FKeyBarCurveModel::GetNeighboringKeys

Get neighboring keys given the key handle

Unreal Engine C++ API Reference > Editor > CurveEditor > FKeyBarCurveModel

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/KeyBarCurveModel.h
Include #include "KeyBarCurveModel.h"
virtual void GetNeighboringKeys
(
    const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle,
    [TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & OutPreviousKeyHandle,
    [TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & OutNextKeyHandle
) const

Remarks

Get neighboring keys given the key handle

Parameters

Name Description
InKeyHandle The key handle to get neighboring keys for
OutPreviousKeyHandle The previous key handle
OutNextKeyHandle The next key handle

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