SAssetView::NewFileItemRequested

Handler for when a data source requests file item creation

Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetView

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/SAssetView.h
Include #include "SAssetView.h"
Source /Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp
void NewFileItemRequested
(
    const [FContentBrowserItemDataTemporaryContext](API\Editor\ContentBrowserData\FContentBrowserItemDataTemporary-) & NewItemContext
)

Remarks

Handler for when a data source requests file item creation


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library