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Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceHelper
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceHelper.h |
Include | #include "BlueprintNamespaceHelper.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintNamespaceHelper.cpp |
static void RefreshEditorFeatureConsoleFlags()
Remarks
Utility method used to keep console flags in sync with the current Blueprint editor settings environment.