FTypePromotion::Shutdown

Deletes the singleton instance of type promotion if there is one

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FTypePromotion

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
Include #include "BlueprintTypePromotion.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/BlueprintTypePromotion.cpp
static void Shutdown()

Remarks

Deletes the singleton instance of type promotion if there is one


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