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Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenuEntryScript
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntryScript.h |
Include | #include "ToolMenuEntryScript.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuEntryScript.cpp |
void InitEntry ( const [FName](API\Runtime\Core\UObject\FName) OwnerName, const [FName](API\Runtime\Core\UObject\FName) Menu, const [FName](API\Runtime\Core\UObject\FName) Section, const [FName](API\Runtime\Core\UObject\FName) Name, const [FText](API\Runtime\Core\Internationalization\FText) & Label, const [FText](API\Runtime\Core\Internationalization\FText) & ToolTip )