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Unreal Engine C++ API Reference > Editor > ContentBrowser
References
Module | ContentBrowser |
Header | /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h |
Include | #include "IContentBrowserSingleton.h" |
Syntax
struct FContentBrowserConfig
Remarks
A struct containing details about how the content browser should behave
Variables
Type | Name | Description |
---|---|---|
bool: 1 | bCanSetAsPrimaryBrowser | Whether or not this Content Browser can be used as the Primary Browser for SyncBrowserTo functions |
bool: 1 | bCanShowAssetSearch | Whether to show asset search |
bool: 1 | bCanShowClasses | Indicates if this view is allowed to show classes |
bool: 1 | bCanShowDevelopersFolder | Indicates if the 'Show Developers' option should be enabled or disabled |
bool: 1 | bCanShowFilters | Whether to show filters |
bool: 1 | bCanShowFolders | Indicates if the 'Show folders' option should be enabled or disabled |
bool: 1 | bCanShowLockButton | Whether the 'lock' button is visible on the toolbar |
bool: 1 | bCanShowRealTimeThumbnails | Indicates if the 'Real-Time Thumbnails' option should be enabled or disabled |
bool: 1 | bExpandSourcesView | Whether the sources view should initially be expanded or not |
bool: 1 | bShowBottomToolbar | If true, show the bottom toolbar which shows # of assets selected, view mode buttons, etc... |
bool: 1 | bUsePathPicker | Whether the path picker is available or not |
bool: 1 | bUseSourcesView | Whether the sources view for choosing folders/collections is available or not |
EAssetViewType:... | InitialAssetViewType | The default view mode |
FCollectionName... | SelectedCollectionName | Collection to view initially |
EThumbnailLabel... | ThumbnailLabel | The contents of the label on the thumbnail |
TAttribute< flo... | ThumbnailScale | The default scale for thumbnails. [0-1] range |
Constructors
Type | Name | Description |
---|---|---|
FContentBrowserConfig () |