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Unreal Engine C++ API Reference > Editor > CurveEditor > Views > SInteractiveCurveEditorView
- SInteractiveCurveEditorView::BuildContextMenu()
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Views/SInteractiveCurveEditorView.h |
Include | #include "Views/SInteractiveCurveEditorView.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Views/SInteractiveCurveEditorView.cpp |
virtual void BuildContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [TOptional](API\Runtime\Core\IO\TOptional)< [FCurvePointHandle](API\Editor\CurveEditor\FCurvePointHandle) > ClickedPoint, [TOptional](API\Runtime\Core\IO\TOptional)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) > HoveredCurveID )