SGraphNodeDocumentation

Unreal Engine C++ API Reference > Editor > GraphEditor

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeDocumentation.h
Include #include "SGraphNodeDocumentation.h"

Syntax

class SGraphNodeDocumentation : public [SGraphNodeResizable](API\Editor\GraphEditor\SGraphNodeResizable)  

Functions

Type Name Description
void Construct ( const FArguments& InArgs, UEdGraphNode* InNode )  
TSharedPtr< ... CreateDocumentationPage () Create documentation page from link and excerpt
FOptionalSiz... GetContentHeight () Returns the height the documentation content must adhere to, used as a delegate in child widgets
FOptionalSiz... GetContentWidth () Returns the width the documentation content must adhere to, used as a delegate in child widgets
FText GetDocumentationTitle () Retrives the current documentation title based on the chosen excerpt
float GetDocumentationWrapWidth () Returns the child widget text wrapat size, used as a delegate during creation of documentation page
FLinearColor GetPageGradientEndColor () Color of the page gradient end
FLinearColor GetPageGradientStartColor () Color of the page gradient start
EVisibility GetWidgetVisibility () Returns the current child widgets visibility for hit testing

Overridden from SGraphNodeResizable

Type Name Description
FSlateRect GetHitTestingBorder ()  
FVector2D GetNodeMaximumSize () Return largest desired node size
FVector2D GetNodeMinimumSize () Return smallest desired node size
float GetTitleBarHeight () Get the current titlebar size

Overridden from SGraphNode

Type Name Description
bool IsNameReadOnly () Helper function to check if node can be renamed
void UpdateGraphNode () Update this GraphNode to match the data that it is observing

Overridden from SWidget

Type Name Description
FVector2D ComputeDesiredSize ( float ) A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user.
FReply OnMouseWheel ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) Called when the mouse wheel is spun. This event is bubbled.
void Tick ( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) Ticks this widget with Geometry.

Classes

Type Name Description
Public struct FArguments  

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