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Unreal Engine C++ API Reference > Editor > BlueprintGraph
Inheritance Hierarchy
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AsyncAction.h |
Include | #include "K2Node_AsyncAction.h" |
Syntax
class UK2Node_AsyncAction : public [UK2Node_BaseAsyncTask](API\Editor\BlueprintGraph\UK2Node_BaseAsyncTask)
Remarks
!!! The proxy object should have RF_StrongRefOnFrame flag. !!!
Constructors
Type | Name | Description |
---|---|---|
UK2Node_AsyncAction ( const FObjectInitializer& ObjectIn... ) |
Overridden from UK2Node
Type | Name | Description |
---|---|---|
void | GetMenuActions ( FBlueprintActionDatabaseRegistrar&... ) | Replacement for GetMenuEntries(). |