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Unreal Engine C++ API Reference > Editor > AudioEditor
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Public/SoundSubmixEditorUtilities.h |
Include | #include "SoundSubmixEditorUtilities.h" |
Syntax
class FSoundSubmixEditorUtilities
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description |
---|---|---|
void | CreateSoundSubmix ( const UEdGraph* Graph, UEdGraphPin* FromPin, FVector2D Location, const FString& Name ) | Create a new SoundSubmix |