UEdGraphSchema_K2::CreateFunctionGraphTerminators

Populate new function graph with entry and possibly return node

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2 > CreateFunctionGraphTerminators

  • UEdGraphSchema_K2::CreateFunctionGraphTerminators()

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
virtual void CreateFunctionGraphTerminators
(
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) & Graph,
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class
) const

Remarks

Populate new function graph with entry and possibly return node

Parameters

Name Description
Graph Graph to add the function terminators to
ContextClass If specified, the graph terminators will use this class to search for context for signatures (i.e. interface functions)

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library