SGraphBar

A graph bar widget.

Unreal Engine C++ API Reference > Developer > ProfileVisualizer

Inheritance Hierarchy

References

   
Module ProfileVisualizer
Header /Engine/Source/Developer/ProfileVisualizer/Public/SGraphBar.h
Include #include "SGraphBar.h"

Syntax

class SGraphBar : public [SLeafWidget](API\Runtime\SlateCore\Widgets\SLeafWidget)  

Remarks

A graph bar widget.

Functions

Type Name Description
void Construct ( const FArguments& InArgs ) Construct the widget
FVisualizerE... GetEvents () Gets all events this graph will draw
float GetOffset () Gets the graph's offset value
void SetEvents ( const FVisualizerEventsArray& InEv..., double InStartTime, double InTotalTime ) Adds profiler events to draw as bars
void SetOffset ( float InOffset ) Sets the graph's offset by which all graph bars should be moved
void SetZoom ( float InZoom ) Sets the graph's zoom level

Overridden from SWidget

Type Name Description
FVector2D ComputeDesiredSize ( float ) Overwritten from SWidget.
FReply OnMouseButtonDown ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it.
FReply OnMouseMove ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) The system calls this method to notify the widget that a mouse moved within it.
int32 OnPaint ( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawEl..., int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) Overwritten from SWidget.
void Tick ( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) Ticks this widget with Geometry.

Classes

Type Name Description
Public struct FArguments  

Typedefs

Name Description
FOnGeometryChanged Delegate used allotted gemetry changes
FOnSelectionChanged  

Constants

Name Description
ColorPalette Color palette for bars coloring

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library