SEventsTree::OnGetChildrenForEventsList

Given a profiler event, generates children for it

Unreal Engine C++ API Reference > Developer > ProfileVisualizer > SEventsTree

References

   
Module ProfileVisualizer
Header /Engine/Source/Developer/ProfileVisualizer/Public/SEventsTree.h
Include #include "SEventsTree.h"
Source /Engine/Source/Developer/ProfileVisualizer/Private/SEventsTree.cpp
void OnGetChildrenForEventsList
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FVisualizerEvent](API\Developer\ProfileVisualizer\FVisualizerEvent) > InItem,
    [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FVisualizerEvent](API\Developer\ProfileVisualizer\FVisualizerEvent) > > & OutChildren
)

Remarks

Given a profiler event, generates children for it

Parameters

Name Description
InItem Event to generate children for
OutChildren Generated children

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library