FHierarchicalLODUtilities::AddActorToCluster

Adds an actor to the given cluster

Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > FHierarchicalLODUtilities

References

   
Module HierarchicalLODUtilities
Header /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h
Include #include "HierarchicalLODUtilities.h"
Source /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp
virtual const bool AddActorToCluster
(
    [AActor](API\Runtime\Engine\GameFramework\AActor) * InActor,
    [ALODActor](API\Runtime\Engine\Engine\ALODActor) * InParentActor
)

Remarks

Adds an actor to the given cluster


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