FGizmoCustomization

[FGizmoCustomization](API\Editor\EditorInteractiveToolsFramework\EditorGizmos\FGizmoCustomization) is a struct that can be used to make some display overrides (currently material and size)

Unreal Engine C++ API Reference > Editor > EditorInteractiveToolsFramework > EditorGizmos

References

   
Module EditorInteractiveToolsFramework
Header /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmoInterfaces.h
Include #include "EditorGizmos/TransformGizmoInterfaces.h"

Syntax

struct FGizmoCustomization  

Remarks

FGizmoCustomization is a struct that can be used to make some display overrides (currently material and size)

Variables

Type Name Description
TObjectPtr< UMa... Material  
float SizeCoefficient  

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