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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationGraphSchema
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationGraphSchema.h |
Include | #include "AnimationGraphSchema.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp |
virtual bool ArePinsCompatible ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinA, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinB, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * CallingContext, bool bIgnoreArray ) const
Remarks
Returns true if the types and directions of two pins are schema compatible. Handles outputting a more derived type to an input pin expecting a less derived type. true if the pin types and directions are compatible.
Parameters
Name | Description |
---|---|
PinA | The pin a. |
PinB | The pin b. |
CallingContext | (optional) The calling context (required to properly evaluate pins of type Self) |
bIgnoreArray | (optional) Whether or not to ignore differences between array and non-array types |