ITargetPlatformModule::GetTargetPlatforms

Gets the module's target platforms.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformModule > GetTargetPlatforms

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformModule.h
Include #include "Interfaces/ITargetPlatformModule.h"
[TArray](API\Runtime\Core\Containers\TArray)< [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * > GetTargetPlatforms()  

Remarks

Gets the module's target platforms. This should be overridden by each platform, but currently, we are re-using the single internal GetTargetPlatform method the old TPModules will implement The target platform.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library