STreeMap::FArguments::HoveredNodeBackground

Background to use for nodes that the mouse is hovering over

Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments

References

   
Module TreeMap
Header /Engine/Source/Developer/TreeMap/Public/STreeMap.h
Include #include "STreeMap.h"
WidgetArgsType & HoveredNodeBackground
&40;
    const TAttribute< const FSlateBrush &42; > & InAttribute
&41;

Remarks

Background to use for nodes that the mouse is hovering over


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