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Unreal Engine C++ API Reference > Developer > AssetTools
Type
typedef [TTuple](API\Runtime\Core\Misc\TTuple)< [FString](API\Runtime\Core\Containers\FString), [FString](API\Runtime\Core\Containers\FString) > FMovedContentFolder
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include | #include "AssetViewUtils.h" |
Remarks
Called when a folder is moved or renamed