SBlueprintRevisionMenu

Unreal Engine C++ API Reference > Editor > Kismet

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h
Include #include "SBlueprintRevisionMenu.h"

Syntax

class SBlueprintRevisionMenu : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)  

Destructors

Type Name Description
  ~SBlueprintRevisionMenu ()  

Functions

Type Name Description
void Construct ( const FArguments& InArgs, UBlueprint const* Blueprint )  

Classes

Type Name Description
Public struct FArguments  

Typedefs

Name Description
FOnRevisionSelected  

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