FFindInBlueprintSearchManager::GetPercentComplete

Query how far along a search thread is

Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintSearchManager

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Include #include "FindInBlueprintManager.h"
Source /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp
float GetPercentComplete
(
    const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator
) const

Remarks

Query how far along a search thread is Percent along the search thread is

Parameters

Name Description
OutSearchData Result of the search, if there is any Blueprint search data still available to query

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