IEditableTimingProfilerProvider::AddMetadata

Add metadata to a timer.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IEditableTimingProfilerProvider

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/TimingProfiler.h
Include #include "TraceServices/Model/TimingProfiler.h"
uint32 AddMetadata
(
    uint32 OriginalTimerId,
    [TArray](API\Runtime\Core\Containers\TArray)< uint8 > && Metadata
)

Remarks

Add metadata to a timer. The identity of the metadata.

Parameters

Name Description
OriginalTimerId The identity of the timer to add metadata to.
Metadata The metadata.

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