SCurveEditorFilterPanel::Construct

Unreal Engine C++ API Reference > Editor > CurveEditor > Filters > SCurveEditorFilterPanel

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Filters/SCurveEditorFilterPanel.h
Include #include "Filters/SCurveEditorFilterPanel.h"
Source /Engine/Source/Editor/CurveEditor/Private/Filters/SCurveEditorFilterPanel.cpp
void Construct
(
    const [FArguments](API\Editor\CurveEditor\Filters\SCurveEditorFilterPanel\FArguments) & InArgs,
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > InCurveEditor,
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * DefaultFilterClass
)

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library