FBlueprintEditor::OpenGraphAndBringToFront

Tries to open the specified graph and bring it's document to the front (note: this can return NULL)

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphEditor](API\Editor\UnrealEd\SGraphEditor) > OpenGraphAndBringToFront
(
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph,
    bool bSetFocus
)

Remarks

Tries to open the specified graph and bring it's document to the front (note: this can return NULL)


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