FMeshPaintTriangleOctreeSemantics::SetElementId

Ignored for this implementation

Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintTriangleOctreeSemantics > SetElementId

References

   
Module MeshPaint
Header /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TMeshPaintOctree.h
Include #include "TMeshPaintOctree.h"
static void SetElementId
(
    const [FMeshPaintTriangle](API\Editor\MeshPaint\FMeshPaintTriangle) & Element,
    [FOctreeElementId2](API\Runtime\Core\Math\FOctreeElementId2) Id
)

Remarks

Ignored for this implementation


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