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Unreal Engine C++ API Reference > Editor > MeshPaint > FPaintableTexture > operator==
References
Module | MeshPaint |
Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintingToolsetTypes.h |
Include | #include "MeshPaintingToolsetTypes.h" |
bool operator== ( const [FPaintableTexture](API\Editor\MeshPaint\FPaintableTexture) & rhs ) const
Remarks
Overloaded equality operator for use with TArrays Contains method.