FInlineReductionDataParameter

Helper struct to define inline data when applying morph target on a reduce LOD.

Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon

References

   
Module SkeletalMeshUtilitiesCommon
Header /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h
Include #include "LODUtilities.h"

Syntax

struct FInlineReductionDataParameter  

Remarks

Helper struct to define inline data when applying morph target on a reduce LOD. Inline data is needed when reduction is inline (LOD reduce itself).

Variables

Type Name Description
bool bIsDataValid  
FSkeletalMeshLO... InlineOriginalSrcModel  
TMap< FString, ... InlineOriginalSrcMorphTargetData  

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