ICollectionManager::IsValidCollectionName

Returns whether or not the given collection name is valid.

Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager

References

   
Module CollectionManager
Header /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h
Include #include "ICollectionManager.h"
bool IsValidCollectionName
(
    const [FString](API\Runtime\Core\Containers\FString) & CollectionName,
    [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) ShareType
) const

Remarks

Returns whether or not the given collection name is valid. If false, GetLastError will return a human readable string description of the error.


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