FSelectionDetailsSummoner

Unreal Engine C++ API Reference > Editor > Kismet

Inheritance Hierarchy

References

   
Module Kismet
Header /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Include #include "BlueprintEditor.h"

Syntax

struct FSelectionDetailsSummoner : public [FWorkflowTabFactory](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabFactory)  

Constructors

Type Name Description
  FSelectionDetailsSummoner ( TSharedPtr< class FAssetEditorToolk... )  

Overridden from FWorkflowTabFactory

Type Name Description
TSharedRef< ... CreateTabBody ( const FWorkflowTabSpawnInfo& Info ) Creates the widget that will be the body of the new tab Users will most commonly override just this.
FText GetTabToolTipText ( const FWorkflowTabSpawnInfo& Info ) Virtual to get optional extra tooltip text for tab.
TSharedRef< ... SpawnTab ( const FWorkflowTabSpawnInfo& Info ) Creates a toolkit tab given the spawning information.

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