UAnimGraphNode_LinkedAnimGraphBase::HasInstanceLoop

Finds out whether there is a loop in the graph formed by linked instances from this node.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_LinkedAnimGraphBase

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimGraphBase.h
Include #include "AnimGraphNode_LinkedAnimGraphBase.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedAnimGraphBase.cpp
bool HasInstanceLoop()

Remarks

Finds out whether there is a loop in the graph formed by linked instances from this node.


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