Navigation
Unreal Engine C++ API Reference > Developer > Merge
Inheritance Hierarchy
References
Module | Merge |
Header | /Engine/Source/Developer/Merge/Public/Merge.h |
Include | #include "Merge.h" |
Syntax
class IMerge : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
Remarks
The public interface to this module
Functions
Type | Name | Description |
---|---|---|
TSharedPtr< ... | GenerateMergeWidget ( const UBlueprint& Object, TSharedRef< class FBlueprintEditor ... ) | Generates a widget used to perform a three way merge operation. |
TSharedPtr< ... | GenerateMergeWidget ( const UBlueprint* BaseBlueprin..., const UBlueprint* RemoteBluepr..., const UBlueprint* LocalBluepri..., const FOnMergeResolved& MergeResol..., TSharedRef< class FBlueprintEditor ... ) | |
IMerge & | Get () | Singleton-like access to this module's interface. |
bool | IsAvailable () | Checks to see if this module is loaded and ready. |
bool | PendingMerge ( const UBlueprint& BlueprintObj ) |