FRevisionControlStyleManager::GetStyleSetName

Unreal Engine C++ API Reference > Developer > SourceControl > RevisionControlStyle > FRevisionControlStyleManager

References

   
Module SourceControl
Header /Engine/Source/Developer/SourceControl/Public/RevisionControlStyle/RevisionControlStyle.h
Include #include "RevisionControlStyle/RevisionControlStyle.h"
Source /Engine/Source/Developer/SourceControl/Private/RevisionControlStyle/RevisionControlStyle.cpp
static [FName](API\Runtime\Core\UObject\FName) GetStyleSetName()  

The name of the current revision control style being used


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