FTargetPlatformSet

Target platform set implementation using bitmask for compactness

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h
Include #include "Interfaces/ITargetPlatform.h"

Syntax

class FTargetPlatformSet  

Remarks

Target platform set implementation using bitmask for compactness

Functions

Type Name Description
void Add ( const FTargetPlatform& Platform )  
void Clear ()  
bool Contains ( const FTargetPlatform& Platform ) Check if this set contains any of the members of the Other set.
bool ContainsAny ( const FTargetPlatformSet& Other ) Check if this set contains any of the members of the Other set.
void ForEach ( Func&& Callback ) Iterate over all set members
uint32 GetHash ()  
bool IsEmpty ()  
void Merge ( const FTargetPlatformSet& Other )  
void Remove ( const FTargetPlatform& Platform )  
void Remove ( const FTargetPlatformSet& Platform... ) Remove all members from the Platforms set from this set.

Operators

Type Name Description
bool operator== ( const FTargetPlatformSet& Other )  

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