UContentBrowserDataSource::CanCreateFolder

Query whether a folder can be created at the given virtual path, optionally providing error information if it cannot.

Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserDataSource

  • UContentBrowserDataSource::CanCreateFolder()

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
Include #include "ContentBrowserDataSource.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp
virtual bool CanCreateFolder
(
    const [FName](API\Runtime\Core\UObject\FName) InPath,
    [FText](API\Runtime\Core\Internationalization\FText) * OutErrorMsg
)

Remarks

Query whether a folder can be created at the given virtual path, optionally providing error information if it cannot. True if the folder can be created, false otherwise.

Parameters

Name Description
InPath The virtual path of the folder that is being queried.
OutErrorMessage Optional error message to fill on failure.

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