FStoreClient

Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace

References

   
Module TraceAnalysis
Header /Engine/Source/Developer/TraceAnalysis/Public/Trace/StoreClient.h
Include #include "Trace/StoreClient.h"

Syntax

class FStoreClient  

Constructors

No constructors are accessible with public or protected access.

Destructors

Type Name Description
  ~FStoreClient ()  

Functions

Type Name Description
FStoreClient... Connect ( const TCHAR* Host, uint32 Port )  
uint32 GetSessionCount ()  
const FSessi... GetSessionInfo ( uint32 Index )  
const FSessi... GetSessionInfoByGuid ( const FGuid& TraceGuid )  
const FSessi... GetSessionInfoById ( uint32 Id )  
const FSessi... GetSessionInfoByTraceId ( uint32 TraceId )  
const FStatu... GetStatus ()  
uint32 GetStoreAddress ()  
uint32 GetStorePort ()  
uint32 GetTraceCount ()  
const FTrace... GetTraceInfo ( uint32 Index )  
const FTrace... GetTraceInfoById ( uint32 Id )  
bool IsValid ()  
FTraceData ReadTrace ( uint32 Id )  
bool Reconnect ( const TCHAR* Host, uint32 Port )  
bool SetStoreDirectories ( const TCHAR* StoreDir, const TArray< FString >& AddWatchD..., const TArray< FString >& RemoveWat... )  

Operators

Type Name Description
void operator delete ( void* Addr )  

Classes

Type Name Description
Public struct FSessionInfo  
Public struct FStatus  
Public struct FTraceData  
Public struct FTraceInfo  

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