SPinValueInspector::SetPinRef

Sets the current watched pin

Unreal Engine C++ API Reference > Editor > Kismet > SPinValueInspector

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SPinValueInspector.h
Include #include "SPinValueInspector.h"
Source /Engine/Source/Editor/Kismet/Private/SPinValueInspector.cpp
void SetPinRef
(
    const [FEdGraphPinReference](API\Runtime\Engine\EdGraph\FEdGraphPinReference) & InPinRef
)

Remarks

Sets the current watched pin


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