FKismetCompilerContext::GetEventStubFunctionName

Picks the name to use for an autogenerated event stub

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
[FName](API\Runtime\Core\UObject\FName) GetEventStubFunctionName
(
    [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) * SrcEventNode
)

Remarks

Picks the name to use for an autogenerated event stub


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