GetAssetsInCollection

Overload list

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager

  Type Name Description
Public function Const bool

GetAssetsInCollection ( FName CollectionName,
ECollectionShareType::Type ShareType,
TArray< FSoftObjectPath >& OutAssetPaths,
ECollectionRecursionFlags::Flags RecursionMode
)

Returns a list of asset paths found in the specified collection and share type
Public function Const bool

GetAssetsInCollection ( FName CollectionName,
ECollectionShareType::Type ShareType,
TArray< FName >& OutAssetPaths,
ECollectionRecursionFlags::Flags RecursionMode
)

FNames containing full object paths are deprecated. Use FSoftObjectPath instead.

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