FGraphSelectionManager::SetNodeSelection

Add or remove a node from the selection set

Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphSelectionManager

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
Source /Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp
void SetNodeSelection
(
    SelectedItemType Node,
    bool bSelect
)

Remarks

Add or remove a node from the selection set

Parameters

Name Description
Node Node the affect.
bSelect true to select the node; false to unselect.

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