UEditorUtilityLibrary::GetSelectedPathViewFolderPaths

Returns the folders that are selected in the path view for the content browser.

Unreal Engine C++ API Reference > Editor > Blutility > UEditorUtilityLibrary

References

   
Module Blutility
Header /Engine/Source/Editor/Blutility/Public/EditorUtilityLibrary.h
Include #include "EditorUtilityLibrary.h"
Source /Engine/Source/Editor/Blutility/Private/EditorUtilityLibrary.cpp
static [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetSelectedPathViewFolderPaths()  

Remarks

Returns the folders that are selected in the path view for the content browser.


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