FVisualLoggerFilters

Unreal Engine C++ API Reference > Developer > LogVisualizer

Inheritance Hierarchy

References

   
Module LogVisualizer
Header /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
Include #include "LogVisualizerSettings.h"

Syntax

struct FVisualLoggerFilters : public [FVisualLoggerFiltersData](API\Developer\LogVisualizer\FVisualLoggerFiltersData)  

Variables

Type Name Description
FOnFilterCatego... OnFilterCategoryAdded  
FOnFilterCatego... OnFilterCategoryRemoved  

Functions

Type Name Description
void AddCategory ( FString InName, ELogVerbosity::Type InVerbosity )  
void DeactivateAllButThis ( const FString& InName )  
void DisableGraphData ( FName GraphName, FName DataName, bool SetAsDisabled )  
void EnableAllCategories ()  
FVisualLogge... Get ()  
FCategoryFil... GetCategoryByName ( const FString& InName )  
FCategoryFil... GetCategoryByName ( const FName& InName )  
FString GetSearchString ()  
const TArray... GetSelectedObjects ()  
void Initialize ()  
void InitWith ( const FVisualLoggerFiltersData& Ne... )  
bool IsGraphDataDisabled ( FName GraphName, FName DataName )  
bool MatchCategoryFilters ( FString String, ELogVerbosity::Type Verbosity )  
bool MatchObjectName ( FString String )  
bool MatchSearchString ( FString String )  
void OnNewItemHandler ( const FVisualLoggerDBRow& BDRow, int32 ItemIndex )  
void RemoveCategory ( FString InName )  
void RemoveObjectFromSelection ( FString ObjectName )  
void Reset ()  
void SelectObject ( FString ObjectName )  
void SetSearchString ( FString InString )  
void Shutdown ()  

Constants

Name Description
StaticInstance  

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