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Unreal Engine C++ API Reference > Editor > AdvancedPreviewScene > FPreviewProfileController
References
Module | AdvancedPreviewScene |
Header | /Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h |
Include | #include "PreviewProfileController.h" |
virtual [FOnPreviewProfileChanged](API\Editor\UnrealEd\IPreviewProfileController\FOnPreviewProfileChanged) & OnPreviewProfileChanged()
Remarks
Invoked after the active preview profile changed.