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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h |
Include | #include "BlueprintEditorSettings.h" |
Syntax
struct FPerBlueprintSettings
Remarks
Blueprint Editor settings that are different for each blueprint. See FKismetDebugUtilities for helper functions
Variables
Operators
Type | Name | Description |
---|---|---|
bool | operator== ( const FPerBlueprintSettings& Other ) |