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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEventSearch.h |
Include | #include "Insights/ViewModels/TimingEventSearch.h" |
Syntax
template<typename PayloadType, int32 Size>
struct TTimingEventSearchCache
Remarks
Simple acceleration structure used to return previously searched results.
Constructors
Type | Name | Description |
---|---|---|
TTimingEventSearchCache () |
Functions
Type | Name | Description |
---|---|---|
bool | Read ( const FTimingEventSearchHandle& In..., double& OutStartTime, double& OutEndTime, uint32& OutDepth, PayloadType& OutPayload ) | Attempt to read from the cache. |
void | Reset () | Reset the cache. Any reads after this will return false. |
FTimingEvent... | Write ( double InStartTime, double InEndTime, uint32 InDepth, const PayloadType& InPayload ) | Write to the cache |