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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h |
Include | #include "SGraphPanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp |
void OnBeginRelinkConnection ( const [FGraphPinHandle](API\Editor\GraphEditor\FGraphPinHandle) & InSourcePinHandle, const [FGraphPinHandle](API\Editor\GraphEditor\FGraphPinHandle) & InTargetPinHandle )
Remarks
Indicate that the connection from the given start to the given end pins is being relinked. A preview connection is being drawn for the relinked connection.