UAnimGraphNode_AnimDynamics::OnPhysicsBodyDefCustomizeDetails

UI callbacks for customising the physics bodies array in the details panel.

Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_AnimDynamics

References

   
Module AnimGraph
Header /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_AnimDynamics.h
Include #include "AnimGraphNode_AnimDynamics.h"
Source /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AnimDynamics.cpp
void OnPhysicsBodyDefCustomizeDetails
(
    [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > ElementProperty,
    int32 ElementIndex,
    [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildrenBuilder,
    [IDetailLayoutBuilder](API\Editor\PropertyEditor\IDetailLayoutBuilder) * DetailLayout
)

Remarks

UI callbacks for customising the physics bodies array in the details panel.


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