FShowFlagFilter::IncludeFlag

Operations (earlier = higher priority):

Unreal Engine C++ API Reference > Editor > CommonMenuExtensions > FShowFlagFilter

References

   
Module CommonMenuExtensions
Header /Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagFilter.h
Include #include "ShowFlagFilter.h"
Source /Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagFilter.cpp
[FShowFlagFilter](API\Editor\CommonMenuExtensions\FShowFlagFilter) & IncludeFlag
(
    [FEngineShowFlags::EShowFlag](API\Runtime\Engine\FEngineShowFlags\EShowFlag) Flag
)

Remarks

Operations (earlier = higher priority):

  • Include all explicitly included flags.
  • Exclude all explicitly excluded flags.
  • Include all flags in the include groups.
  • Exclude all flags in the exclude groups.
  • Include or exclude remaining flags depending on the default mode.

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