UAnimationBlueprintLibrary::GetTimeAtFrame

Retrieves the Time Value at the specified Frame Indexfor the given Animation Sequence

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimationBlueprintLibrary

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Include #include "AnimationBlueprintLibrary.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp
static void GetTimeAtFrame
(
    const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * AnimationSequenceBase,
    const int32 Frame,
    float & Time
)

Remarks

Retrieves the Time Value at the specified Frame Indexfor the given Animation Sequence


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