UE::ShaderCompilerCommon::ParseAndRemoveBindlessParameterPrefix

Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon > UE::ShaderCompilerCommon::ParseAndRemoveBindlessParameterPrefix

Deprecated * Deprecated; use FShaderParameterParser::ParseAndRemoveBindlessParameterPrexix instead

References

   
Module ShaderCompilerCommon
Header /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h
Include #include "ShaderCompilerCommon.h"
Source /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp
namespace UE
{
    namespace ShaderCompilerCommon
    {
        EShaderParameterType UE::ShaderCompilerCommon::ParseAndRemoveBindlessParameterPrefix
        (
            [FString](API\Runtime\Core\Containers\FString) & InName
        )
    }
}

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