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Unreal Engine C++ API Reference > Editor > HardwareTargeting
References
Module | HardwareTargeting |
Header | /Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingModule.h |
Include | #include "HardwareTargetingModule.h" |
Syntax
struct FModifiedDefaultConfig
Remarks
Struct specifying pending changes to a settings object
Variables
Type | Name | Description |
---|---|---|
FText | CategoryHeading | Heading describing the name of the category |
FText | Description | Text describing the pending changes to the settings |
TWeakObjectPtr<... | SettingsObject | The settings object to which the description relates |