Navigation
Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits > UAssetEditorUISubsystem
- UAssetEditorUISubsystem::RegisterLayoutExtensions()
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Toolkits/AssetEditorModeUILayer.h |
Include | #include "Toolkits/AssetEditorModeUILayer.h" |
virtual void RegisterLayoutExtensions ( [FLayoutExtender](API\Runtime\Slate\Framework\Docking\FLayoutExtender) & Extender )