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Unreal Engine C++ API Reference > Editor > AnimGraph > IAnimBlueprintGeneratedClassCompiledData
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintGeneratedClassCompiledData.h |
Include | #include "IAnimBlueprintGeneratedClassCompiledData.h" |
int32 FindOrAddNotify ( [FAnimNotifyEvent](API\Runtime\Engine\Animation\FAnimNotifyEvent) & Notify ) const
Remarks
Finds a notify event or adds if it doesn't already exist.