FFavoritedBlueprintPaletteItem::ToString

We want to be able to specify some of these in .ini files, so let we have to have a readable string representation for them.

Unreal Engine C++ API Reference > Editor > Kismet > FFavoritedBlueprintPaletteItem

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
Include #include "BlueprintPaletteFavorites.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp
[FString](API\Runtime\Core\Containers\FString) const & ToString() const

Remarks

We want to be able to specify some of these in .ini files, so let we have to have a readable string representation for them. A string representation of this item.


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