MaterialEditor

Unreal Engine C++ API Reference > Editor

Classes

Type Name Description
Public struct FCheckerboardSettings  
Public class FExpressionSpawnInfo  
Public class FFindInMaterialResult Item that matched the search results
Public class FGetVisibleMaterialParametersFunctionState  
Public class FLayerDragDropOp  
Public class FMaterialEditorApplicationMode Even though we currently only have one mode of operation, we still need a application mode to handle factory tab spawning.
Public struct FMaterialEditorApplicationModes  
Public class FMaterialEditorCommands Unreal material editor actions
Public class FMaterialEditorGraphPanelPinFactory  
Public class FMaterialEditorSpawnNodeCommands Handles spawn node commands for the Material Editor
Public class FMaterialEditorUtilities  
Public class FMaterialPropertyHelpers  
Public class FMaterialResourceStats Copyright Epic Games, Inc. All Rights Reserved.
Public struct FMaterialStatistics  
Public class FMaterialStatsUtils Class used for various stats utilities
Public struct FPreviewBackgroundSettings  
Public struct FSortedParamData  
Public struct FUnsortedParamData  
Public class IMaterialEditor Public interface to Material Editor
Public class IMaterialEditorModule Material editor module interface
Public class SFindInMaterial Widget for searching for items that are part of a UEdGraph
Public class SLayerHandle  
Public class UMaterialEditingLibrary Blueprint library for creating/editing Materials
Public class UMaterialEditorMenuContext  
Public class UMaterialEditorSettings  

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