FGameProjectHelper::GetAvailableConfigurations

Gets a list of available build configurations for the specified game name.

Unreal Engine C++ API Reference > Developer > LauncherServices > FGameProjectHelper

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h
Include #include "GameProjectHelper.h"
static [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetAvailableConfigurations
(
    const [FString](API\Runtime\Core\Containers\FString) & GameName
)

Remarks

Gets a list of available build configurations for the specified game name. A list of build configuration names.

Parameters

Name Description
GameName The name of the game (i.e. Example or UDK).

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library