SGraphNodeResizable::FindMouseZone

Find the current window zone the mouse is in

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeResizable

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h
Include #include "SGraphNodeResizable.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp
virtual [SGraphNodeResizable::EResizableWindowZone](API\Editor\GraphEditor\SGraphNodeResizable\EResizableWindowZone) FindMouseZone
(
    const FVector2D & LocalMouseCoordinates
) const

Remarks

Find the current window zone the mouse is in


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