UBehaviorTreeGraphNode_Composite::GetTooltipText

Gets the tooltip to display when over the node

Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeGraphNode_Composite

References

   
Module BehaviorTreeEditor
Header /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Composite.h
Include #include "BehaviorTreeGraphNode_Composite.h"
Source /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Composite.cpp
virtual [FText](API\Runtime\Core\Internationalization\FText) GetTooltipText() const  

Remarks

Gets the tooltip to display when over the node


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