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Unreal Engine C++ API Reference > Editor > ClothingSystemEditorInterface
Inheritance Hierarchy
References
Module | ClothingSystemEditorInterface |
Header | /Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingAssetFactoryInterface.h |
Include | #include "ClothingAssetFactoryInterface.h" |
Syntax
class IClothingAssetFactoryProvider : public [IModularFeature](API\Runtime\Core\Features\IModularFeature)
Remarks
An interface for a class that will provide a clothing asset factory, this should be registered as a feature under its FeatureName to be picked up by the engine
Functions
Type | Name | Description |
---|---|---|
UClothingAss... | GetFactory () | Called by the engine to retrieve a valid factory from a provider This can be the default object for the factory class or a full instance |
Constants
Name | Description |
---|---|
FeatureName |