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Unreal Engine C++ API Reference > Editor > ContentBrowserData > UContentBrowserItemPathExtensions
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h |
Include | #include "ContentBrowserItemPath.h" |
static [FName](API\Runtime\Core\UObject\FName) GetVirtualPath ( const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & ItemPath )
Remarks
Returns virtual path as FName (eg, "/All/Plugins/PluginA/MyFile").