FLODUtilities::RemoveLOD

Removes a particular LOD from the SkeletalMesh.

Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon > FLODUtilities

References

   
Module SkeletalMeshUtilitiesCommon
Header /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h
Include #include "LODUtilities.h"
Source /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp
static void RemoveLOD
(
    [FSkeletalMeshUpdateContext](API\Developer\SkeletalMeshUtilitiesCommon\FSkeletalMeshUpdateContext) & UpdateContext,
    int32 DesiredLOD
)

Remarks

Removes a particular LOD from the SkeletalMesh.

Parameters

Name Description
UpdateContext The skeletal mesh and actor components to operate on.
DesiredLOD The LOD index to remove the LOD from.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library