IAudioEditorModule::CreateSoundSubmixEditor

Creates a new sound submix editor for a sound submix object.

Unreal Engine C++ API Reference > Editor > AudioEditor > IAudioEditorModule

References

   
Module AudioEditor
Header /Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h
Include #include "AudioEditorModule.h"
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) > CreateSoundSubmixEditor
(
    const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode,
    const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost,
    [USoundSubmixBase](API\Runtime\Engine\Sound\USoundSubmixBase) * InSoundSubmix
)

Remarks

Creates a new sound submix editor for a sound submix object.


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