FComponentElementLevelEditorViewportInteractionCustomization

Unreal Engine C++ API Reference > Editor > LevelEditor > Elements > Component

Inheritance Hierarchy

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/Elements/Component/ComponentElementLevelEditorViewportInteractionCustomization.h
Include #include "Elements/Component/ComponentElementLevelEditorViewportInteractionCustomization.h"

Syntax

class FComponentElementLevelEditorViewportInteractionCustomization :  
    public [FComponentElementEditorViewportInteractionCustomization](API\Editor\UnrealEd\Elements\Component\FComponentElemen-),  
    public [FTypedElementAssetEditorLevelEditorViewportClientMixin](API\Editor\LevelEditor\Elements\Framework\FTypedElementAss-)  

Functions

Type Name Description
FProperty &#... GetEditTransformProperty ( const UE::Widget::EWidgetMode InWid... )  
void ValidateScale ( const FVector& InOriginalPreDragSc..., const EAxisList::Type InDragAxis, const FVector& InCurrentScale, const FVector& InBoxExtent, FVector& InOutScaleDelta, bool bInCheckSmallExtent )  

Overridden from FTypedElementViewportInteractionCustomization

Type Name Description
void GizmoManipulationDeltaUpdate ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid..., const EAxisList::Type InDragAxis, const FInputDeviceState& InInputSt..., const FTransform& InDeltaTransform, const FVector& InPivotLocation )  
void GizmoManipulationStarted ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid... )  
void GizmoManipulationStopped ( const TTypedElement< ITypedElementW..., const UE::Widget::EWidgetMode InWid..., const ETypedElementViewportInteract... )  

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