IMeshMergeUtilities::BakeMaterialsForComponent

Bakes out (in place) materials for given skeletal mesh component

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > IMeshMergeUtilities > BakeMaterialsForComponent

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h
Include #include "IMeshMergeUtilities.h"
void BakeMaterialsForComponent
(
    [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * SkeletalMeshComponent
) const

Remarks

Bakes out (in place) materials for given skeletal mesh component


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