FSCSEditorTreeNode::OnRequestRename

Requests a rename on the node.

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void OnRequestRename
(
    [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FScopedTransaction](API\Editor\UnrealEd\FScopedTransaction) > OngoingCreateTransaction
)

Remarks

Requests a rename on the node.

Parameters

Name Description
OngoingCreateTransaction The transaction scoping the node creation which will end once the node is named by the user or null if the rename is not part of a the creation process.

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