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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base
Inheritance Hierarchy
- TBaseMulticastDelegate_TwoParams< void, bool, int32 >
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
Syntax
class FPinVisibilityChangedEvent : public TBaseMulticastDelegate_TwoParams< void, bool, int32 >
Remarks
Event that observers can bind to so that they are notified about changes to pin visibility.