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Unreal Engine C++ API Reference > Editor > LevelEditor > ILevelEditor
Type | Name | Description | |
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void | SummonLevelViewportContextMenu
(
const FTypedElementHandle& HitProxyElement |
Summons a context menu for this level editor at the mouse cursor's location |
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void | SummonLevelViewportContextMenu
(
AActor* HitProxyActor |
Use the SummonLevelViewportContextMenu overload which takes a FTypedElementHandle. |