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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h |
Include | #include "Filters/SBasicFilterBar.h" |
void SetFrontendFilterActive ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FFilterBase](API\Developer\ToolWidgets\Filters\FFilterBase)< FilterType >> & Filter, bool bActive )
Remarks
Sets the active state of a frontend filter.