FCacheRecordBuilder::SetMeta

Set the metadata for the cache record.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FCacheRecordBuilder

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheRecord.h
Include #include "DerivedDataCacheRecord.h"
void SetMeta
(
    [FCbObject](API\Runtime\Core\Serialization\FCbObject) && Meta
)

Remarks

Set the metadata for the cache record.

Parameters

Name Description
Meta The metadata, which is cloned if not owned.

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