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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODUtilities
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include | #include "HierarchicalLODUtilities.h" |
Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual bool IsWorldUsedForStreaming ( const [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )
Remarks
Checks whether or not the given InWorld is used as a streaming level by any other World in the level
Parameters
Name | Description |
---|---|
InWorld | World to check whether or not it is used as a streaming level |