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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationGraphSchema
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationGraphSchema.h |
Include | #include "AnimationGraphSchema.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp |
static void HideUnboundPropertyPins ( [UAnimGraphNode_LinkedAnimGraphBase](API\Editor\AnimGraph\UAnimGraphNode_LinkedAnimGraphBa-) * Node )
Remarks
Unexpose pins that are unused on a linked anim graph node