Navigation
Unreal Engine C++ API Reference > Editor > Kismet > SKismetInspector
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SKismetInspector.h |
Include | #include "SKismetInspector.h" |
Source | /Engine/Source/Editor/Kismet/Private/SKismetInspector.cpp |
virtual void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
Remarks
Pure virtual that must be overloaded by the inheriting class. Use this method to serialize any UObjects contained that you wish to keep around.
Parameters
Name | Description |
---|---|
Collector | The collector of referenced objects. |