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Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintRevisionMenu
Type
typedef TBaseDelegate_OneParam< void, [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) const & > FOnRevisionSelected
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h |
Include | #include "SBlueprintRevisionMenu.h" |