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Unreal Engine C++ API Reference > Editor > LocalizationCommandletExecution
References
Module | LocalizationCommandletExecution |
Header | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h |
Include | #include "LocalizationCommandletTasks.h" |
Source | /Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletTasks.cpp |
namespace LocalizationCommandletTasks
{
bool LocalizationCommandletTasks::ImportTextForTarget
(
const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow,
[ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target,
const [TOptional](API\Runtime\Core\IO\TOptional)< [FString](API\Runtime\Core\Containers\FString) > DirectoryPath
)
}