SBasicFilterBar::GetFilterCheckState

Returns the check box state of the specified filter (in the filter drop down).

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h
Include #include "Filters/SBasicFilterBar.h"
ECheckBoxState GetFilterCheckState
(
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterBase](API\Developer\ToolWidgets\Filters\FFilterBase)< FilterType >> & InFilter
) const

Remarks

Returns the check box state of the specified filter (in the filter drop down). This tells whether the filter is pinned or not on the filter bar, but not if filter is active or not.

See Also

IsFilterActive().


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