USoundSubmixGraphNode::CheckRepresentsSoundSubmix

Check whether the children of this node match the SoundSubmix it is representing

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundSubmixGraph > USoundSubmixGraphNode

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphNode.h
Include #include "SoundSubmixGraph/SoundSubmixGraphNode.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphNode.cpp
bool CheckRepresentsSoundSubmix()

Remarks

Check whether the children of this node match the SoundSubmix it is representing


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