Navigation
Unreal Engine C++ API Reference > Developer > AutomationDriver > IActionSequence > Type
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
Include | #include "IDriverSequence.h" |
[IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( const [TArray](API\Runtime\Core\Containers\TArray)< [FKey](API\Runtime\InputCore\FKey) > & Keys )
Remarks
Queues the series of events to invoke keyboard input for each key specified.