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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h |
Include | #include "BlueprintActionFilter.h" |
Syntax
struct FBlueprintActionContext
Variables
Type | Name | Description |
---|---|---|
TArray< UBluepr... | Blueprints | A list of all blueprints you want actions for. |
TWeakPtr< IBlue... | EditorPtr | A weak reference to the Blueprint editor context in which actions are being filtered. |
TArray< UEdGrap... | Graphs | A list of graphs you want compatible actions for. |
TArray< UEdGrap... | Pins | A list of pins you want compatible actions for. |
TArray< FFieldV... | SelectedObjects | A list of objects the user currently has selected (things like blueprint properties, level actors, content-browser assets, etc.). |