FArguments

Unreal Engine C++ API Reference > Developer > ProfileVisualizer > SEventsTree

Inheritance Hierarchy

References

   
Module ProfileVisualizer
Header /Engine/Source/Developer/ProfileVisualizer/Public/SEventsTree.h
Include #include "SEventsTree.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SEventsTree >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... OnEventSelectionChanged ( const FOnEventSelectionChanged& In... ) Event for handling selection changes
WidgetArgsTy... ProfileData ( const TAttribute< TSharedPtr< FVisu... ) Profiler data

Typedefs

Name Description
WidgetArgsType  

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