FArguments

Unreal Engine C++ API Reference > Editor > MaterialEditor > SLayerHandle

Inheritance Hierarchy

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h
Include #include "MaterialPropertyHelpers.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SLayerHandle >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
NamedSlotPro... Content ()  
WidgetArgsTy... OwningStack ( TSharedPtr< SMaterialLayersFunction... )  

Operators

Type Name Description
FArguments & operator[] ( const TSharedRef< SWidget >& InChi... )  

Typedefs

Name Description
WidgetArgsType  

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