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Unreal Engine C++ API Reference > Editor > EditorFramework > Tools > IAssetEditorContextInterface
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Tools/AssetEditorContextInterface.h |
Include | #include "Tools/AssetEditorContextInterface.h" |
[UWorld](API\Runtime\Engine\Engine\UWorld) * GetEditingWorld() const
Remarks
Gets the world on which the asset editor performs actions.