FBuildContext::AddValue

Adds a value to the build output. Must have a non-null buffer and a unique ID.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildContext > AddValue

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h
Include #include "DerivedDataBuildFunction.h"
void AddValue
(
    const [FValueId](API\Developer\DerivedDataCache\FValueId) & Id,
    const [FValue](API\Developer\DerivedDataCache\FValue) & Value
)

Remarks

Adds a value to the build output. Must have a non-null buffer and a unique ID.


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