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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPinKnot
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNodeKnot.h |
Include | #include "SGraphNodeKnot.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNodeKnot.cpp |
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnPinMouseDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & SenderGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
Remarks
Handle clicking on the pin