Navigation
Unreal Engine C++ API Reference > Editor > GameProjectGeneration > FLocalizedTemplateString
References
Module | GameProjectGeneration |
Header | /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h |
Include | #include "TemplateProjectDefs.h" |
Source | /Engine/Source/Editor/GameProjectGeneration/Private/TemplateProjectDefs.cpp |
static [FText](API\Runtime\Core\Internationalization\FText) GetLocalizedText ( const [TArray](API\Runtime\Core\Containers\TArray)< [FLocalizedTemplateString](API\Editor\GameProjectGeneration\FLocalizedTemplateString) > & LocalizedStrings )
Remarks
Find a text value for the current locale (or fallback to English) from the given array of localized strings.