UAIGraph::CollectAllNodeInstances

Unreal Engine C++ API Reference > Editor > AIGraph > UAIGraph

  • UAIGraph::CollectAllNodeInstances()

References

   
Module AIGraph
Header /Engine/Source/Editor/AIGraph/Classes/AIGraph.h
Include #include "AIGraph.h"
Source /Engine/Source/Editor/AIGraph/Private/AIGraph.cpp
virtual void CollectAllNodeInstances
(
    [TSet](API\Runtime\Core\Containers\TSet)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & NodeInstances
)

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