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Unreal Engine C++ API Reference > Developer > MessageLog > UserInterface > SMessageLogListing
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h |
Include | #include "UserInterface/SMessageLogListing.h" |
Source | /Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.cpp |
void RefreshVisibility()
Remarks
Refreshes the log messages, reapplying any filtering