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Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPOps
References
Module | BSPUtils |
Header | /Engine/Source/Developer/BSPUtils/Public/BSPOps.h |
Include | #include "BSPOps.h" |
Source | /Engine/Source/Developer/BSPUtils/Private/BSPOps.cpp |
static void HandleVolumeShapeChanged ( [AVolume](API\Runtime\Engine\GameFramework\AVolume) & Volume )
Remarks
Called when an AVolume shape is changed