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Unreal Engine C++ API Reference > Developer > TextureFormat > Interfaces > ITextureFormat
Deprecated * Use GetExtendedDataForTexture instead to get the same information without the actual image bits.
References
Module | TextureFormat |
Header | /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormat.h |
Include | #include "Interfaces/ITextureFormat.h" |
virtual [FTextureFormatCompressorCaps](API\Developer\TextureFormat\Interfaces\FTextureFormatCompressorCaps) GetFormatCapabilitiesEx ( const [FTextureBuildSettings](API\Developer\TextureCompressor\FTextureBuildSettings) & BuildSettings, uint32 NumMips, const struct [FImage](API\Runtime\ImageCore\FImage) & ExampleImage, bool bImageHasAlphaChannel ) const
Remarks
Gets the capabilities of the texture compressor.
Parameters
Name | Description |
---|---|
OutCaps | Filled with capability properties of texture format compressor. |