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Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
Include | #include "LevelEditor.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp |
virtual [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class [ILevelEditor](API\Editor\LevelEditor\ILevelEditor) > GetLevelEditorInstance() const
The pointer to the current level Editor instance