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Unreal Engine C++ API Reference > Developer > Localization
Inheritance Hierarchy
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/UserGeneratedContentLocalization.h |
Include | #include "UserGeneratedContentLocalization.h" |
Syntax
class UUserGeneratedContentLocalizationSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
Remarks
Settings controlling UGC localization.
Variables
Type | Name | Description |
---|---|---|
bool | bCompileDLCLocalizationDuringCook | Should we compile UGC localization (if present) for DLC plugins during cook? |
bool | bValidateDLCLocalizationDuringCook | Should we validate UGC localization (if present) for DLC plugins during cook? |
TArray< FString... | CulturesToDisable | List of cultures that should be disabled for UGC localization. |