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Unreal Engine C++ API Reference > Developer > AITestSuite > FBTBuilder > AddSelector
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Public/BTBuilder.h |
Include | #include "BTBuilder.h" |
static [UBTComposite_Selector](API\Runtime\AIModule\BehaviorTree\Composites\UBTComposite_Selector) & AddSelector ( [UBehaviorTree](API\Runtime\AIModule\BehaviorTree\UBehaviorTree) & TreeOb )