ITargetPlatformManagerModule::UpdateAfterSDKInstall

After installing an SDK with Turnkey, this will refresh the TargetPlatform, find devices, etc

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h
Include #include "Interfaces/ITargetPlatformManagerModule.h"
bool UpdateAfterSDKInstall
(
    [FName](API\Runtime\Core\UObject\FName) TargetPlatformName
)

Remarks

After installing an SDK with Turnkey, this will refresh the TargetPlatform, find devices, etc


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