FCurveEditorFilterStates::Get

Retrieve the filter state for a specific tree item ID

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorFilterStates

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h
Include #include "Tree/CurveEditorTree.h"
ECurveEditorTreeFilterState Get
(
    [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) ItemID
) const

Remarks

Retrieve the filter state for a specific tree item ID The item's filter state, or ECurveEditorTreeFilterState::Match if filters are not currently active.


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