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Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimPoseExtensions
References
Module | AnimationBlueprintLibrary |
Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h |
Include | #include "AnimPose.h" |
Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimPose.cpp |
static const FTransform & GetRefBonePose ( const [FAnimPose](API\Editor\AnimationBlueprintLibrary\FAnimPose) & Pose, [FName](API\Runtime\Core\UObject\FName) BoneName, EAnimPoseSpaces Space )
Remarks
Retrieves the reference pose transform for the provided bone name Transform in requested space for bone if found, otherwise return identity transform
Parameters
Name | Description |
---|---|
Pose | Anim Pose to retrieve the transform from |
BoneName | Name of the bone to retrieve |
Space | Space in which the transform should be retrieved |