Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimBlueprintExtension
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimBlueprintExtension.h |
Include | #include "AnimBlueprintExtension.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimBlueprintExtension.cpp |
static void RequestExtensionsForNode ( [UAnimGraphNode_Base](API\Editor\AnimGraph\UAnimGraphNode_Base) * InAnimGraphNode )
Remarks
Request all extensions that a node needs