FMaterialEditorUtilities::GetMaterialExpressionActions

Get all actions for placing material expressions

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialEditorUtilities

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h
Include #include "MaterialEditorUtilities.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp
static void GetMaterialExpressionActions
(
    [FGraphActionMenuBuilder](API\Runtime\Engine\EdGraph\FGraphActionMenuBuilder) & ActionMenuBuilder,
    bool bMaterialFunction
)

Remarks

Get all actions for placing material expressions

Parameters

Name Description
ActionMenuBuilder The output menu builder.
bMaterialFunction Whether we're dealing with a Material Function

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