UBehaviorTreeDecoratorGraphNode::GetInputPin

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeDecoratorGraphNode

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode.h
Include #include "BehaviorTreeDecoratorGraphNode.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode.cpp
virtual [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * GetInputPin
(
    int32 InputIndex
) const

the input pin for this state


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