FDeviceProfileEditorModule::SpawnDeviceProfileEditorTab

Create the slate UI for the Device Profile Editor

Unreal Engine C++ API Reference > Editor > DeviceProfileEditor > FDeviceProfileEditorModule

References

   
Module DeviceProfileEditor
Header /Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h
Include #include "DeviceProfileEditorModule.h"
Source /Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileEditorModule.cpp
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > SpawnDeviceProfileEditorTab
(
    const [FSpawnTabArgs](API\Runtime\Slate\Framework\Docking\FSpawnTabArgs) & SpawnTabArgs
)

Remarks

Create the slate UI for the Device Profile Editor


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