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Unreal Engine C++ API Reference > Developer > FunctionalTesting > AFunctionalTest
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h |
Include | #include "FunctionalTest.h" |
Source | /Engine/Source/Developer/FunctionalTesting/Private/FunctionalTest.cpp |
virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |