SGraphNodeK2Default::Construct

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetNodes > SGraphNodeK2Default

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Default.h
Include #include "KismetNodes/SGraphNodeK2Default.h"
Source /Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Default.cpp
void Construct
(
    const [FArguments](API\Editor\GraphEditor\KismetNodes\SGraphNodeK2Default\FArguments) & InArgs,
    [UK2Node](API\Editor\BlueprintGraph\UK2Node) * InNode
)

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