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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTools > ExportAssetsWithDialog
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include | #include "IAssetTools.h" |
void ExportAssetsWithDialog ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & AssetsToExport, bool bPromptForIndividualFilenames )
Remarks
Exports the specified objects to file. First prompting the user to pick an export directory and optionally prompting the user to pick a unique directory per file
Parameters
Name | Description |
---|---|
AssetsToExport | List of full asset names (e.g /Game/Path/Asset) to export |
ExportPath | The directory path to export to. |