UEditorInteractiveToolsContext::InitializeContextWithEditorModeManager

Initialize a new ToolsContext for an EdMode owned by the given InEditorModeManager

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveToolsContext

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EdModeInteractiveToolsContext.h
Include #include "EdModeInteractiveToolsContext.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EdModeInteractiveToolsContext.cpp
void InitializeContextWithEditorModeManager
(
    [FEditorModeTools](API\Editor\UnrealEd\FEditorModeTools) * InEditorModeManager,
    [UInputRouter](API\Runtime\InteractiveToolsFramework\UInputRouter) * UseInputRouter
)

Remarks

Initialize a new ToolsContext for an EdMode owned by the given InEditorModeManager

Parameters

Name Description
   

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