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Unreal Engine C++ API Reference > Developer > CookedEditor > TCookedCookerTargetPlatform
References
Module | CookedEditor |
Header | /Engine/Source/Developer/CookedEditor/Public/CookedEditorTargetPlatform.h |
Include | #include "CookedEditorTargetPlatform.h" |
virtual void GetTextureFormats ( const class [UTexture](API\Runtime\Engine\Engine\UTexture) * InTexture, [TArray](API\Runtime\Core\Containers\TArray)< [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > > & OutFormats ) const