STreeMap::ApplyVisualizationToNodes

Called to apply the current 'size based on' and 'color based on' settings to the tree

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
void ApplyVisualizationToNodes
(
    const FTreeMapNodeDataRef & Node
)

Remarks

Called to apply the current 'size based on' and 'color based on' settings to the tree


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