SGraphActionMenu::RefreshAllActions

Refreshes the actions that this widget should display

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h
Include #include "SGraphActionMenu.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp
void RefreshAllActions
(
    bool bPreserveExpansion,
    bool bHandleOnSelectionEvent
)

Remarks

Refreshes the actions that this widget should display

Parameters

Name Description
bPreserveExpansion TRUE if the expansion state of the tree should be preserved
bHandleOnSelectionEvent TRUE if the item should be selected and any actions that occur with selection will be handled. FALSE and only selection will occur

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