FConnectionDrawingPolicy::SetSelectedNodes

Set the selected nodes from the graph panel.

Unreal Engine C++ API Reference > Editor > GraphEditor > FConnectionDrawingPolicy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h
Include #include "ConnectionDrawingPolicy.h"
void SetSelectedNodes
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & InSelectedNodes
)

Remarks

Set the selected nodes from the graph panel.


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