Navigation
Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer > FEventData > GetArray
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/Analyzer.h |
Include | #include "Trace/Analyzer.h" |
template<typename ValueType> const IAnalyzer::TArrayReader< ValueType > & GetArray &40; const ANSICHAR &42; FieldName &41; const