EDrawEventMode

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/BaseTimingTrack.h
Include #include "Insights/ViewModels/BaseTimingTrack.h"

Syntax

enum EDrawEventMode  
{  
    None                  = 0,  
    Content               = (1 << 0),  
    Hovered               = (1 << 1),  
    Selected              = (1 << 2),  
    SelectedAndHovered    = Hovered | Selected,  
}  

Values

Name Description
None  
Content Draw the content of the event.
Hovered Draw the highlights for a hovered event.
Selected Draw the highlights for a selected event.
SelectedAndHovered Draw the highlights for an event that is both selected and hovered.

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