FDerivedDataCacheResourceStat::FDerivedDataCacheResourceStat

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FDerivedDataCacheResourceStat

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheUsageStats.h
Include #include "DerivedDataCacheUsageStats.h"
FDerivedDataCacheResourceStat
(
    [FString](API\Runtime\Core\Containers\FString) InAssetType,
    bool bIsGameThreadTime,
    double InLoadTimeSec,
    double InLoadSizeMB,
    int64 InAssetsLoaded,
    double InBuildTimeSec,
    double InBuildSizeMB,
    int64 InAssetsBuilt
)

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