UAnimationStateMachineGraph

Unreal Engine C++ API Reference > Editor > AnimGraph

Inheritance Hierarchy

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineGraph.h
Include #include "AnimationStateMachineGraph.h"

Syntax

class UAnimationStateMachineGraph : public [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph)  

Variables

Type Name Description
TObjectPtr< cla... EntryNode Entry node within the state machine.
TObjectPtr< cla... OwnerAnimGraphNode Parent instance node.

Constructors

Type Name Description
  UAnimationStateMachineGraph ( const FObjectInitializer& ObjectIn... )  

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