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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h |
Include | #include "SGraphActionMenu.h" |
Syntax
class SDefaultGraphActionWidget : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Remarks
Default widget for GraphActionMenu
Variables
Type | Name | Description |
---|---|---|
TWeakPtr< FEdGr... | ActionPtr | The item that we want to display with this widget |
FCreateWidgetMo... | MouseButtonDownDelegate | Delegate executed when mouse button goes down |
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, const FCreateWidgetForActionData&#... ) |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FReply | OnMouseButtonDown ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |