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Unreal Engine C++ API Reference > Editor > Kismet > Debugging > FDebugLineItem
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/Debugging/SKismetDebugTreeView.h |
Include | #include "Debugging/SKismetDebugTreeView.h" |
Source | /Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebugTreeView.cpp |
virtual void ExtendContextMenu ( class [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, bool bInDebuggerTab )
Remarks
Add context menu items that can act on this node of the tree.