FKismetCompilerContext::SetCalculatedMetaDataAndFlags

Adds metadata for a particular compiled function based on its characteristics

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
virtual void SetCalculatedMetaDataAndFlags
(
    [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function,
    [UK2Node_FunctionEntry](API\Editor\BlueprintGraph\UK2Node_FunctionEntry) * EntryNode,
    const [UEdGraphSchema_K2](API\Editor\BlueprintGraph\UEdGraphSchema_K2) * Schema
)

Remarks

Adds metadata for a particular compiled function based on its characteristics


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