Navigation
Unreal Engine C++ API Reference > Editor > Kismet > FImaginaryFiBData
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h |
Include | #include "ImaginaryBlueprintData.h" |
Source | /Engine/Source/Editor/Kismet/Private/ImaginaryBlueprintData.cpp |
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetObject ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) const
Remarks
Returns the UObject represented by this Imaginary data give the UBlueprint owner.