FSCSEditorTreeNode::SetRenameRequestedDelegate

Sets up the delegate for a rename operation

Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNode

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
void SetRenameRequestedDelegate
(
    [FOnRenameRequested](API\Editor\Kismet\FSCSEditorTreeNode\FOnRenameRequested) InRenameRequested
)

Remarks

Sets up the delegate for a rename operation


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