UCurveEditorFilterBase::CanApplyFilter

Check whether this filter can be applied to the specified curve editor

Unreal Engine C++ API Reference > Editor > CurveEditor > Filters > UCurveEditorFilterBase

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/Filters/CurveEditorFilterBase.h
Include #include "Filters/CurveEditorFilterBase.h"
bool CanApplyFilter
(
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > InCurveEditor
)

Remarks

Check whether this filter can be applied to the specified curve editor


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