FToolkitBuilder::SetCategoryButtonLabelVisibility

Sets category button label visibility to Visiblity.

Unreal Engine C++ API Reference > Developer > WidgetRegistration > FToolkitBuilder > SetCategoryButtonLabelVisibility

References

   
Module WidgetRegistration
Header /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
Include #include "ToolkitBuilder.h"
Source /Engine/Source/Developer/WidgetRegistration/Private/ToolkitBuilder.cpp
void SetCategoryButtonLabelVisibility
(
    bool bIsCategoryButtonLabelVisible
)

Remarks

Sets category button label visibility to Visiblity. It also reinitializes the category toolbar data, as the toolbar's LabelVisibility member is now stale.

Parameters

Name Description
bIsCategoryButtonLabelVisible If bIsCategoryButtonLabelVisible == true, the category button labels will be shown, else they will not be shown.

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