UK2Node::BroadcastUserDefinedPinRenamed

Attempt to broadcast an event for a user-defined pin being renamed on this node

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Include #include "K2Node.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp
void BroadcastUserDefinedPinRenamed
(
    [FName](API\Runtime\Core\UObject\FName) OldName,
    [FName](API\Runtime\Core\UObject\FName) NewName
)

Remarks

Attempt to broadcast an event for a user-defined pin being renamed on this node


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