UAnimationModifier::CanRevert

Returns whether or not this modifier can be reverted, which means it will have to been applied to the given AnimationSequence

Unreal Engine C++ API Reference > Editor > AnimationModifiers > UAnimationModifier

References

   
Module AnimationModifiers
Header /Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h
Include #include "AnimationModifier.h"
Source /Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp
bool CanRevert
(
    [IInterface_AssetUserData](API\Runtime\Engine\Interfaces\IInterface_AssetUserData) * AssetUserDataInterface
) const

Remarks

Returns whether or not this modifier can be reverted, which means it will have to been applied to the given AnimationSequence


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