IMeshPainter::AddReferencedObjects

Functionality to collect painter referenced objects to prevent GC

Unreal Engine C++ API Reference > Editor > MeshPaint > IMeshPainter

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h
Include #include "IMeshPainter.h"
void AddReferencedObjects
(
    [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector
)

Remarks

Functionality to collect painter referenced objects to prevent GC


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