FVisualLoggerFilters::AddCategory

Unreal Engine C++ API Reference > Developer > LogVisualizer > FVisualLoggerFilters

References

   
Module LogVisualizer
Header /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
Include #include "LogVisualizerSettings.h"
Source /Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSettings.cpp
void AddCategory
(
    [FString](API\Runtime\Core\Containers\FString) InName,
    [ELogVerbosity::Type](API\Runtime\Core\Logging\ELogVerbosity__Type) InVerbosity
)

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