Navigation
Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildSession
Type | Name | Description | |
---|---|---|---|
![]() |
void | Build
(
const FBuildKey& Key, |
Asynchronous request to execute a build according to the policy. |
![]() |
void | Build
(
const FBuildDefinition& Definition, |
Asynchronous request to execute a build according to the policy. |
![]() |
void | Build
(
const FBuildAction& Action, |
Asynchronous request to execute a build according to the policy. |