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Unreal Engine C++ API Reference > Editor > Kismet > FFixupSelfContextItem
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SFixupSelfContextDlg.h |
Include | #include "SFixupSelfContextDlg.h" |
Syntax
enum EFixupStrategy
{
DoNothing,
CreateNewFunction,
RemoveNode,
}
Values
Name | Description |
---|---|
DoNothing | |
CreateNewFunction | |
RemoveNode |
Remarks
Enum to describe how the node will be fixed up (or not)