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Unreal Engine C++ API Reference > Editor > ContentBrowser
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h |
Include | #include "IContentBrowserSingleton.h" |
Syntax
namespace ESaveAssetDialogExistingAssetPolicy
{
enum Type
{
Disallow,
AllowButWarn,
}
}
Values
Name | Description |
---|---|
Disallow | Display an error and disallow the save |
AllowButWarn | Allow the save, but warn that the existing file will be overwritten |
Remarks
An enum to choose the behavior of the save asset dialog when the user chooses an asset that already exists