USourceControlHelpers::ApplyOperationAndReloadPackages

Applies the provided function and optionally reloads the world

Unreal Engine C++ API Reference > Developer > SourceControl > USourceControlHelpers

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h
Include #include "SourceControlHelpers.h"
Source /Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp
static bool ApplyOperationAndReloadPackages
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InPackagesToApplyOperation,
    const [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > &)> & InOperation,
    bool bReloadWorld,
    bool bInteractive
)

Remarks

Applies the provided function and optionally reloads the world true if succeeded.

Parameters

Name Description
InPackagesToApplyOperation The files/packages to apply the operation
InOperation The function to apply
bReloadWorld Reload the world
bInteractive Whether to prompt user when discarding changes

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