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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherTask
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherTask.h |
Include | #include "ILauncherTask.h" |
bool IsFinished() const
Remarks
Checks whether the task has finished execution.
A task is finished when it is neither pending, nor busy. true if the task finished, false otherwise.