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Unreal Engine C++ API Reference > Editor > BlueprintGraph
Inheritance Hierarchy
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h |
Include | #include "EdGraphSchema_K2_Actions.h" |
Syntax
struct FEdGraphSchemaAction_K2Enum : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
Remarks
Reference to an enumeration (only used in 'docked' palette)
Variables
Type | Name | Description |
---|---|---|
TObjectPtr< UEn... | Enum |
Constructors
Type | Name | Description |
---|---|---|
FEdGraphSchemaAction_K2Enum () | ||
FEdGraphSchemaAction_K2Enum ( FText InNodeCategory, FText InMenuDesc, FText InToolTip, const int32 InGrouping ) |
Functions
Type | Name | Description |
---|---|---|
FName | GetPathName () | |
FName | StaticGetTypeId () | Simple type info. |
Overridden from FEdGraphSchemaAction
Type | Name | Description |
---|---|---|
void | AddReferencedObjects ( FReferenceCollector& Collector ) | GC. |
FName | GetTypeId () |