FMaterialPropertyHelpers::ShouldShowResetToDefault

Generic material property reset to default implementation. Resets Parameter to default

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialPropertyHelpers > ShouldShowResetToDefault

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h
Include #include "MaterialPropertyHelpers.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp
static bool ShouldShowResetToDefault
(
    [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * Parameter,
    [UMaterialEditorInstanceConstant](API\Editor\UnrealEd\MaterialEditor\UMaterialEditorInstanceConstant) * MaterialEditorInstance
)

Remarks

Generic material property reset to default implementation. Resets Parameter to default


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