FBlueprintEditor::GetViewLocation

Gets the focused graph view location/zoom amount

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp
void GetViewLocation
(
    FVector2D & Location,
    float & ZoomAmount
)

Remarks

Gets the focused graph view location/zoom amount


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