FKismetCompilerContext::MapExpansionPathToTunnelInstance

Maps the nodes in an intermediate tunnel expansion path back to the owning tunnel instance node.

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
void MapExpansionPathToTunnelInstance
(
    const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InnerExpansionNode,
    const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * OuterTunnelInstance
)

Remarks

Maps the nodes in an intermediate tunnel expansion path back to the owning tunnel instance node.


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