FGameplayDebuggerToolkit::GetToolkitFName

Returns the invariant name of this toolkit type

Unreal Engine C++ API Reference > Editor > GameplayDebuggerEditor > FGameplayDebuggerToolkit

References

   
Module GameplayDebuggerEditor
Header /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerToolkit.h
Include #include "GameplayDebuggerToolkit.h"
Source /Engine/Source/Editor/GameplayDebugger/Private/GameplayDebuggerToolkit.cpp
virtual [FName](API\Runtime\Core\UObject\FName) GetToolkitFName() const  

Remarks

Returns the invariant name of this toolkit type


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