Navigation
Unreal Engine C++ API Reference > Editor > LandscapeEditor > ILandscapeEditorModule
References
Module | LandscapeEditor |
Header | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorModule.h |
Include | #include "LandscapeEditorModule.h" |
const TCHAR * GetHeightmapImportDialogTypeString() const
Remarks
Gets the type string used by the import/export file dialog.