IAsyncActionSequence::Type

Queues the series of events to invoke keyboard input for each character specified.

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence > Type

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h
Include #include "IDriverSequence.h"
[IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type
(
    const TCHAR * Text
)

Remarks

Queues the series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing.


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