FShaderFormatsPropertyDetails::IsTargetedRHIChecked

Unreal Engine C++ API Reference > Developer > SharedSettingsWidgets > FShaderFormatsPropertyDetails

References

   
Module SharedSettingsWidgets
Header /Engine/Source/Developer/SharedSettingsWidgets/Public/ShaderFormatsPropertyDetails.h
Include #include "ShaderFormatsPropertyDetails.h"
Source /Engine/Source/Developer/SharedSettingsWidgets/Private/ShaderFormatsPropertyDetails.cpp
ECheckBoxState IsTargetedRHIChecked
(
    [FName](API\Runtime\Core\UObject\FName) InRHIName
) const

Whether this RHI is currently enabled

Parameters

Name Description
InRHIName The input RHI to check

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