ClearCoatBottomNormal

The identifier for custom output Clear Coat Bottom Normal (used by shading model Clear Coat)

Unreal Engine C++ API Reference > Developer > MaterialBaking > FMaterialPropertyEx

References

   
Module MaterialBaking
Header /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
Include #include "MaterialPropertyEx.h"

Syntax

static const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) ClearCoatBottomNormal;  

Remarks

The identifier for custom output Clear Coat Bottom Normal (used by shading model Clear Coat)


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