EConfigFlags

Flags used to configure the builder.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintActionMenuBuilder

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintActionMenuBuilder.h
Include #include "BlueprintActionMenuBuilder.h"

Syntax

enum EConfigFlags  
{  
    UseTimeSlicing    = (1<<0),  
    DefaultConfig     = 0,  
}  

Values

Name Description
UseTimeSlicing If set, the builder will be configured to process the registered action set over time, rather than process the entire set in a single blocking frame.
DefaultConfig The default configuration for this builder type.

Remarks

Flags used to configure the builder.


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