IMainFrameModule::RegisterCanCloseEditor

Register a new callback for determining if the editor can be closed

Unreal Engine C++ API Reference > Editor > MainFrame > Interfaces > IMainFrameModule

References

   
Module MainFrame
Header /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h
Include #include "Interfaces/IMainFrameModule.h"
[FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterCanCloseEditor
(
    const [FMainFrameCanCloseEditor](API\Editor\MainFrame\Interfaces\IMainFrameModule\FMainFrameCanCloseEditor) & InDelegate
)

Remarks

Register a new callback for determining if the editor can be closed


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