IHierarchicalLODUtilities::CreateNewClusterActor

Creates a new cluster actor in the given InWorld with InLODLevel as HLODLevel

Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities

  • IHierarchicalLODUtilities::CreateNewClusterActor()

References

   
Module HierarchicalLODUtilities
Header /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h
Include #include "IHierarchicalLODUtilities.h"
[ALODActor](API\Runtime\Engine\Engine\ALODActor) * CreateNewClusterActor
(
    [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld,
    const int32 InLODLevel,
    [AWorldSettings](API\Runtime\Engine\GameFramework\AWorldSettings) * WorldSettings
)

Remarks

Creates a new cluster actor in the given InWorld with InLODLevel as HLODLevel


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