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Unreal Engine C++ API Reference > Editor > GameplayDebuggerEditor > FGameplayDebuggerToolkit
References
Module | GameplayDebuggerEditor |
Header | /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerToolkit.h |
Include | #include "GameplayDebuggerToolkit.h" |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetInlineContent() const
the inline content that this toolkit returns