FCurveEditor::ApplyBufferedCurves

Attempts to apply the buffered curve to the passed in curve set. Returns true on success.

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Include #include "CurveEditor.h"
Source /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp
bool ApplyBufferedCurves
(
    const [TSet](API\Runtime\Core\Containers\TSet)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) > & InCurvesToApplyTo,
    const bool bSwapBufferCurves
)

Remarks

Attempts to apply the buffered curve to the passed in curve set. Returns true on success.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library