FCurveEditorTree::RecreateModelsFromExistingSelection

Recreate the curve models from the existing selection, this may be needed in case of a setting change.

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h
Include #include "Tree/CurveEditorTree.h"
Source /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp
void RecreateModelsFromExistingSelection
(
    [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) * CurveEditor
)

Remarks

Recreate the curve models from the existing selection, this may be needed in case of a setting change.


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