EBehavior

Unreal Engine C++ API Reference > Developer > SourceControl > FSourceControlInitSettings

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlInitSettings.h
Include #include "SourceControlInitSettings.h"

Syntax

enum EBehavior  
{  
    OverrideAll,  
    OverrideExisting,  
}  

Values

Name Description
OverrideAll All existing settings will be overridden via the contents of FSourceControlInitSettings.
OverrideExisting Only the settings found in FSourceControlInitSettings will be overridden.

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