SSCSEditor::IsNodeInSimpleConstructionScript

Is this node still used by the Simple Construction Script

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
bool IsNodeInSimpleConstructionScript
(
    [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * Node
) const

Remarks

Is this node still used by the Simple Construction Script


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library