UAnimationBlueprintLibrary::GetMetaData

Retrieves all Meta Data Instances from the given Animation Asset

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimationBlueprintLibrary

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Include #include "AnimationBlueprintLibrary.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp
static void GetMetaData
(
    const [UAnimationAsset](API\Runtime\Engine\Animation\UAnimationAsset) * AnimationAsset,
    [TArray](API\Runtime\Core\Containers\TArray)< [UAnimMetaData](API\Runtime\Engine\Animation\UAnimMetaData) * > & MetaData
)

Remarks

Retrieves all Meta Data Instances from the given Animation Asset


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