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Unreal Engine C++ API Reference > Editor > CurveEditor
Inheritance Hierarchy
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/RichCurveEditorModel.h |
Include | #include "RichCurveEditorModel.h" |
Syntax
class FRichCurveEditorModelRaw : public [FRichCurveEditorModel](API\Editor\CurveEditor\FRichCurveEditorModel)
Remarks
Rich curve model operating on a raw curve ptr.
Constructors
Type | Name | Description |
---|---|---|
FRichCurveEditorModelRaw ( FRichCurve* InRichCurve, UObject* InOwner ) |
Functions
Type | Name | Description |
---|---|---|
void | SetIsReadOnly ( TAttribute< bool > InReadOnlyAttrib... ) |
Overridden from FRichCurveEditorModel
Type | Name | Description |
---|---|---|
const FRichC... | GetReadOnlyRichCurve () | |
FRichCurve & | GetRichCurve () | Get the rich curve we are operating on. |
bool | IsValid () | Check for whether this rich curve is valid. |
Overridden from FCurveModel
Type | Name | Description |
---|---|---|
bool | IsReadOnly () | Returns whether the curve model should be edited or not |