ITargetPlatform::InitializeHostPlatform

Initializes the host platform to support target devices (may be called multiple times after an SDK is installed while running)

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatform

  • ITargetPlatform::InitializeHostPlatform()

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h
Include #include "Interfaces/ITargetPlatform.h"
bool InitializeHostPlatform()

Remarks

Initializes the host platform to support target devices (may be called multiple times after an SDK is installed while running)


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