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Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FSlateFontInfoStructCustomization > GetFontInfoBeingEdited
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h |
Include | #include "Customizations/SlateFontInfoCustomization.h" |
Source | /Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp |
[TArray](API\Runtime\Core\Containers\TArray)< const [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) * > GetFontInfoBeingEdited() const
Remarks
Get the array of FSlateFontInfo instances this customization is currently editing