UK2Node_DoOnceMultiInput::GetInputPin

Get TRUE input type (self, etc.. are skipped)

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_DoOnceMultiInput

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h
Include #include "K2Node_DoOnceMultiInput.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_DoOnceMultiInput.cpp
[UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * GetInputPin
(
    int32 InputPinIndex
)

Remarks

Get TRUE input type (self, etc.. are skipped)


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