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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/StoreClient.h |
Include | #include "Trace/StoreClient.h" |
Syntax
class FStoreClient
Constructors
No constructors are accessible with public or protected access.
Destructors
Type | Name | Description |
---|---|---|
~FStoreClient () |
Functions
Type | Name | Description |
---|---|---|
FStoreClient... | Connect ( const TCHAR* Host, uint32 Port ) | |
uint32 | GetSessionCount () | |
const FSessi... | GetSessionInfo ( uint32 Index ) | |
const FSessi... | GetSessionInfoByGuid ( const FGuid& TraceGuid ) | |
const FSessi... | GetSessionInfoById ( uint32 Id ) | |
const FSessi... | GetSessionInfoByTraceId ( uint32 TraceId ) | |
const FStatu... | GetStatus () | |
uint32 | GetStoreAddress () | |
uint32 | GetStorePort () | |
uint32 | GetTraceCount () | |
const FTrace... | GetTraceInfo ( uint32 Index ) | |
const FTrace... | GetTraceInfoById ( uint32 Id ) | |
bool | IsValid () | |
FTraceData | ReadTrace ( uint32 Id ) | |
bool | Reconnect ( const TCHAR* Host, uint32 Port ) | |
bool | SetStoreDirectories ( const TCHAR* StoreDir, const TArray< FString >& AddWatchD..., const TArray< FString >& RemoveWat... ) |
Operators
Type | Name | Description |
---|---|---|
void | operator delete ( void* Addr ) |
Classes
Type | Name | Description |
---|---|---|
Public struct | FSessionInfo | |
Public struct | FStatus | |
Public struct | FTraceData | |
Public struct | FTraceInfo |