UClassTemplate::SetGeneratedBaseClass

Sets the generated base class associated with the given template.

Unreal Engine C++ API Reference > Editor > GameProjectGeneration > UClassTemplate

References

   
Module GameProjectGeneration
Header /Engine/Source/Editor/GameProjectGeneration/Public/ClassTemplateEditorSubsystem.h
Include #include "ClassTemplateEditorSubsystem.h"
Source /Engine/Source/Editor/GameProjectGeneration/Private/ClassTemplateEditorSubsystem.cpp
void SetGeneratedBaseClass
(
    [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass
)

Remarks

Sets the generated base class associated with the given template.


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