FBSPOps::HandleVolumeShapeChanged

Called when an [AVolume](API\Runtime\Engine\GameFramework\AVolume) shape is changed

Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPOps

References

   
Module BSPUtils
Header /Engine/Source/Developer/BSPUtils/Public/BSPOps.h
Include #include "BSPOps.h"
Source /Engine/Source/Developer/BSPUtils/Private/BSPOps.cpp
static void HandleVolumeShapeChanged
(
    [AVolume](API\Runtime\Engine\GameFramework\AVolume) & Volume
)

Remarks

Called when an AVolume shape is changed


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