IAsyncFileCacheTask

Unreal Engine C++ API Reference > Developer > DirectoryWatcher

Inheritance Hierarchy

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h
Include #include "FileCache.h"

Syntax

struct IAsyncFileCacheTask : public [TSharedFromThis< IAsyncFileCacheTask, ESPMode::ThreadSafe >](API\Runtime\Core\Templates\TSharedFromThis)  

Variables

Type Name Description
double StartTime The time this task started

Constructors

Type Name Description
  IAsyncFileCacheTask ()  

Destructors

Type Name Description
  ~IAsyncFileCacheTask ()  

Functions

Type Name Description
double GetAge () Get the age of this task in seconds
bool IsComplete () Check whether this task is complete. Must be implemented in a thread-safe manner.
EProgressRes... Tick ( const FTimeLimit& TimeLimit ) Tick this task. Only to be called on the task thread.

Enums

Type Name Description
Public enum EProgressResult  

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