STreeMap::FArguments::OnTreeMapNodeDoubleClicked

Optional delegate that fires when the node is double-clicked in the tree.

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
WidgetArgsType & OnTreeMapNodeDoubleClicked
&40;
    const FOnTreeMapNodeInteracted & InDelegate
&41;

Remarks

Optional delegate that fires when the node is double-clicked in the tree. If you don't override this, the tree will use its default handling of double-click, which will re-root the tree on the node under the cursor


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