FBaseShaderFormat

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon

Inheritance Hierarchy

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h
Include #include "ShaderCompilerCommon.h"

Syntax

class FBaseShaderFormat : public [IShaderFormat](API\Developer\TargetPlatform\Interfaces\IShaderFormat)  

Overridden from IShaderFormat

Type Name Description
void OutputDebugData ( const FShaderCompilerInput& Input, const FShaderPreprocessOutput& Pre..., const FShaderCompilerOutput& Outpu... ) Implement to output debug info for a single compile job; only called if SupportsIndependentPreprocessing returns true.

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