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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
[FReply](API\Runtime\SlateCore\Input\FReply) DeleteHoveredNode()
Remarks
Deletes the node under the mouse cursor, if any (undoable!)