Public struct |
FBlueprintActionMenuBuilder |
Responsible for constructing a list of viable blueprint actions. |
Public struct |
FBlueprintActionMenuItem |
Wrapper around a UBlueprintNodeSpawner, which takes care of specialized node spawning. |
Public struct |
FBlueprintActionMenuUtils |
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Public class |
FBlueprintAssetHandler |
Singleton class that marshals different blueprint asset handlers for different asset class types |
Public struct |
FBlueprintCompilationManager |
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Public struct |
FBlueprintCompiledData |
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Public class |
FBlueprintComponentsApplicationMode |
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Public struct |
FBlueprintDebugObjectInstance |
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Public class |
FBlueprintDefaultsApplicationMode |
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Public struct |
FBlueprintDragDropMenuItem |
At certain times we want a single menu entry that represents a set of UBlueprintNodeSpawners (generally when all those UBlueprintNodeSpawners wrap the same UField). |
Public class |
FBlueprintEditor |
Main Kismet asset editor |
Public class |
FBlueprintEditorApplicationMode |
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Public struct |
FBlueprintEditorApplicationModes |
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Public class |
FBlueprintEditorModule |
The blueprint editor module provides the blueprint editor application. |
Public struct |
FBlueprintEditorTabs |
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Public class |
FBlueprintEditorToolbar |
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Public class |
FBlueprintEditorUnifiedMode |
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Public class |
FBlueprintInterfaceApplicationMode |
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Public class |
FBlueprintMacroApplicationMode |
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Public class |
FBlueprintManagedListDetails |
Blueprint managed list details |
Public class |
FBlueprintMemberReferenceDetails |
Property type customization for FMemberReference. |
Public class |
FBlueprintNamespaceHelper |
A helper class for managing namespace info for a single Blueprint context. |
Public class |
FBlueprintNamespaceRegistry |
A shared utility class that keeps track of registered Blueprint namespace identifiers sourced from objects and assets in the editor. |
Public struct |
FBlueprintNamespaceUtilities |
A wrapper struct around various Blueprint namespace utility and support methods. |
Public struct |
FBPCompileRequest |
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Public class |
FCategorySectionHelper |
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Public struct |
FCompilerResultsSummoner |
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Public struct |
FComponentEventConstructionData |
The structure used to construct the "Add Event" menu entries |
Public struct |
FComponentUniqueDisplay |
Struct to contain search results and help compare them for uniqueness. |
Public struct |
FCustomDebugObject |
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Public class |
FDetailsDiff |
Struct to handle showing details for an object and provide an interface for listing all differences |
Public struct |
FDetailsDiffPanel |
Panel used to display the details |
Public struct |
FDiffPanel |
Panel used to display the blueprint |
Public struct |
FDiffResultItem |
Individual Diff item shown in the list of diffs |
Public struct |
FDisableGatheringDataOnScope |
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Public struct |
FFavoritedBlueprintPaletteItem |
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Public struct |
FFiBMD |
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Public class |
FFiBMetaData |
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Public struct |
FFindInBlueprintCachingOptions |
Options to configure the bulk caching task |
Public class |
FFindInBlueprintSearchManager |
Singleton manager for handling all Blueprint searches, helps to manage the going progress of Blueprints, and is thread-safe. |
Public struct |
FFindInBlueprintSearchTags |
Const values for Find-in-Blueprints to tag searchable data |
Public class |
FFindInBlueprintsGraph |
Graphs, such as functions and macros, are stored here |
Public class |
FFindInBlueprintsGraphNode |
Graph nodes use this class to store their data |
Public class |
FFindInBlueprintsNoResult |
Class used to denote an empty search result |
Public class |
FFindInBlueprintsPin |
Pins use this class to store their data |
Public class |
FFindInBlueprintsProperty |
Property data is stored here |
Public class |
FFindInBlueprintsResult |
Item that matched the search results |
Public struct |
FFixupSelfContextItem |
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Public class |
FFullBlueprintEditorCommands |
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Public class |
FImaginaryBlueprint |
An "imaginary" representation of a UBlueprint, featuring raw strings or other imaginary objects in the place of more structured substances |
Public class |
FImaginaryComponent |
An "imaginary" representation of a FProperty of an instanced component, featuring raw strings or other imaginary objects in the place of more structured substances |
Public class |
FImaginaryFiBData |
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Public class |
FImaginaryGraph |
An "imaginary" representation of a UEdGraph, featuring raw strings or other imaginary objects in the place of more structured substances |
Public class |
FImaginaryGraphNode |
An "imaginary" representation of a UEdGraphNode, featuring raw strings or other imaginary objects in the place of more structured substances |
Public class |
FImaginaryPin |
An "imaginary" representation of a UEdGraphPin, featuring raw strings or other imaginary objects in the place of more structured substances |
Public class |
FImaginaryProperty |
An "imaginary" representation of a FProperty, featuring raw strings or other imaginary objects in the place of more structured substances |
Public class |
FKismet2Menu |
Kismet menu |
Public class |
FKismetVariableDragDropAction |
DragDropAction class for dropping a Variable onto a graph |
Public class |
FMyBlueprintCommands |
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Public class |
FMyBlueprintItemDragDropAction |
DragDropAction class for drag and dropping an item from the My Blueprints tree (e.g., variable or function) |
Public class |
FPinValueInspectorTooltip |
Class holding functions to spawn a pin value inspector tooltip |
Public struct |
FReplaceNodeReferencesHelper |
A helper class for Replacing Variable references in blueprints |
Public struct |
FReviewComment |
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Public struct |
FReviewCommentContext |
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Public struct |
FReviewTopic |
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Public class |
FSCSDiff |
Struct to support diffing the component tree for a blueprint |
Public class |
FSCSEditorTreeNode |
FSCSEditorTreeNode |
Public class |
FSCSEditorTreeNodeActorBase |
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Public class |
FSCSEditorTreeNodeChildActor |
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Public class |
FSCSEditorTreeNodeComponent |
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Public class |
FSCSEditorTreeNodeComponentBase |
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Public class |
FSCSEditorTreeNodeInstanceAddedComponent |
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Public class |
FSCSEditorTreeNodeInstancedInheritedComponent |
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Public class |
FSCSEditorTreeNodeRootActor |
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Public class |
FSCSEditorTreeNodeSeparator |
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Public class |
FSearchableValueInfo |
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Public struct |
FSearchData |
Tracks data relevant to a Blueprint for searches |
Public struct |
FSearchDataVersionInfo |
Consolidated version info for a Blueprint search data entry |
Public struct |
FSearchTagDataPair |
Used for external gather functions to add Key/Value pairs to be placed into Json |
Public struct |
FSelectionDetailsSummoner |
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Public struct |
FSimpleFTextKeyStorage |
Stores an FText as if it were an FString, does zero advanced comparisons needed for true FText comparisons. |
Public class |
FStreamSearch |
Async task for searching Blueprints |
Public struct |
FStreamSearchOptions |
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Public class |
IBlueprintAssetHandler |
Interface used to define how to interact with a blueprint within an asset |
Public class |
IBlueprintEditor |
Blueprint editor public interface |
Public class |
IReviewCommentAPI |
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Public class |
ISCSEditorCustomization |
Customization class that allows per-component type handling of various SCS editor functionality. |
Public class |
ISCSEditorUICustomization |
SCSEditor UI customization |
Public class |
IUserDefinedEnumEditor |
Enum editor public interface |
Public class |
IUserDefinedStructureEditor |
Enum editor public interface |
Public class |
SBlueprintDiff |
Visual Diff between two Blueprints |
Public class |
SBlueprintEditorSelectedDebugObjectWidget |
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Public class |
SBlueprintNamespaceEntry |
A custom widget class that provides support for Blueprint namespace entry and/or selection. |
Public class |
SBlueprintRevisionMenu |
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Public class |
SDetailsDiff |
Visual Diff between two Assets |
Public class |
SFilterableObjectList |
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Public class |
SFindInBlueprints |
Widget for searching for (functions/events) across all blueprints or just a single blueprint |
Public class |
SFixupSelfContextDialog |
Widget to prompt the user to fixup self context on bad K2Node_CallFunction Pastes |
Public class |
SKismetInspector |
Widget that shows properties and tools related to the selected node(s) |
Public class |
SMyBlueprint |
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Public class |
SPinValueInspector |
Inspects the referenced pin object's underlying property value and presents it within a tree view. |
Public class |
SSCS_RowWidget |
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Public class |
SSCS_RowWidget_ActorRoot |
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Public class |
SSCS_RowWidget_Separator |
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Public class |
SSCSEditor |
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Public class |
SSCSEditorDragDropTree |
SSCSEditorDragDropTree - implements STreeView for our specific node type and adds drag/drop functionality. |
Public class |
UBlueprintCompilerExtension |
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Public class |
UBlueprintEditorToolMenuContext |
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Public class |
UBlueprintPaletteFavorites |
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Public class |
USCSEditorExtensionContext |
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Public class |
USSCSEditorMenuContext |
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Public class |
USubobjectEditorExtensionContext |
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