SMessageLogListing::BroadcastMessageTokenClicked

Used to execute the 'on clicked token' delegate

Unreal Engine C++ API Reference > Developer > MessageLog > UserInterface > SMessageLogListing

References

   
Module MessageLog
Header /Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Include #include "UserInterface/SMessageLogListing.h"
Source /Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.cpp
void BroadcastMessageTokenClicked
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > Message,
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [IMessageToken](API\Runtime\Core\Logging\IMessageToken) > & Token
)

Remarks

Used to execute the 'on clicked token' delegate


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