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Unreal Engine C++ API Reference > Editor > Cascade > UCascadeParticleSystemComponent
References
Module | Cascade |
Header | /Engine/Source/Editor/Cascade/Classes/CascadeParticleSystemComponent.h |
Include | #include "CascadeParticleSystemComponent.h" |
Source | /Engine/Source/Editor/Cascade/Private/Cascade.cpp |
void CascadeTickComponent ( float DeltaTime, enum ELevelTick TickType )
Remarks
Updates time dependent state for this component, called from within Cascade. Requires component to be registered
Parameters
Name | Description |
---|---|
DeltaTime | The time since the last tick. |
TickType | The kind of tick this is |