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Unreal Engine C++ API Reference > Editor > ContentBrowser > FHistoryManager
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h |
Include | #include "HistoryManager.h" |
Source | /Engine/Source/Editor/ContentBrowser/Private/HistoryManager.cpp |
void GetAvailableHistoryMenuItems ( bool bGetPrior, [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder )
Remarks
Populates a list of menu items that can be added to a context menu to allow a user to jump to different history snapshots instead of using the back and forward buttons
Parameters
Name | Description |
---|---|
bGetPrior | If true gets history snapshots prior to the current history index(for navigating back). If false get history snapshots after the current history index (for navigating forward). |
MenuBuilder | The menubuilder to populate with menu items |