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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_AssetPlayerBase
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_AssetPlayerBase.h |
Include | #include "AnimGraphNode_AssetPlayerBase.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp |
static void GetMenuActionsHelper ( [FBlueprintActionDatabaseRegistrar](API\Editor\BlueprintGraph\FBlueprintActionDatabaseRegistra-) & InActionRegistrar, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAnimGraphNode_Base](API\Editor\AnimGraph\UAnimGraphNode_Base) > InNodeClass, const [TArray](API\Runtime\Core\Containers\TArray)< [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UObject](API\Runtime\CoreUObject\UObject\UObject) >> & InAssetTypes, const [TArray](API\Runtime\Core\Containers\TArray)< [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UObject](API\Runtime\CoreUObject\UObject\UObject) >> & InExcludedAssetTypes, const [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< [FText](API\Runtime\Core\Internationalization\FText)(const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) &, [UClass](API\Runtime\CoreUObject\UObject\UClass) *)> & InMenuNameFunction, const [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< [FText](API\Runtime\Core\Internationalization\FText)(const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) &, [UClass](API\Runtime\CoreUObject\UObject\UClass) *)> & InMenuTooltipFunction, const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void([UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) *, bool, const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData))> & InSetupNewNodeFromAssetFunction, const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void([UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) *, bool, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UObject](API\Runtime\CoreUObject\UObject\UObject) >)> & InSetupNewNodeFromClassFunction, const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< [FText](API\Runtime\Core\Internationalization\FText)(const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) &)> & InMenuCategoryFunction )
Remarks
Helper function to gather menu actions from specific asset types supported by this node.