FBuildOutput::Load

Load a build output.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildOutput > Load

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildOutput.h
Include #include "DerivedDataBuildOutput.h"
Source /Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBuildOutput.cpp
static [FOptionalBuildOutput](API\Developer\DerivedDataCache\FOptionalBuildOutput) Load
(
    const [FSharedString](API\Runtime\CoreUObject\Serialization\FSharedString) & Name,
    const [FUtf8SharedString](API\Developer\DerivedDataCache\FUtf8SharedString) & Function,
    const [FCbObject](API\Runtime\Core\Serialization\FCbObject) & Output
)

Remarks

Load a build output. A valid build output, or null on error.

Parameters

Name Description
Name The name by which to identify this output for logging and profiling.
Function The name of the build function that produced this output.
Output The saved output to load.

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