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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfile
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h |
Include | #include "ILauncherProfile.h" |
[ILauncherDeviceGroupPtr](API\Developer\LauncherServices\ILauncherDeviceGroupPtr) GetDeployedDeviceGroup()
Remarks
Gets the device group to deploy to. The device group, or NULL if none was configured.