FMaterialEditorOpenedEvent

Delegate to be called when a Material Editor is created, for toolbar, tab, and menu extension

Unreal Engine C++ API Reference > Editor > MaterialEditor > IMaterialEditorModule

Inheritance Hierarchy

  • TBaseMulticastDelegate_OneParam< void, TWeakPtr< IMaterialEditor > >

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModule.h
Include #include "MaterialEditorModule.h"

Syntax

class FMaterialEditorOpenedEvent : public TBaseMulticastDelegate_OneParam< void, TWeakPtr< IMaterialEditor > >  

Remarks

Delegate to be called when a Material Editor is created, for toolbar, tab, and menu extension


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