UAssetDefinition_BehaviorTree::GetAssetClass

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UAssetDefinition_BehaviorTree

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Public/AssetDefinition_BehaviorTree.h
Include #include "AssetDefinition_BehaviorTree.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/AssetDefinition_BehaviorTree.cpp
virtual [TSoftClassPtr](API\Runtime\CoreUObject\UObject\TSoftClassPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > GetAssetClass() const  

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