IDistributedBuildController::SupportsDynamicReloading

Override this to set whether your module is allowed to be unloaded on the fly

Unreal Engine C++ API Reference > Developer > DistributedBuildInterface > IDistributedBuildController

References

   
Module DistributedBuildInterface
Header /Engine/Source/Developer/DistributedBuildInterface/Public/DistributedBuildControllerInterface.h
Include #include "DistributedBuildControllerInterface.h"
virtual bool SupportsDynamicReloading()

Remarks

Override this to set whether your module is allowed to be unloaded on the fly Whether the module supports shutdown separate from the rest of the engine.


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