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Unreal Engine C++ API Reference > Developer > Localization > Serialization > FJsonInternationalizationArchiveSerializer
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationArchiveSerializer.h |
Include | #include "Serialization/JsonInternationalizationArchiveSerializer.h" |
Syntax
static const [FString](API\Runtime\Core\Containers\FString) TAG_SOURCE = TEXT("Source");