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Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItemTableRow
References
Module | AssetTagsEditor |
Header | /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h |
Include | #include "SAssetTagItem.h" |
void Construct ( const typename [STableRow](API\Runtime\Slate\Widgets\Views\STableRow)< ItemType >::[FArguments](API\Runtime\Slate\Widgets\Layout\SBorder\FArguments) & InArgs, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & InOwnerTableView )