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Unreal Engine C++ API Reference > Editor > Kismet > FFavoritedBlueprintPaletteItem > operator==
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h |
Include | #include "BlueprintPaletteFavorites.h" |
Source | /Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp |
bool operator== ( [FFavoritedBlueprintPaletteItem](API\Editor\Kismet\FFavoritedBlueprintPaletteItem) const & Rhs ) const
Remarks
Checks to see if this favorite matches the specified one. True if this favorite matches the other one, false if not.
Parameters
Name | Description |
---|---|
Rhs | The other favorite you want to compare with. |