UClothingAssetFactoryBase::CanImport

Should return whether or not the factory can handle the incoming file (check validity etc.)

Unreal Engine C++ API Reference > Editor > ClothingSystemEditorInterface > UClothingAssetFactoryBase

  • UClothingAssetFactoryBase::CanImport()

References

   
Module ClothingSystemEditorInterface
Header /Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingAssetFactoryInterface.h
Include #include "ClothingAssetFactoryInterface.h"
virtual bool CanImport
(
    const [FString](API\Runtime\Core\Containers\FString) & Filename
)

Remarks

Should return whether or not the factory can handle the incoming file (check validity etc.)


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