UEdGraphSchema_K2::GetReplaceVariableMenu

Create sub menu that shows all possible variables that can be used to replace the existing variable reference

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2 > GetReplaceVariableMenu

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
static void GetReplaceVariableMenu
(
    [UToolMenu](API\Developer\ToolMenus\UToolMenu) * Menu,
    class [UK2Node_Variable](API\Editor\BlueprintGraph\UK2Node_Variable) * Variable,
    [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * OwnerBlueprint,
    bool bReplaceExistingVariable
)

Remarks

Create sub menu that shows all possible variables that can be used to replace the existing variable reference


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