FConnectionDrawingPolicy::SetMarkedPin

Update the drawing policy with the marked pin (which may not be valid)

Unreal Engine C++ API Reference > Editor > GraphEditor > FConnectionDrawingPolicy

References

   
Module GraphEditor
Header /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h
Include #include "ConnectionDrawingPolicy.h"
Source /Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp
void SetMarkedPin
(
    [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [SGraphPin](API\Editor\GraphEditor\SGraphPin) > InMarkedPin
)

Remarks

Update the drawing policy with the marked pin (which may not be valid)


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