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Unreal Engine C++ API Reference > Editor > Kismet > SPinValueInspector
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SPinValueInspector.h |
Include | #include "SPinValueInspector.h" |
Source | /Engine/Source/Editor/Kismet/Private/SPinValueInspector.cpp |
void SetPinRef ( const [FEdGraphPinReference](API\Runtime\Engine\EdGraph\FEdGraphPinReference) & InPinRef )
Remarks
Sets the current watched pin