FGraphDiffControl::FNodeMatch::IsValid

Checks to see if this is a valid match.

Unreal Engine C++ API Reference > Editor > GraphEditor > FGraphDiffControl > FNodeMatch

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h
Include #include "GraphDiffControl.h"
Source /Engine/Source/Editor/GraphEditor/Private/GraphDiffControl.cpp
bool IsValid&40;&41; const  

Remarks

Checks to see if this is a valid match. False if NewNode or OldNode is nullptr, true if both are valid.


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