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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_LinkedInputPose
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedInputPose.h |
Include | #include "AnimGraphNode_LinkedInputPose.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedInputPose.cpp |
virtual void ExpandNode ( class [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InCompilerContext, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InSourceGraph )
Remarks
UK2Node interface