TexturePaintHelpers::GetTempUncompressedTexturePixelFormat

Returns the pixel format that CreateTempUncompressedTexture uses to create render target data for painting.

Unreal Engine C++ API Reference > Editor > MeshPaint > TexturePaintHelpers

References

   
Module MeshPaint
Header /Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h
Include #include "TexturePaintHelpers.h"
Source /Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp
static EPixelFormat GetTempUncompressedTexturePixelFormat()

Remarks

Returns the pixel format that CreateTempUncompressedTexture uses to create render target data for painting.


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