ILocalizationServiceModule

Interface for talking to localization service providers

Unreal Engine C++ API Reference > Developer > LocalizationService

Inheritance Hierarchy

References

   
Module LocalizationService
Header /Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceModule.h
Include #include "ILocalizationServiceModule.h"

Syntax

class ILocalizationServiceModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Remarks

Interface for talking to localization service providers

Functions

Type Name Description
ILocalizatio... Get () Gets a reference to the localization service module instance.
ILocalizatio... GetProvider () Get the localization service provider that is currently in use.
bool GetUseGlobalSettings () Get whether we should use global or per-project settings
*virtual... IsEnabled () Check whether localization service is enabled.
*virtual... QueueStatusUpdate ( const TArray< FLocalizationServiceT... )  
void SetProvider ( const FName& InName ) Set the current localization service provider to the one specified here by name.
void SetUseGlobalSettings ( bool bIsUseGlobalSettings ) Set whether we should use global or per-project settings
void Tick () Tick the localization service module.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library