Navigation
Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEdModeInteractiveToolsContext
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EdModeInteractiveToolsContext.h |
Include | #include "EdModeInteractiveToolsContext.h" |
Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EdModeInteractiveToolsContext.cpp |
void InitializeContextFromModeManagerContext ( [UModeManagerInteractiveToolsContext](API\Editor\EditorInteractiveToolsFramework\UModeManagerInteractiveToolsCont-) * ModeManagerToolsContext )
Remarks
Initialize a new EdModeToolsContext that is derived from a ModeManagerToolsContext. This new ToolsContext will not have it's own InputRouter, it will share the InputRouter with the ModeManagerToolsContext