FStaticMeshInstance

[FStaticMeshInstance](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-_1\FStaticMeshInsta-) represents a single instance of a static mesh asset

Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_CombineMeshInstances

Inheritance Hierarchy

References

   
Module GeometryProcessingInterfaces
Header /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/CombineMeshInstances.h
Include #include "GeometryProcessingInterfaces/CombineMeshInstances.h"

Syntax

struct FStaticMeshInstance : public [IGeometryProcessing_CombineMeshInstances::FBaseMeshInstance](API\Developer\GeometryProcessingInterfaces\GeometryProcessingInterfaces\IGeometryProcess-_1\FBaseMeshInstanc-)  

Remarks

FStaticMeshInstance represents a single instance of a static mesh asset

Variables

Type Name Description
UPrimitiveCompo... SourceComponent  
int32 SourceInstanceIndex  
UStaticMesh ... SourceMesh  

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