SFindInBlueprints::GetHostTabId

If this is a global find results widget, returns the host tab's unique ID.

Unreal Engine C++ API Reference > Editor > Kismet > SFindInBlueprints

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h
Include #include "FindInBlueprints.h"
Source /Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp
[FName](API\Runtime\Core\UObject\FName) GetHostTabId() const  

Remarks

If this is a global find results widget, returns the host tab's unique ID. Otherwise, returns NAME_None.


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