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Unreal Engine C++ API Reference > Developer > NaniteBuilder > IBuilderModule
Type
typedef [TDelegate](API\Runtime\Core\Delegates\TDelegate)< void(bool bFallbackIsReduced)> FOnFreeInputMeshData
References
Module | NaniteBuilder |
Header | /Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h |
Include | #include "NaniteBuilder.h" |