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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphEditorActionMenu
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphEditorActionMenu.h |
Include | #include "SGraphEditorActionMenu.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SGraphEditorActionMenu >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | AutoExpandActionMenu ( bool InArg ) | |
WidgetArgsTy... | DraggedFromPins ( TArray< UEdGraphPin* > InArg ) | |
WidgetArgsTy... | GraphObj ( UEdGraph* InArg ) | |
WidgetArgsTy... | NewNodePosition ( FVector2D InArg ) | |
WidgetArgsTy... | OnClosedCallback ( SGraphEditor::FActionMenuClosed InA... ) |
Typedefs
Name | Description |
---|---|
WidgetArgsType |