FArguments

Unreal Engine C++ API Reference > Editor > AIGraph > SGraphEditorActionMenuAI

Inheritance Hierarchy

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
Include #include "SGraphEditorActionMenuAI.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SGraphEditorActionMenuAI >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... AutoExpandActionMenu ( bool InArg )  
WidgetArgsTy... DraggedFromPins ( TArray< UEdGraphPin* > InArg )  
WidgetArgsTy... GraphNode ( UAIGraphNode* InArg )  
WidgetArgsTy... GraphObj ( UEdGraph* InArg )  
WidgetArgsTy... NewNodePosition ( FVector2D InArg )  
WidgetArgsTy... OnClosedCallback ( SGraphEditor::FActionMenuClosed InA... )  
WidgetArgsTy... SubNodeFlags ( int32 InArg )  

Typedefs

Name Description
WidgetArgsType  

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