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Unreal Engine C++ API Reference > Editor > Kismet > FReplaceNodeReferencesHelper
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h |
Include | #include "ReplaceNodeReferencesHelper.h" |
Source | /Engine/Source/Editor/Kismet/Private/ReplaceNodeReferencesHelper.cpp |
const void SetTransaction ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FScopedTransaction](API\Editor\UnrealEd\FScopedTransaction) > InTransaction )
Remarks
Keeps a scoped transaction alive while it does it's job (call with nullptr to reset if needed)