FBuildDefinitionBuilder::AddInputFile

Add a file input with a key that is unique within this definition.

Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildDefinitionBuilder

References

   
Module DerivedDataCache
Header /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildDefinition.h
Include #include "DerivedDataBuildDefinition.h"
void AddInputFile
(
    FUtf8StringView Key,
    FUtf8StringView Path
)

Remarks

Add a file input with a key that is unique within this definition.

Parameters

Name Description
Path Path to the file relative to a mounted content root.

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