FBlueprintEditor::UpdatePreviewActor

Creates/updates the preview actor for the given blueprint.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
void UpdatePreviewActor
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint,
    bool bInForceFullUpdate
)

Remarks

Creates/updates the preview actor for the given blueprint.

Parameters

Name Description
InBlueprint The Blueprint to create or update the preview for.
bInForceFullUpdate Force a full update to respawn actors.

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