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Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IMainFrameModule
References
Module | MainFrame |
Header | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h |
Include | #include "Interfaces/IMainFrameModule.h" |
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeDeveloperTools ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMainFrameDeveloperTool](API\Editor\MainFrame\Interfaces\FMainFrameDeveloperTool) > & AdditionalTools ) const
Remarks
Generates a menu that's just like the "main menu" widget above, except it also includes some infrequently used commands that are better off only shown in a single "main tab" within the application The newly-created menu widget
Parameters
Name | Description |
---|---|
TabManager | The tab manager for the tab you're creating the menu for. This is needed so we can populate the layout menus correctly. |
Extender | Extender object used to customize the main frame menu |
AdditionalTools | Additional developer tools that would be added to the main frame menu |