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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > ITransformGizmoSource
- ITransformGizmoSource::GetGizmoAxisToDraw()
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmoInterfaces.h |
Include | #include "EditorGizmos/TransformGizmoInterfaces.h" |
virtual [EAxisList::Type](API\Runtime\Core\Math\EAxisList__Type) GetGizmoAxisToDraw ( EGizmoTransformMode InGizmoMode ) const
Remarks
Returns the current gizmo axes to draw