FMaterialEditorUtilities::OnOpenMaterial

Commands for the Parents menu

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialEditorUtilities

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h
Include #include "MaterialEditorUtilities.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp
static void OnOpenMaterial
(
    const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) InMaterial
)

Remarks

Commands for the Parents menu


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