FSplineComponentVisualizer::SetSnapToActorMode

Snapping: set snap to actor temporary mode

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
virtual void SetSnapToActorMode
(
    const bool bInIsSnappingToActor,
    const ESplineComponentSnapMode InSnapMode
)

Remarks

Snapping: set snap to actor temporary mode


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