UEdGraphSchema_K2::GetCategoryText

Returns the [FText](API\Runtime\Core\Internationalization\FText) to use for a given schema category and subcategory

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2 > GetCategoryText

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
static [FText](API\Runtime\Core\Internationalization\FText) GetCategoryText
(
    [FName](API\Runtime\Core\UObject\FName) Category,
    [FName](API\Runtime\Core\UObject\FName) SubCategory,
    bool bForMenu
)

Remarks

Returns the FText to use for a given schema category and subcategory The text to display for the category.

Parameters

Name Description
Category The category to convert into a FText.
SubCategory The subcategory to convert into a FText.
bForMenu Indicates if this is for display in tooltips or menu

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