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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPin
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPin.h |
Include | #include "SGraphPin.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp |
virtual bool TryHandlePinConnection ( [SGraphPin](API\Editor\GraphEditor\SGraphPin) & OtherSPin )
Remarks
Tries to handle making a connection to another pin, depending on the schema and the pins it may do:
- Nothing
- Break existing links on either side while making the new one
- Just make the new one