FPakOrderMap::ProcessOrderFile

Unreal Engine C++ API Reference > Developer > PakFileUtilities > FPakOrderMap

References

   
Module PakFileUtilities
Header /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h
Include #include "PakFileUtilities.h"
Source /Engine/Source/Developer/PakFileUtilities/Private/PakFileUtilities.cpp
bool ProcessOrderFile
(
    const TCHAR * ResponseFile,
    bool bSecondaryOrderFile,
    bool bMergeOrder,
    [TOptional](API\Runtime\Core\IO\TOptional)< uint64 > InOffset
)

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