Navigation
Unreal Engine C++ API Reference > Developer > MeshBuilder > FMeshBuilder
- FMeshBuilder::BuildMeshVertexPositions()
References
Module | MeshBuilder |
Header | /Engine/Source/Developer/MeshBuilder/Public/MeshBuilder.h |
Include | #include "MeshBuilder.h" |
bool BuildMeshVertexPositions ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh, [TArray](API\Runtime\Core\Containers\TArray)< uint32 > & Indices, [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > & Vertices )