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Unreal Engine C++ API Reference > Editor > Kismet > FFiBMetaData
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h |
Include | #include "ImaginaryBlueprintData.h" |
bool IsExplicit() const
Remarks
Returns TRUE if the metadata is informing that the FProperty and children should be explicit