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Unreal Engine C++ API Reference > Editor > ClassViewer > IClassViewerFilter
- IClassViewerFilter::IsUnloadedClassAllowed()
References
Module | ClassViewer |
Header | /Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h |
Include | #include "ClassViewerFilter.h" |
bool IsUnloadedClassAllowed ( const [FClassViewerInitializationOptions](API\Editor\ClassViewer\FClassViewerInitializationOption-) & InInitOptions, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const class [IUnloadedBlueprintData](API\Editor\ClassViewer\IUnloadedBlueprintData) > InUnloadedClassData, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FClassViewerFilterFuncs](API\Editor\ClassViewer\FClassViewerFilterFuncs) > InFilterFuncs )
Remarks
Checks if a class is allowed by this filter.
Parameters
Name | Description |
---|---|
InInitOptions | The Class Viewer/Picker options. |
InUnloadedClassData | The information for the unloaded class to be tested. |
InFilterFuncs | Useful functions for filtering. |