FPortableObjectCulture::EnglishName

Retrieves the English name for the language.

Unreal Engine C++ API Reference > Developer > Localization > FPortableObjectCulture

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h
Include #include "PortableObjectFormatDOM.h"
Source /Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp
[FString](API\Runtime\Core\Containers\FString) EnglishName() const  

Remarks

Retrieves the English name for the language.


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