FTimingEventsTrack::BuildFilteredDrawState

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FTimingEventsTrack

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEventsTrack.h
Include #include "Insights/ViewModels/TimingEventsTrack.h"
virtual void BuildFilteredDrawState
(
    [ITimingEventsTrackDrawStateBuilder](API\Developer\TraceInsights\Insights\ViewModels\ITimingEventsTra-) & Builder,
    const [ITimingTrackUpdateContext](API\Developer\TraceInsights\Insights\ViewModels\ITimingTrackUpdateContext) & Context
)

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