ILauncherSimpleProfile

Interface for simple launcher profile.

Unreal Engine C++ API Reference > Developer > LauncherServices

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
Include #include "ILauncherProfile.h"

Syntax

class ILauncherSimpleProfile  

Remarks

Interface for simple launcher profile.

Destructors

Type Name Description
  ~ILauncherSimpleProfile () Virtual destructor.

Functions

Type Name Description
EBuildConfig... GetBuildConfiguration () Gets the name of the build configuration.
ELauncherPro... GetCookMode () Gets the selected cook mode.
const FStrin... GetDeviceName () Gets the device name this profile is for.
FName GetDeviceVariant () Gets the device variant to use when deploying and launching.
bool Load ( const FJsonObject& Object ) Loads the simple profile from the specified file.
void Save ( TJsonWriter<>& Writer ) Saves the simple profile to the specified file.
bool Serialize ( FArchive& Archive ) Serializes the simple profile from or into the specified archive.
void SetBuildConfiguration ( EBuildConfiguration InConfiguration ) Sets the build configuration.
void SetCookMode ( ELauncherProfileCookModes::Type InM... ) Sets the cook mode.
void SetDefaults () Sets all profile settings to their defaults.
void SetDeviceName ( const FString& InDeviceName ) Updates the device name.
void SetDeviceVariant ( FName InVariant ) Sets the device variant.

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