Navigation
Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource > GetAliasesForPath
Deprecated * FNames containing full asset paths are deprecated. Use FSoftObjectPath instead.
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
Include | #include "ContentBrowserDataSource.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
[TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) > GetAliasesForPath ( [FName](API\Runtime\Core\UObject\FName) InInternalPath ) const