SAssetView::OnKeyChar

Called after a character is entered while this widget has keyboard focus

Unreal Engine C++ API Reference > Editor > ContentBrowser > SAssetView

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/SAssetView.h
Include #include "SAssetView.h"
Source /Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyChar
(
    const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry,
    const [FCharacterEvent](API\Runtime\SlateCore\Input\FCharacterEvent) & InCharacterEvent
)

Remarks

Called after a character is entered while this widget has keyboard focus Returns whether the event was handled, along with other possible actions

Parameters

Name Description
MyGeometry The Geometry of the widget receiving the event
InCharacterEvent Character event

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