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Unreal Engine C++ API Reference > Editor > AddContentDialog > FFeaturePackContentSource
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
Source | /Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp |
bool InsertAdditionalResources ( [TArray](API\Runtime\Core\Containers\TArray)< [FFeaturePackLevelSet](API\Editor\AddContentDialog\FFeaturePackLevelSet) > InAdditionalFeaturePacks, EFeaturePackDetailLevel RequiredLevel, const [FString](API\Runtime\Core\Containers\FString) & InDestinationFolder, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilesCopied )