FAdvancedPreviewSceneModule

Unreal Engine C++ API Reference > Editor > AdvancedPreviewScene

Inheritance Hierarchy

References

   
Module AdvancedPreviewScene
Header /Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h
Include #include "AdvancedPreviewSceneModule.h"

Syntax

class FAdvancedPreviewSceneModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Functions

Type Name Description
TSharedRef< ... CreateAdvancedPreviewSceneSettingsWidget ( const TSharedRef< FAdvancedPreviewS..., UObject* InAdditionalSettings, const TArray< FDetailCustomizationI..., const TArray< FPropertyTypeCustomiz..., const TArray< FDetailDelegates >& ... ) Create an advanced preview scene settings widget.

Overridden from IModuleInterface

Type Name Description
void ShutdownModule () Called before the module is unloaded, right before the module object is destroyed.
void StartupModule () IModuleInterface implementation.

Classes

Type Name Description
Public struct FDetailCustomizationInfo Info about a per-instance details customization
Public struct FDetailDelegates Info about a Delegates to subscribe to
Public struct FPropertyTypeCustomizationInfo Info about a per-instance property type customization

Typedefs

Name Description
FOnPreviewSceneChanged  

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library