STreeMap::FArguments::NodeBackground

Background to use for each tree node

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
WidgetArgsType & NodeBackground
&40;
    const TAttribute< const FSlateBrush &42; > & InAttribute
&41;

Remarks

Background to use for each tree node


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library