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Unreal Engine C++ API Reference > Editor > EditorWidgets > SDropTarget > FArguments
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/SDropTarget.h |
Include | #include "SDropTarget.h" |
WidgetArgsType & bOnlyRecognizeOnDragEnter &40; const TAttribute< bool > & InAttribute &41;
Remarks
When this is true, the drop target will only get recognized when entering while drag & dropping.