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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveGizmoSubsystem
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSubsystem.h |
Include | #include "EditorInteractiveGizmoSubsystem.h" |
[FOnEditorGizmoSubsystemDeregisterGlobalEditorGizmoTypes](API\Editor\EditorInteractiveToolsFramework\UEditorInteractiveGizmoSubsystem\FOnEdito-) & OnEditorGizmoSubsystemDeregisterGlobalEditorGizmoTypes()