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Unreal Engine C++ API Reference > Developer > AITestSuite > FBTBuilder
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Public/BTBuilder.h |
Include | #include "BTBuilder.h" |
static void WithServiceBTStopAction ( [UBTCompositeNode](API\Runtime\AIModule\BehaviorTree\UBTCompositeNode) & ParentNode, int32 LogIndex, [EBTTestServiceStopTiming](API\Developer\AITestSuite\BehaviorTree\EBTTestServiceStopTiming) StopTiming, [EBTTestStopAction](API\Developer\AITestSuite\BehaviorTree\EBTTestStopAction) StopAction )