void |
AddInterfacesFromBlueprint ( UClass* Class ) |
Handles adding the implemented interface information to the class |
void |
AdvanceMacroPlacement ( int32 Width, int32 Height ) |
Advances the macro position tracking. |
void |
AutoAssignNodePosition ( UEdGraphNode* Node ) |
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void |
BuildDynamicBindingObjects ( UBlueprintGeneratedClass* Clas... ) |
Build the dynamic bindings objects used to tie events to delegates at runtime |
void |
CheckConnectionResponse ( const FPinConnectionResponse& Resp..., const UEdGraphNode* Node ) |
Checks a connection response, and errors if it didn't succeed (not public, users should be using MovePinLinksToIntermediate/CopyPinLinksToIntermediate instead of wrapping their own with this). |
void |
CleanAndSanitizeClass ( UBlueprintGeneratedClass* Clas..., UObject*& OldCDO ) |
Removes the properties and functions from a class, so that new ones can be created in its place |
void |
Compile () |
Compile a blueprint into a class and a set of functions |
void |
CompileClassLayout ( EInternalCompilerFlags InternalFlag... ) |
Compile the class layout of the blueprint |
void |
CompileFunction ( FKismetFunctionContext& Context ) |
Second phase of compiling a function graph |
void |
CompileFunctions ( EInternalCompilerFlags InternalFlag... ) |
Compile the functions of the blueprint - must be done after compiling the class layout: |
FPinConnecti... |
CopyPinLinksToIntermediate ( UEdGraphPin& SourcePin, UEdGraphPin& IntermediatePin ) |
Copies pin links over from the source-pin to the specified intermediate, and validates the result (additionally logs a redirect from the intermediate-pin back to the source so we can back trace for debugging, etc.) |
void |
CopyTermDefaultsToDefaultObject ( UObject* DefaultObject ) |
Copies default values cached for the terms in the DefaultPropertyValueMap to the final CDO |
void |
CreateAndProcessUbergraph () |
Merges pages and creates function stubs, etc... |
void |
CreateClassVariablesFromBlueprint () |
Creates a class variable for each entry in the Blueprint NewVars array |
void |
CreateCommentBlockAroundNodes ( const TArray< UEdGraphNode* > ..., UObject* SourceObject, UEdGraph* TargetGraph, FString CommentText, FLinearColor CommentColor, int32& Out_OffsetX, int32& Out_OffsetY ) |
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FKismetFunct... |
CreateFunctionContext () |
Creates a new function context and adds it to the function list to be processed. |
void |
CreateFunctionList () |
Creates a list of functions to compile |
void |
CreateFunctionStubForEvent ( UK2Node_Event* Event, UObject* OwnerOfTemporaries ) |
Create a stub function graph for the event node, and have it invoke the correct point in the ubergraph |
void |
CreateLocalVariablesForFunction ( FKismetFunctionContext& Context, FField**& FunctionProperty... ) |
Creates the properties on a function that store the local and event graph (if applicable) variables |
void |
CreateParametersForFunction ( FKismetFunctionContext& Context, UFunction* ParameterSignature, FField**& FunctionProperty... ) |
Create the properties on a function for input/output parameters |
void |
CreatePropertiesFromList ( UStruct* Scope, FField**& PropertyStorageL..., TIndirectArray< FBPTerminal >& Ter..., EPropertyFlags PropertyFlags, bool bPropertiesAreLocal, bool bPropertiesAreParameters ) |
Creates a property with flags including PropertyFlags in the Scope structure for each entry in the Terms array |
UEdGraphSche... |
CreateSchema () |
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FProperty &#... |
CreateUserDefinedLocalVariableForFunction ( const FBPVariableDescription& Vari..., UFunction* Function, UBlueprintGeneratedClass* Owni..., FField**& FunctionProperty..., const UEdGraphSchema_K2* Schem..., FCompilerResultsLog& MessageLog ) |
Helper function for CreateUserDefinedLocalVariablesForFunction and compilation manager's FastGenerateSkeletonClass: |
void |
CreateUserDefinedLocalVariablesForFunction ( FKismetFunctionContext& Context, FField**& FunctionProperty... ) |
Creates user defined local variables for function |
FProperty &#... |
CreateVariable ( const FName Name, const FEdGraphPinType& Type ) |
Creates a class variable |
void |
DetermineNodeExecLinks ( UEdGraphNode* SourceNode, TMap< UEdGraphPin*, UEdGraphPi... ) |
Discovers exec pin links for the sourcenode |
void |
EnsureProperGeneratedClass ( UClass*& TargetClass ) |
Backwards Compatability: Ensures that the passed in TargetClass is of the proper type (e.g. BlueprintGeneratedClass, AnimBlueprintGeneratedClass), and NULLs the reference if it is not |
void |
ExpandTimelineNodes ( UEdGraph* SourceGraph ) |
Expand timeline nodes into necessary nodes |
void |
ExpandTunnelsAndMacros ( UEdGraph* SourceGraph ) |
Expands any macro instances and collapses any tunnels in the nodes of SourceGraph |
void |
ExpansionStep ( UEdGraph* Graph, bool bAllowUbergraphExpansions ) |
Expands out nodes that need it. |
const UK2Nod... |
FindLocalEntryPoint ( const UFunction* Function ) |
Scan FunctionList and return Entry point, for matching one |
void |
FinishCompilingClass ( UClass* Class ) |
Handles final post-compilation setup, flags, creates cached values that would normally be set during deserialization, etc... |
void |
FinishCompilingFunction ( FKismetFunctionContext& Context ) |
Handles final post-compilation setup, flags, creates cached values that would normally be set during deserialization, etc... |
TSharedPtr< ... |
GetCompilerForBP ( UBlueprint* BP, FCompilerResultsLog& InMessageLog, const FKismetCompilerOptions& InCo... ) |
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FName |
GetEventStubFunctionName ( UK2Node_Event* SrcEventNode ) |
Picks the name to use for an autogenerated event stub |
FString |
GetGuid ( const UEdGraphNode* Node ) |
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const UEdGra... |
GetSchema () |
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FName |
GetUbergraphCallName () |
Gets the unique name for this context's ExecuteUbergraph function |
bool |
IsNodePure ( const UEdGraphNode* Node ) |
Determines if a node is pure |
void |
MapExpansionPathToTunnelInstance ( const UEdGraphNode* InnerExpan..., const UEdGraphNode* OuterTunne... ) |
Maps the nodes in an intermediate tunnel expansion path back to the owning tunnel instance node. |
void |
MergeUbergraphPagesIn ( UEdGraph* Ubergraph ) |
Merges in any all ubergraph pages into the gathering ubergraph |
FPinConnecti... |
MovePinLinksToIntermediate ( UEdGraphPin& SourcePin, UEdGraphPin& IntermediatePin ) |
Moves pin links over from the source-pin to the specified intermediate, and validates the result (additionally logs a redirect from the intermediate-pin back to the source so we can back trace for debugging, etc.) |
FOnFunctionL... |
OnFunctionListCompiled () |
Broadcasts a notification immediately after the function list for this context has been compiled. |
void |
OnNewClassSet ( UBlueprintGeneratedClass* Clas... ) |
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void |
OnPostCDOCompiled ( const UObject::FPostCDOCompiledCont... ) |
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void |
PostCDOCompiled ( const UObject::FPostCDOCompiledCont... ) |
Called after the CDO has been generated, allows assignment of cached/derived data: |
void |
PostCompile () |
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void |
PostCompileDiagnostics () |
Gives derived classes a chance to emit debug data. |
void |
PostcompileFunction ( FKismetFunctionContext& Context ) |
Final phase of compiling a function graph; called after all functions have had CompileFunction called |
void |
PostCreateSchema () |
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void |
PostExpansionStep ( const UEdGraph* Graph ) |
Gives derived classes a chance to process post-node expansion. |
void |
PreCompile () |
Gives derived classes a chance to hook up any custom logic. |
void |
PrecompileFunction ( FKismetFunctionContext& Context, EInternalCompilerFlags InternalFlag... ) |
First phase of compiling a function graph |
void |
PreCompileUpdateBlueprintOnLoad ( UBlueprint* BP ) |
Used for performing custom patching during stage IX of the compilation during load. |
void |
PrintVerboseInformation ( UClass* Class ) |
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void |
PrintVerboseInfoStruct ( UStruct* Struct ) |
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void |
ProcessIntermediateTunnelBoundary ( UK2Node_Tunnel* TunnelInput, UK2Node_Tunnel* TunnelOutput ) |
Processes an intermediate tunnel expansion boundary. |
void |
ProcessOneFunctionGraph ( UEdGraph* SourceGraph, bool bInternalFunction ) |
Merges macros/subgraphs into the graph and validates it, creating a function list entry if it's reasonable. |
void |
PropagateValuesToCDO ( UObject* NewCDO, UObject* OldCDO ) |
Non virtual wrapper to encapsulate functions that occur when the CDO is ready for values: |
void |
PruneIsolatedNodes ( UEdGraph* InGraph, bool bInIncludeNodesThatCouldBeExpa... ) |
Prune isolated nodes given the specified graph |
void |
RegisterClassDelegateProxiesFromBlueprint () |
Searches the function graphs and ubergraph pages for any delegate proxies, which are then registered with the compiler context. |
void |
RegisterCompilerForBP ( UClass* BPClass, CompilerContextFactoryFunction Fact... ) |
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void |
SaveSubObjectsFromCleanAndSanitizeClass ( FSubobjectCollection& SubObjectsTo..., UBlueprintGeneratedClass* Clas... ) |
Saves any SubObjects on the blueprint that need to survive the clean |
void |
SetCalculatedMetaDataAndFlags ( UFunction* Function, UK2Node_FunctionEntry* EntryNo..., const UEdGraphSchema_K2* Schem... ) |
Adds metadata for a particular compiled function based on its characteristics |
void |
SetCanEverTick () |
Function works only if subclass of AActor or UActorComponent. |
void |
SetDefaultInputValueMetaData ( UFunction* Function, const TArray< TSharedPtr< FUserPinI... ) |
Reflects each pin's user set, default value into the function's metadata (so it can be queried for later by CallFunction nodes, etc.) |
void |
SetNewClass ( UBlueprintGeneratedClass* Clas... ) |
Function used to assign the new class that will be used by the compiler |
void |
SetPropertyDefaultValue ( const FProperty* PropertyToSet, FString& Value ) |
Adds a default value entry into the DefaultPropertyValueMap for the property specified |
NodeType ... |
SpawnIntermediateEventNode ( UEdGraphNode* SourceNode, UEdGraphPin* SourcePin, UEdGraph* ParentGraph ) |
Spawns an intermediate event node associated with the source node (for error purposes) |
UEdGraph ... |
SpawnIntermediateFunctionGraph ( const FString& InDesiredFunctionNa..., const UFunction* InSignature, bool bUseUniqueName ) |
Spawn an intermediate function graph for this compilation using the specified desired name (and optional signature), which may be modified to make it unique. |
NodeType ... |
SpawnIntermediateNode ( UEdGraphNode* SourceNode, UEdGraph* ParentGraph ) |
Spawns an intermediate node associated with the source node (for error purposes) |
UK2Node_Temp... |
SpawnInternalVariable ( UEdGraphNode* SourceNode, FName Category, FName SubCategory, UObject* SubcategoryObject, EPinContainerType PinContainerType, const FEdGraphTerminalType& ValueT... ) |
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void |
SpawnNewClass ( const FString& NewClassName ) |
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void |
TransformNodes ( FKismetFunctionContext& Context ) |
Performs transformations on specific nodes that require it according to the schema |
bool |
UsePersistentUberGraphFrame () |
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void |
ValidateClassPropertyDefaults () |
Ensures that all class reference Properties are legal overrides of the parent class by checking the default value set on any PC_Class variable types. |
void |
ValidateComponentClassOverrides () |
Ensures that all component class overrides are legal overrides of the parent class |
void |
ValidateFunctionGraphNames () |
Ensures that all function graphs have valid names for compilation/replication |
bool |
ValidateGeneratedClass ( UBlueprintGeneratedClass* Clas... ) |
Validates the generated class |
void |
ValidateNoWildcardPinsInGraph ( const UEdGraph* SourceGraph ) |
Checks if pin types are unresolved (e.g. still wildcards). |
void |
ValidateSelfPinsInGraph ( FKismetFunctionContext& Context ) |
Checks if self pins are connected. |
void |
ValidateTimelineNames () |
Ensures that all timelines have valid names for compilation/replication |
void |
ValidateVariableNames () |
Ensures that all variables have valid names for compilation/replication |
void |
VerifyValidOverrideEvent ( const UEdGraph* Graph ) |
If a function in the graph cannot be placed as event make sure that it is not. |
void |
VerifyValidOverrideFunction ( const UEdGraph* Graph ) |
If a function in the graph cannot be overridden make sure that it is not. |