USoundCueGraphNode_Base::AutowireNewNode

Autowire a newly created node.

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphNode_Base

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h
Include #include "SoundCueGraph/SoundCueGraphNode_Base.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Base.cpp
virtual void AutowireNewNode
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin
)

Remarks

Autowire a newly created node.

Parameters

Name Description
FromPin The source pin that caused the new node to be created (typically a drag-release context menu creation).

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