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Unreal Engine C++ API Reference > Editor > ContentBrowser
Inheritance Hierarchy
- FSharedAssetDialogConfig
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h |
Include | #include "IContentBrowserSingleton.h" |
Syntax
struct FSharedAssetDialogConfig
Remarks
A struct containing shared details about how asset dialogs should behave. You should not instanciate this config, but use FOpenAssetDialogConfig or FSaveAssetDialogConfig instead.
Variables
Type | Name | Description |
---|---|---|
TArray< FTopLev... | AssetClassNames | |
FString | DefaultPath | |
FText | DialogTitleOverride | |
FOnPathSelected | OnPathSelected | |
FVector2D | WindowSizeOverride |
Constructors
Type | Name | Description |
---|---|---|
FSharedAssetDialogConfig () |
Destructors
Type | Name | Description |
---|---|---|
~FSharedAssetDialogConfig () |
Functions
Type | Name | Description |
---|---|---|
EAssetDialog... | GetDialogType () |