MeshPaintHelpers::GetVertexColorBufferSize

Retrieves the Vertex Color buffer size for the given LOD level in the Static Mesh

Unreal Engine C++ API Reference > Editor > MeshPaint > MeshPaintHelpers

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h
Include #include "MeshPaintHelpers.h"
Source /Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp
static uint32 GetVertexColorBufferSize
(
    [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * MeshComponent,
    int32 LODIndex,
    bool bInstance
)

Remarks

Retrieves the Vertex Color buffer size for the given LOD level in the Static Mesh


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