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Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence > Press
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
Include | #include "IDriverSequence.h" |
[IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Press ( [FKey](API\Runtime\InputCore\FKey) Key )
Remarks
Queues the series of events to invoke keyboard input for pressing the specified key. The key will not be released, nor will their be repeat key events issued for holding the character.