UAnimationModifier::UpdateRevisionGuid

Updating of blueprint and native GUIDs

Unreal Engine C++ API Reference > Editor > AnimationModifiers > UAnimationModifier

References

   
Module AnimationModifiers
Header /Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h
Include #include "AnimationModifier.h"
Source /Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp
void UpdateRevisionGuid
(
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * ModifierClass
)

Remarks

Updating of blueprint and native GUIDs


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