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Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditorScreenSpace
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/CurveEditorScreenSpace.h |
Include | #include "CurveEditorScreenSpace.h" |
FCurveEditorScreenSpace ( FVector2D InPixelSize, double InInputMin, double InInputMax, double InOutputMin, double InOutputMax )
Remarks
Construction from a physical size, and input/output range