This page contains the software development kit (SDK) requirements needed to develop Unreal Engine (UE) projects for Android devices, as well as compatible hardware for the current version of UE.
Current Development Requirements
Current SDK Information
- Current UE Version: 5.3
- Android Studio Version: Flamingo 2022.2.1 Patch 2 May 24, 2023
- Android SDK:
- Recommended: SDK 33
- Minimum for compilation: SDK 30
- Minimum target SDK for shipping on devices: 26
Different stores have their own target SDK minimum requirements, which may differ from that mentioned above.
- NDK Version: r25b
- Build-tools: 33.0.1
- Java runtime: OpenJDK 17.0.6 2023-01-17
- AGDE v23.1.82+ required for AGDE debugging.
Current Compatible Devices
UE supports Android devices meeting the following specifications:
- Android 8 or higher
- 64-bit Arm-based CPU
- Compatible GPUs
- Mali T8xx, G71, G72, G76, G77, G78 and G71x series
- Adreno 5xx, 6xx or 7xx series
- PowerVR GM9xxx series
- Xclipse 920
- Compatible Graphics APIs
- OpenGL ES 3.2
- Vulkan 1.1 on Android 10 or later devices with compatible drivers
Version History
UE Version | Android Studio Version | Minimum Android SDK Version | Android NDK Version | Notes |
---|---|---|---|---|
5.3 | Flamingo 2022.2.1 Patch 2 May 24, 2023 | Recommended: SDK 33 Minimum: SDK 30 |
NDK r25b | |
5.1-5.2 | Android Studio 4.0 | Recommended: SDK 32 Minimum: SDK 30 |
NDK r25b | While SDK 30 is the minimum needed to compile on your system, SDK 26 is the minimum SDK you can target for shipping projects on devices. |
5.0 | Android Studio 4.0 | SDK 23 | NDK r21e | Minimum SDK version required to use Android File Server (AFS) is 26. |