FSlateFontInfoStructCustomization::CustomizeChildren

Called when the children of the property should be customized or extra rows added

Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FSlateFontInfoStructCustomization

References

   
Module DetailCustomizations
Header /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h
Include #include "Customizations/SlateFontInfoCustomization.h"
Source /Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp
virtual void CustomizeChildren
(
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle,
    class [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildBuilder,
    [IPropertyTypeCustomizationUtils](API\Editor\PropertyEditor\IPropertyTypeCustomizationUtils) & CustomizationUtils
)

Remarks

Called when the children of the property should be customized or extra rows added

Parameters

Name Description
PropertyHandle Handle to the property being customized
StructBuilder A builder for adding children
StructCustomizationUtils Utilities for customization

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