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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu
Type
typedef TBaseDelegate_OneParam< void, [FGraphActionListBuilderBase](API\Runtime\Engine\EdGraph\FGraphActionListBuilderBase) & > FOnCollectAllActions
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h |
Include | #include "SGraphActionMenu.h" |
Remarks
Delegate executed when the list of all actions needs to be refreshed