SKismetInspector::GetSelectedObjects

Returns the list of selected objects

Unreal Engine C++ API Reference > Editor > Kismet > SKismetInspector

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SKismetInspector.h
Include #include "SKismetInspector.h"
Source /Engine/Source/Editor/Kismet/Private/SKismetInspector.cpp
const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > > & GetSelectedObjects() const  

Remarks

Returns the list of selected objects


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