UK2Node::AllowMultipleSelfs

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node

  • UK2Node::AllowMultipleSelfs()

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Include #include "K2Node.h"
virtual bool AllowMultipleSelfs
(
    bool bInputAsArray
) const

true if this function can be called on multiple contexts at once


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library