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Unreal Engine C++ API Reference > Developer > Virtualization
Inheritance Hierarchy
References
Module | Virtualization |
Header | /Engine/Source/Developer/Virtualization/Public/IVirtualizationBackend.h |
Include | #include "IVirtualizationBackend.h" |
Syntax
class IVirtualizationBackendFactory : public [IModularFeature](API\Runtime\Core\Features\IModularFeature)
Remarks
Derive from this interface to implement a factory to return a backend type. An instance of the factory should be created and then registered to IModularFeatures with the feature name "VirtualizationBackendFactory" to give 'FVirtualizationManager' access to it. The macro 'UE_REGISTER_VIRTUALIZATION_BACKEND_FACTORY' can be used to create a factory easily if you do not want to specialize the behavior.
Functions
Type | Name | Description |
---|---|---|
TUniquePtr< ... | CreateInstance ( FStringView ProjectName, FStringView ConfigName ) | Creates a new backend instance. |
FName | GetName () | Returns the name used to identify the type in config ini files |