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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/TasksProfiler.h |
Include | #include "TraceServices/Model/TasksProfiler.h" |
Syntax
struct FTaskInfo
Remarks
Task biography
Variables
Type | Name | Description |
---|---|---|
bool | bTracked | |
uint32 | CompletedThreadId | |
double | CompletedTimestamp | Execution done and all nested tasks are completed |
uint32 | CreatedThreadId | |
double | CreatedTimestamp | Some tasks can be created with delayed launch, otherwise "created" and "launched" timestamps and thread IDs are equal |
const TCHAR ... | DebugName | This members are filled during task launch |
uint32 | DestroyedThreadId | |
double | DestroyedTimestamp | The last reference is released and the task is destroyed |
double | FinishedTimestamp | Execution finished, but the task can be still not completed waiting for all nested tasks to complete |
TaskTrace::FId | Id | |
uint32 | LaunchedThreadId | |
double | LaunchedTimestamp | The moment and the place when the task was launched |
TArray< FRelati... | NestedTasks | The task is completed only after all nested tasks are completed |
TArray< FRelati... | ParentTasks | Other tasks that have this task as a nested |
TArray< FRelati... | Prerequisites | Other tasks that must complete before this task can be scheduled |
uint32 | ScheduledThreadId | |
double | ScheduledTimestamp | The moment and the place when all task's dependencies are resolved and it's added to the execution queue |
uint32 | StartedThreadId | |
double | StartedTimestamp | Execution started |
TArray< FRelati... | Subsequents | Other tasks that wait for this task completion before they'll start execution |
uint64 | TaskSize | Task size including user-provided task body |
int32 | ThreadToExecuteOn |
Constructors
Type | Name | Description |
---|---|---|
FTaskInfo () |
Classes
Type | Name | Description |
---|---|---|
Public struct | FRelationInfo | Relation with another task, when and where it was established |
Constants
Name | Description |
---|---|
InvalidTimestamp | Thread - ENamedThreads::AnyThread), task priority, thread priority (in case of a worker thread), and queue index (in case of a named thread - main queue or local queue). See ENamedThreads to split the info into separate fields |