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Unreal Engine C++ API Reference > Editor > AIGraph
Inheritance Hierarchy
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h |
Include | #include "AIGraphSchema.h" |
Syntax
struct FAISchemaAction_AddComment : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
Remarks
Action to add a comment to the graph
Constructors
Type | Name | Description |
---|---|---|
FAISchemaAction_AddComment () | ||
FAISchemaAction_AddComment ( FText InDescription, FText InToolTip ) |
Overridden from FEdGraphSchemaAction
Type | Name | Description |
---|---|---|
UEdGraphNode... | PerformAction ( UEdGraph* ParentGraph, UEdGraphPin* FromPin, const FVector2D Location, bool bSelectNewNode ) | Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |