SAssetFilterBar::AddAssetFilterToBar

Add an AssetFilter to the toolbar, making it "Active" but not enabled

Unreal Engine C++ API Reference > Editor > EditorWidgets > Filters > SAssetFilterBar

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Include #include "Filters/SAssetFilterBar.h"
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SFilter](API\Editor\EditorWidgets\Filters\SAssetFilterBar\SFilter) > AddAssetFilterToBar
(
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidgets\Filters\FCustomClassFilterData) > & CustomClassFilter
)

Remarks

Add an AssetFilter to the toolbar, making it "Active" but not enabled


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