IReflectionDataProvider::GetClassDisplayName

Unreal Engine C++ API Reference > Developer > UndoHistory > Widgets > IReflectionDataProvider

References

   
Module UndoHistory
Header /Engine/Source/Developer/UndoHistory/Public/Widgets/IReflectionDataProvider.h
Include #include "Widgets/IReflectionDataProvider.h"
[TOptional](API\Runtime\Core\IO\TOptional)< [FString](API\Runtime\Core\Containers\FString) > GetClassDisplayName
(
    const [FSoftClassPath](API\Runtime\CoreUObject\UObject\FSoftClassPath) & ClassPath
) const

What UClass::GetName() would return, if available


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