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Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource
- UContentBrowserDataSource::CanCreateFolder()
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
Include | #include "ContentBrowserDataSource.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
virtual bool CanCreateFolder ( const [FName](API\Runtime\Core\UObject\FName) InPath, [FText](API\Runtime\Core\Internationalization\FText) * OutErrorMsg )
Remarks
Query whether a folder can be created at the given virtual path, optionally providing error information if it cannot. True if the folder can be created, false otherwise.
Parameters
Name | Description |
---|---|
InPath | The virtual path of the folder that is being queried. |
OutErrorMessage | Optional error message to fill on failure. |