FArguments

Unreal Engine C++ API Reference > Editor > GraphEditor > SNameComboBox

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNameComboBox.h
Include #include "SNameComboBox.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SNameComboBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... ColorAndOpacity ( const TAttribute< FSlateColor >& I... ) Text color and opacity
WidgetArgsTy... ComboBoxStyle ( const FComboBoxStyle* InArg )  
WidgetArgsTy... ContentPadding ( const TAttribute< FMargin >& InAtt... ) Visual padding of the button content for the combobox
WidgetArgsTy... Font ( const TAttribute< FSlateFontInfo > ... ) Sets the font used to draw the text
WidgetArgsTy... InitiallySelectedItem ( TSharedPtr< FName > InArg ) Called when combo box needs to establish selected item
WidgetArgsTy... OnComboBoxOpening ( const FOnComboBoxOpening& InDelega... ) Called when the combo box is opened
WidgetArgsTy... OnGetNameLabelForItem ( const FGetNameComboLabel& InDelega... ) [Optional] Called to get the label for the currently selected item
WidgetArgsTy... OnSelectionChanged ( const FOnNameSelectionChanged& InD... ) Called when the FName is chosen.
WidgetArgsTy... OptionsSource ( TArray< TSharedPtr< FName > >*... ) Selection of FNames to pick from

Typedefs

Name Description
WidgetArgsType  

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