Navigation
Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPOps
References
Module | BSPUtils |
Header | /Engine/Source/Developer/BSPUtils/Public/BSPOps.h |
Include | #include "BSPOps.h" |
Source | /Engine/Source/Developer/BSPUtils/Private/BSPOps.cpp |
static [FPoly](API\Runtime\Engine\Engine\FPoly) BuildInfiniteFPoly ( [UModel](API\Runtime\Engine\UModel) * Model, int32 iNode )