ICollectionManager::CreateUniqueCollectionName

Creates a unique collection name for the given type taking the form BaseName+(unique number)

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
void CreateUniqueCollectionName
(
    const [FName](API\Runtime\Core\UObject\FName) & BaseName,
    [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType,
    [FName](API\Runtime\Core\UObject\FName) & OutCollectionName
) const

Remarks

Creates a unique collection name for the given type taking the form BaseName+(unique number)


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