Navigation
Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodeComment.h |
Include | #include "SGraphNodeComment.h" |
Syntax
class SGraphNodeComment : public [SGraphNodeResizable](API\Editor\GraphEditor\SGraphNodeResizable)
Variables
Type | Name | Description |
---|---|---|
bool | bCachedBubbleVisibility | Was the bubble desired to be visible last frame? |
FString | CachedCommentTitle | Cached comment title |
int32 | CachedFontSize | Cached font size |
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs, UEdGraphNode_Comment* InNode ) | |
FSlateColor | GetCommentBodyColor () | |
FSlateColor | GetCommentBubbleColor () | |
FSlateColor | GetCommentTitleBarColor () | |
void | HandleSelection ( bool bIsSelected, bool bUpdateNodesUnderComment ) | Helper method to update selection state of comment and any nodes 'contained' within it |
bool | IsNodeUnderComment ( UEdGraphNode_Comment* InCommen..., const TSharedRef< SGraphNode > InNo... ) | Helper function to determine if a node is under this comment widget or not |
Overridden from SGraphNodeResizable
Type | Name | Description |
---|---|---|
FSlateRect | GetHitTestingBorder () | |
FVector2D | GetNodeMaximumSize () | Return largest desired node size |
float | GetTitleBarHeight () | Get the current titlebar size |
Overridden from SGraphNode
Type | Name | Description |
---|---|---|
FSlateColor | GetCommentColor () | Return the desired comment bubble color |
FSlateRect | GetTitleRect () | Return rect of the title bar |
bool | IsNameReadOnly () | Helper function to check if node can be renamed |
void | PopulateMetaTag ( FGraphNodeMetaData* TagMeta ) | Populate a meta data tag with information about this graph node |
void | UpdateGraphNode () | Update this GraphNode to match the data that it is observing |
Overridden from SNode
Type | Name | Description |
---|---|---|
bool | CanBeSelected ( const FVector2D& MousePositionInNo... ) | Return if the node can be selected, by pointing given location |
void | EndUserInteraction () | Called when user interaction has completed |
FVector2D | GetDesiredSizeForMarquee () | Return size of the title bar |
FString | GetNodeComment () | |
void | GetOverlayBrushes ( bool bSelected, const FVector2D WidgetSize, TArray< FOverlayBrushInfo >& Brush... ) | Populate the brushes array with any overlay brushes to render |
const FSlate... | GetShadowBrush ( bool bSelected ) | |
int32 | GetSortDepth () | Returns node sort depth, defaults to and is generally 0 for most nodes. |
void | MoveTo ( const FVector2D& NewPosition, FNodeSet& NodeFilter, bool bMarkDirty ) | Called when user is moving the comment node |
bool | ShouldAllowCulling () | Return false if this node should not be culled. |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FVector2D | ComputeDesiredSize ( float ) | A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. |
void | OnDragEnter ( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEven... ) | DRAG AND DROP (DragDrop) Called during drag and drop when the drag enters a widget. |
FReply | OnDrop ( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEven... ) | Called when the user is dropping something onto a widget; terminates drag and drop. |
FReply | OnMouseButtonDoubleClick ( const FGeometry& InMyGeometry, const FPointerEvent& InMouseEvent ) | Called when a mouse button is double clicked. Override this in derived classes. |
FReply | OnMouseButtonUp ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | The system calls this method to notify the widget that a mouse button was release within it. |
void | Tick ( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | Ticks this widget with Geometry. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |