ISourceControlProvider::Execute

Helper overload for operation execution, see [Execute()](API\Developer\SourceControl\ISourceControlProvider\Execute\7).

Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider > Execute

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h
Include #include "ISourceControlProvider.h"
Source /Engine/Source/Developer/SourceControl/Private/ISourceControlProvider.cpp
virtual [ECommandResult::Type](API\Developer\SourceControl\ECommandResult__Type) Execute
(
    const [FSourceControlOperationRef](API\Developer\SourceControl\FSourceControlOperationRef) & InOperation,
    const [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * InPackage,
    const [EConcurrency::Type](API\Developer\SourceControl\EConcurrency__Type) InConcurrency,
    const [FSourceControlOperationComplete](API\Developer\SourceControl\FSourceControlOperationComplete) & InOperationCompleteDelegate
)

Remarks

Helper overload for operation execution, see Execute().


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