SGraphActionMenu::OnNameTextCommitted

Callback when rename text is committed

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h
Include #include "SGraphActionMenu.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp
void OnNameTextCommitted
(
    const [FText](API\Runtime\Core\Internationalization\FText) & NewText,
    [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) InTextCommit,
    [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > InAction
)

Remarks

Callback when rename text is committed


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