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Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > UDataLayerFactory
References
Module | DataLayerEditor |
Header | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerFactory.h |
Include | #include "DataLayer/DataLayerFactory.h" |
Source | /Engine/Source/Editor/DataLayerEditor/Private/DataLayer/DataLayerFactory.cpp |
UDataLayerFactory ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )