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Unreal Engine C++ API Reference > Editor > GameProjectGeneration
References
Module | GameProjectGeneration |
Header | /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h |
Include | #include "TemplateProjectDefs.h" |
Syntax
struct FTemplateConfigValue
Remarks
Does not require reflection exposure
Variables
Type | Name | Description |
---|---|---|
bool | bShouldReplaceExistingValue | |
FString | ConfigFile | |
FString | ConfigKey | |
FString | ConfigSection | |
FString | ConfigValue |
Constructors
Type | Name | Description |
---|---|---|
FTemplateConfigValue ( const FString& InFile, const FString& InSection, const FString& InKey, const FString& InValue, bool InShouldReplaceExistingValue ) |