USoundClassGraphSchema::ConnectionCausesLoop

Check whether connecting these pins would cause a loop

Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraphSchema

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h
Include #include "SoundClassGraph/SoundClassGraphSchema.h"
Source /Engine/Source/Editor/AudioEditor/Private/SoundClassGraphSchema.cpp
bool ConnectionCausesLoop
(
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPin,
    const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OutputPin
) const

Remarks

Check whether connecting these pins would cause a loop


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