Navigation
Unreal Engine C++ API Reference > Editor > AssetDefinition
References
Module | AssetDefinition |
Header | /Engine/Source/Editor/AssetDefinition/Public/AssetDefinition.h |
Include | #include "AssetDefinition.h" |
Syntax
struct FAssetOpenSupport
Variables
Type | Name | Description |
---|---|---|
bool | IsSupported | |
EAssetOpenMetho... | OpenMethod | |
TOptional< EToo... | RequiredToolkitMode |
Constructors
Type | Name | Description |
---|---|---|
FAssetOpenSupport ( EAssetOpenMethod InOpenMethod, bool bInSupported ) | ||
FAssetOpenSupport ( EAssetOpenMethod InOpenMethod, bool bInSupported, EToolkitMode::Type InRequiredToolki... ) |