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Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h |
Include | #include "ICollectionManager.h" |
bool EmptyCollection ( [FName](API\Runtime\Core\UObject\FName) CollectionName, [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType )
Remarks
Removes all assets from the specified collection. true if the clear was successful. If false, GetLastError will return a human readable string description of the error.
Parameters
Name | Description |
---|---|
CollectionName | The collection to empty |
ShareType | The way the collection is shared. |