FFileChangeData

Unreal Engine C++ API Reference > Developer > DirectoryWatcher

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h
Include #include "IDirectoryWatcher.h"

Syntax

struct FFileChangeData  

Variables

Type Name Description
EFileChangeActi... Action The reported Action.
FString Filename If the Action references a specific file, the name of the file.
int64 TimeStamp If the Action references a timestamp, the timezone UTC UnixTimeStamp (e.g. FDateTime::ToUnixTimeStamp) of the Action.

Constructors

Type Name Description
  FFileChangeData ( const FString& InFilename, EFileChangeAction InAction )  

Enums

Type Name Description
Public enum EFileChangeAction  

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