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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IEditableThreadProvider
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Threads.h |
Include | #include "TraceServices/Model/Threads.h" |
void AddThread ( uint32 Id, const TCHAR * Name, EThreadPriority Priority )
Remarks
Note the existence of a new thread.
Parameters
Name | Description |
---|---|
Id | The thread identity. |
Name | The name the user may know the thread by, if available. |
Priority | The system priority level of the thread, if available. |