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Unreal Engine C++ API Reference > Developer > ToolMenus > FToolMenuEntry
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntry.h |
Include | #include "ToolMenuEntry.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuEntry.cpp |
static [FToolMenuEntry](API\Developer\ToolMenus\FToolMenuEntry) InitWidget ( const [FName](API\Runtime\Core\UObject\FName) InName, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InWidget, const [FText](API\Runtime\Core\Internationalization\FText) & Label, bool bNoIndent, bool bSearchable, bool bNoPadding, const [FText](API\Runtime\Core\Internationalization\FText) & InToolTipText )