UContentBrowserDataSource::Legacy_TryConvertPackagePathToVirtualPath

Attempt to convert the given package path to a virtual path associated with this data source.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

  • UContentBrowserDataSource::Legacy_TryConvertPackagePathToVirtualPath()

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
virtual bool Legacy_TryConvertPackagePathToVirtualPath
(
    const [FName](API\Runtime\Core\UObject\FName) InPackagePath,
    [FName](API\Runtime\Core\UObject\FName) & OutPath
)

Remarks

Attempt to convert the given package path to a virtual path associated with this data source.

This exists to allow the Content Browser to interface with public APIs that only operate on package paths and should ideally be avoided for new code.

This function only adjusts the path to something that could represent a virtualized item within this data source, but it doesn't guarantee that an item actually exists at that path. True if the package path was mapped, false otherwise.

Parameters

Name Description
InPackagePath The package path to query.
OutPath The virtualized path to fill.

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