Navigation
Unreal Engine C++ API Reference > Developer > DerivedDataCache
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h |
Include | #include "DerivedDataBuildDefinition.h" |
Syntax
class IBuildDefinitionInternal
Destructors
Type | Name | Description |
---|---|---|
~IBuildDefinitionInternal () |
Functions
Type | Name | Description |
---|---|---|
void | AddRef () | |
const FUtf8S... | GetFunction () | |
const FBuild... | GetKey () | |
const FShare... | GetName () | |
bool | HasConstants () | |
bool | HasInputs () | |
void | IterateConstants ( TFunctionRef< void(FUtf8StringView ... ) | |
void | IterateInputBuilds ( TFunctionRef< void(FUtf8StringView ... ) | |
void | IterateInputBulkData ( TFunctionRef< void(FUtf8StringView ... ) | |
void | IterateInputFiles ( TFunctionRef< void(FUtf8StringView ... ) | |
void | IterateInputHashes ( TFunctionRef< void(FUtf8StringView ... ) | |
void | Release () | |
void | Save ( FCbWriter& Writer ) |