Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_BaseMCDelegate
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseMCDelegate.h |
Include | #include "K2Node_BaseMCDelegate.h" |
[FText](API\Runtime\Core\Internationalization\FText) GetPropertyDisplayName() const