ITargetPlatformManagerModule::UpdatePlatformEnvironment

Allows changes to environment for a given platform

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h
Include #include "Interfaces/ITargetPlatformManagerModule.h"
bool UpdatePlatformEnvironment
(
    const [FString](API\Runtime\Core\Containers\FString) & PlatformName,
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & Keys,
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & Values
)

Remarks

Allows changes to environment for a given platform


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