UTransformGizmo::GetScreenProjectedAxis

Screen-space helper methodReturns 2D vector projection of input axis onto input view plane

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UTransformGizmo

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h
Include #include "EditorGizmos/TransformGizmo.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/TransformGizmo.cpp
FVector2D GetScreenProjectedAxis
(
    const [UGizmoViewContext](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoViewContext) * View,
    const FVector & InLocalAxis,
    const FTransform & InLocalToWorld
) const

Remarks

Screen-space helper methodReturns 2D vector projection of input axis onto input view plane


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