UEdGraphSchema_K2::DefaultValueSimpleValidation

Do validation, that doesn't require a knowledge about actual pin

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
virtual bool DefaultValueSimpleValidation
(
    const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType,
    const [FName](API\Runtime\Core\UObject\FName) PinName,
    const [FString](API\Runtime\Core\Containers\FString) & NewDefaultValue,
    [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > NewDefaultObject,
    const [FText](API\Runtime\Core\Internationalization\FText) & InText,
    [FString](API\Runtime\Core\Containers\FString) * OutMsg
) const

Remarks

Do validation, that doesn't require a knowledge about actual pin


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