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Unreal Engine C++ API Reference > Editor > GameplayDebuggerEditor > FGameplayDebuggerInputConfigCustomization
References
Module | GameplayDebuggerEditor |
Header | /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerInputConfigCustomization.h |
Include | #include "GameplayDebuggerInputConfigCustomization.h" |
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) > MakeInstance()