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Unreal Engine C++ API Reference > Editor > DetailCustomizations
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/PerPlatformPropertyCustomization.h |
Include | #include "PerPlatformPropertyCustomization.h" |
Syntax
struct FPerPlatformPropertyCustomNodeBuilderArgs
Variables
Type | Name | Description |
---|---|---|
FText | FilterText | Used for search box queries |
TAttribute< boo... | IsEnabled | Is overriding per-property enabled |
FName | Name | Used to identify the builder through GetName() |
FOnPlatformOver... | OnAddPlatformOverride | |
FOnGetContent | OnGenerateNameWidget | Callback to generate the name widget. |
FOnGenerateWidg... | OnGenerateWidgetForPlatformRow | Callback to generate a widget for a specific platform row |
FOnPlatformOver... | OnRemovePlatformOverride | |
TAttribute< TAr... | PlatformOverrideNames | List of platforms that can override the default value |