UAssetDefinition::PrepareToActivateAssets

Common Operations.

Unreal Engine C++ API Reference > Editor > AssetDefinition > UAssetDefinition

  • UAssetDefinition::PrepareToActivateAssets()

References

   
Module AssetDefinition
Header /Engine/Source/Editor/AssetDefinition/Public/AssetDefinition.h
Include #include "AssetDefinition.h"
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > PrepareToActivateAssets
(
    const [FAssetActivateArgs](API\Editor\AssetDefinition\FAssetActivateArgs) & ActivateArgs
) const

Remarks

Common Operations.


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