ESaveAssetDialogExistingAssetPolicy::Type

An enum to choose the behavior of the save asset dialog when the user chooses an asset that already exists

Unreal Engine C++ API Reference > Editor > ContentBrowser

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
Include #include "IContentBrowserSingleton.h"

Syntax

namespace ESaveAssetDialogExistingAssetPolicy  
{  
    enum Type  
    {  
        Disallow,  
        AllowButWarn,  
    }  
}  

Values

Name Description
Disallow Display an error and disallow the save
AllowButWarn Allow the save, but warn that the existing file will be overwritten

Remarks

An enum to choose the behavior of the save asset dialog when the user chooses an asset that already exists


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