IContentBrowserSingleton::ExecuteRename

Rename current first selected content item on the passed in widget.

Unreal Engine C++ API Reference > Editor > ContentBrowser > IContentBrowserSingleton

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
Include #include "IContentBrowserSingleton.h"
void ExecuteRename
(
    [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PickerWidget
)

Remarks

Rename current first selected content item on the passed in widget.

Parameters

Name Description
PickerWidget The picker widget whose asset we want to rename, should be a asset or path picker widget.

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