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Unreal Engine C++ API Reference > Developer > AssetTools > FPackageMigrationContext
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/PackageMigrationContext.h |
Include | #include "PackageMigrationContext.h" |
Syntax
struct FMigrationPackageData
Remarks
The data associated to an package that take part of the migration process.
Variables
Type | Name | Description |
---|---|---|
bool | bNeedInstancedLoad | Tell the migration that package must be loaded. |
bool | bNeedToBeSaveMigrated | Tell the migration that the package must be migrated by save. |
Constructors
Type | Name | Description |
---|---|---|
FMigrationPackageData ( const FString& InInstancedPackageN..., const FString& InOriginalPackageNa..., const FString& InDestinationFilena... ) |
Functions
Type | Name | Description |
---|---|---|
const FStrin... | GetDestinationFilename () | |
UPackage ... | GetInstancedPackage () | |
const FStrin... | GetInstancedPackageName () | |
const FStrin... | GetOriginalPackageName () |