IDesktopPlatform::GetCurrentEngineIdentifier

Gets the identifier for the currently executing engine installation

Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform

References

   
Module DesktopPlatform
Header /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
Include #include "IDesktopPlatform.h"
[FString](API\Runtime\Core\Containers\FString) GetCurrentEngineIdentifier()  

Remarks

Gets the identifier for the currently executing engine installation Identifier for the current engine installation. Empty string if it isn't registered.


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