IBuildDefinitionInternal

Unreal Engine C++ API Reference > Developer > DerivedDataCache

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h
Include #include "DerivedDataBuildDefinition.h"

Syntax

class IBuildDefinitionInternal  

Destructors

Type Name Description
  ~IBuildDefinitionInternal ()  

Functions

Type Name Description
void AddRef ()  
const FUtf8S... GetFunction ()  
const FBuild... GetKey ()  
const FShare... GetName ()  
bool HasConstants ()  
bool HasInputs ()  
void IterateConstants ( TFunctionRef< void(FUtf8StringView ... )  
void IterateInputBuilds ( TFunctionRef< void(FUtf8StringView ... )  
void IterateInputBulkData ( TFunctionRef< void(FUtf8StringView ... )  
void IterateInputFiles ( TFunctionRef< void(FUtf8StringView ... )  
void IterateInputHashes ( TFunctionRef< void(FUtf8StringView ... )  
void Release ()  
void Save ( FCbWriter& Writer )  

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