FArguments

Unreal Engine C++ API Reference > Editor > Kismet > Debugging > SKismetDebugTreeView

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/Debugging/SKismetDebugTreeView.h
Include #include "Debugging/SKismetDebugTreeView.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SKismetDebugTreeView >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... HeaderRow ( TSharedPtr< SHeaderRow > InArg )  
WidgetArgsTy... InDebuggerTab ( bool InArg )  
WidgetArgsTy... OnExpansionChanged ( const STreeView< FDebugTreeItemPtr ... )  
WidgetArgsTy... SelectionMode ( const TAttribute< ESelectionMode::T... )  

Typedefs

Name Description
WidgetArgsType  

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