FOnTreeMapNodeInteracted

Delegate used when clicking or interacting with a specific node

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap

Type

typedef TBaseDelegate_TwoParams< void, [FTreeMapNodeData](API\Developer\TreeMap\FTreeMapNodeData) &, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & > FOnTreeMapNodeInteracted  

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"

Remarks

Delegate used when clicking or interacting with a specific node


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library