UK2Node_ForEachElementInEnum::PostPlacedNewNode

A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called.

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_ForEachElementInEnum

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h
Include #include "K2Node_ForEachElementInEnum.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ForEachElementInEnum.cpp
virtual void PostPlacedNewNode()

Remarks

A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. This method is not called when a node is reconstructed, etc...


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