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Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceService
References
Module | TargetDeviceServices |
Header | /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceService.h |
Include | #include "ITargetDeviceService.h" |
const [FString](API\Runtime\Core\Containers\FString) & GetClaimUser()
Remarks
Gets the name of the user that has a claim on the device. User name string.