Navigation
Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > HandleObjectRenamed
Deprecated * FNames containing full object paths are deprecated. Use FSoftObjectPath instead.
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h |
Include | #include "ICollectionManager.h" |
void HandleObjectRenamed ( const [FName](API\Runtime\Core\UObject\FName) & OldObjectPath, const [FName](API\Runtime\Core\UObject\FName) & NewObjectPath )