FAsyncFileHasher::GetCompletedData

Return any completed filenames and their corresponding hashes

Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FAsyncFileHasher

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h
Include #include "FileCache.h"
Source /Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp
[TArray](API\Runtime\Core\Containers\TArray)< [FFilenameAndHash](API\Developer\DirectoryWatcher\FFilenameAndHash) > GetCompletedData()  

Remarks

Return any completed filenames and their corresponding hashes


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