UEdGraphSchema_K2::CreateFunctionGraphTerminators

Populate new function graph with entry and possibly return node

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2 > CreateFunctionGraphTerminators

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
virtual void CreateFunctionGraphTerminators
(
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) & Graph,
    const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * FunctionSignature
) const

Remarks

Populate new function graph with entry and possibly return node

Parameters

Name Description
Graph Graph to add the function terminators to
FunctionSignature The function signature to mimic when creating the inputs and outputs for the function.

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