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Unreal Engine C++ API Reference > Developer > TextureFormat > Interfaces > ITextureFormat
- ITextureFormat::GetVersion()
References
Module | TextureFormat |
Header | /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormat.h |
Include | #include "Interfaces/ITextureFormat.h" |
uint16 GetVersion ( [FName](API\Runtime\Core\UObject\FName) Format, const [FTextureBuildSettings](API\Developer\TextureCompressor\FTextureBuildSettings) * BuildSettings ) const
Remarks
Gets the current version of the specified texture format. Version number.
Parameters
Name | Description |
---|---|
Format | The format to get the version for. |