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Unreal Engine C++ API Reference > Editor > MaterialEditor
Inheritance Hierarchy
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModule.h |
Include | #include "MaterialEditorModule.h" |
Syntax
class IMaterialEditorModule :
public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface),
public [IHasMenuExtensibility](API\Editor\UnrealEd\Toolkits\IHasMenuExtensibility),
public [IHasToolBarExtensibility](API\Editor\UnrealEd\Toolkits\IHasToolBarExtensibility)
Remarks
Material editor module interface
Functions
Classes
Type | Name | Description |
---|---|---|
Public class | FMaterialEditorOpenedEvent | Delegate to be called when a Material Editor is created, for toolbar, tab, and menu extension |
Public class | FMaterialFunctionEditorOpenedEvent | Delegate to be called when a Material Function Editor is created, for toolbar, tab, and menu extension |
Public class | FMaterialInstanceEditorOpenedEvent | Delegate to be called when a Material Instance Editor is created, for toolbar, tab, and menu extension |
Typedefs
Name | Description |
---|---|
FMaterialMenuExtender | Delegates to be called to extend the material menus |
FMaterialMenuExtender_MaterialInterface |