UEdGraphSchema_K2::GetPropertyCategoryInfo

Helper function for filling out Category, SubCategory, and SubCategoryObject based on a [FProperty](API\Runtime\CoreUObject\UObject\FProperty)

Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2

References

   
Module BlueprintGraph
Header /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Include #include "EdGraphSchema_K2.h"
Source /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp
static bool GetPropertyCategoryInfo
(
    const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * TestProperty,
    [FName](API\Runtime\Core\UObject\FName) & OutCategory,
    [FName](API\Runtime\Core\UObject\FName) & OutSubCategory,
    [UObject](API\Runtime\CoreUObject\UObject\UObject) *& OutSubCategoryObject,
    bool & bOutIsWeakPointer
)

Remarks

Helper function for filling out Category, SubCategory, and SubCategoryObject based on a FProperty true on success, false if the property is unsupported or invalid.


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