FLandscapeTool::PreConvertMouseMovement

Called before mouse movement is converted to drag/rot

Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeTool

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
Include #include "LandscapeToolInterface.h"
virtual bool PreConvertMouseMovement
(
    [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) * InViewportClient
)

Remarks

Called before mouse movement is converted to drag/rot


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library