UMaterialEditingLibrary::RebuildMaterialInstanceEditors

Rebuilds dependent Material Instance Editors

Unreal Engine C++ API Reference > Editor > MaterialEditor > UMaterialEditingLibrary > RebuildMaterialInstanceEditors

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h
Include #include "MaterialEditingLibrary.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp
static void RebuildMaterialInstanceEditors
(
    [UMaterialFunction](API\Runtime\Engine\Materials\UMaterialFunction) * BaseFunction
)

Remarks

Rebuilds dependent Material Instance Editors

Parameters

Name Description
BaseMaterial Material that MaterialInstance must be based on for Material Instance Editor to be rebuilt

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