FBlueprintActionDatabase::MoveUnloadedAssetActions

Moves the unloaded asset actions from one location to another

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionDatabase > MoveUnloadedAssetActions

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h
Include #include "BlueprintActionDatabase.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp
void MoveUnloadedAssetActions
(
    const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & SourceObjectPath,
    const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & TargetObjectPath
)

Remarks

Moves the unloaded asset actions from one location to another

Parameters

Name Description
SourceObjectPath The object path that the data can currently be found under
TargetObjectPath The object path that the data should be moved to

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