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Unreal Engine C++ API Reference > Editor > AnimationModifiers > FApplyModifiersScope
References
Module | AnimationModifiers |
Header | /Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h |
Include | #include "AnimationModifier.h" |
Syntax
enum ESuppressionMode
{
NoChange,
SuppressWarningAndError,
SuppressWarning,
ShowDialog,
ForceDialog,
RevertAtWarning,
}
Values
Name | Description |
---|---|
NoChange | Do not change the error handling mode on this scope Use the mode set by parent scope or default (ShowDialog) |
SuppressWarningAndError | Suppress error dialogs Suppress warnings dialogs, always apply modifiers No user interaction required |
SuppressWarning | Show error dialogs Suppress warnings dialogs, always apply modifiers |
ShowDialog | Show warning and error dialogs for first encounter Error dialog for each modifier class will only be showed once |
ForceDialog | Always show the error or warning dialog Default behavior when no scope was open |
RevertAtWarning | Suppress error dialogs Suppress warnings dialogs, always revert modifiers No user interaction required |