ISourceCodeAccessModule

Module used to access source code

Unreal Engine C++ API Reference > Developer > SourceCodeAccess

Inheritance Hierarchy

References

   
Module SourceCodeAccess
Header /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h
Include #include "ISourceCodeAccessModule.h"

Syntax

class ISourceCodeAccessModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

Module used to access source code

Functions

Type Name Description
bool CanAccessSourceCode () Check to see if source code can be accessed.
bool CanCompileSourceCode () Checks if a compiler is available
ISourceCodeA... GetAccessor () Get the accessor to allow us to view source code
FDoneLaunchi... OnDoneLaunchingCodeAccessor () Gets the Event that is broadcasted when an attempted launch of this code accessor was successful or failed
FLaunchingCo... OnLaunchingCodeAccessor () Gets the Event that is broad casted when attempting to launch visual studio
FOpenFileFai... OnOpenFileFailed () Gets the Event that is broadcast when an attempt to load a file through Visual Studio failed
void SetAccessor ( const FName& InName ) Set the accessor we want to use to view source code

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