UScreenShotComparisonSettings::GetConfigOverridePlatform

Overrides config hierarchy platform to be used in [UObject](API\Runtime\CoreUObject\UObject\UObject) internals

Unreal Engine C++ API Reference > Developer > ScreenShotComparisonTools > UScreenShotComparisonSettings

References

   
Module ScreenShotComparisonTools
Header /Engine/Source/Developer/ScreenShotComparisonTools/Public/ScreenShotComparisonSettings.h
Include #include "ScreenShotComparisonSettings.h"
Source /Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenshotComparisonSettings.cpp
virtual const TCHAR * GetConfigOverridePlatform() const

Remarks

Overrides config hierarchy platform to be used in UObject internals


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