FBaseAsyncTaskHelper

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_BaseAsyncTask

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h
Include #include "K2Node_BaseAsyncTask.h"

Syntax

struct FBaseAsyncTaskHelper  

Functions

Type Name Description
bool CopyEventSignature ( UK2Node_CustomEvent* CENode, UFunction* Function, const UEdGraphSchema_K2* Schem... )  
bool CreateDelegateForNewFunction ( UEdGraphPin* DelegateInputPin, FName FunctionName, UK2Node* CurrentNode, UEdGraph* SourceGraph, FKismetCompilerContext& CompilerCo... )  
const FName GetAsyncTaskProxyName ()  
bool HandleDelegateImplementation ( FMulticastDelegateProperty* Cu..., const TArray< FBaseAsyncTaskHelper:..., UEdGraphPin* ProxyObjectPin, UEdGraphPin*& InOutLastThenPin, UEdGraphPin*& OutLastActivated..., UK2Node* CurrentNode, UEdGraph* SourceGraph, FKismetCompilerContext& CompilerCo... )  
bool ValidDataPin ( const UEdGraphPin* Pin, EEdGraphPinDirection Direction )  

Classes

Type Name Description
Public struct FOutputPinAndLocalVariable  

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