FKismetCompilerContext::SetPropertyDefaultValue

Adds a default value entry into the DefaultPropertyValueMap for the property specified

Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
Include #include "KismetCompiler.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp
void SetPropertyDefaultValue
(
    const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * PropertyToSet,
    [FString](API\Runtime\Core\Containers\FString) & Value
)

Remarks

Adds a default value entry into the DefaultPropertyValueMap for the property specified


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