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Unreal Engine C++ API Reference > Editor > EditorFramework > IEditorViewportLayoutEntity
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/EditorViewportLayout.h |
Include | #include "EditorViewportLayout.h" |
[FName](API\Runtime\Core\UObject\FName) GetType() const
Remarks
Get the type of this viewport as a name