FindInBlueprintsHelpers::GetPinTypeAsString

Retrieves the pin type as a string value

Unreal Engine C++ API Reference > Editor > Kismet

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h
Include #include "FindInBlueprints.h"
Source /Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp
namespace FindInBlueprintsHelpers  
{  
    [FString](API\Runtime\Core\Containers\FString) FindInBlueprintsHelpers::GetPinTypeAsString  
    (  
        const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & InPinType  
    )  
}  

Remarks

Retrieves the pin type as a string value The pin type as a string in format [category]'[sub-category object]'

Parameters

Name Description
InPinType The pin type to look at

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