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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FCacheRecord > Save
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheRecord.h |
Include | #include "DerivedDataCacheRecord.h" |
Source | /Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCacheRecord.cpp |
void Save ( [FCbPackage](API\Runtime\Core\Serialization\FCbPackage) & Attachments, [FCbWriter](API\Runtime\Core\Serialization\FCbWriter) & Writer ) const
Remarks
Append the cache record to an existing package and writer for e.g. a batch of records.