FKeyBarCurveModel::FindRanges

Find all of the ranges in this model. This should return an increasing set of ranges.

Unreal Engine C++ API Reference > Editor > CurveEditor > FKeyBarCurveModel

  • FKeyBarCurveModel::FindRanges()

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/KeyBarCurveModel.h
Include #include "KeyBarCurveModel.h"
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FKeyBarCurveModel::FBarRange](API\Editor\CurveEditor\FKeyBarCurveModel\FBarRange) > FindRanges()  

Remarks

Find all of the ranges in this model. This should return an increasing set of ranges.


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