AFunctionalAITestBase::StartTest

Called once the [IsReady()](API\Developer\FunctionalTesting\AFunctionalTest\IsReady) check for the test returns true.

Unreal Engine C++ API Reference > Developer > FunctionalTesting > AFunctionalAITestBase

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h
Include #include "FunctionalAITest.h"
Source /Engine/Source/Developer/FunctionalTesting/Private/FunctionalAITest.cpp
virtual void StartTest()

Remarks

Called once the IsReady() check for the test returns true. After that happens the test has Officially started, and it will begin receiving Ticks in the blueprint.


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