SNodePanel::SNode::PerformSecondPassLayout

Performs second pass layout; only called if RequiresSecondPassLayout returned true

Unreal Engine C++ API Reference > Editor > GraphEditor > SNodePanel > SNode

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h
Include #include "SNodePanel.h"
virtual void PerformSecondPassLayout
&40;
    const TMap< UObject &42;, TSharedRef< SNode > > & InNodeToWidgetLookup
&41; const

Remarks

Performs second pass layout; only called if RequiresSecondPassLayout returned true


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