TTimingEventSearchCache

Simple acceleration structure used to return previously searched results.

Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels

References

   
Module TraceInsights
Header /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEventSearch.h
Include #include "Insights/ViewModels/TimingEventSearch.h"

Syntax

template<typename PayloadType, int32 Size>  
struct TTimingEventSearchCache  

Remarks

Simple acceleration structure used to return previously searched results.

Constructors

Type Name Description
  TTimingEventSearchCache ()  

Functions

Type Name Description
bool Read ( const FTimingEventSearchHandle& In..., double& OutStartTime, double& OutEndTime, uint32& OutDepth, PayloadType& OutPayload ) Attempt to read from the cache.
void Reset () Reset the cache. Any reads after this will return false.
FTimingEvent... Write ( double InStartTime, double InEndTime, uint32 InDepth, const PayloadType& InPayload ) Write to the cache

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