FGameProjectHelper

Implements a helper class for finding project specific information.

Unreal Engine C++ API Reference > Developer > LauncherServices

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h
Include #include "GameProjectHelper.h"

Syntax

class FGameProjectHelper  

Remarks

Implements a helper class for finding project specific information.

Functions

Type Name Description
TArray< FStr... GetAvailableConfigurations ( const FString& GameName ) Gets a list of available build configurations for the specified game name.
TArray< FStr... GetAvailableGames () Gets a list of available game names.
TArray< FStr... GetAvailableMaps ( FString GameName, bool IncludeEngineMaps, bool Sorted ) Gets the list of available maps for the specified game.
TArray< FStr... GetExplicitBuildTargetsForProject ( const FString& InProjectFilePath, const TSet< EBuildTargetType >*... ) Returns the list of build targets that must be explicitly specified for the given project.
bool IsGameAvailable ( FString GameName ) Checks whether the specified game is available.

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