FMaterialEditorUtilities::GetNumberOfSelectedNodes

Gets the number of selected nodes on this graph

Unreal Engine C++ API Reference > Editor > MaterialEditor > FMaterialEditorUtilities

References

   
Module MaterialEditor
Header /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h
Include #include "MaterialEditorUtilities.h"
Source /Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp
static int32 GetNumberOfSelectedNodes
(
    const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph
)

Remarks

Gets the number of selected nodes on this graph


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