SGraphNode::RefreshErrorInfo

Called when GraphNode changes its error information, may be called when no change has actually occurred:

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode

  • SGraphNode::RefreshErrorInfo()

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
virtual void RefreshErrorInfo()

Remarks

Called when GraphNode changes its error information, may be called when no change has actually occurred:


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