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Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils
References
Module | GameProjectGeneration |
Header | /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
Include | #include "GameProjectUtils.h" |
Syntax
enum EAddCodeToProjectResult
{
Succeeded,
InvalidInput,
FailedToAddCode,
FailedToHotReload,
}
Values
Name | Description |
---|---|
Succeeded | Function has successfully added the code and hot-reloaded the required module(s) |
InvalidInput | There were errors with the input given to the function |
FailedToAddCode | There were errors when adding the new source files |
FailedToHotReload | There were errors when hot-reloading the new module |
Remarks
Used as a function return result when adding new code to the project