FEdGraphSchemaAction_K2AddComponent::AddReferencedObjects

GC.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > FEdGraphSchemaAction_K2AddComponent

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Include #include "EdGraphSchema_K2_Actions.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2_Actions.cpp
virtual void AddReferencedObjects
(
    [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector
)

Remarks

GC.


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