst ( const FDetailsDiff& Newer, TArray< FSingleObjectDiffEntry >& ..., bool bSortByDisplayOrder ) Perform a diff against another view, ordering either by display order or by remove/add/change
const UObjec... GetDisplayedObject () Returns object being displayed
TArray< FPro... GetDisplayedProperties () Returns a list of all properties that would be diffed
void HighlightProperty ( const FPropertySoftPath& PropertyN... ) Attempt to highlight the property with the given path, may not always succeed
void LinkScrolling ( FDetailsDiff& LeftPanel, FDetailsDiff& RightPanel, const TAttribute< TArray< FVector2f... ) Link the two details panels so they scroll in sync with one another

Typedefs

Name Description
FOnDisplayedPropertiesChanged  

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