UAnimGraphNode_Base::IsPotentiallyBoundFunction

Check if a specified function reference appears to be valid by inspecting only the validity of the name and guid.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h
Include #include "AnimGraphNode_Base.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp
static bool IsPotentiallyBoundFunction
(
    const [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) & FunctionReference
)

Remarks

Check if a specified function reference appears to be valid by inspecting only the validity of the name and guid.


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