FSetFieldsInStructPinManager

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_SetFieldsInStruct

Inheritance Hierarchy

  • FStructOperationOptionalPinManager

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h
Include #include "K2Node_SetFieldsInStruct.h"

Syntax

struct FSetFieldsInStructPinManager : public [UK2Node_MakeStruct::FMakeStructPinManager](API\Editor\BlueprintGraph\UK2Node_MakeStruct\FMakeStructPinManager)  

Constructors

Type Name Description
  FSetFieldsInStructPinManager ( const uint8* InSampleStructMem..., UBlueprint* BP )  

Overridden from FMakeStructPinManager

Type Name Description
void GetRecordDefaults ( FProperty* TestProperty, FOptionalPinFromProperty& Record )  

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