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Unreal Engine C++ API Reference > Developer > Localization
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |
Syntax
class FPortableObjectHeader
Remarks
Class that stores and manipulates PO and POT file header info.
Variables
Type | Name | Description |
---|---|---|
TArray< FString... | Comments | Stores the header comment block |
FPOHeaderData | HeaderEntries | Stores all the header key/value pairs |
Constructors
Type | Name | Description |
---|---|---|
FPortableObjectHeader () |
Functions
Type | Name | Description |
---|---|---|
void | Clear () | Clears the header entries. |
bool | FromLocPOEntry ( const TSharedRef< const FPortableOb... ) | Parses out header info from a FPortableObjectEntry with an empty ID. |
bool | FromString ( const FString& InStr ) | Parses out header key/value pair entries. |
FString | GetEntryValue ( const FString& EntryKey ) | Gets the header entry value for the given key or the empty string if the key does not exist |
bool | HasEntry ( const FString& EntryKey ) | Checks if a header entry exists with the given key |
void | SetEntryValue ( const FString& EntryKey, const FString& EntryValue ) | Sets a header entry value |
FString | ToString () | Creates a string representation of the Portable Object header. |
void | UpdateTimeStamp () | Puts the current time into POT-Creation-Date and PO-Revision-Date entries |
Typedefs
Name | Description |
---|---|
FPOHeaderData | |
FPOHeaderEntry |