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Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimPoseExtensions
References
Module | AnimationBlueprintLibrary |
Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h |
Include | #include "AnimPose.h" |
Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimPose.cpp |
static void GetAnimPoseAtTime ( const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * AnimationSequenceBase, double Time, [FAnimPoseEvaluationOptions](API\Editor\AnimationBlueprintLibrary\FAnimPoseEvaluationOptions) EvaluationOptions, [FAnimPose](API\Editor\AnimationBlueprintLibrary\FAnimPose) & Pose )
Remarks
Evaluates an Animation Sequence Base to generate a valid Anim Pose instance
Parameters
Name | Description |
---|---|
AnimationSequenceBase | Animation sequence base to evaluate the pose from |
Time | Time at which the pose should be evaluated |
EvaluationOptions | Options determining the way the pose should be evaluated |
Pose | Anim Pose to hold the evaluated data |