Ruined a great game
You ruined a great game by revoking Heros' abilities.  What's worse is you broke users Trust by taking something away from them that many had spent countless hours and alot of money earning by hard work and playing the game by the rules that you had established.  In the new fremium environment, where games are sent updates and users don't buy a fixed copy of a game, Supercell and other developers have been given the trust of users when users spend time and money on a game.  Supercell's obligation is to not take away features and abilities users have paid for.  You clearly violated Users' Trust when you stripped away Hero's abilities that users had worked hard to earn, just so you could create a blacksmith barracks and make users pay for them a second time. Supercell had built a sterling reputation as a developer, which now been lost in an instant by such employing such shameful conduct.  You should have created a second version of the game and let users choose, which one they wanted to use if you were going to make such a big change and revoke features consumers had paid for.
Game, Game
Game, Trust
negative, negative
Game - Game - negative, Game - Trust - negative
### USER: Ruined a great game: You ruined a great game by revoking Heros' abilities.  What's worse is you broke users Trust by taking something away from them that many had spent countless hours and alot of money earning by hard work and playing the game by the rules that you had established.  In the new fremium environment, where games are sent updates and users don't buy a fixed copy of a game, Supercell and other developers have been given the trust of users when users spend time and money on a game.  Supercell's obligation is to not take away features and abilities users have paid for.  You clearly violated Users' Trust when you stripped away Hero's abilities that users had worked hard to earn, just so you could create a blacksmith barracks and make users pay for them a second time. Supercell had built a sterling reputation as a developer, which now been lost in an instant by such employing such shameful conduct.  You should have created a second version of the game and let users choose, which one they wanted to use if you were going to make such a big change and revoke features consumers had paid for. ### ASSISTANT: Game - Game - negative, Game - Trust - negative )))
### Review: title: Ruined a great game, content: You ruined a great game by revoking Heros' abilities.  What's worse is you broke users Trust by taking something away from them that many had spent countless hours and alot of money earning by hard work and playing the game by the rules that you had established.  In the new fremium environment, where games are sent updates and users don't buy a fixed copy of a game, Supercell and other developers have been given the trust of users when users spend time and money on a game.  Supercell's obligation is to not take away features and abilities users have paid for.  You clearly violated Users' Trust when you stripped away Hero's abilities that users had worked hard to earn, just so you could create a blacksmith barracks and make users pay for them a second time. Supercell had built a sterling reputation as a developer, which now been lost in an instant by such employing such shameful conduct.  You should have created a second version of the game and let users choose, which one they wanted to use if you were going to make such a big change and revoke features consumers had paid for. ### Analysis: categories: Game, Game, aspects: Game, Trust, sentiments: negative, negative )))
### Review: title: Ruined a great game, content: You ruined a great game by revoking Heros' abilities.  What's worse is you broke users Trust by taking something away from them that many had spent countless hours and alot of money earning by hard work and playing the game by the rules that you had established.  In the new fremium environment, where games are sent updates and users don't buy a fixed copy of a game, Supercell and other developers have been given the trust of users when users spend time and money on a game.  Supercell's obligation is to not take away features and abilities users have paid for.  You clearly violated Users' Trust when you stripped away Hero's abilities that users had worked hard to earn, just so you could create a blacksmith barracks and make users pay for them a second time. Supercell had built a sterling reputation as a developer, which now been lost in an instant by such employing such shameful conduct.  You should have created a second version of the game and let users choose, which one they wanted to use if you were going to make such a big change and revoke features consumers had paid for. ### Analysis: categories: (Game, Game) aspects: (Game, Trust) sentiments: (negative, negative) )))