FZenStoreWriter::WriteLinkerAdditionalData

Write separate data written by UObjects via [FLinkerSave::AdditionalDataToAppend](API\Runtime\CoreUObject\UObject\FLinkerSave\AdditionalDataToAppend).

Unreal Engine C++ API Reference > Developer > IoStoreUtilities > FZenStoreWriter

References

   
Module IoStoreUtilities
Header /Engine/Source/Developer/IoStoreUtilities/Public/ZenStoreWriter.h
Include #include "ZenStoreWriter.h"
Source /Engine/Source/Developer/IoStoreUtilities/Private/ZenStoreWriter.cpp
virtual void WriteLinkerAdditionalData
(
    const [FLinkerAdditionalDataInfo](API\Runtime\Core\Serialization\IPackageWriter\FLinkerAdditionalDataInfo) & Info,
    const [FIoBuffer](API\Runtime\Core\IO\FIoBuffer) & Data,
    const [TArray](API\Runtime\Core\Containers\TArray)< [FFileRegion](API\Runtime\Core\Serialization\FFileRegion) > & FileRegions
)

Remarks

Write separate data written by UObjects via FLinkerSave::AdditionalDataToAppend.


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