FCurveModel::GetShortDisplayName

Access this curve's short display name.

Unreal Engine C++ API Reference > Editor > CurveEditor > FCurveModel

References

   
Module CurveEditor
Header /Engine/Source/Editor/CurveEditor/Public/CurveModel.h
Include #include "CurveModel.h"
[FText](API\Runtime\Core\Internationalization\FText) GetShortDisplayName() const  

Remarks

Access this curve's short display name. This is useful when there are other UI elements which describe enough context about the curve that a long name is not needed (ie: Showing just "X" because other UI elements give the object/group context).


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