FLevelEditorModule::SetLevelEditorTabManager

Create a tab manager for the level editor based on the given tab (or clears the tab manager if OwnerTab is null)

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h
Include #include "LevelEditor.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp
virtual void SetLevelEditorTabManager
(
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > & OwnerTab
)

Remarks

Create a tab manager for the level editor based on the given tab (or clears the tab manager if OwnerTab is null)


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