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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceUtilities
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceUtilities.h |
Include | #include "BlueprintNamespaceUtilities.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintNamespaceUtilities.cpp |
static void ConvertPackagePathToNamespacePath ( const [FString](API\Runtime\Core\Containers\FString) & InPackagePath, [FString](API\Runtime\Core\Containers\FString) & OutNamespacePath )
Remarks
Helper method to convert a package path to a Blueprint namespace identifier string.
Parameters
Name | Description |
---|---|
InPackagePath | Package path input string. |
OutNamespacePath | The input string converted to namespace identifier format. |