UK2Node_MultiGate::GetUnmarkedBitFunction

Gets the name and class of the MarkFirstUnmarkedBit function from the KismetNodeHelperLibrary

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_MultiGate

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MultiGate.h
Include #include "K2Node_MultiGate.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_MultiGate.cpp
void GetUnmarkedBitFunction
(
    [FName](API\Runtime\Core\UObject\FName) & FunctionName,
    [UClass](API\Runtime\CoreUObject\UObject\UClass) ** FunctionClass
)

Remarks

Gets the name and class of the MarkFirstUnmarkedBit function from the KismetNodeHelperLibrary


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