UK2Node::ReferencesVariable

Return whether this node references the specified variable, give the supplied scope.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node

  • UK2Node::ReferencesVariable()

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Include #include "K2Node.h"
virtual bool ReferencesVariable
(
    const [FName](API\Runtime\Core\UObject\FName) & InVarName,
    const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * InScope
) const

Remarks

Return whether this node references the specified variable, give the supplied scope. Used when variable types are changed.


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