Navigation
Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildConfigContext
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h |
Include | #include "DerivedDataBuildFunction.h" |
void SetRequiredMemory ( uint64 RequiredMemory )
Remarks
Sets the estimated peak memory required to execute the build, excluding input size.