SSCSEditor::OnApplyChangesToBlueprint

Propagates instance changes to the blueprint

Unreal Engine C++ API Reference > Editor > Kismet > SSCSEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Include #include "SSCSEditor.h"
Source /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp
void OnApplyChangesToBlueprint() const

Remarks

Propagates instance changes to the blueprint


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