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Unreal Engine C++ API Reference > Editor > EditorConfig > FJsonPath
References
Module | EditorConfig |
Header | /Engine/Source/Editor/EditorConfig/Public/JsonConfig.h |
Include | #include "JsonConfig.h" |
const [TArray](API\Runtime\Core\Containers\TArray)< [FPart](API\Editor\EditorConfig\FJsonPath\FPart) > & GetAll() const