FMeshMergeDataTracker::GetMeshLODsMappedToUniqueSection

Retrieves the MeshLOD keys from which the original sections are mapped to the unique section index

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FMeshMergeDataTracker

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h
Include #include "MeshMergeDataTracker.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp
void GetMeshLODsMappedToUniqueSection
(
    int32 UniqueIndex,
    [TArray](API\Runtime\Core\Containers\TArray)< [FMeshLODKey](API\Developer\MeshMergeUtilities\FMeshLODKey) > & InOutMeshLODs
)

Remarks

Retrieves the MeshLOD keys from which the original sections are mapped to the unique section index


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