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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraph
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h |
Include | #include "SoundClassGraph/SoundClassGraph.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassGraph.cpp |
bool IsClassDisplayed ( class [USoundClass](API\Runtime\Engine\Sound\USoundClass) * SoundClass ) const
Remarks
Checks whether a SoundClass is already represented on this graph