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Unreal Engine C++ API Reference > Developer > Localization
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocTextHelper.h |
Include | #include "LocTextHelper.h" |
Syntax
enum EConflictReportFormat
{
None,
Txt,
CSV,
}
Values
Name | Description |
---|---|
None | |
Txt | |
CSV |
Remarks
An enum representing all the formats the conflict report can be output in.