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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > CrossCompiler::ParseSignedNumber
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include | #include "ShaderCompilerCommon.h" |
namespace CrossCompiler { bool CrossCompiler::ParseSignedNumber ( const TCHAR *& Str, int32 & OutNum ) }