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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h |
Include | #include "SGraphPanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp |
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > GetNodeWidgetFromGuid ( [FGuid](API\Runtime\Core\Misc\FGuid) Guid ) const
Remarks
Get a graph node widget from the specified GUID, if it applies to any nodes in this graph