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Unreal Engine C++ API Reference > Developer > MaterialBaking
Inheritance Hierarchy
References
Module | MaterialBaking |
Header | /Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h |
Include | #include "MaterialOptions.h" |
Syntax
class UMaterialMergeOptions : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
Remarks
Material merge options object
Variables
Type | Name | Description |
---|---|---|
TEnumAsByte< EB... | BlendMode | Blend mode for the final proxy material(s) |
EMaterialBakeMe... | Method | Method used to bake out the materials, hidden for now |
Constructors
Type | Name | Description |
---|---|---|
UMaterialMergeOptions () |