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Unreal Engine C++ API Reference > Developer > DatasmithExporter
References
Module | DatasmithExporter |
Header | /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithLogger.h |
Include | #include "DatasmithLogger.h" |
Syntax
class FDatasmithLogger
Remarks
Logger that holds the errors during the export process. The user plugin should display the list of errors at the end of the export.
Variables
Type | Name | Description |
---|---|---|
FDatasmithLogge... | Impl |
Constructors
Type | Name | Description |
---|---|---|
FDatasmithLogger () |
Destructors
Type | Name | Description |
---|---|---|
~FDatasmithLogger () |
Functions
Type | Name | Description |
---|---|---|
void | AddGeneralError ( const TCHAR* InError ) | |
void | AddMissingAssetError ( const TCHAR* InError ) | |
void | AddTextureError ( const TCHAR* InError ) | |
const TCHAR ... | GetGeneralError ( int32 Index ) | |
int32 | GetGeneralErrorsCount () | |
const TCHAR ... | GetMissingAssetError ( int32 Index ) | |
int32 | GetMissingAssetErrorsCount () | |
const TCHAR ... | GetTextureError ( int32 Index ) | |
int32 | GetTextureErrorsCount () | |
void | ResetGeneralErrors () | |
void | ResetMissingAssetErrors () | |
void | ResetTextureErrors () |