TraceServices::ENetProfilerConnectionState

Mirrored from EConnectionState on the runtime side.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/NetProfiler.h
Include #include "TraceServices/Model/NetProfiler.h"

Syntax

namespace TraceServices  
{  
    enum ENetProfilerConnectionState  
    {  
        USOCK_Invalid    = 0,  
        USOCK_Closed     = 1,  
        USOCK_Pending    = 2,  
        USOCK_Open       = 3,  
    }  
}  

Values

Name Description
USOCK_Invalid  
USOCK_Closed  
USOCK_Pending  
USOCK_Open  

Remarks

Mirrored from EConnectionState on the runtime side.


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