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Unreal Engine C++ API Reference > Editor > EditorFramework > Viewports > FInViewportUIDragOperation
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Viewports/InViewportUIDragOperation.h |
Include | #include "Viewports/InViewportUIDragOperation.h" |
Source | /Engine/Source/Editor/EditorFramework/Private/Viewports/InViewportUIDragOperation.cpp |
virtual void OnDrop ( bool bDropWasHandled, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
Remarks
Invoked when the drag and drop operation has ended.
Parameters
Name | Description |
---|---|
bDropWasHandled | true when the drop was handled by some widget; false otherwise |