UContentBrowserDataSource::IsInitialized

True if this data source is currently initialized.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
bool IsInitialized() const

Remarks

True if this data source is currently initialized. A data source should be initialized before it is registered.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library