Navigation
Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h |
Include | #include "ToolMenus.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp |
void AddSection ( const [FName](API\Runtime\Core\UObject\FName) MenuName, const [FName](API\Runtime\Core\UObject\FName) SectionName, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InLabel, const [FToolMenuInsert](API\Developer\ToolMenus\FToolMenuInsert) InPosition )
Remarks
Registers a section for a menu