Audio::GetColorForSubmixType

Unreal Engine C++ API Reference > Editor > AudioEditor > Audio::GetColorForSubmixType

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/SoundSubmixDefaultColorPalette.h
Include #include "SoundSubmixDefaultColorPalette.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundSubmixDefaultColorPalette.cpp
namespace Audio
{
    [FColor](API\Runtime\Core\Math\FColor) Audio::GetColorForSubmixType
    (
        const [USoundSubmixBase](API\Runtime\Engine\Sound\USoundSubmixBase) * InSubmix
    )
}

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