FKismetCompilerContext::ValidateClassPropertyDefaults

Ensures that all class reference Properties are legal overrides of the parent class by checking the default value set on any PC_Class variable types.

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
void ValidateClassPropertyDefaults()

Remarks

Ensures that all class reference Properties are legal overrides of the parent class by checking the default value set on any PC_Class variable types. Requires a valid CDO in order to do this validation. Called in Stage V: Validate


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