MeshPaintHelpers::IsInVRMode

Checks whether or not the given Viewport Client is a VR editor viewport client

Unreal Engine C++ API Reference > Editor > MeshPaint > MeshPaintHelpers

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h
Include #include "MeshPaintHelpers.h"
static bool IsInVRMode
(
    const [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) * ViewportClient
)

Remarks

Checks whether or not the given Viewport Client is a VR editor viewport client


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