void |
BreakNodeLinks ( UEdGraphNode& TargetNode ) |
Breaks all links from/to a single node |
void |
BreakPinLinks ( UEdGraphPin& TargetPin, bool bSendsNodeNotifcation ) |
Breaks all links from/to a single pin |
void |
BreakSinglePinLink ( UEdGraphPin* SourcePin, UEdGraphPin* TargetPin ) |
Breaks the link between two nodes. |
const FPinCo... |
CanCreateConnection ( const UEdGraphPin* A, const UEdGraphPin* B ) |
Determine if a connection can be created between two pins. |
const FPinCo... |
CanRelinkConnectionToPin ( const UEdGraphPin* OldSourcePi..., const UEdGraphPin* TargetPinCa... ) |
Determine if a connection can be relinked to the given pin. |
bool |
CreateAutomaticConversionNodeAndConnections ( UEdGraphPin* A, UEdGraphPin* B ) |
Try to create an automatic cast or other conversion node node to facilitate a connection between two pins. |
void |
CreateDefaultNodesForGraph ( UEdGraph& Graph ) |
Populate new graph with any default nodes |
void |
DroppedAssetsOnGraph ( const TArray< FAssetData >& Assets, const FVector2D& GraphPosition, UEdGraph* Graph ) |
Called when asset(s) are dropped onto a graph background. |
void |
DroppedAssetsOnNode ( const TArray< FAssetData >& Assets, const FVector2D& GraphPosition, UEdGraphNode* Node ) |
Called when asset(s) are dropped onto the specified node |
void |
DroppedAssetsOnPin ( const TArray< FAssetData >& Assets, const FVector2D& GraphPosition, UEdGraphPin* Pin ) |
Called when asset(s) are dropped onto the specified pin |
void |
GetAssetsNodeHoverMessage ( const TArray< FAssetData >& Assets, const UEdGraphNode* HoverNode, FString& OutTooltipText, bool& OutOkIcon ) |
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified node |
void |
GetAssetsPinHoverMessage ( const TArray< FAssetData >& Assets, const UEdGraphPin* HoverPin, FString& OutTooltipText, bool& OutOkIcon ) |
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified pin |
void |
GetContextMenuActions ( UToolMenu* Menu, UGraphNodeContextMenuContext* ... ) |
Gets actions that should be added to the right-click context menu for a node or pin |
void |
GetGraphContextActions ( FGraphContextMenuBuilder& ContextM... ) |
Get all actions that can be performed when right clicking on a graph or drag-releasing on a graph from a pin |
void |
GetGraphDisplayInformation ( const UEdGraph& Graph, FGraphDisplayInfo& DisplayInfo ) |
Gets display information for a graph |
EGraphType |
GetGraphType ( const UEdGraph* TestEdGraph ) |
|
FLinearColor |
GetPinTypeColor ( const FEdGraphPinType& PinType ) |
Gets the draw color of a pin based on it's type. |
bool |
IsConnectionRelinkingAllowed ( UEdGraphPin* InPin ) |
Is this schema supporting connection relinking for the given pin? |
bool |
TryCreateConnection ( UEdGraphPin* A, UEdGraphPin* B ) |
Try to make a connection between two pins. |
bool |
TryRelinkConnectionTarget ( UEdGraphPin* SourcePin, UEdGraphPin* OldTargetPin, UEdGraphPin* NewTargetPin, const TArray< UEdGraphNode* > ... ) |
Try relinking the connection starting at the old source and target pins and relink it to the new target pin. |