FBlueprintDragDropMenuItem::GetMenuIcon

Retrieves the icon brush for this menu entry (to be displayed alongside in the menu).

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintDragDropMenuItem

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h
Include #include "BlueprintDragDropMenuItem.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp
[FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) const * GetMenuIcon
(
    [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & ColorOut
)

Remarks

Retrieves the icon brush for this menu entry (to be displayed alongside in the menu). An slate brush to be used for this menu item in the action menu.

Parameters

Name Description
ColorOut An output parameter that's filled in with the color to tint the brush with.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library