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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FTimingViewLayout
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingViewLayout.h |
Include | #include "Insights/ViewModels/TimingViewLayout.h" |
float ComputeTrackHeight ( int32 NumLanes ) const
Remarks
The layout of a track: 1.0f // the line between tracks TimelineDY [ChildTrack] [ChildTimelineDY] // if ChildTrack is valid and ChildTrack.Height > 0 TrackLanes TimelineDY