UProjectPackagingSettings::GetConfigOverridePlatform

Returns the override config hierarchy platform (if NDAd platforms need defaults to not be in Base*.ini but still want editor to load them)

Unreal Engine C++ API Reference > Developer > DeveloperToolSettings > Settings > UProjectPackagingSettings

References

   
Module DeveloperToolSettings
Header /Engine/Source/Developer/DeveloperToolSettings/Classes/Settings/ProjectPackagingSettings.h
Include #include "Settings/ProjectPackagingSettings.h"
virtual const TCHAR * GetConfigOverridePlatform() const

Remarks

Returns the override config hierarchy platform (if NDAd platforms need defaults to not be in Base*.ini but still want editor to load them)


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