Create

Overload list

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UBlueprintNodeSpawner

  Type Name Description
Public function Static UBlueprintNodeSpawner *

Create ( UObject* Outer,
FCustomizeNodeDelegate PostSpawnDelegate
)

Templatized version of the above Create() method (where we specify the spawner's node class through the template argument).
Public function Static UBlueprintNodeSpawner *

Create ( TSubclassOf< UEdGraphNode > const NodeClass,
UObject* Outer,
FCustomizeNodeDelegate PostSpawnDelegate
)

Creates a new UBlueprintNodeSpawner for the specified node class.

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