UBlueprintEditorLibrary::UpgradeOperatorNodes

Replace any old operator nodes (float + float, vector + float, int + vector, etc) with the newer Promotable Operator version of the node.

Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary

References

   
Module BlueprintEditorLibrary
Header /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h
Include #include "BlueprintEditorLibrary.h"
Source /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp
static void UpgradeOperatorNodes
(
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint
)

Remarks

Replace any old operator nodes (float + float, vector + float, int + vector, etc) with the newer Promotable Operator version of the node. Preserve any connections the original node had to the newer version of the node.

Parameters

Name Description
Blueprint Blueprint to upgrade

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