SAssetTagItem::FArguments::IsChecked

Binding to check whether the check box of the asset tag item is currently in a checked state (unset to always disable the check box)

Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItem > FArguments

References

   
Module AssetTagsEditor
Header /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h
Include #include "SAssetTagItem.h"
WidgetArgsType & IsChecked
&40;
    const TAttribute< ECheckBoxState > & InAttribute
&41;

Remarks

Binding to check whether the check box of the asset tag item is currently in a checked state (unset to always disable the check box)


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