UToolMenus::RegisterStringCommandHandler

Registers a new type of string based command handler.

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
void RegisterStringCommandHandler
(
    const [FName](API\Runtime\Core\UObject\FName) InName,
    const [FToolMenuExecuteString](API\Developer\ToolMenus\FToolMenuExecuteString) & InDelegate
)

Remarks

Registers a new type of string based command handler.


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