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Unreal Engine C++ API Reference > Editor > AssetTagsEditor > SAssetTagItem
References
Module | AssetTagsEditor |
Header | /Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h |
Include | #include "SAssetTagItem.h" |
Source | /Engine/Source/Editor/AssetTagsEditor/Private/SAssetTagItem.cpp |
void Construct ( const [FArguments](API\Editor\AssetTagsEditor\SAssetTagItem\FArguments) & InArgs )
Remarks
Constructs this widget with InArgs