UBehaviorTreeGraph::UpdateAbortHighlight

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeGraph

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraph.h
Include #include "BehaviorTreeGraph.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraph.cpp
void UpdateAbortHighlight
(
    struct [FAbortDrawHelper](API\Editor\BehaviorTreeEditor\FAbortDrawHelper) & Mode0,
    struct [FAbortDrawHelper](API\Editor\BehaviorTreeEditor\FAbortDrawHelper) & Mode1
)

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