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Unreal Engine C++ API Reference > Developer > MeshReductionInterface
References
Module | MeshReductionInterface |
Header | /Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h |
Include | #include "IMeshReductionInterfaces.h" |
Syntax
class IMeshMerging
Remarks
Mesh merging interface.
Variables
Type | Name | Description |
---|---|---|
FBakeMaterialsD... | BakeMaterialsDelegate | |
FProxyCompleteD... | CompleteDelegate | |
FProxyFailedDel... | FailedDelegate |
Destructors
Type | Name | Description |
---|---|---|
~IMeshMerging () |
Functions
Type | Name | Description |
---|---|---|
void | AggregateLOD () | |
bool | bSupportsParallelMaterialBake () | Does this tool support baking materials in parallel |
FString | GetName () | |
void | ProxyLOD ( const TArray< struct FMeshMergeData..., const FMeshProxySettings& InProxyS..., const TArray< struct FFlattenMateri..., const FGuid InJobGUID ) | |
void | ProxyLOD ( const TArray< struct FInstancedMesh..., const FMeshProxySettings& InProxyS..., const TArray< struct FFlattenMateri..., const FGuid InJobGUID ) |