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Unreal Engine C++ API Reference > Developer > NaniteUtilities
References
Module | NaniteUtilities |
Header | /Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h |
Include | #include "TriangleUtil.h" |
namespace Nanite
{
namespace Barycentric
{
float Nanite::Barycentric::DistanceToEdge
(
float Barycentric,
float EdgeLength,
float TriangleArea
)
}
}