FFoliageEditUtility::ReplaceFoliageTypeObject

Unreal Engine C++ API Reference > Editor > FoliageEdit > FFoliageEditUtility

References

   
Module FoliageEdit
Header /Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h
Include #include "FoliageEditUtility.h"
Source /Engine/Source/Editor/FoliageEdit/Private/FoliageEditUtility.cpp
static void ReplaceFoliageTypeObject
(
    [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld,
    [UFoliageType](API\Runtime\Foliage\UFoliageType) * OldType,
    [UFoliageType](API\Runtime\Foliage\UFoliageType) * NewType
)

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