Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintsResult
- FFindInBlueprintsResult::GetCategory()
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include | #include "FindInBlueprintManager.h" |
Source | /Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp |
virtual [FText](API\Runtime\Core\Internationalization\FText) GetCategory() const
Remarks
Get Category for this search result