FBlueprintEditor::SetSubobjectEditorUICustomization

Sets subobject editor UI customization

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
void SetSubobjectEditorUICustomization
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISCSEditorUICustomization](API\Editor\Kismet\ISCSEditorUICustomization) > SCSEditorUICustomization
)

Remarks

Sets subobject editor UI customization


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