UAutomationControllerSettings::PostInitProperties

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

Unreal Engine C++ API Reference > Developer > AutomationController > UAutomationControllerSettings

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/AutomationControllerSettings.h
Include #include "AutomationControllerSettings.h"
Source /Engine/Source/Developer/AutomationController/Private/AutomationControllerSettings.cpp
virtual void PostInitProperties()

Remarks

Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library