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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPalette.h |
Include | #include "SGraphPalette.h" |
Syntax
class SGraphPalette : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Variables
Type | Name | Description |
---|---|---|
TSharedPtr< SGr... | GraphActionMenu |
Destructors
Type | Name | Description |
---|---|---|
~SGraphPalette () |
Functions
Type | Name | Description |
---|---|---|
void | CollectAllActions ( FGraphActionListBuilderBase& OutAl... ) | Callback used to populate all actions list in SGraphActionMenu |
void | Construct ( const FArguments& InArgs ) | |
FReply | OnActionDragged ( const TArray< TSharedPtr< FEdGraphS..., const FPointerEvent& MouseEvent ) | |
TSharedRef< ... | OnCreateWidgetForAction ( FCreateWidgetForActionData*con... ) | |
void | RefreshActionsList ( bool bPreserveExpansion ) |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |