FGeometryHelper::ConvertToPoints

Unreal Engine C++ API Reference > Editor > GraphEditor > FGeometryHelper

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h
Include #include "ConnectionDrawingPolicy.h"
Source /Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp
static void ConvertToPoints
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & Geom,
    [TArray](API\Runtime\Core\Containers\TArray)< FVector2D > & Points
)

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