IEditableBookmarkProvider

The interface to a provider that can consume mutations of bookmark events from a session.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model

Inheritance Hierarchy

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Bookmarks.h
Include #include "TraceServices/Model/Bookmarks.h"

Syntax

class IEditableBookmarkProvider : public [TraceServices::IEditableProvider](API\Developer\TraceServices\TraceServices\Model\IEditableProvider)  

Remarks

The interface to a provider that can consume mutations of bookmark events from a session.

Destructors

Type Name Description
  ~IEditableBookmarkProvider ()  

Functions

Type Name Description
void AppendBookmark ( uint64 BookmarkPoint, double Time, const uint8* FormatArgs ) Append a new instance of a bookmark from the trace session.
void AppendBookmark ( uint64 BookmarkPoint, double Time, const TCHAR* Text ) Append a new instance of a bookmark from the trace session.
void UpdateBookmarkSpec ( uint64 BookmarkPoint, const TCHAR* FormatString, const TCHAR* File, int32 Line ) Update the information in the Bookmark.

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