UDataLayerEditorSubsystem::UpdateActorViewVisibility

Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > UDataLayerEditorSubsystem

Deprecated * Per-view Data Layer visibility was removed.

References

   
Module DataLayerEditor
Header /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h
Include #include "DataLayer/DataLayerEditorSubsystem.h"
void UpdateActorViewVisibility
(
    [FLevelEditorViewportClient](API\Editor\UnrealEd\FLevelEditorViewportClient) * ViewportClient,
    [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor,
    const bool bReregisterIfDirty
)

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