UAnimPoseExtensions::GetRelativeToRefPoseTransform

Retrieves the relative transform between reference and animated bone transform

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimPoseExtensions

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h
Include #include "AnimPose.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimPose.cpp
static FTransform GetRelativeToRefPoseTransform
(
    const [FAnimPose](API\Editor\AnimationBlueprintLibrary\FAnimPose) & Pose,
    [FName](API\Runtime\Core\UObject\FName) BoneName,
    EAnimPoseSpaces Space
)

Remarks

Retrieves the relative transform between reference and animated bone transform Relative transform in requested space for bone if found, otherwise return identity transform

Parameters

Name Description
Pose Anim Pose to retrieve the transform from
BoneName Name of the bone to retrieve the relative transform for
Space Space in which the transform should be retrieved

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