ELocalizationServiceCacheUsage::Type

Hint to provider when updating state

Unreal Engine C++ API Reference > Developer > LocalizationService

References

   
Module LocalizationService
Header /Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceProvider.h
Include #include "ILocalizationServiceProvider.h"

Syntax

namespace ELocalizationServiceCacheUsage  
{  
    enum Type  
    {  
        ForceUpdate,  
        Use,  
    }  
}  

Values

Name Description
ForceUpdate Force a synchronous update of the state of the file.
Use Use the cached state if possible

Remarks

Hint to provider when updating state


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