IAssetTools::CreateAssetWithDialog

Opens an asset picker dialog and creates an asset with the specified name and path

Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools > CreateAssetWithDialog

References

   
Module AssetTools
Header /Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Include #include "IAssetTools.h"
[UObject](API\Runtime\CoreUObject\UObject\UObject) * CreateAssetWithDialog
(
    const [FString](API\Runtime\Core\Containers\FString) & AssetName,
    const [FString](API\Runtime\Core\Containers\FString) & PackagePath,
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * AssetClass,
    [UFactory](API\Editor\UnrealEd\Factories\UFactory) * Factory,
    [FName](API\Runtime\Core\UObject\FName) CallingContext,
    const bool bCallConfigureProperties
)

Remarks

Opens an asset picker dialog and creates an asset with the specified name and path


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