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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/Analyzer.h |
Include | #include "Trace/Analyzer.h" |
Syntax
struct FInterfaceBuilder
Functions
Type | Name | Description |
---|---|---|
void | RouteAllEvents ( uint16 RouteId, bool bScoped ) | Subscribe to all events in the trace stream being analyzed. |
void | RouteEvent ( uint16 RouteId, const ANSICHAR* Logger, const ANSICHAR* Event, bool bScoped ) | Subscribe to an event required for analysis. |
void | RouteLoggerEvents ( uint16 RouteId, const ANSICHAR* Logger, bool bScoped ) | Subscribe to all events from a particular logger. |