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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FControlClient
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/ControlClient.h |
Include | #include "Trace/ControlClient.h" |
Source | /Engine/Source/Developer/TraceAnalysis/Private/ControlClient.cpp |
void SendToggleChannel ( const TCHAR * Channels, bool bState )
Remarks
Toggles one or more channels on and off. A channel or a comma separated list of channels can be controlled.
Parameters
Name | Description |
---|---|
Channels | A single channel name or a comma separated list of channel names. |
bState | True to enable channel(s), false to disable. |