FSourceControlFileStatusMonitor::GetMonitoredFiles

Returns the set of files being monitored by the specifed owner.

Unreal Engine C++ API Reference > Developer > SourceControl > FSourceControlFileStatusMonitor

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/SourceControlFileStatusMonitor.h
Include #include "SourceControlFileStatusMonitor.h"
Source /Engine/Source/Developer/SourceControl/Private/SourceControlFileStatusMonitor.cpp
[TSet](API\Runtime\Core\Containers\TSet)< [FString](API\Runtime\Core\Containers\FString) > GetMonitoredFiles
(
    uintptr_t OwnerId
)

Remarks

Returns the set of files being monitored by the specifed owner.


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