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Unreal Engine C++ API Reference > Editor > AdvancedPreviewScene
Inheritance Hierarchy
References
Module | AdvancedPreviewScene |
Header | /Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h |
Include | #include "AdvancedPreviewSceneModule.h" |
Syntax
class FAdvancedPreviewSceneModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | CreateAdvancedPreviewSceneSettingsWidget ( const TSharedRef< FAdvancedPreviewS..., UObject* InAdditionalSettings, const TArray< FDetailCustomizationI..., const TArray< FPropertyTypeCustomiz..., const TArray< FDetailDelegates >& ... ) | Create an advanced preview scene settings widget. |
Overridden from IModuleInterface
Type | Name | Description |
---|---|---|
void | ShutdownModule () | Called before the module is unloaded, right before the module object is destroyed. |
void | StartupModule () | IModuleInterface implementation. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FDetailCustomizationInfo | Info about a per-instance details customization |
Public struct | FDetailDelegates | Info about a Delegates to subscribe to |
Public struct | FPropertyTypeCustomizationInfo | Info about a per-instance property type customization |
Typedefs
Name | Description |
---|---|
FOnPreviewSceneChanged |