FBlueprintDebugObjectInstance::FBlueprintDebugObjectInstance

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintDebugObjectInstance

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintEditorSelectedDebugObjectWidget.h
Include #include "SBlueprintEditorSelectedDebugObjectWidget.h"
FBlueprintDebugObjectInstance
(
    [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > InPtr,
    const [FString](API\Runtime\Core\Containers\FString) & InLabel
)

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library