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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPinNameList
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPinNameList.h |
Include | #include "SGraphPinNameList.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinNameList.cpp |
void Construct ( const [FArguments](API\Editor\GraphEditor\SGraphPinNameList\FArguments) & InArgs, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InGraphPinObj, const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FName](API\Runtime\Core\UObject\FName) >> & InNameList )