ULogVisualizerSessionSettings

Unreal Engine C++ API Reference > Developer > LogVisualizer

Inheritance Hierarchy

References

   
Module LogVisualizer
Header /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h
Include #include "LogVisualizerSessionSettings.h"

Syntax

class ULogVisualizerSessionSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)  

Variables

Type Name Description
bool bEnableGraphsVisualization Whether to show trivial logs, i.e. the ones with only one entry.

Constructors

Type Name Description
  ULogVisualizerSessionSettings ( const FObjectInitializer& ObjectIn... )  

Functions

Type Name Description
FSettingChan... OnSettingChanged ()  

Overridden from UObject

Type Name Description
void PostEditChangeProperty ( FPropertyChangedEvent& PropertyCha... ) Called when a property on this object has been modified externally

Classes

Type Name Description
Public class FSettingChangedEvent  

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