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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode > PositionThisNodeBetweenOtherNodes
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h |
Include | #include "SGraphNode.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp |
void PositionThisNodeBetweenOtherNodes ( const [TMap](API\Runtime\Core\Containers\TMap)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode__ctor) > > & NodeToWidgetLookup, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PreviousNode, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * NextNode, float HeightAboveWire ) const