FRandomGraphTrack

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels

Inheritance Hierarchy

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/GraphTrack.h
Include #include "Insights/ViewModels/GraphTrack.h"

Syntax

class FRandomGraphTrack : public [FGraphTrack](API\Developer\TraceInsights\Insights\ViewModels\FGraphTrack)  

Constructors

Type Name Description
  FRandomGraphTrack ()  

Destructors

Type Name Description
  ~FRandomGraphTrack ()  

Functions

Type Name Description
void AddDefaultSeries ()  
void GenerateSeries ( FGraphSeries& Series, const FTimingTrackViewport& Viewpo..., const int32 EventCount, int32 Seed )  
const FName ... GetStaticTypeName ()  

Overridden from FBaseTimingTrack

Type Name Description
const FName ... GetTypeName ()  
bool IsKindOf ( const FName& InTypeName )  
void Update ( const ITimingTrackUpdateContext& C... ) Update callback called each frame, but only if the track is visible.

Constants

Name Description
TypeName  

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