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Unreal Engine C++ API Reference > Editor > ComponentVisualizers
Inheritance Hierarchy
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h |
Include | #include "SplineMeshComponentVisualizer.h" |
Syntax
struct HSplineMeshKeyProxy : public [HSplineMeshVisProxy](API\Editor\ComponentVisualizers\HSplineMeshVisProxy)
Remarks
Proxy for a spline mesh component key
Variables
Type | Name | Description |
---|---|---|
int32 | KeyIndex |
Constructors
Type | Name | Description |
---|---|---|
HSplineMeshKeyProxy ( const UActorComponent* InCompo..., int32 InKeyIndex ) |
Functions
Type | Name | Description |
---|---|---|
HHitProxyTyp... | StaticGetType () |
Overridden from HComponentVisProxy
Type | Name | Description |
---|---|---|
HHitProxyTyp... | GetType () |