FTargetDeviceClaimDenied

Device claiming messages Implements a message that is sent when a device is already claimed by someone else.

Unreal Engine C++ API Reference > Developer > TargetDeviceServices

References

   
Module TargetDeviceServices
Header /Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h
Include #include "TargetDeviceServiceMessages.h"

Syntax

struct FTargetDeviceClaimDenied  

Remarks

Device claiming messages Implements a message that is sent when a device is already claimed by someone else.

Variables

Type Name Description
FString DeviceName Holds the identifier of the device that is already claimed.
FString HostName Holds the name of the host computer that claimed the device.
FString HostUser Holds the name of the user that claimed the device.

Constructors

Type Name Description
  FTargetDeviceClaimDenied () Default constructor.
  FTargetDeviceClaimDenied ( const FString& InDeviceName, const FString& InHostName, const FString& InHostUser ) Creates and initializes a new instance.

See Also

FTargetDeviceClaimDropped

FTargetDeviceClaimRequest


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