IUnloadedBlueprintData::GetNativeParent

Attempts to get the child-most Native class in the hierarchy.

Unreal Engine C++ API Reference > Editor > ClassViewer > IUnloadedBlueprintData

References

   
Module ClassViewer
Header /Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h
Include #include "ClassViewerFilter.h"
const [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetNativeParent() const  

Remarks

Attempts to get the child-most Native class in the hierarchy. The child-most Native class in the hierarchy.


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