FKismetFunctionContext::ValidatePinType

Checks to see if a pin is of the requested type

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetFunctionContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h
Include #include "KismetCompiledFunctionContext.h"
bool ValidatePinType
(
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin,
    const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & TestType
)

Remarks

Checks to see if a pin is of the requested type


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