IShaderFormat::SupportsShaderArchives

Whether this shader format supports a format-specific archive for precompiled shader code.

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > IShaderFormat

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h
Include #include "Interfaces/IShaderFormat.h"
virtual bool SupportsShaderArchives() const

Remarks

Whether this shader format supports a format-specific archive for precompiled shader code. true if shader archives are supported, false otherwise.


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