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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintActionMenuItem
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h |
Include | #include "BlueprintActionMenuItem.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintActionMenuItem.cpp |
[UBlueprintNodeSpawner](API\Editor\BlueprintGraph\UBlueprintNodeSpawner) const * GetRawAction() const