SGraphPinNameList::Construct

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPinNameList

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphPinNameList.h
Include #include "SGraphPinNameList.h"
Source /Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinNameList.cpp
void Construct
(
    const [FArguments](API\Editor\GraphEditor\SGraphPinNameList\FArguments) & InArgs,
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InGraphPinObj,
    const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FName](API\Runtime\Core\UObject\FName) >> & InNameList
)

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