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Unreal Engine C++ API Reference > Developer > ShaderCompilerCommon
Inheritance Hierarchy
References
Module | ShaderCompilerCommon |
Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/DXCWrapper.h |
Include | #include "DXCWrapper.h" |
Syntax
struct FDllHandle : public [FRefCountedObject](API\Runtime\Core\Templates\FRefCountedObject)
Constructors
Type | Name | Description |
---|---|---|
FDllHandle ( const TCHAR* InFilename ) |
Destructors
Type | Name | Description |
---|---|---|
~FDllHandle () |