ITargetDeviceServiceManager

Interface for target device service managers.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServiceManager.h
Include #include "ITargetDeviceServiceManager.h"

Syntax

class ITargetDeviceServiceManager  

Remarks

Interface for target device service managers.

Destructors

Type Name Description
  ~ITargetDeviceServiceManager () Virtual destructor.

Functions

Type Name Description
bool AddStartupService ( const FString& DeviceName ) Adds a service to the list of services that are started automatically.
int32 GetServices ( TArray< TSharedPtr< ITargetDeviceSe... ) Gets the collection of target device services managed by this instance.
FOnTargetDev... OnServiceAdded ()  
FOnTargetDev... OnServiceRemoved ()  
void RemoveStartupService ( const FString& DeviceName ) Removes a service from the list of services that are started automatically.

Classes

Type Name Description
Public class FOnTargetDeviceServiceAdded Gets an event delegate that is executed when a target device service was added.
Public class FOnTargetDeviceServiceRemoved Gets an event delegate that is executed when a target device service was removed.

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