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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FValue
Type | Name | Description | |
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FValue () |
Construct a null value, which is a hash and size of zero with no data. | |
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FValue
(
const FCompressedBuffer& Data |
Construct a value from a compressed buffer, which is cloned if not owned. | |
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FValue
(
FCompressedBuffer&& Data |
Construct a null value, which is a hash and size of zero with no data. | |
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Construct a value reference from the hash and size of its data. |