FAITestCommand_SetUpTest

Unreal Engine C++ API Reference > Developer > AITestSuite

Inheritance Hierarchy

References

   
Module AITestSuite
Header /Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h
Include #include "AITestsCommon.h"

Syntax

class FAITestCommand_SetUpTest : public [IAutomationLatentCommand](API\Runtime\Core\Misc\IAutomationLatentCommand)  

Constructors

Type Name Description
  FAITestCommand_SetUpTest ( FAITestBase* InputParam )  

Destructors

Type Name Description
  ~FAITestCommand_SetUpTest ()  

Overridden from IAutomationLatentCommand

Type Name Description
bool Update () Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)

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