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Unreal Engine C++ API Reference > Editor > CurveEditor > Views > SInteractiveCurveEditorView
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Views/SInteractiveCurveEditorView.h |
Include | #include "Views/SInteractiveCurveEditorView.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Views/SInteractiveCurveEditorView.cpp |
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
Remarks
Called when the mouse wheel is spun. This event is bubbled. Returns whether the event was handled, along with other possible actions
Parameters
Name | Description |
---|---|
MouseEvent | Mouse event |