FCallstack

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Callstack.h
Include #include "TraceServices/Model/Callstack.h"

Syntax

struct FCallstack  

Constructors

Type Name Description
  FCallstack () Creates an empty callstack.
  FCallstack ( const FStackFrame* FirstEntry, uint8 FrameCount ) Creates an callstack initialized with a certain number of stack frames.

Functions

Type Name Description
uint64 Addr ( uint8 Depth ) Gets the address at a given stack depth.
const FStack... Frame ( uint8 Depth ) Gets the entire frame at given depth.
void Init ( const FStackFrame* FirstEntry, uint8 FrameCount ) Initializes the callstack with a certain number of stack frames.
const TCHAR ... Name ( uint8 Depth ) Gets the cached symbol name at a given stack depth.
uint32 Num () Gets the number of stack frames in callstack.

Constants

Name Description
EntryLenMask  
EntryLenShift  

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