IAssetTypeActions::GetFilterName

Returns name to use for filter in the content browser

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTypeActions

  • IAssetTypeActions::GetFilterName()

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h
Include #include "IAssetTypeActions.h"
[FName](API\Runtime\Core\UObject\FName) GetFilterName() const  

Remarks

Returns name to use for filter in the content browser


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