SFixupSelfContextDialog::Construct

Unreal Engine C++ API Reference > Editor > Kismet > SFixupSelfContextDialog

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SFixupSelfContextDlg.h
Include #include "SFixupSelfContextDlg.h"
Source /Engine/Source/Editor/Kismet/Private/SFixupSelfContextDlg.cpp
void Construct
(
    const [FArguments](API\Editor\Kismet\SFixupSelfContextDialog\FArguments) & InArgs,
    const [TArray](API\Runtime\Core\Containers\TArray)< [UK2Node_CallFunction](API\Editor\BlueprintGraph\UK2Node_CallFunction) * > & InNodesToFixup,
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InFromBP,
    const [FBlueprintEditor](API\Editor\Kismet\FBlueprintEditor) * InBlueprintEditorPtr,
    bool bInOtherPastedNodes
)

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