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Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > UDataLayerEditorSubsystem
Type | Name | Description | |
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bool | SelectActorsInDataLayers
(
const TArray< UDataLayerInstance* >& DataLayers, |
Selects/de-selects actors belonging to the DataLayers. |
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bool | SelectActorsInDataLayers
(
const TArray< UDataLayerInstance* >& DataLayers, |
Selects/de-selects actors belonging to the DataLayers. |