Release

Overload list

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence

  Type Name Description
Public function IAsyncActionSequence &

Release ( TCHAR Character
)

Queues the series of events to invoke keyboard input for releasing the specified character.
Public function IAsyncActionSequence &

Release ( FKey Key
)

Queues the series of events to invoke keyboard input for releasing the specified key.
Public function IAsyncActionSequence &

Release ( EMouseButtons::Type MouseButton
)

Queues the series of events to invoke mouse input for releasing the specified button.
Public function IAsyncActionSequence &

Release ( const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator,
TCHAR Character
)

Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character.
Public function IAsyncActionSequence &

Release ( const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator,
FKey Key
)

Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character.
Public function IAsyncActionSequence &

Release ( const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator,
EMouseButtons::Type MouseButton
)

Queues a move of the cursor over the element, then triggers the series of events to invoke mouse input for releasing the specified button.

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