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Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphActionNode
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h |
Include | #include "GraphActionNode.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp |
void ExpandAllChildren ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [STreeView](API\Editor\UnrealEd\STreeView)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > > > TreeView, bool bRecursive )
Remarks
Takes the tree view and expands its elements for each child.
Parameters
Name | Description |
---|---|
TreeView | The tree responsible for visualizing this node hierarchy. |
bRecursive | Determines if you want children/decendents to expand their children as well. |