SLayerHandle

Unreal Engine C++ API Reference > Editor > MaterialEditor

Inheritance Hierarchy

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h
Include #include "MaterialPropertyHelpers.h"

Syntax

class SLayerHandle : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)  

Functions

Type Name Description
void Construct ( const FArguments& InArgs )  
TSharedPtr< ... CreateDragDropOperation ( TSharedPtr< SMaterialLayersFunction... )  

Overridden from SWidget

Type Name Description
FReply OnDragDetected ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) Called when Slate detects that a widget started to be dragged.
FReply OnMouseButtonDown ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it.

Classes

Type Name Description
Public struct FArguments  

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