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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionDatabase
Type | Name | Description | |
---|---|---|---|
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bool | ClearAssetActions
(
UObject*const AssetObject |
Finds the database entry for the specified object and wipes it. |
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bool | ClearAssetActions
(
const FObjectKey& AssetObjectKey |
Finds the database entry for the specified object and wipes it. |