FSplineComponentVisualizer::HasFocusOnSelectionBoundingBox

Return whether focus on selection should focus on bounding box defined by active visualizer

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FSplineComponentVisualizer

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
virtual bool HasFocusOnSelectionBoundingBox
(
    FBox & OutBoundingBox
)

Remarks

Return whether focus on selection should focus on bounding box defined by active visualizer


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