Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateNode
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateNode.h |
Include | #include "AnimStateNode.h" |
virtual bool CanDuplicateNode() const
Remarks
Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph