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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h |
Include | #include "SGraphActionMenu.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp |
bool HandleSelection ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > & InSelectedItem, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) InSelectionType )
Remarks
Executes the selection delegate providing it has been bound, and the provided action node given is valid and is an action node true if item selection delegate was executed
Parameters
Name | Description |
---|---|
InselectedItem | The graph action node selected |