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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h |
Include | #include "SGraphNode.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp |
virtual void MoveTo ( const FVector2D & NewPosition, [FNodeSet](API\Editor\GraphEditor\SNodePanel\SNode\FNodeSet) & NodeFilter, bool bMarkDirty )
Parameters
Name | Description |
---|---|
NewPosition | The Node should be relocated to this position in the graph panel |