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Unreal Engine C++ API Reference > Editor > ContentBrowserData
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataFilter.h |
Include | #include "ContentBrowserDataFilter.h" |
Syntax
struct FContentBrowserDataFilterList
Remarks
A list of typed filter structs and their associated data. This allows systems to add new filter types that the core Content Browser data module doesn't know about.
Constructors
Type | Name | Description |
---|---|---|
FContentBrowserDataFilterList () | Constructor | |
FContentBrowserDataFilterList ( const FContentBrowserDataFilterList... ) | Copy support | |
FContentBrowserDataFilterList ( FContentBrowserDataFilterList&& ) | Move support |
Functions
Type | Name | Description |
---|---|---|
void | ClearFilters () | Remove all filters in the list |
const void &... | FindFilter ( const UScriptStruct* InFilterT... ) | |
const T *... | FindFilter () | Find the filter associated with the given type, if it exists in the list |
T * | FindMutableFilter () | Find the filter associated with the given type, if it exists in the list |
T & | FindOrAddFilter () | Find the filter associated with the given type, or add a default instance if it doesn't exist in the list |
void * | FindOrAddFilter ( const UScriptStruct* InFilterT... ) | |
const T & | GetFilter () | Get the filter associated with the given type, asserting if it doesn't exist in the list |
TArray< cons... | GetFilterTypes () | |
T & | GetMutableFilter () | Get the filter associated with the given type, asserting if it doesn't exist in the list |
void | RemoveFilter () | Remove the filter associated with the given type |
void | RemoveFilter ( const UScriptStruct* InFilterT... ) | |
void | SetFilter ( const T& InFilter ) | Set the filter associated with the given type, replacing any instance of this type that may exist in the list |
void | SetFilter ( const UScriptStruct* InFilterT..., const void* InFilterData ) |
Operators
Type | Name | Description |
---|---|---|
FContentBrow... | operator= ( const FContentBrowserDataFilterList... ) | |
FContentBrow... | operator= ( FContentBrowserDataFilterList&& ) |