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Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
Include | #include "IDesktopPlatform.h" |
bool TryParseStockEngineVersion ( const [FString](API\Runtime\Core\Containers\FString) & Identifier, [FEngineVersion](API\Runtime\Core\Misc\FEngineVersion) & OutVersion )
Remarks
Attempt to get the engine version from the supplied identifier true if the engine version was successfully obtained
Parameters
Name | Description |
---|---|
Identifier | Engine identifier to check |
OutVersion | Engine version obtained from identifier |