AddNodeBehavior

Flag to control AddNode, more readable than a bool:

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPanel

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h
Include #include "SGraphPanel.h"

Syntax

enum AddNodeBehavior  
{  
    CheckUserAddedNodesList,  
    WasUserAdded,  
    NotUserAdded,  
}  

Values

Name Description
CheckUserAddedNodesList  
WasUserAdded  
NotUserAdded  

Remarks

Flag to control AddNode, more readable than a bool:


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