Navigation
Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > IModuleService
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/ModuleService.h |
Include | #include "TraceServices/ModuleService.h" |
void GetAvailableModules ( [TArray](API\Runtime\Core\Containers\TArray)< [FModuleInfo](API\Developer\TraceServices\TraceServices\FModuleInfo) > & OutModules )