SMyBlueprint::SelectItemByName

Selects an item by name in either the main graph action menu or the local one

Unreal Engine C++ API Reference > Editor > Kismet > SMyBlueprint

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SMyBlueprint.h
Include #include "SMyBlueprint.h"
Source /Engine/Source/Editor/Kismet/Private/SMyBlueprint.cpp
void SelectItemByName
(
    const [FName](API\Runtime\Core\UObject\FName) & ItemName,
    [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo,
    int32 SectionId,
    bool bIsCategory
)

Remarks

Selects an item by name in either the main graph action menu or the local one


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library