FBlueprintActionMenuBuilder

Responsible for constructing a list of viable blueprint actions.

Unreal Engine C++ API Reference > Editor > Kismet

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintActionMenuBuilder.h
Include #include "BlueprintActionMenuBuilder.h"

Syntax

struct FBlueprintActionMenuBuilder : public [FGraphActionListBuilderBase](API\Runtime\Engine\EdGraph\FGraphActionListBuilderBase)  

Remarks

Responsible for constructing a list of viable blueprint actions. Runs the blueprint actions database through a filter and spawns a series of FBlueprintActionMenuItems for actions that pass. Takes care of generating the each menu item's category/name/etc.

Constructors

Type Name Description
  FBlueprintActionMenuBuilder ( EConfigFlags Flags ) Default constructor.
  FBlueprintActionMenuBuilder ( TWeakPtr< FBlueprintEditor > Bluepr... ) The action filter now stores a reference to the authoritative editor context. Please use the default constructor instead.

Functions

Type Name Description
void AddMenuSection ( FBlueprintActionFilter const& Filt..., FText const& Heading, int32 MenuOrder, uint32 const Flags ) Some action menus require multiple sections.
void BuildCompleted () Called when all menu items have been constructed.
int32 GetNumPendingActions () Returns the current number of actions that are still pending
float GetPendingActionsProgress () Returns the normalized completion state when processing pending actions (e.g. for a status indicator)
void MakeMenuItems ( FBlueprintActionInfo& InAction ) Adds menu items for the given database action.
bool ProcessPendingActions () Processes any actions that may be added asynchronously or across multiple frames.
void RebuildActionList () Regenerates the entire menu list from the cached menu sections.

Overridden from FGraphActionListBuilderBase

Type Name Description
void Empty () Clears the action entries

Enums

Type Name Description
Public enum EConfigFlags Flags used to configure the builder.
Public enum ESectionFlag Flags used to customize specific sections of the menu.

Deprecated Functions

Type Name Description
  FBlueprintActionMenuBuilder ( TWeakPtr< FBlueprintEditor > Bluepr... ) The action filter now stores a reference to the authoritative editor context. Please use the default constructor instead.

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