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Unreal Engine C++ API Reference > Developer > MaterialBaking > IMaterialBakingModule
References
Module | MaterialBaking |
Header | /Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h |
Include | #include "IMaterialBakingModule.h" |
bool IsLinearBake ( [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) Property )
Remarks
Returns whether a specific material property is baked to a linear texture or not