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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveGizmoManager
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoManager.h |
Include | #include "EditorInteractiveGizmoManager.h" |
virtual void SetEditorGizmoBuilderResolution ( bool bLocalOnly )
Remarks
Set how auto gizmo resolution should occur when CreateGizmosForCurrentState is invoked. If bSearchLocalOnly is true, only the current
Parameters
Name | Description |
---|---|
bLocalOnly | if true, only the current gizmo manager registry will be searched for candidate gizmos. If false, both the gizmo manager registry and any higher gizmo manager or gizmo subsystem (in the case of selection builders) will be searched |