Fun game that is ruining itself
They have not expanded the main play of the game (home village) in quite some time, though they keep introducing new elements to distract from that fact. The new elements are entertaining at first, but there is never enough thought into what to do with it beyond the original distraction. The builder village has stopped getting new updates, at an even bigger level than the home village, and now they’ve introduced a new village in the sky all without adding to the original game play that got people interested in the game in the first place. In addition, they took away global chat which effectively killed recruiting same language speaking clan mates. They also chose to eliminate troop costs which was one of the few strategic elements left in the game. Now advanced players have full storages with no way to spend them down….effectively eliminating any reason to attack other villages…ie, play the game. They have also decided that national flags represent a problem with their gameplay and removed them as well. Really fun game five years ago, but supercell has lost its way on how to keep the game fun and relevant.
Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Social, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Social
Expansion, Distraction, New elements, Thought, Updates, New village, Global chat, Troop costs, Strategic elements, Advanced players, Attacking, Gameplay, National flags
negative, negative, positive, negative, negative, negative, negative, negative, negative, negative, negative, negative, negative
Gameplay - Expansion - negative, Gameplay - Distraction - negative, Gameplay - New elements - positive, Gameplay - Thought - negative, Gameplay - Updates - negative, Gameplay - New village - negative, Social - Global chat - negative, Gameplay - Troop costs - negative, Gameplay - Strategic elements - negative, Gameplay - Advanced players - negative, Gameplay - Attacking - negative, Gameplay - Gameplay - negative, Social - National flags - negative
### USER: Fun game that is ruining itself: They have not expanded the main play of the game (home village) in quite some time, though they keep introducing new elements to distract from that fact. The new elements are entertaining at first, but there is never enough thought into what to do with it beyond the original distraction. The builder village has stopped getting new updates, at an even bigger level than the home village, and now they’ve introduced a new village in the sky all without adding to the original game play that got people interested in the game in the first place. In addition, they took away global chat which effectively killed recruiting same language speaking clan mates. They also chose to eliminate troop costs which was one of the few strategic elements left in the game. Now advanced players have full storages with no way to spend them down….effectively eliminating any reason to attack other villages…ie, play the game. They have also decided that national flags represent a problem with their gameplay and removed them as well. Really fun game five years ago, but supercell has lost its way on how to keep the game fun and relevant. ### ASSISTANT: Gameplay - Expansion - negative, Gameplay - Distraction - negative, Gameplay - New elements - positive, Gameplay - Thought - negative, Gameplay - Updates - negative, Gameplay - New village - negative, Social - Global chat - negative, Gameplay - Troop costs - negative, Gameplay - Strategic elements - negative, Gameplay - Advanced players - negative, Gameplay - Attacking - negative, Gameplay - Gameplay - negative, Social - National flags - negative )))
### Review: title: Fun game that is ruining itself, content: They have not expanded the main play of the game (home village) in quite some time, though they keep introducing new elements to distract from that fact. The new elements are entertaining at first, but there is never enough thought into what to do with it beyond the original distraction. The builder village has stopped getting new updates, at an even bigger level than the home village, and now they’ve introduced a new village in the sky all without adding to the original game play that got people interested in the game in the first place. In addition, they took away global chat which effectively killed recruiting same language speaking clan mates. They also chose to eliminate troop costs which was one of the few strategic elements left in the game. Now advanced players have full storages with no way to spend them down….effectively eliminating any reason to attack other villages…ie, play the game. They have also decided that national flags represent a problem with their gameplay and removed them as well. Really fun game five years ago, but supercell has lost its way on how to keep the game fun and relevant. ### Analysis: categories: Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Social, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Social, aspects: Expansion, Distraction, New elements, Thought, Updates, New village, Global chat, Troop costs, Strategic elements, Advanced players, Attacking, Gameplay, National flags, sentiments: negative, negative, positive, negative, negative, negative, negative, negative, negative, negative, negative, negative, negative )))
### Review: title: Fun game that is ruining itself, content: They have not expanded the main play of the game (home village) in quite some time, though they keep introducing new elements to distract from that fact. The new elements are entertaining at first, but there is never enough thought into what to do with it beyond the original distraction. The builder village has stopped getting new updates, at an even bigger level than the home village, and now they’ve introduced a new village in the sky all without adding to the original game play that got people interested in the game in the first place. In addition, they took away global chat which effectively killed recruiting same language speaking clan mates. They also chose to eliminate troop costs which was one of the few strategic elements left in the game. Now advanced players have full storages with no way to spend them down….effectively eliminating any reason to attack other villages…ie, play the game. They have also decided that national flags represent a problem with their gameplay and removed them as well. Really fun game five years ago, but supercell has lost its way on how to keep the game fun and relevant. ### Analysis: categories: (Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Social, Gameplay, Gameplay, Gameplay, Gameplay, Gameplay, Social) aspects: (Expansion, Distraction, New elements, Thought, Updates, New village, Global chat, Troop costs, Strategic elements, Advanced players, Attacking, Gameplay, National flags) sentiments: (negative, negative, positive, negative, negative, negative, negative, negative, negative, negative, negative, negative, negative) )))