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Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > FTargetPlatformBase
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
Include | #include "Common/TargetPlatformBase.h" |
virtual [FConfigCacheIni](API\Runtime\Core\Misc\FConfigCacheIni) * GetConfigSystem() const
Remarks
Returns the config system object usable by this TargetPlatform. It should not be modified in anyway