ContentBrowser

Unreal Engine C++ API Reference > Editor

Classes

Type Name Description
Public struct FAssetAddedToCollectionTelemetryEvent Workflow event when assets are added to a collection.
Public struct FAssetPickerConfig A struct containing details about how the asset picker should behave
Public struct FAssetRemovedFromCollectionTelemetryEvent Workflow event when assets are removed from a collection.
Public struct FAssetViewCustomColumn Struct to define a custom column for the asset view
Public struct FAssetViewDragAndDropExtender Contains the delegates used to handle a custom drag-and-drop in the asset view
Public class FAssetViewExtraStateGenerator Extra state generator that adds an icon and a corresponding legend entry on an asset.
Public class FAssetViewItem An item (folder or file) displayed in the asset view
Public struct FAssetViewItemHelper  
Public class FAssetViewSortManager  
Public struct FBackendFilterTelemetry  
Public struct FCollectionCreatedTelemetryEvent Workflow event when a collection is created.
Public struct FCollectionPickerConfig A struct containing details about how the collection picker should behave
Public struct FCollectionsDeletedTelemetryEvent Workflow event when a set of collections are deleted.
Public struct FContentBrowserConfig A struct containing details about how the content browser should behave
Public class FContentBrowserModule Content browser module
Public class FContentBrowserPluginFilter  
Public class FContentBrowserPluginFilter_ContentOnlyPlugins  
Public struct FContentBrowserSelection A selection of items in the Content Browser
Public class FFrontendFilter  
Public class FFrontendFilter_ArbitraryComparisonOperation A filter that compares the value of an asset registry tag to a target value
Public class FFrontendFilter_CheckedOut A filter that displays only checked out assets
Public class FFrontendFilter_InUseByLoadedLevels A filter that only displays assets used by loaded levels
Public class FFrontendFilter_Modified A filter that displays only modified assets
Public class FFrontendFilter_NotSourceControlled A filter that displays assets not tracked by source control
Public class FFrontendFilter_NotUsedInAnyLevel A filter that only displays assets used by any level
Public class FFrontendFilter_Recent A filter that displays recently opened assets
Public class FFrontendFilter_ReplicatedBlueprint A filter that displays blueprints that have replicated properties
Public class FFrontendFilter_ShowOtherDevelopers An inverse filter that allows display of content in developer folders that are not the current user's
Public class FFrontendFilter_ShowRedirectors An inverse filter that allows display of object redirectors
Public class FFrontendFilter_Text A filter for text search
Public class FFrontendFilter_Unsupported A filter that displays only assets the are mark as unsupported
Public class FFrontendFilter_UsedInAnyLevel A filter that only displays assets used by any level
Public class FFrontendFilter_VirtualizedData A filter that displays only packages that contain virtualized data
Public class FFrontendFilter_Writable A filter that displays only assets that are not read only
Public class FFrontendFilterCategory  
Public struct FFrontendFilterTelemetry  
Public struct FHistoryData The history data object, storing all important history data
Public class FHistoryManager The class responsible for managing all content browser history
Public struct FOpenAssetDialogConfig A struct containing details about how the open asset dialog should behave.
Public struct FPathPickerConfig A struct containing details about how the path picker should behave
Public struct FSaveAssetDialogConfig A struct containing details about how the save asset dialog should behave.
Public struct FSelectionData  
Public struct FSharedAssetDialogConfig A struct containing shared details about how asset dialogs should behave.
Public struct FSourcesData  
Public class IContentBrowserSingleton Content browser module singleton
Public class SAssetColumnItem An item in the asset column view
Public class SAssetColumnView The columns view mode of the asset view
Public class SAssetColumnViewRow  
Public class SAssetListItem An item in the asset list view
Public class SAssetListView The list view mode of the asset view
Public class SAssetListViewRow  
Public class SAssetTileItem An item in the asset tile view
Public class SAssetTileView The tile view mode of the asset view
Public class SAssetView A widget to display a list of filtered assets
Public class SAssetViewItem A base class for all asset view items
Public class UContentBrowserAddNewContextMenuContext  
Public class UContentBrowserAssetContextMenuContext  
Public class UContentBrowserAssetViewContextMenuContext  
Public class UContentBrowserFilterListContext  
Public class UContentBrowserFolderContext  
Public class UContentBrowserFrontEndFilterExtension Override this class in order to make an additional front-end filter available in the Content Browser.
Public class UContentBrowserMenuContext  
Public class UContentBrowserToolbarMenuContext  
Public class UTextFilterKeyValueHandler  
Public class UTextFilterValueHandler  

Enums

Type Name Description
Public enum EAssetDialogType::Type  
Public enum EAssetViewType::Type The view modes used in SAssetView
Public enum ESaveAssetDialogExistingAssetPolicy::Type An enum to choose the behavior of the save asset dialog when the user chooses an asset that already exists

Functions

Type Name Description
FReply FAssetViewModeUtils::OnViewModeKeyDown ( const TSet< TSharedPtr< FAssetViewI..., const FKeyEvent& InKeyEvent )  

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