FFrontendFilter_ReplicatedBlueprint

A filter that displays blueprints that have replicated properties

Unreal Engine C++ API Reference > Editor > ContentBrowser

Inheritance Hierarchy

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/FrontendFilters.h
Include #include "FrontendFilters.h"

Syntax

class FFrontendFilter_ReplicatedBlueprint : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)  

Remarks

A filter that displays blueprints that have replicated properties

Constructors

Functions

Type Name Description
bool PassesFilter ( FAssetFilterType InItem ) IFilter implementation.

Overridden from FFilterBase

Type Name Description
FText GetDisplayName () Returns the human readable name for this filter
FText GetToolTipText () Returns the tooltip for this filter, shown in the filters menu

Overridden from IFilter

Type Name Description
FString GetName () FFrontendFilter implementation.

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