Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > IBlueprintNodeBinder
Type
typedef [TSet](API\Runtime\Core\Containers\TSet)< [FBindingObject](API\Editor\BlueprintGraph\FBindingObject) > FBindingSet
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
Include | #include "BlueprintNodeBinder.h" |