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Unreal Engine C++ API Reference > Developer > LauncherServices
Type
typedef TMulticastDelegate_OneParam< void, const [FString](API\Runtime\Core\Containers\FString) & > FOnTaskCompletedDelegate
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherTask.h |
Include | #include "ILauncherTask.h" |
Remarks
Delegate used to notify when a stage ends