Navigation
Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserItemPath
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h |
Include | #include "ContentBrowserItemPath.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserItemPath.cpp |
[FName](API\Runtime\Core\UObject\FName) GetInternalPathName() const
Remarks
Returns internal path if there is one (eg,. "/PluginA/MyFile").