IAutomationReport::GetState

Returns the state of the test (not run, in process, success, failure).

Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationReport

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h
Include #include "IAutomationReport.h"
EAutomationState GetState
(
    const int32 ClusterIndex,
    const int32 PassIndex
) const

Remarks

Returns the state of the test (not run, in process, success, failure). the current state of the test.

Parameters

Name Description
ClusterIndex Index of the platform reporting the results of this test. See AutomationDeviceClusterManager.
PassIndex Which test pass to get the state of.

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