FBlueprintEditor::RemoveNamespace

Removes the given namespace from the editor's current import context.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
void RemoveNamespace
(
    const [FString](API\Runtime\Core\Containers\FString) & InNamespace
)

Remarks

Removes the given namespace from the editor's current import context. However, this will NOT unload any associated macro and/or function library assets.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library