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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
Include | #include "ShaderConductorContext.h" |
Syntax
struct FHlslShaderModel
Remarks
Shader model version for HLSL input language.
Variables
Type | Name | Description |
---|---|---|
uint16 | Major | Major shader model version (e.g. 6 in SM6.2). |
uint16 | Minor | Minor shader model version (e.g. 2 in SM6.2). |
Operators
Type | Name | Description |
---|---|---|
bool | operator!= ( const FHlslShaderModel& Rhs ) | |
bool | operator< ( const FHlslShaderModel& Rhs ) | |
bool | operator<= ( const FHlslShaderModel& Rhs ) | |
bool | operator== ( const FHlslShaderModel& Rhs ) | |
bool | operator> ( const FHlslShaderModel& Rhs ) | |
bool | operator>= ( const FHlslShaderModel& Rhs ) |