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Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorContextMenu
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditorContextMenu.h |
Include | #include "LevelEditorContextMenu.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.cpp |
static [FText](API\Runtime\Core\Internationalization\FText) GetContextMenuTitle ( ELevelEditorMenuContext ContextType, const [UTypedElementSelectionSet](API\Runtime\TypedElementRuntime\Elements\Framework\UTypedElementSelectionSet) * InSelectionSet )
Remarks
Returns a user-readable title for the menu to display; the title can be displayed in UI like the menu bar