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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_GetInputAxisKeyValue
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisKeyValue.h |
Include | #include "K2Node_GetInputAxisKeyValue.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisKeyValue.cpp |
void Initialize ( const [FKey](API\Runtime\InputCore\FKey) AxisKey )