Navigation
Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule
Deprecated * Use GetActiveTargetPlatforms instead of GetCookingTargetPlatforms
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h |
Include | #include "Interfaces/ITargetPlatformManagerModule.h" |
const [TArray](API\Runtime\Core\Containers\TArray)< [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * > & GetCookingTargetPlatforms()
Remarks
Return the list of platforms which we need to support when cooking (only set when actually cooking) Collection of platforms.