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Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphDiffControl
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h |
Include | #include "GraphDiffControl.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/GraphDiffControl.cpp |
static bool IsNodeMatch ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node1, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node2, bool bExactOnly, [TArray](API\Runtime\Core\Containers\TArray)< [FGraphDiffControl::FNodeMatch](API\Editor\GraphEditor\FGraphDiffControl\FNodeMatch) > const * Exclusions )
Remarks
Returns true if the two Nodes are the same
Parameters
Name | Description |
---|---|
Node1 | First node to check |
Node2 | Second node |
Exclusions | Previous made matches to exclude from our search. |