FSkeletalMeshComponentAdapter::GetMaterialSlotName

Returns the material slot name for the given index

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FSkeletalMeshComponentAdapter

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h
Include #include "SkeletalMeshAdapter.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp
virtual [FName](API\Runtime\Core\UObject\FName) GetMaterialSlotName
(
    int32 MaterialIndex
) const

Remarks

Returns the material slot name for the given index


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