FBSPUtils::polyFindBrush

Find the Brush EdPoly corresponding to a given Bsp surface. returns true if poly not available

Unreal Engine C++ API Reference > Developer > BSPUtils > FBSPUtils

References

   
Module BSPUtils
Header /Engine/Source/Developer/BSPUtils/Public/BSPUtils.h
Include #include "BSPUtils.h"
Source /Engine/Source/Developer/BSPUtils/Private/BSPUtils.cpp
static bool polyFindBrush
(
    [UModel](API\Runtime\Engine\UModel) * InModel,
    int32 iSurf,
    [FPoly](API\Runtime\Engine\Engine\FPoly) & Poly
)

Remarks

Find the Brush EdPoly corresponding to a given Bsp surface.

returns true if poly not available

Parameters

Name Description
InModel Model to get poly from
iSurf surface index
Poly  

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