FFileCacheConfig::DetectChangesFor

Instruct the cache to report the specified changes to files

Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FFileCacheConfig

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h
Include #include "FileCache.h"
[FFileCacheConfig](API\Developer\DirectoryWatcher\FFileCacheConfig) & DetectChangesFor
(
    [EChangeDetection](API\Developer\DirectoryWatcher\FFileCacheConfig\EChangeDetection) ChangeType,
    bool Value
)

Remarks

Instruct the cache to report the specified changes to files


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