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Unreal Engine C++ API Reference > Editor > Kismet > SKismetInspector
Inheritance Hierarchy
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SKismetInspector.h |
Include | #include "SKismetInspector.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SKismetInspector >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | HideNameArea ( bool InArg ) | |
WidgetArgsTy... | IsPropertyEditingEnabledDelegate ( FIsPropertyEditingEnabled InArg ) | |
WidgetArgsTy... | Kismet2 ( TWeakPtr< FBlueprintEditor > InArg ) | |
WidgetArgsTy... | MyBlueprintWidget ( TWeakPtr< SMyBlueprint > InArg ) | |
WidgetArgsTy... | OnFinishedChangingProperties ( FOnFinishedChangingProperties::FDel... ) | |
WidgetArgsTy... | SetNotifyHook ( bool InArg ) | |
WidgetArgsTy... | ShowLocalVariables ( bool InArg ) | |
WidgetArgsTy... | ShowPublicViewControl ( bool InArg ) | |
WidgetArgsTy... | ShowTitleArea ( bool InArg ) | |
WidgetArgsTy... | ViewIdentifier ( FName InArg ) |
Typedefs
Name | Description |
---|---|
WidgetArgsType |