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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > FShaderConductorContext > FShaderConductorContext
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
Include | #include "ShaderConductorContext.h" |
Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderConductorContext.cpp |
FShaderConductorContext()
Remarks
Initializes the context with internal buffers used for the conversion of input and option descriptors between UE and ShaderConductor.