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Unreal Engine C++ API Reference > Editor > GraphEditor > KismetPins > SVector4TextBox > FArguments
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/KismetPins/SVector4TextBox.h |
Include | #include "KismetPins/SVector4TextBox.h" |
WidgetArgsType & VisibleText_0 &40; const TAttribute< FString > & InAttribute &41;