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Unreal Engine C++ API Reference > Developer > FunctionalTesting > UFunctionalTestingManager
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestingManager.h |
Include | #include "FunctionalTestingManager.h" |
Source | /Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingManager.cpp |
static bool RunAllFunctionalTests ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, bool bNewLog, bool bRunLooped, [FString](API\Runtime\Core\Containers\FString) FailedTestsReproString )
Remarks
Triggers in sequence all functional tests found on the level. true if any tests have been triggered