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Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserItem
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h |
Include | #include "ContentBrowserItem.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserItem.cpp |
bool GetItemPhysicalPath ( [FString](API\Runtime\Core\Containers\FString) & OutDiskPath ) const
Remarks
Query the physical (on-disk) path of this item. True if the physical path was found and the result filled, false otherwise.
Parameters
Name | Description |
---|---|
OutDiskPath | The string to fill with the result. |