FSourceControlAssetDataCache::GetAssetDataArray

Attempt to get AssetData for the provided SourceControlled file.

Unreal Engine C++ API Reference > Developer > SourceControl > FSourceControlAssetDataCache

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlAssetDataCache.h
Include #include "SourceControlAssetDataCache.h"
Source /Engine/Source/Developer/SourceControl/Private/SourceControlAssetDataCache.cpp
bool GetAssetDataArray
(
    [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) InFileState,
    [FAssetDataArrayPtr](API\Developer\SourceControl\FAssetDataArrayPtr) & OutAssetDataArrayPtr
)

Remarks

Attempt to get AssetData for the provided SourceControlled file. True if processing is complete for the requested asset. False if the process is incomplete and AssetData could still be updated in the future.

Parameters

Name Description
InFileState The asset to retrieve AssetData for.
OutAssetDataArrayPtr If retrieved, the AssetData will be returned in this argument.

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