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Unreal Engine C++ API Reference > Editor > AudioEditor > Factories > USoundAttenuationFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundAttenuationFactory.h |
Include | #include "Factories/SoundAttenuationFactory.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/Factories/SoundAttenuationFactory.cpp |
USoundAttenuationFactory ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )