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Unreal Engine C++ API Reference > Editor > Kismet
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/CallStackViewer.h |
Include | #include "CallStackViewer.h" |
Source | /Engine/Source/Editor/Kismet/Private/CallStackViewer.cpp |
namespace CallStackViewer { void CallStackViewer::UpdateDisplayedCallstack ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FFrame](API\Runtime\CoreUObject\UObject\FFrame) *const > ScriptStack ) }