FUncontrolledChangelistState

Overload list

Unreal Engine C++ API Reference > Developer > UncontrolledChangelists > FUncontrolledChangelistState

  Type Name Description
Public function   An FUncontrolledChangelistState should always reference a given Changelist (with a valid GUID).
Public function  

FUncontrolledChangelistState ( const FUncontrolledChangelist& InUncontrolledChangelist
)

 
Public function  

FUncontrolledChangelistState ( const FUncontrolledChangelistState& InUncontrolledChangelistState
)

Uncontrolled Changelist states are unique and non-copyable, should always be used by reference to preserve cache coherence.
Public function  

FUncontrolledChangelistState ( const FUncontrolledChangelist& InUncontrolledChangelist,
const FText& InDescription
)

 

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