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Unreal Engine C++ API Reference > Editor > LevelEditor > Elements > Actor > FActorElementLevelEditorViewportInteractionCustomization
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/Elements/Actor/ActorElementLevelEditorViewportInteractionCustomization.h |
Include | #include "Elements/Actor/ActorElementLevelEditorViewportInteractionCustomization.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/Elements/Actor/ActorElementLevelEditorViewportInteractionCustomization.cpp |
virtual void PostGizmoManipulationStopped ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) > InElementHandles, const [UE::Widget::EWidgetMode](API\Editor\EditorFramework\UE__Widget__EWidgetMode) InWidgetMode )