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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h |
Include | #include "ISourceControlProvider.h" |
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISourceControlProvider](API\Developer\SourceControl\ISourceControlProvider) > Create ( const FStringView & OwnerName, const [FSourceControlInitSettings](API\Developer\SourceControl\FSourceControlInitSettings) & InitialSettings ) const
Remarks
Creates a new instance of the source control provider type. Derived providers should implement this if they can more than one provider of the same type existing.