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Unreal Engine C++ API Reference > Developer > AutomationDriver > By > Id
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h |
Include | #include "LocateBy.h" |
Source | /Engine/Source/Developer/AutomationDriver/Private/LocateBy.cpp |
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > Id ( const [FDriverElementRef](API\Developer\AutomationDriver\FDriverElementRef) & Root, const [FString](API\Runtime\Core\Containers\FString) & Value )
Remarks
Creates a new element locator that limits its discovered elements to ones with the specified Id, starting from the Root element given to the function a locator which uses the specified Id to discover appropriate elements
Parameters
Name | Description |
---|---|
Root | The reference to the element where the search will be started from |
Value | The MetaData ID of the element to find |