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Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimPreviewAttacheInstance.h |
Include | #include "AnimPreviewAttacheInstance.h" |
Syntax
class UAnimPreviewAttacheInstance : public [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance)
Remarks
This Instance only contains one AnimationAsset, and produce poses Used by Preview in AnimGraph, Playing single animation in Kismet2 and etc
Constructors
Type | Name | Description |
---|---|---|
UAnimPreviewAttacheInstance ( const FObjectInitializer& ObjectIn... ) |
Overridden from UAnimInstance
Type | Name | Description |
---|---|---|
FAnimInstanc... | CreateAnimInstanceProxy () | Override point for derived classes to create their own proxy objects (allows custom allocation) |