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Unreal Engine C++ API Reference > Editor > LevelEditor > FDlgDeltaTransform
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/DlgDeltaTransform.h |
Include | #include "DlgDeltaTransform.h" |
Syntax
enum EResult
{
Cancel = 0,
OK,
}
Values
Name | Description |
---|---|
Cancel | |
OK |
Remarks
Custom result types