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Unreal Engine C++ API Reference > Developer > TextureBuild > FTextureBuildFunction > GetVersion
References
Module | TextureBuild |
Header | /Engine/Source/Developer/TextureBuild/Public/TextureBuildFunction.h |
Include | #include "TextureBuildFunction.h" |
Source | /Engine/Source/Developer/TextureBuild/Private/TextureBuildFunction.cpp |
virtual [FGuid](API\Runtime\Core\Misc\FGuid) GetVersion() const
Remarks
Returns the version of the build function, which must change when the function changes.