IConfigEditorModule::CreateHierarchyEditor

Creates a config hierarchy editor for the given property

Unreal Engine C++ API Reference > Editor > ConfigEditor > IConfigEditorModule

References

   
Module ConfigEditor
Header /Engine/Source/Editor/ConfigEditor/Public/IConfigEditorModule.h
Include #include "IConfigEditorModule.h"
void CreateHierarchyEditor
(
    [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * EditProperty
)

Remarks

Creates a config hierarchy editor for the given property


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