TargetDeviceServices

Unreal Engine C++ API Reference > Developer

Classes

Type Name Description
Public struct FTargetDeviceClaimDenied Device claiming messages Implements a message that is sent when a device is already claimed by someone else.
Public struct FTargetDeviceClaimed Implements a message that is sent when a service claimed a device.
Public struct FTargetDeviceServicePing Device discovery messages Implements a message for discovering target device services on the network.
Public struct FTargetDeviceServicePong Implements a message that is sent in response to target device service discovery messages.
Public struct FTargetDeviceServicePowerOff Miscellaneous messages Implements a message for powering on a target device.
Public struct FTargetDeviceServicePowerOn Implements a message for powering on a target device.
Public struct FTargetDeviceServiceReboot Implements a message for rebooting a target device.
Public struct FTargetDeviceServiceTerminateLaunchedProcess Application terminate process messages Implements a message for terminating an application running on the device.
Public struct FTargetDeviceUnclaimed Implements a message that is sent when a device is no longer claimed.
Public struct FTargetDeviceVariant Struct for a flavor's information
Public class ITargetDeviceProxy Interface for target device proxies.
Public class ITargetDeviceProxyManager Interface for device proxy managers.
Public class ITargetDeviceService Interface for target device services.
Public class ITargetDeviceServiceManager Interface for target device service managers.
Public class ITargetDeviceServicesModule Interface for target device services modules.

Typedefs

Name Description
ITargetDeviceServicePtr Type definition for shared pointers to instances of ITargetDeviceService.
ITargetDeviceServiceRef Type definition for shared references to instances of ITargetDeviceService.

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