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Unreal Engine C++ API Reference > Developer > ScreenShotComparisonTools
References
Module | ScreenShotComparisonTools |
Header | /Engine/Source/Developer/ScreenShotComparisonTools/Public/ImageComparer.h |
Include | #include "ImageComparer.h" |
Syntax
class FComparableImage
Variables
Type | Name | Description |
---|---|---|
TArray64< uint8... | Bytes | |
int32 | Height | |
int32 | Width |
Constructors
Type | Name | Description |
---|---|---|
FComparableImage () |
Functions
Type | Name | Description |
---|---|---|
bool | CanGetPixel ( int32 X, int32 Y ) | |
FColor | GetPixel ( int32 X, int32 Y ) | |
bool | LoadCompressedData ( const void* CompressedData, int64 CompressedSize, const FString& ImageExtension, FText& OutError ) | Populate image by loading compressed data |
bool | LoadFile ( const FString& ImagePath, FText& OutError ) | Populate image by loading an file |