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Unreal Engine C++ API Reference > Editor > AIGraph > UAIGraphNode
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h |
Include | #include "AIGraphNode.h" |
Source | /Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp |
virtual [FString](API\Runtime\Core\Containers\FString) GetPropertyNameAndValueForDiff ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Prop, const uint8 * PropertyAddr ) const
Remarks
Returns a human-friendly description of the property in the form "PropertyName: Value".