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Unreal Engine C++ API Reference > Developer > DerivedDataCache
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildScheduler.h |
Include | #include "DerivedDataBuildScheduler.h" |
Syntax
struct FBuildSchedulerParams
Remarks
Parameters that describe a build job to the build scheduler.
Variables
Type | Name | Description |
---|---|---|
FBuildActionKey | Key | Available from the CacheQuery state onward. |
uint64 | MissingLocalInputsSize | Total size of inputs that need to be resolved for local execution. Available in ResolveInputData. |
uint64 | MissingRemoteInputsSize | Total size of inputs that need to be resolved for remote execution. Available in ResolveInputData. |
uint64 | ResolvedInputsSize | Total size of constants and resolved inputs that are in memory now. |
uint64 | TotalInputsSize | Total size of constants and inputs, whether resolved or not. |
uint64 | TotalRequiredMemory | Estimate of the peak memory required to execute the build, including constants and inputs. |
FUtf8SharedStri... | TypeName | Type name from the build function for the job. Available from the CacheQuery state onward. |