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Unreal Engine C++ API Reference > Editor > InternationalizationSettings > SCulturePicker
References
Module | InternationalizationSettings |
Header | /Engine/Source/Editor/InternationalizationSettings/Public/SCulturePicker.h |
Include | #include "SCulturePicker.h" |
Syntax
enum ECultureDisplayFormat
{
ActiveCultureDisplayName,
NativeCultureDisplayName,
ActiveAndNativeCultureDisplayName,
NativeAndActiveCultureDisplayName,
}
Values
Name | Description |
---|---|
ActiveCultureDisplayName | Should the culture display the name used by the active culture? |
NativeCultureDisplayName | Should the culture display the name used by the given culture? (ie, localized in their own native culture) |
ActiveAndNativeCultureDisplayName | Should the culture display both the active and native cultures name? (will appear as " |
NativeAndActiveCultureDisplayName | Should the culture display both the native and active cultures name? (will appear as " |
Remarks
Different display name formats that can be used for a culture