Navigation
Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphNode_Root
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h |
Include | #include "SoundCueGraph/SoundCueGraphNode_Root.h" |
virtual bool CanUserDeleteNode() const
Remarks
Whether or not this node can be deleted by user action