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Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorModule
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
Include | #include "LevelEditor.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > AssembleExtenders ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > & InCommandList, [TArray](API\Runtime\Core\Containers\TArray)< [FLevelEditorMenuExtender](API\Editor\LevelEditor\FLevelEditorModule\FLevelEditorMenuExtender) > & MenuExtenderDelegates ) const