ULevelEditorSubsystem::GetLevelEditorModeManager

Gets the global level editor mode manager, if we have one.

Unreal Engine C++ API Reference > Editor > LevelEditor > ULevelEditorSubsystem

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditorSubsystem.h
Include #include "LevelEditorSubsystem.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditorSubsystem.cpp
[FEditorModeTools](API\Editor\UnrealEd\FEditorModeTools) * GetLevelEditorModeManager()  

Remarks

Gets the global level editor mode manager, if we have one. The mode manager is not created in commandlet environments, because modes inherently imply user interactions.


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