ITargetPlatformModule::GetTargetPlatforms

This is where each platform module will fill out an array

Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformModule > GetTargetPlatforms

References

   
Module TargetPlatform
Header /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformModule.h
Include #include "Interfaces/ITargetPlatformModule.h"
void GetTargetPlatforms
(
    [TArray](API\Runtime\Core\Containers\TArray)< [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * > & TargetPlatforms
)

Remarks

This is where each platform module will fill out an array


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