FChildTextureFormat::GetSupportedFormats

Gets the list of supported formats.

Unreal Engine C++ API Reference > Developer > TextureFormat > FChildTextureFormat

References

   
Module TextureFormat
Header /Engine/Source/Developer/TextureFormat/Public/ChildTextureFormat.h
Include #include "ChildTextureFormat.h"
virtual void GetSupportedFormats
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutFormats
) const

Remarks

Gets the list of supported formats.

Parameters

Name Description
OutFormats Will hold the list of formats.

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