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Unreal Engine C++ API Reference > Editor > AIGraph > FAIGraphConnectionDrawingPolicy
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h |
Include | #include "AIGraphConnectionDrawingPolicy.h" |
Source | /Engine/Source/Editor/AIGraph/Private/AIGraphConnectionDrawingPolicy.cpp |
virtual FVector2D ComputeSplineTangent ( const FVector2D & Start, const FVector2D & End ) const