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Unreal Engine C++ API Reference > Editor > AddContentDialog
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
Syntax
struct FFeaturePackLevelSet
Remarks
Structure that defines a shared feature pack resource.
Variables
Type | Name | Description |
---|---|---|
TArray< EFeatur... | DetailLevels | List of shared resource levels for this shared resource. |
FString | MountName | Mount name for the shared resource - this is the folder the resource will be copied to on project generation as well as the name of the folder that will appear in the content browser. |
Constructors
Type | Name | Description |
---|---|---|
FFeaturePackLevelSet () | ||
FFeaturePackLevelSet ( FString InMountName, TArray< EFeaturePackDetailLevel > I... ) | Creates a new FFeaturePackLevelSet |
Functions
Type | Name | Description |
---|---|---|
FString | GetFeaturePackNameForLevel ( EFeaturePackDetailLevel InLevel, bool bLevelRequired ) |