FMeshPaintTriangleOctreeSemantics

Semantics for the simple mesh paint octree

Unreal Engine C++ API Reference > Editor > MeshPaint

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/TMeshPaintOctree.h
Include #include "TMeshPaintOctree.h"

Syntax

struct FMeshPaintTriangleOctreeSemantics  

Remarks

Semantics for the simple mesh paint octree

Functions

Type Name Description
bool AreElementsEqual ( const FMeshPaintTriangle& A, const FMeshPaintTriangle& B ) Determine if two octree elements are equal
bool AreElementsEqual ( const FMeshPaintTriangle& A, const FMeshPaintTriangle& B ) Determine if two octree elements are equal
FBoxCenterAn... GetBoundingBox ( const FMeshPaintTriangle& Element ) Get the bounding box of the provided octree element.
FBoxCenterAn... GetBoundingBox ( const FMeshPaintTriangle& Element ) Get the bounding box of the provided octree element.
void SetElementId ( const FMeshPaintTriangle& Element, FOctreeElementId2 Id ) Ignored for this implementation
void SetElementId ( const FMeshPaintTriangle& Element, FOctreeElementId2 Id ) Ignored for this implementation

Typedefs

Name Description
ElementAllocator  
ElementAllocator  

Constants


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