Navigation
Unreal Engine C++ API Reference > Editor > CurveEditor > ICurveEditorKeyDragOperation
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h |
Include | #include "ICurveEditorDragOperation.h" |
virtual void OnInitialize ( [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) * InCurveEditor, const [TOptional](API\Runtime\Core\IO\TOptional)< [FCurvePointHandle](API\Editor\CurveEditor\FCurvePointHandle) > & CardinalPoint )
Remarks
Implementation method for derived types to initialize a drag