ProxyLOD

Overload list

Unreal Engine C++ API Reference > Developer > MeshReductionInterface > IMeshMerging

  Type Name Description
Public function Virtual void

ProxyLOD ( const TArray< struct FMeshMergeData >& InData,
const FMeshProxySettings& InProxySettings,
const TArray< struct FFlattenMaterial >& InputMaterials,
const FGuid InJobGUID
)

 
Public function Virtual void

ProxyLOD ( const TArray< struct FInstancedMeshMergeData >& InData,
const FMeshProxySettings& InProxySettings,
const TArray< struct FFlattenMaterial >& InputMaterials,
const FGuid InJobGUID
)

 

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