IProfilerClient::OnLoadCompleted

Retrieves the load completed delegate.

Unreal Engine C++ API Reference > Developer > ProfilerClient > IProfilerClient

References

   
Module ProfilerClient
Header /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h
Include #include "IProfilerClient.h"
[FProfilerLoadCompletedDelegate](API\Developer\ProfilerClient\FProfilerLoadCompletedDelegate) & OnLoadCompleted()  

Remarks

Retrieves the load completed delegate. profiler load completed delegate.


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