IMainFrameModule::SetLevelNameForWindowTitle

Updates the mainframe title on the Slate window and the native OS window underneath

Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IMainFrameModule

References

   
Module MainFrame
Header /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h
Include #include "Interfaces/IMainFrameModule.h"
void SetLevelNameForWindowTitle
(
    const [FString](API\Runtime\Core\Containers\FString) & InLevelFileName
)

Remarks

Updates the mainframe title on the Slate window and the native OS window underneath

Parameters

Name Description
InLevelFileName Full level filename from which the base name will be stripped and used to make the window title

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