Navigation
Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetDevice
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h |
Include | #include "Interfaces/ITargetDevice.h" |
bool GetUserCredentials ( [FString](API\Runtime\Core\Containers\FString) & OutUserName, [FString](API\Runtime\Core\Containers\FString) & OutUserPassword )
Remarks
Get credentials for the user account to use on the device true on success, false if not supported.
Parameters
Name | Description |
---|---|
OutUserName | The user account on the device we will run under |
OutUserPassword | The password for the user account on the device we will run under |