SLevelOfDetailBranchNode

Unreal Engine C++ API Reference > Editor > KismetWidgets

Inheritance Hierarchy

References

   
Module KismetWidgets
Header /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h
Include #include "SLevelOfDetailBranchNode.h"

Syntax

class SLevelOfDetailBranchNode : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)  

Variables

Type Name Description
TSharedRef< SWi... ChildSlotHighDetail The high-detail child slot.
TSharedRef< SWi... ChildSlotLowDetail The low-detail child slot.
int LastCachedValue What kind of slot was shown last frame.
FOnGetActiveDet... OnGetActiveDetailSlotContent  
TAttribute< boo... ShowLowDetailAttr The attribute indicating the kind of slot to show.

Constructors

Type Name Description
  SLevelOfDetailBranchNode ()  

Functions

Type Name Description
void Construct ( const FArguments& InArgs )  

Overridden from SWidget

Type Name Description
void Tick ( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) Ticks this widget with Geometry.

Classes

Type Name Description
Public struct FArguments  

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