FStaticMeshAdapter::GetMaterialSlotName

Returns the material slot name for the given index

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FStaticMeshAdapter

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshAdapter.h
Include #include "StaticMeshAdapter.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp
virtual [FName](API\Runtime\Core\UObject\FName) GetMaterialSlotName
(
    int32 MaterialIndex
) const

Remarks

Returns the material slot name for the given index


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library