FToolMenuEntry::InitWidget

Unreal Engine C++ API Reference > Developer > ToolMenus > FToolMenuEntry

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntry.h
Include #include "ToolMenuEntry.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenuEntry.cpp
static [FToolMenuEntry](API\Developer\ToolMenus\FToolMenuEntry) InitWidget
(
    const [FName](API\Runtime\Core\UObject\FName) InName,
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InWidget,
    const [FText](API\Runtime\Core\Internationalization\FText) & Label,
    bool bNoIndent,
    bool bSearchable,
    bool bNoPadding,
    const [FText](API\Runtime\Core\Internationalization\FText) & InToolTipText
)

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