FMaterialStatistics

Unreal Engine C++ API Reference > Editor > MaterialEditor

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h
Include #include "MaterialEditingLibrary.h"

Syntax

struct FMaterialStatistics  

Variables

Type Name Description
int32 NumInterpolatorScalars Number of interpolator scalars required for user-defined interpolators
int32 NumPixelShaderInstructions Number of instructions used by most expensive pixel shader in the material
int32 NumPixelTextureSamples Number of textures sampled by the pixel shader
int32 NumSamplers Number of samplers required by the material
int32 NumUVScalars Number of interpolator scalars required for UVs
int32 NumVertexShaderInstructions Number of instructions used by most expensive vertex shader in the material
int32 NumVertexTextureSamples Number of textures sampled by the vertex shader
int32 NumVirtualTextureSamples Number of virtual textures sampled

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