IAutomationReport::GetFilteredChildren

Returns the array of child reports that should be visible to the UI based on filtering.

Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationReport

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h
Include #include "IAutomationReport.h"
[TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IAutomationReport](API\Developer\AutomationController\IAutomationReport) > > & GetFilteredChildren()  

Remarks

Returns the array of child reports that should be visible to the UI based on filtering.


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