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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IAllocationsProvider
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/AllocationsProvider.h |
Include | #include "TraceServices/Model/AllocationsProvider.h" |
int32 GetTimelineNumPoints() const
Remarks
Returns the number of points in each timeline (Min/Max Total Allocated Memory, Min/Max Live Allocations, Total Alloc Events, Total Free Events).