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Unreal Engine C++ API Reference > Developer > MaterialBaking > IMaterialBakingModule
References
Module | MaterialBaking |
Header | /Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h |
Include | #include "IMaterialBakingModule.h" |
void SetEmissiveHDR ( bool bHDR )
Remarks
Outputs true HDR version of emissive color