UBehaviorTreeGraphNode::GetNameIcon

Gets icon resource name for title bar

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeGraphNode

  • UBehaviorTreeGraphNode::GetNameIcon()

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h
Include #include "BehaviorTreeGraphNode.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp
virtual [FName](API\Runtime\Core\UObject\FName) GetNameIcon() const  

Remarks

Gets icon resource name for title bar


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