SGraphActionMenu::OnFilterTextChanged

Called when filter text changes

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h
Include #include "SGraphActionMenu.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp
void OnFilterTextChanged
(
    const [FText](API\Runtime\Core\Internationalization\FText) & InFilterText
)

Remarks

Called when filter text changes


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