FMeshPaintGeometryAdapterForStaticMeshes::LineTraceComponent

Returns the result of tracing a line on the component represented by this adapter

Unreal Engine C++ API Reference > Editor > MeshPaint > FMeshPaintGeometryAdapterForStaticMeshes

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/MeshPaintStaticMeshAdapter.h
Include #include "MeshPaintStaticMeshAdapter.h"
Source /Engine/Source/Editor/MeshPaint/Private/MeshPaintStaticMeshAdapter.cpp
virtual bool LineTraceComponent
(
    struct [FHitResult](API\Runtime\Engine\Engine\FHitResult) & OutHit,
    const FVector Start,
    const FVector End,
    const struct [FCollisionQueryParams](API\Runtime\Engine\FCollisionQueryParams) & Params
) const

Remarks

Returns the result of tracing a line on the component represented by this adapter


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library