FHlslccHeaderWriter::EncodePackedGlobalType

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FHlslccHeaderWriter

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/HlslccHeaderWriter.h
Include #include "HlslccHeaderWriter.h"
Source /Engine/Source/Developer/ShaderCompilerCommon/Private/HlslccHeaderWriter.cpp
static [EPackedTypeName](API\Runtime\RenderCore\CrossCompiler__EPackedTypeName) EncodePackedGlobalType
(
    const SpvReflectTypeDescription & TypeDescription,
    bool bHalfPrecision
)

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