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Unreal Engine C++ API Reference > Editor > EditorFramework > FViewportTabContent
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/ViewportTabContent.h |
Include | #include "ViewportTabContent.h" |
Source | /Engine/Source/Editor/EditorFramework/Private/ViewportTabContent.cpp |
const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IEditorViewportLayoutEntity](API\Editor\EditorFramework\IEditorViewportLayoutEntity) > > * GetViewports() const