UAnimGraphNode_CustomProperty::GetPinTargetVariableName

Gets the unique name for the property linked to a given pin.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_CustomProperty > GetPinTargetVariableName

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomProperty.h
Include #include "AnimGraphNode_CustomProperty.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomProperty.cpp
[FString](API\Runtime\Core\Containers\FString) GetPinTargetVariableName
(
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InPin
) const

Remarks

Gets the unique name for the property linked to a given pin.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library