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Unreal Engine C++ API Reference > Developer
Enums
Type | Name | Description |
---|---|---|
Public enum | EDumpShaderDefines | Governs the behavior for adding shader defines to the preprocessed source. |
Functions
Type | Name | Description |
---|---|---|
bool | PreprocessShader ( FString& OutPreprocessedShader, FShaderCompilerOutput& ShaderOutpu..., const FShaderCompilerInput& Shader..., const FShaderCompilerDefinitions& ..., EDumpShaderDefines DefinesPolicy ) | Preprocess a shader. |
bool | PreprocessShader ( FShaderPreprocessOutput& Output, const FShaderCompilerInput& Input, const FShaderCompilerEnvironment& ..., const FShaderCompilerDefinitions& ..., EDumpShaderDefines DefinesPolicy ) | Preprocess a shader. Preprocess a shader. |