FDetailLevelDepthState

Unreal Engine C++ API Reference > Developer > TraceServices > Model

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/Model/MonotonicTimelineData.h
Include #include "Model/MonotonicTimelineData.h"

Syntax

template<typename EventType>  
struct FDetailLevelDepthState  

Variables

Type Name Description
EventType DominatingEvent  
double DominatingEventDuration  
double DominatingEventEndTime  
double DominatingEventStartTime  
double EnterTime  
double ExitTime  
int64 PendingEventIndex  
int64 PendingScopeEnterIndex  

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