UContentBrowserDataSource::RegisterDataSource

Register this data source instance for use with the Content Browser Data Subsystem.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
void RegisterDataSource()

Remarks

Register this data source instance for use with the Content Browser Data Subsystem.

This does not activate the data source.

See Also

the EnabledDataSources array in the ContentBrowserData Subsystem for more information on activation.


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