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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfileManager
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h |
Include | #include "ILauncherProfileManager.h" |
void AddDeviceGroup ( const [ILauncherDeviceGroupRef](API\Developer\LauncherServices\ILauncherDeviceGroupRef) & DeviceGroup )
Remarks
Adds the given device group.
Parameters
Name | Description |
---|---|
DeviceGroup | The group to add. |