SimplifySkeletalMeshLOD

Overload list

Unreal Engine C++ API Reference > Developer > SkeletalMeshUtilitiesCommon > FLODUtilities

  Type Name Description
Public function Static void

SimplifySkeletalMeshLOD ( FSkeletalMeshUpdateContext& UpdateContext,
int32 DesiredLOD,
const ITargetPlatform* TargetPlatform,
bool bRestoreClothing,
FThreadSafeBool* OutNeedsPackageDirtied
)

Simplifies the static mesh based upon various user settings for DesiredLOD.
Private function Static void

SimplifySkeletalMeshLOD ( USkeletalMesh* SkeletalMesh,
int32 DesiredLOD,
const ITargetPlatform* TargetPlatform,
bool bRestoreClothing,
FThreadSafeBool* OutNeedsPackageDirtied
)

Simplifies the static mesh based upon various user settings for DesiredLOD This is private function that gets called by SimplifySkeletalMesh

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library

On this page