IMeshReduction::IsReductionActive

Returns true if mesh reduction is active.

Unreal Engine C++ API Reference > Developer > MeshReductionInterface > IMeshReduction > IsReductionActive

References

   
Module MeshReductionInterface
Header /Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h
Include #include "IMeshReductionInterfaces.h"
bool IsReductionActive
(
    const struct [FMeshReductionSettings](API\Runtime\Engine\Engine\FMeshReductionSettings) & ReductionSettings
) const

Remarks

Returns true if mesh reduction is active. Active mean there will be a reduction of the vertices or triangle number


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