UEditorTransformGizmoSource::GetGizmoAxisToDraw

Returns the current gizmo axes to draw

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UEditorTransformGizmoSource

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/EditorTransformGizmoSource.h
Include #include "EditorGizmos/EditorTransformGizmoSource.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/EditorTransformGizmoSource.cpp
virtual [EAxisList::Type](API\Runtime\Core\Math\EAxisList__Type) GetGizmoAxisToDraw
(
    EGizmoTransformMode InWidgetMode
) const

Remarks

Returns the current gizmo axes to draw The current axes to draw for the specified mode


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