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Unreal Engine C++ API Reference > Developer > DirectoryWatcher > IAsyncFileCacheTask
- IAsyncFileCacheTask::IsComplete()
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h |
Include | #include "FileCache.h" |
bool IsComplete() const
Remarks
Check whether this task is complete. Must be implemented in a thread-safe manner.