Pls undo clock tower nerf
The builder base update was so sick. It brought me back to playing clash and I've enjoyed it. That is, until the clock tower nerf. It ruined the ability to get a consistent three wins when I have the time to boost. The nerf not only slowed the speed multiplier, but also drastically reduced the length. At lvl 5, I would've been able to attack at maximum time for all three winning battles. The problem is that (especially in higher tier battles) they can last up to the max time. That means I only get the boost effecting my training reducement once. This has ruined the fun of getting the attacks and made me less active once again. At least reduce the cool down time between boosts by more than one hour if you're going to cut the lengths of the boosts in half. Or just return it to the way it was. Also, add a give up option for versus battles when I know I’m going to lose. I’m tired of watching someone use all 4 mins of their attack when they beat me 1 minute and 30 seconds into their attack. It wastes my time and the already nerfed clock tower boost which, currently maxed, is only 9 mins. 9/4=2.25, meaning my boost could be wasted by only two attacks.
Gameplay, Gameplay, Gameplay
Clock tower boost, Clock tower, Give up option
negative, negative, negative
Gameplay - Clock tower boost - negative, Gameplay - Clock tower - negative, Gameplay - Give up option - negative
### USER: Pls undo clock tower nerf: The builder base update was so sick. It brought me back to playing clash and I've enjoyed it. That is, until the clock tower nerf. It ruined the ability to get a consistent three wins when I have the time to boost. The nerf not only slowed the speed multiplier, but also drastically reduced the length. At lvl 5, I would've been able to attack at maximum time for all three winning battles. The problem is that (especially in higher tier battles) they can last up to the max time. That means I only get the boost effecting my training reducement once. This has ruined the fun of getting the attacks and made me less active once again. At least reduce the cool down time between boosts by more than one hour if you're going to cut the lengths of the boosts in half. Or just return it to the way it was. Also, add a give up option for versus battles when I know I’m going to lose. I’m tired of watching someone use all 4 mins of their attack when they beat me 1 minute and 30 seconds into their attack. It wastes my time and the already nerfed clock tower boost which, currently maxed, is only 9 mins. 9/4=2.25, meaning my boost could be wasted by only two attacks. ### ASSISTANT: Gameplay - Clock tower boost - negative, Gameplay - Clock tower - negative, Gameplay - Give up option - negative )))
### Review: title: Pls undo clock tower nerf, content: The builder base update was so sick. It brought me back to playing clash and I've enjoyed it. That is, until the clock tower nerf. It ruined the ability to get a consistent three wins when I have the time to boost. The nerf not only slowed the speed multiplier, but also drastically reduced the length. At lvl 5, I would've been able to attack at maximum time for all three winning battles. The problem is that (especially in higher tier battles) they can last up to the max time. That means I only get the boost effecting my training reducement once. This has ruined the fun of getting the attacks and made me less active once again. At least reduce the cool down time between boosts by more than one hour if you're going to cut the lengths of the boosts in half. Or just return it to the way it was. Also, add a give up option for versus battles when I know I’m going to lose. I’m tired of watching someone use all 4 mins of their attack when they beat me 1 minute and 30 seconds into their attack. It wastes my time and the already nerfed clock tower boost which, currently maxed, is only 9 mins. 9/4=2.25, meaning my boost could be wasted by only two attacks. ### Analysis: categories: Gameplay, Gameplay, Gameplay, aspects: Clock tower boost, Clock tower, Give up option, sentiments: negative, negative, negative )))
### Review: title: Pls undo clock tower nerf, content: The builder base update was so sick. It brought me back to playing clash and I've enjoyed it. That is, until the clock tower nerf. It ruined the ability to get a consistent three wins when I have the time to boost. The nerf not only slowed the speed multiplier, but also drastically reduced the length. At lvl 5, I would've been able to attack at maximum time for all three winning battles. The problem is that (especially in higher tier battles) they can last up to the max time. That means I only get the boost effecting my training reducement once. This has ruined the fun of getting the attacks and made me less active once again. At least reduce the cool down time between boosts by more than one hour if you're going to cut the lengths of the boosts in half. Or just return it to the way it was. Also, add a give up option for versus battles when I know I’m going to lose. I’m tired of watching someone use all 4 mins of their attack when they beat me 1 minute and 30 seconds into their attack. It wastes my time and the already nerfed clock tower boost which, currently maxed, is only 9 mins. 9/4=2.25, meaning my boost could be wasted by only two attacks. ### Analysis: categories: (Gameplay, Gameplay, Gameplay) aspects: (Clock tower boost, Clock tower, Give up option) sentiments: (negative, negative, negative) )))