FSCSEditorTreeNodeComponent::GetOrCreateEditableObjectForBlueprint

Derived classes can override to create and/or return a reference to an alternate editable object.

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNodeComponent

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetOrCreateEditableObjectForBlueprint
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint
) const

Remarks

Derived classes can override to create and/or return a reference to an alternate editable object.


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