FMeshBuilder

Abstract class which is the base class of all builder.

Unreal Engine C++ API Reference > Developer > MeshBuilder

Inheritance Hierarchy

  • FMeshBuilder

References

   
Module MeshBuilder
Header /Engine/Source/Developer/MeshBuilder/Public/MeshBuilder.h
Include #include "MeshBuilder.h"

Syntax

class FMeshBuilder  

Remarks

Abstract class which is the base class of all builder. All share code to build some render data should be found inside this class

Constructors

Type Name Description
  FMeshBuilder ()  

Functions

Type Name Description
bool Build ( const FSkeletalMeshBuildParameters ... ) Build function should be override and is the starting point for skeletal mesh builders
bool Build ( FStaticMeshRenderData& OutRenderDa..., UStaticMesh* StaticMesh, const FStaticMeshLODGroup& LODGrou..., bool bGenerateCoarseMeshStreamingLO..., bool bAllowNanite ) Build function should be override and is the starting point for static mesh builders
bool BuildMeshVertexPositions ( UStaticMesh* StaticMesh, TArray< uint32 >& Indices, TArray< FVector3f >& Vertices )  

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