FBlueprintEditor::OnCreateGraphActionMenu

Called to create context menu when right-clicking on graph

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
[FActionMenuContent](API\Editor\UnrealEd\FActionMenuContent) OnCreateGraphActionMenu
(
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph,
    const FVector2D & InNodePosition,
    const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & InDraggedPins,
    bool bAutoExpand,
    [SGraphEditor::FActionMenuClosed](API\Editor\UnrealEd\SGraphEditor\FActionMenuClosed) InOnMenuClosed
)

Remarks

Called to create context menu when right-clicking on graph


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