FKismetCompilerContext::CreateCommentBlockAroundNodes

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
void CreateCommentBlockAroundNodes
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & Nodes,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * SourceObject,
    [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * TargetGraph,
    [FString](API\Runtime\Core\Containers\FString) CommentText,
    [FLinearColor](API\Runtime\Core\Math\FLinearColor) CommentColor,
    int32 & Out_OffsetX,
    int32 & Out_OffsetY
)

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