ICascadeModule::CreateCascade

Creates a new Cascade instance

Unreal Engine C++ API Reference > Editor > Cascade > ICascadeModule

References

   
Module Cascade
Header /Engine/Source/Editor/Cascade/Public/CascadeModule.h
Include #include "CascadeModule.h"
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ICascade](API\Editor\Cascade\ICascade) > CreateCascade
(
    const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode,
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost,
    [UParticleSystem](API\Runtime\Engine\Particles\UParticleSystem) * ParticleSystem
)

Remarks

Creates a new Cascade instance


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