Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_SetFieldsInStruct
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h |
Include | #include "K2Node_SetFieldsInStruct.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetFieldsInStruct.cpp |
void BackTracePinPath ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OutputPin, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) *)> Predicate ) const