ShaderFormatVectorVM

Unreal Engine C++ API Reference > Developer

Classes

Type Name Description
Public struct FCalledVMFunction Ordered table of functions actually called by the VM script.
Public struct FVectorVMCompilationOutput Data which is generated from the hlsl by the VectorVMBackend and fed back into the

Functions

Type Name Description
bool CompileShader_VectorVM ( const FShaderCompilerInput& Input, FShaderCompilerOutput& Output, const FString& WorkingDirectory, uint8 Version )  
bool CompileShader_VectorVM ( const FShaderCompilerInput& Input, FShaderCompilerOutput& Output, const FString& WorkingDirectory, uint8 Version, FVectorVMCompilationOutput& VMComp..., bool bSkipBackendOptimizations ) Cheating hack version. To be removed when we add all the plumbing for VVM scripts to be treat like real shaders.

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