FFileDataStream::Read

Read from the file.

Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FFileDataStream

References

   
Module TraceAnalysis
Header /Engine/Source/Developer/TraceAnalysis/Public/Trace/DataStream.h
Include #include "Trace/DataStream.h"
Source /Engine/Source/Developer/TraceAnalysis/Private/DataStream.cpp
virtual int32 Read
(
    void * Data,
    uint32 Size
)

Remarks

Read from the file. The number of bytes read from the file to Data, or zero in the case of a read failure.

Parameters

Name Description
Data The address in memory to write file data to.
Size The size of available memory at Data.

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