FBuildContext::FindInput

Returns the input with the matching key, or a null buffer if not found.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildContext

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h
Include #include "DerivedDataBuildFunction.h"
[FSharedBuffer](API\Runtime\Core\Memory\FSharedBuffer) FindInput
(
    FUtf8StringView Key
) const

Remarks

Returns the input with the matching key, or a null buffer if not found.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library