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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools > AdvancedCopyPackages
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include | #include "IAssetTools.h" |
bool AdvancedCopyPackages ( const [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), [FString](API\Runtime\Core\Containers\FString) > & SourceAndDestPackages, const bool bForceAutosave, const bool bCopyOverAllDestinationOverlaps, [FDuplicatedObjects](API\Developer\AssetTools\FDuplicatedObjects) * OutDuplicatedObjects, [EMessageSeverity::Type](API\Runtime\Core\Logging\EMessageSeverity__Type) NotificationSeverityFilter ) const
Remarks
Copies files after the flattened map of sources and destinations was confirmed