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Unreal Engine C++ API Reference > Developer > Localization > FUserGeneratedContentLocalizationDescriptor
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/UserGeneratedContentLocalization.h |
Include | #include "UserGeneratedContentLocalization.h" |
Source | /Engine/Source/Developer/Localization/Private/UserGeneratedContentLocalization.cpp |
bool Validate ( const [FUserGeneratedContentLocalizationDescriptor](API\Developer\Localization\FUserGeneratedContentLocalizatio-) & DefaultDescriptor )
Remarks
Validate that this descriptor isn't using cultures that aren't present in the CulturesToGenerate of the given default.
- If the NativeCulture is invalid, reset it to the value from the default.
- If CulturesToGenerate contains invalid entries then remove those from the array. True if this descriptor was valid and no changes were made. False if this descriptor was invalid and had default changes applied.