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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h |
Include | #include "Interfaces/ITargetDevice.h" |
Syntax
enum ETargetDeviceConnectionTypes
{
Unknown,
USB,
Wifi,
Ethernet,
Simulator,
Proprietary,
}
Values
Name | Description |
---|---|
Unknown | It's unknown how the device is connected. |
USB | The device is connected through USB. |
Wifi | The device is connected via Wifi. |
Ethernet | The device is connected via Ethernet. |
Simulator | The device is running as a simulator on the current Editor. |
Proprietary | The device is connected via a proprietary connection. |
Remarks
Enumerates how the target device is connected