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Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncActionSequence > Release
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
Include | #include "IDriverSequence.h" |
[IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Release ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton )
Remarks
Queues the series of events to invoke mouse input for releasing the specified button. The button will not be pressed if it is not currently being pressed.