UAnimStateTransitionNode::RelinkHead

Relink transition head (where the arrow is of a state transition) to a new state.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateTransitionNode

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimStateTransitionNode.h
Include #include "AnimStateTransitionNode.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp
void RelinkHead
(
    [UAnimStateNodeBase](API\Editor\AnimGraph\UAnimStateNodeBase) * NewTargetState
)

Remarks

Relink transition head (where the arrow is of a state transition) to a new state.

Parameters

Name Description
NewTargetState The new transition target.

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