FBPTerminal::CopyFromPin

Unreal Engine C++ API Reference > Editor > KismetCompiler > FBPTerminal > CopyFromPin

References

   
Module KismetCompiler
Header /Engine/Source/Editor/KismetCompiler/Public/BPTerminal.h
Include #include "BPTerminal.h"
Source /Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp
void CopyFromPin
(
    [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net,
    [FString](API\Runtime\Core\Containers\FString) NewName
)

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