Navigation
Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItem > FArguments
References
Module | AssetTagsEditor |
Header | /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h |
Include | #include "SAssetTagItem.h" |
WidgetArgsType & IsChecked &40; const TAttribute< ECheckBoxState > & InAttribute &41;
Remarks
Binding to check whether the check box of the asset tag item is currently in a checked state (unset to always disable the check box)