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Unreal Engine C++ API Reference > Developer > ToolWidgets > Filters > SCustomTextFilterDialog
Type
typedef TBaseDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [FText](API\Runtime\Core\Internationalization\FText) > & > FOnGetFilterLabels
References
Module | ToolWidgets |
Header | /Engine/Source/Developer/ToolWidgets/Public/Filters/SCustomTextFilterDialog.h |
Include | #include "Filters/SCustomTextFilterDialog.h" |