Navigation
Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils
References
Module | GameProjectGeneration |
Header | /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
Include | #include "GameProjectUtils.h" |
Source | /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp |
static bool BuildCodeProject ( const [FString](API\Runtime\Core\Containers\FString) & ProjectFilename )
Remarks
Compiles a project while showing a progress bar, and offers to open the IDE if it fails.