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Unreal Engine C++ API Reference > Editor > CurveEditor > ICurveEditorKeyDragOperation
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h |
Include | #include "ICurveEditorDragOperation.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/DragOperations/ICurveEditorDragOperation.cpp |
void Initialize ( [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) * InCurveEditor, const [TOptional](API\Runtime\Core\IO\TOptional)< [FCurvePointHandle](API\Editor\CurveEditor\FCurvePointHandle) > & CardinalPoint )
Remarks
Initialize this drag operation using the specified curve editor pointer and an optional cardinal point
Parameters
Name | Description |
---|---|
InCurveEditor | Curve editor pointer. Guaranteed to persist for the lifetime of this drag. |
CardinalPoint | The point that should be considered the origin of this drag. |