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Unreal Engine C++ API Reference > Editor > Blutility > ADEPRECATED_PlacedEditorUtilityBase
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h |
Include | #include "PlacedEditorUtilityBase.h" |
Source | /Engine/Source/Editor/Blutility/Private/PlacedEditorUtilityBase.cpp |
virtual void TickActor ( float DeltaTime, ELevelTick TickType, [FActorTickFunction](API\Runtime\Engine\Engine\FActorTickFunction) & ThisTickFunction )
Remarks
Dispatches the once-per frame Tick() function for this actor
Parameters
Name | Description |
---|---|
DeltaTime | The time slice of this tick |
TickType | The type of tick that is happening |
ThisTickFunction | The tick function that is firing, useful for getting the completion handle |