FLevelEditorModule::GetMenuExtensibilityManager

Gets the extensibility managers for outside entities to extend static mesh editor's menus and toolbars

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h
Include #include "LevelEditor.h"
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtensibilityManager](API\Editor\UnrealEd\Toolkits\FExtensibilityManager) > GetMenuExtensibilityManager()  

Remarks

Gets the extensibility managers for outside entities to extend static mesh editor's menus and toolbars


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library