STreeMap::FArguments::ChildContainerTextPadding

How many pixels to pad text that's drawn inside of a container (not the top-level container, though)

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
WidgetArgsType & ChildContainerTextPadding
&40;
    float InArg
&41;

Remarks

How many pixels to pad text that's drawn inside of a container (not the top-level container, though)


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