FBlueprintAssetHandler::FindHandler

Find a handler that applies to the specified class

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintAssetHandler

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h
Include #include "BlueprintAssetHandler.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintAssetHandler.cpp
const [IBlueprintAssetHandler](API\Editor\Kismet\IBlueprintAssetHandler) * FindHandler
(
    const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass
) const

Remarks

Find a handler that applies to the specified class A valid asset handler, or nullptr if none exists for this class

Parameters

Name Description
InClass The class to find a handler for

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