UAnimGraphNode_SkeletalControlBase::GetDebuggedNode

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_SkeletalControlBase

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SkeletalControlBase.h
Include #include "AnimGraphNode_SkeletalControlBase.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SkeletalControlBase.cpp
[FAnimNode_SkeletalControlBase](API\Runtime\AnimGraphRuntime\BoneControllers\FAnimNode_SkeletalControlBase) * GetDebuggedNode() const  

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