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Unreal Engine C++ API Reference > Editor > FontEditor
Inheritance Hierarchy
References
Module | FontEditor |
Header | /Engine/Source/Editor/FontEditor/Public/IFontEditor.h |
Include | #include "IFontEditor.h" |
Syntax
class IFontEditor : public [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit)
Functions
Type | Name | Description |
---|---|---|
UFont * | GetFont () | Returns the font asset being inspected by the font editor |
void | RefreshPreview () | Refresh the preview viewport |
void | SetSelectedPage ( int32 PageIdx ) | Assigns a font texture object to the page properties control when a new page is selected |