Really good game, some things need some work...
I love this game, I’m a town hall 11, and the normal base is super fun. With the diversity in ways you can attack, and the fact that a lot of this ways can work and no troop is absolutely useless is really nice, and I have little to no problems with the main base (except maybe it could take less time to upgrade things...) however, my problem lies with the builder base. The separate town hall on a different island has introduced several new defenses, and is mostly fun... mostly. The problem I have is how busted the crusher is. As a defense in the game, it’s cool, but the fact that it three shots troops that are supposed to be tanks is kinda busted. And it’s not the fact that they exist, because normally you could at least try to avoid them, but for some reason when you want a troop to break a wall, they travel all the way around the base to the one little opening that someone has both their crushers. It makes it hard to attack when you constantly get troops dragged to where the crushers are. And I know there is bombers and stuff, but they take up an entire army camp so I lose so much space for actual troops. I just dislike how the builder base attacking has a lot of changes needed in my opinion, but other than that it’s a great game...
Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay
Attacking Strategy, Builder Base, Upgrading, Attacking Strategy, Troop Diversity, Main Base
Negative, Negative, Negative, Positive, Positive, Positive
Gameplay - Attacking Strategy - Negative, Gameplay - Builder Base - Negative, Gameplay - Upgrading - Negative, Gameplay - Attacking Strategy - Positive, Gameplay - Troop Diversity - Positive, Gameplay - Main Base - Positive
### USER:Really good game, some things need some work..., I love this game, I’m a town hall 11, and the normal base is super fun. With the diversity in ways you can attack, and the fact that a lot of this ways can work and no troop is absolutely useless is really nice, and I have little to no problems with the main base (except maybe it could take less time to upgrade things...) however, my problem lies with the builder base. The separate town hall on a different island has introduced several new defenses, and is mostly fun... mostly. The problem I have is how busted the crusher is. As a defense in the game, it’s cool, but the fact that it three shots troops that are supposed to be tanks is kinda busted. And it’s not the fact that they exist, because normally you could at least try to avoid them, but for some reason when you want a troop to break a wall, they travel all the way around the base to the one little opening that someone has both their crushers. It makes it hard to attack when you constantly get troops dragged to where the crushers are. And I know there is bombers and stuff, but they take up an entire army camp so I lose so much space for actual troops. I just dislike how the builder base attacking has a lot of changes needed in my opinion, but other than that it’s a great game... ### ASSISTANT: Gameplay - Attacking Strategy - Negative, Gameplay - Builder Base - Negative, Gameplay - Upgrading - Negative, Gameplay - Attacking Strategy - Positive, Gameplay - Troop Diversity - Positive, Gameplay - Main Base - Positive )))
### Review: title: Really good game, some things need some work..., content: I love this game, I’m a town hall 11, and the normal base is super fun. With the diversity in ways you can attack, and the fact that a lot of this ways can work and no troop is absolutely useless is really nice, and I have little to no problems with the main base (except maybe it could take less time to upgrade things...) however, my problem lies with the builder base. The separate town hall on a different island has introduced several new defenses, and is mostly fun... mostly. The problem I have is how busted the crusher is. As a defense in the game, it’s cool, but the fact that it three shots troops that are supposed to be tanks is kinda busted. And it’s not the fact that they exist, because normally you could at least try to avoid them, but for some reason when you want a troop to break a wall, they travel all the way around the base to the one little opening that someone has both their crushers. It makes it hard to attack when you constantly get troops dragged to where the crushers are. And I know there is bombers and stuff, but they take up an entire army camp so I lose so much space for actual troops. I just dislike how the builder base attacking has a lot of changes needed in my opinion, but other than that it’s a great game... ### Analysis: categories: Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, aspects: Attacking Strategy, Builder Base, Upgrading, Attacking Strategy, Troop Diversity, Main Base, sentiments: Negative, Negative, Negative, Positive, Positive, Positive )))
### Review: title: Really good game, some things need some work..., content: I love this game, I’m a town hall 11, and the normal base is super fun. With the diversity in ways you can attack, and the fact that a lot of this ways can work and no troop is absolutely useless is really nice, and I have little to no problems with the main base (except maybe it could take less time to upgrade things...) however, my problem lies with the builder base. The separate town hall on a different island has introduced several new defenses, and is mostly fun... mostly. The problem I have is how busted the crusher is. As a defense in the game, it’s cool, but the fact that it three shots troops that are supposed to be tanks is kinda busted. And it’s not the fact that they exist, because normally you could at least try to avoid them, but for some reason when you want a troop to break a wall, they travel all the way around the base to the one little opening that someone has both their crushers. It makes it hard to attack when you constantly get troops dragged to where the crushers are. And I know there is bombers and stuff, but they take up an entire army camp so I lose so much space for actual troops. I just dislike how the builder base attacking has a lot of changes needed in my opinion, but other than that it’s a great game... ### Analysis: categories: (Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay) aspects: (Attacking Strategy, Builder Base, Upgrading, Attacking Strategy, Troop Diversity, Main Base) sentiments: (Negative, Negative, Negative, Positive, Positive, Positive) )))
Instruction: Extract triplets of category - aspect - sentiment, from the given Input. Each pair should include the category, the specific aspect within that category, and the sentiment expressed towards that aspect. Input: Really good game, some things need some work..., I love this game, I’m a town hall 11, and the normal base is super fun. With the diversity in ways you can attack, and the fact that a lot of this ways can work and no troop is absolutely useless is really nice, and I have little to no problems with the main base (except maybe it could take less time to upgrade things...) however, my problem lies with the builder base. The separate town hall on a different island has introduced several new defenses, and is mostly fun... mostly. The problem I have is how busted the crusher is. As a defense in the game, it’s cool, but the fact that it three shots troops that are supposed to be tanks is kinda busted. And it’s not the fact that they exist, because normally you could at least try to avoid them, but for some reason when you want a troop to break a wall, they travel all the way around the base to the one little opening that someone has both their crushers. It makes it hard to attack when you constantly get troops dragged to where the crushers are. And I know there is bombers and stuff, but they take up an entire army camp so I lose so much space for actual troops. I just dislike how the builder base attacking has a lot of changes needed in my opinion, but other than that it’s a great game... Output: Gameplay - Attacking Strategy - Negative, Gameplay - Builder Base - Negative, Gameplay - Upgrading - Negative, Gameplay - Attacking Strategy - Positive, Gameplay - Troop Diversity - Positive, Gameplay - Main Base - Positive $$$