Navigation
Unreal Engine C++ API Reference > Editor > ContentBrowserData
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataUtils.h |
Include | #include "ContentBrowserDataUtils.h" |
Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataUtils.cpp |
namespace ContentBrowserDataUtils
{
int32 ContentBrowserDataUtils::CalculateFolderDepthOfPath
(
const FStringView InPath
)
}
Remarks
Returns number of folders in forward slashed path (Eg, 1 for "/Path", 2 for "/Path/Name")