IAnimBlueprintNodeOverrideAssetsContext

Interface passed to per-node OverrideAssets override point.

Unreal Engine C++ API Reference > Editor > AnimGraph

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintNodeOverrideAssetsContext.h
Include #include "IAnimBlueprintNodeOverrideAssetsContext.h"

Syntax

class IAnimBlueprintNodeOverrideAssetsContext  

Remarks

Interface passed to per-node OverrideAssets override point.

Destructors

Type Name Description
  ~IAnimBlueprintNodeOverrideAssetsContext ()  

Functions

Type Name Description
AnimNodeType... GetAnimNode () Get the anim node to override.
FAnimNode_Ba... GetAnimNodeImpl () Get the anim node to override.
UScriptStruc... GetAnimNodeTypeImpl () Get the type of the anim node to override.
TArrayView< ... GetAssets () Get all of the assets to override with.
TArrayView< ... GetAssetsImpl () Get all of the assets to override with.

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