UContentBrowserDataSubsystem::IsFolderVisible

Query whether the given virtual folder should be visible in the UI.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSubsystem

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Include #include "ContentBrowserDataSubsystem.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSubsystem.cpp
bool IsFolderVisible
(
    const [FName](API\Runtime\Core\UObject\FName) InPath,
    const EContentBrowserIsFolderVisibleFlags InFlags
) const

Remarks

Query whether the given virtual folder should be visible in the UI.


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