Navigation
Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraphNode
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h |
Include | #include "SoundClassGraph/SoundClassGraphNode.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp |
USoundClassGraphNode ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )