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Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphEditorModule
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphEditorModule.h |
Include | #include "GraphEditorModule.h" |
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FGraphEditorMenuExtender_SelectedNode](API\Editor\GraphEditor\FGraphEditorModule\FGraphEditorMenuExtender_Selecte-) > & GetAllGraphEditorContextMenuExtender()