ITargetDeviceProxy::GetVariants

Gets the list of variants this device supports

Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceProxy

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxy.h
Include #include "ITargetDeviceProxy.h"
int32 GetVariants
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutVariants
) const

Remarks

Gets the list of variants this device supports The number of variants in the list.

Parameters

Name Description
OutVariants This list will be populated with the unique variant names.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library