FUncontrolledChangelistState::ContainsFilename

Check whether a file exists in the file states or offline files

Unreal Engine C++ API Reference > Developer > UncontrolledChangelists > FUncontrolledChangelistState

References

   
Module UncontrolledChangelists
Header /Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
Include #include "UncontrolledChangelistState.h"
Source /Engine/Source/Developer/UncontrolledChangelists/Private/UncontrolledChangelistState.cpp
bool ContainsFilename
(
    const [FString](API\Runtime\Core\Containers\FString) & PackageFilename
) const

Remarks

Check whether a file exists in the file states or offline files


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