FZenStoreWriter::GetPreviousCookedBytes

Load the bytes of the previously-cooked package, used for diffing

Unreal Engine C++ API Reference > Developer > IoStoreUtilities > FZenStoreWriter

References

   
Module IoStoreUtilities
Header /Engine/Source/Developer/IoStoreUtilities/Public/ZenStoreWriter.h
Include #include "ZenStoreWriter.h"
Source /Engine/Source/Developer/IoStoreUtilities/Private/ZenStoreWriter.cpp
virtual bool GetPreviousCookedBytes
(
    const [FPackageInfo](API\Runtime\Core\Serialization\IPackageWriter\FPackageInfo) & Info,
    [FPreviousCookedBytesData](API\Runtime\Core\Serialization\ICookedPackageWriter\FPreviousCookedBytesData) & OutData
)

Remarks

Load the bytes of the previously-cooked package, used for diffing


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