FLandscapeTool::HandleClick

Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeTool

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
Include #include "LandscapeToolInterface.h"
virtual bool HandleClick
(
    [HHitProxy](API\Runtime\Engine\HHitProxy) * HitProxy,
    const [FViewportClick](API\Editor\UnrealEd\FViewportClick) & Click
)

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