Condition

Overload list

Unreal Engine C++ API Reference > Developer > AutomationDriver > Until

  Type Name Description
Public function Static FDriverWaitDelegate

Condition ( const TFunction< bool()>& Function,
FWaitTimeout Timeout
)

Creates a new wait delegate which completes it's wait only if the specified condition returns true or if the specified timeout timespan elapses
Public function Static FDriverWaitDelegate

Condition ( const FDriverWaitConditionDelegate& Delegate,
FWaitTimeout Timeout
)

Creates a new wait delegate which completes it's wait only if the specified condition returns true or if the specified timeout timespan elapses
Public function Static FDriverWaitDelegate

Condition ( const TFunction< bool()>& Function,
FWaitInterval Interval,
FWaitTimeout Timeout
)

Creates a new wait delegate which completes it's wait only if the specified condition returns true or if the specified timeout timespan elapses The lambda is only re-evaluated at the specified wait interval
Public function Static FDriverWaitDelegate

Condition ( const FDriverWaitConditionDelegate& Delegate,
FWaitInterval Interval,
FWaitTimeout Timeout
)

Creates a new wait delegate which completes it's wait only if the specified condition returns true or if the specified timeout timespan elapses The delegate is only re-evaluated at the specified wait interval

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