FDerivedDataPluginInterface::GetCustomThreadPool

If [IsBuildThreadsafe()](API\Developer\DerivedDataCache\FDerivedDataPluginInterface\IsBuildThreadsafe) returns true, then this is the thread pool that is used to run the background task.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FDerivedDataPluginInterface

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataPluginInterface.h
Include #include "DerivedDataPluginInterface.h"
virtual [FQueuedThreadPool](API\Runtime\Core\Misc\FQueuedThreadPool) * GetCustomThreadPool() const  

Remarks

If IsBuildThreadsafe() returns true, then this is the thread pool that is used to run the background task. The threadpool to run the task with


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library