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Unreal Engine C++ API Reference > Developer > WidgetRegistration > FToolkitBuilder
References
Module | WidgetRegistration |
Header | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h |
Include | #include "ToolkitBuilder.h" |
Source | /Engine/Source/Developer/WidgetRegistration/Private/ToolkitBuilder.cpp |
void InitCategoryToolbarContainerWidget()
Remarks
Initializes the category toolbar container VBox, and the children inside it. On any repeat calls, the SVerticalBox created on the first pass will be emptied and the children repopulated.