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Unreal Engine C++ API Reference > Editor > MaterialEditor > UMaterialEditingLibrary
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h |
Include | #include "MaterialEditingLibrary.h" |
Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp |
static [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * DuplicateMaterialExpression ( [UMaterial](API\Runtime\Engine\Materials\UMaterial) * Material, [UMaterialFunction](API\Runtime\Engine\Materials\UMaterialFunction) * MaterialFunction, [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * Expression )
Remarks
Duplicates the provided material expression adding it to the same material / material function, and copying parameters. Note: Does not duplicate transient properties (Ex: GraphNode).
Parameters
Name | Description |
---|---|
Material | Material asset to add an expression to |
MaterialFunction | Specified if adding an expression to a MaterialFunction, used as Outer for new expression object |
SourceExpression | Expression to be duplicated |