Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_AnimDynamics
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_AnimDynamics.h |
Include | #include "AnimGraphNode_AnimDynamics.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AnimDynamics.cpp |
void OnPhysicsBodyDefCustomizeDetails ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > ElementProperty, int32 ElementIndex, [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildrenBuilder, [IDetailLayoutBuilder](API\Editor\PropertyEditor\IDetailLayoutBuilder) * DetailLayout )
Remarks
UI callbacks for customising the physics bodies array in the details panel.