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Unreal Engine C++ API Reference > Developer > DesktopPlatform
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h |
Include | #include "PlatformInfo.h" |
Syntax
namespace PlatformInfo
{
namespace EPlatformFlags
{
enum Flag
{
None = 0,
BuildFlavor = 1 << 0,
CookFlavor = 1 << 1,
}
}
}
Values
Name | Description |
---|---|
None | Nothing of interest |
BuildFlavor | The flavor generates different output when building (eg, 32 or 64-bit) |
CookFlavor | The flavor generates different output when cooking (eg, ETC2 or ASTC texture format) |
Remarks
Flags describing platform variants