UK2Node_MakeVariable::SetupVariable

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_MakeVariable

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeVariable.h
Include #include "K2Node_MakeVariable.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeVariable.cpp
void SetupVariable
(
    const [FBPVariableDescription](API\Runtime\Engine\Engine\FBPVariableDescription) & InVariableType,
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * TargetInputPin,
    [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & CompilerContext,
    [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Scope,
    const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property
)

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