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Unreal Engine C++ API Reference > Editor > MeshPaint > TexturePaintHelpers
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h |
Include | #include "TexturePaintHelpers.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp |
static int32 GetMaxSupportedBytesPerPixelForPainting()
Remarks
Returns the maximum bytes per pixel that are supported for source textures when painting. This limitation is set by CreateTempUncompressedTexture.