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Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphActionNode
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h |
Include | #include "GraphActionNode.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > AddSection ( int32 Grouping, int32 InSectionID )