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Unreal Engine C++ API Reference > Developer > UncontrolledChangelists > FUncontrolledChangelistState
References
Module | UncontrolledChangelists |
Header | /Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h |
Include | #include "UncontrolledChangelistState.h" |
Source | /Engine/Source/Developer/UncontrolledChangelists/Private/UncontrolledChangelistState.cpp |
bool ContainsFilename ( const [FString](API\Runtime\Core\Containers\FString) & PackageFilename ) const
Remarks
Check whether a file exists in the file states or offline files