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Unreal Engine C++ API Reference > Editor > Blutility
Inheritance Hierarchy
References
Module | Blutility |
Header | /Engine/Source/Editor/Blutility/Public/AsyncImageExport.h |
Include | #include "AsyncImageExport.h" |
Syntax
class UAsyncImageExport : public [UBlueprintAsyncActionBase](API\Runtime\Engine\Kismet\UBlueprintAsyncActionBase)
Variables
Type | Name | Description |
---|---|---|
FOnExportImageA... | Complete |
Constructors
Type | Name | Description |
---|---|---|
UAsyncImageExport () |
Functions
Type | Name | Description |
---|---|---|
UAsyncImageE... | ExportImageAsync ( UTexture* Texture, const FString& OutputFile, int Quality ) |
Overridden from UBlueprintAsyncActionBase
Type | Name | Description |
---|---|---|
void | Activate () | Called to trigger the action once the delegates have been bound |