FImaginaryGraphNode

An "imaginary" representation of a [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode), featuring raw strings or other imaginary objects in the place of more structured substances

Unreal Engine C++ API Reference > Editor > Kismet

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h
Include #include "ImaginaryBlueprintData.h"

Syntax

class FImaginaryGraphNode : public [FImaginaryFiBData](API\Editor\Kismet\FImaginaryFiBData)  

Remarks

An "imaginary" representation of a UEdGraphNode, featuring raw strings or other imaginary objects in the place of more structured substances

Constructors

Type Name Description
  FImaginaryGraphNode ( FImaginaryFiBDataWeakPtr InOuter, TSharedPtr< FJsonObject > InUnparse..., TMap< int32, FText >* InLookup... )  

Overridden from FImaginaryFiBData

Type Name Description
bool CanCallFilter ( ESearchQueryFilter InSearchQueryFil... ) Checks if the filter can call functions for the passed filter, returns FALSE by default if the filter is not the AllFilter
FSearchResul... CreateSearchResult_Internal ( FSearchResult InTemplate ) Protected internal function which builds the search result for this item
void DumpParsedObject_Internal ( FArchive& Ar ) Internal helper function for dumping parsed object info
ESearchableV... GetSearchabilityStatus ( FString InKey ) Returns the searchability status of a passed in Key, all Keys are searchable by default
bool IsCompatibleWithFilter ( ESearchQueryFilter InSearchQueryFil... ) FImaginaryFiBData Interface
void ParseAllChildData_Internal ( ESearchableValueStatus InSearchabil... ) Internal version of the ParseAllChildData function, handles the bulk of the work
bool TrySpecialHandleJsonValue ( FText InKey, TSharedPtr< FJsonValue > InJsonValu... ) End FImaginaryFiBData Interface FImaginaryFiBData Interface

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