UEdGraphSchema_K2::AddSelectedReplaceableNodes

Generate a list of replaceable nodes for context menu based on the editor's current selection

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
void AddSelectedReplaceableNodes
(
    [FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & Section,
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint,
    const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InGraphNode
) const

Remarks

Generate a list of replaceable nodes for context menu based on the editor's current selection

Parameters

Name Description
Reference to graph node
Reference to context menu builder

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