FSimpleFTextKeyStorage

Stores an [FText](API\Runtime\Core\Internationalization\FText) as if it were an [FString](API\Runtime\Core\Containers\FString), does zero advanced comparisons needed for true [FText](API\Runtime\Core\Internationalization\FText) comparisons.

Unreal Engine C++ API Reference > Editor > Kismet

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h
Include #include "FindInBlueprints.h"

Syntax

struct FSimpleFTextKeyStorage  

Remarks

Stores an FText as if it were an FString, does zero advanced comparisons needed for true FText comparisons.

Variables

Type Name Description
FText Text  

Constructors

Type Name Description
  FSimpleFTextKeyStorage ( FText InText )  

Operators

Type Name Description
bool operator== ( const FSimpleFTextKeyStorage& InOb... )  

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