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Unreal Engine C++ API Reference > Developer > AITestSuite
Inheritance Hierarchy
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h |
Include | #include "MockAI_BT.h" |
Syntax
class UMockAI_BT : public [UMockAI](API\Developer\AITestSuite\UMockAI)
Variables
Type | Name | Description |
---|---|---|
TObjectPtr< UBe... | BTComp | |
TArray< int32 > | ExpectedResult |
Constructors
Type | Name | Description |
---|---|---|
UMockAI_BT ( const FObjectInitializer& ObjectIn... ) |
Functions
Type | Name | Description |
---|---|---|
bool | IsRunning () | |
void | RunBT ( UBehaviorTree& BTAsset, EBTExecutionMode::Type RunType ) |
Constants
Name | Description |
---|---|
ExecutionLog |