SCustomTextFilterDialog::OnCreateFilterButtonClicked

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SCustomTextFilterDialog

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SCustomTextFilterDialog.h
Include #include "Filters/SCustomTextFilterDialog.h"
Source /Engine/Source/Developer/ToolWidgets/Private/Filters/SCustomTextFilterDialog.cpp
[FReply](API\Runtime\SlateCore\Input\FReply) OnCreateFilterButtonClicked
(
    bool bApplyFilter
) const

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