Interfaces

Unreal Engine C++ API Reference > Editor > MainFrame

Classes

Type Name Description
Public struct FMainFrameDeveloperTool Data needed to display a Developer tools in the status bar.
Public struct FMainFrameWindowOverrides Set of configuration settings for the editor's main window.
Public class IEditorMainFrameProvider Base feature class, which serves as a hook for external sources to override the editor's main window on startup.
Public class IMainFrameModule Interface for main frame modules.

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