FOnSetResultsEvent

Event that allows log to refresh once a test has finished.

Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationReport

Type

typedef TBaseDelegate_OneParam< void, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IAutomationReport](API\Developer\AutomationController\IAutomationReport) > > FOnSetResultsEvent  

References

   
Module AutomationController
Header /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h
Include #include "IAutomationReport.h"

Remarks

Event that allows log to refresh once a test has finished.


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