ENodeCreateAction::Type

Describes user actions that created new node

Unreal Engine C++ API Reference > Editor > Kismet

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"

Syntax

namespace ENodeCreateAction  
{  
    enum Type  
    {  
        MyBlueprintDragPlacement,  
        PaletteDragPlacement,  
        GraphContext,  
        PinContext,  
        Keymap,  
    }  
}  

Values

Name Description
MyBlueprintDragPlacement  
PaletteDragPlacement  
GraphContext  
PinContext  
Keymap  

Remarks

Describes user actions that created new node


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