HSplineTangentHandleProxy

Proxy for a tangent handle

Unreal Engine C++ API Reference > Editor > ComponentVisualizers

Inheritance Hierarchy

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"

Syntax

struct HSplineTangentHandleProxy : public [HSplineVisProxy](API\Editor\ComponentVisualizers\HSplineVisProxy)  

Remarks

Proxy for a tangent handle

Variables

Type Name Description
bool bArriveTangent  
int32 KeyIndex  

Constructors

Type Name Description
  HSplineTangentHandleProxy ( const UActorComponent* InCompo..., int32 InKeyIndex, bool bInArriveTangent )  

Functions

Type Name Description
HHitProxyTyp... StaticGetType ()  

Overridden from HComponentVisProxy

Type Name Description
HHitProxyTyp... GetType ()  

Overridden from HHitProxy

Type Name Description
EMouseCursor... GetMouseCursor () Override to change the mouse based on what it is hovering over.

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