SAssetView::ApplyHistoryData

Sets the state of the asset view to the one described by the history data

Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetView

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/SAssetView.h
Include #include "SAssetView.h"
Source /Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp
void ApplyHistoryData
(
    const [FHistoryData](API\Editor\ContentBrowser\FHistoryData) & History
)

Remarks

Sets the state of the asset view to the one described by the history data


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