IMeshReduction::ReduceMeshDescription

Reduces the raw mesh using the provided reduction settings.

Unreal Engine C++ API Reference > Developer > MeshReductionInterface > IMeshReduction

References

   
Module MeshReductionInterface
Header /Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h
Include #include "IMeshReductionInterfaces.h"
void ReduceMeshDescription
(
    [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & OutReducedMesh,
    float & OutMaxDeviation,
    const [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & InMesh,
    const [FOverlappingCorners](API\Runtime\MeshUtilitiesCommon\FOverlappingCorners) & InOverlappingCorners,
    const struct [FMeshReductionSettings](API\Runtime\Engine\Engine\FMeshReductionSettings) & ReductionSettings
)

Remarks

Reduces the raw mesh using the provided reduction settings.

Parameters

Name Description
OutReducedMesh Upon return contains the reduced mesh.
OutMaxDeviation Upon return contains the maximum distance by which the reduced mesh deviates from the original.
InMesh The mesh to reduce.
ReductionSettings Setting with which to reduce the mesh.

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