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Unreal Engine C++ API Reference > Editor > GameProjectGeneration > FGameProjectGenerationModule
References
Module | GameProjectGeneration |
Header | /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h |
Include | #include "GameProjectGenerationModule.h" |
Source | /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp |
virtual bool UpdateGameProject ( const [FString](API\Runtime\Core\Containers\FString) & ProjectFile, const [FString](API\Runtime\Core\Containers\FString) & EngineIdentifier, [FText](API\Runtime\Core\Internationalization\FText) & OutFailReason )
Remarks
Updates the currently loaded project. Returns true if the project was updated successfully or if no update was needed