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Unreal Engine C++ API Reference > Developer > DirectoryWatcher > IMatchRule
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h |
Include | #include "FileCacheUtilities.h" |
[TOptional](API\Runtime\Core\IO\TOptional)< bool > IsFileApplicable ( const TCHAR * Filename ) const
Remarks
Test to see if a file is applicable based on this rule. Returns true if so, false of not, or empty if the file doesn't match this rule.