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Unreal Engine C++ API Reference > Developer > SharedSettingsWidgets > SSettingsEditorCheckoutNotice
Inheritance Hierarchy
References
Module | SharedSettingsWidgets |
Header | /Engine/Source/Developer/SharedSettingsWidgets/Public/SSettingsEditorCheckoutNotice.h |
Include | #include "SSettingsEditorCheckoutNotice.h" |
Syntax
struct FArguments : public [TSlateBaseNamedArgs< SSettingsEditorCheckoutNotice >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
Constructors
Type | Name | Description |
---|---|---|
FArguments () |
Functions
Type | Name | Description |
---|---|---|
WidgetArgsTy... | ConfigFilePath ( const TAttribute< FString >& InAtt... ) | Called to get the filename of the config file for display |
WidgetArgsTy... | OnFileProbablyModifiedExternally ( const FSimpleDelegate& InDelegate ) | Called when the the file was probably modified externally (only detects files that were 'ready to go' and are now not, e.g., reverted/checked in or files with the read-only flag edited outside) |
Typedefs
Name | Description |
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WidgetArgsType |