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Unreal Engine C++ API Reference > Developer > DerivedDataCache
Inheritance Hierarchy
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildVersion.h |
Include | #include "DerivedDataBuildVersion.h" |
Syntax
class FBuildVersionBuilder : public [FArchive](API\Runtime\Core\Serialization\FArchive)
Remarks
A type that builds a build version from arbitrary values serialized to it.
FGuid GetVersion() const final { FBuildVersionBuilder Builder; Builder << FGuid(TEXT("a3ae79ff-6a89-4124-afd6-dc095e000488")); Builder << ThirdPartyLibraryVersion; return Builder.Build(); }
Constructors
Type | Name | Description |
---|---|---|
FBuildVersionBuilder () |
Functions
Overridden from FArchive
Type | Name | Description |
---|---|---|
void | Serialize ( void* Data, int64 Num ) |
Overridden from FArchiveState
Type | Name | Description |
---|---|---|
FString | GetArchiveName () | Returns the name of the Archive. |
Operators
Type | Name | Description |
---|---|---|
FArchive & | operator<< ( FName& Value ) | Serializes an FName value from or into this archive. |
FBuildVersio... | operator<< ( ArgType&& Arg ) |