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Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItemTableRow
References
Module | AssetTagsEditor |
Header | /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h |
Include | #include "SAssetTagItem.h" |
void SetIsDropTarget ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InIsDropTarget )