UK2Node_MakeArray::GetOutputPinName

Returns a reference to the output array pin of this node, which is responsible for defining the type

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_MakeArray

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeArray.h
Include #include "K2Node_MakeArray.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeArray.cpp
virtual [FName](API\Runtime\Core\UObject\FName) GetOutputPinName() const  

Remarks

Returns a reference to the output array pin of this node, which is responsible for defining the type


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