FMeshMergeDataTracker::AddMaterialSlotName

Add a material slot name for a unique material instance.

Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FMeshMergeDataTracker

References

   
Module MeshMergeUtilities
Header /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h
Include #include "MeshMergeDataTracker.h"
Source /Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp
void AddMaterialSlotName
(
    [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * MaterialInterface,
    [FName](API\Runtime\Core\UObject\FName) MaterialSlotName
)

Remarks

Add a material slot name for a unique material instance.


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