FSCSEditorTreeNode::FindClosestParent

Finds the closest ancestor node in the given node set.

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
FSCSEditorTreeNodePtrType FindClosestParent
(
    [TArray](API\Runtime\Core\Containers\TArray)< FSCSEditorTreeNodePtrType > InNodes
)

Remarks

Finds the closest ancestor node in the given node set. One of the nodes from the set, or an invalid node reference if the set does not contain any ancestor nodes.

Parameters

Name Description
InNodes The given node set.

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