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Unreal Engine C++ API Reference > Editor > EditorWidgets > SAssetDropTarget > FArguments > OnIsAssetAcceptableForDrop_UObject
References
Module | EditorWidgets |
Header | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h |
Include | #include "SAssetDropTarget.h" |
template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDrop_UObject &40; UserClass &42; InUserObject, typename FIsAssetAcceptableForDrop::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41;