FLODUtilities::RefreshLODChange

Refresh LOD Change

Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon > FLODUtilities

References

   
Module SkeletalMeshUtilitiesCommon
Header /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h
Include #include "LODUtilities.h"
Source /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp
static void RefreshLODChange
(
    const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * SkeletalMesh
)

Remarks

Refresh LOD Change

LOD has changed, it will have to notify all SMC that uses this SM and ask them to refresh LOD

Parameters

Name Description
InSkeletalMesh SkeletalMesh that LOD has been changed for

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