UAnimPoseExtensions::GetReferencePose

Populates an Anim Pose with the reference poses stored for the provided [USkeleton](API\Runtime\Engine\Animation\USkeleton)

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimPoseExtensions

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h
Include #include "AnimPose.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimPose.cpp
static void GetReferencePose
(
    [USkeleton](API\Runtime\Engine\Animation\USkeleton) * Skeleton,
    [FAnimPose](API\Editor\AnimationBlueprintLibrary\FAnimPose) & OutPose
)

Remarks

Populates an Anim Pose with the reference poses stored for the provided USkeleton

Parameters

Name Description
Skeleton USkeleton object to retrieve the reference pose from
OutPose Anim pose to hold the reference pose

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