IAsyncActionSequence::Type

Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character of the string specified.

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence > Type

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h
Include #include "IDriverSequence.h"
[IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator,
    [FString](API\Runtime\Core\Containers\FString) Text
)

Remarks

Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character of the string specified. Not all control and modifier keys are supported with this method of typing.


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