FCurveDrawParams

Structure that defines the necessary data for painting a whole curve

Unreal Engine C++ API Reference > Editor > CurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h
Include #include "CurveDrawInfo.h"

Syntax

struct FCurveDrawParams  

Remarks

Structure that defines the necessary data for painting a whole curve

Variables

Type Name Description
FKeyDrawInfo ArriveTangentDrawInfo Value defining how to draw keys of type ECurvePointType::ArriveTangent.
uint8: 1 bKeyDrawEnabled Whether or not to draw keys on the curve.
FLinearColor Color The color to draw this curve
TArray< FVector... InterpolatingPoints An array of screen-space points that define this curve's shape. Rendered as a continuous line.
FKeyDrawInfo LeaveTangentDrawInfo Value defining how to draw keys of type ECurvePointType::LeaveTangent.
TArray< FCurveP... Points An array of distinct curve points for the visible range.

Constructors

Type Name Description
  FCurveDrawParams ( FCurveModelID InID ) Construct new draw parameters for the specified curve ID

Functions

Type Name Description
FCurveModelI... GetID () Get the curve ID that these draw parameters relate to
const FKeyDr... GetKeyDrawInfo ( ECurvePointType Type, const int32 InPointIndex ) Retrieve the draw information for drawing the specified type of curve point

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