FAssetRenameData::FAssetRenameData

Unreal Engine C++ API Reference > Developer > AssetTools > FAssetRenameData > FAssetRenameData

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
FAssetRenameData
(
    const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InOldObjectPath,
    const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InNewObjectPath,
    bool bInOnlyFixSoftReferences
)

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