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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateEntryNode
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateEntryNode.h |
Include | #include "AnimStateEntryNode.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimStateEntryNode.cpp |
UAnimStateEntryNode ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )