Skewed and non productive
This game is skewed towards defense, poorly coded for players, excellently coded for maximizing profits.  Outstanding technical support as well with such gems as "we can't help you" and "that's the way the game is". Sometimes they're on point, but they absolutely clench up when asked about certain policies and functions in the game.  Such as the trophy system.  It doesn't matter what level you are, just the amount of trophies you have, meaning you can and will be FORCED to play outside of your competition level.  Forced.  When you ask why lightweights are forced to fight the heavyweights they don't have an answer.  When asked why they feel forcing players to compete outside of their level is fair they simply say "sorry, we can't help you". Also this game is terrific about taking your troops and placing them in harms way, intentionally. Despite your best efforts this game will take your money.  Money is how you stay competitive.  Those peeps rushing and paying?  That's your competition.  And unless you shell out the money, you won't be competitive.  Enjoy this "game". The only game here is separating a fool from his money.
Game, Game, Game, Game, Game, Game, Game, Game, Game, Game
profits, technical support, technical support, trophy system, competition, competition, competition, money, money, money
positive, negative, positive, negative, negative, negative, negative, negative, negative, negative
Game - profits - positive, Game - technical support - negative, Game - technical support - positive, Game - trophy system - negative, Game - competition - negative, Game - competition - negative, Game - competition - negative, Game - money - negative, Game - money - negative, Game - money - negative
### USER:Skewed and non productive, This game is skewed towards defense, poorly coded for players, excellently coded for maximizing profits.  Outstanding technical support as well with such gems as "we can't help you" and "that's the way the game is". Sometimes they're on point, but they absolutely clench up when asked about certain policies and functions in the game.  Such as the trophy system.  It doesn't matter what level you are, just the amount of trophies you have, meaning you can and will be FORCED to play outside of your competition level.  Forced.  When you ask why lightweights are forced to fight the heavyweights they don't have an answer.  When asked why they feel forcing players to compete outside of their level is fair they simply say "sorry, we can't help you". Also this game is terrific about taking your troops and placing them in harms way, intentionally. Despite your best efforts this game will take your money.  Money is how you stay competitive.  Those peeps rushing and paying?  That's your competition.  And unless you shell out the money, you won't be competitive.  Enjoy this "game". The only game here is separating a fool from his money. ### ASSISTANT: Game - profits - positive, Game - technical support - negative, Game - technical support - positive, Game - trophy system - negative, Game - competition - negative, Game - competition - negative, Game - competition - negative, Game - money - negative, Game - money - negative, Game - money - negative )))
### Review: title: Skewed and non productive, content: This game is skewed towards defense, poorly coded for players, excellently coded for maximizing profits.  Outstanding technical support as well with such gems as "we can't help you" and "that's the way the game is". Sometimes they're on point, but they absolutely clench up when asked about certain policies and functions in the game.  Such as the trophy system.  It doesn't matter what level you are, just the amount of trophies you have, meaning you can and will be FORCED to play outside of your competition level.  Forced.  When you ask why lightweights are forced to fight the heavyweights they don't have an answer.  When asked why they feel forcing players to compete outside of their level is fair they simply say "sorry, we can't help you". Also this game is terrific about taking your troops and placing them in harms way, intentionally. Despite your best efforts this game will take your money.  Money is how you stay competitive.  Those peeps rushing and paying?  That's your competition.  And unless you shell out the money, you won't be competitive.  Enjoy this "game". The only game here is separating a fool from his money. ### Analysis: categories: Game, Game, Game, Game, Game, Game, Game, Game, Game, Game, aspects: profits, technical support, technical support, trophy system, competition, competition, competition, money, money, money, sentiments: positive, negative, positive, negative, negative, negative, negative, negative, negative, negative )))
### Review: title: Skewed and non productive, content: This game is skewed towards defense, poorly coded for players, excellently coded for maximizing profits.  Outstanding technical support as well with such gems as "we can't help you" and "that's the way the game is". Sometimes they're on point, but they absolutely clench up when asked about certain policies and functions in the game.  Such as the trophy system.  It doesn't matter what level you are, just the amount of trophies you have, meaning you can and will be FORCED to play outside of your competition level.  Forced.  When you ask why lightweights are forced to fight the heavyweights they don't have an answer.  When asked why they feel forcing players to compete outside of their level is fair they simply say "sorry, we can't help you". Also this game is terrific about taking your troops and placing them in harms way, intentionally. Despite your best efforts this game will take your money.  Money is how you stay competitive.  Those peeps rushing and paying?  That's your competition.  And unless you shell out the money, you won't be competitive.  Enjoy this "game". The only game here is separating a fool from his money. ### Analysis: categories: (Game, Game, Game, Game, Game, Game, Game, Game, Game, Game) aspects: (profits, technical support, technical support, trophy system, competition, competition, competition, money, money, money) sentiments: (positive, negative, positive, negative, negative, negative, negative, negative, negative, negative) )))
Instruction: Extract triplets of category - aspect - sentiment, from the given Input. Each pair should include the category, the specific aspect within that category, and the sentiment expressed towards that aspect. Input: Skewed and non productive, This game is skewed towards defense, poorly coded for players, excellently coded for maximizing profits.  Outstanding technical support as well with such gems as "we can't help you" and "that's the way the game is". Sometimes they're on point, but they absolutely clench up when asked about certain policies and functions in the game.  Such as the trophy system.  It doesn't matter what level you are, just the amount of trophies you have, meaning you can and will be FORCED to play outside of your competition level.  Forced.  When you ask why lightweights are forced to fight the heavyweights they don't have an answer.  When asked why they feel forcing players to compete outside of their level is fair they simply say "sorry, we can't help you". Also this game is terrific about taking your troops and placing them in harms way, intentionally. Despite your best efforts this game will take your money.  Money is how you stay competitive.  Those peeps rushing and paying?  That's your competition.  And unless you shell out the money, you won't be competitive.  Enjoy this "game". The only game here is separating a fool from his money. Output: Game - profits - positive, Game - technical support - negative, Game - technical support - positive, Game - trophy system - negative, Game - competition - negative, Game - competition - negative, Game - competition - negative, Game - money - negative, Game - money - negative, Game - money - negative $$$