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Unreal Engine C++ API Reference > Editor > GraphEditor > SGraphPanel
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h |
Include | #include "SGraphPanel.h" |
Source | /Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp |
EActiveTimerReturnType InvalidatePerTick ( double InCurrentTime, float InDeltaTime )
Remarks
When the graph panel needs to be dynamically refreshing for animations, this function is registered to tick and invalidate the UI.