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Unreal Engine C++ API Reference > Editor > KismetWidgets > SPinTypeSelector
References
Module | KismetWidgets |
Header | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h |
Include | #include "SPinTypeSelector.h" |
Source | /Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp |
bool GetChildrenMatchingSearch ( const [FText](API\Runtime\Core\Internationalization\FText) & SearchText, const [TArray](API\Runtime\Core\Containers\TArray)< FPinTypeTreeItem > & UnfilteredList, [TArray](API\Runtime\Core\Containers\TArray)< FPinTypeTreeItem > & OutFilteredList, [FTopLevenshteinResult](API\Editor\KismetWidgets\FTopLevenshteinResult)< FPinTypeTreeItem > & OutTopLevenshteinResult )
Remarks
Helper to generate the filtered list of types, based on the search string matching