TStructOpsTypeTraits< FPerBlueprintSettings >

Unreal Engine C++ API Reference > Editor > BlueprintGraph

Inheritance Hierarchy

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h
Include #include "BlueprintEditorSettings.h"

Syntax

template<>
struct TStructOpsTypeTraits< FPerBlueprintSettings > : public [TStructOpsTypeTraitsBase2< FPerBlueprintSettings >](API\Runtime\CoreUObject\UObject\TStructOpsTypeTraitsBase2)

Constants

Name Description
WithIdenticalViaEquality  

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library