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Unreal Engine C++ API Reference > Editor > KismetCompiler > FKismetCompilerContext
References
Module | KismetCompiler |
Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include | #include "KismetCompiler.h" |
Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
[FName](API\Runtime\Core\UObject\FName) GetEventStubFunctionName ( [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) * SrcEventNode )
Remarks
Picks the name to use for an autogenerated event stub