SVector2DTextBox

Class implementation to create 2 editable text boxes to represent vector2D graph pin.

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetPins

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetPins/SVector2DTextBox.h
Include #include "KismetPins/SVector2DTextBox.h"

Syntax

template<typename NumericType>  
class SVector2DTextBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)  

Remarks

Class implementation to create 2 editable text boxes to represent vector2D graph pin.

Functions

Type Name Description
void Construct ( const FArguments& InArgs ) Construct editable text boxes with the appropriate getter & setter functions along with tool tip text.

Classes

Type Name Description
Public struct FArguments  

Typedefs

Name Description
FOnNumericValueCommitted Notification for numeric value committed.

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