UK2Node_ExecutionSequence::InsertPinIntoExecutionNode

Inserts a new execution pin, before the specified execution pin, into an execution node

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_ExecutionSequence

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ExecutionSequence.h
Include #include "K2Node_ExecutionSequence.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ExecutionSequence.cpp
void InsertPinIntoExecutionNode
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinToInsertBefore,
    EPinInsertPosition Position
)

Remarks

Inserts a new execution pin, before the specified execution pin, into an execution node

Parameters

Name Description
PinToInsertBefore The pin to insert a new pin before on the node

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