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Unreal Engine C++ API Reference > Developer > WidgetRegistration > Layout > FSeparatorBuilder
References
Module | WidgetRegistration |
Header | /Engine/Source/Developer/WidgetRegistration/Public/Layout/SeparatorBuilder.h |
Include | #include "Layout/SeparatorBuilder.h" |
Source | /Engine/Source/Developer/WidgetRegistration/Private/Layout/SeparatorBuilder.cpp |
[FSeparatorBuilder](API\Developer\WidgetRegistration\Layout\FSeparatorBuilder) & InitializeSize ( const [FSeparatorSize](API\Developer\WidgetRegistration\Layout\FSeparatorSize) & NewSize )
Remarks
Initializes the size of the separator. If called after the widget creation (that is, a call to GenerateWidget) this call will have no effect. this FSeparatorBuilder to enable cascading.
Parameters
Name | Description |
---|---|
NewSize | the FSeparatorSize& that will provide the size for the Separator |