Navigation
Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FMobilityCustomization
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/MobilityCustomization.h |
Include | #include "Customizations/MobilityCustomization.h" |
Syntax
enum { StaticMobilityBitMask = (1u << EComponentMobility::Static) }