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Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
Include | #include "IDesktopPlatform.h" |
bool CompileGameProject ( const [FString](API\Runtime\Core\Containers\FString) & RootDir, const [FString](API\Runtime\Core\Containers\FString) & ProjectFileName, [FFeedbackContext](API\Runtime\Core\Misc\FFeedbackContext) * Warn, [ECompilationResult::Type](API\Runtime\Core\Misc\ECompilationResult__Type) * OutResult )
Remarks
Compiles a game project. true if project files were generated successfully.
Parameters
Name | Description |
---|---|
RootDir | Engine root directory for the project to use. |
ProjectFileName | Filename of the project to update |
Warn | Feedback context to use for progress updates |
OutResult | The compilation result. May be null. |