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Unreal Engine C++ API Reference > Developer > FileUtilities > FileUtilities > FZipArchiveReader
References
Module | FileUtilities |
Header | /Engine/Source/Developer/FileUtilities/Public/FileUtilities/ZipArchiveReader.h |
Include | #include "FileUtilities/ZipArchiveReader.h" |
Source | /Engine/Source/Developer/FileUtilities/Private/ZipArchiveReader.cpp |
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetFileNames() const