UEditorInteractiveToolsContext::OnEditorSelectionSetChanged

Handle Editor selection changes

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveToolsContext

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EdModeInteractiveToolsContext.h
Include #include "EdModeInteractiveToolsContext.h"
Source /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EdModeInteractiveToolsContext.cpp
virtual void OnEditorSelectionSetChanged
(
    const [UTypedElementSelectionSet](API\Runtime\TypedElementRuntime\Elements\Framework\UTypedElementSelectionSet) * InSelectionSet
)

Remarks

Handle Editor selection changes

Parameters

Name Description
InSelectionSet typed element selection set which invoked this selection changed call

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