FSourceControlProjectDirDelegate

Delegate used to specify the project base directory to be used by the source control

Unreal Engine C++ API Reference > Developer > SourceControl

Type

typedef TBaseDelegate_NoParams< [FString](API\Runtime\Core\Containers\FString) > FSourceControlProjectDirDelegate  

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Include #include "ISourceControlModule.h"

Remarks

Delegate used to specify the project base directory to be used by the source control


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