Navigation
Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocTextHelper.h |
Include | #include "LocTextHelper.h" |
Source | /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp |
bool SaveWordCountReport ( const [FDateTime](API\Runtime\Core\Misc\FDateTime) & InTimestamp, const [FString](API\Runtime\Core\Containers\FString) & InReportFilePath, [FText](API\Runtime\Core\Internationalization\FText) * OutError ) const
Remarks
Save the word count report for the current state of the manifest and archives to disk. True if the file was saved, false otherwise.
Parameters
Name | Description |
---|---|
InTimestamp | Timestamp to use when adding this entry to the report. |
InReportFilePath | Full file path to write the report to (also loads any existing report data from this path before adding ours to it). |
OutError | Optional text to be filled when an error occurs. |