IBuildJobSchedule

Scheduling interface and context for a build job.

Unreal Engine C++ API Reference > Developer > DerivedDataCache

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildScheduler.h
Include #include "DerivedDataBuildScheduler.h"

Syntax

class IBuildJobSchedule  

Remarks

Scheduling interface and context for a build job.

Destructors

Type Name Description
  ~IBuildJobSchedule ()  

Functions

Type Name Description
FBuildSchedu... EditParameters ()  
void EndJob () End processing of the job by this scheduler.
void ScheduleCacheQuery () Calls StepExecution() now or later.
void ScheduleCacheStore () Calls StepExecution() now or later.
void ScheduleExecuteLocal () Calls StepExecution() now or later.
void ScheduleExecuteRemote () Calls StepExecution() or SkipExecuteRemote() now or later.
void ScheduleResolveInputData () Calls StepExecution() or SkipExecuteRemote() now or later.
void ScheduleResolveInputMeta () Calls StepExecution() now or later.
void ScheduleResolveKey () Calls StepExecution() now or later.

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