FToolMenuContext::AppendObjects

Unreal Engine C++ API Reference > Developer > ToolMenus > FToolMenuContext

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenuContext.h
Include #include "ToolMenuContext.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenuContext.cpp
void AppendObjects
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects
)

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