UK2Node::DoesInputWildcardPinAcceptArray

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node

  • UK2Node::DoesInputWildcardPinAcceptArray()

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Include #include "K2Node.h"
virtual bool DoesInputWildcardPinAcceptArray
(
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin
) const

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library