FKismetCompilerContext::SpawnNewClass

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

  • FKismetCompilerContext::SpawnNewClass()

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
virtual void SpawnNewClass
(
    const [FString](API\Runtime\Core\Containers\FString) & NewClassName
)

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