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Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > UDataLayerEditorSubsystem
Type | Name | Description | |
---|---|---|---|
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bool | SelectActorsInDataLayer
(
UDataLayerInstance* DataLayer, |
Selects/de-selects actors belonging to the DataLayer. |
![]() |
bool | SelectActorsInDataLayer
(
UDataLayerInstance* DataLayer, |
Selects/de-selects actors belonging to the DataLayer. |