ITargetDeviceProxyManager::FindProxyDeviceForTargetDevice

Finds the device proxy for the specified target device id.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceProxyManager

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h
Include #include "ITargetDeviceProxyManager.h"
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITargetDeviceProxy](API\Developer\TargetDeviceServices\ITargetDeviceProxy) > FindProxyDeviceForTargetDevice
(
    const [FString](API\Runtime\Core\Containers\FString) & DeviceId
)

Remarks

Finds the device proxy for the specified target device id. The device proxy, or nullptr if it couldn't be found.

Parameters

Name Description
DeviceId The identifier of the target device to create the proxy for.

See Also

FindOrAddProxy

FindProxy

GetProxies


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