SGraphNodeK2Base::PerformSecondPassLayout

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetNodes > SGraphNodeK2Base

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Base.h
Include #include "KismetNodes/SGraphNodeK2Base.h"
Source /Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Base.cpp
void PerformSecondPassLayout
(
    const [TMap](API\Runtime\Core\Containers\TMap)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode__ctor) > > & NodeToWidgetLookup
) const

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