IAudioEditorModule::CreateSoundClassEditor

Creates a new sound class editor for a sound class object.

Unreal Engine C++ API Reference > Editor > AudioEditor > IAudioEditorModule

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h
Include #include "AudioEditorModule.h"
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) > CreateSoundClassEditor
(
    const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode,
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost,
    [USoundClass](API\Runtime\Engine\Sound\USoundClass) * InSoundClass
)

Remarks

Creates a new sound class editor for a sound class object.


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