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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > FFilterBase
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, bool >
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/FilterBase.h |
Include | #include "Filters/FilterBase.h" |
Syntax
class FSetActiveEvent : public TBaseMulticastDelegate_OneParam< void, bool >
Remarks
This event is broadcast to when this filter is set Active