IDeviceManagerModule::CreateDeviceManager

Create a device manager widget.

Unreal Engine C++ API Reference > Developer > DeviceManager > IDeviceManagerModule

References

   
Module DeviceManager
Header /Engine/Source/Developer/DeviceManager/Public/IDeviceManagerModule.h
Include #include "IDeviceManagerModule.h"
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateDeviceManager
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITargetDeviceServiceManager](API\Developer\TargetDeviceServices\ITargetDeviceServiceManager) > & DeviceServiceManager,
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > & ConstructUnderMajorTab,
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ConstructUnderWindow
)

Remarks

Create a device manager widget. The new widget.

Parameters

Name Description
DeviceServiceManager The target device manager to use.

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