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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_CustomProperty
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_CustomProperty.h |
Include | #include "AnimGraphNode_CustomProperty.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomProperty.cpp |
void AddSourceTargetProperties ( const [FName](API\Runtime\Core\UObject\FName) & InSourcePropertyName, const [FName](API\Runtime\Core\UObject\FName) & InTargetPropertyName )
Remarks
Add Source and Target Properties - Check FAnimNode_CustomProperty.