ECollectionShareType::IsValidChildType

Unreal Engine C++ API Reference > Developer > CollectionManager > ECollectionShareType

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h
Include #include "CollectionManagerTypes.h"
static bool IsValidChildType
(
    const [Type](API\Developer\CollectionManager\ECollectionShareType\Type) InParentType,
    const [Type](API\Developer\CollectionManager\ECollectionShareType\Type) InChildType
)

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