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Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
[UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * SpawnIntermediateFunctionGraph ( const [FString](API\Runtime\Core\Containers\FString) & InDesiredFunctionName, const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * InSignature, bool bUseUniqueName )
Remarks
Spawn an intermediate function graph for this compilation using the specified desired name (and optional signature), which may be modified to make it unique.