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Unreal Engine C++ API Reference > Editor > AssetDefinition > UAssetDefinition
References
Module | AssetDefinition |
Header | /Engine/Source/Editor/AssetDefinition/Public/AssetDefinition.h |
Include | #include "AssetDefinition.h" |
virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetThumbnailBrush ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData, const [FName](API\Runtime\Core\UObject\FName) InClassName ) const
Remarks
Returns thumbnail brush unique for the given asset data. Returning null falls back to class thumbnail brush.