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Unreal Engine C++ API Reference > Editor > ContentBrowserData > FContentBrowserDataFilterList
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataFilter.h |
Include | #include "ContentBrowserDataFilter.h" |
template<typename T> const T & GetFilter() const
Remarks
Get the filter associated with the given type, asserting if it doesn't exist in the list