Navigation
Unreal Engine C++ API Reference > Developer > DesktopPlatform > FInstalledPlatformInfo
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/InstalledPlatformInfo.h |
Include | #include "InstalledPlatformInfo.h" |
Source | /Engine/Source/Developer/DesktopPlatform/Private/InstalledPlatformInfo.cpp |
bool IsValidTargetType ( EBuildTargetType TargetType ) const
Remarks
Queries whether a target type is valid for any configuration