FOnActionMatchesName

Delegate to check if an action matches a specified name (used for renaming items etc.)

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu

Type

typedef TBaseDelegate_TwoParams< bool, [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) *, const [FName](API\Runtime\Core\UObject\FName) & > FOnActionMatchesName  

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h
Include #include "SGraphActionMenu.h"

Remarks

Delegate to check if an action matches a specified name (used for renaming items etc.)


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