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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FTimingEvent > operator=
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEvent.h |
Include | #include "Insights/ViewModels/TimingEvent.h" |
[FTimingEvent](API\Developer\TraceInsights\Insights\ViewModels\FTimingEvent) & operator= ( [FTimingEvent](API\Developer\TraceInsights\Insights\ViewModels\FTimingEvent) && )