IGeometryProcessing_CombineMeshInstances

The CombineMeshInstances modular feature is used to provide a mechanism for merging a set of instances of meshes (ie mesh + transform + materials + ...) into a smaller set of meshes.

Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces

Inheritance Hierarchy

References

   
Module GeometryProcessingInterfaces
Header /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/CombineMeshInstances.h
Include #include "GeometryProcessingInterfaces/CombineMeshInstances.h"

Syntax

class IGeometryProcessing_CombineMeshInstances : public [IModularFeature](API\Runtime\Core\Features\IModularFeature)  

Remarks

The CombineMeshInstances modular feature is used to provide a mechanism for merging a set of instances of meshes (ie mesh + transform + materials + ...) into a smaller set of meshes. Generally this involves creating simpler versions of the instances and appending them into one or a small number of combined meshes.

Destructors

Type Name Description
  ~IGeometryProcessing_CombineMeshInstances ()  

Functions

Type Name Description
void CombineMeshInstances ( const FSourceInstanceList& MeshIns..., const FOptions& Options, FResults& ResultsOut )  
FOptions ConstructDefaultOptions ()  
const FName GetModularFeatureName () Modular feature name to register for retrieval during runtime.

Classes

Type Name Description
Public struct FBaseMeshInstance FBaseMeshInstance is a base-struct for the various instance types below (FStaticMeshInstance, FMeshLODSetInstance)
Public struct FMeshInstanceGroupData FMeshInstanceGroupData is data shared among one or more FBaseMeshInstances.
Public struct FMeshLODSet FMeshLODSet represents a list of LOD meshes that are used by one or more instances (eg like a StaticMesh, but could be other sources).
Public struct FMeshLODSetInstance FMeshLODSetInstance represents a single instance of a FMeshLODSet
Public struct FOptions  
Public struct FOutputMesh  
Public struct FResults  
Public struct FSourceInstanceList FSourceInstanceList provides a flattened list of mesh instances to CombineMeshInstances.
Public struct FStaticMeshInstance FStaticMeshInstance represents a single instance of a static mesh asset

Enums

Type Name Description
Public enum ECoarseApproximationStrategy  
Public enum EMeshDetailLevel  
Public enum ERemoveHiddenFacesMode  
Public enum EVertexColorMappingMode  

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