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Unreal Engine C++ API Reference > Editor > MaterialEditor > IMaterialEditor
References
Module | MaterialEditor |
Header | /Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h |
Include | #include "IMaterialEditor.h" |
virtual void UpdateSearch ( bool bQueryChanged )
Remarks
Updates the SearchResults array based on the search query
Parameters
Name | Description |
---|---|
bQueryChanged | Indicates whether the update is because of a query change or a potential material content change. |