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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/Analyzer.h |
Include | #include "Trace/Analyzer.h" |
Syntax
struct FEventTypeInfo
Functions
Type | Name | Description |
---|---|---|
uint32 | GetFieldCount () | The number of member fields this event has. |
FEventFieldH... | GetFieldHandle ( const ANSICHAR* FieldName ) | Returns a handle that can used to access events' fields. |
IAnalyzer::F... | GetFieldHandle ( const ANSICHAR* FieldName ) | |
FEventFieldH... | GetFieldHandleUnchecked ( uint32 Index ) | Returns a handle without specifying type. |
const FEvent... | GetFieldInfo ( uint32 Index ) | By-index access to fields' type information. |
uint32 | GetId () | Each event is assigned a unique ID when logged. |
const ANSICH... | GetLoggerName () | Returns the logger name the event is associated with. |
const ANSICH... | GetName () | The name of the event. |
uint32 | GetSize () | Returns the base size of the event. |