Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h |
Include | #include "BlueprintTypePromotion.h" |
namespace TypePromoDebug { static bool TypePromoDebug::IsTypePromoEnabled() }
Remarks
Checks if the type promotion editor pref is true or false (The bEnableTypePromotion BP editor setting)