SFindInMaterial::Construct

Unreal Engine C++ API Reference > Editor > MaterialEditor > SFindInMaterial

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h
Include #include "FindInMaterial.h"
Source /Engine/Source/Editor/MaterialEditor/Private/FindInMaterial.cpp
void Construct
(
    const [FArguments](API\Editor\MaterialEditor\SFindInMaterial\FArguments) & InArgs,
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class FMaterialEditor > InMaterialEditor
)

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