UAIGraphNode::PostPlacedNewNode

A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called.

Unreal Engine C++ API Reference > Editor > AIGraph > UAIGraphNode

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h
Include #include "AIGraphNode.h"
Source /Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp
virtual void PostPlacedNewNode()

Remarks

A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. This method is not called when a node is reconstructed, etc...


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