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Unreal Engine C++ API Reference > Developer > SourceControl
Inheritance Hierarchy
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h |
Include | #include "ISourceControlLabel.h" |
Syntax
class ISourceControlLabel : public [TSharedFromThis< ISourceControlLabel >](API\Runtime\Core\Templates\TSharedFromThis)
Remarks
Abstraction of a source control label/tag.
Destructors
Type | Name | Description |
---|---|---|
~ISourceControlLabel () | Virtual destructor |
Functions
Type | Name | Description |
---|---|---|
bool | GetFileRevisions ( const FString& InFile, TArray< TSharedRef< class ISourceCo... ) | Get a list of file revisions at this label. |
bool | GetFileRevisions ( const TArray< FString >& InFiles, TArray< TSharedRef< class ISourceCo... ) | Get a list of file revisions at this label. |
const FStrin... | GetName () | Get the name of this label |
bool | Sync ( const FString& InFilename ) | Sync a path/filename to this label |
bool | Sync ( const TArray< FString >& InFilenam... ) | Sync a list of paths/filenames to this label |