FToolElementRegistrationArgs::UpdateWidget

Updates/reloads this widget. This should be called after a consumer has changed any Data in this

Unreal Engine C++ API Reference > Developer > WidgetRegistration > FToolElementRegistrationArgs

  • FToolElementRegistrationArgs::UpdateWidget()

References

   
Module WidgetRegistration
Header /Engine/Source/Developer/WidgetRegistration/Public/ToolElementRegistry.h
Include #include "ToolElementRegistry.h"
Source /Engine/Source/Developer/WidgetRegistration/Private/ToolElementRegistry.cpp
virtual void UpdateWidget()

Remarks

Updates/reloads this widget. This should be called after a consumer has changed any Data in this


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