FBlueprintNamespaceUtilities::ConvertPackagePathToNamespacePath

Helper method to convert a package path to a Blueprint namespace identifier string.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceUtilities

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceUtilities.h
Include #include "BlueprintNamespaceUtilities.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintNamespaceUtilities.cpp
static void ConvertPackagePathToNamespacePath
(
    const [FString](API\Runtime\Core\Containers\FString) & InPackagePath,
    [FString](API\Runtime\Core\Containers\FString) & OutNamespacePath
)

Remarks

Helper method to convert a package path to a Blueprint namespace identifier string.

Parameters

Name Description
InPackagePath Package path input string.
OutNamespacePath The input string converted to namespace identifier format.

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