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Unreal Engine C++ API Reference > Developer > AnimationDataController > UAnimDataController
References
Module | AnimationDataController |
Header | /Engine/Source/Developer/AnimationDataController/Public/AnimDataController.h |
Include | #include "AnimDataController.h" |
Source | /Engine/Source/Developer/AnimationDataController/Private/AnimDataController.cpp |
virtual void OpenBracket ( const [FText](API\Runtime\Core\Internationalization\FText) & InTitle, bool bShouldTransact )
Remarks
Opens an interaction bracket, used for combining a set of controller actions. Broadcasts a EAnimDataModelNotifyType::BracketOpened notify, this can be used by any Views or dependent systems to halt any unnecessary or invalid operations until the (last) bracket is closed.
Parameters
Name | Description |
---|---|
InTitle | Description of the bracket, e.g. "Generating Curve Data" |
bShouldTransact | Whether or not any undo-redo changes should be generated |