bool |
CanAccessBehaviorTreeMode () |
Check whether the behavior tree mode can be accessed (i.e whether we have a valid tree to edit) |
bool |
CanAccessBlackboardMode () |
Check whether the blackboard mode can be accessed (i.e whether we have a valid blackboard to edit) |
bool |
CanAddBreakpoint () |
|
bool |
CanAddInputPin () |
|
bool |
CanCreateNewBlackboard () |
Whether we can currently create a new Blackboard |
bool |
CanCreateNewDecorator () |
Check to see if we can create a new decorator node |
bool |
CanCreateNewService () |
Check to see if we can create a new service node |
bool |
CanCreateNewTask () |
Check to see if we can create a new task node |
bool |
CanDisableBreakpoint () |
|
bool |
CanEditWithDebuggerActive () |
Get whether we can edit the tree/blackboard with the debugger active |
bool |
CanEnableBreakpoint () |
|
bool |
CanRemoveBreakpoint () |
|
bool |
CanRemoveInputPin () |
|
bool |
CanSearchTree () |
|
bool |
CanToggleBreakpoint () |
|
void |
CreateNewBlackboard () |
Create a new Blackboard alongside the currently-edited behavior tree |
void |
CreateNewDecorator () |
Create a new decorator from UBTDecorator_BlueprintBase |
void |
CreateNewService () |
Create a new service from UBTService_BlueprintBase |
void |
CreateNewTask () |
Create a new task from UBTTask_BlueprintBase |
void |
DebuggerSwitchAsset ( UBehaviorTree* NewAsset ) |
|
void |
DebuggerUpdateGraph () |
|
UBehaviorTre... |
GetBehaviorTree () |
Get the behavior tree we are editing (if any) |
UBlackboardD... |
GetBlackboardData () |
Get the blackboard we are editing (if any) |
void |
GetBlackboardSelectionInfo ( int32& OutSelectionIndex, bool& bOutIsInherited ) |
Get the currently selected blackboard entry |
FText |
GetDebuggerActorDesc () |
|
EVisibility |
GetDebuggerDetailsVisibility () |
|
TWeakPtr< SG... |
GetFocusedGraphPtr () |
|
FGraphAppear... |
GetGraphAppearance () |
|
EVisibility |
GetInjectedNodeVisibility () |
|
FText |
GetLocalizedMode ( FName InMode ) |
Get the localized text to display for the specified mode |
EVisibility |
GetRangeLowerVisibility () |
|
EVisibility |
GetRangeSelfVisibility () |
|
EVisibility |
GetRootLevelNodeVisibility () |
|
TSharedPtr< ... |
GetToolbarBuilder () |
Access the toolbar builder for this editor |
void |
HandleBlackboardEntrySelected ( const FBlackboardEntry* Blackb..., bool bIsInherited ) |
Delegate handler for selection in the blackboard entry list |
void |
HandleBlackboardKeyChanged ( UBlackboardData* InBlackboardD..., FBlackboardEntry*const InKey ) |
Delegate handler for when a blackboard key changes (added, removed, renamed) |
TSharedRef< ... |
HandleCreateNewDecoratorMenu () |
Create the menu used to make a new decorator |
TSharedRef< ... |
HandleCreateNewServiceMenu () |
Create the menu used to make a new service |
TSharedRef< ... |
HandleCreateNewTaskMenu () |
Create the menu used to make a new task node |
void |
HandleDebuggedBlackboardChanged ( UBlackboardData* InObject ) |
Delegate handler for when the debugged blackboard changes |
FText |
HandleGetDebugKeyValue ( const FName& InKeyName, bool bUseCurrentState ) |
Delegate handler for displaying debugger values |
double |
HandleGetDebugTimeStamp ( bool bUseCurrentState ) |
Delegate handler for retrieving timestamp to display |
bool |
HandleGetDisplayCurrentState () |
Delegate handler for determining whether to display the current state |
int32 |
HandleGetSelectedBlackboardItemIndex ( bool& bOutIsInherited ) |
Delegate handler used to retrieve current blackboard selection |
bool |
HandleIsBlackboardModeActive () |
Check whether blackboard mode is current |
void |
HandleNewNodeClassPicked ( UClass* InClass ) |
Handler for when a node class is picked |
bool |
InEditingMode ( bool bGraphIsEditable ) |
|
void |
InitBehaviorTreeEditor ( const EToolkitMode::Type Mode, const TSharedPtr< class IToolkitHos..., UObject* InObject ) |
|
bool |
IsDebuggerPaused () |
Get whether the debugger is currently running and the PIE session is paused |
bool |
IsDebuggerReady () |
|
bool |
IsNewDecoratorButtonVisible () |
Whether the single button to create a new Blueprint-based decorator is visible |
bool |
IsNewDecoratorComboVisible () |
Whether the combo button to create a new Blueprint-based decorator from all available base classes is visible |
bool |
IsNewServiceButtonVisible () |
Whether the single button to create a new Blueprint-based service is visible |
bool |
IsNewServiceComboVisible () |
Whether the combo button to create a new Blueprint-based service from all available base classes is visible |
bool |
IsNewTaskButtonVisible () |
Whether the single button to create a new Blueprint-based task is visible |
bool |
IsNewTaskComboVisible () |
Whether the combo button to create a new Blueprint-based task from all available base classes is visible |
bool |
IsPropertyEditable () |
|
void |
JumpToNode ( const UEdGraphNode* Node ) |
|
void |
OnAddBreakpoint () |
|
void |
OnAddInputPin () |
|
void |
OnDebuggerActorSelected ( TWeakObjectPtr< UBehaviorTreeCompon... ) |
|
void |
OnDisableBreakpoint () |
|
void |
OnEnableBreakpoint () |
|
void |
OnFinishedChangingProperties ( const FPropertyChangedEvent& Prope... ) |
|
TSharedRef< ... |
OnGetDebuggerActorsMenu () |
|
void |
OnGraphEditorFocused ( const TSharedRef< SGraphEditor >& ... ) |
|
void |
OnNodeDoubleClicked ( UEdGraphNode* Node ) |
Delegates. |
void |
OnNodeTitleCommitted ( const FText& NewText, ETextCommit::Type CommitInfo, UEdGraphNode* NodeBeingChanged ) |
|
void |
OnPackageSaved ( const FString& PackageFileName, UPackage* Package, FObjectPostSaveContext ObjectSaveCo... ) |
|
void |
OnRemoveBreakpoint () |
|
void |
OnRemoveInputPin () |
|
void |
OnToggleBreakpoint () |
|
void |
RegisterToolbarTab ( const TSharedRef< class FTabManager... ) |
|
void |
RestoreBehaviorTree () |
Restores the behavior tree graph we were editing or creates a new one if none is available |
void |
SaveEditedObjectState () |
Save the graph state for later editing |
void |
SearchTree () |
|
void |
SetToolbarCreateActionsEnabled ( bool bActionsEnabled ) |
|
TSharedRef< ... |
SpawnBlackboardDetails () |
Spawn blackboard details tab |
TSharedRef< ... |
SpawnBlackboardEditor () |
Spawn blackboard editor tab |
TSharedRef< ... |
SpawnBlackboardView () |
Spawn blackboard view tab |
TSharedRef< ... |
SpawnProperties () |
Spawns the tab with the update graph inside |
TSharedRef< ... |
SpawnSearch () |
Spawns the search tab |
void |
UpdateToolbar () |
|