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Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FMathStructProxyCustomization
- FMathStructProxyCustomization::CacheValues()
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/MathStructProxyCustomizations.h |
Include | #include "Customizations/MathStructProxyCustomizations.h" |
bool CacheValues ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > WeakHandlePtr ) const
Remarks
Cache the values from the property to the proxy. true if values(s) were successfully cached
Parameters
Name | Description |
---|---|
WeakHandlePtr | The property handle to get values from. |