ILocalizationModule::HandleRegenLocCommand

Given a config file, generate a compiled LocRes file for the active culture and use it to update the live-entries in the localization manager.

Unreal Engine C++ API Reference > Developer > Localization > ILocalizationModule

References

   
Module Localization
Header /Engine/Source/Developer/Localization/Public/LocalizationModule.h
Include #include "LocalizationModule.h"
bool HandleRegenLocCommand
(
    const [FString](API\Runtime\Core\Containers\FString) & InConfigFilePath
)

Remarks

Given a config file, generate a compiled LocRes file for the active culture and use it to update the live-entries in the localization manager.


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