Navigation
Unreal Engine C++ API Reference > Developer > SourceControl
Inheritance Hierarchy
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h |
Include | #include "SourceControlOperations.h" |
Syntax
class FGetFile : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)
Remarks
This operation uses p4v print command to get file from specified depot by shelved changelist or file revision returns a package filename
Constructors
Type | Name | Description |
---|---|---|
FGetFile ( const FString& InChangelistNumber, const FString& InRevisionNumber, const FString& InDepotFilePath, bool bInIsShelve ) |
Functions
Type | Name | Description |
---|---|---|
const FStrin... | GetChangelistNumber () | |
const FStrin... | GetDepotFilePath () | |
const FStrin... | GetOutPackageFilename () | |
const FStrin... | GetRevisionNumber () | |
bool | IsShelve () | |
void | SetOutPackageFilename ( const FString& InOutPackageFilenam... ) |
Overridden from ISourceControlOperation
Type | Name | Description |
---|---|---|
FText | GetInProgressString () | Get the string to display when this operation is in progress |
FName | GetName () | Get the name of this operation, used as a unique identifier |