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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Switch
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Switch.h |
Include | #include "K2Node_Switch.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Switch.cpp |
virtual [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) GetIconAndTint ( [FLinearColor](API\Runtime\Core\Math\FLinearColor) & OutColor ) const
Icon to use in menu or on node