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Unreal Engine C++ API Reference > Developer > CollectionManager
Inheritance Hierarchy
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/CollectionSettings.h |
Include | #include "CollectionSettings.h" |
Syntax
class UCollectionSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
Variables
Type | Name | Description |
---|---|---|
bool | bAutoCommitOnSave | When enabled, Shared and Private collections will automatically commit their changes to source control |
Overridden from UDeveloperSettings
Type | Name | Description |
---|---|---|
FText | GetSectionDescription () | Gets the description for the section, uses the classes ToolTip by default. |
FText | GetSectionText () | Gets the section text, uses the classes DisplayName by default. |