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Unreal Engine C++ API Reference > Developer > MeshUtilities > IMeshUtilities
References
Module | MeshUtilities |
Header | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include | #include "MeshUtilities.h" |
Syntax
struct MeshBuildOptions
Remarks
Helper structure for skeletal mesh import options
Variables
Type | Name | Description |
---|---|---|
bool | bComputeNormals | |
bool | bComputeTangents | |
bool | bComputeWeightedNormals | |
int32 | BoneInfluenceLimit | |
bool | bRemoveDegenerateTriangles | |
bool | bUseMikkTSpace | |
FOverlappingThr... | OverlappingThresholds | |
const ITargetPl... | TargetPlatform |
Constructors
Type | Name | Description |
---|---|---|
MeshBuildOptions () |
Functions
Type | Name | Description |
---|---|---|
void | FillOptions ( const FSkeletalMeshBuildSettings& ... ) |