IAssetTools::GetTypeColor

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
[TOptional](API\Runtime\Core\IO\TOptional)< [FLinearColor](API\Runtime\Core\Math\FLinearColor) > GetTypeColor
(
    const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class
) const

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