SBasicFilterBar::CreateTextFiltersMenu

Populate the Custom Filters submenu in the Add Filter dropdown

Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SBasicFilterBar

References

   
Module ToolWidgets
Header /Engine/Source/Developer/ToolWidgets/Public/Filters/SBasicFilterBar.h
Include #include "Filters/SBasicFilterBar.h"
void CreateTextFiltersMenu
(
    [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu
)

Remarks

Populate the Custom Filters submenu in the Add Filter dropdown


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