FLocTextHelper::UpdateTranslation

Update an existing translation in the given archive.

Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper > UpdateTranslation

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"
Source /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp
bool UpdateTranslation
(
    const [FString](API\Runtime\Core\Containers\FString) & InCulture,
    const [FLocKey](API\Runtime\Core\Internationalization\FLocKey) & InNamespace,
    const [FLocKey](API\Runtime\Core\Internationalization\FLocKey) & InKey,
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FLocMetadataObject](API\Runtime\Core\Internationalization\FLocMetadataObject) > & InKeyMetadataObj,
    const [FLocItem](API\Runtime\Core\Internationalization\FLocItem) & InSource,
    const [FLocItem](API\Runtime\Core\Internationalization\FLocItem) & InTranslation
)

Remarks

Update an existing translation in the given archive. Returns true if it was updated successfully, false otherwise.

Parameters

Name Description
InCulture Culture to update the translation for.
InNamespace Namespace of the text.
InKey Key of the text.
InKeyMetadataObj Meta-data associated with the source text key.
InSource Source text to key against.
InTranslation Translated text to set.

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