UAnimGraphNode_LinkedAnimGraphBase::GetLinkIDLocation

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_LinkedAnimGraphBase

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimGraphBase.h
Include #include "AnimGraphNode_LinkedAnimGraphBase.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedAnimGraphBase.cpp
virtual [FPoseLinkMappingRecord](API\Editor\AnimGraph\FPoseLinkMappingRecord) GetLinkIDLocation
(
    const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * NodeType,
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * SourcePin
)

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