IAssetTools::DiffAssets

Try and diff two assets using class-specific tool.

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
void DiffAssets
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * OldAsset,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * NewAsset,
    const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & OldRevision,
    const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & NewRevision
) const

Remarks

Try and diff two assets using class-specific tool. Will do nothing if either asset is NULL, or they are not the same class.


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