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Unreal Engine C++ API Reference > Editor > Kismet
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include | #include "BlueprintEditor.h" |
Syntax
struct FComponentEventConstructionData
Remarks
The structure used to construct the "Add Event" menu entries
Variables
Type | Name | Description |
---|---|---|
TWeakObjectPtr<... | Component | The template component that the handler applies to. |
FName | VariableName | The name of the event handler to create. |