UAnimationBlueprintLibrary::AddCurveKeysInternal

Curve helper functions.

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimationBlueprintLibrary

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Include #include "AnimationBlueprintLibrary.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp
template<typename [DataType](API\Plugins\OptimusCore\DataType), typename CurveClass, ERawCurveTrackTypes CurveType>
static void AddCurveKeysInternal
(
    [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * AnimationSequence,
    [FName](API\Runtime\Core\UObject\FName) CurveName,
    const [TArray](API\Runtime\Core\Containers\TArray)< float > & Times,
    const [TArray](API\Runtime\Core\Containers\TArray)< [DataType](API\Plugins\OptimusCore\DataType) > & KeyData
)

Remarks

Curve helper functions.


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