ILauncherProfile::GetLaunchRolesFor

Gets the launch roles assigned to the specified device.

Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherProfile

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
Include #include "ILauncherProfile.h"
const int32 GetLaunchRolesFor
(
    const [FString](API\Runtime\Core\Containers\FString) & DeviceId,
    [TArray](API\Runtime\Core\Containers\TArray)< [ILauncherProfileLaunchRolePtr](API\Developer\LauncherServices\ILauncherProfileLaunchRolePtr) > & OutRoles
)

Remarks

Gets the launch roles assigned to the specified device.

Parameters

Name Description
DeviceId The identifier of the device.
OutRoles Will hold the assigned roles, if any.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library