Navigation
Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > UDataLayerEditorSubsystem
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
UDataLayerInstance * | GetDataLayerInstance
(
const UDataLayerAsset* DataLayerAsset |
Gets the UDataLayerInstance associated to the DataLayerAsset |
![]() ![]() |
UDataLayerInstance * | GetDataLayerInstance
(
const FName& DataLayerInstanceName |
Gets the UDataLayerInstance Object of the DataLayer name |