FKismetCompilerContext::PropagateValuesToCDO

Non virtual wrapper to encapsulate functions that occur when the CDO is ready for values:

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
void PropagateValuesToCDO
(
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * NewCDO,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) * OldCDO
)

Remarks

Non virtual wrapper to encapsulate functions that occur when the CDO is ready for values:


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