FLandscapeBrush::BeginStroke

Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeBrush

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
Include #include "LandscapeToolInterface.h"
Source /Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeBrushes.cpp
virtual void BeginStroke
(
    float LandscapeX,
    float LandscapeY,
    class [FLandscapeTool](API\Editor\LandscapeEditor\FLandscapeTool) * CurrentTool
)

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