UToolMenus::GenerateMenu

Create a finalized menu that combines all parents used to generate a widget.

Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenus

References

   
Module ToolMenus
Header /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h
Include #include "ToolMenus.h"
Source /Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp
[UToolMenu](API\Developer\ToolMenus\UToolMenu) * GenerateMenu
(
    const [FName](API\Runtime\Core\UObject\FName) Name,
    const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & InMenuContext
)

Remarks

Create a finalized menu that combines all parents used to generate a widget. Advanced special use cases only.


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