Navigation
Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper > FindDependencyEntry
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocTextHelper.h |
Include | #include "LocTextHelper.h" |
Source | /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FManifestEntry](API\Runtime\Core\Internationalization\FManifestEntry) > FindDependencyEntry ( const [FLocKey](API\Runtime\Core\Internationalization\FLocKey) & InNamespace, const [FManifestContext](API\Runtime\Core\Internationalization\FManifestContext) & InContext, [FString](API\Runtime\Core\Containers\FString) * OutDependencyFilePath ) const
Remarks
Find an existing dependency entry using its namespace and context. The entry, or null if it couldn't be found.
Parameters
Name | Description |
---|---|
InNamespace | Namespace of the text. |
InContext | Context information for the text (including its key). |
OutDependencyFilePath | Optional string to fill with the path to the manifest file that contained the matching dependency |