ESelectorType

Which type of selector should be used: compact or full mode, or not a selector at all, but just the type image.

Unreal Engine C++ API Reference > Editor > KismetWidgets > SPinTypeSelector

References

   
Module KismetWidgets
Header /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h
Include #include "SPinTypeSelector.h"

Syntax

enum ESelectorType  
{  
    None,  
    Compact,  
    Partial,  
    Full,  
}  

Values

Name Description
None  
Compact Shows only the type selector pill.
Partial Shows the type selector pill and full name of type.
Full Shows the type selector pill, full name of type, and container selection type.

Remarks

Which type of selector should be used: compact or full mode, or not a selector at all, but just the type image.


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