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Unreal Engine C++ API Reference > Editor > MeshPaint > TexturePaintHelpers
References
Module | MeshPaint |
Header | /Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h |
Include | #include "TexturePaintHelpers.h" |
Source | /Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp |
static void RetrieveMeshSectionsForMaterialIndices ( const [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * MeshComponent, int32 LODIndex, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & MaterialIndices, [TArray](API\Runtime\Core\Containers\TArray)< [FTexturePaintMeshSectionInfo](API\Editor\MeshPaint\FTexturePaintMeshSectionInfo) > & OutSectionInfo )
Remarks
Retrieve LOD mesh sections from MeshComponent which contain one of the Material Indices