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Unreal Engine C++ API Reference > Editor > CurveEditor > Tree > FCurveEditorTree
References
Module | CurveEditor |
Header | /Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h |
Include | #include "Tree/CurveEditorTree.h" |
Source | /Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp |
void RecreateModelsFromExistingSelection ( [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) * CurveEditor )
Remarks
Recreate the curve models from the existing selection, this may be needed in case of a setting change.