IRegionProvider::GetLane

Direct access to a certain lane at a given index/depth.

Unreal Engine C++ API Reference > Developer > TraceServices > TraceServices > Model > IRegionProvider

References

   
Module TraceServices
Header /Engine/Source/Developer/TraceServices/Public/TraceServices/Model/Regions.h
Include #include "TraceServices/Model/Regions.h"
const [FRegionLane](API\Developer\TraceServices\TraceServices\Model\FRegionLane) * GetLane
(
    int32 Index
) const

Remarks

Direct access to a certain lane at a given index/depth. The pointer is valid only in the current read scope. a pointer to the lane at the specified depth index or nullptr if Index > GetLaneCount()-1


Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library