USplineGeneratorBase::Init

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > USplineGeneratorBase

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineGeneratorPanel.h
Include #include "SplineGeneratorPanel.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineGeneratorPanel.cpp
void Init
(
    [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FSplineComponentVisualizer](API\Editor\ComponentVisualizers\FSplineComponentVisualizer) > InSplineComponentVisualizer
)

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