SSCSEditor::HighlightTreeNode

Highlight a tree node and, optionally, a property with in it

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor > HighlightTreeNode

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void HighlightTreeNode
(
    [FName](API\Runtime\Core\UObject\FName) TreeNodeName,
    const class [FPropertyPath](API\Editor\PropertyEditor\FPropertyPath) & Property
)

Remarks

Highlight a tree node and, optionally, a property with in it True if the node was found in this Editor, otherwise false

Parameters

Name Description
TreeNodeName Name of the treenode to be highlighted
Property The name of the property to be highlighted in the details view

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