FOnCategoryTextCommitted

Delegate executed when a category is being renamed so any post-rename actions can be handled

Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphActionMenu

Type

typedef TBaseDelegate_ThreeParams< void, const [FText](API\Runtime\Core\Internationalization\FText) &, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type), [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FGraphActionNode](API\Editor\GraphEditor\FGraphActionNode) > > FOnCategoryTextCommitted  

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h
Include #include "SGraphActionMenu.h"

Remarks

Delegate executed when a category is being renamed so any post-rename actions can be handled


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