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Unreal Engine C++ API Reference > Editor > DetailCustomizations > Customizations > FMathStructCustomization
References
Module | DetailCustomizations |
Header | /Engine/Source/Editor/DetailCustomizations/Public/Customizations/MathStructCustomizations.h |
Include | #include "Customizations/MathStructCustomizations.h" |
Source | /Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.cpp |
template<typename NumericType> [TOptional](API\Runtime\Core\IO\TOptional)< NumericType > OnGetValue ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > WeakHandlePtr ) const
Remarks
Gets the value as a float for the provided property handle The value or unset if it could not be accessed
Parameters
Name | Description |
---|---|
WeakHandlePtr | Handle to the property to get the value from |