SNodePanel::ZoomToLocation

Zoom to fit the desired size

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
Source /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp
bool ZoomToLocation
(
    const FVector2D & CurrentSizeWithoutZoom,
    const FVector2D & DesiredSize,
    bool bDoneScrolling
)

Remarks

Zoom to fit the desired size true when zoom fade has completed & fits the desired size


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