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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildConfigContext
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h |
Include | #include "DerivedDataBuildFunction.h" |
void SetBuildPolicyMask ( [EBuildPolicy](API\Developer\DerivedDataCache\UE__DerivedData__EBuildPolicy) Policy )
Remarks
Overrides the build policy mask used when executing this build.
Allows Build flags to be cleared for this build by removing them from the mask.
Set the mask to the bitwise complement of the flags to be cleared: ~EBuildPolicyBuildRemote.