FDiffPanel::GetSelectedNodes

Gets whatever nodes are selected in the Graph Editor

Unreal Engine C++ API Reference > Editor > Kismet > FDiffPanel

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Include #include "SBlueprintDiff.h"
Source /Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp
FGraphPanelSelectionSet GetSelectedNodes() const

Remarks

Gets whatever nodes are selected in the Graph Editor


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