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Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits > IToolkitHost
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkitHost.h |
Include | #include "Toolkits/IToolkitHost.h" |
virtual FVector2D GetActiveViewportSize()
Remarks
Return the size of the active viewport, accounting for DPI Scale