SGraphActionMenu::HandleSelection

Executes the selection delegate providing it has been bound, and the provided action node given is valid and is an action node

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h
Include #include "SGraphActionMenu.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp
bool HandleSelection
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > & InSelectedItem,
    [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) InSelectionType
)

Remarks

Executes the selection delegate providing it has been bound, and the provided action node given is valid and is an action node true if item selection delegate was executed

Parameters

Name Description
InselectedItem The graph action node selected

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