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Unreal Engine C++ API Reference > Editor > AudioEditor
Inheritance Hierarchy
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Public/ISoundClassEditor.h |
Include | #include "ISoundClassEditor.h" |
Syntax
class ISoundClassEditor : public [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit)
Functions
Type | Name | Description |
---|---|---|
void | CreateSoundClass ( UEdGraphPin* FromPin, const FVector2D& Location, const FString& Name ) | Creates a new sound class |