IAssetTools::UnregisterIsNameAllowedDelegate

Remove a previously-set global name filter

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
void UnregisterIsNameAllowedDelegate
(
    const [FName](API\Runtime\Core\UObject\FName) OwnerName
)

Remarks

Remove a previously-set global name filter


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