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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveModel
- FCurveModel::GetKeyPositions()
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveModel.h |
Include | #include "CurveModel.h" |
void GetKeyPositions ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > OutKeyPositions ) const
Remarks
Retrieve all key positions that pertain to the specified input key handles
Parameters
Name | Description |
---|---|
InKeys | Array of key handles to get positions for |
OutKeyPositions | Array to receive key positions, one per index of InKeys |