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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model
Inheritance Hierarchy
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Regions.h |
Include | #include "TraceServices/Model/Regions.h" |
Syntax
class IRegionProvider : public [TraceServices::IProvider](API\Developer\TraceServices\TraceServices\Model\IProvider)
Destructors
Type | Name | Description |
---|---|---|
~IRegionProvider () |
Functions
Type | Name | Description |
---|---|---|
void | EnumerateLanes ( TFunctionRef< void(const FRegionLan... ) | Will call Callback(Lane, Depth) for each lane in order. |
bool | EnumerateRegions ( double IntervalStart, double IntervalEnd, TFunctionRef< bool(const FTimeRegio... ) | Enumerates all regions that overlap a certain time interval. |
const FRegio... | GetLane ( int32 Index ) | Direct access to a certain lane at a given index/depth. |
int32 | GetLaneCount () | |
uint64 | GetRegionCount () | |
uint64 | GetUpdateCounter () |