EDSResizedTexturesPath

OriginalFolder: keeps the textures (and its resized copies if needed) in the original folder ExportFolder: copy the textures to the export path

Unreal Engine C++ API Reference > Developer > DatasmithExporter

References

   
Module DatasmithExporter
Header /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExportOptions.h
Include #include "DatasmithExportOptions.h"

Syntax

enum EDSResizedTexturesPath  
{  
    OriginalFolder,  
    ExportFolder,  
}  

Values

Name Description
OriginalFolder  
ExportFolder  

Remarks

OriginalFolder: keeps the textures (and its resized copies if needed) in the original folder ExportFolder: copy the textures to the export path


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