UK2Node_AsyncAction

!!! The proxy object should have RF_StrongRefOnFrame flag. !!!

Unreal Engine C++ API Reference > Editor > BlueprintGraph

Inheritance Hierarchy

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AsyncAction.h
Include #include "K2Node_AsyncAction.h"

Syntax

class UK2Node_AsyncAction : public [UK2Node_BaseAsyncTask](API\Editor\BlueprintGraph\UK2Node_BaseAsyncTask)  

Remarks

!!! The proxy object should have RF_StrongRefOnFrame flag. !!!

Constructors

Type Name Description
  UK2Node_AsyncAction ( const FObjectInitializer& ObjectIn... )  

Overridden from UK2Node

Type Name Description
void GetMenuActions ( FBlueprintActionDatabaseRegistrar&... ) Replacement for GetMenuEntries().

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