FGraphNodeFactory::CreateNodeWidget

Create a widget for the supplied node

Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphNodeFactory

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/NodeFactory.h
Include #include "NodeFactory.h"
Source /Engine/Source/Editor/GraphEditor/Private/NodeFactory.cpp
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > CreateNodeWidget
(
    [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InNode
)

Remarks

Create a widget for the supplied node


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