CreateAssetsFrom

Overload list

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

  Type Name Description
Public function void

CreateAssetsFrom ( TConstArrayView< UObject* > SourceObjects,
UClass* CreateAssetType,
const FString& DefaultSuffix,
TFunctionRef< UFactory*(UObject*)> FactoryConstructor,
FName CallingContext
)

Creates one or more assets using the source objects as the basis for the next type.
Public function void

CreateAssetsFrom ( TConstArrayView< SourceObjectType* > SourceObjects,
UClass* CreateAssetType,
const FString& DefaultSuffix,
TFunctionRef< UFactory*(SourceObjectType*)> FactoryConstructor,
FName CallingContext
)

Creates one or more assets using the source objects as the basis for the next type.

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