FUncontrolledChangelistsModule::OnNewFilesAdded

Called when files should have been marked for add without an available Provider.

Unreal Engine C++ API Reference > Developer > UncontrolledChangelists > FUncontrolledChangelistsModule

References

   
Module UncontrolledChangelists
Header /Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
Include #include "UncontrolledChangelistsModule.h"
Source /Engine/Source/Developer/UncontrolledChangelists/Private/UncontrolledChangelistsModule.cpp
bool OnNewFilesAdded
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilenames
)

Remarks

Called when files should have been marked for add without an available Provider. Adds the files to the Default Uncontrolled Changelist True if the files have been handled by the Uncontrolled module.

Parameters

Name Description
InFilenames The files to be added.

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