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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h |
Include | #include "Interfaces/ITargetPlatformManagerModule.h" |
const [TArray](API\Runtime\Core\Containers\TArray)< const class [IShaderFormat](API\Developer\TargetPlatform\Interfaces\IShaderFormat) * > & GetShaderFormats()
Remarks
Returns the list of all ITextureFormats that were located in DLLs. Collection of shader formats.