FBlueprintEditorToolbar::GetStatusTooltip

Returns the current status as text for the blueprint being edited

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditorToolbar

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintEditorToolbar.h
Include #include "SBlueprintEditorToolbar.h"
Source /Engine/Source/Editor/Kismet/Private/SBlueprintEditorToolbar.cpp
[FText](API\Runtime\Core\Internationalization\FText) GetStatusTooltip() const  

Remarks

Returns the current status as text for the blueprint being edited


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