IMeshUtilities::FindOverlappingCorners

Unreal Engine C++ API Reference > Developer > MeshUtilities > IMeshUtilities

References

   
Module MeshUtilities
Header /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h
Include #include "MeshUtilities.h"
void FindOverlappingCorners
(
    [FOverlappingCorners](API\Runtime\MeshUtilitiesCommon\FOverlappingCorners) & OutOverlappingCorners,
    const [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > & InVertices,
    const [TArray](API\Runtime\Core\Containers\TArray)< uint32 > & InIndices,
    float ComparisonThreshold
) const

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