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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include | #include "IAssetTools.h" |
void DiffAgainstDepot ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, const [FString](API\Runtime\Core\Containers\FString) & InPackagePath, const [FString](API\Runtime\Core\Containers\FString) & InPackageName ) const
Remarks
Try to diff the local version of an asset against the latest one from the depot
Parameters
Name | Description |
---|---|
InObject | The object we want to compare against the depot |
InPackagePath | The fullpath to the package |
InPackageName | The name of the package |