SDropTarget::FArguments::bOnlyRecognizeOnDragEnter

When this is true, the drop target will only get recognized when entering while drag & dropping.

Unreal Engine C++ API Reference > Editor > EditorWidgets > SDropTarget > FArguments

References

   
Module EditorWidgets
Header /Engine/Source/Editor/EditorWidgets/Public/SDropTarget.h
Include #include "SDropTarget.h"
WidgetArgsType & bOnlyRecognizeOnDragEnter
&40;
    const TAttribute< bool > & InAttribute
&41;

Remarks

When this is true, the drop target will only get recognized when entering while drag & dropping.


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