FStoreClient::Connect

Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FStoreClient

References

   
Module TraceAnalysis
Header /Engine/Source/Developer/TraceAnalysis/Public/Trace/StoreClient.h
Include #include "Trace/StoreClient.h"
Source /Engine/Source/Developer/TraceAnalysis/Private/Store/StoreClient.cpp
static [FStoreClient](API\Developer\TraceAnalysis\Trace\FStoreClient) * Connect
(
    const TCHAR * Host,
    uint32 Port
)

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