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Unreal Engine C++ API Reference > Developer > LocalizationService
Inheritance Hierarchy
References
Module | LocalizationService |
Header | /Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceOperation.h |
Include | #include "ILocalizationServiceOperation.h" |
Syntax
class ILocalizationServiceOperation : public [TSharedFromThis< ILocalizationServiceOperation, ESPMode::ThreadSafe >](API\Runtime\Core\Templates\TSharedFromThis)
Destructors
Type | Name | Description |
---|---|---|
~ILocalizationServiceOperation () | Virtual destructor |
Functions
Type | Name | Description |
---|---|---|
TSharedRef< ... | Create () | Factory method for easier operation creation |
FText | GetInProgressString () | Get the string to display when this operation is in progress |
FName | GetName () | Get the name of this operation, used as a unique identifier |