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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h |
Include | #include "SGraphPanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp |
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
Remarks
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint. The maximum layer ID attained by this widget or any of its children.
Parameters
Name | Description |
---|---|
Args | All the arguments necessary to paint this widget ( |
AllottedGeometry | The FGeometry that describes an area in which the widget should appear. |
MyCullingRect | The rectangle representing the bounds currently being used to completely cull widgets. Unless IsChildWidgetCulled(...) returns true, you should paint the widget. |
OutDrawElements | A list of FDrawElements to populate with the output. |
LayerId | The Layer onto which this widget should be rendered. |
InColorAndOpacity | Color and Opacity to be applied to all the descendants of the widget being painted |
bParentEnabled | True if the parent of this widget is enabled. |