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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FSpirv > GetByteData
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/SpirvCommon.h |
Include | #include "SpirvCommon.h" |
const int8 * GetByteData() const
Remarks
Returns a byte pointer to the SPIR-V data.