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Unreal Engine C++ API Reference > Developer > ToolWidgets
Inheritance Hierarchy
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/SCheckBoxList.h |
Include | #include "SCheckBoxList.h" |
Syntax
class SCheckBoxList : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Remarks
A widget that can be used inside a CustomDialog to display a list of checkboxes
Functions
Type | Name | Description |
---|---|---|
int32 | AddItem ( const FText& Text, bool bIsChecked ) | |
int32 | AddItem ( TSharedRef< SWidget > Widget, bool bIsChecked ) | |
void | Construct ( const FArguments& Arguments ) | |
void | Construct ( const FArguments& Arguments, const TArray< FText >& Items, bool bIsChecked ) | |
void | Construct ( const FArguments& Arguments, const TArray< TSharedRef< SWidget >..., bool bIsChecked ) | |
int32 | GetNumCheckboxes () | |
TArray< bool... | GetValues () | |
bool | IsItemChecked ( int32 Index ) | |
void | RemoveItem ( int32 Index ) |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |