FTableMergeService::MergeTables

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > FTableMergeService

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/TableMerge.h
Include #include "TraceServices/Model/TableMerge.h"
Source /Engine/Source/Developer/TraceServices/Private/Model/TableMergeTask.cpp
static void MergeTables
(
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IUntypedTable](API\Developer\TraceServices\TraceServices\Containers\IUntypedTable) > & TableA,
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IUntypedTable](API\Developer\TraceServices\TraceServices\Containers\IUntypedTable) > & TableB,
    [TableDiffCallback](API\Developer\TraceServices\TraceServices\Model\FTableMergeService\TableDiffCallbac-) InCallback
)

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