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Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
[UActorComponent](API\Runtime\Engine\Components\UActorComponent) * AddNewComponent ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * NewComponentClass, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset, const [FAddNewComponentParams](API\Editor\Kismet\SSCSEditor\FAddNewComponentParams) Params )
Remarks
Adds a component to the SCS Table
Parameters
Name | Description |
---|---|
NewComponentClass | (In) The class to add |
Asset | (In) Optional asset to assign to the component |
Params | (In) Parameter block of optional behavior flags |