ICollectionManager::RemoveFromCollection

Removes the asset from the specified collection.

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > RemoveFromCollection

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
bool RemoveFromCollection
(
    [FName](API\Runtime\Core\UObject\FName) CollectionName,
    [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType,
    const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & ObjectPath
)

Remarks

Removes the asset from the specified collection. true if the remove was successful. If false, GetLastError will return a human readable string description of the error.

Parameters

Name Description
CollectionName The collection from which to remove the asset
ShareType The way the collection is shared.
ObjectPath the ObjectPath of the asset to remove.
OutNumRemoved if non-NULL, the number of objects successfully removed from the collection

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