UContentBrowserAssetContextMenuContext::LoadFirstSelectedObject

Loads the first selected valid asset and returns it.

Unreal Engine C++ API Reference > Editor > ContentBrowser > UContentBrowserAssetContextMenuContext

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/ContentBrowserMenuContexts.h
Include #include "ContentBrowserMenuContexts.h"
template<typename ExpectedAssetType>
ExpectedAssetType * LoadFirstSelectedObject
(
    const [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & LoadTags
) const

Remarks

Loads the first selected valid asset and returns it.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library