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Unreal Engine C++ API Reference > Editor > Kismet > SBlueprintDiff > CreateDiffWindow
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h |
Include | #include "SBlueprintDiff.h" |
Source | /Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp |
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > CreateDiffWindow ( const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * OldBlueprint, const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * NewBlueprint, const [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & OldRevision, const [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & NewRevision, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * BlueprintClass )
Remarks
Helper function to create a window that holds a diff widget that defaults a window title