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Unreal Engine C++ API Reference > Editor > Kismet
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
Syntax
namespace ENodeCreateAction
{
enum Type
{
MyBlueprintDragPlacement,
PaletteDragPlacement,
GraphContext,
PinContext,
Keymap,
}
}
Values
Name | Description |
---|---|
MyBlueprintDragPlacement | |
PaletteDragPlacement | |
GraphContext | |
PinContext | |
Keymap |
Remarks
Describes user actions that created new node