UToolMenus::SetSectionPosition

Sets where to insert a section into a menu when generating relative to other section names.

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
void SetSectionPosition
(
    const [FName](API\Runtime\Core\UObject\FName) MenuName,
    const [FName](API\Runtime\Core\UObject\FName) SectionName,
    const [FName](API\Runtime\Core\UObject\FName) OtherSectionName,
    const [EToolMenuInsertType](API\Developer\ToolMenus\EToolMenuInsertType) PositionType
)

Remarks

Sets where to insert a section into a menu when generating relative to other section names.


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