FUserGeneratedContentLocalizationDescriptor::InitializeFromProject

Initialize the NativeCulture and CulturesToGenerate values based on the settings of the currently loaded Unreal project.

Unreal Engine C++ API Reference > Developer > Localization > FUserGeneratedContentLocalizationDescriptor

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/UserGeneratedContentLocalization.h
Include #include "UserGeneratedContentLocalization.h"
Source /Engine/Source/Developer/Localization/Private/UserGeneratedContentLocalization.cpp
void InitializeFromProject
(
    const ELocalizedTextSourceCategory LocalizationCategory
)

Remarks

Initialize the NativeCulture and CulturesToGenerate values based on the settings of the currently loaded Unreal project.

Parameters

Name Description
LocalizationCategory What category is the localization targets being used with this descriptor?

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