IMainFrameModule::UnregisterCanCloseEditor

Unregister a callback for determining if the editor can be closed

Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IMainFrameModule

References

   
Module MainFrame
Header /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h
Include #include "Interfaces/IMainFrameModule.h"
void UnregisterCanCloseEditor
(
    [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) InHandle
)

Remarks

Unregister a callback for determining if the editor can be closed


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library