FAssetTypeActions_SoundBase::GetSupportedClass

Get the supported class of this type.

Unreal Engine C++ API Reference > Editor > AudioEditor > AssetTypeActions > FAssetTypeActions_SoundBase

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetTypeActions_SoundBase.h
Include #include "AssetTypeActions/AssetTypeActions_SoundBase.h"
Source /Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundBase.cpp
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSupportedClass() const  

Remarks

Get the supported class of this type.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library