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Unreal Engine C++ API Reference > Developer > DistributedBuildInterface > IDistributedBuildController
- IDistributedBuildController::GetName()
References
Module | DistributedBuildInterface |
Header | /Engine/Source/Developer/DistributedBuildInterface/Public/DistributedBuildControllerInterface.h |
Include | #include "DistributedBuildControllerInterface.h" |
const [FString](API\Runtime\Core\Containers\FString) GetName()
Remarks
Returns the name of the controller. Used for logging purposes.