Navigation
Unreal Engine C++ API Reference > Developer > MaterialUtilities > FMaterialUtilities > AnalyzeMaterial
References
Module | MaterialUtilities |
Header | /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
Include | #include "MaterialUtilities.h" |
Source | /Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp |
static void AnalyzeMaterial ( class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial, const [TArray](API\Runtime\Core\Containers\TArray)< EMaterialProperty > & Properties, int32 & OutNumTexCoords, bool & OutRequiresVertexData )