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Unreal Engine C++ API Reference > Editor > EditorConfig > UEditorConfigSubsystem
References
Module | EditorConfig |
Header | /Engine/Source/Editor/EditorConfig/Public/EditorConfigSubsystem.h |
Include | #include "EditorConfigSubsystem.h" |
Source | /Engine/Source/Editor/EditorConfig/Private/EditorConfigSubystem.cpp |
void AddSearchDirectory ( [ESearchDirectoryType](API\Editor\EditorConfig\UEditorConfigSubsystem\ESearchDirectoryType) Type, FStringView SearchDir )
Remarks
Append a new config search directory to the given type. Engine directories are searched first, then Project, then ProjectOverrides, then User.