STreeMap::FArguments::OnTreeMapNodeRightClicked

Optional delegate that fires when the node is right-clicked in the tree.

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
WidgetArgsType & OnTreeMapNodeRightClicked
&40;
    const FOnTreeMapNodeInteracted & InDelegate
&41;

Remarks

Optional delegate that fires when the node is right-clicked in the tree. If you don't override this nothing will happen unless a customization is specified


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library