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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > ToolContexts
Inheritance Hierarchy
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/ToolContexts/WidgetToolsContext.h |
Include | #include "ToolContexts/WidgetToolsContext.h" |
Syntax
class UWidgetToolsContext : public [UModeManagerInteractiveToolsContext](API\Editor\EditorInteractiveToolsFramework\UModeManagerInteractiveToolsCont-)
Remarks
UWidgetToolsContext extends UModeManagerInteractiveToolsContext with methods needed for tools operating on general widgets that do not have a viewport.
Functions
Type | Name | Description |
---|---|---|
bool | OnDragDetected ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | |
bool | OnKeyChar ( const FGeometry& MyGeometry, const FCharacterEvent& InCharacter... ) | |
bool | OnKeyDown ( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) | |
bool | OnKeyUp ( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) | |
bool | OnMouseButtonDoubleClick ( const FGeometry& InMyGeometry, const FPointerEvent& InMouseEvent ) | |
bool | OnMouseButtonDown ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | |
bool | OnMouseButtonUp ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | |
void | OnMouseCaptureLost ( const FCaptureLostEvent& CaptureLo... ) | |
bool | OnMouseMove ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | |
bool | OnMouseWheel ( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) | |
int32 | OnPaint ( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawEl..., int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) |