USplineComponentVisualizerSelectionState::GetVerifiedLastKeyIndexSelected

Checks LastKeyIndexSelected is valid given the number of splint points and returns its value.

Unreal Engine C++ API Reference > Editor > ComponentVisualizers > USplineComponentVisualizerSelectionState

References

   
Module ComponentVisualizers
Header /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h
Include #include "SplineComponentVisualizer.h"
Source /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp
int32 GetVerifiedLastKeyIndexSelected
(
    const int32 InNumSplinePoints
) const

Remarks

Checks LastKeyIndexSelected is valid given the number of splint points and returns its value.


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