FindChild

Overload list

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode

  Type Name Description
Public function Const FSCSEditorTreeNodePtrType

FindChild ( const USCS_Node* InSCSNode,
bool bRecursiveSearch,
uint32* OutDepth
)

Attempts to find a reference to the child node that matches the given SCS node.
Public function Const FSCSEditorTreeNodePtrType

FindChild ( const UActorComponent* InComponentTemplate,
bool bRecursiveSearch,
uint32* OutDepth
)

Attempts to find a reference to the child node that matches the given component template.
Public function Const FSCSEditorTreeNodePtrType

FindChild ( const FName& InVariableOrInstanceName,
bool bRecursiveSearch,
uint32* OutDepth
)

Attempts to find a reference to the child node that matches the given component variable or instance name.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library

On this page