FGraphActionNode::GetParentNode

Returns a WeakPtr to the Parent Node

Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphActionNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h
Include #include "GraphActionNode.h"
[TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > GetParentNode() const  

Remarks

Returns a WeakPtr to the Parent Node


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