Navigation
Unreal Engine C++ API Reference > Editor > AnimationBlueprintEditor > UAnimationBlueprintEditorSettings
Type
typedef TMulticastDelegate_TwoParams< void, const [UAnimationBlueprintEditorSettings](API\Editor\AnimationBlueprintEditor\UAnimationBlueprintEditorSetting-) *, [EPropertyChangeType::Type](API\Runtime\CoreUObject\UObject\Type) > FOnUpdateSettingsMulticaster
References
Module | AnimationBlueprintEditor |
Header | /Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h |
Include | #include "AnimationBlueprintEditorSettings.h" |