STreeMap::DeleteHoveredNode

Deletes the node under the mouse cursor, if any (undoable!)

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
[FReply](API\Runtime\SlateCore\Input\FReply) DeleteHoveredNode()  

Remarks

Deletes the node under the mouse cursor, if any (undoable!)


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