UK2Node_CustomEvent::RenameCustomEventCloseToName

Rename this custom event to have unique name.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CustomEvent

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CustomEvent.h
Include #include "K2Node_CustomEvent.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CustomEvent.cpp
void RenameCustomEventCloseToName
(
    int32 StartIndex
)

Remarks

Rename this custom event to have unique name.


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