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Unreal Engine C++ API Reference > Editor > MergeActors
References
Module | MergeActors |
Header | /Engine/Source/Editor/MergeActors/Public/IMergeActorsTool.h |
Include | #include "IMergeActorsTool.h" |
Syntax
class IMergeActorsTool
Remarks
Merge Actors tool interface
Destructors
Type | Name | Description |
---|---|---|
~IMergeActorsTool () | Virtual destructor |
Functions
Type | Name | Description |
---|---|---|
bool | CanMergeFromSelection () | Checks if merge operation is valid from the current selection |
bool | CanMergeFromWidget () | Checks if merge operation is valid from the current selection |
FString | GetDefaultPackageName () | Get default name for the merged asset package |
FName | GetIconName () | Get the name of the icon displayed in the Merge Actors toolbar |
bool | GetReplaceSourceActors () | Checks if the Replace Source Actors option is selected |
FText | GetToolNameText () | Get tool name text to be displayed in the menus & Merge Actors toolbar |
FText | GetTooltipText () | Get Tooltip text displayed in the Merge Actors toolbar |
TSharedRef< ... | GetWidget () | Gets the widget instance associated with this tool |
bool | RunMergeFromSelection () | Perform merge operation from the current selection |
bool | RunMergeFromWidget () | Perform merge operation from the selection in the Merge Actors panel |
void | SetReplaceSourceActors ( bool bReplaceSourceActors ) | Changes the Replace Source Actors option |