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Unreal Engine C++ API Reference > Editor > Layers > FLayersModule
References
Module | Layers |
Header | /Engine/Source/Editor/Layers/Public/LayersModule.h |
Include | #include "LayersModule.h" |
Source | /Engine/Source/Editor/Layers/Private/LayersModule.cpp |
virtual void StartupModule()
Remarks
Called right after the module DLL has been loaded and the module object has been created