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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h |
Include | #include "Tree/CurveEditorTree.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp |
void RemoveFilter ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FCurveEditorTreeFilter](API\Editor\CurveEditor\Tree\FCurveEditorTreeFilter) > FilterToRemove )
Remarks
Remove an existing filter from this tree. Does not re-run the filters (and thus update any tree views) until RunFilters is called.
Parameters
Name | Description |
---|---|
FilterToRemove | The filter to remove from this tree |