FToolMenuStringCommand

Unreal Engine C++ API Reference > Developer > ToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenuMisc.h
Include #include "ToolMenuMisc.h"

Syntax

struct FToolMenuStringCommand  

Variables

Type Name Description
FName CustomType Which command handler to use when type is custom.
FString String String to pass to command handler.
EToolMenuString... Type Which command handler to use.

Constructors

Type Name Description
  FToolMenuStringCommand ()  
  FToolMenuStringCommand ( EToolMenuStringCommandType InType, FName InCustomType, const FString& InString )  

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