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Unreal Engine C++ API Reference > Editor > AssetDefinition > UAssetDefinition
References
Module | AssetDefinition |
Header | /Engine/Source/Editor/AssetDefinition/Public/AssetDefinition.h |
Include | #include "AssetDefinition.h" |
virtual [FText](API\Runtime\Core\Internationalization\FText) GetObjectDisplayNameText ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object ) const
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