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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UBlueprintNodeSpawner
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h |
Include | #include "BlueprintNodeSpawner.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawner.cpp |
[FBlueprintActionUiSpec](API\Editor\BlueprintGraph\FBlueprintActionUiSpec) const & PrimeDefaultUiSpec ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * TargetGraph ) const
Remarks
Takes the FBlueprintActionUiSpec that this was spawned with and attempts to fill in any missing fields (by polling a template node). This spawner's default ui spec.
Parameters
Name | Description |
---|---|
TargetGraph | Optional context for helping spawn the template node. |