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Unreal Engine C++ API Reference > Editor > GraphEditor
Inheritance Hierarchy
References
Module | GraphEditor |
Header | /Engine/Source/Editor/GraphEditor/Public/SCommentBubble.h |
Include | #include "SCommentBubble.h" |
Syntax
class SCommentBubble : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
Variables
Type | Name | Description |
---|---|---|
bool | bAllowPinning | Allow pin behaviour |
bool | bEnableBubbleCtrls | Allow in bubble controls |
bool | bEnableTitleBarBubble | Enable the title bar bubble toggle |
bool | bInvertLODCulling | Invert the LOD culling behavior, used by comment nodes |
float | BubbleLuminance | The luminance (R + G + B) of the bubble's color, used to control text foreground color |
FString | CachedComment | Cached comment |
FText | CachedCommentText | Cached FText comment |
FSlateColor | CalculatedForegroundColor | Current Foreground Color |
TAttribute< FSl... | ColorAndOpacity | The Comment Bubble color and opacity value |
TAttribute< FSt... | CommentAttribute | Attribute to query node comment |
TAttribute< EGr... | GraphLOD | Attribute to query current LOD |
UEdGraphNode &#... | GraphNode | The GraphNode this widget interacts with |
TAttribute< FTe... | HintText | Hint Text |
FIsGraphNodeHov... | IsGraphNodeHovered | Delegate to determine if the graph node is currently hovered |
FOnTextCommitte... | OnTextCommittedDelegate | Optional delegate to call when the comment text is committed |
FOnCommentBubbl... | OnToggledDelegate | Optional delegate to call when the comment bubble is toggled |
float | OpacityValue | Used to Control hover fade up/down for widgets |
TSharedPtr< SMu... | TextBlock | Cached inline editable text box |
TAttribute< ECh... | ToggleButtonCheck | Toggle button checked state |
Functions
Type | Name | Description |
---|---|---|
void | Construct ( const FArguments& InArgs ) | Construct this widget. Called by the SNew()Slate macro. |
float | GetArrowCenterOffset () | Returns the offset to the arrow center accounting for zoom on either the comment bubble or the title bar button based on current state |
FSlateColor | GetBubbleColor () | Returns the color of the main bubble |
EVisibility | GetBubbleVisibility () | Called to determine if the comment bubble's current visibility |
FVector2D | GetOffset () | Returns the offset from the SNode center slot |
ECheckBoxSta... | GetPinnedButtonCheck () | Returns pinned check state |
FSlateColor | GetReadOnlyTextForegroundColor () | |
FText | GetScaleButtonTooltip () | Returns the current scale button tooltip |
FVector2D | GetSize () | Returns the bubble size |
FSlateColor | GetTextBackgroundColor () | |
FSlateColor | GetTextForegroundColor () | |
ECheckBoxSta... | GetToggleButtonCheck () | Returns bubble toggle check state |
FSlateColor | GetToggleButtonColor () | Returns the color for the toggle bubble including the opacity value |
EVisibility | GetToggleButtonVisibility () | Called to determine if the toggle button's current visibility |
bool | IsBubbleVisible () | Returns if comment bubble is visible |
bool | IsReadOnly () | Called to determine if the comment bubble is readonly |
bool | IsScalingAllowed () | Returns if graph scaling can be applied to this bubble |
void | OnCommentBubbleToggle ( ECheckBoxState State ) | Called to display/hide the comment bubble |
void | OnCommentTextCommitted ( const FText& NewText, ETextCommit::Type CommitInfo ) | Called when the comment text is committed |
void | OnPinStateToggle ( ECheckBoxState State ) | Called when a node's comment bubble pinned state is changed |
void | SetCommentBubbleVisibility ( bool bVisible ) | Directly sets the bubble's visibility, without assuming it was from a user action (no undo transaction, or OnToggled callback) |
bool | TextBlockHasKeyboardFocus () | Returns if the text block currently has keyboard focus |
void | TickVisibility ( const double InCurrentTime, const float InDeltaTime ) | Updates the comment Visibility |
void | UpdateBubble () | Called to update the bubble widget layout |
Overridden from SWidget
Type | Name | Description |
---|---|---|
FSlateColor | GetForegroundColor () | Returns the foreground color for the text and buttons, taking into account the bubble color |
FCursorReply | OnCursorQuery ( const FGeometry& MyGeometry, const FPointerEvent& CursorEvent ) | The system asks each widget under the mouse to provide a cursor. This event is bubbled. |
void | Tick ( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | Ticks this widget with Geometry. |
Classes
Type | Name | Description |
---|---|---|
Public struct | FArguments |