FMaterialUtilities::ExportBaseColor

Creates bakes textures for a [ULandscapeComponent](API\Runtime\Landscape\ULandscapeComponent)

Unreal Engine C++ API Reference > Developer > MaterialUtilities > FMaterialUtilities

References

   
Module MaterialUtilities
Header /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h
Include #include "MaterialUtilities.h"
Source /Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp
static bool ExportBaseColor
(
    [ULandscapeComponent](API\Runtime\Landscape\ULandscapeComponent) * LandscapeComponent,
    int32 TextureSize,
    [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & OutSamples
)

Remarks

Creates bakes textures for a ULandscapeComponent Whether operation was successful

Parameters

Name Description
LandscapeComponent The component to bake textures for

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