FDataLayerEditorModule::SyncDataLayerBrowserToDataLayer

Selected DataLayer in DataLayer Browser widget

Unreal Engine C++ API Reference > Editor > DataLayerEditor > FDataLayerEditorModule

References

   
Module DataLayerEditor
Header /Engine/Source/Editor/DataLayerEditor/Public/DataLayerEditorModule.h
Include #include "DataLayerEditorModule.h"
Source /Engine/Source/Editor/DataLayerEditor/Private/DataLayerEditorModule.cpp
virtual void SyncDataLayerBrowserToDataLayer
(
    const [UDataLayerInstance](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstance) * DataLayer
)

Remarks

Selected DataLayer in DataLayer Browser widget


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