UK2Node_CallArrayFunction::GetArrayTypeDependentPins

Gather all pins on this node that are dependent on the array type, including the Array target pin.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CallArrayFunction

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallArrayFunction.h
Include #include "K2Node_CallArrayFunction.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallArrayFunction.cpp
void GetArrayTypeDependentPins
(
    [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & OutPins
) const

Remarks

Gather all pins on this node that are dependent on the array type, including the Array target pin.

Parameters

Name Description
OutPins Array of pins to populate

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library