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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IEditableLogProvider > AppendMessage
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Log.h |
Include | #include "TraceServices/Model/Log.h" |
void AppendMessage ( uint64 LogPoint, double Time, const TCHAR * Text )
Remarks
Append a new instance of a message from the trace session.
Parameters
Name | Description |
---|---|
LogPoint | The unique identity (memory address) of the message instrumentation. |
Time | The time in seconds of the event. |
Text | The the message text. |