SAssetView::SetCurrentViewType

Sets the view type and updates lists accordingly

Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetView

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/SAssetView.h
Include #include "SAssetView.h"
Source /Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp
void SetCurrentViewType
(
    [EAssetViewType::Type](API\Editor\ContentBrowser\EAssetViewType__Type) NewType
)

Remarks

Sets the view type and updates lists accordingly


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