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Unreal Engine C++ API Reference > Developer > AssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include | #include "AssetViewUtils.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp |
namespace AssetViewUtils
{
bool AssetViewUtils::PromptToLoadAssets
(
const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & UnloadedObjects
)
}
Remarks
Prompts the user to load the list of unloaded objects
Parameters
Name | Description |
---|---|
UnloadedObjects | The list of unloaded objects that we should prompt for loading |
true | if the user allows the objects to be loaded |