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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Copy
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Copy.h |
Include | #include "K2Node_Copy.h" |
virtual bool CanSplitPin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) const
Remarks
Whether or not struct pins belonging to this node should be allowed to be split or not.