FBlueprintEditor::IsSectionVisible

Called to see if the new document menu items is visible for this type.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

  • FBlueprintEditor::IsSectionVisible()

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
virtual bool IsSectionVisible
(
    [NodeSectionID::Type](API\Editor\Kismet\NodeSectionID__Type) InSectionID
) const

Remarks

Called to see if the new document menu items is visible for this type.


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