ContentBrowserDataUtils::PathPassesAttributeFilter

Tests internal path against attribute filter

Unreal Engine C++ API Reference > Editor > ContentBrowserData

References

   
Module ContentBrowserData
Header /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataUtils.h
Include #include "ContentBrowserDataUtils.h"
Source /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataUtils.cpp
namespace ContentBrowserDataUtils  
{  
    bool ContentBrowserDataUtils::PathPassesAttributeFilter  
    (  
        const FStringView InPath,  
        const int32 InAlreadyCheckedDepth,  
        const EContentBrowserItemAttributeFilter InAttributeFilter  
    )  
}  

Remarks

Tests internal path against attribute filter True if passes filter

Parameters

Name Description
InPath Invariant path to test
InAlreadyCheckedDepth Number of folders deep that have already been tested to avoid re-testing during recursion. Pass 0 if portion of path not already tested.
InItemAttributeFilter Filter to test against

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