FMeshPaintGeometryAdapterForSplineMeshes::InitializeVertexData

End [IMeshPaintGeometryAdapter](API\Editor\MeshPaint\IMeshPaintGeometryAdapter) Overrides Begin FMeshBasePaintGeometryAdapter

Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintGeometryAdapterForSplineMeshes

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintSplineMeshAdapter.h
Include #include "MeshPaintSplineMeshAdapter.h"
Source /Engine/Source/Editor/MeshPaint/Private/MeshPaintSplineMeshAdapter.cpp
virtual bool InitializeVertexData()

Remarks

End IMeshPaintGeometryAdapter Overrides Begin FMeshBasePaintGeometryAdapter


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