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Unreal Engine C++ API Reference > Editor > Blutility > ADEPRECATED_PlacedEditorUtilityBase
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h |
Include | #include "PlacedEditorUtilityBase.h" |
Source | /Engine/Source/Editor/Blutility/Private/PlacedEditorUtilityBase.cpp |
bool GetLevelViewportCameraInfo ( FVector & CameraLocation, FRotator & CameraRotation )
Remarks
Gets information about the camera position for the primary level editor viewport. In non-editor builds, these will be zeroed Whether or not we were able to get a camera for a level editing viewport
Parameters
Name | Description |
---|---|
CameraLocation | (out) Current location of the level editing viewport camera, or zero if none found |
CameraRotation | (out) Current rotation of the level editing viewport camera, or zero if none found |