FCustomTextFilterState

Unreal Engine C++ API Reference > Editor > EditorWidgets > Filters

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h
Include #include "Filters/FilterBarConfig.h"

Syntax

struct FCustomTextFilterState  

Variables

Type Name Description
bool bIsActive Whether the custom filter is active, i.e visible and enabled in the filter bar
bool bIsChecked Whether the custom filter is checked, i.e visible in the filter bar
FCustomTextFilt... FilterData The data inside the custom text filter

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