FTexturePaintTriangleInfo

Structure used to hold per-triangle data for texture painting

Unreal Engine C++ API Reference > Editor > MeshPaint

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h
Include #include "MeshPaintTypes.h"

Syntax

struct FTexturePaintTriangleInfo  

Remarks

Structure used to hold per-triangle data for texture painting

Variables

Type Name Description
FVector2D[3] TrianglePoints  
FVector2D[3] TriUVs  
FVector[3] TriVertices  

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