FMessageLogInitializationOptions

Options for setting up a message log's UI

Unreal Engine C++ API Reference > Developer > MessageLog

References

   
Module MessageLog
Header /Engine/Source/Developer/MessageLog/Public/MessageLogInitializationOptions.h
Include #include "MessageLogInitializationOptions.h"

Syntax

struct FMessageLogInitializationOptions  

Remarks

Options for setting up a message log's UI

Variables

Type Name Description
bool bAllowClear Whether to allow the user to clear this log.
bool bDiscardDuplicates Whether to check for duplicate messages & discard them
bool bScrollToBottom Whether to scroll to the bottom of the window when messages are added
bool bShowFilters Whether to show the filters menu
bool bShowInLogWindow Whether to show this log in the main log window
bool bShowPages Whether to initially show the pages widget.
uint32 MaxPageCount The maximum number of pages this log can hold. Pages are managed in a first in, last out manner

Constructors

Type Name Description
  FMessageLogInitializationOptions ()  

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