UEditorUtilityWidgetBlueprint::GetReparentingRules

Unreal Engine C++ API Reference > Editor > Blutility > UEditorUtilityWidgetBlueprint

References

   
Module Blutility
Header /Engine/Source/Editor/Blutility/Classes/EditorUtilityWidgetBlueprint.h
Include #include "EditorUtilityWidgetBlueprint.h"
Source /Engine/Source/Editor/Blutility/Private/EditorUtilityWidgetBlueprint.cpp
virtual void GetReparentingRules
(
    [TSet](API\Runtime\Core\Containers\TSet)< const [UClass](API\Runtime\CoreUObject\UObject\UClass) * > & AllowedChildrenOfClasses,
    [TSet](API\Runtime\Core\Containers\TSet)< const [UClass](API\Runtime\CoreUObject\UObject\UClass) * > & DisallowedChildrenOfClasses
) const

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