SGraphPin::TryHandlePinConnection

Tries to handle making a connection to another pin, depending on the schema and the pins it may do:

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPin

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphPin.h
Include #include "SGraphPin.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp
virtual bool TryHandlePinConnection
(
    [SGraphPin](API\Editor\GraphEditor\SGraphPin) & OtherSPin
)

Remarks

Tries to handle making a connection to another pin, depending on the schema and the pins it may do:

  • Nothing
  • Break existing links on either side while making the new one
  • Just make the new one

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library