IAudioEditorModule::ReplaceSoundNodesInGraph

Replaces sound cue nodes in the graph.

Unreal Engine C++ API Reference > Editor > AudioEditor > IAudioEditorModule

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h
Include #include "AudioEditorModule.h"
void ReplaceSoundNodesInGraph
(
    [USoundCue](API\Runtime\Engine\Sound\USoundCue) * SoundCue,
    [UDialogueWave](API\Runtime\Engine\Sound\UDialogueWave) * DialogueWave,
    [TArray](API\Runtime\Core\Containers\TArray)< [USoundNode](API\Runtime\Engine\Sound\USoundNode) * > & NodesToReplace,
    const [FDialogueContextMapping](API\Runtime\Engine\Sound\FDialogueContextMapping) & ContextMapping
)

Remarks

Replaces sound cue nodes in the graph.


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