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Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > FAnimPose
References
Module | AnimationBlueprintLibrary |
Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h |
Include | #include "AnimPose.h" |
bool IsInitialized() const
Remarks
Whether or not the contained data was initialized and can be used to store a pose