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Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintSearchManager
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include | #include "FindInBlueprintManager.h" |
Source | /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp |
void BeginSearchQuery ( const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator )
Remarks
Starts a search query, the FiB manager handles where the thread is at in the search query at all times so that post-save of the cache to disk it can correct the index
Parameters
Name | Description |
---|---|
InSearchOriginator | Pointer to the thread object that the query originates from |