SFindInMaterial::OnSearchTextChanged

Called when user changes the text they are searching for

Unreal Engine C++ API Reference > Editor > MaterialEditor > SFindInMaterial

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h
Include #include "FindInMaterial.h"
Source /Engine/Source/Editor/MaterialEditor/Private/FindInMaterial.cpp
void OnSearchTextChanged
(
    const [FText](API\Runtime\Core\Internationalization\FText) & Text
)

Remarks

Called when user changes the text they are searching for


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