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Unreal Engine C++ API Reference > Developer > DerivedDataCache
Type | Name | Description |
---|---|---|
bool | UE::DerivedData::operator== ( const FBuildKey& A, const FBuildKey& B ) | |
bool | UE::DerivedData::operator== ( const FBuildActionKey& A, const FBuildActionKey& B ) | |
bool | UE::DerivedData::operator== ( const FBuildValueKey& A, const FBuildValueKey& B ) | |
bool | UE::DerivedData::operator== ( const TSharedString< CharType >& L..., const TSharedString< CharType >& R... ) | |
bool | UE::DerivedData::operator== ( const FValue& A, const FValue& B ) | Compare values by the hash and size of their raw buffer. |
bool | UE::DerivedData::operator== ( const FValueWithId& A, const FValueWithId& B ) | Compare values by their ID and the hash and size of their raw buffer. |
bool | UE::DerivedData::operator== ( const FValueId& A, const FValueId& B ) |