FAssetTypeActions_CSVAssetBase::CanExecuteFindSourceFileInExplorer

Determine whether the find source file in explorer editor command can execute or not

Unreal Engine C++ API Reference > Developer > AssetTools > FAssetTypeActions_CSVAssetBase

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/AssetTypeActions_CSVAssetBase.h
Include #include "AssetTypeActions_CSVAssetBase.h"
Source /Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CSVAssetBase.cpp
bool CanExecuteFindSourceFileInExplorer
(
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > Filenames,
    [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > OverrideExtensions
) const

Remarks

Determine whether the find source file in explorer editor command can execute or not


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