AssetViewUtils::CopyFolders

Copies all assets in all source paths to the destination path, preserving path structure

Unreal Engine C++ API Reference > Developer > AssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h
Include #include "AssetViewUtils.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp
namespace AssetViewUtils  
{  
    bool AssetViewUtils::CopyFolders  
    (  
        const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InSourcePathNames,  
        const [FString](API\Runtime\Core\Containers\FString) & DestPath  
    )  
}  

Remarks

Copies all assets in all source paths to the destination path, preserving path structure


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library