STreeMap::ApplyVisualizationToNodesRecursively

Recursively applies the active visualization to all nodes, such as size by attribute, or color by attribute

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
void ApplyVisualizationToNodesRecursively
(
    const FTreeMapNodeDataRef & Node,
    const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & DefaultColor,
    const int32 TreeDepth
)

Remarks

Recursively applies the active visualization to all nodes, such as size by attribute, or color by attribute


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