ECheckFlags

Unreal Engine C++ API Reference > Developer > UncontrolledChangelists > FUncontrolledChangelistState

References

   
Module UncontrolledChangelists
Header /Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
Include #include "UncontrolledChangelistState.h"

Syntax

enum ECheckFlags  
{  
    None             = 0,  
    Modified         = 1,  
    NotCheckedOut    = 1 << 1,  
    All              = Modified | NotCheckedOut,  
}  

Values

Name Description
None No Check
Modified File has been modified
NotCheckedOut File is not checked out
All All the above checks

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library