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Unreal Engine C++ API Reference > Developer > Localization > FPortableObjectHeader
Type
typedef [TArray](API\Runtime\Core\Containers\TArray)< [FPOHeaderEntry](API\Developer\Localization\FPortableObjectHeader\FPOHeaderEntry) > FPOHeaderData
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |