Nearly perfect
I have been an avid fan of this game since 2013 and although it’s one of favorite mobile games of all time it still can never truly be great. The game is completely pay to win and everyone knows it, I just got back into it recently though and started a new base. I’m only at TH8 and it’s already bad, leveling up hero’s is awful and not rewarding, it’s literally impossible to make it onto the leaderboards without spending absurd amounts of money, and the attacking system although fun at lower levels one your maxed its boring since there’s no more new troops or strategies to learn. Something I can praise the game for though is that when I initially played the game the only way to get resources was attacking, the campaign, wars, collectors, and your moms credit card. Now there’s tons of ways to get all resources, but the main reason why this game can never truly be great is because you can’t play it for long. Sure you can spam gems all day but unless your Jeff Bezos it’s impossible to keep up. The game is a giant money scheme with the front of being a fun casual mobile game, and even though it is fun at times, it isn’t fun when it takes 4 days to upgrade 1 singular mortar to do 80 more damage. I would rate this game 5 stars but I have to go get 28,000,000 gold to finish my walls (I’m not kidding).
Gameplay, Gameplay, Gameplay, Gameplay, In-app purchases
Leveling up heroes, Attacking system, Resources, Upgrading, Pay to win
negative, negative, positive, negative, negative
Gameplay - Leveling up heroes - negative, Gameplay - Attacking system - negative, Gameplay - Resources - positive, Gameplay - Upgrading - negative, In-app purchases - Pay to win - negative
### USER: Nearly perfect: I have been an avid fan of this game since 2013 and although it’s one of favorite mobile games of all time it still can never truly be great. The game is completely pay to win and everyone knows it, I just got back into it recently though and started a new base. I’m only at TH8 and it’s already bad, leveling up hero’s is awful and not rewarding, it’s literally impossible to make it onto the leaderboards without spending absurd amounts of money, and the attacking system although fun at lower levels one your maxed its boring since there’s no more new troops or strategies to learn. Something I can praise the game for though is that when I initially played the game the only way to get resources was attacking, the campaign, wars, collectors, and your moms credit card. Now there’s tons of ways to get all resources, but the main reason why this game can never truly be great is because you can’t play it for long. Sure you can spam gems all day but unless your Jeff Bezos it’s impossible to keep up. The game is a giant money scheme with the front of being a fun casual mobile game, and even though it is fun at times, it isn’t fun when it takes 4 days to upgrade 1 singular mortar to do 80 more damage. I would rate this game 5 stars but I have to go get 28,000,000 gold to finish my walls (I’m not kidding). ### ASSISTANT: Gameplay - Leveling up heroes - negative, Gameplay - Attacking system - negative, Gameplay - Resources - positive, Gameplay - Upgrading - negative, In-app purchases - Pay to win - negative )))
### Review: title: Nearly perfect, content: I have been an avid fan of this game since 2013 and although it’s one of favorite mobile games of all time it still can never truly be great. The game is completely pay to win and everyone knows it, I just got back into it recently though and started a new base. I’m only at TH8 and it’s already bad, leveling up hero’s is awful and not rewarding, it’s literally impossible to make it onto the leaderboards without spending absurd amounts of money, and the attacking system although fun at lower levels one your maxed its boring since there’s no more new troops or strategies to learn. Something I can praise the game for though is that when I initially played the game the only way to get resources was attacking, the campaign, wars, collectors, and your moms credit card. Now there’s tons of ways to get all resources, but the main reason why this game can never truly be great is because you can’t play it for long. Sure you can spam gems all day but unless your Jeff Bezos it’s impossible to keep up. The game is a giant money scheme with the front of being a fun casual mobile game, and even though it is fun at times, it isn’t fun when it takes 4 days to upgrade 1 singular mortar to do 80 more damage. I would rate this game 5 stars but I have to go get 28,000,000 gold to finish my walls (I’m not kidding). ### Analysis: categories: Gameplay, Gameplay, Gameplay, Gameplay, In-app purchases, aspects: Leveling up heroes, Attacking system, Resources, Upgrading, Pay to win, sentiments: negative, negative, positive, negative, negative )))
### Review: title: Nearly perfect, content: I have been an avid fan of this game since 2013 and although it’s one of favorite mobile games of all time it still can never truly be great. The game is completely pay to win and everyone knows it, I just got back into it recently though and started a new base. I’m only at TH8 and it’s already bad, leveling up hero’s is awful and not rewarding, it’s literally impossible to make it onto the leaderboards without spending absurd amounts of money, and the attacking system although fun at lower levels one your maxed its boring since there’s no more new troops or strategies to learn. Something I can praise the game for though is that when I initially played the game the only way to get resources was attacking, the campaign, wars, collectors, and your moms credit card. Now there’s tons of ways to get all resources, but the main reason why this game can never truly be great is because you can’t play it for long. Sure you can spam gems all day but unless your Jeff Bezos it’s impossible to keep up. The game is a giant money scheme with the front of being a fun casual mobile game, and even though it is fun at times, it isn’t fun when it takes 4 days to upgrade 1 singular mortar to do 80 more damage. I would rate this game 5 stars but I have to go get 28,000,000 gold to finish my walls (I’m not kidding). ### Analysis: categories: (Gameplay, Gameplay, Gameplay, Gameplay, In-app purchases) aspects: (Leveling up heroes, Attacking system, Resources, Upgrading, Pay to win) sentiments: (negative, negative, positive, negative, negative) )))