AVisualLoggerRenderingActorBase::GetDebugShapes

Unreal Engine C++ API Reference > Developer > LogVisualizer > AVisualLoggerRenderingActorBase

References

   
Module LogVisualizer
Header /Engine/Source/Developer/LogVisualizer/Public/VisualLoggerRenderingActorBase.h
Include #include "VisualLoggerRenderingActorBase.h"
Source /Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActorBase.cpp
void GetDebugShapes
(
    const [FVisualLogEntry](API\Runtime\Engine\VisualLogger\FVisualLogEntry) & EntryItem,
    bool bAddEntryLocationPointer,
    [FTimelineDebugShapes](API\Developer\LogVisualizer\AVisualLoggerRenderingActorBase\FTimelineDebugShapes) & OutDebugShapes
)

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