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Unreal Engine C++ API Reference > Editor > AnimGraph > FAnimPreviewInstanceProxy
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimPreviewInstance.h |
Include | #include "AnimPreviewInstance.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp |
virtual bool Evaluate ( [FPoseContext](API\Runtime\Engine\Animation\FPoseContext) & Output )
Remarks
Evaluate override point true if this function is implemented, false otherwise. Note: the node graph will not be evaluated if this function returns true