FOnGetContextMenuFor

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPanel

Type

typedef TBaseDelegate_OneParam< [FActionMenuContent](API\Editor\UnrealEd\FActionMenuContent), const [FGraphContextMenuArguments](API\Editor\GraphEditor\FGraphContextMenuArguments) & > FOnGetContextMenuFor  

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h
Include #include "SGraphPanel.h"

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library