FExternalImagePickerConfiguration

Used for configuring the external image picker

Unreal Engine C++ API Reference > Developer > ExternalImagePicker

References

   
Module ExternalImagePicker
Header /Engine/Source/Developer/ExternalImagePicker/Public/IExternalImagePickerModule.h
Include #include "IExternalImagePickerModule.h"

Syntax

struct FExternalImagePickerConfiguration  

Remarks

Used for configuring the external image picker

Variables

Type Name Description
bool bRequiresSpecificSize Does the image need to be a specific size?
FString DefaultImagePath The image on disk that we will use if the target does not exist.
TArray< FString... FileExtensions The image on disk that we will use if the target does not exist.
FText GenerateImageToolTipText Tooltip for Generate Image button
TAttribute< EVi... GenerateImageVisibility Whether the button to generate a new image should be shown.
FVector2D MaxDisplayedImageDimensions The dimensions the image display should be constrained to. Aspect ratio is maintained.
FOnExternalImag... OnExternalImagePicked Delegate fired when picking a new image.
FOnClicked OnGenerateImageClicked Delegate fired when an Generate Image button is pressed
FOnGetPickerPat... OnGetPickerPath The path the picker will use to start from
TSharedPtr< cla... PropertyHandle A property handle to use if required
FIntPoint RequiredImageDimensions The size the actual image needs to be (ignored unless bRequiresSpecificSize is set)
FString TargetImagePath The image on disk that the external image is stored as.

Constructors

Type Name Description
  FExternalImagePickerConfiguration ()  

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