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Unreal Engine C++ API Reference > Editor > KismetWidgets > IPinTypeSelectorFilter
References
Module | KismetWidgets |
Header | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h |
Include | #include "SPinTypeSelector.h" |
virtual void UnregisterOnFilterChanged ( [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) InDelegateHandle )
Remarks
(Optional) - Override this method to unbind a delegate that was previously bound to a filter change event.