TMonotonicTimeline::AppendBeginEvent

Begin a new timed event.

Unreal Engine C++ API Reference > Developer > TraceServices > Model > TMonotonicTimeline

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/Model/MonotonicTimeline.h
Include #include "Model/MonotonicTimeline.h"
virtual void AppendBeginEvent
(
    double StartTime,
    const [EventType](API\Developer\TraceServices\Model\TMonotonicTimeline\EventType) & Event
)

Remarks

Begin a new timed event.

Parameters

Name Description
StartTime The starting timestamp of the event in seconds.
Event The event information.

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