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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h |
Include | #include "BlueprintConnectionDrawingPolicy.h" |
Syntax
class FKismetConnectionDrawingPolicy : public [FConnectionDrawingPolicy](API\Editor\GraphEditor\FConnectionDrawingPolicy)
Remarks
This class draws the connections for an UEdGraph using a K2-based schema.
Variables
Type | Name | Description |
---|---|---|
FLinearColor | AttackColor | |
float | AttackHoldPeriod | |
float | AttackWireThickness | |
double | CurrentTime | |
float | DecayExponent | |
float | DecayPeriod | |
float | DefaultDataWireThickness | |
float | DefaultExecutionWireThickness | |
UEdGraph * | GraphObj | |
TMap< class UK2... | KnotToReversedDirectionMap | Each time a knot is encountered, input geometry is compared to output geometry to see if the pins on the knot need to be reversed. |
double | LatestTimeDiscovered | |
TMap< UEdGraphN... | PredecessorPins | Map of executed nodes, and the execution pins that lead to them being ran. |
FLinearColor | ReleaseColor | |
float | ReleaseExponent | |
float | ReleasePeriod | |
float | ReleaseWireThickness | |
FLinearColor | SustainColor | |
float | SustainHoldPeriod | |
float | SustainWireThickness | |
float | TracePositionBonusPeriod | |
float | TracePositionExponent |
Constructors
Type | Name | Description |
---|---|---|
FKismetConnectionDrawingPolicy ( int32 InBackLayerID, int32 InFrontLayerID, float ZoomFactor, const FSlateRect& InClippingRect, FSlateWindowElementList& InDrawEle..., UEdGraph* InGraphObj ) |
Functions
Type | Name | Description |
---|---|---|
bool | AreNodesGraphicallySequential ( UEdGraphNode* InputNode, UEdGraphNode* OutputNode ) | Checks that the specified nodes are connected in the graph directly by an exec pin. |
FTimePair co... | BackTraceExecPath ( UEdGraphPin const*const Output..., FExecPairingMap const*const No... ) | With the introduction of "reroute" (UK2Node_Knot) nodes, we have to backtrace to find a node that was actually executed before the one in question (knot nodes are removed at compile time, and therefore never executed). |
void | BuildExecutionRoadmap () | |
void | CalculateEnvelopeAlphas ( double ExecutionTime, float& AttackAlpha, float& SustainAlpha ) | |
bool | CanBuildRoadmap () | |
bool | CanBuildRoadmap ( UBlueprint* TargetBP ) | Determines if the given Blueprint context has a valid object for debugging. |
void | DetermineStyleOfExecWire ( float& Thickness, FLinearColor& WireColor, bool& bDrawBubbles, const FTimePair& Times ) | |
bool | FindPinCenter ( UEdGraphPin* Pin, FVector2D& OutCenter ) | |
bool | GetAverageConnectedPosition ( UK2Node_Knot* Knot, EEdGraphPinDirection Direction, FVector2D& OutPos ) | |
UBlueprint &... | GetTargetBlueprint () | Determines the target Blueprint for querying the active debugging context. |
bool | ShouldChangeTangentForKnot ( UK2Node_Knot* Knot ) | |
bool | TreatWireAsExecutionPin ( UEdGraphPin* InputPin, UEdGraphPin* OutputPin ) | Should this wire be treated as an execution pin, querying the execution trace for connected nodes to draw it differently? |
Overridden from FConnectionDrawingPolicy
Type | Name | Description |
---|---|---|
void | DetermineWiringStyle ( UEdGraphPin* OutputPin, UEdGraphPin* InputPin, FConnectionParams& Params ) | Give specific editor modes a chance to highlight this connection or darken non-interesting connections. |
void | Draw ( TMap< TSharedRef< SWidget >, FArran..., FArrangedChildren& ArrangedNodes ) | |
void | ResetIncompatiblePinDrawState ( const TSet< TSharedRef< SWidget > >... ) | |
void | SetIncompatiblePinDrawState ( const TSharedPtr< SGraphPin >& Sta..., const TSet< TSharedRef< SWidget > >... ) |
Classes
Type | Name | Description |
---|---|---|
Protected struct | FTimePair | Times for one execution pair within the current graph. |
Typedefs
Name | Description |
---|---|
FExecPairingMap | Map of exec-pins to a pair of execution times (holds timing info for the owning-node, paired with a time of execution for the linked node)... |