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Unreal Engine C++ API Reference > Developer > TreeMap > ITreeMapCustomization
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/ITreeMapCustomization.h |
Include | #include "ITreeMapCustomization.h" |
const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), FTreeMapAttributePtr > & GetAttributes() const
Returns all of the possible attributes in this customization. Each attribute defines a set of possible values for that attribute.