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Unreal Engine C++ API Reference > Editor > GraphEditor > FKismetConnectionDrawingPolicy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h |
Include | #include "BlueprintConnectionDrawingPolicy.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/BlueprintConnectionDrawingPolicy.cpp |
virtual void ResetIncompatiblePinDrawState ( const [TSet](API\Runtime\Core\Containers\TSet)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > > & VisiblePins )