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Unreal Engine C++ API Reference > Developer > SourceControl
Inheritance Hierarchy
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlChangelist.h |
Include | #include "ISourceControlChangelist.h" |
Syntax
class ISourceControlChangelist : public [TSharedFromThis< ISourceControlChangelist, ESPMode::ThreadSafe >](API\Runtime\Core\Templates\TSharedFromThis)
Remarks
An abstraction of a changelist under source control
Destructors
Type | Name | Description |
---|---|---|
~ISourceControlChangelist () | Virtual destructor |
Functions
Type | Name | Description |
---|---|---|
bool | CanDelete () | Returns true if the changelist is deletable. |
FString | GetIdentifier () | Get source control specific identifier for this changelist, for example CL number in Perforce. |
bool | IsDefault () | Returns true if this changelist is a default changelist. |