FEndpointSubmixDetailsCustomization::MakeInstance

Makes a new instance of this detail layout class.

Unreal Engine C++ API Reference > Editor > AudioEditor > FEndpointSubmixDetailsCustomization

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/SubmixDetailsCustomization.h
Include #include "SubmixDetailsCustomization.h"
Source /Engine/Source/Editor/AudioEditor/Private/SubmixDetailsCustomization.cpp
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization) > MakeInstance()  

Remarks

Makes a new instance of this detail layout class.


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