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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationGraphSchema > SearchForAutocastFunction
Deprecated * Use the FSearchForAutocastFunctionResults variant.
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationGraphSchema.h |
Include | #include "AnimationGraphSchema.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp |
virtual bool SearchForAutocastFunction ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & OutputPinType, const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & InputPinType, [FName](API\Runtime\Core\UObject\FName) & TargetFunction, [UClass](API\Runtime\CoreUObject\UObject\UClass) *& FunctionOwner ) const