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Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
void PropagateValuesToCDO ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * NewCDO, [UObject](API\Runtime\CoreUObject\UObject\UObject) * OldCDO )
Remarks
Non virtual wrapper to encapsulate functions that occur when the CDO is ready for values: