FMaterialPropertyHelpers::ShouldLayerAssetShowResetToDefault

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialPropertyHelpers > ShouldLayerAssetShowResetToDefault

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h
Include #include "MaterialPropertyHelpers.h"
static bool ShouldLayerAssetShowResetToDefault
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSortedParamData](API\Editor\MaterialEditor\FSortedParamData) > InParameterData,
    [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UMaterialInstanceConstant](API\Runtime\Engine\Materials\UMaterialInstanceConstant) > InMaterialInstance
)

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