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Unreal Engine C++ API Reference > Editor > AnimationModifiers > UAnimationModifier
References
Module | AnimationModifiers |
Header | /Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h |
Include | #include "AnimationModifier.h" |
void OnApply ( [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * AnimationSequence )
Remarks
Executed when the Animation is initialized (native event for debugging / testing purposes)