FConnectionDrawingPolicy::ComputeSplineTangent

Unreal Engine C++ API Reference > Editor > GraphEditor > FConnectionDrawingPolicy

  • FConnectionDrawingPolicy::ComputeSplineTangent()

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h
Include #include "ConnectionDrawingPolicy.h"
Source /Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp
virtual FVector2D ComputeSplineTangent
(
    const FVector2D & Start,
    const FVector2D & End
) const

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