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Unreal Engine C++ API Reference > Developer > Localization > Serialization > FJsonInternationalizationManifestSerializer
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationManifestSerializer.h |
Include | #include "Serialization/JsonInternationalizationManifestSerializer.h" |
Source | /Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationManifestSerializer.cpp |
static bool SerializeInternal ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [FInternationalizationManifest](API\Runtime\Core\Internationalization\FInternationalizationManifest) > InManifest, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > JsonObj )
Remarks
Convert a Internationalization manifest to a JSON object. true if serialization was successful, false otherwise.
Parameters
Name | Description |
---|---|
InManifest | The Internationalization manifest object to serialize from. |
JsonObj | The Json object that will store the data. |