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Unreal Engine C++ API Reference > Editor > LevelEditor
Inheritance Hierarchy
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditorModesActions.h |
Include | #include "LevelEditorModesActions.h" |
Syntax
class FLevelEditorModesCommands : public [TCommands< FLevelEditorModesCommands >](API\Runtime\Slate\Framework\Commands\TCommands)
Remarks
Unreal level editor actions
Variables
Constructors
Type | Name | Description |
---|---|---|
FLevelEditorModesCommands () |
Overridden from TCommands
Type | Name | Description |
---|---|---|
void | RegisterCommands () | Initialize commandsUI_COMMAND takes long for the compile to optimize |