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Unreal Engine C++ API Reference > Editor > EditorConfig > UEditorConfigBase
References
Module | EditorConfig |
Header | /Engine/Source/Editor/EditorConfig/Public/EditorConfigBase.h |
Include | #include "EditorConfigBase.h" |
Source | /Engine/Source/Editor/EditorConfig/Private/EditorConfigBase.cpp |
bool SaveEditorConfig() const
Remarks
Save any properties of this class in properties marked with metadata tag "EditorConfig" into the class's EditorConfig.