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Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > UEditorInteractiveGizmoSubsystem
Inheritance Hierarchy
- TBaseMulticastDelegate_NoParams< void >
References
Module | EditorInteractiveToolsFramework |
Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSubsystem.h |
Include | #include "EditorInteractiveGizmoSubsystem.h" |
Syntax
class FOnEditorGizmoSubsystemRegisterGlobalEditorGizmoTypes : public TBaseMulticastDelegate_NoParams< void >
Remarks
Event which is broadcast just after default types are registered in the gizmo subsystem