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Unreal Engine C++ API Reference > Editor > Kismet > FSCSEditorTreeNodeComponent > FSCSEditorTreeNodeComponent
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include | #include "SSCSEditor.h" |
Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodeComponent ( class [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * InSCSNode, bool bInIsInherited )
Remarks
Constructs a wrapper around a component template contained within an SCS tree node.
Parameters
Name | Description |
---|---|
InSCSNode | The SCS tree node represented by this object. |
bInIsInherited | Whether or not the SCS tree node is inherited from a parent Blueprint class. |