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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditorTabs
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditorTabs.h |
Include | #include "BlueprintEditorTabs.h" |
Syntax
static const [FName](API\Runtime\Core\UObject\FName) GraphEditorID;
Remarks
Document tab identifiers.