Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h |
Include | #include "SGraphActionMenu.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp |
void GetCategorySubActions ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > InAction, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) >> & OutActions ) const
Remarks
Get category child actions for the passed in action