UEditorUtilityButton

Editor Utility Specfic Widget Components

Unreal Engine C++ API Reference > Editor > Blutility

Inheritance Hierarchy

References

   
Module Blutility
Header /Engine/Source/Editor/Blutility/Classes/EditorUtilityWidgetComponents.h
Include #include "EditorUtilityWidgetComponents.h"

Syntax

class UEditorUtilityButton : public [UButton](API\Runtime\UMG\Components\UButton)  

Remarks

Editor Utility Specfic Widget Components

These exist to provide a UE5 style for Widget Blueprints. Historically we conditionally changed styling in constructor to achive this style however that causes issues with CDO comparision.

Constructors

Type Name Description
  UEditorUtilityButton ( const FObjectInitializer& ObjectIn... )  

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