SNodePanel::GetCurrentLOD

Returns the current LOD level of this panel, based on the zoom factor

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
[EGraphRenderingLOD::Type](API\Editor\GraphEditor\EGraphRenderingLOD__Type) GetCurrentLOD() const  

Remarks

Returns the current LOD level of this panel, based on the zoom factor


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