ITargetPlatform::PackageBuild

Package a build for the given platform

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatform

  • ITargetPlatform::PackageBuild()

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h
Include #include "Interfaces/ITargetPlatform.h"
bool PackageBuild
(
    const [FString](API\Runtime\Core\Containers\FString) & InPackgeDirectory
)

Remarks

Package a build for the given platform bool true on success, false otherwise.

Parameters

Name Description
InPackgeDirectory The directory that contains what needs to be packaged.

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