FProviderEditScopeLock

Unreal Engine C++ API Reference > Developer > TraceServices > Common

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/Common/ProviderLock.h
Include #include "Common/ProviderLock.h"

Syntax

struct FProviderEditScopeLock  

Variables

Type Name Description
const IEditable... Provider  

Constructors

Type Name Description
  FProviderEditScopeLock ( const IEditableProvider& InProvide... )  

Destructors

Type Name Description
  ~FProviderEditScopeLock ()  

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