FFindInBlueprintSearchManager::BeginSearchQuery

Starts a search query, the FiB manager handles where the thread is at in the search query at all times so that post-save of the cache to disk it can correct the index

Unreal Engine C++ API Reference > Editor > Kismet > FFindInBlueprintSearchManager

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Include #include "FindInBlueprintManager.h"
Source /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp
void BeginSearchQuery
(
    const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator
)

Remarks

Starts a search query, the FiB manager handles where the thread is at in the search query at all times so that post-save of the cache to disk it can correct the index

Parameters

Name Description
InSearchOriginator Pointer to the thread object that the query originates from

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