IMessageLogListing::GetSelectedMessagesAsString

Gets all the unfiltered selected messages as a single piece of text

Unreal Engine C++ API Reference > Developer > MessageLog > IMessageLogListing

  • IMessageLogListing::GetSelectedMessagesAsString()

References

   
Module MessageLog
Header /Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h
Include #include "IMessageLogListing.h"
[FString](API\Runtime\Core\Containers\FString) GetSelectedMessagesAsString() const  

Remarks

Gets all the unfiltered selected messages as a single piece of text the selected messages as a string


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library