Navigation
Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerUtilities
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h |
Include | #include "KismetCompilerMisc.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp |
static void RemoveObjectRedirectorIfPresent ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Package, const [FString](API\Runtime\Core\Containers\FString) & ClassName, [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectBeingMovedIn )