UAnimPreviewInstance::SetDebugSkeletalMeshComponent

Sets an external debug skeletal mesh component to use to debug

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimPreviewInstance

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimPreviewInstance.h
Include #include "AnimPreviewInstance.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp
void SetDebugSkeletalMeshComponent
(
    [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * InSkeletalMeshComponent
)

Remarks

Sets an external debug skeletal mesh component to use to debug


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