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Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceProxyManager
References
Module | TargetDeviceServices |
Header | /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h |
Include | #include "ITargetDeviceProxyManager.h" |
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITargetDeviceProxy](API\Developer\TargetDeviceServices\ITargetDeviceProxy) > FindOrAddProxy ( const [FString](API\Runtime\Core\Containers\FString) & Name )
Remarks
Finds or adds a device proxy for the specified device name. The device proxy.
Parameters
Name | Description |
---|---|
Name | The name of the device to create the proxy for. |