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Unreal Engine C++ API Reference > Editor > CurveEditor > IBufferedCurveModel
- IBufferedCurveModel::DrawCurve()
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/IBufferedCurveModel.h |
Include | #include "IBufferedCurveModel.h" |
void DrawCurve ( const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) & CurveEditor, const [FCurveEditorScreenSpace](API\Editor\CurveEditor\FCurveEditorScreenSpace) & ScreenSpace, [TArray](API\Runtime\Core\Containers\TArray)< [TTuple](API\Runtime\Core\Misc\TTuple)< double, double >> & InterpolatingPoints ) const
Remarks
Draws the curve into an array of (input, output) pairs with a given screen space