UK2Node_StructOperation

Unreal Engine C++ API Reference > Editor > BlueprintGraph

Inheritance Hierarchy

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructOperation.h
Include #include "K2Node_StructOperation.h"

Syntax

class UK2Node_StructOperation : public [UK2Node_Variable](API\Editor\BlueprintGraph\UK2Node_Variable)  

Variables

Type Name Description
TObjectPtr< USc... StructType Class that this variable is defined in.

Constructors

Type Name Description
  UK2Node_StructOperation ( const FObjectInitializer& ObjectIn... )  

Functions

Type Name Description
bool DoRenamedPinsMatch ( const UEdGraphPin* NewPin, const UEdGraphPin* OldPin, bool bStructInVariablesOut )  
void SetupMenuActions ( FBlueprintActionDatabaseRegistrar&..., const FMakeStructSpawnerAllowedDele..., EEdGraphPinDirection PinDirectionTo... )  

Overridden from UK2Node

Type Name Description
bool IsActionFilteredOut ( FBlueprintActionFilter const& Filt... ) Determine if the node of this type should be filtered in the actions menu
bool ShouldShowNodeProperties () Virtual bool DrawNodeAsVariable() const override { return true; }

Overridden from UEdGraphNode

Type Name Description
FString GetFindReferenceSearchString () Gets the search string to find references to this node
FString GetPinMetaData ( FName InPinName, FName InKey ) Return the requested metadata for the pin if there is any
bool HasExternalDependencies ( TArray< class UStruct* >*... ) Returns whether or not this node has dependencies on an external structure If OptionalOutput isn't null, it should be filled with the known dependencies objects (Classes, Structures, Functions, etc).
void ValidateNodeDuringCompilation ( FCompilerResultsLog& MessageLog ) Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.

Classes

Type Name Description
Protected struct FStructOperationOptionalPinManager Updater for subclasses that allow hiding pins.

Typedefs

Name Description
FMakeStructSpawnerAllowedDelegate Utility function to set up menu actions to set the struct type and promote category

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