FContentBrowserItemDataTemporaryContext::FContentBrowserItemDataTemporaryContext

Create a context instance.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserItemDataTemporaryContext > FContentBrowserItemDataTemporaryContext

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemData.h
Include #include "ContentBrowserItemData.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserItemData.cpp
FContentBrowserItemDataTemporaryContext
(
    [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) && InItemData,
    [FOnValidateItem](API\Editor\ContentBrowserData\FContentBrowserItemDataTemporary-\FOnValidateItem) InOnValidateItem,
    [FOnFinalizeItem](API\Editor\ContentBrowserData\FContentBrowserItemDataTemporary-\FOnFinalizeItem) InOnFinalizeItem
)

Remarks

Create a context instance.

Parameters

Name Description
InItemData Data representing the temporary item instance.
InOnValidateItem Delegate used to validate that the proposed item name is valid (optional).
InOnFinalizeItem Delegate used to finalize the creation of the temporary item, and return the real item.

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