FGraphSchemaActionDragDropAction

Drag-drop action where an [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) should be performed when dropped.

Unreal Engine C++ API Reference > Editor > GraphEditor

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h
Include #include "GraphEditorDragDropAction.h"

Syntax

class FGraphSchemaActionDragDropAction : public [FGraphEditorDragDropAction](API\Editor\GraphEditor\FGraphEditorDragDropAction)  

Remarks

Drag-drop action where an FEdGraphSchemaAction should be performed when dropped.

Variables

Type Name Description
TSharedPtr< FEd... SourceAction  

Functions

Type Name Description
void GetDefaultStatusSymbol ( const FSlateBrush*& PrimaryBru..., FSlateColor& IconColorOut, FSlateBrush const*& SecondaryB..., FSlateColor& SecondaryColorOut )  
const FStrin... GetTypeId ()  
TSharedRef< ... New ( TSharedPtr< FEdGraphSchemaAction > ... )  

Overridden from FGraphEditorDragDropAction

Type Name Description
FReply DroppedOnPanel ( const TSharedRef< SWidget >& Panel, FVector2D ScreenPosition, FVector2D GraphPosition, UEdGraph& Graph )  
FReply DroppedOnPin ( FVector2D ScreenPosition, FVector2D GraphPosition )  
void HoverTargetChanged () Interface to override.

Overridden from FDragDropOperation

Type Name Description
bool IsOfTypeImpl ( const FString& Type ) Checks whether this drag and drop operation can cast safely to the specified type.

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