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Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > UDataLayerEditorSubsystem
Type | Name | Description | |
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TArray< const UDataLayerInstance * > | GetDataLayerInstances
(
const TArray< const UDataLayerAsset* > DataLayerAssets |
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TArray< UDataLayerInstance * > | GetDataLayerInstances
(
const TArray< UDataLayerAsset* > DataLayerAssets |
Gets the UDataLayerInstances associated to the each DataLayerAssets |