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Unreal Engine C++ API Reference > Developer > FunctionalTesting > FTakeScreenshotAfterTimeLatentAction
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h |
Include | #include "TakeScreenshotAfterTimeLatentAction.h" |
Source | /Engine/Source/Developer/FunctionalTesting/Private/TakeScreenshotAfterTimeLatentAction.cpp |
FTakeScreenshotAfterTimeLatentAction ( const [FLatentActionInfo](API\Runtime\Engine\Engine\FLatentActionInfo) & LatentInfo, const [FString](API\Runtime\Core\Containers\FString) & InScreenshotName, const [FString](API\Runtime\Core\Containers\FString) & InNotes, [FAutomationScreenshotOptions](API\Developer\FunctionalTesting\FAutomationScreenshotOptions) InOptions )