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Unreal Engine C++ API Reference > Editor > AIGraph
Inheritance Hierarchy
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h |
Include | #include "K2Node_AIMoveTo.h" |
Syntax
class UK2Node_AIMoveTo : public [UK2Node_BaseAsyncTask](API\Editor\BlueprintGraph\UK2Node_BaseAsyncTask)
Constructors
Type | Name | Description |
---|---|---|
UK2Node_AIMoveTo ( const FObjectInitializer& ObjectIn... ) |
Overridden from UK2Node
Type | Name | Description |
---|---|---|
FText | GetMenuCategory () | Override to provide a default category for specific node types to be listed under. |
Overridden from UEdGraphNode
Type | Name | Description |
---|---|---|
FText | GetNodeTitle ( ENodeTitleType::Type TitleType ) | Gets the name of this node, shown in title bar |
FText | GetTooltipText () | Gets the tooltip to display when over the node |