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Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintSearchManager
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include | #include "FindInBlueprintManager.h" |
Source | /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp |
void AddOrUpdateBlueprintSearchMetadata ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, EAddOrUpdateBlueprintSearchMetadataFlags InFlags, EFiBVersion InVersion )
Remarks
Gathers the Blueprint's search metadata and adds or updates it in the cache
Parameters
Name | Description |
---|---|
InBlueprint | Blueprint to cache the searchable data for |
InFlags | Flags to assist with controlling this function's behavior |
InVersion | Allows the caller to override the format version to use for caching |