UContentBrowserDataSource::SetVirtualPathTreeNeedsRebuild

Sets a flag to force rebuild of virtual path tree with next call to [RefreshVirtualPathTreeIfNeeded()](API\Editor\ContentBrowserData\UContentBrowserDataSource\RefreshVirtualPa-)

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
void SetVirtualPathTreeNeedsRebuild()

Remarks

Sets a flag to force rebuild of virtual path tree with next call to RefreshVirtualPathTreeIfNeeded()


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