FDllHandle

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon

Inheritance Hierarchy

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/DXCWrapper.h
Include #include "DXCWrapper.h"

Syntax

struct FDllHandle : public [FRefCountedObject](API\Runtime\Core\Templates\FRefCountedObject)  

Constructors

Type Name Description
  FDllHandle ( const TCHAR* InFilename )  

Destructors

Type Name Description
  ~FDllHandle ()  

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