FSlotArguments

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode > FNodeSlot

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"

Syntax

struct FSlotArguments :
    public TSlotBase< FNodeSlot >::FSlotArguments,
    public TAlignmentWidgetSlotMixin< FNodeSlot >::FSlotArgumentsMixin

Functions

  Type Name Description
Public function WidgetArgsType &

AllowScaling ( const TAttribute< bool >& InAttribute
)

 
Public function WidgetArgsType &

Padding ( const TAttribute< FMargin >& InAttribute
)

 
Public function WidgetArgsType &

SlotOffset ( const TAttribute< FVector2D >& InAttribute
)

 
Public function WidgetArgsType &

SlotSize ( const TAttribute< FVector2D >& InAttribute
)

 

Typedefs

Name Description
WidgetArgsType  

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