FGetFile

This operation uses p4v print command to get file from specified depot by shelved changelist or file revision returns a package filename

Unreal Engine C++ API Reference > Developer > SourceControl

Inheritance Hierarchy

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Include #include "SourceControlOperations.h"

Syntax

class FGetFile : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)  

Remarks

This operation uses p4v print command to get file from specified depot by shelved changelist or file revision returns a package filename

Constructors

Type Name Description
  FGetFile ( const FString& InChangelistNumber, const FString& InRevisionNumber, const FString& InDepotFilePath, bool bInIsShelve )  

Functions

Type Name Description
const FStrin... GetChangelistNumber ()  
const FStrin... GetDepotFilePath ()  
const FStrin... GetOutPackageFilename ()  
const FStrin... GetRevisionNumber ()  
bool IsShelve ()  
void SetOutPackageFilename ( const FString& InOutPackageFilenam... )  

Overridden from ISourceControlOperation

Type Name Description
FText GetInProgressString () Get the string to display when this operation is in progress
FName GetName () Get the name of this operation, used as a unique identifier

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