UAnimGraphNode_Base::CopyNodeDataToPreviewNode

Called to propagate data from the internal node to the preview in Persona.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base

  • UAnimGraphNode_Base::CopyNodeDataToPreviewNode()

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h
Include #include "AnimGraphNode_Base.h"
virtual void CopyNodeDataToPreviewNode
(
    [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base) * InPreviewNode
)

Remarks

Called to propagate data from the internal node to the preview in Persona.


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