FKeyHandleSet::Toggle

Remove a handle from this set if it already exists, otherwise add it to the set

Unreal Engine C++ API Reference > Editor > CurveEditor > FKeyHandleSet

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditorSelection.h
Include #include "CurveEditorSelection.h"
Source /Engine/Source/Editor/CurveEditor/Private/CurveEditorSelection.cpp
void Toggle
(
    [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) Handle,
    ECurvePointType PointType
)

Remarks

Remove a handle from this set if it already exists, otherwise add it to the set


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