GenerateBasicSourceCode

Overload list

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > GameProjectUtils

  Type Name Description
Public function Static bool

GenerateBasicSourceCode ( TArray< FString >& OutCreatedFiles,
FText& OutFailReason
)

Creates the basic source code for a new project. On failure, OutFailReason will be populated.
Private function Static bool

GenerateBasicSourceCode ( const FString& NewProjectSourcePath,
const FString& NewProjectName,
const FString& NewProjectRoot,
TArray< FString >& OutGeneratedStartupModuleNames,
TArray< FString >& OutCreatedFiles,
FText& OutFailReason
)

Creates the basic source code for a new project. On failure, OutFailReason will be populated.

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