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Unreal Engine C++ API Reference > Developer > LocalizationService > FDownloadLocalizationTargetFile
References
Module | LocalizationService |
Header | /Engine/Source/Developer/LocalizationService/Public/LocalizationServiceOperations.h |
Include | #include "LocalizationServiceOperations.h" |
void SetInLocale ( [FString](API\Runtime\Core\Containers\FString) NewLocale )