SGraphNodeK2Base

Unreal Engine C++ API Reference > Editor > GraphEditor > KismetNodes

Inheritance Hierarchy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Base.h
Include #include "KismetNodes/SGraphNodeK2Base.h"

Syntax

class SGraphNodeK2Base : public [SGraphNode](API\Editor\GraphEditor\SGraphNode)  

Functions

Type Name Description
FText GetNodeCompactTitle () Get title in compact mode
FText GetToolTipHeading () Retrieves text to tack on to the top of the tooltip (above the standard text)
void PerformSecondPassLayout ( const TMap< UObject*, TSharedR... )  
void UpdateCompactNode () Set up node in 'compact' mode
void UpdateStandardNode () Set up node in 'standard' mode

Overridden from SGraphNode

Type Name Description
TSharedPtr< ... GetComplexTooltip () Override this to provide support for an 'expensive' tooltip widget that is only built on demand
void UpdateGraphNode () Update this GraphNode to match the data that it is observing

Overridden from SNode

Type Name Description
void GetDiffHighlightBrushes ( const FSlateBrush*& Background..., const FSlateBrush*& Foreground... ) Used by GetDiffHighlights to generate outlines for diffed nodes
void GetNodeInfoPopups ( FNodeInfoContext* Context, TArray< FGraphInformationPopupInfo ... ) Populate the popups array with any popups to render
void GetOverlayBrushes ( bool bSelected, const FVector2D WidgetSize, TArray< FOverlayBrushInfo >& Brush... ) Populate the brushes array with any overlay brushes to render
const FSlate... GetShadowBrush ( bool bSelected )  
bool RequiresSecondPassLayout () Returns true if this node is dependent on the location of other nodes (it can only depend on the location of first-pass only nodes)

Constants


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