FGetFileList

Operation used to get the file list of a folder out of source control

Unreal Engine C++ API Reference > Developer > SourceControl

Inheritance Hierarchy

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Include #include "SourceControlOperations.h"

Syntax

class FGetFileList : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)  

Remarks

Operation used to get the file list of a folder out of source control

Variables

Type Name Description
bool bIncludeDeleted Include deleted files in the list.
TArray< FString... FilesList Stored result of the operation
FString SearchPattern The search pattern for the file list

Functions

Type Name Description
const TArray... GetFilesList ()  
bool GetIncludeDeleted ()  
const FStrin... GetSearchPattern ()  
void SetFilesList ( TArray< FString >&& InFilesList )  
void SetIncludeDeleted ( const bool bInIncludeDeleted )  
void SetSearchPattern ( const FString& InSearchPattern )  

Overridden from ISourceControlOperation

Type Name Description
FText GetInProgressString () Get the string to display when this operation is in progress
FName GetName () Get the name of this operation, used as a unique identifier

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