SMyBlueprint::GetLastPinTypeUsed

Gets the last pin type selected by this widget, or by the function editor

Unreal Engine C++ API Reference > Editor > Kismet > SMyBlueprint

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SMyBlueprint.h
Include #include "SMyBlueprint.h"
[FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & GetLastPinTypeUsed()  

Remarks

Gets the last pin type selected by this widget, or by the function editor


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