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Unreal Engine C++ API Reference > Editor > EditorFramework > Tools > IAssetEditorContextInterface
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Tools/AssetEditorContextInterface.h |
Include | #include "Tools/AssetEditorContextInterface.h" |
const [UTypedElementSelectionSet](API\Runtime\TypedElementRuntime\Elements\Framework\UTypedElementSelectionSet) * GetSelectionSet() const
Remarks
Get the selection set that the asset editor uses.