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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPin
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPin.h |
Include | #include "SGraphPin.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp |
[FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetSecondaryPinColor() const
The secondary color that we should use to draw this pin (e.g. value color for Map pins)