ETangentOptions::Type

Unreal Engine C++ API Reference > Developer > MeshUtilities

References

   
Module MeshUtilities
Header /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h
Include #include "MeshUtilities.h"

Syntax

namespace ETangentOptions  
{  
    enum Type  
    {  
        None                         = 0,  
        BlendOverlappingNormals      = 0x1,  
        IgnoreDegenerateTriangles    = 0x2,  
        UseMikkTSpace                = 0x4,  
    }  
}  

Values

Name Description
None  
BlendOverlappingNormals  
IgnoreDegenerateTriangles  
UseMikkTSpace  

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