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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODProxyProcessor
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODProxyProcessor.h |
Include | #include "HierarchicalLODProxyProcessor.h" |
Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODProxyProcessor.cpp |
[FCreateProxyDelegate](API\Developer\MeshReductionInterface\FCreateProxyDelegate) & GetCallbackDelegate()
Remarks
Returns the callback delegate which will be passed onto ProxyLOD function