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Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphNodeFactory
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/NodeFactory.h |
Include | #include "NodeFactory.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/NodeFactory.cpp |
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > CreateNodeWidget ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InNode )
Remarks
Create a widget for the supplied node