FAssetSourceFilesResult

Unreal Engine C++ API Reference > Editor > AssetDefinition

References

   
Module AssetDefinition
Header /Engine/Source/Editor/AssetDefinition/Public/AssetDefinition.h
Include #include "AssetDefinition.h"

Syntax

struct FAssetSourceFilesResult  

Variables

Type Name Description
FString DisplayLabel The Label was used to display this source file in the property editor.
FMD5Hash FileHash The MD5 hash of the file when it was imported. Invalid when unknown.
FString FilePath The file path in the format requested.
FDateTime Timestamp The timestamp of the file when it was imported (as UTC). 0 when unknown.

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