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Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintSearchManager
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include | #include "FindInBlueprintManager.h" |
Source | /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp |
void CacheAllAssets ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class [SFindInBlueprints](API\Editor\Kismet\SFindInBlueprints) > InSourceWidget, const [FFindInBlueprintCachingOptions](API\Editor\Kismet\FFindInBlueprintCachingOptions) & InCachingOptions )
Remarks
Starts a task to cache Blueprints at a rate of 1 per tick
Parameters
Name | Description |
---|---|
InSourceWidget | The source FindInBlueprints widget, this widget will be informed when caching is complete |
InCachingOptions | Options to configure the caching task |