IEditableLogProvider::UpdateMessageFile

Update a log message's file location.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IEditableLogProvider

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Log.h
Include #include "TraceServices/Model/Log.h"
void UpdateMessageFile
(
    uint64 LogPoint,
    const TCHAR * InFile,
    int32 InLine
)

Remarks

Update a log message's file location.

Parameters

Name Description
LogPoint The log message to update.
InFile The file path of the message's location.
InLine The line number of the message's location.

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