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Unreal Engine C++ API Reference > Developer > CookedEditor > TCookedCookerTargetPlatform
References
Module | CookedEditor |
Header | /Engine/Source/Developer/CookedEditor/Public/CookedEditorTargetPlatform.h |
Include | #include "CookedEditorTargetPlatform.h" |
virtual void GetAllDevices ( [TArray](API\Runtime\Core\Containers\TArray)< [ITargetDevicePtr](API\Developer\TargetPlatform\Interfaces\ITargetDevicePtr) > & OutDevices ) const