FSoundClassEditorUtilities

Unreal Engine C++ API Reference > Editor > AudioEditor

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h
Include #include "SoundClassEditorUtilities.h"

Syntax

class FSoundClassEditorUtilities  

Constructors

No constructors are accessible with public or protected access.

Functions

Type Name Description
void CreateSoundClass ( const UEdGraph* Graph, UEdGraphPin* FromPin, const FVector2D& Location, FString Name ) Create a new SoundClass

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