UAnimationModifier::IsLatestRevisionApplied

Whether or not the latest compiled version of the blueprint is applied for this instance

Unreal Engine C++ API Reference > Editor > AnimationModifiers > UAnimationModifier

References

   
Module AnimationModifiers
Header /Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h
Include #include "AnimationModifier.h"
Source /Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp
bool IsLatestRevisionApplied
(
    [IInterface_AssetUserData](API\Runtime\Engine\Interfaces\IInterface_AssetUserData) * AssetUserDataInterface
) const

Remarks

Whether or not the latest compiled version of the blueprint is applied for this instance


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