UAnimationBlueprintLibrary::AddAnimationNotifyEvent

Adds an Animation Notify Event to Notify track in the given Animation with the given Notify creation data

Unreal Engine C++ API Reference > Editor > AnimationBlueprintLibrary > UAnimationBlueprintLibrary

References

   
Module AnimationBlueprintLibrary
Header /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Include #include "AnimationBlueprintLibrary.h"
Source /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp
static [UAnimNotify](API\Runtime\Engine\Animation\AnimNotifies\UAnimNotify) * AddAnimationNotifyEvent
(
    [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * AnimationSequenceBase,
    [FName](API\Runtime\Core\UObject\FName) NotifyTrackName,
    float StartTime,
    [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAnimNotify](API\Runtime\Engine\Animation\AnimNotifies\UAnimNotify) > NotifyClass
)

Remarks

Adds an Animation Notify Event to Notify track in the given Animation with the given Notify creation data


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