UAssetDefinition_SoundBase::ActivateAssets

Unreal Engine C++ API Reference > Editor > AudioEditor > AssetTypeActions > UAssetDefinition_SoundBase

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetDefinition_SoundBase.h
Include #include "AssetTypeActions/AssetDefinition_SoundBase.h"
Source /Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetDefinition_SoundBase.cpp
virtual EAssetCommandResult ActivateAssets
(
    const [FAssetActivateArgs](API\Editor\AssetDefinition\FAssetActivateArgs) & ActivateArgs
) const

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