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Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialPropertyHelpers
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h |
Include | #include "MaterialPropertyHelpers.h" |
Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp |
static [TArray](API\Runtime\Core\Containers\TArray)< class [UFactory](API\Editor\UnrealEd\Factories\UFactory) * > GetAssetFactories ( EMaterialParameterAssociation AssetType )