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Unreal Engine C++ API Reference > Editor > EditorWidgets > STemplateStringEditableTextBox
Inheritance Hierarchy
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h |
Include | #include "STemplateStringEditableTextBox.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< STemplateStringEditableTextBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | Marshaller ( TSharedPtr< ITextLayoutMarshaller >... ) | The marshaller used to get/set the raw text to/from the text layout. |
WidgetArgsTy... | OnTextChanged ( const FOnTextChanged& InDelegate ) | Called whenever the text is changed interactively by the user. |
WidgetArgsTy... | Text ( const TAttribute< FText >& InAttri... ) | The initial text that will appear in the widget. |
WidgetArgsTy... | ValidArguments ( const TAttribute< TArray< FString >... ) | The list of available arguments to use in this template string. |
Typedefs
Name | Description |
---|---|
WidgetArgsType |