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Unreal Engine C++ API Reference > Developer > DeveloperToolSettings > Settings > UProjectPackagingSettings
References
Module | DeveloperToolSettings |
Header | /Engine/Source/Developer/DeveloperToolSettings/Classes/Settings/ProjectPackagingSettings.h |
Include | #include "Settings/ProjectPackagingSettings.h" |
Source | /Engine/Source/Developer/DeveloperToolSettings/Private/ProjectPackagingSettings.cpp |
const [FTargetInfo](API\Developer\DesktopPlatform\FTargetInfo) * GetBuildTargetInfo() const
Remarks
Gets the current build target, checking that it's valid, and the default build target if it is not