FEditorStyle::Get

NOTE: [Until](API\Developer\AutomationDriver\Until) the Editor can be fully updated, calling [FEditorStyle::Get()](API\Editor\EditorStyle\FEditorStyle\Get) or any of its static convenience functions will will return the AppStyle instead of the style definied in this class.

Unreal Engine C++ API Reference > Editor > EditorStyle > FEditorStyle

Deprecated * FEditorStyle::Get() is deprecated, use FAppStyle::Get() instead.

References

   
Module EditorStyle
Header /Engine/Source/Editor/EditorStyle/Public/EditorStyleSet.h
Include #include "EditorStyleSet.h"
static const [ISlateStyle](API\Runtime\SlateCore\Styling\ISlateStyle) & Get()  

Remarks

NOTE: Until the Editor can be fully updated, calling FEditorStyle::Get() or any of its static convenience functions will will return the AppStyle instead of the style definied in this class.

Using the AppStyle is preferred in most cases as it allows the style to be changed on an application level.

In cases requiring explicit use of the EditorStyle where a Slate Widget should not take on the appearance of the rest of the application, use FEditorStyle::GetEditorStyle(). the Application Style


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