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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FCacheBucket
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheKey.h |
Include | #include "DerivedDataCacheKey.h" |
Syntax
static constexpr int32 MaxNameLen = 63;
Remarks
Maximum number of code units in a valid cache bucket name.