Navigation
Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildDefinitionBuilderInternal
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h |
Include | #include "DerivedDataBuildDefinition.h" |
void AddInputBuild ( FUtf8StringView Key, const [FBuildValueKey](API\Developer\DerivedDataCache\FBuildValueKey) & ValueKey )