AFunctionalTest::GetCurrentRerunReason

Returns the current re-run reason if we're in a named re-run.

Unreal Engine C++ API Reference > Developer > FunctionalTesting > AFunctionalTest

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
Include #include "FunctionalTest.h"
Source /Engine/Source/Developer/FunctionalTesting/Private/FunctionalTest.cpp
[FName](API\Runtime\Core\UObject\FName) GetCurrentRerunReason() const  

Remarks

Returns the current re-run reason if we're in a named re-run.


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