UAnimGraphNode_SaveCachedPose::OnRenameNode

Called when this node is being renamed after a successful name validation

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_SaveCachedPose

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SaveCachedPose.h
Include #include "AnimGraphNode_SaveCachedPose.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SaveCachedPose.cpp
virtual void OnRenameNode
(
    const [FString](API\Runtime\Core\Containers\FString) & NewName
)

Remarks

Called when this node is being renamed after a successful name validation


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