SGraphNodeDocumentation::ComputeDesiredSize

A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user.

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNodeDocumentation

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNodeDocumentation.h
Include #include "SGraphNodeDocumentation.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNodeDocumentation.cpp
virtual FVector2D ComputeDesiredSize
(
    float
) const

Remarks

A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example. The desired size.


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