IAsyncDriverElement::Type

Moves focus to the element, then triggers the series of events to invoke keyboard input for each key specified.

Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncDriverElement > Type

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h
Include #include "IDriverElement.h"
[TAsyncResult](API\Runtime\Core\Async\TAsyncResult)< bool > Type
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FKey](API\Runtime\InputCore\FKey) > & Keys
)

Remarks

Moves focus to the element, then triggers the series of events to invoke keyboard input for each key specified. whether the type was successful


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