FBlueprintEditor::GetSubobjectEditor

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintEditor

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SSubobjectEditor](API\Editor\SubobjectEditor\SSubobjectEditor) > GetSubobjectEditor() const  

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