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Unreal Engine C++ API Reference > Developer > TargetDeviceServices
References
Module | TargetDeviceServices |
Header | /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h |
Include | #include "ITargetDeviceProxyManager.h" |
Syntax
class ITargetDeviceProxyManager
Remarks
Interface for device proxy managers.
Destructors
Type | Name | Description |
---|---|---|
~ITargetDeviceProxyManager () | Virtual destructor. |
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | FindOrAddProxy ( const FString& Name ) | Finds or adds a device proxy for the specified device name. |
TSharedPtr< ... | FindProxy ( const FString& Name ) | Finds the device proxy for the specified device name. |
TSharedPtr< ... | FindProxyDeviceForTargetDevice ( const FString& DeviceId ) | Finds the device proxy for the specified target device id. |
void | GetAllProxies ( FName TargetPlatformName, TArray< TSharedPtr< ITargetDevicePr... ) | Gets a list of proxies created by the device discovery, including the "All device" proxies |
void | GetProxies ( FName TargetPlatformName, bool IncludeUnshared, TArray< TSharedPtr< ITargetDevicePr... ) | Gets a list of devices found by the device discovery. |
FOnTargetDev... | OnProxyAdded () | |
FOnTargetDev... | OnProxyRemoved () |
Classes
Type | Name | Description |
---|---|---|
Public class | FOnTargetDeviceProxyAdded | Gets an event delegate that is executed when a target device proxy was added. |
Public class | FOnTargetDeviceProxyRemoved | Gets an event delegate that is executed when a target device proxy was removed. |