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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode
- SNodePanel::SNode::RequiresSecondPassLayout()
- SGraphNodeK2Base::RequiresSecondPassLayout()
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
virtual bool RequiresSecondPassLayout&40;&41; const
Remarks
Returns true if this node is dependent on the location of other nodes (it can only depend on the location of first-pass only nodes)