Navigation
Unreal Engine C++ API Reference > Editor > ComponentVisualizers > AManipulator
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/Manipulator.h |
Include | #include "Manipulator.h" |
Source | /Engine/Source/Editor/ComponentVisualizers/Private/Manipulator.cpp |
virtual bool IsEditorOnly() const
Remarks
Called during saving to determine if the object is forced to be editor only or not true if this object should never be loaded outside the editor