FCurveEditorTreeFilter::RegisterFilterType

Register a new filter type that is passed to ICurveEditorTreeItem::Filter

Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTreeFilter

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTreeFilter.h
Include #include "Tree/CurveEditorTreeFilter.h"
Source /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTreeFilter.cpp
static ECurveEditorTreeFilterType RegisterFilterType()

Remarks

Register a new filter type that is passed to ICurveEditorTreeItem::Filter true if the item matches the filter, false otherwise

Parameters

Name Description
InTreeItem The tree item to test

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