FMatchRules::AddWildcardRule

Specify a wildcard match to include or exclude

Unreal Engine C++ API Reference > Developer > DirectoryWatcher > FMatchRules

References

   
Module DirectoryWatcher
Header /Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h
Include #include "FileCacheUtilities.h"
Source /Engine/Source/Developer/DirectoryWatcher/Private/FileCacheUtilities.cpp
void AddWildcardRule
(
    const [FWildcardString](API\Runtime\Core\Misc\FWildcardString) & WildcardString,
    bool bInclude
)

Remarks

Specify a wildcard match to include or exclude


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