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Unreal Engine C++ API Reference > Editor > EditorWidgets > FEditorWidgetsModule
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/EditorWidgetsModule.h |
Include | #include "EditorWidgetsModule.h" |
Source | /Engine/Source/Editor/EditorWidgets/Private/EditorWidgetsModule.cpp |
virtual void StartupModule()
Remarks
Called right after the plugin DLL has been loaded and the plugin object has been created