IAsyncActionSequence::Type

Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each key specified.

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence > Type

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h
Include #include "IDriverSequence.h"
[IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator,
    const [TArray](API\Runtime\Core\Containers\TArray)< [FKey](API\Runtime\InputCore\FKey) > & Keys
)

Remarks

Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each key specified.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library