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Unreal Engine C++ API Reference > Developer > FileUtilities > FileUtilities
References
Module | FileUtilities |
Header | /Engine/Source/Developer/FileUtilities/Public/FileUtilities/ZipArchiveReader.h |
Include | #include "FileUtilities/ZipArchiveReader.h" |
Syntax
class FZipArchiveReader
Remarks
Helper class for reading an uncompressed zip archive file.
Constructors
Type | Name | Description |
---|---|---|
FZipArchiveReader ( IFileHandle* InFileHandle, FOutputDevice* ErrorHandler ) | Constructs the ZipArchive to read from a FileHandle. |
Destructors
Type | Name | Description |
---|---|---|
~FZipArchiveReader () |
Functions
Type | Name | Description |
---|---|---|
TArray< FStr... | GetFileNames () | |
bool | IsValid () | |
bool | TryReadFile ( FStringView FileName, TArray< uint8 >& OutData, FOutputDevice* ErrorHandler ) |
Classes
Type | Name | Description |
---|---|---|
Public class | FImpl |