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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer > FEventTypeInfo
Type | Name | Description | |
---|---|---|---|
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FEventFieldHandle | GetFieldHandle
(
const ANSICHAR* FieldName |
Returns a handle that can used to access events' fields. |
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IAnalyzer::FEventFieldHandle | GetFieldHandle
(
const ANSICHAR* FieldName |