Fun at first
Have spent a lot of time and money with this game and have mostly enjoyed it. However, once you get past town hall 8 or 9 the game becomes so frustrating where the focus is just on getting as much money out of you as possible and the game becomes a chore. Mostly this is evident in the matchmaking for battles. They don’t scale the difficulty well so if you upgrade your town hall and are suddenly without heroes because you need to upgrade them…well the game still matches you with opponents assuming you have them. So I have to spend 30-40 minutes every once in awhile just losing on purpose so I can face opponents I have a chance of beating. If the game scaled your opponents based on what you have available it would be much more fun because you would feel like every battle there is a chance you can win. The only alternative to losing on purpose a bunch is to spend a lot of money to stay ahead of the curve. This is obviously what they want you to do and once I realized this the game lost its appeal. Wouldn’t recommend it.
Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay
Difficulty, Matchmaking, Scalability, Fun, Enjoyability, Time, Money, Boredom, Appeal, Recommendation
negative, negative, negative, positive, positive, negative, negative, negative, negative, negative
Gameplay - Difficulty - negative, Gameplay - Matchmaking - negative, Gameplay - Scalability - negative, Gameplay - Fun - positive, Gameplay - Enjoyability - positive, Gameplay - Time - negative, Gameplay - Money - negative, Gameplay - Boredom - negative, Gameplay - Appeal - negative, Gameplay - Recommendation - negative
### USER: Fun at first: Have spent a lot of time and money with this game and have mostly enjoyed it. However, once you get past town hall 8 or 9 the game becomes so frustrating where the focus is just on getting as much money out of you as possible and the game becomes a chore. Mostly this is evident in the matchmaking for battles. They don’t scale the difficulty well so if you upgrade your town hall and are suddenly without heroes because you need to upgrade them…well the game still matches you with opponents assuming you have them. So I have to spend 30-40 minutes every once in awhile just losing on purpose so I can face opponents I have a chance of beating. If the game scaled your opponents based on what you have available it would be much more fun because you would feel like every battle there is a chance you can win. The only alternative to losing on purpose a bunch is to spend a lot of money to stay ahead of the curve. This is obviously what they want you to do and once I realized this the game lost its appeal. Wouldn’t recommend it. ### ASSISTANT: Gameplay - Difficulty - negative, Gameplay - Matchmaking - negative, Gameplay - Scalability - negative, Gameplay - Fun - positive, Gameplay - Enjoyability - positive, Gameplay - Time - negative, Gameplay - Money - negative, Gameplay - Boredom - negative, Gameplay - Appeal - negative, Gameplay - Recommendation - negative )))
### Review: title: Fun at first, content: Have spent a lot of time and money with this game and have mostly enjoyed it. However, once you get past town hall 8 or 9 the game becomes so frustrating where the focus is just on getting as much money out of you as possible and the game becomes a chore. Mostly this is evident in the matchmaking for battles. They don’t scale the difficulty well so if you upgrade your town hall and are suddenly without heroes because you need to upgrade them…well the game still matches you with opponents assuming you have them. So I have to spend 30-40 minutes every once in awhile just losing on purpose so I can face opponents I have a chance of beating. If the game scaled your opponents based on what you have available it would be much more fun because you would feel like every battle there is a chance you can win. The only alternative to losing on purpose a bunch is to spend a lot of money to stay ahead of the curve. This is obviously what they want you to do and once I realized this the game lost its appeal. Wouldn’t recommend it. ### Analysis: categories: Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, aspects: Difficulty, Matchmaking, Scalability, Fun, Enjoyability, Time, Money, Boredom, Appeal, Recommendation, sentiments: negative, negative, negative, positive, positive, negative, negative, negative, negative, negative )))
### Review: title: Fun at first, content: Have spent a lot of time and money with this game and have mostly enjoyed it. However, once you get past town hall 8 or 9 the game becomes so frustrating where the focus is just on getting as much money out of you as possible and the game becomes a chore. Mostly this is evident in the matchmaking for battles. They don’t scale the difficulty well so if you upgrade your town hall and are suddenly without heroes because you need to upgrade them…well the game still matches you with opponents assuming you have them. So I have to spend 30-40 minutes every once in awhile just losing on purpose so I can face opponents I have a chance of beating. If the game scaled your opponents based on what you have available it would be much more fun because you would feel like every battle there is a chance you can win. The only alternative to losing on purpose a bunch is to spend a lot of money to stay ahead of the curve. This is obviously what they want you to do and once I realized this the game lost its appeal. Wouldn’t recommend it. ### Analysis: categories: (Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay) aspects: (Difficulty, Matchmaking, Scalability, Fun, Enjoyability, Time, Money, Boredom, Appeal, Recommendation) sentiments: (negative, negative, negative, positive, positive, negative, negative, negative, negative, negative) )))