USoundClassGraph::AddNewSoundClass

Display a new SoundClass that has just been created using the editor

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraph

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h
Include #include "SoundClassGraph/SoundClassGraph.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundClassGraph.cpp
void AddNewSoundClass
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin,
    class [USoundClass](API\Runtime\Engine\Sound\USoundClass) * SoundClass,
    int32 NodePosX,
    int32 NodePosY,
    bool bSelectNewNode
)

Remarks

Display a new SoundClass that has just been created using the editor

Parameters

Name Description
FromPin The Pin that was dragged from to create the SoundClass (may be NULL)
SoundClass The newly created SoundClass
NodePosX X coordinate new class was created at
NodePosY Y coordinate new class was created at
bSelectNewNode Whether or not to select the new node being created

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