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Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Containers > IUntypedTable
- IUntypedTable::CreateReader()
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/TraceServices/Containers/Tables.h |
Include | #include "TraceServices/Containers/Tables.h" |
[IUntypedTableReader](API\Developer\TraceServices\TraceServices\Containers\IUntypedTableReader) * CreateReader() const