IAsyncAutomationDriver

The AsyncAutomationDriver is the async varition of the general AutomationDriver API.

Unreal Engine C++ API Reference > Developer > AutomationDriver

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h
Include #include "IAutomationDriver.h"

Syntax

class IAsyncAutomationDriver  

Remarks

The AsyncAutomationDriver is the async varition of the general AutomationDriver API. The AutomationDriver can create sequences and locate elements to simulate input for.

Functions

Type Name Description
TSharedRef< ... CreateSequence ()  
TSharedRef< ... FindElement ( const TSharedRef< IElementLocator, ... ) This is a non-blocking call and doesn't invoke the locator until some action is performed on the element.
TSharedRef< ... FindElements ( const TSharedRef< IElementLocator, ... ) This is a non-blocking call and doesn't invoke the locator until some action is performed on the element.
TSharedRef< ... GetConfiguration ()  
TAsyncResult... GetCursorPosition ()  
TAsyncResult... GetModifierKeys ()  
TAsyncResult... Wait ( FTimespan Timespan ) Performs an async wait no shorter than for the specified Timespan
TAsyncResult... Wait ( const FDriverWaitDelegate& Delegat... ) Performs an async wait until the specified DriverWaitDelegate returns a PASSED or FAILED response

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