IElementLocator

Represents an object whose sole purpose is to discover one or more application elements

Unreal Engine C++ API Reference > Developer > AutomationDriver

Inheritance Hierarchy

  • IElementLocator

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IElementLocator.h
Include #include "IElementLocator.h"

Syntax

class IElementLocator  

Remarks

Represents an object whose sole purpose is to discover one or more application elements

Functions

Type Name Description
void Locate ( TArray< TSharedRef< IApplicationEle... )  
FString ToDebugString ()  

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