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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodeTitle > FArguments
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h |
Include | #include "SGraphNode.h" |
WidgetArgsType & Style &40; FName InArg &41;
Remarks
The style of the text block, which dictates the font, color, and shadow options. Style overrides all other properties!