FAssetTypeActions_Blueprint::Merge

Begins a merge between the specified assets

Unreal Engine C++ API Reference > Developer > AssetTools > AssetTypeActions > FAssetTypeActions_Blueprint > Merge

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h
Include #include "AssetTypeActions/AssetTypeActions_Blueprint.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp
virtual void Merge
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * BaseAsset,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * RemoteAsset,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * LocalAsset,
    const [FOnMergeResolved](API\Developer\Merge\FOnMergeResolved) & ResolutionCallback
)

Remarks

Begins a merge between the specified assets


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library