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Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetColumnItem > FArguments
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/AssetViewWidgets.h |
Include | #include "AssetViewWidgets.h" |
WidgetArgsType & HighlightText &40; const TAttribute< FText > & InAttribute &41;
Remarks
The string in the title to highlight (used when searching by string)