ULevelEditorContextMenuContext

Unreal Engine C++ API Reference > Editor > LevelEditor

Inheritance Hierarchy

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditorMenuContext.h
Include #include "LevelEditorMenuContext.h"

Syntax

class ULevelEditorContextMenuContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Variables

Type Name Description
ELevelEditorMen... ContextType  
TObjectPtr< con... CurrentSelection  
FVector CursorWorldLocation  
TWeakObjectPtr<... HitProxyActor If the ContextType is Viewport this property can be set to the HitProxy actor that triggered the ContextMenu.
FTypedElementHa... HitProxyElement If the ContextType is Viewport this property can be set to the HitProxy element that triggered the ContextMenu.
TWeakPtr< ILeve... LevelEditor  
TArray< TObject... SelectedComponents  

Functions

Type Name Description
FScriptTyped... GetScriptHitProxyElement ()  

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