Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > IAnimBlueprintGeneratedClassCompiledData
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintGeneratedClassCompiledData.h |
Include | #include "IAnimBlueprintGeneratedClassCompiledData.h" |
[TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FGraphAssetPlayerInformation](API\Runtime\Engine\Animation\FGraphAssetPlayerInformation) > & GetGraphAssetPlayerInformation() const
Remarks
Get the currently-compiled classes graph asset player information.