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Unreal Engine C++ API Reference > Developer > SourceControl > FUpdatePendingChangelistsStatus > SetChangelistsToUpdate
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h |
Include | #include "SourceControlOperations.h" |
void SetChangelistsToUpdate ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FSourceControlChangelistRef](API\Developer\SourceControl\FSourceControlChangelistRef) > & InChangelistsToUpdate )