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Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetViewItem
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h |
Include | #include "AssetViewWidgets.h" |
Source | /Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.cpp |
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )
Remarks
NOTE: Any functions overridden from the base widget classes must also be overridden by SAssetColumnViewRow and forwarded on to its internal item