Navigation
Unreal Engine C++ API Reference > Developer > TraceServices > Model > TMonotonicTimeline > EnumerateEventsDownSampled
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/Model/MonotonicTimeline.h |
Include | #include "Model/MonotonicTimeline.h" |
virtual void EnumerateEventsDownSampled ( double IntervalStart, double IntervalEnd, double Resolution, typename [ITimeline](API\Developer\TraceServices\TraceServices\Containers\ITimeline)< [EventType](API\Developer\TraceServices\Model\TMonotonicTimeline\EventType) >::[EventRangeCallback](API\Developer\TraceServices\TraceServices\Containers\ITimeline\EventRangeCallback) Callback ) const