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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h |
Include | #include "Interfaces/ITargetPlatform.h" |
Syntax
class FTargetPlatformSet
Remarks
Target platform set implementation using bitmask for compactness
Functions
Type | Name | Description |
---|---|---|
void | Add ( const FTargetPlatform& Platform ) | |
void | Clear () | |
bool | Contains ( const FTargetPlatform& Platform ) | Check if this set contains any of the members of the Other set. |
bool | ContainsAny ( const FTargetPlatformSet& Other ) | Check if this set contains any of the members of the Other set. |
void | ForEach ( Func&& Callback ) | Iterate over all set members |
uint32 | GetHash () | |
bool | IsEmpty () | |
void | Merge ( const FTargetPlatformSet& Other ) | |
void | Remove ( const FTargetPlatform& Platform ) | |
void | Remove ( const FTargetPlatformSet& Platform... ) | Remove all members from the Platforms set from this set. |
Operators
Type | Name | Description |
---|---|---|
bool | operator== ( const FTargetPlatformSet& Other ) |