HSplineKeyProxy

Proxy for a spline key

Unreal Engine C++ API Reference > Editor > ComponentVisualizers

Inheritance Hierarchy

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"

Syntax

struct HSplineKeyProxy : public [HSplineVisProxy](API\Editor\ComponentVisualizers\HSplineVisProxy)  

Remarks

Proxy for a spline key

Variables

Type Name Description
int32 KeyIndex  

Constructors

Type Name Description
  HSplineKeyProxy ( const UActorComponent* InCompo..., int32 InKeyIndex )  

Functions

Type Name Description
HHitProxyTyp... StaticGetType ()  

Overridden from HComponentVisProxy

Type Name Description
HHitProxyTyp... GetType ()  

Overridden from HHitProxy

Type Name Description
EMouseCursor... GetMouseCursor () Override to change the mouse based on what it is hovering over.

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