FLevelEditorActionCallbacks::EditAsset_Clicked

Called to when "Edit Asset" is clicked

Unreal Engine C++ API Reference > Editor > LevelEditor > FLevelEditorActionCallbacks

References

   
Module LevelEditor
Header /Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h
Include #include "LevelEditorActions.h"
Source /Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp
static void EditAsset_Clicked
(
    const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) ToolkitMode,
    [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class SLevelEditor > LevelEditor,
    bool bAskMultiple
)

Remarks

Called to when "Edit Asset" is clicked


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