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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildContext > AddValue
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h |
Include | #include "DerivedDataBuildFunction.h" |
void AddValue ( const [FValueId](API\Developer\DerivedDataCache\FValueId) & Id, const [FValue](API\Developer\DerivedDataCache\FValue) & Value )
Remarks
Adds a value to the build output. Must have a non-null buffer and a unique ID.