FLocTextHelper::SaveManifest

Attempt to save the manifest file to the given file path.

Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper > SaveManifest

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocTextHelper.h
Include #include "LocTextHelper.h"
Source /Engine/Source/Developer/Localization/Private/LocTextHelper.cpp
bool SaveManifest
(
    const [FString](API\Runtime\Core\Containers\FString) & InManifestFilePath,
    [FText](API\Runtime\Core\Internationalization\FText) * OutError
) const

Remarks

Attempt to save the manifest file to the given file path. True if the file was saved, false otherwise.

Parameters

Name Description
InManifestFilePath Full file path to save the manifest to.
OutError Optional text to be filled when an error occurs.

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