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Unreal Engine C++ API Reference > Developer > DirectoryWatcher
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h |
Include | #include "FileCache.h" |
Syntax
struct FDirectoryState
Remarks
Structure representing the file data for a number of files in a directory
Variables
Type | Name | Description |
---|---|---|
TMap< FImmutabl... | Files | Filename -> data map |
FMatchRules | Rules | The rules that define what this state applies to |
Constructors
Type | Name | Description |
---|---|---|
FDirectoryState () | Default construction | |
FDirectoryState ( FDirectoryState&& In ) | Move construction |
Operators
Type | Name | Description |
---|---|---|
FDirectorySt... | operator= ( FDirectoryState&& In ) |