FEditorGizmoSelectionBuilderHelper

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSelectionBuilder.h
Include #include "EditorInteractiveGizmoSelectionBuilder.h"

Syntax

class FEditorGizmoSelectionBuilderHelper  

Functions

Type Name Description
UTransformPr... CreateTransformProxyForSelection ( const FToolBuilderState& SceneStat... ) Utility method that creates a transform proxy based on the current selection.

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