SGraphNodeResizable::OnCursorQuery

The system asks each widget under the mouse to provide a cursor. This event is bubbled.

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeResizable

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h
Include #include "SGraphNodeResizable.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp
virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry,
    const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent
) const

Remarks

The system asks each widget under the mouse to provide a cursor. This event is bubbled. FCursorReply::Unhandled() if the event is not handled; return FCursorReply::Cursor() otherwise.


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