FCollisionAnalyzerModule

Unreal Engine C++ API Reference > Developer > CollisionAnalyzer

Inheritance Hierarchy

References

   
Module CollisionAnalyzer
Header /Engine/Source/Developer/CollisionAnalyzer/Public/CollisionAnalyzerModule.h
Include #include "CollisionAnalyzerModule.h"

Syntax

class FCollisionAnalyzerModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)  

Functions

Type Name Description
ICollisionAn... Get () Gets the debugger singleton or returns NULL

Overridden from IModuleInterface

Type Name Description
void ShutdownModule () Called before the module is unloaded, right before the module object is destroyed.
void StartupModule () Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule.

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library