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Unreal Engine C++ API Reference > Editor > CurveEditor > Filters > SCurveEditorFilterPanel
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Filters/SCurveEditorFilterPanel.h |
Include | #include "Filters/SCurveEditorFilterPanel.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Filters/SCurveEditorFilterPanel.cpp |
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SCurveEditorFilterPanel](API\Editor\CurveEditor\Filters\SCurveEditorFilterPanel) > OpenDialog ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > RootWindow, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > InHostCurveEditor, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UCurveEditorFilterBase](API\Editor\CurveEditor\Filters\UCurveEditorFilterBase) > DefaultFilterClass )
Remarks
Call this to request opening a window containing this panel.