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Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildInputsBuilderInternal
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildInputs.h |
Include | #include "DerivedDataBuildInputs.h" |
void AddInput ( FUtf8StringView Key, const [FCompressedBuffer](API\Runtime\Core\Compression\FCompressedBuffer) & Buffer )