InternalStartupCallbackHandle

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"

Syntax

static [TOptional](API\Runtime\Core\IO\TOptional)< [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) > InternalStartupCallbackHandle;  

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