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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_EnumInequality
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumInequality.h |
Include | #include "K2Node_EnumInequality.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumInequality.cpp |
virtual void GetConditionalFunction ( [FName](API\Runtime\Core\UObject\FName) & FunctionName, [UClass](API\Runtime\CoreUObject\UObject\UClass) ** FunctionClass ) const
Remarks
Gets the name and class of the EqualEqual_ByteByte function