SMessageDialog::FArguments::OnClosed

Event triggered when the dialog is closed, either because one of the buttons is pressed, or the windows is closed.

Unreal Engine C++ API Reference > Developer > ToolWidgets > Dialog > SMessageDialog > FArguments

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Dialog/SMessageDialog.h
Include #include "Dialog/SMessageDialog.h"
WidgetArgsType & OnClosed
&40;
    const FSimpleDelegate & InDelegate
&41;

Remarks

Event triggered when the dialog is closed, either because one of the buttons is pressed, or the windows is closed.


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