FLevelEditorActionCallbacks::DefaultCanExecuteAction

The default can execute action for all commands unless they override it [By](API\Developer\AutomationDriver\By) default commands cannot be executed if the application is in K2 debug mode.

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorActionCallbacks

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h
Include #include "LevelEditorActions.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp
static bool DefaultCanExecuteAction()

Remarks

The default can execute action for all commands unless they override it By default commands cannot be executed if the application is in K2 debug mode.


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