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Unreal Engine C++ API Reference > Developer > AssetTools > FAssetTypeActions_Base
Deprecated * When overriding GetThumbnailInfo, The default thumbnail primitive is now a property on USceneThumbnailInfoWithPrimitive. The default only applies to this thumbnail type, so it has been relocated as an implementation detail of it.
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h |
Include | #include "AssetTypeActions_Base.h" |
virtual EThumbnailPrimType GetDefaultThumbnailPrimitiveType ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset ) const
Remarks
Returns the default thumbnail type that should be rendered when rendering primitive shapes. This does not need to be implemented if the asset does not render a primitive shape