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Unreal Engine C++ API Reference > Developer > SettingsEditor > ISettingsEditorModel
References
Module | SettingsEditor |
Header | /Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModel.h |
Include | #include "ISettingsEditorModel.h" |
const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISettingsSection](API\Developer\Settings\ISettingsSection) > & GetSelectedSection() const
Remarks
Gets the selected settings section. The selected section, if any.