EditorFramework

Unreal Engine C++ API Reference > Editor

Filters

  • (Elements)[API\Editor\EditorFramework\Elements]
  • (Factories)[API\Editor\EditorFramework\Factories]
  • (Subsystems)[API\Editor\EditorFramework\Subsystems]
  • (Toolkits)[API\Editor\EditorFramework\Toolkits]
  • (Tools)[API\Editor\EditorFramework\Tools]
  • (Viewports)[API\Editor\EditorFramework\Viewports]

Classes

Type Name Description
Public class FDynamicColoredMaterialRenderProxy Material proxy wrapper that can be created on the game thread and passed on to the render thread.
Public class FEditorFrameworkModule  
Public class FEditorViewportLayout  
Public class FViewportTabContent  
Public class IEditorViewportLayoutEntity  

Enums

Type Name Description
Public enum UE::Widget::EWidgetMode  

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