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Unreal Engine C++ API Reference > Editor > ContentBrowser
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h |
Include | #include "IContentBrowserSingleton.h" |
Syntax
namespace EAssetDialogType
{
enum Type
{
Open,
Save,
}
}
Values
Name | Description |
---|---|
Open | |
Save |