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Unreal Engine C++ API Reference > Developer > MessageLog > Presentation > FMessageLogListingViewModel > NumMessages
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/Presentation/MessageLogListingViewModel.h |
Include | #include "Presentation/MessageLogListingViewModel.h" |
Source | /Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.cpp |
virtual int32 NumMessages ( [EMessageSeverity::Type](API\Runtime\Core\Logging\EMessageSeverity__Type) SeverityFilter )
Remarks
Checks to see if there are any messages according to the passed-in severity The number of messages that pass our filter
Parameters
Name | Description |
---|---|
SeverityFilter | Function will only return true if all the messages are of equal or greater severity than this. |