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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FDerivedDataPluginInterface
- FDerivedDataPluginInterface::GetPluginName()
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataPluginInterface.h |
Include | #include "DerivedDataPluginInterface.h" |
const TCHAR * GetPluginName() const
Remarks
Get the plugin name, this is used as the first part of the cache key Name of the plugin