AddNoteToDisplayShaderParameterStructureOnCppSide

Adds a note to CompilerOutput.Error about where the shader parameter structure is on C++ side.

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h
Include #include "ShaderCompilerCommon.h"
Source /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp
void AddNoteToDisplayShaderParameterStructureOnCppSide  
(  
    const [FShaderParametersMetadata](API\Runtime\RenderCore\FShaderParametersMetadata) * ParametersStructure,  
    [FShaderCompilerOutput](API\Runtime\RenderCore\FShaderCompilerOutput) & CompilerOutput  
)  

Remarks

Adds a note to CompilerOutput.Error about where the shader parameter structure is on C++ side.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library