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Unreal Engine C++ API Reference > Editor > ClassViewer > IUnloadedBlueprintData
Deprecated * Class names are now represented by path names. Please use GetClassPathName.
References
Module | ClassViewer |
Header | /Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h |
Include | #include "ClassViewerFilter.h" |
[FName](API\Runtime\Core\UObject\FName) GetClassPath() const
Remarks
Get the class path of this blueprint.