SFilterSearchBox

A SearchBox widget that contains support for displaying search history When used with a FilterBar widget (

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters

Inheritance Hierarchy

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SFilterSearchBox.h
Include #include "Filters/SFilterSearchBox.h"

Syntax

class SFilterSearchBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)  

Remarks

A SearchBox widget that contains support for displaying search history When used with a FilterBar widget (

Functions

Type Name Description
void Construct ( const FArguments& InArgs ) Constructs this widget with InArgs
FText GetText () Get the text string currently being edited
void SetError ( const FText& InError ) Set or clear the current error reporting information for this search box
void SetError ( const FString& InError ) Set or clear the current error reporting information for this search box
void SetOnSaveSearchHandler ( FOnSaveSearchClicked InOnSaveSearch... ) Show a + button next to the current search, and set the handler for when that is clicked
void SetText ( const TAttribute< FText >& InNewTe... ) Sets the text string currently being edited

Overridden from SWidget

Type Name Description
bool HasKeyboardFocus () Checks to see if this widget currently has the keyboard focus
void OnFocusLost ( const FFocusEvent& InFocusEvent ) SWidget interface
FReply OnFocusReceived ( const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent ) KEY INPUT Called when focus is given to this widget. This event does not bubble.
bool SupportsKeyboardFocus () Checks to see if this widget supports keyboard focus. Override this in derived classes.

Classes

Type Name Description
Public struct FArguments  

Typedefs

Name Description
FOnSaveSearchClicked  

See Also

SBasicFilterBar or SFilterBar)

it allows the user to save searches from the history as filter pills


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