FMaterialEditorUtilities::FindInputById

Finds an input in the passed in array with a matching Id.

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialEditorUtilities

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h
Include #include "MaterialEditorUtilities.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp
static const [FFunctionExpressionInput](API\Runtime\Engine\Materials\FFunctionExpressionInput) * FindInputById
(
    const [UMaterialExpressionFunctionInput](API\Runtime\Engine\Materials\UMaterialExpressionFunctionInput) * InputExpression,
    const [TArray](API\Runtime\Core\Containers\TArray)< [FFunctionExpressionInput](API\Runtime\Engine\Materials\FFunctionExpressionInput) > & Inputs
)

Remarks

Finds an input in the passed in array with a matching Id.


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