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Unreal Engine C++ API Reference > Editor > LevelEditor > SLevelViewport
References
Module | LevelEditor |
Header | /Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h |
Include | #include "SLevelViewport.h" |
Source | /Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp |
bool IsLayerVisible ( [FName](API\Runtime\Core\UObject\FName) LayerName ) const
Remarks
Checks if a layer is visible in this viewport
Called to determine if a layer is visible.
Parameters
Name | Description |
---|---|
LayerID | Index of the layer |