FTypePromotion::GetHigherType

Given the two pin types check which pin type is higher.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FTypePromotion

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
Include #include "BlueprintTypePromotion.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/BlueprintTypePromotion.cpp
static [ETypeComparisonResult](API\Editor\BlueprintGraph\FTypePromotion\ETypeComparisonResult) GetHigherType
(
    const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & A,
    const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & B
)

Remarks

Given the two pin types check which pin type is higher. Given two structs it will return equal, this does NOT compare PinDefaultSubobjects


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