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Unreal Engine C++ API Reference > Developer > Localization
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h |
Include | #include "LocalizationTargetTypes.h" |
Syntax
struct FMetaDataTextKeyPattern
Variables
Type | Name | Description |
---|---|---|
FString | Pattern |
Functions
Type | Name | Description |
---|---|---|
const TArray... | GetPossiblePlaceHolders () | |
bool | Validate ( const bool bIsEngineTarget, FText& OutError ) |