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Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FMatchRules
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h |
Include | #include "FileCacheUtilities.h" |
Source | /Engine/Source/Developer/DirectoryWatcher/Private/FileCacheUtilities.cpp |
void AddWildcardRule ( const [FWildcardString](API\Runtime\Core\Misc\FWildcardString) & WildcardString, bool bInclude )
Remarks
Specify a wildcard match to include or exclude