ISourceCodeAccessor::OpenFileAtLine

Opens a file in the correct running instance of this code accessor at a line and optionally to a column.

Unreal Engine C++ API Reference > Developer > SourceCodeAccess > ISourceCodeAccessor

References

   
Module SourceCodeAccess
Header /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h
Include #include "ISourceCodeAccessor.h"
bool OpenFileAtLine
(
    const [FString](API\Runtime\Core\Containers\FString) & FullPath,
    int32 LineNumber,
    int32 ColumnNumber
)

Remarks

Opens a file in the correct running instance of this code accessor at a line and optionally to a column. true if successful

Parameters

Name Description
FullPath Full path to the file to open
LineNumber Line number to open the file at
ColumnNumber Column number to open the file at

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