Android Material Quality - ES31

Reference for the Android Material Quality - ES31 section of the Unreal Engine Project Settings.

Android Material Quality - ES31

Android Material Quality - ES31

Forward Rendering Overrides

Setting Description
Discard Quality During Cook Discard quality during cook.
Enable Quality Override Enable quality override.
Force Fully Rough

This setting forces Roughness input value to 1.

Enabling this can improve performance.

Force Non-Metal

This forces the Metallic input value to 0.

Enabling this can improve performance.

Disable Lightmap Directionality Disable lightmap directionality.
Force Low Quality Reflections Force low quality reflections.
Force Not Use Pre-Integrated GF for Simple IBL Force not use pre-integrated GF for simple IBL.
Disable Material Normal Calculation Disable material normal calculation.
Mobile Shadow Mapping Quality Mobile shadow mapping quality.
Update Preview Shaders This button updates the editor to reflect changes to quality settings.
  • ui
  • basics

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library