SLevelViewport::IsViewportTypeWithinLayoutEqual

Checks if the specified layout type matches our current viewport type.

Unreal Engine C++ API Reference > Editor > LevelEditor > SLevelViewport

Deprecated * Moved to internal handling by FViewportTabContent. See FViewportTabContent::BindCommonViewportCommands

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h
Include #include "SLevelViewport.h"
Source /Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp
bool IsViewportTypeWithinLayoutEqual
(
    [FName](API\Runtime\Core\UObject\FName) InLayoutType
)

Remarks

Checks if the specified layout type matches our current viewport type.


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