FCurveEditorSelection::Contains

Check whether the specified handle and curve ID is contained in this selection.

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveEditorSelection

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveEditorSelection.h
Include #include "CurveEditorSelection.h"
Source /Engine/Source/Editor/CurveEditor/Private/CurveEditorSelection.cpp
bool Contains
(
    [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) CurveID,
    [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) KeyHandle,
    ECurvePointType PointType
) const

Remarks

Check whether the specified handle and curve ID is contained in this selection.


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library