FContentBrowserItemTemporaryContext::AppendContext

Append the given context to this one.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserItemTemporaryContext

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h
Include #include "ContentBrowserItem.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserItem.cpp
void AppendContext
(
    [FContentBrowserItemDataTemporaryContext](API\Editor\ContentBrowserData\FContentBrowserItemDataTemporary-) && InContext
)

Remarks

Append the given context to this one.


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