IToolkit::GetWorldCentricTabColorScale

Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits > IToolkit

  • IToolkit::GetWorldCentricTabColorScale()

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkit.h
Include #include "Toolkits/IToolkit.h"
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetWorldCentricTabColorScale() const  

Returns the color and opacity to use for the color that appears behind the tab text for this toolkit's tab in world-centric mode.


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