ILocalizationServiceProvider::GetState

Helper overload for state retrieval, see [GetState()](API\Developer\LocalizationService\ILocalizationServiceProvider\GetState\2).

Unreal Engine C++ API Reference > Developer > LocalizationService > ILocalizationServiceProvider > GetState

References

   
Module LocalizationService
Header /Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceProvider.h
Include #include "ILocalizationServiceProvider.h"
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ILocalizationServiceState](API\Developer\LocalizationService\ILocalizationServiceState), ESPMode::ThreadSafe > GetState
(
    const [FLocalizationServiceTranslationIdentifier](API\Developer\LocalizationService\FLocalizationServiceTranslationI-) & InTranslationId,
    [ELocalizationServiceCacheUsage::Type](API\Developer\LocalizationService\ELocalizationServiceCacheUsage__-) InStateCacheUsage
)

Remarks

Helper overload for state retrieval, see GetState().


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