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Unreal Engine C++ API Reference > Editor > LandscapeEditor
References
Module | LandscapeEditor |
Header | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h |
Include | #include "LandscapeFileFormatInterface.h" |
Syntax
struct FLandscapeFileInfo
Variables
Type | Name | Description |
---|---|---|
TOptional< FVec... | DataScale | The inherent scale of the data format, if it has one, in centimeters The default for data with no inherent scale is 100,100,0.78125 (100.0/128, shown as 100 in the editor UI) |
FText | ErrorMessage | Message to show as the warning/error result. |
TArray< FLandsc... | PossibleResolutions | Normally contains a single resolution, but .raw is awful. |
ELandscapeImpor... | ResultCode | Whether the the file is usable or has errors/warnings. |