ISCSEditorCustomization::HandleGetWidgetLocation

Get the widget location for this scene component

Unreal Engine C++ API Reference > Editor > Kismet > ISCSEditorCustomization

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h
Include #include "ISCSEditorCustomization.h"
bool HandleGetWidgetLocation
(
    const [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * InSceneComponent,
    FVector & OutWidgetLocation
)

Remarks

Get the widget location for this scene component true if the operation was handled.

Parameters

Name Description
InSceneComponent The scene component to get location for
OutWidgetLocation The output widget location

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