FHistoryManager::GetAvailableHistoryMenuItems

Populates a list of menu items that can be added to a context menu to allow a user to jump to different history snapshots instead of using the back and forward buttons

Unreal Engine C++ API Reference > Editor > ContentBrowser > FHistoryManager

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/HistoryManager.h
Include #include "HistoryManager.h"
Source /Engine/Source/Editor/ContentBrowser/Private/HistoryManager.cpp
void GetAvailableHistoryMenuItems
(
    bool bGetPrior,
    [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder
)

Remarks

Populates a list of menu items that can be added to a context menu to allow a user to jump to different history snapshots instead of using the back and forward buttons

Parameters

Name Description
bGetPrior If true gets history snapshots prior to the current history index(for navigating back). If false get history snapshots after the current history index (for navigating forward).
MenuBuilder The menubuilder to populate with menu items

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