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Unreal Engine C++ API Reference > Editor > AIGraph > SGraphNodeAI
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h |
Include | #include "SGraphNodeAI.h" |
Source | /Engine/Source/Editor/AIGraph/Private/SGraphNodeAI.cpp |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > GetSubNodeUnderCursor ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & WidgetGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
Remarks
Gets decorator or service node if one is found under mouse cursor