FPortableObjectFormatDOM::FromString

Parses Portable Object elements from a string.

Unreal Engine C++ API Reference > Developer > Localization > FPortableObjectFormatDOM

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h
Include #include "PortableObjectFormatDOM.h"
Source /Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp
bool FromString
(
    const [FString](API\Runtime\Core\Containers\FString) & InStr,
    [FText](API\Runtime\Core\Internationalization\FText) * OutErrorMsg
)

Remarks

Parses Portable Object elements from a string. Returns true if successful, false otherwise.

Parameters

Name Description
InStr String representing a Portable Object file(.PO) or Portable Object Template file(.POT).
OutErrorMsg Optional Text to be filled with error information.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library