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Unreal Engine C++ API Reference > Developer > Localization > FPortableObjectFormatDOM
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |
[FString](API\Runtime\Core\Containers\FString) GetProjectName() const
Remarks
Sets the project name from the Project-Id-Version header entry