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Unreal Engine C++ API Reference > Editor > GraphEditor > FGeometryHelper
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h |
Include | #include "ConnectionDrawingPolicy.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp |
static FVector2D FindClosestPointOnGeom ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & Geom, const FVector2D & TestPoint )