SGraphNode::PositionThisNodeBetweenOtherNodes

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphNode > PositionThisNodeBetweenOtherNodes

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h
Include #include "SGraphNode.h"
Source /Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp
void PositionThisNodeBetweenOtherNodes
(
    const [TMap](API\Runtime\Core\Containers\TMap)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode__ctor) > > & NodeToWidgetLookup,
    [TSet](API\Runtime\Core\Containers\TSet)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & PreviousNodes,
    [TSet](API\Runtime\Core\Containers\TSet)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & NextNodes,
    float HeightAboveWire
) const

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library