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Unreal Engine C++ API Reference > Editor > EditorConfig > FJsonConfig > TryGetArray
References
Module | EditorConfig |
Header | /Engine/Source/Editor/EditorConfig/Public/JsonConfig.h |
Include | #include "JsonConfig.h" |
Source | /Engine/Source/Editor/EditorConfig/Private/JsonConfig.cpp |
bool TryGetArray ( const [FJsonPath](API\Editor\EditorConfig\FJsonPath) & Path, [TArray](API\Runtime\Core\Containers\TArray)< bool > & OutArray ) const
Remarks
These are specializations for arithmetic and string arrays these could be templated with enable-ifs, but it ended up being more lines of incomprehensible template SFINAE than this clear list of types is