IVirtualizationBackend::DoPayloadsExist

Checks if a number of payload exists in the backends storage.

Unreal Engine C++ API Reference > Developer > Virtualization > IVirtualizationBackend

References

   
Module Virtualization
Header /Engine/Source/Developer/Virtualization/Public/IVirtualizationBackend.h
Include #include "IVirtualizationBackend.h"
virtual bool DoPayloadsExist
(
    [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FIoHash](API\Runtime\Core\IO\FIoHash) > PayloadIds,
    [TArray](API\Runtime\Core\Containers\TArray)< bool > & OutResults
)

Remarks

Checks if a number of payload exists in the backends storage. True if the operation completed without error, otherwise false

Parameters

Name Description
PayloadIds An array of FIoHash that should be checked
OutResults An array to contain the result, true if the payload exists in the backends storage, false if not. This array will be resized to match the size of PayloadIds.

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