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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Switch
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Switch.h |
Include | #include "K2Node_Switch.h" |
virtual bool CanEverRemoveExecutionPin() const
Remarks
Return whether the node's execution pins should support the remove execution pin action