Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FCategorySectionHelper
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h |
Include | #include "ImaginaryBlueprintData.h" |
virtual bool IsTagAndValueCategory() const
Remarks
Returns TRUE if this item is considered a Tag and Value category, where it's contents should be considered no different than the parent owner