SGraphPin::GetPinVisiblity

Determines the pin's visibility based on the LOD factor, when it is low LOD, no hit test will occur

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPin

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphPin.h
Include #include "SGraphPin.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetPinVisiblity() const  

Remarks

Determines the pin's visibility based on the LOD factor, when it is low LOD, no hit test will occur


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