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Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildActionInternal
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildAction.h |
Include | #include "DerivedDataBuildAction.h" |
const [FGuid](API\Runtime\Core\Misc\FGuid) & GetBuildSystemVersion() const