Navigation
Unreal Engine C++ API Reference > Developer > MessageLog > Presentation > FMessageLogListingViewModel
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/Presentation/MessageLogListingViewModel.h |
Include | #include "Presentation/MessageLogListingViewModel.h" |
virtual [IMessageLogListing::FOnSelectionChangedEvent](API\Developer\MessageLog\IMessageLogListing\FOnSelectionChangedEvent) & OnSelectionChanged()