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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTreeFilter
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTreeFilter.h |
Include | #include "Tree/CurveEditorTreeFilter.h" |
bool ShouldExpandOnMatch() const
If tree paths should be expanded down to matched items