SAssetSearchBox::SetText

Sets the text string currently being edited

Unreal Engine C++ API Reference > Editor > EditorWidgets > SAssetSearchBox

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/SAssetSearchBox.h
Include #include "SAssetSearchBox.h"
Source /Engine/Source/Editor/EditorWidgets/Private/SAssetSearchBox.cpp
void SetText
(
    const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InNewText
)

Remarks

Sets the text string currently being edited


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