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Unreal Engine C++ API Reference > Editor > Kismet
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h |
Include | #include "FindInBlueprints.h" |
Syntax
struct FSimpleFTextKeyStorage
Remarks
Stores an FText as if it were an FString, does zero advanced comparisons needed for true FText comparisons.
Variables
Type | Name | Description |
---|---|---|
FText | Text |
Constructors
Type | Name | Description |
---|---|---|
FSimpleFTextKeyStorage ( FText InText ) |
Operators
Type | Name | Description |
---|---|---|
bool | operator== ( const FSimpleFTextKeyStorage& InOb... ) |