FFileDataStream

An implementation of [IInDataStream](API\Developer\TraceAnalysis\Trace\IInDataStream) that reads from a file on disk.

Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace

Inheritance Hierarchy

References

   
Module TraceAnalysis
Header /Engine/Source/Developer/TraceAnalysis/Public/Trace/DataStream.h
Include #include "Trace/DataStream.h"

Syntax

class FFileDataStream : public [UE::Trace::IInDataStream](API\Developer\TraceAnalysis\Trace\IInDataStream)  

Remarks

An implementation of IInDataStream that reads from a file on disk.

Constructors

Type Name Description
  FFileDataStream ()  

Destructors

Type Name Description
  ~FFileDataStream ()  

Functions

Type Name Description
bool Open ( const TCHAR* Path ) Open the file.

Overridden from IInDataStream

Type Name Description
void Close () Close the file.
int32 Read ( void* Data, uint32 Size ) Read from the file.

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