ILauncherProfile::SetBuildMode

Sets the current build mode

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfile

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
Include #include "ILauncherProfile.h"
void SetBuildMode
(
    [ELauncherProfileBuildModes::Type](API\Developer\LauncherServices\ELauncherProfileBuildModes__Type) Mode
)

Remarks

Sets the current build mode

Parameters

Name Description
Mode Whether the game should be built.

See Also

GetBuildMode


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