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Unreal Engine C++ API Reference > Editor > ContentBrowserData
Inheritance Hierarchy
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h |
Include | #include "ContentBrowserItem.h" |
Syntax
class FContentBrowserItemKey : public [FContentBrowserItemDataKey](API\Editor\ContentBrowserData\FContentBrowserItemDataKey)
Remarks
Minimal representation of a FContentBrowserItem instance that can be used as a map key.
Variables
Type | Name | Description |
---|---|---|
const UContentB... | DataSource | A pointer to the data source that manages the thing represented by this key |
Constructors
Type | Name | Description |
---|---|---|
FContentBrowserItemKey () | Default constructor. Produces a key that is empty. | |
FContentBrowserItemKey ( const FContentBrowserItem& InItem ) | Construct this key from the given item. | |
FContentBrowserItemKey ( const FContentBrowserItemData& InI... ) | Default constructor. Produces a key that is empty. | |
FContentBrowserItemKey ( EContentBrowserItemFlags InItemType, FName InPath, const UContentBrowserDataSource... ) | Construct this key from the given item type, virtual path, and data source. |
Functions
Type | Name | Description |
---|---|---|
void | Initialize ( const FContentBrowserItemData& InI... ) | Internal common function shared by the FContentBrowserItem and FContentBrowserItemData constructors. |
Operators
Type | Name | Description |
---|---|---|
bool | operator!= ( const FContentBrowserItemKey& InOt... ) | Inequality support. |
bool | operator== ( const FContentBrowserItemKey& InOt... ) | Equality support. |