FScreenshot

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Screenshot.h
Include #include "TraceServices/Model/Screenshot.h"

Syntax

struct FScreenshot  

Variables

Type Name Description
uint32 ChunkNum  
TArray< uint8 > Data  
uint32 Height  
uint32 Id  
FString Name  
uint32 Size  
double Timestamp  
uint32 Width  

Constants

Name Description
InvalidScreenshotId  

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