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Unreal Engine C++ API Reference > Developer > SourceControl
Inheritance Hierarchy
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlOperation.h |
Include | #include "ISourceControlOperation.h" |
Syntax
class ISourceControlOperation : public [TSharedFromThis< ISourceControlOperation, ESPMode::ThreadSafe >](API\Runtime\Core\Templates\TSharedFromThis)
Destructors
Type | Name | Description |
---|---|---|
~ISourceControlOperation () | Virtual destructor |
Functions
Type | Name | Description |
---|---|---|
void | AddErrorMessge ( const FText& InError ) | Add error message. |
void | AddInfoMessge ( const FText& InInfo ) | Add info/warning message. |
void | AddTag ( const FString& InTag ) | Add tag. |
void | AppendResultInfo ( const FSourceControlResultInfo& In... ) | Append any info or error messages that may have accumulated during the operation prior to returning a result, ensuring to keep any already accumulated info. |
bool | CanBeCalledFromBackgroundThreads () | This will return true if the operation can be safely called from a background thread. |
TSharedRef< ... | Create ( TArgs&&... Args ) | Factory method for easier operation creation |
FText | GetInProgressString () | Get the string to display when this operation is in progress |
FName | GetName () | Get the name of this operation, used as a unique identifier |
const FSourc... | GetResultInfo () | Retrieve any info or error messages that may have accumulated during the operation. |