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Unreal Engine C++ API Reference > Developer > SourceControl
Inheritance Hierarchy
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h |
Include | #include "SourceControlOperations.h" |
Syntax
class FGetFileList : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)
Remarks
Operation used to get the file list of a folder out of source control
Variables
Type | Name | Description |
---|---|---|
bool | bIncludeDeleted | Include deleted files in the list. |
TArray< FString... | FilesList | Stored result of the operation |
FString | SearchPattern | The search pattern for the file list |
Functions
Type | Name | Description |
---|---|---|
const TArray... | GetFilesList () | |
bool | GetIncludeDeleted () | |
const FStrin... | GetSearchPattern () | |
void | SetFilesList ( TArray< FString >&& InFilesList ) | |
void | SetIncludeDeleted ( const bool bInIncludeDeleted ) | |
void | SetSearchPattern ( const FString& InSearchPattern ) |
Overridden from ISourceControlOperation
Type | Name | Description |
---|---|---|
FText | GetInProgressString () | Get the string to display when this operation is in progress |
FName | GetName () | Get the name of this operation, used as a unique identifier |