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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceUtilities
Deprecated * Please use GetDefaultImportsForObject instead
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceUtilities.h |
Include | #include "BlueprintNamespaceUtilities.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintNamespaceUtilities.cpp |
static void GetDefaultImportsForBlueprint ( const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, [TSet](API\Runtime\Core\Containers\TSet)< [FString](API\Runtime\Core\Containers\FString) > & OutNamespaces )
Remarks
Gathers the set of default namespaces that are implicitly imported by a given Blueprint asset.
Parameters
Name | Description |
---|---|
InBlueprint | A reference to a loaded Blueprint asset. |
OutNamespaces | Zero or more unique namespace identifier(s) representing the Blueprint asset's default namespace set. |