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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework
Classes
Type | Name | Description |
---|---|---|
Public struct | FGizmoCustomization | FGizmoCustomization is a struct that can be used to make some display overrides (currently material and size) |
Public class | ITransformGizmoSource | ITransformGizmoSource is an interface for providing gizmo mode configuration information. |
Public class | UEditorTransformGizmo | UEditorTransformGizmo handles Editor-specific functionality for the TransformGizmo, applied to a UEditorTransformProxy target object. |
Public class | UEditorTransformGizmoBuilder | |
Public class | UEditorTransformGizmoSource | UEditorTransformGizmoSource is an ITransformGizmoSource implementation that provides current state information used to configure the Editor transform gizmo. |
Public class | UEditorTransformProxy | UEditorTransformProxy is a derivation of UTransformProxy that returns the transform that defines the current space of the default Editor transform gizmo for a given mode manager / viewport. |
Public class | UTransformGizmo | UTransformGizmo provides standard Transformation Gizmo interactions, applied to a UTransformProxy target object. |
Public class | UTransformGizmoSource |
Functions
Type | Name | Description |
---|---|---|
EGizmoTransf... | FEditorTransformGizmoUtil::GetGizmoMode ( UE::Widget::EWidgetMode InWidgetMod... ) | Convert UE::Widget::EWidgetMode to ETransformGizmoMode |
UE::Widget::... | FEditorTransformGizmoUtil::GetWidgetMode ( EGizmoTransformMode InGizmoMode ) | Convert EEditorGizmoMode to UE::Widget::EWidgetMode |