FCompareItemWithClassNames

A delegate that the user can use to specify how to compare their Filter Item to a list of Asset Types represented as FNames

Unreal Engine C++ API Reference > Editor > EditorWidgets > Filters > FAssetFilter

Type

typedef TBaseDelegate_TwoParams< bool, FilterType, const [TSet](API\Runtime\Core\Containers\TSet)< [FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) > & > FCompareItemWithClassNames  

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
Include #include "Filters/AssetFilter.h"

Remarks

A delegate that the user can use to specify how to compare their Filter Item to a list of Asset Types represented as FNames


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