CurveViewConstants::ELayerOffset::

Pre-defined layer offsets for specific curve view elements.

Unreal Engine C++ API Reference > Editor > CurveEditor > Views

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Views/SInteractiveCurveEditorView.h
Include #include "Views/SInteractiveCurveEditorView.h"

Syntax

namespace CurveViewConstants  
{  
    namespace ELayerOffset  
    {  
        enum  
        {  
            Background        = 0,  
            GridLines         = 1,  
            GridOverlays      = 2,  
            GridLabels        = 3,  
            Curves            = 10,  
            HoveredCurves     = 15,  
            Keys              = 20,  
            SelectedKeys      = 30,  
            Tools             = 35,  
            DragOperations    = 40,  
            Labels            = 45,  
            WidgetContent     = 50,  
            Last              = Labels,  
        }  
    }  
}  

Values

Name Description
Background  
GridLines  
GridOverlays  
GridLabels  
Curves  
HoveredCurves  
Keys  
SelectedKeys  
Tools  
DragOperations  
Labels  
WidgetContent  
Last  

Remarks

Pre-defined layer offsets for specific curve view elements. Fixed values are used to decouple draw order and layering Some elements deliberately leave some spare layers as a buffer for slight tweaks to layering within that element


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