Broken meta filled with game exploits
Supercell has officially broken clash of clans meta.  Clan war leagues was introduced as a new type of week long war that would pit players against more even matchups and in doing so make the game fun and fair to play for everyone.  Months later we are finding out that is as unfair as ever.  Players exploit the games war matchmaking system by obtaining the highest level TH, then only upgrading critical defenses (inferno, crossbows, EA.. etc) and their armies.  This confuses supercells matchup algorithm.  Basically they are keeping their war weight down so they are matched against players at a lower townhall that can be easily squashed with their max level armies and can’t compete against their maxed level critical defenses.  Defense and army levels unobtainable by the lower level TH victims of their game exploits.  When confronted with this fact, supercell employees claim playing this way does not violate their terms of use.  So basically they are condoning this unfair way of playing.  Possibly an attempt at an aggravation factor to pressure fair players into buying gems.  Unfortunately, I am considering quitting the game after 5+ years of playing because of all the horrible updates like this geared towards favoring pay to win game exploiters and frustrating game mechanics fueled by greed.
Gameplay
War Matchmaking
negative
Gameplay - War Matchmaking - negative
### USER: Broken meta filled with game exploits: Supercell has officially broken clash of clans meta.  Clan war leagues was introduced as a new type of week long war that would pit players against more even matchups and in doing so make the game fun and fair to play for everyone.  Months later we are finding out that is as unfair as ever.  Players exploit the games war matchmaking system by obtaining the highest level TH, then only upgrading critical defenses (inferno, crossbows, EA.. etc) and their armies.  This confuses supercells matchup algorithm.  Basically they are keeping their war weight down so they are matched against players at a lower townhall that can be easily squashed with their max level armies and can’t compete against their maxed level critical defenses.  Defense and army levels unobtainable by the lower level TH victims of their game exploits.  When confronted with this fact, supercell employees claim playing this way does not violate their terms of use.  So basically they are condoning this unfair way of playing.  Possibly an attempt at an aggravation factor to pressure fair players into buying gems.  Unfortunately, I am considering quitting the game after 5+ years of playing because of all the horrible updates like this geared towards favoring pay to win game exploiters and frustrating game mechanics fueled by greed. ### ASSISTANT: Gameplay - War Matchmaking - negative )))
### Review: title: Broken meta filled with game exploits, content: Supercell has officially broken clash of clans meta.  Clan war leagues was introduced as a new type of week long war that would pit players against more even matchups and in doing so make the game fun and fair to play for everyone.  Months later we are finding out that is as unfair as ever.  Players exploit the games war matchmaking system by obtaining the highest level TH, then only upgrading critical defenses (inferno, crossbows, EA.. etc) and their armies.  This confuses supercells matchup algorithm.  Basically they are keeping their war weight down so they are matched against players at a lower townhall that can be easily squashed with their max level armies and can’t compete against their maxed level critical defenses.  Defense and army levels unobtainable by the lower level TH victims of their game exploits.  When confronted with this fact, supercell employees claim playing this way does not violate their terms of use.  So basically they are condoning this unfair way of playing.  Possibly an attempt at an aggravation factor to pressure fair players into buying gems.  Unfortunately, I am considering quitting the game after 5+ years of playing because of all the horrible updates like this geared towards favoring pay to win game exploiters and frustrating game mechanics fueled by greed. ### Analysis: categories: Gameplay, aspects: War Matchmaking, sentiments: negative )))
### Review: title: Broken meta filled with game exploits, content: Supercell has officially broken clash of clans meta.  Clan war leagues was introduced as a new type of week long war that would pit players against more even matchups and in doing so make the game fun and fair to play for everyone.  Months later we are finding out that is as unfair as ever.  Players exploit the games war matchmaking system by obtaining the highest level TH, then only upgrading critical defenses (inferno, crossbows, EA.. etc) and their armies.  This confuses supercells matchup algorithm.  Basically they are keeping their war weight down so they are matched against players at a lower townhall that can be easily squashed with their max level armies and can’t compete against their maxed level critical defenses.  Defense and army levels unobtainable by the lower level TH victims of their game exploits.  When confronted with this fact, supercell employees claim playing this way does not violate their terms of use.  So basically they are condoning this unfair way of playing.  Possibly an attempt at an aggravation factor to pressure fair players into buying gems.  Unfortunately, I am considering quitting the game after 5+ years of playing because of all the horrible updates like this geared towards favoring pay to win game exploiters and frustrating game mechanics fueled by greed. ### Analysis: categories: (Gameplay) aspects: (War Matchmaking) sentiments: (negative) )))