USoundClassGraph::AddDroppedSoundClasses

Display SoundClasses (and all of their children) that have been dragged onto the editor

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraph

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h
Include #include "SoundClassGraph/SoundClassGraph.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundClassGraph.cpp
void AddDroppedSoundClasses
(
    const [TArray](API\Runtime\Core\Containers\TArray)< class [USoundClass](API\Runtime\Engine\Sound\USoundClass) * > & SoundClasses,
    int32 NodePosX,
    int32 NodePosY
)

Remarks

Display SoundClasses (and all of their children) that have been dragged onto the editor

Parameters

Name Description
SoundClasses SoundClasses not already represented on the graph
NodePosX X coordinate classes were dropped at
NodePosY Y coordinate classes were dropped at

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