UTransformGizmo::PositionSnapFunction

Axis and Plane TransformSources use this function to execute worldgrid snap queries.

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos > UTransformGizmo

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h
Include #include "EditorGizmos/TransformGizmo.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/TransformGizmo.cpp
bool PositionSnapFunction
(
    const FVector & WorldPosition,
    FVector & SnappedPositionOut
) const

Remarks

Axis and Plane TransformSources use this function to execute worldgrid snap queries.


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