FLayersModule

The module holding all of the UI related peices for Layers

Unreal Engine C++ API Reference > Editor > Layers

Inheritance Hierarchy

References

   
Module Layers
Header /Engine/Source/Editor/Layers/Public/LayersModule.h
Include #include "LayersModule.h"

Syntax

class FLayersModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

The module holding all of the UI related peices for Layers

Functions

Type Name Description
TSharedRef< ... CreateLayerBrowser () Creates a Layer Browser widget
TSharedRef< ... CreateLayerCloud ( const TArray< TWeakObjectPtr< AActo... ) Creates a widget that represents the layers the specified actors share in common as a cloud
TArray< FLay... GetAllLayersMenuExtenders ()  

Overridden from IModuleInterface

Type Name Description
void ShutdownModule () Called before the module is unloaded, right before the module object is destroyed.
void StartupModule () Called right after the module DLL has been loaded and the module object has been created

Typedefs

Name Description
FLayersMenuExtender Delegates to be called to extend the layers menus

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