ESubNode::Type

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeEditorTypes.h
Include #include "BehaviorTreeEditorTypes.h"

Syntax

namespace ESubNode  
{  
    enum Type  
    {  
        Decorator,  
        Service,  
    }  
}  

Values

Name Description
Decorator  
Service  

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