GameProjectUtils::DetermineModuleIncludePath

Returns the path to the module's include header

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
Include #include "GameProjectUtils.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp
static [FString](API\Runtime\Core\Containers\FString) DetermineModuleIncludePath
(
    const [FModuleContextInfo](API\Runtime\Projects\FModuleContextInfo) & ModuleInfo,
    const [FString](API\Runtime\Core\Containers\FString) & FileRelativeTo
)

Remarks

Returns the path to the module's include header


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