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Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary
References
Module | BlueprintEditorLibrary |
Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
Include | #include "BlueprintEditorLibrary.h" |
Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
static [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * AddFunctionGraph ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FString](API\Runtime\Core\Containers\FString) & FuncName )
Remarks
Adds a function to the given blueprint UEdGraph*
Parameters
Name | Description |
---|---|
Blueprint | The blueprint to add the function to |
FuncName | Name of the function to add |