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Unreal Engine C++ API Reference > Editor > MaterialEditor > SFindInMaterial
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h |
Include | #include "FindInMaterial.h" |
Source | /Engine/Source/Editor/MaterialEditor/Private/FindInMaterial.cpp |
void MatchTokensInGraph ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & Tokens )
Remarks
Find any results that contain all of the tokens in provided graph and subgraphs