FArguments

Unreal Engine C++ API Reference > Editor > Kismet > SKismetInspector

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SKismetInspector.h
Include #include "SKismetInspector.h"

Syntax

struct FArguments : public [TSlateBaseNamedArgs< SKismetInspector >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)  

Constructors

Type Name Description
  FArguments ()  

Functions

Type Name Description
WidgetArgsTy... HideNameArea ( bool InArg )  
WidgetArgsTy... IsPropertyEditingEnabledDelegate ( FIsPropertyEditingEnabled InArg )  
WidgetArgsTy... Kismet2 ( TWeakPtr< FBlueprintEditor > InArg )  
WidgetArgsTy... MyBlueprintWidget ( TWeakPtr< SMyBlueprint > InArg )  
WidgetArgsTy... OnFinishedChangingProperties ( FOnFinishedChangingProperties::FDel... )  
WidgetArgsTy... SetNotifyHook ( bool InArg )  
WidgetArgsTy... ShowLocalVariables ( bool InArg )  
WidgetArgsTy... ShowPublicViewControl ( bool InArg )  
WidgetArgsTy... ShowTitleArea ( bool InArg )  
WidgetArgsTy... ViewIdentifier ( FName InArg )  

Typedefs

Name Description
WidgetArgsType  

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