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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_MakeSet
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeSet.h |
Include | #include "K2Node_MakeSet.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeSet.cpp |
virtual [FName](API\Runtime\Core\UObject\FName) GetOutputPinName() const
Remarks
Returns a reference to the output array pin of this node, which is responsible for defining the type