FKismetCompilerContext::ProcessOneFunctionGraph

Merges macros/subgraphs into the graph and validates it, creating a function list entry if it's reasonable.

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

  • FKismetCompilerContext::ProcessOneFunctionGraph()

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
virtual void ProcessOneFunctionGraph
(
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * SourceGraph,
    bool bInternalFunction
)

Remarks

Merges macros/subgraphs into the graph and validates it, creating a function list entry if it's reasonable.


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