FLandscapeTool::GetOverrideCursorVisibility

Get override cursor visibility settings

Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeTool

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
Include #include "LandscapeToolInterface.h"
virtual bool GetOverrideCursorVisibility
(
    bool & bWantsOverride,
    bool & bHardwareCursorVisible,
    bool bSoftwareCursorVisible
) const

Remarks

Get override cursor visibility settings


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