FString |
GetBaseClassHeaderFilename () |
Gets header filename of the base class. |
FText |
GetClassDescription ( const bool bFullDescription ) |
Get the class description to use in the UI |
const FSlate... |
GetClassIcon () |
Get the class icon to use in the UI |
FText |
GetClassName () |
Get the "friendly" class name to use in the UI |
FString |
GetClassNameCPP () |
Get the C++ class name; this may or may not be prefixed, but will always produce a valid C++ name via GetClassPrefix() + GetClassName() |
FString |
GetClassPrefixCPP () |
Get the C++ prefix used for this class type |
FString |
GetCleanClassName ( const FString& ClassName ) |
Some classes may apply a particular suffix; this function returns the class name with those suffixes removed |
FString |
GetFinalClassName ( const FString& ClassName ) |
Some classes may apply a particular suffix; this function returns the class name that will ultimately be used should that happen |
FString |
GetHeaderFilename ( const FString& ClassName ) |
Given a class name, generate the header file (.h) that should be used for this class |
FString |
GetHeaderTemplateFilename () |
Get the generation template filename to used based on the current class type |
bool |
GetIncludePath ( FString& OutIncludePath ) |
Get the path needed to include this class into another file |
FString |
GetSourceFilename ( const FString& ClassName ) |
Given a class name, generate the source file (.cpp) that should be used for this class |
FString |
GetSourceTemplateFilename () |
Get the generation template filename to used based on the current class type |
bool |
IsSet () |
Check to see if this struct is set to something that could be used to create a new class |