IActionSequence::Release

Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character.

Unreal Engine C++ API Reference > Developer > AutomationDriver > IActionSequence > Release

References

   
Module AutomationDriver
Header /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h
Include #include "IDriverSequence.h"
[IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Release
(
    const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator,
    TCHAR Character
)

Remarks

Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character. The character will not be pressed if it is not currently being pressed.


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