FBlueprintActionDatabase::ClearAssetActions

Finds the database entry for the specified object and wipes it.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionDatabase > ClearAssetActions

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h
Include #include "BlueprintActionDatabase.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp
bool ClearAssetActions
(
    const [FObjectKey](API\Runtime\CoreUObject\UObject\FObjectKey) & AssetObjectKey
)

Remarks

Finds the database entry for the specified object and wipes it. The entry won't be rebuilt, unless RefreshAssetActions() is explicitly called after. True if an entry was found and removed.

Parameters

Name Description
AssetObjectKey  

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