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Unreal Engine C++ API Reference > Developer > GeometryProcessingInterfaces > GeometryProcessingInterfaces > IGeometryProcessing_ApproximateActors
References
Module | GeometryProcessingInterfaces |
Header | /Engine/Source/Developer/GeometryProcessingInterfaces/Public/GeometryProcessingInterfaces/ApproximateActors.h |
Include | #include "GeometryProcessingInterfaces/ApproximateActors.h" |
Syntax
enum ETextureSizePolicy
{
TextureSize = 0,
TexelDensity = 1,
}
Values
Name | Description |
---|---|
TextureSize | |
TexelDensity |