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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildDefinitionBuilder
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h |
Include | #include "DerivedDataBuildDefinition.h" |
void AddConstant ( FUtf8StringView Key, const [FCbObject](API\Runtime\Core\Serialization\FCbObject) & Value )
Remarks
Add a constant object with a key that is unique within this definition.