Stop moving buttons
I used to love clash of clans. I played with my friends during class instead of paying attention in middle school, and it was the first mobile game I ever downloaded. Now it's a shell of its former glory because of corporate greed. When I used to upgrade a wall, I clicked the button to spend gold or elixir, then the confirm button is in the same place, so I can double tab if I'm sure, or exit if I'm not sure. The evil genius at Supercell decided to move the confirm button, and put the "use wall ring" button there instead. This does not improve gameplay or improve quality of life. Supercell introduced a mechanic that people didn't use much (wall rings), and instead of making them better they decided to punish the players by tricking them into using items. Do I hate every moment I play the game now? Yes. Do I get a little closer to suicide every time I accidentally use a wall ring? Oh yeah, and we're getting close to the end. I don't blame any of the original supercell devs, y'all (or at least the 0-1 of y'all that stayed) made my childhood, but the new team and business direction really know nothing better than how to chip at the few good things left from our youth.
Gameplay, Gameplay
Confirm Button, Wall Rings
Negative, Negative
Gameplay - Confirm Button - Negative, Gameplay - Wall Rings - Negative
### USER: Stop moving buttons: I used to love clash of clans. I played with my friends during class instead of paying attention in middle school, and it was the first mobile game I ever downloaded. Now it's a shell of its former glory because of corporate greed. When I used to upgrade a wall, I clicked the button to spend gold or elixir, then the confirm button is in the same place, so I can double tab if I'm sure, or exit if I'm not sure. The evil genius at Supercell decided to move the confirm button, and put the "use wall ring" button there instead. This does not improve gameplay or improve quality of life. Supercell introduced a mechanic that people didn't use much (wall rings), and instead of making them better they decided to punish the players by tricking them into using items. Do I hate every moment I play the game now? Yes. Do I get a little closer to suicide every time I accidentally use a wall ring? Oh yeah, and we're getting close to the end. I don't blame any of the original supercell devs, y'all (or at least the 0-1 of y'all that stayed) made my childhood, but the new team and business direction really know nothing better than how to chip at the few good things left from our youth. ### ASSISTANT: Gameplay - Confirm Button - Negative, Gameplay - Wall Rings - Negative )))
### Review: title: Stop moving buttons, content: I used to love clash of clans. I played with my friends during class instead of paying attention in middle school, and it was the first mobile game I ever downloaded. Now it's a shell of its former glory because of corporate greed. When I used to upgrade a wall, I clicked the button to spend gold or elixir, then the confirm button is in the same place, so I can double tab if I'm sure, or exit if I'm not sure. The evil genius at Supercell decided to move the confirm button, and put the "use wall ring" button there instead. This does not improve gameplay or improve quality of life. Supercell introduced a mechanic that people didn't use much (wall rings), and instead of making them better they decided to punish the players by tricking them into using items. Do I hate every moment I play the game now? Yes. Do I get a little closer to suicide every time I accidentally use a wall ring? Oh yeah, and we're getting close to the end. I don't blame any of the original supercell devs, y'all (or at least the 0-1 of y'all that stayed) made my childhood, but the new team and business direction really know nothing better than how to chip at the few good things left from our youth. ### Analysis: categories: Gameplay, Gameplay, aspects: Confirm Button, Wall Rings, sentiments: Negative, Negative )))
### Review: title: Stop moving buttons, content: I used to love clash of clans. I played with my friends during class instead of paying attention in middle school, and it was the first mobile game I ever downloaded. Now it's a shell of its former glory because of corporate greed. When I used to upgrade a wall, I clicked the button to spend gold or elixir, then the confirm button is in the same place, so I can double tab if I'm sure, or exit if I'm not sure. The evil genius at Supercell decided to move the confirm button, and put the "use wall ring" button there instead. This does not improve gameplay or improve quality of life. Supercell introduced a mechanic that people didn't use much (wall rings), and instead of making them better they decided to punish the players by tricking them into using items. Do I hate every moment I play the game now? Yes. Do I get a little closer to suicide every time I accidentally use a wall ring? Oh yeah, and we're getting close to the end. I don't blame any of the original supercell devs, y'all (or at least the 0-1 of y'all that stayed) made my childhood, but the new team and business direction really know nothing better than how to chip at the few good things left from our youth. ### Analysis: categories: (Gameplay, Gameplay) aspects: (Confirm Button, Wall Rings) sentiments: (Negative, Negative) )))