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Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode > FindChild
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodePtrType FindChild ( const [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * InSCSNode, bool bRecursiveSearch, uint32 * OutDepth ) const
Remarks
Attempts to find a reference to the child node that matches the given SCS node. The child node that matches the given SCS node, or an invalid node reference if no match was found.
Parameters
Name | Description |
---|---|
InSCSNode | The SCS node to match. |
bRecursiveSearch | Whether or not to recursively search child nodes (default == false). |
OutDepth | If non-NULL, the depth of the child node will be returned in this parameter on success (default == NULL). |