IVirtualizationBackendFactory

Derive from this interface to implement a factory to return a backend type.

Unreal Engine C++ API Reference > Developer > Virtualization

Inheritance Hierarchy

References

   
Module Virtualization
Header /Engine/Source/Developer/Virtualization/Public/IVirtualizationBackend.h
Include #include "IVirtualizationBackend.h"

Syntax

class IVirtualizationBackendFactory : public [IModularFeature](API\Runtime\Core\Features\IModularFeature)  

Remarks

Derive from this interface to implement a factory to return a backend type. An instance of the factory should be created and then registered to IModularFeatures with the feature name "VirtualizationBackendFactory" to give 'FVirtualizationManager' access to it. The macro 'UE_REGISTER_VIRTUALIZATION_BACKEND_FACTORY' can be used to create a factory easily if you do not want to specialize the behavior.

Functions

Type Name Description
TUniquePtr< ... CreateInstance ( FStringView ProjectName, FStringView ConfigName ) Creates a new backend instance.
FName GetName () Returns the name used to identify the type in config ini files

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