ELocalizationServiceOperationConcurrency::Type

Hint for how to execute the operation.

Unreal Engine C++ API Reference > Developer > LocalizationService

References

   
Module LocalizationService
Header /Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceProvider.h
Include #include "ILocalizationServiceProvider.h"

Syntax

namespace ELocalizationServiceOperationConcurrency  
{  
    enum Type  
    {  
        Synchronous,  
        Asynchronous,  
    }  
}  

Values

Name Description
Synchronous Force the operation to be issued on the same thread, blocking until complete.
Asynchronous Run the command on another thread, returning immediately.

Remarks

Hint for how to execute the operation. Note that asynchronous operations require Tick() to be called to manage completed operations.


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