Navigation
Unreal Engine C++ API Reference > Developer > Localization > operator&=
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/TextLocalizationResourceGenerator.h |
Include | #include "TextLocalizationResourceGenerator.h" |
[EGenerateLocResFlags](API\Developer\Localization\EGenerateLocResFlags) & operator&= ( [EGenerateLocResFlags](API\Developer\Localization\EGenerateLocResFlags) & Lhs, [EGenerateLocResFlags](API\Developer\Localization\EGenerateLocResFlags) Rhs )