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Unreal Engine C++ API Reference > Editor > EditorWidgets > Filters
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h |
Include | #include "Filters/FilterBarConfig.h" |
Syntax
struct FCustomTextFilterState
Variables
Type | Name | Description |
---|---|---|
bool | bIsActive | Whether the custom filter is active, i.e visible and enabled in the filter bar |
bool | bIsChecked | Whether the custom filter is checked, i.e visible in the filter bar |
FCustomTextFilt... | FilterData | The data inside the custom text filter |