ILevelViewportLayoutEntity

Interface that defines an entity within a viewport layout

Unreal Engine C++ API Reference > Editor > LevelEditor

Inheritance Hierarchy

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h
Include #include "LevelViewportLayout.h"

Syntax

class ILevelViewportLayoutEntity : public [IEditorViewportLayoutEntity](API\Editor\EditorFramework\IEditorViewportLayoutEntity)  

Remarks

Interface that defines an entity within a viewport layout

Destructors

Type Name Description
  ~ILevelViewportLayoutEntity () Virtual destruction

Functions

Type Name Description
TSharedPtr< ... AsLevelViewport () Optionally return this entity as an SLevelViewport.
FLevelEditor... GetLevelViewportClient () Get this viewport's level editor viewport client
bool IsPlayInEditorViewportActive () Check if this entity has an active play in editor viewport
void RegisterGameViewportIfPIE () Register this viewport layout entity as a game viewport, if it's currently PIE-ing

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