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Unreal Engine C++ API Reference > Developer > LogVisualizer > FLogVisualizer
References
Module | LogVisualizer |
Header | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h |
Include | #include "LogVisualizerPublic.h" |
Source | /Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.cpp |
[UWorld](API\Runtime\Engine\Engine\UWorld) * GetWorld ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * OptionalObject )