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Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > TTargetPlatformBase
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
Include | #include "Common/TargetPlatformBase.h" |
virtual bool SupportsBuildTarget ( EBuildTargetType TargetType ) const
Remarks
Checks whether this platform supports the specified build target, i.e. Game or Editor. true if the build target is supported, false otherwise.
Parameters
Name | Description |
---|---|
TargetType | The target type to check. |