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Unreal Engine C++ API Reference > Editor > CurveEditor > Filters > UCurveEditorFilterBase
- UCurveEditorFilterBase::CanApplyFilter_Impl()
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Filters/CurveEditorFilterBase.h |
Include | #include "Filters/CurveEditorFilterBase.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Filters/CurveEditorFilterBase.cpp |
virtual bool CanApplyFilter_Impl ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > InCurveEditor )
Remarks
Implementation function for determining whether this filter can be applied