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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h |
Include | #include "GraphEditorDragDropAction.h" |
Syntax
class FGraphSchemaActionDragDropAction : public [FGraphEditorDragDropAction](API\Editor\GraphEditor\FGraphEditorDragDropAction)
Remarks
Drag-drop action where an FEdGraphSchemaAction should be performed when dropped.
Variables
Type | Name | Description |
---|---|---|
TSharedPtr< FEd... | SourceAction |
Functions
Type | Name | Description |
---|---|---|
void | GetDefaultStatusSymbol ( const FSlateBrush*& PrimaryBru..., FSlateColor& IconColorOut, FSlateBrush const*& SecondaryB..., FSlateColor& SecondaryColorOut ) | |
const FStrin... | GetTypeId () | |
TSharedRef< ... | New ( TSharedPtr< FEdGraphSchemaAction > ... ) |
Overridden from FGraphEditorDragDropAction
Type | Name | Description |
---|---|---|
FReply | DroppedOnPanel ( const TSharedRef< SWidget >& Panel, FVector2D ScreenPosition, FVector2D GraphPosition, UEdGraph& Graph ) | |
FReply | DroppedOnPin ( FVector2D ScreenPosition, FVector2D GraphPosition ) | |
void | HoverTargetChanged () | Interface to override. |
Overridden from FDragDropOperation
Type | Name | Description |
---|---|---|
bool | IsOfTypeImpl ( const FString& Type ) | Checks whether this drag and drop operation can cast safely to the specified type. |