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Unreal Engine C++ API Reference > Editor > EditorFramework > Elements > Framework
Inheritance Hierarchy
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Elements/Framework/TypedElementViewportInteraction.h |
Include | #include "Elements/Framework/TypedElementViewportInteraction.h" |
Syntax
class FTypedElementViewportInteractionCustomization : public [FTypedElementAssetEditorToolkitHostMixin](API\Editor\EditorFramework\Elements\Framework\FTypedElementAss-)
Remarks
Customization used to allow asset editors (such as the level editor) to override the base behavior of viewport interaction.
Destructors
Type | Name | Description |
---|---|---|
~FTypedElementViewportInteractionCustomization () |
Functions
Type | Name | Description |
---|---|---|
bool | GetFocusBounds ( const TTypedElement< ITypedElementW..., FBoxSphereBounds& OutBounds ) | |
bool | GetGizmoPivotLocation ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid..., FVector& OutPivotLocation ) | |
void | GizmoManipulationDeltaUpdate ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid..., const EAxisList::Type InDragAxis, const FInputDeviceState& InInputSt..., const FTransform& InDeltaTransform, const FVector& InPivotLocation ) | |
void | GizmoManipulationStarted ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid... ) | |
void | GizmoManipulationStopped ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid..., const ETypedElementViewportInteract... ) | |
void | MirrorElement ( const TTypedElement< ITypedElementW..., const FVector& InMirrorScale, const FVector& InPivotLocation ) | |
void | PostGizmoManipulationStopped ( TArrayView< const FTypedElementHand..., const UE::Widget::EWidgetMode InWid... ) | |
void | PreGizmoManipulationStarted ( TArrayView< const FTypedElementHand..., const UE::Widget::EWidgetMode InWid... ) |