FCurveEditor::GetCurves

Access all the curves currently contained in the Curve Editor regardless of visibility.

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditor

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Include #include "CurveEditor.h"
Source /Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp
const [TMap](API\Runtime\Core\Containers\TMap)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID), [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FCurveModel](API\Editor\CurveEditor\FCurveModel) > > & GetCurves() const  

Remarks

Access all the curves currently contained in the Curve Editor regardless of visibility.


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