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Unreal Engine C++ API Reference > Editor > DistCurveEditor > FCurveEdNotifyInterface
References
Module | DistCurveEditor |
Header | /Engine/Source/Editor/DistCurveEditor/Public/IDistCurveEditor.h |
Include | #include "IDistCurveEditor.h" |
virtual void PreEditCurve ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > CurvesAboutToChange )