PLEASE READ BEFORE PlAYING
This game used to be good but you have taken advantage of players and forced it into a pay to win mechanic. With extremely long wait times and extremely high prices for upgrading anything… How is that ONE wall cost 2million to upgrade in a lvl 11th?? This number may be inaccurate but I believe there are 300 walls in a townhall 11 so multiply that by 2million it then jumps to 600 Million! just to max out the walls if you’re aiming for a complete base. I’m not kidding about how messed up this is… I can’t imagine how bad it increases when you lvl up. So you then have 3 options rush 1 the base because people can’t be bothered with that. 2 spent 600 million gold in just walls. Or 3 the preferred way by supercell to buy the pass that cuts off the price of everything. But doesn’t do much because you’re still having to wait crazy amounts of time. This applies to every aspect of the game by the way, not just walls. I know you guys are trying to make money but that’s ridiculous. This is not the way and you can do better. You’re forcing players hands by making things so freaking expensive and time consuming that they have to spend real money. PLEASE KNOW: this is a pay to win game and I’m sick of it.
Gameplay, Gameplay, Gameplay
Pricing, Game Mechanics, Upgrade Time
Negative, Negative, Negative
Gameplay - Pricing - Negative, Gameplay - Game Mechanics - Negative, Gameplay - Upgrade Time - Negative
### USER:PLEASE READ BEFORE PlAYING, This game used to be good but you have taken advantage of players and forced it into a pay to win mechanic. With extremely long wait times and extremely high prices for upgrading anything… How is that ONE wall cost 2million to upgrade in a lvl 11th?? This number may be inaccurate but I believe there are 300 walls in a townhall 11 so multiply that by 2million it then jumps to 600 Million! just to max out the walls if you’re aiming for a complete base. I’m not kidding about how messed up this is… I can’t imagine how bad it increases when you lvl up. So you then have 3 options rush 1 the base because people can’t be bothered with that. 2 spent 600 million gold in just walls. Or 3 the preferred way by supercell to buy the pass that cuts off the price of everything. But doesn’t do much because you’re still having to wait crazy amounts of time. This applies to every aspect of the game by the way, not just walls. I know you guys are trying to make money but that’s ridiculous. This is not the way and you can do better. You’re forcing players hands by making things so freaking expensive and time consuming that they have to spend real money. PLEASE KNOW: this is a pay to win game and I’m sick of it. ### ASSISTANT: Gameplay - Pricing - Negative, Gameplay - Game Mechanics - Negative, Gameplay - Upgrade Time - Negative )))
### Review: title: PLEASE READ BEFORE PlAYING, content: This game used to be good but you have taken advantage of players and forced it into a pay to win mechanic. With extremely long wait times and extremely high prices for upgrading anything… How is that ONE wall cost 2million to upgrade in a lvl 11th?? This number may be inaccurate but I believe there are 300 walls in a townhall 11 so multiply that by 2million it then jumps to 600 Million! just to max out the walls if you’re aiming for a complete base. I’m not kidding about how messed up this is… I can’t imagine how bad it increases when you lvl up. So you then have 3 options rush 1 the base because people can’t be bothered with that. 2 spent 600 million gold in just walls. Or 3 the preferred way by supercell to buy the pass that cuts off the price of everything. But doesn’t do much because you’re still having to wait crazy amounts of time. This applies to every aspect of the game by the way, not just walls. I know you guys are trying to make money but that’s ridiculous. This is not the way and you can do better. You’re forcing players hands by making things so freaking expensive and time consuming that they have to spend real money. PLEASE KNOW: this is a pay to win game and I’m sick of it. ### Analysis: categories: Gameplay, Gameplay, Gameplay, aspects: Pricing, Game Mechanics, Upgrade Time, sentiments: Negative, Negative, Negative )))
### Review: title: PLEASE READ BEFORE PlAYING, content: This game used to be good but you have taken advantage of players and forced it into a pay to win mechanic. With extremely long wait times and extremely high prices for upgrading anything… How is that ONE wall cost 2million to upgrade in a lvl 11th?? This number may be inaccurate but I believe there are 300 walls in a townhall 11 so multiply that by 2million it then jumps to 600 Million! just to max out the walls if you’re aiming for a complete base. I’m not kidding about how messed up this is… I can’t imagine how bad it increases when you lvl up. So you then have 3 options rush 1 the base because people can’t be bothered with that. 2 spent 600 million gold in just walls. Or 3 the preferred way by supercell to buy the pass that cuts off the price of everything. But doesn’t do much because you’re still having to wait crazy amounts of time. This applies to every aspect of the game by the way, not just walls. I know you guys are trying to make money but that’s ridiculous. This is not the way and you can do better. You’re forcing players hands by making things so freaking expensive and time consuming that they have to spend real money. PLEASE KNOW: this is a pay to win game and I’m sick of it. ### Analysis: categories: (Gameplay, Gameplay, Gameplay) aspects: (Pricing, Game Mechanics, Upgrade Time) sentiments: (Negative, Negative, Negative) )))
Instruction: Extract triplets of category - aspect - sentiment, from the given Input. Each pair should include the category, the specific aspect within that category, and the sentiment expressed towards that aspect. Input: PLEASE READ BEFORE PlAYING, This game used to be good but you have taken advantage of players and forced it into a pay to win mechanic. With extremely long wait times and extremely high prices for upgrading anything… How is that ONE wall cost 2million to upgrade in a lvl 11th?? This number may be inaccurate but I believe there are 300 walls in a townhall 11 so multiply that by 2million it then jumps to 600 Million! just to max out the walls if you’re aiming for a complete base. I’m not kidding about how messed up this is… I can’t imagine how bad it increases when you lvl up. So you then have 3 options rush 1 the base because people can’t be bothered with that. 2 spent 600 million gold in just walls. Or 3 the preferred way by supercell to buy the pass that cuts off the price of everything. But doesn’t do much because you’re still having to wait crazy amounts of time. This applies to every aspect of the game by the way, not just walls. I know you guys are trying to make money but that’s ridiculous. This is not the way and you can do better. You’re forcing players hands by making things so freaking expensive and time consuming that they have to spend real money. PLEASE KNOW: this is a pay to win game and I’m sick of it. Output: Gameplay - Pricing - Negative, Gameplay - Game Mechanics - Negative, Gameplay - Upgrade Time - Negative $$$