UK2Node::ExpandSplitPin

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Include #include "K2Node.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp
[UK2Node](API\Editor\BlueprintGraph\UK2Node) * ExpandSplitPin
(
    class [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) * CompilerContext,
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * SourceGraph,
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin
)

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