UAnimationBlueprintLibrary::AddAnimationNotifyEventObject

Adds an the specific Animation Notify to the Animation Sequence (requires Notify's outer to be the Animation Sequence)

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimationBlueprintLibrary

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Include #include "AnimationBlueprintLibrary.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp
static void AddAnimationNotifyEventObject
(
    [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * AnimationSequenceBase,
    float StartTime,
    [UAnimNotify](API\Runtime\Engine\Animation\AnimNotifies\UAnimNotify) * Notify,
    [FName](API\Runtime\Core\UObject\FName) NotifyTrackName
)

Remarks

Adds an the specific Animation Notify to the Animation Sequence (requires Notify's outer to be the Animation Sequence)


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library