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Unreal Engine C++ API Reference > Developer > LocalizationService > ILocalizationServiceModule
References
Module | LocalizationService |
Header | /Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceModule.h |
Include | #include "ILocalizationServiceModule.h" |
*virtual void QueueStatusUpdate ( const [TArray](API\Runtime\Core\Containers\TArray)< [FLocalizationServiceTranslationIdentifier](API\Developer\LocalizationService\FLocalizationServiceTranslationI-) > & InTranslationIds )