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Unreal Engine C++ API Reference > Editor > EditorFramework > Elements > Framework > FTypedElementAssetEditorToolkitHostMixin
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Elements/Framework/TypedElementAssetEditorToolkitHostMixin.h |
Include | #include "Elements/Framework/TypedElementAssetEditorToolkitHostMixin.h" |
const [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) * GetToolkitHost() const
Remarks
Get the toolkit host associated with our asset editor.