FOnNewStatCommandAdded

Delegate we fire every time a new stat has been had a command added

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelViewportCommands

Inheritance Hierarchy

  • TBaseMulticastDelegate_TwoParams< void, const TSharedPtr< FUICommandInfo >, const FString & >

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelViewportActions.h
Include #include "LevelViewportActions.h"

Syntax

class FOnNewStatCommandAdded : public TBaseMulticastDelegate_TwoParams< void, const TSharedPtr< FUICommandInfo >, const FString & >  

Remarks

Delegate we fire every time a new stat has been had a command added


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