UToolMenus::HandleNextTick

Timer function used to consolidate multiple duplicate requests into a single frame.

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
void HandleNextTick()

Remarks

Timer function used to consolidate multiple duplicate requests into a single frame.


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