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Unreal Engine C++ API Reference > Developer > ProfileVisualizer > SEventsTree
References
Module | ProfileVisualizer |
Header | /Engine/Source/Developer/ProfileVisualizer/Public/SEventsTree.h |
Include | #include "SEventsTree.h" |
Source | /Engine/Source/Developer/ProfileVisualizer/Private/SEventsTree.cpp |
void OnGetChildrenForEventsList ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FVisualizerEvent](API\Developer\ProfileVisualizer\FVisualizerEvent) > InItem, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FVisualizerEvent](API\Developer\ProfileVisualizer\FVisualizerEvent) > > & OutChildren )
Remarks
Given a profiler event, generates children for it
Parameters
Name | Description |
---|---|
InItem | Event to generate children for |
OutChildren | Generated children |