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Unreal Engine C++ API Reference > Developer > Localization > FUserGeneratedContentLocalizationDescriptor
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/UserGeneratedContentLocalization.h |
Include | #include "UserGeneratedContentLocalization.h" |
Source | /Engine/Source/Developer/Localization/Private/UserGeneratedContentLocalization.cpp |
bool ToJsonObject ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > & OutJsonObject ) const
Remarks
Save the settings to a JSON object/file.