ITypedElementDetailsObject::AddReferencedObjects

Called during GC to collect references.

Unreal Engine C++ API Reference > Editor > EditorFramework > Elements > Interfaces > ITypedElementDetailsObject

References

   
Module EditorFramework
Header /Engine/Source/Editor/EditorFramework/Public/Elements/Interfaces/TypedElementDetailsInterface.h
Include #include "Elements/Interfaces/TypedElementDetailsInterface.h"
virtual void AddReferencedObjects
(
    [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector
)

Remarks

Called during GC to collect references.


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