SGraphPinColor

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetPins

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinColor.h
Include #include "KismetPins/SGraphPinColor.h"

Syntax

class SGraphPinColor : public [SGraphPin](API\Editor\GraphEditor\SGraphPin)  

Functions

Type Name Description
void Construct ( const FArguments& InArgs, UEdGraphPin* InGraphPinObj )  
FLinearColor GetColor () Return the current color value stored in the pin
FReply OnColorBoxClicked ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) Called when clicking on the color button
void OnColorCommitted ( FLinearColor color ) Called when the color picker commits a color value

Overridden from SGraphPin

Type Name Description
TSharedRef< ... GetDefaultValueWidget () Build the widget we should put into the 'default value' space, shown when nothing connected

Classes

Type Name Description
Public struct FArguments  

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