ITargetPlatformManagerModule::GetCookingTargetPlatforms

Return the list of platforms which we need to support when cooking (only set when actually cooking)

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule

Deprecated * Use GetActiveTargetPlatforms instead of GetCookingTargetPlatforms

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h
Include #include "Interfaces/ITargetPlatformManagerModule.h"
const [TArray](API\Runtime\Core\Containers\TArray)< [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * > & GetCookingTargetPlatforms()  

Remarks

Return the list of platforms which we need to support when cooking (only set when actually cooking) Collection of platforms.


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