IBuildSchedulerMemoryQueue::Reserve

Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildSchedulerMemoryQueue

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildSchedulerQueue.h
Include #include "DerivedDataBuildSchedulerQueue.h"
void Reserve
(
    uint64 Memory,
    [IRequestOwner](API\Developer\DerivedDataCache\IRequestOwner) & Owner,
    [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< void()> && OnComplete
)

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