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Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode
- SNodePanel::SNode::GetShadowBrush()
- SGraphNodeK2Var::GetShadowBrush()
- SGraphNodeKnot::GetShadowBrush()
- SGraphNodeK2Base::GetShadowBrush()
- SGraphNodeK2Var::GetShadowBrush()
- SGraphNodeComment::GetShadowBrush()
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
Include | #include "SNodePanel.h" |
virtual const FSlateBrush &42; GetShadowBrush &40; bool bSelected &41; const
The brush to use for drawing the shadow for this node