ILandscapeEditorModule::RegisterHeightmapFileFormat

Register / unregister a landscape file format plugin.

Unreal Engine C++ API Reference > Editor > LandscapeEditor > ILandscapeEditorModule

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorModule.h
Include #include "LandscapeEditorModule.h"
void RegisterHeightmapFileFormat
(
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< ILandscapeHeightmapFileFormat > FileFormat
)

Remarks

Register / unregister a landscape file format plugin.


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