FCurveTableCustomizationLayout::OnSelectionChanged

Update the root data on a change of selection

Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FCurveTableCustomizationLayout

References

   
Module DetailCustomizations
Header /Engine/Source/Editor/DetailCustomizations/Public/Customizations/CurveTableCustomization.h
Include #include "Customizations/CurveTableCustomization.h"
void OnSelectionChanged
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FString](API\Runtime\Core\Containers\FString) > SelectedItem,
    [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo
)

Remarks

Update the root data on a change of selection


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