SCurveEditorView::CheckCacheAndInvalidateIfNeeded

This should be called every tick by an owning widget, to see if the cache is valid, which will then recreate it and invalidate widget

Unreal Engine C++ API Reference > Editor > CurveEditor > SCurveEditorView

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/SCurveEditorView.h
Include #include "SCurveEditorView.h"
Source /Engine/Source/Editor/CurveEditor/Private/SCurveEditorView.cpp
virtual void CheckCacheAndInvalidateIfNeeded()

Remarks

This should be called every tick by an owning widget, to see if the cache is valid, which will then recreate it and invalidate widget


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