ETargetDeviceConnectionTypes

Enumerates how the target device is connected

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h
Include #include "Interfaces/ITargetDevice.h"

Syntax

enum ETargetDeviceConnectionTypes  
{  
    Unknown,  
    USB,  
    Wifi,  
    Ethernet,  
    Simulator,  
    Proprietary,  
}  

Values

Name Description
Unknown It's unknown how the device is connected.
USB The device is connected through USB.
Wifi The device is connected via Wifi.
Ethernet The device is connected via Ethernet.
Simulator The device is running as a simulator on the current Editor.
Proprietary The device is connected via a proprietary connection.

Remarks

Enumerates how the target device is connected


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