Navigation
Unreal Engine C++ API Reference > Developer > MessageLog > Model > FMessageLogListingModel
Inheritance Hierarchy
- TBaseMulticastDelegate_NoParams< void >
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/Model/MessageLogListingModel.h |
Include | #include "Model/MessageLogListingModel.h" |
Syntax
class FChangedEvent : public TBaseMulticastDelegate_NoParams< void >
Remarks
Broadcasts whenever the message log listing changes