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Unreal Engine C++ API Reference > Developer > AnimationDataController > UAnimDataController
References
Module | AnimationDataController |
Header | /Engine/Source/Developer/AnimationDataController/Public/AnimDataController.h |
Include | #include "AnimDataController.h" |
Source | /Engine/Source/Developer/AnimationDataController/Private/AnimDataController.cpp |
virtual void RemoveAllBoneTracks ( bool bShouldTransact )
Remarks
Removes all existing Bone Animation tracks. Broadcasts a EAnimDataModelNotifyType::TrackRemoved for each removed track, wrapped within BracketOpened/BracketClosed notifies.
Parameters
Name | Description |
---|---|
bShouldTransact | Whether or not any undo-redo changes should be generated |