UK2Node_CustomEvent::IsOverride

Discernible from the base [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event)'s bOverrideFunction field.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CustomEvent

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CustomEvent.h
Include #include "K2Node_CustomEvent.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CustomEvent.cpp
bool IsOverride() const

Remarks

Discernible from the base UK2Node_Event's bOverrideFunction field. This checks to see if this UK2Node_CustomEvent overrides another CustomEvent declared in a parent blueprint. True if this CustomEvent's name matches another CustomEvent's name, declared in a parent (false if not).


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