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Unreal Engine C++ API Reference > Developer > DatasmithExporter
References
Module | DatasmithExporter |
Header | /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExportOptions.h |
Include | #include "DatasmithExportOptions.h" |
Syntax
class FDatasmithExportOptions
Constants
Name | Description |
---|---|
ColorGamma | Gamma of colors, usually 2.2 for Linear Workflow or 1.0 for classic workflow |
LightmapUV | Creation of automatic flatten projection of UVs to be used on lightmaps |
MaxTextureSize | Maximum texture size allowed, this will be used in conjuction with ResizeTexturesMode |
MaxUnrealSupportedTextureSize | |
PathTexturesMode | It sets where the resized textures will be stored |
ResizeTexturesMode | Policy to create GPU friendly texture sizes |