UContentBrowserDataSource::CanRenameItem

Query whether the given item is can be renamed, optionally providing error information if it cannot.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

  • UContentBrowserDataSource::CanRenameItem()

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
virtual bool CanRenameItem
(
    const [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) & InItem,
    const [FString](API\Runtime\Core\Containers\FString) * InNewName,
    [FText](API\Runtime\Core\Internationalization\FText) * OutErrorMsg
)

Remarks

Query whether the given item is can be renamed, optionally providing error information if it cannot. True if the item can be renamed, false otherwise.

Parameters

Name Description
InItem The item to query.
InNewName Optional name that will be tested for validity alongside the general ability to rename this item.
OutErrorMessage Optional error message to fill on failure.

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