GameProjectUtils::BuildCodeProject

Compiles a project while showing a progress bar, and offers to open the IDE if it fails.

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
Include #include "GameProjectUtils.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp
static bool BuildCodeProject
(
    const [FString](API\Runtime\Core\Containers\FString) & ProjectFilename
)

Remarks

Compiles a project while showing a progress bar, and offers to open the IDE if it fails.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library