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Unreal Engine C++ API Reference > Developer > Localization
Inheritance Hierarchy
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |
Syntax
class FPortableObjectEntry : public [FPortableObjectEntryKey](API\Developer\Localization\FPortableObjectEntryKey)
Remarks
Class for representing entries in a Portable Object file(.po) or a Portable Object Template file(.pot).
Variables
Type | Name | Description |
---|---|---|
TArray< FString... | ExtractedComments | |
TArray< FString... | Flags | |
TArray< FString... | MsgStr | Represents the translated text. |
TArray< FString... | ReferenceComments | |
TArray< FString... | TranslatorComments | |
TArray< FString... | UnknownElements | Stores any unknown elements we may encounter when processing a Portable Object file. |
Constructors
Type | Name | Description |
---|---|---|
FPortableObjectEntry () |
Functions
Type | Name | Description |
---|---|---|
void | AddExtractedComment ( const FString& InComment ) | Helper function that adds to the extracted comments. |
void | AddExtractedComments ( const TArray< FString >& InComment... ) | Helper function that adds to the extracted comments. |
void | AddReference ( const FString& InReference ) | Helper function that adds to the reference comments. |
void | AddReferences ( const TArray< FString >& InReferen... ) | Helper function that adds to the reference comments. |
void | AddTranslatorComment ( const FString& InComment ) | Helper function that adds to the translator comments. |
void | AddTranslatorComments ( const TArray< FString >& InComment... ) | Helper function that adds to the translator comments. |
FString | ToString () | Function to convert the entry to a string. |