FOptionalBuildInputs

Build inputs that can be null.

Unreal Engine C++ API Reference > Developer > DerivedDataCache

Inheritance Hierarchy

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildInputs.h
Include #include "DerivedDataBuildInputs.h"

Syntax

class FOptionalBuildInputs : private [UE::DerivedData::FBuildInputs](API\Developer\DerivedDataCache\FBuildInputs)  

Remarks

Build inputs that can be null.

Constructors

Type Name Description
  FOptionalBuildInputs ()  
  FOptionalBuildInputs ( FBuildInputs&& InInputs )  
  FOptionalBuildInputs ( const FBuildInputs& InInputs )  

Functions

Type Name Description
const FBuild... Get () Returns the build inputs. The caller must check for null before using this accessor.
FBuildInputs Get ()  
bool IsNull ()  
bool IsValid ()  
void Reset ()  

Operators

Type Name Description
  operator bool ()  
FOptionalBui... operator= ( FBuildInputs&& InInputs )  
FOptionalBui... operator= ( const FBuildInputs& InInputs )  

See Also

FBuildInputs


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