FTakeScreenshotAfterTimeLatentAction::UpdateOperation

Return true when the action is completed.

Unreal Engine C++ API Reference > Developer > FunctionalTesting > FTakeScreenshotAfterTimeLatentAction

References

   
Module FunctionalTesting
Header /Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h
Include #include "TakeScreenshotAfterTimeLatentAction.h"
Source /Engine/Source/Developer/FunctionalTesting/Private/TakeScreenshotAfterTimeLatentAction.cpp
virtual void UpdateOperation
(
    [FLatentResponse](API\Runtime\Engine\FLatentResponse) & Response
)

Remarks

Return true when the action is completed.


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