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Unreal Engine C++ API Reference > Developer > SourceControl
Inheritance Hierarchy
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlPreferences.h |
Include | #include "SourceControlPreferences.h" |
Syntax
class USourceControlPreferences : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
Remarks
Settings for the Source Control Integration
Variables
Type | Name | Description |
---|---|---|
bool | bEnableUncontrolledChangelists | Enables Uncontrolled Changelists features. |
bool | bEnableValidationTag | If enabled, adds a tag in changelist descriptions when they are validated |
bool | bShouldDeleteNewFilesOnRevert | If enabled, deletes new files when reverted. |
TArray< FString... | CollectionChangelistTags | List of lines to add to any collection on checkin |
TMap< FName, FS... | SpecificCollectionChangelistTags | Map of collection names and additional text to apply to changelist descriptions when checking them in |
Functions
Type | Name | Description |
---|---|---|
bool | AreUncontrolledChangelistsEnabled () | Helper to access easily Enable Uncontrolled Changelists setting |
bool | IsValidationTagEnabled () | Helper to access easily Enable Validation Tag setting |
bool | ShouldDeleteNewFilesOnRevert () | Helper to access easily Should Delete New Files On Revert setting |