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Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FMaterialKey > FMaterialKey
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.h |
Include | #include "SlateRHIResourceManager.h" |
FMaterialKey ( const [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial, const FVector2f InImageSize, int32 InMaskKey )