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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h |
Include | #include "SGraphPanel.h" |
Syntax
class SGraphPanel :
public [SNodePanel](API\Editor\GraphEditor\SNodePanel),
public [FGCObject](API\Runtime\CoreUObject\UObject\FGCObject)
Variables
Type | Name | Description |
---|---|---|
bool | bIsDrawStateCached | |
FCurveSequence | BounceCurve | Bouncing curve |
bool | bPreservePinPreviewConnection | Should we ignore the OnStopMakingConnection unless forced? |
bool | bShowPIENotification | Whether to draw the overlay indicating we're in PIE |
FVector2D | CachedAllottedGeometryScaledSize | Geometry cache |
TSet< FEdGraphP... | CurrentHoveredPins | List of pins currently being hovered over |
TSharedPtr< TAr... | DiffResults | If this graph is displaying the results of a diff, this will provide info on how to display the nodes |
TAttribute< int... | FocusedDiffResult | |
TObjectPtr< UEd... | GraphObj | |
FPointerEvent | LastPointerEvent | |
FGeometry | LastPointerGeometry | The mouse state from the last mouse move event, used to synthesize pin actions when hovering over a spline on the panel |
TWeakPtr< SGrap... | MarkedPin | Pin marked via shift-clicking |
SGraphEditor::F... | OnClicked | Called when the graph itself is clicked |
SGraphEditor::F... | OnDisallowedPinConnection | Called when the user generates a warning tooltip because a connection was invalid |
SGraphEditor::F... | OnDoubleClicked | Called when the graph itself is double clicked |
SGraphEditor::F... | OnDropActor | Invoked when an actor is dropped onto the panel |
SGraphEditor::F... | OnDropStreamingLevel | Invoked when a streaming level is dropped onto the panel |
FOnGetContextMe... | OnGetContextMenuFor | Invoked when we need to summon a context menu |
FSingleNodeEven... | OnNodeDoubleClicked | What to do when a node is double-clicked |
FOnNodeTextComm... | OnTextCommitted | Invoked when text is committed on panel |
FOnUpdateGraphP... | OnUpdateGraphPanel | Invoked when the panel is updated |
FOnNodeVerifyTe... | OnVerifyTextCommit | Invoked when text is being committed on panel to verify it |
SGraphEditor::E... | PinVisibility | Pin visibility mode |
FVector2D | PreviewConnectorEndpoint | |
TArray< FGraphP... | PreviewConnectorFromPins | Sometimes the panel draws a preview connector; e.g. when the user is connecting pins |
FVector2D | PreviousFrameSavedMousePosForSplineOverlap | The overlap results from the previous OnPaint call |
FGraphSplineOve... | PreviousFrameSplineOverlap | |
FVector2D | SavedMousePosForOnPaintEventLocalSpace | Last mouse position seen, used for paint-centric highlighting |
TAttribute< boo... | ShowGraphStateOverlay | Whether to draw decorations for graph state (PIE / ReadOnly etc.) |
double | TimeWhenMouseEnteredPin | Time since the last mouse enter/exit on a pin |
double | TimeWhenMouseLeftPin |
Destructors
Type | Name | Description |
---|---|---|
~SGraphPanel () | Destructor. |
Functions
Type | Name | Description |
---|---|---|
void | AddNode ( UEdGraphNode* Node, AddNodeBehavior Behavior ) | Helper method to add a new node to the panel |
void | AddPinToHoverSet ( UEdGraphPin* HoveredPin ) | |
void | ArrangeChildrenForContextMenuSummon ( const FGeometry& AllottedGeometry, FArrangedChildren& ArrangedChildre... ) | |
void | AttachGraphEvents ( TSharedPtr< SGraphNode > CreatedSub... ) | Helper to attach graph events to sub node, which won't be placed directly on the graph |
void | Construct ( const FArguments& InArgs ) | Construct a widget |
void | DismissContextMenu () | |
void | GetAllPins ( TSet< TSharedRef< SWidget > >& All... ) | |
bool | GetBoundsForNode ( const UObject* InNode, FVector2D& MinCorner, FVector2D& MaxCorner, float Padding ) | Attempt to retrieve the bounds for the specified node |
const TShare... | GetChild ( int32 ChildIndex ) | |
UEdGraph ... | GetGraphObj () | |
TSharedPtr< ... | GetNodeWidgetFromGuid ( FGuid Guid ) | Get a graph node widget from the specified GUID, if it applies to any nodes in this graph |
SGraphEditor... | GetPinVisibility () | |
const FGraph... | GetPreviousFrameSplineOverlap () | |
TArray< UEdG... | GetSelectedGraphNodes () | Get a list of selected editor graph nodes from the selection manager. |
EActiveTimer... | InvalidatePerTick ( double InCurrentTime, float InDeltaTime ) | When the graph panel needs to be dynamically refreshing for animations, this function is registered to tick and invalidate the UI. |
bool | IsGraphEditable () | Returns if this graph is editable |
bool | IsNodeTitleVisible ( const UEdGraphNode* Node, bool bRequestRename ) | Use to determine if a comment title is currently visible |
bool | IsRectVisible ( const FVector2D& TopLeft, const FVector2D& BottomRight ) | Use to determine if a rectangle is currently visible |
bool | IsRelinkingConnection () | True in case a connection is currently being relinked, false if not. |
void | JumpToNode ( const UEdGraphNode* JumpToMe, bool bRequestRename, bool bSelectNode ) | |
void | JumpToPin ( const UEdGraphPin* JumptToMe ) | |
bool | JumpToRect ( const FVector2D& BottomLeft, const FVector2D& TopRight ) | Focuses the view on rectangle, zooming if neccesary |
void | NotifyGraphChanged ( const FEdGraphEditAction& InAction ) | |
void | OnBeginMakingConnection ( FGraphPinHandle PinHandle ) | |
void | OnBeginMakingConnection ( UEdGraphPin* InOriginatingPin ) | |
void | OnBeginRelinkConnection ( const FGraphPinHandle& InSourcePin..., const FGraphPinHandle& InTargetPin... ) | Indicate that the connection from the given start to the given end pins is being relinked. |
void | OnEndRelinkConnection ( bool bForceStop ) | The relink connection operation either got cancelled or has successfully been executed. |
void | OnStopMakingConnection ( bool bForceStop ) | |
void | PreservePinPreviewUntilForced () | |
void | PurgeVisualRepresentation () | Purges the existing visual representation (typically followed by an Update call in the next tick) |
void | RefreshNode ( UEdGraphNode& Node ) | Refresh the visual state of a single node |
void | RemoveNode ( const UEdGraphNode* Node ) | Helper method to remove a node from the panel |
void | RemovePinFromHoverSet ( UEdGraphPin* UnhoveredPin ) | |
void | SetNodeFactory ( const TSharedRef< class FGraphNodeF... ) | Sets the current widget factory. |
void | SetPinVisibility ( SGraphEditor::EPinVisibility InVisi... ) | |
void | StraightenConnections () | Straighten all connections between the selected nodes |
void | StraightenConnections ( UEdGraphPin* SourcePin, UEdGraphPin* PinToAlign ) | Straighten any connections attached to the specified pin, optionally limiting to the specified pin to align |
TSharedPtr< ... | SummonContextMenu ( const FVector2D& WhereToSummon, const FVector2D& WhereToAddNode, UEdGraphNode* ForNode, UEdGraphPin* ForPin, const TArray< UEdGraphPin* >&... ) | |
void | SummonCreateNodeMenuFromUICommand ( uint32 NumNodesAdded ) | |
void | Update () | Update this GraphPanel to match the data that it is observing. |
Overridden from SNodePanel
Type | Name | Description |
---|---|---|
void | AddGraphNode ( const TSharedRef< SNode >& NodeToA... ) | Add a slot to the CanvasPanel dynamically |
bool | OnHandleLeftMouseRelease ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | |
TSharedPtr< ... | OnSummonContextMenu ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | INTERFACE TO IMPLEMENT. |
void | RemoveAllNodes () | Remove all nodes from the panel |
Overridden from SWidget
Type | Name | Description |
---|---|---|
TSharedPtr< ... | GetToolTip () | |
void | OnArrangeChildren ( const FGeometry& AllottedGeometry, FArrangedChildren& ArrangedChildre... ) | Panels arrange their children in a space described by the AllottedGeometry parameter. |
void | OnDragEnter ( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEven... ) | DRAG AND DROP (DragDrop) Called during drag and drop when the drag enters a widget. |
void | OnDragLeave ( const FDragDropEvent& DragDropEven... ) | Called during drag and drop when the drag leaves a widget. |
FReply | OnDragOver ( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEven... ) | Called during drag and drop when the the mouse is being dragged over a widget. |
FReply | OnDrop ( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEven... ) | Called when the user is dropping something onto a widget; terminates drag and drop. |
FReply | OnKeyDown ( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) | Called after a key is pressed when this widget has focus (this event bubbles if not handled) |
FReply | OnMouseButtonDoubleClick ( const FGeometry& InMyGeometry, const FPointerEvent& InMouseEvent ) | Called when a mouse button is double clicked. Override this in derived classes. |
FReply | OnMouseButtonDown ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. |
FReply | OnMouseButtonUp ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | The system calls this method to notify the widget that a mouse button was release within it. |
FReply | OnMouseMove ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | The system calls this method to notify the widget that a mouse moved within it. |
int32 | OnPaint ( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawEl..., int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) | The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. |
bool | SupportsKeyboardFocus () | Checks to see if this widget supports keyboard focus. Override this in derived classes. |
Overridden from FGCObject
Type | Name | Description |
---|---|---|
void | AddReferencedObjects ( FReferenceCollector& Collector ) | Pure virtual that must be overloaded by the inheriting class. |
FString | GetReferencerName () | Overload this method to report a name for your referencer |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |
Enums
Type | Name | Description |
---|---|---|
Protected enum | AddNodeBehavior | Flag to control AddNode, more readable than a bool: |
Typedefs
Name | Description |
---|---|
FOnGetContextMenuFor |