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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h |
Include | #include "SGraphNode.h" |
virtual void CreateOutputSideAddButton ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SVerticalBox](API\Runtime\SlateCore\Widgets\SVerticalBox) > OutputBox )
Remarks
Override this to create a button to add pins on the output side of the node