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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu
Type
typedef TBaseDelegate_OneParam< bool, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > > FCanRenameSelectedAction
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h |
Include | #include "SGraphActionMenu.h" |
Remarks
Delegate executed to check if the selected action is valid for renaming