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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h |
Include | #include "SGraphActionMenu.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp |
void RefreshAllActions ( bool bPreserveExpansion, bool bHandleOnSelectionEvent )
Remarks
Refreshes the actions that this widget should display
Parameters
Name | Description |
---|---|
bPreserveExpansion | TRUE if the expansion state of the tree should be preserved |
bHandleOnSelectionEvent | TRUE if the item should be selected and any actions that occur with selection will be handled. FALSE and only selection will occur |