Navigation
Unreal Engine C++ API Reference > Editor > EditorWidgets > STextPropertyEditableStringTableReference
Inheritance Hierarchy
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h |
Include | #include "STextPropertyEditableTextBox.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< STextPropertyEditableStringTableReference >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | AllowUnlink ( bool InArg ) | Should we show an "unlink" button? |
WidgetArgsTy... | ButtonStyle ( const FButtonStyle* InArg ) | The styling of the button |
WidgetArgsTy... | ComboStyle ( const FComboBoxStyle* InArg ) | The styling of the combobox |
WidgetArgsTy... | Font ( FSlateFontInfo InArg ) | Font for comboboxes |
Typedefs
Name | Description |
---|---|
WidgetArgsType |