SGraphNodeDocumentation::OnMouseWheel

Called when the mouse wheel is spun. This event is bubbled.

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeDocumentation

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeDocumentation.h
Include #include "SGraphNodeDocumentation.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNodeDocumentation.cpp
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry,
    const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent
)

Remarks

Called when the mouse wheel is spun. This event is bubbled. Returns whether the event was handled, along with other possible actions

Parameters

Name Description
MouseEvent Mouse event

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