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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h |
Include | #include "CurveEditor.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp |
const [TMap](API\Runtime\Core\Containers\TMap)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID), [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FCurveModel](API\Editor\CurveEditor\FCurveModel) > > & GetCurves() const
Remarks
Access all the curves currently contained in the Curve Editor regardless of visibility.