FReceiptProperty

Arbitrary property name/value which metadata from the build scripts can be passed on to downstream tasks

Unreal Engine C++ API Reference > Developer > DesktopPlatform

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/TargetReceipt.h
Include #include "TargetReceipt.h"

Syntax

struct FReceiptProperty  

Remarks

Arbitrary property name/value which metadata from the build scripts can be passed on to downstream tasks

Variables

Type Name Description
FString Name Property name
FString Value Value of the property

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