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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IEditableRegionProvider
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Regions.h |
Include | #include "TraceServices/Model/Regions.h" |
void OnAnalysisSessionEnded()
Remarks
Called from the analyzer once all events have been processed. Allows postprocessing and error reporting for regions that were never closed.