FBlueprintNamespaceHelper::AddBlueprint

Add a new Blueprint into the current helper context.

Unreal Engine C++ API Reference > Editor > Kismet > FBlueprintNamespaceHelper

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceHelper.h
Include #include "BlueprintNamespaceHelper.h"
Source /Engine/Source/Editor/Kismet/Private/BlueprintNamespaceHelper.cpp
void AddBlueprint
(
    const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint
)

Remarks

Add a new Blueprint into the current helper context.

Parameters

Name Description
InBlueprint A Blueprint object being edited.

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