IFontEditorModule

Unreal Engine C++ API Reference > Editor > FontEditor

Inheritance Hierarchy

References

   
Module FontEditor
Header /Engine/Source/Editor/FontEditor/Public/FontEditorModule.h
Include #include "FontEditorModule.h"

Syntax

class IFontEditorModule :  
    public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface),  
    public [IHasMenuExtensibility](API\Editor\UnrealEd\Toolkits\IHasMenuExtensibility),  
    public [IHasToolBarExtensibility](API\Editor\UnrealEd\Toolkits\IHasToolBarExtensibility)  

Functions

Type Name Description
TSharedRef< ... CreateFontEditor ( const EToolkitMode::Type Mode, const TSharedPtr< IToolkitHost >& ..., UFont* Font ) Creates a new Font editor

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