FUpdatePendingChangelistsStatus

Operation used to update the source control status of changelist(s)

Unreal Engine C++ API Reference > Developer > SourceControl

Inheritance Hierarchy

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Include #include "SourceControlOperations.h"

Syntax

class FUpdatePendingChangelistsStatus : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)  

Remarks

Operation used to update the source control status of changelist(s)

Functions

Type Name Description
const TArray... GetChangelistsToUpdate ()  
void SetChangelistsToUpdate ( const TArray< FSourceControlChangel... )  
void SetChangelistsToUpdate ( const TArrayView< FSourceControlCha... )  
void SetUpdateAllChangelists ( bool bInUpdateAllChangelists )  
void SetUpdateFilesStates ( bool bInUpdateFilesStates )  
void SetUpdateShelvedFilesStates ( bool bInUpdateShelvedFilesStates )  
bool ShouldUpdateAllChangelists ()  
bool ShouldUpdateFilesStates ()  
bool ShouldUpdateShelvedFilesStates ()  

Overridden from ISourceControlOperation

Type Name Description
FText GetInProgressString () Get the string to display when this operation is in progress
FName GetName () Get the name of this operation, used as a unique identifier

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