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Unreal Engine C++ API Reference > Developer > FunctionalTesting > UAutomationBlueprintFunctionLibrary
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h |
Include | #include "AutomationBlueprintFunctionLibrary.h" |
Source | /Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp |
static void SetEditorViewportVisualizeBuffer ( [FName](API\Runtime\Core\UObject\FName) BufferName )
Remarks
Sets all viewports of the first found level editor to have the VisualizeBuffer ViewMode and also display a given buffer (BaseColor/Metallic/Roughness/etc.)