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Unreal Engine C++ API Reference > Developer > MaterialBaking > FMeshData
References
Module | MaterialBaking |
Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/GenerateMutableSource/GenerateMutableSource.h |
Include | #include "MuCOE/GenerateMutableSource/GenerateMutableSource.h" |
bool operator== ( const [FMeshData](API\Developer\MaterialBaking\FMeshData) & Other ) const