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Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence > ReleaseChord
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
Include | #include "IDriverSequence.h" |
[IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 )
Remarks
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.