FLandscapeImportHelper::ChooseBestComponentSizeForImport

Unreal Engine C++ API Reference > Editor > LandscapeEditor > FLandscapeImportHelper

References

   
Module LandscapeEditor
Header /Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
Include #include "LandscapeImportHelper.h"
Source /Engine/Source/Editor/LandscapeEditor/Private/LandscapeImportHelper.cpp
static void ChooseBestComponentSizeForImport
(
    int32 Width,
    int32 Height,
    int32 & InOutQuadsPerSection,
    int32 & InOutSectionsPerComponent,
    FIntPoint & OutComponentCount
)

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