ISourceControlState::GetResolveInfo

Get the file and revision number of the base and remote assets considered in a merge resolve

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlState

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlState.h
Include #include "ISourceControlState.h"
virtual [FResolveInfo](API\Developer\SourceControl\ISourceControlState\FResolveInfo) GetResolveInfo() const  

Remarks

Get the file and revision number of the base and remote assets considered in a merge resolve a valid FResolveInfo if the asset is being resolved, otherwise FResolveInfo::IsValid() will return false


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