Navigation
Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildContext > AddValue
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h |
Include | #include "DerivedDataBuildFunction.h" |
void AddValue ( const [FValueId](API\Developer\DerivedDataCache\FValueId) & Id, const [FCompressedBuffer](API\Runtime\Core\Compression\FCompressedBuffer) & Buffer )