ELauncherProfileValidationErrors::Type

Enumerates profile validation messages.

Unreal Engine C++ API Reference > Developer > LauncherServices

References

   
Module LauncherServices
Header /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
Include #include "ILauncherProfile.h"

Syntax

namespace ELauncherProfileValidationErrors  
{  
    enum Type  
    {  
        CopyToDeviceRequiresCookByTheBook,  
        CustomRolesNotSupportedYet,  
        DeployedDeviceGroupRequired,  
        InitialCultureNotAvailable,  
        InitialMapNotAvailable,  
        MalformedLaunchCommandLine,  
        NoBuildConfigurationSelected,  
        NoCookedCulturesSelected,  
        NoLaunchRoleDeviceAssigned,  
        NoPlatformSelected,  
        NoProjectSelected,  
        NoPackageDirectorySpecified,  
        NoPlatformSDKInstalled,  
        UnversionedAndIncrimental,  
        GeneratingPatchesCanOnlyRunFromByTheBookCookMode,  
        GeneratingMultiLevelPatchesRequiresGeneratePatch,  
        StagingBaseReleasePaksWithoutABaseReleaseVersion,  
        GeneratingChunksRequiresCookByTheBook,  
        GeneratingChunksRequiresUnrealPak,  
        GeneratingHttpChunkDataRequiresGeneratingChunks,  
        GeneratingHttpChunkDataRequiresValidDirectoryAndName,  
        ShippingDoesntSupportCommandlineOptionsCantUseCookOnTheFly,  
        CookOnTheFlyDoesntSupportServer,  
        NoArchiveDirectorySpecified,  
        LaunchDeviceIsUnauthorized,  
        IoStoreRequiresPakFiles,  
        BuildTargetCookVariantMismatch,  
        BuildTargetIsRequired,  
        FallbackBuildTargetIsRequired,  
        CopyToDeviceRequiresNoPackaging,  
        Count,  
    }  
}  

Values

Name Description
CopyToDeviceRequiresCookByTheBook Deployment by copying required files to a device requires cooking by the book and is incompatible with cook on the fly.
CustomRolesNotSupportedYet Custom launch roles are not yet supported.
DeployedDeviceGroupRequired A device group must be selected when deploying builds.
InitialCultureNotAvailable The initial culture configured for launch is not part of the selected build.
InitialMapNotAvailable The initial map configured for launch is not part of the selected build.
MalformedLaunchCommandLine The specified launch command line is not formatted correctly.
NoBuildConfigurationSelected A build configuration is required when creating new builds.
NoCookedCulturesSelected When cooking a build, at least one culture must be included.
NoLaunchRoleDeviceAssigned One or more launch roles do not have a device assigned.
NoPlatformSelected At least one platform is required when creating new builds.
NoProjectSelected A game is required when creating new builds.
NoPackageDirectorySpecified The deployment requires a package directory to be specified
NoPlatformSDKInstalled The platform SDK is not installed but is required.
UnversionedAndIncrimental The profile has unversioned and incrimental specified these are not compatible together
GeneratingPatchesCanOnlyRunFromByTheBookCookMode Generating patch requires cook by the book mode
GeneratingMultiLevelPatchesRequiresGeneratePatch Generating multilevel patch requires generating patch
StagingBaseReleasePaksWithoutABaseReleaseVersion Staging base release pak files requires a base release version to be specified
GeneratingChunksRequiresCookByTheBook Generating Chunks requires cook by the book mode
GeneratingChunksRequiresUnrealPak Generating Chunks requires UnrealPak
GeneratingHttpChunkDataRequiresGeneratingChunks Generating http chunk install data requires generating chunks or DLC
GeneratingHttpChunkDataRequiresValidDirectoryAndName Generating http chunk install data requires valid install directorys and release name
ShippingDoesntSupportCommandlineOptionsCantUseCookOnTheFly Shipping doesn't support commandline options can't use cook on the fly
CookOnTheFlyDoesntSupportServer Cook on the fly doesn't support server target platforms
NoArchiveDirectorySpecified The archive step requires a directory to be specified
LaunchDeviceIsUnauthorized Device is unauthorized or is locked
IoStoreRequiresPakFiles Using I/O store container file(s) requires using UnrealPak
BuildTargetCookVariantMismatch Build Target and Cook Variant mismatch
BuildTargetIsRequired Build Target is required
FallbackBuildTargetIsRequired FallbackBuild Target is required
CopyToDeviceRequiresNoPackaging Packaging and deploying are mutually exclusive
Count  

Remarks

Enumerates profile validation messages.


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