Navigation
Unreal Engine C++ API Reference > Editor > LevelEditor > SLevelViewport
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h |
Include | #include "SLevelViewport.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp |
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [ISceneOutlinerColumn](API\Editor\SceneOutliner\ISceneOutlinerColumn) > CreateActorLockSceneOutlinerColumn ( class [ISceneOutliner](API\Editor\SceneOutliner\ISceneOutliner) & SceneOutliner ) const
a new custom column for a scene outliner that indicates whether each actor is locked to this viewport