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Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary
Inheritance Hierarchy
References
Module | BlueprintEditorLibrary |
Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibraryModule.h |
Include | #include "BlueprintEditorLibraryModule.h" |
Syntax
class FBlueprintEditorLibraryModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
Overridden from IModuleInterface
Type | Name | Description |
---|---|---|
void | ShutdownModule () | Called before the module is unloaded, right before the module object is destroyed. |
void | StartupModule () | IModuleInterface implementation |