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Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNodeRootActor
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
virtual void AddChild ( FSCSEditorTreeNodePtrType InChildNodePtr )
Remarks
Adds the given node as a child node.
Parameters
Name | Description |
---|---|
InChildNodePtr | The node to add as a child node. |