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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, FPropertyChangedEvent & >
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
Syntax
class FOnNodePropertyChangedEvent : public TBaseMulticastDelegate_OneParam< void, FPropertyChangedEvent & >
Remarks
Event that observers can bind to so that they are notified about changes made to this node through the property system