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Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper > AddTranslation
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocTextHelper.h |
Include | #include "LocTextHelper.h" |
Source | /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp |
bool AddTranslation ( const [FString](API\Runtime\Core\Containers\FString) & InCulture, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FArchiveEntry](API\Runtime\Core\Internationalization\FArchiveEntry) > & InEntry )
Remarks
Add a new translation to the given archive. Returns true if it was added successfully, false otherwise.
Parameters
Name | Description |
---|---|
InCulture | Culture to add the translation for. |
InEntry | Archive entry to add. |