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Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > FTargetPlatformBase
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
Include | #include "Common/TargetPlatformBase.h" |
virtual bool PackageBuild ( const [FString](API\Runtime\Core\Containers\FString) & InPackgeDirectory )
Remarks
Package a build for the given platform bool true on success, false otherwise.
Parameters
Name | Description |
---|---|
InPackgeDirectory | The directory that contains what needs to be packaged. |