UCurveEditorEulerFilter

Unreal Engine C++ API Reference > Editor > CurveEditor > Filters

Inheritance Hierarchy

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Filters/CurveEditorEulerFilter.h
Include #include "Filters/CurveEditorEulerFilter.h"

Syntax

class UCurveEditorEulerFilter : public [UCurveEditorFilterBase](API\Editor\CurveEditor\Filters\UCurveEditorFilterBase)  

Constructors

Type Name Description
  UCurveEditorEulerFilter ()  

Overridden from UCurveEditorFilterBase

Type Name Description
void ApplyFilter_Impl ( TSharedRef< FCurveEditor > InCurveE..., const TMap< FCurveModelID, FKeyHand..., TMap< FCurveModelID, FKeyHandleSet ... ) An implementation must override this function to implement filtering functionality.

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