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Unreal Engine C++ API Reference > Editor > GraphEditor > SCommentBubble > FArguments
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SCommentBubble.h |
Include | #include "SCommentBubble.h" |
WidgetArgsType & IsGraphNodeHovered &40; const FIsGraphNodeHovered & InDelegate &41;
Remarks
Delegate to determine if the parent node is in the hovered state.