ETimingTrackFlags

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/BaseTimingTrack.h
Include #include "Insights/ViewModels/BaseTimingTrack.h"

Syntax

enum ETimingTrackFlags  
{  
    None               = 0,  
    IsVisible          = (1 << 0),  
    IsDirty            = (1 << 1),  
    IsSelected         = (1 << 2),  
    IsHovered          = (1 << 3),  
    IsHeaderHovered    = (1 << 4),  
}  

Values

Name Description
None  
IsVisible  
IsDirty  
IsSelected  
IsHovered  
IsHeaderHovered  

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