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Unreal Engine C++ API Reference > Editor
Filters
- (Elements)[API\Editor\EditorFramework\Elements]
- (Factories)[API\Editor\EditorFramework\Factories]
- (Subsystems)[API\Editor\EditorFramework\Subsystems]
- (Toolkits)[API\Editor\EditorFramework\Toolkits]
- (Tools)[API\Editor\EditorFramework\Tools]
- (Viewports)[API\Editor\EditorFramework\Viewports]
Classes
Type | Name | Description |
---|---|---|
Public class | FDynamicColoredMaterialRenderProxy | Material proxy wrapper that can be created on the game thread and passed on to the render thread. |
Public class | FEditorFrameworkModule | |
Public class | FEditorViewportLayout | |
Public class | FViewportTabContent | |
Public class | IEditorViewportLayoutEntity |
Enums
Type | Name | Description |
---|---|---|
Public enum | UE::Widget::EWidgetMode |