IContentBrowserSingleton::SetSelectedPaths

Sets the content browser to display the selected paths

Unreal Engine C++ API Reference > Editor > ContentBrowser > IContentBrowserSingleton

References

   
Module ContentBrowser
Header /Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
Include #include "IContentBrowserSingleton.h"
void SetSelectedPaths
(
    const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FolderPaths,
    bool bNeedsRefresh,
    bool bPathsAreVirtual
)

Remarks

Sets the content browser to display the selected paths


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