IBuildJobSchedule::ScheduleResolveInputData

Calls StepExecution() or SkipExecuteRemote() now or later.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildJobSchedule

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildScheduler.h
Include #include "DerivedDataBuildScheduler.h"
void ScheduleResolveInputData()

Remarks

Calls StepExecution() or SkipExecuteRemote() now or later.

SkipExecuteRemote() won't be called unless MissingRemoteInputsSize is non-zero.


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