diff --git "a/mappings.json" "b/mappings.json" new file mode 100644--- /dev/null +++ "b/mappings.json" @@ -0,0 +1,13318 @@ +[ + { + "input": "PoisonousSlimes:", + "target": "Conditions:\n - incombat true\n Skills:\n - summon{type=MutatedSlimeDummy;amount=1;radius=9;os=true} @self" + }, + { + "input": "PoisonousSlimeSpawn:", + "target": "Skills:\n - sound{s=entity.slime.squish;v=3;sc=hostile} @self\n - effect:particles{p=slime;amount=60;speed=0;hS=1.5;vS=0.1} @self\n - delay 10\n - sound{s=entity.slime.squish;v=3;sc=hostile} @self\n - effect:particles{p=slime;amount=60;speed=0;hS=1.5;vS=0.1} @self\n - delay 10\n - sound{s=entity.slime.squish;v=3;sc=hostile} @self\n - effect:particles{p=slime;amount=60;speed=0;hS=1.5;vS=0.1} @self\n - delay 10\n - sound{s=entity.slime.squish;v=3;sc=hostile} @self\n - effect:particles{p=slime;amount=60;speed=0;hS=1.5;vS=0.1} @self\n - delay 10\n - sound{s=entity.slime.squish;v=3;sc=hostile} @self\n - effect:particles{p=slime;amount=60;speed=0;hS=1.5;vS=0.1} @self\n - summon{type=MutatedSlime2;amount=1;radius=0;os=true} @self\n - delay 5\n - remove @self" + }, + { + "input": "OozingBolt:", + "target": "Skills:\n - sound{s=entity.slime.attack;v=3;sc=hostile} @self\n - projectile{onTick=OozingBolt-Tick;onHit=OozingBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.45;tyo=8} @RLNTE{a=1;r=5;s=1;minr=1;}\nOozingBolt-Tick:\n Skills:\n - effect:particles{p=slime;amount=20;speed=0;hS=0.1;vS=0.1} @origin\n - effect:particles{p=reddust;color=#2b9600;amount=20;speed=0;hS=0.1;vS=0.01} @origin\nOozingBolt-Hit:\n Skills:\n - basedamage{m=3.5}\n - potion{type=SLOW;duration=140;lvl=2}" + }, + { + "input": "DarkShield:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.evoker.prepare_wololo;v=3;sc=hostile} @self\n - orbital{onTick=DarkShield-Tick;onHit=DarkShield-Hit;points=20;interval=1;duration=200;charges=1;p=64}\n - orbital{onTick=DarkShield-Tick;onHit=DarkShield-Hit;points=20;interval=1;duration=200;charges=1;oy=1;p=64}\n - orbital{onTick=DarkShield-Tick;onHit=DarkShield-Hit;points=20;interval=1;duration=200;charges=1;oy=2;p=64}\nDarkShield-Tick:\n Skills:\n - effect:particles{p=reddust;color=#a448f2;amount=5;speed=0;hS=0.1;vS=0.1} @origin\n - effect:particles{p=reddust;color=#7300b4;amount=5;speed=0;hS=0.1;vS=0.1} @origin\nDarkShield-Hit:\n Skills:\n - basedamage{m=1.5}\n - potion{type=BLINDNESS;duration=100;lvl=1}" + }, + { + "input": "ShiftingBolt:", + "target": "Skills:\n - projectile{onTick=ShiftingBolt-Tick;onHit=ShiftingBolt-Hit;v=8;i=1;hR=1;vR=1;hs=true}\nShiftingBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#a448f2;amount=5;speed=0;hS=0.01;vS=0.01} @origin\n - effect:particles{p=reddust;color=#7300b4;amount=5;speed=0;hS=0.01;vS=0.01} @origin\nShiftingBolt-Hit:\n Skills:\n - basedamage{m=2}\n - potion{type=BLINDNESS;duration=100;lvl=1}" + }, + { + "input": "ShiftingPower:", + "target": "Conditions:\n - incombat true\n Skills:\n - summon{type=ShiftingPowerDummy;amount=1;radius=5;os=true} @self\n - potion{type=SLOW;duration=45;lvl=10} @self\n - effect:particlering{particle=witchMagic;radius=2;points=12;amount=1;hS=0.01;vS=0;y=3} @self \n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=witchMagic;radius=2;points=12;amount=1;hS=0.01;vS=0;y=2.5} @self\n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - delay 5 \n - effect:particlering{particle=witchMagic;radius=2;points=12;amount=1;hS=0.01;vS=0;y=2} @self \n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=witchMagic;radius=2;points=12;amount=1;hS=0.01;vS=0;y=1.5} @self \n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=witchMagic;radius=2;points=12;amount=1;hS=0.01;vS=0;y=1} @self\n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - delay 5 \n - effect:particlering{particle=witchMagic;radius=2;points=12;amount=1;hS=0.01;vS=0;y=0.5} @self \n - sound{s=entity.enderman.teleport;v=3;sc=hostile} @self\n - teleport{spreadh=0;spreadv=0} @MIR{r=25;t=ShiftingPowerDummy}\n - projectile{onTick=ShiftingBolt-Tick;onHit=ShiftingBolt-Hit;v=8;i=1;hR=1;vR=1;hs=true} @Ring{radius=5;points=19}" + }, + { + "input": "EnergyBlast:", + "target": "Skills:\n - sound{s=block.conduit.activate;v=3;sc=hostile} @self\n - potion{type=SLOW;duration=110;lvl=10} @self\n - effect:particles{p=reddust;color=#ff3636;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - effect:particles{p=reddust;color=#7c0000;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - delay 10\n - sound{s=block.conduit.activate;v=3;sc=hostile} @self\n - effect:particles{p=reddust;color=#ff3636;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - effect:particles{p=reddust;color=#7c0000;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - delay 10\n - sound{s=block.conduit.activate;v=3;sc=hostile} @self\n - effect:particles{p=reddust;color=#ff3636;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - effect:particles{p=reddust;color=#7c0000;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - delay 10\n - sound{s=block.conduit.activate;v=3;sc=hostile} @self\n - effect:particles{p=reddust;color=#ff3636;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - effect:particles{p=reddust;color=#7c0000;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - delay 10\n - sound{s=block.conduit.activate;v=3;sc=hostile} @self\n - effect:particles{p=reddust;color=#ff3636;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - effect:particles{p=reddust;color=#7c0000;amount=50;hS=0.01;vS=0.03;speed=5;y=1.2} @self\n - delay 5\n - basedamage{m=0.5} @PIR{r=1}\n - effect:particles{p=reddust;color=#ff3636;amount=50;hS=1;vS=1;speed=5} @self\n - effect:particles{p=reddust;color=#7c0000;amount=50;hS=1;vS=1;speed=5} @self\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\n - delay 5\n - basedamage{m=0.5} @PIR{r=2}\n - effect:particles{p=reddust;color=#ff3636;amount=75;hS=1.5;vS=1.5;speed=5} @self\n - effect:particles{p=reddust;color=#7c0000;amount=75;hS=1.5;vS=1.5;speed=5} @self\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\n - delay 5\n - basedamage{m=0.5} @PIR{r=3}\n - effect:particles{p=reddust;color=#ff3636;amount=100;hS=2;vS=2;speed=5} @self\n - effect:particles{p=reddust;color=#7c0000;amount=100;hS=2;vS=2;speed=5} @self\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\n - delay 5\n - basedamage{m=0.5} @PIR{r=4}\n - effect:particles{p=reddust;color=#ff3636;amount=125;hS=2.5;vS=2.5;speed=5} @self\n - effect:particles{p=reddust;color=#7c0000;amount=125;hS=2.5;vS=2.5;speed=5} @self\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\n - delay 5\n - basedamage{m=0.5} @PIR{r=5}\n - effect:particles{p=reddust;color=#ff3636;amount=150;hS=3;vS=3;speed=5} @self\n - effect:particles{p=reddust;color=#7c0000;amount=150;hS=3;vS=3;speed=5} @self\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self" + }, + { + "input": "TitanMissile:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=60;lvl=10} @self\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=TitanMissile_TICK;oh=TitanMissile_HIT;oE=TitanMissile2_END;v=8;i=1;hR=1;vR=1;in=0.75;sfo=-1;mr=9}\n - delay 20\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=TitanMissile_TICK;oh=TitanMissile_HIT;oE=TitanMissile2_END;v=8;i=1;hR=1;vR=1;in=0.75;sfo=-1;mr=9}\n - delay 20\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=TitanMissile_TICK;oh=TitanMissile_HIT;oE=TitanMissile2_END;v=8;i=1;hR=1;vR=1;in=0.75;sfo=-1;mr=9}\n - delay 20\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=TitanMissile_TICK;oh=TitanMissile_HIT;oE=TitanMissile2_END;v=8;i=1;hR=1;vR=1;in=0.75;sfo=-1;mr=9}" + }, + { + "input": "TitanMissile_TICK:", + "target": "Skills:\n - effect:particles{p=cloud;a=1} @origin" + }, + { + "input": "TitanMissile_HIT:", + "target": "Skills:\n - effect:particles{p=cloud;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - basedamage{m=1}\n - ignite{ticks=40}" + }, + { + "input": "TitanMissile2_END:", + "target": "Skills:\n - summon{type=MissileDummy;amount=1;radius=0;os=false} @origin" + }, + { + "input": "TitanMissile2_HIT:", + "target": "Skills:\n - missile{ot=TitanMissile_TICK;oh=TitanMissile_HIT;v=8;i=1;hR=1;vR=1;in=0.75;sfo=-1} @target" + }, + { + "input": "LaserBolt:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=60;lvl=10} @self\n - sound{s=block.conduit.activate;v=3;sc=hostile} @self\n - effect:particles{p=reddust;color=#ff3636;amount=20;speed=0;hS=0.2;vS=0.1;y=1.5;forwardOffset=0.5} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff3636;amount=20;speed=0;hS=0.2;vS=0.1;y=1.5;forwardOffset=0.5} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff3636;amount=20;speed=0;hS=0.2;vS=0.1;y=1.5;forwardOffset=0.5} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff3636;amount=20;speed=0;hS=0.2;vS=0.1;y=1.5;forwardOffset=0.5} @self\n - delay 1\n - projectile{onTick=LaserBolt-Tick;onHit=LaserBolt-Hit;v=19;i=1;hR=1;vR=1;syo=1.5} @targetLocation\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\n - delay 5\n - projectile{onTick=LaserBolt-Tick;onHit=LaserBolt-Hit;v=19;i=1;hR=1;vR=1;syo=1.5} @targetLocation\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\n - delay 5\n - projectile{onTick=LaserBolt-Tick;onHit=LaserBolt-Hit;v=19;i=1;hR=1;vR=1;syo=1.5} @targetLocation\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\n - delay 5\n - projectile{onTick=LaserBolt-Tick;onHit=LaserBolt-Hit;v=19;i=1;hR=1;vR=1;syo=1.5} @targetLocation\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\n - delay 5\n - projectile{onTick=LaserBolt-Tick;onHit=LaserBolt-Hit;v=19;i=1;hR=1;vR=1;syo=1.5} @targetLocation\n - sound{s=block.conduit.deactivate;v=3;sc=hostile} @self\nLaserBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#ff3636;amount=20;speed=0;hS=0.1;vS=0.01} @origin\n - effect:particles{p=reddust;color=#7c0000;amount=20;speed=0;hS=0.1;vS=0.01} @origin\nLaserBolt-Hit:\n Skills:\n - basedamage{m=2}\n - ignite{ticks=40}" + }, + { + "input": "SummonDomain:", + "target": "Conditions:\n - incombat true\n Skills:\n - summon{type=IcedGhoulDummy;amount=1;radius=0;os=true}" + }, + { + "input": "DomainOfFrostFull:", + "target": "Conditions:\n - stance fullfrost true\n Skills:\n - sound{s=entity.snowball.throw;v=3;sc=hostile} @self\n - effect:particles{particle=cloud;amount=120;hS=3;vS=0.1;speed=0.01} @self\n - effect:particlering{particle=cloud;radius=6;points=16;amount=1;hS=0.01;vS=0} @self\n - basedamage{m=0.5} @PIR{r=6}\n - potion{type=SLOW;duration=60;lvl=1} @PIR{r=6}" + }, + { + "input": "DomainOfFrost:", + "target": "Skills:\n - sound{s=entity.snowball.throw;v=3;sc=hostile} @self\n - potion{type=SLOW;duration=100;lvl=10} @self\n - effect:particles{particle=cloud;amount=20;hS=0.5;vS=0.1;speed=0.01} @self\n - effect:particlering{particle=cloud;radius=1;points=16;amount=1;hS=0.01;vS=0} @self\n - basedamage{m=0.5} @PIR{r=1}\n - potion{type=SLOW;duration=60;lvl=1} @PIR{r=1}\n - delay 20\n - sound{s=entity.snowball.throw;v=3;sc=hostile} @self\n - effect:particles{particle=cloud;amount=40;hS=1;vS=0.1;speed=0.01} @self\n - effect:particlering{particle=cloud;radius=2;points=16;amount=1;hS=0.01;vS=0} @self\n - basedamage{m=0.5} @PIR{r=2}\n - potion{type=SLOW;duration=60;lvl=1} @PIR{r=2}\n - delay 20\n - sound{s=entity.snowball.throw;v=3;sc=hostile} @self\n - effect:particles{particle=cloud;amount=60;hS=1.5;vS=0.1;speed=0.01} @self\n - effect:particlering{particle=cloud;radius=3;points=16;amount=1;hS=0.01;vS=0} @self\n - basedamage{m=0.5} @PIR{r=3}\n - potion{type=SLOW;duration=60;lvl=1} @PIR{r=3}\n - delay 20\n - sound{s=entity.snowball.throw;v=3;sc=hostile} @self\n - effect:particles{particle=cloud;amount=80;hS=2;vS=0.1;speed=0.01} @self\n - effect:particlering{particle=cloud;radius=4;points=16;amount=1;hS=0.01;vS=0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - potion{type=SLOW;duration=60;lvl=1} @PIR{r=4}\n - delay 20\n - sound{s=entity.snowball.throw;v=3;sc=hostile} @self\n - effect:particles{particle=cloud;amount=100;hS=2.5;vS=0.1;speed=0.01} @self\n - effect:particlering{particle=cloud;radius=5;points=16;amount=1;hS=0.01;vS=0} @self\n - basedamage{m=0.5} @PIR{r=5}\n - potion{type=SLOW;duration=60;lvl=1} @PIR{r=5}\n - delay 20\n - sound{s=entity.snowball.throw;v=3;sc=hostile} @self\n - effect:particles{particle=cloud;amount=120;hS=3;vS=0.1;speed=0.01} @self\n - effect:particlering{particle=cloud;radius=6;points=16;amount=1;hS=0.01;vS=0} @self\n - basedamage{m=0.5} @PIR{r=6}\n - potion{type=SLOW;duration=60;lvl=1} @PIR{r=6}\n - setstance{stance=fullfrost} @self" + }, + { + "input": "IceShard:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=block.glass.break;v=3;sc=hostile} @self\n - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 5\n - sound{s=block.glass.break;v=3;sc=hostile} @self\n - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 5\n - sound{s=block.glass.break;v=3;sc=hostile} @self\n - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 5\n - sound{s=block.glass.break;v=3;sc=hostile} @self\n - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 5\n - sound{s=block.glass.break;v=3;sc=hostile} @self\n - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 5\n - sound{s=block.glass.break;v=3;sc=hostile} @self\n - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 5\n - sound{s=block.glass.break;v=3;sc=hostile} @self\n - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}\nIceShard-Tick:\n Skills:\n - effect:particles{p=reddust;color=#57BFFF;amount=1;speed=0;hS=0.01;vS=0.01} @origin\n - effect:particles{p=reddust;color=#014c7a;amount=1;speed=0;hS=0.01;vS=0.01} @origin\nIceShard-Hit:\n Skills:\n - basedamage{m=0.75}\n - potion{type=SLOW;duration=60;lvl=1}" + }, + { + "input": "HexedSpirits:", + "target": "Skills:\n - summon{type=HexedSpirit;amount=1;radius=5;os=false}" + }, + { + "input": "HexedExplosion:", + "target": "Conditions:\n - playerwithin 1\n Skills:\n - effect:explosion @self\n - basedamage{m=2.0} @PIR{r=3}\n - healpercent{m=0.2} @MIR{r=25;t=TreeSpirit}\n - effect:particles{particle=HappyVillager;amount=5;hS=1;vS=1;speed=1} @MIR{r=25;t=TreeSpirit}\n - effect:particles{particle=HappyVillager;amount=5;hS=1;vS=1;speed=1} @self\n - delay 5\n - remove{delay=1} @self" + }, + { + "input": "ActivateTreeDummy:", + "target": "Skills:\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10\n - summon{type=TreeSpiritDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=11;s=3;minr=2}\n - delay 10" + }, + { + "input": "TreeBolt:", + "target": "Skills:\n - delay 40\n - sound{s=entity.vex.ambient;v=3;sc=hostile} @self\n - projectile{onTick=TreeBolt-Tick;onHit=TreeBolt-Hit;v=8;i=1;hR=1;vR=1;g=0.25}\nTreeBolt-Tick:\n Skills:\n - effect:particles{particle=block_crack;m=dirt;amount=1;speed=0;hS=0.01;vS=0.01} @origin\n - effect:particles{particle=block_crack;m=grass;amount=1;speed=0;hS=0.01;vS=0.01} @origin\nTreeBolt-Hit:\n Skills:\n - basedamage{m=0.75}" + }, + { + "input": "ActivateDimensionalGate:", + "target": "Skills:\n - summon{type=DimensionalKillerDummy2;amount=1;radius=0;os=true} @RLNTE{a=1;r=14;s=1;minr=10}" + }, + { + "input": "VoidShift:", + "target": "Cooldown: 15\n Skills:\n - potion{type=INVISIBILITY;duration=200;lvl=10;hp=false} @self\n - potion{type=DAMAGE_RESISTANCE;duration=200;lvl=10;hp=false} @self\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self\n - delay 5\n - effect:particlesphere{p=witchMagic;amount=30;radius=1;y=0.75} @self" + }, + { + "input": "SummonTable:", + "target": "Conditions:\n - incombat true\n Skills:\n - effect:particlering{particle=witchMagic;radius=1;points=16;amount=1;hS=0.01;vS=0} @self\n - delay 5\n - effect:particlering{particle=witchMagic;radius=1;points=16;amount=1;hS=0.01;vS=0;y=0.5} @self\n - delay 5\n - effect:particlering{particle=witchMagic;radius=1;points=16;amount=1;hS=0.01;vS=0;y=0.75} @self\n - delay 5\n - effect:particlering{particle=witchMagic;radius=1;points=16;amount=1;hS=0.01;vS=0;y=1} @self\n - summon{type=CodexTable;amount=1;radius=7;os=true} @self\nTable-Spread:\n Skills:\n - effect:particles{p=reddust;color=#8200b0;amount=40;speed=0;hS=2;vS=0.2} @origin\n - effect:particles{p=witchMagic;amount=40;speed=5;hS=2;vS=0.2} @origin\n - potion{type=POISON;duration=100;level=1;force=true} @PIR{r=2}" + }, + { + "input": "ActivateTable:", + "target": "Skills:\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=OrbBolt-Tick;onHit=OrbBolt-Hit;v=8;i=1;hR=1;vR=1;hs=false;onEnd=Table-Spread;tyo=8;g=0.25;mr=55;d=300;tyo=120;sfo=-0.25} @RLNTE{a=1;r=14;s=1;minr=10}\n - delay 10\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=OrbBolt-Tick;onHit=OrbBolt-Hit;v=8;i=1;hR=1;vR=1;hs=false;onEnd=Table-Spread;tyo=8;g=0.25;mr=55;d=300;tyo=120;sfo=-0.25} @RLNTE{a=2;r=14;s=1;minr=10}\n - delay 10\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=OrbBolt-Tick;onHit=OrbBolt-Hit;v=8;i=1;hR=1;vR=1;hs=false;onEnd=Table-Spread;tyo=8;g=0.25;mr=55;d=300;tyo=120;sfo=-0.25} @RLNTE{a=3;r=14;s=1;minr=10}\n - delay 10\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=OrbBolt-Tick;onHit=OrbBolt-Hit;v=8;i=1;hR=1;vR=1;hs=false;onEnd=Table-Spread;tyo=8;g=0.25;mr=55;d=300;tyo=120;sfo=-0.25} @RLNTE{a=4;r=14;s=1;minr=10}\n - delay 100\n - remove @self\nOrbBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#8200b0;amount=20;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=witchMagic;amount=20;speed=5;hS=0.01;vS=0.01} @origin\nOrbBolt-Hit:\n Skills:\n - basedamage{m=3.0}" + }, + { + "input": "OrbExplode:", + "target": "Skills:\n - delay 100\n - projectile{onTick=OrbBolt-Tick;onHit=OrbBolt-Hit;v=8;i=1;hR=1;vR=1;hs=false;tyo=8;g=0.25;mr=55;d=300} @Ring{radius=55;points=4}\n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - delay 10\n - remove @self" + }, + { + "input": "ActivateOrb:", + "target": "Skills:\n - delay 80\n - runaigoalselector{goal=clear} @self\n - runaitargetselector{target=clear} @self\n - delay 10\n - threat{amount=10000} @NearestPlayer\n - runaigoalselector{goal=meleeattack} @self\n - runaitargetselector{target=players} @self" + }, + { + "input": "SummonOrbs:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - effect:particlering{particle=witchMagic;radius=1;points=16;amount=1;hS=0.01;vS=0} @self\n - summon{type=CodexBreakerOrb;amount=1;radius=0;os=true} @self\n - delay 20\n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - effect:particlering{particle=witchMagic;radius=1;points=16;amount=1;hS=0.01;vS=0} @self\n - summon{type=CodexBreakerOrb;amount=1;radius=0;os=true} @self\n - delay 20\n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - effect:particlering{particle=witchMagic;radius=1;points=16;amount=1;hS=0.01;vS=0} @self\n - summon{type=CodexBreakerOrb;amount=1;radius=0;os=true} @self\n - delay 20\n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - effect:particlering{particle=witchMagic;radius=1;points=16;amount=1;hS=0.01;vS=0} @self\n - summon{type=CodexBreakerOrb;amount=1;radius=0;os=true} @self" + }, + { + "input": "OrbEffect:", + "target": "Skills:\n - effect:particlesphere{p=reddust;color=#8200b0;amount=30;radius=0.5} @self" + }, + { + "input": "DimensionGateEffect:", + "target": "Skills:\n - basedamage{m=1.0} @PIR{r=1}\n - pull{v=6;to=true} @PIR{r=4}\n - effect:enderbeam{d=5;y=15} @Forward{f=0;y=-2.0}\n - effect:particles{p=reddust;color=#8200b0;amount=100;hS=0.35;vS=2;speed=0.01} @self \n - effect:particles{p=reddust;color=#8200b0;amount=50;hS=2;vS=0.1;speed=5} @self" + }, + { + "input": "ShadowStep:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=100;lvl=10} @self\n - summon{type=DimensionalKillerDummy;amount=1;radius=0;os=true} @RLNTE{a=1;r=14;s=1;minr=10}\n - delay 5\n - effect:particleline{particle=witchMagic;amount=1;fromOrigin=true} @MIR{r=25;t=DimensionalKillerDummy}\n - delay 5\n - effect:particles{particle=witchMagic;amount=100;hS=1;vS=1;speed=0.1} @self \n - sound{s=entity.enderman.teleport;v=3;sc=hostile} @self\n - teleport{spreadh=0;spreadv=0} @MIR{r=25;t=DimensionalKillerDummy}\n - delay 5\n - basedamage{m=1.0} @PIR{r=2}\n - potion{type=POISON;duration=100;level=1;force=true} @PIR{r=2}\n - effect:particles{particle=witchMagic;amount=100;hS=1;vS=1;speed=0.1} @self \n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - projectile{onTick=KillerBolt-Tick;onHit=KillerBolt-Hit;v=8;i=1;hR=1;vR=1;hs=true} @Ring{radius=5;points=4}" + }, + { + "input": "KillerBolt:", + "target": "Skills:\n - projectile{onTick=KillerBolt-Tick;onHit=KillerBolt-Hit;v=8;i=1;hR=1;vR=1} @Forward{f=75;y=0.0}\nKillerBolt-Tick:\n Skills:\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.1;vS=2} @origin\nKillerBolt-Hit:\n Skills:\n - damage{a=10} \n - potion{type=SLOW;duration=100;lvl=2}" + }, + { + "input": "SwordSlice:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=100;lvl=2} @self\n - effect:spin{duration=160;velocity=20} @self\n - sound{s=entity.iron_golem.attack;v=3;sc=hostile} @self\n - orbital{onTick=SwordSlice-Tick;onHit=SwordSlice-Hit;points=60;interval=1;duration=60;charges=0;oy=1.0;ox=-0.5;roty=5} @self\n - delay 25\n - sound{s=entity.iron_golem.attack;v=3;sc=hostile} @self\n - orbital{onTick=SwordSlice-Tick;onHit=SwordSlice-Hit;points=60;interval=1;duration=60;charges=0;oy=1.0;ox=-0.5;roty=5;rotx=-0.45} @self\n - delay 25\n - sound{s=entity.iron_golem.attack;v=3;sc=hostile} @self\n - orbital{onTick=SwordSlice-Tick;onHit=SwordSlice-Hit;points=60;interval=1;duration=60;charges=0;oy=1.0;ox=-0.5;roty=5;rotx=-0.55} @self\n - delay 25\n - sound{s=entity.iron_golem.attack;v=3;sc=hostile} @self\n - orbital{onTick=SwordSlice-Tick;onHit=SwordSlice-Hit;points=60;interval=1;duration=60;charges=0;oy=1.0;ox=-0.5;roty=5;rotx=-0.75} @self\n - delay 25\n - sound{s=entity.iron_golem.attack;v=3;sc=hostile} @self\n - orbital{onTick=SwordSlice-Tick;onHit=SwordSlice-Hit;points=60;interval=1;duration=60;charges=0;oy=1.0;ox=-0.5;roty=5;rotx=-1.75} @self\n - delay 25\n - sound{s=entity.iron_golem.attack;v=3;sc=hostile} @self\n - orbital{onTick=SwordSlice-Tick;onHit=SwordSlice-Hit;points=60;interval=1;duration=60;charges=0;oy=1.0;ox=-0.5;roty=5;rotx=0.75} @self\nSwordSlice-Tick:\n Skills:\n - effect:particles{p=reddust;color=#8200b0;amount=1;speed=0;hS=0.01;vS=0.01} @origin\nSwordSlice-Hit:\n Skills:\n - damage{a=10}\n - potion{type=SLOW;duration=100;lvl=2}" + }, + { + "input": "ToxicPukeBolt:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=65;lvl=1} @self\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0} \n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\n - delay 5\n - sound{s=entity.shulker.ambient;v=3;sc=hostile} @self\n - projectile{onTick=ToxicPukeBolt-Tick;onHit=ToxicPukeBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.25;syo=1.5;sfo=-0.3;onEnd=ToxicPukeBolt-Spread;sE=false} @Forward{f=75;y=0.0}\nToxicPukeBolt-Spread:\n Skills:\n - effect:particles{p=reddust;color=#8200b0;amount=40;speed=0;hS=2;vS=0.2} @origin\n - effect:particles{p=witchMagic;amount=40;speed=5;hS=2;vS=0.2} @origin\n - potion{type=POISON;duration=100;level=1;force=true} @PIR{r=2}\nToxicPukeBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#8200b0;amount=20;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=witchMagic;amount=20;speed=5;hS=0.2;vS=0.2} @origin\nToxicPukeBolt-Hit:\n Skills:\n - basedamage{m=1.0}\n - potion{type=POISON;duration=100;level=1;force=true} @PIR{r=2}" + }, + { + "input": "Predator:", + "target": "Conditions:\n - targetnotwithin{d=15}\n Skills:\n - potion{type=SPEED;duration=40;lvl=2} @self\n - potion{type=INVISIBILITY;duration=40;lvl=2} @self" + }, + { + "input": "ClawMarkBolt:", + "target": "Skills:\n - projectile{onTick=ClawMarkBolt-Tick;onHit=ClawMarkBolt-Hit;v=8;i=1;hR=1;vR=1}\nClawMarkBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#8200b0;amount=1;speed=0;hS=0.01;vS=0.01} @origin\n - effect:particles{p=reddust;color=#d354ff;amount=1;hS=0.01;vS=0.01;speed=0.01} @origin\nClawMarkBolt-Hit:\n Skills:\n - basedamage{m=1.0}\n - potion{type=SLOW;duration=40;lvl=1}" + }, + { + "input": "RandomClawMark:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.shulker.shoot;v=3;sc=hostile} @self\n - randomskill{skills=ClawMark,ClawMark2}" + }, + { + "input": "ClawMark2:", + "target": "Skills:\n - potion{type=SLOW;duration=20;lvl=10} @self\n - delay 5\n - projectile{onTick=ClawMarkBolt-Tick;onHit=ClawMarkBolt-Hit;v=8;i=1;hR=1;vR=1;sso=1;sfo=-4;mr=10;sE=false;hs=true} @Forward{f=75;y=0.0}\n - projectile{onTick=ClawMarkBolt-Tick;onHit=ClawMarkBolt-Hit;v=8;i=1;hR=1;vR=1;sso=2;sfo=-4;mr=10;sE=false;hs=true} @Forward{f=75;y=0.0}\n - projectile{onTick=ClawMarkBolt-Tick;onHit=ClawMarkBolt-Hit;v=8;i=1;hR=1;vR=1;sso=3;sfo=-4;mr=10;sE=false;hs=true} @Forward{f=75;y=0.0}" + }, + { + "input": "ClawMark:", + "target": "Skills:\n - potion{type=SLOW;duration=20;lvl=10} @self\n - delay 5\n - projectile{onTick=ClawMarkBolt-Tick;onHit=ClawMarkBolt-Hit;v=8;i=1;hR=1;vR=1;sso=-1;sfo=-4;mr=10;sE=false;hs=true} @Forward{f=75;y=0.0}\n - projectile{onTick=ClawMarkBolt-Tick;onHit=ClawMarkBolt-Hit;v=8;i=1;hR=1;vR=1;sso=-2;sfo=-4;mr=10;sE=false;hs=true} @Forward{f=75;y=0.0}\n - projectile{onTick=ClawMarkBolt-Tick;onHit=ClawMarkBolt-Hit;v=8;i=1;hR=1;vR=1;sso=-3;sfo=-4;mr=10;sE=false;hs=true} @Forward{f=75;y=0.0}" + }, + { + "input": "ElectricChargeTrigger:", + "target": "Cooldown: 10\n Skills:\n - setstance{stance=lightning} @self\n - delay 140\n - setstance{stance=none} @self" + }, + { + "input": "ElectricCharge:", + "target": "Conditions:\n - stance lightning true\n Skills:\n - sound{s=entity.lightning_bolt.thunder;v=3;sc=hostile} @self\n - effect:lightning @self\n - effect:particlesphere{p=explosion_normal;amount=30;radius=1;y=0.5} @self\n - effect:particlesphere{p=reddust;color=#ffffff;amount=50;radius=1;y=0.5} @self\n - effect:particlesphere{p=reddust;color=#f0f0f0;amount=50;radius=1;y=0.5} @self\n - effect:particleline{p=explosion_normal;amount=1;fromOrigin=false} @Cone{angle=270;points=3;range=9;rotation=270;}\n - effect:particleline{p=reddust;color=#ffffff;amount=1;fromOrigin=false} @Cone{angle=180;points=3;range=9;rotation=180;}\n - effect:particleline{p=reddust;color=#f0f0f0;amount=1;fromOrigin=false} @Cone{angle=90;points=3;range=9;rotation=90;}\n - basedamage{m=0.5} @PIR{r=9}" + }, + { + "input": "LightningEffect2:", + "target": "Cooldown: 5\n Skills:\n - effect:particles{particle=cloud;amount=35;hS=1;vS=1;speed=1} @self\n - delay 5 \n - projectile{onTick=ElectroBolt-Tick;onHit=EnderAura-Hit;v=8;i=1;hR=1;vR=1} @Ring{radius=5;points=4}" + }, + { + "input": "ElectroBolt:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=block.beacon.power_select;v=3;sc=hostile} @self\n - projectile{onTick=ElectroBolt-Tick;onHit=ElectroBolt-Hit;v=15;i=1;hR=1;vR=1}\nElectroBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.41;vS=0.01} @origin\n - effect:particles{p=reddust;color=#f0f0f0;amount=1;speed=0.05;hS=0.41;vS=0.01} @origin\n - effect:particles{p=explosion_normal;amount=1;speed=0.01;hS=0.41;vS=0.01} @origin\nElectroBolt-Hit:\n Skills:\n - effect:lightning\n - basedamage{m=1.5}\n - potion{type=SLOW;duration=100;lvl=10}\n - summon{type=ElectroDummy2;amount=1;radius=0}" + }, + { + "input": "LightningRod:", + "target": "Skills:\n - summon{type=ElectroDummy;amount=1;radius=15;os=true} @self" + }, + { + "input": "LightningEffect:", + "target": "Skills:\n - effect:lightning @self\n - effect:particles{particle=cloud;amount=35;hS=1;vS=1;speed=1} @self\n - damage{a=10} @PIR{r=5}" + }, + { + "input": "EndSlicer:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=150;lvl=10} @self\n - sound{s=block.anvil.place;v=3;sc=hostile} @self\n - orbital{onTick=EnderAura-Tick;onHit=EnderAura-Hit;points=50;interval=1;duration=50;charges=0;rotx=2;hnp=false} @self\n - delay 50\n - sound{s=block.anvil.place;v=3;sc=hostile} @self\n - orbital{onTick=EnderAura-Tick;onHit=EnderAura-Hit;points=50;interval=1;duration=50;charges=0;rotx=10;hnp=false} @self\n - delay 50\n - sound{s=block.anvil.place;v=3;sc=hostile} @self\n - orbital{onTick=EnderAura-Tick;onHit=EnderAura-Hit;points=50;interval=1;duration=50;charges=0;rotx=-7;hnp=false} @self\n - delay 50\n - sound{s=block.anvil.place;v=3;sc=hostile} @self\n - orbital{onTick=EnderAura-Tick;onHit=EnderAura-Hit;points=50;interval=1;duration=50;charges=0;rotx=-10;hnp=false} @self\nEnderAura-Tick:\n Skills:\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nEnderAura-Hit:\n Skills:\n - basedamage{m=2.5}\n - potion{type=SLOW;duration=100;lvl=1}" + }, + { + "input": "Mirage:", + "target": "Cooldown: 15\n Skills:\n - summon{type=EndWalkerDummy;amount=3;radius=5;os=true} @self" + }, + { + "input": "MirageSpawn:", + "target": "Skills:\n - potion{type=SLOW;duration=40;lvl=10} @MIR{r=10;t=EndWalker}\n - skill{s=MirageSpawnEffectTrigger}\n - delay 30\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - summon{type=EndWalkerMirage;amount=1;radius=0;os=true} @self" + }, + { + "input": "WitheringBolt:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=item.elytra.flying;v=3;sc=hostile} @self\n - setgravity{g=false} @self\n - potion{type=SLOW;duration=180;lvl=10} @self\n - potion{type=LEVITATION;duration=60;lvl=1} @self\n - delay 60\n - setgravity{g=false} @self\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - delay 15\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - missile{ot=WitheringBolt_TICK;oh=WitheringBolt_HIT;v=25;i=1;hR=1;vR=1;in=0.75;md=200;hnp=false} @targetLocation\n - setgravity{g=true} @self" + }, + { + "input": "WitheringBolt_TICK:", + "target": "Skills:\n - effect:particles{p=witchMagic;amount=1;speed=0;hS=0.21;vS=0.01} @origin\n - effect:particles{p=reddust;color=#670083;amount=1;speed=0;hS=0.21;vS=0.01} @origin" + }, + { + "input": "WitheringBolt_HIT:", + "target": "Skills:\n - basedamage{m=0.5}\n - potion{type=WITHER;duration=80;level=1;force=true}" + }, + { + "input": "PrayerOfDeath:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - potion{type=SLOW;duration=100;level=1;force=true} @self\n - potion{type=POISON;duration=100;level=1;force=true} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self\n - delay 5\n - sound{s=entity.evoker_fangs.attack;v=3;sc=hostile} @self\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @PIR{r=15}\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @PIR{r=15}\n - effect:particlesphere{particle=smoke;amount=100;radius=0.25;y=2} @self\n - effect:particlesphere{p=reddust;color=#1C12DF;amount=75;radius=0.15;y=2} @self\n - effect:particlesphere{p=reddust;color=#CC12DF;amount=50;radius=0.1;y=2} @self" + }, + { + "input": "UnholyHealing:", + "target": "Skills:\n - sound{s=entity.evoker.prepare_wololo;v=3;sc=hostile} @self\n - heal{amount=5} @MIR{r=25;t=UnholyServant} \n - effect:particles{particle=villager_happy;amount=5;hS=1;vS=1;speed=5} @MIR{r=25;t=UnholyServant} \n - effect:particles{particle=smoke;amount=5;hS=1;vS=0.15;speed=0.01} @self" + }, + { + "input": "UnholyServants:", + "target": "Conditions:\n - mobsInRadius{types=UnholyServant;amount=1to10;radius=15} false\n Skills:\n - sound{s=entity.evoker.prepare_wololo;v=3;sc=hostile} @self\n - effect:particles{particle=smoke;amount=50;hS=1;vS=1;speed=0.01} @self\n - delay 5\n - effect:particles{particle=smoke;amount=50;hS=1;vS=1;speed=0.01} @self\n - delay 5\n - effect:particles{particle=smoke;amount=50;hS=1;vS=1;speed=0.01} @self\n - delay 5\n - effect:particles{particle=smoke;amount=50;hS=1;vS=1;speed=0.01} @self\n - delay 5\n - effect:particles{particle=smoke;amount=50;hS=1;vS=1;speed=0.01} @self\n - summon{type=UnholyServant;amount=3;radius=3} @self" + }, + { + "input": "WarpingMagic:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.enderman.teleport;v=3;sc=hostile} @self\n - potion{type=SLOW;duration=50;level=10;force=true} @self\n - projectile{onTick=WarpingMagic-Tick;onHit=WarpingMagic-Hit;v=7;i=1;hR=1;vR=1;g=0.2;mr=190} \nWarpingMagic-Tick:\n Skills:\n - effect:particles{p=dragon_breath;amount=20;speed=0;hS=0.05;vS=0.05} @origin\n - effect:particles{p=reddust;color=#CC12DF;amount=5;speed=0;hS=0.05;vS=0.05} @origin\n - teleport{spreadh=0;spreadv=0}\nWarpingMagic-Hit:\n Skills:\n - basedamage{m=1.5}\n - teleport{spreadh=0;spreadv=0} @self\n - sound{s=entity.enderman.teleport;v=3;sc=hostile} @self" + }, + { + "input": "UnstableSparks:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - potion{type=SLOW;duration=50;level=10;force=true} @self\n - projectile{onTick=UnstableSparks-Tick;onHit=UnstableSparks-Hit;v=7;i=1;hR=1;vR=1;g=0.2;sfo=-0.25;tyo=5;mr=190;g=0.1} @RLNTE{a=5;r=3;s=1;minr=1;}\n - delay 20\n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - projectile{onTick=UnstableSparks-Tick;onHit=UnstableSparks-Hit;v=7;i=1;hR=1;vR=1;g=0.2;sfo=-0.25;tyo=3;mr=190;g=0.1} @RLNTE{a=5;r=3;s=1;minr=1;}\n - delay 20\n - sound{s=entity.evoker.cast_spell;v=3;sc=hostile} @self\n - projectile{onTick=UnstableSparks-Tick;onHit=UnstableSparks-Hit;v=7;i=1;hR=1;vR=1;g=0.2;sfo=-0.25;tyo=1;mr=190;g=0.1} @RLNTE{a=5;r=3;s=1;minr=1;}\nUnstableSparks-Tick:\n Skills:\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.05;vS=0.05} @origin\n - effect:particles{p=reddust;color=#CC12DF;amount=5;speed=0;hS=0.05;vS=0.05} @origin\nUnstableSparks-Hit:\n Skills:\n - basedamage{m=1.5}" + }, + { + "input": "LeechingAura6:", + "target": "Conditions:\n - mobsInRadius{types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage;amount=6to100;radius=15}\n Skills:\n - sound{s=entity.bee.pollinate;v=3;sc=hostile} @self\n - basedamage{m=1} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage}\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.05;vS=0.05} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,NetherMage}\n - heal{amount=18} @self" + }, + { + "input": "LeechingAura5:", + "target": "Conditions:\n - mobsInRadius{types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage;amount=5;radius=15}\n Skills:\n - sound{s=entity.bee.pollinate;v=3;sc=hostile} @self\n - basedamage{m=1} @MobsInRadius{r=5;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage}\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.05;vS=0.05} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,NetherMage}\n - heal{amount=15} @self" + }, + { + "input": "LeechingAura4:", + "target": "Conditions:\n - mobsInRadius{types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage;amount=4;radius=15}\n Skills:\n - sound{s=entity.bee.pollinate;v=3;sc=hostile} @self\n - basedamage{m=1} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage}\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.05;vS=0.05} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,NetherMage}\n - heal{amount=12} @self" + }, + { + "input": "LeechingAura3:", + "target": "Conditions:\n - mobsInRadius{types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage;amount=3;radius=15}\n Skills:\n - sound{s=entity.bee.pollinate;v=3;sc=hostile} @self\n - basedamage{m=1} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage}\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.05;vS=0.05} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,NetherMage}\n - heal{amount=9} @self" + }, + { + "input": "LeechingAura2:", + "target": "Conditions:\n - mobsInRadius{types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage;amount=2;radius=15}\n Skills:\n - sound{s=entity.bee.pollinate;v=3;sc=hostile} @self\n - basedamage{m=1} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage}\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.05;vS=0.05} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,NetherMage}\n - heal{amount=6} @self" + }, + { + "input": "LeechingAura1:", + "target": "Conditions:\n - mobsInRadius{types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage;amount=1;radius=15}\n Skills:\n - sound{s=entity.bee.pollinate;v=3;sc=hostile} @self\n - basedamage{m=1} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,MagmaGolem,NetherMage}\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.05;vS=0.05} @MobsInRadius{r=15;types=SkeletalArcher,DarkEntity,CursedPiglin,UndeadPiglin,NetherMage}\n - heal{amount=3} @self" + }, + { + "input": "NotCombatSoundsGorger:", + "target": "Conditions:\n - incombat false\n Skills:\n - sound{s=entity.bee.loop_aggressive;v=3;sc=hostile}" + }, + { + "input": "NotCombatSoundsDevil:", + "target": "Conditions:\n - incombat false\n Skills:\n - sound{s=entity.llama.ambient;v=3;sc=hostile}" + }, + { + "input": "NotCombatSoundsMagma:", + "target": "Conditions:\n - incombat false\n Skills:\n - sound{s=entity.elder_guardian.ambient;v=3;sc=hostile}" + }, + { + "input": "NotCombatSoundsMage:", + "target": "Conditions:\n - incombat false\n Skills:\n - sound{s=entity.witch.ambient;v=3;sc=hostile}" + }, + { + "input": "NotCombatSoundsPriest:", + "target": "Conditions:\n - incombat false\n Skills:\n - sound{s=entity.evoker.ambient;v=3;sc=hostile}" + }, + { + "input": "SoulTouch:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.bee.sting;v=3;sc=hostile} @self\n - missile{ot=SoulTouch_TICK;oh=SoulTouch_HIT;v=4;i=1;hR=1;vR=1;in=0.75}" + }, + { + "input": "SoulTouch_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;color=#C0111F;a=2} @origin\n - effect:particles{p=reddust;color=#471212;a=2} @origin" + }, + { + "input": "SoulTouch_HIT:", + "target": "Skills:\n - effect:particles{p=reddust;color=#C0111F;a=25;hS=1;vS=1}\n - basedamage{m=1.5} \n - heal{amount=4.5} @MIR{r=25;t=SoulGorger}" + }, + { + "input": "BlazingFlareSummon:", + "target": "Skills:\n - summon{type=SoulGorgerDummy;amount=1;radius=0}" + }, + { + "input": "BlazingFlareEffect:", + "target": "Skills:\n - sound{s=entity.firework_rocket.twinkle;v=3;sc=hostile} @self\n - basedamage{m=2.5} @PIR{r=5}\n - effect:particlering{p=reddust;color=#C0111F;radius=0.5;points=15;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=1;points=20;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=1.5;points=25;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=2;points=30;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=2.5;points=35;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=3;points=40;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=3.5;points=45;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=4;points=50;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=4.5;points=55;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - delay 1\n - effect:particlering{p=reddust;color=#C0111F;radius=5;points=60;amount=1;hS=0.01;vS=0;speed=0.01} @self" + }, + { + "input": "BlazingFlare:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.firework_rocket.launch;v=3;sc=hostile} @self\n - potion{type=SLOW;duration=80;level=99;force=true} @Self\n - projectile{onTick=BlazingFlare-Tick;onHit=BlazingFlare-Hit;onEnd=BlazingFlare-Hit;v=8;i=1;hR=1;vR=1;syo=8;hnp=true} @self\nBlazingFlare-Tick:\n Skills:\n - effect:particlesphere{p=reddust;color=#C0111F;amount=100;radius=1.5;speed=0.1} @origin\n - effect:particles{p=reddust;color=#4C060C;amount=20;speed=0;hS=0.4;vS=0.4} @origin\nBlazingFlare-Hit:\n Skills:\n - skill{s=BlazingFlareSummon}\n - sound{s=entity.firework_rocket.blast;v=3;sc=hostile}" + }, + { + "input": "FlameTrigger:", + "target": "Cooldown: 5\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - damagepercent{percent=0.15} @self\n - potion{type=SLOW;duration=200;level=99;force=true} @Self\n - sound{s=entity.zombie_villager.converted;v=2.5;p=0.75} @Origin\n - sound{s=entity.llama.angry;v=2.5;p=0.5} @Self\n - delay 30\n - projectile{ot=Flame2;v=-20;i=1;hR=0.1;syo=0;hO=5;vR=0.1;mr=30;HitNonPlayersfalse;StopAtBlock=false;StopAtEntity=false;HugSurface=true;repeat=16;repeatInterval=10} @SelfLocation\n - delay 170" + }, + { + "input": "Flame2:", + "target": "Skills:\n - sound{s=entity.stray.step;v=2.5;p=1.5} @Origin 0.3\n - effect:blockmask{m=OBSIDIAN;r=3;d=600} @Origin\n - sound{s=block.snow.break;v=2.5;p=1.0} @Origin 0.7\n - effect:particles{particle=flame;amount=30;s=1;vs=2.0;hs=2.0;repeat=3;repeatInterval=2;speed=0.01} @Origin\n - effect:particles{particle=smoke;amount=5;s=0.5;vs=1.0;hs=1.0;repeat=3;repeatInterval=2;speed=0.01} @Origin\n - effect:particles{particle=smoke;amount=5;s=2.5;vs=1.0;hs=1.0;repeat=3;repeatInterval=2;speed=0.01} @Origin\n - skill{s=Damaged1} @PIR{r=5}" + }, + { + "input": "Damaged1:", + "target": "Skills:\n - throw{velocity=2.0;velocityY=0.15;delay=5}\n - basedamage{m=0.5}\n - potion{type=SLOW;duration=60;level=4;force=true}\n - skill{s=Damaged2} 0.02" + }, + { + "input": "Damaged2:", + "target": "Skills:\n - sound{s=block.glass.break;p=1.5;v=0.5}\n - effect:particlebox{p=instantSpell;a=5;vs=1.5;hs=1.0;y=0.5;radius=0.5}\n - effect:particlebox{p=flame;a=10;vs=1.5;hs=1.0;y=0.5;radius=0.5}\n - effect:particles{p=smoke;a=2;vs=0.5;hs=1.5} @self" + }, + { + "input": "DamagedTrigger:", + "target": "Skills:\n - throw{velocity=2.0;velocityY=5.0;delay=5} @PIR{r=5}\n - basedamage{m=1.5} @PIR{r=5}" + }, + { + "input": "FlameExecute:", + "target": "Cooldown: 5\n Conditions:\n - offgcd\n TargetConditions:\n - distance{d=<10}\n Skills:\n - gcd{ticks=200}\n - damagepercent{percent=0.15} @self\n - potion{type=SLOW;duration=100;level=99;force=true} @Self\n - sound{s=entity.zombie_villager.converted;v=2.5;p=0.75} @Origin\n - sound{s=entity.llama.angry;v=2.5;p=0.5} @Self\n - delay 30\n - sound{s=block.end_gateway.spawn;v=2.5;p=1.5} @Self\n - projectile{ot=Flame001;v=15;i=2;hR=0.1;syo=0;hO=5;vR=0.1;mr=15;HitNonPlayers=true;StopAtBlock=false;StopAtEntity=false;HugSurface=true} @Ring{radius=10;points=12}" + }, + { + "input": "Flame001:", + "target": "Skills:\n - summon{type=InfernalDevilDummy1;amount=1;radius=0;delay=40} @Origin\n - sound{s=block.glass.break;v=0.5;p=1.5;repeat=1;repeatInterval=20} @origin 0.3\n - effect:particlesphere{particle=magicCrit;amount=5;radius=0.5;s=0.01;vs=0.01;hs=0.01;y=0.5;repeat=7;repeatInterval=5} @origin\n - effect:particlesphere{particle=instantSpell;amount=1;radius=0.5;s=0.1;vs=0.01;hs=0.01;y=0.5;repeat=4;repeatInterval=5;delay=20} @origin\n - effect:blockmask{m=obsidian;r=3;d=600;delay=40} @Origin\n - sound{s=entity.elder_guardian.hurt;v=2.5;p=2.0;delay=40} @Origin 0.15\n - effect:particles{particle=flame;amount=15;s=1;vs=2.0;hs=2.0;repeat=3;repeatInterval=2;delay=40} @Origin\n - effect:particles{particle=smoke;amount=5;s=2.5;vs=1.0;hs=1.0;repeat=3;repeatInterval=2;delay=40} @Origin\n - skill{s=DamagedTrigger;delay=40}" + }, + { + "input": "FlameSummon:", + "target": "Skills:\n - sound{s=block.glass.break;p=1.5;v=0.5} @self\n - effect:particlebox{p=instantSpell;a=5;vs=1.5;hs=1.0;y=0.5;radius=0.5} @self\n - effect:particlebox{p=flame;a=10;vs=1.5;hs=1.0;y=0.5;radius=0.5} @self\n - effect:particles{p=smoke;a=2;vs=0.5;hs=1.5} @self\n - delay 120\n - sound{s=block.glass.break;p=1.5;v=0.5} @self\n - effect:particlebox{p=instantSpell;a=5;vs=1.5;hs=1.0;y=0.5;radius=0.5} @self\n - effect:particlebox{p=flame;a=10;vs=1.5;hs=1.0;y=0.5;radius=0.5} @self\n - effect:particles{p=smoke;a=2;vs=0.5;hs=1.5} @self\n - remove @Self" + }, + { + "input": "SummonFieryBrand:", + "target": "Conditions:\n - targetwithin 7\n - incombat true\n Skills:\n - summon{type=MagmaGolemDummy;amount=1;radius=0} @target" + }, + { + "input": "LavaSurge:", + "target": "Conditions:\n - inblock LAVA true\n Skills:\n - healpercent{m=0.3} @self @self" + }, + { + "input": "FieryBrandTrigger:", + "target": "Skills:\n - delay 90\n - sound{s=entity.dragon_fireball.explode;v=3;sc=hostile} @self\n - basedamage{m=1.5} @PIR{r=3}\n - effect:particles{particle=flame;amount=70;hS=1;vS=0.55;speed=0.01} @self\n - delay 1\n - basedamage{m=1.5} @PIR{r=3}\n - effect:particles{particle=flame;amount=130;hS=1;vS=1.05;speed=0.01} @self\n - delay 1\n - basedamage{m=1.5} @PIR{r=3}\n - effect:particles{particle=flame;amount=190;hS=1;vS=1.55;speed=0.01} @self\n - delay 1\n - basedamage{m=1.5} @PIR{r=3}\n - effect:particles{particle=flame;amount=210;hS=1;vS=2.05;speed=0.01} @self" + }, + { + "input": "FieryBrand:", + "target": "Skills:\n - effect:particlering{particle=flame;radius=3;points=25;amount=1;hS=0.01;vS=0;speed=0.01} @self\n - effect:particles{particle=flame;amount=70;hS=1;vS=0.05;speed=0.01} @self" + }, + { + "input": "MagmaRock:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - potion{type=SLOW;duration=100;level=25} @self\n - projectile{onTick=MagmaRock-Tick;onHit=MagmaRock-Hit;v=7;i=1;hR=1;vR=1;g=0.2;sfo=-0.25;tyo=15;mr=190} @RLNTE{a=1;r=3;s=1;minr=1;}\n - delay 5\n - projectile{onTick=MagmaRock-Tick;onHit=MagmaRock-Hit;v=7;i=1;hR=1;vR=1;g=0.2;sfo=-0.25;tyo=15;mr=190} @RLNTE{a=1;r=3;s=1;minr=1;}\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - delay 5\n - projectile{onTick=MagmaRock-Tick;onHit=MagmaRock-Hit;v=7;i=1;hR=1;vR=1;g=0.2;sfo=-0.25;tyo=15;mr=190} @RLNTE{a=1;r=3;s=1;minr=1;}\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - delay 5\n - projectile{onTick=MagmaRock-Tick;onHit=MagmaRock-Hit;v=7;i=1;hR=1;vR=1;g=0.2;sfo=-0.25;tyo=15;mr=190} @RLNTE{a=1;r=3;s=1;minr=1;}\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - delay 5\n - projectile{onTick=MagmaRock-Tick;onHit=MagmaRock-Hit;v=7;i=1;hR=1;vR=1;g=0.2;sfo=-0.25;tyo=15;mr=190} @RLNTE{a=1;r=3;s=1;minr=1;} \n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\nMagmaRock-Tick:\n Skills:\n - effect:particles{p=flame;amount=20;speed=0;hS=0.05;vS=0.05} @origin\n - effect:particles{p=smoke;amount=5;speed=0;hS=0.05;vS=0.05} @origin\nMagmaRock-Hit:\n Skills:\n - basedamage{m=1.5}" + }, + { + "input": "LastStand:", + "target": "Skills:\n - sound{s=entity.piglin.angry;v=3;sc=hostile} @self\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - potion{type=INCREASE_DAMAGE;duration=100;level=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff0000;amount=15;hS=1;vS=1;speed=1} @self\n - delay 5\n - effect:particles{p=reddust;color=#0b0b0b;amount=15;hS=1;vS=1;speed=1} @self\n - sethealth{a=1} @self\n - sound{s=entity.piglin.hurt;v=3;sc=hostile} @self" + }, + { + "input": "HungeringStrike:", + "target": "Conditions:\n - incombat true\n - playerwithin 3\n Skills:\n - sound{s=entity.player.attack.crit;v=3;sc=hostile} @self\n - effect:particles{p=reddust;color=#a6f21f;amount=15;hS=1;vS=1;speed=1} @target\n - effect:particles{particle=sweep_attack;amount=1;hS=1;vS=1;speed=1} @target\n - basedamage{m=1}\n - potion{type=HUNGER;duration=80;lvl=1} @target" + }, + { + "input": "SliceAndDice:", + "target": "Conditions:\n - incombat true\n - playernotwithin 3\n Skills:\n - effect:particles{particle=cloud;amount=14;hS=0.01;vS=0.01;speed=0.01;y=-1} @self\n - jump{velocity=1} @self\n - sound{s=entity.horse.jump;v=3;sc=hostile} @self\n - delay 5\n - effect:particles{particle=cloud;amount=14;hS=0.01;vS=0.01;speed=0.01;y=-1} @self\n - delay 5\n - effect:particles{particle=cloud;amount=14;hS=0.01;vS=0.01;speed=0.01;y=-1} @self\n - delay 5\n - effect:particles{particle=cloud;amount=14;hS=0.01;vS=0.01;speed=0.01;y=-1} @self\n - delay 5\n - effect:particles{particle=cloud;amount=14;hS=0.01;vS=0.01;speed=0.01;y=-1} @self\n - lunge{velocity=1;velocityY=0.25} @target\n - basedamage{m=0.5} @PIR{r=2}\n - sound{s=entity.horse.land;v=3;sc=hostile} @self" + }, + { + "input": "ParalyzingTouch:", + "target": "Conditions:\n - incombat true\n - playerwithin 4\n Skills:\n - effect:particleline{particle=bubble_column;amount=1;fromOrigin=true} @target\n - basedamage{m=0.5} @target\n - potion{type=SLOW;duration=60;lvl=10} @target" + }, + { + "input": "SquidBolt:", + "target": "Conditions:\n - incombat true\n - playernotwithin 4\n Skills:\n - projectile{onTick=SquidBolt-Tick;onHit=SquidBolt-Hit;v=8;i=1;hR=1;vR=1}\nSquidBolt-Tick:\n Skills:\n - effect:particles{p=squid_ink;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nSquidBolt-Hit:\n Skills:\n - basedamage{m=1.25}\n - potion{type=BLINDNESS;duration=40;lvl=1}" + }, + { + "input": "EscapeArtist:", + "target": "Skills:\n - effect:particles{particle=squid_ink;amount=265;hS=3;vS=3;speed=0.01} @self\n - teleport{spreadh=15;spreadv=0} @self\n - potion{type=BLINDNESS;duration=140;lvl=100} @PIR{r=3}\n - potion{type=SLOW;duration=140;lvl=1} @PIR{r=3}" + }, + { + "input": "GolemSmash:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=item.trident.throw;v=3;sc=hostile} @self\n - effect:explosion @self\n - basedamage{m=1.5} @PIR{=3}\n - throw{velocity=7;velocityY=2} @PIR{r=3}" + }, + { + "input": "HungeringVortex:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=30;lvl=10} @self\n - effect:particles{p=cloud;amount=40;speed=0;hS=3;vS=3} @self\n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - pull{v=4;to=true} @PIR{r=5}\n - delay 5\n - effect:particles{p=cloud;amount=40;speed=0;hS=3;vS=3} @self\n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - pull{v=4;to=true} @PIR{r=5}\n - delay 5\n - effect:particles{p=cloud;amount=40;speed=0;hS=3;vS=3} @self\n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - pull{v=4;to=true} @PIR{r=5}\n - delay 5\n - effect:particles{p=cloud;amount=40;speed=0;hS=3;vS=3} @self\n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - pull{v=4;to=true} @PIR{r=5}\n - delay 5\n - effect:particles{p=cloud;amount=40;speed=0;hS=3;vS=3} @self\n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - pull{v=4;to=true} @PIR{r=5}\n - delay 5\n - effect:particles{p=cloud;amount=40;speed=0;hS=3;vS=3} @self\n - sound{s=block.portal.trigger;v=3;sc=hostile} @self\n - pull{v=4;to=true} @PIR{r=5}\n - delay 5\n - effect:explosion @self\n - basedamage{m=1.5} @PIR{=5}" + }, + { + "input": "Leaping:", + "target": "Conditions:\n - incombat true\n Skills:\n - leap{velocity=200} @target\n - delay 20\n - effect:explosion @self\n - jump{velocity=-100}\n - basedamage{m=1.5} @PIR{=5}" + }, + { + "input": "VoidZone:", + "target": "Skills:\n - effect:blockmask{m=PURPLE_CONCRETE;r=4;d=100} @self" + }, + { + "input": "WarpZone:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self\n - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self\n - teleport{spreadh=3;spreadv=0} @target\n - summon{type=DarkEntityDummy;amount=1;radius=0} @self\n - delay 30\n - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self\n - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self\n - teleport{spreadh=3;spreadv=0} @target\n - summon{type=DarkEntityDummy;amount=1;radius=0} @self\n - delay 30\n - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self\n - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self\n - teleport{spreadh=3;spreadv=0} @target\n - summon{type=DarkEntityDummy;amount=1;radius=0} @self" + }, + { + "input": "SplittingSlime:", + "target": "Skills:\n - summon{type=GreenSlime2;amount=1;radius=3} @self" + }, + { + "input": "SlimeInchor:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.generic.drink;v=3;sc=hostile} @self\n - missile{ot=SlimeInchor_TICK;oh=SlimeInchor_HIT;v=4;i=1;hR=1;vR=1;in=0.75;}" + }, + { + "input": "SlimeInchor_TICK:", + "target": "Skills:\n - effect:particles{p=slime;amount=20;speed=0;hS=0.15;vS=0.15} @origin\n - effect:particles{p=reddust;color=#98E081;amount=20;speed=0;hS=0.15;vS=0.15} @origin" + }, + { + "input": "SlimeInchor_HIT:", + "target": "Skills:\n - basedamage{m=1.5}\n - potion{type=SLOW;duration=100;lvl=2}" + }, + { + "input": "MortalStrikeNOCD:", + "target": "Cooldown: 10\n Conditions:\n - onblock{b=GRASS_BLOCK}\n - incombat true\n - playerwithin 3\n Skills:\n - lunge{velocity=1;velocityY=0.1} @target\n - delay 20\n - sound{s=block.conduit.attack.target;v=3;sc=hostile} @self\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=1.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target" + }, + { + "input": "BladeStorm:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=60;lvl=10} @self\n - sound{s=block.anvil.step;v=3;sc=hostile} @self\n - effect:spin{duration=60;velocity=20} @self\n - effect:smokeswirl{duration=60;interval=10} @self\n - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=block.anvil.step;v=3;sc=hostile} @self\n - basedamage{m=0.25} @PIR{r=3}\n - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=block.anvil.step;v=3;sc=hostile} @self\n - basedamage{m=0.25} @PIR{r=3}\n - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=block.anvil.step;v=3;sc=hostile} @self\n - basedamage{m=0.25} @PIR{r=3}\n - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=block.anvil.step;v=3;sc=hostile} @self\n - basedamage{m=0.25} @PIR{r=3}\n - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=block.anvil.step;v=3;sc=hostile} @self\n - basedamage{m=0.25} @PIR{r=3}\n - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=block.anvil.step;v=3;sc=hostile} @self\n - basedamage{m=0.25} @PIR{r=3}\n - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self" + }, + { + "input": "MortalStrike:", + "target": "Conditions:\n - incombat true\n - playerwithin 3\n Skills:\n - sound{s=block.conduit.attack.target;v=3;sc=hostile} @self\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=1.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target\n - delay 20\n - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target\n - basedamage{m=0.25} @target" + }, + { + "input": "WitchBrew:", + "target": "Skills:\n - sound{s=entity.generic.drink;v=3;sc=hostile} @self \n - randomskill{skills=Potion1,Potion2,Potion3,Potion4}" + }, + { + "input": "Potion4:", + "target": "Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;level=1} @self" + }, + { + "input": "Potion3:", + "target": "Skills:\n - potion{type=REGENERATION;duration=100;level=1} @self" + }, + { + "input": "Potion2:", + "target": "Skills:\n - potion{type=SPEED;duration=100;level=1} @self" + }, + { + "input": "Potion1:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;level=1} @self" + }, + { + "input": "VoidMagic:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self\n - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self\n - teleport{spreadh=3;spreadv=0} @target\n - basedamage{m=0.75} @target\n - delay 30\n - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self\n - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self\n - teleport{spreadh=3;spreadv=0} @target\n - basedamage{m=0.75} @target\n - delay 30\n - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self\n - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self\n - teleport{spreadh=3;spreadv=0} @target\n - basedamage{m=0.75} @target" + }, + { + "input": "SummonAntiDamageZone:", + "target": "Conditions:\n - incombat true\n Skills:\n - summon{type=WitheringKnightDummy;amount=1;radius=0} @self" + }, + { + "input": "AntiDamageZoneTimer:", + "target": "Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=2} @MIR{r=4;t=WitheringKnight}\n - effect:particlering{p=witchMagic;radius=4;points=45;amount=1;hS=0.01;vS=0} @self" + }, + { + "input": "AntiDamageZone:", + "target": "Skills:\n - effect:blockmask{m=END_STONE;r=4;d=120} @self" + }, + { + "input": "ArrowBurst:", + "target": "Conditions:\n - incombat true\n Skills:\n - shoot{type=ARROW;velocity=5;damage=1} @target\n - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1} @target\n - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1} @target\n - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self" + }, + { + "input": "VolleyOfArrows:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self\n - shootvolley{type=ARROW;velocity=3;damage=2;amount=5} @Ring{radius=15;points=5}" + }, + { + "input": "RadiantStrike:", + "target": "Conditions:\n - playerwithin 3\n Skills:\n - effect:particles{p=reddust;color=#F0FF05;amount=20;speed=0.1;hS=0.7;vS=0.7} @self\n - basedamage{m=1.50} @target" + }, + { + "input": "BindingOfTheSun:", + "target": "Conditions:\n - playerwithin 7\n Skills:\n - effect:particlering{p=reddust;color=#F0FF05;radius=1;points=20;amount=1;hS=0.01;vS=0} @target\n - potion{type=SLOW;duration=50;lvl=10} @target\n - basedamage{m=0.30} @target\n - effect:particlering{p=reddust;color=#F0FF05;radius=1.5;points=25;amount=1;hS=0.01;vS=0} @target\n - delay 10\n - basedamage{m=0.30} @target\n - effect:particlering{p=reddust;color=#F0FF05;radius=2;points=30;amount=1;hS=0.01;vS=0} @target\n - delay 10\n - basedamage{m=0.30} @target\n - effect:particlering{p=reddust;color=#F0FF05;radius=2.5;points=35;amount=1;hS=0.01;vS=0} @target\n - delay 10\n - basedamage{m=0.30} @target\n - effect:particlering{p=reddust;color=#F0FF05;radius=3;points=40;amount=1;hS=0.01;vS=0} @target\n - delay 10\n - basedamage{m=0.30} @target\n - effect:particlering{p=reddust;color=#F0FF05;radius=3.5;points=45;amount=1;hS=0.01;vS=0} @target\n - delay 10\n - basedamage{m=0.30} @target\n - effect:particlering{p=reddust;color=#F0FF05;radius=4;points=50;amount=1;hS=0.01;vS=0} @target" + }, + { + "input": "LingeringVoid:", + "target": "Skills:\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @target\n - teleport{spreadh=5;spreadv=0} @target" + }, + { + "input": "NightHunter:", + "target": "Conditions:\n - night true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=400;lvl=1} @self\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @self\n - effect:particles{p=witchMagic;amount=30;speed=0;hS=0.4;vS=0.4} @self\n - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.6;vS=0.6} @self\n - effect:particles{p=witchMagic;amount=50;speed=0;hS=0.8;vS=0.8} @self\n - effect:particles{p=witchMagic;amount=60;speed=0;hS=1;vS=1} @self" + }, + { + "input": "ThunderingExplosion:", + "target": "Conditions:\n - thundering true\n Skills:\n - effect:lightning @target\n - basedamage{m=1.5} @target" + }, + { + "input": "BerserkingStance:", + "target": "Skills:\n - sound{s=entity.piglin.angry;v=3;sc=hostile} @self\n - healpercent{m=0.2} @self\n - effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self\n - effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self\n - delay 5\n - sound{s=entity.piglin.angry;v=3;sc=hostile} @self\n - effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self\n - effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self\n - delay 5\n - sound{s=entity.piglin.angry;v=3;sc=hostile} @self\n - effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self\n - effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self" + }, + { + "input": "KingOfTheSea:", + "target": "Conditions:\n - playerwithin 5\n - inblock{b=WATER} true\n Skills:\n - effect:particleline{particle=drip_water;amount=1;fromOrigin=true} @target\n - basedamage{m=1.5} @target" + }, + { + "input": "RandomToxic:", + "target": "Skills:\n - randomskill{skills=ToxicBolt,ToxicBolt,DoubleToxic,ToxicBolt}" + }, + { + "input": "DoubleToxic:", + "target": "Skills:\n - randomskill{skills=WitchBolt3,WitchBolt3,WitchBolt3}\n - projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5}\n - projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5}" + }, + { + "input": "CreepingNight:", + "target": "Conditions:\n - night true\n Skills:\n - potion{type=HEALTH_BOOST;duration=400;lvl=1} @self\n - effect:particles{p=reddust;color=#CEE6EA;amount=50;speed=0.1;hS=0.2;vS=0.2} @self" + }, + { + "input": "ImmortalSlime:", + "target": "Skills:\n - summon{type=GreenSlime2;amount=3;radius=3} @self" + }, + { + "input": "KnightlyDominion:", + "target": "Conditions:\n - incombat true\n - playernotwithin 10\n Skills:\n - potion{type=SPEED;duration=80;lvl=1} @self\n - effect:particles{p=reddust;color=#CEE6EA;amount=50;speed=0.1;hS=0.2;vS=0.2} @self" + }, + { + "input": "IronSkin:", + "target": "Skills:\n - potion{type=FIRE_RESITANCE;duration=12000;lvl=10} @self" + }, + { + "input": "BoneShield:", + "target": "Skills:\n - delay 80\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=1} @self\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self" + }, + { + "input": "LoneWolf:", + "target": "Conditions:\n - playerwithin 4\n - mobsInRadius{types=DesertNomad;amount=2to25;radius=15} \n Skills:\n - basedamage{m=0.5} @target" + }, + { + "input": "PartOfThePack:", + "target": "Conditions:\n - mobsInRadius{types=Ghoul;amount=4to25;radius=15} \n Skills:\n - potion{type=INCREASE_DAMAGE;duration=160;lvl=1} @self\n - potion{type=INCREASE_DAMAGE;duration=160;lvl=1} @MIR{r=25;t=Ghoul}" + }, + { + "input": "SpiderShade:", + "target": "Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=1} @self\n - potion{type=INVISIBILITY;duration=80;lvl=1} @self\n - effect:smokeswirl{duration=80;interval=5} @self" + }, + { + "input": "WarpBlind:", + "target": "Cooldown: 10\n Conditions:\n - incombat true\n - playerwithin 10\n Skills:\n - sound{s=entity.phantom.ambient;v=3;sc=hostile} @self\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @self\n - teleport{spreadh=1;spreadv=0} @target\n - delay 10\n - sound{s=entity.phantom.bite;v=3;sc=hostile} @self\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @target\n - basedamage{m=1} @target\n - potion{type=BLINDNESS;duration=100;lvl=1} @target" + }, + { + "input": "PhantomBolt:", + "target": "Conditions:\n - incombat true\n - playernotwithin 10\n Skills:\n - sound{s=entity.wither.shoot;v=3;sc=hostile} @self\n - projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;}\n - delay 15\n - sound{s=entity.wither.shoot;v=3;sc=hostile} @self\n - projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;}\n - delay 15\n - sound{s=entity.wither.shoot;v=3;sc=hostile} @self\n - projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;}\nPhantomBolt-Tick:\n Skills:\n - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.01;vS=0.01} @origin\nPhantomBolt-Hit:\n Skills:\n - basedamage{m=1.25}\n - potion{type=WITHER;duration=60;lvl=1}" + }, + { + "input": "RandomWitchCast:", + "target": "Conditions:\n - incombat true\n - raining false\n Skills:\n - sound{s=entity.wither.shoot;v=3;sc=hostile} @self\n - randomskill{skills=WitchBolt3,WitchBolt3,WitchBolt3}" + }, + { + "input": "RandomWitchCast2:", + "target": "Conditions:\n - incombat true\n - raining true\n Skills:\n - sound{s=entity.wither.shoot;v=3;sc=hostile} @self\n - randomskill{skills=WitchBolt1,WitchBolt2,WitchBolt3}" + }, + { + "input": "WitchBolt3:", + "target": "Skills:\n - projectile{onTick=WitchBolt3-Tick;onHit=WitchBolt3-Hit;v=8;i=1;hR=1;vR=1}\nWitchBolt3-Tick:\n Skills:\n - effect:particles{p=reddust;color=#000000;amount=20;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=reddust;color=#3a3836;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nWitchBolt3-Hit:\n Skills:\n - basedamage{m=1.25}\n - potion{type=HUNGER;duration=120;lvl=1}" + }, + { + "input": "WitchBolt2:", + "target": "Skills:\n - projectile{onTick=WitchBolt2-Tick;onHit=WitchBolt2-Hit;v=8;i=1;hR=1;vR=1}\nWitchBolt2-Tick:\n Skills:\n - effect:particles{p=reddust;color=#87521d;amount=20;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=reddust;color=#ce7f2f;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nWitchBolt2-Hit:\n Skills:\n - basedamage{m=1.25}\n - potion{type=WEAKNESS;duration=120;lvl=1}" + }, + { + "input": "WitchBolt1:", + "target": "Skills:\n - projectile{onTick=WitchBolt1-Tick;onHit=WitchBolt1-Hit;v=8;i=1;hR=1;vR=1}\nWitchBolt1-Tick:\n Skills:\n - effect:particles{p=reddust;color=#7B28A4;amount=20;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=reddust;color=#311041;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nWitchBolt1-Hit:\n Skills:\n - basedamage{m=1}\n - potion{type=WITHER;duration=60;lvl=1}" + }, + { + "input": "CreeperExplosionCheck:", + "target": "Cooldown: 10\n Conditions:\n - playerwithin 2\n - stance normal true\n Skills:\n - setstance{stance=explosion} @self\n - skill{s=CreeperExplosion}" + }, + { + "input": "CreeperExplosion:", + "target": "Conditions:\n - stance explosion true\n Skills:\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=1;points=15;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=2;points=21;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=3;points=37;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=4;points=42;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=5;points=50;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=6;points=68;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=7;points=78;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=8;points=100;amount=1;hS=0.01;vS=0} @self\n - delay 10\n - sound{s=entity.creeper.primed;v=3;sc=hostile} @self\n - effect:particlering{particle=cloud;radius=9;points=128;amount=1;hS=0.01;vS=0} @self\n - delay 1\n - effect:particles{particle=cloud;amount=125;hS=4;vS=4;speed=1} @self\n - effect:explosion @self\n - basedamage{m=4} @PIR{r=5}\n - delay 1\n - setstance{stance=normal} @self" + }, + { + "input": "CreeperDanceCheck:", + "target": "Conditions:\n - incombat true\n - stance normal true\n Skills:\n - setstance{stance=dance} @self\n - skill{s=CreeperDance}" + }, + { + "input": "CreeperDance:", + "target": "Conditions: \n - targetwithin 3\n - incombat true\n - stance dance true\n Skills: \n - potion{type=SLOW;duration=50;lvl=1} @self\n - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self\n - delay 5\n - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self\n - delay 5\n - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self\n - delay 5\n - missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75} @target\n - delay 10\n - teleport{spreadh=5;spreadv=1} @target\n - delay 5\n - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self\n - delay 5\n - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self\n - delay 5\n - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self\n - delay 5\n - missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75} @target\n - delay 1\n - setstance{stance=normal} @self" + }, + { + "input": "CreeperMissile:", + "target": "Skills:\n - missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75}" + }, + { + "input": "CreeperMissile_TICK:", + "target": "Skills:\n - effect:particles{p=cloud;a=1} @origin\n - effect:particles{p=snowball;a=1} @origin" + }, + { + "input": "CreeperMissile_HIT:", + "target": "Skills:\n - effect:explosion\n - basedamage{m=2}" + }, + { + "input": "PiercingBolt:", + "target": "Conditions:\n - wearing{s=0;m=crossbow} true\n - incombat true\n Skills:\n - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self\n - projectile{onTick=PiercingBolt-Tick;onHit=PiercingBolt-Hit;v=8;i=1;hR=0.15;vR=0.15}\nPiercingBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#f9f9f9;amount=20;speed=0;hS=0.05;vS=0.05} @origin\nPiercingBolt-Hit:\n Skills:\n - basedamage{m=2}\n - potion{type=SLOW;duration=60;lvl=1}" + }, + { + "input": "HealingPrison:", + "target": "Skills:\n - sound{s=entity.dolphin.ambient_water;v=3;sc=hostile} @self\n - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self\n - prison{material=LIGHT_BLUE_CONCRETE;duration=100;breakable=true} @self\n - heal{amount=1} @self \n - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self\n - delay 20\n - heal{amount=1} @self \n - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self\n - delay 20\n - heal{amount=1} @self \n - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self\n - delay 20\n - heal{amount=1} @self \n - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self\n - delay 20\n - heal{amount=1} @self \n - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self" + }, + { + "input": "DrownedItemEquip:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=block.water.ambient;v=3;sc=hostile} @self\n - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self\n - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self\n - basedamage{m=0.25} @PIR{r=4}\n - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}\n - delay 10\n - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self\n - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self\n - basedamage{m=0.25} @PIR{r=4}\n - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}\n - delay 10\n - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self\n - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self\n - basedamage{m=0.25} @PIR{r=4}\n - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}\n - sound{s=block.water.ambient;v=3;sc=hostile} @self\n - delay 10\n - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self\n - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self\n - basedamage{m=0.25} @PIR{r=4}\n - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}\n - delay 10\n - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self\n - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self\n - basedamage{m=0.25} @PIR{r=4}\n - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}" + }, + { + "input": "GhoulBite:", + "target": "Conditions:\n - incombat true\n - targetwithin 3\n Skills:\n - consume{d=1;h=5} @target\n - effect:particles{particle=sweep_attack;amount=1;hS=1;vS=1;speed=1} @Forward{f=0.5;y=0.5}" + }, + { + "input": "Horde:", + "target": "Skills:\n - sound{s=entity.enderman.scream;v=3;sc=hostile} @self\n - effect:particles{p=reddust;color=#ff0000;amount=20;speed=0;hS=0.25;vS=1} @MIR{r=50;t=Ghoul}\n - effect:particles{p=reddust;color=#ff0000;amount=20;speed=0;hS=0.25;vS=1} @self\n - effect:particles{p=reddust;color=#a10e0e;amount=20;speed=0;hS=0.25;vS=1} @MIR{r=50;t=Ghoul}\n - effect:particles{p=reddust;color=#a10e0e;amount=20;speed=0;hS=0.25;vS=1} @self\n - rally{types=Ghoul;radius=50;ot=false} @Trigger" + }, + { + "input": "FlamingShield:", + "target": "Conditions:\n - incombat true\n Skills:\n - orbital{onTick=FlamingShield-Tick;onHit=FlamingShield-Hit;points=64;interval=1;duration=200;charges=3}\nFlamingShield-Tick:\n Skills:\n - effect:particles{p=flame;amount=20;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=smoke;amount=10;speed=0;hS=0.2;vS=0.2} @origin\nFlamingShield-Hit:\n Skills:\n - basedamage{m=1.5}\n - potion{type=SLOW;duration=100;lvl=2}" + }, + { + "input": "SpiderChoose:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.spider.hurt;v=3;sc=hostile} @self\n - randomskill{skills=ToxicBolt,WebBolt}" + }, + { + "input": "WebBolt:", + "target": "Skills:\n - projectile{onTick=WebBolt-Tick;onHit=WebBolt-Hit;v=8;i=1;hR=0.5;vR=0.5}\nWebBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#cfd2d0;amount=10;hS=0.1;vS=0.1;speed=1} @origin\n - effect:particles{p=reddust;color=#b8b8b8;amount=10;hS=0.1;vS=0.1;speed=1} @origin\nWebBolt-Hit:\n Skills:\n - basedamage{m=0.5}\n - potion{type=slow;duration=60;lvl=1}" + }, + { + "input": "ToxicBolt:", + "target": "Skills:\n - projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5}\nToxicBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#339944;amount=10;hS=0.1;vS=0.1;speed=1} @origin\n - effect:particles{p=reddust;color=#76f635;amount=10;hS=0.1;vS=0.1;speed=1} @origin\nToxicBolt-Hit:\n Skills:\n - basedamage{m=1}\n - potion{type=POISON;duration=60;lvl=1}" + }, + { + "input": "FlameCircle:", + "target": "Conditions:\n - incombat true\n Cooldown: 5\n Skills:\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - delay 5\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self\n - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self\n - basedamage{m=0.5} @PIR{r=4}\n - sound{s=block.fire.ambient;v=3;sc=hostile} @self" + }, + { + "input": "BreathFlame:", + "target": "Conditions:\n - incombat true\n Skills:\n - potion{type=SLOW;duration=50;lvl=10} @self\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - delay 5\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self" + }, + { + "input": "BreathBolt:", + "target": "Skills:\n - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1}\nBreathBolt-Tick:\n Skills:\n - effect:particles{p=flame;amount=20;speed=0;hS=0.5;vS=0.2} @origin\n - effect:particles{p=smoke;amount=10;speed=0;hS=0.5;vS=0.2} @origin\nBreathBolt-Hit:\n Skills:\n - basedamage{m=0.5}" + }, + { + "input": "FlameBolt:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=item.firecharge.use;v=3;sc=hostile} @self\n - projectile{onTick=FlameBolt-Tick;onHit=FlameBolt-Hit;v=8;i=1;hR=0.75;vR=0.5}\nFlameBolt-Tick:\n Skills:\n - effect:particles{p=flame;amount=60;speed=0;hS=0.35;vS=0.35} @origin\n - effect:particles{p=lava;amount=2;speed=0;hS=0.25;vS=0.25} @origin\n - effect:particles{p=smoke_normal;amount=7;speed=0;hS=0.35;vS=0.35} @origin\nFlameBolt-Hit:\n Skills:\n - sound{s=block.fire.ambient;v=3;sc=hostile}\n - basedamage{m=1.5}\n - ignite{ticks=100}" + }, + { + "input": "Homer:", + "target": "Conditions:\n - incombat true\n Skills:\n - sound{s=entity.wither.ambient;v=3;sc=hostile} @self\n - missile{ot=Homer_TICK;oh=Homer_HIT;v=4;i=1;hR=1;vR=1;in=0.75;bulletType=ITEM;material=wither_skeleton_skull}" + }, + { + "input": "Homer_TICK:", + "target": "Skills:\n - effect:particles{p=smoke_normal;a=4} @origin" + }, + { + "input": "Homer_HIT:", + "target": "Skills:\n - effect:particles{p=smoke_normal;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - basedamage{m=1.5}\n - potion{type=WITHER;duration=60;lvl=1}" + }, + { + "input": "HpShowx:", + "target": "Skills:\n - actionmessage{m=\" - ( / )\"} @PlayersInRadius{r=10}" + }, + { + "input": "SniperBow:", + "target": "Skills:\n - equip{item=SniperBow:0}\n - equip{item=SniperStaff:5}\n - equip{item=CHAINMAIL_HELMET:4}\n - equip{item=CHAINMAIL_CHESTPLATE:3}\n - equip{item=CHAINMAIL_LEGGINGS:2}\n - equip{item=CHAINMAIL_BOOTS:1}" + }, + { + "input": "Slowness:", + "target": "Skills:\n - damage{a=5;IgnoreArmour=true} \n - potion{t=SLOW;d=50;l=3}" + }, + { + "input": "Spell:", + "target": "Skills:\n - projectile{onTick=Spell-Tick;onHit=Spell-Hit;v=20;i=1;hR=1;vR=1;hnp=true;g=0.4;mr=50}\nSpell-Tick:\n Skills:\n - effect:particle{particle=reddust;color=#ffffff;amount=5;y=1} @origin\nSpell-Hit:\n Skills:\n - damage{amount=10;ignoreArmor=false} @target" + }, + { + "input": "INVISIBILITY:", + "target": "Skills:\n - effect:particles{p=reddust;a=70;hS=1;vS=1} @self\n - potion{type=INVISIBILITY;lvl=1;duration=99999999} @self" + }, + { + "input": "BLINDNESS:", + "target": "Skills:\n - potion{type=BLINDNESS;lvl=1;duration=160} @target" + }, + { + "input": "Bleeding:", + "target": "Cooldown: 120\n Conditions:\n - targetwithin 2\n - targetinlineofsight true\n Skills:\n - message{msg=\"&4You are bleeding.\"} @target\n - delay 5\n - potion{type=POISON;duration=60;l=2} @Target\n - damage{a=2} @target\n - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target\n - delay 10\n - potion{type=POISON;duration=60;l=2} @Target\n - damage{a=2} @target\n - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target\n - delay 10\n - potion{type=POISON;duration=60;l=2} @Target\n - damage{a=2} @target\n - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target\n - delay 10\n - potion{type=POISON;duration=60;l=2} @Target\n - damage{a=2} @target\n - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target\n - delay 10\n - potion{type=POISON;duration=60;l=2} @Target\n - damage{a=2} @target\n - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target\n - delay 10\n - potion{type=POISON;duration=60;l=2} @Target\n - damage{a=2} @target\n - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target\n - delay 10\n - potion{type=POISON;duration=60;l=2} @Target\n - damage{a=2} @target\n - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target\n - delay 10\n - message{msg=\"&4You stopped the bleeding, phew.\"} @target" + }, + { + "input": "Jumper:", + "target": "Cooldown: 12\n Conditions:\n - targetwithin 5\n - targetinlineofsight true\n - incombat{} true\n Skills:\n - jump{v=0.6}\n - delay 30\n - jump{v=0.6}\n - delay 30\n - jump{v=0.6}\n - delay 30\n - jump{v=0.6}\n - delay 30\n - jump{v=0.6}" + }, + { + "input": "Throw:", + "target": "Cooldown: 5\n Conditions:\n - targetwithin 5\n - targetinlineofsight true\n Skills:\n - damage{a=3} @target\n - throw{velocity=10;velocityY=10} @target" + }, + { + "input": "StealthInvisibility:", + "target": "Cooldown: 1\n Skills:\n - potion{t=INVISIBILITY;d=999999;l=1} @self" + }, + { + "input": "StealthBlocmask:", + "target": "Cooldown: 1\n Conditions:\n - targetwithin 25\n - targetinlineofsight true\n Skills:\n - effect:blockmask{m=dirt;r=1} @self\n - delay 10\n - effect:blockmask{m=dirt;r=1} @self\n - delay 10\n - effect:blockmask{m=dirt;r=1} @self\n - delay 10\n - effect:blockmask{m=dirt;r=1} @self\n - delay 10\n - effect:blockmask{m=dirt;r=1} @self\n - delay 10\n - effect:blockunmask{r=15} @self" + }, + { + "input": "Bash:", + "target": "Cooldown: 1\n Conditions:\n - targetwithin 5\n - targetinlineofsight true\n Skills:\n - effect:sound{s=block.anvil.land;v=1;p=1;} @target\n - damage{a=3} @target\n - potion{t=SLOW;d=20;l=5}" + }, + { + "input": "Runner:", + "target": "Cooldown: 1\n Conditions:\n - targetwithin 25\n - targetinlineofsight true\n Skills:\n - setspeed{speed=2;type=walking} @self" + }, + { + "input": "Explosive:", + "target": "Conditions: []\n Skills:\n - effect:particlesphere{particle=flame;amount=150;radius=10;hs=5;size=10} @self\n - delay 10\n - effect:particlesphere{particle=flame;amount=150;radius=8;hs=4;size=8} @self\n - delay 10\n - effect:particlesphere{particle=flame;amount=150;radius=6;hs=3;size=6} @self\n - delay 10\n - effect:particlesphere{particle=flame;amount=150;radius=4;hs=2;size=4} @self\n - delay 10\n - effect:particlesphere{particle=flame;amount=150;radius=2;hs=1;size=2} @self\n - delay 10\n - effect:particlesphere{particle=flame;amount=150;radius=2;hs=1;size=1} @self\n - delay 10\n - explosion{yield=3;fire=true} @self\n - damage{amount=20;ignoreArmor=true} @PlayersInRadius{r=5}\n - ignite{ticks=100} @PlayersInRadius{r=5}" + }, + { + "input": "HordeSummon:", + "target": "Cooldown: 0\n Skills:\n - Skill{s=SaveLocation} @self\n - message{m=\"&7I can hear a &chorde &7not far away... Maybe at &a&7?\"} @PlayersInRadius{r=50}\n - delay 4\n - summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self\n - delay 4\n - summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self\n - delay 4\n - summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self\n - remove @Self" + }, + { + "input": "SaveLocation:", + "target": "Skills:\n - setvariable{var=SpawnLoc;type=STRING;value=\"&a&7, &a&7, &a\";scope=CASTER} @self" + }, + { + "input": "WaterBolt:", + "target": "Skills:\n - projectile{onTick=WaterBolt-Tick;onHit=WaterBolt-Hit;v=8;i=1;hR=1.5;vR=1.5;hS=false;g=0.25;tyo=8}\nWaterBolt-Tick:\n Skills:\n - effect:particleline{particle=WATER_BUBBLE;amount=1;fromOrigin=true} @origin\n - effect:particles{particle=WATER_BUBBLE;amount=20;hS=0;vS=0;speed=1} @origin\nWaterBolt-Hit:\n Skills:\n - damage{a=2}\n - potion{type=SLOW;duration=1200;lvl=2}\n - potion{type=WEAKNESS;duration=1200;lvl=2}" + }, + { + "input": "MotherSummon:", + "target": "Cooldown: 5\n Skills:\n - summon{type=PhantomMinions;amount=1;radius=10} @self\n - delay 20\n - summon{type=PhantomMinions;amount=1;radius=10} @self\n - delay 20\n - summon{type=PhantomMinions;amount=1;radius=10} @self\n - delay 20\n - summon{type=PhantomMinions;amount=1;radius=10} @self\n - delay 20\n - summon{type=PhantomMinions;amount=1;radius=10} @self\n - delay 20\n - summon{type=PhantomMinions;amount=1;radius=10} @self" + }, + { + "input": "AngryStart:", + "target": "Conditions:\n - targetwithin 12\n Skills:\n - runaigoalselector{goal=meleeattack}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=villagers}\n - delay 5\n - effect:particlering{particle=villager_angry;radius=1;points=3;amount=1;hS=1;vS=1;y=1} @self" + }, + { + "input": "AngryEnd:", + "target": "Conditions:\n - targetwithin 12\n Skills:\n - runaitargetselector{target=clear}\n - runaigoalselector{goal=clear} \n - runaigoalselector{goal=randomstroll}" + }, + { + "input": "RandomSkill:", + "target": "Cooldown: 5\n Conditions:\n - incombat true\n Skills:\n - randomskill{skills=MinionsCall,EndBolt,Forcepull}" + }, + { + "input": "Forcepull:", + "target": "Conditions:\n - incombat true\n Skills:\n - pull{v=10;to=true} @PIR{r=10}" + }, + { + "input": "HealKnight:", + "target": "Conditions:\n - incombat true\n Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - delay 60\n - message{m=\" Im low on health I need to heal...\"} @PlayersInRadius{r=15}\n - lightning{d=60} @self\n - effect:particlesphere{particle=heart;amount=200;radius=5} @self\n - healpercent{m=0.1} @self\n - delay 5\n - effect:particlesphere{particle=heart;amount=200;radius=5} @self\n - healpercent{m=0.1} @self\n - delay 5\n - effect:particlesphere{particle=heart;amount=200;radius=5} @self\n - healpercent{m=0.1} @self\n - delay 30\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}" + }, + { + "input": "MinionsCall:", + "target": "Conditions:\n - incombat true\n Skills:\n - message{m=\"<&co> &7Raise Minions!\"} @PlayersInRadius{r=50}\n - potion{type=SLOW;duration=105;lvl=10} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 10\n - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - effect:particles{particle=explosion_huge;amount=5;hS=2;vS=2;speed=5} @self\n - damage{a=10;ia=false} @PIR{r=8}\n - throw{velocity=15;velocityY=10} @PIR{r=8}\n - sound{s=entity.generic.explode;sc=hostile;v=1} @self\n - delay 5\n - summon{type=Minions;amount=5;radius=6} @PIR{r=20}\n - delay 5\n - rally{types=BABY_ZOMBIE;radius=30;ot=false} @PlayersInRadius{r=15}" + }, + { + "input": "EndBolt:", + "target": "Skills:\n - projectile{onTick=EndBolt-Tick;onHit=EndBolt-Hit;v=8;i=1;hR=1.5;vR=1.5;hS=false;g=0.25;tyo=8}\nEndBolt-Tick:\n Skills:\n - particles{particle=blockcrack;material=CRYING_OBSIDIAN;amount=105;hS=0.25;vS=0} @origin\n - effect:explosion @origin\n - effect:particles{particle=cloud;amount=2;hS=0;vS=0;speed=1} @origin\nEndBolt-Hit:\n Skills:\n - damage{a=10}\n - potion{type=POISON;duration=120;lvl=2}" + }, + { + "input": "EJLaunch:", + "target": "Skills:\n - state{s=shockcharge;li=3;lo=3} @Self\n - delay 70\n - state{s=shocklaunch;li=3;lo=3} @Self\n - throw{velocityY=20} @PIR{yoffset=3;r=5}\n - throw{velocityY=20} @PIR{yoffset=4;r=5}\n - throw{velocityY=20} @PIR{yoffset=2;r=5}\n - delay 40\n - switch{condition=vareq{var=inttext;v=;s=CASTER};cases=\n case 727=[\n - message{m=\"yes\"} @Server\n ]\n case 34=[\n - message{m=\"superb\"} @Server\n ]\n case 615=[\n - message{m=\"mmm\"} @Server\n ]\n case 0=[\n - message{m=\"great\"} @Server\n ]\n } @self" + }, + { + "input": "RadioactiveSlash:", + "target": "Skills:\n - projectile{oT=RS_T;oS=RS_S;v=30;i=1;hR=0.5;vR=0.5;mr=25;hnp=true;g=0;tyo=0.25;sE=false;sB=true}" + }, + { + "input": "GD_BigSlash:", + "target": "Skills:\n - rallyall @EntitiesInRadius{r=6;ignore=samefaction,animals}\n - damage{a=15} @EntitiesInRadius{r=6;ignore=samefaction,animals,players}\n - sound{s=entity.player.attack.sweep;volume=1;p=2} @SelfLocation\n - effect:particleslash{particle=flame;amount=5;r=2.2;h=false;arc=220;rot=40;speed=0.001;y=0.75} @Forward{f=0.6;y=0.0}\n - effect:particleslash{particle=dripping_lava;amount=2;r=3;h=false;arc=220;rot=40;speed=0.001;y=0.75} @Forward{f=0.6;y=0.0}" + }, + { + "input": "Overcharge:", + "target": "Skills:\n - Aura{auraName=OverchargeT;onTick=Overcharge_T;interval=1;duration=300}\n - onAttackG{auraName=OverchargeH;oH=Overcharge_H;duration=300;ce=true}" + }, + { + "input": "Death:", + "target": "Skills:\n - message{m=\"&4Grim Reaper<&co> &cNOOOOOOOOO!\"} @PlayersOnServer" + }, + { + "input": "cs:", + "target": "Id: stick\n Skills:\n - summon{t=Test} @self ~onswing\n - signal{s=target} @eiw ~onrightclick" + }, + { + "input": "PreHook:", + "target": "Conditions:\n - health{h=<50} true\n - targetwithin{d=18} true\n Skills:\n - potion{type=SLOW;duration=26;lvl=10;hp=false;hi=false} @self\n - effect:particleline{particle=reddust;color=#bcbcbc;amount=1;fromOrigin=true} @target\n - delay 18\n - effect:particleline{particle=reddust;color=#f44336;amount=1;fromOrigin=true} @target\n - delay 10\n - skill{s=Hook} @self" + }, + { + "input": "Hook:", + "target": "TargetConditions:\n - blocking{} false\n Skills:\n - pull{velocity=5.5} @target" + }, + { + "input": "SetSit:", + "target": "Conditions:\n - stance{s=Sit;str=true} orElseCast SetStand \n TargetConditions:\n - owner{} true\n Skills:\n - setstance{stance=Stand} @Self\n - speak{m=\"Zzz...\"} @PIR{r=3}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=doNothing}" + }, + { + "input": "IronBolt:", + "target": "Skills:\n - damage{a=1;pkb=true} @Self\n - projectile{onTick=IronBolt-Tick;onHit=IronBolt-Hit;v=16;i=1;hR=1;vR=1;hp=true;hnp=true} @targetLocation\nIronBolt-Tick:\n Skills:\n - effect:particles{p=reddust;amount=20;speed=0;hS=0.2;vS=0.2;color=#828282} @origin\nIronBolt-Hit:\n Skills:\n - damage{a=2;pkb=true}" + }, + { + "input": "SetStand:", + "target": "TargetConditions:\n - owner{} true\n Skills:\n - setstance{stance=Sit} @Self \n - speak{m=\"Squeak!\"} @PIR{r=3}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=gotoowner 9}\n - runaigoalselector{goal=meleeattack}" + }, + { + "input": "Emrau:", + "target": "Skills:\n - model{mid=schatzgoblin;n=false} @self ~onSpawn\n - defaultstate{mid=goblin1;t=walk;s=animation.goblin.run} @self ~onSpawn\n - defaultstate{mid=goblin1;t=jump;s=animation.goblin.jump} @self ~onSpawn\n - defaultstate{mid=goblin1;t=idle;s=animation.goblin.idle} @self ~onSpawn\n - defaultstate{mid=goblin1;t=death;s=animation.goblin.death} @self ~onSpawn\n - state{mid=goblin1;s=animation.goblin.attack} @self ~onAttack" + }, + { + "input": "BlazeDefenderBlocking_run:", + "target": "Skills:\n - skill{s=BlazeDefenderBlocking} @Self" + }, + { + "input": "BlazeDefenderBlocking:", + "target": "Conditions:\n - blocking{} @self\n Skills:\n - ignite{t=100} @self" + }, + { + "input": "Follow:", + "target": "TargetConditions:\n - varequals{var=target.user;v=}\n Skills:\n - teleportin{vector=0,0,1} @EIW\n - sound{s=entity.firework_rocket.blast;v=2.0;p=1.3} @self" + }, + { + "input": "Test:", + "target": "Type: husk\n AIGoalSelectors:\n - clear\n Skills:\n - sudoskill{s=[ - d{a=999} @trigger ];cat=true} @trigger ?~owner ~onSignal:target" + }, + { + "input": "Shockwave:", + "target": "Cooldown: 8\n Skills:\n - message{m=\"&4Grim Reaper<&co> &cDie, die, DIE!\"} @PlayersInRadius{r=35}\n - delay 20\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=7;ignorearmor=true} @PlayersInRadius{r=8}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self" + }, + { + "input": "Summon:", + "target": "Cooldown: 15\n Skills:\n - message{m=\"&4Grim Reaper<&co> &cArise my minions!\"} @PlayersInRadius{r=35}\n - delay 20\n - summon{type=Ghost;amount=2;radius=5} @Self\n - delay 20\n - summon{type=Ghost;amount=2;radius=5} @Self\n - delay 20\n - summon{type=Ghost;amount=2;radius=5} @Self" + }, + { + "input": "Beam:", + "target": "Cooldown: 10\n Skills:\n - message{m=\"&4The grim reaper is charging their beam!\"} @PlayersInRadius{r=35}\n - potion{type=WITHER;lvl=10;duration=100} @NearestPlayer{r=15}\n - effect:particles{particle=reddust;color=#EE22CC;amount=10;speed=1;hS=0.15;vS=.15;audience=Target} @target" + }, + { + "input": "Death:", + "target": "Skills:\n - message{m=\"&4Grim Reaper<&co> &cNOOOOOOOOO!\"} @PlayersOnServer" + }, + { + "input": "Spawn:", + "target": "Skills:\n - message{m=\"&4Grim Reaper<&co> &cWHO DARED TO CHALLENGE ME?\"} @PlayersOnServer\n - delay 10\n - message{m=\"&4Grim Reaper<&co> &cYou shall all &c&lPERISH!\"} @PlayersOnServer" + }, + { + "input": "Spawn:", + "target": "Skills:\n - potion{type=REGENERATION;duration=-1;level=2;hasParticles=false} @Self\n - message{m=\"&4Grim Reaper<&co> &cWHO DARES TO CHALLENGE ME?\"} @PlayersOnServer\n - delay 10\n - message{m=\"&4Grim Reaper<&co> &cYou shall all &c&lPERISH!\"} @PlayersOnServer" + }, + { + "input": "DirectedRadioLaser_Exec:", + "target": "Skills:\n - skill{s=DirectedRadioLaser} @Target" + }, + { + "input": "DirectedRadioLaser:", + "target": "Skills:\n - GooPSudoOwner{ta=false;tm=false;s=MNN_Hit;cat=true} @EntitiesInLine{r=2}\n - effect:particleline{particle=reddust;color=#44FF44;amount=1;y=0.9;sfo=0.5}\n - effect:particleline{particle=reddust;color=#44FF44;amount=1;y=0.7;sfo=0.5;sso=0.3;tso=0.3}\n - effect:particleline{particle=reddust;color=#44FF44;amount=1;y=0.7;sfo=0.5;sso=-0.3;tso=-0.3}" + }, + { + "input": "MNN_Hit:", + "target": "Skills:\n - damage{a=15;preventimmunity=true}" + }, + { + "input": "Overcharge:", + "target": "Skills:\n - Aura{auraName=OverchargeT;onTick=Overcharge_T;interval=1;duration=300}\n - onAttackG{auraName=OverchargeH;oH=Overcharge_H;duration=300;ce=true}" + }, + { + "input": "Overcharge_T:", + "target": "Skills:\n - effect:particles{p=angry_villager;amount=1;speed=0;hS=0.01;vS=0.01} @Origin 0.2\n - effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.05;vS=0.05} @Origin 0.3" + }, + { + "input": "Overcharge_H:", + "target": "Skills:\n - damage{a=20} @EntitiesNearOrigin{r=4.0}\n - sound{s=entity.generic.splash;volume=1;p=1.7}\n - effect:particles{p=end_rod;amount=2;speed=0.6;hS=0.01;vS=0.01}\n - effect:particles{p=end_rod;amount=1;speed=0;hS=0.2;vS=0.2}\n - effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.65;vS=0.65}" + }, + { + "input": "Overcharge_T:", + "target": "Skills:\n - effect:particles{p=angry_villager;amount=1;speed=0;hS=0.01;vS=0.01} @Origin 0.2\n - effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.05;vS=0.05} @Origin 0.3" + }, + { + "input": "Overcharge_H:", + "target": "Skills:\n - damage{a=20} @EntitiesNearOrigin{r=4.0}\n - sound{s=entity.generic.splash;volume=1;p=1.7}\n - effect:particles{p=end_rod;amount=2;speed=0.6;hS=0.01;vS=0.01}\n - effect:particles{p=end_rod;amount=1;speed=0;hS=0.2;vS=0.2}\n - effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.65;vS=0.65}" + }, + { + "input": "RS_S:", + "target": "Skills:\n - effect:sound{s=entity.zombie_villager.converted;volume=1;pitch=1.6} @Origin" + }, + { + "input": "Overcharge:", + "target": "Skills:\n - Aura{auraName=OverchargeT;onTick=Overcharge_T;interval=1;duration=300}\n - onAttackG{auraName=OverchargeH;oH=Overcharge_H;duration=300;ce=true}" + }, + { + "input": "Overcharge_T:", + "target": "Skills:\n - effect:particles{p=angry_villager;amount=1;speed=0;hS=0.01;vS=0.01} @Origin 0.2\n - effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.05;vS=0.05} @Origin 0.3" + }, + { + "input": "Overcharge_H:", + "target": "Skills:\n - damage{a=20} @EntitiesNearOrigin{r=4.0}\n - sound{s=entity.generic.splash;volume=1;p=1.7}\n - effect:particles{p=end_rod;amount=2;speed=0.6;hS=0.01;vS=0.01}\n - effect:particles{p=end_rod;amount=1;speed=0;hS=0.2;vS=0.2}\n - effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.65;vS=0.65}" + }, + { + "input": "RS_T:", + "target": "Skills:\n - effect:particleslesh{particle=totem_of_undying;amount=1;p=4;r=2.5;h=false;arc=212;rot=18} @Origin\n - effect:particleslash{particle=flame;amount=1;p=4;r=2.5;h=false;arc=212;rot=18} @Origin\n - effect:particleslash{particle=reddust;color=#00FF00;amount=1;p=4;r=2.5;h=false;arc=212;rot=18} @Origin\n - mmodamage{t=NONE;a=20} @EntitiesNearOrigin{r=2.5}" + }, + { + "input": "TimeSlowed3:", + "target": "Skills:\n - potion{type=SLOW;duration=40;level=3;force=true;p=false;i=false}\n - potion{type=SLOW_DIGGING;duration=40;level=3;force=true;p=false;i=false}\n - potion{type=SLOW_FALLING;duration=40;level=3;force=true;p=false;i=false}\n - potion{type=SLOW_FALLING;duration=40;level=3;force=true;p=false;i=false}" + }, + { + "input": "TimeSlowed5:", + "target": "Skills:\n - potion{type=SLOW;duration=20;level=5;force=true;p=false;i=false}\n - potion{type=SLOW_DIGGING;duration=20;level=5;force=true;p=false;i=false}\n - potion{type=SLOW_FALLING;duration=20;level=5;force=true;p=false;i=false}\n - potion{type=SLOW_FALLING;duration=20;level=5;force=true;p=false;i=false}" + }, + { + "input": "TimeSlowed:", + "target": "Skills:\n - randomskill{skills=TimeSlowed3,TimeSlowed5}" + }, + { + "input": "TimeSlowDown:", + "target": "Conditions:\n - playerwithin{d:10}\n Skills:\n - state{mid=clockwork;s=time}\n - delay 15\n - sudoskill{s=TimeSlowed} @e[distance=2.5..10]" + }, + { + "input": "TimeStopped:", + "target": "Skills:\n - potion{type=SLOW;duration=20;level=255;force=true;p=false;i=false}\n - potion{type=SLOW_DIGGING;duration=20;level=255;force=true;p=false;i=false}\n - potion{type=SLOW_FALLING;duration=20;level=255;force=true;p=false;i=false}" + }, + { + "input": "TLeap:", + "target": "Skills:\n - potion{type=SLOW_FALLING;duration=60}\n - ondamaged{multiplier=\"FALL 0\";duration=100}\n - message{m=\"&l &fleaps away!\"} @PIR{r=15}\n - leap{velocity=500} @Forward{f=16}" + }, + { + "input": "ts:", + "target": "Id: stick\n Skills:\n - ondamaged{multiplier=\"FALL 0\";duration=100;auraname=Falling;bartimertext=\"Ignore Falling Damage\"} @self ~onswing" + }, + { + "input": "TimeStop:", + "target": "Conditions:\n - playerwithin{d:20} \n Skills:\n - state{mid=clockwork;s=time}\n - delay 15\n - sudoskill{s=TimeStopped} @e[distance=5..20]" + }, + { + "input": "MagmaPuddle:", + "target": "Skills:\n - totem{onTick=MagmaTick;i=10;onHit=MagmaHit;hR=3;c=100;md=100} @origin" + }, + { + "input": "Doomslayer:", + "target": "Skills:\n - totem{ch=1;i=4;md=200;onTick=PTTick;onHit=PTHit;yo=1.5;hp=true;ht=false} @target\n - randomskill{s=\n [ - message{} ] 10,\n [ - damage{} ] 20,\n [ - particles{} ] 10;\n }" + }, + { + "input": "PTTick:", + "target": "Skills:\n - effect:particle{particle=reddust;color=#9370DB;amount=100;hS=0.1;vS=0} @origin" + }, + { + "input": "PTHit:", + "target": "Skills:\n - healpercent{m=1}" + }, + { + "input": "Test:", + "target": "Type: husk\n Options.NoAI: true\n Skills:\n - skill:particle @forward{f=999} ~oninteract" + }, + { + "input": "particle:", + "target": "Skills:\n - projectile{stopatentity=false;stopatblock=false;duration=20;sfo=-3;syo=2;ontick=ball;onend=shoot}\n - projectile{stopatentity=false;stopatblock=false;duration=20;sfo=3;syo=2;ontick=ball;onend=shoot}" + }, + { + "input": "ball:", + "target": "Skills:\n - effect:particlesphere{particle=flame;amount=128;radiuus=3}" + }, + { + "input": "shoot:", + "target": "Skills:\n - projectile{stopatentity=false;stopatblock=false;duration=80;fromorigin=true} @forward{f=999}" + }, + { + "input": "playerDash:", + "target": "Cooldown: 5\n Skills:\n - lunge{v = 3} @self" + }, + { + "input": "fly:", + "target": "Skills:\n - sudoskill{s=moveto;cat=true}\n - look{i=true;ho=false}" + }, + { + "input": "moveto:", + "target": "Skills:\n \n - projectile{type=meteor;se=false;sb=false;duration=1;onstart=pull} @selflocation{y=3}" + }, + { + "input": "pull:", + "target": "Skills:\n - pull{toorigin=true;v=2} @trigger" + }, + { + "input": "SendHP:", + "target": "Skills:\n - speak{offset=0.4f;radius=5;maxlinelength=60;message=\"&f&l[ &b :heart: &f&l]\";sendchatmessage=false;d=100} @self" + }, + { + "input": "Beam:", + "target": "Skills:\n - skill:beam-Tick @forward{length=15;y=1}\nbeam-Tick:\n Skills:\n - effect:particleline{particle=firework;amount=1;fo=true}\n - damage{a=\"%mmoitems_stat_attack_damage%\"} @EIL{r=1.5;fo=true}" + }, + { + "input": "Punch:", + "target": "Conditions:\n - playerwithin{d:2}\n Skills:\n - state{mid=clockwork;s=attack}\n - delay 10\n - damage{a=10,type=entity_attack} @target\n - throw{v=6,vy=2} @target" + }, + { + "input": "OnWin:", + "target": "Conditions:\n - targetwithin 15\n - targetinlineofsight true\n Skills:\n - effect:lightning{repeat=5;repeatInterval=3;localizedradius=20;localized=true} @self\n - sendtitle{title=\"&a&lYou have beaten\";subtitle=\"&f&lThe Greatest Knight\";d=90} @target" + }, + { + "input": "Lightning:", + "target": "Skills:\n - potion{type=SLOW;duration=200;level=5}\n - message{msg=\"&e starts casting a spell\"} @PlayersInRadius{r=15}\n - delay 100\n - potion{type=LEVITATION;duration=100;level=1}\n - potion{type=SLOW_FALLING;duration=380;level=5}\n - delay 100\n - prison{material=BARRIER;duration=100;breakable=false} @self\n - delay 60\n - sudoskill{s=Lightning_sudo} @PlayersInRadius{r=15}\n - effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @PIR{r=15}\n - message{msg=\"&e smites !\"} @PlayersInRadius{r=15}\n - effect:lightning @EntitiesInRadius{r=20}\n - damage{a=12} @EntitiesInRadius{r=20}" + }, + { + "input": "Lightning_sudo:", + "target": "Skills:\n - effect:lightning @Ring{r=3;p=5}" + }, + { + "input": "Damage_Regen:", + "target": "Skills:\n - message{message=\" &eSucks the life out of you! You feel weak from the lack of blood...\"} @PlayersInRadius{r=30}\n - heal{amount=20} @self\n - damage{amount=10} @PlayersInRadius{r=30}\n - potion{type=SLOW;duration=200;level=2} @PlayersInRadius{r=30}\n - potion{type=CONFUSION;duration=200;level=1} @PlayersInRadius{r=30}" + }, + { + "input": "Smash:", + "target": "Skills:\n - potion{type=SLOW;duration=300;level=5}\n - message{msg=\"&6Rock Mob<&co> &eTime to end this...\"} @PlayersInRadius{r=15}\n} @PlayersInRadius{r=15}\n - delay 100\n - potion{type=SLOW;duration=200;level=4} @target\n - message{msg=\"&6<&co> &eslow down, look at yourself die slowly...\"} @PlayersInRadius{r=15}\n - delay 120\n - velocity{x=0;y=3;z=0} @Self\n - message{msg=\"&6<&co> &eFEEL THE EARTH QUAKE!!\"} @PlayersInRadius{r=15}\n - delay 65\n - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self\n - effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=1} @Self\n - delay 2\n - effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=3} @Self\n - delay 2\n - effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=5} @Self\n - delay 2 \n - effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=7} @Self\n - delay 2\n - effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=9} @Self\n - delay 2\n - effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=11} @Self\n - damage{a=8;i=false} @PIR{r=22}\n - throw{v=0;vy=20} @PlayersInRadius{r=20}\n;duration=200} @PlayersInRadius{r=20}\n - delay 80\n - message{msg=\"&6<&co> &ewitness the life wither out of you!\"} @PlayersInRadius{r=15}\n - shootskull{y=2;v=4} @PlayersInRadius{r=20}" + }, + { + "input": "Poison:", + "target": "Skills:\n - message{m=\"&6<&co> &eFeel the poison course through your veins!\"}\n - delay 20\n - potion{type=SLOW;duration=200;level=2} @target\n - potion{type=CONFUSION;duration=200;level=1} @target\n - potion{type=POISON;duration=200;level=2} @target" + }, + { + "input": "Black_Hole:", + "target": "Skills:\n - delay 40\n - message{msg=\"&6<&co>&e gaze upon the nightmares of a thousand generations....\"} @PlayersInRadius{r=15}\n - message{msg=\"&6&e begins casting a spell...\"} @PlayersInRadius{r=15}\n - potion{type=SLOW;duration=200;level=5} @self\n - delay 100\n - potion{type=LEVITATION;duration=60;level=1} @self\n - delay 40\n - prison{material=BARRIER;duration=600;breakable=false} @self\n - delay 200\n - message{m=\"&6<&co> &eFeel the pain course through your veins!\"}\n - effect:lightning @self\n - potion{type=SLOW;duration=400;level=4} @PlayersInRadius{r=15}\n - potion{type=BLINDNESS;duration=400;level=1} @PlayersInRadius{r=15}\n - potion{type=WEAKNESS;duration=400;level=1} @PlayersInRadius{r=15}\n} @PlayersInRadius{r=15}\n - delay 100\n - pull{v=1;to=true} @PIR{r=10} \n - message{m=\"&6<&co> &eCome to me, turn to the dark side!!!\"} @PlayersInRadius{r=15}\n - effect:lightning @Ring{r=6;p=3}\n - summon{mob=Wither_Skele} @Ring{r=6;p=3}\n - delay 60\n - teleport{spreadh=2;spreadv=3} @NearestPlayer" + }, + { + "input": "WaterBall:", + "target": "Skills:\n - effect:particlesphere{particle=drip_water;amount=100;radius=3} @self" + }, + { + "input": "Homer:", + "target": "Skills:\n - missile{ot=Homer_TICK;oh=Homer_HIT;v=6;i=1;hR=3;vR=1;in=0.75}" + }, + { + "input": "Homer_TICK:", + "target": "Skills:\n - effect:particles{p=cloud;a=2} @origin\n - effect:particleorbital{p=reddust;color=#0080ff;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=2;yOffset=1} @target ~onTimer:130" + }, + { + "input": "Homer_HIT:", + "target": "Skills:\n - effect:particles{p=drip_water;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=7;i=false}" + }, + { + "input": "Fire_walk:", + "target": "Skills:\n - effect:blockmask{m=magma_block;r=5;d=100} @self" + }, + { + "input": "Fire_damage:", + "target": "Skills:\n - damage{a=1;i=true} @PIR{r=5}\n - ignite{ticks=60} @PIR{r=5}" + }, + { + "input": "Fireball:", + "target": "Skills:\n - shootfireball{y=3;v=3;i=true;ps=true} @target\n - throw{velocity=10;velocityY=7} @target\n - delay 40\n - shootfireball{y=3;v=3;i=true;ps=true} @target\n - throw{velocity=10;velocityY=7} @target" + }, + { + "input": "Flames:", + "target": "Skills:\n - effect:flames @self\n - effect:particles{p=flame;vs=1;hs=1;a=25;s=0.1;}" + }, + { + "input": "CobbleSummon:", + "target": "Skills:\n - summon{mob=Cobble} @Ring{r=5;p=5}" + }, + { + "input": "Freeze:", + "target": "Skills:\n - stun{d=60;f=true} @target" + }, + { + "input": "CallForHelp:", + "target": "Skills:\n - rally{types=ZOMBIE,SKELETON;radius=30;ot=true} @self" + }, + { + "input": "Jump_timer:", + "target": "Skills:\n - effect:spin{duration=80;velocity=80} @self\n - effect:particleorbital{p=end_rod;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=80;in=1;rx=0;ry=0;r=2;yOffset=1} @self\n - delay 90\n - lightning @EntitiesInRadius{r=20}\n - effect:lightning @Ring{r=5;p=5}\n - damage{a=10} @EntitiesInRadius{r=20}\n - delay 20\n - jump{velocity=5} @self\n - delay 80\n - skill{s=ThunderBolt_Barrage} @target" + }, + { + "input": "ThunderBolt_Barrage:", + "target": "Skills:\n - skill{s=ThunderBolt} @target\n - delay 60\n - skill{s=ThunderBolt} @target \n - delay 60\n - skill{s=ThunderBolt} @target" + }, + { + "input": "ThunderBolt:", + "target": "Skills:\n - projectile{onTick=ThunderBolt-Tick;onHit=ThunderBolt-Hit;v=8;i=1;hR=1;vR=1}\nThunderBolt-Tick:\n Skills:\n - effect:particles{p=crit;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nThunderBolt-Hit:\n Skills:\n - damage{a=10}\n - lightning @target" + }, + { + "input": "EnderBeam:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - effect:particleline{particle=dragon_breath;amount=1;fromOrigin=true;syo=1.25;tyo=1} @PIR{r=15}" + }, + { + "input": "Blind:", + "target": "Cooldown: 0.01\n Skills:\n - potion{type=BLINDNESS;duration=40;level=2}" + }, + { + "input": "Cripple:", + "target": "Cooldown: 60\n Skills:\n - potion{type=SLOW;duration=200;level=5}\n - damage{amount=6}\n - teleport{spreadh=0;spreadv=0} @target\n - message{msg=\"&e bashes !\"} @PlayersInRadius{r=15}\n - delay 80\n - skill{s=Flurry} @target" + }, + { + "input": "Flurry:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - message{msg=\"&e unleashes a flurry of blows on .\"} @PlayersInRadius{r=15}\n - damage{a=3;} >0 0.75\n - delay 1\n - damage{a=3;} >0 0.75\n - delay 1\n - damage{a=3;} >0 0.75\n - delay 1\n - damage{a=3;} >0 0.75\n - delay 1\n - damage{a=3;} >0 0.75\n - delay 1\n - damage{a=3;} >0 0.75\n - delay 1" + }, + { + "input": "Stealth:", + "target": "Cooldown: 1\n Skills:\n - message{msg=\"&e activates stealth mode.\"} @PlayersInRadius{r=15}\n - potion{t=Invisibility;d=200;l=1}\n - potion{t=INCREASE_DAMAGE;d=200;l=3}\n - effect:particles{p=smoke;hs=1;vs=1;a=25;s=1;y=0.5}\n - delay 200\n - message{msg=\"&e pulls towards him!\"} @PlayersInRadius{r=15}\n - skill{s=Pull} @target" + }, + { + "input": "Pull:", + "target": "Skills:\n - forcepull @target\n - potion{t=SLOW;d=20;l=7} @target" + }, + { + "input": "LazerBeam:", + "target": "Cooldown: 60\n Skills:\n - potion{type=SLOW;duration=200;level=5}\n - message{msg=\"&e is casting a spell!\"} @PlayersInRadius{r=15}\n - delay 60\n - potion{type=LEVITATION;duration=100;level=1}\n - delay 100\n - prison{material=BARRIER;duration=200;breakable=false} @self\n - potion{type=SLOW_FALLING;duration=400;level=5}\n - message{msg=\"&e hurts you with the all-seeing eye!\"} @PlayersInRadius{r=40}\n - damage{a=6} @PIR{r=40}\n - delay 60\n - message{msg=\"&e summons wither skulls!!!\"} @PlayersInRadius{r=40}\n - summon{mob=Beam_Mob} @Ring{r=5;points=5}\n - delay 200\n - signal{s=REMOVE} @EIR{r=40;t=BEE}\n - delay 80\n - sudoskill{s=RingSummon} @target\n - prison{material=GLASS;duration=100;breakable=true} @target" + }, + { + "input": "RingSummon:", + "target": "Skills:\n - summon{mob=VEX} @Ring{r=5;p=2}\n - summon{mob=BLAZE} @Self" + }, + { + "input": "Blood:", + "target": "Skills:\n - effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target\n - delay 20\n - effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target\n - delay 20\n - effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target\n - delay 20\n - effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target\n - delay 20\n - effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target\n - delay 20" + }, + { + "input": "Vampire_Effect:", + "target": "Skills:\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.5;y=0.5;} @self ~onTimer:5\n - effect:particlering{particle=reddust;radius=3;points=32;amount=1;hS=1;vS=0} @self ~onTimer:5\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.5;y=1} @self ~onTimer:5\n - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.5;y=1.25} @self ~onTimer:5" + }, + { + "input": "Ensnare:", + "target": "Skills:\n - stun{d=100;f=true} @PIR{r=40}\n - message{msg=\"&e stuns you with its gaze.\"} @PlayersInRadius{r=15}\n - delay 60\n - teleport{spreadh=2;spreadv=0} @target\n - delay 200\n - skill{s=Bleed}\n - delay 600" + }, + { + "input": "Bleed:", + "target": "Skills:\n - message{msg=\"&e makes you bleed before it.\"} @PlayersInRadius{r=15}\n - skill{s=Blood} @PIR{r=20}\n - damage{a=3;repeat=5;repeatInterval=20} @target" + }, + { + "input": "Devil_Summon:", + "target": "Skills:\n - message{msg=\"&e summons undead archers!\"} @PlayersInRadius{r=15}\n - summon{mob=Devil_Skele;a=3} @Forward{f=5;y=1}\n - delay 200\n - signal{s=SKELE_REMOVE} @MobsInRadius{r=40;t=Devil_Skele}\n - teleport{spreadh=2;spreadv=0} @target\n - message{msg=\"&e summons poison spiders!\"} @PlayersInRadius{r=15}\n - summon{mob=Devil_Spider} @Ring{r=5;p=3}\n - delay 200\n - signal{s=SPIDER_REMOVE} @MobsInRadius{r=40;t=Devil_Spider}\n - delay 200\n - summon{mob=Devil_Blaze} @Ring{r=5;p=3}\n - delay 200\n - signal{s=BLAZE_REMOVE} @MobsInRadius{r=40;t=Devil_Blaze}" + }, + { + "input": "Charge:", + "target": "Skills:\n - message{msg=\"&e charges towards !\"} @PlayersInRadius{r=15}\n - effect:particles{p=crit;vs=1;hs=1;a=250;s=2;} @self\n - potion{t=SLOW;d=20;l=5} @target\n - potion{t=SPEED;d=40;l=3} @self" + }, + { + "input": "Kick:", + "target": "Conditions:\n - targetwithin 10\n Skills:\n - message{msg=\"&e kicks .\"} @PlayersInRadius{r=15}\n - damage{a=10} @target\n - potion{t=CONFUSION;d=100;l=3} @target\n - throw{v=10} @target" + }, + { + "input": "RedScreen:", + "target": "Skill:\n - effect:bloodyScreen{d=25} @PIR{r=20}" + }, + { + "input": "FlameOrbit:", + "target": "Skills:\n - effect:particleorbital{p=flame;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=2;yOffset=1} @self ~onTimer:130" + }, + { + "input": "Flame:", + "target": "Skills:\n - effect:flames @self ~onTimer:5" + }, + { + "input": "EnderBeam:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - effect:particleline{particle=dragon_breath;amount=1;fromOrigin=true;syo=1.25;tyo=1} @PIR{r=60}" + }, + { + "input": "TNTsummon:", + "target": "Skills:\n - summon{mob=TNTmob} @Ring{radius=6;points=6}" + }, + { + "input": "upthentptome:", + "target": "Skills:\n;facing=true} @target\n - throw{v=0;vy=25} @target\n - delay 20\n - forcepull{delay=20} @target \n - delay 15 \n - summon{mob=TNTmob} @Ring{radius=6;points=6}\n\n\n\n\n\n\n;material=sand;radius=5;radiusY=0.2;velocity=0.5;shape=sphere} @selflocation \n\n;material=sand;radius=6;radiusY=0.2;velocity=0.6;shape=sphere} @selflocation\n\n;material=sand;radius=7;radiusY=0.2;velocity=0.7;shape=sphere} @selflocation\n\n;material=sand;radius=8;radiusY=0.2;velocity=0.8;shape=sphere} @selflocation\n\n;material=sand;radius=9;radiusY=0.2;velocity=0.9;shape=sphere} @selflocation \n\n;material=sand;radius=10;radiusY=0.2;velocity=0.8;shape=sphere} @selflocation \n\n;material=sand;radius=11;radiusY=0.2;velocity=0.9;shape=sphere} @selflocation\n\n;material=sand;radius=12;radiusY=0.2;velocity=1;shape=sphere} @selflocation\n;vy=25} @PIR{r=20}" + }, + { + "input": "Wave:", + "target": "Skills:\n - lightning{d=0} @self\n - lightning{d=0} @Ring{radius=8;points=10}\n - lightning{d=3} @PIR{r=20}\n - delay 10\n - jump{velocity=2.5} @self\n - skill{s=Homer} @target ~onTimer:100\n - delay 55\n - blockwave{duration=50;material=grass_block;radius=7;radiusY=0.01;velocity=0.8;shape=sphere} @selflocation \n - delay 5\n - blockwave{duration=50;material=grass_block;radius=9;radiusY=0.01;velocity=0.9;shape=sphere} @selflocation" + }, + { + "input": "Homer:", + "target": "Skills:\n - missile{ot=Homer_TICK;oh=Homer_HIT;v=5;i=1;hR=1;vR=1;in=0.75;HugSurface=true}" + }, + { + "input": "Homer_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;c=#4fbd20;a=10} @origin" + }, + { + "input": "Homer_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=20;i=false}\n - throw{v=0;vy=15} @target" + }, + { + "input": "Random1:", + "target": "Skills:\n - effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @Forward{f=5;y=0}" + }, + { + "input": "Random2:", + "target": "Skills:\n - effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @Forward{f=-5;y=0}" + }, + { + "input": "Cone:", + "target": "Skills:\n - effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @Cone{angle=10;points=8;range=8} ~onTimer:2" + }, + { + "input": "PL:", + "target": "Skills:\n - effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @Cone{angle=10;points=8;range=8;rotation=180}" + }, + { + "input": "WaterBox:", + "target": "Skills:\n - effect:particlesphere{particle=drip_water;amount=100;radius=3} @self\n - effect:particlesphere{particle=splash;amount=500;radius=5} @self" + }, + { + "input": "Beam:", + "target": "Skills:\n - missile{ot=Beam_TICK;oh=Beam_HIT;v=7;i=1;hR=1;vR=1;in=0.75}\n - pull{velocity=4} @target" + }, + { + "input": "Beam_TICK:", + "target": "Skills:\n - effect:particles{p=cloud;a=10} @origin" + }, + { + "input": "Beam_HIT:", + "target": "Skills:\n - effect:particles{p=bubble_pop;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=8;i=false}\n - throw{v=0;vy=10} @target" + }, + { + "input": "Blind:", + "target": "Cooldown: 0.01\n Skills:\n - potion{type=BLINDNESS;duration=40;level=2}\n;duration=40;level=2}" + }, + { + "input": "Fireball:", + "target": "Cooldown: 7\n Conditions:\n - targetinlineofsight true\n Skills:\n - shootfireball{y=2;v=2;incendiary=true;fireTicks=60;playsound=true} @target\n - delay 20\n - shootfireball{y=2;v=2;incendiary=true;fireTicks=60;playsound=true} @target\n - delay 20\n - shootfireball{y=2;v=2;incendiary=true;fireTicks=60;playsound=true} @target\n - delay 20\n - shootfireball{y=2;v=2;incendiary=true;fireTicks=60;playsound=true} @target\n - delay 20" + }, + { + "input": "Cripple:", + "target": "Cooldown: 30\n Skills:\n - potion{type=SLOW;duration=300;level=3} @PIR{r=15}\n - damage{amount=5} @PIR{r=15}" + }, + { + "input": "SkullSpam:", + "target": "Skills:\n - lightning @self\n - shootskull{y=3;v=4} @target\n - delay 10\n - shootskull{y=2;v=4} @target\n - delay 10\n - shootskull{y=2;v=4} @target \n - delay 100\n - shootfireball{y=2;v=2;incendiary=true;fireTicks=200;playsound=true} @target \n - delay 15\n - shootfireball{y=2;v=2;incendiary=true;fireTicks=200;playsound=true} @target \n - delay 15\n - shootfireball{y=2;v=2;incendiary=true;fireTicks=200;playsound=true} @target" + }, + { + "input": "Unstable_Star:", + "target": "Type: ARMOR_STAND\n Options:\n Invisible: true\n Invincible: true\n Despawn: false\n HasGravity: false\n Skills:\n - setvariable{var=caster.starStage;value=0} @self ~onSpawn\n - setvariable{var=caster.starTimer;value=120} @self ~onSpawn\n - skill{s=[\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0.628}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.256}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.884}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=2.512}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.14}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.768}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=4.396}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.024}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.652}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=0.628}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.256}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.884}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=2.512}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.14}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.768}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=4.396}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.024}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.652}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=0.628}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.256}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.884}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=2.512}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.14}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.768}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=4.396}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.024}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.652}\n - variablesubtract{var=caster.starTimer;a=1} @self\n - delay 1\n - skill{s=[\n - variableadd{var=caster.starStage;a=1} @self\n ]} @self ?variableinrange{var=caster.starTimer;value=<61}\n ]} @self ~onTimer:5 ?variableequals{var=caster.starStage;value=0}\n\n - skill{s=[\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0.628}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.256}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.884}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=2.512}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.14}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.768}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=4.396}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.024}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.652}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=0.628}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.256}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.884}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=2.512}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.14}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.768}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=4.396}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.024}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.652}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=0.628}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.256}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.884}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=2.512}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.14}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.768}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=4.396}\n - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.024}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.652}\n - particles{particle=FLAME;a=1;hs=0.05;vs=0.05;y=0;s=/120;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28} 0.25\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.05;vs=0.05;y=0;s=/120;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28} 0.25\n - variablesubtract{var=caster.starTimer;a=1} @self\n - delay 1\n - skill{s=[\n - variableadd{var=caster.starStage;a=1} @self\n ]} @self ?variableinrange{var=caster.starTimer;value=<21}\n ]} @self ~onTimer:5 ?variableequals{var=caster.starStage;value=1}\n\n - skill{s=[\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0.628}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.256}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.884}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=2.512}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.14}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.768}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=4.396}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.024}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.652}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=0.628}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.256}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.884}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=2.512}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.14}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.768}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=4.396}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.024}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.652}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=0.628}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.256}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.884}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=2.512}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.14}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.768}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=4.396}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.024}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.652}\n - particles{particle=BUBBLE_POP;a=1;hs=0.05;vs=0.05;y=0;s=/60;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28} 0.5\n - variablesubtract{var=caster.starTimer;a=1} @self\n - delay 1\n - skill{s=[\n - variableadd{var=caster.starStage;a=1} @self\n ]} @self ?variableinrange{var=caster.starTimer;value=<1}\n ]} @self ~onTimer:2 ?variableequals{var=caster.starStage;value=2}\n\n - skill{s=[\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0.628}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.256}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.884}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=2.512}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.14}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.768}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=4.396}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.024}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.652}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=0.628}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.256}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.884}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=2.512}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.14}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.768}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=4.396}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.024}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.652}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=0.628}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.256}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.884}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=2.512}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.14}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.768}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=4.396}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.024}\n - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.652}\n - particles{particle=BUBBLE_POP;a=1;hs=0.05;vs=0.05;y=0;s=/60;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28} 0.5\n - variableadd{var=caster.starTimer;a=3} @self\n - delay 1\n - skill{s=[\n - variableadd{var=caster.starStage;a=1} @self\n ]} @self ?variableinrange{var=caster.starTimer;value=>89}\n ]} @self ~onTimer:2 ?variableequals{var=caster.starStage;value=3}\n \n - skill{s=[\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=;hs=;vs=;y=-6.25;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28}\n - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.05;vs=0.05;y=0;s=;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=;points=;yOffset=0;rx=-6.28;ry=-6.28;rz=-6.28} 0.75\n ]} @self ~onTimer:5 ?variableequals{var=caster.starStage;value=4}" + }, + { + "input": "ConeFire:", + "target": "Skills:\n - effect:particlering{particle=flame;radius=4;points=70;amount=2;hS=0.02;vS=0.02;repeat=13;repeatInterval=2} @self \n - effect:particles{particle=flame;amount=50;hS=2;vS=0.02;speed=0.1;repeat=13;repeatInterval=2} @self \n - sound{s=block.fire.ambient;v=2} @self \n - delay 2\n - effect:particlering{particle=flame;radius=3.6;points=100;amount=3;hS=0.1;vS=0.1} @self \n - delay 2 \n - effect:particlering{particle=flame;radius=3.2;points=95;amount=2;hS=0.1;vS=0.1} @self \n - delay 2\n - effect:particlering{particle=flame;radius=2.8;points=85;amount=2;hS=0.1;vS=0.1} @self \n - delay 2\n - effect:particlering{particle=flame;radius=2.4;points=80;amount=2;hS=0.1;vS=0.1} @self \n - delay 2\n - effect:particlering{particle=flame;radius=2;points=75;amount=2;hS=0.1;vS=0.1} @self \n - delay 2\n - effect:particlering{particle=flame;radius=1.6;points=70;amount=2;hS=0.1;vS=0.1} @self \n - delay 2\n - effect:particlering{particle=flame;radius=1.2;points=65;amount=2;hS=0.1;vS=0.1} @self \n - delay 2\n - effect:particlering{particle=flame;radius=0.8;points=50;amount=2;hS=0.1;vS=0.1} @self \n - delay 2\n - effect:particlering{particle=flame;radius=0.4;points=40;amount=2;hS=0.1;vS=0.1} @self \n - delay 2\n - effect:particlering{particle=flame;radius=0;points=90;amount=2;hS=0.1;vS=0.1;speed=0.2} @self \n - delay 2\n - ignite{ticks=50} @self \n - sound{s=entity.ghast.shoot;v=2} @self \n - sound{s=entity.blaze.burn;v=2;repeat=20;repeatInterval=2} @self \n - sound{s=ambient.basalt_deltas.mood;v=1;repeat=10;repeatInterval=2} @self \n - setblock{m=FIRE;md=0} @selflocation \n - sound{s=block.fire.ambient;v=2} @self \n - throw{velocity=1;velocityY=15} @PlayersInRadius{r=4} \n - damage{amount=30;element=FIRE;pkb=true} @PIR{r=4} \n - ignite{ticks=160} @PIR{r=4} \n - effect:blockmask{m=fire;r=3;oa=true;d=50} @self \n - blockwave{duration=30;material=fire;radius=3;radiusY=5;velocity=4;vh=0;noise=1;shape=sphere} @origin \n - effect:particles{particle=flame;amount=70;hS=1.5;vS=1.5;speed=0.05;repeat=10;repeatInterval=4} @self \n - delay 2\n - damage{amount=10;element=FIRE;pkb=true;repeat=10;repeatInterval=3} @PIR{r=4} \n - ignite{ticks=100;repeat=10;repeatInterval=3} @PIR{r=4} \n - effect:blockmask{m=fire;r=2;oa=true;d=46} @Forward{f=0;y=2.0} \n - effect:particles{particle=flame;amount=70;hS=1.5;vS=1.5;speed=0.1;repeat=9;repeatInterval=4} @Forward{f=0;y=2.0} \n - delay 2\n - effect:blockmask{m=fire;r=2;oa=true;d=42} @Forward{f=0;y=4.0} \n - effect:particles{particle=flame;amount=70;hS=1;vS=1;speed=0.1;repeat=8;repeatInterval=4} @Forward{f=0;y=4.0} \n - delay 2\n - effect:blockmask{m=fire;r=2;oa=true;d=38} @Forward{f=0;y=6.0} \n - effect:particles{particle=flame;amount=70;hS=1;vS=1;speed=0.1;repeat=7;repeatInterval=4} @Forward{f=0;y=6.0} \n - delay 2\n - effect:blockmask{m=fire;r=2;oa=true;d=34} @Forward{f=0;y=8.0} \n - effect:particles{particle=flame;amount=70;hS=1;vS=1;speed=0.1;repeat=6;repeatInterval=4} @Forward{f=0;y=8.0} \n - delay 2\n - effect:blockmask{m=fire;r=1;oa=true;d=20} @Forward{f=0;y=10.0} \n - effect:particles{particle=flame;amount=70;hS=1;vS=1;speed=0.1;repeat=3;repeatInterval=4} @Forward{f=0;y=10.0} \n - delay 2\n - effect:blockmask{m=fire;r=1;oa=true;d=26} @Forward{f=0;y=12.0} \n - effect:particles{particle=flame;amount=70;hS=0.5;vS=0.5;speed=0.1;repeat=2;repeatInterval=4} @Forward{f=0;y=12.0} \n - delay 2\n - effect:blockmask{m=fire;r=1;oa=true;d=22} @Forward{f=0;y=14.0} \n - effect:particles{particle=flame;amount=70;hS=0.5;vS=0.5;speed=0.1;repeat=1;repeatInterval=4} @Forward{f=0;y=14.0} \n - delay 20\n - remove @self\n \nFire1-2: \n Skills:\n - effect:particlesphere{particle=flame;amount=50;hS=0.1;vS=0.1;y=0.8;speed=0.1;radius=1} @self \n - potion{type=SLOW;duration=60;level=5;force=true;particles=false} @self\n - sound{s=entity.blaze.burn;v=2} @self \n - sound{s=entity.blaze.ambient;v=2} @self \n - setblock{m=FIRE;md=0} @selflocation \n - setstance{stance=fire} @self \n - ignite{ticks=50} @self \n - randommessage{\n m=\n \"&f<&co> M1\",\n \"&f<&co> M2\",\n \"&f<&co> M3\";\n } @target \n - delay 4 \n - effect:particlesphere{particle=flame;amount=40;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.8} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=30;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.6} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=25;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.4} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=20;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.2} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=15;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.1} @self \n - delay 20\n - skill{s=SoufleFire1;repeat=20;repeatinterval=1} @target \n - sound{s=entity.ender_dragon.growl;v=2} @self \n - sound{s=entity.firework_rocket.large_blast;v=1.5} @self" + }, + { + "input": "SoufleFire1:", + "target": "Skills:\n - projectile{onTick=SoufleFire-Tick;oE=SFE1;v=12;i=1;hR=1;vR=1;mr=7;syo=1;sfo=0.7;hp=false;hnp=false;sE=false} @RLNTE{a=3;r=3;s=0;minr=0}\nSoufleFire-Tick:\n Skills:\n - effect:particles{p=flame;amount=10;speed=0.1;hS=0.1;vS=0.1} @origin\n - sound{s=entity.blaze.burn;v=0.7} @origin \n - damage{amount=1;element=FIRE;pkb=true;ia=true} @PlayersNearOrigin{r=2} \n - ignite{ticks=300} @PlayersNearOrigin{r=2}" + }, + { + "input": "SFE1:", + "target": "Skills:\n - setblock{m=FIRE;md=0} @origin \n \n \nFire1-3:\n Skills:\n - potion{type=SLOW;duration=60;level=5;force=true;particles=false} @self \n - sound{s=entity.blaze.burn;v=2} @self \n - sound{s=entity.blaze.ambient;v=2} @self \n - setblock{m=FIRE;md=0} @selflocation \n - setstance{stance=fire} @self \n - ignite{ticks=50} @self \n - randommessage{\n m=\n \"&f<&co> M1\",\n \"&f<&co> M2\",\n \"&f<&co> M3\";\n } @target \n - effect:particlesphere{particle=flame;amount=50;hS=0.1;vS=0.1;y=0.8;speed=0.1;radius=1} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=40;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.8} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=30;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.6} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=25;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.4} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=20;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.2} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=15;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.1} @self \n - delay 20\n - skill{s=Ignition1} @target \n - skill{s=Ignition2} @target \n - skill{s=Ignition3} @target" + }, + { + "input": "Ignition1:", + "target": "TargetConditions:\n - isburning true\n - lineofsight true\n Skills:\n - potion{type=SLOW;duration=50;level=5;force=true;particles=false} @self\n - sound{s=block.fire.extinguish;v=1} @target \n - sound{s=entity.ghast.shoot;v=1} @self \n - sound{s=block.fire.ambient;v=2} @self \n - sound{s=block.fire.ambient;v=1} @target \n - effect:particles{p=lava;amount=15;speed=0.1;hS=0.3;vS=0.3} @target\n - effect:particles{p=flame;amount=50;speed=0.3;hS=0.3;vS=0.3} @target\n - effect:particles{p=flame;amount=50;speed=0.3;hS=0.3;vS=0.3} @self\n - gcd{ticks=40}\n - damage{amount=20;element=FIRE;pkb=true} @target \n - delay 20\n - sound{s=entity.firework_rocket.large_blast;v=1.5} @self \n - delay 20\n - skill{s=Ignition1} @target \n - skill{s=Ignition2} @target \n - skill{s=Ignition3} @target" + }, + { + "input": "Ignition2:", + "target": "TargetConditions:\n - isburning false\n - lineofsight true\n Skills:\n - potion{type=SLOW;duration=50;level=5;force=true;particles=false} @self\n - sound{s=block.fire.extinguish;v=1} @target \n - sound{s=entity.ghast.shoot;v=1} @self \n - sound{s=block.fire.ambient;v=2} @self \n - sound{s=block.fire.ambient;v=1} @target \n - effect:particles{p=lava;amount=15;speed=0.1;hS=0.3;vS=0.3} @target\n - effect:particles{p=flame;amount=50;speed=0.3;hS=0.3;vS=0.3} @target\n - effect:particles{p=flame;amount=50;speed=0.3;hS=0.3;vS=0.3} @self\n - ignite{ticks=300} @target" + }, + { + "input": "Ignition3:", + "target": "TargetConditions:\n - lineofsight false\n Skills:\n - sound{s=entity.villager.no;v=3} @self\n \nFire1-4:\n Skills:\n - potion{type=SLOW;duration=40;level=5;force=true;particles=false} @self\n - sound{s=entity.blaze.burn;v=2} @self \n - sound{s=entity.blaze.ambient;v=2} @self \n - setblock{m=FIRE;md=0} @selflocation \n - setstance{stance=fire} @self \n - ignite{ticks=50} @self \n - randommessage{\n m=\n \"&f<&co> M1\",\n \"&f<&co> M2\",\n \"&f<&co> M3\";\n } @target \n - effect:particlesphere{particle=flame;amount=50;hS=0.1;vS=0.1;y=0.8;speed=0.1;radius=1} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=40;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.8} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=30;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.6} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=25;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.4} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=20;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.2} @self \n - delay 4 \n - effect:particlesphere{particle=flame;amount=15;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.1} @self \n - delay 20\n - sound{s=entity.ravager.celebrate;v=2} @self \n - modifytargetscore{objective=fire;action=set;value=1} @self\n - sound{s=block.fire.ambient;v=2;repeat=60;repeatInterval=5} @self \n - sound{s=entity.zombie_horse.ambient;v=1;repeat=60;repeatInterval=5} @self \n - setblock{m=FIRE;md=0;repeat=60;repeatInterval=5} @selflocation \n - effect:particles{p=lava;amount=5;speed=0.1;hS=0.3;vS=0.3;repeat=60;repeatInterval=5} @self\n - effect:particles{p=flame;amount=10;speed=0.1;hS=0.3;vS=0.3;repeat=60;repeatInterval=5} @self\n - ignite{ticks=30;repeat=30;repeatInterval=10} @self \n - potion{type=SPEED;duration=20;level=2;force=true;particles=false;repeat=30;repeatInterval=10} @self \n - delay 300 \n - modifytargetscore{objective=fire;action=set;value=0} @self" + }, + { + "input": "ArmorFire1:", + "target": "Conditions:\n - score{objective=fire;value=1} true\n Skills:\n - ignite{ticks=80} @trigger\n - damage{amount=1;element=FIRE;pkb=true;ia=true} @trigger" + }, + { + "input": "ArmorFire2:", + "target": "Conditions:\n - score{objective=fire;value=1} true\n Skills:\n - ignite{ticks=80}\n - damage{amount=1;element=FIRE;pkb=true;ia=true}" + }, + { + "input": "ProjIce1:", + "target": "Skills:\n - sound{s=entity.firework_rocket.launch;v=3} @self \n - projectile{onTick=ProjIce-Tick;onEnd=ProjIce-End;v=22;i=1;hR=0;vR=0;mr=70;d=100;hnp=false;hp=false;sB=true;sE=false;syo=1.5;g=0.06} @RLNTE{a=24;r=10;s=1;minr=0}\nProjIce-Tick:\n Skills:\n - effect:particles{p=firework;amount=1;speed=0.3;hS=0.1;vS=0.1} @origin \n - effect:particles{p=reddust;color=#4682b4;amount=4;speed=0.3;hS=0.2;vS=0.2} @origin \n - effect:particles{p=reddust;color=#d2fffc;amount=6;speed=0.3;hS=0.3;vS=0.3} @origin \n - effect:particles{p=reddust;color=#b0fff9;amount=6;speed=0.3;hS=0.4;vS=0.4} @origin \n - sound{s=entity.firework_rocket.twinkle;v=0.2} @origin \nProjIce-End:\n Skills:\n - effect:blockmask{m=ice;r=3;d=40;noair=false;onlyair=true;noise=0.10} @origin\n - effect:blockmask{m=ice;r=2;d=40;noair=false;onlyair=true;noise=0.30} @origin\n - effect:blockmask{m=ice;r=1;d=40;noair=false;onlyair=true;noise=0.6} @origin \n - effect:particles{p=cloud;amount=15;speed=0.5;hS=0.1;vS=0.1} @origin \n - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.3;hS=0.2;vS=0.2} @origin \n - sound{s=block.glass.break;v=0.4} @origin \n - damage{amount=20;ignoreArmor=false;pkb=true} @EntitiesNearOrigin{r=4}\n - potion{t=SLOW;d=60;l=3;force=true} @EntitiesNearOrigin{r=4}\n - delay 40 \n - effect:particles{p=firework;amount=7;speed=0.5;hS=0.1;vS=0.1} @origin \n - effect:particles{p=cloud;amount=20;speed=0.4;hS=0.3;vS=0.3} @origin \n - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.3;hS=0.2;vS=0.2} @origin \n - sound{s=block.glass.break;v=1.0} @origin \n - potion{t=SLOW;d=60;l=3;force=true} @EntitiesNearOrigin{r=4}\n - damage{amount=20;ignoreArmor=false;pkb=true} @EntitiesNearOrigin{r=4}\n \nIce2-3:\n Skills: \n - potion{t=SLOW;d=200;l=5} @Self\n - potion{t=DAMAGE_RESISTANCE;d=200;l=5} @Self\n - sound{s=entity.zombie_horse.death;v=1.5} @self \n - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.01;hS=0.3;vS=1.2;repeat=50;repeatinterval=2} @origin \n - effect:particles{p=firework;amount=5;speed=0.05;hS=0.3;vS=1;repeat=50;repeatinterval=2} @origin \n - randommessage{\n m=\n \"&f<&co> Message1\",\n \"&f<&co> Message2\",\n \"&f<&co> Message3\";\n } @target \n - delay 100 \n - effect:spin{duration=100;velocity=30} @self\n - skill{s=ProjIce2;repeat=10;repeatinterval=10} @self\n - sound{s=entity.player.attack.sweep;v=2;repeat=50;repeatinterval=2} @self\n - effect:particles{p=cloud;amount=5;speed=0.4;hS=0.3;vS=1;repeat=50;repeatinterval=2} @origin\n - sound{s=item.elytra.flying;v=2} @self" + }, + { + "input": "ProjIce2:", + "target": "Skills:\n - projectile{onTick=ProjIce2-Tick;onEnd=ProjIce2-End;tyo=25;g=0.12;v=7;i=1;hR=1;vR=1;hnp=false;hp=false;sB=true;sE=false;syo=2} @RLNTE{a=3;r=15;s=1;minr=0} \n - projectile{onTick=ProjIce2-Tick;onEnd=ProjIce2-End;tyo=25;g=0.26;v=5;i=1;hR=1;vR=1;hnp=false;hp=false;sB=true;sE=false;syo=1} @RLNTE{a=1;r=5;s=1;minr=0} \n - sound{s=entity.firework_rocket.launch;v=3} @self \n \nProjIce2-Tick:\n Skills:\n - effect:particles{p=firework;amount=1;speed=0.3;hS=0.1;vS=0.1} @origin \n - effect:particles{p=reddust;color=#4682b4;amount=4;speed=0.3;hS=0.2;vS=0.2} @origin \n - effect:particles{p=reddust;color=#d2fffc;amount=6;speed=0.3;hS=0.3;vS=0.3} @origin \n - effect:particles{p=reddust;color=#b0fff9;amount=6;speed=0.3;hS=0.4;vS=0.4} @origin \n - sound{s=entity.firework_rocket.twinkle;v=0.2} @origin \nProjIce2-End:\n Skills:\n - effect:blockmask{m=ice;r=3;d=40;noair=false;onlyair=true;noise=0.10} @origin \n - effect:blockmask{m=ice;r=2;d=40;noair=false;onlyair=true;noise=0.30} @origin \n - effect:blockmask{m=ice;r=1;d=40;noair=false;onlyair=true;noise=0.6} @origin \n - effect:particles{p=cloud;amount=15;speed=0.5;hS=0.1;vS=0.1} @origin \n - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.3;hS=0.2;vS=0.2} @origin \n - sound{s=block.glass.break;v=0.4} @origin \n - damage{amount=20;ignoreArmor=false;pkb=true} @EntitiesNearOrigin{r=4} \n - potion{t=SLOW;d=60;l=3;force=true} @EntitiesNearOrigin{r=4} \n - delay 40 \n - effect:particles{p=firework;amount=7;speed=0.5;hS=0.1;vS=0.1} @origin \n - effect:particles{p=cloud;amount=20;speed=0.4;hS=0.3;vS=0.3} @origin \n - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.3;hS=0.2;vS=0.2} @origin \n - sound{s=block.glass.break;v=1.0} @origin \n - damage{amount=20;ignoreArmor=false;pkb=true} @EntitiesNearOrigin{r=4} \n - potion{t=SLOW;d=60;l=3;force=true} @EntitiesNearOrigin{r=4} \n \nIce2-4: \n Skills: \n - potion{t=SLOW;d=150;l=5} @Self \n - potion{t=DAMAGE_RESISTANCE;d=110;l=5} @Self \n - sound{s=entity.zombie_horse.death;v=1.5} @self \n - effect:particlesphere{p=:item_snowball;radius=2;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.01;hS=0.3;vS=1.2;repeat=40;repeatinterval=2} @origin \n - effect:particles{p=firework;amount=5;speed=0.05;hS=0.3;vS=1;repeat=40;repeatinterval=2} @origin \n - randommessage{\n m=\n \"&f<&co> Snowball\",\n \"&f<&co> Message2\",\n \"&f<&co> Message3\";\n } @target \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=1.8;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=1.6;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=1.4;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=1.2;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=1;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=0.8;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=0.6;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=0.4;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=0.2;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - delay 10 \n - effect:particlesphere{p=:item_snowball;radius=0.1;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - projectile{onTick=ProjIce3-Tick;onEnd=ProjIce3-End;tyo=3;v=9;i=1;hR=1;vR=1;hnp=false;hp=false;sB=false;sE=false;syo=3;mr=100;md=200} @target \n \nProjIce3-Tick:\n Skills:\n - effect:particlesphere{p=:item_snowball;radius=4;amount=50;speed=0.05;hS=0.1;vS=0.1} @origin \n - effect:particles{p=cloud;amount=20;speed=0.05;hS=2.5;vS=2.5} @origin \n - effect:particles{p=reddust;color=#d2fffc;amount=25;speed=0.3;hS=2.5;vS=2.5} @origin \n - effect:particles{p=reddust;color=#b0fff9;amount=25;speed=0.3;hS=2.5;vS=2.5} @origin \n - effect:blockmask{m=ice;r=5;d=40;noair=true;onlyair=false;noise=0.7} @origin \n - effect:blockmask{m=ice;r=2;d=40;noair=false;onlyair=true;noise=0.1} @origin{y=-4.5} \n - pull{velocity=5;to=true} @PlayersNearOrigin{r=6} \n - damage{amount=20;ignoreArmor=false;pkb=true} @PlayersNearOrigin{r=6} \n - sound{s=entity.firework_rocket.twinkle;v=0.5} @origin \n - sound{s=ambient.basalt_deltas.additions;v=0.7} @origin \n\n\n\n\n \nIce3-1: #Sp\u00e9cial,\n Skills: \n - potion{t=SLOW;d=160;l=5} @Self \n - potion{t=DAMAGE_RESISTANCE;d=160;l=5} @Self \n - sound{s=entity.zombie_horse.death;v=1.5} @self \n - effect:particlesphere{p=:item_snowball;radius=2;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self \n - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.01;hS=0.3;vS=1.2;repeat=40;repeatinterval=2} @origin \n - effect:particles{p=firework;amount=5;speed=0.05;hS=0.3;vS=1;repeat=40;repeatinterval=2} @origin \n - randommessage{\n m=\n \"&f<&co> Ring\",\n \"&f<&co> Message2\",\n \"&f<&co> Message3\";\n } @target \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=2;amount=5;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=1.8;amount=5;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=1.6;amount=4;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=1.4;amount=3;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=1.2;amount=3;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=1;amount=3;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=0.8;amount=2;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=0.6;amount=2;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=0.4;amount=2;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - delay 10 \n - effect:particlering{p=:item_snowball;radius=0.2;amount=2;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self \n - skill{s=RingIce} @Ring{radius=2;points=4;y=-1} \n - effect:particlering{p=:firework;radius=3;amount=7;points=4;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=3;points=6;y=-1} \n - effect:particlering{p=:firework;radius=4;amount=7;points=6;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=4;points=10;y=-1} \n - effect:particlering{p=:firework;radius=5;amount=7;points=10;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=5;points=15;y=-1} \n - effect:particlering{p=:firework;radius=6;amount=7;points=15;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=6;points=25;y=-1} \n - effect:particlering{p=:firework;radius=7;amount=7;points=25;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=7;points=35;y=-1} \n - effect:particlering{p=:firework;radius=8;amount=7;points=35;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=8;points=45;y=-1} \n - effect:particlering{p=:firework;radius=9;amount=7;points=45;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=9;points=55;y=-1} \n - effect:particlering{p=:firework;radius=10;amount=7;points=55;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=10;points=65;y=-1} \n - effect:particlering{p=:firework;radius=11;amount=7;points=65;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=11;points=65;y=-1} \n - effect:particlering{p=:firework;radius=12;amount=7;points=75;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=12;points=65;y=-1} \n - effect:particlering{p=:firework;radius=13;amount=7;points=85;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=13;points=65;y=-1} \n - effect:particlering{p=:firework;radius=14;amount=7;points=95;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=14;points=65;y=-1} \n - effect:particlering{p=:firework;radius=15;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=15;points=65;y=-1} \n - effect:particlering{p=:firework;radius=16;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=16;points=65;y=-1} \n - effect:particlering{p=:firework;radius=17;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=17;points=65;y=-1} \n - effect:particlering{p=:firework;radius=18;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=18;points=65;y=-1} \n - effect:particlering{p=:firework;radius=19;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=19;points=65;y=-1} \n - effect:particlering{p=:firework;radius=20;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=20;points=65;y=-1} \n - effect:particlering{p=:firework;radius=21;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=21;points=65;y=-1} \n - effect:particlering{p=:firework;radius=22;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self \n - delay 2 \n - skill{s=RingIce} @Ring{radius=22;points=65;y=-1} \n - effect:particlering{p=:firework;radius=23;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self" + }, + { + "input": "RingIce:", + "target": "Skills:\n - effect:blockmask{m=ice;r=2;d=12;noair=false;onlyair=true;noise=0.25} \n - effect:blockmask{m=ice;r=3;d=10;noair=false;onlyair=true;noise=0.08} 0.15 \n - effect:blockmask{m=ice;r=4;d=8;noair=false;onlyair=true;noise=0.03} 0.05 \n - prison{material=ICE;duration=120} @PlayersNearTargetLocation{radius=3.2} \n - damage{amount=30;ignoreArmor=false;pkb=true} @PlayersNearTargetLocation{radius=3.2} \n - potion{t=SLOW;d=200;l=3} @PlayersNearTargetLocation{radius=3.2} \n - sound{s=entity.firework_rocket.twinkle;v=0.1} \n - sound{s=entity.firework_rocket.large_blast_far;v=0.1} \n - sound{s=block.beehive.shear;v=0.4} \n - sound{s=ambient.basalt_deltas.additions;v=0.7} \n - sound{s=block.glass.break;v=0.2}" + }, + { + "input": "IceStalagtique:", + "target": "Skills:\n - delay 3 \n - effect:blockmask{m=ice;r=3;d=57;na=false} @Forward{f=0;y=1} \n - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=1} \n - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=1} \n - sound{s=block.snow.break;v=2} @Forward{f=0;y=1} \n - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=1} \n - delay 3 \n - effect:blockmask{m=ice;r=2;d=54;na=false} @Forward{f=0;y=2} \n - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=2} \n - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=2} \n - sound{s=block.snow.break;v=2} @Forward{f=0;y=2} \n - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=2} \n - delay 3 \n - effect:blockmask{m=ice;r=2;d=51;na=false} @Forward{f=0;y=3} \n - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=3} \n - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=3} \n - sound{s=block.snow.break;v=2} @Forward{f=0;y=3} \n - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=3} \n - delay 3 \n - effect:blockmask{m=ice;r=1;d=48;na=false} @Forward{f=0;y=4} \n - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=4} \n - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=4} \n - sound{s=block.snow.break;v=2} @Forward{f=0;y=4} \n - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=4} \n - delay 3 \n - effect:blockmask{m=ice;r=1;d=45;na=false} @Forward{f=0;y=5} \n - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=5} \n - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=5} \n - sound{s=block.snow.break;v=2} @Forward{f=0;y=5} \n - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=5} \n - sound{s=entity.snow_golem.hurt;v=2} @self \n - delay 46 \n - effect:particles{particle=spit;amount=150;hS=1;vS=4;y=1;speed=0.5} @self \n - effect:particles{particle=item_snowball;amount=120;hS=1;vS=4;y=1;speed=0.5} @self \n - effect:particles{p=reddust;amount=100;speed=0.1;hS=1.3;vS=3;color=#d2fffc} @self \n - sound{s=block.snow.break;v=2} @self \n - sound{s=block.glass.break;v=1} @self \n - remove @self \n \nIce1-2:\n Skills: \n - effect:particles{particle=spit;amount=25;hS=1;vS=1;y=1;speed=0.1} @self \n - effect:particles{particle=effect;amount=25;hS=1;vS=1;y=1;speed=0.5} @self \n - potion{type=SLOW;duration=40;level=5;force=true;particles=false} @self \n - sound{s=entity.evoker.prepare_attack;v=2} @self \n - randommessage{\n m=\n \"&f<&co> M1\",\n \"&f<&co> M2\",\n \"&f<&co> M3\";\n } @PIR{r=35} \n - delay 3\n - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=0.2;speed=0.5} @self \n - delay 3\n - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=0.4;speed=0.5} @self \n - delay 3\n - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=0.6;speed=0.5} @self \n - delay 3\n - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=0.8;speed=0.5} @self \n - delay 3\n - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=1;speed=0.5} @self \n - delay 3\n - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=1.2;speed=0.5} @self \n - delay 3\n - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=1.4;speed=0.5} @self \n - delay 3\n - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=1.6;speed=0.5} @self \n - delay 25\n - potion{type=SLOW;duration=50;level=3;force=true;repeat=35;repeatinterval=4} @PIR{r=10} \n - damage{amount=2;ia=true;pkb=true;repeat=15;repeatinterval=10} @PIR{r=10} \n - skill{s=Damice;repeat=35;repeatinterval=4} @self \n - sound{s=block.snow.step;v=1.5;repeat=35;repeatinterval=4} @self \n - effect:particlesphere{particle=effect;amount=80;hS=0;vS=0;y=1;speed=0.3;radius=10;repeat=35;repeatinterval=4} @self\n - effect:particles{particle=item_snowball;amount=40;hS=5;vS=5;y=1;speed=0.5;repeat=35;repeatinterval=4} @self \n - effect:particles{particle=item_snowball;amount=40;hS=5;vS=5;y=1;speed=0.5;repeat=35;repeatinterval=4} @PIR{r=10} \n - effect:particles{particle=end_rod;amount=5;hS=5;vS=5;y=1;speed=0.5;repeat=35;repeatinterval=4} @self \n - effect:particles{p=reddust;amount=7;speed=0.1;hS=5;vS=5;color=#d2fffc;repeat=35;repeatinterval=4} @self" + }, + { + "input": "Damice:", + "target": "Skills:\n - sound{s=ambient.soul_sand_valley.mood;v=0.8} @self 0.4 \n - effect:particles{particle=item_snowball;amount=20;hS=0.8;vS=0.8;y=1;speed=0.2} @PIR{r=10}\n - effect:particles{p=reddust;amount=10;speed=0.1;hS=1;vS=1;color=#d2fffc} @PIR{r=10}\n - effect:particles{particle=ash;amount=40;hS=1;vS=1;y=1;speed=0.2} @PIR{r=10}\n\nIce1-3:\n Skills: \n - effect:particles{p=reddust;amount=25;speed=0.1;hS=1;vS=1;color=#d2fffc} @self \n - effect:particles{particle=effect;amount=25;hS=1;vS=1;y=1;speed=0.5} @self \n - potion{type=SLOW;duration=40;level=5;force=true;particles=false} @self \n - sound{s=entity.evoker.prepare_attack;v=2} @self \n - randommessage{\n m=\n \"&f<&co> M1\",\n \"&f<&co> M2\",\n \"&f<&co> M3\";\n } @PIR{r=35} \n - delay 40 \n - skill{s=SummonPiegeIce;repeat=10;repeatinterval=20} @self\n - delay 200\n - effect:particles{p=reddust;amount=25;speed=0.1;hS=1;vS=1;color=#d2fffc} @self \n - sound{s=entity.snow_golem.hurt;v=2} @self" + }, + { + "input": "SummonPiegeIce:", + "target": "Skills:\n - summon{type=PiegeIce;amount=1;radius=18;onSurface=true} @self 0.6 \n - summon{type=PiegeIce;amount=1;radius=8;onSurface=true} @PlayersInRadius{r=18;limit=1;sort=RANDOM} 0.7" + }, + { + "input": "RemMe:", + "target": "Skills:\n - effect:blockmask{m=ice;r=4;d=200;na=true} @self \n - sound{s=entity.snow_golem.death;v=2} @self \n - delay 40 \n - setstance{stance=glace} @self \n - sound{s=ambient.basalt_deltas.additions;v=2} @self \n - sound{s=entity.cat.hiss;v=0.06;repeat=80;repeatinterval=2} @self \n - effect:particles{particle=soul;amount=20;hS=1.5;vS=0.6;y=0.2;speed=0.5} @self \n - effect:particles{particle=cloud;amount=20;hS=1.5;vS=0.6;y=0.2;speed=0.5} @self \n - delay 160\n - remove @self" + }, + { + "input": "PiegeIced:", + "target": "Cooldown: 5000\n Conditions:\n - stance glace\n - playerwithin{d=3} true\n Skills:\n - effect:particles{particle=cloud;amount=50;hS=0.6;vS=0.6;y=0.8;speed=0.4} @self \n - effect:particles{particle=firework;amount=100;hS=2;vS=5;y=0.8;speed=0.4} @self \n - sound{s=entity.ghast.shoot;v=2} @self \n - sound{s=block.glass.break;v=2} @self \n - prison{material=ICE;duration=100} @PlayersInRadius{r=3.5} \n - damage{amount=18;ignoreArmor=false;pkb=true} @PlayersInRadius{r=3.5} \n - potion{type=SLOW;duration=160;level=4;force=true;particles=false} @PlayersInRadius{r=3.5} \n - forcepull{spread=1} @PlayersInRadius{r=3.5} \n - delay 1\n - effect:blockmask{m=ice;r=3;d=100;na=false} @self \n - prison{material=ICE;duration=100} @PlayersInRadius{r=3.5} \n - effect:blockmask{m=ice;r=3;d=98;na=false} @Forward{f=0;y=1} \n - delay 2\n - effect:blockmask{m=ice;r=2;d=96;na=false} @Forward{f=0;y=2} \n - delay 2\n - effect:blockmask{m=ice;r=2;d=94;na=false} @Forward{f=0;y=3} \n - delay 2\n - effect:blockmask{m=ice;r=1;d=92;na=false} @Forward{f=0;y=4} \n - delay 2\n - effect:blockmask{m=ice;r=1;d=90;na=false} @Forward{f=0;y=5} \n - delay 2\n - effect:blockmask{m=ice;r=1;d=88;na=false} @Forward{f=0;y=6} \n - delay 88\n - sound{s=block.glass.break;v=2} @self \n - effect:particles{particle=cloud;amount=50;hS=0.6;vS=3;y=0.8;speed=0.4} @self \n - effect:particles{particle=firework;amount=70;hS=1.2;vS=3;y=0.8;speed=0.2} @self \n - effect:particles{particle=sneeze;amount=15;hS=0.6;vS=3;y=0.8;speed=0.2} @self \n \nIce1-4:\n Skills: \n - effect:particleorbital{p=effect;a=15;points=64;an=1;hs=0.2;vs=0.2;s=0;y=1;ticks=60;in=1;rx=0;ry=0;r=2.5} @self\n - potion{type=SLOW;duration=70;level=5;force=true;particles=false} @self \n - sound{s=entity.evoker.prepare_attack;v=2} @self \n - gcd{ticks=400} @self\n - randommessage{\n m=\n \"&f<&co> M1\",\n \"&f<&co> M2\",\n \"&f<&co> M3\";\n } @PIR{r=35} \n - delay 60 \n - potion{type=SLOW;duration=400;level=0;force=true;particles=false} @self \n - orbital{onTick=IceShield-Tick;points=200;interval=1;duration=400;charges=1;r=14;hp=false;oy=1.4} @self \n - orbital{onTick=IceShield-Tick;points=150;interval=1;duration=400;charges=1;r=9;hp=false;oy=1.4} @self \n - orbital{onTick=IceShield-Tick;points=100;interval=1;duration=400;charges=1;r=5;hp=false;oy=1.4} @self \n\n\nIceShield-Tick:\n Skills:\n - effect:particles{p=cloud;amount=2;speed=0.05;hS=0.5;vS=0.5} @origin \n - effect:particles{p=firework;amount=6;speed=0.05;hS=0.5;vS=0.5} @origin \n - effect:particles{p=reddust;amount=12;speed=0.1;hS=0.6;vS=0.6;color=#d2fffc} @origin \n - prison{material=ICE;duration=100} @PlayersNearOrigin{r=3} \n - sound{s=ambient.soul_sand_valley.additions;v=0.8} @origin \n - sound{s=entity.bee.loop;v=0.6} @origin \n - effect:blockmask{m=ice;r=3;d=100;na=false} @PlayersNearOrigin{r=3} \n - potion{type=SLOW;duration=200;level=3;force=true;particles=false} @PlayersNearOrigin{r=3} \n - potion{type=SLOW;duration=30;level=1;force=false;particles=false} @PlayersNearOrigin{r=5} \n - effect:blockmask{m=ice;r=3;d=35;na=true} @origin" + }, + { + "input": "BerserkCircular:", + "target": "Cooldown: 15\n Skills:\n - sound{s=entity.evoker.prepare_attack;v=3} @Self\n - potion{type=SLOW;d=50;l=7} @Self\n - message{m=\"<&co> &6&lCoup de Hache circulaire\"} @PlayersInRadius{r=15}\n - delay 40\n - effect:spin{duration=20;velocity=30} @self\n - sound{s=entity.evoker.cast_spell;v=3} @Self\n - sound{s=entity.player.attack.strong;v=3} @Self\n - sound{s=entity.player.attack.sweep;v=3} @Self\n - consume{damage=10;heal=10;preventknockback=true;ignoreArmor=true} @PlayersInRadius{radius=5}\n - consume{damage=15;heal=10;preventknockback=true;ignoreArmor=false} @PlayersInRadius{radius=5}\n - potion{type=BLINDNESS;d=60;l=2} @PlayersInRadius{r=5}\n - potion{type=SLOW;d=60;l=1} @PlayersInRadius{r=5}\n - effect:particlering{particle=sweep_attack;amount=3;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=15;radius=1} @Self\n - sound{s=random.fizz;v=3} @PlayersInRadius{r=40}\n - delay 1\n - throw{v=25;vy=5} @PlayersInRadius{radius=5}\n - delay 1\n - effect:particlering{particle=sweep_attack;amount=5;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=15;radius=2} @Self\n - delay 2\n - effect:particlering{particle=sweep_attack;amount=7;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=20;radius=3} @Self\n - delay 2\n - effect:particlering{particle=sweep_attack;amount=8;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=25;radius=4} @Self\n - delay 2\n - effect:particlering{particle=sweep_attack;amount=10;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=30;radius=5} @Self" + }, + { + "input": "BerserkCible:", + "target": "Cooldown: 16\n Skills:\n - potion{type=SLOW;d=20;l=7} @Self\n - sound{s=entity.phantom.death;v=1} @target\n - potion{type=GLOWING;duration=180;level=1} @target\n - effect:bloodyScreen{d=160} @target\n - message{m=\"&f[&cInfo&f] &cLe berserker a plac\u00e9 une marque sur vous\"} @target\n - delay 20\n - setstance{stance=Marker} @self\n - delay 160\n - sound{s=entity.elder_guardian.hurt;v=1} @target\n - setstance{stance=None} @self" + }, + { + "input": "BerserkKill:", + "target": "TargetConditions:\n - haspotioneffect{t=glowing} true\n Conditions:\n - stance{s=Marker}\n Skills:\n - delay 1\n - sound{s=entity.phantom.bite;v=1} @self\n - damage{amount=150;preventknockback=true;ignoreArmor=false} @target\n - message{m=\"&f[&cInfo&f] &cLe berserker a attrap\u00e9 sa cible\"} @PIR{r=40}" + }, + { + "input": "GravityHeavy:", + "target": "TargetConditions:\n - onground false\n Skills:\n - throw{velocity=0;velocityY=-4} \n \n \nGravity2-3: \n Cooldown: 8\n Skills:\n - sound{s=entity.firework_rocket.launch;v=0.5} @self \n - missile{ot=Gravity_miss_TICK;v=5;i=1;hR=0;vR=0;in=75;sE=false;sB=false;hp=false;md=260} @target" + }, + { + "input": "Gravity_miss_TICK:", + "target": "Skills:\n - effect:particles{particle=ash;amount=25;hS=1;vS=1;speed=0.3} \n - effect:particles{particle=effect;amount=15;hS=0.5;vS=0.5;speed=0.5} @origin \n - effect:particles{particle=instant_effect;amount=5;hS=0.5;vS=0.5;speed=0.5} @origin \n - potion{type=LEVITATION;duration=10;level=1;force=true} @PlayersNearOrigin{r=3} \n - pull{velocity=5;to=true} @PlayersNearOrigin{r=3} \n - pull{velocity=4;to=true} @PlayersNearOrigin{r=6}" + }, + { + "input": "Punch2:", + "target": "Conditions:\n - stance{stance=punch} true\n Skills:\n - effect:particles{particle=angry_villager;amount=3;hS=0.3;vS=0.3;y=1.5;speed=0.2} @self \n - sound{s=block.beacon.deactivate;v=2} @self" + }, + { + "input": "Punch:", + "target": "Conditions:\n - stance{stance=punch} true\n Skills:\n - sound{s=entity.zombie.attack_wooden_door;v=1} @self \n - sound{s=entity.zombie.attack_iron_door;v=1} @self \n - sound{s=entity.bat.takeoff;v=1} @self \n - delay 1 \n - potion{type=LEVITATION;duration=52;level=1;force=true} @target \n - throw{velocity=25;velocityY=5} @target \n - damage{a=10;pkb=true} @target \n - effect:particles{particle=effect;amount=5;hS=1;vS=1;y=0.5;speed=0.5;repeat=13;repeatInterval=4} @target \n - setstance{stance=none} @self \n \n \nGravity1-4: \n Skills:\n - effect:particleorbital{p=effect;a=15;points=64;an=1;hs=0.2;vs=0.2;s=0;y=1;ticks=60;in=1;rx=0;ry=0;r=2.5} @self\n - potion{type=SLOW;duration=70;level=5;force=true;particles=false} @self \n - sound{s=entity.evoker.prepare_attack;v=2} @self \n - randommessage{\n m=\n \"&f<&co> M1\",\n \"&f<&co> M2\",\n \"&f<&co> M3\";\n } @PIR{r=35} \n - delay 60 \n - effect:particles{particle=effect;amount=50;hS=0.6;vS=0.6;y=0.8;speed=1} @self \n - delay 10 \n - skill{s=SummonGrav1-4;repeat=0;repeatinterval=20} @self \n\nSummonGrav1-4:\n Skills:\n - sound{s=entity.firework_rocket.large_blast;v=1.5} @self \n - sound{s=entity.bee.pollinate;v=1.5} @self \n - summon{type=GravityPointArea;amount=1;radius=10;onSurface=true} @self" + }, + { + "input": "amon4:", + "target": "Skills:\n - potion{type=SLOW;duration=60;level=7} @Self\n - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\n - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self\n - delay 20\n - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\n - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self\n - delay 20\n - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\n - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self\n - delay 20\n - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\n - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self\n - delay 20\n \nxx-Tick:\n Skills:\n - effect:particles{p=largeexplode;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\nxx-Hit:\n Skills:\n - ignite{ticks=100} @PlayersNearOrigin{r=2} \n - damage{a=9} @Target\n - throw{velocity=18;velocityY=18} @target\n - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target\n - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target\n - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target\n - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target \n - potion{type=CONFUSION;duration=100;level=4} @target" + }, + { + "input": "amonprison:", + "target": "Skills:\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} @self\n - delay 10\n - prison{material=BEDROCK;duration=200;breakable=false} @self\n - effect:sound{s=block.dispenser.fail;volume=1.0;pitch=0.5} @target\n - delay 50\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}\n - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}\n - delay 5\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}\n - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}\n - delay 5\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}\n - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}\n - delay 5\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}\n - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}\n - delay 5\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}\n - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}" + }, + { + "input": "amon2:", + "target": "Skills:\n - delay 78\n - potion{type=SLOW;duration=60;level=7} @Self\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}\n - throw{velocity=20;velocityY=19} @PlayersInRadius{r=9}" + }, + { + "input": "dreameff:", + "target": "Skills:\n - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin\n - delay 15\n - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin\n - delay 15\n - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin\n - delay 15\n - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin\n - delay 15\n - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin\n - delay 15\n - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin" + }, + { + "input": "Hover2:", + "target": "Conditions:\n - outside: true\n - heightbelow 220\n - onblock air\n Skills:\n - sound{s=item.elytra.flying;v=0.2} @self\n - randomskill\n {\n skills=\n east,\n north,\n west,\n south\n }\n - leap{velocity=100;n=0} @target\n - setgliding{g=true} @self" + }, + { + "input": "GoUp2:", + "target": "Conditions:\n - outside: true\n - heightbelow 220\n - onblock air\n - targetwithin 10\n Skills:\n - sound{s=item.elytra.flying;v=0.2} @self\n - randomskill\n {\n skills=\n east,\n north,\n west,\n south\n }\n - randomskill\n {\n skills=\n east,\n north,\n west,\n south\n }\n - setgliding{g=true} @self" + }, + { + "input": "Glide2:", + "target": "Conditions:\n - outside: true\n Skills:\n - sound{s=entity.skeleton.step} @self\n - jump{velocity=2}\n - delay 1\n - setgliding{g=true} @self" + }, + { + "input": "RFM2:", + "target": "Conditions:\n - stance friendly\n Skills:\n - rally{types=zeus;radius=100;ot=false} @trigger\n - delay 10\n - signal{s=Attack} @EIR{r=50;t=dream}\n - setstance{stance=angry} @EIR{r=50;t=dream}\n - setstance{stance=angry} @self" + }, + { + "input": "Equip2:", + "target": "Skills:\n - delay 10\n - setstance{stance=friendly} @self\n - randomskill\n {\n skills=\n **equip player's head skill\n }" + }, + { + "input": "east2:", + "target": "Skills:\n - velocity{m=add;x=2;y=1;z=0} @self" + }, + { + "input": "north2:", + "target": "Skills:\n - velocity{m=add;x=0;y=1;z=2} @self" + }, + { + "input": "west2:", + "target": "Skills:\n - velocity{m=add;x=-2;y=1;z=0} @self" + }, + { + "input": "south2:", + "target": "Skills:\n - velocity{m=add;x=0;y=1;z=-2} @self" + }, + { + "input": "zeusarr29:", + "target": "Skills:\n - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @PlayersInRadius{r=60}" + }, + { + "input": "amoneff:", + "target": "Skills:\n - effect:particlesphere{p=enchantmenttable;amount=160;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self\n - effect:particlering{particle=enchantmenttable;radius=20;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self" + }, + { + "input": "amon1:", + "target": "Skills: \n - summon{mob=dream;amount=1;noise=5;r=7} @Ring{radius=7;points=5}" + }, + { + "input": "amonspawn:", + "target": "Skills:\n - delay 100\n - skill{s=amonspawn2}\n - skill{s=amonspawn3}\n - skill{s=amonspawn4}\n - effect:particlesphere{particle=portal;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=portal;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=smoke;amount=400;radius=3} @self\n - delay 10\n - skill{s=amonspawn5}" + }, + { + "input": "amonspawn2:", + "target": "Skills:\n - delay 100\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2" + }, + { + "input": "amonspawn3:", + "target": "Skills:\n - delay 200\n - summon{mob=laser;amount=1;noise=5;r=1} @self\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2 \n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2 \n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2 \n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2" + }, + { + "input": "amonspawn4:", + "target": "Skills:\n - delay 300\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2 \n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2 \n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2" + }, + { + "input": "amonspawn5:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=170;level=2} @Self \n - potion{type=INVISIBILITY;duration=170;level=8} @Self \n - effect:lightning @self\n - delay 10\n - effect:lightning @self\n - effect:blockmask{m=obsidian;r=7;d=200} @self\n - delay 10\n - effect:lightning @self\n - delay 10\n - effect:lightning @self\n - summon{mob=amon2;amount=1;noise=5} @Self \n - effect:lightning @Ring{radius=8;points=4}\n - effect:lightning @Ring{radius=8;points=4}\n - effect:lightning @Ring{radius=8;points=4}\n - effect:lightning @Ring{radius=8;points=4}\n - remove @self" + }, + { + "input": "OrbitalLaserTargetting:", + "target": "Skills:\n - delay 100\n - effect:particletornado{p=reddust;cp=portal;mr=1;h=4;i=4;d=20;rs=1;sh=12;cs=1;ca=0;chs=0.5;cvs=0.1;cps=1;cyo=0;Repeat=6;RepeatInterval=20} @PLIR{r=30}\n - delay 120\n - summon{type=OrbitalLaserBeam;amount=1;radius=1;Repeat=3;RepeatInterval=60} @PLIR{r=30}\n - remove @self" + }, + { + "input": "OrbitalLaserDestruction:", + "target": "Skills:\n - projectile{onTick=OrbitalLaserDestructionTick;onEnd=OrbitalLaserDestructionEnd;v=20;i=1;hR=2;vR=2;syo=75;sfo=0;mr=1000;d=500;sE=false;Repeat=2;RepeatInterval=20} @Self\n - effect:sound{s=entity.endermen.stare;p=2.0;v=3} @Origin\n - delay 560\n - remove @self" + }, + { + "input": "OrbitalLaserDestructionTick:", + "target": "Skills:\n - effect:particles{p=reddust;color=#9600FF;a=20;vS=0.5;hS=0.5} @Origin" + }, + { + "input": "OrbitalLaserDestructionEnd:", + "target": "Skills:\n - explosion{blockdamage=false;fire=true;yield=10} @Origin\n - customdamage{a=5;i=false} @PlayersNearOrigin{r=7}\n - effect:blockmask{m=magma;r=3;d=220} @Origin\n - ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=3}\n - delay 20\n - effect:blockmask{m=magma;r=5;d=200} @Origin\n - ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=5}\n - delay 20\n - effect:blockmask{m=magma;r=7;d=180} @Origin\n - ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=7}\n - delay 20\n - effect:blockmask{m=magma;r=10;d=160} @Origin\n - ignite{ticks=100;repeatInterval=10;repeat=15} @PlayersNearOrigin{r=10}\n - remove @self" + }, + { + "input": "Summoncreepers:", + "target": "Cooldown: 10\n Skills:\n - message{m=\"<&co> come with me, my minions!\"} @PlayersInRadius{r=40}\n - delay 10\n - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self\n - summon{mob=CreeperMinion;amount=4;noise=5} @Self\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 10\n - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - summon{mob=CreeperMinion;amount=4;noise=5} @Self\n - delay 10\n - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - summon{mob=CreeperMinion;amount=4;noise=5} @Self \n - delay 500\n - remove{m=CreeperMinion} @Self" + }, + { + "input": "MagicCloudEffect:", + "target": "Cooldown: 0\n Skills:\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}" + }, + { + "input": "MCEffect:", + "target": "Cooldown: 0.01\n Skills:\n - effect:particles{p=reddust;c=#8ad9ff;a=10;hs=1.0;vs=0.5;s=0;y=1.0}\n - effect:particles{p=reddust;c=#8ad9ff;a=10;hs=0.5;vs=1.0;s=0;y=1.0}\n - damage{amount=0.5;ignoreArmor=false} @a[r=3]" + }, + { + "input": "XEffect:", + "target": "Conditions:\n - incombat\n Skills:\n - potion{type=SLOW;duration=60;level=7} @Self\n - projectile{onTick=XEffect-Tick;onHit=TXEffect-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\nXEffect-Tick:\n Skills:\n - effect:particles{p=flame;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\nXEffect-Hit:\n Skills:\n - sendtitle{title=\"\";subtitle=\"&6You were hit with fire!\";d=40} @PlayersNearOrigin{r=2} \n - ignite{ticks=100} @PlayersNearOrigin{r=2} \n - damage{a=4} @Target" + }, + { + "input": "test:", + "target": "Cooldown: 8\n Skills:\n - message{cooldown=30;m=\"<&co> FLy! Fly!!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self ~onTimer:50\n - sound{s=entity.endermen.scream} @self\n - delay 60\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 5\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 5\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 5\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} \n - effect:explosion @Target \n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target" + }, + { + "input": "test2:", + "target": "Cooldown: 8\n Skills:\n - message{cooldown=30;m=\"<&co> Take this!!\"} @PlayersInRadius{r=40}\n - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08}\n - effect:particlering{particle=flame;radius=10;points=22;amount=1;hS=1;vS=0} @self\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01}\n - delay 150\n - effect:spin{duration=300;velocity=30} @self\n - delay 60 \n - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} \n - delay 2 \n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} \n - delay 2 \n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 2 \n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}" + }, + { + "input": "wiz1:", + "target": "Skills:\n - missile{ot=w1_TICK;oh=w1_HIT;v=4;i=1;hR=1;vR=1;in=0.75}" + }, + { + "input": "w1_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=1} @origin" + }, + { + "input": "w1_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=1;i=false}" + }, + { + "input": "wiz2:", + "target": "Skills:\n - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40}\n - effect:sound{s=entity.wither.shoot;v=1;p=0}\n - delay 20\n - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40}\n - effect:sound{s=entity.wither.shoot;v=1;p=0}\n - delay 20\n - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40}\n - effect:sound{s=entity.wither.shoot;v=1;p=0}" + }, + { + "input": "w2_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;color=#000000} @origin\n - effect:particles{p=reddust;color=#ff0000} @origin" + }, + { + "input": "w2_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=3;i=false}" + }, + { + "input": "wiz3:", + "target": "Skills:\n - teleport @target\n - delay 50\n - potion{type=BLINDNESS;duration=50;level=4} @target\n - potion{type=CONFUSION;duration=100;level=4} @target \n - potion{type=SLOW;duration=280;level=8} @self\n - potion{type=INVISIBILITY;duration=140;level=8} @self\n - delay 40\n - effect:particlering{particle=flame;radius=20;points=52;amount=1;hS=1;vS=0} @target\n - delay 20\n - summon{mob=tnt;amount=4;noise=5;r=7} @target" + }, + { + "input": "wiz4:", + "target": "Skills:\n - summon{mob=vex2;amount=2;noise=5;r=7} @target" + }, + { + "input": "wiz5:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> Take this!!\"} @PlayersInRadius{r=40}\n - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08}\n - effect:particleline{particle=portal;amount=2;fromOrigin=true} @PlayersInRadius{r=25}\n - effect:particleline{particle=portal;amount=2;fromOrigin=true} @PlayersInRadius{r=25}\n - effect:particleline{particle=portal;amount=2;fromOrigin=true} @PlayersInRadius{r=25}\n - effect:particleline{particle=portal;amount=2;fromOrigin=true} @PlayersInRadius{r=25}\n - summon{mob=invisible1;amount=3;noise=5;r=7} @PlayersInRadius{r=20}\n - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01}\n - delay 150" + }, + { + "input": "wiz55:", + "target": "Skills:\n \n \n - potion{type=INVISIBILITY;duration=990;level=8} @self\n - delay 20\n - effect:geyser{type=LAVA;height=5;speed=10} @Self\n - effect:sound{s=block.lava.pop;v=0.5;p=0.01}\n - effect:blockmask{m=netherrack;r=3;d=92} @self \n - delay 60\n - remove{m=invisible1} @Self" + }, + { + "input": "wiz6:", + "target": "Skills:\n - missile{ot=w6_TICK;oh=w6_HIT;v=5;i=1;hR=1;vR=1;in=0.40}\n - effect:sound{s=entity.wolf.howl;v=1;p=0}\n - delay 20" + }, + { + "input": "w6_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;color=#2b184f} @origin" + }, + { + "input": "w6_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.endermen.scream;v=1;p=0}\n - potion{type=CONFUSION;duration=100;level=4} @target\n - effect:blockmask{m=ice;r=5;d=27} @PIR{r=50}" + }, + { + "input": "wiz7:", + "target": "Skills:\n - jump{velocity=2}\n - potion{type=INVISIBILITY;duration=70;level=8} @self\n - effect:particleline{particle=explode;amount=5;fromOrigin=true} @target\n - delay 40\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 40 \n - shoot{type=ARROW;velocity=5;damage=0.05}\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=0.05}\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=0.05}\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=0.05}\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=0.05}\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}" + }, + { + "input": "wiz8:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=170;level=2} @Self \n - summon{type=vex3;amount=7;radius=8} @Self\n - potion{type=INVISIBILITY;duration=170;level=8} @Self \n - delay 100\n - effect:lightning @self\n - delay 17\n - effect:lightning @self\n - effect:blockmask{m=obsidian;r=7;d=200} @self\n - delay 17\n - effect:lightning @self\n - delay 17\n - effect:lightning @self" + }, + { + "input": "wiz9:", + "target": "Skills:\n - delay 70\n - effect:blockmask{m=obsidian;r=7;d=290} @self \n - effect:particlesphere{particle=;amount=280;radius=3} @self\n - effect:particlesphere{particle=flame;amount=280;radius=3} @self\n - effect:particlesphere{particle=flame;amount=280;radius=3} @self\n - delay 40\n - effect:particlesphere{particle=portal;amount=280;radius=3} @self\n - delay 40\n - effect:lightning @self\n - effect:sound{s=entity.wither.death;v=2;p=0}\n - effect:particlesphere{particle=portal;amount=280;radius=3} @self\n - delay 50\n - effect:sound{s=entity.generic.explode;v=2;p=0}\n - effect:particlesphere{particle=portal;amount=280;radius=3} @self\n - effect:explosion @self\n - delay 10\n - effect:sound{s=entity.generic.explode;v=2;p=0}\n - effect:particlesphere{particle=portal;amount=280;radius=3} @self\n - effect:explosion @self\n - delay 10\n - effect:sound{s=entity.generic.explode;v=2;p=0}\n - effect:particlesphere{particle=portal;amount=280;radius=3} @self\n - effect:explosion @self\n - delay 10\n - effect:sound{s=entity.generic.explode;v=2;p=0}\n - effect:particlesphere{particle=portal;amount=280;radius=3} @self\n - effect:explosion @self\n - delay 10\n - effect:sound{s=entity.generic.explode;v=2;p=0}\n - effect:particlesphere{particle=portal;amount=280;radius=3} @self\n - effect:explosion @self\n - throw{velocity=180;velocityY=10} @PlayersInRadius{r=20}\n - effect:smoke @self\n - effect:smoke @self\n - effect:smoke @self\n - effect:smoke @self\n - effect:smoke @self\n - effect:smoke @self\n - effect:smoke @self" + }, + { + "input": "wiz10:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> DIE!!\"} @PlayersInRadius{r=40}" + }, + { + "input": "wiz11:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> Ah ah ah ah..!!\"} @PlayersInRadius{r=40}" + }, + { + "input": "wiz12:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> Nobody can KILL ME!!\"} @PlayersInRadius{r=40}" + }, + { + "input": "wiz13:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co>What do you think ABOUT THAT?\"} @PlayersInRadius{r=40}" + }, + { + "input": "wiz14:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> I'am TOO STRONG for you!!\"} @PlayersInRadius{r=40}" + }, + { + "input": "spawn:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> I'am ... ALIVE!!\"} @PlayersInRadius{r=40}\n - effect:sound{s=entity.wither.spawn;v=2;p=0}\n - missile{ot=s2_TICK;oh=s2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} @Parent\n - potion{type=INVISIBILITY;duration=170;level=8} @Parent\n - delay 15\n - missile{ot=s2_TICK;oh=s2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} @Parent\n - delay 15\n - missile{ot=s2_TICK;oh=s2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} @Parent\n - delay 15\n - missile{ot=s2_TICK;oh=s2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} @Parent\n - potion{type=INVISIBILITY;duration=40;level=8} @Parent\n - delay 300\n - effect:particlesphere{particle=flame;amount=280;radius=3} @Parent\n - delay 40\n - effect:lightning @Self\n - damage{amount=2000;ignorearmor=true} @Self" + }, + { + "input": "s2_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;color=#000000} @origin" + }, + { + "input": "s2_HIT:", + "target": "Skills:\n - effect:smokeswirl{duration=10;interval=10} @Origin\n - effect:smoke{direction=1} @origin\n - effect:smoke{direction=2} @origin\n - effect:smoke{direction=3} @origin\n - effect:smoke{direction=4} @origin" + }, + { + "input": "vexwiz:", + "target": "Skills:\n - shootskull{y=0.2;v=4} @PlayersInRadius{r=15}\n - shootskull{y=0.2;v=4} @PlayersInRadius{r=15}\n - delay 175\n - remove{m=vex2} @Self" + }, + { + "input": "tntwiz:", + "target": "Skills:\n - effect:sound{s=entity.creeper.primed;volume=1.0;pitch=0.5}\n - delay 70\n - effect:sound{s=entity.generic.explode;volume=2.0;pitch=0.5}\n - effect:explosion @Self\n - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=18;velocityY=10} @PlayersInRadius{r=5}\n - remove{m=tnt} @Self" + }, + { + "input": "saokspawn:", + "target": "Skills:\n - delay 100\n - message{cooldown=30;m=\"<&co> No...Leave me alone...\"} @PlayersInRadius{r=40}\n - delay 20\n - effect:particles{p=reddust;color=#ffd500;amount=10;hS=0.1;vd=500;vS=0.1;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=11;hS=0.15;vd=500;vS=0.15;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=12;hS=0.2;vd=500;vS=0.2;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=13;hS=0.25;vd=500;vS=0.25;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=14;hS=0.3;vd=500;vS=0.3;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=15;hS=0.35;vd=500;vS=0.35;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=16;hS=0.4;vd=500;vS=0.4;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=17;hS=0.45;vd=500;vS=0.45;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=18;hS=0.5;vd=500;vS=0.5;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=19;hS=0.55;vd=500;vS=0.55;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=20;hS=0.6;vd=500;vS=0.6;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=21;hS=0.65;vd=500;vS=0.65;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=22;hS=0.7;vd=500;vS=0.7;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=23;hS=0.75;vd=500;vS=0.75;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=24;hS=0.8;vd=500;vS=0.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=25;hS=0.85;vd=500;vS=0.85;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=26;hS=0.9;vd=500;vS=0.9;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=27;hS=0.95;vd=500;vS=0.95;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=28;hS=1;vd=500;vS=1;speed=0.1} @self\n - delay 5\n - message{cooldown=30;m=\"<&co> Are you crazy?\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffd500;amount=100;hS=8;vd=500;vS=8;speed=8.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=29;hS=1.05;vd=500;vS=1.05;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=31;hS=1.15;vd=500;vS=1.15;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=32;hS=1.2;vd=500;vS=1.2;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=33;hS=1.25;vd=500;vS=1.25;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=34;hS=1.3;vd=500;vS=1.3;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=35;hS=1.35;vd=500;vS=1.35;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=36;hS=1.4;vd=500;vS=1.4;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=37;hS=1.45;vd=500;vS=1.45;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=38;hS=1.5;vd=500;vS=1.5;speed=0.1} @self\n - effect:particles{p=reddust;color=#ffd500;amount=120;hS=2.0;vd=300;vS=2.0;speed=0.8} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=39;hS=1.55;vd=500;vS=1.55;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=40;hS=1.6;vd=500;vS=1.6;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=41;hS=1.65;vd=500;vS=1.65;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=42;hS=1.7;vd=500;vS=1.7;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=43;hS=1.75;vd=500;vS=1.75;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=44;hS=1.8;vd=500;vS=1.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=45;hS=1.85;vd=500;vS=1.85;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=46;hS=1.9;vd=500;vS=1.9;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=47;hS=1.95;vd=500;vS=1.95;speed=0.1} @self\n - delay 5\n - message{cooldown=30;m=\"<&co> Leave now..\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffd500;amount=120;hS=2.0;vd=300;vS=2.0;speed=0.8} @self\n - effect:particles{p=reddust;color=#ffd500;amount=67;hS=2.2;vd=500;vS=2.2;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=87;hS=2.4;vd=500;vS=2.4;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=97;hS=2.6;vd=500;vS=2.6;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - message{cooldown=30;m=\"<&co> You will regret it..\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffbb00;amount=190;hS=3.0;vd=500;vS=3.0;speed=0.1} @self\n - effect:particles{p=reddust;color=#ff9700;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff8800;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff6f00;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff5300;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff3c00;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff2400;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=0} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - skill{s=saokspawn2} @Self\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2" + }, + { + "input": "saokspawn2:", + "target": "Skills:\n - effect:particlesphere{particle=instantSpell;amount=20;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=40;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=60;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=80;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=100;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=120;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=140;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=160;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=180;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=200;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=220;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=240;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=260;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=280;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - skill{s=saokspawn3} @Self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self" + }, + { + "input": "saokspawn3:", + "target": "Skills:\n - effect:sound{s=entity.endermen.teleport;v=2;p=0.01}\n - teleport{spreadh=0;spreadv=5} @origin\n - delay 50\n - skill{s=saokspawn4} @Self" + }, + { + "input": "saokspawn4:", + "target": "Skills:\n - command{c=\"time set 6000\"}\n - delay 5\n - command{c=\"time set 42000\"}\n - delay 6\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self \n - skill{s=saokspawn5} @Self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self \n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self" + }, + { + "input": "saokspawn5:", + "target": "Skills:\n - effect:sound{s=entity.enderdragon.hurt;v=1;p=0.01}\n - delay 62\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - throw{velocity=7;velocityY=1} @PlayersInRadius{r=16}\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - skill{s=saokspawn6} @Self\n - effect:particlering{p=largeexplode;radius=10;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=11;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=12;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=13;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=14;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=15;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=16;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=17;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=18;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=19;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=20;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=21;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=22;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=23;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=24;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=25;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=26;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=27;points=51;amount=1;hS=3;vS=3} @self\n - delay 1" + }, + { + "input": "saokspawn6:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=140;level=8} @self\n - delay 5\n - summon{mob=saok2;amount=1;noise=5} @Origin\n - delay 150\n - remove{m=saok} @Self" + }, + { + "input": "saokskill1:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co>Too much power!\"} @PlayersInRadius{r=40}\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self \n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self \n - effect:sound{s=entity.tnt.primed;v=1;p=0.01}\n - delay 70\n - message{cooldown=30;m=\"<&co>&cAHHHHHHHHHHH\"} @PlayersInRadius{r=40}\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}\n - damage{amount=5;ignoreArmor=true} @PlayersInRadius{r=9}" + }, + { + "input": "saokskill2:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co>Come with me, Minions!\"} @PlayersInRadius{r=40}\n - summon{mob=saok3;amount=1;noise=5} @Ring{radius=5;points=5}\n - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self\n - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self\n - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self" + }, + { + "input": "saokskill3:", + "target": "Skills:\n - command{c=\"time set 6000\"}\n - delay 5\n - command{c=\"time set 42000\"}\n - delay 6\n - effect:spin{duration=40;velocity=5} @self\n - delay 30\n - effect:lightning @Ring{radius=1;points=1}\n - delay 2\n - effect:lightning @Ring{radius=2;points=1}\n - delay 2\n - effect:lightning @Ring{radius=3;points=2}\n - delay 2\n - effect:lightning @Ring{radius=4;points=2}\n - delay 2\n - effect:lightning @Ring{radius=5;points=3}\n - delay 2\n - effect:lightning @Ring{radius=6;points=3}\n - delay 2\n - effect:lightning @Ring{radius=7;points=4}\n - delay 2\n - effect:lightning @Ring{radius=8;points=4}" + }, + { + "input": "saokskill4:", + "target": "Skills:\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} @self\n - delay 10\n - prison{material=GLASS;duration=200;breakable=true} @target\n - effect:sound{s=block.dispenser.fail;volume=1.0;pitch=0.5} @target" + }, + { + "input": "saokskill5:", + "target": "Skills:\n - effect:spin{duration=40;velocity=5} @self\n - delay 5\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=112;points=8}\n - delay 20\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=16;points=5}\n - delay 20\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=13;points=12}\n - delay 20\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=14;points=7}\n - delay 20\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=10;points=11}" + }, + { + "input": "saokskill6:", + "target": "Skills:\n - pull{velocity=10} @target\n - delay 25\n - delay 25\n - effect:itemspray{item=arrow;amount=20;velocity=5;d=100;} @self\n - effect:blockmask{m=ICE;r=3;d=92} @Ring{radius=10;points=11}\n - delay 60\n - effect:sound{s=entity.tnt.primed;volume=1.0;pitch=0.5} @self\n - effect:particlesphere{particle=largesmoke;amount=400;radius=3} @self \n - effect:particlesphere{particle=largesmoke;amount=400;radius=4} @self \n - effect:particlesphere{particle=largesmoke;amount=400;radius=5} @self \n - effect:sound{s=entity.tnt.primed;v=1;p=0.01}\n - delay 60\n - arrowvolley{a=20;s=225;v=40;f=50;rd=200} @Ring{radius=13;points=12}" + }, + { + "input": "saokskill7:", + "target": "Skills:\n - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @target\n - damage{amount=0.01;ignorearmor=true} @target\n - throw{velocity=3;velocityY=1} @target" + }, + { + "input": "saokskill8:", + "target": "Skills:\n - effect:sound{s=entity.lingeringpotion.throw;volume=1.0;pitch=0.5} @self\n - potion{type=POISON;lvl=2;duration=50} @PlayersInRadius{r=15}\n - potion{type=CONFUSION;duration=100;level=4} @target" + }, + { + "input": "firearrow:", + "target": "Skills:\n - pull{velocity=10} @target\n - delay 25\n - effect:sound{s=entity.tnt.primed;volume=1.0;pitch=0.5} @self\n - delay 60\n - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @Target \n - delay 100\n - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @Target" + }, + { + "input": "tp:", + "target": "Skills:\n - teleport{spreadh=10;spreadv=0} @Ring{radius=5;points=12}" + }, + { + "input": "Leap:", + "target": "Cooldown: 10\n Skills:\n - jump{velocity=1}\n - effect:explosion @self\n - delay 25\n - effect:explosion @self\n - damage{amount=5} @EntitiesInRadius{r=5}\n - throw{velocity=10;velocityY=1} @PlayersInRadius{r=5}" + }, + { + "input": "potion:", + "target": "Skills:\n - potion{type=BLINDNESS;duration=50;level=4} @target\n - potion{type=CONFUSION;duration=100;level=4} @target\n - delay 5\n - potion{type=SLOW;duration=280;level=8} @self\n - potion{type=INVISIBILITY;duration=140;level=8} @self" + }, + { + "input": "laser1:", + "target": "Cooldown: 0.25\n Skills:\n - missile{ot=KL_TICK;oh=KL_HIT;v=5;i=1;hR=1;vR=1;in=0.75}\n - effect:sound{s=entity.endermen.scream;v=0.1;p=0.01} @self" + }, + { + "input": "L_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;c=#000000;a=5;hS=0.1;vS=0.1} @origin" + }, + { + "input": "L_HIT:", + "target": "Skills:\n - effect:particles{p=reddust;c=#F8013B;a=30;hS=0.3;vS=0.8;y=1.0}\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - damage{amount=1;ignorearmor=true} @Target" + }, + { + "input": "batskull:", + "target": "Cooldown: 8\n Skills:\n - effect:particles{p=reddust;color=#ff0000;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self\n - message{cooldown=30;m=\"<&co> Hiiiiii!!\"} @PlayersInRadius{r=40}\n - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08}\n - effect:particlering{particle=depthsuspend;radius=10;points=22;amount=1;hS=1;vS=0} @self\n - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01}\n - delay 150\n - effect:spin{duration=300;velocity=30} @self\n - delay 60 \n - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}" + }, + { + "input": "chickenegg:", + "target": "Cooldown: 8\n Skills:\n - effect:particles{p=reddust;color=#ff0000;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self\n - message{cooldown=30;m=\"<&co> cot cot!!\"} @PlayersInRadius{r=40}\n - effect:particlering{particle=depthsuspend;radius=10;points=22;amount=1;hS=1;vS=0} @self\n - shoot{type=EGG;velocity=1;damage=1} @LivingEntitiesInRadius{radius=30} \n - delay 10\n - shoot{type=EGG;velocity=1;damage=1} @LivingEntitiesInRadius{radius=30} \n - delay 10\n - shoot{type=EGG;velocity=1;damage=1} @LivingEntitiesInRadius{radius=30}" + }, + { + "input": "cow:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> meeeeuh!!\"} @PlayersInRadius{r=40}\n - effect:itemspray{item=MILK_BUCKET;amount=10;velocity=5;d=100;} @self\n - effect:particlering{particle=cloud;radius=10;points=22;amount=1;hS=1;vS=0} @self\n - damage{amount=0.5;ignoreArmor=false} @a[r=10]\n - effect:particles{p=lava;a=50;hS=1;vS=1} @a[r=10]" + }, + { + "input": "cow2:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> meeeeuhhhhh!!\"} @PlayersInRadius{r=40}\n - effect:itemspray{item=MILK_BUCKET;amount=10;velocity=5;d=100;} @self\n - effect:particlering{particle=cloud;radius=10;points=22;amount=1;hS=1;vS=0} @self\n - damage{amount=0.5;ignoreArmor=false} @a[r=10]\n - effect:particles{p=lava;a=50;hS=1;vS=1} @a[r=10] \n - effect:blockmask{m=wool;r=4;d=92}" + }, + { + "input": "pig:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> rhh rhh!!\"} @PlayersInRadius{r=40}\n - effect:itemspray{item=GRILLED_PORK;amount=10;velocity=3;d=100;} @self \n - effect:particlesphere{particle=flame;amount=15;radius=2} @self" + }, + { + "input": "rabbit:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> run!!\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffffff;amount=100;hS=0.01;vd=500;vS=0.01;speed=0.1} @self\n - effect:particlesphere{particle=flame;amount=5;radius=1} @self" + }, + { + "input": "sheep:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> run!!\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffffff;amount=100;hS=0.01;vd=500;vS=0.01;speed=0.1} @self\n - effect:particlesphere{particle=flame;amount=5;radius=1} @self\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}" + }, + { + "input": "svillager:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co> Don't touch me!!\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffffff;amount=100;hS=0.01;vd=500;vS=0.01;speed=0.1} @self\n - effect:particlesphere{particle=flame;amount=5;radius=1} @self\n - throw{velocity=30;velocityY=30} @MIR{r=5;t=zombie,BABY_ZOMBIE}" + }, + { + "input": "summonparrot:", + "target": "Skills:\n - summon{mob=sheep2;amount=1;noise=5} @Self\n - mount{type=sheep2} @Parent" + }, + { + "input": "ornan1:", + "target": "Skills:\n - effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self \n - summon{mob=Ornan2;amount=1;noise=5} @Self" + }, + { + "input": "ornan2:", + "target": "Skills:\n - effect:ender @self" + }, + { + "input": "crr2:", + "target": "Skills:\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self" + }, + { + "input": "crr3:", + "target": "Skills:\n - missile{ot=crr_TICK;oh=crr_HIT;v=5;i=1;hR=1;vR=1;in=0.40}\n - delay 20" + }, + { + "input": "crr_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;color=#2b184f} @origin" + }, + { + "input": "crr_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.endermen.scream;v=1;p=0}\n - potion{type=CONFUSION;duration=100;level=4} @PlayersInRadius{r=40}\n - effect:blockmask{m=ice;r=5;d=27} @PIR{r=50}" + }, + { + "input": "crr4:", + "target": "Skills:\n - damage{amount=1000;ignoreArmor=false} @self" + }, + { + "input": "ornan3:", + "target": "Skills:\n - effect:particles{p=portal;a=50;vs=0.5;hs=0.6;s=0.01;y=0.5} @Self\n - effect:particlesphere{p=witchMagic;a=150;radius=10;y=1} @Self\n - potion{t=POISON;d=80;l=0} @PlayersInRadius{r=10}" + }, + { + "input": "ornan4:", + "target": "Skills:\n - projectile{type=METEOR;onTick=o5;onEnd=o6;onHit=o6;v=50;i=1;hR=2;vR=1;mr=110;g=2.3;hfs=20} @RLNTE{amount=28;radius=25;spacing=1;minradius=0}" + }, + { + "input": "o5:", + "target": "Skills:\n - effect:particles{p=flame;amount=20;speed=0.00011;hS=0.2;vS=0.6} @origin\n - potion{type=CONFUSION;duration=100;level=4} @PlayersInRadius{r=3}" + }, + { + "input": "o6:", + "target": "Skills:\n - customdamage{a=5;ia=false}\n - effect:particles{p=lava;amount=25;speed=0.2;hS=0.1;vS=1} @origin" + }, + { + "input": "o7:", + "target": "Skills:\n - GCD{ticks=40} @Self\n - shootskull{y=2;v=5;repeat=2;repeatInterval=10;} @target" + }, + { + "input": "o8:", + "target": "Skills:\n - GCD{ticks=40} @Self\n - effect:sound{s=entity.ghast.shoot;v=2;p=0.5} @self\n - projectile{onTick=o9;onEnd=o10;onHit=o10;i=2;hR=0.79;md=420;vR=0.79;v=10;hnp=true;}" + }, + { + "input": "o9:", + "target": "Cooldown: 0.08\n Skills:\n - effect:particles{p=smoke;a=12;vs=0.1;hs=0.12;s=0;y=12} @Origin\n - effect:particles{p=flame;a=12;vs=0.12;hs=0.1;s=0;y=1} @Origin" + }, + { + "input": "o10:", + "target": "Cooldown: 0.08\n Skills:\n - damage{a=5;pkb=true;i=false}\n - ignite{d=50}\n - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}\n - effect:particles{p=flame;a=25;vs=1;hs=1;s=1;y=1}\n - effect:particles{p=smoke;a=30;vs=2;hs=1;s=1;y=1}\n - effect:particles{p=lava;a=28;vs=1;hs=1;s=1;y=1}\n - effect:particles{p=reddust;a=40;vs=1;hs=1.1;s=0.01;y=1}" + }, + { + "input": "boom:", + "target": "Cooldown: 8\n Skills:\n - effect:particles{p=reddust;color=#ff0000;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self\n - message{cooldown=30;m=\"<&co> Hiiiiii!!\"} @PlayersInRadius{r=40}\n - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08}\n - effect:particlering{particle=depthsuspend;radius=10;points=22;amount=1;hS=1;vS=0} @self\n - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01}\n - delay 150\n - effect:spin{duration=300;velocity=30} @self\n - delay 60 \n - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} \n - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} \n - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}" + }, + { + "input": "tp2:", + "target": "Skills:\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2.1;p=0.01}\n - teleport{spreadh=10;spreadv=0} @PIR{r=45}" + }, + { + "input": "osiriseff:", + "target": "Cooldown: 0\n Skills:\n - effect:particlesphere{p=enchantmenttable;amount=160;hSpread=1;vSpread=0;radius=3;speed=0.1;yOffset=0} @Self\n - effect:particlering{particle=enchantmenttable;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self" + }, + { + "input": "osirisspawn:", + "target": "Cooldown: 0\n Skills:\n - effect:particlesphere{p=flame;amount=2000;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self\n - delay 25\n - effect:particlesphere{p=enchantmenttable;amount=2000;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self\n - delay 25\n - effect:particlesphere{p=depthsuspend;amount=2000;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self\n - delay 25\n - effect:particlesphere{p=instantSpell;amount=2000;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self" + }, + { + "input": "nightkill:", + "target": "Cooldown: 0\n Skills:\n - damage{a=1000} @MobsInRadius{r=40;types=zombie,creeper,slime,enderman,spider}" + }, + { + "input": "osiris1:", + "target": "Cooldown: 0\n Skills:\n - effect:sound{s=entity.wither.spawn;v=1.3;p=0.01} @PlayersInRadius{r=30}\n - delay 38\n - summon{mob=osiris2;amount=1;noise=5;r=7} @TARGET" + }, + { + "input": "shooot:", + "target": "Cooldown: 0\n Skills:\n - shootskull{y=1;v=4} @PlayersInRadius{r=30}\n - delay 10\n - shootskull{y=1;v=4} @PlayersInRadius{r=30}\n - delay 10\n - shootskull{y=1;v=4} @PlayersInRadius{r=30}\n - shootskull{y=1;v=4} @PlayersInRadius{r=30}\n - delay 10\n - shootskull{y=1;v=4} @PlayersInRadius{r=30}\n - delay 10\n - shootskull{y=1;v=4} @PlayersInRadius{r=30}" + }, + { + "input": "osiris3:", + "target": "Cooldown: 0\n Skills:\n - effect:sound{s=entity.polar_bear.warning;v=1.3;p=0.01} @PlayersInRadius{r=30}\n - delay 50\n - summon{mob=osiris3;amount=1;noise=5;r=7} @Ring{radius=6;points=5}" + }, + { + "input": "osiris4:", + "target": "Cooldown: 0\n Skills:\n - effect:sound{s=entity.endermen.scream;v=1.3;p=0.01} @PlayersInRadius{r=30}\n - delay 50\n - summon{mob=osiris4;amount=1;noise=5;r=7} @Ring{radius=6;points=3}" + }, + { + "input": "osiris6:", + "target": "Cooldown: 0\n Skills:\n - teleport @target\n - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - delay 10\n - teleport @target\n - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - delay 10\n - teleport @target\n - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - delay 10\n - teleport @target\n - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - delay 10\n - teleport @target\n - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - delay 10" + }, + { + "input": "osiris7:", + "target": "Cooldown: 0\n Skills:\n - effect:blockmask{m=ice;r=15;d=80} @self \n - prison{material=ICE;duration=10;breakable=true} @target" + }, + { + "input": "osiris8:", + "target": "Cooldown: 0\n Skills:\n - effect:lightning @Ring{radius=6;points=10}\n - potion{type=BLINDNESS;duration=50;level=4} @PlayersInRadius{r=6}\n - potion{type=CONFUSION;duration=100;level=4} @PlayersInRadius{r=6}\n - delay 70\n - effect:sound{s=entity.enderdragon.hurt;v=1;p=0.01} @self\n - delay 62\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - throw{velocity=7;velocityY=1} @PlayersInRadius{r=16}\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=10;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=11;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=12;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=13;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=14;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=15;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=16;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=17;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=18;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=19;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=20;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=21;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=22;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=23;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=24;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=25;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=26;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=27;points=51;amount=1;hS=3;vS=3} @self\n - delay 1 \n - damage{a=5} @PlayersInRadius{r=27}\n - sendtitle{title=\"&cHahaha... Human...\";subtitle=\"\";d=40} @PlayersInRadius{r=27}\n - ignite{ticks=100} @PlayersInRadius{r=27}\n - throw{velocity=5;velocityY=5} @PlayersInRadius{r=27}" + }, + { + "input": "osiris5:", + "target": "Skills:\n - projectile{onTick=os-Tick;onHit=os-Hit;v=14;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n \nos-Tick:\n Skills:\n - effect:particles{p=hugeexplosion;amount=1;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @origin\nos-Hit:\n Skills: \n - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin \n - damage{a=15} @Target \n - ignite{ticks=100} @PlayersNearOrigin{r=2}" + }, + { + "input": "osiris2:", + "target": "Cooldown: 0\n Skills:\n - skill{s=osiris21} @self\n - skill{s=osiris22} @self\n - skill{s=osiris23} @self\n - skill{s=osiris24} @self\n - skill{s=osiris25} @self\n - skill{s=osiris26} @self\n - throw{velocity=5;velocityY=5} @PlayersInRadius{r=7}\n - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - delay 7\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @PlayersInRadius{r=30}\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @PlayersInRadius{r=30}\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @PlayersInRadius{r=30}\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @PlayersInRadius{r=30}\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=7}\n - throw{velocity=15;velocityY=15} @PlayersInRadius{r=7}" + }, + { + "input": "osiris21:", + "target": "Cooldown: 0\n Skills:\n - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2" + }, + { + "input": "osiris22:", + "target": "Cooldown: 0\n Skills:\n - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2" + }, + { + "input": "osiris23:", + "target": "Cooldown: 0\n Skills:\n - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7}\n - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2" + }, + { + "input": "osiris24:", + "target": "Cooldown: 0\n Skills:\n - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2" + }, + { + "input": "osiris25:", + "target": "Cooldown: 0\n Skills:\n - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2" + }, + { + "input": "osiris26:", + "target": "Cooldown: 0\n Skills:\n - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2\n - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 2" + }, + { + "input": "osiris9:", + "target": "Cooldown: 0\n Skills:\n - heal{a=50}\n - actionmessage{m=\"&c&LOsiris Healed Himself 50 HP!\"}" + }, + { + "input": "os1:", + "target": "Cooldown: 0\n Skills:\n - potion{type=INVISIBILITY;duration=5000;level=6} @self\n - summon{mob=osiris2;amount=1;noise=5;r=7} @self" + }, + { + "input": "axe:", + "target": "Skills:\n - missile{ot=ooo1-Tick;oh=ooo2-Hit;v=8;i=1;hR=1;vR=1;in=0.75} @PIR{r=40}\n - delay 30\n - missile{ot=ooo1-Tick;oh=ooo2-Hit;v=8;i=1;hR=1;vR=1;in=0.75} @PIR{r=40}\n - delay 30\n - missile{ot=ooo1-Tick;oh=ooo2-Hit;v=8;i=1;hR=1;vR=1;in=0.75} @PIR{r=40}\n - delay 30\nooo1-Tick:\n Skills:\n - effect:itemspray{item=diamond_axe;amount=1;d=1;velocity=0.1;yo=0.5} @origin\nooo2-Hit:\n Skills:\n - effect:particles{p=enchantmenttable;amount=80;hSpread=0.2;ySpread=0.2;speed=0.1;yOffset=0.5} @Target\n - potion{type=CONFUSION;duration=100;level=4} @target \n - damage{a=4} @Target" + }, + { + "input": "punch:", + "target": "Cooldown: 0\n Skills:\n - sendtitle{title=\"\";subtitle=\"&cTake This\";d=20} @PlayersInRadius{r=20}\n - delay 50\n - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - throw{velocity=2;velocityY=6} @Target\n - damage{a=2} @Target\n - delay 20\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - throw{velocity=2;velocityY=6} @Target\n - delay 20\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - throw{velocity=2;velocityY=6} @Target\n - delay 60" + }, + { + "input": "bomb:", + "target": "Cooldown: 0\n Skills:\n - potion{type=SLOW;duration=200;level=8} @Self\n - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 60\n - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self\n - effect:particlesphere{particle=flame;amount=40;radius=2;yOffset=3} @self\n - damage{a=2} @Target\n - effect:sound{s=entity.generic.explode;v=0.6;p=0.01}\n - delay 5\n - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self\n - effect:particlesphere{particle=flame;amount=40;radius=2;yOffset=3} @self \n - effect:sound{s=entity.generic.explode;v=0.6;p=0.01} \n - delay 20\n - effect:particlesphere{p=explode;amount=200;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self\n - effect:particlesphere{particle=flame;amount=80;radius=3;yOffset=3} @self\n - effect:sound{s=entity.generic.explode;v=0.6;p=0.01}\n - damage{a=2} @Target\n - delay 5\n - effect:particlesphere{p=explode;amount=200;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self\n - effect:particlesphere{particle=flame;amount=80;radius=3;yOffset=3} @self\n - effect:sound{s=entity.generic.explode;v=0.6;p=0.01}\n - delay 20\n - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self\n - effect:particlesphere{particle=flame;amount=400;radius=4;yOffset=3} @self\n - effect:sound{s=entity.generic.explode;v=0.6;p=0.01}\n - damage{a=2} @Target\n - delay 5\n - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self\n - effect:particlesphere{particle=flame;amount=400;radius=4;yOffset=3} @self\n - effect:sound{s=entity.generic.explode;v=0.6;p=0.01} \n - delay 10\n - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self\n - effect:particlesphere{particle=flame;amount=400;radius=4;yOffset=3} @self\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - damage{a=2} @Target\n - delay 10\n - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self\n - effect:particlesphere{particle=flame;amount=400;radius=4;yOffset=3} @self\n - arrowvolley{a=10;s=10;v=20;f=10;rd=10} @Ring{radius=13;points=12}" + }, + { + "input": "summonslave:", + "target": "Cooldown: 0\n Skills: \n - sendtitle{title=\"\";subtitle=\"&cCome with me! Slaves!\";d=20} @PlayersInRadius{r=20}\n - effect:spin{duration=175;velocity=30} @self\n - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self \n - delay 20\n - summon{mob=Anubisslave;amount=1;noise=5;r=7} @target \n - delay 20\n - summon{mob=Anubisslave;amount=1;noise=5;r=7} @target \n - delay 20\n - summon{mob=Anubisslave;amount=1;noise=5;r=7} @target" + }, + { + "input": "slaveattack:", + "target": "Cooldown: 0\n Skills: \n - damage{a=1} @Target \n - effect:lightning @Ring{radius=2;points=1}\n - delay 350\n - remove{m=Anubisslave} @Self" + }, + { + "input": "Throwmulti:", + "target": "Skills:\n - skill{s=odinthrow} @target\n - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self\n - delay 40\n - skill{s=odinthrow} @target\n - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self\n - delay 40\n - skill{s=odinthrow} @target\n - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self" + }, + { + "input": "slowodin:", + "target": "Skills:\n - sendtitle{title=\"\";subtitle=\"&7Hahahah!\";d=20} @Target\n - potion{type=SLOW;duration=60;level=4} @Self\n - potion{type=SLOW;duration=60;level=4} @Target\n - teleport @Ring{radius=3;points=3}\n - delay 50\n - throw{velocity=9;velocityY=9} @Target\n - sound{s=entity.endermen.scream;p=0.07;v=7} @self ~onSpawn\n - damage{a=3}\n - delay 30\n - damage{a=3}" + }, + { + "input": "effectodin:", + "target": "Skills:\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=0} @self\n - delay 5\n - effect:particlering{p=portal;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 5" + }, + { + "input": "odinwarcry:", + "target": "Skills:\n - sound{s=entity.endermen.scream;p=0.08;v=7} @self ~onSpawn\n - delay 20\n - sound{s=entity.endermen.scream;p=0.07;v=7} @self ~onSpawn\n - delay 20\n - sound{s=entity.endermen.scream;p=0.06;v=7} @self ~onSpawn\n - delay 20\n - sound{s=entity.endermen.scream;p=0.05;v=7} @self ~onSpawn\n - delay 20\n - sound{s=entity.endermen.scream;p=0.04;v=7} @self ~onSpawn\n - delay 20" + }, + { + "input": "odinthrow:", + "target": "Skills:\n - missile{ot=oo1-Tick;oh=oo2-Hit;v=8;i=1;hR=1;vR=1;in=0.75} @PIR{r=40}\noo1-Tick:\n Skills:\n - effect:itemspray{item=iron_sword;amount=1;d=1;velocity=0.1;yo=0.5} @origin\noo2-Hit:\n Skills:\n - effect:particles{p=dripLava;amount=30;hSpread=0.2;ySpread=0.2;speed=0.1;yOffset=0.5} @Target\n - sendtitle{title=\"&cHIT\";subtitle=\"\";d=20} @Target\n - damage{a=2} @Target" + }, + { + "input": "odinspawn:", + "target": "Skills:\n - delay 100\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=0} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - skill{s=odinspawn2} @Self\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2" + }, + { + "input": "summonodin:", + "target": "Skills:\n - message{m=\"<&co> come with me, minions of ValHalla!\"} @PlayersInRadius{r=40}\n - summon{mob=odinbat;amount=4;noise=5} @Origin\n - delay 50\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @target" + }, + { + "input": "odinspawn2:", + "target": "Skills:\n - effect:particletornado{p=largesmoke;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self\n - delay 50\n - effect:particletornado{p=largesmoke;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self\n - delay 30\n - summon{mob=odin2;amount=1;noise=5} @Origin\n - remove{m=odin} @Self" + }, + { + "input": "ra1:", + "target": "Skills:\n - effect:spin{duration=100;velocity=30} @self\n - potion{type=SLOW;duration=60;level=7} @Self\n - projectile{onTick=x-Tick;onHit=x-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\n - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self\n - delay 20\n - projectile{onTick=x-Tick;onHit=x-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\n - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self\n - delay 20\n - projectile{onTick=x-Tick;onHit=x-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\n - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self\n - delay 20\n - projectile{onTick=x-Tick;onHit=x-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\n - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self\n - delay 20\n \nx-Tick:\n Skills:\n - effect:particles{p=flame;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\nx-Hit:\n Skills:\n - sendtitle{title=\"\";subtitle=\"&cYou are weak...!\";d=40} @PlayersNearOrigin{r=2} \n - ignite{ticks=100} @PlayersNearOrigin{r=2} \n - damage{a=9} @Target" + }, + { + "input": "ra2:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=10000;level=4} @self\n - skill{s=ra22} @self\n - command{c=\"minecraft:execute ~ ~ ~ minecraft:tp ~ ~9 ~\"} @Self\n - projectile{onTick=1-Tick;onHit=1-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n - effect:sound{s=entity.enderdragon.shoot;v=0.8;p=0.01} @self\n - delay 100\n - projectile{onTick=1-Tick;onHit=1-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n - effect:sound{s=entity.enderdragon.shoot;v=0.8;p=0.01} @self\n - delay 100\n - projectile{onTick=1-Tick;onHit=1-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n - effect:sound{s=entity.enderdragon.shoot;v=0.8;p=0.01} @self\n - delay 200\n - remove{m=ra2} @Self" + }, + { + "input": "ra22:", + "target": "Skills:\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n - effect:particlesphere{particle=lava;amount=100;radius=3} @self\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n - effect:particlesphere{particle=lava;amount=100;radius=3} @self\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n - effect:particlesphere{particle=lava;amount=100;radius=3} @self\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n - effect:particlesphere{particle=lava;amount=100;radius=3} @self\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - delay 20\n \n\n1-Tick:\n Skills:\n - effect:particles{p=flame;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - effect:particles{p=explode;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n1-Hit:\n Skills: \n - ignite{ticks=100} @PlayersNearOrigin{r=2} \n - effect:sound{s=entity.enderdragon_fireball.explode;v=0.8;p=0.01} @self\n - damage{a=8} @Target" + }, + { + "input": "ra3:", + "target": "Skills:\n - summon{mob=ra2;amount=2;noise=5} @Ring{radius=10;points=1}" + }, + { + "input": "ra4:", + "target": "Skills:\n - effect:geyser{type=LAVA;height=5;speed=10} @Target\n - effect:sound{s=block.lava.pop;v=0.8;p=0.01} @self\n - effect:sound{s=block.lava.pop;v=0.8;p=0.01} @self\n - effect:sound{s=block.lava.pop;v=0.8;p=0.01} @self" + }, + { + "input": "ra5:", + "target": "Skills:\n - potion{type=SLOW;duration=60;level=7} @Self\n - effect:lightning @self\n - delay 28\n - effect:particlering{particle=flame;radius=3;points=6;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=5;points=11;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=7;points=11;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=9;points=14;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=12;points=32;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=15;points=32;amount=1;hS=1;vS=0} @Self \n - shootskull{y=2;v=4} @target\n - delay 10\n - shootskull{y=1;v=4} @target\n - delay 10\n - shootskull{y=1;v=4} @target\n - delay 2 \n - shootskull{y=1;v=4} @target\n - delay 2 \n - shootskull{y=1;v=4} @target\n - delay 26\n - teleport @target" + }, + { + "input": "ra6:", + "target": "Skills:\n - teleport @target\n - teleport @Ring{radius=4;points=1}\n - projectile{onTick=11-Tick;onHit=11-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n \n \n \n11-Tick:\n Skills:\n - effect:particles{p=lava;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - effect:particles{p=portal;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n11-Hit:\n Skills: \n - ignite{ticks=100} @PlayersNearOrigin{r=2}\n - effect:particles{p=hugeexplosion;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin \n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self\n - damage{a=8} @Target" + }, + { + "input": "raeffect:", + "target": "Skills:\n - effect:particlesphere{particle=lava;amount=100;radius=3} @self" + }, + { + "input": "raspawn:", + "target": "Skills:\n - delay 35\n - sendtitle{title=\"&cRa, god of the sun\";subtitle=\"\";d=40} @PlayersNearOrigin{r=2}\n - effect:lightning @self\n - effect:sound{s=entity.wither.spawn;v=1.3;p=0.01} @self\n - effect:blockmask{m=netherrack;r=5;d=60} @self\n - delay 45\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}\n - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}" + }, + { + "input": "crospawn:", + "target": "Skills:\n - delay 78\n - potion{type=SLOW;duration=60;level=7} @Self\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - effect:particlering{p=portal;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self\n - delay 2\n - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}\n - throw{velocity=20;velocityY=19} @PlayersInRadius{r=9}" + }, + { + "input": "croair:", + "target": "Skills:\n - delay 3\n - skill{s=croair1} @target\n - delay 2\n - skill{s=croair2} @target\n - delay 2\n - skill{s=croair3} @target\n - delay 2\n - skill{s=croair4} @target" + }, + { + "input": "croair1:", + "target": "Skills:\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - throw{velocity=0;velocityY=16} @Target\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - throw{velocity=0;velocityY=5} @Target" + }, + { + "input": "croair2:", + "target": "Skills:\n - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - throw{velocity=0;velocityY=5} @Target\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - throw{velocity=0;velocityY=5} @Target\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}" + }, + { + "input": "croair3:", + "target": "Skills:\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - throw{velocity=0;velocityY=5} @Target\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target\n - delay 8" + }, + { + "input": "croair4:", + "target": "Skills:\n - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - throw{velocity=0;velocityY=5} @Target\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target\n - delay 8\n - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target\n - delay 8" + }, + { + "input": "cro2:", + "target": "Skills:\n - command{c=\"time set 1000\"}\n - delay 5\n - command{c=\"time set 2000\"}\n - delay 6\n - command{c=\"time set 2000\"}\n - delay 5\n - command{c=\"time set 3000\"}\n - delay 6\n - command{c=\"time set 5000\"}\n - delay 5\n - command{c=\"time set 6000\"}\n - delay 6\n - command{c=\"time set 7000\"}\n - delay 5\n - command{c=\"time set 8000\"}\n - delay 6\n - command{c=\"time set 9000\"}\n - delay 5\n - command{c=\"time set 10000\"}\n - delay 6\n - command{c=\"time set 11000\"}\n - delay 5\n - command{c=\"time set 12000\"}\n - delay 6" + }, + { + "input": "cro3:", + "target": "Skills:\n - teleport @target\n - effect:explosion @Self\n - damage{amount=10} @PlayersInRadius{r=5}\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}" + }, + { + "input": "cro4:", + "target": "Skills:\n - pull{velocity=10} @target\n - effect:sound{s=entity.tnt.primed;volume=1.0;pitch=0.5} @self \n - effect:particlesphere{particle=largesmoke;amount=400;radius=5} @self \n - effect:sound{s=entity.tnt.primed;v=1;p=0.01}\n - delay 60\n - arrowvolley{a=20;s=225;v=40;f=50;rd=200} @target" + }, + { + "input": "cro5:", + "target": "Skills: \n - effect:particletornado{p=townaura;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self ~onTimer:100\n - projectile{onTick=111-Tick;onHit=111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n \n \n \n111-Tick:\n Skills:\n - effect:particles{p=townaura;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - effect:particles{p=witchMagic;amount=5;hSpread=0.5;vSpread=0.5;speed=0.1;yOffset=0} @origin\n111-Hit:\n Skills: \n - ignite{ticks=100} @PlayersNearOrigin{r=2} \n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self\n - potion{type=BLINDNESS;duration=50;level=4} @target\n - potion{type=CONFUSION;duration=100;level=4} @target \n - damage{a=8} @Target \n - sendtitle{title=\"&cYou can't do anything..\";subtitle=\"\";d=40} @PlayersNearOrigin{r=2}" + }, + { + "input": "ha1:", + "target": "Skills: \n - mount{type=hades2}\n - effect:sound{s=entity.wither.ambient;v=0.8;p=0.01} @self\n - effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @Ring{radius=7;points=5}" + }, + { + "input": "ha2:", + "target": "Skills: \n - effect:particlering{particle=dripLava;radius=3;points=32;amount=1;hS=1;vS=0} @self\n - delay 20\n - effect:particlering{particle=dripLava;radius=2;points=32;amount=1;hS=1;vS=0} @self\n - delay 20\n - effect:particlering{particle=portal;radius=4;points=32;amount=19;hS=1;vS=0} @self\n - delay 20\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self" + }, + { + "input": "ha3:", + "target": "Skills: \n - effect:particleline{particle=flame;amount=16;fromOrigin=true} @Parent" + }, + { + "input": "ha4:", + "target": "Skills: \n - summon{mob=hades3;amount=1;noise=5} @Ring{radius=6;points=3}\n - effect:sound{s=enttiy.zombie.infect;v=0.8;p=0.01} @self\n - sendtitle{title=\"&cKILL HIM, Minions!\";subtitle=\"\";d=40} @PlayersNearOrigin{r=7}\n - delay 200" + }, + { + "input": "ha5:", + "target": "Skills: \n - effect:lightning @self \n - remove{m=hades3} @Self" + }, + { + "input": "ha55:", + "target": "Skills: \n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - potion{type=CONFUSION;duration=59;level=4} @target" + }, + { + "input": "ha6:", + "target": "Skills: \n - shootfireball{y=1;v=4} @target\n - delay 20\n - shootfireball{y=1;v=4} @target\n - delay 10\n - shootfireball{y=1;v=4} @target\n - delay 20\n - shootfireball{y=1;v=4} @target\n - delay 10\n - shootfireball{y=1;v=4} @target\n - delay 20\n - shootfireball{y=1;v=4} @target\n - delay 10\n - shootfireball{y=1;v=4} @target\n - delay 20\n - shootfireball{y=1;v=4} @target\n - delay 10\n - shootfireball{y=1;v=4} @target" + }, + { + "input": "ha7:", + "target": "Skills:\n - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n - delay 30\n - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n - delay 30\n - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n - delay 30\n - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n - delay 30\n - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30}\n - effect:sound{s=entity.enderdragon.shoot;v=0.8;p=0.01} @self\n \n \n \n1111-Tick:\n Skills:\n - effect:particles{p=instantSpell;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - effect:particles{p=portal;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n1111-Hit:\n Skills: \n - ignite{ticks=100} @PlayersNearOrigin{r=2}\n - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin \n - potion{type=BLINDNESS;duration=50;level=4} @target\n - throw{velocity=10;velocityY=5} @target\n - potion{type=CONFUSION;duration=59;level=4} @target \n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @origin\n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @origin\n - damage{a=9} @Target" + }, + { + "input": "pose:", + "target": "Skills:\n - projectile{onTick=11111-Tick;onHit=11111-Hit;v=7;i=1;hR=1;vR=1} @PlayersInRadius{r=30}" + }, + { + "input": "pose2:", + "target": "Skills:\n - effect:particles{p=mobappearance;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @target\n - effect:sound{s=entity.endermen.scream;v=0.8;p=0.01} @target\n - delay 35\n - forcepull{spread=1} @EntitiesInRadius{r=30}\n - effect:sound{s=entity.guardian.attack;v=0.8;p=0.01} @target\n - damage{amount=10} @PlayersInRadius{r=5} \n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}" + }, + { + "input": "pose3:", + "target": "Skills:\n - effect:explosion @Self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - damage{amount=7} @PIR{r=15}\n - sendtitle{title=\"&bStay away!\";subtitle=\"\";d=40} @PlayersNearOrigin{r=2} \n - throw{velocity=10;velocityY=0} @PIR{r=15}\n - potion{type=SLOW;duration=100;level=5} @PIR{r=15}\n - delay 30\n \n \n11111-Tick:\n Skills:\n - effect:particletornado{p=splash;cp=largeexplode;mr=1;h=0.5;i=4;d=100;rs=5;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @origin\n - effect:sound{s=entity.bobber.splash;v=0.2;p=0.01} @origin\n11111-Hit:\n Skills: \n - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin \n - potion{type=CONFUSION;duration=100;level=4} @target \n - effect:sound{s=block.water.ambient;v=1.3;p=0.01} @origin\n - damage{a=9} @Target" + }, + { + "input": "poseff:", + "target": "Skills:\n - effect:particlering{p=splash;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=splash;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=splash;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - delay 2" + }, + { + "input": "zeus:", + "target": "Skills:\n - projectile{onTick=111111-Tick;onHit=111111-Hit;v=7;i=1;hR=1;vR=1} @Ring{radius=5;points=4}\n \n111111-Tick:\n Skills:\n - effect:lightning @origin\n111111-Hit:\n Skills: \n - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin \n - damage{a=9} @Target" + }, + { + "input": "Hover:", + "target": "Conditions:\n - outside: true\n - heightbelow 220\n - onblock air\n Skills:\n - sound{s=item.elytra.flying;v=0.2} @self\n - randomskill\n {\n skills=\n east,\n north,\n west,\n south\n }\n - leap{velocity=100;n=0} @target\n - setgliding{g=true} @self" + }, + { + "input": "GoUp:", + "target": "Conditions:\n - outside: true\n - heightbelow 220\n - onblock air\n - targetwithin 10\n Skills:\n - sound{s=item.elytra.flying;v=0.2} @self\n - randomskill\n {\n skills=\n east,\n north,\n west,\n south\n }\n - randomskill\n {\n skills=\n east,\n north,\n west,\n south\n }\n - setgliding{g=true} @self" + }, + { + "input": "Glide:", + "target": "Conditions:\n - outside: true\n Skills:\n - sound{s=entity.skeleton.step} @self\n - jump{velocity=2}\n - delay 1\n - setgliding{g=true} @self" + }, + { + "input": "RFM:", + "target": "Conditions:\n - stance friendly\n Skills:\n - message{m=\"&6&f <&co> &7&OEnemies are coming!!\"} @PIR{r=100}\n - rally{types=zeus;radius=100;ot=false} @trigger\n - delay 10\n - signal{s=Attack} @EIR{r=50;t=zeus}\n - setstance{stance=angry} @EIR{r=50;t=zeus}\n - setstance{stance=angry} @self" + }, + { + "input": "Equip:", + "target": "Skills:\n - delay 10\n - setstance{stance=friendly} @self\n - randomskill\n {\n skills=\n **equip player's head skill\n }" + }, + { + "input": "east:", + "target": "Skills:\n - velocity{m=add;x=2;y=1;z=0} @self" + }, + { + "input": "north:", + "target": "Skills:\n - velocity{m=add;x=0;y=1;z=2} @self" + }, + { + "input": "west:", + "target": "Skills:\n - velocity{m=add;x=-2;y=1;z=0} @self" + }, + { + "input": "south:", + "target": "Skills:\n - velocity{m=add;x=0;y=1;z=-2} @self" + }, + { + "input": "zeusarr:", + "target": "Skills:\n - arrowvolley{a=20;s=225;v=40;f=50;rd=200} @Target" + }, + { + "input": "zeusarr2:", + "target": "Conditions:\n - onblock air\n Skills:\n - teleport @target" + }, + { + "input": "zeuseff:", + "target": "Skills:\n - effect:particles{p=reddust;c=#8ad9ff;a=10;hs=1.0;vs=0.5;s=0;y=1.0} @self" + }, + { + "input": "he1:", + "target": "Skills:\n - skill{s=he11}\n - effect:sound{s=entity.enderdragon.hurt;v=1;p=0.01} @self\n - delay 62\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - throw{velocity=7;velocityY=1} @PlayersInRadius{r=16}\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=10;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=11;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=12;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=13;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=14;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=15;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=16;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=17;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=18;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=19;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=20;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=21;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=22;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=23;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=24;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=25;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=26;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=27;points=51;amount=1;hS=3;vS=3} @self\n - delay 1" + }, + { + "input": "he11:", + "target": "Skills:\n - projectile{onTick=1111111-Tick;onHit=1111111-Hit;v=1;i=1;hR=1;vR=1} @Ring{radius=29;points=4}\n \n1111111-Tick:\n Skills:\n - effect:particles{p=lava;amount=1;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - effect:particles{p=largesmoke;amount=1;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n1111111-Hit:\n Skills: \n - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin \n - damage{a=9} @Target \n - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @target\n - potion{type=CONFUSION;duration=100;level=4} @target" + }, + { + "input": "he2:", + "target": "Skills:\n - projectile{onTick=11111111-Tick;onHit=11111111-Hit;v=14;i=1;hR=1;vR=1} @target\n \n11111111-Tick:\n Skills:\n - effect:particles{p=lava;amount=1;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - effect:particlesphere{particle=flame;amount=100;radius=1} @origin\n11111111-Hit:\n Skills: \n - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin \n - damage{a=9} @Target \n - sendtitle{title=\"&cHahahahaha\";subtitle=\"\";d=40} @PlayersNearOrigin{r=2} \n - ignite{ticks=100} @PlayersNearOrigin{r=2}" + }, + { + "input": "he3:", + "target": "Skills:\n - teleport @target\n - delay 50\n - effect:explosion @Target \n - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @target\n - throw{velocity=40;velocityY=5} @PlayersInRadius{r=5}\n - effect:sound{s=entity.enderdragon.hurt;v=1.0;p=0.01} @target" + }, + { + "input": "he4:", + "target": "Skills:\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}*\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}\n - delay 5\n - shoot{type=ARROW;velocity=5;damage=1.05} @target\n - effect:sound{s=entity.arrow.shoot;v=1;p=0}" + }, + { + "input": "heff:", + "target": "Skills:\n - effect:particlesphere{particle=lava;amount=100;radius=3} @self \n - delay 40\n - effect:particlesphere{particle=lava;amount=100;radius=3} @self" + }, + { + "input": "hefff:", + "target": "Skills:\n - effect:sound{s=entity.enderdragon.growl;v=1;p=0.01} @self" + }, + { + "input": "borda1:", + "target": "Skills:\n - teleport{spreadh=10;spreadv=0} @PIR{r=45}\n - effect:sound{s=entity.endermen.scream;v=1.3;p=0.01} @PlayersInRadius{r=30}\n - damage{amount=5;ignoreArmor=false} @target" + }, + { + "input": "borda2:", + "target": "Skills:\n - throw{velocity=10;velocityY=10} @PIR{r=10}\n - effect:particlesphere{p=flame;amount=80;hSpread=1;vSpread=0;radius=3;speed=0.1;yOffset=0} @Self\n - prison{material=BEDROCK;duration=120;breakable=false} @self\n - effect:particlesphere{p=flame;amount=30;hSpread=1;vSpread=0;radius=3;speed=0.1;yOffset=0} @Self\n - delay 10\n - effect:particlesphere{p=flame;amount=30;hSpread=1;vSpread=0;radius=3;speed=0.1;yOffset=0} @Self\n - skill{s=nad3} @Self\n - delay 20\n - skill{s=nad3} @Self" + }, + { + "input": "borda3:", + "target": "Skills:\n - effect:sound{s=entity.enderdragon.hurt;v=1;p=0.01}\n - delay 22\n - effect:particlering{p=largesmoke;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - throw{velocity=7;velocityY=1} @PlayersInRadius{r=16}\n - effect:particlering{p=largesmoke;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - throw{velocity=10;velocityY=10} @PIR{r=17}\n - damage{amount=5;ignoreArmor=false} @PIR{r=17}\n - delay 1\n - effect:particlering{p=largesmoke;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=10;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=11;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=12;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=13;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=14;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=15;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=16;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=17;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - throw{velocity=10;velocityY=10} @PIR{r=17}\n - damage{amount=5;ignoreArmor=false} @PIR{r=17}\n - delay 1\n - effect:particlering{p=largesmoke;radius=18;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=19;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=20;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=21;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=22;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=23;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largesmoke;radius=24;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=25;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largesmoke;radius=26;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - throw{velocity=10;velocityY=10} @PIR{r=17}\n - delay 1\n - effect:particlering{p=largesmoke;radius=27;points=51;amount=1;hS=3;vS=3} @self\n - delay 1" + }, + { + "input": "borda4:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co>: Je suis bien plus fort que toi!!\"} @PlayersInRadius{r=40}\n - summon{mob=miniboss22;amount=1;noise=5} @Ring{radius=5;points=3}\n - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self" + }, + { + "input": "borda5:", + "target": "Skills:\n - damage{amount=5000;ignoreArmor=true} @self" + }, + { + "input": "borda6:", + "target": "Skills:\n - effect:atom{pn=reddust;po=largesmoke;an=10;ao=10;o=5;r=4;rn=4;ro=0;t=25;i=5} @Self ~onInteract" + }, + { + "input": "Summoncreepers:", + "target": "Cooldown: 10\n Skills:\n - message{m=\"<&co> come with me, my minions!\"} @PlayersInRadius{r=40}\n - delay 10\n - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self\n - summon{mob=CreeperMinion;amount=4;noise=5} @Self\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 10\n - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - summon{mob=CreeperMinion;amount=4;noise=5} @Self\n - delay 10\n - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - summon{mob=CreeperMinion;amount=4;noise=5} @Self \n - delay 500\n - remove{m=CreeperMinion} @Self" + }, + { + "input": "MagicCloudEffect:", + "target": "Cooldown: 0\n Skills:\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}\n - delay 2\n - skill{s=MCEffect}" + }, + { + "input": "MCEffect:", + "target": "Cooldown: 0.01\n Skills:\n - effect:particles{p=reddust;c=#8ad9ff;a=10;hs=1.0;vs=0.5;s=0;y=1.0}\n - effect:particles{p=reddust;c=#8ad9ff;a=10;hs=0.5;vs=1.0;s=0;y=1.0}\n - damage{amount=0.5;ignoreArmor=false} @a[r=3]" + }, + { + "input": "XEffect:", + "target": "Conditions:\n - incombat\n Skills:\n - potion{type=SLOW;duration=60;level=7} @Self\n - projectile{onTick=XEffect-Tick;onHit=TXEffect-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}\nXEffect-Tick:\n Skills:\n - effect:particles{p=flame;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\nXEffect-Hit:\n Skills:\n - sendtitle{title=\"\";subtitle=\"&6You were hit with fire!\";d=40} @PlayersNearOrigin{r=2} \n - ignite{ticks=100} @PlayersNearOrigin{r=2} \n - damage{a=4} @Target" + }, + { + "input": "test:", + "target": "Cooldown: 8\n Skills:\n - message{cooldown=30;m=\"<&co> FLy! Fly!!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self ~onTimer:50\n - sound{s=entity.endermen.scream} @self\n - delay 60\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 5\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 5\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 5\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} \n - effect:explosion @Target \n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target\n - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}\n - delay 5\n - teleport @target\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:explosion @Target" + }, + { + "input": "test2:", + "target": "Cooldown: 8\n Skills:\n - message{cooldown=30;m=\"<&co> Take this!!\"} @PlayersInRadius{r=40}\n - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08}\n - effect:particlering{particle=flame;radius=10;points=22;amount=1;hS=1;vS=0} @self\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30}\n - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01}\n - delay 150\n - effect:spin{duration=300;velocity=30} @self\n - delay 60 \n - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 10\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} \n - delay 2 \n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} \n - delay 2 \n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - delay 2 \n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}\n - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}" + }, + { + "input": "wiz1:", + "target": "Skills:\n - missile{ot=w1_TICK;oh=w1_HIT;v=4;i=1;hR=1;vR=1;in=0.75}" + }, + { + "input": "w1_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=1} @origin" + }, + { + "input": "w1_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=1;i=false}" + }, + { + "input": "wiz2:", + "target": "Skills:\n - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40}\n - effect:sound{s=entity.wither.shoot;v=1;p=0}\n - delay 20\n - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40}\n - effect:sound{s=entity.wither.shoot;v=1;p=0}\n - delay 20\n - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40}\n - effect:sound{s=entity.wither.shoot;v=1;p=0}" + }, + { + "input": "w2_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;color=#000000} @origin\n - effect:particles{p=reddust;color=#ff0000} @origin" + }, + { + "input": "w2_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=3;i=false}" + }, + { + "input": "wiz3:", + "target": "Skills:\n - teleport @target\n - delay 50\n - potion{type=BLINDNESS;duration=50;level=4} @target\n - potion{type=CONFUSION;duration=100;level=4} @target \n - potion{type=SLOW;duration=280;level=8} @self\n - potion{type=INVISIBILITY;duration=140;level=8} @self\n - delay 40\n - effect:particlering{particle=flame;radius=20;points=52;amount=1;hS=1;vS=0} @target\n - delay 20\n - summon{mob=tnt;amount=4;noise=5;r=7} @target" + }, + { + "input": "tntwiz:", + "target": "Skills:\n - effect:sound{s=entity.creeper.primed;volume=1.0;pitch=0.5}\n - delay 70\n - effect:sound{s=entity.generic.explode;volume=2.0;pitch=0.5}\n - effect:explosion @Self\n - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=18;velocityY=10} @PlayersInRadius{r=5}\n - remove{m=tnt} @Self" + }, + { + "input": "saokspawn:", + "target": "Skills:\n - delay 100\n - message{cooldown=30;m=\"<&co> No...Leave me alone...\"} @PlayersInRadius{r=40}\n - delay 20\n - effect:particles{p=reddust;color=#ffd500;amount=10;hS=0.1;vd=500;vS=0.1;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=11;hS=0.15;vd=500;vS=0.15;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=12;hS=0.2;vd=500;vS=0.2;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=13;hS=0.25;vd=500;vS=0.25;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=14;hS=0.3;vd=500;vS=0.3;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=15;hS=0.35;vd=500;vS=0.35;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=16;hS=0.4;vd=500;vS=0.4;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=17;hS=0.45;vd=500;vS=0.45;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=18;hS=0.5;vd=500;vS=0.5;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=19;hS=0.55;vd=500;vS=0.55;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=20;hS=0.6;vd=500;vS=0.6;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=21;hS=0.65;vd=500;vS=0.65;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=22;hS=0.7;vd=500;vS=0.7;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=23;hS=0.75;vd=500;vS=0.75;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=24;hS=0.8;vd=500;vS=0.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=25;hS=0.85;vd=500;vS=0.85;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=26;hS=0.9;vd=500;vS=0.9;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=27;hS=0.95;vd=500;vS=0.95;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=28;hS=1;vd=500;vS=1;speed=0.1} @self\n - delay 5\n - message{cooldown=30;m=\"<&co> Are you crazy?\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffd500;amount=100;hS=8;vd=500;vS=8;speed=8.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=29;hS=1.05;vd=500;vS=1.05;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=31;hS=1.15;vd=500;vS=1.15;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=32;hS=1.2;vd=500;vS=1.2;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=33;hS=1.25;vd=500;vS=1.25;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=34;hS=1.3;vd=500;vS=1.3;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=35;hS=1.35;vd=500;vS=1.35;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=36;hS=1.4;vd=500;vS=1.4;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=37;hS=1.45;vd=500;vS=1.45;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=38;hS=1.5;vd=500;vS=1.5;speed=0.1} @self\n - effect:particles{p=reddust;color=#ffd500;amount=120;hS=2.0;vd=300;vS=2.0;speed=0.8} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=39;hS=1.55;vd=500;vS=1.55;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=40;hS=1.6;vd=500;vS=1.6;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=41;hS=1.65;vd=500;vS=1.65;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=42;hS=1.7;vd=500;vS=1.7;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=43;hS=1.75;vd=500;vS=1.75;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=44;hS=1.8;vd=500;vS=1.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=45;hS=1.85;vd=500;vS=1.85;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=46;hS=1.9;vd=500;vS=1.9;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=47;hS=1.95;vd=500;vS=1.95;speed=0.1} @self\n - delay 5\n - message{cooldown=30;m=\"<&co> Leave now..\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffd500;amount=120;hS=2.0;vd=300;vS=2.0;speed=0.8} @self\n - effect:particles{p=reddust;color=#ffd500;amount=67;hS=2.2;vd=500;vS=2.2;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=87;hS=2.4;vd=500;vS=2.4;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=97;hS=2.6;vd=500;vS=2.6;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ffd500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - message{cooldown=30;m=\"<&co> You will regret it..\"} @PlayersInRadius{r=40}\n - effect:particles{p=reddust;color=#ffbb00;amount=190;hS=3.0;vd=500;vS=3.0;speed=0.1} @self\n - effect:particles{p=reddust;color=#ff9700;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff8800;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff6f00;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff5300;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff3c00;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff2400;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - delay 5\n - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=0} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 5\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 4\n - skill{s=saokspawn2} @Self\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2\n - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self\n - delay 2" + }, + { + "input": "saokspawn2:", + "target": "Skills:\n - effect:particlesphere{particle=instantSpell;amount=20;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=40;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=60;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=80;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=100;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=120;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=140;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=160;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=180;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=200;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=220;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=240;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=260;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=280;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - skill{s=saokspawn3} @Self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self" + }, + { + "input": "saokspawn3:", + "target": "Skills:\n - effect:sound{s=entity.endermen.teleport;v=2;p=0.01}\n - teleport{spreadh=0;spreadv=5} @origin\n - delay 50\n - skill{s=saokspawn4} @Self" + }, + { + "input": "saokspawn4:", + "target": "Skills:\n - command{c=\"time set 6000\"}\n - delay 5\n - command{c=\"time set 42000\"}\n - delay 6\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self \n - skill{s=saokspawn5} @Self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self \n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self" + }, + { + "input": "saokspawn5:", + "target": "Skills:\n - effect:sound{s=entity.enderdragon.hurt;v=1;p=0.01}\n - delay 62\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=2;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - throw{velocity=7;velocityY=1} @PlayersInRadius{r=16}\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - skill{s=saokspawn6} @Self\n - effect:particlering{p=largeexplode;radius=10;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=11;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=12;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=13;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=14;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=15;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=16;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=17;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=18;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=19;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=20;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=21;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=22;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=23;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=24;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=25;points=51;amount=1;hS=3;vS=3} @self\n - delay 1\n - effect:particlering{p=largeexplode;radius=26;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 1\n - effect:particlering{p=largeexplode;radius=27;points=51;amount=1;hS=3;vS=3} @self\n - delay 1" + }, + { + "input": "saokspawn6:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=140;level=8} @self\n - delay 5\n - summon{mob=saok2;amount=1;noise=5} @Origin\n - delay 150\n - remove{m=saok} @Self" + }, + { + "input": "saokskill1:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co>Too much power!\"} @PlayersInRadius{r=40}\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self \n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=400;radius=3} @self \n - effect:sound{s=entity.tnt.primed;v=1;p=0.01}\n - delay 70\n - message{cooldown=30;m=\"<&co>&cAHHHHHHHHHHH\"} @PlayersInRadius{r=40}\n - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - delay 2\n - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}\n - damage{amount=5;ignoreArmor=true} @PlayersInRadius{r=9}" + }, + { + "input": "saokskill2:", + "target": "Skills:\n - message{cooldown=30;m=\"<&co>Come with me, Minions!\"} @PlayersInRadius{r=40}\n - summon{mob=saok3;amount=1;noise=5} @Ring{radius=5;points=5}\n - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self\n - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self\n - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self" + }, + { + "input": "saokskill3:", + "target": "Skills:\n - command{c=\"time set 6000\"}\n - delay 5\n - command{c=\"time set 42000\"}\n - delay 6\n - effect:spin{duration=40;velocity=5} @self\n - delay 30\n - effect:lightning @Ring{radius=1;points=1}\n - delay 2\n - effect:lightning @Ring{radius=2;points=1}\n - delay 2\n - effect:lightning @Ring{radius=3;points=2}\n - delay 2\n - effect:lightning @Ring{radius=4;points=2}\n - delay 2\n - effect:lightning @Ring{radius=5;points=3}\n - delay 2\n - effect:lightning @Ring{radius=6;points=3}\n - delay 2\n - effect:lightning @Ring{radius=7;points=4}\n - delay 2\n - effect:lightning @Ring{radius=8;points=4}" + }, + { + "input": "saokskill4:", + "target": "Skills:\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} @self\n - delay 10\n - prison{material=GLASS;duration=200;breakable=true} @target\n - effect:sound{s=block.dispenser.fail;volume=1.0;pitch=0.5} @target" + }, + { + "input": "saokskill5:", + "target": "Skills:\n - effect:spin{duration=40;velocity=5} @self\n - delay 5\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=112;points=8}\n - delay 20\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=16;points=5}\n - delay 20\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=13;points=12}\n - delay 20\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=14;points=7}\n - delay 20\n - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self\n - shootfireball{y=1;small=true;v=0.5} @Ring{radius=10;points=11}" + }, + { + "input": "saokskill6:", + "target": "Skills:\n - pull{velocity=10} @target\n - delay 25\n - delay 25\n - effect:itemspray{item=arrow;amount=20;velocity=5;d=100;} @self\n - effect:blockmask{m=ICE;r=3;d=92} @Ring{radius=10;points=11}\n - delay 60\n - effect:sound{s=entity.tnt.primed;volume=1.0;pitch=0.5} @self\n - effect:particlesphere{particle=largesmoke;amount=400;radius=3} @self \n - effect:particlesphere{particle=largesmoke;amount=400;radius=4} @self \n - effect:particlesphere{particle=largesmoke;amount=400;radius=5} @self \n - effect:sound{s=entity.tnt.primed;v=1;p=0.01}\n - delay 60\n - arrowvolley{a=20;s=225;v=40;f=50;rd=200} @Ring{radius=13;points=12}" + }, + { + "input": "saokskill7:", + "target": "Skills:\n - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @target\n - damage{amount=0.01;ignorearmor=true} @target\n - throw{velocity=3;velocityY=1} @target" + }, + { + "input": "saokskill8:", + "target": "Skills:\n - effect:sound{s=entity.lingeringpotion.throw;volume=1.0;pitch=0.5} @self\n - potion{type=POISON;lvl=2;duration=50} @PlayersInRadius{r=15}\n - potion{type=CONFUSION;duration=100;level=4} @target" + }, + { + "input": "firearrow:", + "target": "Skills:\n - pull{velocity=10} @target\n - delay 25\n - effect:sound{s=entity.tnt.primed;volume=1.0;pitch=0.5} @self\n - delay 60\n - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @Target \n - delay 100\n - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @Target" + }, + { + "input": "tp:", + "target": "Skills:\n - teleport{spreadh=10;spreadv=0} @Ring{radius=5;points=12}" + }, + { + "input": "Leap:", + "target": "Cooldown: 10\n Skills:\n - jump{velocity=1}\n - effect:explosion @self\n - delay 25\n - effect:explosion @self\n - damage{amount=5} @EntitiesInRadius{r=5}\n - throw{velocity=10;velocityY=1} @PlayersInRadius{r=5}" + }, + { + "input": "potion:", + "target": "Skills:\n - potion{type=BLINDNESS;duration=50;level=4} @target\n - potion{type=CONFUSION;duration=100;level=4} @target\n - delay 5\n - potion{type=SLOW;duration=280;level=8} @self\n - potion{type=INVISIBILITY;duration=140;level=8} @self" + }, + { + "input": "laser1:", + "target": "Cooldown: 0.25\n Skills:\n - missile{ot=KL_TICK;oh=KL_HIT;v=5;i=1;hR=1;vR=1;in=0.75}\n - effect:sound{s=entity.endermen.scream;v=0.1;p=0.01} @self" + }, + { + "input": "L_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;c=#000000;a=5;hS=0.1;vS=0.1} @origin" + }, + { + "input": "L_HIT:", + "target": "Skills:\n - effect:particles{p=reddust;c=#F8013B;a=30;hS=0.3;vS=0.8;y=1.0}\n - effect:sound{s=entity.generic.explode;v=1;p=0.01}\n - damage{amount=1;ignorearmor=true} @Target" + }, + { + "input": "EbonyAndIvoryAbilityPurchaseAIChainSelector:", + "target": "Skills:\n - randomskill\n {\n skills=\n AIEAIPChain1,\n AIEAIPChain2,\n AIEAIPChain3,\n AIEAIPChain4,\n AIEAIPChain5\n }" + }, + { + "input": "AIEAIPChain1:", + "target": "Skills:\n - modifymobscore{o=EAIPChain;a=SET;v=1}" + }, + { + "input": "AIEAIPChain2:", + "target": "Skills:\n - modifymobscore{o=EAIPChain;a=SET;v=2}" + }, + { + "input": "AIEAIPChain3:", + "target": "Skills:\n - modifymobscore{o=EAIPChain;a=SET;v=3}" + }, + { + "input": "AIEAIPChain4:", + "target": "Skills:\n - modifymobscore{o=EAIPChain;a=SET;v=4}" + }, + { + "input": "AIEAIPChain5:", + "target": "Skills:\n - modifymobscore{o=EAIPChain;a=SET;v=5}" + }, + { + "input": "EAIAIPChain1Execute:", + "target": "Skills:\n - castif{c=\"mobscore AIEAIPChain;=1 && mobscore EAIRapidShot;=0\";meet=BuyEAIRapidShot;else=BuyEAILevel2}\n - castif{c=\"mobscore AIEAIPChain;=1 && mobscore EAIRapidShot;=1 && mobscore EAILevel;=1\";meet=BuyEAILevel2;else=BuyEAIChargeShot}\n - castif{c=\"mobscore AIEAIPChain;=1 && mobscore EAIRapidShot;=1 && mobscore EAILevel;=2 && mobscore EAIChargeShot;=0\";meet=BuyEAIChargeShot;else=BuyEAILevel3}\n - castif{c=\"mobscore AIEAIPChain;=1 && mobscore EAIRapidShot;=1 && mobscore EAILevel;=2 && mobscore EAIChargeShot;=1\";meet=BuyEAILevel3;else=BuyEAIRainStorm}\n - castif{c=\"mobscore AIEAIPChain;=1 && mobscore EAIRapidShot;=1 && mobscore EAILevel;=3 && mobscore EAIChargeShot;=1 && mobscore EAIRainStorm;=0\";meet=BuyEAIRainStorm;else=BuyEAIRapidShot}" + }, + { + "input": "AIEAIPChain2Execute:", + "target": "Skills:\n - castif{c=\"mobscore AIEAIPChain;=2 && mobscore EAIChargeShot;=0\";meet=BuyEAIChargeShot;else=BuyEAILevel2}\n - castif{c=\"mobscore AIEAIPChain;=2 && mobscore EAIChargeShot;=1 && mobscore EAILevel;=1\";meet=BuyEAILevel2;else=BuyEAIRapidShot}\n - castif{c=\"mobscore AIEAIPChain;=2 && mobscore EAIChargeShot;=1 && mobscore EAILevel;=2 && mobscore EAIRapidShot;=0\";meet=BuyEAIRapidShot;else=BuyEAILevel3}\n - castif{c=\"mobscore AIEAIPChain;=2 && mobscore EAIChargeShot;=1 && mobscore EAILevel;=2 && mobscore EAIRapidShot;=1\";meet=BuyEAILevel3;else=BuyEAIRainStorm}\n - castif{c=\"mobscore AIEAIPChain;=2 && mobscore EAIChargeShot;=1 && mobscore EAILevel;=3 && mobscore EAIRapidShot;=1 && mobscore EAIRainStorm;=0\";meet=BuyEAIRainStorm;else=BuyEAIChargeShot}" + }, + { + "input": "AIEAIPChain3Execute:", + "target": "Skills:\n - castif{c=\"mobscore AIEAIPChain;=3 && mobscore EAILevel;=1\";meet=BuyEAILevel2;else=BuyEAIRapidShot}\n - castif{c=\"mobscore AIEAIPChain;=3 && mobscore EAILevel;=2 && mobscore EAIRapidShot;=0\";meet=BuyEAIRapidShot;else=BuyEAIChargeShot}\n - castif{c=\"mobscore AIEAIPChain;=3 && mobscore EAILevel;=2 && mobscore EAIRapidShot;=1 && mobscore EAIChargeShot;=0\";meet=BuyEAIChargeShot;else=BuyEAILevel3}\n - castif{c=\"mobscore AIEAIPChain;=3 && mobscore EAILevel;=2 && mobscore EAIRapidShot;=1 && mobscore EAIChargeShot;=1\";meet=BuyEAILevel3;else=BuyEAIRainStorm}\n - castif{c=\"mobscore AIEAIPChain;=3 && mobscore EAILevel;=3 && mobscore EAIRapidShot;=1 && mobscore EAIChargeShot;=1 && mobscore EAIRainStorm;=0\";meet=BuyEAIRainStorm;else=BuyEAILevel2}" + }, + { + "input": "AIEAIPChain4Execute:", + "target": "Skills:\n - castif{c=\"mobscore AIEAIPChain;=4 && mobscore EAILevel;=1\";meet=BuyEAILevel2;else=BuyEAILevel3}\n - castif{c=\"mobscore AIEAIPChain;=4 && mobscore EAILevel;=2\";meet=BuyEAILevel3;else=BuyEAIRapidShot}\n - castif{c=\"mobscore AIEAIPChain;=4 && mobscore EAILevel;=3 && mobscore EAIRapidShot;=0\";meet=BuyEAIRapidShot;else=BuyEAIChargeShot}\n - castif{c=\"mobscore AIEAIPChain;=4 && mobscore EAILevel;=3 && mobscore EAIRapidShot;=1 && mobscore EAIChargeShot;=0\";meet=BuyEAIChargeShot;else=BuyEAIRainStorm}\n - castif{c=\"mobscore AIEAIPChain;=4 && mobscore EAILevel;=3 && mobscore EAIRapidShot;=1 && mobscore EAIChargeShot;=1 && mobscore EAIRainStorm;=0\";meet=BuyEAIRainStorm;else=BuyEAILevel2}" + }, + { + "input": "AIEAIPChain5Execute:", + "target": "Skills:\n - castif{c=\"mobscore AIEAIPChain;=5 && mobscore EAILevel;=1\";meet=BuyEAILevel2;else=BuyEAILevel3}\n - castif{c=\"mobscore AIEAIPChain;=5 && mobscore EAILevel;=2\";meet=BuyEAILevel3;else=BuyEAIRainStorm}\n - castif{c=\"mobscore AIEAIPChain;=5 && mobscore EAILevel;=3 && mobscore EAIRainStorm;=0\";meet=BuyEAIRainStorm;else=BuyEAIRapidShot}\n - castif{c=\"mobscore AIEAIPChain;=5 && mobscore EAILevel;=3 && mobscore EAIRainStorm;=1 && mobscore EAIRapidShot;=0\";meet=BuyEAIRapidShot;else=BuyEAIChargeShot}\n - castif{c=\"mobscore AIEAIPChain;=5 && mobscore EAILevel;=3 && mobscore EAIRainStorm;=1 && mobscore EAIRapidShot;=1 && mobscore EAIChargeShot;=0\";meet=BuyEAIChargeShot;else=BuyEAILevel2}" + }, + { + "input": "BuyEAILevel2:", + "target": "LegacyConditions:\n - mobscore EAILevel;=1\n - mobscore RedO;>751\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &eupgraded &cEbony and Ivory (Handguns) &eto &cLevel II\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eupgraded &cEbony and Ivory (Handguns) &eto &cLevel II\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=750}\n - modifymobscore{o=EAILevel;a=SET;v=2}" + }, + { + "input": "BuyEAILevel3:", + "target": "LegacyConditions:\n - mobscore EAILevel;=2\n - mobscore RedO;>1251\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &eupgraded &cEbony and Ivory (Handguns) &eto &cLevel III\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eupgraded &cEbony and Ivory (Handguns) &eto &cLevel III\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1250}\n - modifymobscore{o=EAILevel;a=SET;v=3}" + }, + { + "input": "BuyEAIRapidShot:", + "target": "LegacyConditions:\n - mobscore EAIRapidShot;=0\n - mobscore RedO;>1001\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cRapid Shot (Ebony and Ivory)\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cRapid Shot (Ebony and Ivory)\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1000}\n - modifymobscore{o=EAIRapidShot;a=SET;v=1}" + }, + { + "input": "BuyEAIChargeShot:", + "target": "LegacyConditions:\n \n - mobscore EAIChargeShot;=0\n - mobscore RedO;>1501\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cCharge Shot (Ebony and Ivory)\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cCharge Shot (Ebony and Ivory)\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1500}\n - modifymobscore{o=EAIChargeShot;a=SET;v=1}" + }, + { + "input": "BuyEAIRainStorm:", + "target": "LegacyConditions:\n - mobscore EAIRainStorm;=0\n - mobscore RedO;>2001\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cRain Storm (Ebony and Ivory)\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cRain Storm (Ebony and Ivory)\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=2000}\n - modifymobscore{o=EAIRainStorm;a=SET;v=1}\n\n\n\n\n\n\nFireHandguns-Basic:\n LegacyConditions:\n - mobscore EHandguns;=1\n - mobscore OkayFireGuns;=1\n - targetnotwithin 7\n CompareConditions:\n - targetinlineofsight true\n Skills:\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-Basic-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n \nHandguns-Basic-DamageCalculation:\n Skills:\n - skill{s=Handguns-Basic-DamageLevel1}\n - skill{s=Handguns-Basic-DamageLevel2}\n - skill{s=Handguns-Basic-DamageLevel3}\n \nHandguns-Basic-DamageLevel1:\n LegacyConditions:\n - mobscore EAILevel;=1\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=10}\nHandguns-Basic-DamageLevel2:\n LegacyConditions:\n - mobscore EAILevel;=2\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=12}\nHandguns-Basic-DamageLevel3:\n LegacyConditions:\n - mobscore EAILevel;=3\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=15}\n \nFireHandguns-Basic-ChargeFail:\n LegacyConditions:\n - mobscore EHandguns;=1\n - mobscore OkayFireGuns;=1\n - targetnotwithin 7\n CompareConditions:\n - targetinlineofsight true\n Skills:\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eFailed to fire charged shots x4\"} @PlayersInRadius{r=40}\n - sound{s=entity.zombie.attack_door_wood} @self\n - shoot{type=SNOWBALL;velocity=5;damage=10}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - shoot{type=SNOWBALL;velocity=5;damage=10}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - shoot{type=SNOWBALL;velocity=5;damage=10}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - shoot{type=SNOWBALL;velocity=5;damage=10}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n \nFireHandguns-RapidShot:\n Cooldown: 10\n LegacyConditions:\n - mobscore EAIRapidShot;=1\n - mobscore EHandguns;=1\n - mobscore OkayFireGuns;=1\n - targetnotwithin 7\n CompareConditions:\n - targetinlineofsight true\n Skills:\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n - delay 3\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-RapidShot-DamageCalculation}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=1;fo=0.5} @self\n \nHandguns-RapidShot-DamageCalculation:\n Skills:\n - skill{s=Handguns-RapidShot-DamageLevel1}\n - skill{s=Handguns-RapidShot-DamageLevel2}\n - skill{s=Handguns-RapidShot-DamageLevel3}\n \nHandguns-RapidShot-DamageLevel1:\n LegacyConditions:\n - mobscore EAILevel;=1\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=8}\nHandguns-RapidShot-DamageLevel2:\n LegacyConditions:\n - mobscore EAILevel;=2\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=9}\nHandguns-RapidShot-DamageLevel3:\n LegacyConditions:\n - mobscore EAILevel;=3\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=11}\n \n \nFireHandguns-Charged-Attempt:\n LegacyConditions:\n - mobscore EAIChargeShot;=1\n - mobscore EHandguns;=1\n - mobscore OkayFireGuns;=1\n - mobscore DTGauge;>8\n - targetnotwithin 7\n CompareConditions:\n - targetinlineofsight true\n Skills:\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eIs Attempting to fire charged shots x4\"} @PlayersInRadius{r=40}\n - castif{c=\"mobscore EHandguns;=1 && mobscore OkayFireGuns;=1 && mobscore mobscore DTGauge;>8 && targetnotwithin{d=7} && mobscore nodamage10s;>9\";meet=FireHandguns-Charged;else=FireHandguns-Basic-ChargeFail\n \nFireHandguns-Charged:\n LegacyConditions:\n - mobscore EAIChargeShot;=1\n - mobscore EHandguns;=1\n - mobscore OkayFireGuns;=1\n - mobscore DTGauge;>8\n - targetnotwithin 7\n CompareConditions:\n - targetinlineofsight true\n Skills:\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eIs firing charged shots x4\"} @PlayersInRadius{r=40}\n - sound{s=entity.zombie.attack_door_wood} @self\n - projectile{onTick=HandgunChargedBullet-Tick;onHit=HandgunChargedBullet-Hit;v=18;i=1;hR=1;vR=1} @target\n - effect:particles{p=reddust;amount=80;hS=1.5;vS=1.5;speed=0;y=1;fo=0.5} @self\n - effect:particles{p=reddust;color=#FA8072;amount=40;hS=1;vS=1;speed=0;y=1;fo=1} @self\n - effect:particles{p=reddust;color=#ffffff;amount=20;hS=0.5;vS=0.5;speed=0;y=1;fo=1} @self\n - modifymobscore{o=DTGauge;a=SUBTRACT;v=2}\n - skill{s=UpdateDTGauge}\n - delay 10\n - sound{s=entity.zombie.attack_door_wood} @self\n - projectile{onTick=HandgunChargedBullet-Tick;onHit=HandgunChargedBullet-Hit;v=18;i=1;hR=1;vR=1} @target\n - effect:particles{p=reddust;amount=80;hS=1.5;vS=1.5;speed=0;y=1;fo=0.5} @self\n - effect:particles{p=reddust;color=#FA8072;amount=40;hS=1;vS=1;speed=0;y=1;fo=1} @self\n - effect:particles{p=reddust;color=#ffffff;amount=20;hS=0.5;vS=0.5;speed=0;y=1;fo=1} @self\n - modifymobscore{o=DTGauge;a=SUBTRACT;v=2}\n - skill{s=UpdateDTGauge}\n - delay 10\n - sound{s=entity.zombie.attack_door_wood} @self\n - projectile{onTick=HandgunChargedBullet-Tick;onHit=HandgunChargedBullet-Hit;v=18;i=1;hR=1;vR=1} @target\n - effect:particles{p=reddust;amount=80;hS=1.5;vS=1.5;speed=0;y=1;fo=0.5} @self\n - effect:particles{p=reddust;color=#FA8072;amount=40;hS=1;vS=1;speed=0;y=1;fo=1} @self\n - effect:particles{p=reddust;color=#ffffff;amount=20;hS=0.5;vS=0.5;speed=0;y=1;fo=1} @self\n - modifymobscore{o=DTGauge;a=SUBTRACT;v=2}\n - skill{s=UpdateDTGauge}\n - delay 10\n - sound{s=entity.zombie.attack_door_wood} @self\n - projectile{onTick=HandgunChargedBullet-Tick;onHit=HandgunChargedBullet-Hit;v=18;i=1;hR=1;vR=1} @target\n - effect:particles{p=reddust;amount=80;hS=1.5;vS=1.5;speed=0;y=1;fo=0.5} @self\n - effect:particles{p=reddust;color=#FA8072;amount=40;hS=1;vS=1;speed=0;y=1;fo=1} @self\n - effect:particles{p=reddust;color=#ffffff;amount=20;hS=0.5;vS=0.5;speed=0;y=1;fo=1} @self\n - modifymobscore{o=DTGauge;a=SUBTRACT;v=2}\n - skill{s=UpdateDTGauge}\nHandgunChargedBullet-Tick:\n Skills:\n - effect:particles{p=reddust;amount=20;hS=0.2;vS=0.2;speed=0;y=1;fo=0.5} @origin\nHandgunChargedBullet-Hit:\n Skills:\n - skill{s=Handguns-ChargeShot-DamageCalculation}\n \nHandguns-ChargeShot-DamageCalculation:\n Skills:\n - skill{s=Handguns-ChargeShot-DamageLevel1}\n - skill{s=Handguns-ChargeShot-DamageLevel2}\n - skill{s=Handguns-ChargeShot-DamageLevel3}\n \nHandguns-ChargeShot-DamageLevel1:\n LegacyConditions:\n - mobscore EAILevel;=1\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=20}\nHandguns-ChargeShot-DamageLevel2:\n LegacyConditions:\n - mobscore EAILevel;=2\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=25}\nHandguns-ChargeShot-DamageLevel3:\n LegacyConditions:\n - mobscore EAILevel;=3\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=30}" + }, + { + "input": "ChargeHandguns:", + "target": "LegacyConditions:\n - mobscore EAIChargeShot;=1\n Skills:\n - modifymobscore{o=nodamage10s;a=ADD;v=1}" + }, + { + "input": "HandgunsChargedEffects:", + "target": "LegacyConditions:\n - mobscore DTGauge;>8\n - mobscore nodamage10s;>9\n Skills:\n - effect:particles{p=reddust;amount=40;hS=0.5;vS=0.5;speed=0;y=1} @self" + }, + { + "input": "ResetChargeDamageCounter:", + "target": "Skills:\n - modifymobscore{o=nodamage10s;a=SET;v=0}" + }, + { + "input": "ERainStorm:", + "target": "LegacyConditions:\n - mobscore EAIRainStorm;=1\n - targetwithin 4\n Skills:\n - summon{t=ERainstormPlacer;a=1;r=0} @self\n - potion{type=SLOW;duration=1000;level=3} @self\n - delay 5\n - jump{v=1.5}\n - effect:spin{duration=40;velocity=30} @self\n - delay 10\n - potion{type=INVISIBILITY;duration=1000;level=1} @self\n - summon{t=UpsideDownDante;a=1;r=0} @self\n - skill{s=FireAtRandomRainstormTargeter}\n - delay 2\n - skill{s=FireAtRandomRainstormTargeter}\n - delay 2\n - skill{s=FireAtRandomRainstormTargeter}\n - delay 2\n - skill{s=FireAtRandomRainstormTargeter}\n - delay 2\n - skill{s=FireAtRandomRainstormTargeter}\n - delay 2\n - skill{s=FireAtRandomRainstormTargeter}\n - delay 2\n - skill{s=FireAtRandomRainstormTargeter}\n - cure{t=SLOW} @self\n - cure{t=INVISIBILITY} @self\n - remove @MIR{t=UpsideDownDante;r=50}\n - leap{v=40} @target\n - remove @MIR{t=ERainstormPlacer;r=20}\n - remove @MIR{t=ERainstormTargeter1;r=20}\n - remove @MIR{t=ERainstormTargeter2;r=20}\n - remove @MIR{t=ERainstormTargeter3;r=20}\n - remove @MIR{t=ERainstormTargeter4;r=20}" + }, + { + "input": "ErainStormPlaceTargeters:", + "target": "Skills:\n - command{c=\"minecraft:execute ~ ~ ~ minecraft:tp ~0.5 ~ ~\"} @Self\n - summon{t=ERainstormTargeter1;a=1;r=0} @self\n - command{c=\"minecraft:execute ~ ~ ~ minecraft:tp ~-1 ~ ~\"} @Self\n - summon{t=ERainstormTargeter2;a=1;r=0} @self\n - command{c=\"minecraft:execute ~ ~ ~ minecraft:tp ~0.5 ~ ~\"} @Self\n - command{c=\"minecraft:execute ~ ~ ~ minecraft:tp ~ ~ ~0.5\"} @Self\n - summon{t=ERainstormTargeter3;a=1;r=0} @self\n - command{c=\"minecraft:execute ~ ~ ~ minecraft:tp ~ ~ ~-1\"} @Self\n - summon{t=ERainstormTargeter4;a=1;r=0} @self\n - command{c=\"minecraft:execute ~ ~ ~ minecraft:tp ~ ~ ~0.5\"} @Self" + }, + { + "input": "FireAtRandomRainstormTargeter:", + "target": "Skills:\n - randomskill\n {\n skills=\n ERainStormShootPlacer,\n ERainStormShootTarget1,\n ERainStormShootTarget2,\n ERainStormShootTarget3,\n ERainStormShootTarget4\n }" + }, + { + "input": "ERainStormShootPlacer:", + "target": "Skills:\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-ChargeShot-DamageCalculation} @MIR{t=ERainstormPlacer;r=20}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=-0.5;fo=0.5} @self" + }, + { + "input": "ERainStormShootTarget1:", + "target": "Skills:\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-ChargeShot-DamageCalculation} @MIR{t=ERainstormTargeter1;r=20}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=-0.5;fo=0.5} @self" + }, + { + "input": "ERainStormShootTarget2:", + "target": "Skills:\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-ChargeShot-DamageCalculation} @MIR{t=ERainstormTargeter2;r=20}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=-0.5;fo=0.5} @self" + }, + { + "input": "ERainStormShootTarget3:", + "target": "Skills:\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-ChargeShot-DamageCalculation} @MIR{t=ERainstormTargeter3;r=20}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=-0.5;fo=0.5} @self" + }, + { + "input": "ERainStormShootTarget4:", + "target": "Skills:\n - sound{s=entity.zombie.attack_door_wood} @self\n - skill{s=Handguns-ChargeShot-DamageCalculation} @MIR{t=ERainstormTargeter4;r=20}\n - effect:particles{p=flame;amount=10;hS=0.5;vS=0.5;speed=0;y=-0.5;fo=0.5} @self\n \nHandguns-RainStorm-DamageCalculation:\n Skills:\n - skill{s=Handguns-RainStorm-DamageLevel1}\n - skill{s=Handguns-RainStorm-DamageLevel2}\n - skill{s=Handguns-RainStorm-DamageLevel3}\n \nHandguns-RainStorm-DamageLevel1:\n LegacyConditions:\n - mobscore EAILevel;=1\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=14}\nHandguns-RainStorm-DamageLevel2:\n LegacyConditions:\n - mobscore EAILevel;=2\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=15}\nHandguns-RainStorm-DamageLevel3:\n LegacyConditions:\n - mobscore EAILevel;=3\n Skills:\n - shoot{type=SNOWBALL;velocity=5;damage=16}" + }, + { + "input": "CerberusAbilityPurchaseAIChainSelector:", + "target": "Skills:\n - randomskill\n {\n skills=\n AICerberusPChain1,\n AICerberusPChain2,\n AICerberusPChain3,\n AICerberusPChain4,\n AICerberusPChain5\n }" + }, + { + "input": "AICerberusPChain1:", + "target": "Skills:\n - modifymobscore{o=CerberusPChain;a=SET;v=1}" + }, + { + "input": "AICerberusPChain2:", + "target": "Skills:\n - modifymobscore{o=CerberusPChain;a=SET;v=1}" + }, + { + "input": "AICerberusPChain3:", + "target": "Skills:\n - modifymobscore{o=CerberusPChain;a=SET;v=1}" + }, + { + "input": "AICerberusPChain4:", + "target": "Skills:\n - modifymobscore{o=CerberusPChain;a=SET;v=1}" + }, + { + "input": "AICerberusPChain5:", + "target": "Skills:\n - modifymobscore{o=CerberusPChain;a=SET;v=1}" + }, + { + "input": "CerberusPChain1Execute:", + "target": "Skills:\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=0\";meet=BuyCerberusCombo1;else=BuyCerberusCombo2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=0\";meet=BuyCerberusCombo2;else=BuyCerberusLevel2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=1\";meet=BuyCerberusLevel2;else=BuyCerberusSwing}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=0\";meet=BuyCerberusSwing;else=BuyCerberusRevolver}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=0\";meet=BuyCerberusRevolver;else=BuyCerberusLevel3}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=1\";meet=BuyCerberusLevel3;else=BuyCerberusWindmill}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=0\";meet=BuyCerberusWindmill;else=BuyCerberusSatellite}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=1 && mobscore CSatellite;=0\";meet=BuyCerberusSatellite;else=BuyCerberusCombo1}" + }, + { + "input": "CerberusPChain2Execute:", + "target": "Skills:\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=0\";meet=BuyCerberusCombo1;else=BuyCerberusCombo2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=0\";meet=BuyCerberusCombo2;else=BuyCerberusLevel2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=1\";meet=BuyCerberusLevel2;else=BuyCerberusSwing}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=0\";meet=BuyCerberusSwing;else=BuyCerberusRevolver}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=0\";meet=BuyCerberusRevolver;else=BuyCerberusLevel3}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=1\";meet=BuyCerberusLevel3;else=BuyCerberusWindmill}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=0\";meet=BuyCerberusWindmill;else=BuyCerberusSatellite}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=1 && mobscore CSatellite;=0\";meet=BuyCerberusSatellite;else=BuyCerberusCombo1}" + }, + { + "input": "CerberusPChain3Execute:", + "target": "Skills:\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=0\";meet=BuyCerberusCombo1;else=BuyCerberusCombo2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=0\";meet=BuyCerberusCombo2;else=BuyCerberusLevel2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=1\";meet=BuyCerberusLevel2;else=BuyCerberusSwing}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=0\";meet=BuyCerberusSwing;else=BuyCerberusRevolver}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=0\";meet=BuyCerberusRevolver;else=BuyCerberusLevel3}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=1\";meet=BuyCerberusLevel3;else=BuyCerberusWindmill}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=0\";meet=BuyCerberusWindmill;else=BuyCerberusSatellite}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=1 && mobscore CSatellite;=0\";meet=BuyCerberusSatellite;else=BuyCerberusCombo1}" + }, + { + "input": "CerberusPChain4Execute:", + "target": "Skills:\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=0\";meet=BuyCerberusCombo1;else=BuyCerberusCombo2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=0\";meet=BuyCerberusCombo2;else=BuyCerberusLevel2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=1\";meet=BuyCerberusLevel2;else=BuyCerberusSwing}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=0\";meet=BuyCerberusSwing;else=BuyCerberusRevolver}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=0\";meet=BuyCerberusRevolver;else=BuyCerberusLevel3}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=1\";meet=BuyCerberusLevel3;else=BuyCerberusWindmill}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=0\";meet=BuyCerberusWindmill;else=BuyCerberusSatellite}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=1 && mobscore CSatellite;=0\";meet=BuyCerberusSatellite;else=BuyCerberusCombo1}" + }, + { + "input": "CerberusPChain5Execute:", + "target": "Skills:\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=0\";meet=BuyCerberusCombo1;else=BuyCerberusCombo2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=0\";meet=BuyCerberusCombo2;else=BuyCerberusLevel2}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=1\";meet=BuyCerberusLevel2;else=BuyCerberusSwing}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=0\";meet=BuyCerberusSwing;else=BuyCerberusRevolver}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=0\";meet=BuyCerberusRevolver;else=BuyCerberusLevel3}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=2 && mobscore CSwing;=1 && mobscore CRevolver;=1\";meet=BuyCerberusLevel3;else=BuyCerberusWindmill}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=0\";meet=BuyCerberusWindmill;else=BuyCerberusSatellite}\n - castif{c=\"mobscore CerberusPChain;=1 && mobscore CerbCombo1;=1 && mobscore CerbCombo2;=1 && mobscore CerberusLevel;=3 && mobscore CSwing;=1 && mobscore CRevolver;=1 && mobscore CWindmill;=1 && mobscore CSatellite;=0\";meet=BuyCerberusSatellite;else=BuyCerberusCombo1}" + }, + { + "input": "BuyCerberusLevel2:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=1\n - mobscore RedO;>1001\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &eupgraded &cCerberus &eto &cLevel II\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eupgraded &cCerberus &eto &cLevel II\"} @PlayersInRadius{r=40}\n - modifymobscore{o=CerberusLevel;a=SET;v=2}" + }, + { + "input": "BuyCerberusLevel3:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=2\n - mobscore RedO;>2001\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &eupgraded &cCerberus &eto &cLevel III\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eupgraded &cCerberus &eto &cLevel III\"} @PlayersInRadius{r=40}\n - modifymobscore{o=CerberusLevel;a=SET;v=3}" + }, + { + "input": "BuyCerberusCombo1:", + "target": "LegacyConditions:\n - mobscore CerbCombo1;=0\n - mobscore RedO;>601\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cCerberus's Combo 1\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cCerberus's Combo 1\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=600}\n - modifymobscore{o=CerbCombo1;a=SET;v=1}" + }, + { + "input": "BuyCerberusCombo2:", + "target": "LegacyConditions:\n - mobscore CerbCombo2;=0\n - mobscore RedO;>901\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cCerberus's Combo 2\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cCerberus's Combo 2\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=900}\n - modifymobscore{o=CerbCombo2;a=SET;v=1}" + }, + { + "input": "BuyCerberusSwing:", + "target": "LegacyConditions:\n - mobscore CSwing;=0\n - mobscore RedO;>1201\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cCerberus's Swing\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cCerberus's Swing\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1200}\n - modifymobscore{o=CSwing;a=SET;v=1}" + }, + { + "input": "BuyCerberusRevolver:", + "target": "LegacyConditions:\n - mobscore CRevolver;=0\n - mobscore RedO;>1501\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cCerberus's Revolver\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cCerberus's Revolver\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1500}\n - modifymobscore{o=CRevolver;a=SET;v=1}" + }, + { + "input": "BuyCerberusWindmill:", + "target": "LegacyConditions:\n - mobscore CWindmill;=0\n - mobscore RedO;>1901\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cCerberus's Windmill\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cCerberus's Windmill\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1900}\n - modifymobscore{o=CWindmill;a=SET;v=1}" + }, + { + "input": "BuyCerberusSatellite:", + "target": "LegacyConditions:\n - mobscore CSatellite;=0\n - mobscore RedO;>2501\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cCerberus's Satellite\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cCerberus's Satellite\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=2500}\n - modifymobscore{o=CSatellite;a=SET;v=1}" + }, + { + "input": "CerberusCombo1:", + "target": "LegacyConditions:\n - stance Cerberus\n - mobscore CerbCombo1;=1\n Skills:\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - potion{type=SLOW;duration=500;level=3} @self\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=1.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=Sweep-CerberusCombo1DamageCalculation} @EIR{r=3}\n - delay 15\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=1.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=Sweep-CerberusCombo1DamageCalculation} @EIR{r=3}\n - delay 10\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=1.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=Sweep-CerberusCombo1DamageCalculation} @EIR{r=3}\n - delay 20\n - sound{s=entity.player.attack.sweep} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=1.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=0.8;vS=0.3;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=1.3;vS=0.1;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=0.3} @self\n - skill{s=CerberusCombo1DamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0}\n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - delay 20\n - sound{s=entity.player.attack.sweep} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=1.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=0.8;vS=0.3;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=1.3;vS=0.1;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=0.3} @self\n - skill{s=CerberusCombo1DamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0}\n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "CerberusCombo1DamageCalculation:", + "target": "Skills:\n - skill{s=CerberusCombo1DamageLevel1}\n - skill{s=CerberusCombo1DamageLevel2}\n - skill{s=CerberusCombo1DamageLevel3}" + }, + { + "input": "CerberusCombo1DamageLevel1:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=3}" + }, + { + "input": "CerberusCombo1DamageLevel2:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=5}" + }, + { + "input": "CerberusCombo1DamageLevel3:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=7}\n\nSweep-CerberusCombo1DamageCalculation:\n Skills:\n - skill{s=Sweep-CerberusCombo1DamageLevel1}\n - skill{s=Sweep-CerberusCombo1DamageLevel2}\n - skill{s=Sweep-CerberusCombo1DamageLevel3}\nSweep-CerberusCombo1DamageLevel1:\n LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=3}\nSweep-CerberusCombo1DamageLevel2:\n LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=5}\nSweep-CerberusCombo1DamageLevel3:\n LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=7}" + }, + { + "input": "CerberusCombo2:", + "target": "LegacyConditions:\n - stance Cerberus\n - mobscore CerbCombo2;=1\n Skills:\n - message{m=\"Cerberus Combo 2\"} @pir{r=20}\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - potion{type=SLOW;duration=500;level=3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=1.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=0.8;vS=0.3;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=1.3;vS=0.1;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=0.3} @self\n - skill{s=CerberusCombo2DamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0}\n - delay 20\n - sound{s=entity.player.attack.sweep} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=1.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=0.8;vS=0.3;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=1.3;vS=0.1;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=0.3} @self\n - skill{s=CerberusCombo2DamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0}\n - delay 20\n - sound{s=entity.player.attack.sweep} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=1.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=0.8;vS=0.3;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=1.3;vS=0.1;speed=0;y=1} @self\n - effect:particles{p=instantSpell;amount=100;hS=0.8;vS=0.1;speed=0;y=0.3} @self\n - skill{s=CerberusCombo2DamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0}\n - delay 10\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=1.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=Sweep-CerberusCombo2DamageCalculation} @EIR{r=3}\n - delay 15\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=2.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=Sweep-CerberusCombo2DamageCalculation} @EIR{r=5}\n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "CerberusCombo2DamageCalculation:", + "target": "Skills:\n - skill{s=CerberusCombo2DamageLevel1}\n - skill{s=CerberusCombo2DamageLevel2}\n - skill{s=CerberusCombo2DamageLevel3}" + }, + { + "input": "CerberusCombo2DamageLevel1:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=4}" + }, + { + "input": "CerberusCombo2DamageLevel2:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=6}" + }, + { + "input": "CerberusCombo2DamageLevel3:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=8}\n\nSweep-CerberusCombo2DamageCalculation:\n Skills:\n - skill{s=Sweep-CerberusCombo2DamageLevel1}\n - skill{s=Sweep-CerberusCombo2DamageLevel2}\n - skill{s=Sweep-CerberusCombo2DamageLevel3}\nSweep-CerberusCombo2DamageLevel1:\n LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=4}\nSweep-CerberusCombo2DamageLevel2:\n LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=6}\nSweep-CerberusCombo2DamageLevel3:\n LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=8}" + }, + { + "input": "CerberusSwing:", + "target": "LegacyConditions:\n - stance Cerberus\n - mobscore CSwing;=1\n Skills:\n - message{m=\"Cerberus Swing\"} @pir{r=20}\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - potion{type=SLOW;duration=500;level=3} @self\n - jump{velocity=0.7} @self\n - delay 5\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=2.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=CerberusSwingDamageCalculation} @EIR{r=5}\n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "CerberusSwingDamageCalculation:", + "target": "Skills:\n - skill{s=CerberusSwingDamageLevel1}\n - skill{s=CerberusSwingDamageLevel2}\n - skill{s=CerberusSwingDamageLevel3}" + }, + { + "input": "CerberusSwingDamageLevel1:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=6}" + }, + { + "input": "CerberusSwingDamageLevel2:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=8}" + }, + { + "input": "CerberusSwingDamageLevel3:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=10}" + }, + { + "input": "CerberusRevolver:", + "target": "LegacyConditions:\n - stance Cerberus\n - mobscore CRevolver;=1\n Skills:\n - message{m=\"Cerberus Revolver\"} @pir{r=20}\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - potion{type=SLOW;duration=500;level=3} @self\n - jump{velocity=1} @self\n - effect:spin{duration=25;velocity=20} @self\n - delay 5\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=2.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=CerberusRevolverDamageCalculation} @EIR{r=5}\n - delay 5\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=2.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=CerberusRevolverDamageCalculation} @EIR{r=5}\n - delay 5\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=2.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=CerberusRevolverDamageCalculation} @EIR{r=5}\n - delay 5\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=2.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=instantSpell;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=14;hS=0.1;vS=0.1;yOffset=0.3} @self\n - skill{s=CerberusRevolverDamageCalculation} @EIR{r=5}\n - effect:explosion @self\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=7}\n - skill{s=CerberusRevolverExplosionDamageCalculation} @EIR{r=7}\n - effect:particles{p=hugeexplosion;amount=1;hS=0.1;vS=0.1;yOffset=0.1} @self\n - effect:particlering{p=fireworksSpark;amount=5;radius=3;points=12;hS=0.1;vS=0.1;yOffset=0.1} @self\n - effect:particlering{p=cloud;amount=10;radius=3;points=12;hS=0.1;vS=0.1;yOffset=0.1;speed=0.3} @self\n - delay 5\n - effect:blockmask{m=ice;r=3;d=40} @self\n - delay 5\n - effect:particlering{p=fireworksSpark;amount=5;radius=5;points=18;hS=0.1;vS=0.1;yOffset=0.1} @self\n - effect:particlering{p=cloud;amount=10;radius=5;points=18;hS=0.1;vS=0.1;yOffset=0.1;speed=0.3} @self\n - effect:blockmask{m=ice;r=5;d=40} @self\n - delay 5\n - effect:particlering{p=fireworksSpark;amount=70;radius=7;points=48;hS=0.1;vS=1;yOffset=0.1} @self\n - effect:blockmask{m=ice;r=7;d=40} @self\n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "CerberusRevolverDamageCalculation:", + "target": "Skills:\n - skill{s=CerberusRevolverDamageLevel1}\n - skill{s=CerberusRevolverDamageLevel2}\n - skill{s=CerberusRevolverDamageLevel3}" + }, + { + "input": "CerberusRevolverDamageLevel1:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=6}" + }, + { + "input": "CerberusRevolverDamageLevel2:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=8}" + }, + { + "input": "CerberusRevolverDamageLevel3:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=10}" + }, + { + "input": "CerberusRevolverExplosionDamageCalculation:", + "target": "Skills:\n - skill{s=CerberusRevolverExplosionDamageLevel1}\n - skill{s=CerberusRevolverExplosionDamageLevel2}\n - skill{s=CerberusRevolverExplosionDamageLevel3}" + }, + { + "input": "CerberusRevolverExplosionDamageLevel1:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=10}" + }, + { + "input": "CerberusRevolverExplosionDamageLevel2:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=14}" + }, + { + "input": "CerberusRevolverExplosionDamageLevel3:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=18}" + }, + { + "input": "CerberusSatellite:", + "target": "LegacyConditions:\n - stance Cerberus\n - mobscore CSatellite;=1\n Skills:\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - potion{type=SLOW;duration=500;level=3} @self\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=1.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.5} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.3} @self\n - skill{s=Sweep-CerberusSatelliteDamageCalculation} @EIR{r=3}\n - delay 5\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=1.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.5} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.3} @self\n - skill{s=Sweep-CerberusSatelliteDamageCalculation} @EIR{r=3}\n - delay 5\n - potion{type=DAMAGE_RESISTANCE;duration=30;level=10} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.7} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - effect:particlering{p=sweepAttack;amount=1;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.3} @self\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.7} @self\n - effect:particles{p=instantSpell;amount=20;hS=1.1;vS=0.5;speed=0;y=0.5} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.5} @self\n - effect:particlering{p=reddust;color=#00FFFF;amount=40;radius=2;points=20;hS=0.5;vS=0.2;yOffset=0.3} @self\n - skill{s=Sweep-CerberusSatelliteDamageCalculation} @EIR{r=3}\n \n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n \n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "CerberusSatelliteDamageCalculation:", + "target": "Skills:\n - skill{s=CerberusSatelliteDamageLevel1}\n - skill{s=CerberusSatelliteDamageLevel2}\n - skill{s=CerberusSatelliteDamageLevel3}" + }, + { + "input": "CerberusSatelliteDamageLevel1:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=7}" + }, + { + "input": "CerberusSatelliteDamageLevel2:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=9}" + }, + { + "input": "CerberusSatelliteDamageLevel3:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=11}\n\nSweep-CerberusSatelliteDamageCalculation:\n Skills:\n - skill{s=Sweep-CerberusSatelliteDamageLevel1}\n - skill{s=CerberusSatelliteDamageLevel2}\n - skill{s=CerberusSatelliteDamageLevel3}\nSweep-CerberusSatelliteDamageLevel1:\n LegacyConditions:\n - mobscore CerberusLevel;=1\n Skills:\n - damage{a=7}\nSweep-CerberusSatelliteDamageLevel2:\n LegacyConditions:\n - mobscore CerberusLevel;=2\n Skills:\n - damage{a=9}\nSweep-CerberusSatelliteDamageLevel3:\n LegacyConditions:\n - mobscore CerberusLevel;=3\n Skills:\n - damage{a=11}" + }, + { + "input": "CerberusCloseRangeBatchExecutor:", + "target": "Conditions:\n - stance{s=Cerberus}\n - targetwithin{d=6}\n Skills:\n - skill{s=CerberusAbilityCloseRange-AI-1}\n - skill{s=CerberusAbilityCloseRange-AI-2}\n - skill{s=CerberusAbilityCloseRange-AI-3}\n - skill{s=CerberusAbilityCloseRange-AI-4}\n - skill{s=CerberusAbilityCloseRange-AI-5}\n \n \nCerberusAbilityCloseRange-AI-1:\n LegacyConditions:\n - mobscore CerberusPChain;=1\n Skills:\n - customrandomskill{s=CerberusRevolver:0.2,CerberusSatellite:0.4,CerberusSwing:0.5,CerberusCombo2:0.5,CerberusCombo1:1}" + }, + { + "input": "CerberusBoostMeleeLevel2:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=2\n - mobscore DevilTrigger;=0\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=20;level=1}" + }, + { + "input": "CerberusBoostMeleeLevel3:", + "target": "LegacyConditions:\n - mobscore CerberusLevel;=3\n - mobscore DevilTrigger;=0\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=20;level=2}" + }, + { + "input": "LuciferAbilityPurchaseAIChainSelector:", + "target": "Skills:\n - randomskill\n {\n skills=\n AILuciferPChain1,\n AILuciferPChain2,\n AILuciferPChain3,\n AILuciferPChain4,\n AILuciferPChain5\n }" + }, + { + "input": "AILuciferPChain1:", + "target": "Skills:\n - modifymobscore{o=LuciferPChain;a=SET;v=1}" + }, + { + "input": "AILuciferPChain2:", + "target": "Skills:\n - modifymobscore{o=LuciferPChain;a=SET;v=1}" + }, + { + "input": "AILuciferPChain3:", + "target": "Skills:\n - modifymobscore{o=LuciferPChain;a=SET;v=1}" + }, + { + "input": "AILuciferPChain4:", + "target": "Skills:\n - modifymobscore{o=LuciferPChain;a=SET;v=1}" + }, + { + "input": "AILuciferPChain5:", + "target": "Skills:\n - modifymobscore{o=LuciferPChain;a=SET;v=1}" + }, + { + "input": "LuciferPChain1Execute:", + "target": "Skills:\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=0\";meet=BuyLuciferComboA;else=BuyLuciferComboB}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=0\";meet=BuyLuciferComboB;else=BuyLuciferLevel2}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=1\";meet=BuyLuciferLevel2;else=BuyLuciferComboC}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=0\";meet=BuyLuciferComboC;else=BuyLuciferComboD}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=0\";meet=BuyLuciferComboD;else=BuyLuciferLevel3}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=1\";meet=BuyLuciferLevel3;else=BuyLuciferComboE}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=0\";meet=BuyLuciferComboE;else=BuyLuciferComboA}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=0\";meet=BuyLuciferSplash;else=BuyLuciferEcstasy}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0\";meet=BuyLuciferEcstasy;else=BuyLuciferPinup}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0 && mobscore LucPinup;=0\";meet=BuyLuciferPinup;else=BuyLuciferComboA}" + }, + { + "input": "LuciferPChain2Execute:", + "target": "Skills:\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=0\";meet=BuyLuciferComboA;else=BuyLuciferComboB}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=0\";meet=BuyLuciferComboB;else=BuyLuciferLevel2}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=1\";meet=BuyLuciferLevel2;else=BuyLuciferComboC}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=0\";meet=BuyLuciferComboC;else=BuyLuciferComboD}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=0\";meet=BuyLuciferComboD;else=BuyLuciferLevel3}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=1\";meet=BuyLuciferLevel3;else=BuyLuciferComboE}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=0\";meet=BuyLuciferComboE;else=BuyLuciferComboA}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=0\";meet=BuyLuciferSplash;else=BuyLuciferEcstasy}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0\";meet=BuyLuciferEcstasy;else=BuyLuciferPinup}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0 && mobscore LucPinup;=0\";meet=BuyLuciferPinup;else=BuyLuciferComboA}" + }, + { + "input": "LuciferPChain3Execute:", + "target": "Skills:\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=0\";meet=BuyLuciferComboA;else=BuyLuciferComboB}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=0\";meet=BuyLuciferComboB;else=BuyLuciferLevel2}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=1\";meet=BuyLuciferLevel2;else=BuyLuciferComboC}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=0\";meet=BuyLuciferComboC;else=BuyLuciferComboD}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=0\";meet=BuyLuciferComboD;else=BuyLuciferLevel3}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=1\";meet=BuyLuciferLevel3;else=BuyLuciferComboE}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=0\";meet=BuyLuciferComboE;else=BuyLuciferComboA}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=0\";meet=BuyLuciferSplash;else=BuyLuciferEcstasy}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0\";meet=BuyLuciferEcstasy;else=BuyLuciferPinup}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0 && mobscore LucPinup;=0\";meet=BuyLuciferPinup;else=BuyLuciferComboA}" + }, + { + "input": "LuciferPChain4Execute:", + "target": "Skills:\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=0\";meet=BuyLuciferComboA;else=BuyLuciferComboB}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=0\";meet=BuyLuciferComboB;else=BuyLuciferLevel2}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=1\";meet=BuyLuciferLevel2;else=BuyLuciferComboC}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=0\";meet=BuyLuciferComboC;else=BuyLuciferComboD}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=0\";meet=BuyLuciferComboD;else=BuyLuciferLevel3}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=1\";meet=BuyLuciferLevel3;else=BuyLuciferComboE}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=0\";meet=BuyLuciferComboE;else=BuyLuciferComboA}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=0\";meet=BuyLuciferSplash;else=BuyLuciferEcstasy}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0\";meet=BuyLuciferEcstasy;else=BuyLuciferPinup}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0 && mobscore LucPinup;=0\";meet=BuyLuciferPinup;else=BuyLuciferComboA}" + }, + { + "input": "LuciferPChain5Execute:", + "target": "Skills:\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=0\";meet=BuyLuciferComboA;else=BuyLuciferComboB}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=0\";meet=BuyLuciferComboB;else=BuyLuciferLevel2}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=1\";meet=BuyLuciferLevel2;else=BuyLuciferComboC}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=0\";meet=BuyLuciferComboC;else=BuyLuciferComboD}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=0\";meet=BuyLuciferComboD;else=BuyLuciferLevel3}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=2 && mobscore LucComboC;=1 && mobscore LucComboD;=1\";meet=BuyLuciferLevel3;else=BuyLuciferComboE}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=0\";meet=BuyLuciferComboE;else=BuyLuciferComboA}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=0\";meet=BuyLuciferSplash;else=BuyLuciferEcstasy}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0\";meet=BuyLuciferEcstasy;else=BuyLuciferPinup}\n - castif{c=\"mobscore LuciferPChain;=1 && mobscore LucComboA;=1 && mobscore LucComboB;=1 && mobscore LuciferLevel;=3 && mobscore LucComboC;=1 && mobscore LucComboD;=1 && mobscore LucComboE;=1 && mobscore LucSplash;=1 && mobscore LucEcstasy;=0 && mobscore LucPinup;=0\";meet=BuyLuciferPinup;else=BuyLuciferComboA}" + }, + { + "input": "BuyLuciferLevel2:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=1\n - mobscore RedO;>1001\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &eupgraded &cLucifer &eto &cLevel II\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eupgraded &cLucifer &eto &cLevel II\"} @PlayersInRadius{r=40}\n - modifymobscore{o=LuciferLevel;a=SET;v=2}" + }, + { + "input": "BuyLuciferLevel3:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=2\n - mobscore RedO;>2001\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &eupgraded &cLucifer &eto &cLevel III\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &eupgraded &cLucifer &eto &cLevel III\"} @PlayersInRadius{r=40}\n - modifymobscore{o=LuciferLevel;a=SET;v=3}" + }, + { + "input": "BuyLuciferComboA:", + "target": "LegacyConditions:\n - mobscore LucComboA;=0\n - mobscore RedO;>601\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cLucifer's Combo A\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cLucifer's Combo A\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=600}\n - modifymobscore{o=LucComboA;a=SET;v=1}" + }, + { + "input": "BuyLuciferComboB:", + "target": "LegacyConditions:\n - mobscore LucComboB;=0\n - mobscore RedO;>901\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cLucifer's Combo B\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cLucifer's Combo B\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=900}\n - modifymobscore{o=LucComboB;a=SET;v=1}" + }, + { + "input": "BuyLuciferComboC:", + "target": "LegacyConditions:\n - mobscore LucComboC;=0\n - mobscore RedO;>1101\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cLucifer's Combo C\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cLucifer's Combo C\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1100}\n - modifymobscore{o=LucComboC;a=SET;v=1}" + }, + { + "input": "BuyLuciferComboD:", + "target": "LegacyConditions:\n - mobscore LucComboD;=0\n - mobscore RedO;>1301\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cLucifer's Combo D\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cLucifer's Combo D\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1300}\n - modifymobscore{o=LucComboD;a=SET;v=1}" + }, + { + "input": "BuyLuciferComboE:", + "target": "LegacyConditions:\n - mobscore LucComboE;=0\n - mobscore RedO;>1501\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cLucifer's Combo E\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cLucifer's Combo E\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1500}\n - modifymobscore{o=LucComboE;a=SET;v=1}" + }, + { + "input": "BuyLuciferSplash:", + "target": "LegacyConditions:\n - mobscore LucSplash;=0\n - mobscore RedO;>1701\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cLucifer's Splash\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cLucifer's Splash\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1700}\n - modifymobscore{o=LucSplash;a=SET;v=1}" + }, + { + "input": "BuyLuciferEcstasy:", + "target": "LegacyConditions:\n - mobscore LucEcstasy;=0\n - mobscore RedO;>1901\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cLucifer's Ecstasy\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cLucifer's Ecstasy\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=1900}\n - modifymobscore{o=LucEcstasy;a=SET;v=1}" + }, + { + "input": "BuyLuciferPinup:", + "target": "LegacyConditions:\n - mobscore LucPinup;=0\n - mobscore RedO;>2201\n Skills:\n - sendtitle{title=\"&cAlert!\";subtitle=\" &elearned &cLucifer's Pinup\";d=60} @PlayersInRadius{r=40}\n - message{m=\"&7[&l&cAlert!&r&7] &4 &elearned &cLucifer's Pinup\"} @PlayersInRadius{r=40}\n - speechbubble{id=RedOrb;display=\"&cRed Orbs &7= &e&5Devil Star L &7= &e&5Devil Star S &7= &e\";ll=25;counter=100;sideoffset=-1.5;offset=1.0} @self\n - modifymobscore{o=RedO;A=SUBTRACT;V=2200}\n - modifymobscore{o=LucPinup;a=SET;v=1}" + }, + { + "input": "LuciferComboA:", + "target": "LegacyConditions:\n - stance Lucifer\n - mobscore LucComboA;=1\n Skills:\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=2;r=1} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=2;r=1} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=2;r=1} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboADamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=2;r=1} @self\n - delay 80\n - message{m=\"&6And you are set free.\"} @PIR{r=20}\n - signal{s=LDetonate} @MIR{r=50;t=LuciferSwordA}. \n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "LuciferComboADamageCalculation:", + "target": "Skills:\n - skill{s=LuciferComboADamageLevel1}\n - skill{s=LuciferComboADamageLevel2}\n - skill{s=LuciferComboADamageLevel3}" + }, + { + "input": "LuciferComboADamageLevel1:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=1\n Skills:\n - damage{a=5}" + }, + { + "input": "LuciferComboADamageLevel2:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=2\n Skills:\n - damage{a=7}" + }, + { + "input": "LuciferComboADamageLevel3:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=3\n Skills:\n - damage{a=9}\n\nDetonate-LuciferComboADamageCalculation:\n Skills:\n - skill{s=Detonate-LuciferComboADamageLevel1}\n - skill{s=Detonate-LuciferComboADamageLevel2}\n - skill{s=Detonate-LuciferComboADamageLevel3}\nDetonate-LuciferComboADamageLevel1:\n LegacyConditions:\n - mobscore LuciferLevel;=1\n Skills:\n - damage{a=10} @EIR{r=3}\nDetonate-LuciferComboADamageLevel2:\n LegacyConditions:\n - mobscore LuciferLevel;=2\n Skills:\n - damage{a=12} @EIR{r=3}\nDetonate-LuciferComboADamageLevel3:\n LegacyConditions:\n - mobscore LuciferLevel;=3\n Skills:\n - damage{a=14} @EIR{r=3}" + }, + { + "input": "LuciferComboB:", + "target": "LegacyConditions:\n - stance Lucifer\n - mobscore LucComboB;=1\n Skills:\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboBDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 10\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboBDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 10\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboBDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 10\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboBDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0}\n - delay 10\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboBDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0}\n - delay 10\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboBDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0}\n - delay 10\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboBDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "LuciferComboBDamageCalculation:", + "target": "Skills:\n - skill{s=LuciferComboBDamageLevel1}\n - skill{s=LuciferComboBDamageLevel2}\n - skill{s=LuciferComboBDamageLevel3}" + }, + { + "input": "LuciferComboBDamageLevel1:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=1\n Skills:\n - damage{a=6}" + }, + { + "input": "LuciferComboBDamageLevel2:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=2\n Skills:\n - damage{a=8}" + }, + { + "input": "LuciferComboBDamageLevel3:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=3\n Skills:\n - damage{a=10}" + }, + { + "input": "LuciferComboC:", + "target": "LegacyConditions:\n - stance Lucifer\n - mobscore LucComboC;=1\n Skills:\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 10\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 5\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 20\n - potion{type=SLOW;duration=500;level=5}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 5\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 5\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 5\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - leap{velocity=300} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordC;a=3;r=2} @self\n - delay 40\n - signal{s=LDetonate} @MIR{r=50;t=LuciferSwordA,LuciferSwordC}\n\n\n \n \n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n\n \n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "LuciferComboCDamageCalculation:", + "target": "Skills:\n - skill{s=LuciferComboCDamageLevel1}\n - skill{s=LuciferComboCDamageLevel2}\n - skill{s=LuciferComboCDamageLevel3}" + }, + { + "input": "LuciferComboCDamageLevel1:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=1\n Skills:\n - damage{a=6}" + }, + { + "input": "LuciferComboCDamageLevel2:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=2\n Skills:\n - damage{a=8}" + }, + { + "input": "LuciferComboCDamageLevel3:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=3\n Skills:\n - damage{a=10}" + }, + { + "input": "LuciferComboD:", + "target": "LegacyConditions:\n - stance Lucifer\n - mobscore LucComboD;=1\n Skills:\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=reddust;amount=5;radius=1;points=8;hS=0.3;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboDDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 20\n - potion{type=SLOW;duration=500;level=5}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 40\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @Ring{radius=3;points=6}\n - delay 40\n - signal{s=LDetonate} @MIR{r=50;t=LuciferSwordA,LuciferSwordC} \n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "LuciferComboDDamageCalculation:", + "target": "Skills:\n - skill{s=LuciferComboDDamageLevel1}\n - skill{s=LuciferComboDDamageLevel2}\n - skill{s=LuciferComboDDamageLevel3}" + }, + { + "input": "LuciferComboDDamageLevel1:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=1\n Skills:\n - damage{a=6}" + }, + { + "input": "LuciferComboDDamageLevel2:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=2\n Skills:\n - damage{a=8}" + }, + { + "input": "LuciferComboDDamageLevel3:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=3\n Skills:\n - damage{a=10}" + }, + { + "input": "LuciferComboE:", + "target": "LegacyConditions:\n - stance Lucifer\n - mobscore LucComboE;=1\n Skills:\n - modifymobscore{o=UnsetRedOrb;a=SET;v=1}\n - message{m=\"&4&l &7> &6First I whip it out!\"} @PIR{r=20}\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 12\n - leap{velocity=100} @target\n - message{m=\"&4&l &7> &6Then I thrust it!\"} @PIR{r=20}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 12\n - leap{velocity=100} @target\n - message{m=\"&4&l &7> &6With great force!\"} @PIR{r=20}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - delay 12\n - leap{velocity=100} @target\n - message{m=\"&4&l &7> &6Every angle...!\"} @PIR{r=20}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 12\n - leap{velocity=100} @target\n - message{m=\"&4&l &7> &6It penetrates!\"} @PIR{r=20}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=2;r=1} @self\n - delay 12\n - leap{velocity=100} @target\n - message{m=\"&4&l &7> &6Until...!\"} @PIR{r=20}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 12\n - leap{velocity=100} @target\n - message{m=\"&4&l &7> &6With great strength!\"} @PIR{r=20}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=2;r=1} @self\n - delay 12\n - leap{velocity=100} @target\n - message{m=\"&4&l &7> &6I... Ram it in!\"} @PIR{r=20}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=1;r=0} @self\n - delay 12\n - leap{velocity=100} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=2;r=1} @self\n - delay 12\n - leap{velocity=100} @target\n - message{m=\"&4&l &7> &6And in the end...we are all satisfied...\"} @PIR{r=20}\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboEDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordA;a=2;r=1} @self\n - delay 30\n - leap{velocity=300} @target\n - sound{s=entity.player.attack.sweep} @self\n - effect:particlering{p=instantSpell;amount=5;radius=1;points=8;hS=0.1;vS=0.1;yOffset=0.5} @self\n - skill{s=LuciferComboCDamageCalculation} @LivingInCone{a=90.0;r=3.0;rot=0.0} \n - summon{t=LuciferSwordC;a=3;r=2} @self\n - delay 80\n - message{m=\"&4&l &7> &6And you are set free.\"} @PIR{r=20}\n - signal{s=LDetonate} @MIR{r=50;t=LuciferSwordA,LuciferSwordC}\n - modifymobscore{o=UnsetRedOrb;a=SET;v=0}\n - cure{t=SLOW} @self\n - cure{t=INCREASE_DAMAGE} @self" + }, + { + "input": "LuciferComboEDamageCalculation:", + "target": "Skills:\n - skill{s=LuciferComboEDamageLevel1}\n - skill{s=LuciferComboEDamageLevel2}\n - skill{s=LuciferComboEDamageLevel3}" + }, + { + "input": "LuciferComboEDamageLevel1:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=1\n Skills:\n - damage{a=6}" + }, + { + "input": "LuciferComboEDamageLevel2:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=2\n Skills:\n - damage{a=8}" + }, + { + "input": "LuciferComboEDamageLevel3:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=3\n Skills:\n - damage{a=10}" + }, + { + "input": "LuciferBatchExecutor:", + "target": "Conditions:\n - stance{s=Lucifer}\n - targetwithin{d=6}\n Skills:\n - skill{s=LuciferAbilityCloseRange-AI-1}\n - skill{s=CerberusAbilityCloseRange-AI-2}\n - skill{s=CerberusAbilityCloseRange-AI-3}\n - skill{s=CerberusAbilityCloseRange-AI-4}\n - skill{s=CerberusAbilityCloseRange-AI-5}\n \n \n\nLuciferAbilityCloseRange-AI-1:\n LegacyConditions:\n - mobscore LuciferPChain;=1\n Skills:\n - customrandomskill{s=LuciferComboE:0.2,LuciferComboD:0.3,LuciferComboC:0.4,LuciferComboB:0.5,LuciferComboA:1}" + }, + { + "input": "LuciferBoostMeleeLevel2:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=2\n - mobscore DevilTrigger;=0\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=20;level=1}" + }, + { + "input": "LuciferBoostMeleeLevel3:", + "target": "LegacyConditions:\n - mobscore LuciferLevel;=3\n - mobscore DevilTrigger;=0\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=20;level=2}" + }, + { + "input": "LuciferDetonatorA:", + "target": "Skills:\n - effect:explosion @self\n - throw{velocity=12;velocityY=5} @PlayersInRadius{r=3}\n - skill{s=Detonate-LuciferComboADamageCalculation} @EIR{r=3}\n - effect:particles{p=hugeexplosion;amount=1;hS=0.1;vS=0.1;yOffset=0.1} @self\n - remove @self" + }, + { + "input": "LuciferDetonatorC:", + "target": "Skills:\n - effect:explosion @self\n - throw{velocity=12;velocityY=10} @PlayersInRadius{r=3}\n - skill{s=Detonate-LuciferComboADamageCalculation} @EIR{r=3}\n - effect:particles{p=hugeexplosion;amount=1;hS=0.1;vS=0.1;yOffset=0.1} @self\n - remove @self" + }, + { + "input": "eat_mutton:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=MUTTON} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_porkchop:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=PORKCHOP} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_beef:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=BEEF} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_chicken:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=CHICKEN} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_rabbit:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=RABBIT} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_cod:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=COD} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_salmon:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=SALMON} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_carrot:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=SALMON} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_beetroot:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=BEETROOT} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_berries:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=SWEET_BERRIES} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "eat_apple:", + "target": "Conditions:\n - hasowner cancel\n TriggerConditions:\n - holding{m=APPLE} true\n Skills:\n - consumeHeldItem{amount=1} @trigger\n - state{s=eat;li=0;lo=0;delay=10} @self\n - setowner @trigger\n - setmaxhealth{amount=1000;mode=SCALE} @self\n - effect:particles{p=heart;amount=50;speed=0;hS=1;vS=1} @self\n - delay 30\n - message{m=\" is now your Pet\"} @owner\n - effect:sound{s=entity.generic.eat;v=1;p=0;repeat=3;repeatInterval=5} @EIR{r=10}\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n - runaitargetselector{target=ownertarget}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=leapattarget}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=gotoowner 5}\n - runaigoalselector{goal=swim}" + }, + { + "input": "mount_event:", + "target": "TargetConditions:\n - hasowner true\n Skills:\n - skill{s=mount_event_nocrouch} @trigger" + }, + { + "input": "mount_event_nocrouch:", + "target": "TargetConditions:\n - crouching false\n - mounted false\n - owner true\n Skills:\n - mountmodel{mode=walking}\n\nmount_event-flying:\n TargetConditions:\n - hasowner true\n Skills:\n - skill{s=mount_event_nocrouch-flying} @trigger\nmount_event_nocrouch-flying:\n TargetConditions:\n - crouching false\n - mounted false\n - owner true\n Skills:\n - mountmodel{mode=flying}" + }, + { + "input": "babyattack:", + "target": "TargetConditions:\n - hasowner false\n Skills:\n - runaitargetselector{target=clear} @self\n - runaitargetselector{target=players} @self\n - runaitargetselector{target=players} @self\n - runaitargetselector{target=specificfaction predator} @self\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=meleeattack} @self\n - runaigoalselector{goal=movetowardstarget} @self\n - effect:particles{p=angry_villager;amount=10;speed=0;hS=1;vS=1} @Self" + }, + { + "input": "wolfsprint:", + "target": "TargetConditions:\n - altitude{h=2} true\n - hasaura{n=wolfsprint} false\n Skills:\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - Aura{auraName=wolfsprint;oS=wolfsprint_start_anim;onTick=wolfsprint_anim;interval=10;duration=200} @Self" + }, + { + "input": "wolfsprint_start_anim:", + "target": "Skills:\n - lunge{velocity=3;velocityY=0.1} @Self\n - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5}\n - potion{type=SPEED;duration=200;lvl=10} @Self" + }, + { + "input": "wolfsprint_anim:", + "target": "TargetConditions:\n - hasaura{n=wolfsprint} true\n - moving true\n Skills:\n - effect:particles{particle=block_crack;m=dirt;amount=20;hS=0.1;vS=0.1} @self\n - effect:particles{p=cloud;amount=1;hS=0;vS=0.1;y=1} @self\n - effect:sound{s=entity.horse.gallop;v=2;p=0} @owner" + }, + { + "input": "wolfjump_anim:", + "target": "TargetConditions:\n - altitude{h=2} true\n Skills:\n - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5}\n - state{s=jump;li=0;lo=2} @self\n\nwolf-ghost:\n Skills:\n - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=0.1} @Self\n - delay 2\n - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=0.5} @Self\n - delay 2\n - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=1} @Self\n - delay 2 \n - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=1.5} @Self\n - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5}\n - delay 10\n - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5}\n - delay 10\n - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5}\n - delay 10\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - summon{t=wolf-spectral;amount=1;radius=1;delay=10} @Self" + }, + { + "input": "deersprint:", + "target": "Cooldown: 15\n TargetConditions:\n - hasaura{n=deersprint} false\n Skills:\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - Aura{auraName=tigersprint;oS=deersprint_start_anim;onTick=deersprint_anim;oE=deersprint_end_anim;interval=10;duration=200} @Self" + }, + { + "input": "deersprint_start_anim:", + "target": "Skills:\n - lunge{velocity=3;velocityY=0.1} @Self\n - DefaultState{t=WALK;s=running;li=1;lo=1} @Self\n - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5}\n - setspeed{speed=2;type=walking} @Self" + }, + { + "input": "deersprint_anim:", + "target": "TargetConditions:\n - hasaura{n=tigersprint} true\n - moving true\n Skills:\n - effect:particles{particle=block_crack;m=dirt;amount=20;hS=0.1;vS=0.1} @self\n - effect:particles{p=cloud;amount=100;hS=0;vS=0.1;y=1} @self\n - throw{velocity=5;velocityY=1} @EIR{r=3}\n - effect:sound{s=entity.horse.gallop;v=2;p=0} @EIR{r=15}" + }, + { + "input": "deersprint_end_anim:", + "target": "Skills:\n - DefaultState{t=WALK;s=walk;li=0;lo=0} @self\n - setspeed{speed=1;type=walking} @Self" + }, + { + "input": "deerbabyattacked:", + "target": "Skills:\n - runaitargetselector{target=clear} @self\n - runaitargetselector{target=players} @self\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=meleeattack} @self\n - runaigoalselector{goal=movetowardstarget} @self\n - effect:particles{p=angry_villager;amount=50;speed=0;hS=1;vS=1} @Self" + }, + { + "input": "deerjump_anim:", + "target": "TargetConditions:\n - altitude{h=2} true\n Skills:\n - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5}\n - state{s=jump;li=0;lo=2} @self\n \nboar-quickdash:\n Cooldown: 10\n Skills:\n - look{headOnly=true;immediately=true} @Forward{f=5;y=0.0}\n - leap{velocity=500} @target\n - effect:sound{s=entity.ender_dragon.shoot;v=1;p=2} @self\n - effect:sound{s=entity.horse.jump;v=1;p=0} @self\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - basedamage{a=3.0} @target\n - delay 1\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - throw{velocity=1;velocityY=10} @target\n - throw{velocity=1;velocityY=10;repeat=3;repeatInterval=10} @EIR{r=5;target=players;ignore=creatures}\n - effect:sound{s=entity.witch.throw;v=1;p=0} @self\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n \nboar-quickdash:\n Cooldown: 10\n Skills:\n - look{headOnly=true;immediately=true} @Forward{f=5;y=0.0}\n - leap{velocity=500} @target\n - effect:sound{s=entity.ender_dragon.shoot;v=1;p=2} @self\n - effect:sound{s=entity.horse.jump;v=1;p=0} @self\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - basedamage{a=3.0} @target\n - delay 1\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - throw{velocity=1;velocityY=10} @target\n - throw{velocity=1;velocityY=10;repeat=3;repeatInterval=10} @EIR{r=5;target=players;ignore=creatures}\n - effect:sound{s=entity.witch.throw;v=1;p=0} @self\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n\nspawn-boar:\n Skills:\n - summon{t=boar;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-mammoth:\n Skills:\n - summon{t=mammoth;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-boar_female:\n Skills:\n - summon{t=boar_female;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-deer_male:\n Skills:\n - summon{t=deer_male;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-deer_female:\n Skills:\n - summon{t=deer_female;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-mole:\n Skills:\n - summon{t=mole;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-bunny-black:\n Skills:\n - summon{t=bunny-black;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-bunny-brown:\n Skills:\n - summon{t=bunny-brown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-bunny-gray:\n Skills:\n - summon{t=bunny-gray;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-bunny-white:\n Skills:\n - summon{t=bunny-white;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-bunny-whitebrown:\n Skills:\n - summon{t=bunny-whitebrown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-eagle-black:\n Skills:\n - summon{t=eagle-black;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=10}\nspawn-eagle-brown:\n Skills:\n - summon{t=eagle-brown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=10}\nspawn-eagle-brownhead:\n Skills:\n - summon{t=eagle-brownhead;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=10}\nspawn-wolfpack:\n Skills:\n - summon{t=wolf-gray;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\n - summon{t=wolf-bluegray;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\n - summon{t=wolf-black;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\n - summon{t=wolf-brown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\n - summon{t=wolf-darkbrown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\n - summon{t=wolf-red;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-wolf-evil:\n Skills:\n - summon{t=wolf-evil;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\nspawn-wolf-white:\n Skills:\n - summon{t=wolf-white;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1}\n\nmexbot_pet-despawn:\n Skills:\n - effect:sound{s=block.end_portal_frame.fill;v=1;p=0} @self\n - effect:particles{particle=cloud;amount=200;hS=1;vS=1;speed=0.1} @selflocation\n - defaultstate{t=death;s=none} @self\n - state{s=none} @self\n - remove @self\n \nmexbot_pet-spectral-despawn:\n Skills:\n - effect:sound{s=entity.vex.ambient;v=1;p=1} @self\n - effect:particles{particle=soul;amount=200;hS=1;vS=1;speed=0.1;delay=10} @selflocation\n - effect:particles{particle=cloud;amount=200;hS=1;vS=1;speed=0.1} @selflocation\n - defaultstate{t=death;s=none} @self\n - state{s=none} @self\n - remove @self" + }, + { + "input": "mexbot_walk_animation:", + "target": "Skills:\n - Aura{auraName=mexbot_walk_animation-Aura;onTick=mexbot_walk_animation-Tick;interval=2;d=916000000} @self\n \nmexbot_walk_animation-Tick:\n Conditions:\n - altitude{h=>1} castinstead mexbot_walk_animation_fly-Tick\n - hastag{t=ground} false\n - hastag{t=fly} true\n Skills:\n - addtag{t=ground} @self\n - removetag{t=fly} @self\n - defaultstate{t=idle;s=idle} @self\n - defaultstate{t=walk;s=walk} @self\n\nmexbot_walk_animation_fly-Tick:\n Conditions:\n - hastag{t=fly} false\n Skills:\n - removetag{t=ground} @self\n - addtag{t=fly} @self\n - defaultstate{t=idle;s=idle_flight} @self\n - defaultstate{t=walk;s=walk_flight2} @self" + }, + { + "input": "mexbot_amphibian_animation:", + "target": "Skills:\n - Aura{auraName=mexbot_amphibian_animation-Aura;onTick=mexbot_amphibian_animation-Tick;interval=2;d=916000000} @self\n \nmexbot_amphibian_animation-Tick:\n Conditions:\n - blocktype WATER castinstead mexbot_amphibian_animation_swim-Tick\n - hastag{t=ground} false\n - hastag{t=swim} true\n Skills:\n - addtag{t=ground} @self\n - removetag{t=swim} @self\n - defaultstate{t=idle;s=idle} @self\n - defaultstate{t=walk;s=walk} @self\n\nmexbot_amphibian_animation_swim-Tick:\n Conditions:\n - hastag{t=swim} false\n Skills:\n - removetag{t=ground} @self\n - addtag{t=swim} @self\n - defaultstate{t=idle;s=idle_inwater} @self\n - defaultstate{t=walk;s=walk_inwater} @self\n\nmexbot_pet-posture-passive:\n Skills:\n - message{m=&ePet will follow its master and ignore attacks on itself.} @owner\n - setstance{s=passive} @self\n - runaitargetselector{target=clear}\n \nmexbot_pet-posture-defensive:\n Skills:\n - message{m=&ePet will attack any mob that attacks its master.} @owner\n - setstance{s=defensive} @self\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerattacker}\n - runaitargetselector{target=attacker}\n \nmexbot_pet-posture-assist:\n Skills:\n - message{m=&ePet will attack its master's target.} @owner\n - setstance{s=defensive} @self\n - runaitargetselector{target=clear}\n - runaitargetselector{target=ownerhurttarget}\n \nmexbot_pet-order-move:\n Skills:\n - message{m=&ePet moves towards direction.} @owner\n - leap{velocity=200} @ownertarget" + }, + { + "input": "select_entity:", + "target": "Skills:\n - glow{audience=caster} @target\n\nmexbot_pet-order-attack:\n Cooldown: 1\n Skills:\n - message{m=&ePet&c Autoattack&e!} @owner\n - state{s=attack;li=3;lo=2} @self\n - delay 10\n - lunge{velocity=0.5;velocityY=0} @forward\n - effect:sound{s=entity.player.attack.nodamage;v=2;p=1} @owner\n - delay 5\n - totem{md=2;c=1;oH=mexbot_pet-damage;hnp=true;hp=true;hR=1;vR=1;i=1} @forward{f=2}\nmexbot_pet-damage:\n TargetConditions:\n - owner false\n Skills:\n - throw{velocity=3;velocityY=6}\n - delay 5\n - basedamage{m=1.0}\n - effect:particles{particle=sweep;amount=10;hS=.25;vS=.25;y=0.25}\n \nmexbot_pet-order-charge:\n Cooldown: 10\n Skills:\n - message{m=&ePet uses&c Charge&e!} @owner\n - state{s=attack;li=3;lo=2} @self\n - delay 10\n - lunge{velocity=5;velocityY=0} @forward\n - delay 1\n - Aura{auraname=charge;ot=mexbot_pet-charge_damage;interval=1;duration=10} @self\nmexbot_pet-charge_damage:\n Skills:\n - basedamage{m=3.0} @EIR{r=3;ignore=players}\n - throw{velocity=5;velocityY=10} @EIR{r=3;ignore=players}\n - effect:particles{particle=block_crack;m=dirt;amount=10;hS=1;vS=0} @self\n - effect:particles{p=cloud;amount=10;hS=0.5;vS=0.5;y=-0.7} @self\n - effect:sound{s=entity.horse.gallop;v=2;p=0} @owner\n \nmexbot_pet-order-sprint:\n Cooldown: 20\n TargetConditions:\n - hasaura{n=mexbot_pet-sprint} false\n Skills:\n - message{m=&ePet uses&c Sprint&e!} @owner\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - Aura{auraName=mexbot_pet-sprint;oS=mexbot_pet-sprint_start_anim;onTick=mexbot_pet-sprint_anim;oE=mexbot_pet-sprint_end;interval=10;duration=200} @Self\nmexbot_pet-sprint_start_anim:\n Skills:\n - defaultstate{t=walk;s=running} @self\n - lunge{velocity=2;velocityY=0} @Self\n - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5}\n - potion{type=SPEED;duration=200;lvl=10} @Self\nmexbot_pet-sprint_anim:\n TargetConditions:\n - hasaura{n=mexbot_pet-sprint} true\n - moving true\n Skills:\n - effect:particles{particle=block_crack;m=dirt;amount=20;hS=0.1;vS=0.1} @self\n - effect:particles{p=cloud;amount=1;hS=0;vS=0.1;y=1} @self\n - effect:sound{s=entity.horse.gallop;v=2;p=0} @owner\nmexbot_pet-sprint_end:\n Skills:\n - message{m=&cSprint&e goes Cooldown!} @owner\n - defaultstate{t=walk;s=walk} @self" + }, + { + "input": "IceBolt:", + "target": "Skills:\n - projectile{onTick=IceBolt-Tick;onHit=IceBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation\nIceBolt-Tick:\n Skills:\n - effect:particles{p=snowballpoof;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nIceBolt-Hit:\n Skills:\n - damage{a=10}\n - potion{type=SLOW;duration=100;lvl=2}" + }, + { + "input": "SkeletonKingEffects:", + "target": "Cooldown: 20\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}\n - potion{type=BLINDNESS;lvl=3;duration=60} @PlayersInRadius{r=15}\n - potion{type=SLOW;lvl=3;duration=10} @PlayersInRadius{r=15}\n - potion{type=POISON;lvl=2;duration=80} @PlayersInRadius{r=15}\n - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=5}\n - effect:particles{particle=angryVillager;amount=100;hS=1;vS=1;speed=5} @self\n - sound{s=mob.creeper.death;v=3;p=0.2} @Self\n - message{cooldown=20;m=\"<&co> &EHow does it feel like being blind? Hahahahahaha!\"} @PlayersInRadius{r=40}" + }, + { + "input": "SkeletonKingPull:", + "target": "Cooldown: 10\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}\n - pull{v=20;to=true} @PlayersInRadius{r=15}\n - effect:particles{particle=reddust;color=#A218D2;amount=200;hS=1;vS=1;speed=5} @PlayersInRadius{r=15}\n - message{cooldown=20;m=\"<&co> &ECome to me!!!\"} @PlayersInRadius{r=15}" + }, + { + "input": "SkeletonKingSummonMinions:", + "target": "Cooldown: 35\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=20}\n - message{cooldown=20;m=\"<&co> &ETime for my minions to come!\"} @PlayersInRadius{r=20}\n - summon{type=SkeletonKnight1;amount=3;radius=7} @PIR{r=20}\n - summon{type=SkeletonKnight2;amount=3;radius=7} @PIR{r=20}" + }, + { + "input": "SkeletonKingSkullBarrage:", + "target": "Cooldown: 60\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=20}\n - message{cooldown=20;m=\"<&co> &EAbout time to shoot wither skulls at you!\"} @PlayersInRadius{r=20}\n - shootskull{y=1;v=4;ps=true} @target" + }, + { + "input": "WitchTrap:", + "target": "Cooldown: 15\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}\n - message{cooldown=30;m=\"<&co>&D You are now mine!\"} @PlayersInRadius{r=30}\n - prison{material=OBSIDIAN;duration=140;breakable=false} @PlayersInRadius{r=30}\n - potion{type=POISON;duration=140;level=3} @PlayersInRadius{r=30}\n - potion{type=SLOW;duration=100;level=5} @PlayersInRadius{r=30}\n - potion{type=BLINDNESS;duration=60;level=5} @PlayersInRadius{r=30}\n - damage{amount=4;ignoreArmor=true} @PlayersInRadius{r=30}" + }, + { + "input": "WitchSkullBlast:", + "target": "Cooldown: 10\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}\n - message{cooldown=30;m=\"<&co>&D Bang!\"} @PlayersInRadius{r=40}\n - shootfireball{y=0;v=4;i=false} @target\n - delay 10\n - shootfireball{y=0;v=4;i=false} @target" + }, + { + "input": "WitchArrowVolley:", + "target": "Cooldown: 15\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}\n - message{cooldown=30;m=\"<&co>&D Time to cast a spell!\"} @PlayersInRadius{r=40}\n - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15}\n - delay 20\n - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15}\n - delay 20\n - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15}" + }, + { + "input": "WitchPull:", + "target": "Cooldown: 15\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}\n - message{cooldown=30;m=\"<&co>&D Come back to me! Hahahaha\"} @PlayersInRadius{r=40}\n - forcepull{spread=5} @PlayersInRadius{r=25}" + }, + { + "input": "WitchSummonMinion:", + "target": "Cooldown: 20\n Skills:\n - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15}\n - message{m=\"<&co>&D Time for my friends to come!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{mob=WitchBossMinion;amount=4;noise=5} @Self\n - rally{types=WitchBossMinion;radius=30;ot=false} @target" + }, + { + "input": "GolemGroundSlam:", + "target": "Cooldown: 10\n Skills:\n - effect:explosion @Self\n - damage{amount=2;ignoreArmor=true} @PlayersInRadius{r=10}\n - throw{velocity=21;velocityY=9} @PlayersInRadius{r=10}" + }, + { + "input": "GolemWarp:", + "target": "Cooldown: 15\n Skills:\n - teleport{spreadh=10;spreadv=2} @target\n - damage{amount=2;ignoreArmor=true} @PlayersInRadius{r=15}" + }, + { + "input": "GolemEffects:", + "target": "Cooldown: 25\n Skills:\n - message{cooldown=30;m=\"<&co>&A Feel my power!\"} @PlayersInRadius{r=40}\n - potion{type=BLINDNESS;duration=80;level=4} @PlayersInRadius{r=15}\n - potion{type=SLOW;duration=150;level=4} @PlayersInRadius{r=15}\n - potion{type=POISON;duration=100;level=5} @PlayersInRadius{r=15}\n - potion{type=WITHER;duration=100;level=5} @PlayersInRadius{r=15}" + }, + { + "input": "GolemTrap:", + "target": "Cooldown: 15\n Skills:\n - message{cooldown=30;m=\"<&co>&A Don't think you are good, you're really not.\"} @PlayersInRadius{r=40}\n - prison{material=IRON_BLOCK;duration=160;breakable=false} @PlayersInRadius{r=30}\n - potion{type=SLOW;duration=200;level=5} @PlayersInRadius{r=30}\n - potion{type=CONFUSION;duration=400;level=4} @PlayersInRadius{r=30}\n - potion{type=WEAKNESS;duration=200;level=4} @PlayersInRadius{r=30}" + }, + { + "input": "ShadowSwarm:", + "target": "Cooldown: 5\n Skills:\n - message{msg=\"&e begins casting a spell.\"} @PIR{r=15}\n - potion{t=SLOW;d=20;l=7}\n - delay 20\n - message{msg=\"&e unleashes a swarm.\"} @PIR{r=15}\n - effect:sound{s=entity.irongolem.death;v=1;p=1;}\n - effect:particles{p=portal;hs=1;vs=1;a=250;s=2;y=1;}\t\n - summon{type=ShadowSwarmSpider;r=3;a=5;}" + }, + { + "input": "ShadowSuicide:", + "target": "Cooldown:\n Skills:\n - message{msg=\"&e returns to the shadow.\"} @PlayersInRadius{r=15}\n - remove @self" + }, + { + "input": "RaidSpawn:", + "target": "Cooldown: 1\n Skills:\n - sound{s=minecraft:block.end_portal.spawn;p=1} @trigger\n - command{c=\"announcer say &6&l Acaba de Comenzar Una Boss-Raid \"} @trigger\n - summon{mob=Sauron;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @self\n - skill{s=InvocationSauron} @self\n - delay 3\n - command{c=\"mm mobs kill EggSauron\"} @trigger" + }, + { + "input": "InvocationSauron:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=100;level=3} @Self\n - SetAI{ai=false} @self\n - delay 60\n - command{c=\"time set night\"} @self ~onSpawn \n - delay 20\n - message{m=\"&0&l[&0&l&k11&4&lSauron&0&l&k11&0&l] &fQuien es aquel que osa perturbar mi tranquilidad!\"} @PlayersInRadius{r=100}\n - delay 40\n - message{m=\"&0&l[&0&l&k11&4&lSauron&0&l&k11&0&l] &fAquel que intente desafiarme sera aplastado por mi enorme ejercito!\"} @PlayersInRadius{r=100}\n - delay 40\n - message{m=\"&0&l[&0&l&k11&4&lSauron&0&l&k11&0&l] &fSi asi es como lo quieren que comience la masacre!\"} @PlayersInRadius{r=100}\n - delay 20\n - effect:particleorbital{r=2;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self \n - effect:particleorbital{r=4;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self\n - effect:particleorbital{r=6;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self\n - effect:particleorbital{r=8;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self\n - effect:particleorbital{r=10;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self\n - effect:particleorbital{r=15;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self \n - particlering{particle=reddust;color=#000000;a=200;hs=0.1;vs=4;radius=5;repeat=12;repeatInterval=20} @self \n - particlering{particle=reddust;color=#000000;a=200;hs=0.1;vs=4;radius=5;repeat=5;repeatInterval=20;rotationX=1} @self \n - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=1} @self\n - delay 20\n - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=2;y=1} @self\n - effect:lightning{repeat=6;repeatInterval=20} @PIR{r=1000}\n - potion{type=CONFUSION;duration=6;level=1} @PIR{r=1000}\n - delay 20\n - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=2;y=2} @self\n - delay 20\n - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=3;y=3} @self\n - delay 20\n - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=4;y=4} @self\n - delay 20\n - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=5;y=5} @self\n - delay 20\n - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=5;y=6} @self\n - delay 20\n - effect:particlesphere{particle=reddust;amount=200;radius=6;repeat=6;repeatInterval=20;y=7.5} @self\n ;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @self\n - delay 120\n - SetAI{ai=true} @self" + }, + { + "input": "SauronInicio:", + "target": "Cooldown: 50\n Skills:\n - effect:particleorbital{r=5;points=16;t=140;i=1;vy=20;particle=flame;reverse=true} @target\n - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10} @self\n - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10;reversed=true} @self\n - skill{s=SauronOrbital} @self\n - delay 20\n - skill{s=SauronOrbital2} @self\n - delay 20\n - skill{s=SauronOrbital3} @self" + }, + { + "input": "SauronOrbital:", + "target": "Cooldown: 15\n Skills:\n - orbital{i=1;radius=3;points=32;;onStart=SauronStart;onTick=SauronTick;onHit=SauronDamage;onEnd=SauronEnd} @self" + }, + { + "input": "SauronOrbital2:", + "target": "Cooldown: 15\n Skills:\n - orbital{i=1;radius=7;points=32;;onStart=SauronStart;onTick=SauronTick;onHit=SauronDamage;onEnd=SauronEnd} @self" + }, + { + "input": "SauronOrbital3:", + "target": "Cooldown: 15\n Skills:\n - orbital{i=1;radius=12;points=32;;onStart=SauronStart;onTick=SauronTick;onHit=SauronDamage;onEnd=SauronEnd} @self" + }, + { + "input": "SauronStart:", + "target": "Skills:\n - sound{s=entity.ghast.ambient} @self\n - sound{s=entity.enderman.scream} @self" + }, + { + "input": "SauronTick:", + "target": "Skills:\n - effect:particles{p=reddust;amount=25;hs=0.1;vs=0.1;s=0.1} @origin" + }, + { + "input": "SauronDamage:", + "target": "Skills:\n - sound{s=entity.wither.shoot} @self\n - damage{a=10;pkb=true;ignorearmor=false}\n - effect:bloodyScreen{d=300} @PIR{r=15}" + }, + { + "input": "SauronEnd:", + "target": "Skills:\n - sound{s=entity.ghast.scream} @self\n - sound{s=entity.wither.death} @self" + }, + { + "input": "SauronSegundoAtaque:", + "target": "Cooldown: 180\n Skills:\n - effect:particleorbital{r=5;points=16;t=140;i=1;vy=20;particle=flame;reverse=true} @selflocation\n - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10} @selflocation\n - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10;reversed=true} @selflocation\n - skill{s=SauronAuraFlame} @self\n - delay 60\n - teleport @target\n - delay 10\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=10}\n - throw{velocity=15;velocityY=5} @target\n - effect:bloodyScreen{d=300} @PIR{r=15} \n - delay 20\n - effect:lightning{repeat=5;repeatInterval=20} @target" + }, + { + "input": "SauronAuraFlame:", + "target": "Skills:\n - aura{i=1;d=140;oT=FTTick} @selflocation\n - delay 20\n - aura{i=1;d=140;oT=FTTick2} @selflocation\n - delay 40\n - explosion{yield=4;bd=false;f=true} @self\n - damage{a=15;pkb=true;ignorearmor=true} @target" + }, + { + "input": "FTTick:", + "target": "Skills:\n - effect:particles{particle=flame;a=20;s=0.05;hs=0.2;vs=0.2;y=1.3} @Selflocation" + }, + { + "input": "FTTick2:", + "target": "Skills:\n - effect:particles{particle=flames;a=20;s=0.05;hs=0.4;vs=0.5;} @Selflocation" + }, + { + "input": "SauronTercerAtaque:", + "target": "Cooldown: 250\n Skills:\n - disengage @self\n - delay 10\n - disengage @self\n - delay 10\n - disengage @self\n - delay 10\n - disengage @self\n - delay 20\n - effect:particleorbital{r=5;points=16;t=140;i=1;vy=20;particle=flame;reverse=true} @selflocation\n - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10} @selflocation\n - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10;reversed=true} @selflocation\n - delay 10\n - SetAI{ai=false} @self\n - delay 20\n - skill{s=SauronAuraFlame} @self\n - delay 40\n - skill{s=FireBola} @target\n - delay 20\n - skill{s=FireBola} @target\n - delay 20\n - skill{s=FireBola} @target\n - delay 20\n - SetAI{ai=true} @self\n - teleport @RTTL\n - throw{velocity=30;velocityY=20} @RTT\n - throw{velocity=15;velocityY=5} @target" + }, + { + "input": "FireBola:", + "target": "Skills:\n - projectile{i=1;d=100;oT=FBTTick;oH=FBHit;mr=20;sE=true;hp=true;StopAtBlock=true} @target" + }, + { + "input": "FBTTick:", + "target": "Skills:\n - effect:particles{particle=flame;a=20;s=0.06;hs=0.3;vs=0.1} @origin" + }, + { + "input": "FBHit:", + "target": "Skills:\n - damage{a=10;ignorearmor=true;pkb=true} @target\n - ignite{t=200} @target \n - effect:bloodyScreen{d=200} @PIR{r=15}\n - effect:particleorbital{r=3;points=16;t=100;i=1;vy=20;particle=flame;reverse=true} @target\n - effect:particleorbital{r=3;points=24;t=100;i=1;vy=20;particle=flame;s=0.1;rotX=10} @target\n - effect:particleorbital{r=3;points=24;t=100;i=1;vy=20;particle=flame;s=0.1;rotX=10;reversed=true} @target" + }, + { + "input": "SauronIniciaGothMog:", + "target": "Cooldown: 100\n Skills:\n - disengage @self\n - delay 20\n - disengage @self\n - delay 20\n - disengage @self\n - delay 10\n - throw{velocity=12;velocityY=3} @target\n - delay 20\n - stun{d=100;f=true} @PIR{r=100}\n - SetAI{ai=false} @self\n - delay 10 \n - effect:particleorbital{r=3;points=32;t=400;i=1;vy=20;particle=flame;offx=5;rotX=2;rotZ=1;offy=1;s=0.01} @selflocation\n - effect:particleorbital{r=3;points=32;t=400;i=1;vy=20;particle=flame;offx=-5;rotX=-2;rotZ=-1;offy=1;s=0.01;reverse=true} @selflocation\n - effect:particlesphere{particle=flame;amount=200;radius=2.8;repeat=20;repeatInterval=20} @selflocation\n - delay 20\n - message{m=\" &f&lLevantate Gothmog es hora de que cumplas tu proposito!\"} @PlayersInRadius{r=1000}\n - delay 10\n - summon{mob=MinionGlobalGothmog;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @target \n - summon{mob=MinionGlobalGothmog2;amount=3;noise=5;os=true;ctt=true;itt=true;if=true} @target \n - skill{s=SauronAuraFlame} \n - sendtitle{title=\"Esto tardara un momento!\";subtitle=\"cargando ataque!\";d=40} @PlayersInRadius{r=10}\n - delay 80\n - command{c=\"time set sunrise\"} @self \n - delay 20\n - skill{s=ConsumirVeneno} @target\n - delay 20\n - SetAI{ai=true} @self\n - effect:particleorbital{r=4;points=43;t=200;i=1;vy=20;particle=flame;rX=-2;rZ=-2;s=0.1} @selflocation\n - effect:particleorbital{r=4;points=43;t=200;i=1;vy=20;particle=flame;offsetX=2;offz=2;offy=1;s=0.1} @selflocation" + }, + { + "input": "ConsumirVeneno:", + "target": "Skills:\n - message{m=\" &f&lEsto te consumira no podras hacer nada para detenerlo!!...\"} @PlayersInRadius{r=1000}\n - delay 20\n - effect:blockmask{m=warped_nylium;r=5} @target\n - potion{type=HUNGER;duration=200;level=20} @target\n - potion{type=POISON;duration=200;level=10} @target\n - effect:bloodyScreen{d=200} @PIR{r=15}\n - delay 200\n - skill{s=MeteoritoSauronWorld} @target" + }, + { + "input": "MeteoritoSauronWorld:", + "target": "Cooldown: 10\n Skills:\n } @PlayersInRadius{r=30}\n - delay 30\n - projectile{bulletType=BLOCK;material=BEDROCK;v=15;i=1;hnp=true;oT=MeteoritoSauronTick;oH=MeteoritoSauronHit;type=METEOR;g=2;hfs=15} @target\n - delay 20\n - projectile{bulletType=BLOCK;material=BEDROCK;v=15;i=1;hnp=true;oT=MeteoritoSauronTick;oH=MeteoritoSauronHit;type=METEOR;g=2;hfs=15} @target\n - delay 20" + }, + { + "input": "MeteoritoSauronTick:", + "target": "Skills:\n - effect:particleorbital{r=1;points=24;t=40;i=1;vy=20;particle=flame;s=0.2;rotX=10} @origin\n - effect:particleorbital{r=1;points=24;t=40;i=1;vy=20;particle=flame;s=0.2;rotX=10;reversed=true} @origin" + }, + { + "input": "MeteoritoSauronHit:", + "target": "Skills:\n - damage{a=10;pkb=true;ignorearmor=true} @target\n - explosion{yield=3;fire=false;bd=false} @target\n - ignite{ticks=100} @target" + }, + { + "input": "SauronNueveNazgul:", + "target": "Cooldown: 600\n Skills:\n - SetAI{ai=false} @self\n - sendtitle{title=\"Lev\u00e1ntense!\";subtitle=\"Esto apenas esta comenzando!\";d=40} @PlayersInRadius{r=1000}\n - delay 40\n - message{m=\" &fDominare esta tierra de nuevo!\"} @PlayersInRadius{r=1000}\n - delay 60\n - message{m=\" &fLos nazgul regresaran y conquistaran esta tierra por mi!\"} @PlayersInRadius{r=1000}\n - delay 40\n - message{m=\" &fMe retirare hasta que ellos los derroten!\"} @PlayersInRadius{r=1000}\n - delay 40\n - effect:particleorbital{r=2;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation \n - effect:particleorbital{r=4;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=6;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=8;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=10;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=15;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=18;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=20;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=23;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=26;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=30;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=35;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - effect:particleorbital{r=40;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation\n - delay 20\n - summon{mob=Witch_king_of_Angmar;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 10\n - summon{mob=Ulair\u00eb_Att\u00eba;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 10\n - summon{mob=Ulair\u00eb_Cant\u00eba;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 10\n - summon{mob=Ulair\u00eb_Enqu\u00eba;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 10\n - summon{mob=Ulair\u00eb_Lemenya;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 10\n - summon{mob=Ulair\u00eb_Nelya;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 10\n - summon{mob=Ulair\u00eb_Nert\u00eba;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 10\n - summon{mob=Ulair\u00eb_Ots\u00eba;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 10\n - summon{mob=Ulair\u00eb_Told\u00eba;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation \n - delay 20\n ;bd=true;f=true} @selflocation ~onDeath\n - command{c=\"mm mobs kill Sauron\"} @trigger" + }, + { + "input": "GrowthStage1:", + "target": "" + }, + { + "input": "healplant_grow:", + "target": "Skills:\n - partvisibility{m=healplant_exhausted;p=bone;v=false} @self\n - delay 200\n - partvisibility{m=healplant_exhausted;p=bone;v=true} @self\n - delay 200\n - swapmodel{mid=healplant_exhausted;nid=healplant} @self\n - setstance{stance=grown} @self" + }, + { + "input": "healplant_effect:", + "target": "Conditions:\n - stance grown\n Skills:\n - potion{type=REGENERATION;duration=40;level=1;p=false} @EntitiesInRadius{r=2}\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0.8;sideOffset=0;yOffset=1.5} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0.9;sideOffset=0;yOffset=0.8} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=-0.8;sideOffset=0;yOffset=1.5} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=-0.9;sideOffset=0;yOffset=0.8} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=0.8;yOffset=1.3} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=0.9;yOffset=0.8} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.8;yOffset=1.6} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.9;yOffset=1} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0.6;sideOffset=0.6;yOffset=0.9} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=-0.6;sideOffset=0.6;yOffset=0.9} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0.5;sideOffset=-0.6;yOffset=0.9} @self\n - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=-0.6;sideOffset=-0.6;yOffset=0.9} @self" + }, + { + "input": "potion_fill:", + "target": "Conditions:\n - stance grown\n Skills:\n - sudoskill{s=get_potion} @trigger" + }, + { + "input": "get_potion:", + "target": "Conditions:\n - holding{m=glass_bottle;s=MainHand} true\n Skills:\n - consumeHeldItem{amount=1}\n - sound{s=block.brewing_stand.brew} @self\n - sudoskill{s=get_exhausted} @target \n - randomskill{\n skills=\n potion1,\n potion2,\n potion3,\n potion4\n }" + }, + { + "input": "potion1:", + "target": "Skills:\n - sudoskill{s=healplant_death} @target 0.02 \n - dropitem{i=healplantpotion1} @target" + }, + { + "input": "potion2:", + "target": "Skills:\n - dropitem{i=healplantpotion2} @target\n - sudoskill{s=healplant_death} @target 0.04" + }, + { + "input": "potion3:", + "target": "Skills:\n - dropitem{i=healplantpotion3} @target\n - sudoskill{s=healplant_death} @target 0.06" + }, + { + "input": "potion4:", + "target": "Skills:\n - dropitem{i=healplantpotion4} @target\n - sudoskill{s=healplant_death} @target 0.07" + }, + { + "input": "get_exhausted:", + "target": "Conditions:\n - stance grown\n Skills:\n - swapmodel{mid=healplant;nid=healplant_exhausted} @self\n - setstance{stance=exhausted} @self\n - sound{s=item.axe.strip} @self" + }, + { + "input": "plant_refill:", + "target": "Conditions:\n - stance exhausted\n Skills:\n - sudoskill{s=get_glowstone} @trigger" + }, + { + "input": "get_glowstone:", + "target": "Conditions:\n - holding{m=glowstone_dust;s=MainHand} true\n Skills:\n - consumeHeldItem{amount=1}\n - sound{s=block.wart_block.place} @self\n - sudoskill{s=get_grown} @target 0.5" + }, + { + "input": "get_grown:", + "target": "Conditions:\n - stance exhausted\n Skills:\n - swapmodel{mid=healplant_exhausted;nid=healplant} @self\n - setstance{stance=grown} @self\n - sound{s=item.bone_meal.use} @self\n - sound{s=entity.player.levelup} @self" + }, + { + "input": "healplant_interact:", + "target": "Conditions:\n - stance grown\n Skills:\n - sudoskill{s=get_interaction} @trigger" + }, + { + "input": "get_interaction:", + "target": "Conditions:\n - holding{m=glass_bottle;s=MainHand} false\n - holding{m=glowstone_dust;s=MainHand} false\n Skills:\n - message{m=\"&eUse an empty Glass Bottle on this plant!\"} @self\n - sound{s=entity.villager.no} @self" + }, + { + "input": "healplant_nointeract:", + "target": "Conditions:\n - stance exhausted\n Skills:\n - sudoskill{s=get_nointeraction} @trigger" + }, + { + "input": "get_nointeraction:", + "target": "Conditions:\n - holding{m=glowstone_dust;s=MainHand} false\n Skills:\n - message{m=\"&cThe plant is dried out! Use Glowstone Dust on it!\"} @self\n - sound{s=entity.villager.no} @self" + }, + { + "input": "healplant_death:", + "target": "Skills:\n - message{m=\"&cSadly the plant died from using it too much!\"} @EntitiesInRadius{r=5}\n - sound{s=block.crop.break} @self \n - model{mid=healplant_exhausted;r=true} @self\n - model{mid=healplant;r=true} @self \n - remove @self" + }, + { + "input": "plant_refill_exhausted:", + "target": "Conditions:\n - stance exhausted\n Skills:\n - sudoskill{s=get_nopotion} @trigger" + }, + { + "input": "get_nopotion:", + "target": "Conditions:\n - holding{m=glass_bottle;s=MainHand} true\n Skills:\n - message{m=\"&cThe plant is exhausted! Use Glowstone Dust on it and it will become healthy again!\"} @self\n - sound{s=entity.villager.no} @self" + }, + { + "input": "carnivore_start:", + "target": "Skills:\n - setstance{stance=baby} @self\n - delay 200\n - skill{s=carnivore_grow} @self" + }, + { + "input": "carnivore_grow:", + "target": "Conditions:\n - stance baby\n Skills:\n - delay 200\n - swapmodel{mid=carnivoreplant_baby;nid=carnivoreplant} @self\n - setstance{stance=grown} @self\n - runaitargetselector{target=players}" + }, + { + "input": "feed_carnivore:", + "target": "Conditions:\n - stance baby\n Skills:\n - sudoskill{s=player_feed_carnivore} @trigger" + }, + { + "input": "player_feed_carnivore:", + "target": "Conditions:\n - holding{m=rotten_flesh;s=MainHand} true\n Skills:\n - consumeHeldItem{amount=1}\n - sound{s=item.bone_meal.use} @self\n - sudoskill{s=get_tamed_carnivore} @target 0.5" + }, + { + "input": "get_tamed_carnivore:", + "target": "Conditions:\n - stance baby\n Skills:\n - swapmodel{mid=carnivoreplant_baby;nid=carnivoreplant} @self\n - setstance{stance=grown} @self\n - runaitargetselector{target=clear}\n - runaitargetselector{target=attacker}\n - runaitargetselector{target=monsters}" + }, + { + "input": "heal_carnivore:", + "target": "Conditions:\n - stance grown\n Skills:\n - sudoskill{s=player_heal_carnivore} @trigger" + }, + { + "input": "player_heal_carnivore:", + "target": "Conditions:\n - holding{m=rotten_flesh;s=MainHand} true\n Skills:\n - consumeHeldItem{amount=1}\n - sound{s=item.bone_meal.use} @self\n - heal{amount=20} @target\n - effect:particles{p=heart;a=2;hs=0.2;vs=0;s=0;forwardOffset=0.5;sideOffset=0;yOffset=0.7} @Target" + }, + { + "input": "carnivorebite:", + "target": "Cooldown: 1\n Conditions:\n - targetinlineofsight\n - targetwithin{d=2} true\n Skills:\n - gcd{ticks=20}\n - state{s=attack} @self\n - delay 5\n - throw{velocity=5;velocityY=2} @EntitiesInRadius{r=1}\n - delay 1\n - sound{s=entity.fox.bite} @self\n - damage{amount=2;ia=true} @EntitiesInCone{angle=45;range=3;rotation=0} \n - consume{d=5;h=2} @EntitiesInCone{angle=45;range=3;rotation=0} \n - delay 1\n - threat{amount=15} @EntitiesInRadius{r=3}\n - skill{s=carnivoreplant_die} @self 0.005" + }, + { + "input": "carnivoreplant_die:", + "target": "Skills:\n - message{m=\"&cSadly the plant died from using it too much!\"} @EntitiesInRadius{r=10}\n - sound{s=block.crop.break} @self \n - model{mid=carnivoreplant_baby;r=true} @self\n - model{mid=carnivoreplant;r=true} @self \n - remove @self" + }, + { + "input": "carnivorespit:", + "target": "Cooldown: 5\n Conditions:\n - offgcd\n - targetwithin{d=20} true\n - targetnotwithin{d=3} true\n - targetinlineofsight true\n Skills:\n - gcd{ticks=20}\n - state{s=spit_attack} @self\n - delay 20\n - sound{s=entity.llama.spit} @self\n - projectile{onTick=carnivorespit-Tick;onHit=carnivorespit-Hit;v=24;i=1;hR=1;vR=1}\n - delay 1\n - threat{amount=10} @EntitiesInRadius{r=6}\n\ncarnivorespit-Tick:\n Skills:\n - effect:particles{p=slime;amount=1;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=explosion_normal;amount=1;speed=0;hS=0.2;vS=0.2} @origin\n\ncarnivorespit-Hit:\n Skills:\n - damage{a=1} @EntitiesNearOrigin{r=3} \n - potion{type=CONFUSION;duration=60;lvl=4} @PlayersNearOrigin{r=3}\n - potion{type=POISON;duration=40;lvl=1} @EntitiesNearOrigin{r=3}\n - effect:particles{p=slime;amount=10;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=explosion_normal;amount=1;speed=0;hS=0.2;vS=0.2} @origin\n - sound{s=entity.slime.jump} @self\n - threat{amount=-50} @EntitiesNearOrigin{r=2}" + }, + { + "input": "bone_spit:", + "target": "Skills:\n - gcd{ticks=40}\n - state{s=bone_spit} @self\n - delay 20\n - sound{s=entity.llama.spit} @self\n - effect:itemspray{item=bone;amount=1;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @self" + }, + { + "input": "nauseaplant_effect:", + "target": "Conditions:\n - stance grown\n Skills:\n - potion{type=CONFUSION;duration=120;level=4;p=false} @EntitiesInRadius{r=1}\n - potion{type=HUNGER;duration=40;level=4;p=false} @EntitiesInRadius{r=1}\n - effect:particles{p=reddust;c=#0ac6cc;a=5;hs=0.3;vs=0;s=0;forwardOffset=0;sideOffset=0;yOffset=0.8}\n - skill{s=nauseaplant_explode} @self" + }, + { + "input": "nauseaplant_explode:", + "target": "Cooldown: 5\n Conditions:\n - playerwithin{d=2} true\n Skills:\n - skill{s=nauseaplant_exploding} @self 0.08" + }, + { + "input": "nauseaplant_exploding:", + "target": "Skills:\n - potion{type=CONFUSION;duration=120;level=4;p=false} @EntitiesInRadius{r=3}\n - potion{type=POISON;duration=100;lvl=2} @EntitiesNearOrigin{r=3}\n - effect:particles{p=reddust;c=#0ac6cc;a=20;hs=1.5;vs=1;s=0.5;forwardOffset=0;sideOffset=0;yOffset=0.8}\n - throw{velocity=8;velocityY=5} @EntitiesInRadius{r=2} \n - sound{s=block.fungus.break} @self\n - sound{s=block.fungus.place} @self\n - message{m=\"&cSadly the plant died from using it too much!\"} @EntitiesInRadius{r=10} \n - model{mid=nauseaplant;r=true} @self \n - remove @self" + }, + { + "input": "nauseaplant_grow:", + "target": "Skills:\n - partvisibility{m=nauseaplant;p=bone;v=false} @self\n - delay 200\n - partvisibility{m=nauseaplant;p=bone;v=true} @self\n - setstance{stance=grown} @self" + }, + { + "input": "levitateplant_effect:", + "target": "Conditions:\n - stance grown\n Skills:\n - totem{onHit=levitateplant-Hit;md=25;hR=1;vR=4} @self\n - potion{type=LEVITATION;duration=40;level=4;p=false} @EntitiesInRadius{r=1}\n - potion{type=SLOW_FALLING;duration=40;level=4;p=false} @EntitiesInRadius{r=1}\n - delay 10\n - effect:particles{p=dragon_breath;a=2;directional=true;s=0.1;hs=0.2;vs=0.2;dir=0,1,0}\n - potion{type=LEVITATION;duration=40;level=4;p=false} @EntitiesInRadius{r=1}\n - potion{type=SLOW_FALLING;duration=40;level=4;p=false} @EntitiesInRadius{r=1}\n - delay 10\n - effect:particles{p=dragon_breath;a=4;directional=true;s=0.05;hs=0.3;vs=0.3;dir=0,1,0}\n\nlevitateplant-Hit:\n Skills:\n - potion{type=LEVITATION;duration=20;level=4;p=false}\n - potion{type=SLOW_FALLING;duration=20;level=4;p=false}\n - skill{s=levitateplant_dying} @self" + }, + { + "input": "levitateplant_grow:", + "target": "Skills:\n - partvisibility{m=levitateplant;p=bone;v=false} @self\n - partvisibility{m=levitateplant;p=bone2;v=false} @self\n - delay 200\n - partvisibility{m=levitateplant;p=bone;v=true} @self\n - delay 200\n - partvisibility{m=levitateplant;p=bone2;v=true} @self\n - setstance{stance=grown} @self" + }, + { + "input": "levitateplant_dying:", + "target": "Cooldown: 5\n Skills:\n - skill{s=levitateplant_die} @self 0.08" + }, + { + "input": "levitateplant_die:", + "target": "Skills:\n - message{m=\"&cSadly the plant died from using it too much!\"} @EntitiesInRadius{r=10}\n - sound{s=block.crop.break} @self \n - model{mid=levitateplant;r=true} @self \n - remove @self" + }, + { + "input": "fireplant_effect:", + "target": "Conditions:\n - stance grown\n Skills:\n - effect:particles{p=flame;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.1;yOffset=0.5} @self\n - delay 1\n - effect:particles{p=flame;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.2;yOffset=0.6} @self\n - delay 1\n - effect:particles{p=flame;a=2;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.3;yOffset=0.6} @self\n - effect:particles{p=lava;a=2;hs=0;vs=0;s=0.1;forwardOffset=0;sideOffset=-0.3;yOffset=0.6} @self\n - delay 1\n - effect:particles{p=flame;a=2;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.4;yOffset=0.7} @self\n - delay 1\n - effect:particles{p=flame;a=3;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.5;yOffset=0.7} @self\n - effect:particles{p=lava;a=2;hs=0;vs=0;s=0.1;forwardOffset=0;sideOffset=-0.5;yOffset=0.7} @self\n - delay 1\n - effect:particles{p=flame;a=6;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.6;yOffset=0.8} @self\n - ignite{ticks=100} @EntitiesInRadius{r=2}\n - skill{s=fireplant_explode} @self" + }, + { + "input": "fireplant_explode:", + "target": "Cooldown: 5\n Conditions:\n - playerwithin{d=2} true\n Skills:\n - skill{s=fireplant_exploding} @self 0.08" + }, + { + "input": "fireplant_exploding:", + "target": "Skills:\n - ignite{ticks=150} @EntitiesInRadius{r=4} \n - effect:particles{p=reddust;c=#0ac6cc;a=20;hs=1.5;vs=1;s=0.5;forwardOffset=0;sideOffset=0;yOffset=0.8}\n - throw{velocity=8;velocityY=5} @EntitiesInRadius{r=3} \n - sound{s=block.fungus.break} @self\n - sound{s=block.fungus.place} @self\n - message{m=\"&cSadly the plant died from using it too much!\"} @EntitiesInRadius{r=10} \n - model{mid=fireplant;r=true} @self ~onDeath \n - remove @self" + }, + { + "input": "fireplant_grow:", + "target": "Skills:\n - partvisibility{m=fireplant;p=bone;v=false} @self\n - delay 200\n - partvisibility{m=fireplant;p=bone;v=true} @self\n - setstance{stance=grown} @self" + }, + { + "input": "iceplant_effect:", + "target": "Skills:\n - potion{type=SLOW_DIGGING;duration=300;level=1;p=false} @EntitiesInRadius{r=1}\n - effect:particles{p=reddust;c=#EEFFFE;a=2;hs=0.1;vs=0;s=0;forwardOffset=0;sideOffset=0;yOffset=0.4}" + }, + { + "input": "iceplant_nointeract:", + "target": "Skills:\n - sudoskill{s=iceplant_nointeractmessage} @trigger" + }, + { + "input": "iceplant_nointeractmessage:", + "target": "Conditions:\n - holding{m=water_bucket;s=MainHand} false\n Skills:\n - message{m=\"&eUse a Water Bucket on this plant!\"} @self" + }, + { + "input": "iceplant_interact:", + "target": "Skills:\n - sudoskill{s=get_iceblock} @trigger" + }, + { + "input": "get_iceblock:", + "target": "Conditions:\n - holding{m=water_bucket;s=MainHand} true\n Skills:\n - consumeHeldItem{amount=1}\n - sound{s=item.bucket.empty} @self\n - sound{s=block.glass.hit} @self \n - randomskill{\n skills=\n iceblock1,\n iceblock2,\n }" + }, + { + "input": "iceplant_death:", + "target": "Skills:\n - sound{s=block.glass.break} @self\n - message{m=\"&cSadly the plant died from using it too much!\"} @EntitiesInRadius{r=5} \n - model{mid=iceplant;r=true} @self ~onDeath \n - remove @self" + }, + { + "input": "iceblock1:", + "target": "Skills:\n - effect:itemspray{item=ice;amount=4;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target\n - effect:itemspray{item=bucket;amount=1;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target \n - sudoskill{s=iceplant_death} @target 0.02" + }, + { + "input": "iceblock2:", + "target": "Skills:\n - effect:itemspray{item=packed_ice;amount=4;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target\n - effect:itemspray{item=bucket;amount=1;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target \n - sudoskill{s=iceplant_death} @target 0.04" + }, + { + "input": "GokuSkills:", + "target": "Cooldown: 0\n Conditions:\n\n Skills:\n - randomskill{skills=EnergyAttack,GokuCombo,GokuCombo,GokuCombo,SpiritBomb}" + }, + { + "input": "KKGokuSkills:", + "target": "Cooldown: 0\n Conditions:\n\n Skills:\n - randomskill{skills=EnergyAttack,GokuCombo,KKGokuCombo,GokuCombo,SpiritBomb}" + }, + { + "input": "SSJGokuSkills:", + "target": "Cooldown: 0\n Conditions:\n\n Skills:\n - randomskill{skills=Kamehameha,Kamehameha,EnergyAttack,EnergyAttack,EnergyAttack,SpiritBomb,InstantTransmission,InstantTransmission,GokuCombo,SonicBoom, SonicBoom,SolarFlare,SolarFlare,FaceMelter,FaceMelter,1000Punch }" + }, + { + "input": "SSJ2GokuSkills:", + "target": "Cooldown: 0\n Conditions:\n\n Skills:\n - randomskill{skills=1000Punch,1000Punch,1000Punch,DestructoDiskChargeUp,SuperKamehameha,SuperKamehameha,Kamehameha,Kamehameha,Kamehameha,InstantTransmission,InstantTransmission,GokuRapidEnergyAttack,GokuRapidEnergyAttack,UltimateSpiritBomb,EnergyAttack,EnergyAttack,EnergyAttack,EnergyAttack,EnergyAttack }" + }, + { + "input": "1000Punch:", + "target": "Cooldown: 0\n Conditions:\n\n - stance{s=normal} true\n Skills:\n - sendtitle{title=\"\";subtitle=\"&6Goku readys a &cpowered combo!\";d=20} @PlayersInRadius{r=20}\n - delay 50\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Thousand fist Punch &fx100\";d=20} @PIR{r=3}\n - throw{velocity=2;velocityY=10} @Target\n - damage{a=10} @PIR{r=3}\n - delay 20\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Thousand fist Punch &fx250\";d=20} @PIR{r=3}\n - throw{velocity=2;velocityY=10} @Target\n - damage{a=10} @PIR{r=3}\n - delay 20\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Thousand fist Punch &fx500\";d=20} @PIR{r=3}\n - throw{velocity=2;velocityY=10} @Target\n - damage{a=10} @PIR{r=3}\n - delay 20\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Thousand fist Punch &fx750\";d=20} @PIR{r=3}\n - throw{velocity=2;velocityY=10} @Target\n - damage{a=10} @@PIR{r=3}\n - delay 20\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Thousand fist Punch &fx900\";d=20} @PIR{r=3}\n - throw{velocity=2;velocityY=10} @Target\n - damage{a=10} @PIR{r=3}\n - delay 20\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Thousand fist Punch &fx1000\";d=20} @PIR{r=3}\n - throw{velocity=2;velocityY=10} @Target\n - damage{a=10} @PIR{r=3}\n - delay 60" + }, + { + "input": "GokuCombo:", + "target": "Cooldown: 0\n Conditions:\n\n - stance{s=normal} true\n Skills:\n - sendtitle{title=\"\";subtitle=\"&6Goku readys a combo!\";d=20} @PlayersInRadius{r=20}\n - delay 50\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Blast Fist! &eCombo &fx1\";d=20} @PIR{r=3}\n - damage{a=4} @PIR{r=3}\n - throw{velocity=2;velocityY=6} @PIR{r=3}\n - delay 20\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport{spreadh=1;spreadv=5} @PIR{r=3}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Smackdown! &eCombo &fx2\";d=20} @PIR{r=3}\n - velocity{m=set;x=0;y=-10;z=0} @PIR{r=3}\n - damage{a=4} @PIR{r=3}\n - delay 40\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\n - effect:explosion @Self\n - delay 20\n - sendtitle{title=\"\";subtitle=\"&6Roundhouse kick! &eCombo &fx3\";d=20} @PIR{r=3}\n - damage{a=6} @PIR{r=3}\n - throw{velocity=2;velocityY=1} @PIR{r=3}\n - velocity{m=set;x=2;y=1;z=0} @PIR{r=3}\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Quick Punch! &eCombo &fx4\";d=10} @PIR{r=3}\n - damage{a=3} @PIR{r=3}\n - delay 10\n - teleport @Target\n - delay 5\n - sendtitle{title=\"\";subtitle=\"&6Quick Punch! &eCombo &fx5\";d=10} @PIR{r=3}\n - damage{a=4} @PIR{r=3}\n - delay 10\n - teleport @Target\n - delay 5\n - sendtitle{title=\"\";subtitle=\"&6Quick Punch! &eCombo &fx6\";d=10} @PIR{r=3}\n - damage{a=5} @PIR{r=3}\n - delay 20\n - teleport @Target\n - delay 5\n - sendtitle{title=\"\";subtitle=\"&6Super PUNCH! &eCombo &fx7\";d=20} @PIR{r=3}\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\n - effect:explosion @Self\n - damage{a=15} @PIR{r=3}\n - throw{velocity=5;velocityY=1} @PIR{r=3}\n - velocity{m=set;x=5;y=1;z=0} @PIR{r=3}" + }, + { + "input": "KKGokuCombo:", + "target": "Cooldown: 0\n Conditions:\n\n - stance{s=normal} true\n Skills:\n - sendtitle{title=\"\";subtitle=\"&6Goku readys a charged combo!\";d=20} @PlayersInRadius{r=20}\n - delay 50\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Toss! &eCombo &fx1\";d=20} @PIR{r=3}\n - damage{a=7} @PIR{r=3}\n - throw{velocity=4;velocityY=10} @PIR{r=3}\n - delay 20\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport{spreadh=1;spreadv=5} @PIR{r=3}\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Huge uppercut! &eCombo &fx2\";d=20} @PIR{r=3}\n - velocity{m=set;x=0;y=10;z=0} @PIR{r=3}\n - damage{a=7} @PIR{r=3}\n - delay 40\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\n - effect:explosion @Self\n - delay 20\n - sendtitle{title=\"\";subtitle=\"&6Drop Kick! &eCombo &fx3\";d=20} @PIR{r=3}\n - damage{a=6} @PIR{r=3}\n - throw{velocity=5;velocityY=-1} @PIR{r=3}\n - velocity{m=set;x=2;y=1;z=0} @PIR{r=3}\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\n - effect:explosion @Self\n - sendtitle{title=\"\";subtitle=\"&6Strong Punch! &eCombo &fx4\";d=10} @PIR{r=3}\n - damage{a=6} @PIR{r=3}\n - delay 10\n - teleport @Target\n - delay 5\n - sendtitle{title=\"\";subtitle=\"&6Quick Punch! &eCombo &fx5\";d=10} @PIR{r=3}\n - damage{a=4} @PIR{r=3}\n - delay 10\n - teleport @Target\n - delay 5\n - sendtitle{title=\"\";subtitle=\"&6Strong kick! &eCombo &fx6\";d=10} @PIR{r=3}\n - damage{a=5} @PIR{r=3}\n - delay 20\n - teleport @Target\n - delay 5\n - sendtitle{title=\"\";subtitle=\"&6Dragon PUNCH! &eCombo &fx7\";d=20} @PIR{r=3}\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\n - effect:explosion @Self\n - damage{a=15} @PIR{r=3}\n - throw{velocity=5;velocityY=4} @PIR{r=3}\n - velocity{m=set;x=5;y=4;z=0} @PIR{r=3}" + }, + { + "input": "SpiritBomb:", + "target": "Cooldown: 60\n Conditions:\n\n - stance{s=DistanceOver10} true\n Skills:\n - potion{type=SLOW;duration=200;level=7} @Self\n - effect:particlering{particle=reddust;color=#00FFFF;radius=1;points=32;amount=1;hS=1;vS=0;yOffset=1} @Self\n - sendtitle{title=\"\";subtitle=\"&6Goku is gathering energy!\";d=20} @PlayersInRadius{r=50} \n - delay 60\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self\n - delay 5\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self \n - delay 20\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self\n - delay 5\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self\n - delay 20\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self\n - delay 5\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self \n - delay 10\n - sendtitle{title=\"\";subtitle=\"&bSPIRIT BOMB!\";d=20} @PlayersInRadius{r=50} \n - effect:particlesphere{particle=reddust;color=#FFFFFF;amount=400;radius=4;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self\n - delay 10\n - effect:particlesphere{particle=reddust;color=#FFFFFF;amount=400;radius=4;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self\n - skill{s=ThrowSpiritBomb} @Target" + }, + { + "input": "UltimateSpiritBomb:", + "target": "Cooldown: 10\n Conditions:\n\n - stance{s=DistanceOver10} true\n Skills:\n - potion{type=SLOW;duration=200;level=7} @Self\n - effect:particlering{particle=reddust;color=#00FFFF;radius=1;points=32;amount=1;hS=1;vS=0;yOffset=1} @Self\n - sendtitle{title=\"\";subtitle=\"&6Goku is gathering &cMASSIVE &6energy!\";d=20} @PlayersInRadius{r=50} \n - delay 60\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self\n - delay 5\n - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self \n - delay 20\n - effect:particlesphere{p=explode;amount=100;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self\n - delay 5\n - effect:particlesphere{p=explode;amount=100;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self\n - delay 20\n - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self\n - delay 5\n - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self \n - delay 10\n - sendtitle{title=\"\";subtitle=\"&bULTIMATE SPIRIT BOMB!\";d=20} @PlayersInRadius{r=50} \n - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self\n - delay 10\n - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self\n - skill{s=ThrowUltimateSpiritBomb} @Target" + }, + { + "input": "ThrowSpiritBomb:", + "target": "Conditions:\n\n}\n Skills:\n - projectile{onTick=SpiritBomb-Tick;onEnd=SpiritBomb-End;v=12;i=1;hR=1;vR=1;g=0.1;hp=false;syo=3} @target\nSpiritBomb-Tick:\n Skills:\n - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=4;yOffset=0} @origin\n - effect:particlesphere{particle=reddust;color=#FFFFFF;amount=200;radius=3;yOffset=0} @Self @origin\nSpiritBomb-End:\n Skills:\n - effect:particlesphere{p=hugeexplosion;amount=10;hSpread=4;vSpread=2;speed=2;yOffset=0} @origin\n - effect:blockmask{m=barrier;r=6;d=80;} @origin\n - effect:explosion @origin\n - delay 1\n - effect:explosion @origin\n - delay 1\n - effect:explosion @origin\n - delay 1\n - effect:explosion @origin\n - delay 1\n - effect:explosion @origin\n - sendtitle{title=\"HIT\";subtitle=\"&6You were hit by a spirit bomb!\";d=20} @PlayersNearOrigin{r=6} \n - damage{a=10} @PlayersNearOrigin{r=6}" + }, + { + "input": "ThrowUltimateSpiritBomb:", + "target": "Conditions:\n\n}\n Skills:\n - projectile{onTick=UltimateSpiritBomb-Tick;onEnd=UltimateSpiritBomb-End;v=12;i=1;hR=1;vR=1;g=0.1;hp=false;syo=3} @target\nUltimateSpiritBomb-Tick:\n Skills:\n - effect:particlesphere{p=hugeexplosion;amount=3;radius:1;yOffset=2} @origin\n - effect:particlesphere{particle=flame;amount=80;radius=3;yOffset=2} @origin\n - effect:blockmask{m=barrier;r=3;d=80;} @origin\nUltimateSpiritBomb-End:\n Skills:\n - effect:particlesphere{p=hugeexplosion;amount=10;hSpread=4;vSpread=2;speed=2;yOffset=0} @origin\n - effect:blockmask{m=barrier;r=6;d=80;} @origin\n - effect:explosion @origin\n - delay 1\n - effect:explosion @origin\n - delay 1\n - effect:explosion @origin\n - delay 1\n - effect:explosion @origin\n - delay 1\n - effect:explosion @origin\n - sendtitle{title=\"HIT\";subtitle=\"&6You were hit by a spirit bomb!\";d=20} @PlayersNearOrigin{r=6} \n - damage{a=10} @PlayersNearOrigin{r=6}" + }, + { + "input": "EnergyAttack:", + "target": "Conditions:\n\n - stance{s=normal} true\n Skills:\n - potion{type=SLOW;duration=200;level=7} @Self\n - projectile{onTick=EnergyAttack-Tick;onHit=EnergyAttack-Hit;v=13;i=1;hR=1;vR=1} @target\nEnergyAttack-Tick:\n Skills:\n - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.2;speed=0.1;yOffset=0} @origin\nEnergyAttack-Hit:\n Skills:\n - sendtitle{title=\"HIT\";subtitle=\"&6You were hit by an energy attack!\";d=30} @PlayersNearOrigin{r=5} \n - damage{a=2} @PlayersNearOrigin" + }, + { + "input": "FaceMelter:", + "target": "Conditions:\n\n - stance{s=normal} true\n Skills:\n - potion{type=SLOW;duration=200;level=7} @Self\n - sendtitle{title=\"\";subtitle=\"&6FaceMelter\";d=20} @Target\n - projectile{onTick=FaceMelter-Tick;onHit=Face Melter-Hit;v=15;i=1;hR=1;vR=1}\nFaceMelter-Tick:\n Skills:\n - effect:particles{p=flame;amount=40;hSpread=0.4;vSpread=0.4;speed=0.1;yOffset=0} @origin\nFaceMelter-Hit:\n Skills:\n - sendtitle{title=\"HIT\";subtitle=\"&6You were hit by an energy attack!\";d=30} @PlayersInRadius{r=5} \n - damage{a=5} @Target" + }, + { + "input": "GokuRapidEnergyAttack:", + "target": "Conditions:\n\n - stance{s=DistanceOver10} true\n Skills:\n - potion{type=SLOW;duration=220;level=7} @Self\n - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 20\n - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 20\n - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 20\n - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 20\n - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - skill{s=DenyEscape} @Target\n - delay 60\n - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\nGokuRapidEnergyAttack-Tick:\n Skills:\n - effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin\nGokuRapidEnergyAttack-Hit:\n Skills:\n - sendtitle{title=\"\";subtitle=\"&6You were hit by a weak energy attack!\";d=30} @Target \n - damage{a=2} @Target" + }, + { + "input": "SSJGokuRapidEnergyAttack:", + "target": "Conditions:\n\n - stance{s=DistanceOver10} true\n Skills:\n - potion{type=SLOW;duration=220;level=7} @Self\n - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 15\n - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 15\n - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 15\n - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 15\n - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - skill{s=DenyEscape} @Target\n - delay 60\n - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\nSSJGokuRapidEnergyAttack-Tick:\n Skills:\n - effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin\nSSJGokuRapidEnergyAttack-Hit:\n Skills:\n - sendtitle{title=\"\";subtitle=\"&6You were hit by a weak energy attack!\";d=30} @Target \n - damage{a=3} @Target" + }, + { + "input": "SSJ2GokuRapidEnergyAttack:", + "target": "Conditions:\n\n - stance{s=DistanceOver10} true\n Skills:\n - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 10\n - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 10\n - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 10\n - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - delay 10\n - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}\n - skill{s=DenyEscape} @Target\n - delay 60\n - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - teleport @Target\nSSJ2GokuRapidEnergyAttack-Tick:\n Skills:\n - effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin\nSSJ2GokuRapidEnergyAttack-Hit:\n Skills:\n - sendtitle{title=\"\";subtitle=\"&6You were hit by a weak energy attack!\";d=30} @Target \n - damage{a=4} @Target" + }, + { + "input": "Kamehameha:", + "target": "Conditions:\n\n - stance{s=normal} true\n Skills:\n - projectile{onTick=Kamehameha-Tick;onHit=Kamehameha-Hit;v=10;i=1;hR=1;vR=1}\nKamehameha-Tick:\n Skills:\n - effect:particles{p=magicCrit;amount=50;hSpread=0.2;vSpread=0.2;speed=0.1;yOffset=0} @origin\nKamehameha-Hit:\n Skills:\n - sendtitle{title=\"HIT\";subtitle=\"&6You were hit by a Kamehameha Wave!\";d=30} @Target\n - damage{a=15} @Target" + }, + { + "input": "SuperKamehameha:", + "target": "Conditions:\n\n - stance{s=normal} true\n Skills:\n - potion{type=SLOW;duration=100;level=7} @Self\n - sendtitle{title=\"\";subtitle=\"&9KAAAAA\";d=20} @Target\n - effect:particlesphere{particle=magicCrit;amount=80;radius=1;yOffset=0} @origin\n - delay 20\n - sendtitle{title=\"\";subtitle=\"&9MEEEEE\";d=20} @Target\n - effect:particlesphere{particle=magicCrit;amount=160;radius=2;yOffset=0} @origin\n - delay 20\n - sendtitle{title=\"\";subtitle=\"&9HAAAAA\";d=20} @Target\n - effect:particlesphere{particle=magicCrit;amount=240;radius=3;yOffset=0} @origin\n - delay 20\n - sendtitle{title=\"\";subtitle=\"&9MEEEEEEEEEEE\";d=20} @Target\n - projectile{onTick=SuperKamehameha-Tick;onHit=SuperKamehameha-Hit;onEnd=SuperKamehameha-End;v=7;i=1;hR=1;vR=1}\n - delay 10\n - sendtitle{title=\"\";subtitle=\"&9HAAAAAAAAAAAAA!!!!!!\";d=20} @Target\nSuperKamehameha-Tick:\n Skills:\n - effect:particlesphere{particle=magicCrit;amount=240;radius=3;yOffset=0} @origin\nSuperKamehameha-Hit:\n Skills:\n - sendtitle{title=\"HIT\";subtitle=\"&6If this was real. You'd be a puddle!\";d=30} @Target\n - damage{a=40} @Target\nSuperKamehameha-End:\n Skills:\n - effect:blockmask{m=barrier;r=2;d=80;} @origin\n - damage{a=40} @PlayersNearOrigin{r=3}\n\nKaioKen-Goku:\n Cooldown: 10\n Skills:\n - effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self\n - delay 10\n - effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self\n - sendtitle{title=\"\";subtitle=\"&eI'm not finished yet!\";d=40} @PIR{r=30}\n - remove @Self\n - summon{type=KaioKenGoku;amount=1;radius=1} @Self" + }, + { + "input": "GoSuperSaiyan:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self\n - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - sendtitle{title=\"\";subtitle=\"&eI'm not finished yet!\";d=40} @Target\n - summon{type=SSJGoku;amount=1;radius=1} @Self" + }, + { + "input": "GoSuperSaiyan2:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self\n - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - sendtitle{title=\"\";subtitle=\"&eI will not let my friends down!\";d=40} @Target\n - summon{type=SSJ2Goku;amount=1;radius=1} @Self" + }, + { + "input": "Regenerate:", + "target": "Skills:\n - heal{amount=100} <100% 1\n - effect:particles{p=heart;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self" + }, + { + "input": "DestructoDiskChargeUp:", + "target": "Cooldown: 10\n Conditions:\n\n - stance{s=DistanceOver10} true\n Skills:\n - potion{type=SLOW;duration=250;level=7} @Self\n - effect:particlering{particle=flame;radius=1;points=6;amount=1;hS=1;vS=0;yOffset=1} @Self\n - sendtitle{title=\"\";subtitle=\"Destructo Disk attack charging!\";d=30} @PlayersInRadius{r=20} \n - delay 60\n - effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 5\n - effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 20\n - effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 5\n - effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 20\n - effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 5\n - effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self \n - effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self \n - delay 10\n - sendtitle{title=\"\";subtitle=\"&bDestructo Disk!\";d=20} @PlayersInRadius{r=20} \n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 10\n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - skill{s=DestructoDisk} @Target" + }, + { + "input": "DestructoDisk:", + "target": "Conditions:\n - stance{stance=DistanceOver10}\n Skills:\n - projectile{onTick=DestructoDisk-Tick;onHit=DestructoDisk-Hit;v=10;i=1;hR=1;vR=1}\n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 10\n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 10\n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 10\n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self\n - delay 10\n - projectile{onTick=DestructoDisk-Tick;onHit=DestructoDisk-Hit;v=10;i=1;hR=1;vR=1}\nDestructoDisk-Tick:\n Skills:\n - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @origin\nDestructoDisk-Hit:\n Skills:\n - damage{a=2000} @Target\n - command{c=\"tellraw @a <&lb><&dq><&dq><&cm> <&lc><&dq>text<&dq><&co><&dq><&lb>Deaths<&rb> was cut in half by Goku.<&dq><&rc><&rb>\"} @Server" + }, + { + "input": "BackStep:", + "target": "Conditions:\n\n - stance{s=normal} true\n Skills:\n - effect:particlesphere{p=explode;amount=10;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self\n - leap{velocity=-400} @target" + }, + { + "input": "SolarFlare:", + "target": "Conditions:\n\n - stance{s=normal} true\n Skills:\n - effect:particlesphere{p=explode;amount=20;radius=1;speed=0.1;yOffset=0} @Self\n - effect:particlesphere{p=explode;amount=40;radius = 2;speed=0.1;yOffset=0} @Self\n - sendtitle{title=\"\";subtitle=\"&fSOLAR FLARE!\";d=40} @Target\n - potion{type=BLINDNESS;duration=200;level=1} @PlayersInRadius{r=20}" + }, + { + "input": "SonicBoom:", + "target": "Conditions:\n\n - stance{s=normal}\n Skills:\n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=7}\t\n - effect:particlesphere{p=crit;;amount=200;radius=3;speed=0.1;yOffset=0} @Self\n - sendtitle{title=\"\";subtitle=\"&fSonic Boom!\";d=40} @Target" + }, + { + "input": "ReturnToNormal:", + "target": "Conditions:\n - targetwithin{d=10} true\n Skills:\n - sendtitle{title=\"\";subtitle=\"&eStance normal debug message\";d=40} @Target\n - setstance{stance=normal} @self" + }, + { + "input": "Over10DistanceStance:", + "target": "Conditions:\n - stance{s=normal} true\n - targetnotwithin{d=10} true\n Skills:\n - sendtitle{title=\"\";subtitle=\"&eStance distance debug message\";d=40} @Target\n - setstance{stance=DistanceOver10} @self" + }, + { + "input": "GenerousSensuBean:", + "target": "Skills:\n - delay 20\n - message{m=\"[&eGoku&f]If we are going to fight. Lets make it even. Have this &eSensu Bean\"} @PlayersInRadius{r=20}\n - sendtitle{title=\"\";subtitle=\"&aYou feel like fighting!\";d=40} @PlayersInRadius{r=20}\n - potion{type=REGENERATION;duration=400;level=2} @PlayersInRadius{r=20}" + }, + { + "input": "FixGokuSkin:", + "target": "Conditions:\n\n Skills:\n - disguise{d=player:&fGoku:Elstevo} @Self" + }, + { + "input": "FixKaioKenGokuSkin:", + "target": "Conditions:\n\n Skills:\n - disguise{d=player:&fKK Goku:goku16} @Self" + }, + { + "input": "FixSSJGokuSkin:", + "target": "Conditions:\n\n Skills:\n - disguise{d=player:&fSS Goku:SSJGoku} @Self" + }, + { + "input": "FixSSJ2GokuSkin:", + "target": "Conditions:\n\n Skills:\n - disguise{d=player:&fSS2 Goku:SSJ2Goku} @Self" + }, + { + "input": "MonologueBeginGoku:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "MonologueGokuHalfHealth:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "MonologueGoku10PercentHealth:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "MonologueBeginSSJGoku:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "MonologueSSJGokuHalfHealth:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "MonologueSSJGoku10PercentHealth:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "MonologueSSJ2BeginGoku:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "MonologueSSJ2GokuHalfHealth:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "MonologueSSJ2Goku10PercentHealth:", + "target": "Conditions:\n\n Skills:\n - message{m=\"[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!\"} @Target" + }, + { + "input": "DenyEscape:", + "target": "Conditions:\n - stance{s=DistanceOver10} true\n Skills:\n - randommessage{m=\"[&eGoku&f] I wont let you get away!\",\"[&eGoku&f] Come here and fight!\",\"[&eGoku&f] Don't think you can outrun me!\",\"[&eGoku&f] Get back over here!\";} @Target" + }, + { + "input": "CreepyLumberjackHurt:", + "target": "Cooldown: 10\n Skills:\n - sound{s=entity.skeleton_horse.death} @self\n - shootskull{y=1;v=4} @target\n - sound{s=entity.blaze.death} @self\n - delay 10\n - shootskull{y=1;v=4} @target\n - sound{s=entity.blaze.death} @self\n - delay 10\n - shootskull{y=1;v=4} @target\n - sound{s=entity.blaze.death} @self" + }, + { + "input": "CreepyLumberjackColor:", + "target": "Cooldown: 30\n Skills:\n - sound{s=entity.wolf.howl} @self\n - summon{type=MINIMOBS;amount=2;radius=4} @PIR{r=20}\n - potion{type=Blindness;lvl=2;duration=100} @PlayersInRadius{r=15}\n - effect:particles{p=reddust;color=#ff0000;amount=3000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5}" + }, + { + "input": "CreepyLumberjackBooom:", + "target": "Cooldown: 20\n Skills:\n - effect:itemspray{item=iron_axe;amount=20;velocity=5;d=100;} @self\n - throw{velocity=5;velocityY=5} @PIR{r=10}\n - damage{a=10;i=false} @PIR{r=10}\n - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self" + }, + { + "input": "CreepyLumberjackHurtSky:", + "target": "Cooldown: 10\n Skills:\n - effect:explosion @Self\n - damage{amount=10} @PlayersInRadius{r=5}\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}\n - delay 10\n - teleport @target\n - delay 30\n - throw{velocity=5;velocityY=5} @PIR{r=10}\n - damage{a=10;i=false} @PIR{r=10}\n - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=3} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=5} @Self\n - delay 2 \n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=7} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=9} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=11} @Self" + }, + { + "input": "SlamCrash:", + "target": "Cooldown: 10\n Skills:\n - leap{velocity=200} @target\n - delay 20\n - jump{velocity=-100}\n - effect:explosion @self\n - damage{amount=15} @EntitiesInRadius{r=5}" + }, + { + "input": "Whirlwind:", + "target": "Cooldown: 8\n Skills:\n - runaitargetselector{target=clear}\n - effect:spin{duration=60;velocity=40} @self\n - effect:particlebox{particle=flame;amount=100;radius=2} @self\n - potion{type=SLOW;duration=60;level=2}\n - damage{amount=5} @EntitiesInRadius{r=2}\n - delay 10\n - damage{amount=5} @EntitiesInRadius{r=2}\n - delay 10\n - damage{amount=5} @EntitiesInRadius{r=2}\n - delay 10\n - damage{amount=5} @EntitiesInRadius{r=2}\n - delay 10\n - damage{amount=5} @EntitiesInRadius{r=2}\n - delay 10\n - damage{amount=5} @EntitiesInRadius{r=2}\n - delay 10\n - damage{amount=5} @EntitiesInRadius{r=2}\n - delay 10\n - damage{amount=5} @EntitiesInRadius{r=2}\n - delay 10\n - damage{amount=5} @EntitiesInRadius{r=2}" + }, + { + "input": "Subjugation:", + "target": "Cooldown: 10\n Skills:\n - prison{material=IRON_BLOCK;duration=200} @target\n - effect:blockmask{m=bedrock;r=2;d=200} @target\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target\n - delay 20\n - damage{amount=1;ignoreArmor=false} @target\n - effect:explosion @target" + }, + { + "input": "leedingChampion:", + "target": "Cooldown: 1\n Conditions:\n - targetwithin{d=5}\n - targetinlineofsight true\n Skills:\n - GCD{ticks=120}\n - message{m=\"You begin bleeding.\"} @target\n - sound{s=damage.hit} @target\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - GCD{ticks=120}" + }, + { + "input": "SummonSkeletonsChampion:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> Arise, my minions!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{mob=SkeletalRogue;amount=1;noise=5} @Self\n - delay 20\n - summon{mob=Banshee;amount=1;noise=5} @Self\n - delay 20\n - summon{mob=LesserDrow;amount=1;noise=5} @Self\n - delay 20\n - summon{mob=SkeletalArcher;amount=1;noise=5} @Self\n - GCD{ticks=120}" + }, + { + "input": "PoisonFangChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f<&co> Feel my poison run through your veins!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=SLOW;duration=200;level=2} @Target\n - potion{type=CONFUSION;duration=200;level=1} @Target\n - potion{type=POISON;duration=200;level=2} @Target\n - GCD{ticks=120}" + }, + { + "input": "LifeLeechChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f<&co> Can you feel the life leaving you?\"} @PlayersInRadius{r=40}\n - delay 20\n - heal{amount=250} @self\n - damage{amount=10} @Target\n - GCD{ticks=120}" + }, + { + "input": "RegenChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f<&co> I am everlasting!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=REGENERATION;duration=200;level=2} @self\n - GCD{ticks=120}" + }, + { + "input": "CripplingShotChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f<&co> This will slow you down!\"} @PlayersInRadius{r=40}\n - delay 20\n - arrowvolley{a=1;s=10;v=30;f=0;rd=200} @Target\n - potion{type=SLOW;duration=200;level=2} @Target\n - GCD{ticks=120}" + }, + { + "input": "BurningShotChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f<&co> You will be nothing but ashes!\"} @PlayersInRadius{r=40}\n - delay 20\n - arrowvolley{a=1;s=10;v=30;f=0;rd=200} @Target\n - ignite{ticks=100} @Target\n - GCD{ticks=120}" + }, + { + "input": "VanishChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f disappears!\"} @PlayersInRadius{r=40}\n - delay 10\n - potion{type=INVISIBILITY;duration=200;level=2} @Self\n - GCD{ticks=120}" + }, + { + "input": "SmashAttackChampion:", + "target": "Cooldown: 6\n Conditions:\n - targetwithin{d=25}\n - offgcd\n Skills:\n - message{cooldown=30;m=\"&f<&co> You can't escape me!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=6;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self\n - GCD{ticks=120}" + }, + { + "input": "LevitateChampion:", + "target": "cooldown: 60\n Conditions:\n - targetwithin{d=50}\n - offgcd\n Skills:\n - message{cooldown=30;m=\"&f<&co> Feeling a little light-footed?\"} @PlayersInRadius{r=40}\n - delay 10\n - potion{type=LEVITATION;duration=320;level=1} @PlayersInRadius{r=40}\n - GCD{ticks=120}" + }, + { + "input": "CrippleChampion:", + "target": "cooldown: 60\n Conditions:\n - targetwithin{d=50}\n - offgcd\n Skills:\n - message{cooldown=30;m=\"&f<&co> Slow down!\"}\n - delay 10\n - potion{type=SLOW;duration=320;level=1}\n - GCD{ticks=120}" + }, + { + "input": "ShadowstepChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> You can't lock up the darkness!\"} @PlayersInRadius{r=40}\n - delay 10\n - teleport{spreadh=2;spreadv=3} @target\n - GCD{ticks=120}" + }, + { + "input": "RallyChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=120}\n - message{m=\"&f<&co> Hordes of the darkness, fight for me!\"} @PlayersInRadius{r=40}\n - delay 10\n - rally{types=Skeleton,Creeper,Zombie,SkeletalRogue,LesserDrow,SkeletalArcher,Occultist,Banshee,Phantom,Pig_Zombie,Arachnid,Lich;radius=50;ot=true} @PlayersInRadius{r=40}\n - GCD{ticks=120}" + }, + { + "input": "ExplosionChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> Your heart is about to burst!\"} @PlayersInRadius{r=40}\n - delay 10\n - explosion{yield=6;bd=true;fire=true} @Target\n - GCD{ticks=120}" + }, + { + "input": "RootChampion:", + "target": "Cooldown: 20\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> Freeze!\"} @PlayersInRadius{r=40}\n - velocity{m=set;x=0;y=-4;z=0;repeat=120;repeatinterval=1} @PlayersInRadius{r=10}" + }, + { + "input": "UmbraHorde:", + "target": "Cooldown: 180\n Conditions:\n - offgcd\n Skills:\n - summon{type=Lich;amount=1;radius=10;itt=true} @Self" + }, + { + "input": "ToxusHorde:", + "target": "Cooldown: 180\n Conditions:\n - offgcd\n Skills:\n - summon{type=Arachnid;amount=5;radius=10;itt=true} @Self" + }, + { + "input": "SlimeSummon7:", + "target": "Skills:\n - summon{type=BouncySlime7;amount=2;radius=5}" + }, + { + "input": "SlimeSummon6:", + "target": "Skills:\n - summon{type=BouncySlime6;amount=2;radius=5}" + }, + { + "input": "SlimeSummon5:", + "target": "Skills:\n - summon{type=BouncySlime5;amount=2;radius=5}" + }, + { + "input": "SlimeSummon4:", + "target": "Skills:\n - summon{type=BouncySlime4;amount=2;radius=5}" + }, + { + "input": "SlimeSummon3:", + "target": "Skills:\n - summon{type=BouncySlime3;amount=2;radius=5}" + }, + { + "input": "SlimeSummon2:", + "target": "Skills:\n - summon{type=BouncySlime2;amount=2;radius=5}" + }, + { + "input": "SlimeSummon1:", + "target": "Skills:\n - summon{type=BouncySlime1;amount=2;radius=5}" + }, + { + "input": "MeteorShower:", + "target": "Cooldown: 10\n Skills:\n - summon{m=MeteorPointer;a=15;r=30}" + }, + { + "input": "MeteorPointerSpawn:", + "target": "Skills:\n - potion{type=INVISIBILITY;d=2000;l=1} @self\n - delay 200\n - skill{s=MeteorPointerFinish}" + }, + { + "input": "MeteorPointerFinish:", + "target": "Cooldown: 100\n Skills:\n - projectile{onTick=MeteorTick;onEnd=MeteorEnd;v=30;i=1;hR=2;vR=2;syo=75;sfo=20;mr=1000;d=500;sE=false} @Self\n - delay 500\n - remove{m=MeteorPointer} @Self" + }, + { + "input": "MeteorTick:", + "target": "Skills:\n - effect:particles{p=flame;a=30;vS=1.5;hS=1.5} @Origin\n - effect:particles{p=largesmoke;a=15;vS=1;hS=1} @Origin\n - effect:particles{p=largeexplosion;a=3;vS=0.75;hS=0.75} @Origin" + }, + { + "input": "MeteorEnd:", + "target": "Skills:\n - explosion{blockdamage=false;fire=true;yield=5} @Origin\n - remove{m=MeteorPointer} @Self" + }, + { + "input": "FarBlind:", + "target": "Cooldown: 20\n TargetConditions:\n - distance{d=10to50}\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&e blinds you for not fighting it close up!\"} @PlayersInRing{min=10;max=50}\n - potion{type=BLINDNESS;duration=160;level=1} @PlayersInRing{min=10;max=50}\n - sound{s=ambient.cave.cave;volume=2} @PlayersInRing{min=10;max=50}\n\nBleedingWaterTemple-Miniboss:\n Cooldown: 1\n Skills:\n - GCD 8\n - message{m=\"You begin bleeding.\"} @target\n - sound{s=damage.hit} @target\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\nSummonGuardiansWaterTemple-Miniboss:\n Cooldown: 30\n Skills:\n - GCD 8\n - message{m=\"&d&f<&co> Darkness manifests - minions, come forth!\"} @PlayersInRadius{r=40}\n - summon{type=WaterTemple-MinibossGuardian;amount=1;radius=5;noise=5;ctt=true;itt=true} @Target\n - delay 20\n - summon{type=WaterTemple-MinibossGuardian;amount=1;radius=5;noise=5;ctt=true;itt=true} @Target\nSmashAttackWaterTemple-Miniboss:\n Cooldown: 12\n Conditions:\n - targetwithin{d=25}\n Skills:\n - message{m=\"&f<&co> You can't escape me!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=10;ignorearmor=false} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self\n - GCD 8\nSacrificeCheckWaterTemple-Miniboss:\n Cooldown: 60\n Skills:\n - signal{s=MINIONCHECK} @EIR{r=40}\n - message{m=\"&d&f<&co> Skill run: SacrificeCheckWaterTemple-Miniboss\"} @PlayersInRadius{r=40}\nSacrificeConfirmWaterTemple-Miniboss:\n Skills:\n - signal{s=RUNSACRIFICE} @EIR{r=40}\n - message{m=\"&d&f<&co> Skill run: SacrificeConfirmWaterTemple-Miniboss\"} @PlayersInRadius{r=40}\nSacrificeSignalWaterTemple-Miniboss:\n Cooldown: 60\n Conditions:\n Skills:\n - message{m=\"&d&f<&co> My time is not yet over - minions, give me life!\"} @PlayersInRadius{r=40}\n - signal{s=SACRIFICE} @EIR{r=40}\nSacrificeTargetWaterTemple-Miniboss:\n Skills:\n - signal{s=SACRIFICEHEAL} @EIR{r=40}\n - remove @self\nSacrificeHealWaterTemple-Miniboss:\n Skills:\n - message{cooldown=40;m=\"&d&f<&co> Yes... my power returns!\"} @PlayersInRadius{r=40}\n - heal{amount=20} @self" + }, + { + "input": "PoisonFangVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> Feel my poison run through your veins!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=SLOW;duration=200;level=2}\n - potion{type=CONFUSION;duration=200;level=1}\n - potion{type=POISON;duration=200;level=2}" + }, + { + "input": "LifeLeechVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> Can you feel the life leaving you?\"} @PlayersInRadius{r=40}\n - delay 20\n - heal{amount=25} @self\n - damage{amount=5}" + }, + { + "input": "RegenVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> I am everlasting!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=REGENERATION;duration=200;level=2} @self" + }, + { + "input": "CripplingShotVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> This will slow you down!\"} @PlayersInRadius{r=40}\n - delay 20\n;s=10;v=30;f=0;rd=200} @Target\n - shoot{type=ARROW;velocity=30;damage=4} @Target\n - potion{type=SLOW;duration=200;level=2}" + }, + { + "input": "BurningShotVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> You will be nothing but ashes!\"} @PlayersInRadius{r=40}\n - delay 20\n;s=10;v=30;f=0;rd=200} @Target\n - shoot{type=ARROW;velocity=30;damage=4} @Target\n - ignite{ticks=100} @Target" + }, + { + "input": "VanishVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f disappears!\"} @PlayersInRadius{r=40}\n - delay 10\n - potion{type=INVISIBILITY;duration=200;level=2}" + }, + { + "input": "SmashAttackVeteran:", + "target": "Cooldown: 8\n Conditions:\n - targetwithin{d=25}\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{cooldown=30;m=\"&f<&co> You can't escape me!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self" + }, + { + "input": "BlindVeteran:", + "target": "Cooldown: 30\n Conditions:\n - targetwithin{d=5}\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&f<&co> Darkness closes in on you!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=BLINDNESS;duration=200;level=2}" + }, + { + "input": "PullVeteran:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&f<&co> Get over here!\"} @PlayersInRadius{r=40}\n - delay 20\n - forcepull{spread=1} @PlayersInRadius{r=40}" + }, + { + "input": "SummonDarkSpriteVeteran:", + "target": "Cooldown: 20\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> Sprites, arise!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{type=LesserDarkSprite;amount=1;radius=3} @Target\n - delay 20\n - summon{type=LesserDarkSprite;amount=1;radius=3} @Target\n - delay 20\n - summon{type=LesserDarkSprite;amount=1;radius=3} @Target\n - GCD{ticks=200}" + }, + { + "input": "BleedingVeteran:", + "target": "Cooldown: 1\n Conditions:\n - targetwithin{d=5}\n - targetinlineofsight true\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"You begin bleeding.\"} @target\n - sound{s=damage.hit} @target\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20" + }, + { + "input": "LeapVeteran:", + "target": "Cooldown: 10\n Conditions:\n - targetinlineofsight true\n - offgcd\n Skills:\n - message{m=\"&f<&co> Hyah!\"} @PlayersInRadius{r=40}\n - leap{velocity=200} @target\n - damage{amount=4} @PlayersInRadius{r=5}\n - GCD{ticks=200}" + }, + { + "input": "WitheringGraspVeteran:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin{d=5}\n - targetinlineofsight true\n - offgcd\n Skills:\n - GCD{ticks=200}\n - potion{type=WITHER;duration=100;level=1}\n - potion{type=SLOW;duration=40;level=1}\n - damage{amount=2}" + }, + { + "input": "JumpSmashVeteran:", + "target": "Cooldown: 5\n Conditions:\n - targetwithin{d=5}\n - offgcd\n Skills:\n - leap{velocity=200} @target\n - jump{velocity=1}\n - delay 10\n - leap{velocity=200} @target\n - delay 20\n - pull{velocity=-5} @PlayersInRadius{r=10}\n - effect:explosion @self\n - damage{amount=6} @PlayersInRadius{r=10}\n - GCD 5" + }, + { + "input": "CrushingLeapVeteran:", + "target": "Cooldown: 4\n Conditions:\n - offgcd\n Skills:\n - leap{velocity=200} @target\n - delay 20\n - jump{velocity=-100}\n - effect:explosion @self\n - damage{amount=4} @EntitiesInRadius{r=10}\n - GCD{ticks=200}" + }, + { + "input": "ShadowstepVeteran:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> You can't lock up the darkness!\"} @PlayersInRadius{r=40}\n - delay 10\n - teleport{spreadh=2;spreadv=3} @target\n - GCD{ticks=200}" + }, + { + "input": "CrushingBlowVeteran:", + "target": "Cooldown: 20\n Conditions:\n - offgcd\n - targetwithin{d=2}\n Skills:\n - gcd{ticks=160}\n - damage{amount=8} @target\n - throw{velocity=20;velocityY=4} @target\n - gcd{ticks=160}" + }, + { + "input": "BoulderTossVeteran:", + "target": "Cooldown: 8\n Conditions:\n - offgcd\n - targetwithin{d=4} cancel\n Skills:\n - gcd{ticks=160}\n - message{m=\"&f<&co> I'll crush you!\"} @PIR{r=40}\n - projectile{bulletType=BLOCK;material=STONE;onHit=BoulderTossVeteran-Hit;onTick=BoulderTossVeteran-Tick;onEnd=BoulderTossVeteran-End;i=1;hR=2.0;vR=2.0;d=800;mr=100;v=28;syo=+1.5;sfo=+1;hp=true;hnp=true;g=1;vo=0.4} @targetlocation\nBoulderTossVeteran-Hit:\n Skills:\n - damage{amount=14} @PlayersNearOrigin{r=3}\nBoulderTossVeteran-End:\n Skills:\n - effect:particles{p=block_crack;m=stone;a=200;hSpread=3.0;vSpread=3.0} @origin\n - effect:particles{p=block_crack;m=stone;a=100;hSpread=1.0;vSpread=1.0} @origin\n - effect:particles{p=cloud;a=40;hSpread=1.0;vSpread=1.0} @origin\nBoulderTossVeteran-Tick:\n Skills:\n - effect:particles{p=block_crack;m=stone;a=10;hSpread=0.5;vSpread=0.5} @origin" + }, + { + "input": "StompVeteran:", + "target": "Cooldown: 8\n Conditions:\n - offgcd\n - targetwithin{d=4}\n Skills:\n - gcd{ticks=160}\n - damage{amount=8} @PIR{r=4}\n - throw{velocity=20;velocityY=4} @PIR{r=4}\n - effect:particles{p=cloud;a=200;hSpread=4.0;vSpread=1.0} @self" + }, + { + "input": "RockTossVeteran:", + "target": "Cooldown: 3\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=160}\n} @PIR{r=40}\n - projectile{bulletType=ITEM;material=STONE;onHit=RockTossVeteran-Hit;onTick=RockTossVeteran-Tick;i=1;hR=2.0;vR=2.0;d=800;mr=100;v=28;syo=+1.5;sfo=+1;hp=true;hnp=true;g=1;vo=0.4} @targetlocation\nRockTossVeteran-Hit:\n Skills:\n - damage{amount=6} @PlayersNearOrigin{r=3}\nRockTossVeteran-End:\n Skills:\n - effect:particles{p=block_crack;m=stone;a=20;hSpread=3.0;vSpread=3.0} @origin\n - effect:particles{p=block_crack;m=stone;a=10;hSpread=1.0;vSpread=1.0} @origin\nRockTossVeteran-Tick:\n Skills:\n - effect:particles{p=block_crack;m=stone;a=10;hSpread=0.5;vSpread=0.5} @origin" + }, + { + "input": "RushVeteran:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=160}\n - message{m=\"&f rushes forward!\"} @PIR{r=40}\n - lunge{v=-20} @target" + }, + { + "input": "TossBabyGoblinVeteran:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=160}\n - message{m=\"&f tosses a Baby Goblin!\"} @PIR{r=40}\n - projectile{bulletType=MOB;mob=BabyGoblin;onEnd=TossBabyGoblinVeteran-End;onTick=TossBabyGoblinVeteran-Tick;i=1;hR=2.0;vR=2.0;d=800;mr=100;v=28;syo=+1.5;sfo=+1;hp=true;hnp=true;g=1;vo=0.4} @targetlocation @targetlocation\nTossBabyGoblinVeteran-End:\n Skills:\n - summon{type=BabyGoblin;amount=1;radius=1;onSurface=true;ctt=true;itt=true} @origin\nTossBabyGoblinVeteran-Tick:\n Skills:\n - effect:particles{p=slime;a=10;hSpread=0.5;vSpread=0.5} @origin" + }, + { + "input": "PoisonFangVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> Feel my poison run through your veins!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=SLOW;duration=200;level=2}\n - potion{type=CONFUSION;duration=200;level=1}\n - potion{type=POISON;duration=200;level=2}" + }, + { + "input": "LifeLeechVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> Can you feel the life leaving you?\"} @PlayersInRadius{r=40}\n - delay 20\n - heal{amount=25} @self\n - damage{amount=5}" + }, + { + "input": "RegenVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> I am everlasting!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=REGENERATION;duration=200;level=2} @self" + }, + { + "input": "CripplingShotVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> This will slow you down!\"} @PlayersInRadius{r=40}\n - delay 20\n;s=10;v=30;f=0;rd=200} @Target\n - shoot{type=ARROW;velocity=30;damage=4} @Target\n - potion{type=SLOW;duration=200;level=2}" + }, + { + "input": "BurningShotVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f<&co> You will be nothing but ashes!\"} @PlayersInRadius{r=40}\n - delay 20\n;s=10;v=30;f=0;rd=200} @Target\n - shoot{type=ARROW;velocity=30;damage=4} @Target\n - ignite{ticks=100} @Target" + }, + { + "input": "VanishVeteran:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&d&f disappears!\"} @PlayersInRadius{r=40}\n - delay 10\n - potion{type=INVISIBILITY;duration=200;level=2}" + }, + { + "input": "SmashAttackVeteran:", + "target": "Cooldown: 8\n Conditions:\n - targetwithin{d=25}\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{cooldown=30;m=\"&f<&co> You can't escape me!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self" + }, + { + "input": "BlindVeteran:", + "target": "Cooldown: 30\n Conditions:\n - targetwithin{d=5}\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&f<&co> Darkness closes in on you!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=BLINDNESS;duration=200;level=2}" + }, + { + "input": "PullVeteran:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"&f<&co> Get over here!\"} @PlayersInRadius{r=40}\n - delay 20\n - forcepull{spread=1} @PlayersInRadius{r=40}" + }, + { + "input": "SummonDarkSpriteVeteran:", + "target": "Cooldown: 20\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> Sprites, arise!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{type=LesserDarkSprite;amount=1;radius=3} @Target\n - delay 20\n - summon{type=LesserDarkSprite;amount=1;radius=3} @Target\n - delay 20\n - summon{type=LesserDarkSprite;amount=1;radius=3} @Target\n - GCD{ticks=200}" + }, + { + "input": "GoblinRadius:", + "target": "Conditions:\n - playerwithin{d=15}\n Skills:\n - runaigoalselector{goal=fleeplayers}" + }, + { + "input": "BleedingVeteran:", + "target": "Cooldown: 1\n Conditions:\n - targetwithin{d=5}\n - targetinlineofsight true\n - offgcd\n Skills:\n - GCD{ticks=200}\n - message{m=\"You begin bleeding.\"} @target\n - sound{s=damage.hit} @target\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20" + }, + { + "input": "LeapVeteran:", + "target": "Cooldown: 10\n Conditions:\n - targetinlineofsight true\n - offgcd\n Skills:\n - message{m=\"&f<&co> Hyah!\"} @PlayersInRadius{r=40}\n - leap{velocity=200} @target\n - damage{amount=4} @PlayersInRadius{r=5}\n - GCD{ticks=200}" + }, + { + "input": "WitheringGraspVeteran:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin{d=5}\n - targetinlineofsight true\n - offgcd\n Skills:\n - GCD{ticks=200}\n - potion{type=WITHER;duration=100;level=1}\n - potion{type=SLOW;duration=40;level=1}\n - damage{amount=2}" + }, + { + "input": "JumpSmashVeteran:", + "target": "Cooldown: 5\n Conditions:\n - targetwithin{d=5}\n - offgcd\n Skills:\n - leap{velocity=200} @target\n - jump{velocity=1}\n - delay 10\n - leap{velocity=200} @target\n - delay 20\n - pull{velocity=-5} @PlayersInRadius{r=10}\n - effect:explosion @self\n - damage{amount=6} @PlayersInRadius{r=10}\n - GCD 5" + }, + { + "input": "CrushingLeapVeteran:", + "target": "Cooldown: 4\n Conditions:\n - offgcd\n Skills:\n - leap{velocity=200} @target\n - delay 20\n - jump{velocity=-100}\n - effect:explosion @self\n - damage{amount=4} @EntitiesInRadius{r=10}\n - GCD{ticks=200}" + }, + { + "input": "ShadowstepVeteran:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> You can't lock up the darkness!\"} @PlayersInRadius{r=40}\n - delay 10\n - teleport{spreadh=2;spreadv=3} @target\n - GCD{ticks=200}" + }, + { + "input": "CrushingBlowVeteran:", + "target": "Cooldown: 20\n Conditions:\n - offgcd\n - targetwithin{d=2}\n Skills:\n - gcd{ticks=160}\n - damage{amount=8} @target\n - throw{velocity=20;velocityY=4} @target\n - gcd{ticks=160}" + }, + { + "input": "BoulderTossVeteran:", + "target": "Cooldown: 8\n Conditions:\n - offgcd\n - targetwithin{d=4} cancel\n Skills:\n - gcd{ticks=160}\n - message{m=\"&f<&co> I'll crush you!\"} @PIR{r=40}\n - projectile{bulletType=BLOCK;material=STONE;onHit=BoulderTossVeteran-Hit;onTick=BoulderTossVeteran-Tick;onEnd=BoulderTossVeteran-End;i=1;hR=2.0;vR=2.0;d=800;mr=100;v=28;syo=+1.5;sfo=+1;hp=true;hnp=true;g=1;vo=0.4} @targetlocation\nBoulderTossVeteran-Hit:\n Skills:\n - damage{amount=14} @PlayersNearOrigin{r=3}\nBoulderTossVeteran-End:\n Skills:\n - effect:particles{p=block_crack;m=stone;a=200;hSpread=3.0;vSpread=3.0} @origin\n - effect:particles{p=block_crack;m=stone;a=100;hSpread=1.0;vSpread=1.0} @origin\n - effect:particles{p=cloud;a=40;hSpread=1.0;vSpread=1.0} @origin\nBoulderTossVeteran-Tick:\n Skills:\n - effect:particles{p=block_crack;m=stone;a=10;hSpread=0.5;vSpread=0.5} @origin" + }, + { + "input": "StompVeteran:", + "target": "Cooldown: 8\n Conditions:\n - offgcd\n - targetwithin{d=4}\n Skills:\n - gcd{ticks=160}\n - damage{amount=8} @PIR{r=4}\n - throw{velocity=20;velocityY=4} @PIR{r=4}\n - effect:particles{p=cloud;a=200;hSpread=4.0;vSpread=1.0} @self" + }, + { + "input": "RockTossVeteran:", + "target": "Cooldown: 3\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=160}\n - message{m=\"&f<&co> Sticks and stones will break your bones!\"} @PIR{r=40}\n - projectile{bulletType=ITEM;material=STONE;onHit=RockTossVeteran-Hit;onTick=RockTossVeteran-Tick;i=1;hR=2.0;vR=2.0;d=800;mr=100;v=28;syo=+1.5;sfo=+1;hp=true;hnp=true;g=1;vo=0.4} @targetlocation\nRockTossVeteran-Hit:\n Skills:\n - damage{amount=6} @PlayersNearOrigin{r=3}\nRockTossVeteran-End:\n Skills:\n - effect:particles{p=block_crack;m=stone;a=20;hSpread=3.0;vSpread=3.0} @origin\n - effect:particles{p=block_crack;m=stone;a=10;hSpread=1.0;vSpread=1.0} @origin\nRockTossVeteran-Tick:\n Skills:\n - effect:particles{p=block_crack;m=stone;a=10;hSpread=0.5;vSpread=0.5} @origin" + }, + { + "input": "RushVeteran:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=160}\n - message{m=\"&f rushes forward!\"} @PIR{r=40}\n - lunge{v=-20} @target" + }, + { + "input": "TossBabyGoblinVeteran:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=160}\n - message{m=\"&f tosses a Baby Goblin!\"} @PIR{r=40}\n - projectile{bulletType=MOB;mob=BabyGoblin;onEnd=TossBabyGoblinVeteran-End;onTick=TossBabyGoblinVeteran-Tick;i=1;hR=2.0;vR=2.0;d=800;mr=100;v=28;syo=+1.5;sfo=+1;hp=true;hnp=true;g=1;vo=0.4} @targetlocation @targetlocation\nTossBabyGoblinVeteran-End:\n Skills:\n - summon{type=BabyGoblin;amount=1;radius=1;onSurface=true;ctt=true;itt=true} @origin\nTossBabyGoblinVeteran-Tick:\n Skills:\n - effect:particles{p=slime;a=10;hSpread=0.5;vSpread=0.5} @origin" + }, + { + "input": "MeteorShower:", + "target": "Cooldown: 10\n Skills:\n - summon{m=MeteorPointer;a=15;r=30}" + }, + { + "input": "MeteorPointerSpawn:", + "target": "Skills:\n - potion{type=INVISIBILITY;d=2000;l=1} @self\n - delay 200\n - skill{s=MeteorPointerFinish}" + }, + { + "input": "MeteorPointerFinish:", + "target": "Cooldown: 100\n Skills:\n - projectile{onTick=MeteorTick;onEnd=MeteorEnd;v=30;i=1;hR=2;vR=2;syo=75;sfo=20;mr=1000;d=500;sE=false} @Self\n - delay 500\n - remove{m=MeteorPointer} @Self" + }, + { + "input": "MeteorTick:", + "target": "Skills:\n - effect:particles{p=flame;a=30;vS=1.5;hS=1.5} @Origin\n - effect:particles{p=largesmoke;a=15;vS=1;hS=1} @Origin\n - effect:particles{p=largeexplosion;a=3;vS=0.75;hS=0.75} @Origin" + }, + { + "input": "MeteorEnd:", + "target": "Skills:\n - explosion{blockdamage=false;fire=true;yield=5} @Origin\n - remove{m=MeteorPointer} @Self" + }, + { + "input": "FarBlind:", + "target": "Cooldown: 20\n TargetConditions:\n - distance{d=10to50}\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&e blinds you for not fighting it close up!\"} @PlayersInRing{min=10;max=50}\n - potion{type=BLINDNESS;duration=160;level=1} @PlayersInRing{min=10;max=50}\n - sound{s=ambient.cave.cave;volume=2} @PlayersInRing{min=10;max=50}" + }, + { + "input": "WaterBreath:", + "target": "Skills:\n - projectile{onTick=WaterBreath-Tick;onHit=WaterBreath-Hit;v=8;i=1;hR=2;vR=2;sE=false;sB=false}\n - sound{s=entity.ender_dragon.growl;v=0.4;pitch=2} @self\nWaterBreath-Tick:\n Skills:\n - effect:particles{p=dripwater;amount=40;speed=0;hS=0.4;vS=0.4} @origin\nWaterBreath-Hit:\n Skills:\n - damage{a=18}\n - potion{type=SLOW;duration=80;l=1}" + }, + { + "input": "Gekirin:", + "target": "Skills:\n - potion{type=SPEED;duration=100000;l=5}\n - potion{type=DAMAGE_RESISTANCE;duration=100000;l=1}\n - potion{type=INCREASE_DAMAGE;duration=100000;l=1}" + }, + { + "input": "DemonCancelAttack:", + "target": "Skills:\n - CancelEvent" + }, + { + "input": "DemonProtectDamage:", + "target": "Conditions:\n - hastag{t=protect} true\n Skills:\n - CancelEvent" + }, + { + "input": "DemonAddSkillNow:", + "target": "Skills:\n - addtag{t=skillnow} @self" + }, + { + "input": "DemonRemoveSkillNow:", + "target": "Skills:\n - removetag{t=skillnow} @self" + }, + { + "input": "DemonRandomSkill:", + "target": "Conditions:\n - hastag{t=WentToSecondLevel} false\n Skills:\n - randomskill{skills=DemonUpperSlum,DemonChargePunch,DemonJump;sync=true} @self" + }, + { + "input": "DemonRandomSkillSecond:", + "target": "Conditions:\n - hastag{t=WentToSecondLevel} true\n Skills:\n - randomskill{skills=DemonTripleUpperSlum,DemonUpperSlum,DemonChargePunch,DemonUpperSlumSlum,DemonScream,DemonJump,DemonTripleUpperSlum,DemonUpperSlum,DemonChargePunch,DemonUpperSlumSlum,DemonScream;sync=true} @self" + }, + { + "input": "DemonUpperSlumParticle:", + "target": "Skills:\n - effect:particlering{particle=reddust;color=#0000ff;radius=11;points=100;amount=10} @self\n - effect:particlering{particle=reddust;color=#ff0000;radius=11;points=100;amount=10;y=1} @self\n - effect:particlering{particle=reddust;color=#0000ff;radius=11;points=100;amount=10;y=2} @self\n - effect:particlering{particle=reddust;color=#ff0000;radius=11;points=100;amount=10;y=3} @self" + }, + { + "input": "DemonUpperSlumParticlePlus:", + "target": "Skills:\n - effect:particlering{particle=reddust;color=#0000ff;radius=16;points=100;amount=10} @self\n - effect:particlering{particle=reddust;color=#ff0000;radius=16;points=100;amount=10;y=1} @self\n - effect:particlering{particle=reddust;color=#0000ff;radius=16;points=100;amount=10;y=2} @self\n - effect:particlering{particle=reddust;color=#ff0000;radius=16;points=100;amount=10;y=3} @self" + }, + { + "input": "DemonUpperSlum:", + "target": "Conditions:\n - hastag{t=skillnow} false\n Skills:\n - skill{s=DemonAddSkillNow} @self\n - setAI{ai=false} @self\n - potion{t=SPEED;d=120;l=3} @self \n - state{s=upper_slum} @self\n - sound{s=block.respawn_anchor.deplete;p=0.4;v=2} @PIR{r=100}\n - delay 20\n - setAI{ai=true} @self\n - delay 55\n - setAI{ai=false} @self\n - delay 1\n - blockwave{duration=40;material=magma_block;radius=10;radiusY=4;velocity=2;shape=sphere;hs=false} @selflocation\n - skill{s=DemonUpperSlumParticle} @self\n - sound{s=entity.generic.explode;p=0.6} @PIR{r=100}\n - summon{mob=DemonUpperSlumTargetMob;a=1} @self\n - delay 41\n - blockunmask{r=10;m=magma_block} @selflocation\n - setAI{ai=true} @self\n - skill{s=DemonRemoveSkillNow} @self" + }, + { + "input": "DemonUpperSlumTargetMob:", + "target": "Skills:\n - damage{a=10;ia=true} @PIR{r=6}\n - damage{a=30} @PIR{r=10}\n - armordamage{a=10} @PIR{r=5}\n - armordamage{a=15} @PIR{r=7}\n - ignite{t=100} @PIR{r=7}\n - sudoskill{s=DemonUpperSlumTarget;cat=true} @PIR{r=10}\n - remove @self" + }, + { + "input": "DemonUpperSlumTarget:", + "target": "Skills:\n - leap{velocity=-500} @trigger\n - jump{velocity=2}" + }, + { + "input": "DemonChargePunch:", + "target": "Conditions:\n - hastag{t=skillnow} false\n Skills:\n - skill{s=DemonAddSkillNow} @self\n - look @PIR{r=30;sort=NEAREST}\n - delay 5\n - setAI{ai=false} @self\n - state{s=charge_punch} @self\n - setrotationplus{pitch=0} @self\n - effect:particlesphere{color=#dc143c;a=200;r=2} @forward{f=-2;y=2}\n - effect:blockmask{m=light;r=1;d=40;na=false} @forward{f=-2;y=3}\n - delay 40\n - effect:particlesphere{color=#dc143c;a=200;r=4} @forward{f=3;y=3}\n - effect:blockmask{m=light;r=1;d=20;na=false} @forward{f=3;y=3}\n - sound{s=block.beacon.power_select;p=2;v=2} @PIR{r=100}\n - summon{mob=DemonChargePunchTarget;a=1} @forward{f=3;y=3}\n - delay 1\n - effect:particlesphere{color=#dc143c;a=200;r=4} @forward{f=7;y=3}\n - effect:blockmask{m=light;r=1;d=20;na=false} @forward{f=7;y=3}\n - sound{s=block.beacon.power_select;p=2;v=2} @PIR{r=100}\n - summon{mob=DemonChargePunchTarget;a=1} @forward{f=7;y=3}\n - delay 1\n - effect:particlesphere{color=#dc143c;a=200;r=4} @forward{f=11;y=3}\n - effect:blockmask{m=light;r=1;d=20;na=false} @forward{f=11;y=3}\n - sound{s=block.beacon.power_select;p=2;v=2} @PIR{r=100}\n - summon{mob=DemonChargePunchTarget;a=1} @forward{f=11;y=3}\n - delay 1\n - effect:particlesphere{color=#dc143c;a=2000;r=4} @forward{f=15;y=3}\n - effect:blockmask{m=light;r=1;d=20;na=false} @forward{f=15;y=3}\n - sound{s=block.beacon.power_select;p=2;v=2} @PIR{r=100}\n - summon{mob=DemonChargePunchTarget;a=1} @forward{f=15;y=3}\n - delay 1\n - effect:particlesphere{color=#dc143c;a=2000;r=4} @forward{f=19;y=3}\n - effect:blockmask{m=light;r=1;d=20;na=false} @forward{f=19;y=3}\n - sound{s=block.beacon.power_select;p=2;v=2} @PIR{r=100}\n - summon{mob=DemonChargePunchTarget;a=1} @forward{f=19;y=3}\n - delay 20\n - setAI{ai=true} @self\n - skill{s=DemonRemoveSkillNow} @self" + }, + { + "input": "DemonChargePunchTarget:", + "target": "Skills:\n - damage{a=12;pi=true;ia=true} @PIR{r=4}\n - potion{t=SLOW;l=4;d=100} @PIR{r=4}\n - potion{t=POISON;l=5;d=200} @PIR{r=4}\n - ignite{t=200} @PIR{r=4}\n - remove @self" + }, + { + "input": "DemonUpperSlumSlum:", + "target": "Conditions:\n - hastag{t=skillnow} false\n Skills:\n - skill{s=DemonAddSkillNow} @self\n - setAI{ai=false} @self\n - setrotationplus{pitch=0} @self\n - potion{t=SPEED;d=150;l=3} @self \n - state{s=backstep_slum_slum} @self\n - sound{s=block.respawn_anchor.deplete;p=0.4;v=2} @PIR{r=100}\n - delay 40\n - summon{mob=DemonUpperSlumSlumTargetFirstMob;a=1} @forward{f=3}\n - sound{s=entity.generic.explode;p=0.6} @PIR{r=100}\n - delay 25\n - summon{mob=DemonUpperSlumSlumTargetSecondMob;a=1} @forward{f=3}\n - sound{s=entity.generic.explode;p=0.6} @PIR{r=100}\n - delay 20\n - setAI{ai=true} @self\n - skill{s=DemonRemoveSkillNow} @self" + }, + { + "input": "DemonUpperSlumSlumTargetFirstMob:", + "target": "Skills:\n - skill{s=DemonUpperSlumParticlePlus} @self\n - damage{a=8;ia=true} @PIR{r=7}\n - damage{a=20} @PIR{r=15}\n - potion{t=SLOW;l=100;d=150} @PIR{r=10}\n - potion{t=JUMP;l=200;d=30} @PIR{r=15}\n - ignite{t=160} @PIR{r=10}\n - blockwave{duration=22;material=magma_block;radius=15;velocity=1;shape=sphere;hs=false} @selflocation\n - armordamage{a=15} @PIR{r=10}\n - armordamage{a=10} @PIR{r=5}\n - delay 23\n - blockunmask{r=15;m=magma_block} @selflocation\n - remove @self" + }, + { + "input": "DemonUpperSlumSlumTargetSecondMob:", + "target": "Skills:\n - skill{s=DemonUpperSlumParticlePlus} @self\n - damage{a=10;ia=true} @PIR{r=7}\n - damage{a=20} @PIR{r=15}\n - sudoskill{s=DemonUpperSlumSlumTarget;cat=true} @PIR{r=15}\n - blockwave{duration=20;material=crying_obsidian;radius=15;velocity=1;shape=sphere;hs=false} @selflocation\n - armordamage{a=15} @PIR{r=10}\n - armordamage{a=15} @PIR{r=5}\n - delay 21\n - blockunmask{r=15;m=crying_obsidian} @selflocation\n - remove @self" + }, + { + "input": "DemonUpperSlumSlumTarget:", + "target": "Skills:\n - leap{velocity=-500} @trigger\n - jump{velocity=1}" + }, + { + "input": "DemonScream:", + "target": "Conditions:\n - hastag{t=skillnow} false\n Skills:\n - skill{s=DemonAddSkillNow} @self\n - setAI{ai=false} @self\n - state{s=scream} @self\n - sound{s=entity.wolf.howl;v=1.5} @PIR{r=100}\n - delay 30\n - radiuscommand{r=100;c=\"minecraft:effect clear minecraft:absorption\"} @self\n - radiuscommand{r=30;c=\"minecraft:effect clear minecraft:regeneration\"} @self\n - radiuscommand{r=5;c=\"minecraft:effect clear minecraft:strength\"} @self\n - radiuscommand{r=10;c=\"minecraft:effect clear minecraft:fire_resistance\"} @self\n - potion{t=SLOW;d=200;l=2} @PIR{r=100}\n - potion{t=HUNGER;d=140;l=150} @PIR{r=100}\n - potion{t=WEAKNESS;d=140;l=5} @PIR{r=8}\n - potion{t=WITHER;d=100;l=1} @PIR{r=10}\n - potion{t=SLOW_DIGGING;d=240;l=100} @PIR{r=5}\n - potion{t=SLOW;d=300;l=100} @PIR{r=100;limit=1;sort=FURTHEST}\n - potion{t=JUMP;d=300;l=200} @PIR{r=100;limit=1;sort=FURTHEST}\n - potion{t=DAMAGE_RESISTANCE;d=150;l=200} @PIR{r=100;limit=1;sort=FURTHEST}\n - sethealth{a=10} @PIR{r=100}\n - sethealth{a=3} @PIR{r=100;limit=3;sort=FURTHEST}\n - radiuscommand{r=100;c=\"mraid vision 2 creeper \"} @self\n - delay 40\n - skill{s=DemonRemoveSkillNow} @self\n - skill{s=DemonJump} @self" + }, + { + "input": "DemonJump:", + "target": "Conditions:\n - hastag{t=skillnow} false\n Skills:\n - skill{s=DemonAddSkillNow} @self\n - setAI{ai=false} @self\n - state{s=hop} @self\n - sound{s=entity.player.attack.sweep;v=2;p=2;repeatInterval=1;repeat=20} @PIR{r=100}\n - delay 30\n - sound{s=entity.enderman.teleport;v=2} @PIR{r=100}\n - teleport @PIR{limit=1;sort=FURTHEST;r=100}\n - delay 30\n - sound{s=entity.firework_rocket.large_blast} @PIR{r=100}\n - damage{a=50} @PIR{r=6}\n - effect:particlering{particle=reddust;color=#0000ff;radius=6;points=100;amount=10} @self\n - effect:particlering{particle=reddust;color=#ff0000;radius=6;points=100;amount=10;y=1} @self\n - setAI{ai=true} @self\n - skill{s=DemonRemoveSkillNow} @self" + }, + { + "input": "DemonTripleUpperSlum:", + "target": "Conditions:\n - hastag{t=skillnow} false\n Skills:\n - skill{s=DemonAddSkillNow} @self\n - setrotationplus{pitch=0;yaw=180} @self\n - lockhead{lp=true;ly=true} @self\n - summonplus{mob=DemonUpperSlumMirrorFirst;x=-4;z=5}\n - summonplus{mob=DemonUpperSlumMirrorSecond;x=4;z=5}\n - delay 10\n - potion{t=SPEED;d=120;l=2} @self \n - state{s=upper_slum} @self\n - sound{s=block.respawn_anchor.deplete;p=0.4;v=2} @PIR{r=100}\n - delay 76\n - setAI{ai=false} @self\n - blockwave{duration=40;material=magma_block;radius=10;radiusY=4;velocity=3;shape=sphere;hs=false} @selflocation\n - skill{s=DemonUpperSlumParticle} @self\n - sound{s=entity.generic.explode;p=0.6} @PIR{r=100}\n - summon{mob=DemonUpperSlumTargetMob;a=1} @self\n - delay 41\n - blockunmask{r=10;m=magma_block} @selflocation\n - setAI{ai=true} @self\n - skill{s=DemonRemoveSkillNow} @self" + }, + { + "input": "DemonTripleUpperSlumMirrorAttack:", + "target": "Skills:\n - delay 10\n - potion{t=SPEED;d=120;l=1} @self \n - state{s=upper_slum} @self\n - sound{s=block.respawn_anchor.deplete;p=0.4;v=2} @PIR{r=100}\n - delay 76\n - setAI{ai=false} @self\n - skill{s=DemonUpperSlumParticle} @self\n - blockwave{duration=40;material=magma_block;radius=10;radiusY=1;velocity=1;shape=sphere;hs=false} @selflocation\n - sound{s=entity.generic.explode;p=0.6} @PIR{r=100}\n - summon{mob=DemonUpperSlumTargetMob;a=1} @self\n - delay 41\n - setAI{ai=true} @self\n - blockunmask{r=10;m=magma_block} @selflocation\n - remove @self" + }, + { + "input": "DemonGoToSecondLevel:", + "target": "Conditions:\n - hastag{t=WentToSecondLevel} false\n Skills:\n - skill{s=DemonAddSkillNow;repeat=200;repeatInterval=1} @self\n - addtag{t=WentToSecondLevel} @self\n - addtag{t=protect} @self\n - delay 200\n - skill{s=DemonAddSkillNow} @self\n - setAI{ai=false} @self\n - state{s=form_change} @self\n - delay 120\n - setmaxhealth{a=120000} @self\n - heal{a=24000;repeat=5;repeatInterval=20} @self\n - effect:lightning{repeat=4;repeatInterval=20} @self\n - damage{a=15;ia=true;repeat=4;repeatInterval=20} @PIR{r=3}\n - sound{s=entity.player.levelup;v=2;p=0.5;repeat=4;repeatInterval=20} @PIR{r=100}\n - delay 100\n - sound{s=item.trident.thunder;p=0.5;v=1} @PIR{r=100}\n - setspeed{speed=1.2} @self\n - enchant{m=demon;pid=group17;en=true;em=true} @self\n - enchant{m=demon;pid=group19;en=true;em=true} @self\n - enchant{m=demon;pid=group;en=true;em=true} @self\n - enchant{m=demon;pid=group18;en=true;em=true} @self\n - delay 40\n - removetag{t=protect} @self\n - addtag{t=WentToSecondLevelTrue} @self\n - setAI{ai=true} @self\n - skill{s=DemonRemoveSkillNow} @self\n - randomskill{skills=DemonUpperSlumSlum,DemonScream;sync=true} @self" + }, + { + "input": "DemonSecondLevelAlwaysAttack:", + "target": "Conditions:\n - hastag{t=WentToSecondLevelTrue} @self\n Skills:\n - summon{mob=DemonSecondLevelAlwaysAttackTarget;a=1} @PIR{r=100;sort=RANDOM;limit=3}" + }, + { + "input": "DemonSecondLevelAlwaysAttackTarget:", + "target": "Skills:\n - effect:particles{particle=flash;amount=2;speed=2;d=30} @selflocation{y=0.4}\n - delay 30\n - damage{a=6;ia=true} @PIR{r=2}\n - armordamage{a=10} @PIR{r=2}\n - ignite{t=60} @PIR{r=2}\n - effect:lightning @self\n - remove @self" + }, + { + "input": "DemonLastAttack:", + "target": "Conditions:\n - hastag{t=skillnow} false\n - hastag{t=WentToSecondLevel} true\n - hastag{t=WentToSecondLevelTrue} true\n - hastag{t=usedLastAttack} false\n Skills:\n - skill{s=DemonAddSkillNow} @self\n - addtag{t=protect} @self\n - addtag{t=usedLastAttack} @self\n - setAI{ai=false} @self\n - state{s=scream;speed=0.3} @self\n - sound{s=entity.ender_dragon.growl;v=1;p=0.5} @PIR{r=200}\n - delay 120\n - setAI{ai=true} @self\n - effect:bloodyScreen{d=10} @PIR{r=200}\n - sound{s=item.trident.thunder;v=1;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.2;pitch=2} @playersinradius{r=200}\n - delay 30\n - effect:bloodyScreen{d=10} @PIR{r=200}\n - sound{s=item.trident.thunder;v=1;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.2;pitch=2} @playersinradius{r=200}\n - delay 30\n - effect:bloodyScreen{d=10} @PIR{r=200}\n - sound{s=item.trident.thunder;v=1;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.2;pitch=2} @playersinradius{r=200}\n - delay 30\n - summon{mob=DemonLastAttackMob;r=7;yr=1;repeat=53;repeatInterval=8} @PIR{r=200;sort=RANDOM;limit=3}\n - delay 150\n - effect:bloodyScreen{d=10} @PIR{r=200}\n - sound{s=item.trident.thunder;v=1;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.2;pitch=2} @playersinradius{r=200}\n - delay 30\n - effect:bloodyScreen{d=10} @PIR{r=200}\n - sound{s=item.trident.thunder;v=1;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.2;pitch=2} @playersinradius{r=200}\n - delay 30\n - effect:bloodyScreen{d=10} @PIR{r=200}\n - sound{s=item.trident.thunder;v=1;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.2;pitch=2} @playersinradius{r=200}\n - delay 30\n - summon{mob=DemonLastAttackMobSecond;r=9;yr=1;repeat=38;repeatInterval=6} @PIR{r=200;sort=RANDOM;limit=2}\n - delay 228\n - removetag{t=protect} @self\n - setAI{ai=true} @self\n - skill{s=DemonRemoveSkillNow} @self" + }, + { + "input": "DemonLastAttackMob:", + "target": "Skills:\n - effect:particles{particle=flash;amount=2;speed=2;d=30} @selflocation{y=0.4}\n - delay 30\n - blockwave{duration=20;material=magma_block;radius=7;velocity=1;shape=sphere;hs=false} @selflocation\n - damage{a=15} @PIR{r=7}\n - sound{s=entity.generic.explode;p=0.6;v=0.5} @PIR{r=100}\n - armordamage{a=15} @PIR{r=7}\n - remove @self\n - delay 21\n - blockunmask{r=7;m=magma_block} @selflocation" + }, + { + "input": "DemonLastAttackMobSecond:", + "target": "Skills:\n - effect:particles{particle=flash;amount=2;speed=2;d=20} @selflocation{y=0.4}\n - delay 20\n - blockwave{duration=20;material=crying_obsidian;radius=7;velocity=1;shape=sphere;hs=false} @selflocation\n - damage{a=25} @PIR{r=7}\n - sound{s=entity.generic.explode;p=0.3;v=0.5} @PIR{r=100}\n - armordamage{a=25} @PIR{r=7}\n - remove @self\n - delay 21\n - blockunmask{r=7;m=crying_obsidian} @selflocation" + }, + { + "input": "SmashAttack:", + "target": "Cooldown: 8\n Conditions:\n - targetwithin 25\n Skills:\n - message{cooldown=30;m=\"<&co> Hahahah! I will crush you, fool!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self" + }, + { + "input": "SummonSkeletons:", + "target": "Cooldown: 15\n Skills:\n - message{m=\"<&co> Arise, my minions!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{mob=SkeletalMinion;amount=2;noise=5} @Self\n - delay 20\n - summon{mob=SkeletalMinion;amount=2;noise=5} @Self\n - delay 20\n - summon{mob=SkeletalMinion;amount=2;noise=5} @Self" + }, + { + "input": "AngrySludgePoison:", + "target": "Cooldown: 10\n Skills:\n - potion{type=POISON;lvl=2;duration=100} @PlayersInRadius{r=15}\n - effect:particles{p=happyVillager;amount=1000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5}\n @Self" + }, + { + "input": "SmashAttack:", + "target": "Cooldown: 8\n Conditions:\n - targetwithin 25\n Skills:\n - message{cooldown=30;m=\"<&co> Hahahah! I will crush you, fool!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self" + }, + { + "input": "SummonSkeletons:", + "target": "Cooldown: 15\n Skills:\n - message{m=\"<&co> Arise, my minions!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{mob=SkeletalMinion;amount=2;noise=5} @Self\n - delay 20\n - summon{mob=SkeletalMinion;amount=2;noise=5} @Self\n - delay 20\n - summon{mob=SkeletalMinion;amount=2;noise=5} @Self" + }, + { + "input": "AngrySludgePoison:", + "target": "Cooldown: 10\n Skills:\n - potion{type=POISON;lvl=2;duration=100} @PlayersInRadius{r=15}\n - effect:particles{p=happyVillager;amount=1000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self" + }, + { + "input": "SMobsRemoveTarget:", + "target": "Skills:\n - delay 120\n - remove @self" + }, + { + "input": "SPlayerKnockback:", + "target": "Skills:\n - leap{velocity=-1000} @trigger\n - jump{velocity=0.2}\n\n#1\u5206\u5f8c\u6d88\u6ec5" + }, + { + "input": "SV_Remove:", + "target": "Skills:\n - delay 1200\n - suicide @self\n\n\n#\u5927\u98df\u3089\u3044" + }, + { + "input": "Sakura_Footballfish_Bite:", + "target": "Conditions:\n - targetwithin 25\n Skills:\n - delay 20\n - state{s=bite} @self\n - delay 20\n - potion{type=INCREASE_DAMAGE;duration=10;level=6;p=false} @self\n - lunge{v=1} @self\n\n\n#\u706b\u5c71" + }, + { + "input": "Sakura_Volcano_FromAttack:", + "target": "Skills:\n - skill{s=Sakura_Volcano_Attack} @target\n - CancelEvent" + }, + { + "input": "Sakura_Volcano_FromShoot:", + "target": "Skills:\n - skill{s=Sakura_Volcano_Fireball} @target\n - CancelEvent" + }, + { + "input": "Sakura_Volcano_FromTimer:", + "target": "Skills:\n - randomskill{skills=Sakura_Volcano_Snap,Sakura_Volcano_Rest,Sakura_Volcano_Firestorm}" + }, + { + "input": "Sakura_Volcano_Fireball:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - state{s=fireball} @self\n - setAI{ai=false} @self\n - delay 7\n - projectile{onTick=SV_Fireball-Tick;onHit=SV_Firevall-Hit;v=18;i=1;syo=5;sfo=4;sso=2} @target\n - sound{s=entity.blaze.shoot;v=1;pitch=1.5}\n - delay 7\n - projectile{onTick=SV_Fireball-Tick;onHit=SV_Firevall-Hit;v=18;i=1;syo=5;sfo=4;sso=2} @target\n - sound{s=entity.blaze.shoot;v=1;pitch=1.5}\n - delay 7\n - projectile{onTick=SV_Fireball-Tick;onHit=SV_Firevall-Hit;v=18;i=1;syo=5;sfo=4;sso=2} @target\n - sound{s=entity.blaze.shoot;v=1;pitch=1.5}\n - delay 7\n - projectile{onTick=SV_Fireball-Tick;onHit=SV_Firevall-Hit;v=18;i=1;syo=5;sfo=4;sso=2} @target\n - sound{s=entity.blaze.shoot;v=1;pitch=1.5}\n - delay 7\n - projectile{onTick=SV_Fireball-Tick;onHit=SV_Firevall-Hit;v=18;i=1;syo=5;sfo=4;sso=2} @target\n - sound{s=entity.blaze.shoot;v=1;pitch=1.5}\n - delay 5\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self\nSV_Fireball-Tick:\n Skills:\n - effect:particles{p=flame;amount=10;speed=0;hS=0.2;vS=0.2}\nSV_Firevall-Hit:\n Skills:\n - damage{a=10}\n - ignite{t=2000}" + }, + { + "input": "Sakura_Volcano_Firestorm:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - state{s=firestorm} @self\n - setAI{ai=false} @self\n - delay 74\n - projectile{onTick=SV_Firestorm-Tick;onHit=SV_Firestorm-HitAndEnd;onEnd=SV_Firestorm-HitandEnd;i=1;syo=8;v=40} @ring{radius=10;point=20}\n - projectile{onTick=SV_Firestorm-Tick;onHit=SV_Firestorm-HitAndEnd;onEnd=SV_Firestorm-HitandEnd;i=1;syo=10;v=40} @ring{radius=12;point=32}\n - projectile{onTick=SV_Firestorm-Tick;onHit=SV_Firestorm-HitAndEnd;onEnd=SV_Firestorm-HitandEnd;i=1;syo=12;v=40} @ring{radius=15;point=43}\n - delay 2\n - sound{s=entity.blaze.shoot;v=1;pitch=1.5} @playersinradius{r=30}\n - delay 2\n - sound{s=entity.blaze.shoot;v=1;pitch=1.5} @playersinradius{r=30}\n - delay 2\n - sound{s=entity.blaze.shoot;v=1;pitch=1.5} @playersinradius{r=30}\n - delay 20\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self\nSV_Firestorm-Tick:\n Skills:\n - effect:particles{p=flame;amount=10;speed=0;hS=0.02;vS=0.02}\nSV_Firestorm-HitAndEnd:\n Skills:\n - summon{mob=SVFirestormTarget}" + }, + { + "input": "SVFirestormTarget:", + "target": "Skills:\n - effect:particleline{particle=lava;xs=0.1;zs=0.1;amount=1;fromOrigin=true} @selfLocation{y=3.0}\n - damage{a=10;ia=true;type=VOID} @playersinradius{r=1}\n - damage{a=15} @playersinradius{r=1}\n - sound{s=entity.generic.explode;v=0.5} @playersinradius{r=10}\n - remove @self" + }, + { + "input": "Sakura_Volcano_Attack:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - state{s=attack} @self\n - delay 10\n - sudoskill{s=SPlayerKnockback;cat=true} @target\n - damage{a=15} @target\n - ignite{t=12000}" + }, + { + "input": "Sakura_Volcano_Snap:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - state{s=snap} @self\n - setAI{ai=false} @self\n - summon{mob=SVSnapTarget} @nearestplayer{r=50}\n - delay 24\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "SVSnapTarget:", + "target": "Skills:\n - delay 17\n - effect:particleline{particle=lava;xs=1;zs=1;amount=3;fromOrigin=true} @selfLocation{y=4.0}\n - damage{type=VOID;a=2} @nearestplayer{r=50}\n - ignite{t=6000} @nearestplayer{r=50}\n - remove @self" + }, + { + "input": "Sakura_Volcano_Rest:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - state{s=rest} @self\n - setAI{ai=false} @self\n - delay 28\n - summon{mob=SV_Minion} @selflocation{y=1.0}\n - delay 20\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "Burn_Arm_BlockWave:", + "target": "Skills:\n - blockwave{duration=22;material=magma_block;radius=3;radiusY=2;velocity=2;shape=sphere} @selflocation" + }, + { + "input": "Burn_Arm_BlockWave_Second:", + "target": "Skills:\n - blockwave{duration=22;material=crying_obsidian;radius=7;radiusY=2;velocity=2;shape=sphere} @selflocation" + }, + { + "input": "MossyDiverShoot:", + "target": "Skills:\n - projectile{bulletType=ITEM;material=nautilus_shell;oT=MossyDiverShootTick;sE=true;sB=true;oH=MossyDiverShootHit;i=1;v=11;mr=16;vO=2;g=0.9} @PIR{r=6}\n - sound{s=entity.experience_bottle.throw;p=0} @PIR{r=6}" + }, + { + "input": "MossyDiverShootTick:", + "target": "Skills:\n - effect:particles{p=dolphin;a=3;hs=0.15;vs=0.15} @origin" + }, + { + "input": "MossyDiverShootHit:", + "target": "Skills:\n - damage{a=4;ia=true}\n - sound{s=ambient.underwater.exit;p=2}" + }, + { + "input": "MermaidSong:", + "target": "Skills:\n - missile{ot=MermaidSong_TICK;oh=MermaidSong_HIT;v=4;i=6;hR=1;vR=1;in=0.5;mr=10}" + }, + { + "input": "MermaidSong_TICK:", + "target": "Skills:\n - effect:particles{p=note;a=3} @origin\n - sound{s=entity.ghast.warn;p=2.0;v=0.4}" + }, + { + "input": "MermaidSong_HIT:", + "target": "Skills:\n - effect:particles{p=note;a=30;hS=0.4;vS=0.4}\n - sound{s=block.note_block.didgeridoo;p=0.4}\n - damage{a=5;i=false}" + }, + { + "input": "FireFlyAway:", + "target": "Skills:\n - disengage @self\n - effect:particles{p=squid_ink;a=64;hs=0.8;vs=0.8} @selflocation\n - sound{s=entity.squid.squirt;p=1.4}\n - delay 6\n - potion{t=BLINDNESS;d=50;l=0;p=false;i=false}" + }, + { + "input": "CaptainDrownedSummon:", + "target": "Skills:\n - equip{item=air HEAD}\n - effect:particles{p=explosion_normal;a=10;hS=0.15;vS=0.15;y=2;size=1} @self \n - delay 2\n - summon{t=ParrotMinion;a=1;yr=1;yu=true} @self" + }, + { + "input": "MossyDiverShoot:", + "target": "Skills:\n - projectile{bulletType=ITEM;material=nautilus_shell;oT=MossyDiverShootTick;sE=true;sB=true;oH=MossyDiverShootHit;i=1;v=11;mr=16;vO=2;g=0.9} @PIR{r=6}\n - sound{s=entity.experience_bottle.throw;p=0} @PIR{r=6}" + }, + { + "input": "MossyDiverShootTick:", + "target": "Skills:\n - effect:particles{p=dolphin;a=3;hs=0.15;vs=0.15} @origin" + }, + { + "input": "MossyDiverShootHit:", + "target": "Skills:\n - damage{a=4;ia=true}\n - sound{s=ambient.underwater.exit;p=2}" + }, + { + "input": "MermaidSong:", + "target": "Skills:\n - missile{ot=MermaidSong_TICK;oh=MermaidSong_HIT;v=4;i=6;hR=1;vR=1;in=0.5;mr=10}" + }, + { + "input": "MermaidSong_TICK:", + "target": "Skills:\n - effect:particles{p=note;a=3} @origin\n - sound{s=entity.ghast.warn;p=2.0;v=0.4}" + }, + { + "input": "MermaidSong_HIT:", + "target": "Skills:\n - effect:particles{p=note;a=30;hS=0.4;vS=0.4}\n - sound{s=block.note_block.didgeridoo;p=0.4}\n - damage{a=5;i=false}" + }, + { + "input": "FireFlyAway:", + "target": "Skills:\n - disengage @self\n - effect:particles{p=squid_ink;a=64;hs=0.8;vs=0.8} @selflocation\n - sound{s=entity.squid.squirt;p=1.4}\n - delay 6\n - potion{t=BLINDNESS;d=50;l=0;p=false;i=false}" + }, + { + "input": "CaptainDrownedSummon:", + "target": "Skills:\n - equip{item=air HEAD}\n - effect:particles{p=explosion_normal;a=10;hS=0.15;vS=0.15;y=2;size=1} @self \n - delay 2\n - summon{t=ParrotMinion;a=1;yr=1;yu=true} @self" + }, + { + "input": "PoisonPotionThrow:", + "target": "Cooldown: 4\n Conditions:\n - targetwithin 8 true\n Skills:\n - projectile{bulletType=ITEM;material=potion;oT=PoisonPotionThrowTick;oE=PoisonPotionThrowEnd;i=1;hnp=false;sE=true;v=10;mr=16;vO=2;g=0.98} @RLNTE{a=2;r=8;s=4;minr=5}\n - sound{s=entity.splash_potion.throw;p=0.7}\n - delay 2\n - sound{s=entity.splash_potion.throw;p=0.5}" + }, + { + "input": "PoisonPotionThrowTick:", + "target": "Skills:\n - effect:particles{p=SPELL_WITCH;a=1;hs=0;vs=0} @origin" + }, + { + "input": "PoisonPotionThrowEnd:", + "target": "Skills:\n - effect:particlesphere{p=SPELL_WITCH;a=80;r=2} @origin\n - potion{t=POISON;d=70;l=1} @PNTL{r=3}\n - sound{s=block.glass.break;p=0.7} @origin\n - delay 4\n - sound{s=entity.witch.celebrate;p=0.6;v=0.8} @PIR{r=4}" + }, + { + "input": "HealPotionConsume:", + "target": "Cooldown: 16\n Conditions:\n Skills:\n - potion{t=SLOW;d=50;l=7} @self\n - equip{item=potion MAINHAND}\n - sound{s=entity.bat.takeoff;p=0.8} @self\n - delay 4\n - sound{s=entity.generic.drink;p=0.8} @self\n - delay 10\n - sound{s=entity.generic.drink;p=0.8} @self\n - delay 10\n - message{msg=\"&c&l&f super !\"} @PIR{r=15}\n - effect:particlesphere{p=reddust;c=#71ff5e;radius=3;a=500;hs=0.1;vs=0.1} @origin\n - delay 3\n - heal{a=120} @self\n - delay 2\n - equip{item=Redcap_Axe MAINHAND}" + }, + { + "input": "MolotovThrow:", + "target": "Cooldown: 8\n Skills:\n - projectile{bulletType=ITEM;material=splash_potion;oT=MolotovThrowTick;oH=MolotovThrowHit;oE=MolotovThrowEnd;i=2;hp=false;hnp=false;sE=false;v=8;mr=16;vO=1;g=0.96} @RLNTE{a=1;r=8;s=5;minr=6}\n - sound{s=entity.splash_potion.throw;p=0.6}" + }, + { + "input": "MolotovThrowTick:", + "target": "Skills:\n - effect:particles{p=flame;a=1;hs=0;vs=0} @Origin" + }, + { + "input": "MolotovThrowEnd:", + "target": "Skills:\n - setblock{m=FIRE} @Ring{radius=2;points=6;yoffset=0}\n - sound{s=block.glass.break;p=0.6} @origin" + }, + { + "input": "MolotovPotionThrow:", + "target": "Cooldown: 10\n Skills:\n - projectile{bulletType=ITEM;material=splash_potion;oT=MolotovPotionThrowTick;oH=MolotovPotionThrowHit;oE=MolotovPotionThrowEnd;i=2;hnp=false;sE=true;v=7;mr=16;vO=1;g=0.96} @target\n - sound{s=entity.splash_potion.throw;p=0.5}" + }, + { + "input": "MolotovPotionThrowTick:", + "target": "Skills:\n - effect:particles{p=flame;a=1;hs=0;vs=0} @origin" + }, + { + "input": "MolotovPotionThrowHit:", + "target": "Skills:\n - ignite{ticks=80} @PIR{r=3}" + }, + { + "input": "MolotovPotionThrowEnd:", + "target": "Skills:\n - effect:particles{p=flame;a=10;hs=0.25;vs=0.4} @origin\n - sound{s=block.glass.break;p=0.7} @origin\n - delay 8\n - sound{s=entity.witch.celebrate;p=0.6;v=0.8} @origin" + }, + { + "input": "RedcapAxeThrow:", + "target": "Cooldown: 16\n Skills:\n - projectile{bulletType=MYTHICITEM ;material=Redcap_Axe;oT=RedcapAxeThrowTick;oH=RedcapAxeThrowHit;oE=RedcapAxeThrowEnd;i=1;hnp=false;sE=false;v=5;mr=16;vO=1;g=0.96} @target\n - sound{s=entity.player.attack.sweep;p=0.3} @origin\n - delay 3\n - sound{s=entity.player.attack.sweep;p=0.5} @origin\n - delay 3\n - sound{s=entity.player.attack.sweep;p=0.3} @origin\n - delay 3\n - sound{s=entity.player.attack.sweep;p=0.5} @origin" + }, + { + "input": "RedcapAxeThrowTick:", + "target": "Skills:\n - effect:particles{p=CRIT;a=1;hs=0;vs=0} @origin" + }, + { + "input": "RedcapAxeThrowHit:", + "target": "Skills:\n - damage{a=15}" + }, + { + "input": "RedcapAxeThrowEnd:", + "target": "Skills:" + }, + { + "input": "RedcapAway:", + "target": "TargetConditions:\n - distance{d=<5}\n - entitytype{t=PLAYER} true\n - health{a=>80} true\n Skills:\n - runaigoalselector{goal=fleeplayers}\n - potion{t=SPEED;d=100;l=1;p=false} @self\n - delay 20\n - potionclear{} @self" + }, + { + "input": "LegTrapThrow:", + "target": "Cooldown: 2\n Skills:\n - projectile{bulletType=MYTHICITEM;material=LegTrap_Open;oT=LegTrapThrowTick;oE=LegTrapThrowEnd;i=1;hp=false;hnp=false;sE=false;v=7;mr=16;vO=2;g=0.9} @RLNTE{a=1;r=5;s=3;minr=3}\n - sound{s=entity.splash_potion.throw;p=0.6}" + }, + { + "input": "LegTrapThrowTick:", + "target": "Skills:\n - effect:particles{p=crit;a=1;hs=0;vs=0} @origin" + }, + { + "input": "LegTrapThrowEnd:", + "target": "Skills:\n - effect:particles{p=smoke;a=10;hs=0.25;vs=0.4} @origin\n - sound{s=entity.horse.armor;p=0.5} @origin\n - delay 2\n - summon{t=LegTrap}" + }, + { + "input": "LegTrap2Throw:", + "target": "Cooldown: 6\n Skills:\n - projectile{bulletType=MYTHICITEM;material=LegTrap_Open;oT=LegTrapThrow2Tick;oE=LegTrapThrow2End;i=1;hp=false;hnp=false;sE=false;v=8;mr=16;vO=2;g=0.9} @RLNTE{a=2;r=10;s=5;minr=6}\n - sound{s=entity.splash_potion.throw;p=0.6}\n - delay 6\n - sound{s=entity.splash_potion.throw;p=0.6}" + }, + { + "input": "LegTrapThrow2Tick:", + "target": "Skills:\n - effect:particles{p=crit;a=1;hs=0;vs=0} @origin" + }, + { + "input": "LegTrapThrow2End:", + "target": "Skills:\n - effect:particles{p=smoke;a=10;hs=0.25;vs=0.4} @origin\n - sound{s=entity.horse.armor;p=0.5} @origin\n - delay 2\n - summon{t=LegTrap}" + }, + { + "input": "GhastStatueThrow:", + "target": "Cooldown: 20\n Skills:\n - projectile{bulletType=MYTHICITEM;material=GhastStatue_Normal;oT=GhastStatueThrowTick;oE=GhastStatueThrowEnd;i=1;hp=false;hnp=false;sE=false;v=5;mr=16;vO=2;g=0.97} @RLNTE{a=1;r=13;s=5;minr=9}\n - sound{s=entity.experience_bottle.throw;p=0.6}" + }, + { + "input": "GhastStatueThrowTick:", + "target": "Skills:\n - effect:particles{p=flame;a=1;hs=0;vs=0} @origin" + }, + { + "input": "GhastStatueThrowEnd:", + "target": "Skills:\n - effect:particles{p=flame;a=10;hs=0.25;vs=0.4} @origin\n - sound{s=entity.horse.armor;p=0.3} @origin\n - delay 4\n - summon{t=GhastStatue}" + }, + { + "input": "RedCapDeath:", + "target": "Skills:\n - effect:particlesphere{p=cloud;a=40;hS=0.6;vS=0.6;s=3;r=6} @self \n - delay 4\n - message{m=\"&f<&co>lol\"} @PIR{r=30}\n - delay 20\n - signal{s=RedCapDead} @MIR{r=30;t=LegTrap,GhastStatue}\n - delay 10\n - command{c=\"mythicmobs i give KingSlime_Core\"} @Trigger ~onDeath\n - command{c=\"dm end pve1\"} @Trigger ~onDeath" + }, + { + "input": "LegTrapActivate:", + "target": "Skills:\n - setNoDamageTicks{ticks=110} @self\n - runaigoalselector{goal=clear} @self\n - equip{item=LegTrap_Close HEAD}\n - sound{s=block.anvil.place;p=0.6;v=0.5} @self\n - delay 1\n - effect:particles{p=smoke;a=10;hs=0.25;vs=0.4} @origin\n - damage{a=4;ia=true} @PIR{r=2}\n - potion{t=SLOW;d=120;l=4;p=false;icon=false} @PIR{r=2}\n - potion{t=LEVITATION;d=120;l=-20;p=false;icon=false} @PIR{r=2}\n - delay 4\n - sound{s=entity.witch.celebrate;p=0.5;v=0.8} @self\n - delay 96\n - remove @self" + }, + { + "input": "LegTrapRemove:", + "target": "Skills:\n - effect:particles{p=cloud;a=5;hs=0.25;vs=0.25} @origin\n - sound{s=entity.item.break;p=0.6;v=0.6} @self\n - delay 4\n - remove @self" + }, + { + "input": "GhastStatueFlamethrow:", + "target": "Conditions:\n - targetwithin 10 true\n Skills:\n - equip{item=GhastStatue_Rage HEAD}\n - delay 3\n - sound{s=item.firecharge.use;p=0.5;v=0.6} @self\n - delay 2\n - sound{s=item.firecharge.use;p=0.6;v=0.6} @self\n - delay 2\n - sound{s=item.firecharge.use;p=0.6;v=0.6} @self\n - delay 2\n - runaigoalselector{goal=lookatplayers} @self\n - projectile{i=1;oT=GhastStatueFlamethrowTick;oH=GhastStatueFlamethrowHit;hnp=true;mr=8;sE=false} @target\n - delay 30\n - equip{item=GhastStatue_Normal HEAD}" + }, + { + "input": "GhastStatueFlamethrowTick:", + "target": "Skills:\n - effect:particles{particle=flame;a=12;s=0.1;hs=0.2;vs=0.2} @origin" + }, + { + "input": "GhastStatueFlamethrowHit:", + "target": "Skills:\n - damage{a=1;pkb=true}\n - ignite{t=80}" + }, + { + "input": "GhastStatueRemove:", + "target": "Skills:\n - effect:particles{p=cloud;a=7;hs=0.3;vs=0.3} @origin\n - sound{s=entity.item.break;p=0.4;v=0.6} @self\n - delay 4\n - remove @self" + }, + { + "input": "S_creature_SkillTimer:", + "target": "Skills:\n - randomskill{skills=S_creature_Heal,S_creature_shockwave,S_creature_summoned,S_creature_punch_fake,S_creature_single_laser;sync=true} @self" + }, + { + "input": "S_creature_Heal:", + "target": "Conditions:\n - playerwithin{d=50} true\n - hastag{t=heal} false\n - hastag{t=skillRunning} false\n Skills:\n - state{s=heal} @self\n - addtag{t=skillRunning} @self\n - addtag{t=heal} @self\n - setAI{ai=false} @self\n - delay 15\n - heal{amount=70} @self\n - delay 20\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self\n - delay 400\n - removetag{t=heal} @self" + }, + { + "input": "S_creature_shockwave:", + "target": "Conditions:\n - playerwithin{d=30} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=shockwave} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 20\n - potion{t=SLOW;d=100;l=5} @PlayersInRadius{r=10}\n - delay 7\n - setAI{ai=true} @self\n - delay 10\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_creature_left_jab:", + "target": "Conditions:\n - playerwithin{d=30} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=shockwave} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 10\n - damage{a=6} @t\n - delay 5\n - setAI{ai=true} @self\n - delay 7\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_creature_right_straight:", + "target": "Conditions:\n - playerwithin{d=30} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=shockwave} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 10\n - damage{a=10} @t\n - delay 5\n - setAI{ai=true} @self\n - delay 7\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_creature_left_hook:", + "target": "Conditions:\n - playerwithin{d=30} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=shockwave} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 12\n - damage{a=15} @t\n - delay 5\n - setAI{ai=true} @self\n - delay 7\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_creature_summoned:", + "target": "Conditions:\n - playerwithin{d=30} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=summoned} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 10\n - summon{mob=Sakura_creature_minion} @nearestplayer{r=30}\n - delay 17\n - setAI{ai=true} @self\n - delay 7\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_creature_punch_fake:", + "target": "Conditions:\n - playerwithin{d=30} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=punch_fake} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 15\n - setAI{ai=true} @self\n - delay 7\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_creature_single_laser:", + "target": "Conditions:\n - playerwithin{d=40} true\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=punch_fake} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 20\n - effect:particleline{particle=reddust;color=#00008b;amount=10;syo=1;tyo=1;fromOrigin=true} @target\n - damage{a=25} @t\n - delay 10\n - setAI{ai=true} @self\n - delay 7\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_creature_Death:", + "target": "Skills:\n - delay 25\n - sound{s=entity.firework_rocket.launch;v=1;pitch=1}\n - effect:particles{p=explosion_emitter;a=10;s=2} @self\n - sound{s=entity.generic.explode;v=1;pitch=0}\n - sound{s=entity.generic.explode;v=1;pitch=1}\n - damage{a=12;type=VOID} @PlayersInRadius{r=10}\n - damage{a=6} @PlayersInRadius{r=10}\n - delay 20" + }, + { + "input": "Target1Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 71,2,115}\n - delay 120\n - runaigoalselector{goal=gotolocation 71,2,106}\n - delay 120\n - remove @self" + }, + { + "input": "Target2Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 76,2,127}\n - delay 120\n - runaigoalselector{goal=gotolocation 76,2,118}\n - delay 120\n - remove @self" + }, + { + "input": "Target3Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 75,2,140}\n - delay 120\n - runaigoalselector{goal=gotolocation 75,2,131}\n - delay 120\n - remove @self" + }, + { + "input": "Target4Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 80,2,134}\n - delay 100\n - runaigoalselector{goal=gotolocation 80,2,126}\n - delay 100\n - remove @self" + }, + { + "input": "Target5Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 83,2,117}\n - delay 100\n - runaigoalselector{goal=gotolocation 83,2,109}\n - delay 100\n - remove @self" + }, + { + "input": "Target6Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 91,2,122}\n - delay 80\n - runaigoalselector{goal=gotolocation 91,2,115}\n - delay 80\n - remove @self" + }, + { + "input": "Target7Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 92,2,141}\n - delay 80\n - runaigoalselector{goal=gotolocation 92,2,134}\n - delay 80\n - remove @self" + }, + { + "input": "Target8Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 94,6,114}\n - delay 80\n - runaigoalselector{goal=gotolocation 94,6,107}\n - delay 80\n - remove @self" + }, + { + "input": "Target9Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 94,6,128}\n - delay 80\n - runaigoalselector{goal=gotolocation 94,6,120}\n - delay 80\n - remove @self" + }, + { + "input": "Target10Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 94,8,139}\n - delay 80\n - runaigoalselector{goal=gotolocation 94,8,132}\n - delay 80\n - remove @self" + }, + { + "input": "Target11Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 69,2,148}\n - delay 60\n - runaigoalselector{goal=gotolocation 69,2,142}\n - delay 60\n - remove @self\n\n#Teleport" + }, + { + "input": "Target12Move:", + "target": "Skills:\n - teleportto{location=74,2,145} @self\n - delay 90\n - teleportto{location=78,5,147} @self\n - delay 90\n - remove @self" + }, + { + "input": "Target13Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 72,2,151}\n - delay 55\n - runaigoalselector{goal=gotolocation 77,2,146}\n - delay 55\n - remove @self" + }, + { + "input": "Target14Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 86,2,152}\n - delay 160\n - runaigoalselector{goal=gotolocation 76,2,142}\n - delay 200\n - remove @self" + }, + { + "input": "Target15Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 77,2,152}\n - delay 80\n - runaigoalselector{goal=gotolocation 82,2,147}\n - delay 80\n - remove @self" + }, + { + "input": "Target16Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 85,2,148}\n - delay 55\n - runaigoalselector{goal=gotolocation 85,2,141}\n - delay 60\n - remove @self\n\n#Teleport" + }, + { + "input": "Target17Move:", + "target": "Skills:\n - teleportto{location=89,2,151} @self\n - delay 90\n - teleportto{location=88,5,144} @self\n - delay 90\n - remove @self" + }, + { + "input": "Target18Move:", + "target": "Skills:\n - runaigoalselector{goal=gotolocation 92,2,152}\n - delay 120\n - runaigoalselector{goal=gotolocation 92,2,142}\n - delay 120\n - remove @self" + }, + { + "input": "TeemoCancel:", + "target": "Skills:\n - CancelEvent\n - skill{s=TeemoBlind} @self" + }, + { + "input": "TeemoShoot:", + "target": "Conditions:\n - targetwithin {d=20} true\n - targetinlineofsight true\n Skills:\n - look{headOnly=false;immediately=true;repeat=50;repeatInterval=1} @target\n - state{s=shoot} @self\n - potion{type=SLOW;duration=2;lvl=6;force=true} @self\n - potion{type=SLOW;duration=25;lvl=7;delay=2;force=true} @self\n - delay 10\n - projectile{onTick=TeemoShootT;onHit=TeemoShootH;v=13;i=1;hR=1;vR=1;syo=0.6;HitNonPlayers=true;mr=20;tyo=0.25} @target\n - projectile{onTick=TeemoShootT;v=13;i=1;hR=1;vR=1;syo=0.6;HitNonPlayers=true;mr=20;tyo=0.25;delay=1} @target\n - sound{s=item.crossbow.shoot;p=1;v=2} @selflocation" + }, + { + "input": "TeemoShootT:", + "target": "Skills:\n - effect:particles{p=spell_mob;c=#70AD47;vS=0.05;hS=0.05;speed=0,size=0.5;a=3} @origin" + }, + { + "input": "TeemoShootH:", + "target": "Skills:\n - damage{a=4} @target\n - potion{type=POISON;duration=40;lvl=2;force=true} @target" + }, + { + "input": "KeepDistance:", + "target": "Conditions:\n - playerwithin{r=10} true\n Skills:\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=fleeplayers} @self" + }, + { + "input": "GetCloser:", + "target": "Conditions:\n - playerwithin{r=10} false\n Skills:\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=movetowardstarget} @self\n - runaigoalselector{goal=lookatplayers} @self\n - runaigoalselector{goal=avoidzombies} @self" + }, + { + "input": "TeemoBlind:", + "target": "Cooldown: 14\n Conditions:\n - targetwithin {d=20} true\n - targetinlineofsight true\n Skills:\n - look{headOnly=false;immediately=true;repeat=60;repeatInterval=1} @target\n - state{s=shoot} @self\n - potion{type=SLOW;duration=2;lvl=6;force=true} @self\n - potion{type=SLOW;duration=25;lvl=7;delay=2;force=true} @self\n - delay 10\n - projectile{onTick=TeemoBlindT;onHit=TeemoBlindH;v=13;i=1;hR=1;vR=1;syo=0.6;HitNonPlayers=true;mr=20;tyo=0.25} @target\n - projectile{onTick=TeemoBlindT;v=13;i=1;hR=1;vR=1;syo=0.6;HitNonPlayers=true;mr=20;tyo=0.25;delay=1} @target\n - sound{s=entity.ghast.shoot;p=1;v=2} @selflocation" + }, + { + "input": "TeemoBlindT:", + "target": "Skills:\n - effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.6563;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin\n - effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.6563;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=-0.0625;Size=0.35;delay=0;sideOffset=0.1875} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.0313;Size=0.35;delay=0;sideOffset=-0.0938} @origin\n - effect:particles{p=reddust;c=#800000;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=-0.0625;Size=0.35;delay=0;sideOffset=0.1875} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#800000;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.0313;Size=0.35;delay=0;sideOffset=-0.0938} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.3281;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.3281;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.2188;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.2188;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.1094;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.1094;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.6563;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin\n - effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.6563;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.1875;Size=0.35;delay=0;sideOffset=-0.0625} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=-0.0938;Size=0.35;delay=0;sideOffset=0.0313} @origin\n - effect:particles{p=reddust;c=#800000;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.1875;Size=0.35;delay=0;sideOffset=-0.0625} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#800000;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=-0.0938;Size=0.35;delay=0;sideOffset=0.0313} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.3281;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.3281;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.2188;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.2188;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.1094;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin\n - effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.1094;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin" + }, + { + "input": "TeemoRun:", + "target": "Conditions:\n - playerwithin {d=20} true\n Cooldown: 22\n Skills:\n - sound{s=custom.teemo.run;p=1;v=2} @self\n - potion{type=SPEED;duration=140;lvl=2;force=true} @self" + }, + { + "input": "TeemoBlindH:", + "target": "Skills:\n - damage{a=4} @target\n - potion{type=BLINDNESS;duration=80;lvl=2;force=true} @target\n - potion{type=WEAKNESS;duration=80;lvl=5;force=true} @target" + }, + { + "input": "TeemoShroom:", + "target": "Conditions:\n - targetwithin {d=20} true\n - targetinlineofsight true\n Cooldown: 34\n Skills:\n - state{s=throw} @self\n - potion{type=SLOW;duration=2;lvl=6;force=true} @self\n - potion{type=SLOW;duration=25;lvl=7;delay=2;force=true} @self\n - delay 10\n - projectile{bulletType=MOB;mob=Shroom;onTick=TeemoShroomT;onEnd=TeemoShroomE;v=13;i=1;syo=1,HitNonPlayers=true;g=1.5;sfo=2;mr=20;tyo=1.5;vO=1.5} @Forward{f=5}\n - sound{s=custom.teemo.laugh;p=1;v=2} @self" + }, + { + "input": "TeemoShroomT:", + "target": "Skills:\n - effect:particles{p=reddust;c=#FF00FF;vS=0.2;hS=0.2;speed=1}" + }, + { + "input": "TeemoShroomE:", + "target": "Skills:\n - summon{m=ShroomInvis;a=1;radius=0.1} @origin" + }, + { + "input": "ShroomInvisExplode:", + "target": "Conditions:\n - playerwithin{d=3}\n Skills:\n - sound{s=custom.teemo.laugh;p=1;v=2} @self\n - explode\n - effect:particlering{particle=reddust;c=#FF00FF;amount=200;radius=1;s=50;hS=1;vS=0;y=0.25} @self\n - damage{a=4} @PIR{r=4}\n - potion{type=POISON;duration=100;lvl=2;force=true} @PIR{r=4}\n - potion{type=SLOW;duration=100;lvl=2;force=true} @PIR{r=4}\n - effect:bloodyScreen{d=100} @PIR{r=4}\n - suicide" + }, + { + "input": "ShroomDamaged:", + "target": "Skills:\n - sound{s=custom.teemo.laugh;p=1;v=2} @self\n - explode\n - effect:particlering{particle=reddust;c=#FF00FF;amount=200;radius=1;s=50;hS=1;vS=0;y=0.25} @self\n - damage{a=4} @PIR{r=4}\n - potion{type=POISON;duration=100;lvl=2;force=true} @PIR{r=4}\n - potion{type=SLOW;duration=100;lvl=2;force=true} @PIR{r=4}\n - effect:bloodyScreen{d=100} @PIR{r=4}\n - suicide" + }, + { + "input": "Summoner_2:", + "target": "Skills:\n - CancelEvent\n - damage{a=4} @target\n - potion{t=POISON;d=20;l=1} @target" + }, + { + "input": "Summoner_3:", + "target": "Skills:\n - CancelEvent\n - damage{a=6} @target\n - potion{t=POISON;d=20;l=2} @target" + }, + { + "input": "Summoner_4:", + "target": "Skills:\n - CancelEvent\n - damage{a=9} @target\n - potion{t=POISON;d=20;l=2} @target\n - potion{t=WITHER;d=20;l=1} @target" + }, + { + "input": "S_Bee_Attack:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=animation.model.attack1} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 28\n - damage{a=10} @t\n - potion{t=POISON;d=200;l=2} @t\n - setAI{ai=true} @self\n - delay 62\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_Bee_Attack2:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=animation.model.attack2} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 20\n - damage{a=18} @t\n - setAI{ai=true} @self\n - delay 80\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_Bee_Attack3:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=animation.model.attack3(projection)} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 20\n - skill{s=S_Bee_Shot1} @Forward\n - delay 2\n - skill{s=S_Bee_Shot2} @Forward\n - delay 2\n - skill{s=S_Bee_Shot3} @Forward\n - delay 2\n - skill{s=S_Bee_Shot4} @Forward\n - delay 2\n - skill{s=S_Bee_Shot5} @Forward\n - delay 2\n - skill{s=S_Bee_Shot6} @Forward\n - delay 2\n - skill{s=S_Bee_Shot7} @Forward\n - delay 2\n - skill{s=S_Bee_Shot8} @Forward\n - delay 2\n - skill{s=S_Bee_Shot9} @Forward\n - delay 2\n - skill{s=S_Bee_Shot10} @Forward\n - delay 2\n - skill{s=S_Bee_Shot11} @Forward\n - delay 2\n - skill{s=S_Bee_Shot12} @Forward\n - delay 2\n - skill{s=S_Bee_Shot13} @Forward\n - delay 2\n - skill{s=S_Bee_Shot14} @Forward\n - delay 2\n - skill{s=S_Bee_Shot1} @Forward\n - setAI{ai=true} @self\n - delay 60\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_Bee_Attack4:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=animation.model.attack4(projection)} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 12\n - skill{s=S_Bee_Shot1} @Forward\n - delay 3\n - skill{s=S_Bee_Shot1} @Forward\n - delay 4\n - skill{s=S_Bee_Shot1} @Forward\n - delay 3\n - skill{s=S_Bee_Shot1} @Forward\n - delay 3\n - skill{s=S_Bee_Shot1} @Forward\n - delay 4\n - skill{s=S_Bee_Shot1} @Forward\n - delay 3\n - skill{s=S_Bee_Shot1} @Forward\n - delay 3\n - skill{s=S_Bee_Shot1} @Forward\n - setAI{ai=true} @self\n - delay 65\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_Bee_Attack5:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=animation.model.attack5} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 25\n - damage{a=15} @ForwardWall{f=3;y=0.0;width=1;height=3}\n - delay 5\n - damage{a=15} @ForwardWall{f=3;y=0.0;width=1;height=3}\n - delay 30\n - setAI{ai=true} @self\n - delay 60\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_Bee_Shot1:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot2:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=24}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot3:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=48}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot4:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=72}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot5:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=96}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot6:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=120}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot7:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=144}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot8:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=168}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot9:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=192}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot10:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=216}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot11:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=240}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot12:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=264}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot13:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=312}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}" + }, + { + "input": "S_Bee_Shot14:", + "target": "Skills:\n - projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=336}\n - sound{s=entity.firework_rocket.launch;v=1;pitch=2}\n\nS_Bee-Tick:\n Skills:\n - effect:particles{p=smoke;amount=3;speed=0;hS=0.2;vS=0.2} @origin\n\nS_Bee-Hit:\n Skills:\n - damage{a=12}\n - effect:explosion{amount=5;speed=2}\n - sound{s=entity.generic.explode;v=3}\n\nS_Bee-End:\n Skills:\n - effect:particleline{particle=smoke;amount=4;xs=0.3;xz=0.3;tyo=2;fromOrigin=true}\n - sound{s=entity.generic.explode;v=3}" + }, + { + "input": "S_Bee_Death:", + "target": "Conditions:\n - playerwithin{d=10} true\n Skills:\n - state{s=animation.model.death} @self\n - potion{t=POISON;d=160;l=2} @PlayersInRadius{r=10}\n - message{m=\"&f<&co> got attacked\"} @PlayersInRadius{r=10}" + }, + { + "input": "S_FF_Walk:", + "target": "Conditions:\n - playerwithin{d=25} true\n Cooldown: 22\n Skills:\n - potion{type=SPEED;duration=140;lvl=2;force=true} @self\n - state{s=walk}" + }, + { + "input": "S_FF_Attack:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=attack} @self\n - addtag{t=skillRunning} @self\n - damage{a=15} @t\n - potion{t=POISON;d=40;l=1} @t\n - delay 20\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_FF_Warp:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=warp} @self\n - addtag{t=skillRunning} @self\n - damage{a=25} @PlayersInRadius{r=5}\n - potion{t=POISON;d=60;l=1} @PlayersInRadius{r=5}\n - delay 55\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_FF_Skill:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=skill} @self\n - addtag{t=skillRunning} @self\n - damage{a=15} @PlayersInRadius{r=5}\n - potion{t=POISON;d=60;l=1} @PlayersInRadius{r=5}\n - potion{t=WITHER;d=60;l=2} @PlayersInRadius{r=5}\n - delay 50\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_FF_Death:", + "target": "Conditions:\n - playerwithin{d=10} true\n Skills:\n - state{s=death} @self\n - damage{a=30} @PlayersInRadius{r=7}\n - potion{t=WITHER;d=200;l=3} @PlayersInRadius{r=5}\n - potion{t=POISON;d=200;l=2} @PlayersInRadius{r=10}\n - message{m=\"&f<&co> sorry\uff01\"} @PlayersInRadius{r=10}" + }, + { + "input": "S_Magic_Book_Walk:", + "target": "Conditions:\n - playerwithin{d=25} true\n Cooldown: 22\n Skills:\n - state{s=walk}" + }, + { + "input": "S_Magic_Book_Tackle:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=tackle} @self\n - addtag{t=skillRunning} @self\n - delay 18\n - damage{a=18} @t\n - delay 100\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_Magic_Book_Attack:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=attack} @self\n - addtag{t=skillRunning} @self\n - setspeed{speed=0;type=walking} @self\n - delay 34\n - damage{a=10} @PlayersInRadius{r=5}\n - potion{t=POISON;d=100;l=2} @PlayersInRadius{r=5}\n - setspeed{speed=1;type=walking} @self\n - delay 106\n - removetag{t=skillRunning} @self" + }, + { + "input": "S_Magic_Book_Death:", + "target": "Conditions:\n - playerwithin{d=10} true\n Skills:\n - state{s=death} @self\n - damage{a=20} @PlayersInRadius{r=7}\n - potion{t=WITHER;d=100;l=3} @PlayersInRadius{r=5}\n - potion{t=POISON;d=100;l=2} @PlayersInRadius{r=10}\n - message{m=\"&f<&co> catched...\"} @PlayersInRadius{r=10}" + }, + { + "input": "RockyLSkillAttack:", + "target": "Conditions:\n - hastag{t=madness} false\n Skills:\n - randomskill{skills=RockyPunch,RockyLeftSlap,RockySwingDown,RockyKnifehand,RockyRest;sync=true} @self\n - CancelEvent" + }, + { + "input": "RockyLSkillTimer:", + "target": "Skills:\n - skill{s=RockyBackSpawnPoint} @self\n - skill{s=RockyInfinityGun} @self\n - randomskill{skills=RockyFingerGun,RockyTripleFingerGun,RockyRollingPunch,RockyJump;sync=true} @self" + }, + { + "input": "RockyLSkillAttackLowHealth:", + "target": "Conditions:\n - hastag{t=finishedSummoning} true\n - hastag{t=madness} false\n Skills:\n - randomskill{skills=RockyPunch,RockyLeftSlap,RockyRollingPunch,RockyCrossKnifehand,RockyKnifehand,RockySnap;sync=true} @self\n - CancelEvent" + }, + { + "input": "RockyLSkillTimerLowHealth:", + "target": "Conditions:\n - hastag{t=finishedSummoning} true\n Skills:\n - skill{s=RockyBackSpawnPoint} @self\n - skill{s=RockyInfinityGun} @self\n - skill{s=RockySnap} @self 0.02\n - randomskill{skills=RockySnatch,RockyDivingWarp,RockyTripleFingerGun;sync=true} @self" + }, + { + "input": "RockyRangedAttack:", + "target": "Skills:\n - randomskill{skills=RockyFingerGun,RockyTripleFingerGun;sync=true} @self" + }, + { + "input": "RockyRSkillAttack:", + "target": "Skills:\n - randomskill{skills=RockyPunch,RockyRightSlap,RockySwingDown,RockyTripleHammering,RockyRest;sync=true} @self\n - CancelEvent" + }, + { + "input": "RockyRSkillTimer:", + "target": "Skills:\n - skill{s=RockyBackSpawnPoint} @self\n - randomskill{skills=RockyFingerGun,RockyTripleFingerGun;sync=true} @self" + }, + { + "input": "RockyRSkillAttackLowHealth:", + "target": "Skills:\n - randomskill{skills=RockyIndexFingerMagic,RockyFingerGun,RockyPunch,RockyRightSlap,RockyHammering,RockyDiserstar,RockyScatter,RockyCountdown;sync=true} @self\n - CancelEvent" + }, + { + "input": "RockyRSkillTimerLowHealth:", + "target": "Skills:\n - skill{s=RockyBackSpawnPoint} @self\n - randomskill{skills=RockyTripleFingerGun,RockyDiserstar,RockyScatter,RockyIndexFingerMagic;sync=true} @self" + }, + { + "input": "RockyBackSpawnPoint:", + "target": "Conditions:\n - playerwithin{d=300} false\n Skills:\n - teleport @CasterSpawnLocation" + }, + { + "input": "RockyPunch:", + "target": "Conditions:\n - playerwithin{d=20} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=punch} @self\n - addtag{t=skillRunning} @self\n - addtag{t=punch}\n - setAI{ai=false} @self\n - command{c=\"execute at @e[limit=1,sort=nearest,tag=punch] run tp @e[limit=1,type=minecraft:wither_skeleton,sort=nearest] ~ ~ ~ facing entity @p\"}\n - delay 18\n - damage{a=20} @PlayersInRadius{r=5}\n - sudoskill{s=RockySlapDamage;cat=true} @PlayersInRadius{r=5}\n - sound{s=entity.player.attack.sweep;p=0.5} @playersinradius{r=100}\n - delay 1\n - command{c=\"mraid radiusExecute 5 mraid vision 2 spider \"} @self\n - summon{mob=RockyPunchTarget;amount=1} @Forward{f=6;y=0.0}\n - sudoskill{s=RockyPunchTargetSkill;cat=true} @Children\n - delay 1\n - summon{mob=RockyPunchTarget;amount=1} @Forward{f=13;y=0.0}\n - sudoskill{s=RockyPunchTargetSkill;cat=true} @Children\n - delay 22\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self\n - removetag{t=punch} @self\n - skill{s=RockyRSkillTimer;sync=true} >50% 0.7\n - skill{s=RockyRSkillTimerLowHealth;sync=true} <50% 0.7" + }, + { + "input": "RockyPunchTargetSkill:", + "target": "Conditions:\n - hastag{t=punchtarget} true\n Skills:\n - damage{a=20} @PlayersInRadius{r=5}\n - sudoskill{s=RockyPunchKnockback} @PlayersInRadius{r=5}\n - teleportin{vector=0,-10,0} @self\n - remove @self" + }, + { + "input": "RockyPunchKnockback:", + "target": "Skills:\n - leap{velocity=-1000} @trigger\n - jump{velocity=0.6}\n - command{c=\"mraid vision 2 spider \"}" + }, + { + "input": "RockyRightSlap:", + "target": "Conditions:\n - playerwithin{d=25} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=slap} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 42\n - sudoskill{s=RockySlapDamage;cat=true} @EIC{a=45;r=10;rot=0.0}\n - damage{a=30} @EIC{a=45;r=10;rot=0.0}\n - sound{s=entity.player.attack.knockback;p=0.6} @playersinradius{r=100}\n - delay 4\n - sudoskill{s=RockySlapDamage;cat=true} @EIC{a=45;r=10;rot=-90.0}\n - damage{a=30} @EIC{a=45;r=10;rot=-90.0}\n - delay 21\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockyLeftSlap:", + "target": "Conditions:\n - playerwithin{d=25} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=slap} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 42\n - sudoskill{s=RockySlapDamage;cat=true} @EIC{a=45;r=10;rot=0.0}\n - damage{a=30} @EIC{a=45;r=10;rot=0.0}\n - sound{s=entity.player.attack.knockback;p=0.6} @playersinradius{r=100}\n - delay 4\n - sudoskill{s=RockySlapDamage;cat=true} @EIC{a=45;r=10;rot=90.0}\n - damage{a=30} @EIC{a=45;r=10;rot=90.0}\n - delay 21\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockySlapDamage:", + "target": "Skills:\n - leap{velocity=-800} @trigger\n - jump{velocity=0.8}" + }, + { + "input": "RockySwingDown:", + "target": "Conditions:\n - playerwithin{d=26} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=swing_down} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 57\n - damage{a=50} @playersinradius{r=8}\n - command{c=\"mraid radiusExecute 5 mraid vision 2 spider \"} @self\n - potion{type=SLOW;duration=40;level=1;particles=false} @playersinradius{r=8}\n - sound{s=block.stone.break;p=0;v=2} @playersinradius{r=100}\n - sound{s=entity.skeleton.converted_to_stray;p=0;v=0.8} @playersinradius{r=100}\n - delay 40\n - setAI{ai=true} @self\n - removetag{t=skillRunning}" + }, + { + "input": "RockyFingerGun:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - state{s=finger_gun} @self\n - addtag{t=skillRunning} @self\n - addtag{t=fingergun} @self\n - setAI{ai=false} @self\n - command{c=\"execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @a[limit=1,sort=furthest,distance=..90]\"} @self\n - delay 54\n - summon{mob=RockyFingerGunTarget;amount=1} @playersinradius{r=200;sort=FURTHEST;limit=1}\n - command{c=\"execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @e[limit=1,sort=nearest,name=\"fingerguntarget\"]\"} @self\n - delay 2\n - sound{s=entity.blaze.death;p=1.5;v=0.4} @playersinradius{r=100}\n - delay 22\n - removetag{t=skillRunning} @self\n - removetag{t=fingergun} @self\n - setAI{ai=true} @self" + }, + { + "input": "RockyFingerTarget:", + "target": "Skills:\n - delay 2\n - damage{a=16;ia=true;type=VOID} @playersinradius{r=1.5}\n - damage{a=8} @playersinradius{r=1.5}\n - effect:particles{particle=lava;amount=5;speed=3} @selflocation{y=0.5}\n - effect:particleline{particle=reddust;color=#ff00ff;targetYOffset=6} @parent\n - delay 2\n - remove @self" + }, + { + "input": "RockyTripleFingerGun:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - state{s=triple_finger_gun} @self\n - addtag{t=skillRunning} @self\n - addtag{t=fingergun} @self\n - setAI{ai=false} @self\n - command{c=\"execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @a[limit=1,sort=furthest,distance=..90]\"} @self\n - delay 57\n - summon{mob=RockyFingerGunTarget;amount=1} @playersinradius{r=200;sort=FURTHEST;limit=1}\n - command{c=\"execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @e[limit=1,sort=nearest,name=\"fingerguntarget\"]\"} @self\n - delay 2\n - effect:particleline{particle=reddust;color=#ff00ff;startYOffset=6} @children{name='fingerguntarget'}\n - sound{s=entity.blaze.death;p=1.5;v=0.4} @playersinradius{r=100}\n - sudoskill{s=RockyFingerTarget;cat=true} @children{name='fingerguntarget'}\n - delay 5\n - summon{mob=RockyFingerGunTarget;amount=1} @playersinradius{r=200;sort=FURTHEST;limit=1}\n - command{c=\"execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @e[limit=1,sort=nearest,name=\"fingerguntarget\"]\"} @self\n - delay 2\n - effect:particleline{particle=reddust;color=#ff00ff;startYOffset=6} @children{name=fingerguntarget}\n - sound{s=entity.blaze.death;p=1.5;v=0.4} @playersinradius{r=100}\n - sudoskill{s=RockyFingerTarget;cat=true} @children{name='fingerguntarget'}\n - delay 8\n - summon{mob=RockyFingerGunTarget;amount=1} @playersinradius{r=200;sort=FURTHEST;limit=1}\n - command{c=\"execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @e[limit=1,sort=nearest,name=\"fingerguntarget\"]\"} @self\n - delay 2\n - effect:particleline{particle=reddust;color=#ff00ff;startYOffset=6} @children{name='fingerguntarget'}\n - sound{s=entity.blaze.death;p=1.5;v=0.4} @playersinradius{r=100}\n - sudoskill{s=RockyFingerTarget;cat=true} @children{name='fingerguntarget'}\n - delay 22\n - removetag{t=skillRunning} @self\n - removetag{t=fingergun} @self\n - setAI{ai=true} @self" + }, + { + "input": "RockyHammering:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=hammering} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 31\n - damage{a=50} @PlayersInRadius{r=7}\n - sound{s=entity.generic.explode;p=0.3;v=1.0} @playersinradius{r=100}\n - blockwave{duration=20;material=stone;radius=7;radiusY=1;velocity=10;shape=sphere} @selflocation\n - sudoskill{skill=RockyHammeringDamage} @PlayersInRadius{r=7}\n - delay 40\n - effect:blockunmask{r=8} @selflocation\n - removetag{t=skillRunning} @self\n - setAI{ai=true} @self" + }, + { + "input": "RockyHammeringDamage:", + "target": "Skills:\n - jump{velocityy=4}" + }, + { + "input": "RockyTripleHammering:", + "target": "Conditions:\n - playerwithin{d=10} true\n - hastag{t=skillRunning} false\n Skills:\n - state{s=triple_hammering} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 13\n - damage{a=12} @PlayersInRadius{r=4}\n - sound{s=entity.generic.explode;p=0.8;v=0.3} @playersinradius{r=100}\n - delay 10\n - damage{a=12} @PlayersInRadius{r=4}\n - sound{s=entity.generic.explode;p=0.8;v=0.3} @playersinradius{r=100}\n - delay 7\n - damage{a=12} @PlayersInRadius{r=4}\n - sound{s=entity.generic.explode;p=0.8;v=0.3} @playersinradius{r=100}\n - delay 20\n - removetag{t=skillRunning} @self\n - setAI{ai=true} @self" + }, + { + "input": "RockyScatter:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - state{s=scatter}\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 21\n - blockwave{n=1;duration=20;material=magma_block;radius=2;radiusY=1;velocity=1;shape=sphere} @forward{f=3;y=0.0}\n - delay 11\n - effect:particleline{particle=lava;xs=1;zs=1;syo=13;amount=4;fromOrigin=true} @SelfLocation{y=28.0}\n - skill{s=RockyScatterMissile} @RLNTE{a=3;r=14;s=2;minr=10}\n - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM}\n - delay 10\n - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM}\n - skill{s=RockyScatterMissile} @RLNTE{a=5;r=25;s=2;minr=20}\n - effect:particleline{particle=lava;xs=3;zs=3;syo=23;amount=5;fromOrigin=true} @SelfLocation{y=48.0}\n - delay 10\n - effect:blockunmask{r=3} @forward{f=3;y=0.0}\n - skill{s=RockyScatterMissile} @RLNTE{a=6;r=35;s=2;minr=30}\n - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM}\n - effect:particleline{particle=lava;xs=6;zs=6;syo=43;amount=5;fromOrigin=true} @SelfLocation{y=68.0}\n - delay 10\n - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM}\n - skill{s=RockyScatterMissile} @RLNTE{a=7;r=50;s=2;minr=40}\n - effect:particleline{particle=lava;xs=15;zs=15;syo=46;amount=5;fromOrigin=true} @SelfLocation{y=50.0}\n - delay 3\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockyScatterMissile:", + "target": "Skills:\n - projectile{onTick=RSM-Tick;onEnd=RSM-End;onHit=RSM-Hit;v=25;i=1;hR=3;vR=1;syo=60;mr=200}\n - delay 4\n - sound{s=entity.firework_rocket.launch;v=10;pitch=1.5}\n - sound{s=entity.firework_rocket.launch;v=10;pitch=0}\nRSM-Tick:\n Skills:\n - effect:particles{p=smoke;amount=3;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=lava;amount=1;speed=0;hS=0.2;vS=0.2} @origin\nRSM-Hit:\n Skills:\n - damage{a=16}\n - effect:explosion{amount=5;speed=2}\n - sound{s=entity.generic.explode;v=3}\n - ignite{ticks=200}\nRSM-End:\n Skills:\n - effect:particleline{particle=smoke;amount=4;xs=0.3;xz=0.3;tyo=2;fromOrigin=true}\n - sound{s=entity.generic.explode;v=3}\n - summon{mob=RockyScatterMinion}" + }, + { + "input": "RockyScatterMinion:", + "target": "Skills:\n - delay 400\n - suicide" + }, + { + "input": "RockyIndexFingerMagic:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - state{s=index_finger_magic}\n - addtag{t=skillRunning} @self\n - setAI{ai=false}\n - delay 103\n - setrotation{pitch=0}\n - skill{s=RIFM-Missile} @forward{f=70;y=0.0}\n - delay 40\n - removetag{t=skillRunning} @self\n - setAI{ai=true}\nRIFM-Missile:\n Skills:\n - projectile{sfo=10;onTick=RIFM-Tick;onEnd=RIFM-End;onHit=RIFM-End;v=30;i=2;hR=3;vR=1;mr=50}\nRIFM-Tick:\n Skills:\n - damage{a=6} @playersinradius{r=2}\n - effect:lightning @origin\nRIFM-End:\n Skills:\n - summon{mob=RockyLightTarget;amount=1}\nRIFM-ENDLight:\n Skills:\n - damage{a=12;ia=true;type=VOID} @playersinradius{r=1.2}\n - damage{a=60} @playersinradius{r=8}\n - stun{d=60;f=true} @playersinradius{r=8}\n - ignite{ticks=60} @playersinradius{r=8}\n - effect:lightning @Ring{radius=8;points=8;yoffset=0}\n - effect:lightning @Ring{radius=6;points=7;yoffset=0}\n - effect:lightning @Ring{radius=4;points=6;yoffset=0}\n - effect:lightning @Ring{radius=2;points=5;yoffset=0}" + }, + { + "input": "RockyKnifehand:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - setrotation{relative=false;pitch=0;yaw=0} @self\n - state{s=knifehand}\n - delay 25\n - effect:particleline{speed=0.1;xs=0.5;zs=0.5;particle=sweep_attack;amount=2;syo=0.5;tyo=0.5} @Forward{f=13;y=0.0}\n - effect:particleline{speed=0.1;xs=0.5;zs=0.5;particle=sweep_attack;amount=2;syo=0.5;tyo=0.5} @Forward{f=-13;y=0.0}\n - sound{s=item.trident.throw;p=0;v=2}\n - summon{mob=RockyKnifehandTarget} @forward{f=10;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=6;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=3;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=0;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=-10;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=-6;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=-3;y=0.0}\n - delay 40\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockyCrossKnifehand:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - setrotation{relative=false;pitch=0;yaw=0} @self\n - state{s=cross_knifehand}\n - delay 25\n - effect:particleline{speed=0.1;xs=0.7;zs=0.7;particle=sweep_attack;amount=2;syo=0.5;tyo=0.5} @Forward{f=13;y=0.0}\n - effect:particleline{speed=0.1;xs=0.7;zs=0.7;particle=sweep_attack;amount=2;syo=0.5;tyo=0.5} @Forward{f=-13;y=0.0}\n - sound{s=item.trident.throw;p=0;v=2}\n - summon{mob=RockyKnifehandTarget} @forward{f=10;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=6;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=3;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=0;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=-10;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=-6;y=0.0}\n - summon{mob=RockyKnifehandTarget} @forward{f=-3;y=0.0}\n - delay 19\n - setrotation{pitch=0} @self\n - skill{s=RCK-Missile} @self\n - sound{s=item.trident.throw;p=0;v=2}\n - delay 40\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self\nRCK-Missile:\n Skills:\n - setrotation{pitch=0} @self\n - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCKEf-End;v=320;i=1;syo=3;hO=90;tyo=3;mr=13}\n - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCKEf-End;v=320;i=1;syo=3;hO=270;tyo=3;mr=13}\n - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=50;i=1;syo=2;hO=90;tyo=0;mr=10}\n - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=50;i=1;syo=2;hO=90;tyo=0;mr=6}\n - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=130;i=1;syo=2;hO=90;tyo=0;mr=2}\n - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=130;i=1;syo=2;hO=270;tyo=0;mr=10}\n - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=190;i=1;syo=2;hO=270;tyo=0;mr=6}\n - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=190;i=1;syo=2;hO=270;tyo=0;mr=2}\nRCK-End:\n Skills:\n - summon{mob=RockyKnifehandTarget}\nRCKEf-End:\n Skills:\n - summon{mob=RockyKnifehandEffectTarget}\nRCK-Damage:\n Skills:\n - potion{type=INVISIBILITY;duration=2000;level=1} @self\n - damage{a=40} @playersinradius{r=4}\n - teleportin{vector=0,-10,0} @self\n - delay 1\n - remove" + }, + { + "input": "RockyJump:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - state{s=jump}\n - setAI{ai=false} @self\n - setrotation{pitch=0} @self\n - delay 49\n - setAI{ai=true} @self\n - jump{velocity=20}\n - delay 1\n - leap{v=4200} @Forward{f=50;y=0.0}\n - delay 40\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockyDiserstar:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - state{s=diserstar}\n - setAI{ai=false} @self\n - delay 27\n - summon{mob=RockyDiserstarTotem} @selflocation{y=8.0}\n - delay 73\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockyDiserstarTotem:", + "target": "Skills:\n - effect:particleorbital{vy=320;r=1.5;points=24;t=300;i=1;vx=20;particle=reddust;color=#4b0082;rx=60;ry=40} @self\n - delay 44\n - teleportin{vector=0,1.5,0} @self\n - delay 1\n - teleportin{vector=0,1.5,0} @self\n - delay 1\n - teleportin{vector=0,1.5,0} @self\n - delay 1\n - teleportin{vector=0,1.5,0} @self\n - delay 1\n - teleportin{vector=0,2,0} @self\n - delay 1\n - teleportin{vector=0,2,0} @self\n - delay 1\n - teleportin{vector=0,2,0} @self\n - delay 1\n - teleportin{vector=0,2,0} @self\n - delay 1\n - teleportin{vector=0,2.5,0} @self\n - delay 1\n - teleportin{vector=0,2.5,0} @self\n - delay 1\n - teleportin{vector=0,2.5,0} @self\n - delay 1\n - teleportin{vector=0,2.5,0} @self\n - delay 20\n - effect:particleorbital{vy=1;r=1.5;points=24;t=300;i=1;particle=reddust;color=#4b0082;rx=20} @self\n - effect:particleorbital{vy=1;r=1.5;points=24;t=300;i=1;particle=reddust;color=#4b0082;rx=60} @self\n - effect:particleorbital{vy=1;r=1.5;points=24;t=300;i=1;particle=reddust;color=#4b0082;rx=100} @self\n - effect:particleorbital{vy=1;r=1.5;points=24;t=300;i=1;particle=reddust;color=#4b0082;rx=140} @self\n - delay 10\n - effect:particleorbital{r=3;points=10;t=300;i=1;vy=180;particle=end_rod;vx=240} @self\n - delay 20\n - effect:particleorbital{r=1.1;points=56;t=280;i=1;vy=90;vz=39;particle=reddust;color=#800080} @self\n - effect:particleorbital{r=1;points=56;t=280;i=1;vy=90;vz=63;particle=reddust;color=#800080} @self\n - effect:particleorbital{r=0.7;points=56;t=280;i=1;vy=90;vz=152;particle=reddust;color=#ff0000} @self\n - effect:particleorbital{r=1.2;points=56;t=280;i=1;vy=90;vz=51;particle=portal} @self\n - delay 20\n - effect:particleorbital{r=5;points=3;t=300;i=1;vy=140;particle=end_rod} @self\n - effect:particleorbital{r=8;points=4;t=300;i=1;vy=210;particle=end_rod} @self\n - delay 20\n - effect:particleorbital{r=12;points=5;t=300;i=1;vy=280;particle=end_rod} @self\n - effect:particleorbital{r=15;points=6;t=300;i=1;vy=360;particle=end_rod} @self\n - effect:particleorbital{r=15;points=1;t=300;i=1;vy=450;particle=reddust;color=#ffffe0} @self\n - delay 20\n - effect:particleorbital{r=19;points=7;t=300;i=1;vy=580;particle=end_rod} @self\n - effect:particleorbital{r=24;points=8;t=300;i=1;vy=680;particle=end_rod} @self\n - delay 20\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=2}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 20\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=2}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 25\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=3}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 30\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=3}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 30\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=4}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 30\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=6}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 30\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=7}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 30\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=8}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 30\n - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=10}\n - summon{mob=RockyDLRTarget} @selflocation{y=-32.0}\n - delay 100\n - remove @self" + }, + { + "input": "RockyDLRTarget:", + "target": "Skills:\n - summon{mob=RockyDLTarget} @RLNTE{a=3;r=50;s=10;minr=10}\n - remove @self" + }, + { + "input": "RockyDLTarget:", + "target": "Skills:\n - effect:particles{particle=flash;amount=2;speed=2} @selflocation{y=0.4}\n - delay 20\n - damage{a=5;ia=true;type=VOID} @playersinradius{r=3}\n - ignite{ticks=80} @playersinradius{r=3}\n - effect:lightning @selflocation{y=-0.5}\n - remove @self" + }, + { + "input": "RockyRollingPunch:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - state{s=roling_punch}\n - setAI{ai=false} @self\n - delay 20\n - setAI{ai=true} @self\n - delay 1\n - lunge{v=18000} @forward{f=50;y=17}\n - delay 1\n - damage{a=10} @PlayersInRadius{r=5}\n - sudoskill{s=RockyRPKnockback;cat=true} @PlayersInRadius{r=5}\n - delay 1\n - damage{a=10} @PlayersInRadius{r=5}\n - sudoskill{s=RockyRPKnockback;cat=true} @PlayersInRadius{r=5}\n - delay 1\n - damage{a=10} @PlayersInRadius{r=5}\n - sudoskill{s=RockyRPKnockback;cat=true} @PlayersInRadius{r=5}\n - delay 1\n - damage{a=10} @PlayersInRadius{r=5}\n - sudoskill{s=RockyRPKnockback;cat=true} @PlayersInRadius{r=5}\n - delay 10\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockyRPKnockback:", + "target": "Skills:\n - leap{velocity=-100} @trigger\n - jump{velocity=1}" + }, + { + "input": "RockyDivingWarp:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - state{s=diving_warp} @self\n - setAI{ai=false} @self\n - delay 18\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 4\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 4\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 10\n - effect:particles{amount=120;speed=1;hs=1.8;particle=large_smoke} @selflocation{y=-0.2}\n - delay 2\n - sound{s=block.end_portal.spawn;v=3;pitch=1.5} @self\n - effect:blockmask{m=crying_obsidian;r=6;d=60} @selflocation{y=0}\n - effect:blockmask{m=end_portal;r=5;d=60} @selflocation{y=0}\n - effect:blockunmask{r=5;shape=cube} @selflocation{y=5}\n - summon{mob=RockyDivingWarpTarget;amount=1} @PlayersInRadius{r=80;sort=FURTHEST;limit=1}\n - skill{s=RockyDivingWarpPunch} @self" + }, + { + "input": "RockyDivingWarpPunch:", + "target": "Skills:\n - delay 30\n - sudoskill{skill=RockyDivingWarpTarget} @children\n - delay 20\n - state{s=diving_warp_punch} @self\n - delay 20\n - removetag{t=skillRunning} @self\n - setAI{ai=true} @self" + }, + { + "input": "RockyDivingWarpTarget:", + "target": "Conditions:\n - hastag{t=warpTarget} true\n Skills:\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @self\n - delay 4\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 4\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 5\n - effect:particles{amount=120;speed=1;hs=1.8;particle=large_smoke} @selflocation{y=-0.2}\n - delay 2\n - sound{s=block.end_portal.spawn;v=3;pitch=2} @self\n - effect:blockmask{m=crying_obsidian;r=6;d=40} @selflocation{y=0}\n - effect:blockmask{m=end_portal;r=5;d=40} @selflocation{y=0}\n - effect:blockunmask{r=5;shape=cube} @selflocation{y=5}\n - delay 5\n - sudoskill{skill=RockyDWCtoP;cat=true} @parent\n - delay 3\n - damage{a=70} @playersinradius{r=5}\n - sudoskill{skill=RockyDWJump;cat=true} @playersinradius{r=5}\n - blockwave{duration=40;material=obsidian;radius=4;radiusY=1;velocity=10;shape=sphere;onlyair=true} @self\n - delay 48\n - effect:blockunmask{r=5} @selflocation\n - remove @self" + }, + { + "input": "RockyDWCtoP:", + "target": "Skills:\n - teleport @trigger" + }, + { + "input": "RockyDWJump:", + "target": "Skills:\n - lunge{velocity=1;velocityY=2} @trigger" + }, + { + "input": "RockySummonRHand:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n - hastag{t=finishedSummoning} false\n Skills:\n - addtag{t=skillRunning} @self\n - addtag{t=finishedSummoning} @self\n - setAI{ai=false} @self\n - state{s=down} @self\n - delay 240\n - state{s=diving_warp} @self\n - delay 18\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 4\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 4\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 10\n - effect:particles{amount=120;speed=1;hs=1.8;particle=large_smoke} @selflocation{y=-0.2}\n - delay 2\n - sound{s=block.end_portal.spawn;v=3;pitch=1.5} @self\n - effect:blockmask{m=crying_obsidian;r=6;d=60} @selflocation{y=0}\n - effect:blockmask{m=end_portal;r=5;d=60} @selflocation{y=0}\n - effect:blockunmask{r=5;shape=cube} @selflocation{y=5}\n - summon{mob=RockyDivingWarpTarget;amount=1} @CasterSpawnLocation\n - delay 30\n - sudoskill{skill=RockyDivingWarpTarget} @children\n - delay 20\n - state{s=diving_warp_punch} @self\n - delay 28\n - state{s=summon_righthand} @self\n - setrotation{pitch=0} @self\n - sound{s=block.end_portal.spawn;v=3;pitch=2} @self\n - effect:blockmask{m=crying_obsidian;r=7;d=110} @forward{f=13;y=0}\n - effect:blockmask{m=end_portal;r=6;d=110} @forward{f=13;y=0}\n - effect:blockunmask{r=6;shape=cube} @forward{f=13;y=7}\n - effect:particles{amount=170;speed=1;hs=1.5;vs=1.5;particle=portal} @forward{f=13;y=6}\n - delay 10\n - state{s=summon_righthand} @self\n - effect:particles{amount=170;speed=1;hs=1.5;vs=1.5;particle=portal} @forward{f=13;y=6}\n - delay 20\n - effect:blockmask{m=coal_block;r=1;d=120;shape=cube;noair=false} @forward{f=13;y=9}\n - effect:particles{amount=140;speed=0;hs=1.3;vs=1.3;particle=large_smoke} @forward{f=13;y=9}\n - effect:particles{amount=170;speed=1;hs=1.5;vs=1.5;particle=portal} @forward{f=13;y=6}\n - delay 20\n - effect:blockmask{m=obsidian;r=2;d=100;shape=cube;noair=false} @forward{f=13;y=9}\n - effect:particles{amount=170;speed=0;hs=1.5;vs=1.5;particle=large_smoke} @forward{f=13;y=9}\n - effect:particles{amount=170;speed=1;hs=1.5;vs=1.5;particle=portal} @forward{f=13;y=6}\n - delay 20\n - effect:blockmask{m=crying_obsidian;r=3;d=80;shape=cube;noair=false} @forward{f=13;y=9}\n - effect:particles{amount=240;speed=0;hs=2;vs=2;particle=large_smoke} @forward{f=13;y=9}\n - delay 45\n - effect:blockunmask{r=5;shape=cube} @forward{f=13;y=9}\n - sound{s=entity.zombie.break_wooden_door;v=3;pitch=0} @self\n - sound{s=block.end_portal.spawn;v=3;pitch=0.8} @self\n - effect:particles{amount=440;speed=1;hs=2;vs=2;particle=large_smoke} @forward{f=13;y=9}\n - summon{mob=RockySummonRTarget} @forward{f=13}\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockyRighthandonSpanw:", + "target": "Skills:\n - state{s=spawn} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - blockwave{duration=10;material=obsidian;radius=5;radiusY=1;velocity=2;shape=sphere;onlyair=true} @self\n - damage{a=100} @playersinradius{r=4}\n - delay 18\n - effect:blockunmask{r=6} @selflocation\n - delay 20\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "RockySnatch:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - state{s=snatch} @self\n - addtag{t=skillRunning} @self\n - setrotation{pitch=0} @self\n - setAI{ai=false} @self\n - summon{mob=RockySnatchTotem} @forward{f=7}\n - delay 100\n - removetag{t=skillRunning} @self\n - skill{s=RockyPunch} @self" + }, + { + "input": "RockySnatchTotem:", + "target": "Skills:\n - summon{mob=RockySnatchTarget} @playersinradius{r=100;rm=40;limit=1;sort=FURTHEST}\n - summon{mob=RockySnatchTarget} @RLNTE{a=2;r=35;s=10;minr=30}\n - delay 2\n - sudoskill{skill=RockySnatchTarget;cat=true} @children\n - delay 38\n - teleportin{vector=0,10,0} @self\n - sound{s=block.end_portal.spawn;v=3;pitch=1.5} @self\n - effect:blockmask{m=crying_obsidian;r=5;d=60;onlyair=true} @selflocation{y=0}\n - effect:blockmask{m=end_portal;r=4;d=60;onlyair=true} @selflocation{y=0}\n - effect:blockunmask{r=4;shape=cube} @selflocation{y=-6}\n - effect:blockunmask{r=5;shape=cube} @selflocation{y=5}\n - teleportin{vector=0,-1.5,0} @self\n - delay 70\n - remove @self" + }, + { + "input": "RockySnatchTarget:", + "target": "Skills:\n - delay 20\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 2\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 2\n - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2}\n - delay 16\n - sound{s=block.end_portal.spawn;v=3;pitch=2} @self\n - effect:blockmask{m=crying_obsidian;r=6;d=60} @selflocation{y=0}\n - effect:blockmask{m=end_portal;r=5;d=60} @selflocation{y=0}\n - effect:blockunmask{r=5;shape=cube} @selflocation{y=5}\n - delay 30\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - delay 2\n - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5}\n - teleportin{vector=0,-0.3,0} @self\n - blackscreen{d=3} @PlayersInRadius{r=5}\n - delay 2\n - sudoskill{skill=RockySnatchPlayer} @playersinradius{r=5}\n - remove @self" + }, + { + "input": "RockySnatchTeleport:", + "target": "Skills:\n - teleportin{vector=0,-0.3,0} @self" + }, + { + "input": "RockySnatchPlayer:", + "target": "Skills:\n - teleport{spreadh=2} @trigger\n - jump{v=-0.2} @self" + }, + { + "input": "RockySnap:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - state{s=snap} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 72\n - potion{type=HUNGER;duration=400;level=0} @playersinradius{r=70}\n - potion{type=POISON;duration=400;level=0} @playersinradius{r=50}\n - potion{type=SLOW;duration=400;level=0} @playersinradius{r=25}\n - potion{type=POISON;duration=400;level=1} @playersinradius{r=15}\n - potion{type=SLOW;duration=400;level=2} @playersinradius{r=10}\n - potion{type=HUNGER;duration=400;level=3} @playersinradius{r=7}\n - potion{type=WITHER;duration=400;level=2} @playersinradius{r=6}\n - potion{type=WEAKNESS;duration=400;level=1} @playersinradius{r=4}\n - sound{s=item.totem.use;v=1;pitch=0} @playersinradius{r=120}\n - command{c=\"mraid radiusExecute 20 mraid vision 1 creeper \"} @self\n - removetag{t=skillRunning} @self\n - setAI{ai=true} @self" + }, + { + "input": "RockyCountdown:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - state{s=countdown} @self\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - delay 90\n - sudoskill{s=RockyCountdownTarget;cat=true} @PlayersInRadius{r=20}\n - delay 1\n - sudoskill{s=RockyCountdownEnderman;cat=true} @MIR{r=20;types=ENDERMAN}\n - delay 14\n - removetag{t=skillRunning} @self\n - setAI{ai=true} @self" + }, + { + "input": "RockyCountdownTarget:", + "target": "Skills:\n - command{c=\"mraid vision 3 enderman \"} @self" + }, + { + "input": "RockyCountdownEnderman:", + "target": "Skills:\n - delay 4\n - potion{type=LEVITATION;duration=10;level=1} @self\n - delay 10\n - potion{type=LEVITATION;duration=15;level=8} @self\n - delay 10\n - potion{type=LEVITATION;duration=30;level=18} @self\n - delay 15\n - potion{type=LEVITATION;duration=30;level=25} @self\n - delay 15" + }, + { + "input": "RockyRemoveTarget:", + "target": "Skills:\n - delay 120\n - remove @self" + }, + { + "input": "RockyInfinityGun:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n - hastag{t=madness} true\n Skills:\n - removetag{t=madness} @self\n - state{s=madness}\n - setAI{ai=false} @self\n - addtag{t=skillRunning} @self\n - delay 102\n - teleportin{vector=0,2,0}\n - delay 1\n - teleportin{vector=0,2,0}\n - delay 1\n - teleportin{vector=0,2,0}\n - delay 1\n - teleportin{vector=0,2,0}\n - delay 1\n - teleportin{vector=0,2,0}\n - delay 1\n - teleportin{vector=0,2,0}\n - delay 1\n - teleportin{vector=0,2,0}\n - delay 1\n - teleportin{vector=0,2,0}\n - delay 18\n - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=393;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self\n - delay 30\n - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=363;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self\n - delay 30\n - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=333;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self\n - delay 60\n - orbital{onTick=RockyIGOM-Tick;points=50;interval=1;duration=273;charges=1;r=0.1;oy=20;vy=180;reverse=true;rx=135;ry=135} @self\n - delay 273\n - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200}\n - delay 1\n - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200}\n - delay 1\n - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200}\n - delay 4\n - effect:particleline{particle=reddust;color=#da70d6;amount=40;syo=21;xs=1;xz=1} @selflocation{y=40}\n - delay 11\n - setAI{ai=true} @self\n - removetag{t=skillRunning}\n - effect:bloodyScreen{d=5} @PIR{r=200}\n - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200}\n - delay 30\n - effect:bloodyScreen{d=5} @PIR{r=200}\n - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200}\n - delay 30\n - effect:bloodyScreen{d=5} @PIR{r=200}\n - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200}\n - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200}\n - delay 40\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=5;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=5;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=6;sort=RANDOM}\n - delay 4\n - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=6;sort=RANDOM}\n - delay 10\n - setAI{ai=true} @self\n - delay 30\n - removetag{t=skillRunning} @self\nRockyIGO-Tick:\n Skills:\n - effect:particles{particle=reddust;color=#8b008b;amount=60;speed=0;hS=0.2;vS=0.2} @origin\nRockyIGOM-Tick:\n Skills:\n - effect:particlesphere{particle=reddust;color=#4b0082;amount=200;radius=2} @origin" + }, + { + "input": "RockyInfinityGunPlayer:", + "target": "Skills:\n - summon{mob=RockyInfinityGunTarget} @forward{f=3;y=-3}" + }, + { + "input": "RockyInfinityGunTarget:", + "target": "Skills:\n - sudoskill{s=RockyInfinityGunPtoT;sio=true;cat=true} @owner" + }, + { + "input": "RockyInfinityGunPtoT:", + "target": "Skills:\n - sound{s=entity.blaze.death;p=1.5;v=0.4} @self\n - sudoskill{s=RockyInfinityGunDamage;cat=true} @trigger\n - effect:particleline{particle=reddust;color=#8b008b;startYOffset=-3} @selflocation{y=40}" + }, + { + "input": "RockyInfinityGunDamage:", + "target": "Skills:\n - setowner @self\n - damage{a=20;ia=true;type=VOID} @trigger\n - damage{a=20} @trigger\n - remove @self" + }, + { + "input": "RockyRest:", + "target": "Conditions:\n - hastag{t=skillRunning} false\n Skills:\n - addtag{t=skillRunning} @self\n - setAI{ai=false} @self\n - state{s=rest}\n - delay 150\n - setAI{ai=true} @self\n - removetag{t=skillRunning} @self" + }, + { + "input": "KeepDistance:", + "target": "Conditions:\n - playerwithin{r=10} true\n Skills:\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=fleeplayers} @self" + }, + { + "input": "GetCloser:", + "target": "Conditions:\n - playerwithin{r=10} false\n Skills:\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=movetowardstarget} @self\n - runaigoalselector{goal=lookatplayers} @self\n - runaigoalselector{goal=avoidzombies} @self" + }, + { + "input": "Run:", + "target": "Conditions:\n - playerwithin {d=20} true\n Cooldown: 22\n Skills:\n - potion{type=SPEED;duration=140;lvl=2;force=true} @self" + }, + { + "input": "KeepDistance:", + "target": "Conditions:\n - playerwithin{r=10} true\n Skills:\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=fleeplayers} @self" + }, + { + "input": "KeepDistance:", + "target": "Conditions:\n - playerwithin{r=10} true\n Skills:\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=fleeplayers} @self" + }, + { + "input": "GetCloser:", + "target": "Conditions:\n - playerwithin{r=10} false\n Skills:\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=movetowardstarget} @self\n - runaigoalselector{goal=lookatplayers} @self\n - runaigoalselector{goal=avoidzombies} @self" + }, + { + "input": "Run:", + "target": "Conditions:\n - playerwithin {d=20} true\n Cooldown: 22\n Skills:\n - potion{type=SPEED;duration=140;lvl=2;force=true} @self" + }, + { + "input": "KeepDistance:", + "target": "Conditions:\n - playerwithin{r=10} true\n Skills:\n - runaigoalselector{goal=clear} @self\n - runaigoalselector{goal=fleeplayers} @self" + }, + { + "input": "MeteorPointerSpawn:", + "target": "Skills:\n - potion{type=INVISIBILITY;d=2000;l=1} @self\n - delay 200\n - skill{s=MeteorPointerFinish}" + }, + { + "input": "MeteorPointerFinish:", + "target": "Cooldown: 100\n Skills:\n - projectile{onTick=MeteorTick;onEnd=MeteorEnd;onHit=MeteorDamage;v=30;i=1;hR=2;vR=2;syo=75;sfo=20;mr=1000;d=500;sE=false} @Self\n - delay 500\n - remove{m=MeteorPointer} @Self" + }, + { + "input": "MeteorTick:", + "target": "Skills:\n - effect:particles{p=flame;a=30;vS=0.5;hS=0.5} @Origin\n - effect:particles{p=largesmoke;a=15;vS=0.75;hS=0.75} @Origin\n - effect:particles{p=largeexplosion;a=3;vS=0.3;hS=0.3} @Origin" + }, + { + "input": "MeteorEnd:", + "target": "Skills:\n - remove{m=MeteorPointer} @Self" + }, + { + "input": "MeteorDamage:", + "target": "Skills:\n - damage{amount=10;pk=true} @PIR{r=3}" + }, + { + "input": "SpeedBuff:", + "target": "Skills:\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=2}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=0}\n - effect:particlesphere{particle=flame;amount=10;r=1} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=20;r=2} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=40;r=3} @self\n - delay 2\n - effect:particlesphere{particle=flame;amount=80;r=4} @self\n - delay 2\n - potion{type=SPEED;duration=99999;lvl=4} @Self" + }, + { + "input": "5sInvincible:", + "target": "Skills:\n - effect:sound{s=entity.elder_guardian.curse;v=0.5;p=2}\n - effect:particlesphere{particle=instantSpell;amount=10;r=1} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=20;r=2} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=40;r=3} @self\n - delay 2\n - effect:particlesphere{particle=instantSpell;amount=80;r=4} @self\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4} @Self" + }, + { + "input": "DamageBuff:", + "target": "Skills:\n - effect:sound{s=entity.enderdragon.growl;v=0.5;p=2}\n - effect:particlesphere{particle=reddust;amount=10;r=1} @self\n - delay 2\n - effect:particlesphere{particle=reddust;amount=20;r=2} @self\n - delay 2\n - effect:particlesphere{particle=reddust;amount=40;r=3} @self\n - delay 2\n - effect:particlesphere{particle=reddust;amount=80;r=4} @self\n - delay 2\n - potion{type=INCREASE_DAMAGE;duration=99999;lvl=10} @Self" + }, + { + "input": "SkullBarrage:", + "target": "Skills:\n - shootskull{y=1;v=4} @target\n - delay 10\n - shootskull{y=1;v=4} @target\n - delay 10\n - shootskull{y=1;v=4} @target" + }, + { + "input": "VoidStorm:", + "target": "Skills:\n - message{cooldown=30;m=\" &cBehold, the true power of the Void!\"} @PIR{r=50}\n - skill{s=SHomer} @PIR{r=100}\n - delay 2\n - skill{s=SHomer} @PIR{r=100}\n - delay 2\n - skill{s=SHomer} @PIR{r=100}\n - delay 2" + }, + { + "input": "IceStorm2:", + "target": "Skills:\n - skill{s=IceMissile} @PIR{r=50}\n - delay 2\n - skill{s=IceMissile} @PIR{r=50}\n - delay 2\n - skill{s=IceMissile} @PIR{r=50}\n - delay 2" + }, + { + "input": "VoidBlast:", + "target": "Skills:\n - skill{s=SHomer} @PIR{r=30}\n - delay 20\n - skill{s=SHomer} @PIR{r=30}\n - delay 20\n - skill{s=SHomer} @PIR{r=30}\n - delay 20" + }, + { + "input": "IceStorm:", + "target": "Skills:\n - skill{s=IceMissile} @PIR{r=50}\n - delay 10\n - skill{s=IceMissile} @PIR{r=50}\n - delay 10\n - skill{s=IceMissile} @PIR{r=50}\n - delay 10" + }, + { + "input": "ShadowStorm:", + "target": "Skills:\n - skill{s=BlackFire} @PIR{r=10}\n - delay 10\n - skill{s=BlackFire} @PIR{r=10}\n - delay 10\n - skill{s=BlackFire} @PIR{r=10}\n - delay 10" + }, + { + "input": "FireStorm:", + "target": "Skills:\n - skill{s=Homer} @PIR{r=50}\n - delay 2\n - skill{s=Homer} @PIR{r=50}\n - delay 2\n - skill{s=Homer} @PIR{r=50}\n - delay 10\n - skill{s=Homer} @PIR{r=50}\n - delay 2\n - skill{s=Homer} @PIR{r=50}\n - delay 2\n - skill{s=Homer} @PIR{r=50}\n - delay 10\n - skill{s=Homer} @PIR{r=50}\n - delay 2\n - skill{s=Homer} @PIR{r=50}\n - delay 2\n - skill{s=Homer} @PIR{r=50}\n - delay 10" + }, + { + "input": "SuperEarthStrike:", + "target": "Skills:\n - skill{s=EarthStrike} @PIR{r=20}\n - delay 10\n - skill{s=EarthStrike} @PIR{r=20}\n - delay 10\n - skill{s=EarthStrike} @PIR{r=20}\n - delay 10" + }, + { + "input": "SuperToxicBlast:", + "target": "Skills:\n - skill{s=ToxicBlast} @PIR{r=20}\n - delay 10\n - skill{s=ToxicBlast} @PIR{r=20}\n - delay 10\n - skill{s=ToxicBlast} @PIR{r=20}\n - delay 10" + }, + { + "input": "A4Storm:", + "target": "Skills:\n - skill{s=VoidMissile2} @PIR{r=15}\n - delay 10\n - skill{s=VoidMissile2} @PIR{r=15}\n - delay 10\n - skill{s=VoidMissile2} @PIR{r=15}\n - delay 10" + }, + { + "input": "RangerCrit:", + "target": "Cooldown: 5\n Skills:\n - effect:sound{s=entity.zombie.break_door_wood;v=0.5;p=1} @Self\n - effect:sound{s=entity.irongolem.death;v=1;p=2} @Self\n - damage{a=20;ia=true;pi=true;pk=true} @target\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &74.5\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &74.0\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &73.5\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &73.0\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &72.5\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &72.0\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &71.5\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &71.0\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGE &f| &70.5\"} @Self\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 10\n - actionmessage{m=\"&7SCOPE RECHARGED\"} @Self\n - effect:sound{s=block.note.pling;v=1;p=2}" + }, + { + "input": "MeleeCrit:", + "target": "Cooldown: 2\n Skills:\n - effect:sound{s=entity.zombie.break_door_wood;v=0.5;p=1}\n - effect:sound{s=entity.player.attack.crit;p=1;v=1}\n - damage{a=30;pi=true;pk=true} @target\n - actionmessage{m=\"&c\u00bb&8\u00bb\u00bb\u00bb&l> &72.0s\"} @Self\n - delay 10\n - actionmessage{m=\"&c\u00bb\u00bb&8\u00bb\u00bb&l> &71.5s\"} @Self\n - delay 10\n - actionmessage{m=\"&c\u00bb\u00bb\u00bb&8\u00bb&l> &71.0s\"} @Self\n - delay 10\n - actionmessage{m=\"&c\u00bb\u00bb\u00bb\u00bb&8&l> &70.5s\"} @Self\n - delay 10\n - actionmessage{m=\"&c\u00bb\u00bb\u00bb\u00bb&4&l> &70.0s\"} @Self" + }, + { + "input": "MeleeCrit_Chaos:", + "target": "Cooldown: 2\n Skills:\n - effect:sound{s=entity.wither.shoot;v=0.15;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.15;p=2}\n - damage{amount=15;ia=true;pi=true;pk=true}" + }, + { + "input": "BeaconSkill:", + "target": "Skills:\n - skill{s=BeaconHeal}\n - delay 20\n - skill{s=BeaconHeal}\n - delay 20\n - skill{s=BeaconHeal}\n - delay 20\n - skill{s=BeaconHeal}\n - delay 20\n - skill{s=BeaconHeal}" + }, + { + "input": "BeaconSpawn:", + "target": "Cooldown: 60\n Skills:\n - summon{type=HealingPointer;a=1;radius=0} @Self" + }, + { + "input": "BeaconSpawn_NoCD:", + "target": "Skills:\n - summon{type=HealingPointer;a=1;radius=2} @Self" + }, + { + "input": "Warcry_Strength_Util:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=199;overwrite=true}\n - sendtitle{title=\"&6\u2726&e\u2737&6\u2726\";subtitle=\"&7Maximum Strength\";d=20}\n - effect:sound{s=entity.enderdragon.growl;v=1;p=2}\n - delay 200\n - sendtitle{title=\"&c\u2726&4\u2737&c\u2726\";subtitle=\"&7Strength Expired\";d=20}\n - effect:sound{s=entity.irongolem.death;v=1;p=0.5}" + }, + { + "input": "Warcry_Strength:", + "target": "Cooldown: 30\n Skills:\n - skill{s=Warcry_Strength_Util} @PIR{r=20}\n - actionmessage{m=\"&7BUFF SPELL CAST\"}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &729.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &728.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &727.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &726.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &725.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &724.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &723.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &722.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &721.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &720.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &719.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &718.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &717.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &716.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &715.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &714.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &713.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &712.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &711.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &710.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &79.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &78.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &77.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &76.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &75.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &74.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &73.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &72.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGE &f| &71.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7SPELL RECHARGED\"}\n - effect:sound{s=block.note.pling;v=1;p=2}" + }, + { + "input": "BlockBuff:", + "target": "Cooldown: 15\n Skills:\n - effect:sound{s=entity.irongolem.hurt;v=1;p=0.5}\n - effect:sound{s=entity.zombie.attack_door_wood;v=0.5;p=1}\n - sendtitle{title=\"&f\u2726\u2737\u2726\";subtitle=\"&7You are now immune!\";d=20}\n - actionmessage{m=\"&7BLOCK ENGAGED\"}\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - delay 2\n - actionmessage{m=\"&7BLOCK DELAY &f| &714.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=4;overwrite=true}\n - delay 2\n - actionmessage{m=\"&7BLOCK DELAY &f| &713.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=4;overwrite=true}\n - delay 2\n - actionmessage{m=\"&7BLOCK DELAY &f| &712.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}\n - delay 2\n - actionmessage{m=\"&7BLOCK DELAY &f| &711.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=20;lvl=4;overwrite=true}\n - sendtitle{title=\"&c\u2726\u2737\u2726\";subtitle=\"&7Immunity Expired\";d=20}\n - actionmessage{m=\"&7BLOCK DELAY &f| &710.0\"}\n - effect:sound{s=entity.irongolem.death;v=1;p=0.5}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &79.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &78.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &77.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &76.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &75.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &74.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &73.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &72.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &71.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK RECHARGED\"}\n - effect:sound{s=block.note.pling;v=1;p=2}" + }, + { + "input": "IgnoreNonlethal:", + "target": "Cooldown: 15\n Skills:\n - effect:sound{s=entity.zombie_villager.converted;v=2;p=2}\n - effect:sound{s=block.portal.travel;v=0.5;p=2}\n - actionmessage{m=\"&7BLOCK ENGAGED\"}\n - sendtitle{title=\"&ecool\";subtitle=\"&7You are now immune!\";d=20}\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - actionmessage{m=\"&7BLOCK DELAY &f| &714.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - actionmessage{m=\"&7BLOCK DELAY &f| &713.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - actionmessage{m=\"&7BLOCK DELAY &f| &712.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - actionmessage{m=\"&7BLOCK DELAY &f| &711.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - sendtitle{title=\"&ccool\";subtitle=\"&7Immunity Expired\";d=20}\n - actionmessage{m=\"&7BLOCK DELAY &f| &710.0\"}\n - effect:sound{s=entity.irongolem.death;v=1;p=0.5}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &79.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &78.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &77.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &76.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &75.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &74.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &73.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &72.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK DELAY &f| &71.0\"}\n - effect:sound{s=block.note.hat;v=1;p=2}\n - delay 20\n - actionmessage{m=\"&7BLOCK RECHARGED\"}\n - effect:sound{s=block.note.pling;v=1;p=2}" + }, + { + "input": "Poison_60:", + "target": "Cooldown: 2\n Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - delay 10\n - damage{a=5;pi=true;pk=true}\n - delay 10\n - damage{a=5;pi=true;pk=true}\n - delay 10\n - damage{a=5;pi=true;pk=true}" + }, + { + "input": "Poison_90:", + "target": "Cooldown: 2\n Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - delay 10\n - damage{a=25;pi=true;pk=true}\n - delay 10\n - damage{a=25;pi=true;pk=true}\n - delay 10\n - damage{a=25;pi=true;pk=true}" + }, + { + "input": "Poison_120:", + "target": "Cooldown: 2\n Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - delay 10\n - damage{amount=10;pi=true;pk=true}\n - delay 10\n - damage{amount=10;pi=true;pk=true}\n - delay 10\n - damage{amount=10;pi=true;pk=true}" + }, + { + "input": "Poison_150:", + "target": "Cooldown: 2\n Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}" + }, + { + "input": "Poison_150X:", + "target": "Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}" + }, + { + "input": "Poison_300X:", + "target": "Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - delay 5\n - damage{amount=15;pi=true;pk=true}\n - delay 5\n - damage{amount=15;pi=true;pk=true}\n - delay 5\n - damage{amount=15;pi=true;pk=true}\n - delay 5\n - damage{amount=15;pi=true;pk=true}\n - delay 5\n - damage{amount=15;pi=true;pk=true}" + }, + { + "input": "PoisonRNG_1:", + "target": "Cooldown: 3\n Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - sendtitle{title=\"&2&lToxin\";subtitle=\"&fDamage over time/confusion\";d=20} @target\n - delay 10\n - randomskill{skills=PoisonRNG_X1,PoisonRNG_X2,PoisonRNG_X3}" + }, + { + "input": "PoisonRNG_X1:", + "target": "Skills:\n - damage{a=15;pi=true;pk=true}\n - delay 5\n - damage{a=15;pi=true;pk=true}\n - delay 5\n - damage{a=15;pi=true;pk=true}\n - delay 5\n - damage{a=15;pi=true;pk=true}\n - delay 5\n - damage{a=15;pi=true;pk=true}\n - delay 5\n - damage{a=15;pi=true;pk=true}" + }, + { + "input": "PoisonRNG_X2:", + "target": "Skills:\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=30;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=30;pi=true;pk=true}\n - delay 5\n - damage{a=25;pi=true;pk=true}\n - delay 5\n - damage{a=30;pi=true;pk=true}" + }, + { + "input": "PoisonRNG_X3:", + "target": "Skills:\n - damage{a=40;pi=true;pk=true}\n - delay 5\n - damage{a=40;pi=true;pk=true}\n - delay 5\n - damage{a=40;pi=true;pk=true}\n - delay 5\n - damage{a=40;pi=true;pk=true}\n - delay 5\n - damage{a=40;pi=true;pk=true}\n - delay 5\n - damage{a=40;pi=true;pk=true}" + }, + { + "input": "PoisonPants:", + "target": "Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - damage{a=125;pi=true;pk=true}" + }, + { + "input": "Bleed_3:", + "target": "Cooldown: 2\n Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - delay 10\n - damage{a=2;ia=true;pi=true;pk=true}\n - delay 10\n - damage{a=2;ia=true;pi=true;pk=true}\n - delay 10\n - damage{a=2;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_9:", + "target": "Cooldown: 2\n Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - delay 10\n - damage{a=6;ia=true;pi=true;pk=true}\n - delay 10\n - damage{a=6;ia=true;pi=true;pk=true}\n - delay 10\n - damage{a=6;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_15:", + "target": "Cooldown: 2\n Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - delay 10\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 10\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 10\n - damage{a=10;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_15X:", + "target": "Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - delay 10\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 10\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 10\n - damage{a=10;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_30:", + "target": "Cooldown: 2\n Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - delay 5\n - damage{a=3;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=3;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=3;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=3;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=3;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=3;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_30X:", + "target": "Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - delay 5\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=10;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_60:", + "target": "Cooldown: 2\n Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_60X:", + "target": "Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_100:", + "target": "Cooldown: 3\n Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=15;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_500:", + "target": "Cooldown: 2\n Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}" + }, + { + "input": "Bleed_500X:", + "target": "Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - damage{a=30;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 5\n - damage{amount=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=20;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=30;ia=true;pi=true;pk=true}" + }, + { + "input": "BleedSummon_1:", + "target": "Cooldown: 2\n Skills:\n - summon{type=BleedExplosion;amount=1;radius=1;yu=true}" + }, + { + "input": "Venom_1:", + "target": "Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - sendtitle{title=\"&2&lToxin\";subtitle=\"&fDamage over time/confusion\";d=20} @target\n - delay 10\n - damage{a=18;pi=true;pk=true}\n - delay 10\n - damage{a=18;pi=true;pk=true}\n - delay 10\n - damage{a=18;pi=true;pk=true}\n - delay 10\n - damage{a=18;pi=true;pk=true}\n - delay 10\n - damage{a=18;pi=true;pk=true}\n - delay 10\n - damage{a=18;pi=true;pk=true}" + }, + { + "input": "Venom_2:", + "target": "Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - delay 5\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 5\n - damage{amount=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=20;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}" + }, + { + "input": "SwampBow_Skill:", + "target": "Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20} @target\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=0.25}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=0.25}\n - delay 5\n - damage{amount=15;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=25;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=35;ia=true;pi=true;pk=true}\n - delay 5\n - damage{a=45;ia=true;pi=true;pk=true}" + }, + { + "input": "Burn_0:", + "target": "Cooldown: 1\n Skills:\n - sendtitle{title=\"&6&lBurning\";subtitle=\"&fIgnite + Damage over time\";d=20}\n - skill{s=InflictIgnite}\n - delay 10\n - skill{s=Phys_100}\n - delay 10\n - skill{s=Phys_100}\n - delay 10\n - skill{s=Phys_100}\n - delay 10\n - skill{s=Phys_100}\n - delay 10\n - skill{s=Phys_100}" + }, + { + "input": "Burn_1:", + "target": "Cooldown: 1\n Skills:\n - sendtitle{title=\"&6&lBurning\";subtitle=\"&fIgnite + Damage over time\";d=20}\n - skill{s=InflictIgnite}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}" + }, + { + "input": "Burn_2:", + "target": "Cooldown: 2\n Skills:\n - sendtitle{title=\"&6&lBurning\";subtitle=\"&fIgnite + Damage over time\";d=20}\n - skill{s=InflictIgnite}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}\n - delay 10\n - skill{s=Phys_500}" + }, + { + "input": "Burn_2X:", + "target": "Cooldown: 1\n Skills:\n - sendtitle{title=\"&6&lBurning\";subtitle=\"&fIgnite + Damage over time\";d=20}\n - skill{s=InflictIgnite}\n - delay 10\n - skill{s=Phys_1000}\n - delay 10\n - skill{s=Phys_1000}\n - delay 10\n - skill{s=Phys_1000}\n - delay 10\n - skill{s=Phys_1000}\n - delay 10\n - skill{s=Phys_1000}" + }, + { + "input": "GuardianHeal:", + "target": "Skills:\n - heal{amount=100}\n - effect:particlesphere{particle=totem;amount=15;r=3}\n - delay 5\n - heal{amount=100}\n - effect:particlesphere{particle=totem;amount=15;r=3}\n - delay 5\n - heal{amount=100}\n - effect:particlesphere{particle=totem;amount=15;r=2}\n - delay 5\n - heal{amount=100}\n - effect:particlesphere{particle=totem;amount=15;r=2}\n - delay 5\n - heal{amount=100}\n - effect:particlesphere{particle=totem;amount=15;r=2}\n - delay 5\n - heal{amount=100}\n - effect:particlesphere{particle=totem;amount=15;r=1}\n - delay 5\n - heal{amount=100}\n - effect:particlesphere{particle=totem;amount=15;r=1}\n - delay 5\n - heal{amount=100}\n - effect:particlesphere{particle=totem;amount=15;r=1}" + }, + { + "input": "AquirES:", + "target": "Conditions:\n - haspotioneffect{t=WATER_BREATHING;level=0} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=4;overwrite=true}" + }, + { + "input": "AquirHaste:", + "target": "Conditions:\n - haspotioneffect{t=WATER_BREATHING;level=0} true\n Skills:\n - potion{type=FAST_DIGGING;duration=200;lvl=3;overwrite=true}" + }, + { + "input": "AquirChaos:", + "target": "Conditions:\n - haspotioneffect{t=WATER_BREATHING;level=0} true\n Skills:\n - damage{a=3;ia=true;pi=true;pk=true} @target\n - effect:sound{s=entity.wither.shoot;v=0.1;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.1;p=2}" + }, + { + "input": "BerserkerChaos:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} true\n Skills:\n - damage{a=6;ia=true;pi=true;pk=true} @target\n - effect:sound{s=entity.wither.shoot;v=0.1;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.1;p=2}" + }, + { + "input": "Icetomb_Helm:", + "target": "TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - damage{a=13;pk=true} @target\n - effect:sound{s=block.glass.break;p=1;v=1}\n - effect:sound{s=block.glass.break;p=0.5;v=0.8}" + }, + { + "input": "Icetomb_Chest:", + "target": "Conditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - heal{a=40}" + }, + { + "input": "Icetomb_Legs:", + "target": "Conditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=40;lvl=4;overwrite=true}" + }, + { + "input": "SetBonus_Ignite:", + "target": "TargetConditions:\n - haspotioneffect{t=LUCK} true\n Skills:\n - damage{amount=20;pk=true} @target\n - effect:sound{s=entity.blaze.hurt;p=1;v=0.5}" + }, + { + "input": "Infernal_Bleed:", + "target": "Cooldown: 2\n TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - potion{type=UNLUCK;duration=100;lvl=0;overwrite=true}\n - sendtitle{title=\"&4&lBleeding\";subtitle=\"&fChaos damage over time\";d=20}\n - effect:sound{s=entity.zombie_horse.hurt;p=0.2;v=0.4}\n - effect:sound{s=entity.vex.hurt;p=0.2;v=1}\n - effect:sound{s=entity.zombie.hurt;p=0.2;v=1}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}\n - delay 2\n - damage{a=10;ia=true;pi=true;pk=true}" + }, + { + "input": "SetBonus_Guardian:", + "target": "Conditions:\n - haspotioneffect{t=LUCK;level=3} true\n Skills:\n - potion{type=ABSORPTION;duration=100;lvl=49;overwrite=true} @PIR{r=20}\n - effect:particlesphere{particle=totem;amount=20;r=4}\n - delay 10\n - effect:particlesphere{particle=totem;amount=15;r=3}\n - delay 10\n - effect:particlesphere{particle=totem;amount=10;r=2}\n - delay 10\n - effect:particlesphere{particle=totem;amount=5;r=1}" + }, + { + "input": "Guardian_ChestSkill:", + "target": "Cooldown: 10\n Conditions:\n - haspotioneffect{t=LEVITATION} true\n Skills:\n - sendtitle{title=\"&e\u2726&6\u2737&e\u2726\";subtitle=\"&7You are now immune!\";d=20}\n - effect:sound{s=entity.zombie_villager.converted;v=2;p=2}\n - effect:sound{s=block.portal.travel;v=0.5;p=2}\n - actionmessage{m=\"&6SKILL ENGAGED &f| &710.0\"}\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - actionmessage{m=\"&7SKILL DELAY &f| &79.0\"}\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - actionmessage{m=\"&7SKILL DELAY &f| &78.0\"}\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - actionmessage{m=\"&7SKILL DELAY &f| &77.0\"}\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - actionmessage{m=\"&7SKILL DELAY &f| &76.0\"}\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}\n - heal{a=1000}\n - skill{s=RestoreEqualES_NoSound}\n - delay 2\n - sendtitle{title=\"&c\u2726&4\u2737&c\u2726\";subtitle=\"&7Immunity Expired\";d=20}\n - effect:sound{s=entity.irongolem.death;v=1;p=0.5}\n - actionmessage{m=\"&4SKILL EXPIRED &f| &75.0\"}\n - delay 20\n - actionmessage{m=\"&7SKILL DELAY &f| &74.0\"}\n - delay 20\n - actionmessage{m=\"&7SKILL DELAY &f| &73.0\"}\n - delay 20\n - actionmessage{m=\"&7SKILL DELAY &f| &72.0\"}\n - delay 20\n - actionmessage{m=\"&7SKILL DELAY &f| &71.0\"}\n - delay 20\n - actionmessage{m=\"&7SKILL RECHARGED\"}" + }, + { + "input": "Guardian_LegsSkill:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION} true\n Skills:\n - heal{a=15} @PIR{r=15}\n - effect:particlering{particle=reddust;radius=2;points=9;amount=1;hS=1;vS=0} @self" + }, + { + "input": "SetBonus_JUGG:", + "target": "TargetConditions:\n - haspotioneffect{t=LUCK} true\n Skills:\n - damage{amount=40;pk=true} @target\n - effect:sound{s=entity.zombie.break_door_wood;p=1;v=0.05}" + }, + { + "input": "JUGG_HelmSkill:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_500-750} @target\n - effect:sound{s=entity.player.attack.crit;p=1;v=1}" + }, + { + "input": "JUGG_LegsSkill:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION} true\n Skills:\n - heal{a=10}" + }, + { + "input": "InvisChaos:", + "target": "Conditions:\n - haspotioneffect{t=INVISIBILITY} true\n Skills:\n - effect:sound{s=entity.wither.shoot;v=0.1;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.1;p=2}\n - damage{a=30;ia=true;pi=true;pk=true} @target" + }, + { + "input": "NVisionChaos:", + "target": "Conditions:\n - haspotioneffect{t=NIGHT_VISION} true\n Skills:\n - effect:sound{s=entity.wither.shoot;v=0.1;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.1;p=2}\n - damage{a=30;ia=true;pi=true;pk=true} @target" + }, + { + "input": "AssassinES:", + "target": "Conditions:\n - haspotioneffect{t=INVISIBILITY} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=39;overwrite=true}" + }, + { + "input": "HasteFromInvis:", + "target": "Conditions:\n - haspotioneffect{t=INVISIBILITY} true\n Skills:\n - potion{type=FAST_DIGGING;duration=200;lvl=9;overwrite=true}" + }, + { + "input": "DeathMark:", + "target": "Cooldown: 10\n Skills:\n - potion{type=GLOWING;duration=100;lvl=0;overwrite=true} @target" + }, + { + "input": "DeathMark_120:", + "target": "TargetConditions:\n - haspotioneffect{t=GLOWING} true\n Skills:\n - damage{a=24;ia=true;pi=true;pk=true} @target\n - effect:sound{s=entity.wither.shoot;v=0.1;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.1;p=2}" + }, + { + "input": "NovaBlade_Tick:", + "target": "Skills:\n - effect:particles{p=flame;amount=1;speed=0;hS=0.1;vS=0.1} @origin" + }, + { + "input": "NovaBlade_Hit:", + "target": "Skills:\n - damage{amount=20;ia=true;pi=true;pk=true}" + }, + { + "input": "Bladestorm_Tick:", + "target": "Skills:\n - effect:particles{p=sweepAttack;amount=1;speed=0;hS=0.1;vS=0.1} @origin" + }, + { + "input": "Bladestorm_Hit:", + "target": "Skills:\n - damage{amount=15;ia=true;pi=true;pk=true}" + }, + { + "input": "FullRestore:", + "target": "Skills:\n - heal{a=1000}\n - delay 5\n - heal{a=1000}" + }, + { + "input": "RestoreNearbySkill:", + "target": "Skills:\n - effect:sound{s=block.portal.travel;v=0.1;p=2} @PIR{r=8}\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}" + }, + { + "input": "RestoreWhilePoison:", + "target": "Conditions:\n - haspotioneffect{t=POISON} true\n Skills:\n - skill{s=Heal_30x3}" + }, + { + "input": "RestoreWhileNausea:", + "target": "Conditions:\n - haspotioneffect{t=CONFUSION} true\n Skills:\n - skill{s=Heal_30x3}" + }, + { + "input": "Conquest_1:", + "target": "TargetConditions:\n - haspotioneffect{t=WEAKNESS} true\n Skills:\n - skill{s=Phys_250-1000} @target" + }, + { + "input": "Conquest_2:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} true\n Skills:\n - skill{s=Phys_250-1000}" + }, + { + "input": "WeakDamage:", + "target": "TargetConditions:\n - haspotioneffect{t=WEAKNESS} true\n Skills:\n - skill{s=Phys_1250-2000} @target" + }, + { + "input": "UnluckDamage:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_250-400} @target" + }, + { + "input": "UnluckDamage2:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_450-600} @target" + }, + { + "input": "UnluckDamage3:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_500-750} @target" + }, + { + "input": "UnluckDamage4:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_1000-1500} @target" + }, + { + "input": "UnluckChaos:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Chaos_30-50} @target" + }, + { + "input": "WorldEaterElements:", + "target": "Cooldown: 1\n Skills:\n - skill{s=WE_Shock} @target\n - skill{s=WE_Freeze} @target\n - skill{s=WE_Ignite} @target" + }, + { + "input": "Maugri_Heal:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION} true\n Skills:\n - heal{a=10} @PIR{r=20}\n - effect:particlering{particle=magicCrit;radius=2;points=9;amount=1;hS=1;vS=0} @self" + }, + { + "input": "Corrupt_SuperHeal:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION} true\n Skills:\n - heal{a=30} @PIR{r=8}\n - effect:particlering{particle=mobSpell;radius=2;points=9;amount=1;hS=1;vS=0} @self" + }, + { + "input": "Titan_SuperHeal:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION} true\n Skills:\n - heal{a=20} @self" + }, + { + "input": "CurseWhileHaste:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING} true\n Skills:\n - skill{s=InflictCurse}" + }, + { + "input": "IgnoreLethalDamage:", + "target": "Cooldown: 10\n Skills:\n - effect:sound{s=entity.zombie_villager.converted;v=1;p=2}\n - potion{type=DAMAGE_RESISTANCE;duration=200;lvl=4;overwrite=true}\n - delay 60\n - potion{type=DAMAGE_RESISTANCE;duration=200;lvl=3;overwrite=true}" + }, + { + "input": "TakeLethalDamageOnHit:", + "target": "Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=1;lvl=0;overwrite=true}\n - effect:sound{s=entity.zombie.attack_door_wood;v=1;p=0.5}\n - delay 5\n - effect:sound{s=entity.wither.death;v=0.5;p=2}\n - lightning @Self\n - damage{amount=20}" + }, + { + "input": "DayArmorBuff:", + "target": "Conditions:\n - day true\n Skills:\n - potion{type=SPEED;duration=300;lvl=9;overwrite=true}\n - potion{type=JUMP;duration=300;lvl=2;overwrite=true}" + }, + { + "input": "NightArmorBuff:", + "target": "Conditions:\n - night true\n Skills:\n - potion{type=ABSORPTION;duration=99999;lvl=19;overwrite=true}" + }, + { + "input": "Evangelion_Melee:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} true\n Skills:\n - randomskill{s=Chaos_80,Chaos_100,Chaos_120} @target" + }, + { + "input": "Evangelion_Ranged:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} true\n Skills:\n - randomskill{s=Chaos_40,Chaos_50,Chaos_60,Chaos_70,Chaos_80} @target" + }, + { + "input": "SlowHealOnHit:", + "target": "Cooldown: 4\n Skills:\n - delay 10\n - heal{amount=12}\n - delay 10\n - heal{amount=12}\n - delay 10\n - heal{amount=12}\n - delay 10\n - heal{amount=12}\n\nChaos_5-15:\n Skills:\n - randomskill{s=Chaos_5,Chaos_10,Chaos_15}\nChaos_10-25:\n Skills:\n - randomskill{s=Chaos_10,Chaos_15,Chaos_20,Chaos_25}\nChaos_15-30:\n Skills:\n - randomskill{s=Chaos_15,Chaos_20,Chaos_25,Chaos_30}\nChaos_30-50:\n Skills:\n - randomskill{s=Chaos_30,Chaos_40,Chaos_50}\nChaos_40-80:\n Skills:\n - randomskill{s=Chaos_40,Chaos_50,Chaos_60,Chaos_70,Chaos_80}\nChaos_50-80:\n Skills:\n - randomskill{s=Chaos_50,Chaos_60,Chaos_70,Chaos_80}\nChaos_80-120:\n Skills:\n - randomskill{s=Chaos_80,Chaos_100,Chaos_120}\nChaos_100-150:\n Skills:\n - randomskill{s=Chaos_100,Chaos_120,Chaos_150}\nChaos_100-250:\n Skills:\n - randomskill{s=Chaos_100,Chaos_150,Chaos_200,Chaos_250}\nPhys_15-45:\n Skills:\n - randomskill{s=Phys_15,Phys_30,Phys_45}\nPhys_25-75:\n Skills:\n - randomskill{s=Phys_25,Phys_50,Phys_75}\nPhys_50-100:\n Skills:\n - randomskill{s=Phys_50,Phys_75,Phys_100}\nPhys_75-150:\n Skills:\n - randomskill{s=Phys_75,Phys_100,Phys_125,Phys_150}\nPhys_100-250:\n Skills:\n - randomskill{s=Phys_100,Phys_150,Phys_200,Phys_250}\nPhys_150-300:\n - randomskill{s=Phys_150,Phys_200,Phys_250,Phys_300}\nPhys_200-350:\n - randomskill{s=,Phys_200,Phys_250,Phys_300,Phys_350}\nPhys_250-400:\n Skills:\n - randomskill{s=Phys_250,Phys_300,Phys_350,Phys_400}\nPhys_250-1000:\n Skills:\n - randomskill{s=Phys_250,Phys_300,Phys_350,Phys_400,Phys_450,Phys_500,Phys_550,Phys_600,Phys_650,Phys_700,Phys_750,Phys_1000}\nPhys_350-500:\n Skills:\n - randomskill{s=Phys_350,Phys_400,Phys_450,Phys_500}\nPhys_450-600:\n Skills:\n - randomskill{s=Phys_450,Phys_500,Phys_550,Phys_600}\nPhys_500-750:\n Skills:\n - randomskill{s=Phys_500,Phys_550,Phys_600,Phys_650,Phys_700,Phys_750}\nPhys_500-1000:\n Skills:\n - randomskill{s=Phys_500,Phys_750,Phys_1000}\nPhys_500-1500:\n Skills:\n - randomskill{s=Phys_500,Phys_550,Phys_600,Phys_650,Phys_700,Phys_750,Phys_1000,Phys_1250,Phys_1500}\nPhys_1000-1500:\n Skills:\n - randomskill{s=Phys_1000,Phys_1250,Phys_1500}\nPhys_1250-2000:\n Skills:\n - randomskill{s=Phys_1250,Phys_1500,Phys_2000}\nPhys_1500-2500:\n Skills:\n - randomskill{s=Phys_1500,Phys_2000,Phys_2500}\nPhys_2000-3500:\n Skills:\n - randomskill{s=Phys_2000,Phys_2500,Phys_3000,Phys_3500}" + }, + { + "input": "RandomPhys:", + "target": "Cooldown: 1\n Skills:\n - randomskill{s=Phys_10,Phys_50,Phys_100,Phys_250,Phys_500,Phys_1000,Phys_2500,Phys_5000,Phys_Max}" + }, + { + "input": "RandomChaos:", + "target": "Cooldown: 1\n Skills:\n - randomskill{s=Chaos_5,Chaos_10,Chaos_25,Chaos_40,Chaos_80,Chaos_150,Chaos_250,Chaos_Max}" + }, + { + "input": "Heal_1:", + "target": "Skills:\n - heal{a=2}" + }, + { + "input": "Heal_2:", + "target": "Skills:\n - heal{a=4}" + }, + { + "input": "Heal_3:", + "target": "Skills:\n - heal{a=6}" + }, + { + "input": "Heal_4:", + "target": "Skills:\n - heal{a=8}" + }, + { + "input": "Heal_5:", + "target": "Skills:\n - heal{a=10}" + }, + { + "input": "Heal_7:", + "target": "Skills:\n - heal{a=14}" + }, + { + "input": "Heal_8:", + "target": "Skills:\n - heal{a=16}" + }, + { + "input": "Heal_9:", + "target": "Skills:\n - heal{a=18}" + }, + { + "input": "Heal_10:", + "target": "Skills:\n - heal{a=20}" + }, + { + "input": "Heal_12half:", + "target": "Skills:\n - heal{a=25}" + }, + { + "input": "Heal_15:", + "target": "Skills:\n - heal{a=30}" + }, + { + "input": "Heal_20:", + "target": "Skills:\n - heal{a=40}" + }, + { + "input": "Heal_30:", + "target": "Skills:\n - heal{a=60}" + }, + { + "input": "Heal_40:", + "target": "Skills:\n - heal{a=80}" + }, + { + "input": "Heal_50:", + "target": "Skills:\n - heal{a=100}\n\nHeal_3-7:\n Skills:\n - randomskill{s=Heal_3,Heal_4,Heal_5,Heal_7}\nHeal_5-10:\n Skills:\n - randomskill{s=Heal_5,Heal_7,Heal_8,Heal_10}\nHeal_10-15:\n Skills:\n - randomskill{s=Heal_10,Heal_12half,Heal_15}\nHeal_10-20:\n Skills:\n - randomskill{s=Heal_10,Heal_12half,Heal_15,Heal_20}\nHeal_20-50:\n Skills:\n - randomskill{s=Heal_20,Heal_30,Heal_40,Heal_50}" + }, + { + "input": "Heal_Low:", + "target": "Skills:\n - randomskill{s=Heal_2,Heal_3,Heal_4}" + }, + { + "input": "Heal_High:", + "target": "Skills:\n - randomskill{s=Heal_8,Heal_9,Heal_10}" + }, + { + "input": "NovaBlade_Tick:", + "target": "Skills:\n - effect:particles{p=flame;amount=1;speed=0;hS=0.1;vS=0.1} @origin" + }, + { + "input": "NovaBlade_Hit:", + "target": "Skills:\n - damage{amount=20;ia=true;pi=true;pk=true}" + }, + { + "input": "Bladestorm_Tick:", + "target": "Skills:\n - effect:particles{p=sweepAttack;amount=1;speed=0;hS=0.1;vS=0.1} @origin" + }, + { + "input": "Bladestorm_Hit:", + "target": "Skills:\n - damage{amount=15;ia=true;pi=true;pk=true}" + }, + { + "input": "FullRestore:", + "target": "Skills:\n - heal{a=1000}\n - delay 5\n - heal{a=1000}" + }, + { + "input": "RestoreNearbySkill:", + "target": "Skills:\n - effect:sound{s=block.portal.travel;v=0.1;p=2} @PIR{r=8}\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}\n - delay 10\n - skill{s=RestoreNearby}" + }, + { + "input": "RestoreWhilePoison:", + "target": "Conditions:\n - haspotioneffect{t=POISON} true\n Skills:\n - skill{s=Heal_30x3}" + }, + { + "input": "RestoreWhileNausea:", + "target": "Conditions:\n - haspotioneffect{t=CONFUSION} true\n Skills:\n - skill{s=Heal_30x3}" + }, + { + "input": "Conquest_1:", + "target": "TargetConditions:\n - haspotioneffect{t=WEAKNESS} true\n Skills:\n - skill{s=Phys_250-1000} @target" + }, + { + "input": "Conquest_2:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} true\n Skills:\n - skill{s=Phys_250-1000}" + }, + { + "input": "WeakDamage:", + "target": "TargetConditions:\n - haspotioneffect{t=WEAKNESS} true\n Skills:\n - skill{s=Phys_1250-2000} @target" + }, + { + "input": "UnluckDamage:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_250-400} @target" + }, + { + "input": "UnluckDamage2:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_450-600} @target" + }, + { + "input": "UnluckDamage3:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_500-750} @target" + }, + { + "input": "UnluckDamage4:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Phys_1000-1500} @target" + }, + { + "input": "UnluckChaos:", + "target": "TargetConditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - skill{s=Chaos_30-50} @target" + }, + { + "input": "WorldEaterElements:", + "target": "Cooldown: 1\n Skills:\n - skill{s=WE_Shock} @target\n - skill{s=WE_Freeze} @target\n - skill{s=WE_Ignite} @target" + }, + { + "input": "Maugri_Heal:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION} true\n Skills:\n - heal{a=10} @PIR{r=20}\n - effect:particlering{particle=magicCrit;radius=2;points=9;amount=1;hS=1;vS=0} @self" + }, + { + "input": "Corrupt_SuperHeal:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION} true\n Skills:\n - heal{a=30} @PIR{r=8}\n - effect:particlering{particle=mobSpell;radius=2;points=9;amount=1;hS=1;vS=0} @self" + }, + { + "input": "Titan_SuperHeal:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION} true\n Skills:\n - heal{a=20} @self" + }, + { + "input": "CurseWhileHaste:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING} true\n Skills:\n - skill{s=InflictCurse}" + }, + { + "input": "IgnoreLethalDamage:", + "target": "Cooldown: 10\n Skills:\n - effect:sound{s=entity.zombie_villager.converted;v=1;p=2}\n - potion{type=DAMAGE_RESISTANCE;duration=200;lvl=4;overwrite=true}\n - delay 60\n - potion{type=DAMAGE_RESISTANCE;duration=200;lvl=3;overwrite=true}" + }, + { + "input": "TakeLethalDamageOnHit:", + "target": "Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=1;lvl=0;overwrite=true}\n - effect:sound{s=entity.zombie.attack_door_wood;v=1;p=0.5}\n - delay 5\n - effect:sound{s=entity.wither.death;v=0.5;p=2}\n - lightning @Self\n - damage{amount=20}" + }, + { + "input": "Evangelion_Melee:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} true\n Skills:\n - randomskill{s=Chaos_80,Chaos_100,Chaos_120} @target" + }, + { + "input": "Evangelion_Ranged:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} true\n Skills:\n - randomskill{s=Chaos_40,Chaos_50,Chaos_60,Chaos_70,Chaos_80} @target" + }, + { + "input": "SlowHealOnHit:", + "target": "Cooldown: 4\n Skills:\n - delay 10\n - heal{amount=12}\n - delay 10\n - heal{amount=12}\n - delay 10\n - heal{amount=12}\n - delay 10\n - heal{amount=12}" + }, + { + "input": "RapidDecayES:", + "target": "Skills:\n - effect:sound{s=entity.zombie_villager.converted;v=0.25;p=4}\n - potion{type=ABSORPTION;duration=200;lvl=39;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=38;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=37;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=34;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=31;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=28;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=24;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=21;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=10;lvl=18;overwrite=true}\n###\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=15;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=12;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=10;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=9;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=6;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=4;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=200;lvl=2;overwrite=true}\n - delay 2\n - potion{type=ABSORPTION;duration=5;lvl=0;overwrite=true}" + }, + { + "input": "RStr_1:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=99;overwrite=true}" + }, + { + "input": "RStr_2:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=109;overwrite=true}" + }, + { + "input": "RStr_3:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=119;overwrite=true}" + }, + { + "input": "RStr_4:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=129;overwrite=true}" + }, + { + "input": "RStr_5:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=139;overwrite=true}" + }, + { + "input": "RStr_6:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=149;overwrite=true}" + }, + { + "input": "RStr_7:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=159;overwrite=true}" + }, + { + "input": "RStr_8:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=169;overwrite=true}" + }, + { + "input": "RStr_9:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=179;overwrite=true}" + }, + { + "input": "RStr_10:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=189;overwrite=true}" + }, + { + "input": "RStr_11:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=199;overwrite=true}" + }, + { + "input": "CancelSpeedX:", + "target": "TargetConditions:\n - haspotioneffect{t=SPEED;level=9} true\n Skills:\n - potion{type=SPEED;duration=1;lvl=0;overwrite=true}" + }, + { + "input": "InflictCurse:", + "target": "Skills:\n - sendtitle{title=\"&5&lCursed\";subtitle=\"&fRandom negative effects\";d=20}\n - skill{s=RandomBadStuff} @target" + }, + { + "input": "Bone_Freeze:", + "target": "TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - skill{s=Phys_150-300} @target" + }, + { + "input": "Bone_Ignite:", + "target": "TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - skill{s=Phys_150-300} @target" + }, + { + "input": "FreezeHeal:", + "target": "TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - heal{a=100} @Self" + }, + { + "input": "IgniteHeal2:", + "target": "TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - heal{a=20} @Self" + }, + { + "input": "ShockHeal:", + "target": "TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - heal{a=80} @Self\n\nFreeze_50-100: \n TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - skill{s=Phys_50-100} @target\nFreeze_75-150:\n TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - skill{s=Phys_75-150} @target\nFreeze_100-250:\n TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - skill{s=Phys_100-250} @target\nFreeze_200-350:\n TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - skill{s=Phys_200-350} @target\nFreeze_350-500:\n TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - skill{s=Phys_350-500} @target\nFreeze_500-750:\n TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - skill{s=Phys_500-750} @target\nShock_50-100: \n TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - skill{s=Phys_50-100} @target\nShock_100-250:\n TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - skill{s=Phys_100-250} @target\nShock_150-300:\n TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - skill{s=Phys_150-300} @target\nShock_200-350:\n TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - skill{s=Phys_200-350} @target\nShock_250-400:\n TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - skill{s=Phys_250-400} @target\nShock_350-500:\n TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - skill{s=Phys_350-500} @target\nShock_500-750:\n TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - skill{s=Phys_500-750} @target\nShock_500-1500:\n TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - skill{s=Phys_500-1500} @target\nIgnite_50-100: \n TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - skill{s=Phys_50-100} @target\nIgnite_75-150:\n TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - skill{s=Phys_75-150} @target\nIgnite_100-250:\n TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - skill{s=Phys_100-250} @target\nIgnite_350-500:\n TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - skill{s=Phys_350-500} @target\nIgnite_500-750:\n TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - skill{s=Phys_500-750} @target" + }, + { + "input": "WE_Freeze:", + "target": "TargetConditions:\n - haspotioneffect{t=SLOW_DIGGING;level=9} true\n Skills:\n - effect:sound{s=entity.wither.shoot;v=0.1;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.1;p=2}\n - damage{amount=30;ia=true;pi=true;pk=true}" + }, + { + "input": "WE_Shock:", + "target": "TargetConditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - effect:sound{s=entity.wither.shoot;v=0.1;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.1;p=2}\n - damage{amount=30;ia=true;pi=true;pk=true}" + }, + { + "input": "WE_Ignite:", + "target": "TargetConditions:\n - haspotioneffect{t=BLINDNESS} true\n Skills:\n - effect:sound{s=entity.wither.shoot;v=0.1;p=1}\n - effect:sound{s=entity.irongolem.death;v=0.1;p=2}\n - damage{amount=30;ia=true;pi=true;pk=true}" + }, + { + "input": "Item_FireNova:", + "target": "Cooldown: 3\n Skills:\n - effect:particlering{particle=flame;radius=5;points=25;amount=1;hS=1;vS=0} @Self\n - effect:particlering{particle=lava;radius=1;points=3;amount=1;hS=1;vS=0} @Self\n - effect:sound{s=entity.blaze.burn;v=0.5;p=1}\n - effect:sound{s=entity.blaze.burn;v=0.5;p=0}\n - skill{s=Ignite_Title} @EntitiesInRadius{r=5;ignore=players}\n - delay 5\n - effect:particlering{particle=flame;radius=5;points=25;amount=1;hS=1;vS=0} @Self\n - effect:particlering{particle=lava;radius=1;points=3;amount=1;hS=1;vS=0} @Self\n - delay 5\n - effect:particlering{particle=flame;radius=5;points=25;amount=1;hS=1;vS=0} @Self\n - effect:particlering{particle=lava;radius=1;points=3;amount=1;hS=1;vS=0} @Self" + }, + { + "input": "ESHaste_1:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=0} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=4;overwrite=true}" + }, + { + "input": "ESHaste_2:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=1} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=9;overwrite=true}" + }, + { + "input": "ESHaste_3:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=2} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=14;overwrite=true}" + }, + { + "input": "ESHaste_4:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=3} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=19;overwrite=true}" + }, + { + "input": "ESHaste_5:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=4} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=24;overwrite=true}" + }, + { + "input": "ESHaste_6:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=5} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=29;overwrite=true}" + }, + { + "input": "ESHaste_7:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=6} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=34;overwrite=true}" + }, + { + "input": "ESHaste_8:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=7} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=39;overwrite=true}" + }, + { + "input": "ESHaste_9:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=8} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=44;overwrite=true}" + }, + { + "input": "ESHaste_10:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=49;overwrite=true}" + }, + { + "input": "ESStronk_1:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>38} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<78} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=9;overwrite=true}" + }, + { + "input": "ESStronk_2:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>78} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<118} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=9;overwrite=true}" + }, + { + "input": "ESStronk_3:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>118} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<158} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=9;overwrite=true}" + }, + { + "input": "ESStronk_4:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>158} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<198} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=9;overwrite=true}" + }, + { + "input": "ESStronk_5:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>198} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=49;overwrite=true}" + }, + { + "input": "REES_1:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>8} true\n - haspotioneffect{t=ABSORPTION;level=<18} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=9;overwrite=true}" + }, + { + "input": "REES_2:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>18} true\n - haspotioneffect{t=ABSORPTION;level=<28} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=19;overwrite=true}" + }, + { + "input": "REES_3:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>28} true\n - haspotioneffect{t=ABSORPTION;level=<38} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=29;overwrite=true}" + }, + { + "input": "REES_4:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>38} true\n - haspotioneffect{t=ABSORPTION;level=<48} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=39;overwrite=true}" + }, + { + "input": "REES_5:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>48} true\n - haspotioneffect{t=ABSORPTION;level=<58} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=49;overwrite=true}" + }, + { + "input": "REES_6:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>58} true\n Skills:\n - potion{type=ABSORPTION;duration=200;lvl=59;overwrite=true}" + }, + { + "input": "HealGen_1:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=0} true\n Skills:\n - heal{a=3} @Self" + }, + { + "input": "HealGen_2:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=1} true\n Skills:\n - heal{a=6} @Self" + }, + { + "input": "HealGen_3:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=2} true\n Skills:\n - heal{a=9} @Self" + }, + { + "input": "HealGen_4:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=3} true\n Skills:\n - heal{a=12} @Self" + }, + { + "input": "HealGen_5:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=4} true\n Skills:\n - heal{a=18} @Self\nHealGen_5+:\n Conditions:\n - haspotioneffect{t=REGENERATION;level=>5} true\n Skills:\n - heal{a=30} @Self" + }, + { + "input": "HealStrength_1:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>8} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<18} true\n Skills:\n - heal{a=1} @Self" + }, + { + "input": "HealStrength_2:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>18} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<28} true\n Skills:\n - heal{a=2} @Self" + }, + { + "input": "HealStrength_3:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>28} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<38} true\n Skills:\n - heal{a=3} @Self" + }, + { + "input": "HealStrength_4:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>38} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<48} true\n Skills:\n - heal{a=4} @Self" + }, + { + "input": "HealStrength_5:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>48} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<58} true\n Skills:\n - heal{a=5} @Self" + }, + { + "input": "HealStrength_6:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>58} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<68} true\n Skills:\n - heal{a=6} @Self" + }, + { + "input": "HealStrength_7:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>68} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<78} true\n Skills:\n - heal{a=7} @Self" + }, + { + "input": "HealStrength_8:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>78} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<88} true\n Skills:\n - heal{a=8} @Self" + }, + { + "input": "HealStrength_9:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>88} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<98} true\n Skills:\n - heal{a=9} @Self" + }, + { + "input": "HealStrength_10:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>98} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<108} true\n Skills:\n - heal{a=10} @Self" + }, + { + "input": "HealStrength_11:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>108} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<118} true\n Skills:\n - heal{a=11} @Self" + }, + { + "input": "HealStrength_12:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>118} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<128} true\n Skills:\n - heal{a=12} @Self" + }, + { + "input": "HealStrength_13:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>128} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<138} true\n Skills:\n - heal{a=13} @Self" + }, + { + "input": "HealStrength_14:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>138} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<148} true\n Skills:\n - heal{a=14} @Self" + }, + { + "input": "HealStrength_15:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>148} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<158} true\n Skills:\n - heal{a=15} @Self" + }, + { + "input": "HealStrength_16:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>158} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<168} true\n Skills:\n - heal{a=16} @Self" + }, + { + "input": "HealStrength_17:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>168} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<178} true\n Skills:\n - heal{a=17} @Self" + }, + { + "input": "HealStrength_18:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>178} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<188} true\n Skills:\n - heal{a=18} @Self" + }, + { + "input": "HealStrength_19:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>188} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<198} true\n Skills:\n - heal{a=19} @Self" + }, + { + "input": "HealStrength_20:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>198} true\n Skills:\n - heal{a=20} @Self" + }, + { + "input": "WarpSkill:", + "target": "Cooldown: 5\n Conditions:\n - targetinlineofsight true\n Skills:\n - teleport{spreadh=0;spreadv=0}\n - actionmessage{m=\"&7cccccccccccc\"} @Self\n - effect:particlesphere{particle=witchMagic;amount=20;r=1} @self\n - effect:particlesphere{particle=portal;amount=40;r=1} @self\n - effect:sound{s=entity.endermen.teleport;v=0.5;p=2} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=0.5;p=1} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=0.5;p=0} @PIR{r=25}" + }, + { + "input": "CritFromStrength:", + "target": "Skills:\n - effect:sound{s=entity.player.attack.crit;v=0.5;p=1}\n - effect:sound{s=entity.player.attack.crit;v=0.5;p=2}\n - skill{s=CritStrength_0}\n - skill{s=CritStrength_1}\n - skill{s=CritStrength_2}\n - skill{s=CritStrength_3}\n - skill{s=CritStrength_4}\n - skill{s=CritStrength_5}\n - skill{s=CritStrength_6}\n - skill{s=CritStrength_7}\n - skill{s=CritStrength_8}\n - skill{s=CritStrength_9}\n - skill{s=CritStrength_10}\n - skill{s=CritStrength_11}\n - skill{s=CritStrength_12}\n - skill{s=CritStrength_13}\n - skill{s=CritStrength_14}\n - skill{s=CritStrength_15}\n - skill{s=CritStrength_16}\n - skill{s=CritStrength_17}\n - skill{s=CritStrength_18}\n - skill{s=CritStrength_19}\n - skill{s=CritStrength_20}" + }, + { + "input": "CritStrength_0:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} false\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.1" + }, + { + "input": "CritStrength_1:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>8} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<18} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.15" + }, + { + "input": "CritStrength_2:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>18} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<28} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.2" + }, + { + "input": "CritStrength_3:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>28} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<38} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.25" + }, + { + "input": "CritStrength_4:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>38} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<48} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.3" + }, + { + "input": "CritStrength_5:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>48} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<58} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.35" + }, + { + "input": "CritStrength_6:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>58} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<68} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.4" + }, + { + "input": "CritStrength_7:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>68} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<78} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.45" + }, + { + "input": "CritStrength_8:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>78} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<88} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.5" + }, + { + "input": "CritStrength_9:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>88} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<98} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.55" + }, + { + "input": "CritStrength_10:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>98} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<108} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.6" + }, + { + "input": "CritStrength_11:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>108} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<118} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.65" + }, + { + "input": "CritStrength_12:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>118} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<128} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.7" + }, + { + "input": "CritStrength_13:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>128} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<138} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.75" + }, + { + "input": "CritStrength_14:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>138} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<148} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.8" + }, + { + "input": "CritStrength_15:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>148} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<158} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.85" + }, + { + "input": "CritStrength_16:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>158} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<168} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.9" + }, + { + "input": "CritStrength_17:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>168} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<178} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.95" + }, + { + "input": "CritStrength_18:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>178} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<188} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 1.0" + }, + { + "input": "CritStrength_19:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>188} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<188} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 1.0\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.05" + }, + { + "input": "CritStrength_20:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>198} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 1.0\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.1" + }, + { + "input": "ResFromAbsorb:", + "target": "Skills:\n - skill{s=ResAbsorb_1}\n - skill{s=ResAbsorb_2}\n - skill{s=ResAbsorb_3}\n - skill{s=ResAbsorb_4}\n - skill{s=ResAbsorb_5+}" + }, + { + "input": "ResAbsorb_1:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=<18} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "ResAbsorb_2:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>18} true\n - haspotioneffect{t=ABSORPTION;level=<28} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "ResAbsorb_3:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>28} true\n - haspotioneffect{t=ABSORPTION;level=<38} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "ResAbsorb_4:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>38} true\n - haspotioneffect{t=ABSORPTION;level=<48} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=3;overwrite=true}\nResAbsorb_5+:\n Conditions:\n - haspotioneffect{t=ABSORPTION;level=>48} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}" + }, + { + "input": "ResRefresh:", + "target": "Skills:\n - skill{s=ResRefresh_1}\n - skill{s=ResRefresh_2}\n - skill{s=ResRefresh_3}\n - skill{s=ResRefresh_4}\n - skill{s=ResRefresh_5+}" + }, + { + "input": "ResRefresh_1:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=0} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "ResRefresh_2:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=1} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "ResRefresh_3:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=2} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "ResRefresh_4:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=3} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=3;overwrite=true}\nResRefresh_5+:\n Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=4} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}" + }, + { + "input": "SpeedEqual2Regen:", + "target": "Skills:\n - skill{s=SpeedGen_1}\n - skill{s=SpeedGen_2}\n - skill{s=SpeedGen_3}\n - skill{s=SpeedGen_4}\n - skill{s=SpeedGen_5+}" + }, + { + "input": "SpeedGen_1:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=0} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "SpeedGen_2:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=1} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "SpeedGen_3:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=2} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "SpeedGen_4:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=4} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=4;overwrite=true}\nSpeedGen_5+:\n Conditions:\n - haspotioneffect{t=REGENERATION;level=>5} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "SpeedEqual2Haste:", + "target": "Skills:\n - skill{s=SpeedHaste_1}\n - skill{s=SpeedHaste_2}\n - skill{s=SpeedHaste_3}\n - skill{s=SpeedHaste_4}\n - skill{s=SpeedHaste_5}\n - skill{s=SpeedHaste_6}\n - skill{s=SpeedHaste_7}\n - skill{s=SpeedHaste_8}\n - skill{s=SpeedHaste_9}\n - skill{s=SpeedHaste_10}" + }, + { + "input": "SpeedHaste_1:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=0} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "SpeedHaste_2:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=1} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "SpeedHaste_3:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=2} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "SpeedHaste_4:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=3} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=3;overwrite=true}" + }, + { + "input": "SpeedHaste_5:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=4} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=4;overwrite=true}" + }, + { + "input": "SpeedHaste_6:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=5} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=5;overwrite=true}" + }, + { + "input": "SpeedHaste_7:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=6} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=6;overwrite=true}" + }, + { + "input": "SpeedHaste_8:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=7} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=7;overwrite=true}" + }, + { + "input": "SpeedHaste_9:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=8} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=8;overwrite=true}" + }, + { + "input": "SpeedHaste_10:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "HasteEqual2Speed:", + "target": "Skills:\n - skill{s=HasteSpeed_1}\n - skill{s=HasteSpeed_2}\n - skill{s=HasteSpeed_3}\n - skill{s=HasteSpeed_4}\n - skill{s=HasteSpeed_5}\n - skill{s=HasteSpeed_6}\n - skill{s=HasteSpeed_7}\n - skill{s=HasteSpeed_8}\n - skill{s=HasteSpeed_9}\n - skill{s=HasteSpeed_10}" + }, + { + "input": "HasteSpeed_1:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=0} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "HasteSpeed_2:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=1} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "HasteSpeed_3:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=2} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "HasteSpeed_4:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=3} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=3;overwrite=true}" + }, + { + "input": "HasteSpeed_5:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=4} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=4;overwrite=true}" + }, + { + "input": "HasteSpeed_6:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=5} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=5;overwrite=true}" + }, + { + "input": "HasteSpeed_7:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=6} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=6;overwrite=true}" + }, + { + "input": "HasteSpeed_8:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=7} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=7;overwrite=true}" + }, + { + "input": "HasteSpeed_9:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=8} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=8;overwrite=true}" + }, + { + "input": "HasteSpeed_10:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=9} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "StrengthRegen_1:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=0} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=14;overwrite=true}" + }, + { + "input": "StrengthRegen_2:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=1} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=29;overwrite=true}" + }, + { + "input": "StrengthRegen_3:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=2} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=44;overwrite=true}" + }, + { + "input": "StrengthRegen_4:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=3} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=59;overwrite=true}" + }, + { + "input": "StrengthRegen_5:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=4} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=74;overwrite=true}" + }, + { + "input": "StrengthRegen_6:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=5} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=89;overwrite=true}" + }, + { + "input": "StrengthRegen_7:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=6} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=104;overwrite=true}" + }, + { + "input": "StrengthRegen_8:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=7} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=119;overwrite=true}" + }, + { + "input": "StrengthRegen_9:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=8} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=134;overwrite=true}" + }, + { + "input": "StrengthRegen_10:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=9} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=149;overwrite=true}" + }, + { + "input": "StrengthFromResist:", + "target": "Skills:\n - skill{s=StrengthResist_1}\n - skill{s=StrengthResist_2}\n - skill{s=StrengthResist_3}\n - skill{s=StrengthResist_4}\n - skill{s=StrengthResist_5}" + }, + { + "input": "StrengthResist_1:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=0} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=39;overwrite=true}" + }, + { + "input": "StrengthResist_2:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=1} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=79;overwrite=true}" + }, + { + "input": "StrengthResist_3:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=2} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=119;overwrite=true}" + }, + { + "input": "StrengthResist_4:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=3} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=159;overwrite=true}" + }, + { + "input": "StrengthResist_5:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=4} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=199;overwrite=true}" + }, + { + "input": "CritStrength_0:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE} false\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.1" + }, + { + "input": "CritStrength_1:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>8} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<18} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.15" + }, + { + "input": "CritStrength_2:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>18} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<28} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.2" + }, + { + "input": "CritStrength_3:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>28} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<38} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.25" + }, + { + "input": "CritStrength_4:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>38} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<48} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.3" + }, + { + "input": "CritStrength_5:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>48} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<58} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.35" + }, + { + "input": "CritStrength_6:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>58} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<68} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.4" + }, + { + "input": "CritStrength_7:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>68} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<78} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.45" + }, + { + "input": "CritStrength_8:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>78} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<88} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.5" + }, + { + "input": "CritStrength_9:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>88} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<98} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.55" + }, + { + "input": "CritStrength_10:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>98} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<108} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.6" + }, + { + "input": "CritStrength_11:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>108} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<118} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.65" + }, + { + "input": "CritStrength_12:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>118} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<128} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.7" + }, + { + "input": "CritStrength_13:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>128} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<138} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.75" + }, + { + "input": "CritStrength_14:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>138} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<148} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.8" + }, + { + "input": "CritStrength_15:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>148} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<158} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.85" + }, + { + "input": "CritStrength_16:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>158} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<168} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.9" + }, + { + "input": "CritStrength_17:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>168} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<178} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.95" + }, + { + "input": "CritStrength_18:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>178} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<188} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 1.0" + }, + { + "input": "CritStrength_19:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>188} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<188} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 1.0\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.05" + }, + { + "input": "CritStrength_20:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>198} true\n Skills:\n - damage{a=20;ia=true;pi=true;pk=true} @target 1.0\n - damage{a=20;ia=true;pi=true;pk=true} @target 0.1" + }, + { + "input": "ResAbsorb_1:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=<18} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "ResAbsorb_2:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>18} true\n - haspotioneffect{t=ABSORPTION;level=<28} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "ResAbsorb_3:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>28} true\n - haspotioneffect{t=ABSORPTION;level=<38} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "ResAbsorb_4:", + "target": "Conditions:\n - haspotioneffect{t=ABSORPTION;level=>38} true\n - haspotioneffect{t=ABSORPTION;level=<48} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=3;overwrite=true}\nResAbsorb_5+:\n Conditions:\n - haspotioneffect{t=ABSORPTION;level=>48} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}" + }, + { + "input": "ResRefresh_1:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=0} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "ResRefresh_2:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=1} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "ResRefresh_3:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=2} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "ResRefresh_4:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=3} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=3;overwrite=true}\nResRefresh_5+:\n Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=4} true\n Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4;overwrite=true}" + }, + { + "input": "SpeedGen_1:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=0} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "SpeedGen_2:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=1} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "SpeedGen_3:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=2} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "SpeedGen_4:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=4} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=4;overwrite=true}\nSpeedGen_5+:\n Conditions:\n - haspotioneffect{t=REGENERATION;level=>5} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "SpeedHaste_1:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=0} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "SpeedHaste_2:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=1} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "SpeedHaste_3:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=2} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "SpeedHaste_4:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=3} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=3;overwrite=true}" + }, + { + "input": "SpeedHaste_5:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=4} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=4;overwrite=true}" + }, + { + "input": "SpeedHaste_6:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=5} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=5;overwrite=true}" + }, + { + "input": "SpeedHaste_7:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=6} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=6;overwrite=true}" + }, + { + "input": "SpeedHaste_8:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=7} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=7;overwrite=true}" + }, + { + "input": "SpeedHaste_9:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=8} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=8;overwrite=true}" + }, + { + "input": "SpeedHaste_10:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n Skills:\n - potion{type=SPEED;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "HasteSpeed_1:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=0} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "HasteSpeed_2:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=1} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=1;overwrite=true}" + }, + { + "input": "HasteSpeed_3:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=2} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=2;overwrite=true}" + }, + { + "input": "HasteSpeed_4:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=3} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=3;overwrite=true}" + }, + { + "input": "HasteSpeed_5:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=4} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=4;overwrite=true}" + }, + { + "input": "HasteSpeed_6:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=5} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=5;overwrite=true}" + }, + { + "input": "HasteSpeed_7:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=6} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=6;overwrite=true}" + }, + { + "input": "HasteSpeed_8:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=7} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=7;overwrite=true}" + }, + { + "input": "HasteSpeed_9:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=8} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=8;overwrite=true}" + }, + { + "input": "HasteSpeed_10:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=9} true\n Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "StrengthRegen_1:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=0} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=14;overwrite=true}" + }, + { + "input": "StrengthRegen_2:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=1} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=29;overwrite=true}" + }, + { + "input": "StrengthRegen_3:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=2} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=44;overwrite=true}" + }, + { + "input": "StrengthRegen_4:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=3} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=59;overwrite=true}" + }, + { + "input": "StrengthRegen_5:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=4} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=74;overwrite=true}" + }, + { + "input": "StrengthRegen_6:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=5} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=89;overwrite=true}" + }, + { + "input": "StrengthRegen_7:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=6} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=104;overwrite=true}" + }, + { + "input": "StrengthRegen_8:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=7} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=119;overwrite=true}" + }, + { + "input": "StrengthRegen_9:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=8} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=134;overwrite=true}" + }, + { + "input": "StrengthRegen_10:", + "target": "Conditions:\n - haspotioneffect{t=REGENERATION;level=9} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=149;overwrite=true}" + }, + { + "input": "StrengthResist_1:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=0} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=39;overwrite=true}" + }, + { + "input": "StrengthResist_2:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=1} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=79;overwrite=true}" + }, + { + "input": "StrengthResist_3:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=2} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=119;overwrite=true}" + }, + { + "input": "StrengthResist_4:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=3} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=159;overwrite=true}" + }, + { + "input": "StrengthResist_5:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=4} true\n Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=199;overwrite=true}" + }, + { + "input": "PhysResist_1:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=0} true\n Skills:\n - damage{a=20;pk=true} @target" + }, + { + "input": "PhysResist_2:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=1} true\n Skills:\n - damage{a=40;pk=true} @target" + }, + { + "input": "PhysResist_3:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=2} true\n Skills:\n - damage{a=60;pk=true} @target" + }, + { + "input": "PhysResist_4:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=3} true\n Skills:\n - damage{a=80;pk=true} @target" + }, + { + "input": "PhysResist_5:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=4} true\n Skills:\n - damage{amount=10;pk=true} @target" + }, + { + "input": "PhysNoRes_0:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE} false\n Skills:\n - damage{amount=50;pk=true} @target" + }, + { + "input": "PhysNoRes_1:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=0} true\n Skills:\n - damage{amount=40;pk=true} @target" + }, + { + "input": "PhysNoRes_2:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=1} true\n Skills:\n - damage{amount=30;pk=true} @target" + }, + { + "input": "PhysNoRes_3:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=2} true\n Skills:\n - damage{amount=20;pk=true} @target" + }, + { + "input": "PhysNoRes_4:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=3} true\n Skills:\n - damage{amount=10;pk=true} @target" + }, + { + "input": "PhysNoRes_5:", + "target": "Conditions:\n - haspotioneffect{t=DAMAGE_RESISTANCE;level=4} true\n Skills:\n - damage{a=1;pk=true} @target" + }, + { + "input": "PhysHaste_1:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=0} true\n Skills:\n - damage{a=50;pk=true} @target" + }, + { + "input": "PhysHaste_2:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=1} true\n Skills:\n - damage{a=10;pk=true} @target" + }, + { + "input": "PhysHaste_3:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=2} true\n Skills:\n - damage{amount=15;pk=true} @target" + }, + { + "input": "PhysHaste_4:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=3} true\n Skills:\n - damage{a=20;pk=true} @target" + }, + { + "input": "PhysHaste_5:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=4} true\n Skills:\n - damage{a=25;pk=true} @target" + }, + { + "input": "PhysHaste_6:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=5} true\n Skills:\n - damage{a=30;pk=true} @target" + }, + { + "input": "PhysHaste_7:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=6} true\n Skills:\n - damage{a=35;pk=true} @target" + }, + { + "input": "PhysHaste_8:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=7} true\n Skills:\n - damage{a=40;pk=true} @target" + }, + { + "input": "PhysHaste_9:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=8} true\n Skills:\n - damage{a=45;pk=true} @target" + }, + { + "input": "PhysHaste_10:", + "target": "Conditions:\n - haspotioneffect{t=FAST_DIGGING;level=9} true\n Skills:\n - damage{a=50;pk=true} @target" + }, + { + "input": "PhysJudge_1:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>18} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<38} true\n Skills:\n - damage{a=3;pk=true} @target" + }, + { + "input": "PhysJudge_2:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>38} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<58} true\n Skills:\n - damage{a=6;pk=true} @target" + }, + { + "input": "PhysJudge_3:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>58} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<78} true\n Skills:\n - damage{a=9;pk=true} @target" + }, + { + "input": "PhysJudge_4:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>78} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<98} true\n Skills:\n - damage{a=12;pk=true} @target" + }, + { + "input": "PhysJudge_5:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>98} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<118} true\n Skills:\n - damage{amount=15;pk=true} @target" + }, + { + "input": "PhysJudge_6:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>118} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<138} true\n Skills:\n - damage{a=18;pk=true} @target" + }, + { + "input": "PhysJudge_7:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>138} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<158} true\n Skills:\n - damage{a=21;pk=true} @target" + }, + { + "input": "PhysJudge_8:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>158} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<178} true\n Skills:\n - damage{a=24;pk=true} @target" + }, + { + "input": "PhysJudge_9:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>178} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<198} true\n Skills:\n - damage{a=28;pk=true} @target" + }, + { + "input": "PhysJudge_10:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>198} true\n Skills:\n - damage{amount=30;pk=true} @target" + }, + { + "input": "PhysSpeed_11:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=0} true\n Skills:\n - damage{a=3;pk=true} @target" + }, + { + "input": "PhysSpeed_12:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=1} true\n Skills:\n - damage{a=6;pk=true} @target" + }, + { + "input": "PhysSpeed_13:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=2} true\n Skills:\n - damage{a=9;pk=true} @target" + }, + { + "input": "PhysSpeed_14:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=3} true\n Skills:\n - damage{a=12;pk=true} @target" + }, + { + "input": "PhysSpeed_15:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=4} true\n Skills:\n - damage{amount=15;pk=true} @target" + }, + { + "input": "PhysSpeed_16:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=5} true\n Skills:\n - damage{a=18;pk=true} @target" + }, + { + "input": "PhysSpeed_17:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=6} true\n Skills:\n - damage{a=21;pk=true} @target" + }, + { + "input": "PhysSpeed_18:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=7} true\n Skills:\n - damage{a=24;pk=true} @target" + }, + { + "input": "PhysSpeed_19:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=8} true\n Skills:\n - damage{a=27;pk=true} @target" + }, + { + "input": "PhysSpeed_20:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=9} true\n Skills:\n - damage{a=30;pk=true} @target" + }, + { + "input": "PhysSpeed_1:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=0} true\n Skills:\n - damage{a=10;pk=true} @target" + }, + { + "input": "PhysSpeed_2:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=1} true\n Skills:\n - damage{a=20;pk=true} @target" + }, + { + "input": "PhysSpeed_3:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=2} true\n Skills:\n - damage{a=30;pk=true} @target" + }, + { + "input": "PhysSpeed_4:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=3} true\n Skills:\n - damage{a=40;pk=true} @target" + }, + { + "input": "PhysSpeed_5:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=4} true\n Skills:\n - damage{a=50;pk=true} @target" + }, + { + "input": "PhysSpeed_6:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=5} true\n Skills:\n - damage{a=60;pk=true} @target" + }, + { + "input": "PhysSpeed_7:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=6} true\n Skills:\n - damage{a=70;pk=true} @target" + }, + { + "input": "PhysSpeed_8:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=7} true\n Skills:\n - damage{a=80;pk=true} @target" + }, + { + "input": "PhysSpeed_9:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=8} true\n Skills:\n - damage{a=90;pk=true} @target" + }, + { + "input": "PhysSpeed_10:", + "target": "Conditions:\n - haspotioneffect{t=SPEED;level=9} true\n Skills:\n - damage{amount=10;pk=true} @target" + }, + { + "input": "PhysStrength_1:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>8} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<18} true\n Skills:\n - damage{a=3;pk=true} @target" + }, + { + "input": "PhysStrength_2:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>18} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<28} true\n Skills:\n - damage{a=6;pk=true} @target" + }, + { + "input": "PhysStrength_3:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>28} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<38} true\n Skills:\n - damage{a=9;pk=true} @target" + }, + { + "input": "PhysStrength_4:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>38} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<48} true\n Skills:\n - damage{a=12;pk=true} @target" + }, + { + "input": "PhysStrength_5:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>48} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<58} true\n Skills:\n - damage{amount=15;pk=true} @target" + }, + { + "input": "PhysStrength_6:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>58} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<68} true\n Skills:\n - damage{a=18;pk=true} @target" + }, + { + "input": "PhysStrength_7:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>68} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<78} true\n Skills:\n - damage{a=21;pk=true} @target" + }, + { + "input": "PhysStrength_8:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>78} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<88} true\n Skills:\n - damage{a=24;pk=true} @target" + }, + { + "input": "PhysStrength_9:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>88} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<98} true\n Skills:\n - damage{a=27;pk=true} @target" + }, + { + "input": "PhysStrength_10:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>98} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<108} true\n Skills:\n - damage{a=30;pk=true} @target" + }, + { + "input": "PhysStrength_11:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>108} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<118} true\n Skills:\n - damage{a=330;pk=true} @target" + }, + { + "input": "PhysStrength_12:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>118} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<128} true\n Skills:\n - damage{a=36;pk=true} @target" + }, + { + "input": "PhysStrength_13:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>128} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<138} true\n Skills:\n - damage{a=39;pk=true} @target" + }, + { + "input": "PhysStrength_14:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>138} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<148} true\n Skills:\n - damage{a=42;pk=true} @target" + }, + { + "input": "PhysStrength_15:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>148} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<158} true\n Skills:\n - damage{a=45;pk=true} @target" + }, + { + "input": "PhysStrength_16:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>158} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<168} true\n Skills:\n - damage{a=48;pk=true} @target" + }, + { + "input": "PhysStrength_17:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>168} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<178} true\n Skills:\n - damage{a=51;pk=true} @target" + }, + { + "input": "PhysStrength_18:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>178} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<188} true\n Skills:\n - damage{a=54;pk=true} @target" + }, + { + "input": "PhysStrength_19:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>188} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<198} true\n Skills:\n - damage{a=57;pk=true} @target" + }, + { + "input": "PhysStrength_20:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>198} true\n Skills:\n - damage{a=60;pk=true} @target" + }, + { + "input": "PhysStrength_21:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>8} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<18} true\n Skills:\n - damage{a=4;pk=true} @target" + }, + { + "input": "PhysStrength_22:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>18} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<28} true\n Skills:\n - damage{a=8;pk=true} @target" + }, + { + "input": "PhysStrength_23:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>28} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<38} true\n Skills:\n - damage{a=12;pk=true} @target" + }, + { + "input": "PhysStrength_24:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>38} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<48} true\n Skills:\n - damage{a=16;pk=true} @target" + }, + { + "input": "PhysStrength_25:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>48} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<58} true\n Skills:\n - damage{a=20;pk=true} @target" + }, + { + "input": "PhysStrength_26:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>58} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<68} true\n Skills:\n - damage{a=24;pk=true} @target" + }, + { + "input": "PhysStrength_27:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>68} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<78} true\n Skills:\n - damage{a=28;pk=true} @target" + }, + { + "input": "PhysStrength_28:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>78} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<88} true\n Skills:\n - damage{a=32;pk=true} @target" + }, + { + "input": "PhysStrength_29:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>88} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<98} true\n Skills:\n - damage{a=36;pk=true} @target" + }, + { + "input": "PhysStrength_30:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>98} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<108} true\n Skills:\n - damage{a=40;pk=true} @target" + }, + { + "input": "PhysStrength_31:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>108} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<118} true\n Skills:\n - damage{a=44;pk=true} @target" + }, + { + "input": "PhysStrength_32:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>118} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<128} true\n Skills:\n - damage{a=48;pk=true} @target" + }, + { + "input": "PhysStrength_33:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>128} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<138} true\n Skills:\n - damage{a=52;pk=true} @target" + }, + { + "input": "PhysStrength_34:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>138} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<148} true\n Skills:\n - damage{a=56;pk=true} @target" + }, + { + "input": "PhysStrength_35:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>148} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<158} true\n Skills:\n - damage{a=60;pk=true} @target" + }, + { + "input": "PhysStrength_36:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>158} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<168} true\n Skills:\n - damage{a=64;pk=true} @target" + }, + { + "input": "PhysStrength_37:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>168} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<178} true\n Skills:\n - damage{a=68;pk=true} @target" + }, + { + "input": "PhysStrength_38:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>178} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<188} true\n Skills:\n - damage{a=72;pk=true} @target" + }, + { + "input": "PhysStrength_39:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>188} true\n - haspotioneffect{t=INCREASE_DAMAGE;level=<198} true\n Skills:\n - damage{a=76;pk=true} @target" + }, + { + "input": "PhysStrength_40:", + "target": "Conditions:\n - haspotioneffect{t=INCREASE_DAMAGE;level=>198} true\n Skills:\n - damage{a=80;pk=true} @target" + }, + { + "input": "TalCooldown:", + "target": "Skills:\n - effect:sound{s=block.enchantment_table.use;v=1;p=0}\n - effect:sound{s=block.enchantment_table.use;v=1;p=1}\n - effect:sound{s=block.enchantment_table.use;v=1;p=2}\n - actionmessage{m=\"&7TALISMAN ACTIVATED\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &74.5\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &74.0\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &73.5\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &73.0\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &72.5\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &72.0\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &71.5\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &71.0\"}\n - delay 10\n - actionmessage{m=\"&7TALISMAN RECHARGED\"}" + }, + { + "input": "TalCooldown_Long:", + "target": "Skills:\n - effect:sound{s=block.enchantment_table.use;v=1;p=0}\n - effect:sound{s=block.enchantment_table.use;v=1;p=1}\n - effect:sound{s=block.enchantment_table.use;v=1;p=2}\n - actionmessage{m=\"&7TALISMAN ACTIVATED\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &714.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &713.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &712.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &711.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &710.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &79.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &78.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &77.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &76.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &75.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &74.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &73.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &72.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN CHARGING &f| &71.0\"}\n - delay 20\n - actionmessage{m=\"&7TALISMAN RECHARGED\"}" + }, + { + "input": "Tal_Enrage:", + "target": "Cooldown: 15\n Skills:\n - skill{s=TalCooldown_Long} @Self\n - potion{type=INCREASE_DAMAGE;duration=200;lvl=199;overwrite=true}" + }, + { + "input": "Tal_Frenzy:", + "target": "Cooldown: 18\n Skills:\n - potion{type=SPEED;duration=200;lvl=9;overwrite=true}\n - potion{type=FAST_DIGGING;duration=200;lvl=9;overwrite=true}" + }, + { + "input": "CancelDamage:", + "target": "Skills:\n - CancelEvent" + }, + { + "input": "BleedImmunity:", + "target": "Conditions:\n - haspotioneffect{t=UNLUCK} true\n Skills:\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self\n - delay 2\n - heal{a=1000} @Self" + }, + { + "input": "RandomDebuff:", + "target": "Skills:\n - randomskill{s=InflictFreeze,InflictShock,Ignite_Title,InflictCurse}" + }, + { + "input": "RGS_Regen:", + "target": "Skills:\n - potion{type=REGENERATION;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "RGS_GoldHearts:", + "target": "Skills:\n - potion{type=ABSORPTION;duration=100;lvl=49;overwrite=true}" + }, + { + "input": "RGS_Speed:", + "target": "Skills:\n - potion{type=SPEED;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "RGS_Jump:", + "target": "Skills:\n - potion{type=JUMP;duration=100;lvl=3;overwrite=true}" + }, + { + "input": "RGS_Heal:", + "target": "Skills:\n - heal{amount=2000}" + }, + { + "input": "RGS_WaterBreathing:", + "target": "Skills:\n - potion{type=WATER_BREATHING;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "RGS_Strength:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=99;overwrite=true}" + }, + { + "input": "RGS_Haste:", + "target": "Skills:\n - potion{type=FAST_DIGGING;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "RGS_FireRes:", + "target": "Skills:\n - potion{type=FIRE_RESISTANCE;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "RBS_Blind:", + "target": "Skills:\n - potion{type=BLINDNESS;duration=100;lvl=0;overwrite=true}" + }, + { + "input": "RBS_Confusion:", + "target": "Skills:\n - potion{type=CONFUSION;duration=100;lvl=3;overwrite=true}" + }, + { + "input": "RBS_Hunger:", + "target": "Skills:\n - potion{type=HUNGER;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "RBS_Levitation:", + "target": "Skills:\n - potion{type=LEVITATION;duration=60;lvl=1;overwrite=true}" + }, + { + "input": "RBS_Slow:", + "target": "Skills:\n - potion{type=SLOW;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "RBS_Fatigue:", + "target": "Skills:\n - potion{type=SLOW_DIGGING;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "RBS_Weakness:", + "target": "Skills:\n - potion{type=WEAKNESS;duration=100;lvl=9;overwrite=true}" + }, + { + "input": "RBS_Resist:", + "target": "Skills:\n - potion{type=DAMAGE_RESISTANCE;duration=1;lvl=0;overwrite=true}" + }, + { + "input": "SHomer_TICK:", + "target": "Skills:\n - effect:particles{p=witchMagic;a=2} @origin" + }, + { + "input": "SHomer_HIT:", + "target": "Skills:\n - effect:particles{p=largesmoke;a=10;hS=1;vS=1}\n - effect:sound{s=entity.bat.death;v=1;p=0}\n - damage{a=30;pk=true}\n - potion{type=BLINDNESS;duration=200;lvl=1}" + }, + { + "input": "Homer_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=2} @origin" + }, + { + "input": "Homer_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=10;hS=1;vS=1}\n - damage{a=30;pk=true}" + }, + { + "input": "IceMissile_TICK:", + "target": "Skills:\n - effect:particles{p=cloud;a=2} @origin" + }, + { + "input": "IceMissile_HIT:", + "target": "Skills:\n - effect:particles{p=snowballpoof;a=10;hS=1;vS=1}\n - damage{a=30;pk=true}\n - effect:sound{s=block.glass.break;v=2;p=1}\n - effect:sound{s=block.glass.break;v=2;p=0}\n - effect:sound{s=block.glass.break;v=2;p=2}" + }, + { + "input": "A1_Phase_1:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A1_Fire}\n - delay 10\n - skill{s=A1_Fire}\n - delay 10\n - skill{s=A1_Fire}\n - delay 10\n - skill{s=A1_Fire}\n - delay 10\n - skill{s=A1_Fire}\n - delay 20\n - skill{s=A1_ToxicNova} @Self\n - delay 20\n - skill{s=A1_Poison}\n - delay 15\n - skill{s=A1_Poison}\n - delay 15\n - skill{s=A1_Poison}" + }, + { + "input": "A1_Phase_2:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A1_ToxicNova} @Self\n - delay 10\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 5\n - skill{s=A1_Fire}\n - delay 10\n - skill{s=A1_ToxicNova} @Self\n - delay 10\n - skill{s=A1_Poison}\n - delay 10\n - skill{s=A1_Poison}\n - delay 10\n - skill{s=A1_Poison}\n - delay 10\n - skill{s=A1_Poison}\n - delay 10\n - skill{s=A1_Poison}" + }, + { + "input": "A10_Phase_1:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A10_Nova} @Self\n - delay 20\n - skill{s=A10_1234}\n - delay 30\n - skill{s=A10_4321}\n - delay 30\n - skill{s=A10_1234}\n - delay 30\n - skill{s=A10_4321}\n - delay 30\n - skill{s=A10_Nova} @Self" + }, + { + "input": "A10_Phase_2:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A10_Nova} @Self\n\n - potion{type=LEVITATION;duration=60;lvl=0;overwrite=true} @Self\n - delay 20\n - skill{s=A10_1234_Fast}\n - delay 10\n - skill{s=A10_4321_Fast}\n - delay 10\n - skill{s=A10_1234_Fast}\n - delay 10\n - skill{s=A10_4321_Fast}\n - delay 10\n - skill{s=A10_1234_Fast}\n - delay 20\n - skill{s=A10_4444}\n - delay 15\n - skill{s=A10_4444}\n - delay 15\n - skill{s=A10_4444}\n - delay 15\n - skill{s=A10_4444}" + }, + { + "input": "A11_Phase_1:", + "target": "Skills:\n - skill{s=A11_FrostNova} @Self\n - delay 30\n - skill{s=A11_Shot}\n - delay 20\n - skill{s=A11_Shot}\n - delay 20\n - skill{s=A5_Burst_Left}\n - delay 10\n - skill{s=A5_Burst_Mid}\n - delay 10\n - skill{s=A5_Burst_Right}" + }, + { + "input": "A11_Phase_2:", + "target": "Skills:\n - skill{s=A11_FrostNova} @Self\n - delay 30\n - skill{s=A11_12345}\n - delay 15\n - skill{s=A11_54321}\n - delay 15\n - skill{s=A11_12345}\n - delay 15\n - skill{s=A11_54321}\n - delay 15\n - skill{s=A5_Burst_Fast}\n - delay 10\n - skill{s=A5_Burst_Fast}\n - delay 10\n - skill{s=A5_Burst_Fast}" + }, + { + "input": "A12_FlameBlast:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A12FB-Tick;onHit=A12FB-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}\n - projectile{onTick=A12FB-Tick;onHit=A12FB-Hit;hO=350;vO=0;v=15;i=1;hR=1.0;vR=1.0}\n - projectile{onTick=A12FB-Tick;onHit=A12FB-Hit;hO=10;vO=0;v=15;i=1;hR=1.0;vR=1.0}\n - projectile{onTick=A12FB-Tick;onHit=A12FB-Hit;hO=0;vO=0.1;v=15;i=1;hR=1.0;vR=1.0}\n - effect:sound{s=entity.ghast.shoot;v=1;p=2}\n - effect:sound{s=entity.ghast.shoot;v=1;p=1}\nA12FB-Tick:\n Skills:\n - effect:particles{p=flame;amount=1;speed=0;hS=0.1;vS=0.1} @origin\n - effect:particles{p=smoke;a=1;hS=0.15;vS=0.15} @Origin\nA12FB-Hit:\n Skills:\n - damage{a=15;pi=true;pk=true}" + }, + { + "input": "A12_Missile:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A12M-Tick;onHit=A12M-Hit;hO=0;vO=0;v=20;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.ghast.shoot;v=1;p=0}" + }, + { + "input": "A12_Missile_Left:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A12M-Tick;onHit=A12M-Hit;hO=45;vO=0;v=20;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.ghast.shoot;v=1;p=0}" + }, + { + "input": "A12_Missile_Right:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A12M-Tick;onHit=A12M-Hit;hO=315;vO=0;v=20;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.ghast.shoot;v=1;p=0}\nA12M-Tick:\n Skills:\n - effect:particles{p=flame;amount=4;speed=0;hS=0.25;vS=0.25} @origin\n - effect:particles{p=largesmoke;a=1;hS=0.5;vS=0.5} @Origin\nA12M-Hit:\n Skills:\n - damage{a=10;pk=true}\n - skill{s=Ignite_Title}" + }, + { + "input": "A12_RapidBlast:", + "target": "Skills:\n - skill{s=A12_FlameBlast}\n - delay 5\n - skill{s=A12_FlameBlast}\n - delay 5\n - skill{s=A12_FlameBlast}\n - delay 5\n - skill{s=A12_FlameBlast}" + }, + { + "input": "A12_MissileBlast:", + "target": "Skills:\n - skill{s=A12_Missile}\n - delay 10\n - skill{s=A12_Missile_Left}\n - delay 10\n - skill{s=A12_Missile_Right}\n - delay 10\n - skill{s=A12_Missile}\n - delay 10\n - skill{s=A12_Missile_Left}\n - delay 10\n - skill{s=A12_Missile_Right}\n - delay 10\n - skill{s=A12_Missile}" + }, + { + "input": "A12_TPSlam:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - teleport{spreadh=0;spreadv=0} @NearestPlayer{r=50}\n - effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25}\n - delay 5\n - effect:particlesphere{particle=flame;amount=200;r=5} @self\n - effect:particlesphere{particle=blockcrack_173;amount=200;r=5} @self\n - delay 5\n - effect:particlesphere{particle=flame;amount=100;r=3} @self\n - effect:particlesphere{particle=blockcrack_173;amount=100;r=3} @self\n - delay 5\n - effect:particlesphere{particle=flame;amount=35;r=1} @self\n - effect:particlesphere{particle=blockcrack_173;amount=35;r=1} @self\n - delay 10\n - effect:particlering{particle=largesmoke;radius=6;points=49;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=5;points=36;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=largesmoke;radius=4;points=25;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=3;points=16;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=largesmoke;radius=2;points=9;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=1;points=4;amount=1;hS=1;vS=0} @self\n - effect:sound{s=entity.zombie.attack_door_wood;v=1;p=0} @PIR{r=25}\n - effect:sound{s=entity.zombie.attack_door_wood;v=1;p=2} @PIR{r=25}\n - effect:sound{s=entity.wither.death;v=1;p=1} @PIR{r=25}\n - damage{amount=5;ia=true;pi=true;pk=true} @PIR{r=5}" + }, + { + "input": "A12_LavaPlains:", + "target": "Skills:\n - effect:particles{p=lava;amount=100;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self\n - effect:particles{p=flame;amount=500;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self\n - damage{amount=5;pk=true} @PIR{r=15}\n - effect:sound{s=entity.generic.explode;v=2;p=0}\n - delay 20\n - effect:particles{p=lava;amount=100;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self\n - effect:particles{p=flame;amount=500;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self\n - damage{amount=5;pk=true} @PIR{r=15}\n - effect:sound{s=entity.generic.explode;v=2;p=0}\n - delay 20\n - effect:particles{p=lava;amount=100;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self\n - effect:particles{p=flame;amount=500;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self\n - damage{amount=5;pk=true} @PIR{r=15}\n - effect:sound{s=entity.generic.explode;v=2;p=0}" + }, + { + "input": "A12_FireNova:", + "target": "Skills:\n - effect:sound{s=entity.generic.explode;v=0.5;p=2}\n - effect:sound{s=entity.generic.explode;v=0.5;p=1}\n - effect:particlesphere{particle=flame;amount=400;r=10} @self\n - damage{amount=5;pk=true} @PIR{r=10}\n - delay 10\n - effect:sound{s=entity.generic.explode;v=0.5;p=2}\n - effect:sound{s=entity.generic.explode;v=0.5;p=1}\n - effect:particlesphere{particle=flame;amount=300;r=8} @self\n - damage{amount=5;pk=true} @PIR{r=8}\n - delay 10\n - effect:sound{s=entity.generic.explode;v=0.5;p=2}\n - effect:sound{s=entity.generic.explode;v=0.5;p=1}\n - effect:particlesphere{particle=flame;amount=200;r=6} @self\n - damage{amount=5;pk=true} @PIR{r=6}\n - delay 10\n - skill{s=Ignite_Title} @PIR{r=10}" + }, + { + "input": "A12_RandomSkill:", + "target": "Cooldown: 4\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=80}\n - randomskill{skills=A12_RapidBlast,A12_MissileBlast,A12_TPSlam,A12_LavaPlains,A12_FireNova,A12_Eruption}" + }, + { + "input": "A12_RandomSkill2:", + "target": "Cooldown: 3\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=60}\n - randomskill{skills=A12_RapidBlast,A12_MissileBlast,A12_TPSlam,A12_LavaPlains,A12_FireNova,A12_Eruption}" + }, + { + "input": "A12_RandomSkill3:", + "target": "Cooldown: 2\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=40}\n - randomskill{skills=A12_RapidBlast,A12_MissileBlast,A12_TPSlam,A12_LavaPlains,A12_FireNova,A12_Eruption}" + }, + { + "input": "A13_Teleport:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - teleport{spreadh=2;spreadv=1} @NearestPlayer{r=30}\n - effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25}\n - potion{type=CONFUSION;duration=200;lvl=3;overwrite=true} @PIR{15}" + }, + { + "input": "A13_Phase_1:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A13_Burst_Left}\n - delay 30\n - skill{s=A13_Burst_Right}\n - delay 30\n - skill{s=A13_Nova} @Self\n - delay 20\n - skill{s=A13_Circle}\n - delay 10\n - skill{s=A13_Circle}\n - delay 10\n - skill{s=A13_Circle}\n - delay 20\n - skill{s=A13_Heavy}" + }, + { + "input": "A13_Phase_2:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A13_PentaShot}\n - delay 5\n - skill{s=A13_PentaShot}\n - delay 5\n - skill{s=A13_PentaShot}\n - delay 5\n - skill{s=A13_PentaShot}\n - delay 5\n - skill{s=A13_PentaShot}\n - delay 15\n - skill{s=A13_Teleport} @NearestPlayer{r=30}\n - skill{s=A13_Nova} @Self\n - delay 25\n - skill{s=A13_BigCircle}\n - delay 10\n - skill{s=A13_Circle}\n - delay 10\n - skill{s=A13_BigCircle}\n - delay 10\n - skill{s=A13_Circle}\n - delay 10\n - skill{s=A13_Heavy}\n - delay 10\n - skill{s=A13_Heavy_2}\n - delay 10\n - skill{s=A13_Heavy_3}\n - delay 10\n - skill{s=A13_Heavy_4}\n - delay 10\n - skill{s=A13_Heavy_5}" + }, + { + "input": "A13_Phase_3:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A13_FastBurst_Left}\n - delay 10\n - skill{s=A13_PentaShot}\n - delay 5\n - skill{s=A13_PentaShot}\n - delay 5\n - skill{s=A13_PentaShot}\n - delay 20\n - skill{s=A13_FastBurst_Right}\n - delay 10\n - skill{s=A13_PentaShot}\n - delay 5\n - skill{s=A13_PentaShot}\n - delay 5\n - skill{s=A13_PentaShot}\n - delay 10\n - skill{s=A13_Teleport} @NearestPlayer{r=30}\n - skill{s=A13_Nova} @Self\n - delay 20\n - skill{s=A13_BigCircle}\n - delay 10\n - skill{s=A13_Circle}\n - delay 10\n - skill{s=A13_BigCircle}\n - delay 15\n - skill{s=A13_Heavy_5}\n - delay 5\n - skill{s=A13_Heavy_5}\n - delay 5\n - skill{s=A13_Heavy_5}\n - delay 5\n - skill{s=A13_Heavy_5}" + }, + { + "input": "A14_TripleHeavy:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A14H-Tick;onHit=A14C-Hit;hO=0;v=12;i=1;hR=1.5;vR=1.5}\n - projectile{onTick=A14H-Tick;onHit=A14C-Hit;hO=30;v=12;i=1;hR=1.5;vR=1.5}\n - projectile{onTick=A14H-Tick;onHit=A14C-Hit;hO=330;v=12;i=1;hR=1.5;vR=1.5}\n - effect:sound{s=entity.enderdragon.growl;v=0.5;p=1}\n - effect:sound{s=entity.wither.death;v=0.5;p=1}\n - effect:sound{s=entity.wither.death;v=0.5;p=2}\nA14H-Tick:\n Skills:\n - effect:particles{p=smoke;amount=4;speed=0;hS=0.35;vS=0.35} @origin\n - effect:particles{p=witchMagic;amount=2;speed=0;hS=0.2;vS=0.2} @origin" + }, + { + "input": "A14_Laser:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A14L-Tick;onHit=A14L-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}\n - effect:sound{s=entity.skeleton_horse.death;v=1;p=1}\n - delay 2\n - projectile{onTick=A14L-Tick;onHit=A14L-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}\n - effect:sound{s=entity.skeleton_horse.death;v=1;p=1}\n - delay 2\n - projectile{onTick=A14L-Tick;onHit=A14L-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}\n - effect:sound{s=entity.skeleton_horse.death;v=1;p=1}\n - delay 2\n - projectile{onTick=A14L-Tick;onHit=A14L-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}\n - effect:sound{s=entity.skeleton_horse.death;v=1;p=1}\nA14L-Tick:\n Skills:\n - effect:particles{p=witchMagic;amount=1;speed=0;hS=0.1;vS=0.1} @origin\n - effect:particles{p=portal;amount=1;speed=0;hS=0.12;vS=0.12} @origin\nA14L-Hit:\n Skills:\n - damage{amount=5;pi=true;pk=true}" + }, + { + "input": "A14_CurseNova:", + "target": "Skills:\n - effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0} @Self\n - effect:sound{s=ambient.cave;p=2.0;v=0.75} @Self\n - skill{s=InflictCurse} @PIR{r=5}\n - damage{amount=5;pi=true;pk=true} @PIR{r=5}\n - delay 20\n - effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0} @Self\n - effect:sound{s=ambient.cave;p=2.0;v=0.75} @Self\n - skill{s=InflictCurse} @PIR{r=5}\n - damage{amount=5;pi=true;pk=true} @PIR{r=5}\n - delay 20\n - effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0} @Self\n - effect:sound{s=ambient.cave;p=2.0;v=0.75} @Self\n - skill{s=InflictCurse} @PIR{r=5}\n - damage{amount=5;pi=true;pk=true} @PIR{r=5}\n - delay 20\n - effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0} @Self\n - effect:sound{s=ambient.cave;p=2.0;v=0.75} @Self\n - skill{s=InflictCurse} @PIR{r=5}\n - damage{amount=5;pi=true;pk=true} @PIR{r=5}" + }, + { + "input": "A14_BeamLaser:", + "target": "Skills:\n - skill{s=A14_Laser}\n - delay 5\n - skill{s=A14_Laser}\n - delay 5\n - skill{s=A14_Laser}\n - delay 5\n - skill{s=A14_Laser}" + }, + { + "input": "A14_CircleSpam:", + "target": "Skills:\n - skill{s=A14_DeathCircle}\n - delay 20\n - skill{s=A14_DeathCircle}" + }, + { + "input": "A14_CircleSpam2:", + "target": "Skills:\n - skill{s=A14_DeathCircle}\n - delay 10\n - skill{s=A14_DeathCircle}\n - delay 10\n - skill{s=A14_DeathCircle}\n - delay 10\n - skill{s=A14_DeathCircle}" + }, + { + "input": "A14_HeavySpam:", + "target": "Skills:\n - skill{s=A14_Heavy}\n - delay 10\n - skill{s=A14_Heavy}\n - delay 10\n - skill{s=A14_Heavy}\n - delay 10\n - skill{s=A14_Heavy}" + }, + { + "input": "A14_HeavySpam2:", + "target": "Skills:\n - skill{s=A2_Knockback} @Self\n - delay 20\n - skill{s=A14_TripleHeavy}\n - delay 20\n - skill{s=A14_TripleHeavy}" + }, + { + "input": "A14_RandomSkill:", + "target": "Cooldown: 5\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=100}\n - randomskill{skills=A14_HeavySpam,A14_TPSlam,A14_BeamLaser,A14_CurseNova}" + }, + { + "input": "A14_RandomSkill2:", + "target": "Cooldown: 5\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=100}\n - randomskill{skills=A14_CircleSpam,A14_HeavySpam2,A14_TPSlam,A14_BeamLaser,A14_CurseNova}" + }, + { + "input": "A14_RandomSkill3:", + "target": "Cooldown: 5\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=100}\n - randomskill{skills=A14_CircleSpam2,A14_HeavySpam2,A14_TPSlam,A14_BeamLaser,A14_CurseNova}" + }, + { + "input": "A15_TripleShot:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=0;v=10;i=1;hR=2.0;vR=2.0}\n - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=30;v=10;i=1;hR=2.0;vR=2.0}\n - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=330;v=10;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.wither.shoot;v=1;p=0.5}\n - effect:sound{s=entity.wither.shoot;v=1;p=1}\n - effect:sound{s=entity.shulker.shoot;v=1;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=1}\nA15S-Tick:\n Skills:\n - effect:particles{p=smoke;amount=4;speed=0;hS=0.5;vS=0.5} @origin\n - effect:particles{p=reddust;amount=8;speed=0;hS=0.2;vS=0.2} @origin\nA15S-Hit:\n Skills:\n - damage{amount=5;pi=true;pk=true}\n - skill{s=Bleed_30}" + }, + { + "input": "A15_DeathNova:", + "target": "Skills:\n - effect:sound{s=entity.generic.explode;v=0.5;p=2}\n - effect:sound{s=entity.generic.explode;v=0.5;p=1}\n - effect:particlesphere{particle=smoke;amount=50;r=2} @self\n - effect:particlesphere{particle=reddust;amount=50;r=2} @self\n - effect:particlering{particle=reddust;radius=1;points=4;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=smoke;radius=1;points=4;amount=1;hS=1;vS=0} @self\n - damage{amount=7;pi=true;pk=true} @PIR{r=2}\n - delay 5\n - effect:sound{s=entity.generic.explode;v=0.5;p=2}\n - effect:sound{s=entity.generic.explode;v=0.5;p=1}\n - effect:particlesphere{particle=smoke;amount=100;r=4} @self\n - effect:particlesphere{particle=reddust;amount=100;r=4} @self\n - effect:particlering{particle=smoke;radius=4;points=25;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=4;points=25;amount=1;hS=1;vS=0} @self\n - damage{amount=5;pi=true;pk=true} @PIR{r=4}\n - delay 5\n - effect:sound{s=entity.generic.explode;v=0.5;p=2}\n - effect:sound{s=entity.generic.explode;v=0.5;p=1}\n - effect:particlesphere{particle=smoke;amount=200;r=6} @self\n - effect:particlesphere{particle=reddust;amount=200;r=6} @self\n - effect:particlering{particle=smoke;radius=6;points=49;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=6;points=49;amount=1;hS=1;vS=0} @self\n - damage{amount=5;pi=true;pk=true} @PIR{r=6}\n - delay 5\n - effect:sound{s=entity.generic.explode;v=0.5;p=2}\n - effect:sound{s=entity.generic.explode;v=0.5;p=1}\n - effect:particlesphere{particle=smoke;amount=300;r=8} @self\n - effect:particlesphere{particle=reddust;amount=300;r=8} @self\n - effect:particlering{particle=smoke;radius=8;points=81;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=8;points=81;amount=1;hS=1;vS=0} @self\n - skill{s=Bleed_30X} @PIR{r=8}" + }, + { + "input": "A15_BleedNova:", + "target": "Skills:\n - effect:particlering{particle=reddust;radius=8;points=81;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=6;points=49;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=4;points=25;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=2;points=9;amount=1;hS=1;vS=0} @self\n - effect:particlesphere{particle=reddust;amount=300;r=8} @self" + }, + { + "input": "A15_Summon_1:", + "target": "Skills:\n - summon{type=Totem_Bleed;amount=1;radius=15;yr=0;yu=true} @Self" + }, + { + "input": "A15_Summon_2:", + "target": "Skills:\n - summon{type=Totem_Curse;amount=1;radius=15;yr=0;yu=true} @Self" + }, + { + "input": "A15_Summon_3:", + "target": "Skills:\n - summon{type=Totem_Freeze;amount=1;radius=15;yr=0;yu=true} @Self" + }, + { + "input": "A15_Summon_4:", + "target": "Skills:\n - summon{type=Totem_Chaos;amount=1;radius=15;yr=0;yu=true} @Self" + }, + { + "input": "A15_SummonRandomTotem:", + "target": "Cooldown: 15\n Skills:\n - effect:sound{s=block.portal.travel;v=0.5;p=2}\n - randomskill{skills=A15_Summon_1,A15_Summon_2,A15_Summon_3,A15_Summon_4}" + }, + { + "input": "A15_HeavySpam:", + "target": "Skills:\n - skill{s=A15_TripleShot}\n - delay 20\n - skill{s=A15_TripleShot}\n - delay 20\n - skill{s=A15_TripleShot}" + }, + { + "input": "A15_LeftRight:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=90;v=20;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.wither.death;v=0.5;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=1}\n - delay 5\n - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=60;v=20;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.wither.death;v=0.5;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=1}\n - delay 5\n - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=30;v=20;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.wither.death;v=0.5;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=1}\n - delay 5\n - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=0;v=20;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.wither.death;v=0.5;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=1}\n - delay 5\n - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=330;v=20;i=1;hR=2.0;vR=2.0}\n - effect:sound{s=entity.wither.death;v=0.5;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=1}" + }, + { + "input": "A15_CircleSpam:", + "target": "Skills:\n - skill{s=A15_DeathCircle}\n - delay 5\n - skill{s=A15_DeathCircle}\n - delay 5\n - skill{s=A15_DeathCircle}\n - delay 5\n - skill{s=A15_DeathCircle}" + }, + { + "input": "A15_RandomSkill:", + "target": "Cooldown: 4\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=80}\n - randomskill{skills=A15_HeavySpam,A15_TPSlam,A15_CircleSpam,A15_DeathNova,A15_LeftRight}" + }, + { + "input": "A2_Spam:", + "target": "Skills:\n - skill{s=A2_Missile}\n - delay 2\n - skill{s=A2_Missile}\n - delay 2\n - skill{s=A2_Missile}\n - delay 2\n - skill{s=A2_Missile}\n - delay 2\n - skill{s=A2_Missile}\n - delay 2" + }, + { + "input": "A5_Burst_Left:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A5B2-Tick;onHit=A5B2-Hit;v=20;hO=30;i=1;hR=1.5;vR=1.5}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=2}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}" + }, + { + "input": "A5_Burst_Mid:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A5B2-Tick;onHit=A5B2-Hit;v=20;hO=0;i=1;hR=1.5;vR=1.5}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=2}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}" + }, + { + "input": "A5_Burst_Right:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A5B2-Tick;onHit=A5B2-Hit;v=20;hO=330;i=1;hR=1.5;vR=1.5}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=2}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}" + }, + { + "input": "A5_TornadoX:", + "target": "Skills:\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} Skills:\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20}\n - delay 2\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20}\n - delay 2\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20}\n - delay 2\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20}\n - delay 2\n - pull{velocity=3} @PIR{r=8}\n - damage{a=25;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20}" + }, + { + "input": "A6_Blast:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=15;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5}\n - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=0;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5}\n - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=345;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}\n - effect:sound{s=entity.shulker.shoot;v=1;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=1}" + }, + { + "input": "A6_MegaBlast:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=30;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5}\n - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=15;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5}\n - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=0;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5}\n - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=345;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5}\n - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=330;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}\n - effect:sound{s=entity.shulker.shoot;v=1;p=2}\n - effect:sound{s=entity.shulker.shoot;v=1;p=1}\nA6B-Tick:\n Skills:\n - effect:particles{p=reddust;amount=5;speed=0;hS=0.1;vS=0.1} @origin\nA6B-Hit: \n Skills:\n - damage{a=10;pk=true}" + }, + { + "input": "A7_Knockback:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - effect:sound{s=entity.generic.burn;v=1;p=0} @PIR{r=25}\n - effect:sound{s=entity.zombie.attack_door_wood;v=0.5;p=0} @PIR{r=25}\n - effect:sound{s=entity.zombie.attack_door_wood;v=0.5;p=1} @PIR{r=15}\n - effect:sound{s=entity.zombie.attack_door_wood;v=0.5;p=2} @PIR{r=25}\n - effect:particlesphere{particle=largesmoke;amount=15;r=2} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=40;r=4} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=50;r=6} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=90;r=8} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=120;r=10} @self\n - damage{a=30} @PIR{r=5}\n - damage{a=15} @PIR{r=8}\n - damage{a=25} @PIR{r=10}\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=10}" + }, + { + "input": "A9_Phase_1:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A9_Nova} @Self\n - delay 20\n - skill{s=A9_TriShot}\n - delay 10\n - skill{s=A9_Fire}\n - delay 10\n - skill{s=A9_TriShot}\n - delay 10\n - skill{s=A9_Fire}\n - delay 10\n - skill{s=A9_TriShot}\n - delay 20\n - skill{s=A9_Heavy}" + }, + { + "input": "A9_Phase_2:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=A9_Nova} @Self\n - delay 20\n - skill{s=A9_TriShot}\n - delay 5\n - skill{s=A9_Fire}\n - delay 5\n - skill{s=A9_TriShot}\n - delay 5\n - skill{s=A9_Fire}\n - delay 5\n - skill{s=A9_TriShot}\n - delay 5\n - skill{s=A9_Fire}\n - delay 5\n - skill{s=A9_TriShot}\n - delay 20\n - skill{s=A9_Heavy}\n - delay 10\n - skill{s=A9_Heavy}" + }, + { + "input": "AT_Shot:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=ATS-Tick;onHit=ATS-Hit;v=20;i=1;hR=1;vR=1}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=2}\n - effect:sound{s=entity.generic.burn;v=0.5;p=1}\nATS-Tick:\n Skills:\n - effect:particles{p=snowballpoof;amount=10} @origin\n - effect:particles{p=explode;amount=2;speed=0;hS=0.2;vS=0.2} @origin\nATS-Hit:\n Skills:\n - damage{a=25;pk=true}" + }, + { + "input": "AT_Seethe:", + "target": "Skills:\n - effect:smokeswirl{duration=10;interval=10} @Self" + }, + { + "input": "LB1Slam:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - leap{velocity=400;radius=0} @target\n - delay 10\n - jump{velocity=-100}\n - effect:explosion @self\n - damage{a=14;ia=true;pi=true} @PIR{r=5}" + }, + { + "input": "LB1Knockback:", + "target": "Skills:\n - effect:sound{s=entity.ghast.shoot;v=1;p=0} @PIR{r=25}\n - effect:particlesphere{particle=largesmoke;amount=10;r=1} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=20;r=2} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=40;r=3} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=60;r=4} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=80;r=5} @self\n - damage{a=14;ia=true;pi=true} @PIR{r=5}\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}" + }, + { + "input": "LB1Fire:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=LB1F-Tick;onHit=LB1F-Hit;v=20;i=1;hR=1;vR=1}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=2}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=0}\nLB1F-Tick:\n Skills:\n - effect:particles{p=largesmoke;amount=8;speed=0;hS=0.2;vS=0.2} @origin\nLB1F-Hit:\n Skills:\n - damage{a=14;pk=true}" + }, + { + "input": "LB2Poison:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=LB2P-Tick;onHit=LB2P-Hit;v=2;i=1;hR=1;vR=1}\n - effect:sound{s=entity.irongolem.hurt;v=2;p=2}\n - effect:sound{s=entity.irongolem.hurt;v=2;p=1}\n - effect:sound{s=entity.irongolem.hurt;v=2;p=0}\nLB2P-Tick:\n Skills:\n - effect:particles{p=happyVillager;amount=20;speed=0;hS=0.2;vS=0.2} @origin\n - effect:particles{p=crit;amount=8;speed=0;hS=0.5;vS=0.5} @origin\nLB2P-Hit:\n Skills:\n - effect:sound{s=block.fire.extinguish;v=1;p=2}\n - effect:sound{s=block.fire.extinguish;v=1;p=1}\n - effect:sound{s=block.fire.extinguish;v=1;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4}\n - potion{type=POISON;duration=200;lvl=10}\n - sendtitle{title=\"&2&lToxic\";subtitle=\"&fDamage over time/confusion\";d=20} @target\n - damage{a=50;pi=true;pk=true}\n - delay 20\n - damage{a=50;pi=true;pk=true}\n - delay 20\n - damage{a=50;pi=true;pk=true}" + }, + { + "input": "LB2Fire:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=LB2F-Tick;onHit=LB2F-Hit;v=20;i=1;hR=1;vR=1}\n - effect:sound{s=entity.arrow.shoot;v=0.5;p=2}\n - effect:sound{s=entity.arrow.shoot;v=0.5;p=1}\n - effect:sound{s=entity.arrow.shoot;v=0.5;p=0}\nLB2F-Tick:\n Skills:\n - effect:particles{p=crit;amount=8;speed=0;hS=0.5;vS=0.5} @origin\nLB2F-Hit:\n Skills:\n - damage{a=20;pi=true}" + }, + { + "input": "LB2Death:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - projectile{onTick=LB2D-Tick;onHit=LB2D-Hit;v=20;i=1;hR=1;vR=1}\n - effect:sound{s=entity.arrow.shoot;v=0.5;p=2}\n - effect:sound{s=entity.arrow.shoot;v=0.5;p=1}\n - effect:sound{s=entity.arrow.shoot;v=0.5;p=0}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=2}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=0}\nLB2D-Tick:\n Skills:\n - effect:particles{p=crit;amount=8;speed=0;hS=0.5;vS=0.5} @origin\n - effect:particles{p=angryVillager;amount=3;speed=0;hS=0.2;vS=0.2} @origin\nLB2D-Hit:\n Skills:\n - damage{a=40}" + }, + { + "input": "LB2BurstFire:", + "target": "Skills:\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 10\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 10\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 40\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 2\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 2\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 2" + }, + { + "input": "LB2Spam:", + "target": "Skills:\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 5\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 5\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 5\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 5\n - skill{s=LB2Fire} @NearestPlayer{r=50}\n - delay 5" + }, + { + "input": "LB3_Summon:", + "target": "Skills:\n - message{m=\" &fYou may hide from me, but never my totems!\"} @PlayersInRadius{r=25}\n - delay 10\n - summon{type=LabBoss3_Minion_1;amount=1;radius=5} @Self" + }, + { + "input": "LB3_Burst:", + "target": "Skills:\n - skill{s=LB3_Shot} @NearestPlayer{r=50}\n - delay 10\n - skill{s=LB3_Shot} @NearestPlayer{r=50}\n - delay 10\n - skill{s=LB3_Shot} @NearestPlayer{r=50}\n - delay 10\n - skill{s=LB3_Shot} @NearestPlayer{r=50}" + }, + { + "input": "LB3_Doom:", + "target": "Skills:\n - skill{s=LB3_Shot} @NearestPlayer{r=50}\n - delay 5\n - skill{s=LB3_Shot} @NearestPlayer{r=50}\n - delay 5\n - skill{s=LB3_Shot} @NearestPlayer{r=50}\n - delay 20\n - skill{s=LB3_Shot} @NearestPlayer{r=50}\n - delay 5\n - skill{s=LB3_Shot} @NearestPlayer{r=50}" + }, + { + "input": "LB3Drag:", + "target": "Skills:\n - effect:particlesphere{particle=largesmoke;amount=80;r=5} @self\n - effect:particlesphere{particle=magicCrit;amount=80;r=5} @self\n - effect:sound{s=entity.elder_guardian.curse;v=0.5;p=2}\n - effect:sound{s=entity.elder_guardian.curse;v=0.5;p=1}\n - forcepull{spread=0} @PIR{r=10}" + }, + { + "input": "LB3Knockback:", + "target": "Skills:\n - effect:sound{s=entity.generic.burn;v=1;p=0} @PIR{r=25}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} @PIR{r=25}\n - effect:sound{s=entity.ghast.shoot;v=0.5;p=0} @PIR{r=25}\n - effect:sound{s=entity.elder_guardian.curse;v=0.5;p=0} @PIR{r=25}\n - effect:particlesphere{particle=largesmoke;amount=10;r=1} @self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=20;r=2} @self\n - effect:particlesphere{particle=magicCrit;amount=20;r=2} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=40;r=3} @self\n - effect:particlesphere{particle=magicCrit;amount=40;r=3} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=60;r=4} @self\n - effect:particlesphere{particle=magicCrit;amount=60;r=4} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=80;r=5} @self\n - effect:particlesphere{particle=magicCrit;amount=80;r=5} @self\n - damage{a=6} @PIR{r=5}\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}" + }, + { + "input": "LB4_TornadoX:", + "target": "Skills:\n - pull{velocity=2} @PIR{r=8}\n - damage{a=6;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=2} @PIR{r=8}\n - damage{a=6;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=2} @PIR{r=8}\n - damage{a=6;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=2} @PIR{r=8}\n - damage{a=5;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=2} @PIR{r=8}\n - damage{a=5;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35}\n - pull{velocity=2} @PIR{r=8}\n - damage{a=5;pk=true} @PIR{r=5}" + }, + { + "input": "LB5B_Tick:", + "target": "Skills:\n - effect:particles{p=reddust;amount=10;speed=0;hS=0.2;vS=0.2} @origin" + }, + { + "input": "LB5B_Hit:", + "target": "Skills:\n - effect:particles{p=largesmoke;a=10;hS=1;vS=1}\n - effect:sound{s=entity.generic.hurt;v=1;p=1}\n - damage{a=5;ia=true;pi=true;pk=true}" + }, + { + "input": "LB5M_Tick:", + "target": "Skills:\n - effect:particles{p=largesmoke;amount=8;speed=0;hS=1;vS=1} @origin\n - effect:particles{p=reddust;amount=30;speed=0;hS=0.2;vS=0.2} @origin" + }, + { + "input": "LB5M_Hit:", + "target": "Skills:\n - effect:particles{p=largesmoke;a=10;hS=1;vS=1}\n - effect:sound{s=entity.generic.hurt;v=1;p=1}\n - damage{a=10;ia=true;pi=true;pk=true}" + }, + { + "input": "LB5_Summon:", + "target": "Skills:\n - summon{type=BloodPointer;amount=1;radius=5} @Self" + }, + { + "input": "LB5_Phase_1:", + "target": "Skills:\n - skill{s=LB5_Blast} @NearestPlayer{r=50}\n - delay 5\n - skill{s=LB5_Blast} @NearestPlayer{r=50}\n - delay 10\n - skill{s=LB5_Missile} @PIR{r=30}" + }, + { + "input": "LB5_Phase_2:", + "target": "Skills:\n - delay 2\n - skill{s=LB5_Blast} @NearestPlayer{r=50}\n - delay 10\n - skill{s=LB5_Blast} @NearestPlayer{r=50}\n - delay 2\n - skill{s=LB5_Blast} @NearestPlayer{r=50}\n - delay 10\n - skill{s=LB5_Missile} @PIR{r=30}\n - delay 5\n - skill{s=LB5_Missile} @PIR{r=30}" + }, + { + "input": "Atlas_BSHit:", + "target": "Skills:\n - damage{a=75;pk=true}\n - randomskill{skills=InflictShock,InflictFreeze,Ignite_Title} 0.5" + }, + { + "input": "Atlas_CurseNova:", + "target": "Skills:\n - effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0}" + }, + { + "input": "Atlas_FireNova:", + "target": "Skills:\n - effect:particlering{particle=flame;radius=5;points=25;amount=1;hS=1;vS=0}\n - effect:particlering{particle=flame;radius=3;points=16;amount=1;hS=1;vS=0}\n - effect:particlering{particle=lava;radius=1;points=4;amount=3;hS=1;vS=0}" + }, + { + "input": "Atlas_SmokeNova:", + "target": "Skills:\n - effect:particlering{particle=smoke;radius=5;points=25;amount=1;hS=1;vS=0}\n - effect:particlering{particle=smoke;radius=3;points=16;amount=1;hS=1;vS=0}\n - effect:particlering{particle=largesmoke;radius=1;points=4;amount=3;hS=1;vS=0}" + }, + { + "input": "Tut_Knockback:", + "target": "Skills:\n - effect:sound{s=entity.ghast.shoot;v=1;p=0} @self\n - effect:particlesphere{particle=largesmoke;amount=10;r=1} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=20;r=2} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=40;r=3} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=60;r=4} @self\n - delay 2\n - effect:particlesphere{particle=largesmoke;amount=80;r=5} @self\n - damage{a=30} @PIR{r=5}\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}" + }, + { + "input": "Tut_Toxin_1:", + "target": "Skills:\n - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.5;g=1}\n - effect:sound{s=entity.wither.shoot;v=0.5;p=2}\n - effect:sound{s=entity.spider.hurt;v=0.5;p=2}" + }, + { + "input": "Tut_Toxin_2:", + "target": "Skills:\n - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.4;g=1}\n - effect:sound{s=entity.wither.shoot;v=0.5;p=2}\n - effect:sound{s=entity.spider.hurt;v=0.5;p=2}" + }, + { + "input": "Tut_Toxin_3:", + "target": "Skills:\n - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.3;g=1}\n - effect:sound{s=entity.wither.shoot;v=0.5;p=2}\n - effect:sound{s=entity.spider.hurt;v=0.5;p=2}" + }, + { + "input": "Tut_Toxin_4:", + "target": "Skills:\n - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.2;g=1}\n - effect:sound{s=entity.wither.shoot;v=0.5;p=2}\n - effect:sound{s=entity.spider.hurt;v=0.5;p=2}" + }, + { + "input": "Tut_Toxin_5:", + "target": "Skills:\n - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.1;g=1}\n - effect:sound{s=entity.wither.shoot;v=0.5;p=2}\n - effect:sound{s=entity.spider.hurt;v=0.5;p=2}\nTutT-Tick:\n Skills:\n - effect:particles{p=happyVillager;amount=1} @origin\nTutT-Hit:\n Skills:\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true}\n - sendtitle{title=\"&2&lToxin\";subtitle=\"&fDamage over time/confusion\";d=20} @target\n - delay 10\n - damage{a=20;pi=true;pk=true}\n - delay 10\n - damage{a=20;pi=true;pk=true}\n - delay 10\n - damage{a=20;pi=true;pk=true}" + }, + { + "input": "Totem_BleedNova:", + "target": "Skills:\n - effect:particlering{particle=reddust;radius=8;points=81;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=6;points=49;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=4;points=25;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=reddust;radius=2;points=9;amount=1;hS=1;vS=0} @self\n - effect:particlesphere{particle=reddust;amount=300;r=8} @self" + }, + { + "input": "Totem_CurseNova:", + "target": "Skills:\n - effect:particlesphere{particle=witchMagic;amount=300;r=8} @self" + }, + { + "input": "Totem_FrostNova:", + "target": "Skills:\n - effect:particlering{particle=cloud;radius=8;points=81;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=cloud;radius=6;points=49;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=cloud;radius=4;points=25;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=cloud;radius=2;points=9;amount=1;hS=1;vS=0} @self\n - effect:particlesphere{particle=cloud;amount=300;r=8} @self" + }, + { + "input": "Totem_ShockNova:", + "target": "Skills:\n - effect:particlering{particle=magicCrit;radius=8;points=81;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=magicCrit;radius=6;points=49;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=magicCrit;radius=2;points=9;amount=1;hS=1;vS=0} @self\n - effect:particlesphere{particle=magicCrit;amount=300;r=8} @self" + }, + { + "input": "Totem_BurnNova:", + "target": "Skills:\n - effect:particlering{particle=flame;radius=8;points=81;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=6;points=49;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=4;points=25;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=2;points=9;amount=1;hS=1;vS=0} @self\n - effect:particlesphere{particle=flame;amount=300;r=8} @self" + }, + { + "input": "OB1SS_Tick:", + "target": "Skills:\n - effect:particles{p=reddust;amount=10;speed=0;hS=0.2;vS=0.2} @origin" + }, + { + "input": "OB1SS_Hit:", + "target": "Skills:\n - effect:particles{p=largesmoke;a=10;hS=1;vS=1}\n - effect:sound{s=entity.blaze.death;v=1;p=2}\n - damage{a=20;ia=true;pi=true;pk=true}\n - delay 20\n - damage{a=50;pk=true}" + }, + { + "input": "OB1OS_Tick:", + "target": "Skills:\n - effect:particles{p=reddust;amount=20;speed=0;hS=0.3;vS=0.3} @origin\n - effect:particles{p=reddust;amount=10;speed=0;hS=0.2;vS=0.2} @origin" + }, + { + "input": "OB1OS_Hit:", + "target": "Skills:\n - effect:particles{p=largesmoke;a=10;hS=1;vS=1}\n - effect:sound{s=entity.blaze.death;v=1;p=2}\n - damage{a=40;ia=true;pi=true;pk=true}\n - delay 20\n - damage{amount=10;pk=true}" + }, + { + "input": "T2_RandomFire:", + "target": "Conditions:\n - targetinlineofsight true\n Skills:\n - randomskill{skills=T2_Shot_High,T2_Shot_Mid,T2_Shot_Low,T2_Shot_VeryLow,T2_Shot_CloseRange}" + }, + { + "input": "T2_MeteorShower:", + "target": "Skills:\n - summon{type=T2_MeteorPointer;a=15;r=30;yu=true;yr=10}\n - delay 20\n - summon{type=T2_MeteorPointer;a=15;r=30;yu=true;yr=10}\n - delay 20\n - summon{type=T2_MeteorPointer;a=15;r=30;yu=true;yr=10}" + }, + { + "input": "T2_Meteor:", + "target": "Skills:\n - effect:sound{s=entity.blaze.shoot;v=0.5;p=0} @Self\n - projectile{onTick=T2_MeteorTick;onEnd=T2_MeteorEnd;v=0;g=3;i=1;hR=2;vR=2;syo=30;sfo=20;mr=1000;d=500;sE=false} @Self" + }, + { + "input": "T2_MeteorTick:", + "target": "Skills:\n - effect:particles{p=flame;a=5;vS=0.5;hS=0.5} @Origin\n - effect:particles{p=largesmoke;a=3;vS=0.75;hS=0.75} @Origin" + }, + { + "input": "T2_MeteorEnd:", + "target": "Skills:\n - summon{type=T2_MeteorPointer2;a=1;r=0} @Origin" + }, + { + "input": "T2_MeteorExplosion:", + "target": "Skills:\n - effect:sound{s=entity.generic.explode;v=1;p=0} @self\n - effect:sound{s=entity.generic.explode;v=1;p=1} @self\n - effect:particlesphere{particle=largeexplosion;amount=1;r=0} @self\n - damage{amount=35;pk=true} @PIR{r=3}" + }, + { + "input": "T3_Teleport:", + "target": "Skills:\n - teleport{spreadh=1;spreadv=0} @target\n - effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25}\n - potion{type=CONFUSION;duration=200;lvl=1;overwrite=true} @PIR{r=15}" + }, + { + "input": "T3_Burst_1:", + "target": "Skills:\n - skill{s=T3_Shot}\n - delay 5\n - skill{s=T3_Shot}\n - delay 5\n - skill{s=T3_Shot}\n - delay 10\n - skill{s=T3_Blast}\n - delay 10\n - skill{s=T3_Blast}\n - delay 10\n - skill{s=T3_Blast}" + }, + { + "input": "T3_Burst_2:", + "target": "Skills:\n - skill{s=T3_Shot}\n - delay 2\n - skill{s=T3_Shot}\n - delay 2\n - skill{s=T3_Shot}\n - delay 2\n - skill{s=T3_Shot}\n - delay 2\n - skill{s=T3_Shot}\n - delay 10\n - skill{s=T3_Blast}\n - delay 5\n - skill{s=T3_Blast}\n - delay 5\n - skill{s=T3_Blast}\n - delay 5\n - skill{s=T3_Blast}\n - delay 5\n - skill{s=T3_Blast}" + }, + { + "input": "T4_Drag_FX:", + "target": "Skills:\n - effect:particlesphere{particle=largesmoke;amount=300;r=8} @self\n - effect:particlesphere{particle=happyVillager;amount=300;r=8} @self\n - delay 10\n - effect:particlesphere{particle=largesmoke;amount=250;r=8} @self\n - effect:particlesphere{particle=happyVillager;amount=250;r=8} @self\n - delay 10\n - effect:particlesphere{particle=largesmoke;amount=200;r=8} @self\n - effect:particlesphere{particle=happyVillager;amount=200;r=8} @self" + }, + { + "input": "T4F_Tick:", + "target": "Skills:\n - effect:particles{p=happyVillager;amount=5;speed=0;hS=0.2;vS=0.2} @origin" + }, + { + "input": "T4F_Hit:", + "target": "Skills: \n - effect:particles{p=largesmoke;a=3;hS=1;vS=1}\n - damage{amount=10;pi=true;pk=true}\n - effect:sound{s=block.fire.extinguish;v=0.5;p=2}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=1}\n - effect:sound{s=block.fire.extinguish;v=0.2;p=0}\n - skill{s=Poison_150X}" + }, + { + "input": "T4_Buffs:", + "target": "Skills:\n - effect:sound{s=entity.enderdragon.growl;v=0.5;p=2}\n - effect:particlesphere{particle=reddust;color=#008000;amount=50;r=1} @self\n - delay 2\n - effect:particlesphere{particle=reddust;color=#008000;amount=100;r=2} @self\n - delay 2\n - effect:particlesphere{particle=reddust;color=#008000;amount=150;r=3} @self\n - delay 2\n - effect:particlesphere{particle=reddust;color=#008000;amount=200;r=4} @self\n - delay 2\n - potion{type=INCREASE_DAMAGE;duration=100;lvl=200} @Self\n - potion{type=SPEED;duration=100;lvl=4} @Self" + }, + { + "input": "T4_Phase_1:", + "target": "Cooldown: 15\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=300}\n - skill{s=T4_Teleport}\n - delay 20\n - skill{s=T4_Drag} @Self\n - skill{s=T4_Drag_FX} @Self\n - delay 20\n - skill{s=T4_Fire}\n - delay 5\n - skill{s=T4_Fire}\n - delay 5\n - skill{s=T4_Fire}\n - delay 5\n - skill{s=T4_Fire}\n - delay 5\n - skill{s=T4_Barrage}\n - delay 30\n - skill{s=T4_TPSlam}\n - delay 30\n - skill{s=T4_TPSlam}\n - delay 30\n - skill{s=T4_TPSlam}" + }, + { + "input": "T4_Phase_2:", + "target": "Cooldown: 15\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=300}\n - skill{s=T4_Teleport}\n - delay 20\n - skill{s=T4_Drag} @Self\n - skill{s=T4_Drag_FX} @Self\n - delay 20\n - skill{s=T4_Barrage}\n - delay 5\n - skill{s=T4_Barrage}\n - delay 5\n - skill{s=T4_Barrage}\n - delay 5\n - skill{s=T4_Barrage}\n - delay 30\n - skill{s=T4_TPSlam}\n - delay 30\n - skill{s=T4_TPSlam}\n - delay 30\n - skill{s=T4_TPSlam}" + }, + { + "input": "T5_SpamEffect:", + "target": "Skills:\n - itemspray{i=nether_star;a=8;r=0;d=5}" + }, + { + "input": "T5_Tornado:", + "target": "Skills:\n - pull{velocity=3} @PIR{r=8}\n - damage{amount=15;pi=true;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=5} @PIR{r=8}\n - damage{amount=15;pi=true;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=5} @PIR{r=8}\n - damage{amount=15;pi=true;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=5} @PIR{r=8}\n - damage{amount=15;pi=true;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35}\n - delay 2\n - pull{velocity=5} @PIR{r=8}\n - damage{amount=15;pi=true;pk=true} @PIR{r=5}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35}\n - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35}" + }, + { + "input": "T5_Storm:", + "target": "Skills:\n - summon{type=T5_Pointer_1;amount=5;radius=15} @Self\n - delay 10\n - summon{type=T5_Pointer_1;amount=5;radius=12} @Self\n - delay 10\n - summon{type=T5_Pointer_1;amount=5;radius=9} @Self\n - delay 10\n - summon{type=T5_Pointer_1;amount=5;radius=6} @Self\n - delay 10\n - summon{type=T5_Pointer_1;amount=5;radius=3} @Self\n - delay 10\n - summon{type=T5_Pointer_1;amount=5;radius=2} @Self\n - delay 10\n - summon{type=T5_Pointer_1;amount=5;radius=0} @Self" + }, + { + "input": "T5_RapidMissiles:", + "target": "Skills:\n - skill{s=T5_Missile}\n - delay 5\n - skill{s=T5_Missile}\n - delay 5\n - skill{s=T5_Missile}\n - delay 5\n - skill{s=T5_Missile}" + }, + { + "input": "T5_RapidBlast:", + "target": "Skills:\n - skill{s=T5_Blast}\n - delay 10\n - skill{s=T5_Blast}\n - delay 10\n - skill{s=T5_Blast}" + }, + { + "input": "T6_Melee:", + "target": "Skills:\n - sendtitle{title=\"&5&lCursed\";subtitle=\"&fRandom negative effects\";d=20}\n - skill{s=RandomBadStuff}" + }, + { + "input": "T6_Teleport:", + "target": "Skills:\n - teleport{spreadh=1;spreadv=0} @target\n - effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25}\n - potion{type=CONFUSION;duration=200;lvl=1;overwrite=true} @PIR{r=15}" + }, + { + "input": "T6_MiniBurst:", + "target": "Skills:\n - skill{s=T6_Shot}\n - delay 5\n - skill{s=T6_Shot}\n - delay 5\n - skill{s=T6_Shot}" + }, + { + "input": "T6_Burst_1:", + "target": "Skills:\n - skill{s=T6_Shot}\n - delay 5\n - skill{s=T6_Shot}\n - delay 5\n - skill{s=T6_Shot}\n - delay 10\n - skill{s=T6_Blast}\n - delay 10\n - skill{s=T6_Blast}\n - delay 10\n - skill{s=T6_Blast}" + }, + { + "input": "T6_Burst_2:", + "target": "Skills:\n - skill{s=T6_Shot}\n - delay 2\n - skill{s=T6_Shot}\n - delay 2\n - skill{s=T6_Shot}\n - delay 2\n - skill{s=T6_Shot}\n - delay 2\n - skill{s=T6_Shot}\n - delay 10\n - skill{s=T6_Blast}\n - delay 5\n - skill{s=T6_Blast}\n - delay 5\n - skill{s=T6_Blast}\n - delay 5\n - skill{s=T6_Blast}\n - delay 5\n - skill{s=T6_Blast}" + }, + { + "input": "T8_SuicideBomb:", + "target": "Skills:\n - delay 195\n - effect:particlering{particle=flame;radius=5;points=36;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=3;points=16;amount=1;hS=1;vS=0} @self\n - effect:particlering{particle=flame;radius=1;points=4;amount=1;hS=1;vS=0} @self\n - effect:particlesphere{particle=flame;amount=200;r=5} @self\n - effect:sound{s=entity.generic.explode;v=1.5;p=2} @Self\n - effect:sound{s=entity.generic.explode;v=1.5;p=1} @Self\n - skill{s=Chaos_100-250} @PIR{r=5}" + }, + { + "input": "TX_Melee:", + "target": "Skills:\n - sendtitle{title=\"&5&lCursed\";subtitle=\"&fRandom negative effects\";d=20}\n - skill{s=RandomBadStuff}" + }, + { + "input": "TX_DeathTotem2:", + "target": "Skills:\n - summon{type=TX_Explosion2;amount=4;radius=20;yu=true} @Self" + }, + { + "input": "TX_AtziriSpam:", + "target": "Skills:\n - summon{type=TX_Explosion3;amount=8;radius=20;yr=0;yu=true} @Self" + }, + { + "input": "TX_Burst_1:", + "target": "Skills:\n - skill{s=TX_Shot}\n - delay 2\n - skill{s=TX_Shot}\n - delay 2\n - skill{s=TX_Shot}" + }, + { + "input": "TeleportSlam:", + "target": "Skills:\n - teleport{spreadh=1;spreadv=0} @NearestPlayer{r=50}\n - effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25}\n - effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25}\n - delay 15\n - effect:particlesphere{particle=witchMagic;amount=80;r=10} @self\n - effect:sound{s=entity.enderdragon.growl;v=1;p=0} @PIR{r=25}\n - damage{amount=20;pk=true} @PIR{r=11}\n - delay 2\n - effect:particlesphere{particle=witchMagic;amount=100;r=9} @self\n - damage{amount=20;pk=true} @PIR{r=10}\n - delay 3\n - effect:particlesphere{particle=witchMagic;amount=150;r=8} @self\n - damage{amount=20;pk=true} @PIR{r=9}\n - delay 2\n - effect:particlesphere{particle=witchMagic;amount=200;r=7} @self\n - damage{amount=10;pk=true} @PIR{r=8}\n - delay 3\n - effect:particlesphere{particle=witchMagic;amount=250;r=6} @self\n - damage{amount=10;pk=true} @PIR{r=7}\n - delay 2\n - effect:particlesphere{particle=witchMagic;amount=300;r=5} @self\n - damage{amount=10;pk=true} @PIR{r=6}\n - delay 3\n - effect:particlesphere{particle=witchMagic;amount=350;r=4} @self\n - damage{amount=100;ia=true;pi=true;pk=true} @PIR{r=5}\n - delay 2\n - effect:particlesphere{particle=witchMagic;amount=300;r=3} @self\n - delay 3\n - effect:particlesphere{particle=witchMagic;amount=250;r=2} @self\n - delay 2\n - effect:particlesphere{particle=witchMagic;amount=100;r=1} @self" + }, + { + "input": "BloodSuckerLungeAttack:", + "target": "Conditions:\n - playernotwithin{d=6}\n - playerwithin{d=10}\n Skills:\n - effect:particles{particle=poof;amount=4;hS=0.1;vS=0.1;speed=0.25} @self\n - delay 20\n - lunge{velocity=2;velocityY=0.1}" + }, + { + "input": "BloodSuckerDrainAttack:", + "target": "Conditions:\n - playerwithin{d=3}\n Skills:\n - sound{s=entity.generic.drink} @self\n - delay 10\n - consume{d=5;h=5}\n - delay 1" + }, + { + "input": "ForestSpiderWebAttack:", + "target": "Skills:\n - stun{d=20;f=true} @self\n - sound{s=entity.spider.ambient} @self\n - delay 10\n - sound{s=entity.spider.ambient} @self\n - delay 10\n - skill{s=WebThrow}" + }, + { + "input": "ForestSpiderFlee:", + "target": "Conditions:\n - playerwithin{d=8}\n Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - delay 50\n - skill{s=ForestSpiderWebAttack}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=spiderattack}\n - runaigoalselector{goal=randomstroll}" + }, + { + "input": "WebThrow:", + "target": "Skills:\n - projectile{onTick=Web-Tick;onHit=Web-Hit;v=20;i=1;mr=24;hnp=true}\nWeb-Tick:\n Skills:\n - effect:itemspray{item=cobweb;amount=1} @origin\nWeb-Hit:\n Skills:\n - damage{a=6}\n - potion{type=SLOW;duration=80;lvl=4}\n - potion{type=BLINDNESS;duration=60}\n - effect:particles{particle=sneeze;amount=30;speed=1}" + }, + { + "input": "GoblinFlee:", + "target": "Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - delay 200\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=randomstroll}" + }, + { + "input": "GoblinAmbientSound:", + "target": "Skills:\n - sound{s=entity.drowned.ambient_water} @self\n - sound{s=entity.drowned.ambient} @self" + }, + { + "input": "GoblinAttackSound:", + "target": "Skills:\n - sound{s=entity.player.attack.strong} @self" + }, + { + "input": "goblindeath:", + "target": "Skills:\n - delay 20\n - sound{s=entity.villager.death;p=1.325} @self\n - effect:particles{particle=poof;amount=25;hS=1;vS=1;speed=0.5,uel=true} @Forward{f=-1}" + }, + { + "input": "goblinattack:", + "target": "Cooldown: 1.25\n Skills:\n - CancelEvent\n - state{s=attack} @self\n - delay 15\n - damage{amount=2.5} @PlayersNearOrigin{r=2}" + }, + { + "input": "goblinhurt:", + "target": "Skills:\n - sound{s=entity.villager.hurt;p=1.5} @self\n - state{s=hurt} @self" + }, + { + "input": "PillagerAmbientSound:", + "target": "Skills:\n - sound{s=entity.pillager.ambient} @self" + }, + { + "input": "PillagerCelebrateSound:", + "target": "Skills:\n - sound{s=entity.pillager.celebrate} @self" + }, + { + "input": "PillagerDeathSound:", + "target": "Skills:\n - sound{s=entity.pillager.death} @self" + }, + { + "input": "PillagerHurtSound:", + "target": "Skills:\n - sound{s=entity.pillager.hurt} @self" + }, + { + "input": "VindicatorAmbientSound:", + "target": "Skills:\n - sound{s=entity.vindicator.ambient} @self" + }, + { + "input": "VindicatorCelebrateSound:", + "target": "Skills:\n - sound{s=entity.vindicator.celebrate} @self" + }, + { + "input": "VindicatorDeathSound:", + "target": "Skills:\n - sound{s=entity.vindicator.death} @self" + }, + { + "input": "VindicatorHurtSound:", + "target": "Skills:\n - sound{s=entity.vindicator.hurt} @self" + }, + { + "input": "EvokerAmbientSound:", + "target": "Skills:\n - sound{s=entity.evoker.ambient} @self" + }, + { + "input": "EvokerCastSpellSound:", + "target": "Skills:\n - sound{s=entity.evoker.cast_spell} @self" + }, + { + "input": "EvokerCelebrateSound:", + "target": "Skills:\n - sound{s=entity.evoker.celebrate} @self" + }, + { + "input": "EvokerDeathSound:", + "target": "Skills:\n - sound{s=entity.evoker.death} @self" + }, + { + "input": "EvokerHurtSound:", + "target": "Skills:\n - sound{s=entity.evoker.hurt} @self" + }, + { + "input": "EvokerPrepareAttackSound:", + "target": "Skills:\n - sound{s=entity.evoker.prepare_attack} @self" + }, + { + "input": "EvokerPrepareSummonSound:", + "target": "Skills:\n - sound{s=entity.evoker.prepare_summon} @self" + }, + { + "input": "EvokerPrepareWololoSound:", + "target": "Skills:\n - sound{s=entity.evoker.prepare_wololo} @self" + }, + { + "input": "EvokerFangsAttackSound:", + "target": "Skills:\n - sound{s=entity.evoker_fangs.attack} @self" + }, + { + "input": "RockRatSpitAttack:", + "target": "Conditions:\n - playernotwithin{d=7}\n Skills:\n - effect:particles{particle=spit;amount=2;hS=0.1;vS=0.1;speed=0.25} @self\n - delay 30\n - shoot{type=snowball;velocity=1.2;damage=2} @target" + }, + { + "input": "InfectedDiggerWeaknessAttack:", + "target": "Skills:\n - shootpotion{type=SLOW;duration=100;level=2;velocity=5}" + }, + { + "input": "InfectedDiggerHeal:", + "target": "Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - delay 15\n - equip{item=golden_apple:0}\n - effect:particles{p=reddust;color=#FFD700;amount=20;speed=1;hS=0.2;vS=0.2} @self\n - delay 20\n - effect:particles{p=reddust;color=#FFD700;amount=20;speed=1;hS=0.2;vS=0.2} @self\n - delay 20\n - equip{item=air:0}\n - heal{amount=10} @self\n - sound{s=block.respawn_anchor.set_spawn} @self\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=randomstroll}" + }, + { + "input": "ZombifiedDiggerInfectionAttack:", + "target": "Skills:\n - delay 20\n - summon{type=ZombifiedDigger}" + }, + { + "input": "HubGlowing:", + "target": "Conditions:\n - world{w=SiegeHub} true\n Skills:\n - potion{type=GLOWING;duration=99999;p=false} @Self" + }, + { + "input": "BroodmotherPoisonBolt:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - stun{d=45} @self\n - effect:particles{p=happy_villager;a=15;s=0.05;hs=0.5;vs=0.1} @self\n - delay 15\n - effect:particles{p=happy_villager;a=15;s=0.05;hs=0.5;vs=0.1} @self\n - delay 15\n - effect:particles{p=happy_villager;a=15;s=0.05;hs=0.5;vs=0.1} @self\n - delay 15\n - projectile{onTick=BroodmotherPoisonBolt-Tick;onHit=BroodmotherPoisonBolt-Hit;v=13;i=1;hR=2;vR=2;mr=60} @target\nBroodmotherPoisonBolt-Tick:\n Skills:\n - effect:particles{p=happy_villager;a=15;s=0.25;hs=0.4;vs=0.4} @origin\nBroodmotherPoisonBolt-Hit:\n Skills:\n - damage{a=15} @target\n - potion{type=POISON;duration=80;lvl=4} @target\n - effect:particles{particle=reddust;color=#29F16A;amount=20;hS=1;vS=1;speed=1} @target" + }, + { + "input": "BroodmotherWebArea:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - sound{s=entity.spider.hurt} @Self\n - delay 10\n - sound{s=entity.spider.hurt} @Self\n - delay 10\n - projectile{onTick=BroodmotherWebArea-Tick;onHit=BroodmotherWebArea-Hit;v=7;hR=2;vR=2;d=200;sE=false;sB=false;mr=25;i=1} @Ring{radius=3;points=40}\nBroodmotherWebArea-Tick:\n Skills:\n - effect:particles{particle=sneeze;amount=1;hS=0.5;vS=0.5;speed=0.25} @self\n - effect:itemspray{item=COBWEB;amount=1} @origin\nBroodmotherWebArea-Hit:\n Skills:\n - damage{a=5}\n - potion{type=SLOW;duration=100;lvl=2}" + }, + { + "input": "BroodmotherWebBolt:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - effect:particles{p=sneeze;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - effect:particles{p=sneeze;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - effect:particles{p=sneeze;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - projectile{onTick=BroodmotherWebBolt-Tick;onHit=BroodmotherWebBolt-Hit;v=10;i=1;hR=1;vR=1;mr=48} @target\nBroodmotherWebBolt-Tick:\n Skills:\n - effect:particles{p=sneeze;a=15;s=0.05;hs=0.5;vs=0.1} @origin\nBroodmotherWebBolt-Hit:\n Skills:\n - damage{a=10} @target\n - effect:blockmask{m=COBWEB;r=2;d=80;noair=false;onlyair=true;radius=5} @target" + }, + { + "input": "BroodmotherNest:", + "target": "Skills:\n - effect:particles{p=sneeze;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - effect:particles{p=sneeze;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - effect:particles{p=sneeze;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - totem{onTick=BroodmotherNest-Tick;onHit=BroodmotherNest-Hit;onStart=BroodmotherNest-Start;onEnd=BroodmotherNest-End;i=80;hR=2;vR=2;md=240;c=1} @origin\nBroodmotherNest-Start:\n Skills:\n - effect:particles{p=sneeze;a=30;s=0.5} @origin\nBroodmotherNest-End:\n Skills:\n - effect:itemspray{item=COBWEB;amount=10} @origin\nBroodmotherNest-Tick:\n Skills:\n - summon{type=ForestSpider;itt=false;a=1} @origin\n - effect:particles{p=sneeze;a=15;s=0.05;hs=0.5;vs=0.1} @origin\nBroodmotherNest-Hit:\n Skills:\n - damage{a=30} @target\n - throw{velocity=10;velocityY=8} @target" + }, + { + "input": "BroodmotherPoisonGas:", + "target": "Skills:\n - projectile{oT=BroodmotherPoisonGas-Tick;v=5;i=2;hR=2;vR=1;mr=10;hs=true;sB=true;sE=false} @target\nBroodmotherPoisonGas-Tick:\n Skills:\n - totem{oT=BroodmotherPoisonGas-Totem-Tick;oH=BroodmotherPoisonGas-Totem-Hit;vR=3;hR=3;yO=0;md=600} @origin\nBroodmotherPoisonGas-Totem-Tick:\n Skills:\n - effect:particles{p=happy_villager;a=15;hs=2;vs=0.1} @origin\nBroodmotherPoisonGas-Totem-Hit:\n Skills:\n - potion{type=CONFUSION;duration=200;lvl=1}\n - delay 100\n - potion{type=POISON;duration=200;lvl=1}\n\n;oT=BroodmotherPoisonGas-Totem-Hit-Aura-Tick;i=10;bartimer=true;duration=100;ma=true}\n\n\n;pkb=true}" + }, + { + "input": "BroodmotherEncase:", + "target": "Skills:\n - setAI{ai=false}\n - message{m=\"&cThe Broodmother is about to summon Minions.\"} @PIR{r=30}\n - effect:particlesphere{p=reddust;color=#FFF700;a=100;radius=3;repeat=3;repeatInterval=10} @self\n - delay 40\n - blockmask{m=shroomlight;d=50;radius=5;oa=true} @self\n - delay 50\n - summon{type=ForestSpider;itt=false;a=3;radius=2} @self\n - blockwave{duration=100;material=shroomlight;radius=5;radiusY=5;velocity=10;shape=sphere;hsb=false} @selflocation\n - setAI{ai=true} @self" + }, + { + "input": "BroodmotherBeam:", + "target": "Skills:\n - projectile{oT=BroodmotherBeam-Tick;oH=BroodmotherBeam-Hit;v=30;i=1;mr=75;sB=true;sE=true} @PIR{r=75}\nBroodmotherBeam-Tick:\n Skills:\n - effect:particles{p=happy_villager;a=10} @origin\nBroodmotherBeam-Hit:\n Skills:\n - damage{a=5}" + }, + { + "input": "BroodmotherExplosionProjectiles:", + "target": "Skills:\n - projectile{oT=BroodmotherExplosionProjectiles-Tick;oH=BroodmotherExplosionProjectiles-Hit;v=20;i=4;mr=100;sB=true;sE=true} @Ring{radius=5;points=8}\nBroodmotherExplosionProjectiles-Tick:\n Skills:\n - effect:particles{p=explosion_large;a=10} @origin\nBroodmotherExplosionProjectiles-Hit:\n Skills:\n - throw{velocity=10}" + }, + { + "input": "AngerSlam:", + "target": "Skills:\n - sound{s=entity.iron_golem.damage} @self\n - delay 10\n - jump{velocity=0.8} @self\n - delay 10\n - effect:explosion @Self\n - damage{amount=15} @PlayersInRadius{r=5}" + }, + { + "input": "BullCharge:", + "target": "Conditions:\n - playernotwithin{d=6}\n Skills:\n - sound{s=entity.cow.hurt;p=0.87} @self\n - potion{t=SPEED;d=40;lvl=1} @Self\n - delay 30\n - throw{velocity=15;velocityY=6} @PIR{r=4}\n - damage{a=10} @PIR{r=2}" + }, + { + "input": "BullSlam:", + "target": "Skills:\n - sound{s=entity.cow.hurt;p=0.40} @self\n - aura{i=4;d=280;oT=BullAngry} @Self\n - delay 10\n - effect:explosion @Self\n - damage{amount=7} @PlayersInRadius{r=10}\n - throw{velocity=20;velocityY=7} @PlayersInRadius{r=10}\n - effect:blockmask{m=dirt;r=10;d=200;na=true;s=sphere} @Self" + }, + { + "input": "BullAngry:", + "target": "Skills:\n - particles{p=villager_angry;a=10;hs=1;vs=1}" + }, + { + "input": "CloakingAttack:", + "target": "Skills:\n - effect:particleorbital{p=reddust;color=#585a4d;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=40;in=1;rx=0;ry=0;r=1;yOffset=0.7} @self\n - delay 10\n - teleport @target\n - damage{a=1} @self" + }, + { + "input": "WaterShellDefense:", + "target": "Conditions:\n - playernotwithin{d=8}\n Skills:\n - effect:blockmask{m=WATER;r=5;d=22;oa=true} @self\n - delay 20\n - skill{s=WaterShellDefense} @self" + }, + { + "input": "WaterBoltAttack:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=fleegolems}\n - runaigoalselector{goal=randomstroll}\n - delay 30\n - equip{item=air:0}\n - skill{s=WaterBolt} @target\n - delay 10\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=arrowattack}\n - runaigoalselector{goal=randomstroll}\n - equip{item=Davy_Jones_Weapon:0}" + }, + { + "input": "WaterBolt:", + "target": "Skills:\n - projectile{onTick=WaterBolt-Tick;onHit=WaterBolt-Hit;v=10;i=1;hR=1;vR=1;mr=24;hnp=false}\nWaterBolt-Tick:\n Skills:\n - effect:itemspray{item=lapis_lazuli;amount=1} @origin\nWaterBolt-Hit:\n Skills:\n - damage{a=1}\n - potion{type=SLOW;duration=60;lvl=3}\n - effect:particles{particle=reddust;amount=10;hS=1;vS=1;speed=1}" + }, + { + "input": "TridentLightningAttack:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - effect:itemspray{item=lapis_lazuli;amount=15} @origin\n - delay 20\n - effect:itemspray{item=lapis_lazuli;amount=15} @origin\n - delay 20\n - effect:itemspray{item=lapis_lazuli;amount=15} @origin\n - delay 20\n - skill{s=TridentLightning} @self\n - delay 60\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=randomstroll}" + }, + { + "input": "TridentLightning:", + "target": "Skills:\n - projectile{onTick=TridentLightning-Tick;onHit=TridentLightning-Hit;v=10;hR=0.5;vR=0.5;d=400;sE=false;sB=false;mr=15;i=1} @Ring{radius=10;points=4}\nTridentLightning-Tick:\n Skills:\n - lightning{d=20} @origin\nTridentLightning-Hit:\n Skills:\n - stun{d=100;cotd=true;g=true}" + }, + { + "input": "DavyJonesLockerAttack:", + "target": "Condition:\n - targetnotwithin{d=10} true\n - inblock{b=WATER} true\n Skills:\n - prison{material=IRON_BARS;duration=200} @target" + }, + { + "input": "WaterSpoutAttack:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - pull{v=12} @PlayersInRadius{r=12}\n - delay 10" + }, + { + "input": "Davy_Jones_MeleeAttack:", + "target": "TargetConditions:\n - distance{d=<4}\n Skills:\n - equip{item=air:0}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=randomstroll}\n - equip{item=Davy_Jones_Axe:0}" + }, + { + "input": "Davy_Jones_RangedAttack:", + "target": "TargetConditions:\n - distance{d>4}\n Skills:\n - equip{item=air:0}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=arrowattack}\n - runaigoalselector{goal=randomstroll}\n - equip{item=Davy_Jones_Weapon:0}" + }, + { + "input": "FoxSpiritClone:", + "target": "Skills:\n - summon{type=FoxSpiritClone;a=2;radius=2} @self" + }, + { + "input": "FoxTrap:", + "target": "Conditions:\n - onground orElseCast OnGround\n Skills:\n - projectile{c=1;oS=FoxTrapStart;oT=FoxTrapTick;oH=FoxTrapHit;d=600;syo=0;v=0;sE=true;sB=false;hR=0.3;vR=0.3} @SelfLocation" + }, + { + "input": "FoxTrapStart:", + "target": "Skills:\n - effect:particles{p=cloud;a=10;hS=0.5;vS=0.5} @origin" + }, + { + "input": "FoxTrapTick:", + "target": "Skills:\n - effect:particles{p=smoke;a=10} @origin" + }, + { + "input": "FoxTrapHit:", + "target": "Skills:\n - damage{a=20} \n - sound{s=entity.iron_golem.repair;p=0.3;v=1}\n - sound{s=entity.zombie.attack_iron_door;p=0.3;v=0.3}\n - prison{material=GLASS;duration=60;breakable=false}\n - delay 60\n - sound{s=item.shield.break}" + }, + { + "input": "FoxLightning:", + "target": "Skills:\n - effect:lightning @self\n - projectile{oT=FoxLightningTick;oH=FoxLightningHit;i=5;v=14;hugsurface=true;mr=40} @Ring{points=4}" + }, + { + "input": "FoxLightningTick:", + "target": "Skills:\n - effect:lightning @origin" + }, + { + "input": "FoxLightningHit:", + "target": "Skills:\n - damage{a=10}" + }, + { + "input": "FoxOrbHeal:", + "target": "Skills:\n - effect:particleline{particle=villager_happy;amount=5;syo=1.5;tyo=1.5} @parent\n - heal{a=5} @parent\n - effect:particles{p=villager_happy;a=20;hS=1;vS=1.5} @parent\n - effect:sound{s=entity.player.levelup;pitch=2} @parent" + }, + { + "input": "BlackEyes:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - sound{s=entity.enderman.teleport;p=0.86} @self\n - potion{type=INVISIBILITY;duration=60;level=1} @Self\n - potion{type=BLINDNESS;duration=60;level=1} @target\n - potion{type=WITHER;duration=60;level=0} @target" + }, + { + "input": "LichFloat:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - potion{type=LEVITATION;duration=100;level=1} @self\n - delay 60\n - potion{type=SLOW;duration=80;level=9} @target\n - sound{s=entity.evoker.cast_spell;p=0.6} @self" + }, + { + "input": "NecroSummoning:", + "target": "Skills:\n - sound{s=entity.evoker.prepare_summon;p=0.14} @self\n - effect:particles{particle=squid_ink;amount=60;hS=2;vS=2} @self\n - delay 60\n - effect:particles{particle=large_smoke;amount=40;hS=2;vS=2} @target\n - sound{s=entity.evoker.cast_spell;p=0.6} @self" + }, + { + "input": "SoulEating:", + "target": "Skills:\n - sound{s=entity.witch.drink;p=0.84;v=3} @Self\n - heal{amount=50} @Self" + }, + { + "input": "DarkRise:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - effect:particlesphere{particle=dragon_breath;amount=300;radius=7} @self\n - effect:bloodyScreen{d=160} @PIR{r=5}\n - sound{s=entity.elder_guardian.curse;p=0.0;v=1} @self\n - delay 60\n - effect:particles{p=squid_ink;amount=100;speed=1;hS=4;vS=4} @self\n - effect:explosion @self \n - damage{a=10} @PIR{r=7}" + }, + { + "input": "SoulShot:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - sound{s=entity.elder_guardian.curse;p=0.82;v=1} @self\n - effect:particles{particle=squid_ink;amount=60;hS=2;vS=2} @self\n - delay 80\n - sound{s=entity.ender_eye.death;p=0.15} @self\n - projectile{onTick=SoulShot-Tick;onHit=SoulShot-Hit;v=12;hR=2;vR=3}\nSoulShot-Tick:\n Skills:\n - effect:particles{p=dragon_breath;amount=100;speed=0;hS=2;vS=2} @origin\n - effect:particles{p=enchantment_table;amount=100;speed=0;hS=2;vS=2} @origin\nSoulShot-Hit:\n Skills:\n - damage{a=8}\n - sound{s=block.shroomlight.break;p=0.13}\n - effect:particles{p=squid_ink;amount=20;speed=0;hS=0.2;vS=0.2}\n - skill{s=BlackEyes}" + }, + { + "input": "SoulSucker:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - effect:particles{particle=squid_ink;amount=60;hS=3;vS=3} @self\n - delay 80\n - sound{s=entity.ender_eye.death;p=0.15} @self\n - projectile{onTick=SoulSucker-Tick;onHit=SoulSucker-Hit;v=8;hR=2;vR=2;sB=false} @target\nSoulSucker-Tick:\n Skills:\n - effect:particles{p=reddust;color=#708E8D} @origin\nSoulSucker-Hit:\n Skills:\n - damage{a=8}\n - sound{s=entity.pillager.celebrate;p=0.13}\n - delay 10\n - sound{s=entity.wandering_trader.drink_potion;p=0.13}\n - delay 20\n - sound{s=entity.wandering_trader.drink_potion;p=0.13}\n - consume{d=20;h=10}\n - pull{v=5;to=true} @LivingEntitiesInRadius{r=20}\n - delay 20\n - sound{s=entity.wandering_trader.drink_potion;p=0.13}\n - consume{d=20;h=10}\n - pull{v=5;to=true} @LivingEntitiesInRadius{r=20}\n - delay 20\n - sound{s=entity.wandering_trader.drink_potion;p=0.13}\n - consume{d=20;h=10}\n - pull{v=5;to=true} @LivingEntitiesInRadius{r=20}\n - delay 20\n - sound{s=entity.wandering_trader.drink_potion;p=0.13}\n - consume{d=20;h=10}\n - pull{v=5;to=true} @LivingEntitiesInRadius{r=20}" + }, + { + "input": "Flamethrower:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - sound{s=entity.blaze.shoot;p=0.5} @Self\n - aura{i=1;d=120;oT=FlamethrowerProjectile} @Self" + }, + { + "input": "FlamethrowerProjectile:", + "target": "Skills:\n - projectile{i=1;oT=Flamethrower-Tick;oH=Flamethrower-Hit;mr=24;sE=false;hR=3.0} @Target\nFlamethrower-Tick:\n Skills:\n - effect:particles{p=flame;a=5;s=0.05;hs=0.5;vs=0.1} @origin\nFlamethrower-Hit:\n Skills:\n - damage{a=5;pkb=true}\n - ignite{t=140}" + }, + { + "input": "FireRing:", + "target": "Skills:\n - sound{s=entity.magma_cube.squish;p=0.0;v=3} @Self\n - sound{s=entity.blaze.shoot;p=0.0;v=3} @Self\n - projectile{onTick=FireRing-Tick;onHit=FireRing-Hit;v=5;hR=1.5;vR=2;d=200;sE=false;sB=false;mr=20;i=1} @Ring{radius=5;points=30}\nFireRing-Tick:\n Skills:\n - effect:particles{p=flame;amount=5;speed=0;hS=0.4;vS=0.8} @origin\nFireRing-Hit:\n Skills:\n - damage{a=5}\n - ignite{t=300}" + }, + { + "input": "NecromancerSummonUndead:", + "target": "Skills:\n - sound{s=entity.evoker.cast_spell} @self\n - effect:particles{particle=soul;amount=4;hS=1;vS=1;speed=3} @self\n - delay 10\n - sound{s=entity.evoker.cast_spell} @self\n - effect:particles{particle=soul;amount=4;hS=1;vS=1;speed=3} @self\n - delay 10\n - sound{s=entity.evoker.cast_spell} @self\n - effect:particles{particle=soul;amount=4;hS=1;vS=1;speed=3} @self\n - delay 10\n - summon{type=ZombifiedDigger;itt=true;a=3} @self" + }, + { + "input": "NecromancerWitherSkullShoot:", + "target": "Conditions:\n - playernotwithin{d=6}\n Skills:\n - shootskull{y=5;v=6;ps=true} @target\n - delay 15\n - shootskull{y=5;v=6;ps=true} @target\n - delay 15\n - shootskull{y=5;v=6;ps=true} @target\n - delay 15\n - shootskull{y=5;v=6;ps=true} @target\n - delay 15\n - shootskull{y=5;v=6;ps=true} @target" + }, + { + "input": "NecromancerPlague:", + "target": "Conditions:\n - playernotwithin{d=3}\n Skills:\n - effect:particles{particle=reddust;color=#455241;amount=20;hS=3;vS=3;speed=0.4} @origin\n - delay 5\n - effect:particles{particle=reddust;color=#455241;amount=20;hS=3;vS=3;speed=0.4} @origin\n - delay 5\n - effect:particles{particle=reddust;color=#455241;amount=20;hS=3;vS=3;speed=0.4} @origin\n - delay 5\n - projectile{onTick=NecromancerPlague-Tick;onHit=NecromancerPlague-Hit;v=10;i=1;hR=3;vR=3;mr=24}\nNecromancerPlague-Tick:\n Skills:\n - effect:particles{particle=reddust;color=#455241;amount=20;hS=3;vS=3;speed=0.2} @origin\nNecromancerPlague-Hit:\n Skills:\n - damage{a=1}\n - potion{type=WITHER;duration=80;lvl=3} @target\n - potion{type=BLINDNESS;duration=40;lvl=1} @target\n - sound{s=entity.drowned.death_water} @target" + }, + { + "input": "NecromancerLifeSteal:", + "target": "Skills:\n - effect:particles{particle=reddust;color=#455241;amount=10;hS=3;vS=3;speed=1} @self\n - consume{d=3;h=3} @EIR{r=5}\n - effect:particlering{particle=soul;radius=5;points=32;amount=2;hS=0.5;vS=0.5} @self" + }, + { + "input": "NecromancerTotemOfUndying:", + "target": "Skills:\n - effect:particles{p=soul;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - effect:particles{p=soul;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - effect:particles{p=soul;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - delay 15\n - sound{s=entity.evoker_fangs.attack} @self\n - totem{onTick=NecromancerTotemOfUndying-Tick;onHit=NecromancerTotemOfUndying-Hit;i=5;hR=2;vR=2;md=300;hnp=true;hp=true} @self\nNecromancerTotemOfUndying-Tick:\n Skills:\n - effect:particles{p=soul;a=15;s=0.05;hs=0.5;vs=0.1} @origin\n - effect:particlering{particle=reddust;color=#455241;radius=5;points=24;amount=2;hS=0;vS=0} @origin\nNecromancerTotemOfUndying-Hit:\n Skills:\n - damage{a=1} @EIR{r=5;ignore=self,monsters}" + }, + { + "input": "WaterBolt:", + "target": "Skills:\n - projectile{onTick=WaterBolt-Tick;onHit=WaterBolt-Hit;v=10;i=1;hR=1;vR=1;mr=24;hnp=false}\nWaterBolt-Tick:\n Skills:\n - effect:itemspray{item=lapis_lazuli;amount=1} @origin\nWaterBolt-Hit:\n Skills:\n - damage{a=1}\n - potion{type=SLOW;duration=60;lvl=3}\n - effect:particles{particle=reddust;amount=20;hS=1;vS=1;speed=1}" + }, + { + "input": "SlimeConsuming:", + "target": "Conditions:\n - playernotwithin{d=5}\n Skills:\n - pull{velocity=20;to=true} @target\n - delay 10\n - sound{s=block.slime_block.break;p=0.0} @Self\n - throw{velocity=15;velocityY=6} @PIR{r=4}" + }, + { + "input": "SlimeSpiritBullDoze:", + "target": "Conditions:\n - playernotwithin{d=6}\n Skills:\n - effect:particles{p=slime;amount=3;speed=0;hS=0.3;vS=0.3} @origin\n - delay 10\n - effect:particles{p=slime;amount=3;speed=0;hS=0.3;vS=0.3} @origin\n - delay 10\n - effect:particles{p=slime;amount=3;speed=0;hS=0.3;vS=0.3} @origin\n - delay 10\n - lunge{velocity=1;velocityY=0.1} @Self\n - throw{velocity=13;velocityY=4} @EIR{r=6}\n - delay 10\n - sound{s=block.slime_block.break;p=0.0} @Self\n - lunge{velocity=1;velocityY=0.1} @Self\n - throw{velocity=13;velocityY=4} @EIR{r=6}\n - delay 10\n - sound{s=block.slime_block.break;p=0.0} @Self\n - lunge{velocity=1;velocityY=0.1} @Self\n - throw{velocity=13;velocityY=4} @EIR{r=6}" + }, + { + "input": "AcidSpit:", + "target": "Conditions:\n - playernotwithin{d=6}\n Skills:\n - sound{s=block.slime_block.fall;p=0.15} @self\n - effect:particles{particle=sneeze;amount=60;hS=2;vS=2} @self\n - projectile{onTick=AcidSpit-Tick;onHit=AcidSpit-Hit;v=12;hR=1;vR=1} @target\nAcidSpit-Tick:\n Skills:\n - effect:particles{p=slime;amount=3;speed=0;hS=0.3;vS=0.3} @origin\n - effect:particles{p=sneeze;amount=10;speed=0;hS=0.4;vS=0.4} @origin\nAcidSpit-Hit:\n Skills:\n - damage{a=5}\n - sound{s=block.slime_block.break;p=0.3}\n - effect:particles{p=sneeze;amount=100;speed=0;hS=0.2;vS=0.2} @target" + }, + { + "input": "Charge:", + "target": "Conditions:\n - playernotwithin{d=6}\n Skills:\n - effect:particles{particle=angry_villager;amount=5;hS=0.5;vS=0.5;speed=0.25} @self\n - delay 15\n - effect:particles{particle=angry_villager;amount=5;hS=0.5;vS=0.5;speed=0.25} @self\n - delay 15\n - lunge{velocity=1.5;velocityY=0.3}" + }, + { + "input": "GroundSlam:", + "target": "Skills:\n - jump{velocity=0.5}\n - skill{s=Charge}" + }, + { + "input": "AngryBullHitSound:", + "target": "Skills:\n - sound{s=entity.cow.hurt} @self" + }, + { + "input": "AngryBullDeathSound:", + "target": "Skills:\n - sound{s=entity.cow.death} @self" + }, + { + "input": "AngryBullAttackSound:", + "target": "Skills:\n - sound{s=entity.player.attack.weak} @self" + }, + { + "input": "BanditCloakingAttack:", + "target": "Skills:\n - effect:particleorbital{p=reddust;color=#585a4d;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=40;in=1;rx=0;ry=0;r=1;yOffset=0.7} @self\n - delay 10\n - teleport{spreadh=1;spreadv=0}" + }, + { + "input": "BanditSwordThrowAttack:", + "target": "Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - delay 30\n - equip{item=air:0}\n - skill{s=StoneSwordThrow} @target\n - delay 10\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=randomstroll}\n - equip{item=stone_sword:0}" + }, + { + "input": "BanditAmbientSound:", + "target": "Skills:\n - sound{s=entity.wandering_trader.no} @self" + }, + { + "input": "BanditAttackSound:", + "target": "Skills:\n - sound{s=entity.player.attack.strong} @self\n - sound{s=entity.player.attack.weak} @self" + }, + { + "input": "BanditArcherVolleyAttack:", + "target": "Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - delay 80\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=skeletonbowattack}\n - runaigoalselector{goal=randomstroll}\n - delay 20\n - shoot{type=ARROW;velocity=1.5;damage=3}\n - delay 20\n - shoot{type=ARROW;velocity=1.5;damage=3}\n - delay 20\n - shoot{type=ARROW;velocity=1.5;damage=3}" + }, + { + "input": "BanditArcherStunningArrow:", + "target": "Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - delay 30\n - skill{s=ArrowShoot} @target\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=skeletonbowattack}\n - runaigoalselector{goal=randomstroll}" + }, + { + "input": "LungeAttack:", + "target": "Skills:\n - lunge{velocity=0.4;velocityY=0.8}" + }, + { + "input": "LumberjackJoeAxeThrowAttack:", + "target": "Conditions:\n - playerwithin{d=8}\n Skills:\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - delay 50\n - effect:particles{particle=angry_villager;amount=5;hS=0.5;vS=0.5;speed=0.25} @self\n - stun{d=15;f=true} @self\n - equip{item=air:0}\n - skill{s=AxeThrow}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=randomstroll}\n - equip{item=wooden_axe:0}" + }, + { + "input": "AxeThrow:", + "target": "Skills:\n - projectile{onTick=Axe-Tick;onHit=Axe-Hit;v=20;i=1;mr=24;hnp=true}\nAxe-Tick:\n Skills:\n - effect:itemspray{item=wooden_axe;amount=1} @origin\nAxe-Hit:\n Skills:\n - damage{a=35}\n - effect:particles{particle=sneeze;amount=30;speed=1}" + }, + { + "input": "StoneSwordThrow:", + "target": "Skills:\n - projectile{onTick=StoneSword-Tick;onHit=StoneSword-Hit;v=10;i=1;hR=1;vR=1;mr=24;hnp=true}\nStoneSword-Tick:\n Skills:\n - effect:itemspray{item=Stone_Sword;amount=1} @origin\nStoneSword-Hit:\n Skills:\n - damage{a=5}\n - potion{type=SLOW;duration=100;lvl=2}\n - effect:particles{particle=reddust;amount=20;hS=1;vS=1;speed=1}" + }, + { + "input": "ArrowShoot:", + "target": "Skills:\n - shoot{type=ARROW;velocity=1.2;damage=1;i=1;oh=ArrowShoot-Hit}\nArrowShoot-Hit:\n Skills:\n - potion{type=SLOW;duration=30;lvl=4}\n - stun{d=20;f=true}\n - effect:particles{p=reddust;color=#eeda1b;amount=50;hS=1;vS=1;speed=0}" + }, + { + "input": "StoneSwordThrow:", + "target": "Skills:\n - projectile{onTick=StoneSword-Tick;onHit=StoneSword-Hit;v=10;i=1;hR=1;vR=1;mr=24;hnp=true}\nStoneSword-Tick:\n Skills:\n - effect:itemspray{item=Stone_Sword;amount=1} @origin\nStoneSword-Hit:\n Skills:\n - damage{a=5}\n - potion{type=SLOW;duration=100;lvl=2}\n - effect:particles{particle=reddust;amount=20;hS=1;vS=1;speed=1}" + }, + { + "input": "ArrowShoot:", + "target": "Skills:\n - shoot{type=ARROW;velocity=1.2;damage=1;i=1;oh=ArrowShoot-Hit}\nArrowShoot-Hit:\n Skills:\n - potion{type=SLOW;duration=30;lvl=4}\n - stun{d=20;f=true}\n - effect:particles{p=reddust;color=#eeda1b;amount=50;hS=1;vS=1;speed=0}" + }, + { + "input": "OrcAmbientSound:", + "target": "Skills:\n - sound{s=entity.drowned.ambient_water} @self\n - sound{s=entity.drowned.ambient} @self" + }, + { + "input": "OrcAttackSound:", + "target": "Skills:\n - sound{s=entity.player.attack.strong} @self" + }, + { + "input": "SpawnRockRat:", + "target": "Skills:\n - summon{type=RockRat}" + }, + { + "input": "RockSpiritStoneThrowAttack:", + "target": "Conditions:\n - playernotwithin{d=6}\n Skills:\n - jump{velocity=1.1} @self\n - delay 30\n - sound{s=block.anvil.land} @self\n - skill{s=StoneThrow}" + }, + { + "input": "AnvilLand:", + "target": "Skills:\n - sound{s=block.anvil.land} @self" + }, + { + "input": "StoneBreak:", + "target": "Skills:\n - sound{s=block.stone.break} @self" + }, + { + "input": "StoneHit:", + "target": "Skills:\n - sound{s=block.stone.hit} @self" + }, + { + "input": "StoneThrow:", + "target": "Skills:\n - projectile{onTick=Stone-Tick;onHit=Stone-Hit;v=10;i=1;hR=1;vR=1;mr=24;hnp=false}\nStone-Tick:\n Skills:\n - effect:itemspray{item=Firework_Star;amount=1} @origin\nStone-Hit:\n Skills:\n - damage{a=5}\n - potion{type=SLOW;duration=100;lvl=2}\n - effect:particles{particle=reddust;amount=20;hS=1;vS=1;speed=1}" + }, + { + "input": "WerewolfShiftHeal:", + "target": "Conditions:\n - health{h=<250} true\n Skills:\n - effect:particles{particle=happy_villager;amount=5;hS=0.5;vS=0.5;speed=0.25}\n - delay 10\n - effect:particles{particle=happy_villager;amount=5;hS=0.5;vS=0.5;speed=0.25}\n - delay 10\n - effect:particles{particle=happy_villager;amount=5;hS=0.5;vS=0.5;speed=0.25}\n - delay 10\n - undisguise\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - delay 100\n - sound{s=block.respawn_anchor.set_spawn}\n - heal{a=75}\n - disguise{d=\"Player FrosTqq_ SetNameVisible setName &2Werewolf\"} @self\n - delay 10\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=randomstroll}" + }, + { + "input": "WerewolfBiteAttack:", + "target": "Skills:\n - potion{type=SLOW;duration=40;lvl=1}\n - effect:particles{particle=sneeze;amount=10;speed=0.1}" + }, + { + "input": "WerewolfAmbient:", + "target": "Skills:\n - sound{s=entity.wolf.ambient} @self" + }, + { + "input": "WerewolfDeath:", + "target": "Skills:\n - sound{s=entity.wolf.death} @self" + }, + { + "input": "WerewolfGrowl:", + "target": "Skills:\n - sound{s=entity.wolf.growl} @self" + }, + { + "input": "WerewolfHowl:", + "target": "Skills:\n - sound{s=entity.wolf.death} @self" + }, + { + "input": "WerewolfHurt:", + "target": "Skills:\n - sound{s=entity.wolf.hurt} @self" + }, + { + "input": "WerewolfPant:", + "target": "Skills:\n - sound{s=entity.wolf.pant} @self" + }, + { + "input": "WerewolfShake:", + "target": "Skills:\n - sound{s=entity.wolf.shake} @self" + }, + { + "input": "WerewolfStep:", + "target": "Skills:\n - sound{s=entity.wolf.step} @self" + }, + { + "input": "WerewolfWhine:", + "target": "Skills:\n - sound{s=entity.wolf.whine} @self" + }, + { + "input": "WerewolfBite:", + "target": "Skills:\n - sound{s=entity.phantom.bite} @self" + }, + { + "input": "Steal:", + "target": "Skills:\n - currencytake{amount=20} @target\n - equip{item=sunflower:0}\n - sound{s=entity.experience_orb.pickup} @self\n - delay 10\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=randomstroll}\n - potion{type=SPEED;duration=99999;lvl=1} @Self\n - sound{s=entity.experience_orb.pickup} @self\n - delay 5\n - sound{s=entity.experience_orb.pickup} @self" + }, + { + "input": "FoxHorde:", + "target": "Skills:\n - threat{amount=10000} @NearestPlayer" + }, + { + "input": "FoxAggroSound:", + "target": "Skills:\n - sound{s=entity.fox.aggro} @self" + }, + { + "input": "FoxAmbientSound:", + "target": "Skills:\n - sound{s=entity.fox.ambient} @self" + }, + { + "input": "FoxBiteSound:", + "target": "Skills:\n - sound{s=entity.fox.bite} @self" + }, + { + "input": "FoxDeathSound:", + "target": "Skills:\n - sound{s=entity.fox.death} @self" + }, + { + "input": "FoxEatSound:", + "target": "Skills:\n - sound{s=entity.fox.eat} @self" + }, + { + "input": "FoxHurtSound:", + "target": "Skills:\n - sound{s=entity.fox.hurt} @self" + }, + { + "input": "FoxScreechSound:", + "target": "Skills:\n - sound{s=entity.fox.screech} @self" + }, + { + "input": "FoxSleepSound:", + "target": "Skills:\n - sound{s=entity.fox.sleep} @self" + }, + { + "input": "FoxSniffSound:", + "target": "Skills:\n - sound{s=entity.fox.sniff} @self" + }, + { + "input": "FoxSpitSound:", + "target": "Skills:\n - sound{s=entity.fox.spit} @self" + }, + { + "input": "FoxTeleportSound:", + "target": "Skills:\n - sound{s=entity.fox.teleport} @self" + }, + { + "input": "batdeath:", + "target": "Skills:\n - delay 17\n - sound{s=entity.bat.takeoff;p=0.8} @self\n - effect:particles{particle=poof;amount=25;hS=1;vS=1;speed=0.5,uel=true} @Forward{f=-1}" + }, + { + "input": "bathurt:", + "target": "Skills:\n - sound{s=entity.phantom.hurt;p=0.9} @self\n - state{s=hurt} @self" + }, + { + "input": "batattack:", + "target": "Cooldown: 2.5\n Skills:\n - CancelEvent\n - state{s=attack} @self\n - sound{s=entity.ender_dragon.flap;p=1.15} @self\n - delay 5\n - damage{amount=2.5} @PlayersNearOrigin{r=2}\n - delay 10\n - effect:particles{particle=ash;amount=25;hS=0.75;vS=0.75;speed=0,uel=true} @Forward{f=-1}" + }, + { + "input": "Corrupted_Skeleton_Skeleton_Consume:", + "target": "Conditions:\n - mobsInRadius{type=Skeletal_Warrior,Skeletal_Archer,SkeletalGeneral;r=6}\n Skills:\n - sound{s=block.respawn_anchor.ambient} @self\n - delay 60\n - projectile{onTick=Corrupted_Skeleton_ForceField-Tick;onHit=Corrupted_Skeleton_ForceField-Hit;v=8;hR=0.5;vR=0.5;d=400;sE=false;sB=true;mr=15;i=1} @Ring{radius=8;points=20}\n - skill{s=Corrupted_Skeleton_Skeleton_Consume} @self\nCorrupted_Skeleton_ForceField-Tick:\n Skills:\n - effect:particles{p=damage_indicator;amount=1;speed=0.1;hS=0.2;vS=0.2} @origin\nCorrupted_Skeleton_ForceField-Hit:\n Skills:\n - consume{d=20;h=20} @MobsInRadius{type=Skeletal_Warrior,Skeletal_Archer,SkeletalGeneral;r=3}\n - sound{s=block.respawn_anchor.deplete} @origin" + }, + { + "input": "Corrupted_Skeleton_Summon_Allies:", + "target": "Conditions:\n - playernotwithin{d=4} true\n Skills:\n - effect:particles{p=damage_indicator;amount=1;speed=0.1;hS=0.2;vS=0.2} @origin\n - sound{s=block.respawn_anchor.deplete} @origin\n - summon{type=Skeletal_Warrior;itt=true;a=2} @origin" + }, + { + "input": "Corrupted_Skeleton_Wither_Shot:", + "target": "Conditions:\n - playernotwithin{d=8} true\n Skills:\n - pull{velocity=3} @target\n - shootskull{y=10;v=7;ps=true} @target" + }, + { + "input": "Dark_Elf_LifeSteal_Orb:", + "target": "Conditions:\n - playernotwithin{d=7} true\n Skills:\n - sound{s=entity.witch.throw} @self\n - delay 30\n - projectile{onTick=Dark_Elf_LifeSteal_Orb-Tick;onHit=Dark_Elf_LifeSteal_Orb-Hit;v=8;hR=3;vR=3;d=400;sE=false;mr=24;i=1}\nDark_Elf_LifeSteal_Orb-Tick:\n Skills:\n - effect:particlesphere{p=damage_indicator;amount=20;radius=1;speed=0.1;hS=0.2;vS=0.2} @origin\nDark_Elf_LifeSteal_Orb-Hit:\n Skills:\n - consume{d=10;h=10}\n - sound{s=block.respawn_anchor.deplete} @origin" + }, + { + "input": "Dark_Elf_Flaming_Arrow:", + "target": "Skills:\n - sound{s=entity.blaze.shoot;p=0.5} @self\n - projectile{onTick=Dark_Elf_Flaming_Arrow-Tick;v=8;hR=1;vR=1;d=400;sE=false;mr=24;i=1}\nDark_Elf_Flaming_Arrow-Tick:\n Skills:\n - effect:particleorbital{p=reddust;color=#cc8a27;a=10;points=64;an=1;hs=0.5;vs=0.5;s=0;y=2;ticks=40;in=1;rx=0;ry=0;r=1;yOffset=0.7} @origin\n - effect:blockmask{m=fire;r=0;d=20;oa=true} @origin" + }, + { + "input": "IceBolt:", + "target": "Skills:\n - projectile{bulletType=BLOCK;material=ICE;onTick=IceBolt-Tick;onHit=IceBolt-Hit;v=10;d=200;i=1;hR=1;vR=1;sB=true}\nIceBolt-Tick:\n Skills:\n - effect:particles{p=snowballpoof;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nIceBolt-Hit:\n Skills:\n - potion{type=SLOW;duration=100;lvl=4}\n - prison{material=ICE;duration=100;breakable=false}\n - effect:particles{p=snowballpoof;amount=30;speed=0.5;hS=1.0;vS=1.0}" + }, + { + "input": "goopdeath:", + "target": "Skills:\n - delay 18\n - sound{s=entity.wandering_trader.drink_potion;p=2.25} @self\n - effect:particles{particle=poof;amount=25;hS=1;vS=1;speed=0.5,uel=true} @Forward{f=-1}" + }, + { + "input": "goophurt:", + "target": "Skills:\n - sound{s=block.slime_block.place;p=1.5} @self\n - state{s=hurt} @self" + }, + { + "input": "Greater_Spider_Mount:", + "target": "Skills:\n - mounttarget\n - delay 60\n - dismount" + }, + { + "input": "Moss_Lurker_Invisibility:", + "target": "Conditions:\n - playernotwithin{d=4} true\n Skills:\n - potion{type=INVISIBILITY;duration=58;lvl=1} @self" + }, + { + "input": "Nightmare_Shoot:", + "target": "Skills:\n - sound{s=entity.wither.shoot;p=0.5} @Self\n - delay 60\n - projectile{onTick=Nightmare_Shoot-Tick;onHit=Nightmare_Shoot-Hit;v=15;hR=1;vR=1;d=800;sE=false;mr=64;i=1}\nNightmare_Shoot-Tick:\n Skills:\n - effect:particlesphere{p=smoke_normal;amount=20;radius=0.5;speed=0.1;hS=0.2;vS=0.2} @origin\nNightmare_Shoot-Hit:\n Skills:\n - damage{a=3;pkb=true}\n - potion{type=WITHER;duration=100;lvl=3}" + }, + { + "input": "UnicornForceField:", + "target": "Skills:\n - sound{s=entity.horse.angry;p=0.0;v=3} @Self\n - projectile{onTick=UnicornForceField-Tick;onHit=UnicornForceField-Hit;v=8;hR=0.5;vR=0.5;d=400;sE=false;sB=true;mr=15;i=1} @Ring{radius=10;points=30}\nUnicornForceField-Tick:\n Skills:\n - effect:particles{p=end_rod;amount=1;speed=0.1;hS=0.2;vS=0.2} @origin\nUnicornForceField-Hit:\n Skills:\n - damage{a=5}\n - throw{velocity=15;velocityY=5}" + }, + { + "input": "shroomhurt:", + "target": "Skills:\n - sound{s=item.armor.equip_turtle;p=1.5} @self\n - state{s=damage} @self" + }, + { + "input": "shroomdeath:", + "target": "Skills:\n - delay 25\n - sound{s=entity.item_frame.remove_item;p=0.8} @self\n - effect:particles{particle=poof;amount=25;hS=1;vS=1;speed=0.5,uel=true} @Forward{f=-1}" + }, + { + "input": "CatAggroSound:", + "target": "Skills:\n - sound{s=entity.cat.hiss} @self" + }, + { + "input": "CatAmbientSound:", + "target": "Skills:\n - sound{s=entity.cat.ambient} @self" + }, + { + "input": "CatBiteSound:", + "target": "Skills:\n - sound{s=entity.cat.hiss} @self" + }, + { + "input": "CatDeathSound:", + "target": "Skills:\n - sound{s=entity.cat.death} @self" + }, + { + "input": "CatEatSound:", + "target": "Skills:\n - sound{s=entity.cat.eat} @self" + }, + { + "input": "CatHurtSound:", + "target": "Skills:\n - sound{s=entity.cat.hurt} @self" + }, + { + "input": "SmashAttack:", + "target": "Cooldown: 8\n Conditions:\n - targetwithin 25\n Skills:\n - message{cooldown=30;m=\"<&co> Hahahah! I will crush you, fool!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self" + }, + { + "input": "SummonSkeletons:", + "target": "Cooldown: 15\n Skills:\n - message{m=\"<&co> Arise, my minions!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{type=SkeletalMinion;amount=2;radius=5} @Self\n - delay 20\n - summon{type=SkeletalMinion;amount=2;radius=5} @Self\n - delay 20\n - summon{type=SkeletalMinion;amount=2;radius=5} @Self" + }, + { + "input": "AngrySludgePoison:", + "target": "Cooldown: 10\n Skills:\n - potion{type=POISON;lvl=2;duration=100} @PlayersInRadius{r=15}\n - effect:particles{p=happyVillager;amount=1000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self" + }, + { + "input": "SummonBee:", + "target": "Cooldown: 30\n Skills:\n - message{m=\"<&co> Arise, my workers! &dProtecc &aand &cAttacc!\"} @PlayersInRadius{r=25}\n - summon{mob=WorkerBee;amount=4;noise=4} @self\n - Delay 20\n - summon{mob=WorkerBee;amount=4;noise=4} @self" + }, + { + "input": "BeeSting:", + "target": "Cooldown: 10\n Skills:\n - potion{type=poison;lvl=1;duration=4} @target\n - potion{type=weakness;lvl=1;duration=5} @target" + }, + { + "input": "SummonBee60:", + "target": "Cooldown: 2000\n Skills:\n - message{m=\"<&co> Arise again, my workers! &6It is not over yet!\"} @PlayersInRadius{r=25}\n - summon{mob=WorkerBee;amount=4;noise=4} @self\n - Delay 30\n - summon{mob=WorkerBee;amount=3;noise=4} @self\n - Delay 30\n - summon{mob=WorkerBee;amount=3;noise=4} @self" + }, + { + "input": "SummonBee15:", + "target": "Cooldown: 2000\n Skills:\n - message{m=\"<&co> Arise, my workers! &cInto the Valley of Death!\"} @PlayersInRadius{r=25}\n - summon{mob=WorkerBee;amount=5;noise=4} @self\n - Delay 30\n - summon{mob=WorkerBee;amount=4;noise=4} @self\n - Delay 30\n - summon{mob=WorkerBee;amount=4;noise=4} @self" + }, + { + "input": "ResMan80:", + "target": "Cooldown: 2000\n Skills:\n - message{m=\"<&co> Come forth and &7Rise from the Ashes!\"} @PlayersInRadius{r=25}\n - summon{mob=ResManZVillagerStoneSword;amount=1;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=ResManZVillagerStoneSword;amount=1;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=ResManZVillagerStoneSword;amount=1;noise=4} @PlayersInRadius{r=6}" + }, + { + "input": "ResMan50:", + "target": "Cooldown: 2000\n Skills:\n - message{m=\"<&co> My soldiers, &2Come to my aid!\"} @PlayersInRadius{r=25}\n - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6}" + }, + { + "input": "ResMan25:", + "target": "Cooldown: 2000\n Skills:\n - message{m=\"<&co> &6This isn't the end! &cFight for your lives again!\"} @PlayersInRadius{r=25}\n - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6}" + }, + { + "input": "ResMan10:", + "target": "Cooldown: 2000\n Skills:\n - message{m=\"<&co> Arise, my Minions! &cInto the Valley of Death!\"} @PlayersInRadius{r=25}\n - summon{mob=ResManZVillagerWoodenSword;amount=4;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=ResManZVillagerWoodenSword;amount=8;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=ResManZVillagerWoodenSword;amount=8;noise=4} @PlayersInRadius{r=6}" + }, + { + "input": "ResManRegen:", + "target": "Cooldown: 10\n Skills:\n - potion{type=healing;lvl=3;duration=10} @self" + }, + { + "input": "CursedBlind:", + "target": "Cooldown: 100\n Skills:\n - potion{type=blindness;lvl=1;duration=3} @target" + }, + { + "input": "CursedArrow:", + "target": "Cooldown: 50\n Skills:\n - arrowvolley{a=25,s=20,v=1-,f=50,rd=200} @target" + }, + { + "input": "CursedLightning:", + "target": "Cooldown: 200\n Skills:\n - lightning @PlayersInRadius{r=10} ~onTimer:100" + }, + { + "input": "CursedIgnite:", + "target": "Cooldown: 160\n Skills:\n - ignite{ticks=80} @target ~onAttack" + }, + { + "input": "CursedLeap:", + "target": "Cooldown: 160\n Skills:\n - leap{velocity=200} @target\n - Delay 20\n - jump{velocity=200} @target\n - effect:explosion @self\n - damage{amount=20} @EntitiesInRadius{r=5}" + }, + { + "input": "CursedWeakness:", + "target": "Cooldown: 160\n Skills:\n - potion{type=weakness,lvl=1,duration=5} @target" + }, + { + "input": "CursedSpeed:", + "target": "Cooldown: 160\n Skills:\n - setspeed{speed=2;type=walking}\n - delay 40\n - setspeed{speed=1;type=walking}" + }, + { + "input": "CursedAbsoption:", + "target": "Cooldown: 200\n Skills:\n - potion{type=absorption;duration=120;level=2} @self" + }, + { + "input": "CursedMonk50:", + "target": "Cooldown: 2000\n Skills:\n - summon{mob=CursedMonk;amount=5;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=CursedMonk;amount=3;noise=4} @PlayersInRadius{r=6}\n - Delay 10\n - summon{mob=CursedMonk;amount=2;noise=4} @PlayersInRadius{r=6}" + }, + { + "input": "CursedAOE:", + "target": "Cooldown: 250\n Conditions:\n - targetwithin 20\n - offgcd true\n Skills:\n - GCD{t=80}\n - message{msg=\"&e begins casting a spell.\"} @PIR{r=15}\n - potion{type=SLOW;d=80;level=7;}\n - delay 40\n - message{m=\"&e combusts.\"} @PIR{r=20}\n - effect:particles{p=reddust;hs=10;vs=1;a=1000;s=0.01;}\n - effect:particles{p=flame;hs=10;vs=1;a=1000;s=0.01;} @self\n - effect:sound{s=entity.ghast.fireball;v=1;p=1;}\n - damage{a=3;ignorearmor=true;} @PIR{r=10}\n - ignite{d=60;} @PIR{r=10}" + }, + { + "input": "CursedGravity:", + "target": "Cooldown: 500\n Conditions:\n - targetwithin 15\n - offgcd true\n Skills:\n - GCD{t=80}\n - message{msg=\"&e begins casting a spell.\"} @PIR{r=15}\n - potion{type=SLOW;d=80;level=7;}\n - delay 40\n - message{m=\"&e rises chaotically into the air.\"} @PIR{r=20}\n - effect:sound{s=entity.wither.death;v=2;p=1;} @self\n - effect:particles{p=cloud:1:10:a=1000;s=0.01;}\n - throw{velocity=0;velocityY=10}" + }, + { + "input": "CursedEggThrowing:", + "target": "Skills:\n - shoot{type=egg;velocity=5;damage=4;knockback=2}\n - delay 10\n - shoot{type=egg;velocity=5;damage=4;knockback=2}" + }, + { + "input": "CursedPlayerThrow:", + "target": "Cooldown: 200\n Skills:\n - effect:explosion @Self\n - damage{amount=4} @PlayersInRadius{r=6}\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=6}" + }, + { + "input": "CursedSpeed:", + "target": "Cooldown: 160\n Skills:\n - potion{type=speed,lvl=2,duration=30} @self" + }, + { + "input": "BreadMissle:", + "target": "Skills:\n - missile{ontick=BreadMissle_Tick;onhit=BreadMissle_HIT;velocity=4;interval=1;HorizontalRadius=1.5;VertialRadius=1.5;Inertia=0.75}" + }, + { + "input": "BreadMissle_Tick:", + "target": "Skills:\n - effect:particles{particle=item;material=bread;amount=1} @origin" + }, + { + "input": "BreadMissle_HIT:", + "target": "Skills:\n - effect:particles{particle=lava;amount=50;hSpread=1;vSpread=1}\n - effect:sound{s=entity.generic.explode;v=1;pitch=0}\n - damage{amount=6;ignorearmor=false}" + }, + { + "input": "CursedCakeMine:", + "target": "Skills:\n - setblock{material=tnt;md=1} @selflocation" + }, + { + "input": "ButcherMount:", + "target": "Cooldown: 1200\n Skills:\n - mount{type=ButcherMount}" + }, + { + "input": "CursedBlind:", + "target": "Cooldown: 200\n Skills:\n - potion{type=blindness;lvl=1;duration=4} @target" + }, + { + "input": "FoodSteal:", + "target": "Cooldown: 600\n Skills:\n - takeitem{i=STEAK:a=8} @NearestPlayer{r=25}\n - takeitem{i=COOKED_CHICKEN} @NearestPlayer{r=25}\n - takeitem{i=COOKED_MUTTON} @NearestPlayer{r=25}" + }, + { + "input": "ButcherMinion70:", + "target": "Cooldown: 2000\n Skills:\n - message{m=\"<&co> &e*Sinister stomach rumbling*\"} @PlayersInRadius{r=25}\n - summon{mob=ButcherMinion70;amount=2;noise=4} @self\n - Delay 10\n - summon{mob=ButcherMinion70;amount=2;noise=4} @self\n - Delay 10\n - summon{mob=ButcherMinion70;amount=1;noise=4} @self" + }, + { + "input": "ButcherMinion45:", + "target": "Cooldown: 1900\n Skills:\n - message{m=\"<&co> &6*I'm getting really hungry; finish this quickly!\"} @PlayersInRadius{r=25}\n - summon{mob=ButcherMinion45;amount=3;noise=4} @self\n - Delay 10\n - summon{mob=ButcherMinion45;amount=3;noise=4} @self\n - Delay 10\n - summon{mob=ButcherMinion45;amount=2;noise=4} @self" + }, + { + "input": "ButcherMinion20:", + "target": "Cooldown: 1800\n Skills:\n - message{m=\"<&co> &cYou made me miss my lunch break! I'm gonna turn you into sirloin steak!\"} @PlayersInRadius{r=25}\n - summon{mob=ButcherMinion20;amount=5;noise=4} @self\n - Delay 10\n - summon{mob=ButcherMinion20;amount=5;noise=4} @self\n - Delay 10\n - summon{mob=ButcherMinion20;amount=5;noise=4} @self" + }, + { + "input": "FeeblePotion:", + "target": "Cooldown: 50\n Skills:\n - shootpotion{type=WEAKNESS;duration=2400;level=2;v=7} @target" + }, + { + "input": "StarvationPotion:", + "target": "Cooldown: 200\n Skills:\n - shootpotion{type=HUNGER;duration=1200;level=3;v=6} @target" + }, + { + "input": "PiperRats:", + "target": "Cooldown: 600\n Skills:\n - summon{mob=PiperRats;amount=5;noise=4} @self\n - Delay 10\n - summon{mob=PiperRats;amount=5;noise=4} @self\n - Delay 10\n - summon{mob=PiperRats;amount=5;noise=4} @self" + }, + { + "input": "PiperKids:", + "target": "Cooldown: 500\n Skills:\n - summon{mob=PiperRats;amount=4;noise=4} @self\n - Delay 10\n - summon{mob=PiperRats;amount=4;noise=4} @self" + }, + { + "input": "MusicParalysis:", + "target": "Cooldown: 1500\n Skills:\n - freeze {t=150} @trigger ~onAttack" + }, + { + "input": "KunaiBarrage:", + "target": "Cooldown: 400\n Skills:\n - shoot{t=TRIDENT;v=10;damage=15;knockback=1;accuracy=3;oh=BurstKunai;bounce=true}\n - Delay 30\n - arrowvolley{a=50;s=200;v=10;f=30;rd=200} @target" + }, + { + "input": "BurstKunai:", + "target": "Cooldown: 300\n Skills:\n - missile{ot=BurstKunai_TICK;oh=BurstKunai_HIT;v=4;i=1;hR=1;vR=1;in=0.75}" + }, + { + "input": "BurstKunai_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=5} @origin" + }, + { + "input": "BurstKunai_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=1337;i=false}" + }, + { + "input": "SwapPos:", + "target": "Cooldown: 900\n Skills:\n - message{m=\"<&co> &gToo sneaky for you!\"} @PlayersInRadius{r=25}\n - swap @target\n - effect:smoke @target ~onTimer:10\n - effect:smoke{direction=2} @self ~onAttack" + }, + { + "input": "PoLunge:", + "target": "Cooldown: 500\n Skills:\n - message{m=\"<&co> &gFists of fury!\"} @PlayersInRadius{r=15}\n - lunge{velocity=15;velocityY=10} @Self" + }, + { + "input": "Lightningbolt:", + "target": "Cooldown: 600\n Skills:\n - arrowvolley{a=100;s=5;v=25;f=60;rd=200} @target" + }, + { + "input": "LightningStrike:", + "target": "Cooldown: 600\n Skills:\n - lightning{d=6} @EntitiesInRadius{r=20}\n - effect:smoke @target ~onTimer:10" + }, + { + "input": "LightningParalysis:", + "target": "Cooldown: 500\n Skills:\n - lightning{d=3} @EntitiesInRadius{r=20}\n - freeze {t=100} @EntitiesInRadius{r=20}" + }, + { + "input": "StaticPull:", + "target": "Cooldown: 300\n Skills:\n - effect:glow{color=AQUA;duration=100}\n - Delay 80\n - forcepull{spread=5} @target\n - Delay 10\n - ignite{ticks=100} @trigger ~onAttack" + }, + { + "input": "StaticLevitate:", + "target": "Cooldown: 800\n Skills:\n - potion{type=LEVITATION;d=100;level=4}\n - Delay 100\n - damage{amount=4}" + }, + { + "input": "TantrumThrow:", + "target": "Cooldown: 200\n Skills:\n - effect:explosion @Self\n - damage{amount=10} @PlayersInRadius{r=5}\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}" + }, + { + "input": "Pickpocket:", + "target": "Cooldown: 300\n Skills:\n - takeitem{i=STEAK;a=8} @NearestPlayer{r=25}\n - takeitem{i=COOKED_CHICKEN;a=3} @NearestPlayer{r=25}\n - takeitem{i=COOKED_MUTTON;a=3} @NearestPlayer{r=25}" + }, + { + "input": "SuperShockslam:", + "target": "Cooldown: 500\n Skills:\n - jump{v=10}\n - Delay 20\n - throw{velocity=8;velocityY=6} @PIR{r=10}\n - damage{a=30;i=false} @PIR{r=10}\n - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=3} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=5} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=7} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=9} @Self\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=11} @Self" + }, + { + "input": "LightningSurge:", + "target": "Cooldown: 200\n Skills:\n - lightning{d=10} @target\n - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @target\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=3} @target\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=5} @target\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=7} @target\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=9} @target\n - delay 2\n - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=11} @target" + }, + { + "input": "Cataclysm:", + "target": "Cooldown: 600\n Skills:\n - onSwing{osw=CatchOnFire;osw=CannonBarrage;auraname=Ignite;d=300;i=1} @self" + }, + { + "input": "CatchOnFire:", + "target": "Skills:\n - ignite{t=60} @EntitiesInCone{angle=90;range=10;rotation=0}\n - throw{velocity=8;velocityY=6}" + }, + { + "input": "CannonBarrage:", + "target": "- shootvolley{type=FIRE_CHARGE;velocity=4;damage=3;amount=10}\n - Delay 10\n - shootvolley{type=FIRE_CHARGE;velocity=4;damage=3;amount=10}" + }, + { + "input": "LastResort:", + "target": "Skills:\n - orbital{onTick=LastResort-Tick;onHit=LastResort-Hit;points=20;interval=1;duration=200;charges=1}\nLastResort-Tick:\n Skills:\n - effect:particles{p=snowballpoof;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nLastResort-Hit:\n Skills:\n - damage{a=5}\n - potion{type=SLOW;duration=100;lvl=2}" + }, + { + "input": "SoulCalling:", + "target": "Cooldown: 100\n Skills:\n - summon{mob=SoulMinions;amount=4;noise=3} @target\n - Delay 20\n - summon{mob=SoulMinions;amount=4;noise=3} @target\n - Delay 100\n - summon{mob=SoulMinionBUFF;amount=10;noise=3;radius=10} @self" + }, + { + "input": "SoulBomber:", + "target": "Cooldown: 200\n Skills:\n - shootskull{y=2;v=6} @target\n - Delay 30\n - shootskull{y=2;v=6} @target\n - Delay 30\n - shootskull{y=2;v=6} @target\n - Delay 30\n - shootskull{y=2;v=6} @target\n - Delay 30\n - shootskull{y=2;v=6} @target" + }, + { + "input": "BreathofDeath:", + "target": "Cooldown: 300\n Skills:\n - shootpotion{type=POISON;duration=80;level=2;velocity=3} @target" + }, + { + "input": "DeathCall:", + "target": "Cooldown: 300\n Skills:\n - orbital{onTick=DeathCall-Tick;onHit=DeathCall-Hit;points=20;interval=1;duration=200;charges=1}\nDeathCall-Tick:\n Skills:\n - effect:particles{p=flame;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nDeathCall-Hit:\n Skills:\n - damage{a=3}\n - potion{type=POISON;duration=100;lvl=2}" + }, + { + "input": "Forge:", + "target": "Conditions:\n - wearing{s=HAND;m=Medal_Global;Cl=true} false\n TargetConditions:\n - crouching true\n - score{o=Forge;v=51} false\n - score{o=Forge;v=50} false\n - wearing{s=HAND;m=Medal_Global;Cl=true} true\n Skills:\n - sound{s=block.anvil.land;p=2}" + }, + { + "input": "Forge2:", + "target": "Conditions:\n - wearing{s=HAND;m=Medal_Global;Cl=true} true\n TargetConditions:\n - crouching true\n - score{o=Forge;v=50} false\n - wearing{s=HAND;m=Forge_Stone;Cl=true} true\n Skills:\n - sound{s=block.anvil.place}\n - modifytargetscore{o=Forge;a=add;v=1}" + }, + { + "input": "Forge3:", + "target": "Cooldown: 15\n TargetConditions:\n - score{o=Forge;v=50} true\n Skills:\n - equip{item=air:0} @self\n - delay 20\n - effect:flames @self\n - sound{s=block.anvil.place;p=0.1}\n - delay 20\n - effect:flames @self\n - sound{s=block.anvil.place;p=0.1}\n - delay 20\n - effect:flames @self\n - sound{s=block.anvil.place;p=0.1}\n - delay 20\n - effect:flames @self\n - sound{s=block.anvil.place;p=0.1}\n - delay 20\n - effect:flames @self\n - sound{s=block.anvil.place;p=0.1}\n - delay 20\n - effect:flames @self\n - sound{s=entity.experience_orb.pickup;p=0.5}\n - delay 20\n - effect:flames @self\n - modifytargetscore{o=Forge;a=set;v=0}\n - sendtitle{title=\"&d&l\u5f37\u5316\u6210\u529f\";subtitle=\"&6\u606d\u559c\u4f60 !\";d=20}\n - command{c=\"mm items give Longinus_LV2\"}" + }, + { + "input": "Lottery_Medal:", + "target": "Cooldown: 7\n Conditions:\n - wearing{s=HAND;m=Lottery_Ticket_Medal;Cl=true} true\n TargetConditions:\n - crouching true\n - score{o=Medal;v=30} false\n Skills:\n - equip{item=air:0} @self\n - potion{t=damage_resistance;d=140;hasParticles=false;l=68;force=true}\n - modifytargetscore{o=Medal;a=add;v=1}\n - e:flames{repeat=6;repeatInterval=20} @self\n - sound{s=lottery} @self\n - delay 125\n - sound{s=entity.experience_orb.pickup;p=0.5}\n - command{c=\"mm items give Medal_Lottery\"}" + }, + { + "input": "Lottery_Medal_2:", + "target": "Cooldown: 7\n Conditions:\n - wearing{s=HAND;m=Lottery_Ticket_Medal;Cl=true} true\n TargetConditions:\n - crouching true\n - score{o=Medal;v=30} true\n Skills:\n - equip{item=air:0} @self\n - potion{t=damage_resistance;d=140;hasParticles=false;l=68;force=true}\n - modifytargetscore{o=Medal;a=set;v=0}\n - e:flames{repeat=6;repeatInterval=20} @self\n - sound{s=lottery} @self\n - delay 125\n - sound{s=entity.experience_orb.pickup;p=0.5}\n - command{c=\"mm items give Medal_Sword\"}" + }, + { + "input": "Lottery_Challenge:", + "target": "Cooldown: 7\n Conditions:\n - wearing{s=HAND;m=Lottery_Ticket_Challenge;Cl=true} true\n TargetConditions:\n - crouching true\n - score{o=Challenge;v=40} false\n Skills:\n - equip{item=air:0} @self\n - potion{t=damage_resistance;d=140;hasParticles=false;l=68;force=true}\n - modifytargetscore{o=Challenge;a=add;v=1}\n - e:flames{repeat=6;repeatInterval=20} @self\n - sound{s=lottery} @self\n - delay 125\n - sound{s=entity.experience_orb.pickup;p=0.5}\n - command{c=\"mm items give Challenge_Lottery\"}" + }, + { + "input": "Lottery_Challenge_2:", + "target": "Cooldown: 7\n Conditions:\n - wearing{s=HAND;m=Lottery_Ticket_Challenge;Cl=true} true\n TargetConditions:\n - crouching true\n - score{o=Challenge;v=40} true\n Skills:\n - equip{item=air:0} @self\n - potion{t=damage_resistance;d=140;hasParticles=false;l=68;force=true}\n - modifytargetscore{o=Challenge;a=set;v=0}\n - e:flames{repeat=6;repeatInterval=20} @self\n - sound{s=lottery} @self\n - delay 125\n - sound{s=entity.experience_orb.pickup;p=0.5}\n - command{c=\"mm items give Challenge_Sword\"}" + }, + { + "input": "Lottery1:", + "target": "Conditions:\n - wearing{s=HAND;m=Lottery_Ticket_Medal;Cl=true} false\n - wearing{s=HAND;m=Lottery_Ticket_Challenge;Cl=true} false\n TargetConditions:\n - crouching true\n Skills:\n - equip{item=air:0} @self" + }, + { + "input": "Challenge_Sword_Buff:", + "target": "TargetConditions:\n - wearing{s=HAND;m=Challenge_Sword;Cl=true} true\n Skills:\n - potion{t=INCREASE_DAMAGE;d=2;hasParticles=false;l=1;force=true}\n - e:flames{cooldown=1}" + }, + { + "input": "Challenge_Sword_Buff2:", + "target": "TargetConditions:\n - wearing{s=OFFHAND;m=Challenge_Sword;Cl=true} true\n Skills:\n - potion{t=blindness;d=0;hasParticles=false;l=0;force=true}" + }, + { + "input": "Challenge_Sword_Buff3:", + "target": "TargetConditions:\n - wearing{s=OFFHAND;m=Challenge_Sword;Cl=true} true\n - wearing{s=HAND;m=Challenge_Sword;Cl=true} false\n - moving true\n Skills:\n - sound{s=entity.player.hurt_sweet_berry_bush}\n - damage{a=0.5;ia=true;pk=true;pi=true}" + }, + { + "input": "Challenge_AllItem_Buff:", + "target": "TargetConditions:\n - wearing{s=OFFHAND;m=Challenge_Sword;Cl=true} true\n - wearing{s=HAND;m=Challenge_Sword;Cl=true} true\n - wearing{s=HEAD;m=Challenge_Head} true\n - wearing{s=CHEST;m=Challenge_Chest} true\n - wearing{s=LEGS;m=Challenge_Legs} true\n - wearing{s=FEET;m=Challenge_Feet} true\n Skills:\n - potion{t=POISON;d=0;hasParticles=false;l=1;force=true}\n - potion{t=jump;d=2;hasParticles=false;l=128;force=true}\n - e:ender{cooldown=1}" + }, + { + "input": "punch:", + "target": "Skills:\n - CancelEvent\n - skill{s=mele;cd=3}" + }, + { + "input": "mele:", + "target": "Conditions:\n - offgcd\n - targetwithin 10\n Skills:\n - gcd{ticks=20}\n - potion{type=SLOW;duration=40;level=10;p=false;force=true} @Self\n - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Target\n - state{state=punch;li=2;lo=4;n=false;speed=1.4} @self\n - delay 20\n - skill{s=throw;cd=0} ~onHit" + }, + { + "input": "throw:", + "target": "Conditions:\n - targetwithin{d=4}\n Skills:\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - damage{amount=30;m=5;delay=1} @EntitiesInCone{r=5}\n - sound{s=block.stone.fall;p=0.5;v=1} @Self\n - sound{s=block.stone.fall;p=0.5;v=1} @Self\n - sound{s=block.stone.fall;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - sound{s=block.stone.break;p=0.5;v=1} @Self\n - throw{velocity=5;velocityY=3} @target" + }, + { + "input": "rage:", + "target": "Skills:\n - CancelEvent\n - skill{s=roar;cd=15}" + }, + { + "input": "roar:", + "target": "Conditions:\n - offgcd\n - targetwithin 10\n Skills:\n - gcd{ticks=20}\n - potion{type=SLOW;duration=15;level=6;p=false;force=true} @Self\n - look{headOnly=false;immediately=false;repeat=5;repeatInterval=1} @Target\n - sound{s=entity.ravager.roar;p=0.5;v=1} @Self\n - state{state=rage;li=2;lo=4;n=false;speed=1.4} @self\n - effect:particlering{particle=cloud;a=3;y=0.2;r=2;points=32;s=0.1;hs=0;v=0.1} @self\n - delay 15\n - skill{s=scare;cd=0} ~onHit\n - effect:particlering{particle=cloud;a=3;y=0.2;r=3.5;points=32;s=0.1;hs=0;v=0.1} @self" + }, + { + "input": "scare:", + "target": "Conditions:\n - targetwithin{d=8}\n Skills:\n - effect:particlering{particle=cloud;a=3;y=0.2;r=5;points=32;s=0.1;hs=0;v=0.1} @self\n - throw{velocity=15;velocityY=8} @target\n - delay 50" + }, + { + "input": "death:", + "target": "Skills:\n - sound{s=block.amethyst_block.hit;p=0.5;v=1} @Self\n - sound{s=block.amethyst_block.fall;p=0.5;v=1} @Self\n - sound{s=block.amethyst_block.break;p=0.5;v=1} @Self\n - sound{s=entity.ravager.death;p=0.5;v=1} @Self\n - sound{s=block.amethyst_block.place;p=0.5;v=1} @Self\n - sound{s=block.amethyst_block.step;p=0.5;v=1} @Self\n - effect:particles{particle=cloud;amount=10;hS=.25;vS=.25;speed=.01} @ModelPart{m=kindletronsr;p=rightarm;offset=GLOBAL;y=-1.0}\n - effect:particles{particle=cloud;amount=10;hS=.25;vS=.25;speed=.01} @ModelPart{m=kindletronsr;p=righthand;offset=GLOBAL;y=-1.0}\n - effect:particles{particle=cloud;amount=10;hS=.25;vS=.25;speed=.01} @ModelPart{m=kindletronsr;p=leftarm;offset=GLOBAL;y=-1.0}\n - effect:particles{particle=cloud;amount=10;hS=.25;vS=.25;speed=.01} @ModelPart{m=kindletronsr;p=lefthand;offset=GLOBAL;y=-1.0}\n - effect:particles{particle=cloud;amount=40;hS=1;vS=1;speed=.01} @Forward{f=0.0;y=1}\n - effect:particles{particle=cloud;amount=10;hS=.25;vS=.25;speed=.01} @ModelPart{m=kindletronsr;p=leftleg;offset=GLOBAL;y=-1.0}\n - effect:particles{particle=cloud;amount=10;hS=.25;vS=.25;speed=.01} @ModelPart{m=kindletronsr;p=leftfoot;offset=GLOBAL;y=-1.0}\n - effect:particles{particle=cloud;amount=10;hS=.25;vS=.25;speed=.01} @ModelPart{m=kindletronsr;p=rightleg;offset=GLOBAL;y=-1.0}\n - effect:particles{particle=cloud;amount=10;hS=.25;vS=.25;speed=.01} @ModelPart{m=kindletronsr;p=rightfoot;offset=GLOBAL;y=-1.0}\n - delay 50" + }, + { + "input": "DeathlyAura:", + "target": "Cooldown: 0\n Skills:\n - damage{a=2;ia=true} @PIR{r=5}\n - effect:particlering{particle=reddust;r=3;a=3;points=16;y=0.5} @Self" + }, + { + "input": "ArrowBarrage:", + "target": "Cooldown: 0\n Conditions:\n - playerwithin{d=4} true\n Skills:\n - arrowvolley{a=1;s=0;v=30;f=0;rd=20;repeat=4;repeatInterval=10} @target" + }, + { + "input": "Engorgel:", + "target": "Cooldown: 0\n Conditions:\n - playerwithin{d=4} true\n Skills:\n - sound{s=block.note_block.bell;p=2;repeat=7;repeatInterval=5} @target\n - effect:particlering{particle=reddust;r=1;a=3;points=16;repeat=3;repeatInterval=10;y=0.5} @target\n - delay 40\n - skills{s=Engorgel2} @Self" + }, + { + "input": "Engorgel2:", + "target": "Cooldown: 0\n Conditions:\n - playerwithin{d=4} true\n Skills:\n - sound{s=entity.generic.eat;repeat=3;repeatInterval=4;p=0.7} @Self\n - Consume{d=1000;h=20;} @target\n\t\nM009_Goblin General_SkillA_ Summons:\n Cooldown: 45\n Conditions:\n TriggerConditions:\n Skills:\n - effect:particles{p=flame;a=200;hs=1;vs=1;s=1} @self\n - effect:sound{s=entity.ravager.celebrate;v=2;p=2} @self\n - message{m=\"&aGoblin General &7>> &fBrothers!\"} @PlayersInRadius{r=20}\n - message{m=\"&3System &7>> &fGoblin warriors start to appear around!\"} @PIR{r=20}\n - summon{t=M007_goblin warrior;a=2;r=8} @self\n - delay 30\n - effect:sound{s=entity.blaze.shoot;v=2;p=2} @self\n - effect:particles{p=flame;a=200;hs=1;vs=1;s=1} @self\n - summon{t=M007_goblin warrior;a=2;r=8} @self\n - delay 30\n - effect:sound{s=entity.blaze.shoot;v=2;p=2} @self\n - effect:particles{p=flame;a=200;hs=1;vs=1;s=1} @self\n - summon{t=M007_goblin warrior;a=2;r=8} @self" + }, + { + "input": "M012_SkillA:", + "target": "Cooldown: 8\n Conditions:\n - onground\n - incombat\n Skills:\n - message{m=\"&2c ool\"} @PlayersNearOrigin{r=15}\n - effect:sound{s=entity.wandering_trader.trade;v=20;p=0.3;delay=20}\n - potion{type=SLOW;duration=80;level=100} @self\n - delay 30\n - potion{type=LEVITATION;duration=10;level=10} @self\n - delay 10\n - potion{type=LEVITATION;duration=50;level=1} @self\n - delay 30\n - effect:sound{s=block.glass.break;v=20;p=0}\n - effect:sound{s=entity.blaze.shoot;v=20;p=2}\n - projectile{ot=M012_SkillA_ot;oe=M012_SkillA_oe;oh=M012_SkillA_oh;v=8;i=1;hR=1;vR=1;t=METEOR;syo=1.5;g=0.1} @RLNTE{amount=15;radius=50;spacing=0;minradius=10}\n - projectile{ot=M012_SkillA_ot;oe=M012_SkillA_oe;oh=M012_SkillA_oh;v=8;i=1;hR=1;vR=1;t=METEOR;syo=1.5;g=0.5;delay=5} @RLNTE{amount=7;radius=50;spacing=0;minradius=10}\n - delay 20\n - throw{velocity=0;velocityY=-10} @self" + }, + { + "input": "M012_SkillA_ot:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particles{p=slime;a=1} @origin\n - effect:particles{p=reddust;color=#00ff55}\n - effect:sound{s=block.fire.extinguish;v=0.1;p=0.5;delay=10}" + }, + { + "input": "M012_SkillA_oh:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - potion{type=POISON;duration=100;level=1}\n - damage{amount=14;ia=false} #\u9020\u6210XX\u50b7\u5bb3\n - effect:sound{s=block.fire.extinguish;v=5;p=2}" + }, + { + "input": "M012_SkillA_oe:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:blockmask{m=green_concrete;dv=13;r=5;d=200}\n - effect:particlesphere{particle=reddust;color=#00ff55;amount=50;radius=5;repeat=20;repeatInterval=10}\n - effect:sound{s=entity.player.breath;v=3;p=1.3;repeat=5;repeatInterval=40}\n - message{m=\"&ccool\";repeat=4;repeatInterval=50} @PlayersNearOrigin{r=5}\n - potion{type=POISON;duration=40;level=1;repeat=10;repeatInterval=20} @PlayersNearOrigin{r=5}\n - potion{type=SLOW;duration=40;level=1;repeat=10;repeatInterval=20} @PlayersNearOrigin{r=5}\n - damage{amount=13;ia=true;repeat=5;repeatInterval=40} @PlayersNearOrigin{r=5}" + }, + { + "input": "SK004:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - message{m=\"&cSkill Test &7>> &2Successfully triggered!\"} @self\n - projectile{onTick=SK004_01;onHit=SK004_01;oe=SK004_02;v=8;i=1;hR=1;vR=1;syo=1.5;g=0.1} @targetLocation\n - effect:sound{s=entity.arrow.shoot;v=1;p=1.5}\n - message{m=\"&c!\"} @self" + }, + { + "input": "SK004_01:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particlesphere{particle=crit;amount=10;radius=0.1} @origin" + }, + { + "input": "SK004_02:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:blockmask{m=red_terracotta;r=5;d=100}\n - effect:blockmask{m=red_terracotta;r=1;d=100}\n - summon{type=Arrow Rain Falls;amount=1;radius=0}\n - totem{onTick=SK004_Arrows fall;onHit=SK004_Injured;hR=5;vR=5;md=100;y=0.5;i=10;HitNonPlayers=true}\n - effect:sound{s=entity.arrow.shoot;v=5;p=1;repeat=20;repeatInterval=5}" + }, + { + "input": "SK004_Injured:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - damage{amount=;ia=false}\n - damage{amount=10;ia=false;element=magic}\n - message{m=\"Damaged by for \"} @self\n - potion{type=SLOW;duration=30;level=3}\n \nSK004_Arrow rain falls:\n Cooldown: 0\n Conditions:\n Skills:\n - skill{s=SK004_Rain of Arrows_01} ;radius=5}\n - effect:particlesphere{p=flame;hs=2;y=4;amount=300;radius=1}\n \nSK004_Rain of Arrows_01:\n Cooldown: 0\n Conditions:\n Skills:\n - effect:particles{particle=crit;amount=50;radius=0.1;vs=3} ;radius=5;spacing=0}\n - effect:particles{particle=crit;amount=50;radius=0.1;vs=3}\n - effect:particlering{particle=crit;radius=0.5;points=3;amount=10;y=2;vs=2}\n - effect:particlering{particle=crit;radius=1;points=5;amount=10;y=2;vs=2;delay=1}\n - effect:particlering{particle=crit;radius=1.5;points=7;amount=10;y=2;vs=2;delay=2}\n - effect:particlering{particle=crit;radius=2;points=9;amount=10;y=2;vs=2;delay=3}\n - effect:particlering{particle=crit;radius=2.5;points=11;amount=10;y=2;vs=2;delay=4}\n - effect:particlering{particle=crit;radius=3;points=9;amount=10;y=2;vs=2;delay=5}\n - effect:particlering{particle=crit;radius=3.5;points=7;amount=10;y=2;vs=2;delay=6}\n - effect:particlering{particle=crit;radius=4;points=5;amount=10;y=2;vs=2;delay=7}\n - effect:particlering{particle=crit;radius=4.5;points=9;amount=10;y=2;vs=2;delay=8}\n - effect:particlering{particle=crit;radius=5;points=9;amount=10;y=2;vs=2;delay=9}" + }, + { + "input": "M032_SkillB:", + "target": "Cooldown: 8\n Conditions:\n - onground\n - incombat\n Skills:\n - effect:sound{s=entity.pillager.ambient;v=2;p=0.3}\n - message{m=\"&elol\uff01\"} @PlayersNearOrigin{r=30}\n - effect:particlesphere{p=reddust;color=#ffff00;amount=50;radius=1;y=0.5;vs=0.1} @self\n - effect:particlesphere{p=reddust;color=#ffff00;amount=40;radius=0.8;y=0.5;vs=0.1;delay=4} @self\n - effect:particlesphere{p=reddust;color=#ffff00;amount=30;radius=0.6;y=0.4;vs=0.1;delay=8} @self\n - effect:particlesphere{p=reddust;color=#ffff00;amount=20;radius=0.4;y=0.3;vs=0.1;delay=12} @self\n - effect:particlesphere{p=reddust;color=#ffff00;amount=10;radius=0.2;y=0.3;vs=0.1;delay=16} @self\n - potion{type=INVISIBILITY;duration=100;level=10000} @self\n - effect:sound{s=entity.tnt.primed;v=2;p=2}\n - delay 80\n - effect:sound{s=entity.tnt.primed;v=2;p=2}\n - effect:particlesphere{p=reddust;color=#ffff00;amount=50;radius=0.2;y=0.5;vs=0.1} @self\n - effect:particlesphere{p=reddust;color=#ffff00;amount=40;radius=0.4;y=0.5;vs=0.1;delay=4} @self\n - effect:particlesphere{p=reddust;color=#ffff00;amount=30;radius=0.6;y=0.4;vs=0.1;delay=8} @self\n - effect:particlesphere{p=reddust;color=#ffff00;amount=20;radius=0.8;y=0.3;vs=0.1;delay=12} @self\n - effect:particlesphere{p=reddust;color=#ffff00;amount=10;radius=1;y=0.3;vs=0.1;delay=16} @self\n - effect:sound{s=entity.enderman.teleport;v=3;p=1.2}\n - teleport{spreadh=0;spreadv=0} @PIR{r=20}\n - delay 20\n - damage{amount=30;ia=false} @PlayersNearOrigin{r=2}\n - potion{type=HUNGER;duration=100;level=3} @PlayersNearOrigin{r=2}\n - effect:sound{s=entity.wither.break_block;v=3;p=1.5}\n - effect:particlering{p=reddust;color=#ffff00;radius=1;points=1;amount=20;vs=0;hs=0;} @self\n - effect:particlering{p=reddust;color=#ffff00;radius=2;points=4;amount=20;vs=1;hs=1;delay=1} @self" + }, + { + "input": "M018_SkillB:", + "target": "Cooldown: 10\n Conditions:\n - onground\n - incombat\n Skills:\n - setAI{ai=false}\n - skill{s=M018_SkillB_flame}\n - skill{s=M018_SkillB_drip_water}\n - delay 80\n - skill{s=M018_SkillB_particlesphere}\n - delay 140\n - skill{s=M018_SkillB_particlesphere_big}\n - projectile{ot=M018_SkillB_missile;oh=M018_SkillB_missile;v=1;i=5;hR=1;vR=1;in=0;syo=5;;sfo=0;tyo=10;HitNonPlayers=true;HitTargetOnly=true;StopAtEntity=true;md=100} @origin\n - delay 100\n - skill{s=M018_SkillB_particlesphere_big_01}\n - skill{s=M018_SkillB_projectile}\n - setAI{ai=true}" + }, + { + "input": "M018_SkillB_flame:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particles{p=flame;y=0.2;forwardOffset=0;sideOffset=-0.6;delay=2;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=0.3;forwardOffset=0.4;sideOffset=-0.5;delay=4;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=0.4;forwardOffset=0.6;sideOffset=-0.2;delay=6;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=0.5;forwardOffset=0.7;sideOffset=0;delay=8;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=0.6;forwardOffset=0.6;sideOffset=0.2;delay=10;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=0.7;forwardOffset=0.5;sideOffset=0.5;delay=12;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=0.8;forwardOffset=0.2;sideOffset=0.6;delay=14;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=0.9;forwardOffset=-0.2;sideOffset=0.5;delay=16;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.0;forwardOffset=-0.5;sideOffset=0.2;delay=18;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.1;forwardOffset=-0.5;sideOffset=-0.2;delay=20;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.2;forwardOffset=-0.4;sideOffset=-0.6;delay=22;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.3;forwardOffset=0;sideOffset=-0.7;delay=24;repeat=12;repeatInterval=10} #\n - effect:particles{p=flame;y=1.4;forwardOffset=0.4;sideOffset=-0.5;delay=26;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.5;forwardOffset=0.6;sideOffset=-0.2;delay=28;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.6;forwardOffset=0.7;sideOffset=0;delay=30;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.7;forwardOffset=0.6;sideOffset=0.2;delay=32;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.8;forwardOffset=0.5;sideOffset=0.5;delay=34;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=1.9;forwardOffset=0.2;sideOffset=0.6;delay=36;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2;forwardOffset=-0.2;sideOffset=0.5;delay=38;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2.1;forwardOffset=-0.5;sideOffset=0.2;delay=40;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2.2;forwardOffset=-0.5;sideOffset=-0.2;delay=42;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2.3;forwardOffset=-0.4;sideOffset=-0.6;delay=44;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2.4;forwardOffset=0;sideOffset=-0.7;delay=46;repeat=12;repeatInterval=10} #\n - effect:particles{p=flame;y=2.5;forwardOffset=0.4;sideOffset=-0.5;delay=48;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2.6;forwardOffset=0.6;sideOffset=-0.2;delay=50;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2.7;forwardOffset=0.7;sideOffset=0;delay=52;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2.8;forwardOffset=0.6;sideOffset=0.2;delay=54;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=2.9;forwardOffset=0.5;sideOffset=0.5;delay=56;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3;forwardOffset=0.2;sideOffset=0.6;delay=58;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3.1;forwardOffset=-0.2;sideOffset=0.5;delay=60;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3.2;forwardOffset=-0.5;sideOffset=0.2;delay=62;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3.3;forwardOffset=-0.5;sideOffset=-0.2;delay=64;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3.4;forwardOffset=-0.4;sideOffset=-0.6;delay=66;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3.5;forwardOffset=0;sideOffset=-0.7;delay=68;repeat=12;repeatInterval=10} #\n - effect:particles{p=flame;y=3.6;forwardOffset=0.4;sideOffset=-0.5;delay=70;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3.7;forwardOffset=0.6;sideOffset=-0.2;delay=72;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3.8;forwardOffset=0.7;sideOffset=0;delay=74;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=3.9;forwardOffset=0.6;sideOffset=0.2;delay=76;repeat=12;repeatInterval=10}\n - effect:particles{p=flame;y=4;forwardOffset=0.5;sideOffset=0.5;delay=78;repeat=12;repeatInterval=10}\n - effect:sound{s=block.fire.ambient;v=10;p=0.1;repeat=8;repeatInterval=20}" + }, + { + "input": "M018_SkillB_drip_water:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particles{p=fishing;y=0.2;forwardOffset=0;sideOffset=0.6;delay=2;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=0.3;forwardOffset=-0.4;sideOffset=0.5;delay=4;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=0.4;forwardOffset=-0.6;sideOffset=0.2;delay=6;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=0.5;forwardOffset=-0.7;sideOffset=0;delay=8;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=0.6;forwardOffset=-0.6;sideOffset=-0.2;delay=10;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=0.7;forwardOffset=-0.5;sideOffset=-0.5;delay=12;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=0.8;forwardOffset=-0.2;sideOffset=-0.6;delay=14;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=0.9;forwardOffset=0.2;sideOffset=-0.5;delay=16;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.0;forwardOffset=0.5;sideOffset=-0.2;delay=18;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.1;forwardOffset=0.5;sideOffset=0.2;delay=20;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.2;forwardOffset=0.4;sideOffset=0.6;delay=22;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.3;forwardOffset=0;sideOffset=0.7;delay=24;repeat=12;repeatInterval=10} #\n - effect:particles{p=fishing;y=1.4;forwardOffset=-0.4;sideOffset=0.5;delay=26;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.5;forwardOffset=-0.6;sideOffset=0.2;delay=28;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.6;forwardOffset=-0.7;sideOffset=0;delay=30;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.7;forwardOffset=-0.6;sideOffset=-0.2;delay=32;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.8;forwardOffset=-0.5;sideOffset=-0.5;delay=34;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=1.9;forwardOffset=-0.2;sideOffset=-0.6;delay=36;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2;forwardOffset=-0.2;sideOffset=-0.5;delay=38;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2.1;forwardOffset=-0.5;sideOffset=-0.2;delay=40;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2.2;forwardOffset=-0.5;sideOffset=0.2;delay=42;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2.3;forwardOffset=-0.4;sideOffset=0.6;delay=44;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2.4;forwardOffset=0;sideOffset=0.7;delay=46;repeat=12;repeatInterval=10} #\n - effect:particles{p=fishing;y=2.5;forwardOffset=0.4;sideOffset=0.5;delay=48;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2.6;forwardOffset=0.6;sideOffset=0.2;delay=50;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2.7;forwardOffset=0.7;sideOffset=0;delay=52;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2.8;forwardOffset=0.6;sideOffset=-0.2;delay=54;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=2.9;forwardOffset=0.5;sideOffset=-0.5;delay=56;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3;forwardOffset=0.2;sideOffset=-0.6;delay=58;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3.1;forwardOffset=-0.2;sideOffset=-0.5;delay=60;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3.2;forwardOffset=-0.5;sideOffset=-0.2;delay=62;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3.3;forwardOffset=-0.5;sideOffset=0.2;delay=64;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3.4;forwardOffset=-0.4;sideOffset=0.6;delay=66;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3.5;forwardOffset=0;sideOffset=0.7;delay=68;repeat=12;repeatInterval=10} #\n - effect:particles{p=fishing;y=3.6;forwardOffset=0.4;sideOffset=0.5;delay=70;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3.7;forwardOffset=0.6;sideOffset=0.2;delay=72;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3.8;forwardOffset=0.7;sideOffset=0;delay=74;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=3.9;forwardOffset=0.6;sideOffset=-0.2;delay=76;repeat=12;repeatInterval=10}\n - effect:particles{p=fishing;y=4;forwardOffset=0.5;sideOffset=-0.5;delay=78;repeat=12;repeatInterval=10}\n - effect:sound{s=entity.dolphin.jump;v=10;p=0.1;repeat=8;repeatInterval=20}" + }, + { + "input": "M018_SkillB_particlesphere_big:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particlesphere{p=flame;amount=40;radius=1;y=2.5} @self\n - effect:particlesphere{p=fishing;amount=100;radius=1.2;y=2.5} @self\n - effect:particlesphere{p=smoke;radius=1.2}\n ;oe=M018_SkillB_projectile_flame;v=2;i=1;hR=0;vR=0;syo=2.5;sfo=0} @Ring{radius=5;points=36}" + }, + { + "input": "M018_SkillB_particlesphere:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particlesphere{p=flame;amount=20;radius=0.3;y=2.5;repeat=14;repeatInterval=10} @self\n - effect:particlesphere{p=fishing;amount=50;radius=0.5;y=2.5;repeat=14;repeatInterval=10} @self\n - effect:particlesphere{p=smoke;radius=0.5;y=2.5;repeat=14;repeatInterval=10}" + }, + { + "input": "M018_SkillB_projectile_flame:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particles{p=flame}" + }, + { + "input": "M018_SkillB_projectile_drip_water:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particles{p=fishing}" + }, + { + "input": "M018_SkillB_missile:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particlesphere{p=flame;amount=40;radius=1}\n - effect:particlesphere{p=fishing;amount=100;radius=1.2} \n - effect:particlesphere{p=smoke;radius=1.2}\n - effect:sound{s=entity.blaze.shoot;v=10;p=0.1}" + }, + { + "input": "M018_SkillB_particlesphere_big_01:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particlesphere{p=flame;amount=40;radius=1;y=5;repeat=6;repeatInterval=10} @self\n - effect:particlesphere{p=fishing;amount=100;radius=1.2;y=5;repeat=6;repeatInterval=10} @self\n - effect:particlesphere{p=smoke;radius=1.2;repeat=6;repeatInterval=10}" + }, + { + "input": "M018_SkillB_projectile_flame_da:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - damage{amount=25;ia=false}" + }, + { + "input": "M018_SkillB_projectile_drip_water_da:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - damage{amount=25;ia=false}" + }, + { + "input": "M018_SkillB_projectile:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - projectile{ot=M018_SkillB_projectile_drip_water;oh=M018_SkillB_projectile_drip_water_da;v=10;i=1;hR=1.5;vR=1.5;syo=10;sfo=0;HitPlayers=true;HitNonPlayers=false} @Ring{radius=3;points=6}\n - effect:sound{s=block.water.ambient;v=10;p=2}\n - delay 10\n - projectile{ot=M018_SkillB_projectile_flame;oh=M018_SkillB_projectile_flame_da;v=10;i=1;hR=1.5;vR=1.5;syo=10;sfo=0;HitPlayers=true;HitNonPlayers=false} @Ring{radius=5;points=10}\n - effect:sound{s=entity.blaze.shoot;v=10;p=0.1}\n - delay 10\n - projectile{ot=M018_SkillB_projectile_drip_water;oh=M018_SkillB_projectile_drip_water_da;v=10;i=1;hR=1.5;vR=1.5;syo=10;sfo=0;HitPlayers=true;HitNonPlayers=false} @Ring{radius=8;points=16}\n - effect:sound{s=block.water.ambient;v=10;p=2}\n - delay 10\n - projectile{ot=M018_SkillB_projectile_flame;oh=M018_SkillB_projectile_flame_da;v=10;i=1;hR=1.5;vR=1.5;syo=10;sfo=0;HitPlayers=true;HitNonPlayers=false} @Ring{radius=11;points=22}\n - effect:sound{s=entity.blaze.shoot;v=10;p=0.1}\n - delay 10\n - projectile{ot=M018_SkillB_projectile_drip_water;oh=M018_SkillB_projectile_drip_water_da;v=8;i=1;hR=1.5;vR=1.5;syo=10;sfo=0;HitPlayers=true;HitNonPlayers=false} @Ring{radius=14;points=28}\n - effect:sound{s=block.water.ambient;v=10;p=2}\n - delay 10\n - projectile{ot=M018_SkillB_projectile_flame;oh=M018_SkillB_projectile_flame_da;v=8;i=1;hR=1.5;vR=1.5;syo=10;sfo=0;HitPlayers=true;HitNonPlayers=false} @Ring{radius=17;points=34}\n - effect:sound{s=entity.blaze.shoot;v=10;p=0.1}\n - delay 10\n - projectile{ot=M018_SkillB_projectile_drip_water;oh=M018_SkillB_projectile_drip_water_da;v=8;i=1;hR=1.5;vR=1.5;syo=10;sfo=0;HitPlayers=true;HitNonPlayers=false} @Ring{radius=20;points=40}" + }, + { + "input": "M015_SkillA:", + "target": "Cooldown: 4\n Conditions:\n - onground\n - incombat\n Skills:\n - message{m=\"&cbol!\"} @PlayersInRadius{r=10}\n - effect:sound{s=entity.villager.no;v=30;p=0.5}\n - effect:particles{p=cloud;hs=1;=vs=1;y=1.5} @self\n - delay 20\n - effect:particles{p=cloud;hs=1;=vs=1;y=1.5} @self\n - delay 20\n - message{m=\"&croot!\"} @PlayersInRadius{r=10}\n - jump{velocity=1}\n - effect:sound{s=entity.villager.no;v=30;p=1}\n - effect:sound{s=entity.blaze.shoot;v=30;p=2}\n - delay 5\n - leap{velocity=200} @Target\n - delay 10\n - effect:particlering{p=explosion_normal;radius=0;points=1;amount=20;vs=0;hs=0}\n - effect:particlering{p=explosion_normal;radius=3;points=3;amount=20;vs=1;hs=1}\n - effect:particlering{p=explosion_normal;radius=6;points=6;amount=20;vs=1.5;hs=1.5}\n - effect:particlering{p=explosion_normal;radius=9;points=9;amount=20;vs=2;hs=2}\n - effect:particlering{p=explosion_normal;radius=12;points=12;amount=20;vs=2;hs=2}\n - effect:particlering{p=explosion_normal;radius=15;points=15;amount=20;vs=2;hs=2}\n - damage{amount=30;ia=true} @PIR{r=15}\n - effect:sound{s=item.totem.use;v=2;p=0.6}\n - potion{type=SLOW;duration=100;level=4} @PIR{r=15}\n - potion{type=CONFUSION;duration=100;level=4} @PIR{r=15}\n - throw{velocity=10;velocityY=2} @PIR{r=15}" + }, + { + "input": "M027_SkillB:", + "target": "Cooldown: 3\n Conditions:\n Skills:\n - effect:sound{s=entity.player.attack.crit;v=2;p=0.8}\n - effect:particlesphere{particle=reddust;amount=20;radius=0.6;vs=2} @Trigger\n - damage{amount=40;ia=false;preventimmunity=true}\n - message{m=\"&3great\uff01\"}" + }, + { + "input": "M048_SkillA:", + "target": "Cooldown: 100\n Conditions:\n Skills:\n - effect:sound{s=entity.strider.saddle;v=3;p=0.8}\n - effect:particlering{p=smoke_large;radius=0;points=1;amount=5;vs=0.5;hs=0.5;delay=0;y=0.3}\n - effect:particlering{p=smoke_large;radius=2;points=3;amount=5;vs=0.5;hs=0.5;delay=2;y=0.3}\n - effect:particlering{p=smoke_large;radius=4;points=6;amount=5;vs=0.5;hs=0.5;delay=4;y=0.3}\n - effect:particlering{p=smoke_large;radius=6;points=9;amount=5;vs=0.5;hs=0.5;delay=6;y=0.3}\n - effect:particlering{p=smoke_large;radius=8;points=12;amount=5;vs=0.5;hs=0.5;delay=8;y=0.3}\n - delay 10\n - effect:sound{s=block.fire.extinguish;v=3;p=0.8}\n - skill{s=M048_SkillA_}\n - delay 30\n - projectile{ot=M048_SkillA_;oe=M048_SkillA_;v=3;i=5;hR=0;vR=0;eyedir=false;syo=8;g=0;vO=1;hO=0;tyo=20;mr=7;fromOrigin=true} @self" + }, + { + "input": "M048_SkillA_:", + "target": "Cooldown: 0\n Conditions:\n Skills: \n - summon{type=M048_;amount=1;radius=0}" + }, + { + "input": "M048_SkillA_:", + "target": "Cooldown: 0\n Conditions:\n Skills: \n - effect:particlesphere{particle=flame;amount=300;radius=4;y=0.5} @origin\n - effect:particlesphere{particle=largesmoke;amount=40;radius=4;y=0.5} @origin" + }, + { + "input": "M048_SkillA_:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.5;delay=0} @Ring{radius=8;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.5;delay=2} @Ring{radius=7.5;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.5;delay=4} @Ring{radius=7;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.5;delay=6} @Ring{radius=6.5;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.5;delay=8} @Ring{radius=6;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.5;delay=10} @Ring{radius=5.5;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.5;delay=12} @Ring{radius=5;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.5;delay=14} @Ring{radius=4.5;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=0.6;delay=16} @Ring{radius=4;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=1;delay=18} @Ring{radius=3.5;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=1.4;delay=20} @Ring{radius=3;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=1.8;delay=22} @Ring{radius=2.5;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=2.2;delay=24} @Ring{radius=2;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=2.6;delay=26} @Ring{radius=1.5;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=3;delay=28} @Ring{radius=1;points=16}\n - effect:particlesphere{particle=flame;amount=2;radius=0.5;hs=0.5;y=3.4;delay=30} @Ring{radius=0.5;points=16}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.5;delay=0} @Ring{radius=8;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.5;delay=2} @Ring{radius=7.5;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.5;delay=4} @Ring{radius=7;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.5;delay=6} @Ring{radius=6.5;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.5;delay=8} @Ring{radius=6;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.5;delay=10} @Ring{radius=5.5;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.5;delay=12} @Ring{radius=5;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.5;delay=14} @Ring{radius=4.5;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=0.6;delay=16} @Ring{radius=4;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=1;delay=18} @Ring{radius=3.5;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=1.4;delay=20} @Ring{radius=3;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=1.8;delay=22} @Ring{radius=2.5;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=2.2;delay=24} @Ring{radius=2;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=2.6;delay=26} @Ring{radius=1.5;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=3;delay=28} @Ring{radius=1;points=8}\n - effect:particlesphere{particle=smoke_large;amount=1;radius=0.1;hs=0;y=3.4;delay=30} @Ring{radius=0.1;points=8}" + }, + { + "input": "M048_SkillA_:", + "target": "Cooldown: 0\n Conditions:\n - hastag{tag=SkillA_}\n Skills:\n - projectile{ot=M048_SkillA_;v=10;i=1;hR=0;vR=0;eyedir=false;syo=0;g=10;vO=-1;hO=0;tyo=-11;mr=11;HitPlayers=false;HitTarget=false;StopAtEntity=false;StopAtBlock=true} @self\n - delay 5\n - remove @self" + }, + { + "input": "M048_SkillA_:", + "target": "Cooldown: 0\n Conditions:\n Skills:\n - effect:particles{p=largeexplosion;a=3;vS=0.75;hS=0.75}\n - effect:particles{p=flame;a=30;vS=1;hS=1}\n - effect:sound{s=item.totem.use;v=10;p=0.6}\n - effect:sound{s=block.fire.extinguish;v=10;p=1}\n - effect:particlering{p=largeexplosion;radius=1;points=1;amount=5;vs=0.5;hs=0.5;delay=0;y=0.3}\n - effect:particlering{p=largeexplosion;radius=4;points=3;amount=5;vs=0.5;hs=0.5;delay=1;y=0.3}\n - effect:particlering{p=largeexplosion;radius=7;points=6;amount=5;vs=0.5;hs=0.5;delay=2;y=0.3}\n - effect:particlering{p=largeexplosion;radius=10;points=9;amount=5;vs=0.5;hs=0.5;delay=3;y=0.3}\n - effect:particlering{p=largeexplosion;radius=13;points=12;amount=5;vs=0.5;hs=0.5;delay=4;y=0.3}\n - effect:particlering{p=largeexplosion;radius=15;points=15;amount=5;vs=0.5;hs=0.5;delay=5;y=0.3}\n - effect:particlering{p=largeexplosion;radius=18;points=18;amount=5;vs=0.5;hs=0.5;delay=6;y=0.3}\n - effect:particlering{p=largeexplosion;radius=21;points=21;amount=5;vs=0.5;hs=0.5;delay=7;y=0.3}\n - effect:particlering{p=largeexplosion;radius=24;points=24;amount=5;vs=0.5;hs=0.5;delay=8;y=0.3}\n - effect:particlering{p=largeexplosion;radius=27;points=27;amount=5;vs=0.5;hs=0.5;delay=9;y=0.3}\n - effect:particlering{p=largeexplosion;radius=30;points=30;amount=5;vs=0.5;hs=0.5;delay=10;y=0.3}\n - effect:particlering{p=largeexplosion;radius=33;points=33;amount=5;vs=0.5;hs=0.5;delay=11;y=0.3}\n - effect:particlering{p=largeexplosion;radius=36;points=36;amount=5;vs=0.5;hs=0.5;delay=12;y=0.3}\n - effect:particlering{p=largeexplosion;radius=39;points=39;amount=5;vs=0.5;hs=0.5;delay=13;y=0.3}\n - effect:particlering{p=snow_shovel;radius=1;points=1;amount=5;vs=0.5;hs=0.5;delay=0;y=0.3}\n - effect:particlering{p=snow_shovel;radius=4;points=3;amount=5;vs=0.5;hs=0.5;delay=1;y=0.3}\n - effect:particlering{p=snow_shovel;radius=7;points=6;amount=5;vs=0.5;hs=0.5;delay=2;y=0.3}\n - effect:particlering{p=snow_shovel;radius=10;points=9;amount=5;vs=0.5;hs=0.5;delay=3;y=0.3}\n - effect:particlering{p=snow_shovel;radius=13;points=12;amount=5;vs=0.5;hs=0.5;delay=4;y=0.3}\n - effect:particlering{p=snow_shovel;radius=15;points=15;amount=5;vs=0.5;hs=0.5;delay=5;y=0.3}\n - effect:particlering{p=snow_shovel;radius=18;points=18;amount=5;vs=0.5;hs=0.5;delay=6;y=0.3}\n - effect:particlering{p=snow_shovel;radius=21;points=21;amount=5;vs=0.5;hs=0.5;delay=7;y=0.3}\n - effect:particlering{p=snow_shovel;radius=24;points=24;amount=5;vs=0.5;hs=0.5;delay=8;y=0.3}\n - effect:particlering{p=snow_shovel;radius=27;points=27;amount=5;vs=0.5;hs=0.5;delay=9;y=0.3}\n - effect:particlering{p=snow_shovel;radius=30;points=30;amount=5;vs=0.5;hs=0.5;delay=10;y=0.3}\n - effect:particlering{p=snow_shovel;radius=33;points=33;amount=5;vs=0.5;hs=0.5;delay=11;y=0.3}\n - effect:particlering{p=snow_shovel;radius=36;points=36;amount=5;vs=0.5;hs=0.5;delay=12;y=0.3}\n - effect:particlering{p=snow_shovel;radius=39;points=39;amount=5;vs=0.5;hs=0.5;delay=13;y=0.3}\n - damagepercent{percent=1;ignoreArmor=true} @PIR{r=40}" + }, + { + "input": "M028_SkillA:", + "target": "Cooldown: 20\n Conditions:\n - onground\n - incombat\n Skills:\n - effect:particlesphere{particle=crit;amount=300;radius=1} @self\n - damage 8 @PIR{r=1}\n - delay 10\n - effect:particlesphere{particle=crit;amount=300;radius=2} @self\n - damage 8 @PIR{r=2}\n - delay 10\n - effect:particlesphere{particle=crit;amount=300;radius=2.5} @self\n - damage 8 @PIR{r=2.5}\n - delay 10\n - effect:particlesphere{particle=crit;amount=300;radius=3.5} @self\n - damage 8 @PIR{r=3.5}\n - delay 10\n - effect:particlesphere{particle=crit;amount=300;radius=4} @self\n - damage 8 @PIR{r=4}\n - delay 10\n - effect:particlesphere{particle=crit;amount=300;radius=4.5} @self\n - damage 8 @PIR{r=4.5}" + }, + { + "input": "M045_Chilkabul_SkillC_Sacred_Wood_Blessing_03:", + "target": "Cooldown: 0\n Conditions:\n TriggerConditions:\n Skills:\n - healpercent{m=0.04}\n - effect:particleorbital{p=villager_happy;a=1;yoffset=0.7;r=1;v=5;points=16;ticks=40;in=1;an=0}\n - effect:particleorbital{p=heart;a=2;yoffset=0.7;r=1;v=2;points=16;ticks=40;in=1;an=0}\n - effect:sound{s=block.note_block.bell;v=3;p=2}" + }, + { + "input": "BleedingChampion:", + "target": "Cooldown: 1\n Conditions:\n - targetwithin{d=5}\n - targetinlineofsight true\n Skills:\n - GCD{ticks=120}\n - message{m=\"You begin bleeding.\"} @target\n - sound{s=damage.hit} @target\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20\n - GCD{ticks=120}" + }, + { + "input": "SummonSkeletonsChampion:", + "target": "Cooldown: 60\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> Arise, my minions!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{mob=SkeletalRogue;amount=1;noise=5} @Self\n - delay 20\n - summon{mob=Banshee;amount=1;noise=5} @Self\n - delay 20\n - summon{mob=LesserDrow;amount=1;noise=5} @Self\n - delay 20\n - summon{mob=SkeletalArcher;amount=1;noise=5} @Self\n - GCD{ticks=120}" + }, + { + "input": "PoisonFangChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f<&co> Feel my poison run through your veins!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=SLOW;duration=200;level=2} @Target\n - potion{type=CONFUSION;duration=200;level=1} @Target\n - potion{type=POISON;duration=200;level=2} @Target\n - GCD{ticks=120}" + }, + { + "input": "LifeLeechChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f<&co> Can you feel the life leaving you?\"} @PlayersInRadius{r=40}\n - delay 20\n - heal{amount=250} @self\n - damage{amount=10} @Target\n - GCD{ticks=120}" + }, + { + "input": "RegenChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&d&f<&co> I am everlasting!\"} @PlayersInRadius{r=40}\n - delay 20\n - potion{type=REGENERATION;duration=200;level=2} @self\n - GCD{ticks=120}" + }, + { + "input": "CripplingShotChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message={m=\"&d&f<&co> This will slow you down!\"} @PlayersInRadius{r=40}\n - delay 20\n - arrowvolley{a=1;s=10;v=30;f=0;rd=200} @Target\n - potion{type=SLOW;duration=200;level=2} @Target\n - GCD{ticks=120}" + }, + { + "input": "BurningShotChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message={m=\"&d&f<&co> You will be nothing but ashes!\"} @PlayersInRadius{r=40}\n - delay 20\n - arrowvolley{a=1;s=10;v=30;f=0;rd=200} @Target\n - ignite{ticks=100} @Target\n - GCD{ticks=120}" + }, + { + "input": "VanishChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message={m=\"&d&f disappears!\"} @PlayersInRadius{r=40}\n - delay 10\n - potion{type=INVISIBILITY;duration=200;level=2} @Self\n - GCD{ticks=120}" + }, + { + "input": "SmashAttackChampion:", + "target": "Cooldown: 6\n Conditions:\n - targetwithin{d=25}\n - offgcd\n Skills:\n - message{cooldown=30;m=\"&f<&co> You can't escape me!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=6;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self\n - GCD{ticks=120}" + }, + { + "input": "LevitateChampion:", + "target": "cooldown: 60\n Conditions:\n - targetwithin{d=50}\n - offgcd\n Skills:\n - message{cooldown=30;m=\"&f<&co> Feeling a little light-footed?\"} @PlayersInRadius{r=40}\n - delay 10\n - potion{type=LEVITATION;duration=320;level=1} @PlayersInRadius{r=40}\n - GCD{ticks=120}" + }, + { + "input": "CrippleChampion:", + "target": "cooldown: 60\n Conditions:\n - targetwithin{d=50}\n - offgcd\n Skills:\n - message{cooldown=30;m=\"&f<&co> Slow down!\"}\n - delay 10\n - potion{type=SLOW;duration=320;level=1}\n - GCD{ticks=120}" + }, + { + "input": "ShadowstepChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> You can't lock up the darkness!\"} @PlayersInRadius{r=40}\n - delay 10\n - teleport{spreadh=2;spreadv=3} @target\n - GCD{ticks=120}" + }, + { + "input": "RallyChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - GCD{ticks=120}\n - message{m=\"&f<&co> Hordes of the darkness, fight for me!\"} @PlayersInRadius{r=40}\n - delay 10\n - rally{types=Skeleton,Creeper,Zombie,SkeletalRogue,LesserDrow,SkeletalArcher,Occultist,Banshee,Phantom,Pig_Zombie,Arachnid,Lich;radius=50;ot=true} @PlayersInRadius{r=40}\n - GCD{ticks=120}" + }, + { + "input": "ExplosionChampion:", + "target": "Cooldown: 30\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> Your heart is about to burst!\"} @PlayersInRadius{r=40}\n - delay 10\n - explosion{yield=6;bd=true;fire=true} @Target\n - GCD{ticks=120}" + }, + { + "input": "RootChampion:", + "target": "Cooldown: 20\n Conditions:\n - offgcd\n Skills:\n - message{m=\"&f<&co> Freeze!\"} @PlayersInRadius{r=40}\n - velocity{m=set;x=0;y=-4;z=0;repeat=120;repeatinterval=1} @PlayersInRadius{r=10}" + }, + { + "input": "UmbraHorde:", + "target": "Cooldown: 180\n Conditions:\n - offgcd\n Skills:\n - summon{type=Lich;amount=1;radius=10;itt=true} @Self" + }, + { + "input": "ToxusHorde:", + "target": "Cooldown: 180\n Conditions:\n - offgcd\n Skills:\n - summon{type=Arachnid;amount=5;radius=10;itt=true} @Self" + }, + { + "input": "Wave1:", + "target": "Cooldown: 4\n Conditions:\n - stance StanceWave1\n Skills:\n - speak{offset=0.6f;radius=30;maxlinelength=22;lineprefix=\"&5\";message=\" &7How &ldare&r&7 you wake the Giant!\";chatprefix=&f<&co>;duration=200} @self\n - delay 60\n - jump{velocity=0.65}\n - delay 20\n - effect:particles{p=explosion_large;a=30;hs=2} @self\n - sound{s=entity.generic.explode} @self\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=3;d=400;mr=400} @Target\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=-3;d=400;mr=400} @Target\n - setstance{stance=StanceWave2} @Self" + }, + { + "input": "Wave2:", + "target": "Cooldown: 4\n Conditions:\n - stance StanceWave2\n Skills:\n - delay 20\n - jump{velocity=0.65}\n - delay 20\n - effect:particles{p=explosion_large;a=30;hs=2} @self\n - sound{s=entity.generic.explode} @self\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=3;d=400;mr=400} @Target\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=-3;d=400};mr=400 @Target\n - setstance{stance=StanceWave3} @Self" + }, + { + "input": "Wave3:", + "target": "Cooldown: 4\n Conditions:\n - stance StanceWave3\n Skills:\n - delay 20\n - jump{velocity=0.65}\n - delay 20\n - effect:particles{p=explosion_large;a=30;hs=2} @self\n - sound{s=entity.generic.explode} @self\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=3;d=400;mr=400} @Target\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=-3;d=400;mr=400} @Target\n - setstance{stance=StanceWave4} @Self" + }, + { + "input": "Wave4:", + "target": "Cooldown: 4\n Conditions:\n - stance StanceWave4\n Skills:\n - delay 20\n - jump{velocity=0.65}\n - delay 20\n - effect:particles{p=explosion_large;a=30;hs=2} @self\n - sound{s=entity.generic.explode} @self\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=3;d=400;mr=400} @Target\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=-3;d=400;mr=400} @Target\n - setstance{stance=StanceWave5} @Self" + }, + { + "input": "Wave5:", + "target": "Cooldown: 4\n Conditions:\n - stance StanceWave5\n Skills:\n - delay 20\n - jump{velocity=0.65}\n - delay 20\n - effect:particles{p=explosion_large;a=30;hs=2} @self\n - sound{s=entity.generic.explode} @self\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=3;d=400;mr=400} @Target\n - projectile{onTick=WaveTick;onHit=WaveHit;onEnd=WaveEnd;i=1;v=6;mr=20;hs=true;sE=false;sso=-3;d=400;mr=400} @Target\n - setstance{stance=MeteorStance1} @Self" + }, + { + "input": "WaveTick:", + "target": "Skills:\n - effect:particles{particle=reddust;color=#000000;a=30;hs=0.2;vs=0.2} @origin\n - effect:particles{particle=reddust;color=#DA70D6;a=20;hs=0.1;vs=0.1} @origin" + }, + { + "input": "WaveHit:", + "target": "Skills:\n - damage{a=8}\n - effect:particles{particle=explosion_huge} @origin" + }, + { + "input": "WaveEnd:", + "target": "Skills:\n - effect:particles{particle=snow_shovel;a=20;hs=0.3;vs=0.3} @origin\n\n# METEOR\n# METEOR" + }, + { + "input": "Meteor1:", + "target": "Cooldown: 4\n Conditions:\n - stance MeteorStance1\n Skills:\n - speak{offset=0.6f;radius=40;maxlinelength=22;lineprefix=\"&5\";message=\" Meteor1 + dialogue\";chatprefix=&f<&co>;duration=10} @self\n - delay 60\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - setstance{stance=MeteorStance2} @Self" + }, + { + "input": "Meteor2:", + "target": "Cooldown: 4\n Conditions:\n - stance MeteorStance2\n Skills:\n - delay 20\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - setstance{stance=MeteorStance3} @Self" + }, + { + "input": "Meteor3:", + "target": "Cooldown: 4\n Conditions:\n - stance MeteorStance3\n Skills:\n - delay 20\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - setstance{stance=MeteorStance4} @Self" + }, + { + "input": "Meteor4:", + "target": "Cooldown: 4\n Conditions:\n - stance MeteorStance4\n Skills:\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - setstance{stance=MeteorStance5} @Self" + }, + { + "input": "Meteor5:", + "target": "Cooldown: 4\n Conditions:\n - stance MeteorStance5\n Skills:\n - delay 20\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - delay 5\n - sound{s=entity.firework_rocket.launch} @origin\n - effect:particles{particle=reddust;color=#FF8C00;amount=200;hS=1;vS=0.3;hR=4;vR=1;speed=5} @PIR{r=40}\n - delay 5\n - projectile{onTick=MeteorTick;onHit=MeteorHit;onEnd=MeteorEnd;i=1;v=6;mr=20;sE=false;g=1;type=meteor;hfs=10} @PIR{r=40}\n - setstance{stance=Leap1} @Self" + }, + { + "input": "MeteorTick:", + "target": "Skills:\n - effect:particlering{particle=reddust;c=#DA70D6;radius=1;points=32;amount=10;hS=1;vS=0;y=10} @target\n - effect:particles{particle=reddust;color=#000000;a=30;hs=0.2;vs=0.2} @origin\n - effect:particlering{particle=portal;radius=1;points=32;amount=10;hS=1;vS=0;y=10} @target \n - effect:particles{particle=reddust;color=#DA70D6;a=20;hs=0.1;vs=0.1} @origin" + }, + { + "input": "MeteorHit:", + "target": "Skills:\n - damage{a=8}\n - sound{s=entity.generic.explode} @self\n - effect:particles{particle=explosion_huge} @origin" + }, + { + "input": "MeteorEnd:", + "target": "Skills:\n - effect:particles{particle=snow_shovel;a=20;hs=0.3;vs=0.3} @origin" + }, + { + "input": "SeismicLeap1:", + "target": "Conditions: \n - stance Leap1\n Skills:\n - speak{offset=0.6f;radius=40;maxlinelength=22;lineprefix=\"&5\";message=\" Leap1\";chatprefix=&f<&co>;duration=10} @self \n - jump{v=1.5} @self\n - delay 35\n - effect:particles{particle=block_crack;m=dirt;amount=400;hS=6;vS=1} @self\n - damage{a=8} @PIR{r=14}\n - setstance{stance=Leap2} @Self" + }, + { + "input": "SeismicLeap2:", + "target": "Conditions: \n - stance Leap2\n Skills:\n - jump{v=1.5} @self0\n - delay 35\n - effect:particles{particle=block_crack;m=dirt;amount=400;hS=6;vS=1} @self\n - damage{a=8} @PIR{r=14}\n - setstance{stance=Leap3} @Self" + }, + { + "input": "SeismicLeap3:", + "target": "Conditions: \n - stance Leap3\n Skills:\n - jump{v=1.5} @self\n - delay 35\n - effect:particles{particle=block_crack;m=dirt;amount=400;hS=6;vS=1} @self\n - damage{a=8} @PIR{r=14}\n - setstance{stance=Leap4} @Self" + }, + { + "input": "SeismicLeap4:", + "target": "Conditions: \n - stance Leap4\n Skills:\n - jump{v=1.5} @self\n - delay 35\n - effect:particles{particle=block_crack;m=dirt;amount=400;hS=6;vS=1} @self\n - damage{a=8} @PIR{r=14}\n - setstance{stance=Leap5} @Self" + }, + { + "input": "SeismicLeap5:", + "target": "Conditions: \n - stance Leap5\n Skills:\n - jump{v=1.5} @self\n - delay 35\n - effect:particles{particle=block_crack;m=dirt;amount=400;hS=6;vS=1} @self\n - damage{a=8} @PIR{r=14}\n - setstance{stance=StanceWave1} @Self" + }, + { + "input": "testAura:", + "target": "Skills:\n - aura{onStart=auraStart;onTick=auraTick;onEnd=auraEnd;i=1;duration=100}" + }, + { + "input": "auraStart:", + "target": "Skills:\n - sound{s=entity.ender_dragon.growl}" + }, + { + "input": "herobrineswingsound:", + "target": "Skills:\n - randomskill{skills=herobrineswing1,herobrineswing2,herobrineswing3,herobrineswing4,herobrineswing5} @self" + }, + { + "input": "herobrineswing1:", + "target": "Skills:\n - sound{s=littleroom_herobrine:littleroom.herobrine.swing1;v=1;sc=HOSTILE} @self" + }, + { + "input": "herobrineswing2:", + "target": "Skills:\n - sound{s=littleroom_herobrine:littleroom.herobrine.swing2;v=1;sc=HOSTILE} @self" + }, + { + "input": "herobrineimpactsound:", + "target": "Skills:\n - randomskill{skills=herobrineimpact1,herobrineimpact2,herobrineimpact3,herobrineimpact4} @self" + }, + { + "input": "herobrineLEAPKICK:", + "target": "Cooldown: 20\n TargetConditions:\n - distance{d=4to6}\n - lineofsight true\n Conditions:\n - incombat true\n - onground true\n - offgcd true\n Skills:\n - gcd{ticks=20}\n - state{s=jump} @self\n - sound{s=littleroom_herobrine:littleroom.herobrine.jump;v=1;sc=HOSTILE} @self\n - delay 5\n - setspeed{speed=0;type=walking} @self\n - lunge{velocity=1.75;velocityY=.25} @Target\n - sound{s=littleroom_herobrine:littleroom.herobrine.jump;v=1;sc=HOSTILE} @self\n - state{s=inair_kick} @self\n - skill{s=herobrineswingsound} @self\n - delay 5\n - setstance{stance=inair} @self\n - totem{ch=5;oH=herobrineDROPKICKDamage;int=1;hR=3;md=10;hnp=true} @Forward{f=0.25}" + }, + { + "input": "herobrineDROPKICKDamage:", + "target": "Skills:\n - skill{s=herobrineBLOODfx} @EIR{r=2}\n - velocity{m=set;x=0;y=0;z=0} @self @EIR{r=2}\n - throw{velocity=15;velocityY=1} @EIR{r=2}\n - damage{a=} @EIR{r=2}" + }, + { + "input": "herobrineROLL:", + "target": "Conditions:\n - incombat true\n - onground true\n - offgcd true\n - targetwithin{d=8} false\n Skills:\n - gcd{ticks=30}\n - state{s=roll} @self\n - delay 5\n - sound{s=littleroom_herobrine:littleroom.herobrine.roll;v=1;sc=HOSTILE} @self\n - effect:particles{particle=campfire_cosy_smoke;amount=2;hs=.25;vs=0;y=.1;repeat=15;repeatInterval=1} @self\n - lunge{velocity=.4;velocityY=-1;repeat=15;repeatInterval=1} @TargetLocation\n - delay 20\n - randomskill{s=herobrineCROSSBOWGROUND,herobrineROLLEND} @target" + }, + { + "input": "herobrineROLLEND:", + "target": "Skills:\n - setspeed{speed=2;type=walking} @self" + }, + { + "input": "herobrineCROSSBOWGROUND:", + "target": "TargetConditions:\n - lineofsight true\n Conditions:\n - targetwithin{d=3} false\n Skills:\n - sound{s=minecraft:item.crossbow.loading_start;v=1;sc=HOSTILE} @self\n - gcd{ticks=20}\n - setspeed{speed=0;type=walking} @self\n - state{s=crossbow_straight} @self\n - delay 5\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=crossbow_loaded} @self\n - delay 5\n - sound{s=minecraft:item.crossbow.shoot;v=1;sc=HOSTILE} @self\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=crossbow_unloaded} @self\n - projectile{bulletType=ARROW;onTick=herobrineCROSSBOWTICK;onHit=herobrineCROSSBOWHIT;v=50;i=1;hR=.5;vR=.5;syo=2;sfo=1;hnp=true}\n - delay 10\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self\n - setspeed{speed=2;type=walking} @self" + }, + { + "input": "herobrineLEAPBACK:", + "target": "Conditions:\n - onground true\n - offgcd true\n - targetwithin{d=3} true\n Skills:\n - setspeed{speed=0;type=walking}\n - gcd{ticks=80}\n - sound{s=littleroom_herobrine:littleroom.herobrine.jump;v=1;sc=HOSTILE} @self\n - state{s=jump} @self\n - delay 8\n - lunge{velocity=1.25;velocityY=.8} @forward{f=-8}\n - setspeed{speed=2;type=walking}\n - randomskill{skills=herobrineCROSSBOW} @target\n - delay 5\n - setstance{stance=inair} @self" + }, + { + "input": "herobrineCROSSBOW:", + "target": "Skills:\n - sound{s=minecraft:item.crossbow.loading_start;v=1;sc=HOSTILE} @self\n - state{s=inair_crossbow} @self\n - delay 5\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=crossbow_loaded} @self\n - delay 5\n - sound{s=minecraft:item.crossbow.shoot;v=1;sc=HOSTILE} @self\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=crossbow_unloaded} @self\n - projectile{bulletType=ARROW;onTick=herobrineCROSSBOWTICK;onHit=herobrineCROSSBOWHIT;v=50;i=1;hR=.5;vR=.5;syo=2;sfo=1;hnp=true}\n - delay 10\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self" + }, + { + "input": "herobrineCROSSBOWTICK:", + "target": "Skills:\n - effect:particles{p=dragon_breath;amount=3;speed=0;hS=0.2;vS=0.2} @origin" + }, + { + "input": "herobrineCROSSBOWHIT:", + "target": "Skills:\n - damage{a=}\n - skill{s=herobrineBLOODfx}" + }, + { + "input": "herobrineLAND:", + "target": "Conditions:\n - onground true\n - stance{s=inair} true\n Skills:\n - delay 1\n - sound{s=minecraft:entity.generic.small_fall;v=1;sc=HOSTILE} @self\n - gcd{ticks=20}\n - state{s=land} @self\n - setspeed{speed=2;type=walking}\n - setstance{stance=grounded} @self" + }, + { + "input": "herobrineSLASHsync:", + "target": "Skills:\n - CancelEvent\n - skill{s=herobrineSLASH} @self" + }, + { + "input": "herobrineSLASH:", + "target": "Conditions:\n - onground true\n - targetwithin{d=3} true\n - offgcd true\n Skills:\n - skill{s=herobrineswingsound} @self\n - setspeed{speed=0;type=walking}\n - gcd{ticks=10}\n - lunge{velocity=.75;velocityY=-1} @target\n - effect:particles{p=sweep_attack;amount=1} @ModelPart{m=herobrine;p=lefthand}\n - state{s=sword1} @self\n - delay 1\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=sword} @self\n - totem{ch=5;oH=herobrineSLASHDamage;int=1;hR=2;md=2;hnp=true} @Forward{f=1}\n - delay 10\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self\n - setspeed{speed=2;type=walking}\n - skill{s=herobrineSLASH2} @self .8" + }, + { + "input": "herobrineSLASH2:", + "target": "Conditions:\n - onground true\n - targetwithin{d=3} true\n - offgcd true\n Skills:\n - skill{s=herobrineswingsound} @self\n - setspeed{speed=0;type=walking}\n - gcd{ticks=10}\n - lunge{velocity=.75;velocityY=-1} @target\n - effect:particles{p=sweep_attack;amount=1} @ModelPart{m=herobrine;p=lefthand}\n - state{s=sword2} @self\n - delay 1\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=sword} @self\n - totem{ch=5;oH=herobrineSLASHDamage;int=1;hR=1;md=2;hnp=true} @Forward{f=1}\n - delay 10\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self\n - setspeed{speed=2;type=walking}\n - skill{s=herobrineSLASH} @self .5" + }, + { + "input": "herobrineSLASHDamage:", + "target": "Skills:\n - damage{a=} @EIR{r=2}\n - skill{s=herobrineBLOODfx} @EIR{r=2}" + }, + { + "input": "herobrinePICKAXEsync:", + "target": "Skills:\n - CancelEvent\n - skill{s=herobrinePICKAXE} @self" + }, + { + "input": "herobrinePICKAXE:", + "target": "Cooldown: 30\n Conditions:\n - onground true\n - targetwithin{d=3} true\n - offgcd true\n Skills:\n - gcd{ticks=30} @self\n - setspeed{speed=0;type=walking}\n - state{s=swipeup} @self\n - delay 1\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=pickaxe} @self\n - delay 11\n - skill{s=herobrineswingsound} @self\n - totem{ch=5;oH=herobrinePICKAXEDamage;int=1;hR=1.5;md=2;hnp=true} @Forward{f=1}\n - delay 8\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self\n - delay 5\n - skill{s=herobrineCROSSBOWup} @target\n - setspeed{speed=2;type=walking}" + }, + { + "input": "herobrinePICKAXEDamage:", + "target": "Skills:\n - damage{a=} @EIR{r=2}\n - throw{velocity=6;velocityY=12} @EIR{r=2}\n - skill{s=herobrineBLOODfx} @EIR{r=2}" + }, + { + "input": "herobrineCROSSBOWup:", + "target": "TargetConditions:\n - yDiff{diff=>3} true\n Conditions:\n - onground true \n - targetwithin{d=3} false\n Skills:\n - sound{s=minecraft:item.crossbow.loading_start;v=1;sc=HOSTILE} @self\n - gcd{ticks=20}\n - setspeed{speed=0;type=walking} @self\n - state{s=crossbow_up} @self\n - delay 5\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=crossbow_loaded} @self\n - delay 5\n - sound{s=minecraft:item.crossbow.shoot;v=1;sc=HOSTILE} @self\n - sound{s=minecraft:entity.firework_rocket.blast;v=1;sc=HOSTILE} @self\n - sound{s=minecraft:entity.firework_rocket.twinkle;v=1;sc=HOSTILE} @self\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=crossbow_unloaded} @self\n - projectile{bulletType=ARROW;onTick=herobrineCROSSBOWfireworkTICK;onHit=herobrineCROSSBOWfireworkHIT;v=50;i=1;hR=1;vR=1;sfo=1;hnp=true}\n - delay 10\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self\n - setspeed{speed=2;type=walking} @self" + }, + { + "input": "herobrineCROSSBOWfireworkTICK:", + "target": "Skills:\n - effect:particles{p=firework;amount=15;speed=0;hS=0.2;vS=0.2} @origin" + }, + { + "input": "herobrineCROSSBOWfireworkHIT:", + "target": "Skills:\n - ignite{ticks=60} @EntitiesNearOrigin{r=4}\n - effect:explosion\n - sound{s=minecraft:entity.firework_rocket.launch;v=1;sc=HOSTILE} @self\n - throw{velocity=5;velocityY=-1} @EntitiesNearOrigin{r=4}\n - summon{t=herobrine_fireworkFX;a=3;r=3;yr=4} @origin\n - damage{amount=;element=FIRE} @EntitiesNearOrigin{r=3}\n - effect:particles{p=flame;repeat=10;repeatInterval=2;hs=.25;vs=1} @EntitiesNearOrigin{r=4}\n - effect:particles{p=large_smoke;repeat=10;repeatInterval=2;hs=.25;vs=1} @EntitiesNearOrigin{r=4}\n - effect:particles{p=flash} @origin\n - skill{s=herobrineBLOODfx}" + }, + { + "input": "herobrine_fireworkFXspawn:", + "target": "Skills:\n - delay 20\n - remove @self" + }, + { + "input": "herobrineEAT:", + "target": "Cooldown: 5\n Conditions:\n - onground true \n - targetwithin{d=5} false\n - offgcd true\n Skills:\n - gcd{ticks=30}\n - state{s=eat} @self\n - delay 8\n - healpercent{m=0.1} @self\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=beef} @self\n - delay 5\n - sound{s=minecraft:entity.generic.eat;v=1;sc=HOSTILE;repeat=3;repeatInterval=4} @self\n - effect:particles{particle=block;m=dark_oak_wood;amount=3;speed=.25;repeat=3;repeatInterval=2} @ModelPart{m=herobrine;p=lefthand;offset=LOCAL;y=-.25;z=.5}\n - delay 7\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self\n - effect:particleorbital{r=1;points=12;t=20;i=1;vy=20;particle=composter;rz=24;oy=1} @self\n - sound{s=littleroom_herobrine:littleroom.herobrine.heal;v=1;sc=HOSTILE} @self\n - delay 5" + }, + { + "input": "herobrineROUNDHOUSEsync:", + "target": "Skills:\n - CancelEvent\n - skill{s=herobrineROUNDHOUSE} @self" + }, + { + "input": "herobrineROUNDHOUSE:", + "target": "Cooldown: 15\n Conditions:\n - targetwithin{d=3} true\n Skills:\n - gcd{ticks=30}\n - state{s=kick} @self\n - delay 8\n - skill{s=herobrineswingsound;repeat=3;repeatInterval=5} @self\n - totem{ch=1;oH=herobrineROUNDHOUSEDamage;int=1;hR=2;vR=2;md=10;hnp=true} @self" + }, + { + "input": "herobrineROUNDHOUSEDamage:", + "target": "Skills:\n - skill{s=herobrineBLOODfx} @EIR{r=2}\n - damage{a=} @EIR{r=2}\n - throw{velocity=20;velocityY=-10} @EIR{r=2}" + }, + { + "input": "herobrinePOWERPUNCHsync:", + "target": "Skills:\n - CancelEvent\n - skill{s=herobrinePOWERPUNCH} @self" + }, + { + "input": "herobrinePOWERPUNCH:", + "target": "Cooldown: 5\n Conditions:\n - onground true\n - targetwithin{d=3} true\n - offgcd true\n Skills:\n - sound{s=littleroom_herobrine:littleroom.herobrine.powerpunch;v=1;sc=HOSTILE} @self\n - setspeed{speed=0;type=walking} @self\n - gcd{ticks=30}\n - state{s=falcon_punch} @self\n - delay 18\n - effect:particles{particle=campfire_cosy_smoke;amount=2;hs=.25;vs=0;y=.1;repeat=5;repeatInterval=1} @self\n - lunge{velocity=3;velocityY=-5} @target\n - delay 5\n - totem{ch=1;oH=herobrinePOWERPUNCHDamage;int=1;hR=2;md=10;hnp=true} @Forward{f=.5}\n - delay 10\n - setspeed{speed=2;type=walking} @self" + }, + { + "input": "herobrinePOWERPUNCHDamage:", + "target": "Skills:\n - damage{a=\"*2\"} @EIR{r=2}\n - skill{s=herobrineBLOODfx} @EIR{r=2}\n - throw{velocity=20;velocityY=3} @EIR{r=2}" + }, + { + "input": "herobrineDOWNPUNCHsync:", + "target": "Skills:\n - CancelEvent\n - skill{s=herobrineDOWNPUNCH} @self" + }, + { + "input": "herobrineDOWNPUNCH:", + "target": "Cooldown: 15\n Conditions:\n - onground true\n - targetwithin{d=3} true\n - offgcd true\n Skills:\n - setspeed{speed=0;type=walking} @self\n - gcd{ticks=20}\n - state{s=punch_down} @self\n - skill{s=herobrineswingsound} @self\n - delay 8\n - totem{ch=5;oH=herobrineDOWNPUNCHDamage;int=1;hR=1;md=2;hnp=true} @Forward{f=1}\n - delay 10\n - setspeed{speed=2;type=walking} @self" + }, + { + "input": "herobrineDOWNPUNCHDamage:", + "target": "Skills:\n - damage{a=} @EIR{r=2}\n - skill{s=herobrineBLOODfx} @EIR{r=2}" + }, + { + "input": "herobrineBLOODfx:", + "target": "TargetConditions:\n - isblocking false\n Skills:\n - skill{s=herobrineimpactsound} @self\n - effect:particles{particle=block;m=redstone_block;amount25;hS=.25;vS=.25;y=1.25}" + }, + { + "input": "herobrineBLOCKprep:", + "target": "Cooldown: 5\n Skills:\n - setstance{s=blocking} @self\n - potion{type=DAMAGE_RESISTANCE;duration=20;level=5} @self\n - delay 40\n - setstance{s=grounded} @self" + }, + { + "input": "herobrineBLOCK:", + "target": "Cooldown: 1\n Conditions:\n - onground true \n - offgcd true\n - stance blocking true\n Skills:\n - skill{s=herobrineswingsound} @self\n #- SwapModel{m=herobrine;nid=herobrine;d=false} @self\n - gcd{ticks=15} @self\n - sound{s=item.shield.block} @self\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=shield} @self\n - setspeed{speed=0;type=walking} @self\n - delay 1\n - state{s=block} @self\n - delay 15\n #- SwapModel{m=herobrine;nid=herobrine;d=true} @self\n - setspeed{speed=2;type=walking} @self\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self" + }, + { + "input": "herobrineULTRA:", + "target": "Conditions:\n - onground true \n - offgcd true\n Cooldown: 240\n Skills:\n - sound{s=littleroom_herobrine:littleroom.herobrine.powerup;v=1;sc=HOSTILE} @self\n - setspeed{speed=0;type=walking} @self\n - gcd{ticks=60} @self\n - state{s=powerup} @self\n - velocity{m=set;x=0;y=0;z=0;repeat=30;repeatInterval=1} @self\n - effect:particles{particle=dragon_breath;amount=10;dir=0,1,0;d=true;speed=.1;hs=1;vs=.25;repeat=3;repeatInterval=5} @self\n - delay 15\n - setspeed{speed=2.05;type=walking} @self\n - settargetscore{o=herodamage;v=15}\n - throw{velocity=20;velocityY=2} @EIR{r=4}\n - potion{type=SPEED;duration=480;level=1} @self\n - effect:particles{particle=dragon_breath;amount=5;dir=0,1,0;d=true;speed=.1;hs=.25;vs=1;repeat=480;repeatInterval=1} @self\n - effect:particles{particle=flash;amount=1} @self\n - effect:particlesphere{particle=end_rod;amount=128;radius=3;speed=1} @self\n - delay 40\n - setspeed{speed=2;type=walking} @self\n - delay 480\n - settargetscore{o=herodamage;v=10}" + }, + { + "input": "herobrineULTRAtele:", + "target": "Conditions:\n - score{o=herodamage;v=15} true\n Skills:\n - effect:particles{particle=squid_ink;amount=100;vs=1;hs=.5;y=1} @self\n - teleport{spreadh=6;spreadv=0} @self\n - delay 1\n - effect:particles{particle=squid_ink;amount=100;vs=1;hs=.5;y=1} @self" + }, + { + "input": "herobrineAXE:", + "target": "Conditions:\n - onground true \n - offgcd true\n - targetwithin{d=5} false\n - incombat true\n Cooldown: 15\n Skills:\n - delay 1\n - setspeed{speed=0;type=walking} @self\n - gcd{ticks=30} @self\n - state{s=axe_throw} @self\n - delay 1\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=axe} @self\n - skill{s=herobrineswingsound} @self\n - delay 8\n - sound{s=littleroom_herobrine:littleroom.herobrine.axe_spinning;v=1;sc=HOSTILE} @self\n - projectile{bulletType=MOB;mob=herobrine_axe;onHit=herobrineAXEHIT;v=13;i=1;hR=1;vR=1;sfo=1.25;tyo=1;hnp=true;syo=2}\n - delay 1\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self\n - delay 10\n - setspeed{speed=2;type=walking} @self" + }, + { + "input": "herobrineAXEHIT:", + "target": "Skills:\n - potion{type=SLOW;duration=40;level=1}\n - damage{a=}\n - skill{s=herobrineBLOODfx}" + }, + { + "input": "herobrineFISHING:", + "target": "TargetConditions:\n - distance{d=6to10}\n - lineofsight true\n Conditions:\n - onground true \n - offgcd true\n - targetwithin{d=5} false\n - incombat true\n Cooldown: 15\n Skills:\n - setspeed{speed=0;type=walking} @self\n - gcd{ticks=30} @self\n - state{s=fishing_rod} @self\n - delay 1\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=fishingrod} @self\n - delay 10\n - sound{s=minecraft:entity.fishing_bobber.throw;v=1;sc=HOSTILE} @self\n - delay 5\n - summon{t=herobrine_bobber} @target\n - delay 10\n - sound{s=littleroom_herobrine:littleroom.herobrine.reel;v=1;sc=HOSTILE} @target\n - pull{v=8;to=true}\n - delay 10\n - skill{s=herobrinePOWERPUNCH} @self .75\n - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self\n - setspeed{speed=2;type=walking} @self" + }, + { + "input": "herobrinefishinglineHIT:", + "target": "Skills:\n - summon{t=herobrine_bobber;ctt=true}" + }, + { + "input": "herobrinebobberSPAWN:", + "target": "Skills:\n - mounttarget @EIR{r=2}\n - delay 20\n - model{mid=herobrine_bobber;r=true} @self ~onSpawn" + }, + { + "input": "herobrineHEIGHTJUMP4:", + "target": "TargetConditions:\n - yDiff{diff=>4} true\n Cooldown: 5\n Conditions:\n - incombat true\n - onground true\n - offgcd true\n Skills:\n - gcd{ticks=20}\n - setspeed{speed=0;type=walking} @self\n - sound{s=littleroom_herobrine:littleroom.herobrine.jump;v=1;sc=HOSTILE} @self\n - state{s=jump} @self\n - delay 5\n - lunge{velocity=1.5;velocityY=.7} @Target\n - setspeed{speed=2;type=walking} @self\n - delay 10\n - lunge{velocity=.5;velocityY=.1} @Target\n - skill{s=herobrineswingsound} @self\n - state{s=frontflip} @self\n - setstance{stance=inair} @self" + }, + { + "input": "herobrineHEIGHTJUMP2:", + "target": "TargetConditions:\n - yDiff{diff=2to3} true\n Cooldown: 5\n Conditions:\n - incombat true\n - onground true\n - offgcd true\n Skills:\n - gcd{ticks=20}\n - setspeed{speed=0;type=walking} @self\n - sound{s=littleroom_herobrine:littleroom.herobrine.jump;v=1;sc=HOSTILE} @self\n - state{s=jump} @self\n - delay 5\n - lunge{velocity=1.5;velocityY=.6} @Target\n - setspeed{speed=2;type=walking} @self\n - delay 10\n - lunge{velocity=.5;velocityY=.1} @Target\n - skill{s=herobrineswingsound} @self\n - state{s=frontflip} @self\n - setstance{stance=inair} @self" + }, + { + "input": "herobrineFLINCHhit:", + "target": "Conditions:\n - stance flinch true\n Skills:\n - state{s=stun_hit} @self \n - effect:particles{particle=crit;amount=5;speed=.25} @self" + }, + { + "input": "herobrineFLINCH75:", + "target": "Conditions: \n - offgcd true\n Cooldown: 9999\n Skills:\n - gcd{ticks=90}\n - delay 1\n - state{s=stun} @self \n - setspeed{speed=0;type=walking} @self\n - setstance{stance=flinch} @self\n - delay 90\n - setspeed{speed=2;type=walking} @self\n - setstance{stance=grounded} @self" + }, + { + "input": "herobrineFLINCH50:", + "target": "Conditions: \n - offgcd true\n Cooldown: 9999\n Skills:\n - gcd{ticks=90}\n - delay 1\n - state{s=stun} @self \n - setstance{stance=flinch} @self\n - setspeed{speed=0;type=walking} @self\n - delay 90\n - setspeed{speed=2;type=walking} @self\n - setstance{stance=grounded} @self" + }, + { + "input": "herobrineVAULT:", + "target": "TargetConditions:\n - blocktype{type=OAK_FENCE,SPRUCE_FENCE,BIRCH_FENCE,JUNGLE_FENCE,ACACIA_FENCE,DARK_OAK_FENCE,CRIMSON_FENCE,WARPED_FENCE,NETHER_BRICK_FENCE}\n Cooldown: 2\n Skills:\n - skill{s=herobrineVAULTcheck} @forward{f=1;y=1}" + }, + { + "input": "herobrineVAULTcheck:", + "target": "TargetConditions:\n - blocktype{type=AIR}\n Skills:\n - gcd{ticks=30} @self\n - setAI{ai=false} @self\n - setspeed{speed=0;type=walking} @self\n - look{headOnly=false;immediately=true;repeat=20;repeatInterval=1}\n - state{s=vault} @self\n - delay 5\n - skill{s=herobrineswingsound} @self\n - throw{velocity=10;velocityY=2} @EIR{r=3}\n - teleport{spreadh=0;spreadv=0;repeat=10;repeatInterval=1} @forward{f=.1}\n - delay 10\n - setspeed{speed=2;type=walking} @self\n - setAI{ai=true} @self" + }, + { + "input": "herobrineDEATH:", + "target": "Skills:\n - delay 37\n - effect:particles{particle=cloud;amount=50;hs=1;vs=.5} @self" + }, + { + "input": "HerobrineSTEVESPAWN:", + "target": "Skills:\n - delay 1\n - ChangePart{model=herobrine;part=head;newmodel=herobrine_steve;newpart=head} @self" + }, + { + "input": "AngrySludgePoison:", + "target": "Cooldown: 10\n Skills:\n - potion{type=POISON;lvl=2;duration=100} @PlayersInRadius{r=15}\n - effect:particles{p=happyVillager;amount=1000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5}\n @Self" + }, + { + "input": "BlackHoleEffect:", + "target": "Cooldown: 10\n Skills:\n - message{m=\"<&co> Vous mourrez !\"} @PlayerInRadius{r=50}\n - delay 1\n - effect:sound{s=entity.ender_dragon.growl;v=0.4;p=2.0} @Self ~onAttack\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1\n - skill{s=BHEffect}\n - effect:particles{p=Flash;2} @Self\n - delay 1" + }, + { + "input": "BHEffect:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{p=portal;a=3;hs=0.01;vs=0.01;s=1.5;y=1.8}\n - effect:particles{p=reddust;c=#000000;a=20;hs=0.2;vs=0.2;s=0;y=2.0}\n - effect:particles{p=reddust;c=#000000;a=2;hs=0.4;vs=0.4;s=0;y=2.0}" + }, + { + "input": "BlackHoleDamage:", + "target": "Cooldown: 10\n Skills:\n - pull{velocity=10} @LivingEntitiesInRadius{r=40}\n - pull{velocity=10} @LivingEntitiesInRadius{r=30}\n - pull{velocity=10} @LivingEntitiesInRadius{r=20}\n - pull{velocity=10} @LivingEntitiesInRadius{r=10}\n - pull{velocity=10} @LivingEntitiesInRadius{r=4}\n - damage{amount=5;ignoreArmor=true} @LivingEntitiesInRadius{r=2}" + }, + { + "input": "MeteorShower:", + "target": "Cooldown: 10\n Skills:\n - summon{m=MeteorPointer;a=15;r=30}" + }, + { + "input": "MeteorPointerSpawn:", + "target": "Skills:\n - potion{type=INVISIBILITY;d=2000;l=1} @self\n - delay 200\n - skill{s=MeteorPointerFinish}" + }, + { + "input": "MeteorPointerFinish:", + "target": "Cooldown: 100\n Skills:\n - projectile{onTick=MeteorTick;onEnd=MeteorEnd;v=30;i=1;hR=2;vR=2;syo=75;sfo=20;mr=1000;d=500;sE=false} @Self\n - delay 500\n - remove{m=MeteorPointer} @Self" + }, + { + "input": "MeteorTick:", + "target": "Skills:\n - effect:particles{p=flame;a=30;vS=1.5;hS=1.5} @Origin\n - effect:particles{p=largesmoke;a=15;vS=1;hS=1} @Origin\n - effect:particles{p=largeexplosion;a=3;vS=0.75;hS=0.75} @Origin" + }, + { + "input": "MeteorEnd:", + "target": "Skills:\n - explosion{blockdamage=false;fire=true;yield=5} @Origin\n - remove{m=MeteorPointer} @Self" + }, + { + "input": "Missile:", + "target": "Cooldown: 15\n Skills:\n - shootfireball{y=3;v=4} @target\n - delay 1\n - shootfireball{y=3;v=4} @target\n - delay 1\n - shootfireball{y=3;v=4} @target\n - delay 1\n - shootfireball{y=3;v=4} @target\n - delay 1\n - shootfireball{y=3;v=4} @target\n - delay 1\n - shootfireball{y=3;v=4} @target\n - delay 1\n - shootfireball{y=3;v=4} @target\n - delay 1\n - shootfireball{y=3;v=4} @target\n - delay 1\n - shootfireball{y=3;v=4} @target" + }, + { + "input": "Grappin:", + "target": "Cooldown: 10\n Skills:\n - pull{velocity=10} @LivingEntitiesInRadius{r=40}\n - effect:particles{p=largesmoke;a=15;vS=1;hS=1} @Self\n - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5}" + }, + { + "input": "JetPierre:", + "target": "Cooldown: 2\n Skills:\n - projectile{onTick=JetPierre-Tick;onHit=JetPierre-Hit;v=15;i=1;hR=1;vR=1;mr=40} @target\nJetPierre-Tick:\n Skills:\n - effect:particles{p=campfire_cosy_smoke;amount=20;speed=0;hS=0.2;vS=0.2} @origin\nJetPierre-Hit:\n Skills:\n - damage{a=10}\n - throw{velocity=30;velocityY=10;y=20} @target" + }, + { + "input": "Seisme:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}\n - delay 1\n - damage{amount=6;ignorearmor=true} @PlayersInRadius{r=10}" + }, + { + "input": "AutoShock:", + "target": "Cooldown: 20\n Skills:\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 1\n - effect:particles{duration=100;p=Flash;2} @Self\n - delay 5\n - effect:sound{s=entity.enderman.death;volume=1.0;pitch=1.0}\n - delay 1\n - effect:explosion @PlayersInRadius{r=20}\n - damage{a=5} @PlayersInRadius{r=20}" + }, + { + "input": "RayonPlasma:", + "target": "Cooldown: 15\n Skills:\n - projectile{onTick=Rayon-Tick;onHit=Rayon-Hit;v=15} @PlayersInRadius{r=20}\nRayon-Tick:\n Skills:\n - effect:particles{p=electric_spark;amount=25;v=15} @origin\nRayon-Hit:\n Skills:\n - damage{a=15}\n - pull{v=10}\n - potion{type=POISON;lvl=2;duration=50}" + }, + { + "input": "DragonFireAura:", + "target": "Cooldown: 10\n Skills:\n - aura{i=l;d=140;oT=DragonFire} @Self\n - effect:sound{s=entity.ghast.death;volume=2.0;pitch=0.5}" + }, + { + "input": "DragonFire:", + "target": "Skills:\n - projectile{i=l;onTick=Dragonfire-Tick;onHit=Dragonfire-Hit;mr=20;sE=false;v=10} @target\nDragonfire-Tick:\n Skills:\n - effect:particles{p=flame;amount=20;s=0.05;hs=0.1;vs=0.1} @origin\nDragonfire-Hit:\n Skills:\n - damage{a=2;pkb=true}\n - ignite{t=100}" + }, + { + "input": "Tempete:", + "target": "Cooldown: 1\n Skills:\n - projectile{i=l;onTick=Tempete-Tick;onHit=Tempete-Hit;v=15;mr=50;d=100} @target\nTempete-Tick:\n Skills:\n - effect:particles{p=electric_spark;d=300;a=1000;hs=40;vs=40;s=40;size=5;c=#AA00AA} @origin\n - effect:particles{p=flame;d=300;a=1000;hs=40;vs=40;s=40;size=5;c=#AA00AA} @origin\nTempete-Hit:\n Skills:\n - damage{a=1;pkb=true}\n - skill{s=BlackScreen} @target" + }, + { + "input": "BlackScreen:", + "target": "- blackscreen{d=5} @target ~onAttack" + }, + { + "input": "AbsorPoison:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{p=enchant;a=3;hs=0.01;vs=0.01;s=1.5;y=1.8} @Self\n - effect:particles{p=enchanted_hit;c=#000000;a=20;hs=0.2;vs=0.2;s=0;y=2.0} @Self\n - effect:particles{p=enchanted_hit;c=#000000;a=2;hs=0.4;vs=0.4;s=0;y=2.0} @Self\n - projectile{i=l;onTick=AbsorPoison-Tick;onHit=AbsorPoison-Hit} @PlayersInRadius{r=40}\nAbsorPoison-Tick:\n Skills:\n - effect:particles{p=enchant;a=3;hs=0.01;vs=0.01;s=1.5;y=1.8} @target\n - effect:particles{p=enchanted_hit;c=#000000;a=20;hs=0.2;vs=0.2;s=0;y=2.0} @target\n - effect:particles{p=enchanted_hit;c=#000000;a=2;hs=0.4;vs=0.4;s=0;y=2.0} @target\nAbsorPoison-Hit:\n Skills:\n - damage{a=10} @target\n - potion{type=POISON;lvl=2;d=50} @target" + }, + { + "input": "Absorption:", + "target": "Skills:\n - effect:enderbeam{d=100;y=2;mr=25} @PlayersInRadius{r=25}\n - skill{s=RegenAbsor} @PlayersInRadius{r=25}\n - potion{type=SLOWNESS;lvl=1;d=50} @PlayersInRadius{r=25}" + }, + { + "input": "RegenAbsor:", + "target": "Skills:\n - potion{type=REGENERATION;lvl=1;d=5} @Self" + }, + { + "input": "AriseSpirit:", + "target": "Cooldown: 7\n Skills:\n - summon{type=VEX;amount=5;radius=4} @PIR{r=20}" + }, + { + "input": "FireSphere:", + "target": "Cooldown: 10\n Skills:\n - effect:particlesphere{particle=flame;amount=200;radius=8} @self\n - ignite{t=100} @PlayersInRadius{r=8}\n - damage{a=3} @PlayersInRadius{r=8}" + }, + { + "input": "Domptage:", + "target": "Cooldown: 10\n Skills:\n - message{m=\"<&co> Ecrasez-les !\"} @PlayersInRadius{r=40}\n - delay 1\n - summon{mob=RAVAGER;amount=2;noise=5} @Self" + }, + { + "input": "SmashRecall:", + "target": "Cooldown: 10\n Skills:\n - skill{s=SmashAttack} @target\n - ignite{t=100} @target ~onAttack\n - delay 22\n - pull{v=10} @target" + }, + { + "input": "FireSphereInv:", + "target": "Cooldown: 10\n Skills:\n - potion{type=INVISIBILITY;d=80} @Self\n - skill{s=FireSphere}" + }, + { + "input": "CreeperShower:", + "target": "Cooldown: 20\n Skills:\n - message{m=\"<&co> Explosez, cr\u00e9atures !\"} @PlayersInRadius{r=40}\n - delay 2\n - summon{mob=CREEPER;a=8;noise=1} @Self" + }, + { + "input": "SlaveArise:", + "target": "Cooldown: 10\n Skills:\n - message{m=\"<&co> Levez-vous, \u00e9cuyers !\"} @PlayersInRadius{r=40}\n - delay 2\n - summon{mob=WITHER_SKELETON;a=5;noise=5} @Self" + }, + { + "input": "FireSphereEVOLVE:", + "target": "Cooldown: 10\n Skills:\n - effect:particlesphere{particle=flame;amount=400;radius=20} @self\n - ignite{t=100} @PlayersInRadius{r=20}\n - damage{a=5} @PlayersInRadius{r=20}" + }, + { + "input": "FreezerAura:", + "target": "Cooldown: 10\n Skills:\n - aura{i=l;d=140;oT=Freezer} @Self\n - effect:sound{s=entity.ghast.death;volume=2.0;pitch=0.5}" + }, + { + "input": "Freezer:", + "target": "Skills:\n - projectile{i=l;onTick=Freezer-Tick;onHit=Freezer-Hit;mr=20;sE=false;v=10} @target\nFreezer-Tick:\n Skills:\n - effect:particles{p=snowflake;amount=20;s=0.05;hs=0.1;vs=0.1} @origin\nFreezer-Hit:\n Skills:\n - damage{a=4;pkb=true}\n - freeze{t=100}" + }, + { + "input": "ExploratorCall:", + "target": "Cooldown: 10\n - message{m=\"<&co> R\u00e9veillez-vous explorateurs endormis!\"} @PIR{r=40}\n - delay 2\n - summon{mob=ZOMBIE;a=5;noise=5} @Self" + }, + { + "input": "ExploratorDamage:", + "target": "Cooldown: 10\n Skills:\n - slow{t=100} @PIR{r=15}\n - damage{a=5} @PIR{r=15}" + }, + { + "input": "Blizzard:", + "target": "Cooldown: 1\n Skills:\n - projectile{i=l;onTick=Blizzard-Tick;onHit=Blizzard-Hit;v=15;mr=40;d=100} @PIR{r=40}\nBlizzard-Tick:\n Skills:\n - effect:particles{p=snowflake;d=300;a=1000;hs=40;vs=40;s=40;size=5;c=#AA00AA} @origin\n - effect:particles{p=explode;d=300;a=1000;hs=40;vs=40;s=40;size=5;c=#AA00AA} @origin\nBlizzard-Hit:\n Skills:\n - damage{a=5;pkb=true}\n - freeze{t=100}" + }, + { + "input": "StunSwap:", + "target": "Skills:\n - swap @target\n - delay 2\n - stun{d=100;f=true} @target" + }, + { + "input": "DestabilisaFreeze:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 1\n - effect:particles{duration=100;p=snowflake;2} @Self\n - delay 5\n - effect:sound{s=entity.enderman.death;volume=1.0;pitch=1.0}\n - delay 1\n - effect:explosion @PlayersInRadius{r=20}\n - damage{a=10} @PlayersInRadius{r=20}\n - confuse @PIR{r=20}" + }, + { + "input": "PumpkinSlashP:", + "target": "Conditions:\n - variableEquals{var=caster.slash;value=\"no\"} castinstead PumpkinSlashP2\n Skills:\n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=0.870000000000001;sideOffset=3.8;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=1.2825;sideOffset=3.7;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=1.68;sideOffset=3.6;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=2.0625;sideOffset=3.5;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=2.43;sideOffset=3.4;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=2.7825;sideOffset=3.3;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=3.12;sideOffset=3.2;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=3.4425;sideOffset=3.1;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=0.870000000000001;sideOffset=3.8;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=1.2825;sideOffset=3.7;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=1.68;sideOffset=3.6;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=2.0625;sideOffset=3.5;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=2.43;sideOffset=3.4;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=2.7825;sideOffset=3.3;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=3.12;sideOffset=3.2;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=3.4425;sideOffset=3.1;} \n - delay 1\n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=3.75;sideOffset=3;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=4.0425;sideOffset=3.9;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=4.32;sideOffset=3.8;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=4.5825;sideOffset=3.7;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=4.83;sideOffset=3.6;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=5.0625;sideOffset=3.5;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=5.28;sideOffset=3.4;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=5.4825;sideOffset=3.3;} \n - effect:particles{particle=reddust;color=#E60C00;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=5.67;sideOffset=3.2;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=3.75;sideOffset=3;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=4.0425;sideOffset=3.9;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=4.32;sideOffset=3.8;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=4.5825;sideOffset=3.7;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=4.83;sideOffset=3.6;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=5.0625;sideOffset=3.5;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=5.28;sideOffset=3.4;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=5.4825;sideOffset=3.3;} \n - effect:particles{particle=reddust;color=#B38886;a=15;hs=0.2;vs=0.2;yoffset=0.5;forwardOffset=5.67;sideOffset=3.2;} \n - delay 1" + }, + { + "input": "PumpkinSlashH:", + "target": "Skills:\n - potion{type=SLOW;duration=100;level=1} 1\n - damage{amount=10}" + }, + { + "input": "TitanKingYell:", + "target": "Cooldown: 10\n Skills:\n - delay 20\n - effect:particlering{particle=enchantmenttable;amount=20;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=12;radius=1} @Self\n - damage{a=3;i=false} @pir{r=1}\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=20;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=12;radius=2} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=20;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=12;radius=3} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=20;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=12;radius=4} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=40;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=22;radius=5} @Self\n - damage{a=3;i=false} @pir{r=5}\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=40;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=22;radius=6} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=40;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=22;radius=7} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=40;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=22;radius=8} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=40;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=22;radius=9} @Self\n - damage{a=3;i=false} @pir{r=9}\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=50;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=32;radius=10} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=50;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=32;radius=11} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=50;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=32;radius=12} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=50;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=32;radius=13} @Self\n - damage{a=3;i=false} @pir{r=13}\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=50;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=32;radius=14} @Self\n - delay 2\n - effect:particlering{particle=enchantmenttable;amount=50;vspread=0.5;hspread=0.5;speed=0;yOffset=0.6;points=32;radius=15} @Self\n - damage{a=3;i=false} @pir{r=15}" + }, + { + "input": "TitanBulk:", + "target": "Cooldown: 40\n Skills:\n - effect:particles{particle=blockcrack_11_0;amount=10;hs=1.35;vs=1.35;speed=0.1;repeatInterval=10;repeat=1} @self\n - potion{t=INCREASE_DAMAGE;d=500;l=2} @self" + }, + { + "input": "TitanRoughSkin:", + "target": "Cooldown: 40\n Skills:\n - effect:particles{particle=blockcrack_11_0;amount=10;hs=1.35;vs=1.35;speed=0.1;repeatInterval=10;repeat=1} @self\n - potion{t=DAMAGE_RESISTANCE;d=500;l=2} @self" + }, + { + "input": "TitanSpeed:", + "target": "Cooldown: 40\n Skills:\n - effect:particles{particle=blockcrack_11_0;amount=10;hs=1.35;vs=1.35;speed=0.1;repeatInterval=10;repeat=1} @self\n - potion{t=Speed;d=500;l=1} @self" + }, + { + "input": "TitanRegeneration:", + "target": "Cooldown: 40\n Skills:\n - effect:particles{particle=flame;amount=10;hs=1.35;vs=1.35;speed=0.1;repeatInterval=10;repeat=3} @self\n - potion{t=Regeneration;d=500;l=2} @self" + }, + { + "input": "TitanUncontrollableMode:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{particle=flame;amount=10;hs=1.35;vs=1.35;speed=0.1;repeatInterval=10;repeat=40} @self\n - potion{t=Speed;d=200;l=5} @self\n - potion{t=INCREASE_DAMAGE;d=200;l=4} @self\n - potion{t=WITHER;d=200;l=4} @self\n - potion{t=POISON;d=200;l=4} @self" + }, + { + "input": "TitanSteamRelease:", + "target": "Cooldown: 10\n Skills:\n - potion{t=SLOW;d=200;l=100} @self\n - effect:particles{particle=flame;amount=50;hs=3;vs=1.35;speed=0.1;repeatInterval=5;repeat=40} @self\n - effect:particles{particle=cloud;amount=50;hs=3;vs=1.35;speed=0.2;repeatInterval=5;repeat=40} @self\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 10\n - damage{a=0.4} @PIR{r=6}\n - ignite{ticks=50} @PIR{r=6}\n - delay 200\n - potion{t=Speed;d=200;l=0} @self\n - potion{t=INCREASE_DAMAGE;d=200;l=0} @self\n - potion{t=REGENERATION;d=200;l=0} @self" + }, + { + "input": "TitanKingBlowup:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{particle=hugeExplosion;amount=2;hs=.1;vs=.1;speed=.3;repeatInterval=10;repeat=5} @self\n - delay 60\n - teleport{spreadh=2;spreadv=0} @target\n - delay 10\n - skill{s=TitanBleed1} @target\n - throw{velocity=10;velocityY=6} @target" + }, + { + "input": "TitanBleed1:", + "target": "Skills:\n - effect:particles{particle=blockcrack_152_0;amount=20;hs=0.5;vs=0.8;speed=10;repeatInterval=10;repeat=8} @target\n - damage{a=1} @target\n - delay 10\n - damage{a=1} @target\n - delay 10\n - damage{a=1} @target\n - delay 10\n - damage{a=1} @target\n - delay 10\n - damage{a=1} @target\n - delay 10\n - damage{a=1} @target\n - delay 10\n - damage{a=1} @target\n - delay 10\n - damage{a=1} @target\n - delay 10\n - damage{a=1} @target" + }, + { + "input": "TitanKingLostInRage:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{particle=flame;amount=30;hs=.1;vs=.1;speed=.3;repeatInterval=10;repeat=12} @self\n - delay 60\n - potion{t=INCREASE_DAMAGE;d=200;l=2} @self\n - teleport{spreadh=2;spreadv=0} @target\n - delay 5\n - damage{a=2} @target\n - throw{velocity=10;velocityY=6} @target\n - delay 10\n - potion{t=INCREASE_DAMAGE;d=200;l=2} @self\n - teleport{spreadh=2;spreadv=0} @target\n - delay 5\n - damage{a=2} @target\n - throw{velocity=10;velocityY=6} @target\n - delay 10\n - potion{t=INCREASE_DAMAGE;d=200;l=2} @self\n - teleport{spreadh=2;spreadv=0} @target\n - delay 5\n - damage{a=2} @target\n - throw{velocity=10;velocityY=6} @target\n - delay 10\n - potion{t=INCREASE_DAMAGE;d=200;l=2} @self\n - teleport{spreadh=2;spreadv=0} @target\n - delay 5\n - damage{a=2} @target\n - throw{velocity=10;velocityY=6} @target\n - delay 10\n - potion{t=INCREASE_DAMAGE;d=200;l=2} @self\n - teleport{spreadh=2;spreadv=0} @target\n - delay 5\n - damage{a=2} @target\n - throw{velocity=10;velocityY=6} @target\n - potion{t=SPEED;d=200;l=3} @self" + }, + { + "input": "TitanKingBerserkMode:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{particle=flame;amount=30;hs=.1;vs=.1;speed=.3;repeatInterval=10;repeat=12} @self\n - delay 20\n - potion{t=INCREASE_DAMAGE;d=200;l=3} @self\n - potion{t=SPEED;d=200;l=4} @self\n - damage{a=1000} @EIR{r=6;ignore=players}\n - damage{a=2} @PIR{r=6}\n - delay 10\n - damage{a=1000} @EIR{r=6;ignore=players}\n - damage{a=2} @PIR{r=6}\n - delay 10\n - damage{a=1000} @EIR{r=6;ignore=players}\n - damage{a=2} @PIR{r=6}\n - delay 10\n - damage{a=1000} @EIR{r=6;ignore=players}\n - damage{a=2} @PIR{r=6}\n - delay 10\n - damage{a=1000} @EIR{r=6;ignore=players}\n - damage{a=2} @PIR{r=6}\n - delay 10\n - damage{a=1000} @EIR{r=6;ignore=players}\n - damage{a=2} @PIR{r=6}\n - delay 10\n - damage{a=1000} @EIR{r=6;ignore=players}\n - damage{a=2} @PIR{r=6}" + }, + { + "input": "Bonecrush:", + "target": "Cooldown: 10\n Skills:\n - jump{velocity=0.1}\n - delay 5\n - leap{velocity=500} @target\n - pull{velocity=6} @Target\n - delay 5\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - damage{amount=5} @target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - damage{amount=5} @target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - skill{s=TitanBleed1} @target\n - effect:itemspray{item=redstone;amount=5;velocity=0.5;d=100;} @target\n - effect:itemspray{item=bone;amount=5;velocity=0.5;d=100;} @target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - jump{velocity=0.1}\n - delay 2\n - leap{velocity=500} @RING{p=1;r=1}\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - potion{t=SLOW;d=200;l=2} @target" + }, + { + "input": "Devour1:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{particle=blockcrack_11_0;amount=20;hs=.5;vs=1;speed=.3;repeatInterval=10;repeat=10} @self\n - heal{a=50} @self\n - potion{t=SPEED;d=200;l=2} @self\n - potion{t=INCREASE_DAMAGE;d=200;l=2} @self" + }, + { + "input": "Lifesteal1:", + "target": "Cooldown: 5\n Skills:\n - heal{a=12} @self" + }, + { + "input": "ChainingThrow:", + "target": "Cooldown: 10\n Skills:\n - potion{t=SLOW;d=60;lvl=100} @self\n - projectile{onTick=ChainingThrow_TICK;onHit=ChainingThrow_HIT;v=12;i=1;hR=1.5;vR=1.5}" + }, + { + "input": "ChainingThrow_TICK:", + "target": "Skills:\n - effect:particles{particle=blockcrack_101_0;amount=10;hs=0.2;vs=0.1;speed=10;repeatInterval=5;repeat=6} @origin" + }, + { + "input": "ChainingThrow_HIT:", + "target": "Skills:\n - damage{a=10}\n - potion{t=SLOW;d=100;lvl=100}\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target\n - delay 2\n - pull{velocity=6} @Target" + }, + { + "input": "FlamingEarth:", + "target": "Cooldown: 10\n Skills:\n - potion{t=SLOW;d=60;lvl=100} @self\n - projectile{onTick=FlamingEarth_TICK;onHit=FlamingEarth_HIT;v=10;i=1;hR=1.5;vR=1.5}" + }, + { + "input": "FlamingEarth_TICK:", + "target": "Skills:\n - effect:blockmask{m=MAGMA;r=2;d=20} @origin\n - effect:particlesphere{particle=flame;amount=18;radius=0.3;repeatInterval=10;repeat=1} @origin" + }, + { + "input": "FlamingEarth_HIT:", + "target": "Skills:\n - damage{a=10}\n - potion{t=SLOW;d=100;lvl=1}\n - delay 2\n - ignite{ticks=100}" + }, + { + "input": "InsanoSpawn1:", + "target": "Cooldown: 6\n Skills:\n - potion{t=SLOW;l=10;d=40;force=true;hasParticles=false} @self\n - sound{s=entity.enderman.teleport;p=0.6;v=2} @self\n - sound{s=block.beacon.activate;p=0.1;v=2} @self\n - sound{s=item.goat_horn.sound.5;p=0.1;v=2} @self\n - delay 5\n - equip{item=nether_star:0}\n - effect:particles{p=enchantment_table;amount=30;hS=0.5;vS=1;speed=0.05;y=1} @self\n - effect:particles{p=portal;amount=15;hS=1;vS=1;y=1;speed=0;repeat=2;repeatInterval=5} @origin\n - effect:lightning @Self\n - sound{s=entity.wither.spawn;p=0.5;v=2} @Self\n - sendtitle{title=\"&4&lINSANO\";subtitle=\"\";d=40} @PlayersNearOrigin{r=30}\n - delay 20\n - sendtitle{title=\"&4&lINSANO\";subtitle=\"&4&kThe Crazed Unsound\";d=40} @PlayersNearOrigin{r=30}\n - delay 15\n - sendtitle{title=\"&4&lINSANO\";subtitle=\"&4The Crazed Unsound\";d=40} @PlayersNearOrigin{r=30}\n - delay 15\n - sendtitle{title=\"&4&lINSANO\";subtitle=\"&4 The Crazed Unsound\";d=40} @PlayersNearOrigin{r=30}\n - delay 20\n - modifymobscore{objective=stage;action=set;value=1}" + }, + { + "input": "Insanospawn:", + "target": "Skills:\n - orbital{onTick=InsanoSpawnCircleParticles;points=16;interval=1;duration=400;charges=0;r=4;Charges=100;oy=+1;rx=1.6;ry=1.6} @self\n - delay 1\n - orbital{onTick=InsanoSpawnCircleParticles;points=16;interval=1;duration=400;charges=0;r=4;Charges=100;oy=+1;rx=1.6;ry=-1.6} @self\n - delay 1\n - sound{s=ambient.cave;v=20;p=0.3;repeat=10;repeatInterval=20} @PIR{r=100}\n - projectile{onStart=InsanoBallOfEnergy;onTick=InsanoSpawnEnergyParticles;onEnd=InsanoSpawnEnergyGoal;v=6;i=1;hR=2;vR=2;d=65;syo=+6;sso=+13.3;sfo=13.3;hnp=true;repeat=4;repeatInterval=70} @self\n - projectile{onStart=InsanoBallOfEnergy;onTick=InsanoSpawnEnergyParticles;onEnd=InsanoSpawnEnergyGoal;v=6;i=1;hR=2;vR=2;d=66;syo=+5;sso=-13.1;sfo=13.3;hnp=true;repeat=4;repeatInterval=70} @self\n - projectile{onStart=InsanoBallOfEnergy;onTick=InsanoSpawnEnergyParticles;onEnd=InsanoSpawnEnergyGoal;v=6;i=1;hR=2;vR=2;d=65;syo=+6;sso=+13.3;sfo=-13.3;hnp=true;repeat=4;repeatInterval=70} @self\n - projectile{onStart=InsanoBallOfEnergy;onTick=InsanoSpawnEnergyParticles;onEnd=InsanoSpawnEnergyGoal;v=6;i=1;hR=2;vR=2;d=65;syo=+5;sso=-13.1;sfo=-13.3;hnp=true;repeat=4;repeatInterval=70} @self\n - delay 350\n - effect:lightning{repeat=3;repeatInterval=10} @self\n - delay 30\n - summon{type=InsanoBoss;amount=1;radius=1} @self\n - remove @self" + }, + { + "input": "InsanoSpawnCircleParticles:", + "target": "Skills:\n - effect:particles{p=reddust;color=#3edbf0;amount=40;Size=1;hs=0.5;vs=0.5} @origin\n - effect:particles{p=reddust;color=#88e0ef;amount=40;Size=1;hs=0.5;vs=0.5} @origin" + }, + { + "input": "InsanoSpawnEnergyParticles:", + "target": "Skills:\n - effect:particles{p=reddust;color=#99ddcc;amount=10;Size=0.5;hs=0.2;vs=0.1} @origin\n - effect:particles{p=reddust;color=#77acf1;amount=10;Size=0.5;hs=0.2;vs=0.1} @origin" + }, + { + "input": "InsanoSpawnEnergyGoal:", + "target": "Skills:\n - effect:particlesphere{particle=reddust;color=#ffffff;amount=100;radius=1;fromorigin=true} \n - effect:particlesphere{particle=reddust;color=#04009a;amount=20;radius=0.5;fromorigin=true;repeat=16;repeatInterval=4}" + }, + { + "input": "InsanoBallOfEnergy:", + "target": "Skills:\n - sound{s=entity.blaze.shoot;v=20;p=0.1} @PIR{r=100}\n - effect:particlesphere{particle=reddust;color=#ffffff;amount=20;radius=1;fromorigin=true;fromorigin=true;repeat=12;repeatInterval=5} @origin\n - effect:particlesphere{particle=reddust;color=#3edbf0;amount=20;radius=1;fromorigin=true;fromorigin=true;repeat=12;repeatInterval=5} @origin\n \n###########################\n### First Attack ###\n###########################" + }, + { + "input": "InsanoFirstAttack:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=40}\n - throw{velocity=10;velocityY=2} @PlayersInRadius{r=15}\n - delay 20\n - projectile{onEnd=InsanoFirstAttackEnd;onTick=InsanoFirstAttackParticles;onHit=InsanoFirstAttackHit;v=40;i=1;hR=3;vR=3;tyo=-1;hnp=true} @target" + }, + { + "input": "InsanoFirstAttackParticles:", + "target": "Skills:\n - effect:particleorbital{r=2;points=32;t=60;i=1;particle=reddust;color=#77acf1;Size=0.5;amount=20;hs=0.1;vs=0.1;oy=+1;vz=3;vx=3} @origin" + }, + { + "input": "InsanoFirstAttackHit:", + "target": "Skills:\n - sound{s=block.scaffolding.place;v=10;p=0.5} @PIR{r=100}\n - throw{velocity=0;velocityY=20} @EntitiesNearOrigin{r=5}\n - effect:particleline{particle=reddust;color=#3edbf0;amount=50;fromOrigin=true;hs=1;vs=1;Size0.5} @Forward{f=0;y=20.0;sideOffset=0.0}\n - effect:particleline{particle=reddust;color=#04009a;amount=50;fromOrigin=true;hs=1;vs=1;Size=0.5} @Forward{f=0;y=20.0;sideOffset=0.0}" + }, + { + "input": "InsanoFirstAttackEnd:", + "target": "Skills:\n - delay 20\n \n###########################\n### Second Attack ###\n###########################" + }, + { + "input": "InsanoSecondAttack:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=140}\n - teleport @target\n - effect:spin{duration=140;velocity=40} @self\n - sound{s=entity.firework_rocket.blast;v=10;p=0.1;repeat=12;repeatInterval=10} @PIR{r=100}\n - projectile{onTick=InsanoSecondAttackParticles;onHit=InsanoSecondAttackHit;v=40;i=1;hR=1;vR=1;hn=2;vn=2;d=10;repeat=65;repeatInterval=2;hnp=true} @Forward{f=4;y=1.0;sideOffset=0.0}\n - delay 135\n - projectile{onTick=InsanoSecondAttackParticles;onHit=InsanoSecondAttackHit;v=40;i=1;hR=2;vR=1;d=10} @Ring{radius=10;points=64;yoffset=0.5}" + }, + { + "input": "InsanoSecondAttackParticles:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=40;Size=1;hs=0.5;vs=0.2} @origin\n - effect:particles{p=reddust;color=#88e0ef;amount=40;Size=1;hs=0.5;vs=0.2} @origin" + }, + { + "input": "InsanoSecondAttackHit:", + "target": "Skills:\n - effect:lightning @EntitiesNearOrigin{r=5}\n - damage{amount=10;ignoreArmor=true} @EntitiesNearOrigin{r=5}\n \n \n###########################\n### Third Attack ###\n###########################" + }, + { + "input": "InsanoThirdAttack:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=150}\n - stun{d=150;f=false;ai=true} @self\n - throw{velocity=20;velocityY=3} @EntitiesNearOrigin{r=30}\n - potion{type=SLOW;duration=140;level=3} @EntitiesNearOrigin{r=30}\n - skill{s=InsanoLightShield} @self\n - delay 10\n - sound{s=entity.firework_rocket.twinkle;v=10;p=0.2;repeat=2;repeatInterval=1} @PIR{r=100}\n - skill{s=InsanoThirdAttackE1}\n - skill{s=InsanoThirdAttackE2}\n - delay 40\n - sound{s=entity.firework_rocket.twinkle;v=10;p=0.2;repeat=2;repeatInterval=1} @PIR{r=100}\n - skill{s=InsanoThirdAttackE3}\n - skill{s=InsanoThirdAttackE4}\n - delay 20\n - sound{s=entity.firework_rocket.launch;v=10;p=0.2;repeat=2;repeatInterval=1} @PIR{r=100}\n - delay 20\n - sound{s=entity.firework_rocket.twinkle;v=10;p=0.2} @PIR{r=100}\n - skill{s=InsanoThirdAttackE5}\n - delay 20\n - sound{s=entity.firework_rocket.launch;v=10;p=0.2;repeat=2;repeatInterval=1} @PIR{r=100}\n - delay 40\n - sound{s=entity.firework_rocket.launch;v=10;p=0.2} @PIR{r=100}" + }, + { + "input": "InsanoThirdAttackE1:", + "target": "Skills:\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2;syo=3} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.2;syo=3.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.4;syo=3.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.6;syo=3.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.8;syo=3.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=3.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.8;syo=4.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.6;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.4;syo=4.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.2;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=5.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.8;syo=4.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.6;syo=4.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.4;syo=4.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.2;syo=4.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.2;syo=3.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.4;syo=3.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.6;syo=3.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.8;syo=3.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=3.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.8;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.6;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.2;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.4;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=4.6} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=3.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=3.4} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.4;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.2;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.6;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.8;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=4.2} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=3.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=2.0;syo=3.8} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=2.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=2.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=2.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=40;sE=false;sB=false;sfo=-1;sso=2.0;syo=4.0} @self\n - delay 30\n - projectile{onTick=InsanoThirdAttackParticleThird;onHit=InsanoThirdAttackProjectileDamage;v=20;;i=1;hR=1;vR=1;d=60;sE=true;sB=true;sfo=-1;sso=2.0;syo=4.0} @PlayersNearOrigin{r=50}" + }, + { + "input": "InsanoThirdAttackE2:", + "target": "Skills:\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2;syo=3} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.2;syo=3.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.4;syo=3.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.6;syo=3.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.8;syo=3.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-3.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.8;syo=4.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.6;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.4;syo=4.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.2;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=5.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.8;syo=4.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.6;syo=4.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.4;syo=4.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.2;syo=4.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.2;syo=3.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.4;syo=3.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.6;syo=3.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.8;syo=3.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=3.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.8;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.6;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.2;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.4;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=4.6} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=3.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=3.4} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.4;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.2;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.6;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.8;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=4.2} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=3.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-2.0;syo=3.8} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=-2.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=-2.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=-2.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=40;sE=false;sB=false;sfo=-1;sso=-2.0;syo=4.0} @self\n - delay 30\n - projectile{onTick=InsanoThirdAttackParticleThird;onHit=InsanoThirdAttackProjectileDamage;v=20;;i=1;hR=1;vR=1;d=60;sE=true;sB=true;sfo=-1;sso=-2.0;syo=4.0} @PlayersNearOrigin{r=50}" + }, + { + "input": "InsanoThirdAttackE3:", + "target": "Skills:\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5;syo=3} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.2;syo=3.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.4;syo=3.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.6;syo=3.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.8;syo=3.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=6.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.8;syo=4.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.6;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.4;syo=4.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.2;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=5.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.8;syo=4.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.6;syo=4.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.4;syo=4.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.2;syo=4.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.2;syo=3.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.4;syo=3.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.6;syo=3.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.8;syo=3.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=3.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.8;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.6;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.2;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.4;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=4.6} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=3.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=3.4} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.4;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.2;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.6;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=4.8;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=4.2} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=3.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=5.0;syo=3.8} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=5.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=5.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=5.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=40;sE=false;sB=false;sfo=-1;sso=5.0;syo=4.0} @self\n - delay 30\n - projectile{onTick=InsanoThirdAttackParticleThird;onHit=InsanoThirdAttackProjectileDamage;v=20;;i=1;hR=1;vR=1;d=60;sE=true;sB=true;sfo=-1;sso=5.0;syo=4.0} @PlayersNearOrigin{r=50}" + }, + { + "input": "InsanoThirdAttackE4:", + "target": "Skills:\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5;syo=3} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.2;syo=3.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.4;syo=3.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.6;syo=3.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.8;syo=3.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-6.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.8;syo=4.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.6;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.4;syo=4.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.2;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=5.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.8;syo=4.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.6;syo=4.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.4;syo=4.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.2;syo=4.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.2;syo=3.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.4;syo=3.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.6;syo=3.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.8;syo=3.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=3.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.8;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.6;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.2;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.4;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=4.6} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=3.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=3.4} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.4;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.2;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.6;syo=4.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-4.8;syo=4.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=4.2} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=3.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-5.0;syo=3.8} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=-5.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=-5.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=-5.0;syo=4.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=40;sE=false;sB=false;sfo=-1;sso=-5.0;syo=4.0} @self\n - delay 30\n - projectile{onTick=InsanoThirdAttackParticleThird;onHit=InsanoThirdAttackProjectileDamage;v=20;;i=1;hR=1;vR=1;d=60;sE=true;sB=true;sfo=-1;sso=-5.0;syo=4.0} @PlayersNearOrigin{r=50}" + }, + { + "input": "InsanoThirdAttackE5:", + "target": "Skills:\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0;syo=4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.2;syo=4.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.4;syo=4.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.6;syo=4.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.8;syo=4.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=1.0;syo=5.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.8;syo=5.2} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.6;syo=5.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.4;syo=5.6} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.2;syo=5.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=6.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.2;syo=5.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.4;syo=5.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.6;syo=5.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.8;syo=5.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-1.0;syo=5.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.8;syo=4.8} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.6;syo=4.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.4;syo=4.4} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.2;syo=4.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.0;syo=4.0} @self\n - delay 1\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.8;syo=5.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.6;syo=5.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.8;syo=5.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.6;syo=5.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=5.8} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=5.6} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=4.2} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=4.4} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.4;syo=5.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.2;syo=5.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.4;syo=5.0} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=-0.2;syo=5.0} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=5.4} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=5.2} @self\n \n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=4.6} @self\n - projectile{onTick=InsanoThirdAttackParticleOne;v=0;i=1;hR=1;vR=1;d=60;sE=false;sB=false;sfo=-1;sso=0.0;syo=4.8} @self\n \n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=0.0;syo=5.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=0.0;syo=5.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=10;sE=false;sB=false;sfo=-1;sso=0.0;syo=5.0} @self\n - delay 5\n - projectile{onTick=InsanoThirdAttackParticleSecond;v=0;i=1;hR=1;vR=1;d=40;sE=false;sB=false;sfo=-1;sso=0.0;syo=5.0} @self\n - delay 30\n - projectile{onTick=InsanoThirdAttackParticleThird;onHit=InsanoThirdAttackProjectileDamage;v=20;;i=1;hR=1;vR=1;d=60;sE=true;sB=true;sfo=-1;sso=0.0;syo=5.0} @PlayersNearOrigin{r=50}" + }, + { + "input": "InsanoLightShield:", + "target": "Skills:\n - orbital{onTick=InsanoLightShieldParticle;onHit=InsanoLightShieldHit;points=8;interval=1;duration=200;vr=3;hr=3;charges=100}" + }, + { + "input": "InsanoLightShieldParticle:", + "target": "Skills:\n - effect:particles{p=reddust;amount=10;color=#88e0ef;speed=0;hS=0.2;vS=0.2;y=+1} @origin\n - effect:particles{p=reddust;amount=10;color=#ffffff;speed=0;hS=0.2;vS=0.2;y=+1} @origin" + }, + { + "input": "InsanoLightShieldHit:", + "target": "Skills:\n - throw{velocity=30;velocityY=3} @EntitiesNearOrigin{r=10}" + }, + { + "input": "InsanoThirdAttackParticleOne:", + "target": "Skills:\n - effect:particles{p=reddust;color=#88e0ef;amount=10;Size=0.5;hs=0;vs=0} @origin" + }, + { + "input": "InsanoThirdAttackParticleSecond:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=20;Size=0.7;hs=0.1;vs=0.1} @origin" + }, + { + "input": "InsanoThirdAttackParticleThird:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=10;Size=0.5;hs=0;vs=0} @origin\n - effect:particles{p=reddust;color=#04009a;amount=10;Size=0.3;hs=0.02;vs=0} @origin\n - delay 1\n - effect:particles{p=reddust;color=#04009a;amount=10;Size=0.3;hs=0.04;vs=0} @origin\n - effect:particles{p=reddust;color=#04009a;amount=20;Size=0.3;hs=0.04;vs=0} @origin\n - delay 1\n - effect:particles{p=reddust;color=#04009a;amount=15;Size=0.3;hs=0.08;vs=0} @origin\n - effect:particles{p=reddust;color=#88e0ef;amount=15;Size=0.3;hs=0.08;vs=0} @origin\n - delay 1\n - effect:particles{p=reddust;color=#88e0ef;amount=30;Size=0.3;hs=0.14;vs=0} @origin\n - delay 1\n - effect:particles{p=reddust;color=#88e0ef;amount=40;Size=0.3;hs=0.18;vs=0} @origin\n - delay 1\n - effect:particles{p=reddust;color=#88e0ef;amount=50;Size=0.3;hs=0.22;vs=0} @origin\n - delay 1\n - effect:particles{p=reddust;color=#88e0ef;amount=50;Size=0.3;hs=0.24;vs=0} @origin\n - delay 1\n - effect:particles{p=reddust;color=#88e0ef;amount=50;Size=0.3;hs=0.28;vs=0} @origin\n - delay 1\n - effect:particles{p=reddust;color=#88e0ef;amount=50;Size=0.3;hs=0.32;vs=0} @origin" + }, + { + "input": "InsanoThirdAttackProjectileDamage:", + "target": "Skills:\n - sound{s= entity.chicken.egg;v=1;p=2} @PlayersNearOrigin{r=2}\n - damage{amount=30} @PlayersNearOrigin{r=2}\n \n########################\n###Insano Second Phase###\n########################" + }, + { + "input": "InsanoSecondPhase:", + "target": "Skills:\n - effect:particles{p=reddust;color=#88e0ef;amount=60;Size=1;hs=2;vs=2;fromorigin=true} @Sphere{radius=5;points=63;yoffset=1}\n - potion{type=INVISIBILITY;duration=1460;level=1;p=false} @self\n - stun{d=800;f=true;ia=true} @self\n - delay 2\n - summon{type=InsanoMinionsInvoqueLeft;amount=1;radius=1} @SelfLocation{y=5.0}\n - summon{type=InsanoMinionsInvoqueRight;amount=1;radius=1} @SelfLocation{y=5.0}\n - delay 2\n - skill{s=InsanoMinionsParticlesTest3} @self\n - sound{s=ambient.nether_wastes.additions;v=20;p=0.3;repeat=17;repeatInterval=20} @PIR{r=100}\n - delay 140\n - summon{type=InsanoInvoqueSecondPhase;amount=1;radius=1} @origin\n - delay 400\n - potionclear{} @self\n - delay 1\n - projectile{onTick=InsanoSecondPhaseEndingShootMain;onEnd=InsanoSecondPhaseEndingFirstMain;v=20;i=1;hR=1;vR=1;d=260;g=0;sE=false;sB=true;sfo=0;sso=0.0;syo=0;mr=200} @Location{c=144.5,100,-238.5,0,0}\n - delay 1\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary;onEnd=InsanoSecondPhaseEndingFirst2;v=20;i=1;hR=1;vR=1;d=260;g=0;sE=false;sB=true;sfo=0;sso=20.0;syo=0;mr=200} @Location{c=108,100,-238.5,0,0}\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary;onEnd=InsanoSecondPhaseEndingFirst3;v=20;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=true;sfo=0;sso=-20.0;syo=0;mr=200} @Location{c=180,100,-238.5,0,0}\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary;onEnd=InsanoSecondPhaseEndingFirst4;v=20;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=true;sfo=20;sso=0.0;syo=0;mr=200} @Location{c=144.5,100,-202.5,0,0}\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary;onEnd=InsanoSecondPhaseEndingFirst5;v=20;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=true;sfo=-20;sso=0.0;syo=0;mr=200} @Location{c=144.5,100,-275,0,0}\n - delay 160\n - effect:lightning @self\n - summon{type=InsanoBossTwo;amount=1;radius=1} @Self\n - remove @self" + }, + { + "input": "InsanoSecondPhaseEndingShootMain:", + "target": "Skills:\n - effect:particles{p=reddust;color=#88e0ef;amount=10;Size=1;hs=0.2;vs=0.2} @origin\n - effect:particles{p=reddust;color=#3edbf0;amount=10;Size=1;hs=0.2;vs=0.2} @origin" + }, + { + "input": "InsanoSecondPhaseEndingShootSecondary:", + "target": "Skills:\n - effect:particles{p=reddust;color=#88e0ef;amount=1;Size=1;hs=0;vs=0} @origin\n - effect:particles{p=reddust;color=#3edbf0;amount=1;Size=1;hs=0;vs=0} @origin" + }, + { + "input": "InsanoSecondPhaseEndingShootSecondary2:", + "target": "Skills:\n - effect:particles{p=reddust;color=#88e0ef;amount=10;Size=1;hs=0.5;vs=0.5} @origin\n - effect:particles{p=reddust;color=#3edbf0;amount=10;Size=1;hs=0.5;vs=0.5} @origin" + }, + { + "input": "InsanoSecondPhaseEndingFirstMain:", + "target": "Skills:\n - projectile{onTick=InsanoSecondPhaseEndingShootMain;onEnd=InsanoSecondPhaseEndingSecond;v=20;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=true;sfo=0;sso=0.0;syo=0;mr=200} @Location{c=144.5,34,-238.5,0,0}" + }, + { + "input": "InsanoSecondPhaseEndingFirst2:", + "target": "Skills:\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary2;onEnd=InsanoSecondPhaseEndingSecond;v=40;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=true;sfo=0;sso=0.0;syo=0;mr=200} @Location{c=108.5,34,-238.5,0,0}" + }, + { + "input": "InsanoSecondPhaseEndingFirst3:", + "target": "Skills:\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary2;onEnd=InsanoSecondPhaseEndingSecond;v=40;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=true;sfo=0;sso=0.0;syo=0;mr=200} @Location{c=180.5,34,-238.5,0,0}" + }, + { + "input": "InsanoSecondPhaseEndingFirst4:", + "target": "Skills:\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary2;onEnd=InsanoSecondPhaseEndingSecond;v=40;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=true;sfo=0;sso=0.0;syo=0;mr=200} @Location{c=144.5,34,-202.5,0,0}" + }, + { + "input": "InsanoSecondPhaseEndingFirst5:", + "target": "Skills:\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary2;onEnd=InsanoSecondPhaseEndingSecond;v=40;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=true;sfo=0;sso=0.0;syo=0;mr=200} @Location{c=144.5,34,-275.5,0,0}" + }, + { + "input": "InsanoSecondPhaseEndingSecond:", + "target": "Skills:\n - projectile{onTick=InsanoSecondPhaseEndingShootSecondary;v=10;i=1;hR=1;vR=1;d=160;g=0;sE=false;sB=false;sfo=0;sso=0.0;syo=0;fromorigin=true} @Ring{radius=10;points=64;yoffset=0}" + }, + { + "input": "InsanoMinionsParticlesTest:", + "target": "Skills:\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=-6;y=15.0;sideOffset=0.0}\n - delay 40\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=-8;y=15.0;sideOffset=0.0}\n - delay 40\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=-10;y=15.0;sideOffset=0.0}\n - delay 100\n - remove @self" + }, + { + "input": "InsanoMinionsParticlesTest2:", + "target": "Skills:\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=6;y=15.0;sideOffset=0.0}\n - delay 40\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=8;y=15.0;sideOffset=0.0}\n - delay 40\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=10;y=15.0;sideOffset=0.0}\n - delay 100\n - remove @self" + }, + { + "input": "InsanoMinionsParticlesTest3:", + "target": "Skills:\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest2;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=6;y=10.0;sideOffset=0.0}\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest2;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=-6;y=10.0;sideOffset=0.0}\n - delay 40\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest2;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=8;y=10.0;sideOffset=0.0}\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest2;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=-8;y=10.0;sideOffset=0.0}\n - delay 40\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest2;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=10;y=10.0;sideOffset=0.0}\n - projectile{onTick=InsanoMinionsTestParticles;onEnd=InsanoMinionsParticlesEndTest2;v=9;i=1;hR=1;vR=1;d=160;g=0.2;sE=false;sB=true;sfo=0;sso=0.0;syo=0.5} @Forward{f=-10;y=10.0;sideOffset=0.0}" + }, + { + "input": "InsanoMinionsTestParticles:", + "target": "Skills:\n - effect:particles{p=reddust;color=#88e0ef;amount=10;Size=0.5;hs=0.1;vs=0} @origin" + }, + { + "input": "InsanoMinionsTestParticles2:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=10;Size=0.5;hs=0.1;vs=0} @origin" + }, + { + "input": "InsanoMinionsParticlesEndTest:", + "target": "Skills:\n - summon{type=InsanoArcher;amount=1;radius=1} @origin" + }, + { + "input": "InsanoMinionsParticlesEndTest2:", + "target": "Skills:\n - summon{type=InsanoWarrior;amount=1;radius=1} @origin" + }, + { + "input": "InsanoMinionsAppearFirst:", + "target": "Skills:\n - projectile{onTick=InsanoMinionsTestParticles;v=4;i=1;hR=2;vR=1;d=20;syo=0;fromorigin=true} @Ring{radius=2;points=32;yoffset=0}" + }, + { + "input": "InsanoMinionsAppearFirst2:", + "target": "Skills:\n - projectile{onTick=InsanoMinionsTestParticles2;v=4;i=1;hR=2;vR=1;d=20;syo=0;fromorigin=true} @Ring{radius=2;points=32;yoffset=0}" + }, + { + "input": "InsanoSecondPhaseChargeAnimation:", + "target": "Skills:\n - orbital{onTick=InsanoSpawnCircleParticles;points=16;interval=1;duration=400;charges=0;r=4;Charges=100;oy=+1;rx=1.6;ry=0.8} @self\n - delay 1\n - orbital{onTick=InsanoSpawnCircleParticles;points=16;interval=1;duration=400;charges=0;r=4;Charges=100;oy=+1;rx=-1.6;ry=-0.8} @self\n - delay 1\n - orbital{onTick=InsanoSpawnCircleParticles;points=16;interval=1;duration=400;charges=0;r=4;Charges=100;oy=+1;rx=0;ry=0} @self\n - delay 1\n - summon{type=InsanoInvoqueSecondPhaseN;amount=1;radius=1} @origin\n - summon{type=InsanoInvoqueSecondPhaseS;amount=1;radius=1} @origin\n - summon{type=InsanoInvoqueSecondPhaseE;amount=1;radius=1} @origin\n - summon{type=InsanoInvoqueSecondPhaseO;amount=1;radius=1} @origin" + }, + { + "input": "InsanoSecondPhaseShootAnimation:", + "target": "Skills:\n - effect:particlesphere{particle=reddust;color=#3edbf0;amount=40;radius=1;repeat=20;repeatInterval=20} @self\n - effect:particlesphere{particle=reddust;color=#ffffff;amount=20;radius=0.5;repeat=20;repeatInterval=20} @self\n - delay 10\n - sound{s=entity.generic.extinguish_fire;v=20;p=0.3;repeat=9;repeatInterval=40} @PIR{r=100}\n - effect:particleline{particle=reddust;color=#3edbf0;amount=1;repeat=19;repeatInterval=20} @Parent\n \n#############################\n### Insano Fourth Attack ###\n#############################" + }, + { + "input": "InsanoFourthAttack:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=100}\n - stun{d=10;f=false;ia=true} @self\n - delay 10\n - jump{velocity=2} @self\n - delay 20\n - setgravity{g=false} @self\n - delay 1\n - stun{d=98;f=false;ia=true} @self\n \n - delay 10\n - sound{s=block.bubble_column.bubble_pop;v=20;p=1;repeat=20;repeatInterval=1} @PIR{r=100}\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=5.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-5.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=6.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=-4.0} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=4.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-4.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=5.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=-3.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=4.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-4.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=5.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=-3.0} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=3.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-3.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=4.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=-2.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=3.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-3.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=4.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=-2.0} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=2.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-2.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=3.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=-1.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=2.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-2.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=3.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=-1.0} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=1.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-1.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=2.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=-0.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=1.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-1.0;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=2.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=0.0} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=-0.5;syo=1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=1.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=0.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=80;sE=false;sB=false;sfo=2;sso=0.0;syo=1.0} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=0.5;syo=-2.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=1.0;syo=-1.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=1.5;syo=-1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=2.0;syo=-0.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=2.5;syo=0.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=3.0;syo=0.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-0.5;syo=-2.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-1.0;syo=-1.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-1.5;syo=-1.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-2.0;syo=-0.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-2.5;syo=0.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-3.0;syo=0.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=0.5;syo=4.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=1.0;syo=3.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=1.5;syo=3.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=2.0;syo=2.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=2.5;syo=2.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=3.0;syo=1.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-0.5;syo=4.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-1.0;syo=3.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-1.5;syo=3.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-2.0;syo=2.5} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-2.5;syo=2.0} @self\n - projectile{onTick=InsanoFourthAttackParticleOne;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=-3.0;syo=1.5} @self\n \n - delay 1\n - projectile{onTick=InsanoFourthAttackParticleCore;v=0;i=1;hR=1;vR=1;d=76;sE=false;sB=false;sfo=2;sso=0.0;syo=1.0} @self\n - delay 10\n - sound{s=entity.ghast.shoot;v=20;p=0.7;repeat=3;repeatInterval=20} @PIR{r=100}\n - projectile{onTick=InsanoFourthAttackParticleSecond;onHit=InsanoFourthAttackArrowHit;v=20;i=1;hnp=true;hR=1;vR=1;d=120;mr=120;sE=true;sB=true;sfo=2;sso=0.0;syo=1.0;repeat=3;repeatInterval=20} @PlayerLocationsInRadius{r=50}\n \n - delay 100\n - setgravity{g=true} @self\n - fly{duration=60} @self\n \n - delay 1\n - sound{s=entity.horse.gallop;v=20;p=0.5} @PIR{r=100}\n - projectile{onTick=InsanoFourthAttackParticleEnd;onHit=InsanoFourthAttackArrowHit;v=30;i=1;hnp=true;hR=1;vR=1;d=120;mr=120;sE=true} @PlayersInRadius{r=50;limit=1;sort=NEAREST}" + }, + { + "input": "InsanoFourthAttackParticleOne:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=4;Size=0.7;hs=0.1;vs=0.1} @origin\n - effect:particles{p=reddust;color=#88e0ef;amount=8;Size=0.7;hs=0.1;vs=0.1} @origin" + }, + { + "input": "InsanoFourthAttackParticleEnd:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=4;Size=0.7;hs=0.1;vs=0.1} @origin\n - effect:particles{p=reddust;color=#88e0ef;amount=8;Size=0.7;hs=0.1;vs=0.1} @origin" + }, + { + "input": "InsanoFourthAttackParticleCore:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=20;Size=1;hs=0.3;vs=0.3} @origin" + }, + { + "input": "InsanoFourthAttackParticleSecond:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=20;Size=1;hs=0.1;vs=0.1} @origin" + }, + { + "input": "InsanoFourthAttackArrowHit:", + "target": "Skills:\n - explosion{yield=8} @Trigger\n - effect:smoke @Trigger\n - effect:particles{particle=flame;amount=200;hS=4;vS=4;speed=5;fromorigin=true} @Trigger\n - effect:particles{particle=crimson_spore;amount=200;hS=4;vS=4;speed=5;fromorigin=true} @Trigger\n \n############################\n### Insano Fifth Attack ###\n############################" + }, + { + "input": "InsanoFifthAttack:", + "target": "Skills:\n - stun{d=10;f=false;ia=true} @self\n - delay 10\n - sound{s=entity.ender_dragon.shoot;v=20;p=0.1;repeat=2;repeatInterval=40} @PIR{r=100}\n - projectile{onTick=InsanoFifthAttackParticleOne;onHit=InsanoFifthAttackChain;v=6;i=1;hR=2;vR=2;d=120;mr=120;sE=true;repeat=2;repeatInterval=40;syo=1;tyo=1} @PlayersInRadius{r=50;limit=1;sort=NEAREST}" + }, + { + "input": "InsanoFifthAttackParticleOne:", + "target": "Skills:\n - effect:particlesphere{particle=reddust;color=#ffffff;radius=1;amount=40} @origin" + }, + { + "input": "InsanoFifthAttackChain:", + "target": "Skills:\n - projectile{onTick=InsanoFifthAttackParticleTwo;onHit=InsanoFifthAttackChainHit;v=40;i=1;hR=1;vR=1;d=120;mr=120;sE=true} @trigger" + }, + { + "input": "InsanoFifthAttackParticleTwo:", + "target": "Skills:\n - effect:particles{p=reddust;color=#04009a;amount=40;Size=1;hs=0.3;vs=0.3} @origin" + }, + { + "input": "InsanoFifthAttackChainHit:", + "target": "Skills:\n - explosion{yield=10} @Trigger\n \n#############################\n### Insano Sixth Attack ###\n#############################" + }, + { + "input": "InsanoSixthAttack:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=150}\n - stun{d=150;f=false} @self\n - delay 1\n - effect:particleorbital{r=10;points=128;t=200;i=1;particle=flame;amount=2} @self\n - delay 1\n - sound{s=entity.experience_orb.pickup;v=20;p=2;repeat=53;repeatInterval=4} @PIR{r=100}\n - projectile{onTick=InsanoSixthAttackParticleOne;onHit=InsanoSixthAttackHit;v=7;i=1;hR=1;vR=1;d=120;mr=120;sE=true;sB=true;hnp=true;repeat=6;repeatInterval=20;syo=1;g=0.15;tyo=10} @Sphere{radius=3;points=6;yoffset=2}" + }, + { + "input": "InsanoSixthAttackParticleOne:", + "target": "Skills:\n - effect:particles{p=reddust;color=#88e0ef;amount=10;Size=0.5;hs=0;vs=0} @origin" + }, + { + "input": "InsanoSixthAttackHit:", + "target": "Skills:\n - explosion{yield=3} @Trigger\n - effect:smoke @Trigger\n - effect:particles{particle=soul_fire_flame;amount=200;hS=4;vS=4;speed=5;fromorigin=true} @Trigger\n - effect:particles{particle=crimson_spore;amount=200;hS=4;vS=4;speed=5;fromorigin=true} @Trigger\n \n###############################\n### Insano Seventh Attack ###\n###############################" + }, + { + "input": "InsanoSeventhAttack:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - setgravity{g=false} @self\n - delay 20\n \n - delay 1\n - effect:lightning @self\n - delay 10\n - stun{d=200;f=false} @self\n - summon{type=InsanoMinionsInvoqueLeft;amount=1;radius=1} @forward{f=5}\n - summon{type=InsanoMinionsInvoqueRight;amount=1;radius=1} @forward{f=5}\n - effect:lightning{repeat=6;repeatInterval=40} @self\n - delay 1\n - projectile{onTick=InsanoSeventhAttackParticles;onHit=InsanoSeventhAttackHit;v=12;i=1;hR=2;vR=2;d=120;mr=120;sE=true;repeat=6;repeatInterval=40;syo=1;tyo=1;g=0.3} @Location{c=145.5,100,-261.5,0,0}\n - delay 1\n - projectile{onTick=InsanoSeventhAttackParticles;onHit=InsanoSeventhAttackHit;v=12;i=1;hR=2;vR=2;d=120;mr=120;sE=true;repeat=6;repeatInterval=40;syo=1;tyo=1;g=0.3} @Location{c=128.5,100,-238.5,0,0}\n - delay 1\n - projectile{onTick=InsanoSeventhAttackParticles;onHit=InsanoSeventhAttackHit;v=12;i=1;hR=2;vR=2;d=120;mr=120;sE=true;repeat=6;repeatInterval=40;syo=1;tyo=1;g=0.3} @Location{c=144.5,100,-218.5,0,0}\n - delay 1\n - projectile{onTick=InsanoSeventhAttackParticles;onHit=InsanoSeventhAttackHit;v=12;i=1;hR=2;vR=2;d=120;mr=120;sE=true;repeat=6;repeatInterval=40;syo=1;tyo=1;g=0.3} @Location{c=161.5,100,-232.5,0,0}\n - delay 1\n - projectile{onTick=InsanoSeventhAttackParticles;onHit=InsanoSeventhAttackHit;v=12;i=1;hR=2;vR=2;d=120;mr=120;sE=true;repeat=6;repeatInterval=40;syo=1;tyo=1;g=0.3} @Location{c=163.5,100,-249.5,0,0}\n - delay 1\n - projectile{onTick=InsanoSeventhAttackParticles;onHit=InsanoSeventhAttackHit;v=12;i=1;hR=2;vR=2;d=120;mr=120;sE=true;repeat=6;repeatInterval=40;syo=1;tyo=1;g=0.3} @target\n - delay 220\n - delay 10\n - setgravity{g=true} @self\n - effect:lightning @self" + }, + { + "input": "InsanoSeventhAttackParticles:", + "target": "Skills:\n - effect:particlesphere{particle=reddust;color=#ffffff;radius=1;amount=20} @origin\n - effect:particlesphere{particle=reddust;color=#88e0ef;radius=1;amount=20} @origin" + }, + { + "input": "InsanoSeventhAttackHit:", + "target": "Skills:\n - potion{type=SLOW;duration=100;level=4} @Trigger\n - potion{type=BLINDNESS;duration=200;level=1} @Trigger\n - explosion{yield=8} @Trigger\n - effect:smoke @Trigger\n - effect:particles{particle=flame;amount=200;hS=4;vS=4;speed=5;fromorigin=true} @Trigger\n - effect:particles{particle=crimson_spore;amount=200;hS=4;vS=4;speed=5;fromorigin=true} @Trigger\n - summon{type=InsanoWarrior;amount=3;radius=2} @Trigger" + }, + { + "input": "InsanoBasicLongAttack1:", + "target": "Conditions:\n - playersinradius{a=>1;r=3} false\n Skills:\n - sound{s=entity.witch.throw;v=10;p=0.2} @PIR{r=100}\n - projectile{onTick=InsanoLongAttackParticles;onHit=InsanoLongAttackHit;v=16;i=1;hR=1;vR=1;d=120;mr=120;sE=true;syo=2;sso=1;g=0.1} @PlayersInRadius{r=20;limit=1;sort=NEAREST}" + }, + { + "input": "InsanoBasicLongAttack2:", + "target": "Conditions:\n - playersinradius{a=>1;r=3} false\n Skills:\n - sound{s=entity.witch.throw;v=10;p=0.2} @PIR{r=100}\n - projectile{onTick=InsanoLongAttackParticles;onHit=InsanoLongAttackHit;v=26;i=1;hR=1;vR=1;d=120;mr=120;sE=true;syo=2;sso=-1;g=0.1} @PlayersInRadius{r=30;limit=2;sort=NEAREST}" + }, + { + "input": "InsanoBasicLongAttack3:", + "target": "Conditions:\n - playersinradius{a=>1;r=3} false\n Skills:\n - sound{s=entity.witch.throw;v=10;p=0.2} @PIR{r=100}\n - projectile{onTick=InsanoLongAttackParticles;onHit=InsanoLongAttackHit;v=36;i=1;hR=1;vR=1;d=120;mr=120;sE=true;syo=3;sso=0;g=0.1} @PlayersInRadius{r=50;limit=3;sort=NEAREST}" + }, + { + "input": "InsanoLongAttackParticles:", + "target": "Skills:\n - effect:particles{particle=reddust;color=#88e0ef;amount=5;Size=0.5;hS=0.1;vS=0.1} @Origin\n - effect:particles{particle=reddust;color=#ffffff;amount=5;Size=0.5;hS=0.1;vS=0.2} @Origin" + }, + { + "input": "InsanoLongAttackHit:", + "target": "Skills:\n - damagepercent{percent=0.5}\n - potion{type=SLOW;duration=60;level=4}\n \n########################\n### Skills Phase II ###\n########################\n \n \n \n \n#########################\n### Insano Totem Of Light ###\n#########################" + }, + { + "input": "InsanoRayOfLight:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=20}\n - summon{type=InsanoTotemRayOfLight;amount=1;radius=1} @Location{c=144.5,34,-226.5,0,0}\n - summon{type=InsanoTotemRayOfLight;amount=1;radius=1} @Location{c=144.5,34,-250.5,0,0}" + }, + { + "input": "InsanoRayOfLightStart:", + "target": "Skills:\n - orbital{onTick=InsanoRayOfLightDraw;onEnd=InsanoRayOfLightEnd;points=8;interval=1;duration=400;vr=0;hr=0;charges=0;r=2} @self\n - setvariable{var=caster.RayOfLightBarProgress;type=INTEGER;value=0} @self\n - barCreate{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l 0 / 10\";value=0.0;color=PURPLE;style=SOLID;range=5} @self" + }, + { + "input": "InsanoRayOfLightDraw:", + "target": "Skills:\n - effect:particles{p=reddust;color=#FF00FF;amount=20;speed=4;hs=0.2;vs=0.2;y=+1.5} @self\n - effect:particles{p=reddust;color=#54B7E9;amount=20;speed=4;hs=0.2;vs=0.2;y=+1.5} @self\n - effect:particlering{p=reddust;color=#54B7E9;radius=2;points=64;amount=1;hS=0;vS=0;cd=0.2} @self" + }, + { + "input": "InsanoRayOfLightEnd:", + "target": "Skills:\n - projectile{oT=InsanoLightOfEndCircle;oH=InsanoLightOfEndCircleHit;i=1;hR=3;vR=0.5;d=120;mr=50;v=24;syo=0.1;sfo=0;hp=true;hnp=false;sE=false;sB=false;hs=true;hfs=0.1} @Ring{radius=10;points=64;yoffset=0}\n - delay 140\n - barRemove{name=\"RayOfLightOrb\"} @self\n - remove @self" + }, + { + "input": "InsanoLightOfEndCircleHit:", + "target": "Skills:\n - blackscreen{d=60} \n - damage{a=20}\n - potion{type=CONFUSION;duration=400;level=4}" + }, + { + "input": "InsanoLightOfEndCircle:", + "target": "Skills:\n - effect:particles{p=reddust;color=#54B7E9;amount=25;Size=0.4;hs=1;vs=0} @origin" + }, + { + "input": "KillMePlease:", + "target": "Skills:\n - variablesubtract{var=caster.KillMe;amount=1} @self\n - sendtitle{title=\"&c&l\";subtitle=\"Hits Left!\";d=10} @PlayersInRadius{r=10}\n - skill{s=canYouKillMe}\n - variableadd{var=caster.RayOfLightBarProgress;amount=1} @self\n - delay 1\n - skill{s=laestupidabarranofuncionaP2}" + }, + { + "input": "canYouKillMe:", + "target": "Conditions:\n - variableEquals{var=caster.KillMe;value=0} true\n Skills:\n - barRemove{name=\"RayOfLightOrb\"} @self\n - sound{s=entity.generic.explode;v=1;p=2} @PIR{r=10}\n - effect:particles{p=reddust;color=#FF00FF;amount=10;speed=1;hs=2;vs=2;y=+0.5;fromorigin=true} @Sphere{radius=2;points=64;yoffset=1}\n - effect:particles{p=reddust;color=#54B7E9;amount=10;speed=1;hs=2;vs=2;y=+0.5;fromorigin=true} @Sphere{radius=2;points=64;yoffset=1}\n - remove @self" + }, + { + "input": "laestupidabarranofuncionaP2:", + "target": "Skills:\n - skill{s=2laestupidabarracarga1} \n - skill{s=2laestupidabarracarga2} \n - skill{s=2laestupidabarracarga3} \n - skill{s=2laestupidabarracarga4} \n - skill{s=2laestupidabarracarga5} \n - skill{s=2laestupidabarracarga6} \n - skill{s=2laestupidabarracarga7} \n - skill{s=2laestupidabarracarga8} \n - skill{s=2laestupidabarracarga9} \n - skill{s=2laestupidabarracarga10}" + }, + { + "input": "2laestupidabarracarga1:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=1} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.1;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga2:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=2} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.2;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga3:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=3} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.3;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga4:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=4} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.4;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga5:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=5} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.5;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga6:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=6} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.6;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga7:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=7} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.7;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga8:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=8} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.8;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga9:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=9} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=0.9;color=PURPLE;Style=SOLID} @self" + }, + { + "input": "2laestupidabarracarga10:", + "target": "Conditions:\n - variableEquals{var=caster.RayOfLightBarProgress;value=10} true\n Skills:\n - barSet{name=\"RayOfLightOrb\";display=\"Orb Objective:&f&l / 10\";value=1.0;color=PURPLE;Style=SOLID} @self\n######################\n### Insano Invincible ###\n######################" + }, + { + "input": "InsanoFlowerOfThunder:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=40}\n \n - stun{d=40} @self\n - sendtitle{title=\"&c&lKill them!\";subtitle=\"or you won't kill me\";d=40} @PlayersInRadius{r=100}\n - delay 1\n - projectile{oT=[- particles{particle=reddust;color=#54B7E9;Size=0.5;a=20;hs=0.2;vs=0.1;s=0;y=0} @origin - skill{s=FlowerOfThunderLeaf;cd=1.5} ];i=1;v=8;d=60;mr=100;g=-0.1;syo=16} @Forward{f=100;y=0.0;sideOffset=0.0}\n - projectile{oT=[- particles{particle=reddust;color=#54B7E9;Size=0.5;a=20;hs=0.2;vs=0.1;s=0;y=0} @origin - skill{s=FlowerOfThunderLeaf;cd=1.5} ];i=1;v=8;d=60;mr=100;g=-0.1;syo=16} @Forward{f=-100;y=0.0;sideOffset=0.0}\n - projectile{oT=[- particles{particle=reddust;color=#54B7E9;Size=0.5;a=20;hs=0.2;vs=0.1;s=0;y=0} @origin - skill{s=FlowerOfThunderLeaf;cd=1.5} ];i=1;v=8;d=60;mr=100;g=-0.1;syo=16} @Forward{f=0;y=0.0;sideOffset=100.0}\n - projectile{oT=[- particles{particle=reddust;color=#54B7E9;Size=0.5;a=20;hs=0.2;vs=0.1;s=0;y=0} @origin - skill{s=FlowerOfThunderLeaf;cd=1.5} ];i=1;v=8;d=60;mr=100;g=-0.1;syo=16} @Forward{f=0;y=0.0;sideOffset=-100.0}\n - summon{type=InsanoInmortalControl;amount=1;radius=1} @self\n - delay 80" + }, + { + "input": "FlowerOfThunderLeaf:", + "target": "Skills:\n - projectile{oT=[- particles{particle=reddust;color=#54B7E9;a=20;Size=0.5;hs=0.2;vs=0.1;s=0;y=0} @origin ];i=1;v=2;d=200;mr=100;g=0.1;syo=0;fromOrigin=true;hp=true;hR=1;vr=2;onEnd=[ -effect:lightning @origin -summon{type=InsanoInmortal;amount=1;radius=1;sip=true} @origin ]} @origin{y=-20}" + }, + { + "input": "InsanoNoDamageOn:", + "target": "Skills:\n - setNoDamageTicks{ticks=20000;delay=1} @Parent" + }, + { + "input": "InsanoNoDamageOff:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortal;value=0} true\n Skills:\n - setNoDamageTicks{ticks=10;delay=1} @Parent\n - signal{s=barSRemove} @Parent" + }, + { + "input": "laestupidabarranofunciona3:", + "target": "Skills:\n - skill{s=3laestupidabarracarga1} \n - skill{s=3laestupidabarracarga2} \n - skill{s=3laestupidabarracarga3} \n - skill{s=3laestupidabarracarga4} \n - skill{s=3laestupidabarracarga5} \n - skill{s=3laestupidabarracarga6} \n - skill{s=3laestupidabarracarga7} \n - skill{s=3laestupidabarracarga8} \n - skill{s=3laestupidabarracarga9}" + }, + { + "input": "3laestupidabarracarga1:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=1} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=0.2;color=RED;Style=SOLID} @Self" + }, + { + "input": "3laestupidabarracarga2:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=2} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=0.3;color=RED;Style=SOLID} @Self" + }, + { + "input": "3laestupidabarracarga3:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=3} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=0.4;color=RED;Style=SOLID} @Self" + }, + { + "input": "3laestupidabarracarga4:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=4} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=0.5;color=RED;Style=SOLID} @Self" + }, + { + "input": "3laestupidabarracarga5:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=5} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=0.6;color=RED;Style=SOLID} @Self" + }, + { + "input": "3laestupidabarracarga6:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=6} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=0.7;color=RED;Style=SOLID} @Self" + }, + { + "input": "3laestupidabarracarga7:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=7} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=0.8;color=RED;Style=SOLID} @Self" + }, + { + "input": "3laestupidabarracarga8:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=8} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=0.9;color=RED;Style=SOLID} @Self" + }, + { + "input": "3laestupidabarracarga9:", + "target": "Conditions:\n - variableEquals{var=world.InsanoInmortalBar;value=9} true\n Skills:\n - barSet{name=\"ServantsCountBar\";display=\"Servants Killed :&f&l / 9\";value=1.0;color=RED;Style=SOLID} @Self\n \n########################\n### Insano Electric Totem ###\n########################" + }, + { + "input": "InsanoElectricTotemBorn:", + "target": "Skills:\n - setvariable{var=caster.ElectricHits;type=INTEGER;value=26} @self\n - setvariable{var=caster.ElectricHitsBarProgress;type=INTEGER;value=0} @self\n - barCreate{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l 0 / 25\";value=0.0;color=GREEN;style=SOLID;range=5} @self\n - stun{d=2400} @self\n - delay 2400\n - barRemove{name=\"ElectricTotemLife\"} @self\n - remove @self" + }, + { + "input": "InsanoElectricTotemWillDie:", + "target": "Skills:\n - variablesubtract{var=caster.ElectricHits;amount=1} @self\n - delay 1\n - variableadd{var=caster.ElectricHitsBarProgress;amount=1} @self\n - delay 1\n - skill{s=laestupidabarranofunciona}\n - sendtitle{title=\"&b&l\";subtitle=\"Hits Left!\";d=10} @PlayersInRadius{r=10}\n - skill{s=canYouKillMeElectric}" + }, + { + "input": "canYouKillMeElectric:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHits;value=0} true\n Skills:\n - barRemove{name=\"ElectricTotemLife\"} @self\n - sound{s=item.totem.use;v=1;p=0.1} @PIR{r=10}\n - effect:particles{p=reddust;color=#04009a;amount=10;speed=1;hs=2;vs=2;y=+0.5;fromorigin=true} @Sphere{radius=3;points=64;yoffset=1}\n - effect:particles{p=reddust;color=#54B7E9;amount=10;speed=1;hs=2;vs=2;y=+0.5;fromorigin=true} @Sphere{radius=3;points=64;yoffset=1}\n - remove @self" + }, + { + "input": "InsanoElectricTotemStart:", + "target": "Skills:\n - orbital{onTick=InsanoElectricTotemDraw;points=8;interval=1;duration=2400;vr=0;hr=0;charges=0;r=2} @self" + }, + { + "input": "InsanoElectricTotemDraw:", + "target": "Skills:\n - pull{v=1;to=true} @PIR{r=7}\n - effect:particles{p=reddust;color=#04009a;amount=20;hs=0.4;vs=0.4;y=+3} @self\n - effect:particles{p=reddust;color=#54B7E9;amount=20;hs=0.4;vs=0.4;y=+3} @self\n - effect:particles{p=reddust;color=#04009a;Size=0.8;amount=40;hs=0.1;vs=0.8;y=+1.5} @self\n - effect:particlering{p=reddust;color=#54B7E9;radius=6;points=64;amount=1;hS=0;vS=0;cd=0.3} @self\n - sound{s=item.trident.thunder;v=1;p=2;cd=2} @PIR{r=8}\n - skill{s=InsanoElectricTotemThorns;cd=2}\n - potion{type=SLOW;duration=2;level=2} @PIR{r=60}\n - potion{type=CONFUSION;duration=2;level=5} @PIR{r=60}" + }, + { + "input": "laestupidabarranofunciona:", + "target": "Skills:\n - skill{s=laestupidabarracarga1} \n - skill{s=laestupidabarracarga2} \n - skill{s=laestupidabarracarga3} \n - skill{s=laestupidabarracarga4} \n - skill{s=laestupidabarracarga5} \n - skill{s=laestupidabarracarga6} \n - skill{s=laestupidabarracarga7} \n - skill{s=laestupidabarracarga8} \n - skill{s=laestupidabarracarga9} \n - skill{s=laestupidabarracarga10} \n - skill{s=laestupidabarracarga11} \n - skill{s=laestupidabarracarga12} \n - skill{s=laestupidabarracarga13} \n - skill{s=laestupidabarracarga14} \n - skill{s=laestupidabarracarga15} \n - skill{s=laestupidabarracarga16} \n - skill{s=laestupidabarracarga17} \n - skill{s=laestupidabarracarga18} \n - skill{s=laestupidabarracarga19} \n - skill{s=laestupidabarracarga20} \n - skill{s=laestupidabarracarga21} \n - skill{s=laestupidabarracarga22} \n - skill{s=laestupidabarracarga23} \n - skill{s=laestupidabarracarga24} \n - skill{s=laestupidabarracarga25}" + }, + { + "input": "laestupidabarracarga1:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=1} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.04;color=GREEN;Style=SOLID} @Parent" + }, + { + "input": "laestupidabarracarga2:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=2} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.08;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga3:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=3} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.12;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga4:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=4} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.16;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga5:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=5} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.2;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga6:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=6} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.24;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga7:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=7} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.28;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga8:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=8} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.32;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga9:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=9} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.36;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga10:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=10} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.4;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga11:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=11} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.44;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga12:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=12} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.48;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga13:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=13} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.52;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga14:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=14} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.56;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga15:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=15} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.6;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga16:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=16} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.64;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga17:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=17} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.68;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga18:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=18} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.72;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga19:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=19} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.76;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga20:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=20} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.8;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga21:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=21} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.84;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga22:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=22} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.88;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga23:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=23} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.92;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga24:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=24} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=0.96;color=GREEN;Style=SOLID} @self" + }, + { + "input": "laestupidabarracarga25:", + "target": "Conditions:\n - variableEquals{var=caster.ElectricHitsBarProgress;value=25} true\n Skills:\n - barSet{name=\"ElectricTotemLife\";display=\"Totem Objective :&f&l / 25\";value=1.0;color=GREEN;Style=SOLID} @self" + }, + { + "input": "InsanoElectricTotemThorns:", + "target": "Skills:\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=1;sso=0;syo=1} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=1.5;sso=0;syo=1.3} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=2;sso=0;syo=1.6} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=2.5;sso=0;syo=1.9} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=3;sso=0;syo=2.2} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=3.5;sso=0;syo=1.9} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=4;sso=0;syo=1.6} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=4.5;sso=0;syo=1.3} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=5;sso=0;syo=1.3} @self\n \n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-1;sso=0;syo=1} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-1.5;sso=0;syo=1.3} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-2;sso=0;syo=1.6} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-2.5;sso=0;syo=1.9} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-3;sso=0;syo=2.2} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-3.5;sso=0;syo=1.9} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-4;sso=0;syo=1.6} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-4.5;sso=0;syo=1.3} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-5;sso=0;syo=1.3} @self\n \n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=1;syo=2.2} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=1.5;syo=1.9} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=2;syo=1.6} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=2.5;syo=1.3} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=3;syo=1} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=3.5;syo=1.3} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=4;syo=1.6} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=5.5;syo=1.9} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=5;syo=1.9} @self\n \n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-1;syo=2.2} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-1.5;syo=1.9} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-2;syo=1.6} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-2.5;syo=1.3} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-3;syo=1} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-3.5;syo=1.3} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-4;syo=1.6} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-4.5;syo=1.9} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-5;syo=1.9} @self" + }, + { + "input": "InsanoInvoqueElectricTotem:", + "target": "Conditions:\n - mobsInRadius{types=InsanoElectricTotem;amount=0to3;radius=100} true\n Skills:\n - summon{type=InsanoElectricTotem;amount=1;radius=1} @Location{c=144.5,34,-214.5,0,0}\n - summon{type=InsanoElectricTotem;amount=1;radius=1} @Location{c=144.5,34,-262.5,0,0}\n - summon{type=InsanoElectricTotem;amount=1;radius=1} @Location{c=120.5,34,-238.5,0,0}\n \n###########################\n### Insano Charge Instakill ###\n###########################" + }, + { + "input": "InsanoInstantKill:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=120}\n - sendtitle{title=\"&c&lHit Me\";subtitle=\"if you can!\";d=20} @PlayersInRadius{r=100}\n - delay 20\n - Aura{auraName=ElectroShock;onStart=ElectroShockStart;onTick=ElectroShockTick;onEnd=ElectroShockCast;interval=20;duration=140;CancelOnTakeDamage=true} @self\n - delay 160" + }, + { + "input": "ElectroShockStart:", + "target": "Skills:\n - setvariable{var=caster.IllKillYou;type=INTEGER;value=0} @self \n - setvariable{var=caster.IllKillYouTwo;type=INTEGER;value=6} @self \n \n - delay 1\n - stun{d=160;f=false} @self" + }, + { + "input": "ElectroShockCast:", + "target": "Skills:\n - skill{s=InsanoSavedYou}\n - skill{s=InsanoKillEveryThing}" + }, + { + "input": "InsanoSavedYou:", + "target": "Conditions:\n - variableInRange{var=caster.IllKillYou;value=<6} true\n Skills:\n - sendtitle{title=\"&c&lYou Saved\";subtitle=\"for now...\";d=10} @PlayersInRadius{r=100}" + }, + { + "input": "InsanoKillEveryThing:", + "target": "Conditions:\n - variableEquals{var=caster.IllKillYou;value=6} true\n Skills:\n - damage{amount=200;ia=true} @PIR{r=100}\n - effect:lightning @PIR{r=100}" + }, + { + "input": "ElectroShockTick:", + "target": "Skills:\n - variableadd{var=caster.IllKillYou;amount=1} @self\n - variablesubtract{var=caster.IllKillYouTwo;amount=1} @self\n - sendtitle{title=\"&c&l\";subtitle=\"\";d=10} @PlayersInRadius{r=100}\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=1;hs=0.1;vs=0} @origin ];v=4;i=1;hR=1;vR=1;d=50;sE=true;sB=false;sfo=10;sso=0;syo=5} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=1;hs=0.1;vs=0} @origin ];v=4;i=1;hR=1;vR=1;d=50;sE=true;sB=false;sfo=-10;sso=0;syo=5} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=1;hs=0.1;vs=0} @origin ];v=4;i=1;hR=1;vR=1;d=50;sE=true;sB=false;sfo=0;sso=10;syo=5} @self\n - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=1;hs=0.1;vs=0} @origin ];v=4;i=1;hR=1;vR=1;d=50;sE=true;sB=false;sfo=0;sso=-10;syo=5} @self\n \n######################\n### Insano Missile ###\n######################" + }, + { + "input": "InsanoLightMissile:", + "target": "Skills:\n - missile{ot=InsanoLightMissileTick;oh=InsanoLightMissileHit;v=4;i=1;hR=1;vR=1;mr=100;md=160;in=0.75;syo=20;repeat=2;repeatInterval=40} @PIR{r=50;limit=3}" + }, + { + "input": "InsanoLightMissileTick:", + "target": "Skills:\n - effect:particles{p=reddust;color=#54B7E9;a=1} @origin\n - effect:particles{p=reddust;color=#04009a;amount=1;hs=0;vs=0} @origin" + }, + { + "input": "InsanoLightMissileHit:", + "target": "Skills:\n - effect:particles{particle=reddust;color=#04009a;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=100;i=false}" + }, + { + "input": "soulsong:", + "target": "Cooldown: 20\n Conditions:\n - Crouching TRUE\n - equipslot HAND\n - score{o=magic;value=>59} orElseCast noenergy \n Skills:\n - modifytargetscore{objective=magic;action=subtract;value=60} @self\n - effect:sound{s=entity.evoker.cast_spell;v=1;p=1} @self\n - effect:sound{s=block.bell.use;v=1;p=0.8} @self\n - effect:sound{s=block.bell.resonate;v=1;p=1} @self\n - potion{type=SLOW;duration=60;lvl=9999} @self\n - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=9999} @self\n - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self\n - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#7300a1} @self\n - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.2} @self\n - Delay 20\n - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self\n - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#b600ff} @self\n - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self\n - Delay 20\n - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self\n - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#5a00cf} @self\n - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.2} @self\n - Delay 20\n - effect:particlering{particle=soul;radius=1;points=32;amount=3;hS=1;vS=0} @self\n - effect:particlering{particle=note;radius=2;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self\n - effect:sound{s=item.trident.thunder;v=1;p=1} @self\n - effect:sound{s=particle.soul_escape;v=1.5;p=1} @self\n - skill{s=throweir} @EntitiesInRadius{r=10;ignore=armorstands,villagers}\n - damage{amount=48;ignoreArmor=true} @EntitiesInRadius{r=10;ignore=armorstands,villagers}\n - potion{type=SLOW;duration=120;lvl=4} @EntitiesInRadius{r=10;ignore=armorstands,villagers}\n - potion{type=WEAKNESS;duration=120;lvl=8} @EntitiesInRadius{r=10;ignore=armorstands,villagers}\n - potion{type=WITHER;duration=120;lvl=2} @EntitiesInRadius{r=10;ignore=armorstands,villagers}\n - Delay 2\n - effect:particlering{particle=soul;radius=3;points=32;amount=3;hS=1;vS=0} @self\n - effect:particlering{particle=note;radius=4;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self\n - Delay 2\n - effect:particlering{particle=soul;radius=5;points=32;amount=3;hS=1;vS=0} @self\n - effect:particlering{particle=note;radius=6;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self\n - Delay 2\n - effect:particlering{particle=soul;radius=7;points=32;amount=3;hS=1;vS=0} @self\n - effect:particlering{particle=note;radius=8;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self\n - Delay 2\n - effect:particlering{particle=soul;radius=9;points=32;amount=3;hS=1;vS=0} @self\n - effect:particlering{particle=note;radius=10;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self\n - Delay 2" + }, + { + "input": "Power:", + "target": "Skills:\n - setvariable{var=caster.total_players;value=\"%server_online_world%\"}\n - setlevel{l=\"\"} @self" + }, + { + "input": "piratespawnhomer:", + "target": "Skills:\n - missile{oT=piratespawnparticles;v=1;i=3;hR=0;vR=0;in=1;sB=false;sE=false;md=360;mr=1500;par=false;pav=false} @Location{c=197.5,93,-179.5,0,0}\n - delay 360\n - remove @self" + }, + { + "input": "piratespawnparticles:", + "target": "Skills:\n - effect:particleline{p=redstone;color=#000000;a=2}" + }, + { + "input": "piratespawnerparticle2:", + "target": "Skills:\n - effect:particleline{p=redstone;color=#000000;a=2;repeat=120;repeatI=5} @Location{c=197.5,90.25,-179.5}\n - delay 100\n - remove @self" + }, + { + "input": "piratespawnparticles3:", + "target": "Skills:\n - effect:particleorbital{r=7;points=32;offsetY=0.25;t=300;i=1;vy=20;p=redstone;color=#FF0000} @self" + }, + { + "input": "piratespawnparticles3reverse:", + "target": "Skills:\n - effect:particleorbital{r=8;points=32;offsetY=0.25;t=300;i=1;vy=20;p=redstone;color=#000000;reversed=true} @self\n - effect:particleorbital{r=6;points=32;offsetY=0.25;t=300;i=1;vy=20;p=redstone;color=#000000;reversed=true} @self" + }, + { + "input": "PirateSpawn2:", + "target": "Skills:\n - effect:particlering{particle=witch;speed=0;radius=5;points=24;amount=2;hS=0;vS=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=4.75;points=24;amount=2;hS=0;vS=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=4.5;points=24;amount=2;hS=0;vS=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=4.25;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=4;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=3.75;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=3.5;points=24;amount=2;hS=0;vS=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=3.25;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=3.25;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=3.0;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=3.0;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.75;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.75;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.65;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.65;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.55;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.55;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.45;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.45;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.35;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.35;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.35;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.35;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.15;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.15;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.05;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.05;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=2.05;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=2.00;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.00;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=2.00;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.95;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.95;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.95;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.85;points=24;amount=2;hS=0;vS=1.2} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.85;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.85;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.75;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.75;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.75;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.65;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.65;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.65;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.45;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.45;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.45;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.35;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.35;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.35;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.25;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.25;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.25;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.15;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.15;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.15;points=24;amount=2;hS=0;vs=0} @self\n - delay 5\n - effect:particlering{particle=witch;speed=0;radius=1.0;points=24;amount=2;hS=0;vS=0} @self\n - effect:particlering{y=0.25;particle=witch;speed=0;radius=1;points=24;amount=2;hS=0;vs=0} @self\n - effect:particlering{y=0.5;particle=witch;speed=0;radius=1;points=24;amount=2;hS=0;vs=0} @self\n - delay 10\n - potion{t=glowing;d=40}\n - delay 40\n - lightning @self\n - summon{t=DavyJones;r=0.1} @Location{c=197.5,90,-179.5,90.0,0}\n - speak{radius=300;message=\"&c\u27a0 &3&lDavy Jones&r:&f You dare make your way onto my ship!? I have you dance with Jack Ketch in my quarters!\"} @self\n - remove @self\n #-----\n #SHOOT" + }, + { + "input": "Shoot:", + "target": "Cooldown: 47\n Skills:\n - speak{radius=20;message=\" &fis about to &cshoot&f! Take cover!!\";chatprefix=&c\u27a0 } @self\n - delay 20\n - setspeed{speed=0;type=walking} @self\n - equip{item=bow:5}\n - effect:particlesphere{particle=redstone;amount=100;radius=1.15;yOffset=3;speed=0;repeat=4;repeatInterval=10} @self\n - delay 60\n - projectile{oT=ShootTick;hr=3;vr=3;oH=PhantomHit;v=40;i=0.0001;a=300;syo=5} @PlayersInRadius{r=16}\n - shoot{type=ARROW;ot=ShootTick;oh=PhantomHit;damage=0.5;velocity;100;i=1;a=100;bounce=false} @PlayersInRadius{r=16}\n - delay 10\n - setspeed{speed=1.25;type=walking} @self\n - equip{item=air:5}" + }, + { + "input": "ShootTick:", + "target": "Skills:\n - effect:particles{p=soul;a=12} @origin\n #-----\n #PHANTOM" + }, + { + "input": "PhantomEffects:", + "target": "Skills:\n - effect:particlesphere{particle=redstone;amount=100;radius=1.15;yOffset=3;speed=0;repeat=4;repeatInterval=10} @self\n - setspeed{speed=0;type=walking} @self\n - effect:particleorbital{particle=redstone;radius=3;points=32;t=100;i=1} @self\n - delay 10\n - effect:particleorbital{particle=redstone;radius=4;points=32;t=100;i=1} @self\n - delay 10\n - effect:particleorbital{particle=redstone;radius=5;points=32;t=100;i=1} @self\n - delay 90\n - setspeed{speed=1.25;type=walking} @self" + }, + { + "input": "Phantom:", + "target": "Cooldown: 59\n Skills:\n - skill{s=PhantomEffects}\n - delay 30\n - missile{ot=PhantomTick;oh=PhantomHit;v=4;i=1;hR=1;vR=1;in=0.75;md=160;StartYOffset=5}" + }, + { + "input": "PhantomTick:", + "target": "Skills:\n - effect:particles{p=soul;a=1} @origin" + }, + { + "input": "PhantomHit:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=5;pi=true} @target\n \n #------" + }, + { + "input": "MidTP:", + "target": "Cooldown: 69420\n Skills:\n - speak{radius=12;message=\" &fCome to the deck if ye 'ave the guts!\";chatprefix=&c\u27a0 <&co>} @self\n - effect:particleorbital{r=1;points=32;offsetY=0.85;t=120;i=2;p=redstone;color=#000000;reversed=false} @self\n - effect:particleorbital{r=1.5;points=32;offsetY=0.65;t=120;i=2;p=redstone;color=#000000;reversed=true} @self\n - effect:particleorbital{r=2;points=32;offsetY=0.45;t=120;i=2;p=redstone;color=#000000;reversed=false} @self\n - effect:particleorbital{r=2.5;points=32;offsetY=0.25;t=120;i=2;p=redstone;color=#000000;reversed=true} @self\n - effect:particleorbital{r=1;points=32;offsetY=1.35;t=120;i=2;p=redstone;color=#000000;reversed=true} @self\n - effect:particleorbital{r=1.5;points=32;offsetY=1.55;t=120;i=2;p=redstone;color=#000000;reversed=false} @self\n - effect:particleorbital{r=2;points=32;offsetY=1.75;t=120;i=2;p=redstone;color=#000000;reversed=true} @self\n - effect:particleorbital{r=2.5;points=32;offsetY=1.95;t=120;i=2;p=redstone;color=#000000;reversed=false} @self\n - delay 125\n - teleportto{loc=144.5,90,-179.5;y=-90;p=0}" + }, + { + "input": "Invincible:", + "target": "Cooldown: 69 #hhhh\n Conditions:\n - health{h<=1750} true\n Skills:\n - speak{radius=20;message=\" &fused &cInvincible&f for 10 seconds!\";chatprefix=&c\u27a0 } @self\n - potion{type=DAMAGE_RESISTANCE;duration=200;level=255} @self" + }, + { + "input": "Rage:", + "target": "Cooldown: 119\n Skills:\n - speak{radius=20;message=\" &fused &cRage&f for 20 seconds!\";chatprefix=&c\u27a0 } @self\n - potion{type=INCREASE_DAMAGE;duration=200;level=5} @self" + }, + { + "input": "Siphon:", + "target": "Cooldown: 129\n Conditions:\n - health{h<=1750} true\n Skills:\n - speak{radius=20;message=\" &fused &cSiphon&f! Stay away or you'll lose health!\";chatprefix=&c\u27a0 } @self\n - consume{d=4;h=8;pk=true;ia=true;repeat=10;repeatI=40} @PlayersInRadius{r=12}" + }, + { + "input": "Lightning:", + "target": "Cooldown: 29\n Skills:\n - speak{radius=20;message=\" &fHere's a clap of thunder on the house! Ahahahaha!\";chatprefix=&c\u27a0 <&co>} @self\n - delay 40\n - lightning{d=10} @PlayersInRadius{r=20}" + }, + { + "input": "PirateMinions:", + "target": "Cooldown: 99\n Skills:\n - speak{radius=20;message=\" &fWhere's my crew? Blow them down!\";chatprefix=&c\u27a0 <&co>} @self\n - delay 40\n - summon{mob=DPirateMinionStrayD;amount=2;noise=4} @Self @Ring{radius=5;points=1}\n - summon{mob=DPirateMinionZombieD;amount=2;noise=4} @Self @Ring{radius=5;points=1}\n - delay 60\n - summon{mob=DPirateMinionStrayD;amount=2;noise=4} @Self @Ring{radius=5;points=1}\n - summon{mob=DPirateMinionZombieD;amount=3;noise=4} @Self @Ring{radius=5;points=1}" + }, + { + "input": "ThrowPotionSlow:", + "target": "Cooldown: 30\n Skills:\n - shootpotion{type=SLOW;duration=300;level=3;velocity=1} @target" + }, + { + "input": "ThrowPotionPoison:", + "target": "Cooldown: 40\n Skills:\n - potion{type=POISON;duration=200;level=2}\n - effect:particlering{particle=redstone;radius=5;points=32;color=#42e342;amount=48;hS=1;vS=0} @target" + }, + { + "input": "ThrowPotionWeak:", + "target": "Cooldown: 20\n Skills:\n - shootpotion{type=WEAKNESS;duration=300;level=3;velocity=1} @target" + }, + { + "input": "SmashAttack:", + "target": "Cooldown: 8\n Conditions:\n - targetwithin 25\n Skills:\n - message{cooldown=30;m=\"<&co> Hahahah! I will crush you, fool!\"} @PlayersInRadius{r=40}\n - teleport @target\n - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}\n - delay 10\n - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5}\n - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}\n - effect:explosion @Self" + }, + { + "input": "AngrySludgePoison:", + "target": "Cooldown: 10\n Skills:\n - effect:particles{p=happyVillager;amount=1000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5}\n \nFirst-Orbital-Tick:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin" + }, + { + "input": "CELEBRATE:", + "target": "Skills:\n - effect:particlesphere{particle=fireworks_spark;amount=200;radius=4;speed=0.1} @self\n - delay 4\n - effect:particlesphere{particle=fireworks_spark;amount=200;radius=4;speed=0} @self\n - delay 4\n - effect:particlesphere{particle=fireworks_spark;amount=200;radius=4;speed=0} @self\n - delay 4\n - effect:particlesphere{particle=fireworks_spark;amount=200;radius=4;speed=0} @self\n\n cookingpotDENY:\n Cooldown: 5\n TriggerConditions:\n - holding{m=flint_and_steel} false\n Conditions:\n - stance{s=cold} true\n Skills:\n - sound{s=minecraft:entity.villager.no;v=1;sc=HOSTILE} @self\n - message{m=\"&cYou cant cook in a cold pot!\"} @trigger\n - delay 20\n - sound{s=minecraft:entity.villager.no;v=1;sc=HOSTILE} @self\n - message{m=\"&cLight me up with a Flint and Steel!\"} @trigger" + }, + { + "input": "cookingpotINVIS:", + "target": "Cooldown: 5\n Skills:\n - potion{type=INVISIBILITY;duration=200;level=1;p=false} @self" + }, + { + "input": "cookingpotACTIVATE:", + "target": "TriggerConditions:\n - holding{m=flint_and_steel} true\n Conditions:\n - stance{s=cold} true\n Skills:\n - sound{s=minecraft:block.fire.extinguish;v=1;sc=HOSTILE} @self\n - setstance{stance=onfire} @self\n - equip{item=torch:0}\n - effect:particles{p=flame;hs=.25;vs=.25;amount=15;speed=.05} @self\n - ChangePart{mid=cooking_pot;pid=pot;nmid=cooking_pot_parts;npid=pot} @self\n - ChangePart{mid=cooking_pot;pid=fire;nmid=cooking_pot_parts;npid=fire} @self\n - delay 20\n - setblock{m=AIR} @selflocation{y=.25}" + }, + { + "input": "cookingpotFX:", + "target": "Conditions:\n - stance{s=onfire} true\n Skills:\n - sound{s=minecraft:block.fire.ambient;v=1;sc=HOSTILE} @self .15\n - sound{s=minecraft:block.lava.ambient;v=1;sc=HOSTILE} @self .1\n - effect:particles{particle=flame;m=stone;hs=.25;vs=.25;amount=3;speed=.01} @self\n - effect:particles{particle=campfire_cosy_smoke;m=stone;hs=.25;vs=.25;amount=1;speed=.01;d=true;dir=0,1,0} @self" + }, + { + "input": "cookingpotsplashLIFE:", + "target": "Skills:\n - delay 25\n - remove @self" + }, + { + "input": "cookingpotPROXIMITY:", + "target": "Conditions:\n - mobsInRadius{types=cooking_pot;amount=1to4;radius=1}\n Skills:\n - skill{s=cookingpotREMOVE} @self" + }, + { + "input": "cookingpotREMOVE:", + "target": "Conditions:\n - offgcd\n Skills:\n - stopsound{s=block.fire.ambient} @PIR{r=10}\n - stopsound{s=block.lava.ambient} @PIR{r=10}\n - effect:particles{particle=block;m=stone;hs=.5;vs=.5;amount=25} @selflocation{y=1}\n - dropitem{i=cooking_pot_drop} @self\n - remove @self\n \n########## INGREDIENTS ###########" + }, + { + "input": "cookingpotSPLASH:", + "target": "Skills:\n - randomskill{skills=cookingpotSPLASH1,cookingpotSPLASH2,cookingpotSPLASH3} @self" + }, + { + "input": "cookingpotSPLASH1:", + "target": "Skills:\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.ingredient1;v=1;sc=HOSTILE} @self" + }, + { + "input": "cookingpotSPLASH2:", + "target": "Skills:\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.ingredient2;v=1;sc=HOSTILE} @self" + }, + { + "input": "cookingpotSPLASH3:", + "target": "Skills:\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.ingredient3;v=1;sc=HOSTILE} @self" + }, + { + "input": "cookingpotADDINGREDIENT:", + "target": "Cooldown: 1\n Skills:\n - skill{s=cookingpotPORK} @self\n - skill{s=cookingpotHONEY} @self\n - skill{s=cookingpotSTICK} @self\n - skill{s=cookingpotBEEF} @self\n - skill{s=cookingpotCHICKEN} @self\n - skill{s=cookingpotMELON} @self\n - skill{s=cookingpotAPPLE} @self\n - skill{s=cookingpotSWEETBERRIES} @self\n - skill{s=cookingpotCOD} @self\n - skill{s=cookingpotSALMON} @self\n - skill{s=cookingpotKELP} @self\n - skill{s=cookingpotBREAD} @self\n - skill{s=cookingpotSUGAR} @self\n - skill{s=cookingpotCOCOA} @self\n - skill{s=cookingpotEGG} @self\n - skill{s=cookingpotMILK} @self\n - skill{s=cookingpotPOTATO} @self\n - skill{s=cookingpotSTRING} @self" + }, + { + "input": "cookingpotPORK:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=porkchop} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=pork;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear porkchop 1\"} @trigger\n - effect:itemspray{item=porkchop;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotHONEY:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=honey_bottle} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=honey;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear honey_bottle 1\"} @trigger\n - effect:itemspray{item=honey_bottle;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotSTICK:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=stick} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=stick;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear stick 1\"} @trigger\n - effect:itemspray{item=stick;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotBEEF:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=beef} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=beef;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear beef 1\"} @trigger\n - effect:itemspray{item=beef;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotCHICKEN:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=chicken} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=chicken;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear chicken 1\"} @trigger\n - effect:itemspray{item=chicken;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotMELON:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=melon_slice} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=melon;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear melon_slice 1\"} @trigger\n - effect:itemspray{item=melon_slice;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotAPPLE:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=apple} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=apple;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear apple 1\"} @trigger\n - effect:itemspray{item=apple;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotSWEETBERRIES:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=sweet_berries} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=sweet_berries;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear sweet_berries 1\"} @trigger\n - effect:itemspray{item=sweet_berries;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotCOD:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=cod} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=cod;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear rawcod 1\"} @trigger\n - effect:itemspray{item=cod;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotSALMON:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=salmon} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=salmon;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear salmon 1\"} @trigger\n - effect:itemspray{item=salmon;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotKELP:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=dried_kelp} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=kelp;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear dried_kelp 1\"} @trigger\n - effect:itemspray{item=dried_kelp;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotBREAD:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=bread} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=bread;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear bread 1\"} @trigger\n - effect:itemspray{item=bread;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotSUGAR:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=sugar} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=sugar;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear sugar 1\"} @trigger\n - effect:itemspray{item=sugar;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotCOCOA:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=cocoa_beans} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=cocoa;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear cocoa_beans 1\"} @trigger\n - effect:itemspray{item=cocoa_beans;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotEGG:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=egg} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=egg;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear egg 1\"} @trigger\n - effect:itemspray{item=egg;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotMILK:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=milk_bucket} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=milk;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear milk_bucket 1\"} @trigger\n - dropitem{i=bucket} @owner\n - effect:itemspray{item=milk_bucket;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotPOTATO:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=potato} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=potato;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear potato 1\"} @trigger\n - effect:itemspray{item=potato;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}" + }, + { + "input": "cookingpotSTRING:", + "target": "Conditions:\n - stance{s=onfire} true\n - offgcd\n TriggerConditions:\n - holding{m=string} true\n Skills:\n - gcd{ticks=25}\n - modifymobscore{objective=string;action=set;value=1}\n - delay 1\n - modifymobscore{objective=ingredients;action=add;value=1}\n - summon{t=cookingpot_splash} @selflocation{y=1.0}\n - delay 2\n - setowner @trigger\n - command{c=\"minecraft:clear string 1\"} @trigger\n - effect:itemspray{item=string;amount=1;velocity=0;d=10} @selflocation{y=.5}\n - delay 4\n - skill{s=cookingpotSPLASH} @self\n - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}\n \n \n \n \n \n \n \n########## RECIPES ###########" + }, + { + "input": "cookingpotCLEAR:", + "target": "Skills:\n - modifymobscore{objective=ingredients;action=set;value=0}\n - modifymobscore{objective=honey;action=set;value=0}\n - modifymobscore{objective=pork;action=set;value=0}\n - modifymobscore{objective=melon;action=set;value=0}\n - modifymobscore{objective=apple;action=set;value=0}\n - modifymobscore{objective=beef;action=set;value=0}\n - modifymobscore{objective=chicken;action=set;value=0}\n - modifymobscore{objective=stick;action=set;value=0}\n - modifymobscore{objective=string;action=set;value=0}\n - modifymobscore{objective=cocoa;action=set;value=0}\n - modifymobscore{objective=bread;action=set;value=0}\n - modifymobscore{objective=cod;action=set;value=0}\n - modifymobscore{objective=salmon;action=set;value=0}\n - modifymobscore{objective=kelp;action=set;value=0}\n - modifymobscore{objective=sweet_berries;action=set;value=0}\n - modifymobscore{objective=egg;action=set;value=0}\n - modifymobscore{objective=potato;action=set;value=0}\n - modifymobscore{objective=milk;action=set;value=0}\n - modifymobscore{objective=sugar;action=set;value=0}" + }, + { + "input": "cookingpotRECIPE:", + "target": "Cooldown: 5\n Skills:" + }, + { + "input": "cookingpotGLAZEDHAM:", + "target": "Conditions:\n - score{o=honey;v=1} true\n - score{o=pork;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25}\n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=glazed_ham;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=glazed_ham_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotFRUITSALAD:", + "target": "Skills:\n - skill{s=cookingpotFRUITSALAD1} @self\n - skill{s=cookingpotFRUITSALAD2} @self\n - skill{s=cookingpotFRUITSALAD5} @self" + }, + { + "input": "cookingpotFRUITSALAD1:", + "target": "Conditions:\n - score{o=melon;v=1} true\n - score{o=apple;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=fruit_salad;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=fruit_salad_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotFRUITSALAD2:", + "target": "Conditions:\n - score{o=melon;v=1} true\n - score{o=sweet_berries;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=fruit_salad;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=fruit_salad_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotFRUITSALAD5:", + "target": "Conditions:\n - score{o=sweet_berries;v=1} true\n - score{o=apple;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=fruit_salad;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=fruit_salad_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotSALMONSUSHI:", + "target": "Conditions:\n - score{o=salmon;v=1} true\n - score{o=kelp;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=salmon_sushi;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=salmon_sushi_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotCODSUSHI:", + "target": "Conditions:\n - score{o=cod;v=1} true\n - score{o=kelp;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=cod_sushi;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=cod_sushi_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotBEEFKEBAB:", + "target": "Conditions:\n - score{o=beef;v=1} true\n - score{o=stick;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=beef_kebab;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=beef_kebab_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotCHICKENKEBAB:", + "target": "Conditions:\n - score{o=chicken;v=1} true\n - score{o=stick;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=chicken_kebab;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=chicken_kebab_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotAPPLETURNOVER:", + "target": "Conditions:\n - score{o=bread;v=1} true\n - score{o=apple;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=apple_turnover;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=apple_turnover_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotPORKCHOPSAPPLESAUCE:", + "target": "Conditions:\n - score{o=pork;v=1} true\n - score{o=apple;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=porkchop_applesauce;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=porkchop_applesauce_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotCANDYAPPLE:", + "target": "Conditions:\n - score{o=sugar;v=1} true\n - score{o=apple;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=candy_apple;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=candy_apple_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotBROWNIE:", + "target": "Conditions:\n - score{o=cocoa;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=brownie;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=brownie_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotCODSANDWICH:", + "target": "Conditions:\n - score{o=cod;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=cod_sandwich;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=cod_sandwich_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotSALMONSANDWICH:", + "target": "Conditions:\n - score{o=salmon;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=salmon_sandwich;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=salmon_sandwich_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotBEEFSANDWICH:", + "target": "Conditions:\n - score{o=beef;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=beef_sandwich;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=beef_sandwich_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotCHICKENSANDWICH:", + "target": "Conditions:\n - score{o=chicken;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=chicken_sandwich;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=chicken_sandwich_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotEGGBASKET:", + "target": "Conditions:\n - score{o=egg;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=egg_basket;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=egg_basket_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotHAMSANDWICH:", + "target": "Conditions:\n - score{o=pork;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=ham_sandwich;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=ham_sandwich_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotDONUT:", + "target": "Conditions:\n - score{o=sugar;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=donut;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=donut_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotPANCAKES:", + "target": "Conditions:\n - score{o=honey;v=1} true\n - score{o=bread;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=pancakes;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=pancakes_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotCHOCOLATEBAR:", + "target": "Conditions:\n - score{o=cocoa;v=1} true\n - score{o=sugar;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=chocolate_bar;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=chocolate_bar_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotCHOCOLATEMILK:", + "target": "Conditions:\n - score{o=cocoa;v=1} true\n - score{o=milk;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=chocolate_milk;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=chocolate_milk_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotFISHCHIPS:", + "target": "Conditions:\n - score{o=cod;v=1} true\n - score{o=potato;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=fish_chips;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=fish_chips_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotMILKSTEAK:", + "target": "Conditions:\n - score{o=milk;v=1} true\n - score{o=beef;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=milk_steak;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=milk_steak_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotSTEAKEGGS:", + "target": "Conditions:\n - score{o=egg;v=1} true\n - score{o=beef;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=steak_eggs;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=steak_eggs_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotLOLLIPOP:", + "target": "Conditions:\n - score{o=sugar;v=1} true\n - score{o=stick;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=lollipop;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25}\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self \n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=lollipop_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotCOTTONCANDY:", + "target": "Conditions:\n - score{o=sugar;v=1} true\n - score{o=string;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=cotton_candy;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=cotton_candy_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotBACONEGGS:", + "target": "Conditions:\n - score{o=pork;v=1} true\n - score{o=egg;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=bacon_eggs;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=bacon_eggs_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotBERRYMILK:", + "target": "Conditions:\n - score{o=sweet_berries;v=1} true\n - score{o=milk;v=1} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=composter;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=berry_milk;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.done;v=1;sc=HOSTILE} @self\n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.2} @selflocation{y=1.5}\n - dropitem{i=berry_milk_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "cookingpotNOTHING:", + "target": "Conditions:\n - score{o=ingredients;v=2} true\n Skills:\n - skill{s=cookingpotCLEAR}\n - gcd{ticks=100}\n - delay 20\n - effect:particles{particle=squid_ink;amount=1;hS=.5;vS=.5;d=true;dir=0,1,0;speed=.1;repeat=15;repeatInterval=4} @selflocation{y=1.25} \n - sound{s=littleroom_cookingpot:littleroom.cookingpot.cooking;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=cooking} @self\n - setstance{stance=cooking} @self\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=6} @self\n - delay 10\n - ChangePart{mid=cooking_pot;pid=gui;nmid=gui_bar;npid=7} @self\n - effect:particles{particle=squid_ink;amount=15;hS=.5;vS=.5} @selflocation{y=1.25} \n - setstance{stance=onfire} @self\n - state{s=done} @self\n - sound{s=littleroom_cookingpot:littleroom.cookingpot.fail;v=1;sc=HOSTILE} @self\n - defaultstate{m=cooking_pot;t=IDLE;s=idle} @self\n - projectile{bulletType=MYTHICITEM;material=failed_food;v=0.01;i=1;hR=0;vR=0;bulletSpin=8;syo=1.25;sfo=0;d=25} \n - delay 20\n - ChangePart{mid=cooking_pot;pid=gui;nmid=cooking_pot;npid=gui} @self\n - delay 5\n - effect:particles{particle=crit;amount=15;hS=.25;vS=.25;speed=.1} @selflocation{y=1.25}\n - dropitem{i=failed_food_drop} @owner\n - setowner @self\n - skill{s=cookingpotCLEAR}" + }, + { + "input": "SummonPiglinsArchburn:", + "target": "Cooldown: 25\n Skills:\n - message{m=\"<&co> Attack, my EVIL and DASTARDLY minions!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{mob=piglin;amount=2;noise=5} @Self" + }, + { + "input": "SummonBrutesArchburn:", + "target": "Cooldown: 30\n Skills:\n - message{m=\"<&co> Attack, my EXTRA EVIL and DIABOLICAL minion!\"} @PlayersInRadius{r=40}\n - delay 20\n - summon{mob=piglin_brute;amount=1;noise=5} @Self" + }, + { + "input": "Meleeattack303:", + "target": "- runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=meleettack}" + }, + { + "input": "Leapattack303:", + "target": "- runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=leapattack}" + }, + { + "input": "Flee303:", + "target": "- runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=fleeplayers}" + }, + { + "input": "FireBarrage:", + "target": "Skills:\n - shootfireball{y=1;v=4;ps=true} @target\n - sound{s=entity.dolphin.death;p=2;sc=hostile} @self\n - delay 5\n - shootfireball{y=1;v=4;ps=true} @target\n - sound{s=entity.dolphin.death;p=2;sc=hostile} @self\n - effect:ender @self\n - sound{s=entity.guardian.attack;p=1.6;sc=hostile} @self\n - delay 10\n - effect:ender @self\n - sound{s=entity.guardian.attack;p=1.6;sc=hostile} @self\n - delay 10\n - shootskull{y=1;v=4;ps=true} @target\n - sound{s=entity.zombie.attack_iron_door;p=0.5;sc=hostile} @self" + }, + { + "input": "Bloodsounds:", + "target": "Skills:\n - sound{s=entity.drowned.step;p=0.6;sc=master} @self\n - delay 15\n - sound{s=entity.drowned.step;p=0.8;sc=master} @self 0.7\n - sound{s=entity.drowned.step;p=0.5;sc=master} @self 0.4\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.2\n - delay 2\n - sound{s=entity.drowned.step;p=0.8;sc=master} @self 0.2\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4\n - delay 3\n - sound{s=entity.drowned.step;p=0.6;sc=master} @self 0.8\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4" + }, + { + "input": "BloodsoundsBig:", + "target": "Skills:\n - sound{s=entity.drowned.step;p=0.6;sc=master} @self\n - delay 15\n - sound{s=entity.drowned.step;p=0.8;sc=master} @self 0.7\n - sound{s=entity.drowned.step;p=0.5;sc=master} @self 0.4\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.2\n - delay 2\n - sound{s=entity.drowned.step;p=0.8;sc=master} @self 0.2\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4\n - delay 3\n - sound{s=entity.drowned.step;p=0.6;sc=master} @self 0.8\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4\n - delay 15\n - sound{s=entity.drowned.step;p=0.8;sc=master} @self 0.6\n - sound{s=entity.drowned.step;p=0.7;sc=master} @self 0.9" + }, + { + "input": "ZombieBloodsounds:", + "target": "Skills:\n - sound{s=entity.drowned.step;p=0.6;sc=master} @self\n - sound{s=entity.fox.screech;p=0.41;sc=master} @self\n - delay 15\n - sound{s=entity.drowned.step;p=0.8;sc=master} @self 0.7\n - sound{s=entity.drowned.step;p=0.5;sc=master} @self 0.4\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.2\n - delay 2\n - sound{s=entity.drowned.step;p=0.8;sc=master} @self 0.2\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4\n - delay 3\n - sound{s=entity.drowned.step;p=0.6;sc=master} @self 0.8\n - sound{s=entity.drowned.step;p=0.9;sc=master} @self 0.4" + }, + { + "input": "Homer:", + "target": "Skills:\n - missile{ot=Homer_TICK;oh=Homer_HIT;v=4;i=1;hR=1;vR=1;in=2}" + }, + { + "input": "Homer_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=1} @origin" + }, + { + "input": "Homer_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=10}" + }, + { + "input": "FirebrandSlasher:", + "target": "Skills:\n - effect:particles{p=smoke;a=5;vs=0.2;hs=0.2} @origin\n - delay 10\n - effect:particles{p=sweep_attack;a=1;yoffset=1;size=3} @origin\n - projectile{ot=Fire_TICK;oh=Fire_HIT;v=4;i=1;hR=1;vR=1;in=2;hnp=true}\n - sound{s=entity.ghast.shoot;p=0.5;sc=hostile} @origin\n - delay 10\n - effect:particles{p=sweep_attack;a=1;yoffset=1;size=3} @origin\n - projectile{ot=Fire_TICK;oh=Fire_HIT;v=4;i=1;hR=1;vR=1;in=2;hnp=true}\n - sound{s=entity.ghast.shoot;p=0.5;sc=hostile} @origin\n - delay 10\n - effect:particles{p=sweep_attack;a=1;yoffset=1;size=3} @origin\n - projectile{ot=Fire_TICK;oh=Fire_HIT;v=4;i=1;hR=1;vR=1;in=2;hnp=true}\n - sound{s=entity.ghast.shoot;p=0.5;sc=hostile} @origin" + }, + { + "input": "Fire_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=5;vs=0.2;hs=0.2} @origin\n - effect:particles{p=smoke;a=5;vs=0.2;hs=0.2} @origin" + }, + { + "input": "Fire_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0.2}\n - damage{a=5}" + }, + { + "input": "SpiritProjectile:", + "target": "Skills:\n - effect:particles{p=enchantment_table;a=200;r=2;hs=2;vs=2}\n - effect:ender\n - delay 15\n - projectile{ot=Spirit_TICK;oh=Spirit_HIT;v=6;i=1;hR=1;vR=1;in=2}\n - effect:particles{p=sweep_attack;a=1;yoffset=1;size=3} @origin" + }, + { + "input": "Spirit_TICK:", + "target": "Skills:\n - effect:particles{p=spell_witch;a=5;r=1;yoffset=0} @origin\n - effect:particles{p=enchantment_table;a=10;r=1;hs=0.5;vs=0.5;yoffset=0} @origin" + }, + { + "input": "Spirit_HIT:", + "target": "Skills:\n - effect:particles{p=end_rod;amount=100;hS=0.2;vS=1;speed=1}\n - effect:sound{s=entity.generic.explode;v=0.5;p=1}\n - effect:sound{s=entity.generic.extinguish.fire;v=1;p=1}\n - damage{a=5}" + }, + { + "input": "Jetpack:", + "target": "Skills:\n - effect:particles{p=flame;amount=50;hS=0.2;vS=1;speed=0.1}\n - delay 15\n - lunge{velocity=1;velocityy=1}\n - effect:particles{p=flame;amount=50;hS=0.2;vS=1;speed=1}" + }, + { + "input": "SpawnSpirit:", + "target": "Skills:\n - projectile{ot=Spirit_TICK;oh=Spirit_SPAWN;v=6;i=1;hR=1;vR=1;in=2;HitNonPlayers=true}" + }, + { + "input": "Fnaf:", + "target": "Skills:\n - blackscreen{d=8} @PlayersInRadius{r=20}\n - potion{type=BLINDNESS;duration=20;level=2;hasparticles=false} @PlayersInRadius{r=20}\n - delay 2\n - teleport{spreadh=5;spreadv=1}" + }, + { + "input": "Spirit_SPAWN:", + "target": "Skills:\n - effect:particles{p=end_rod;amount=50;hS=0.2;vS=1;speed=1}\n - summon{mob=PhsycicSpirit;amount=1;noise=5} @origin" + }, + { + "input": "ZombieLunge:", + "target": "Skills:\n - effect:sound{s=custom.scream;p=1.2;v=0.7} @self\n - delay 10\n - effect:particles{particle=block_crack;m=dirt;amount=40;hS=1;vS=0.1} @self\n - lunge{velocityy=0.3;velocityx=100} @target\n - delay 2\n - lunge{velocityy=0.3;velocityx=100} @target\n - delay 2\n - lunge{velocityy=0.3;velocityx=100} @target\n Conditions:\n - targetnotwithin{d=4} true" + }, + { + "input": "RictusWarp:", + "target": "Skills:\n - missile{ot=Rictus_TICK;oh=Rictus_HIT;v=4;i=1;hR=1;vR=1;in=20;hnp=true}" + }, + { + "input": "Rictus_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=1} @origin\n - effect:particles{p=dripping_obsidian_tear;amount=5;hS=0;vS=0;speed=0.5}" + }, + { + "input": "Rictus_HIT:", + "target": "Skills:\n - effect:ender\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.9}\n - delay 2\n - forcepull{spread=1} @self\n - effect:sound{s=entity.player.attack.knockback;v=1;p=2}\n - damage{a=10} @PlayersInRadius{r=2}" + }, + { + "input": "SOFMeteor:", + "target": "Skills:\n - potion{type=SLOW;duration=50;level=9} @self\n - effect:flames\n - delay 15\n - projectile{ot=Fire_TICK;oh=Fire_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5}\n - delay 15\n - projectile{ot=Fire_TICK;oh=Fire_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.3;syo=5}\n - delay 15\n - projectile{ot=Fire_TICK;oh=Fire_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.2;syo=5}" + }, + { + "input": "SOFWarp:", + "target": "Skills:\n - potion{type=SLOW;duration=10;level=9} @self\n - delay 11\n - leap{velocity=500} @target" + }, + { + "input": "SOFSmash:", + "target": "Skills:\n - effect:flames\n - potion{type=SLOW;duration=40;level=9} @self\n - delay 5\n - effect:flames\n - delay 5\n - effect:flames\n - delay 30\n - effect:particles{p=sweep_attack;a=1;yoffset=1;size=3} @origin\n - effect:particles{particle=lava;amount=120;hS=5;vS=1} @self\n - throw{velocity=3;velocityY=5} @PlayersInRadius{r=5}\n - effect:sound{s=entity.generic.explode;v=0.9;p=0.8}\n - damage{amount=5} @EntitiesInRadius{r=5}" + }, + { + "input": "ShadowHurt1:", + "target": "Skills:\n - effect:sound{s=custom.shadowhurt;v=1;p=1}" + }, + { + "input": "ShadowHurt2:", + "target": "Skills:\n - effect:sound{s=custom.shadowhurt2;v=1;p=1}" + }, + { + "input": "ShadowWarp1:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=50;level=1} \n - effect:smokeswirl{duration=10;interval=5} \n - teleport{spreadh=10;spreadv=1} @target\n - delay 10\n - effect:sound{s=custom.shadowdisappear;v=1;p=1}" + }, + { + "input": "ShadowWarp2:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=50;level=1} \n - effect:smokeswirl{duration=10;interval=5} \n - teleport{spreadh=10;spreadv=1} @target\n - delay 10\n - effect:sound{s=custom.shadowdisappear2;v=1;p=1}" + }, + { + "input": "ShadowWarp3:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=50;level=1} \n - effect:smokeswirl{duration=10;interval=5} \n - teleport{spreadh=10;spreadv=1} @target\n - delay 10\n - effect:sound{s=custom.shadowdisappear3;v=1;p=1}" + }, + { + "input": "ShadowWarp4:", + "target": "Skills:\n - potion{type=INVISIBILITY;duration=50;level=1} \n - effect:smokeswirl{duration=10;interval=5} \n - teleport{spreadh=10;spreadv=1} @target\n - delay 10\n - effect:sound{s=custom.shadowdisappear4;v=1;p=1}" + }, + { + "input": "ShadowTaunt1:", + "target": "Skills:\n - effect:sound{s=custom.shadowtaunt;v=1;p=1}" + }, + { + "input": "ShadowTaunt2:", + "target": "Skills:\n - effect:sound{s=custom.shadowtaunt2;v=1;p=1}" + }, + { + "input": "ShadowTaunt3:", + "target": "Skills:\n - effect:sound{s=custom.shadowtaun3;v=1;p=1}" + }, + { + "input": "ShadowTaunt4:", + "target": "Skills:\n - effect:sound{s=custom.shadowtaunt4;v=1;p=1}" + }, + { + "input": "ShadowIdle1:", + "target": "Skills:\n - effect:sound{s=custom.shadowidle;v=1;p=1}" + }, + { + "input": "ShadowIdle2:", + "target": "Skills:\n - effect:sound{s=custom.shadowidle2;v=1;p=1}" + }, + { + "input": "SuperiorHurt1:", + "target": "Skills:\n - effect:sound{s=custom.superiorhurt;v=1;p=1}," + }, + { + "input": "SuperiorHurt2:", + "target": "Skills:\n - effect:sound{s=custom.superiorhurt2;v=1;p=1}," + }, + { + "input": "SuperiorHurt3:", + "target": "Skills:\n - effect:sound{s=custom.superiorhurt3;v=1;p=1}," + }, + { + "input": "SuperiorSummonShocktrooper:", + "target": "Skills:\n - effect:sound{s=custom.superiorlaugh;v=1;p=1}\n - summon{type=Shocktrooper;amount=2;radius=4}" + }, + { + "input": "SuperiorLaugh:", + "target": "Skills:\n - effect:sound{s=custom.superiorlaugh;v=1;p=1}" + }, + { + "input": "SuperiorSummonVoice:", + "target": "Skills:\n - effect:sound{s=custom.superiorsummon;v=1;p=1}" + }, + { + "input": "SuperiorSummonEnforcer:", + "target": "Skills:\n - effect:sound{s=custom.superiorlaugh;v=1;p=1}\n - summon{type=Enforcer;amount=1;radius=5}" + }, + { + "input": "DamnedThrow:", + "target": "Skills:\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=3}\n - effect:sound{s=entity.vex.death;v=1;p=0}" + }, + { + "input": "DDDSuck:", + "target": "Skills:\n - potion{type=SLOW;duration=60;level=6;hasparticles=false}\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5\n - pull{v=6;to=true} @PIR{r=5}\n - effect:particles{particle=explosion_normal;amount=50;hS=3;vS=2} @self\n - delay 5" + }, + { + "input": "DDDJump:", + "target": "Skills:\n - leap{velocity=800} @target\n - delay 30\n - jump{velocity=-100}\n - effect:particles{particle=explosion_normal;amount=100;hS=6;vS=0.1} @self\n - damage{amount=5} @EntitiesInRadius{r=5}\n - throw{velocity=5;velocityY=5} @PlayersInRadius{r=5}\n - potion{type=SLOW;duration=30;level=6;hasparticles=false}\n - delay 30\n - leap{velocity=800} @target\n - delay 20\n - jump{velocity=-100}\n - effect:particles{particle=explosion_normal;amount=100;hS=6;vS=0.1} @self\n - damage{amount=5} @EntitiesInRadius{r=5}\n - throw{velocity=5;velocityY=5} @PlayersInRadius{r=5}\n - potion{type=SLOW;duration=30;level=6;hasparticles=false}\n - delay 30\n - leap{velocity=800} @target\n - delay 20\n - jump{velocity=-100}\n - effect:particles{particle=explosion_normal;amount=100;hS=6;vS=0.1} @self\n - damage{amount=5} @EntitiesInRadius{r=5}\n - throw{velocity=5;velocityY=5} @PlayersInRadius{r=5}\n - potion{type=SLOW;duration=60;level=6;hasparticles=false}" + }, + { + "input": "SweepingBoom:", + "target": "Skills:\n - potion{type=SLOW;duration=100;level=6} @self\n - effect:sound{s=entity.wither_skeleton.hurt;v=1;p=0} @self\n - effect:particles{p=smoke_large} @self\n - delay 40\n - effect:spin{duration=30;velocity=20} @self\n - effect:sound{s=entity.generic.big_fall;v=1;p=0} @self\n - effect:sound{s=entity.ghast.shoot;v=1;p=0} @self\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=90}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=180}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=360}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=-90}\n - delay 10\n - effect:sound{s=entity.ghast.shoot;v=1;p=0} @self\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=180}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=360}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=0}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=-180}\n - delay 10\n - effect:sound{s=entity.ghast.shoot;v=1;p=0} @self\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=90}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=180}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=360}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=-90}\n - delay 10\n - effect:sound{s=entity.ghast.shoot;v=1;p=0} @self\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=180}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=360}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=0}\n - projectile{onTick=BoomSweep_TICK;onHit=BoomSweep_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=-180}" + }, + { + "input": "BoomSweep_TICK:", + "target": "Skills:\n - effect:particles{p=smoke_normal}" + }, + { + "input": "BoomSweep_HIT:", + "target": "Skills:\n - effect:particles{particle=explosion_huge;amount=100;hS=2;vS=2;speed=1}\n - damage{a=5}\n - throw{velocity=15;velocityY=30}\n - ignite{ticks=50}" + }, + { + "input": "FireTotem:", + "target": "Skills:\n - effect:flames @self\n - effect:sound{s=entity.skeleton.hurt;v=1;p=0} @self\n - delay 30\n - totem{c=1;oT=FireTotem_TICK;oH=FireTotem_HIT} @self" + }, + { + "input": "FireTotem_TICK:", + "target": "Skills:\n - effect:flames" + }, + { + "input": "FireTotem_HIT:", + "target": "Skills:\n - ignite{ticks=30}\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0.2}\n - damage{a=5}\n - throw{velocity=15;velocityY=5}" + }, + { + "input": "SlashBarrage:", + "target": "Skills:\n - lunge{velocity=10;velocityY=1} @Self\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}\n - delay 20\n - lunge{velocity=10;velocityY=1} @Self\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}\n - delay 40\n - lunge{velocity=18;velocityY=1} @Self\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}\n - effect:sound{s=entity.ghast.shoot;v=1;p=0}\n - delay 5\n - delay 5\n - potion{type=SLOW;duration=50;level=6}" + }, + { + "input": "PlayerWaddleBeam:", + "target": "Cooldown: 1\n Skills:\n - effect:sound{s=item.trident.return;v=1;p=1} @self\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=5;hnp=true;syo=2}\n - delay 2\n - effect:sound{s=item.trident.return;v=1;p=1} @self\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=5;hnp=true;syo=1.7}\n - delay 2\n - effect:sound{s=item.trident.return;v=1;p=1} @self\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=5;hnp=true;syo=1.5}\n - delay 2\n - effect:sound{s=item.trident.return;v=1;p=1} @self\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=5;hnp=true;syo=1.3}\n - delay 2\n - effect:sound{s=item.trident.return;v=1;p=1} @self\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=5;hnp=true;syo=1.2}" + }, + { + "input": "WaddleBeam:", + "target": "Skills:\n - potion{type=SLOW;duration=50;level=6;hasparticles=false} @self\n - effect:particles{particle=crit_magic;amount=50;hS=1;vS=1;speed=0} @self\n - delay 25\n - effect:sound{s=item.trident.return;v=1;p=1}\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=4;tyo=4;sE=false}\n - delay 2\n - effect:sound{s=item.trident.return;v=1;p=1}\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=4;tyo=2;sE=false}\n - delay 2\n - effect:sound{s=item.trident.return;v=1;p=1}\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=4;tyo=1;sE=false}\n - delay 2\n - effect:sound{s=item.trident.return;v=1;p=1}\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=4;tyo=0;sE=false}\n - delay 2\n - effect:sound{s=item.trident.return;v=1;p=1}\n - projectile{bulletType=ITEM;material=SEA_LANTERN;onTick=WaddleBeam_TICK;onHit=WaddleBeam_HIT;v=4;i=1;hR=1;vR=1;mr=4;tyo=-1;sE=false}" + }, + { + "input": "WaddleBeam_TICK:", + "target": "Skills:\n - effect:particles{particle=crit_magic;amount=10;hS=0.2;vS=0.2}" + }, + { + "input": "WaddleBeam_HIT:", + "target": "Skills:\n - effect:particles{particle=crit_magic;amount=100;hS=2;vS=2;speed=1}\n - damage{a=5}" + }, + { + "input": "DarkMatterBeam:", + "target": "Skills:\n - effect:particles{particle=spell_mob;amount=16;hS=1;vS=1;speed=0.1} @self\n - delay 10\n - potion{type=SLOW;duration=50;level=6;hasparticles=false} @self\n - effect:spin{duration=50;velocity=20} @self\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=20}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-20}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=40}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-40}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=60}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-60}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=80}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-80}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=100}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-100}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=120}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-120}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=140}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-140}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=160}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-160}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=180}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-180}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=200}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-200}\n - delay 2\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=1}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-2}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=4}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-3}" + }, + { + "input": "DarkMatterBeam_TICK:", + "target": "SkillS:\n - effect:particles{particle=spell_mob;amount=50;hS=1;vS=1;speed=0}\n - effect:particles{particle=spell_witch;amount=50;hS=1;vS=1}\n - effect:particles{particle=smoke_large;amount=50;hS=1;vS=1}" + }, + { + "input": "DarkMatterBeam_HIT:", + "target": "Skills:\n - effect:particles{particle=smoke_large;amount=30;hS=2;vS=2}\n - effect:particles{particle=spell_witch;amount=20;hS=1;vS=1;speed=1}\n - damage{a=10}" + }, + { + "input": "WhispyPuff:", + "target": "Skills:\n - projectile{onTick=Whispy_TICK;onHit=Whispy_HIT;v=7;i=1;hR=1;vR=1;sE=false}\n - delay 10\n - projectile{onTick=Whispy_TICK;onHit=Whispy_HIT;v=7;i=1;hR=1;vR=1;sE=false}\n - delay 10\n - projectile{onTick=Whispy_TICK;onHit=Whispy_HIT;v=7;i=1;hR=1;vR=1;sE=false}" + }, + { + "input": "Whispy_TICK:", + "target": "Skills:\n - effect:particles{particle=explosion_normal;amount=2;hS=0.2;vS=0.2;speed=0.15;size=0.1}" + }, + { + "input": "WaddleDeeToss:", + "target": "Skills:\n - potion{type=SLOW;duration=60;level=6;hasparticles=false} @self\n - delay 15\n - projectile{bulletType=MOB;mob=WaddleDee;onHit=Waddle_HIT;v=9;i=1;hR=1;vR=1;StartYOffset=3;g=0.2}\n - delay 15\n - projectile{bulletType=MOB;mob=WaddleDee;onHit=Waddle_HIT;v=9;i=1;hR=1;vR=1;StartYOffset=3;g=0.2}\n - delay 15\n - projectile{bulletType=MOB;mob=WaddleDee;onHit=Waddle_HIT;v=9;i=1;hR=1;vR=1;StartYOffset=3;g=0.2}" + }, + { + "input": "Waddle_HIT:", + "target": "Skills:\n - damage{a=5}\n - summon{type=WaddleDee;amount=1;radius=3}" + }, + { + "input": "TNTSpin:", + "target": "Skills:\n - potion{type=SLOW;duration=60;level=6;hasparticles=false} @self\n - delay 10\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}\n - delay 5\n - effect:sound{s=item.equip.generic;v=1;p=1.1} @self\n - projectile{bulletType=ITEM;material=TNT;onHit=TNTSpin_HIT;v=5;i=1;hR=1;vR=1}" + }, + { + "input": "TNTSpin_HIT:", + "target": "Skills:\n - damage{a=5}\n - effect:particles{particle=lava;amount=120;hS=5;vS=1}\n - throw{velocity=3;velocityY=5} @PlayersInRadius{r=3}\n - effect:sound{s=entity.generic.explode;v=0.9;p=0.8}" + }, + { + "input": "Whispy_HIT:", + "target": "Skills:\n - effect:particles{particle=explosion_normal;amount=2;hS=0.2;vS=0.2;speed=0.15;size=0.1}\n - damage{a=3}\n - throw{velocity=15;velocityY=5}" + }, + { + "input": "GalactaKnightMeteor:", + "target": "Skills:\n - potion{type=SLOW;duration=100;level=9} @self\n - effect:flames\n - delay 20\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=6;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.2}" + }, + { + "input": "GalactaMeteor_HIT:", + "target": "Skills:\n - effect:particles{particle=lava;amount=120;hS=5;vS=1}\n - effect:sound{s=entity.generic.explode;v=0.9;p=0.5}\n - damage{a=10}\n - throw{velocity=16;velocityY=4}" + }, + { + "input": "GalactaKnightMeteor2:", + "target": "Skills:\n - potion{type=SLOW;duration=100;level=9} @self\n - effect:flames @self\n - delay 20\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;hO=1}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;vO=1}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;hO=2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;hO=1}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;vO=1}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;hO=3;vO=1}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;hO=2}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;vO=1}\n - delay 5\n - projectile{bulletType=ITEM;material=MAGMA_BLOCK;Type=METEOR;ot=GalactaMeteor_TICK;oh=GalactaMeteor_HIT;v=7;i=1;hR=1;vR=1;in=2;hnp=true;g=0.1;syo=5;hfs=5;g=0.4;hO=1}" + }, + { + "input": "GalactaMeteor_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=5;vs=0.2;hs=0.2} @origin\n - effect:particles{p=smoke;a=5;vs=0.2;hs=0.2} @origin" + }, + { + "input": "PullLunge:", + "target": "Skills:\n - potion{type=SLOW;duration=20;level=9} @self\n - delay 15\n - sudoskill{s=Pull}" + }, + { + "input": "Pull:", + "target": "Skills:\n - pull{velocity=4}" + }, + { + "input": "ScarecrowMagic:", + "target": "Skills:\n - potion{type=SLOW;duration=20;level=9}\n - equip{item=GlowingScarecrowHead:4}\n - effect:particles{particle=spell_witch;amount=100;hS=4;vS=0.1}\n - effect:sound{s=entity.evoker.prepare_attack;v=1;p=2}\n - delay 20\n - potion{type=BLINDNESS;duration=100;level=0} @EntitiesInRadius{r=4}\n - damage{a=10} @EntitiesInRadius{r=4}\n - effect:particles{particle=spell_witch;amount=20;hS=3;vS=0.1;speed=5}\n - effect:sound{s=entity.evoker.prepare_summon;v=1;p=2}\n - equip{item=ScarecrowHead:4}\n Conditions:\n - targetwithin{d=10} true" + }, + { + "input": "Flamethrower:", + "target": "Cooldown: 2\n Skills:\n - projectile{onTick=Flamethrower_TICK;onHit=Flames_HIT;v=7;i=1;hR=2;vR=1;mr=5;hnp=true;syo=1}" + }, + { + "input": "Flamethrower_TICK:", + "target": "Skills:\n - effect:particles{p=flame;a=17;vs=1;hs=0.5;speed=0.01}\n - effect:particles{p=smoke_large;a=10;vs=0.5;hs=0.5;speed=0.2}" + }, + { + "input": "Flames_HIT:", + "target": "Skills:\n - ignite{ticks=80}\n - throw{velocity=14;velocityY=3}" + }, + { + "input": "ZombieSpit:", + "target": "Skills:\n - potion{type=SLOW;duration=25;level=9;hasparticles=false} @self\n - effect:sound{s=entity.slime.attack;v=1;p=0.6} @self\n - delay 20\n - projectile{onTick=VomitShoot_TICK;onHit=VomitShoot_HIT;v=7;i=1;hR=1;vR=1;hnp=true;syo=1.8;g=0.1}\n - effect:sound{s=entity.slime.attack;v=1;p=0.8} @self\n - effect:sound{s=entity.slime.squish;v=0.6;p=0.7} @self" + }, + { + "input": "VomitShoot_TICK:", + "target": "Skills:\n - effect:particles{particle=slime;amount=2;hS=0.2;vS=0.2}\n - effect:particles{particle=spit;amount=1;hS=0.2;vS=0.2}" + }, + { + "input": "VomitShoot_HIT:", + "target": "Skills:\n - effect:particles{particle=slime;amount=200;hS=1;vS=2;speed=0.2}\n - throw{velocity=14;velocityY=3}\n - damage{a=5}\n - potion{type=SLOW;duration=40;level=4}" + }, + { + "input": "PlayerCutter:", + "target": "Skills:\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.8}\n - missile{ot=Boomer_TICK;oh=PlayerBoomer_HIT;v=6;i=1;hR=2;vR=2;in=30;sE=false}" + }, + { + "input": "PlayerBoomer_HIT:", + "target": "Skills:\n - damage{a=2}\n - effect:sound{s=entity.player.attack.sweep;v=1;p=1.5}" + }, + { + "input": "BossCountdown:", + "target": "Conditions:\n - stance BossCountdown\n Skills:\n - setstance{stance=BossCountdownDone}\n - setname{name=Raid boss on Cooldown...}" + }, + { + "input": "BossCountdownDone:", + "target": "Conditions:\n - stance BossCountdownDone\n Skills:\n - setname{name=&4RAID BOSS READY!}" + }, + { + "input": "BossReady:", + "target": "Conditions:\n - stance BossCountdownDone\n Skills:\n - setstance{stance=BossCountdown}\n - giveitem{i=diamond_sword;a=1}" + }, + { + "input": "Ballista:", + "target": "Skills:\n - effect:particleline{particle=flame;amount=1;fromOrigin=true;y=2}\n - effect:particleline{particle=fireworks_spark;amount=4;fromOrigin=true;yOffest=2}\n - potion{type=SLOW;duration=50;level=7} @self\n - delay 50\n - shoot{type=ARROW;velocity=2;damage=10;ontickskill=FLAMETHROWER_TICK;onHit=Ballista_HIT}\n - delay 5\n - shoot{type=ARROW;velocity=2;damage=10;ontickskill=FLAMETHROWER_TICK;onHit=Ballista_HIT}" + }, + { + "input": "Ballista_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=100;hS=2;vS=5}\n - effect:particles{p=explosion_normal;a=5;hS=2;vS=2}\n - effect:sound{s=entity.generic.explode;v=1;p=0.5}\n - damage{a=10;i=false}" + }, + { + "input": "PlayerShotgun:", + "target": "Cooldown: 1\n Skills:\n - effect:sound{s=custom.shotgun_shoot;v=0.6;p=1;sc=hostile} @Trigger\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=0;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=5;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=-5;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=0;vO=0.1;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=5;vO=0.1;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=-5;vO=0.1;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=0;vO=-0.1;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=5;vO=-0.1;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=50;i=1;hR=1;vR=1;hnp=true;hO=-5;vO=-0.1;syo=2;g=0.1;onEnd=Shotgun_SPARK;sfo=0}" + }, + { + "input": "PlayerSMG:", + "target": "Cooldown: 1\n Skills:\n - effect:sound{s=custom.smg_shoot;v=0.9;p=1;sc=hostile} @self\n - projectile{onTick=Shotgun_TICK;onHit=SMG_HIT;v=45;i=1;hR=1;vR=1;hnp=true;syo=2;onEnd=Shotgun_SPARK;sfo=0;MaxRange=200;Duration=200}\n - delay 3\n - effect:sound{s=custom.smg_shoot;v=0.8;p=1;sc=hostile} @self\n - projectile{onTick=Shotgun_TICK;onHit=SMG_HIT;v=45;i=1;hR=1;vR=1;hnp=true;syo=2;onEnd=Shotgun_SPARK;sfo=0;MaxRange=200;Duration=200}\n - delay 3\n - effect:sound{s=custom.smg_shoot;v=0.7;p=1;sc=hostile} @self\n - projectile{onTick=Shotgun_TICK;onHit=SMG_HIT;v=45;i=1;hR=1;vR=1;hnp=true;syo=2;onEnd=Shotgun_SPARK;sfo=0;MaxRange=200;Duration=200}" + }, + { + "input": "SMG_HIT:", + "target": "Skills:\n - damage{a=3;pi=true}" + }, + { + "input": "EnemyShotgun:", + "target": "Cooldown: 2\n Skills:\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=lookatplayers}\n - effect:sound{s=custom.shotgun_pump;v=1;p=0.8} @self\n - delay 15\n - effect:sound{s=custom.shotgun_shoot;v=0.9;p=0.8;sc=hostile} @self\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=0;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=5;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=-5;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=0;vO=0.1;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=5;vO=0.1;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=-5;vO=0.1;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=0;vO=-0.1;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=5;vO=-0.1;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - projectile{onTick=Shotgun_TICK;onHit=Shotgun_HIT;v=30;i=1;hR=1;vR=1;hnp=true;hO=-5;vO=-0.1;syo=2;g=0.2;onEnd=Shotgun_SPARK}\n - runaigoalselector{goal=clear}\n - delay 10\n - runaigoalselector{goal=movetowardstarget}\n Conditions:\n - targetwithin{d=50} true" + }, + { + "input": "Shotgun_SPARK:", + "target": "Skills:\n - effect:particles{particle=fireworks_spark;amount=2;hS=0;vS=0;speed=0.3;size=1}" + }, + { + "input": "Shotgun_TICK:", + "target": "Skills:\n - effect:particles{particle=cloud;amount=1;hS=0;vS=0;speed=0;size=0.02}" + }, + { + "input": "Shotgun_HIT:", + "target": "Skills:\n - damage{a=2;pi=true}\n - effect:particles{particle=flame;amount=6;hS=0;vS=0;speed=0.2;size=1.5;y=2}" + }, + { + "input": "IceologerSmash:", + "target": "Skills:\n - runaigoalselector{goal=clear} @self\n - delay 1\n - runaigoalselector{goal=lookatplayers} @self\n - state{mid=chillager;s=cast} @self\n - effect:particles{p=spell;color=#A3C4E0;vs=2;hs=3;p;y=2} @self\n - effect:sound{s=entity.evoker.cast_spell;v=1;p=0.5} @self\n - potion{type=SLOW;duration=20;level=6} @self\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=BLOCK;material=PACKED_ICE;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=0;i=1;hR=1;vR=1;d=1}\n - delay 1\n - projectile{bulletType=MOB;mob=IceologerBullet;Type=METEOR;hfs=7;onHit=Iceologer_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5} \n - effect:sound{s=entity.illusioner.prepare_mirror;v=1;p=1.5} @self\n - runaigoalselector{goal=clear} @self\n - delay 1\n - runaigoalselector{goal=movetowardstarget} @self\n Conditions:\n - targetwithin{d=20} true" + }, + { + "input": "IllusionerSpin:", + "target": "Skills:\n - lunge{velocityy=0.2;velocityx=40} @target\n - effect:spin{duration=30;velocity=50} @self\n - throw{velocity=15;velocityY=5} @LivingEntitiesInRadius{r=2}\n - throw{velocity=15;velocityY=5} @PIR{r=2}\n - delay 5\n - lunge{velocityy=0.2;velocityx=60} @target\n - throw{velocity=15;velocityY=5} @LivingEntitiesInRadius{r=2}\n - throw{velocity=15;velocityY=5} @PIR{r=2}\n - delay 5\n - lunge{velocityy=0.2;velocityx=60} @target\n - throw{velocity=15;velocityY=5} @LivingEntitiesInRadius{r=3}\n - delay 3\n - throw{velocity=15;velocityY=5} @PIR{r=3}\n - throw{velocity=15;velocityY=5} @LivingEntitiesInRadius{r=3}" + }, + { + "input": "Iceologer_HIT:", + "target": "Skills:\n - effect:particles{p=spell;color=#A3C4E0}\n - damage{a=10}\n - potion{type=SLOW;duration=80;level=4}" + }, + { + "input": "AlienAirStrike:", + "target": "Skills:\n - effect:blockmask{m=red_wool;r=20;d=60} @self\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=lookatplayers}\n - delay 50\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=5} \n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=10} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-3}\n - delay 3\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=8} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-10} \n - throw{velocity=2;velocityY=4} @LivingEntitiesInRadius{r=20}\n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=5} \n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=10} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-3}\n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 3\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=8} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-10} \n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 40\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=meleeattack}" + }, + { + "input": "AirStrike_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=300;hS=10;vS=20}\n - effect:particles{p=explosion_normal;a=50;hS=9;vS=5}\n - effect:sound{s=entity.generic.explode;v=5;p=0}" + }, + { + "input": "LewisAirStrikeRunning:", + "target": "Skills:\n - effect:blockmask{m=red_wool;r=20;d=60} @self\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=lookatplayers}\n - delay 50\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=5} \n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=10} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-3}\n - delay 3\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=8} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-10} \n - throw{velocity=2;velocityY=4} @LivingEntitiesInRadius{r=20}\n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=5} \n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=10} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-3}\n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 3\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=8} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-10} \n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 2\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=movetowardstarget}\n Conditions:\n - stance running" + }, + { + "input": "LewisAirStrikeMelee:", + "target": "Skills:\n - effect:blockmask{m=red_wool;r=20;d=60} @self\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=lookatplayers}\n - delay 50\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=5} \n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=10} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-3}\n - delay 3\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=8} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-10} \n - throw{velocity=2;velocityY=4} @LivingEntitiesInRadius{r=20}\n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=5} \n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 2\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=10} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-3}\n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 3\n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=8} \n - projectile{bulletType=ITEM;material=DARK_OAK_FENCE;Type=METEOR;hfs=30;onHit=AirStrike_HIT;onEnd=AirStrike_HIT;v=4;i=1;hR=1;vR=1;d=100;g=1.5;hO=-10} \n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=20}\n - damage{a=20} @LivingEntitiesInRadius{r=15}\n - delay 2\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=meleeattack}\n Conditions:\n - stance melee" + }, + { + "input": "LewisGun:", + "target": "Skills:\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=meleeattack}\n - potion{type=SLOW;duration=30;level=3;hasparticles=false} @self\n - equip{item=SMG:0}\n - delay 15\n - effect:sound{s=custom.smg_shoot;v=0.9;p=1;sc=hostile} @self\n - projectile{onTick=Shotgun_TICK;onHit=SMG_HIT;v=45;i=1;hR=1;vR=1;hnp=true;syo=2;onEnd=Shotgun_SPARK;sfo=0;MaxRange=200;Duration=200} @target\n - delay 3\n - effect:sound{s=custom.smg_shoot;v=0.8;p=1;sc=hostile} @self\n - projectile{onTick=Shotgun_TICK;onHit=SMG_HIT;v=45;i=1;hR=1;vR=1;hnp=true;syo=2;onEnd=Shotgun_SPARK;sfo=0;MaxRange=200;Duration=200} @target\n - delay 3\n - effect:sound{s=custom.smg_shoot;v=0.7;p=1;sc=hostile} @self\n - projectile{onTick=Shotgun_TICK;onHit=SMG_HIT;v=45;i=1;hR=1;vR=1;hnp=true;syo=2;onEnd=Shotgun_SPARK;sfo=0;MaxRange=200;Duration=200} @target\n - delay 5\n - equip{item=AIR:0}\n - skill{s=LewisStanceRunning}\n Conditions:\n - stance running" + }, + { + "input": "LewisSummon:", + "target": "Skills:\n - summon{type=Enforcer;amount=2;radius=5}\n Conditions:\n - stance running" + }, + { + "input": "LewisDash:", + "target": "Skills:\n - lunge{velocityy=0.2;velocityx=60} @target\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}\n - delay 3\n - lunge{velocityy=0.2;velocityx=60} @target\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}\n - delay 3\n - lunge{velocityy=0.2;velocityx=60} @target\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}\n Conditions:\n - stance melee" + }, + { + "input": "LewisStanceMelee:", + "target": "Skills:\n - setstance{stance=melee} @self\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=meleeattack}\n - equip{item=NETHERITE_SWORD:0}" + }, + { + "input": "LewisStanceRunning:", + "target": "Skills:\n - setstance{stance=running} @self\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=fleeplayers}\n - equip{item=AIR:0}" + }, + { + "input": "CultistFirePillar:", + "target": "Skills:\n - potion{type=SLOW;duration=120;level=9;hasparticles=false} @self\n - effect:smokeswirl{duration=40;interval=1} @self\n - delay 40\n - effect:sound{s=entity.blaze.shoot;v=5;p=0;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=10;i=1;hR=1;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true} @PlayersInRadius{r=30}\n - delay 10\n - effect:sound{s=entity.blaze.shoot;v=5;p=0;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=10;i=1;hR=1;vR=5;hnp=true;MaxRange=30;Duration=200;hO=15;hs=true} @PlayersInRadius{r=30}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=10;i=1;hR=1;vR=5;hnp=true;MaxRange=30;Duration=200;hO=-15;hs=true} @PlayersInRadius{r=30}\n - effect:sound{s=entity.blaze.shoot;v=5;p=0;sc=hostile}\n - delay 10\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=10;i=1;hR=1;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true} @PlayersInRadius{r=30}" + }, + { + "input": "Firepillar_TICK:", + "target": "Skills:\n - effect:particles{particle=flame;amount=200;hS=0.2;vS=5;speed=0;size=1.5}" + }, + { + "input": "Firepillar_HIT:", + "target": "Skills:\n - effect:particles{p=lava;a=50;hS=1;vS=1}\n - ignite{ticks=80}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - throw{velocity=1;velocityY=10}\n - damage{a=10}" + }, + { + "input": "HellwalkerSmash:", + "target": "Skills:\n - effect:particles{particle=flame;amount=200;hS=4;vS=2;speed=0;size=1}\n - delay 2\n - effect:particles{particle=flame;amount=200;hS=3.5;vS=3;speed=0;size=1}\n - delay 2\n - effect:particles{particle=flame;amount=200;hS=1;vS=4;speed=0;size=1}\n - delay 2\n - effect:particles{particle=flame;amount=200;hS=0;vS=5;speed=0;size=1}\n - delay 15\n - effect:particles{particle=lava;amount=120;hS=5;vS=1} @self\n - throw{velocity=3;velocityY=5} @PlayersInRadius{r=5}\n - effect:sound{s=entity.generic.explode;v=0.9;p=0.7}\n - damage{amount=10} @EntitiesInRadius{r=4.5}" + }, + { + "input": "CultistFirePillarPhase2:", + "target": "Skills:\n - potion{type=SLOW;duration=120;level=9;hasparticles=false} @self\n - effect:smokeswirl{duration=40;interval=1} @self\n - delay 40\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true} @PlayersInRadius{r=30}\n - delay 10\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.5;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hO=20;hs=true} @PlayersInRadius{r=30}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hO=-20;hs=true} @PlayersInRadius{r=30}\n - delay 10\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true} @PlayersInRadius{r=30}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hO=20;hs=true} @PlayersInRadius{r=30}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hO=-20;hs=true} @PlayersInRadius{r=30}\n - setstance{stance=bullethell} @self\n Conditions:\n - stance pillar" + }, + { + "input": "CultistBulletHellPhase2:", + "target": "Skills:\n - potion{type=SLOW;duration=120;level=9;hasparticles=false} @self\n - effect:particles{particle=flame;amount=200;hS=4;vS=2;speed=0;size=1}\n - delay 2\n - effect:particles{particle=flame;amount=200;hS=3.5;vS=3;speed=0;size=1}\n - delay 2\n - effect:particles{particle=flame;amount=200;hS=1;vS=4;speed=0;size=1}\n - delay 2\n - effect:particles{particle=flame;amount=200;hS=0;vS=5;speed=0;size=1}\n - delay 15\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=10} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=40} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=50} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=70} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=80} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=-10} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=-30} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=-50} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=-60} @PlayersInRadius{r=30}\n - delay 2\n - effect:sound{s=entity.blaze.shoot;v=5;p=0.2;sc=hostile}\n - projectile{onTick=Firepillar_TICK;onHit=Firepillar_HIT;v=13;i=1;hR=0.3;vR=5;hnp=true;MaxRange=30;Duration=200;hs=true;hO=-80} @PlayersInRadius{r=30}\n - setstance{stance=pillar} @self\n Conditions:\n - stance bullethell" + }, + { + "input": "CultistSpawnHealth:", + "target": "Skills:\n - sethealth{a=20}\n - delay 2\n - sethealth{a=60}\n - delay 2\n - sethealth{a=100}\n - delay 2\n - sethealth{a=140}\n - delay 2\n - sethealth{a=180}\n - delay 2\n - sethealth{a=220}\n - delay 2\n - sethealth{a=260}\n - delay 2\n - sethealth{a=300}" + }, + { + "input": "CultistWitherBlossom:", + "target": "Skills:\n - potion{type=SLOW;duration=120;level=9;hasparticles=false} @self\n - effect:smokeswirl{duration=40;interval=1} @self\n - delay 40\n - effect:sound{s=entity.generic.big_fall;v=1;p=0} @self\n - effect:sound{s=entity.wither.shoot;v=1;p=1} @self\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=90}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=180}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=360}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=-90}\n - delay 10\n - effect:sound{s=entity.wither.shoot;v=1;p=1} @self\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=180}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=360}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=0}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=-180}\n - delay 10\n - effect:sound{s=entity.wither.shoot;v=1;p=1} @self\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=90}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=180}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=360}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=-90}\n - delay 10\n - effect:sound{s=entity.wither.shoot;v=1;p=1} @self\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=180}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=360}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=0}\n - projectile{onTick=BoomSweep_TICK;onHit=Wither_HIT;v=5;i=1;hR=0.5;vR=0.2;hO=-180}" + }, + { + "input": "Wither_HIT:", + "target": "Skills:\n - damage{a=5}\n - potion{type=WITHER;duration=20;level=9;hasparticles=false}" + }, + { + "input": "GladiatorBow:", + "target": "Skills:\n - equip{item=bow:0}\n - potion{type=SPEED;duration=200;level=3}\n - delay 200\n - equip{item=iron_axe:0}" + }, + { + "input": "GladiatorTransform:", + "target": "Skills:\n - lightning @self\n - delay 40\n - remove @self\n - summon{type=SuperchargedGladiatorPhase2;amount=1;radius=0} @self" + }, + { + "input": "GladiatorPhase2Spawn:", + "target": "Skills:\n - lightning @self\n - effect:particles{p=lava;a=300;hS=5;vS=10}\n - effect:particles{p=explosion_normal;a=50;hS=9;vS=5}\n - effect:sound{s=entity.generic.explode;v=5;p=0}\n - damage{a=10} \n - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=10}\n - damage{a=5} @LivingEntitiesInRadius{r=10}" + }, + { + "input": "GladiatorLightning:", + "target": "Skills:\n - lightning @self\n - effect:particles{p=lava;a=300;hS=1;vS=5}\n - delay 20\n - effect:particleline{particle=crit_magic;amount=1;fromOrigin=true;syo=1} LivingEntitiesInRadius{r=5}\n - lightning @LivingEntitiesInRadius{r=5}\n - damage{a=10} @LivingEntitiesInRadius{r=5}" + }, + { + "input": "GladiatorBow2:", + "target": "Skills:\n - lightning @self\n - effect:particles{p=lava;a=300;hS=1;vS=5}\n - delay 20\n - effect:particleline{particle=crit_magic;amount=1;fromOrigin=true;syo=1} LivingEntitiesInRadius{r=5}\n - lightning @LivingEntitiesInRadius{r=5}\n - damage{a=5} @LivingEntitiesInRadius{r=5}\n - equip{item=bow:0}\n - potion{type=SPEED;duration=200;level=3}\n - delay 200\n - equip{item=iron_axe:0}" + }, + { + "input": "ArchvileHitscan:", + "target": "Cooldown: 20\n Skills:\n - potion{type=SLOW;duration=120;level=9;hasparticles=false} @self\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 10\n - effect:flames @self\n - effect:flames @target\n - effect:sound{s=entity.blaze.burn;v=1;p=1;sc=player} @target\n - delay 20\n - skill{s=ArchvileIgnite}" + }, + { + "input": "ArchvileIgnite:", + "target": "Skills:\n - damage{amount=5} @target\n - throw{velocity=15;velocityY=5} @target\n - ignite{ticks=100} @target\n Conditions:\n - targetinlineofsight{} true" + }, + { + "input": "WitherShoot:", + "target": "Skills:\n - effect:sound{s=entity.tnt.primed;v=1;p=0;sc=hostile}\n - effect:sound{s=entity.wither.ambient;v=1;p=0.7;sc=hostile}\n - delay 20\n - shootskull{ps=true} @target" + }, + { + "input": "WitherShoot3:", + "target": "Skills:\n - effect:sound{s=entity.tnt.primed;v=1;p=0;sc=hostile}\n - effect:sound{s=entity.wither.ambient;v=1;p=0.4;sc=hostile}\n - effect:smokeswirl{duration=30;interval=2}\n - delay 30\n - shootskull{ps=true} @target\n - delay 10\n - shootskull{ps=true} @target\n - delay 10\n - shootskull{ps=true} @target" + }, + { + "input": "Frag:", + "target": "Skills:\n - projectile{bulletType=ITEM;material=green_concrete;onHit=Frag_HIT;onEnd=Frag_HIT;v=7;i=1;hR=1;vR=1;d=100;g=0.1;hO=2}" + }, + { + "input": "Frag_HIT:", + "target": "Skills:\n - damage{amount=15} @LivingEntitiesInRadius{r=3}\n - throw{velocity=20;velocityY=6} @LivingEntitiesInRadius{r=3}\n - effect:sound{s=entity.generic.explode;v=5;p=1}\n - effect:particles{p=lava;a=100;hS=5;vS=3}\n - effect:particles{p=explosion_normal;a=120;hS=4;vS=3}" + }, + { + "input": "HealNeedle:", + "target": "Skills:\n - consumeUsedItem ~onUse\n - healpercent{m=0.2;overheal=true} ~onUse\n - effect:sound{s=entity.generic.burn;v=0.3;p=1.5}\n - delay 10\n - effect:sound{s=entity.generic.burn;v=0.3;p=2}" + }, + { + "input": "Getoverhere:", + "target": "Cooldown: 2\n Skills:\n - projectile{bulletType=ITEM;material=STICK;onTick=Harpoon_TICK;onHit=Harpoon_HIT;v=30;i=1;hR=1;vR=1;hnp=true;syo=2;sfo=0;MaxRange=20;Duration=200}" + }, + { + "input": "DarkMatterBladeSlash:", + "target": "Skills:\n - equip{item=DarkMatterReady:4}\n - effect:ender\n - delay 20\n - equip{item=DarkMatterSlash:4}\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=6;i=1;hR=1;vR=1;sE=false}\n - delay 5\n - equip{item=DarkMatterReady:4}\n - delay 5\n - equip{item=DarkMatterSlash:4}\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=6;i=1;hR=1;vR=1;sE=false}\n - delay 5\n - equip{item=DarkMatterReady:4}\n - delay 20\n - equip{item=DarkMatterSlash:4}\n - throw{velocity=10;velocityY=0.3} @self\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=6;i=1;hR=1;vR=1;sE=false}\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=10}\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-10}\n - delay 5\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=6;i=1;hR=1;vR=1;sE=false}\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=3;i=1;hR=1;vR=1;sE=false;hO=10}\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=3;i=1;hR=1;vR=1;sE=false;hO=-10}\n - delay 5\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=6;i=1;hR=1;vR=1;sE=false}\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=5;i=1;hR=1;vR=1;sE=false;hO=10}\n - projectile{bulletType=ITEM;material=PURPLE_CONCRETE;onTick=DarkMatterBeam2_TICK;onHit=DarkMatterBeam_HIT;v=5;i=1;hR=1;vR=1;sE=false;hO=-10}\n - delay 10\n - equip{item=DarkMatterBlade:4}\n - setstance{stance=dash} @self 0.4\n - delay 1\n - setstance{stance=eyeball} @self 0.2\n Conditions:\n - stance Slasher" + }, + { + "input": "DarkMatterBeam2_HIT:", + "target": "Skills:\n - effect:particles{particle=smoke_large;amount=30;hS=2;vS=2}\n - effect:particles{particle=spell_witch;amount=20;hS=1;vS=1;speed=1}\n - damage{a=15}" + }, + { + "input": "DarkMatterBeam2_TICK:", + "target": "Skills:\n - effect:particles{particle=spell_witch;amount=10;hS=0.1;vS=0.1;speed=1}" + }, + { + "input": "DarkMatterBladeDash:", + "target": "Skills:\n - equip{item=DarkMatterReady:4}\n - effect:particles{particle=spell_mob;amount=50;hS=1;vS=1;speed=0.1} @self\n - delay 20\n - equip{item=DarkMatterSlash:4}\n - lunge{velocityy=0.2;velocityx=60} @target\n - damage{a=5} @LivingEntitiesInRadius{r=1}\n - throw{velocity=10;velocityY=6} @LivingEntitiesInRadius{r=1}\n - delay 5\n - equip{item=DarkMatterSlash:4}\n - lunge{velocityy=0.2;velocityx=60} @target\n - damage{a=5} @LivingEntitiesInRadius{r=1}\n - throw{velocity=20;velocityY=60} @LivingEntitiesInRadius{r=1}\n - delay 5\n - equip{item=DarkMatterSlash:4}\n - lunge{velocityy=0.2;velocityx=60} @target\n - damage{a=5} @LivingEntitiesInRadius{r=1}\n - throw{velocity=20;velocityY=1} @LivingEntitiesInRadius{r=1}\n - setstance{stance=Slasher} @self 0.5\n - delay 20\n - equip{item=DarkMatterBlade:4}\n Conditions:\n - stance dash" + }, + { + "input": "DarkMatterBladeUnleash:", + "target": "Skills:\n - equip{item=DarkMatterUnleash:4}\n - effect:particles{particle=spell_mob;amount=50;hS=1;vS=1;speed=0}\n - effect:particles{particle=spell_witch;amount=50;hS=1;vS=1}\n - effect:particles{particle=smoke_large;amount=50;hS=1;vS=1}\n - delay 10\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=20}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-20}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=40}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-40}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=60}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-60}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=80}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-80}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=100}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-100}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=120}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-120}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=140}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-140}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=160}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-160}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=180}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-180}\n - delay 5\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=200}\n - projectile{bulletType=ITEM;material=ORANGE_CONCRETE;onTick=DarkMatterBeam_TICK;onHit=DarkMatterBeam_HIT;v=4;i=1;hR=1;vR=1;sE=false;hO=-200}\n - delay 5\n - equip{item=DarkMatterBlade:4}\n - setstance{stance=dash} @self \n Conditions:\n - stance eyeball" + }, + { + "input": "LuigiFireball:", + "target": "Skills:\n - potion{type=SLOW;duration=80;level=9;hasparticles=false} @self\n - effect:particles{particle=reddust;color=#00C95C;amount=20;hS=1;vS=0.2;vO=0.3} @self\n - delay 25\n - projectile{onTick=LuigiBullet_TICK;onHit=Firepillar_HIT;v=5;i=1;hR=1;vR=1;sE=false;syo=1}\n - delay 20\n - projectile{onTick=LuigiBullet_TICK;onHit=Firepillar_HIT;v=5;i=1;hR=1;vR=1;sE=false;syo=1}\n - delay 20\n - projectile{onTick=LuigiBullet_TICK;onHit=Firepillar_HIT;v=5;i=1;hR=1;vR=1;sE=false;syo=1}" + }, + { + "input": "LuigiBullet_TICK:", + "target": "Skills:\n - effect:particles{particle=reddust;color=#00C95C;amount=10;hS=0.2;vS=0.2}\n - effect:particles{particle=villager_happy;amount=2;hS=0.1;vS=0.1}" + }, + { + "input": "LuigiJump:", + "target": "Skills:\n - lunge{velocity=1;velocityy=1.5;velocityx=1} @self" + }, + { + "input": "RainLightning:", + "target": "Cooldown: 3\n Skills:\n - effect:lightning @Target\n - damage{a=3} @Target\n - throw{velocity=5;velocityY=10} @Target\n - delay 10\n - stun{d=60;ai=true;cotd=true} @Target" + }, + { + "input": "NinjaJump:", + "target": "Skills:\n - lunge{velocity=1;velocityy=1.1;velocityx=1.2} @target\n - delay 5\n - projectile{bulletType=ITEM;material=IRON_NUGGET;onTick=Shuriken_TICK;onHit=Shuriken_HIT;v=9;i=1;hR=1;vR=1;hnp=true;syo=2;sfo=0;MaxRange=20;Duration=200}\n - delay 5\n - projectile{bulletType=ITEM;material=IRON_NUGGET;onTick=Shuriken_TICK;onHit=Shuriken_HIT;v=9;i=1;hR=1;vR=1;hnp=true;syo=2;sfo=0;MaxRange=20;Duration=200}\n - delay 5\n - projectile{bulletType=ITEM;material=IRON_NUGGET;onTick=Shuriken_TICK;onHit=Shuriken_HIT;v=9;i=1;hR=1;vR=1;hnp=true;syo=2;sfo=0;MaxRange=20;Duration=200}\n Conditions:\n - stance shuriken" + }, + { + "input": "Shuriken_TICK:", + "target": "Skills:\n - effect:particles{particle=fireworks_spark;amount=1;hS=0;vS=0;speed=0;size=0.3}" + }, + { + "input": "Shuriken_HIT:", + "target": "Skills:\n - effect:particles{particle=fireworks_spark;amount=10;hS=1;vS=1;speed=0.5;size=1}\n - damage{a=2}" + }, + { + "input": "NinjaSwap:", + "target": "Skills:\n - setstance{stance=katana}\n - effect:sound{s=custom.ninja.attack}\n - equip{item=IRON_SWORD:0}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}\n - delay 200\n - equip{item=AIR:0}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=movetowardstarget}\n - setstance{stance=shuriken}\n Conditions:\n - stance shuriken\n - targetwithin{d=10} true" + }, + { + "input": "PhantasmWarp:", + "target": "Skills:\n - randomskill{skills=PhantasmWarpSound1,PhantasmWarpSound2}\n - effect:particles{particle=smoke_large;amount=50;hS=1;vS=1}\n - delay 1\n - teleport{spreadh=8;spreadv=1} @target\n - delay 15\n - projectile{onTick=DarkMatterBeam2_TICK;onHit=Phantasm_HIT;v=7;i=1;hR=1;vR=1;hnp=true;syo=2;sfo=0;MaxRange=20;Duration=200} @target" + }, + { + "input": "Phantasm_HIT:", + "target": "Skills:\n - effect:particles{particle=smoke_large;amount=30;hS=2;vS=2}\n - effect:particles{particle=spell_witch;amount=20;hS=1;vS=1;speed=1}\n - damage{a=5}" + }, + { + "input": "PhantasmWarpSound1:", + "target": "Skills:\n - effect:sound{s=custom.phantasm.warp}" + }, + { + "input": "PhantasmWarpSound2:", + "target": "Skills:\n - effect:sound{s=custom.phantasm.bye}" + }, + { + "input": "SkeletonRetreat:", + "target": "Skills:\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=fleeplayers}\n - runaigoalselector{goal=fleegolems}\n - delay 60\n - runaigoalselector{goal=clear}\n - delay 1\n - runaigoalselector{goal=bowmaster}\n Conditions:\n - targetwithin{d=5} true" + }, + { + "input": "SnowBurrow:", + "target": "Skills:\n - jump{velocity=0.4}\n - delay 7\n - effect:sound{s=block.snow.break;v=1;p=1} @self\n - effect:particles{p=snowball;a=200;hs=.7;vs=.2;s=1}\n - delay 2\n - effect:particles{p=snowball;a=200;hs=.2;vs=.7;s=1}\n - potion{type=INVISIBILITY;duration=4;level=6;hasparticles=false}\n - delay 1\n - teleport{spreadh=6;spreadv=0} @target\n - delay 3\n - effect:sound{s=block.snow.break;v=1;p=1.2} @self\n - effect:particles{p=snowball;a=200;hs=.7;vs=.7;s=1}\n - jump{velocity=0.5}" + }, + { + "input": "CutterBarrage:", + "target": "Skills:\n - potion{type=SLOW;duration=40;level=9;hasparticles=false} @self\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}\n - delay 20\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.8}\n - projectile{ot=Boomer_TICK;oh=PlayerBoomer_HIT;v=6;i=1;hR=1.5;vR=1;in=30;sE=false}\n - projectile{ot=Boomer_TICK;oh=PlayerBoomer_HIT;v=6;i=1;hR=1.5;vR=1;in=30;sE=false;hO=25}\n - projectile{ot=Boomer_TICK;oh=PlayerBoomer_HIT;v=6;i=1;hR=1.5;vR=1;in=30;sE=false;hO=-25}\n - delay 10\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0.9}\n - projectile{ot=Boomer_TICK;oh=PlayerBoomer_HIT;v=6;i=1;hR=1.5;vR=1;in=30;sE=false}\n Conditions:\n - stance crazy" + }, + { + "input": "HomerSnake:", + "target": "Skills:\n - effect:bloodyScreen{d=15} @PIR{r=15}\n - delay 10\n - missile{ot=Homer_TICK2;oh=Homer_HIT;v=4;i=0.4;hR=1;vR=4;in=0.7;hs=true}" + }, + { + "input": "Homer_TICK2:", + "target": "Skills:\n - potion{type=SLOW;duration=100;level=9;hasparticles=false} @self\n - effect:particles{particle=flame;amount=200;hS=0.5;vS=4}" + }, + { + "input": "Haxorman:", + "target": "Skills:\n - sendtitle{title=\"DISTRACTION\";subtitle=\"\u00a7kYOUR SCREEN IS BEING BLOCKED!!!\";d=60} @PlayersInRadius{r=40}\n Conditions:\n - stance crazy" + }, + { + "input": "303Crazy:", + "target": "Skills:\n - setstance{stance=crazy}\n - setstance{stance=bowmaster}\n - blackscreen{d=3} @PlayersInRadius{r=40}\n - forcepull{spread=3} @PlayersInRadius{r=20}\n - delay 8\n - blackscreen{d=2} @PlayersInRadius{r=20}\n - teleport{spreadh=4;spreadv=0} @target\n - equip{item=iron_sword:0} @self\n Conditions:\n - stance bowmaster" + }, + { + "input": "GoopSpit:", + "target": "Skills:\n - potion{type=SLOW;duration=25;level=9;hasparticles=false} @self\n - effect:sound{s=entity.slime.attack;v=1;p=0.6} @self\n - delay 20\n - projectile{onTick=GoopShoot_TICK;onEnd=GoopShoot_Conduit;v=7;i=1;hR=1;vR=1;hnp=true;syo=1.8;g=0.1}\n - effect:sound{s=entity.slime.attack;v=1;p=0.8} @self\n - effect:sound{s=entity.slime.squish;v=0.6;p=0.7} @self" + }, + { + "input": "GoopShoot_TICK:", + "target": "Skills:\n - effect:particles{p=reddust;color=#9800FF;a=80;hS=0.2;vS=0.2}" + }, + { + "input": "GoopShoot_HIT:", + "target": "Skills:\n - effect:particles{particle=reddust;color=#9800FF;amount=100;hS=1;vS=2;speed=0.2}\n - potion{type=SLOW;duration=200;level=4}\n - potion{type=POISON;duration=40;level=0} 0.2" + }, + { + "input": "GoopParticles:", + "target": "Skills:\n - effect:particles{p=reddust;color=#9800FF;a=10;hS=2;vS=0.1}" + }, + { + "input": "GoopShoot_Conduit:", + "target": "Skills:\n - totem{onTick=GoopShoot_TICK;onHit=GoopShoot_HIT;d=200;i=2;hp=true;ht=true;hR=1;vR=0.1;yo=0}" + }, + { + "input": "BocDoc:", + "target": "Skills:\n - effect:particles{particle=reddust;c=#55FF55;amount=30;hS=0.5;vS=0.5} @self\n - potion{type=SLOW;duration=200;level=4} @PlayersInRadius{r=1}\n - potion{type=HARM;duration=200;level=0} @PlayersInRadius{r=1}\n - delay 10\n - effect:particles{particle=reddust;c=#55FF55;amount=50;hS=1;vS=1} @self\n - potion{type=WEAKNESS;duration=200;level=2} @PlayersInRadius{r=2}\n - delay 10\n - effect:particles{particle=reddust;c=#55FF55;amount=70;hS=1.5;vS=1.5} @self\n - potion{type=SLOW_DIGGING;duration=200;level=2} @PlayersInRadius{r=3}\n - delay 10\n - effect:particles{particle=reddust;c=#55FF55;amount=90;hS=2;vS=2} @self\n - delay 10\n - effect:particles{particle=reddust;c=#55FF55;amount=110;hS=2.5;vS=2.5} @self\n - damage{amount=70;ignoreArmor=true} @PlayersInRadius{r=5}" + }, + { + "input": "HoiMau:", + "target": "Skills:\n - heal{amount=300} @self ~onDamaged 0.2" + }, + { + "input": "fireball:", + "target": "Skills:\n - missile{ot=fireball_tick;oh=fireball_hit;v=7;i=1;hR=1;vR=1;in=10000;mr=20trieuhoikysi;syo=2;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=15}" + }, + { + "input": "fireball_tick:", + "target": "Skills:\n - effect:particles{p=flame;a=5;hS=0.20;vS=0.20} @origin\n - effect:sound{s=block.fire.ambient;v=1;p=0} @PIR{r=10}" + }, + { + "input": "fireball_hit:", + "target": "Skills:\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - effect:sound{s=entity.generic.explode;v=0.5;p=0}\n - effect:sound{s=item.firecharge.use;v=1;p=0}\n - damage{a=50}\n - ignite{ticks=100}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}" + }, + { + "input": "giatset:", + "target": "Skills:\n - lightning{d=100} @target" + }, + { + "input": "trongluc:", + "target": "Skills:\n - effect:particlering{particle=reddust;radius=5;points=64;amount=1;hS=1;vS=0;y=1.5} @self\n - effect:particles{p=reddust;hS=2.5;y=3;a=100} @self\n - potion{type=SLOW;duration=20;level=100} @PIR{r=5}\n - potion{type=WEAKNESS;duration=20;level=10} @PIR{r=5}\n - damage{amount=20} @PlayersInRadius{r=5} \n - effect:sound{s=entity.elder_guardian.hurt;v=2} @PIR{r=10}\n - pull{velocity=1} @PIR{r=7}\n - message{m=\"&eV\u01b0\u01a1ng th\u00e0nh<&co>&f Huy\u1ebft thu\u1eadt 'Tr\u1ecdng l\u1ef1c m\u00e1u'\"} @PlayersInRadius{r=15}\n - delay 10\n - effect:particlering{particle=reddust;radius=5;points=64;amount=1;hS=1;vS=0;y=1.5} @self\n - effect:particles{p=reddust;hS=2.5;y=3;a=100} @self\n - potion{type=SLOW;duration=20;level=100} @PIR{r=5}\n - potion{type=WEAKNESS;duration=20;level=10} @PIR{r=5}\n - damage{amount=20} @PlayersInRadius{r=5}\n - effect:sound{s=entity.elder_guardian.hurt;v=2} @PIR{r=10}\n - pull{velocity=1} @PIR{r=7}\n - delay 10\n - effect:particlering{particle=reddust;radius=5;points=64;amount=1;hS=1;vS=0;y=1.5} @self\n - effect:particles{p=reddust;hS=2.5;y=3;a=100} @self\n - potion{type=SLOW;duration=20;level=100} @PIR{r=5}\n - potion{type=WEAKNESS;duration=20;level=10} @PIR{r=5}\n - damage{amount=20} @PlayersInRadius{r=5}\n - effect:sound{s=entity.elder_guardian.hurt;v=2} @PIR{r=10}\n - pull{velocity=1} @PIR{r=7}\n - delay 10\n - effect:particlering{particle=reddust;radius=5;points=64;amount=1;hS=1;vS=0;y=1.5} @self\n - effect:particles{p=reddust;hS=2.5;y=3;a=100} @self\n - potion{type=SLOW;duration=20;level=100} @PIR{r=5}\n - potion{type=WEAKNESS;duration=20;level=10} @PIR{r=5}\n - damage{amount=20} @PlayersInRadius{r=5}\n - effect:sound{s=entity.elder_guardian.hurt;v=2} @PIR{r=10}\n - pull{velocity=1} @PIR{r=7}\n - delay 10\n - effect:particlering{particle=reddust;radius=5;points=64;amount=1;hS=1;vS=0;y=1.5} @self\n - effect:particles{p=reddust;hS=2.5;y=3;a=100} @self\n - potion{type=SLOW;duration=20;level=100} @PIR{r=5}\n - potion{type=WEAKNESS;duration=20;level=10} @PIR{r=5}\n - damage{amount=20} @PlayersInRadius{r=5}\n - effect:sound{s=entity.elder_guardian.hurt;v=2} @PIR{r=10}\n - pull{velocity=1} @PIR{r=7}\n - delay 10\n - effect:particlering{particle=reddust;radius=5;points=64;amount=1;hS=1;vS=0;y=1.5} @self\n - effect:particles{p=reddust;hS=2.5;y=3;a=100} @self\n - potion{type=SLOW;duration=20;level=100} @PIR{r=5}\n - potion{type=WEAKNESS;duration=20;level=10} @PIR{r=5}\n - damage{amount=20} @PlayersInRadius{r=5}\n - effect:sound{s=entity.elder_guardian.hurt;v=2} @PIR{r=10}\n - pull{velocity=1} @PIR{r=7}" + }, + { + "input": "bat:", + "target": "Skills:\n - jump{velocity=1}\n - effect:sound{s=entity.zombie.infect;v=2} @PIR{r=8}\n - delay 20\n - leap{velocity=250} @NearestPlayer{r=10}\n - effect:sound{s=entity.zombie.infect;v=2} @PIR{r=8}\n - delay 10\n - throw{velocityY=10} @PlayersInRadius{r=5}\n - damage{amount=70} @PlayersInRadius{r=5}\n - effect:sound{s=entity.zombie.break_door_wood;v=2} @PIR{r=8}" + }, + { + "input": "slash:", + "target": "Skills:\n - missile{ot=slash_tick;oh=slash_hit;v=10;i=1;hR=1;vR=3;in=10000;mr=20;syo=2;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0} @PIR{r=15}\n - message{m=\"&eV\u01b0\u01a1ng th\u00e0nh<&co>&f Nh\u1ea5t tr\u1ea3m!!\"} @PlayersInRadius{r=15}" + }, + { + "input": "slash_tick:", + "target": "Skills:\n - effect:particles{p=reddust;color=#FFFFFF;y=0.1;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=0.3;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=0.5;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=0.7;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=0.9;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=1.1;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=1.3;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=1.5;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=1.7;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=1.9;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=2.1;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=2.3;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=2.5;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=2.7;a=1}\n - effect:particles{p=reddust;color=#FFFFFF;y=2.9;a=1}" + }, + { + "input": "slash_hit:", + "target": "Skills:\n - effect:particles{p=endRod;a=50;hS=0.5;vS=1}\n - damage{a=120}" + }, + { + "input": "thinhno:", + "target": "Skills:\n - potion{type=INCREASE_DAMAGE;duration=140;level=1} @self\n - potion{type=SPEED;duration=140;level=2} @self\n - potion{type=DAMAGE_RESISTANCE;duration=140;level=1} @self\n - effect:particles{p=witchMagic;y=0.5;a=20;hS=0.5;vS=1} @self\n - message{m=\"&eV\u01b0\u01a1ng th\u00e0nh<&co>&f Th\u1ecbnh n\u1ed9!!\"} @PlayersInRadius{r=15}\n - effect:sound{s=entity.zombie_villager.converted;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=witchMagic;y=0.5;a=20;hS=0.5;vS=1} @self\n - effect:sound{s=entity.zombie_villager.converted;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=witchMagic;y=0.5;a=20;hS=0.5;vS=1} @self\n - effect:sound{s=entity.zombie_villager.converted;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=witchMagic;y=0.5;a=20;hS=0.5;vS=1} @self\n - effect:sound{s=entity.zombie_villager.converted;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=witchMagic;y=0.5;a=20;hS=0.5;vS=1} @self\n - effect:sound{s=entity.zombie_villager.converted;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=witchMagic;y=0.5;a=20;hS=0.5;vS=1} @self\n - effect:sound{s=entity.zombie_villager.converted;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=witchMagic;y=0.5;a=20;hS=0.5;vS=1} @self\n - effect:sound{s=entity.zombie_villager.converted;v=2} @PIR{r=15}" + }, + { + "input": "doichetchoc:", + "target": "Skills:\n - message{m=\"&eV\u01b0\u01a1ng th\u00e0nh<&co>&f H\u1eafc thu\u1eadt '\u0110\u1ed3i ch\u1ebft ch\u00f3c'\"} @PlayersInRadius{r=15}\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}\n - delay 20\n - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self\n - potion{type=HARM;duration=20;level=0} @PIR{r=10}\n - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}\n - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}" + }, + { + "input": "slashx2:", + "target": "Skills:\n - missile{ot=slash_tickx2;oh=slash_hitx2;v=13;i=1;hR=1;vR=3;in=10000;mr=20;syo=2;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0} @PIR{r=15}\n - message{m=\"&eV\u01b0\u01a1ng th\u00e0nh<&co>&f Nh\u1ea5t huy\u1ebft tr\u1ea3m!!\"} @PlayersInRadius{r=15}" + }, + { + "input": "slash_tickx2:", + "target": "Skills:\n - effect:particles{p=reddust;color=#FF5555;y=0.1;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=0.3;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=0.5;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=0.7;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=0.9;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=1.1;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=1.3;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=1.5;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=1.7;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=1.9;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=2.1;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=2.3;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=2.5;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=2.7;a=1}\n - effect:particles{p=reddust;color=#FF5555;y=2.9;a=1}" + }, + { + "input": "slash_hitx2:", + "target": "Skills:\n - effect:particles{p=reddust;a=50;hS=0.5;vS=1}\n - damage{a=150}" + }, + { + "input": "sweep1:", + "target": "Skills:\n - missile{ot=sweep_tick1;oh=sweep_hit1;v=15;i=1;hR=2;vR=1;in=10000;mr=20;syo=2;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0} @PIR{r=35}" + }, + { + "input": "sweep_tick1:", + "target": "Skills:\n - effect:particles{p=sweepAttack;y=0.5;a=1;hS=0;vS=0;uel=true}\n - effect:sound{s=entity.player.attack.sweep;v=1;p=0} @PIR{r=35}" + }, + { + "input": "sweep_hit1:", + "target": "Skills:\n - effect:particles{p=reddust;a=50;hS=0.5;vS=1}\n - effect:sound{s=entity.player.attack.sweep;v=1;p=2} @PIR{r=35}\n - damage{a=90}" + }, + { + "input": "cutra:", + "target": "Skills:\n - throw{velocity=17;velocityY=1} @PlayersInRadius{r=7}\n - damage{amount=120} @PlayersInRadius{r=7}\n - effect:particles{p=snowshovel;y=0.1;a=100;hS=3.5;uel=true} @Self" + }, + { + "input": "groundshock:", + "target": "Skills:\n - jump{velocity=2}\n - effect:sound{s=entity.generic.big_fall;v=1;p=0} @PIR{r=15}\n - message{m=\"&2Th\u1ee7 l\u0129nh b\u1ed9 l\u1ea1c<&co>&f \u0110\u1ecba ch\u1ea5n!!\"} @PlayersInRadius{r=50}\n - delay 45\n - effect:particles{p=block_crack;amount=200;hS=5;vS=1}\n - effect:particlering{particle=block_crack;radius=10;points=128;amount=2;hS=0.2;vS=0.2}\n - effect:particlering{particle=block_crack;radius=10;points=128;amount=2;hS=0.5;vS=0.5}\n - effect:particlering{particle=block_crack;radius=10;points=128;amount=2;hS=0.8;vS=0.8}\n - effect:particlering{particle=block_crack;radius=10;points=128;amount=2;hS=1.1;vS=1.1}\n - effect:particlering{particle=block_crack;radius=10;points=128;amount=2;hS=1.3;vS=1.3}\n - effect:particlering{particle=block_crack;radius=10;points=128;amount=2;hS=1.5;vS=1.5}\n - effect:sound{s=entity.zombie.break_door_wood;v=1;p=0} @PIR{r=15}\n - throw{velocity=0;velocityY=10} @PlayersInRadius{r=10}\n - damage{a=200} @PIR{r=10}\n - skill{s=groundmissile} @PIR{r=10}" + }, + { + "input": "groundmissile:", + "target": "Skills:\n - missile{ot=groundmissile_TICK;oh=groundmissile_HIT;v=6;i=1;mr=20;hR=1;vR=0.1;in=10000;hp=true;sB=false;hnp=false} @PIR{r=20}" + }, + { + "input": "groundmissile_TICK:", + "target": "Skills:\n - effect:particles{p=block_crack;a=10} @origin\n - effect:sound{s=block.stone.break;v=1;p=0} @PIR{r=30}" + }, + { + "input": "groundmissile_HIT:", + "target": "Skills:\n - effect:particles{p=block_crack;amount=100;hS=0.5;vS=3}\n - effect:sound{s=entity.zombie.break_door_wood;v=1;p=1} @PIR{r=30}\n - damage{a=300}" + }, + { + "input": "shieldsphere:", + "target": "Skills:\n - skill{s=shieldsphere_eff} @self\n - delay 20\n - skill{s=shieldsphere_eff} @self\n - delay 20\n - skill{s=shieldsphere_eff} @self\n - delay 20\n - skill{s=shieldsphere_eff} @self" + }, + { + "input": "shieldsphere_eff:", + "target": "Skills:\n - effect:particlesphere{particle=magicCrit;amount=100;radius=4} @self\n - potion{type=BLINDNESS;duration=200;level=1} @PIR{r=4}\n - potion{type=CONFUSION;duration=200;level=1} @PIR{r=4}\n - potion{type=SLOW;duration=150;level=4} @PIR{r=4}\n - potion{type=SLOW_DIGGING;duration=200;level=4} @PIR{r=4}\n - potion{type=WEAKNESS;duration=200;level=4} @PIR{r=4}\n - potion{type=DAMAGE_RESISTANCE;duration=100;level=7} @self" + }, + { + "input": "monkeyjump:", + "target": "Skills:\n - leap{velocity=450} @target\n - effect:sound{s=entity.zombie.infect;v=1;p=0} @PIR{r=15}" + }, + { + "input": "bigfireball:", + "target": "Skills:\n - skill{s=bigfireballx5}\n - message{m=\"&5T\u00e0 th\u1ea7n<&co>&f Ng\u0169 li\u00ean di\u1ec7m c\u1ea7u!!\"} @PlayersInRadius{r=50}\n - delay 10\n - skill{s=bigfireballx5}\n - delay 10\n - skill{s=bigfireballx5}\n - delay 10\n - skill{s=bigfireballx5}\n - delay 10\n - skill{s=bigfireballx5}" + }, + { + "input": "bigfireballx5:", + "target": "Skills:\n - missile{ot=bigfireball_tick;oh=bigfireball_hit;v=13;i=1;hR=1.5;vR=1.5;in=10000;mr=50;syo=2;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=30}" + }, + { + "input": "bigfireball_tick:", + "target": "Skills:\n - effect:particles{p=flame;a=20;hS=0.5;vS=0.5} @origin\n - effect:sound{s=block.fire.ambient;v=1;p=0} @PIR{r=30}" + }, + { + "input": "bigfireball_hit:", + "target": "Skills:\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - effect:sound{s=entity.generic.explode;v=0.5;p=0} @PIR{r=30}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=30}\n - damage{a=100}\n - ignite{ticks=100}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - delay 5\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}" + }, + { + "input": "holypillar:", + "target": "Skills:\n - skill{s=holypillarparticle} @PIR{r=30}" + }, + { + "input": "holypillarparticle:", + "target": "Skills:\n - effect:particles{particle=fireworksSpark;amount=100;hS=1;vS=0.2;y=0.2;speed=0.02} @PIR{r=30}\n - effect:sound{s=entity.illusion_illager.cast_spell;v=1;p=1} @PIR{r=30}\n - message{m=\"&5T\u00e0 th\u1ea7n<&co>&f C\u1ed9t \u00e1nh s\u00e1ng!!\"} @PlayersInRadius{r=50}\n - delay 1\n - effect:particles{particle=fireworksSpark;amount=150;hS=0.25;vs=2.5;s=0.02} @PIR{r=30}\n - effect:sound{s=entity.illusion_illager.cast_spell;v=1;p=0} @PIR{r=30}\n - damage{a=200} @PIR{r=30}" + }, + { + "input": "cursedmissile:", + "target": "Skills:\n - missile{ot=cursedmissile_tick;oh=cursedmissile_hit;v=13;i=1;hR=0.8;vR=1.5;in=10000;mr=50;syo=0;sfo=1;hp=true;sB=false;hnp=false} @PIR{r=50}\n - effect:sound{s=entity.illusion_illager.cast_spell;v=1;p=0} @PIR{r=30}\n - message{m=\"&5T\u00e0 th\u1ea7n<&co>&f Ma thu\u1eadt nguy\u1ec1n r\u1ee7a!!\"} @PlayersInRadius{r=50}" + }, + { + "input": "cursedmissile_tick:", + "target": "Skills:\n - effect:particles{p=totem;a=10;hS=0.3;vS=0.3} @origin\n - effect:sound{s=ambient.cave;v=1;p=0} @PIR{r=30}" + }, + { + "input": "cursedmissile_hit:", + "target": "Skills:\n - effect:particles{p=totem;a=50;hS=0.5;vS=1}\n - effect:sound{s=item.totem.use;v=0.5;p=0} @PIR{r=30}\n - damage{a=150}\n - potion{type=BLINDNESS;duration=400;level=1} \n - potion{type=CONFUSION;duration=300;level=1} \n - potion{type=SLOW;duration=300;level=7} \n - potion{type=SLOW_DIGGING;duration=300;level=6} \n - potion{type=WEAKNESS;duration=400;level=6}" + }, + { + "input": "tathanheal:", + "target": "Skills:\n - skill{s=tathanhealparticle2}" + }, + { + "input": "tathanhealparticle2:", + "target": "- skill{s=tathanhealparticle1}\n - delay 20\n - skill{s=tathanhealparticle1}" + }, + { + "input": "tathanhealparticle1:", + "target": "Skills:\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self\n - delay 20\n - healpercent{m=0.01} @self" + }, + { + "input": "hutvao:", + "target": "Skills:\n - skill{s=hutvao1}\n - skill{s=hutvao2}\n - delay 20\n - skill{s=hutvao1}\n - skill{s=hutvao2}\n - delay 20\n - skill{s=hutvao1}\n - skill{s=hutvao2}\n - delay 20\n - skill{s=hutvao1}\n - skill{s=hutvao2}\n - delay 20\n - skill{s=hutvao1}\n - skill{s=hutvao2}\n - delay 20\n - skill{s=hutvao1}\n - skill{s=hutvao2}" + }, + { + "input": "hutvao1:", + "target": "Skills:\n - pull{v=4} @PIR{r=40}" + }, + { + "input": "hutvao2:", + "target": "Skills:\n - effect:particlesphere{particle=witchMagic;amount=100;radius=2} @self\n - effect:sound{s=entity.blaze.ambient;v=1;p=0} @PIR{r=100}" + }, + { + "input": "giatsetx3:", + "target": "Skills:\n - lightning{d=100} @EntitiesInRadius{r=30}\n - message{m=\"&5T\u00e0 th\u1ea7n<&co>&f Tr\u1eebng ph\u1ea1t!!\"} @PlayersInRadius{r=50}\n - delay 20\n - lightning{d=100} @EntitiesInRadius{r=30}\n - delay 20\n - lightning{d=100} @EntitiesInRadius{r=30}" + }, + { + "input": "bigfireball7:", + "target": "Skills:\n - skill{s=bigfireballx5}\n - message{m=\"&5T\u00e0 th\u1ea7n<&co>&f Th\u1ea5t li\u00ean di\u1ec7m c\u1ea7u!!\"} @PlayersInRadius{r=50}\n - delay 10\n - skill{s=bigfireballx5}\n - delay 10\n - skill{s=bigfireballx5}\n - delay 10\n - skill{s=bigfireballx5}\n - delay 10\n - skill{s=bigfireballx5}\n - delay 10\n - skill{s=bigfireballx5}\n - delay 10\n - skill{s=bigfireballx5}" + }, + { + "input": "purpurmagic:", + "target": "Skills:\n - orbital{onTick=purpurmagic-Tick;onHit=purpurmagic-Hit;points=48;interval=1;duration=300;charges=1;r=3} @self\n - effect:sound{s=entity.illusion_illager.cast_spell;v=1;p=1} @PIR{r=30}\n - message{m=\"&5T\u00e0 th\u1ea7n<&co>&f Ma thu\u1eadt t\u00edm!!\"} @PlayersInRadius{r=50}\npurpurmagic-Tick:\n Skills:\n - effect:particles{p=witchMagic;amount=5;speed=0;hS=0.2;vS=0.2} @origin\npurpurmagic-Hit:\n Skills:\n - damage{a=200}\n - effect:sound{s=item.totem.use;v=0.5;p=0}\n - potion{type=BLINDNESS;duration=400;level=1} \n - potion{type=CONFUSION;duration=300;level=1} \n - potion{type=SLOW;duration=300;level=7} \n - potion{type=SLOW_DIGGING;duration=300;level=6} \n - potion{type=WEAKNESS;duration=400;level=6}" + }, + { + "input": "chaosmagic:", + "target": "Cooldown: 3600\n Skills:\n - skill{s=chaosmagic1} @origin\n - potion{type=SLOW;duration=300;level=100} @self\n - message{m=\"&5T\u00e0 th\u1ea7n<&co>&f Th\u1ea7n ph\u00f9 'Ma ph\u00e1p t\u1ed1i th\u01b0\u1ee3ng'\"} @PlayersInRadius{r=1000}\n - delay 50\n - skill{s=chaosmagic2} @origin\n - delay 50\n - skill{s=chaosmagic3} @origin\n - delay 50\n - skill{s=chaosmagic4} @origin\n - delay 51\n - skill{s=soundparticlechaos} @origin\n - delay 20\n - skill{s=soundparticlechaos} @origin\n - delay 20\n - skill{s=soundparticlechaos} @origin\n - delay 20\n - skill{s=soundparticlechaos} @origin\n - effect:sound{s=entity.wither.death;v=1;p=2} @PIR{r=1000}\n - effect:sound{s=entity.wither.death;v=1;p=0} @PIR{r=1000}\n - damage{a=5000} @PIR{r=100}" + }, + { + "input": "soundparticlechaos:", + "target": "Skills:\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=1000}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=1} @PIR{r=1000}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=0} @PIR{r=1000}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=2} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}\n - effect:particles{p=totem;amount=10;speed=0;hS=0.5;vS=0.1;y=1.25} @PIR{r=1000}\n - effect:particles{p=witchMagic;amount=10;speed=0;hS=0.5;vS=0.1;y=1.25} @PIR{r=1000}" + }, + { + "input": "chaosmagic1:", + "target": "Skills:\n - orbital{onTick=chaosmagic-Tick;onHit=chaosmagic-Hit;points=64;interval=1;duration=300;charges=1;r=1.5;hp=false}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=1000}\n - delay 23\n - orbital{onTick=chaosmagic-Tick;onHit=chaosmagic-Hit;points=64;interval=1;duration=277;charges=1;r=1.5;hp=false}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=1000}\n - delay 23\n - orbital{onTick=chaosmagic-Tick;onHit=chaosmagic-Hit;points=64;interval=1;duration=254;charges=1;r=1.5;hp=false}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}" + }, + { + "input": "chaosmagic2:", + "target": "Skills:\n - orbital{onTick=chaosmagic-Tick1;onHit=chaosmagic-Hit;points=64;interval=1;duration=250;charges=1;r=2.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=1} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - delay 25\n - orbital{onTick=chaosmagic-Tick1;onHit=chaosmagic-Hit;points=64;interval=1;duration=225;charges=1;r=2.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=1} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - delay 25\n - orbital{onTick=chaosmagic-Tick1;onHit=chaosmagic-Hit;points=64;interval=1;duration=200;charges=1;r=2.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=1} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}" + }, + { + "input": "chaosmagic3:", + "target": "Skills:\n - orbital{onTick=chaosmagic-Tick2;onHit=chaosmagic-Hit;points=64;interval=1;duration=200;charges=1;r=3.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=0} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}\n - delay 25\n - orbital{onTick=chaosmagic-Tick2;onHit=chaosmagic-Hit;points=64;interval=1;duration=175;charges=1;r=3.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=0} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}\n - delay 25\n - orbital{onTick=chaosmagic-Tick2;onHit=chaosmagic-Hit;points=64;interval=1;duration=150;charges=1;r=3.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=0} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}\n - effect:particles{p=totem;amount=10;speed=0;hS=0.5;vS=0.1;y=1.25} @PIR{r=1000}" + }, + { + "input": "chaosmagic4:", + "target": "Skills:\n - orbital{onTick=chaosmagic-Tick3;onHit=chaosmagic-Hit;points=64;interval=1;duration=133;charges=1;r=4.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=2} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}\n - effect:particles{p=totem;amount=10;speed=0;hS=0.5;vS=0.1;y=1.25} @PIR{r=1000}\n - delay 17\n - orbital{onTick=chaosmagic-Tick3;onHit=chaosmagic-Hit;points=64;interval=1;duration=116;charges=1;r=4.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=2} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}\n - effect:particles{p=totem;amount=10;speed=0;hS=0.5;vS=0.1;y=1.25} @PIR{r=1000}\n - delay 17\n - orbital{onTick=chaosmagic-Tick3;onHit=chaosmagic-Hit;points=64;interval=1;duration=99;charges=1;r=4.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=2} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}\n - effect:particles{p=totem;amount=10;speed=0;hS=0.5;vS=0.1;y=1.25} @PIR{r=1000}\n - delay 17\n - orbital{onTick=chaosmagic-Tick3;onHit=chaosmagic-Hit;points=64;interval=1;duration=82;charges=1;r=4.5;hp=false}\n - effect:sound{s=entity.illusioner.cast_spell;v=1;p=2} @PIR{r=1000}\n - effect:particles{p=flame;amount=10;speed=0;hS=0.5;vS=0.1;y=0.5} @PIR{r=1000}\n - effect:particles{p=fireworksSpark;amount=10;speed=0;hS=0.5;vS=0.1;y=0.75} @PIR{r=1000}\n - effect:particles{p=totem;amount=10;speed=0;hS=0.5;vS=0.1;y=1.25} @PIR{r=1000}\n - effect:particles{p=witchMagic;amount=10;speed=0;hS=0.5;vS=0.1;y=1.25} @PIR{r=1000}\nchaosmagic-Tick:\n Skills:\n - effect:particles{p=flame;amount=3;speed=0;hS=0.1;vS=0.1;y=1} @origin\nchaosmagic-Tick1:\n Skills:\n - effect:particles{p=fireworksSpark;amount=2;speed=0;hS=0.1;vS=0.1;y=1} @origin\nchaosmagic-Tick2:\n Skills:\n - effect:particles{p=totem;amount=5;speed=0;hS=0.1;vS=0.1;y=1} @origin\nchaosmagic-Tick3:\n Skills:\n - effect:particles{p=witchMagic;amount=5;speed=0;hS=0.1;vS=0.1;y=1} @origin\nchaosmagic-Hit:\n Skills:\n - damage{a=1}" + }, + { + "input": "bombline:", + "target": "Skills:\n - missile{ot=bombline_tick;oh=bombline_hit;v=12;i=1;hR=2;vR=1;in=10000;mr=30;syo=2;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombline_tick:", + "target": "Skills:\n - effect:particles{p=largeexplode;y=0.5;a=1;hS=0;vS=0;uel=true}\n - effect:sound{s=:entity.shulker.shoot;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombline_hit:", + "target": "Skills:\n - effect:particles{p=largeexplode;a=10;hS=0.5;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=2} @PIR{r=35}\n - damage{a=170}\n - damage{a=70} @PIR{r=3}" + }, + { + "input": "bloodart:", + "target": "Skills:\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}\n - delay 20\n - skill{s=bloodartsp}" + }, + { + "input": "bloodartsp:", + "target": "Skills:\n - damagepercent{percent=0.02;pk=true} @target\n - effect:particles{p=reddust;y=0.5;a=10;hS=0.1;vS=0.3;uel=true} @target" + }, + { + "input": "vipbombline:", + "target": "Skills:\n - missile{ot=vipbombline_tick;oh=vipbombline_hit;v=12;i=1;hR=2;vR=1;in=10000;mr=40;syo=2;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "vipbombline_tick:", + "target": "Skills:\n - effect:particles{p=largeexplode;y=0.5;a=2;hS=0.4;vS=0.4;uel=true}\n - effect:sound{s=:entity.shulker.shoot;v=1;p=0} @PIR{r=35}" + }, + { + "input": "vipbombline_hit:", + "target": "Skills:\n - effect:particles{p=largeexplode;a=10;hS=0.5;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=2} @PIR{r=35}\n - damage{a=250}\n - damage{a=150} @PIR{r=4}" + }, + { + "input": "C4:", + "target": "Skills:\n - effect:sound{s=entity.tnt.primed;v=1;p=0} @PIR{r=35}\n - delay 60\n - effect:particles{particle=hugeexplosion;amount=1;hS=0;vS=0;speed=5} @self\n - damage{amount=100} @PIR{10} ~onTimer:20\n - sound{s=entity.generic.explode} @self" + }, + { + "input": "lavaline:", + "target": "Skills:\n - missile{ot=lavaline_tick;oh=lavaline_hit;v=8;i=1;hR=2;vR=4;in=10000;mr=30;syo=2;sfo=1;hp=true;sB=false;hnp=false;sE=fase} @target\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=35}" + }, + { + "input": "lavaline_tick:", + "target": "Skills:\n - effect:particles{p=flame;y=0;a=20;hS=1;vS=2;uel=true}\n - effect:sound{s=:block.fire.ambient;v=1;p=0} @PIR{r=35}" + }, + { + "input": "lavaline_hit:", + "target": "Skills:\n - effect:particles{p=flame;a=20;hS=0.5;vS=1}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=35}\n - damage{a=10;i=true}" + }, + { + "input": "bombstar:", + "target": "Skills:\n - skill{s=bombstar1}\n - delay 10\n - skill{s=bombstar2}\n - delay 10\n - skill{s=bombstar3}\n - delay 10\n - skill{s=bombstar4}" + }, + { + "input": "bombstar1:", + "target": "Skills:\n - missile{ot=bombstar_tick;oh=bombstar_hit;v=10;i=1;hR=1;vR=1;in=10000;mr=30;syo=5;sfo=-1;hp=true;sB=false;hnp=false} @PlayersInRadius{r=30;sort=RANDOM}\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombstar2:", + "target": "Skills:\n - missile{ot=bombstar_tick;oh=bombstar_hit;v=10;i=1;hR=1;vR=1;in=10000;mr=30;syo=4;sfo=-3;hp=true;sB=false;hnp=false} @PlayersInRadius{r=30;sort=RANDOM}\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombstar3:", + "target": "Skills:\n - missile{ot=bombstar_tick;oh=bombstar_hit;v=10;i=1;hR=1;vR=1;in=10000;mr=30;syo=6;sfo=1;hp=true;sB=false;hnp=false} @PlayersInRadius{r=30;sort=RANDOM}\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombstar4:", + "target": "Skills:\n - missile{ot=bombstar_tick;oh=bombstar_hit;v=10;i=1;hR=1;vR=1;in=10000;mr=30;syo=7;sfo=-2;hp=true;sB=false;hnp=false} @PlayersInRadius{r=30;sort=RANDOM}\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombstar5:", + "target": "Skills:\n - missile{ot=bombstar_tick;oh=bombstar_hit;v=12;i=1;hR=1;vR=1;in=10000;mr=30;syo=2;sfo=-1;hp=true;sB=false;hnp=false} @PlayersInRadius{r=30;sort=RANDOM}\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombstar6:", + "target": "Skills:\n - missile{ot=bombstar_tick;oh=bombstar_hit;v=12;i=1;hR=1;vR=1;in=10000;mr=30;syo=4;sfo=1;hp=true;sB=false;hnp=false} @PlayersInRadius{r=30;sort=RANDOM}\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombstar7:", + "target": "Skills:\n - missile{ot=bombstar_tick;oh=bombstar_hit;v=12;i=1;hR=1;vR=1;in=10000;mr=30;syo=3;sfo=0;hp=true;sB=false;hnp=false} @PlayersInRadius{r=30;sort=RANDOM}\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "bombstar_tick:", + "target": "Skills:\n - effect:particles{p=flame;y=0.5;a=7;hS=0;vS=0;s=0.09;uel=true}\n - effect:sound{s=:block.fire.ambient;v=3;p=0} @PIR{r=35}" + }, + { + "input": "bombstar_hit:", + "target": "Skills:\n - effect:particles{p=flame;a=10;hS=0.5;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=2} @PIR{r=35}\n - damage{a=150}\n - damage{a=50} @PIR{r=4}" + }, + { + "input": "scorch:", + "target": "Skills:\n - ignite{ticks=80} @target\n - damagepercent{percent=0.05;pk=true} @target\n - delay 20\n - damagepercent{percent=0.05;pk=true} @target\n - delay 20\n - damagepercent{percent=0.05;pk=true} @target\n - delay 20\n - damagepercent{percent=0.05;pk=true} @target" + }, + { + "input": "bump:", + "target": "Skills:\n - effect:particlering{particle=flame;radius=5;points=40;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:sound{s=block.fire.extinguish;v=1;p=2} @PIR{r=15}\n - delay 5\n - effect:particlering{particle=flame;radius=4;points=36;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:sound{s=block.fire.extinguish;v=1;p=2} @PIR{r=15}\n - delay 5\n - effect:particlering{particle=flame;radius=3;points=32;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:sound{s=block.fire.extinguish;v=1;p=2} @PIR{r=15}\n - delay 5\n - effect:particlering{particle=flame;radius=2;points=28;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:sound{s=block.fire.extinguish;v=1;p=2} @PIR{r=15}\n - delay 5\n - effect:particlering{particle=flame;radius=1;points=24;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:sound{s=block.fire.extinguish;v=1;p=2} @PIR{r=15}\n - delay 5\n - effect:particlesphere{particle=flame;amount=40;radius=1} @self\n - effect:sound{s=entity.blaze.burn;v=1;p=0} @PIR{r=15}\n - damage{a=40;pk=true} @PIR{r=1}\n - delay 2\n - effect:particlesphere{particle=flame;amount=80;radius=2} @self\n - effect:sound{s=entity.blaze.burn;v=1;p=0} @PIR{r=15}\n - damage{a=40;pk=true} @PIR{r=2}\n - delay 2\n - effect:particlesphere{particle=flame;amount=120;radius=3} @self\n - effect:sound{s=entity.blaze.burn;v=1;p=0} @PIR{r=15}\n - damage{a=40;pk=true} @PIR{r=3}\n - delay 2\n - effect:particlesphere{particle=flame;amount=160;radius=4} @self\n - effect:sound{s=entity.blaze.burn;v=1;p=0} @PIR{r=15}\n - damage{a=40;pk=true} @PIR{r=4}\n - delay 2\n - effect:particlesphere{particle=flame;amount=200;radius=5} @self\n - effect:sound{s=entity.blaze.burn;v=1;p=0} @PIR{r=15}\n - damage{a=40;pk=true} @PIR{r=5}" + }, + { + "input": "ngubombline:", + "target": "Skills:\n - missile{ot=ngubombline_tick;oh=ngubombline_hit;v=10;i=1;hR=3;vR=3;in=10000;mr=40;syo=2;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=35}" + }, + { + "input": "ngubombline_tick:", + "target": "Skills:\n - effect:particles{p=largeexplode;y=0.5;a=2;hS=1.5;vS=1.5;uel=true}\n - effect:sound{s=:entity.shulker.shoot;v=1;p=0} @PIR{r=35}" + }, + { + "input": "ngubombline_hit:", + "target": "Skills:\n - effect:particles{p=largeexplode;a=20;hS=1.5;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=2} @PIR{r=35}\n - damage{a=400}\n - damage{a=200} @PIR{r=5}" + }, + { + "input": "ngulavaline:", + "target": "Skills:\n - missile{ot=ngulavaline_tick;oh=ngulavaline_hit;v=15;i=1;hR=6;vR=10;in=10000;mr=50;syo=2;sfo=1;hp=true;sB=false;hnp=false;sE=fase} @target\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=35}\n - message{m=\"&6T\u1ed5ng qu\u1ea3n<&co>&f Ch\u00e2n tr\u1eddi l\u1eeda!!\"} @PlayersInRadius{r=50}" + }, + { + "input": "ngulavaline_tick:", + "target": "Skills:\n - effect:particles{p=flame;y=0;a=50;hS=3;vS=5;uel=true}\n - effect:sound{s=:block.fire.ambient;v=1;p=0} @PIR{r=35}" + }, + { + "input": "ngulavaline_hit:", + "target": "Skills:\n - effect:particles{p=flame;a=20;hS=0.5;vS=1}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=35}\n - damage{a=10;i=false}" + }, + { + "input": "ngubombstar:", + "target": "Skills:\n - skill{s=bombstar1}\n - message{m=\"&6T\u1ed5ng qu\u1ea3n<&co>&f Th\u1ea5t tinh h\u1ecfa!!\"} @PlayersInRadius{r=50}\n - delay 10\n - skill{s=bombstar2}\n - delay 10\n - skill{s=bombstar3}\n - delay 10\n - skill{s=bombstar4}\n - delay 10\n - skill{s=bombstar5}\n - delay 10\n - skill{s=bombstar6}\n - delay 10\n - skill{s=bombstar7}" + }, + { + "input": "timebomb:", + "target": "Skills:\n - missile{ot=timebomb_tick;oh=timebomb_hit;v=10;i=1;hR=1;vR=1;in=10000;mr=50;syo=2;sfo=1;hp=true;sB=false;hnp=false;sE=fase} @target\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=35}" + }, + { + "input": "timebomb_tick:", + "target": "Skills:\n - effect:particles{p=flame;y=0;a=10;hS=0.5;vS=0.5;uel=true}\n - effect:particles{p=smoke;y=0;a=10;hS=0.5;vS=0.5;uel=true}\n - effect:sound{s=:block.fire.ambient;v=1;p=0} @PIR{r=35}" + }, + { + "input": "timebomb_hit:", + "target": "Skills:\n - effect:particlesphere{particle=flame;amount=200;radius=5}\n - effect:sound{s=entity.blaze.burn;v=1;p=0} @PIR{r=15}\n - damage{a=400;pk=true} @PIR{r=5}" + }, + { + "input": "lavashield:", + "target": "Skills:\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - potion{type=SLOW;duration=100;level=100} @self\n - potion{type=DAMAGE_RESISTANCE;duration=100;level=4} @self\n - message{m=\"&6T\u1ed5ng qu\u1ea3n<&co>&f H\u1ed9 di\u1ec7m!!\"} @PlayersInRadius{r=50}\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - healpercent{m=0.04} @self\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - healpercent{m=0.04} @self\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - healpercent{m=0.04} @self\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - healpercent{m=0.04} @self\n - delay 20\n - effect:particlesphere{particle=flame;amount=100;radius=3} @self\n - healpercent{m=0.04} @self" + }, + { + "input": "vipscorch:", + "target": "Skills:\n - ignite{ticks=160} @target\n - damagepercent{percent=0.02;pk=true} @target\n - delay 20\n - damagepercent{percent=0.02;pk=true} @target\n - delay 20\n - damagepercent{percent=0.02;pk=true} @target\n - delay 20\n - damagepercent{percent=0.02;pk=true} @target\n - delay 20\n - damagepercent{percent=0.02;pk=true} @target\n - delay 20\n - damagepercent{percent=0.02;pk=true} @target\n - delay 20\n - damagepercent{percent=0.02;pk=true} @target\n - delay 20\n - damagepercent{percent=0.02;pk=true} @target" + }, + { + "input": "randomflameaim:", + "target": "Skills:\n - skill{s=randomflameaimhit}\n - delay 10\n - skill{s=randomflameaimhit}\n - delay 10\n - skill{s=randomflameaimhit}\n - delay 10\n - skill{s=randomflameaimhit}" + }, + { + "input": "randomflameaimhit:", + "target": "Skills:\n - effect:particleline{particle=lava;amount=1;fromOrigin=true;y=1} @target\n - effect:particles{p=flame;y=0.5;a=10;hS=0.25;vS=0.25;uel=true} @PlayersInRadius{r=50;sort=RANDOM}\n - damage{a=100}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=35}" + }, + { + "input": "flameslash:", + "target": "Skills:\n - missile{ot=flameslash_tick;oh=flameslash_hit;v=15;i=1;hR=0.3;vR=4;in=10000;mr=50;syo=1;sfo=1;hp=true;sB=false;hnp=false} @target\n - effect:sound{s=entity.player.attack.sweep;v=1;p=2} @PIR{r=13}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=35}" + }, + { + "input": "flameslash_tick:", + "target": "Skills:\n - effect:particles{p=lava;y=0.1;a=1}\n - effect:particles{p=lava;y=0.3;a=1}\n - effect:particles{p=lava;y=0.5;a=1}\n - effect:particles{p=lava;y=0.7;a=1}\n - effect:particles{p=lava;y=0.9;a=1}\n - effect:particles{p=lava;y=1.1;a=1}\n - effect:particles{p=lava;y=1.3;a=1}\n - effect:particles{p=lava;y=1.5;a=1}\n - effect:particles{p=lava;y=1.7;a=1}\n - effect:particles{p=lava;y=1.9;a=1}\n - effect:particles{p=lava;y=2.1;a=1}\n - effect:particles{p=lava;y=2.3;a=1}\n - effect:particles{p=lava;y=2.5;a=1}\n - effect:particles{p=lava;y=2.7;a=1}\n - effect:particles{p=lava;y=2.9;a=1}" + }, + { + "input": "flameslash_hit:", + "target": "Skills:\n - effect:particles{p=flame;a=50;hS=0.5;vS=1}\n - damage{a=500}" + }, + { + "input": "flamegrass:", + "target": "Skills:\n - effect:sound{s=entity.blaze.ambient;v=1;p=2} @PlayersInRadius{r=35}\n - effect:particles{p=flame;amount=250;hSpread=7;ySpread=1;speed=0.1;y=1;yOFfset=0.5} @Self\n - ignite{ticks=100} @PIR{r=7}\n - damage{amount=500} @PIR{r=7}" + }, + { + "input": "flamering:", + "target": "Skills:\n - potion{type=SLOW;duration=80;level=100} @self\n - effect:particlering{particle=flame;radius=5;points=40;amount=1;hS=1;vS=0;y=0.2} @self\n - damagepercent{percent=0.05;pk=true} @PIR{r=5} \n - delay 20\n - effect:particlering{particle=flame;radius=5;points=40;amount=1;hS=1;vS=0;y=0.2} @self\n - damagepercent{percent=0.05;pk=true} @PIR{r=5}\n - delay 20\n - effect:particlering{particle=flame;radius=5;points=40;amount=1;hS=1;vS=0;y=0.2} @self\n - damagepercent{percent=0.05;pk=true} @PIR{r=5}\n - delay 20\n - effect:particlering{particle=flame;radius=5;points=40;amount=1;hS=1;vS=0;y=0.2} @self\n - damagepercent{percent=0.05;pk=true} @PIR{r=5}\n - delay 20\n - effect:particlering{particle=flame;radius=5;points=40;amount=1;hS=1;vS=0;y=0.2} @self\n - damagepercent{percent=0.05;pk=true} @PIR{r=5}" + }, + { + "input": "flamedebuff:", + "target": "Skills:\n - effect:particlering{particle=lava;r=1;y=2;points=16;amount=1} @PIR{r=4}\n - potion{type=SLOW;duration=160;level=4} @target\n - potion{type=BLINDNESS;duration=160;level=1} @target\n - potion{type=WEAKNESS;duration=160;level=3} @target" + }, + { + "input": "flamehalo:", + "target": "Skills:\n - message{m=\"&6T\u1ed5ng qu\u1ea3n<&co>&f T\u1ef1 v\u00f4 t\u1eed k\u0129!!\"} @PlayersInRadius{r=50}\n - potion{type=SLOW;duration=60;level=100} @self\n - effect:particlering{particle=largeexplode;radius=3;points=12;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:sound{s=item.firecharge.use;v=1;p=2} @PIR{r=35}\n - delay 20\n - effect:particlering{particle=largeexplode;radius=3;points=12;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:sound{s=item.firecharge.use;v=1;p=2} @PIR{r=35}\n - delay 20\n - effect:particlering{particle=largeexplode;radius=3;points=12;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:sound{s=item.firecharge.use;v=1;p=2} @PIR{r=35}\n - delay 20\n - effect:particlering{particle=largeexplode;radius=3;points=12;amount=1;hS=1;vS=0;y=0.2} @self\n - effect:particles{p=largeexplode;y=0.3;a=15;hS=1.7;vS=1.7;uel=true} @self\n - effect:sound{s=entity.generic.explode;v=1;p=2} @PIR{r=35}\n - effect:sound{s=item.firecharge.use;v=1;p=0} @PIR{r=35}\n - damage{amount=700} @PIR{r=3}" + }, + { + "input": "rickroll:", + "target": "Skills:\n - message{m=\"&f<&co> Never gonna give you up\"} @PlayersInRadius{r=100}\n - delay 35\n - message{m=\"&f<&co> Never gonna let you down\"} @PlayersInRadius{r=100}\n - delay 35\n - message{m=\"&f<&co> Never gonna run around and desert you\"} @PlayersInRadius{r=100}\n - delay 35\n - message{m=\"&f<&co> Never gonna make you cry\"} @PlayersInRadius{r=100}\n - delay 35\n - message{m=\"&f<&co> Never gonna say goodbye\"} @PlayersInRadius{r=100}\n - delay 35\n - message{m=\"&f<&co> Never gonna tell a lie and hurt you\"} @PlayersInRadius{r=100}" + }, + { + "input": "xoa1:", + "target": "Skills:\n - remove{delay=200} @self ~onSpawn" + }, + { + "input": "thienthach:", + "target": "Skills:\n - message{m=\"&cC\u1ea3nh b\u00e1o<&co>&f S\u1eafp c\u00f3 thi\u00ean th\u1ea1ch r\u01a1i xu\u1ed1ng!!\"} @PlayersInRadius{r=25}\n - potion{type=SLOW;duration=200;level=100} @self\n - potion{type=INVISIBILITY;duration=200;level=100} @self\n - potion{type=LEVITATION;duration=20;level=50} @self\n - potion{type=WEAKNESS;duration=200;level=100} @self\n - delay 20\n - skill{s=thienthach2} @EIR{r=100;targetPlayers=false;limit=1;sort=NEAREST}\n - delay 10\n - potion{type=LEVITATION;duration=180;level=0} @self" + }, + { + "input": "thienthach2:", + "target": "Skills:\n - missile{ot=thienthach21;oh=thienthach22;v=20;i=1;hR=5;vR=1;in=10000;mr=60;syo=0;sfo=0;sB=false;hnp=true;hs=true;sE=true;hp=false;ht=true} @EIR{r=100;targetPlayers=false;limit=1;sort=NEAREST}" + }, + { + "input": "thienthach21:", + "target": "Skills:\n - effect:particlesphere{p=flame;a=250;s=0.05;radius=5} @origin\n - effect:particles{p=flame;a=100;s=0.1;hS=2.5;vS=2.5} @origin\n - effect:sound{s=block.fire.ambient;v=2;p=0} @PIR{r=50}" + }, + { + "input": "thienthach3:", + "target": "Skills:\n - jump{velocity=-100}\n - delay 1\n - damage{a=10000} @EIR{r=5;targetPlayers=false}\n - effect:particles{p=flame;a=300;s=0.2} @origin\n - effect:particlesphere{p=flame;a=400;s=0.05;radius=5} @origin\n - effect:particlering{particle=largeexplode;radius=3;points=12;amount=1;y=0.2} @origin\n - effect:sound{s=entity.generic.explode;v=2;p=0} @PIR{r=25}\n - effect:sound{s=item.firecharge.use;v=2;p=0} @PIR{r=25}\n - effect:sound{s=block.fire.ambient;v=2;p=0} @PIR{r=25}\n - throw{velocity=20;velocityY=15} @EIR{r=5}" + }, + { + "input": "hoimau1:", + "target": "Skills:\n - effect:particles{p=totem_of_undying;a=50;s=0.2} @origin\n - delay 10\n - effect:particles{p=totem_of_undying;a=50;s=0.2} @origin\n - delay 10\n - effect:particles{p=totem_of_undying;a=50;s=0.2} @origin\n - delay 10\n - effect:particles{p=totem_of_undying;a=50;s=0.2} @origin\n - delay 10\n - skill{s=hoimau2} @origin\n - delay 10\n - skill{s=hoimau2} @origin\n - delay 10\n - skill{s=hoimau2} @origin\n - delay 10\n - skill{s=hoimau2} @origin\n - delay 10\n - skill{s=hoimau2} @origin" + }, + { + "input": "hoimau2:", + "target": "Skills:\n - effect:particlering{p=totem_of_undying;radius=5;points=100;amount=1;y=0.5} @origin\n - effect:particles{p=heart;a=50;s=0.1;hS=0.5;vS=0.5} @PIR{r=5}\n - effect:sound{s=entity.arrow.hit_player;v=2;p=0} @PIR{r=5}\n - healpercent{m=0.1} @PIR{r=5}" + }, + { + "input": "zawarudo1:", + "target": "Conditions:\n - incombat\n Skills:\n - sendtitle{title=\"&f&lSTAR PLATINUM!\";st=\"&f&lZA WARUDO\";d=40;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:particlesphere{particle=crit_magic;amount=1000;radius=5} @self\n - effect:sound{s=block.beacon.deactivate;v=2;p=0} @EIR{r=100}\n - stun{d=123;f=false;g=true} @EIR{r=100}\n - delay 1\n - effect:particlesphere{particle=crit_magic;amount=2000;radius=10} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=3000;radius=15} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=1.5} @EIR{r=100}\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=4000;radius=20} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=5000;radius=25} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=1} @EIR{r=100}\n - delay 4\n - effect:particlesphere{particle=crit_magic;amount=5000;radius=25} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=0.65} @EIR{r=100}\n - delay 4\n - effect:particlesphere{particle=crit_magic;amount=5000;radius=25} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=4000;radius=20} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=0} @EIR{r=100}\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=3000;radius=15} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=2000;radius=10} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=1000;radius=5} @self\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{t=\"&f\";st=\"&f&lToki wa ugoki dasu!\";d=40;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}" + }, + { + "input": "xoa100:", + "target": "Skills:\n - remove{delay=80} @self ~onSpawn" + }, + { + "input": "hut1:", + "target": "Skills:\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin\n - delay 5\n - skill{s=hut2} @origin" + }, + { + "input": "hut2:", + "target": "Skills:\n - pull{v=5} @EIR{r=25}\n - effect:particlesphere{p=reddust;color=#000000;a=75;s=0.05;radius=2;y=1} @origin\n - effect:particlesphere{p=reddust;color=#FFFF55;a=75;s=0.05;radius=2;y=1} @origin\n - effect:particlesphere{p=reddust;color=#000000;a=75;s=0.05;radius=1.5;y=1} @origin\n - effect:particlesphere{p=reddust;color=#FFFF55;a=75;s=0.05;radius=1.5;y=1} @origin\n - effect:particlesphere{p=reddust;color=#FFFF55;a=50;s=0.05;radius=0.3;y=1} @origin\n - effect:particlesphere{p=reddust;color=#000000;a=50;s=0.05;radius=0;y=1} @origin\n## targetPlayers=false" + }, + { + "input": "xoa4:", + "target": "Skills:\n - remove{delay=300} @self ~onSpawn" + }, + { + "input": "zawarudo_overheaven:", + "target": "Skills:\n - sendtitle{title=\"&f&lZA WARUDO!\";st=\"&f&lOver heaven!\";d=30;fi=10;fo=20} @EIR{r=100}\n - delay 5\n - jump{v=-1} @EIR{r=100}\n - delay 15\n - effect:particlesphere{particle=crit_magic;amount=1000;radius=5} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=2} @EIR{r=100}\n - stun{d=233;f=false;g=true} @EIR{r=100}\n - delay 1\n - effect:particlesphere{particle=crit_magic;amount=2000;radius=10} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=3000;radius=15} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=1.5} @EIR{r=100}\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=4000;radius=20} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=5000;radius=25} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=1} @EIR{r=100}\n - delay 4\n - effect:particlesphere{particle=crit_magic;amount=5000;radius=25} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=0.65} @EIR{r=100}\n - delay 4\n - effect:particlesphere{particle=crit_magic;amount=5000;radius=25} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=4000;radius=20} @self\n - effect:sound{s=block.respawn_anchor.deplete;v=2;p=0} @EIR{r=100}\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=3000;radius=15} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=2000;radius=10} @self\n - delay 2\n - effect:particlesphere{particle=crit_magic;amount=1000;radius=5} @self\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lIchi byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lNi byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lSan byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lYon byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lGo byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lRoku byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lNana byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lHachi byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lKyuu byou keika\";d=20;fi=10;fo=20} @EIR{r=100}\n - delay 20\n - effect:sound{s=block.wooden_pressure_plate.click_off;v=2;p=2} @EIR{r=100}\n - sendtitle{title=\"&f&lJuu byou keika\";d=20;fi=10;fo=20} @EIR{r=100}" + }, + { + "input": "thanhhoa_1:", + "target": "Skills:\n - skill{s=thanhhoa_2} @Origin\n - message{m=\"&fWelcome to thanh h\u00f3a.\"} @PlayersInRadius{r=25}\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin\n - delay 10\n - skill{s=thanhhoa_2} @Origin" + }, + { + "input": "thanhhoa_2:", + "target": "Skills:\n - damagepercent{percent=0.05;pk=true;ia=true} @EIR{r=15}\n - effect:sound{s=item.firecharge.use;v=2;p=0} @PIR{r=25}\n - effect:sound{s=block.fire.ambient;v=2;p=0} @PIR{r=25}\n - effect:particles{p=flame;a=50;y=0.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=0.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=0.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=0.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=1;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=1.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=1.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=1.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=1.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=2.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=2.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=2.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=2.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=3;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=3.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=3.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=3.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=3.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=4.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=4.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=4.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=4.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=5;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=5.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=5.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=5.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=5.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=6.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=6.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=6.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=6.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=7;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=7.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=7.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=7.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=7.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=8.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=8.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=8.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=8.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=9;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=9.2;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=9.4;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=9.6;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=9.8;hS=7.5;s=0.1} @self\n - effect:particles{p=flame;a=50;y=10;hS=7.5;s=0.1} @self" + }, + { + "input": "witherboss1:", + "target": "Skills:\n - sendtitle{title=\"&8&lWITHER &f&lBOSS\";subtitle=\"&7V\u1eeba spawn t\u1ea1i /warp test\";d=60;fi=20;fo=40} @Server" + }, + { + "input": "witherboss2:", + "target": "Skills:\n - sendtitle{title=\"&8&lWITHER &f&lBOSS\";subtitle=\"&7\u0110\u00e3 b\u1ecb gi\u1ebft b\u1edfi \";d=60;fi=20;fo=40} @Server" + }, + { + "input": "dio_chet:", + "target": "Skills:\n - sendtitle{title=\"&e&lDio\";subtitle=\"&e\u0110\u00e3 b\u1ecb h\u1ea1 g\u1ee5c b\u1edfi \";d=60;fi=20;fo=40} @Server" + }, + { + "input": "dio_muda1:", + "target": "Conditions:\n - incombat\n Skills:\n - skill{s=dio_muda2;repeat=30;repeatInterval=2} @Children\n - effect:particles{p=reddust;color=#FFFF55;a=25;hS=0.5;vS=0.75;y=1;repeat=30;repeatInterval=2} @Self\n - summon{type=dio_mudahit;amount=1;radius=0;y=2;repeat=30;repeatInterval=2} @Forward{f=5;y=1}" + }, + { + "input": "dio_muda2:", + "target": "Skills:\n - missile{ot=dio_muda3;oh=dio_muda4;v=20;i=1;hR=0.5;vR=0.5;in=10;mr=2;ht=true;sB=true;sE=true;syo=1.5;sfo=0;tyo=0}" + }, + { + "input": "dio_muda3:", + "target": "Skills:\n - effect:particles{p=reddust;color=#FFFF55;a=15;hS=0.25;vS=0.25} @origin" + }, + { + "input": "dio_muda4:", + "target": "Skills:\n - effect:particles{p=bubble_pop;a=50;hS=0.5;vS=0.5;y=1}\n - effect:sound{s=entity.player.attack.crit;v=2;p=0} PIR{r=5}\n - damage{a=20;i=false;pk=true;pi=true}" + }, + { + "input": "xoadio:", + "target": "Skills:\n - remove{delay=2} @self ~onSpawn" + }, + { + "input": "diokeo:", + "target": "Skills:\n - pull{v=5} @target ~onAttack" + }, + { + "input": "jotaro_chet:", + "target": "Skills:\n - sendtitle{title=\"&d&lJotaro\";subtitle=\"&e\u0110\u00e3 b\u1ecb h\u1ea1 g\u1ee5c b\u1edfi \";d=60;fi=20;fo=40} @Server" + }, + { + "input": "jotaro_muda1:", + "target": "Conditions:\n - incombat\n Skills:\n - skill{s=jotaro_muda2;repeat=30;repeatInterval=2} @Children\n - effect:particles{p=reddust;color=#FFFF55;a=25;hS=0.5;vS=0.75;y=1;repeat=30;repeatInterval=2} @Self\n - summon{type=dio_mudahit;amount=1;radius=0;y=2;repeat=30;repeatInterval=2} @Forward{f=5;y=1}" + }, + { + "input": "jotaro_muda2:", + "target": "Skills:\n - missile{ot=jotaro_muda3;oh=jotaro_muda4;v=20;i=1;hR=0.5;vR=0.5;in=10;mr=2;ht=true;sB=true;sE=true;syo=1.5;sfo=0;tyo=0}" + }, + { + "input": "jotaro_muda3:", + "target": "Skills:\n - effect:particles{p=reddust;color=#FF55FF;a=15;hS=0.25;vS=0.25} @origin" + }, + { + "input": "jotaro_muda4:", + "target": "Skills:\n - effect:particles{p=bubble_pop;a=50;hS=0.5;vS=0.5;y=1}\n - effect:sound{s=entity.player.attack.crit;v=2;p=0} PIR{r=5}\n - damage{a=20;i=false;pk=true;pi=true}" + }, + { + "input": "xoadio:", + "target": "Skills:\n - remove{delay=2} @self ~onSpawn" + }, + { + "input": "diokeo:", + "target": "Skills:\n - pull{v=5} @target ~onAttack" + }, + { + "input": "xichtholua1:", + "target": "Skills:\n - effect:particles{p=flame;a=2;hS=0.25;vS=0.15;s=0.005} @Forward{f=0.7;y=0.05}\n - effect:particles{p=flame;a=2;hS=0.25;vS=0.15;s=0.005} @Forward{f=-0.7;y=0.05}\n - effect:particles{p=flame;a=4;hS=0.75;vS=0.75;s=0.01} @Forward{f=0.3;y=0.7}\n - effect:particles{p=flame;a=4;hS=0.75;vS=0.75;s=0.01} @Forward{f=0.3;y=0.7}" + }, + { + "input": "chaosattack2:", + "target": "Cooldown: 10\n Skills:\n - message{m=\"<&co> \u30bf\u30a4\u30b7\u30e7\u30a6\u30f2\u30b7\u30de\u30c4\u30b7\u30de\u30b9\"} @PlayersInRadius{r=30}\n - delay 20\n - damage{amount=50;ignorearmor=true} @PlayersInRadius{r=30}\n - effect:particles{p=explode;amount=20;speed=20} @self" + }, + { + "input": "SpawnMoonlightKing:", + "target": "Skills:\n - heal{a=5000;repeat=500;repeatInterval=1} @self\n - delay 140\n - potion{type=LEVITATION;d=6} @self\n - setgravity{g=false} @self\n - delay 40\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=1;radius=1;repeat=80;repeatInterval=1} @self\t\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=5;radius=1;repeat=80;repeatInterval=1} @self\t\n - delay 80\n - randomskill{skills=MoonlightKingLifesteal,MoonlightKingBeam,MoonlightKingTripleBurst,MoonlightKingSmash,MoonlightKingMeteor,MoonlightKingMoonlightRay}" + }, + { + "input": "MoonlightKingBeam:", + "target": "Skills:\n - projectile{onTick=MoonlightKingBeam-Tick;onHit=MoonlightKingBeam-Hit;i=1;v=10;sB=true;sE=true;repeat=100;repeatInterval=1} @PIR{r=70}\n - delay 160\n - projectile{onTick=MoonlightKingBeam-Tick;onHit=MoonlightKingBeam-Hit;oE=MoonlightKingBeam-End;i=1;v=20;sB=true;sE=true} @PIR{r=70}\n - delay 40\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=5;radius=1;repeat=80;repeatInterval=1} @self\t\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=5;radius=1;repeat=80;repeatInterval=1} @self\t\n - delay 80\n - randomskill{skills=MoonlightKingLifesteal,MoonlightKingMeteor,MoonlightKingTripleBurst,MoonlightKingSmash,MoonlightKingMoonlightRay}\nMoonlightKingBeam-Tick:\n Skills:\n - effect:particles{particle=reddust;color=#3737FF;amount=5;hs=0.3;vs=0.3}\n - effect:particles{particle=reddust;color=#32C8FF;amount=5;hs=0.3;vs=0.3}\nMoonlightKingBeam-Hit:\n Skills:\n - damage{a=23;ignorearmor=true;ia=true}\n - potion{type=WEAKNESS;d=200;lvl=5}\nMoonlightKingBeam-End:\n Skills:\n - summon{type=MoonlightKingBeamDummy;amount=1;radius=0}" + }, + { + "input": "MoonlightKingBeamExplode:", + "target": "Skills:\n - effect:particleorbital{p=reddust;color=#3737FF;a=5;points=16;an=1;hs=0;vs=0;s=0;y=2;ticks=100;in=1;rx=0;ry=0;r=4} @self\n - effect:particleorbital{p=reddust;color=#32C8FF;a=5;points=16;an=1;hs=0;vs=0;s=0;y=2;ticks=100;in=1;rx=0;ry=0;r=4} @self\n - delay 100\n - damage{a=150;ignorearmor=true;ia=true} @PIR{r=4}\n - effect:particles{p=reddust;color=#3737FF;amount=30;hS=3;vS=3;speed=5} @self\n - effect:particles{particle=reddust;color=#32C8FF;amount=30;hs=3;vs=3}" + }, + { + "input": "MoonlightKingTripleBurst:", + "target": "Skills:\n - projectile{bulletType=ITEM;material=WHITE_GLAZED_TERRACOTTA;onHit=MoonlightKingTripleBurst-Hit;oE=MoonlightKingTripleBurst-End;i=1;hR=0;v=10;sB=true;repeat=4;repeatInterval=60} @NearestPlayer{r=70}\n - projectile{bulletType=ITEM;material=WHITE_GLAZED_TERRACOTTA;onHit=MoonlightKingTripleBurst-Hit;oE=MoonlightKingTripleBurst-End;i=1;hR=20;v=10;sB=true;repeat=4;repeatInterval=60} @NearestPlayer{r=70}\n - projectile{bulletType=ITEM;material=WHITE_GLAZED_TERRACOTTA;onHit=MoonlightKingTripleBurst-Hit;oE=MoonlightKingTripleBurst-End;i=1;hR=-20;v=10;sB=true;repeat=4;repeatInterval=60} @NearestPlayer{r=70}\n - delay 340\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=5;radius=1;repeat=80;repeatInterval=1} @self\t\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=5;radius=1;repeat=80;repeatInterval=1} @self\t\n - delay 80\n - randomskill{skills=MoonlightKingLifesteal,MoonlightKingBeam,MoonlightKingMeteor,MoonlightKingSmash,MoonlightKingMoonlightRay}\nMoonlightKingTripleBurst-Hit:\n Skills:\n - damage{a=25;ignorearmor=true;ia=true}\n - potion{type=WEAKNESS;d=400;lvl=5}\nMoonlightKingTripleBurst-End:\n Skills:\n - summon{type=MoonlightKingTripleShotDummy;amount=1;radius=0}\nMoonlightKingTripleShot-Finish:\n Skills:\n - projectile{onHit=MoonlightKingTripleBurst-Finish-Hit;oT=MoonlightKingTripleBurst-Finish-Tick;i=1;hR=0.5;v=10;sB=false;hS=true;sE=true} @Ring{points=8;radius=4}\nMoonlightKingTripleBurst-Finish-Hit:\n Skills:\n - damage{a=35;ignorearmor=true;ia=true}\n - potion{type=WEAKNESS;d=200;lvl=5}\nMoonlightKingTripleBurst-Finish-Tick:\n Skills:\n - effect:particles{particle=reddust;color=#3737FF;amount=5;hs=0.1;vs=0.1}\n - effect:particles{particle=reddust;color=#32C8FF;amount=5;hs=0.1;vs=0.1}" + }, + { + "input": "MoonlightKingLifesteal:", + "target": "Skills:\n - potion{type=LEVITATION;d=30} @PIR{r=50}\n - potion{type=WEAKNESS;d=120;lvl=5} @PIR{r=50}\n - potion{type=SLOW;d=120;lvl=5} @PIR{r=50}\n - delay 10\n - damage{a=15;ignorearmor=true;repeat=10;repeatInterval=5} @PIR{r=50}\n - heal{a=20;repeat=10;repeatInterval=5} @self\n - delay 70\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=10;radius=1;repeat=90;repeatInterval=1} @self\t\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=10;radius=1;repeat=90;repeatInterval=1} @self\t\n - delay 80\n - randomskill{skills=MoonlightKingMeteor,MoonlightKingBeam,MoonlightKingTripleBurst,MoonlightKingSmash,MoonlightKingMoonlightRay}" + }, + { + "input": "MoonlightKingSmash:", + "target": "Skills:\n - setgravity{g=true} @self\n - delay 20\n - effect:particlering{particle=reddust;color=#3737FF;radius=5;points=64;amount=1;hS=1;vS=0}\n - effect:particlering{particle=reddust;color=#32C8FF;radius=5;points=64;amount=1;hS=1;vS=0}\n - damage{a=40;ignorearmor=true} @PIR{r=5}\n - delay 40\n - effect:particlering{particle=reddust;color=#3737FF;radius=5;points=64;amount=4;hS=1;vS=0}\n - effect:particlering{particle=reddust;color=#32C8FF;radius=5;points=64;amount=4;hS=1;vS=0}\n - damage{a=35;ignorearmor=true} @PIR{r=10}\n - delay 40\n - effect:particlering{particle=reddust;color=#3737FF;radius=15;points=64;amount=4;hS=1;vS=0}\n - effect:particlering{particle=reddust;color=#32C8FF;radius=15;points=64;amount=4;hS=1;vS=0}\n - damage{a=30;ignorearmor=true;ia=false} @PIR{r=15}\n - delay 160\n - potion{type=LEVITATION;d=6} @self\n - delay 10\n - setgravity{g=false} @self\n - delay 40\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=5;radius=1;repeat=60;repeatInterval=1} @self\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=5;radius=1;repeat=60;repeatInterval=1} @self\n - delay 60\n - skill{s=MoonlightKingSmash-Finish} @self\n - delay 240\n - randomskill{skills=MoonlightKingLifesteal,MoonlightKingBeam,MoonlightKingTripleBurst,MoonlightKingMeteor,MoonlightKingMoonlightRay}\nMoonlightKingSmash-Finish:\n Skills:\n - projectile{oE=MoonlightKingSmash-Finish-End;oT=MoonlightKingTripleBurst-Finish-Tick;i=1;vR=8;v=10;sB=true;g=2;hs=false;sE=false} @Ring{points=4;radius=4}\nMoonlightKingSmash-Finish-Tick:\n Skills:\n - effect:particles{particle=reddust;color=#3737FF;amount=5;hs=0.1;vs=0.1}\n - effect:particles{particle=reddust;color=#32C8FF;amount=45;hs=0.1;vs=0.1}\nMoonlightKingSmash-Finish-End:\n Skills:\n - summon{type=MoonlightKingSummonDummy;amount=1;radius=0}\nMoonlightKing-Summon:\n Skills:\n - effect:particlering{particle=reddust;color=#3737FF;radius=2;points=32;amount=2;hS=0;vS=4;repeat=2;repeatInterval=40} @self\n - effect:particlering{particle=reddust;color=#32C8FF;radius=2;points=32;amount=2;hS=0;vS=4;repeat=2;repeatInterval=40} @self\n - delay 100\n - effect:particles{particle=reddust;color=#3737FF;amount=1;hs=1;vs=1} @self\n - effect:particles{particle=reddust;color=#32C8FF;amount=1;hs=1;vs=1} @self\n - summon{type=MoonlightGuardian;amount=1;radius=0}" + }, + { + "input": "MoonlightKingMeteor:", + "target": "Skills:\n - summon{type=MoonlightKingMeteorDummy;amount=1} @Forward{f=0;y=8}\n - delay 400\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=2;radius=1;repeat=80;repeatInterval=1} @self\t\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=2;radius=1;repeat=80;repeatInterval=1} @self\t\n - delay 80\n - randomskill{skills=MoonlightKingLifesteal,MoonlightKingBeam,MoonlightKingTripleBurst,MoonlightKingSmash,MoonlightKingMoonlightRay}" + }, + { + "input": "MoonlightKingMeteorShoot:", + "target": "Skills:\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=5;radius=5;repeat=100;repeatInterval=1} @self\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=7;radius=3;repeat=100;repeatInterval=1} @self\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=10;radius=1;repeat=100;repeatInterval=1} @self\n - delay 100\n - projectile{onHit=MoonlightKingMeteorProjectile-Hit;onEnd=MoonlightKingMeteorProjectile-End;oT=MoonlightKingMeteorProjectile-Tick;i=1;v=5;sB=true;sE=true;hR=5} @NearestPlayer{r=70}\nMoonlightKingMeteorProjectile-Hit:\n Skills:\n - damage{a=300;ignorearmor=true;ia=false}\n - effect:particles{particle=reddust;color=#3737FF;amount=30;hs=5;vs=5}\n - effect:particles{particle=reddust;color=#32C8FF;amount=30;hs=5;vs=5}\nMoonlightKingMeteorProjectile-End:\n Skills:\n - throw{velocity=15;velocityY=5} @PIR{r=10}\n - effect:particles{particle=reddust;color=#3737FF;amount=50;hs=5;vs=5}\n - effect:particles{particle=reddust;color=#32C8FF;amount=50;hs=5;vs=5}\nMoonlightKingMeteorProjectile-Tick:\n Skills:\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=45;radius=5}\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=3;radius=3}\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=15;radius=1}" + }, + { + "input": "MoonlightKingMoonlightRay:", + "target": "Skills:\n - summon{type=MoonlightKingMoonlightRayDummy;amount=1} @Ring{radius=10;points=3}\n - summon{type=MoonlightKingMoonlightRayDummy;amount=1} @Ring{radius=5;points=2}\n - delay 100\n - summon{type=MoonlightKingMoonlightRayDummy;amount=1} @Ring{radius=10;points=5}\n - summon{type=MoonlightKingMoonlightRayDummy;amount=1} @Ring{radius=5;points=3}\n - delay 100\n - summon{type=MoonlightKingMoonlightRayDummy;amount=1} @Ring{radius=10;points=7}\n - summon{type=MoonlightKingMoonlightRayDummy;amount=1} @Ring{radius=5;points=4}\n - delay 100\n - summon{type=MoonlightKingMoonlightRayDummy;amount=1} @Ring{radius=10;points=9}\n - summon{type=MoonlightKingMoonlightRayDummy;amount=1} @Ring{radius=5;points=5}\n - delay 100\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=5;radius=1;repeat=80;repeatInterval=1} @self\t\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=5;radius=1;repeat=80;repeatInterval=1} @self\t\n - delay 80\n - randomskill{skills=MoonlightKingLifesteal,MoonlightKingBeam,MoonlightKingTripleBurst,MoonlightKingSmash,MoonlightKingMeteor}" + }, + { + "input": "MoonlightRay:", + "target": "Skills:\n - effect:particlering{particle=reddust;color=#3737FF;radius=2;points=3;amount=5;hS=0;vS=0;repeat=40;repeatInterval=2} @self\n - effect:particlering{particle=reddust;color=#32C8FF;radius=2;points=3;amount=5;hS=0;vS=0;repeat=40;repeatInterval=1} @self\n - delay 40\n - projectile{onTick=MoonlightRay-Tick;onHit=MoonlightRay-Hit;onEnd=MoonlightRay-End;v=20;i=1;hR=2;vR=2;MR=40;g=1} @Origin{yoffset=-20}\n - delay 40\n - remove @self\nMoonlightRay-Hit:\n Skills:\n - damage{a=35;ignorearmor=true;ia=false}\nMoonlightRay-Tick:\n Skills:\n - effect:particles{particle=reddust;color=#3737FF;amount=2;hs=0.5;vs=0.5}\n - effect:particles{particle=reddust;color=#32C8FF;amount=2;hs=0.5;vs=0.5}\nMoonlightRay-End:\n Skills:\n - throw{v=15;vY=5} @PlayersNearOrigin{r=4.5}\n - effect:particles{particle=reddust;color=#3737FF;amount=10;hs=1.5;vs=1.5} @origin\n - effect:particles{particle=reddust;color=#32C8FF;amount=10;hs=1.5;vs=1.5} @origin\n - damage{a=45;ignorearmor=true;ia=false} @PlayersNearOrigin{r=4.5}" + }, + { + "input": "WarriorLeap:", + "target": "Skills:\n - leap{velocity=600} @target\n - delay 20\n - jump{velocity=-300}\n - effect:explosion @self\n - damage{amount=10;ignorearmor=true} @PlayerInRadius{r=5}" + }, + { + "input": "MagicianIllusionerProjectile:", + "target": "Skills:\n - effect:particles{particle=reddust;color=#a2ffff;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#a2daff;a=100;hs=1;vs=1}\n - delay 5\n - effect:particles{particle=reddust;color=#a2ffff;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#a2daff;a=100;hs=1;vs=1}\n - delay 5\n - effect:particles{particle=reddust;color=#a2ffff;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#a2daff;a=100;hs=1;vs=1}\n - delay 5\n - effect:particles{particle=reddust;color=#a2ffff;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#a2daff;a=100;hs=1;vs=1}\n - delay 5\n - effect:particles{particle=reddust;color=#a2ffff;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#a2daff;a=100;hs=1;vs=1}\n - projectile{onTick=MagicianIllusionerProjectile-Tick;onHit=MagicianIllusionerProjectile-Hit;i=1;v=20;ho=0;sB=false;sE=false} @NearestPlayer{r=50}\nMagicianIllusionerProjectile-Tick:\n Skills:\n - effect:particles{particle=reddust;color=#a2ffff;a=50;hs=0.2;vs=0.2}\n - effect:particles{particle=reddust;color=#a2daff;a=50;hs=0.2;vs=0.2}\nMagicianIllusionerProjectile-Hit:\n Skills:\n - damage{a=40;ignorearmor=true}" + }, + { + "input": "FalseMagicianIllusionerProjectile:", + "target": "Skills:\n - effect:particles{particle=reddust;color=#990099;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#cc33cc;a=100;hs=1;vs=1}\n - delay 5\n - effect:particles{particle=reddust;color=#990099;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#cc33cc;a=100;hs=1;vs=1}\n - delay 5\n - effect:particles{particle=reddust;color=#990099;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#cc33cc;a=100;hs=1;vs=1}\n - delay 5\n - effect:particles{particle=reddust;color=#990099;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#cc33cc;a=100;hs=1;vs=1}\n - delay 5\n - effect:particles{particle=reddust;color=#990099;a=100;hs=1;vs=1}\n - effect:particles{particle=reddust;color=#cc33cc;a=100;hs=1;vs=1}\n - projectile{onTick=FalseMagicianIllusionerProjectile-Tick;onHit=FalseMagicianIllusionerProjectile-Hit;i=1;v=20;ho=0;sB=false;sE=false} @NearestPlayer{r=50}\nFalseMagicianIllusionerProjectile-Tick:\n Skills:\n - effect:particles{particle=reddust;color=#990099;a=50;hs=0.2;vs=0.2}\n - effect:particles{particle=reddust;color=#cc33cc;a=50;hs=0.2;vs=0.2}\nFalseMagicianIllusionerProjectile-Hit:\n Skills:\n - damage{a=20;ignorearmor=true}" + }, + { + "input": "MagicianCycleStart:", + "target": "Skills:\n - delay 20\n - signal{s=CycleOne} @EntitiesInRadius{r=100;t=FalseMagician}\t\n - signal{s=CycleOne} @EntitiesInRadius{r=100;t=TwoFalseMagician}\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-283.5,159,-1.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-243.5,159,-23.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-281.5,159,11.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-237.5,159,10.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-281.5,159,-13.5} @self\n - delay 100\n - randomskill{Skills=MagicianSecondCycleStart,MagicianThirdCycleStart}" + }, + { + "input": "FalseMagicianCycleStart:", + "target": "Skills:\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-259.5,159,23.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-246.5,159,21.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-271.5,159,-24.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-236.5,159,10.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-259.5,159,-27.5} @self" + }, + { + "input": "TwoFalseMagicianCycleStart:", + "target": "Skills:\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-236.5,159,10.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-281.5,159,-14.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-259.5,159,23.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-246.5,159,21.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-270.5,159,20.5} @self" + }, + { + "input": "MagicianSecondCycleStart:", + "target": "Skills:\n - delay 20\n - signal{s=CycleTwo} @EntitiesInRadius{r=50;t=FalseMagician}\n - signal{s=CycleTwo} @EntitiesInRadius{r=50;t=YwoFalseMagician}\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-271.5,159,-24.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-283.5,159,-1.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-246.5,159,21.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-246.5,159,-24.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-270.5,159,20.5} @self\n - delay 100\n - randomskill{Skills=MagicianCycleStart,MagicianThirdCycleStart}" + }, + { + "input": "FalseMagicianSecondCycleStart:", + "target": "Skills:\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-259.5,159,-27.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-281.5,159,-14.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-259.5,159,-27.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-246.5,159,21.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-281.5,159,10.5} @self" + }, + { + "input": "TwoFalseMagicianSecondCycleStart:", + "target": "Skills:\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-233.5,159,-1.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-283.5,159,-1.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-237.5,159,-14.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-281.5,159,-14.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-271.5,159,-24.5} @self" + }, + { + "input": "MagicianThirdCycleStart:", + "target": "Skills:\n - delay 20\n - signal{s=CycleThree} @EntitiesInRadius{r=50;t=FalseMagician}\n - signal{s=CycleThree} @EntitiesInRadius{r=50;t=TwoFalseMagician}\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-283.5,159,-1.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-236.5,159,10.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-281.5,159,10.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-246.5,159,21.5} @self\n - delay 40\n - randomskill{Skills=MagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-237.5,159,-14.5} @self\n - delay 100\n - randomskill{Skills=MagicianCycleStart,MagicianSecondCycleStart}" + }, + { + "input": "FalseMagicianThirdCycleStart:", + "target": "Skills:\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-281.5,159,10.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-283.5,159,-1.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-259.5,159,23.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-281.5,159,-14.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-236.5,159,10.5} @self" + }, + { + "input": "TwoFalseMagicianThirdCycleStart:", + "target": "Skills:\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-281.5,159,-14.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-237.5,159,-14.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-271.5,159,-24.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - teleportto{c=-233.5,159,-1.5} @self\n - delay 40\n - randomskill{Skills=FalseMagicianIllusionerProjectile}\n - delay 60\n - setgravity{g=true} @self\n - delay 100\n - setgravity{g=false} @self\n - teleportto{c=-259.5,159,3.5} @self" + }, + { + "input": "IshinMagic:", + "target": "Conditions:\n Skills:\n - effect:particlesphere{particle=magicCrit;amount=10;radius=1.206;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_173_0;amount=5;radius=1.206;repeat=3;repeatInterval=5;y=0.5;s=0} @Self" + }, + { + "input": "LightningGolemMagic:", + "target": "Conditions:\n Skills:\n - effect:particlesphere{particle=magicCrit;amount=20;radius=1;y=0.5;s=0} @Self\n - sound{s=fireworks.twinkle;p=2;v=2} @self" + }, + { + "input": "EarthGolemMagic:", + "target": "Conditions:\n Skills:\n - effect:particlesphere{p=blockcrack_173_0;amount=5;radius=1;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_1_0;amount=5;radius=1;y=0.5;s=0} @Self\n - effect:sound{s=dig.stone;v=2;p=0.1} @Self" + }, + { + "input": "IshinBattleAuraI:", + "target": "Conditions:\n - playerwithin 11\n Skills:\n - effect:particlering{particle=magicCrit;radius=11;points=100;amount=300;speed=0.025;hS=0.2;vS=0.5;yOffset=0.5} @Self\n - effect:particlering{particle=reddust;color=#11bfbc;radius=11;points=100;amount=300;speed=0.025;hS=0.2;vS=0.5;yOffset=0.5} @Self" + }, + { + "input": "IshinBattleAuraO:", + "target": "Conditions:\n - playernotwithin 11\n Skills:\n - effect:particlering{particle=magicCrit;radius=11;points=100;amount=300;speed=0.025;hS=0.2;vS=0.5;yOffset=0.5} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=11;points=100;amount=300;speed=0.025;hS=0.2;vS=0.5;yOffset=0.5} @Self\n - effect:particles{p=heart;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - heal{amount=50;overheal=false} @Self 1\n - potion{t=DAMAGE_RESISTANCE;d=20;l=0} @Self" + }, + { + "input": "IshinBattleAuraI2:", + "target": "Conditions:\n - playerwithin 9\n Skills:\n - effect:particlering{particle=magicCrit;radius=9;points=100;amount=300;speed=0.025;hS=0.2;vS=0.5;yOffset=0.5} @Self\n - effect:particlering{particle=reddust;color=#11bfbc;radius=9;points=100;amount=300;speed=0.025;hS=0.2;vS=0.5;yOffset=0.5} @Self" + }, + { + "input": "IshinBattleAuraO2:", + "target": "Conditions:\n - playernotwithin 9\n Skills:\n - effect:particlering{particle=magicCrit;radius=9;points=100;amount=300;speed=0.025;hS=0.2;vS=0.5;yOffset=0.5} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=9;points=100;amount=300;speed=0.025;hS=0.2;vS=0.5;yOffset=0.5} @Self\n - effect:particles{p=heart;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - heal{amount=25;overheal=false} @Self 1\n - potion{t=DAMAGE_RESISTANCE;d=20;l=1} @Self" + }, + { + "input": "IshinWrath:", + "target": "Skills:\n - message{m=\"&e&lIshin - &c&lFace my wrath!\"} @PIR{r=30}\n - effect:sound{s=mob.endermen.scream;v=6;p=0.5} @Self\n - effect:particlesphere{particle=magicCrit;amount=20;radius=2.412;repeat=2;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{particle=blockcrack_173_0;amount=20;radius=2.412;repeat=2;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{particle=largeexplode;a=3;r=2.412;repeat=2;repeatInterval=5;y=0.5} @Self \n - skill{s=IshinWrathSound} @Self\n - teleport{spreadh=3;spreadv=0} @target\n - delay 5\n - basedamage{m=0.5;i=true} @PIR{r=6}\n - effect:sound{s=random.explode;v=3;p=0.1} @PIR{r=6}\n - effect:sound{s=mob.zombie.woodbreak;v=3;p=0.1} @PIR{r=6}\n - throw{v=6;vy=15} @PIR{r=6}\n - delay 10\n - jump{velocity=2.5}\n - sound{s=mob.bat.takeoff;p=0.8;v=2} @self\n - effect:particles{p=cloud;a=20;vs=1;hs=1;s=0;y=1} @Self\n - effect:particles{p=largeexplosion;a=1;vs=0.5;hs=0.5;s=0;y=0.2} @Self\n - delay 10\n - teleport{spreadh=0;spreadv=3} @target\n - effect:particlesphere{particle=magicCrit;amount=20;radius=2.412;repeat=2;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{particle=blockcrack_173_0;amount=20;radius=2.412;repeat=2;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{particle=largeexplode;a=3;r=2.412;repeat=2;repeatInterval=5;y=0.5} @Self \n - basedamage{m=0.5;i=true} @Target\n - throw{v=6;vy=-10} @Target\n - effect:sound{s=random.explode;v=3;p=0.1} @Target\n - effect:sound{s=mob.zombie.woodbreak;v=3;p=0.1} @Target\n - delay 20\n - jump{v=-10} @Self\n - delay 10\n - skill{s=GroundSlam} @Self" + }, + { + "input": "IshinWrathSound:", + "target": "Skills:\n - sound{s=fireworks.twinkle;p=2;v=2} @self\n - sound{s=dig.stone;v=2;p=0.1} @self\n - delay 5\n - sound{s=fireworks.twinkle;p=2;v=2} @self\n - sound{s=dig.stone;v=2;p=0.1} @self\n - delay 5\n - sound{s=fireworks.twinkle;p=2;v=2} @self\n - sound{s=dig.stone;v=2;p=0.1} @self\n - delay 15\n - sound{s=fireworks.twinkle;p=2;v=2} @self\n - sound{s=dig.stone;v=2;p=0.1} @self\n - delay 5\n - sound{s=fireworks.twinkle;p=2;v=2} @self\n - sound{s=dig.stone;v=2;p=0.1} @self\n - delay 5\n - sound{s=fireworks.twinkle;p=2;v=2} @self\n - sound{s=dig.stone;v=2;p=0.1} @self" + }, + { + "input": "ImpalingHail:", + "target": "Conditions:\n - targetwithin 30\n Skills:\n - sound{s=mob.wither.spawn;p=0.5;v=4} @Self\n - delay 20\n - effect:particlesphere{p=blockcrack_1_0;amount=10;radius=2.412;repeat=17;repeatInterval=10;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_173_0;amount=10;radius=2.412;repeat=17;repeatInterval=10;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_4_0;amount=10;radius=2.412;repeat=17;repeatInterval=10;y=0.5;s=0} @Self\n - effect:particlesphere{p=crit;amount=25;radius=2.412;repeat=17;repeatInterval=10;y=0.5;s=0} @Self\n - summon{mob=ImpalingSpear;amount=3;r=10;yr=10;os=false;yu=true} @PIR{r=30}\n - sound{s=mob.blaze.hit;p=0.5;v=1} @PIR{r=30}\n - sound{s=mob.blaze.death;p=2;v=1} @PIR{r=30}\n - delay 60\n - summon{mob=ImpalingSpear;amount=3;r=10;yr=10;os=false;yu=true} @PIR{r=30}\n - sound{s=mob.blaze.hit;p=0.5;v=1} @PIR{r=30}\n - sound{s=mob.blaze.death;p=2;v=1} @PIR{r=30}\n - delay 60\n - summon{mob=ImpalingSpear;amount=3;r=10;yr=10;os=false;yu=true} @PIR{r=30}\n - sound{s=mob.blaze.hit;p=0.5;v=1} @PIR{r=30}\n - sound{s=mob.blaze.death;p=2;v=1} @PIR{r=30}\n - delay 60" + }, + { + "input": "ImpalingSpearS:", + "target": "Cooldown: 0\n Skills:\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - jump{v=-10} \n - effect:particlesphere{p=crit;amount=25;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - delay 20\n - damage{a=1000;i=true} @PlayersInRadius{r=3}\n - potion{t=SLOW;d=40;l=1} @PlayersInRadius{r=3}\n - effect:particlesphere{p=largeexplosion;amount=3;radius=2.412;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_1_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_173_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_4_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=crit;amount=25;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - sound{s=mob.zombie.metal;p=0.5;v=2} @self\n - delay 20\n - damage{a=1000;i=true} @PlayersInRadius{r=3}\n - potion{t=SLOW;d=40;l=1} @PlayersInRadius{r=3}\n - effect:particlesphere{p=largeexplosion;amount=3;radius=2.412;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_1_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_173_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_4_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=crit;amount=25;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - sound{s=mob.zombie.metal;p=0.5;v=2} @self\n - delay 20\n - damage{a=1000;i=true} @PlayersInRadius{r=3}\n - potion{t=SLOW;d=40;l=1} @PlayersInRadius{r=3}\n - effect:particlesphere{p=largeexplosion;amount=3;radius=2.412;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_1_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_173_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_4_0;amount=10;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - effect:particlesphere{p=crit;amount=25;radius=2.412;repeat=3;repeatInterval=5;y=0.5;s=0} @Self\n - sound{s=mob.zombie.metal;p=0.5;v=2} @self\n - remove @Self" + }, + { + "input": "DesecrationUnique:", + "target": "Conditions:\n Skills:\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - summon{type=LightningStrikeMarker;amount=1;radius=1;yu=true} @PIR{r=50}\n - summon{type=LightningStrikeMarker;amount=4;radius=16;yu=true} @Self\n - summon{type=EarthenTarEruptionWARNINGMarker;amount=1;radius=12;yu=true} @Self\n - summon{type=EarthenTarEruptionWARNINGMarker;amount=1;radius=1;yu=true} @PIR{r=30}\n - delay 10\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - delay 10 \n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - delay 10\n - summon{type=LightningStrikeMarker;amount=1;radius=1;yu=true} @PIR{r=50}\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - delay 30\n - summon{type=LightningStrikeMarker;amount=1;radius=1;yu=true} @PIR{r=50}\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - delay 30\n - summon{type=LightningStrikeMarker;amount=1;radius=1;yu=true} @PIR{r=50}\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self" + }, + { + "input": "Desecration:", + "target": "Conditions:\n - offgcd\n - stance default\n Skills:\n - gcd{ticks=500}\n - setstance{s=busy} @Self\n - message{m=\"&e&lIshin - &cFeel the wrath of the Savannah Spikes...\"} @PIR{r=50}\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - summon{type=LightningStrikeMarker;amount=1;radius=1;yu=true} @PIR{r=50}\n - summon{type=LightningStrikeMarker;amount=2;radius=16;yu=true} @Self\n - summon{type=EarthenTarEruptionWARNINGMarker;amount=1;radius=12;yu=true} @Self\n - summon{type=EarthenTarEruptionWARNINGMarker;amount=1;radius=1;yu=true} @PIR{r=30}\n - delay 10\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - delay 10 \n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - delay 10\n - summon{type=LightningStrikeMarker;amount=1;radius=1;yu=true} @PIR{r=50}\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - delay 30\n - summon{type=LightningStrikeMarker;amount=1;radius=1;yu=true} @PIR{r=50}\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - delay 30\n - summon{type=LightningStrikeMarker;amount=1;radius=1;yu=true} @PIR{r=50}\n - effect:sound{s=ambient.weather.thunder;v=5;p=0.1} @Self\n - setstance{s=default} @Self" + }, + { + "input": "IshinMonologue:", + "target": "Conditions:\n Skills:\n - message{m=\"&e&lIshin - &7You tread over our territory and try to destroy us...\"} @PIR{r=30}\n - effect:sound{s=mob.enderdragon.growl;v=2;p=0.5} @Self\n - delay 50\n - message{m=\"&e&lIshin - &7I've rid of too many adventurers like you to count...\"} @PIR{r=30}\n - effect:sound{s=mob.enderdragon.growl;v=2;p=0.5} @Self\n - delay 50\n - message{m=\"&e&lIshin - &7Our home has been defended from all walks of life, .\"} @PIR{r=30}\n - effect:sound{s=mob.enderdragon.growl;v=2;p=0.5} @Self\n - delay 50\n - message{m=\"&e&lIshin - &cLet me show you what I took from them...\"} @PIR{r=30}\n - skill{s=DesecrationUnique}\n - effect:sound{s=mob.enderdragon.growl;v=2;p=0.5} @Self" + }, + { + "input": "IshinMonologue2:", + "target": "Skills:\n - message{m=\"&e&lIshin - &c&lRAAAAARGH! YOU INFURIATE ME! I won't hold back !\"} @PIR{r=30}\n - effect:sound{s=mob.endermen.scream;v=6;p=0.5} @Self\n - delay 10\n - effect:sound{s=mob.endermen.scream;v=6;p=0.5} @Self\n - delay 10\n - effect:sound{s=mob.endermen.scream;v=6;p=0.5} @Self\n - delay 10\n - effect:sound{s=mob.endermen.scream;v=6;p=0.5} @Self" + }, + { + "input": "IshinMonologue3:", + "target": "Skills:\n - remove @MobsInRadius{r=250;t=IshinGolemLightning}\n - remove @MobsInRadius{r=250;t=IshinGolemEarth}\n - message{m=\"&e&lIshin - &6You... are truly strong.\"} @PIR{r=30}\n - delay 60\n - message{m=\"&e&lIshin - &6I shall be reincarnated, in time... my spirit lingers as long as our kind dwells.\"} @PIR{r=30}\n - delay 60\n - message{m=\"&e&lIshin - &6We will fight again one day, ...\"} @PIR{r=30}\n - delay 60\n - effect:sound{s=mob.blaze.death;v=2;p=0.5} @Self\n - effect:sound{s=mob.ghast.death;v=2;p=0.5} @Self" + }, + { + "input": "IshinMonologue3Effects:", + "target": "Skills:\n - effect:particlesphere{particle=cloud;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - effect:particlesphere{p=magicCrit;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - delay 60\n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - effect:particlesphere{p=magicCrit;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - effect:particlesphere{p=cloud;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - delay 60\n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - effect:particlesphere{p=magicCrit;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - effect:particlesphere{p=cloud;amount=10;r=0.603;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self" + }, + { + "input": "IshinDash:", + "target": "Conditions:\n - targetinlineofsight true\n - stance default\n - offgcd\n Skills:\n - gcd{ticks=200}\n - setstance{s=busy} @Self\n - summon{mob=IshinMarker;amount=1;r=1;ry=0.5;os=true} @Target\n - delay 10\n - sound{s=mob.bat.takeoff;p=0.5;v=2} @self\n - effect:particles{p=cloud;a=20;vs=1;hs=1;s=0;y=1} @Self\n - effect:particles{p=largeexplosion;a=1;vs=0.5;hs=0.5;s=0;y=0.2} @Self\n - delay 10\n - basedamage{m=1.25;i=true} @PIR{r=5}\n - effect:particlesphere{particle=largeexplode;a=3;r=1;yOffset=0.5;s=0.25} @Self \n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:particlesphere{particle=blockcrack_1_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - sound{s=mob.enderdragon.wings;p=1.2;v=2} @self\n - effect:sound{s=dig.stone;v=2;p=0.2} @Self\n - throw{v=1;vy=5} @PIR{r=5}\n - potion{t=SLOW;d=40;l=1} @PIR{r=5}\n - delay 5\n - effect:particlesphere{particle=largeexplode;a=3;r=1;yOffset=0.5;s=0.25} @Self\n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:particlesphere{particle=blockcrack_1_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - sound{s=mob.enderdragon.wings;p=1.2;v=2} @self \n - potion{t=SLOW;d=40;l=1} @PIR{r=5}\n - setstance{s=default} @Self" + }, + { + "input": "IshinDashOnslaught:", + "target": "Conditions:\n - targetinlineofsight true\n - playernotwithin 6\n - stance default\n - offgcd\n Skills:\n - gcd{ticks=200}\n - setstance{s=busy} @Self\n - summon{mob=IshinMarker;amount=1;r=1;ry=0.5;os=true} @Target\n - delay 10\n - sound{s=mob.bat.takeoff;p=0.5;v=2} @self\n - effect:particles{p=cloud;a=20;vs=1;hs=1;s=0;y=1} @Self\n - effect:particles{p=largeexplosion;a=1;vs=0.5;hs=0.5;s=0;y=0.2} @Self\n - delay 10\n - basedamage{m=1.25;i=true} @PIR{r=5}\n - effect:particlesphere{particle=largeexplode;a=3;r=1;yOffset=0.5;s=0.25} @Self \n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:particlesphere{particle=blockcrack_1_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - sound{s=mob.enderdragon.wings;p=1;v=2} @self\n - effect:sound{s=dig.stone;v=2;p=0.2} @Self\n - throw{v=1;vy=5} @PIR{r=5}\n - potion{t=SLOW;d=40;l=1} @PIR{r=5}\n - delay 5\n - effect:particlesphere{particle=largeexplode;a=3;r=1;yOffset=0.5;s=0.25} @Self\n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:particlesphere{particle=blockcrack_1_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:sound{s=dig.stone;v=2;p=0.2} @Self\n - delay 20\n - jump{velocity=1}\n - effect:particles{p=cloud;a=20;vs=1;hs=1;s=0;y=1} @Self\n - effect:particles{p=largeexplosion;a=1;vs=0.5;hs=0.5;s=0;y=0.2} @Self\n - summon{mob=IshinMarker;amount=1;r=1;ry=0.5;os=true} @Target\n - delay 10\n - sound{s=mob.bat.takeoff;p=0.5;v=2} @self\n - effect:particles{p=cloud;a=20;vs=1;hs=1;s=0;y=1} @Self\n - effect:particles{p=largeexplosion;a=1;vs=0.5;hs=0.5;s=0;y=0.2} @Self\n - delay 10\n - basedamage{m=1.25;i=true} @PIR{r=5}\n - effect:particlesphere{particle=largeexplode;a=3;r=1;yOffset=0.5;s=0.25} @Self \n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:particlesphere{particle=blockcrack_1_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - sound{s=mob.enderdragon.wings;p=1;v=2} @self\n - effect:sound{s=dig.stone;v=2;p=0.2} @Self\n - throw{v=1;vy=5} @PIR{r=5}\n - potion{t=SLOW;d=40;l=1} @PIR{r=5}\n - delay 5\n - effect:particlesphere{particle=largeexplode;a=3;r=1;yOffset=0.5;s=0.25} @Self\n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:particlesphere{particle=blockcrack_1_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self \n - effect:sound{s=dig.stone;v=2;p=0.2} @Self\n - setstance{s=default} @Self" + }, + { + "input": "IshinMarkerPull:", + "target": "Conditions: \n Skills:\n - jump{v=-10} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - delay 10\n - pull{v=7} @MobsInRadius{r=30;t=Ishin}\n - remove @Self" + }, + { + "input": "GroundSlam:", + "target": "Conditions:\n Skills:\n - effect:particles{p=hugeexplosion;amount=1;hs=0;vs=0;y=0.5;s=0} @Self\n - skill{s=GroundSlamBlast} @self\n - summon{type=GroundSlamMarker;amount=1;radius=0;yu=true} @self\n - signal{s=GroundSlamWaveSignal} @Self\n - effect:sound{s=random.explode;v=2;p=0.5} @Self\n - effect:sound{s=dig.stone;v=2;p=0.1} @Self\n - effect:sound{s=mob.zombie.woodbreak;v=2;p=0.5} @Self" + }, + { + "input": "GroundSlamBlast:", + "target": "Conditions:\n Skills:\n - damage{amount=800;i=true} @PIR{r=4} \n - potion{type=BLINDNESS;d=40;l=1} @PlayersInRadius{r=4}\n - throw{velocity=2;velocityY=6} @PIR{r=4}\n - sound{s=random.explode;v=1;p=0.8} @PIR{r=4}\n - effect:particlesphere{p=blockcrack_173_0;amount=25;radius=2;y=0.5;s=0} @PIR{r=4}\n - effect:particlesphere{p=blockcrack_1_0;amount=25;radius=2;y=0.5;s=0} @PIR{r=4}\n - effect:particlesphere{p=reddust;color=#000000;amount=25;radius=2;y=0.5;s=0} @PIR{r=4}" + }, + { + "input": "GroundSlamTar:", + "target": "Skills:\n - jump{v=-1} @Self\n - delay 2\n - effect:blockmask{m=coal_block;r=4;d=100;s=sphere} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{4}\n - effect:particlesphere{particle=smoke;amount=10;radius=3.5;repeat=19;repeatInterval=5;s=0} @self\n - effect:particlesphere{particle=smoke;amount=10;radius=2;repeat=19;repeatInterval=5;s=0} @self\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - effect:sound{s=liquid.lava;v=2;p=1.5} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{4}\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{4}\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{4}\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{4}\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=2;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - remove @Self" + }, + { + "input": "GroundSlamWave:", + "target": "Skills: \n - skill{s=GroundSlamWave-Proj1}\n - skill{s=GroundSlamWave-Proj2}\n - skill{s=GroundSlamWave-Proj3}\n - skill{s=GroundSlamWave-Proj4}\n - skill{s=GroundSlamWave-Proj5}\n - skill{s=GroundSlamWave-Proj6}\n - skill{s=GroundSlamWave-Proj7}\n - skill{s=GroundSlamWave-Proj8}\nGroundSlamWave-Proj1:\n Skills:\n - projectile{onTick=GroundSlamWave-Tick;onHit=GroundSlamWave-Hit;onEnd=GroundSlamWave-End;v=8;i=4;hR=2;vR=2;hp=true;mr=8;syo=0.1;g=0;sE=false;sB=true;hugSurface=true} @Target\nGroundSlamWave-Proj2:\n Skills:\n - projectile{onTick=GroundSlamWave-Tick;onHit=GroundSlamWave-Hit;onEnd=GroundSlamWave-End;v=8;i=4;hR=2;vR=2;hp=true;mr=8;syo=0.1;g=0;sE=false;sB=true;hugSurface=true;hO=45} @Target\nGroundSlamWave-Proj3:\n Skills:\n - projectile{onTick=GroundSlamWave-Tick;onHit=GroundSlamWave-Hit;onEnd=GroundSlamWave-End;v=8;i=4;hR=2;vR=2;hp=true;mr=8;syo=0.1;g=0;sE=false;sB=true;hugSurface=true;hO=90} @Target\nGroundSlamWave-Proj4:\n Skills:\n - projectile{onTick=GroundSlamWave-Tick;onHit=GroundSlamWave-Hit;onEnd=GroundSlamWave-End;v=8;i=4;hR=2;vR=2;hp=true;mr=8;syo=0.1;g=0;sE=false;sB=true;hugSurface=true;hO=135} @Target\nGroundSlamWave-Proj5:\n Skills:\n - projectile{onTick=GroundSlamWave-Tick;onHit=GroundSlamWave-Hit;onEnd=GroundSlamWave-End;v=8;i=4;hR=2;vR=2;hp=true;mr=8;syo=0.1;g=0;sE=false;sB=true;hugSurface=true;hO=180} @Target\nGroundSlamWave-Proj6:\n Skills:\n - projectile{onTick=GroundSlamWave-Tick;onHit=GroundSlamWave-Hit;onEnd=GroundSlamWave-End;v=8;i=4;hR=2;vR=2;hp=true;mr=8;syo=0.1;g=0;sE=false;sB=true;hugSurface=true;hO=225} @Target\nGroundSlamWave-Proj7:\n Skills:\n - projectile{onTick=GroundSlamWave-Tick;onHit=GroundSlamWave-Hit;onEnd=GroundSlamWave-End;v=8;i=4;hR=2;vR=2;hp=true;mr=8;syo=0.1;g=0;sE=false;sB=true;hugSurface=true;hO=270} @Target\nGroundSlamWave-Proj8:\n Skills:\n - projectile{onTick=GroundSlamWave-Tick;onHit=GroundSlamWave-Hit;onEnd=GroundSlamWave-End;v=8;i=4;hR=2;vR=2;hp=true;mr=8;syo=0.1;g=0;sE=false;sB=true;hugSurface=true;hO=315} @Target\nGroundSlamWave-Tick:\n Skills: \n - effect:particles{p=largeexplosion;a=1;hs=0;vs=0;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_173_0;a=20;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_1_0;a=20;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_3_0;a=20;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=reddust;color=#000000;a=20;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:sound{s=dig.grass;v=2;p=0.5} @Origin\n - effect:sound{s=dig.stone;v=2;p=0.1} @Origin \nGroundSlamWave-Hit:\n Skills:\n - damage{a=600;i=true}\n - throw{velocity=2;velocityY=6}\n - summon{type=GroundSlamMarkerMini;amount=1;radius=0;yu=true} @Origin\n - effect:particles{p=largeexplosion;a=1;hs=0;vs=0;i=1;s=0} @Origin\n - effect:particlesphere{p=blockcrack_173_0;amount=25;radius=2;y=0.5;s=0} @Origin\n - effect:particlesphere{p=blockcrack_1_0;amount=25;radius=2;y=0.5;s=0} @Origin\n - effect:particlesphere{p=reddust;color=#000000;amount=25;radius=2;y=0.5;s=0} @Origin\n - sound{s=random.explode;v=2;p=0.8} @Origin\nGroundSlamWave-End:\n Skills:\n - effect:particles{p=largeexplosion;a=1;hs=0;vs=0;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_173_0;a=20;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_1_0;a=20;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_3_0;a=20;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=reddust;color=#000000;a=20;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:sound{s=dig.grass;v=2;p=0.5} @Origin\n - effect:sound{s=dig.stone;v=2;p=0.1} @Origin" + }, + { + "input": "Spear:", + "target": "Cooldown: 10\n Conditions:\n - offgcd\n - stance default\n Skills:\n - gcd{ticks=300} \n - potion{t=SLOW;d=20;l=1} @Self\n - effect:particlesphere{particle=lava;amount=2;r=1.206;speed=0.025;yOffset=0.5} @Self\n - effect:particlesphere{p=smoke;amount=25;r=1.206;speed=0.0;yOffset=0.5} @Self\n - effect:sound{s=random.anvil_land;v=3;p=0.1} @Self\n - effect:sound{s=fireworks.blast;v=3;p=0.25} @Self\n - delay 5\n - effect:particlesphere{particle=lava;amount=2;r=1.206;speed=0.025;yOffset=0.5} @Self\n - effect:particlesphere{p=smoke;amount=25;r=1.206;speed=0.0;yOffset=0.5} @Self\n - delay 5\n - effect:particlesphere{particle=lava;amount=2;r=1.206;speed=0.025;yOffset=0.5} @Self\n - effect:particlesphere{p=smoke;amount=25;r=1.206;speed=0.0;yOffset=0.5} @Self\n - delay 5\n - effect:particlesphere{particle=lava;amount=2;r=1.206;speed=0.025;yOffset=0.5} @Self\n - effect:particlesphere{p=smoke;amount=25;r=1.206;speed=0.0;yOffset=0.5} @Self\n - delay 5\n - setstance{s=Spear} @Self\n - delay 180\n - setstance{s=default} @Self" + }, + { + "input": "SpearAttack:", + "target": "Conditions:\n - stance Spear\n Cooldown: 2\n Skills:\n - setstance{s=default} @Self\n - effect:particlesphere{p=smoke;amount=10;r=1;speed=0.25;yOffset=0.5} @Target\n - effect:particlesphere{p=crit;amount=10;r=1;speed=0.25;yOffset=0.5} @Target\n - throw{v=10;vy=2} @Target\n - delay 5\n - leap{velocity=100} @target\n - delay 5\n - basedamage{m=1.2;i=true} @Target\n - effect:sound{s=random.explode;v=3;p=0.1} @Target\n - effect:sound{s=mob.zombie.woodbreak;v=3;p=0.1} @Target\n - effect:sound{s=dig.stone;v=3;p=0.1} @Target\n - effect:particleline{particle=blockcrack_173_0;amount=10;fromOrigin=true;syo=1;tyo=2;xs=3;ys=3;zs=3;s=0.4;db=0.25;hs=0.5;vs=0.5} @target\n - effect:particleline{particle=crit;amount=10;fromOrigin=true;syo=1;tyo=2;xs=3;ys=3;zs=3;s=0.4;db=0.25;hs=0.5;vs=0.5} @target\n - effect:particleline{particle=blockcrack_1_0;amount=10;fromOrigin=true;syo=1;tyo=2;xs=3;ys=3;zs=3;s=0.4;db=0.25;hs=0.5;vs=0.5} @target\n - effect:particlesphere{p=blockcrack_152_0;amount=10;r=1;speed=0.25;yOffset=0.5} @Target\n - throw{v=4;vy=1} @Target" + }, + { + "input": "SpearEffect:", + "target": "Conditions:\n - stance Spear\n Skills:\n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:particlesphere{particle=blockcrack_1_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - potion{type=SPEED;d=10;l=2} @Self\n - effect:sound{s=dig.stone;v=2;p=0.1} @Self\n - delay 10\n - effect:particlesphere{particle=blockcrack_173_0;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - effect:particlesphere{particle=blockcrack_1_0;amount=2;r=1.206;speed=0.15;yOffset=0.5} @Self\n - potion{type=SPEED;d=10;l=2} @Self\n - effect:sound{s=dig.stone;v=2;p=0.1} @Self" + }, + { + "input": "LightningSpear:", + "target": "Conditions: \n - targetinlineofsight true\n - stance default\n - offgcd\n Skills:\n - gcd{ticks=400}\n - setstance{s=busy} @Self\n - potion{type=SPEED;lvl=-10;duration=80} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - effect:sound{s=ambient.weather.thunder;v=5;p=1} @Self\n - delay 5\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:sound{s=random.explode;v=4;p=0.5} @Self\n - effect:particles{p=largeexplosion;a=8;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{p=largesmoke;a=10;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{particle=magicCrit;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=blockcrack_169_0;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=reddust;color=#ede96b;amount=200;vs=25;s=0.0} @self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - damage{a=1000;i=true} @PIR{r=4}\n - potion{type=SPEED;lvl=-10;duration=20} @PIR{r=4}\n - potion{type=JUMP;lvl=-50;duration=20} @PIR{r=4}\n - message{m=\"&e&lIshin - &7Let this be your undoing...\"} @PIR{r=30}\n - delay 5 \n - effect:sound{s=random.explode;v=4;p=0.5} @Self\n - effect:particles{p=largeexplosion;a=8;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{p=largesmoke;a=10;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{particle=magicCrit;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=blockcrack_169_0;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=reddust;color=#ede96b;amount=200;vs=25;s=0.0} @self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - damage{a=1000;i=true} @PIR{r=4}\n - potion{type=SPEED;lvl=-10;duration=20} @PIR{r=4}\n - potion{type=JUMP;lvl=-50;duration=20} @PIR{r=4}\n - delay 5\n - effect:sound{s=random.explode;v=4;p=0.5} @Self\n - effect:particles{p=largeexplosion;a=8;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{p=largesmoke;a=10;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{particle=magicCrit;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=blockcrack_169_0;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=reddust;color=#ede96b;amount=200;vs=25;s=0.0} @self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - damage{a=1000;i=true} @PIR{r=4}\n - potion{type=SPEED;lvl=-10;duration=20} @PIR{r=4}\n - potion{type=JUMP;lvl=-50;duration=20} @PIR{r=4}\n - delay 5\n - effect:sound{s=fireworks.twinkle;v=3;p=2} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - delay 5\n - effect:sound{s=fireworks.twinkle;v=3;p=2} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - delay 5\n - effect:sound{s=fireworks.twinkle;v=3;p=2} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - delay 5\n - effect:sound{s=fireworks.twinkle;v=3;p=2} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - delay 5\n - effect:sound{s=fireworks.twinkle;v=3;p=2} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - delay 5\n - effect:sound{s=fireworks.twinkle;v=3;p=2} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - delay 5\n - effect:sound{s=fireworks.twinkle;v=3;p=2} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - delay 5\n - effect:sound{s=fireworks.twinkle;v=3;p=2} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - jump{velocity=1.25}\n - sound{s=mob.bat.takeoff;p=0.5;v=4} @self\n - sound{s=fireworks.twinkle;p=2;v=4} @self\n - effect:particles{p=cloud;a=20;vs=1;hs=1;s=0;y=1} @Self\n - effect:particles{p=largeexplosion;a=1;vs=0.5;hs=0.5;s=0;y=0.2} @Self\n - delay 15\n - signal{s=LightningSpearSignal} @Self\n - delay 20\n - setstance{s=default} @Self\nLightningSpear-Proj:\n Skills:\n - leap{velocity=25} @target\n - projectile{onTick=LightningSpear-Tick;onEnd=LightningSpear-Hit;v=30;i=1;hR=1;vR=1;hp=true;hnp=true;mr=60;syo=1.5;sE=true;sB=true} @Target\n - effect:particles{p=crit;a=20;vs=0.5;hs=0.5;s=0;y=1} @Self\n - sound{s=mob.enderdragon.wings;v=4;p=0.25} @Self\n - delay 5\n - effect:particles{p=crit;a=20;vs=0.5;hs=0.5;s=0;y=1} @Self\n - delay 5\n - effect:particles{p=crit;a=20;vs=0.5;hs=0.5;s=0;y=1} @Self\nLightningSpear-Hit:\n Skills:\n - summon{mob=LightningSpearMarker;amount=1;r=0;ry=0;os=true} @Origin\nLightningSpear-Explode:\n Skills:\n - damage{a=1000;i=true} @PIR{r=6}\n - potion{type=SPEED;lvl=-10;duration=40} @PIR{r=6}\n - potion{type=JUMP;lvl=-50;duration=40} @PIR{r=6}\n - effect:particles{p=hugeexplode;a=1;hs=0;vs=0;i=1;s=0.5} @Self\n - effect:particlesphere{particle=magicCrit;amount=10;radius=5;s=0.1} @self\n - effect:particlesphere{particle=magicCrit;amount=10;radius=2.5;s=0.1} @self\n - effect:particlesphere{particle=fireworksSpark;amount=5;radius=5;s=0} @self\n - effect:particlesphere{particle=fireworksSpark;amount=5;radius=2.5;s=0} @self\n - effect:particlesphere{particle=reddust;color=#ede96b;amount=25;radius=5;s=0.1} @self\n - effect:particlesphere{particle=reddust;color=#ede96b;amount=25;radius=2.5;s=0.1} @self\n - sound{s=random.explode;v=2;p=1} @Self\n - effect:sound{s=ambient.weather.thunder;v=2;p=2} @Self\n - remove @Self\nLightningSpear-Tick:\n Skills: \n - effect:particles{particle=reddust;color=#ede96b;amount=10;hs=0;vs=0;i=1;s=0} @Origin\n - effect:particles{p=magicCrit;amount=5;hs=0;vs=0;i=1;s=0} @Origin\n - effect:particles{particle=blockcrack_169_0;amount=5;hs=0;vs=0;i=1;s=0} @Origin\n - effect:sound{s=fireworks.twinkle;v=2;p=2} @Origin" + }, + { + "input": "LightningStrikeIndicator:", + "target": "Conditions:\n Skills: \n - jump{v=-1} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - effect:particlering{particle=magicCrit;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=4;points=25;amount=50;speed=0.025;hS=0.1;vS=0.2;yOffset=0.1} @Self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - delay 5\n - skill{s=LightningStrike} @self" + }, + { + "input": "LightningStrike:", + "target": "Conditions:\n Skills:\n - effect:sound{s=random.explode;v=4;p=0.5} @Self\n - effect:particles{p=largeexplosion;a=8;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{p=largesmoke;a=10;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{particle=magicCrit;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=blockcrack_169_0;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=reddust;color=#ede96b;amount=200;vs=25;s=0.0} @self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - damage{a=800;i=true} @PIR{r=4}\n - potion{type=SPEED;lvl=-10;duration=40} @PIR{r=4}\n - potion{type=JUMP;lvl=-50;duration=40} @PIR{r=4}\n - potion{type=BLINDNESS;d=20;l=1} @PIR{r=4}\n - delay 5 \n - effect:sound{s=random.explode;v=4;p=0.5} @Self\n - effect:particles{p=largeexplosion;a=8;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{p=largesmoke;a=10;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{particle=magicCrit;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=blockcrack_169_0;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=reddust;color=#ede96b;amount=200;vs=25;s=0.0} @self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - damage{a=800;i=true} @PIR{r=4}\n - potion{type=SPEED;lvl=-10;duration=40} @PIR{r=4}\n - potion{type=JUMP;lvl=-50;duration=40} @PIR{r=4}\n - potion{type=BLINDNESS;d=20;l=1} @PIR{r=4}\n - delay 5\n - effect:sound{s=random.explode;v=4;p=0.5} @Self\n - effect:particles{p=largeexplosion;a=8;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{p=largesmoke;a=10;vs=2;hs=2;s=0;y=1} @Self\n - effect:particles{particle=magicCrit;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=blockcrack_169_0;amount=100;vs=10;s=0.0} @self\n - effect:particles{particle=reddust;color=#ede96b;amount=200;vs=25;s=0.0} @self\n - effect:particles{particle=cloud;amount=80;vs=0;hs=4;s=0.0;y=25} @self\n - effect:particlesphere{particle=magicCrit;amount=10;r=1.206;speed=0.2;yOffset=0.5} @Self\n - damage{a=800;i=true} @PIR{r=4}\n - potion{type=SPEED;lvl=-10;duration=40} @PIR{r=4}\n - potion{type=JUMP;lvl=-50;duration=40} @PIR{r=4}\n - potion{type=BLINDNESS;d=20;l=1} @PIR{r=4}\n - remove @Self" + }, + { + "input": "IshinGuardians:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=900}\n - message{m=\"&e&lIshin - &cI will split my magic in two... rise, my guardians...\"} @PIR{r=30}\n - effect:particlesphere{particle=lava;amount=2;r=1.206;speed=0.025;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - effect:particlesphere{p=smoke;amount=25;r=1.206;speed=0.0;yOffset=0.5;repeat=5;repeatInterval=10} @Self\n - summon{mob=IshinGolemSummonE;amount=1;r=10;ry=0;os=true} @Self\n - summon{mob=IshinGolemSummonL;amount=1;r=10;ry=0;os=true} @Self\n - sound{s=mob.wither.spawn;p=0.5;v=4} @self\n \n###############\n#SUMMON SKILLS#\n###############" + }, + { + "input": "EarthenTarEruptionWARNING:", + "target": "Conditions:\n Skills:\n - jump{v=-1} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - effect:particlering{particle=reddust;color=#000000;radius=6.5;points=32;amount=32;speed=0.025;hS=0.5;vS=0;repeat=11;repeatInterval=5;yOffset=0.1} @Self\n - effect:particlering{particle=flame;radius=6.5;points=16;amount=1;hS=0.5;vS=0;s=0;repeat=11;repeatInterval=5;yOffset=0.1} @Self \n - delay 40\n - effect:particles{p=largeexplode;amount=5;speed=0.1;hS=3;vS=1.5;yOffset=0.5} @Self\n - effect:particles{p=blockcrack_173_0;amount=60;speed=0;hS=3;vS=1.5;yOffset=0.5} @Self \n - effect:particles{p=lava;amount=10;speed=0;hS=3;vS=1.5;yOffset=0.5} @Self \n - effect:sound{s=dig.stone;v=2;p=0.1} @Self \n - delay 5\n - effect:particles{p=largeexplode;amount=5;speed=0.1;hS=3;vS=1.5;yOffset=0.5} @Self\n - effect:particles{p=blockcrack_173_0;amount=60;speed=0;hS=3;vS=1.5;yOffset=0.5} @Self \n - effect:particles{p=lava;amount=10;speed=0;hS=3;vS=1.5;yOffset=0.5} @Self \n - effect:sound{s=dig.stone;v=2;p=0.1} @Self \n - delay 5\n - effect:particles{p=largeexplode;amount=5;speed=0.1;hS=3;vS=1.5;yOffset=0.5} @Self\n - effect:particles{p=blockcrack_173_0;amount=60;speed=0;hS=3;vS=1.5;yOffset=0.5} @Self \n - effect:particles{p=lava;amount=10;speed=0;hS=3;vS=1.5;yOffset=0.5} @Self \n - effect:sound{s=dig.stone;v=2;p=0.1} @Self \n - delay 5\n - effect:particles{p=largeexplode;amount=5;speed=0.1;hS=3;vS=1.5;yOffset=0.5} @Self\n - effect:particles{p=blockcrack_173_0;amount=60;speed=0;hS=3;vS=1.5;yOffset=0.5} @Self \n - effect:particles{p=lava;amount=10;speed=0;hS=3;vS=1.5;yOffset=0.5} @Self \n - effect:sound{s=dig.stone;v=2;p=0.1} @Self \n - delay 5\n - summon{type=EarthenTarEruptionMarker;amount=1;radius=0;yu=true} @self\n - remove @Self" + }, + { + "input": "EarthenTarEruption:", + "target": "Conditions:\n Skills:\n - jump{v=-1} @Self\n - delay 2\n - summon{type=EarthenTarEruptionBurnMarker;amount=1;radius=0;yu=true} @self\n - effect:blockmask{m=coal_block;r=7;d=200;s=sphere} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - effect:particlesphere{particle=smoke;amount=10;radius=6.5;repeat=39;repeatInterval=5;s=0} @self\n - effect:particlesphere{particle=smoke;amount=10;radius=4.75;repeat=39;repeatInterval=5;s=0} @self\n - effect:particlesphere{particle=smoke;amount=10;radius=3;repeat=39;repeatInterval=5;s=0} @self\n - effect:particlesphere{particle=lava;amount=10;radius=4.75;repeat=19;repeatInterval=10;s=0} @self\n - effect:particlesphere{particle=flame;amount=10;radius=4.75;repeat=19;repeatInterval=10;s=0} @self\n - delay 200\n - remove @self" + }, + { + "input": "EarthenTarEruptionBurn:", + "target": "Conditions:\n Skills:\n - damage{a=500;i=true} @PlayersInRadius{r=6.5} \n - potion{type=SLOW;duration=20;level=2} @PlayersInRadius{r=6.5}\n - effect:particles{p=blockcrack_173_0;amount=100;hs=2.5;vs=0.2;y=0.2;s=0} @Self\n - effect:particlering{particle=reddust;color=#000000;radius=6.5;points=32;amount=32;speed=0.025;hS=0.5;vS=0;yOffset=0.1} @Self\n - effect:particlering{particle=flame;radius=6.5;points=16;amount=1;hS=0.5;vS=0;s=0;yOffset=0.1} @Self" + }, + { + "input": "EarthenTarEruptionBurn2:", + "target": "Conditions:\n Skills:\n - jump{v=-1} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - delay 200\n - remove @self" + }, + { + "input": "SeismicLeap:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin 35\n - offgcd\n Skills:\n - gcd{ticks=200}\n - jump{velocity=1}\n - effect:sound{s=mob.irongolem.throw;v=3;p=0.1} @Self\n - delay 2\n - leap{velocity=300} @target\n - delay 15\n - jump{velocity=-100}\n - delay 5\n - effect:particlesphere{p=blockcrack_173_0;amount=25;radius=2;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_1_0;amount=25;radius=2;y=0.5;s=0} @Self\n - effect:particles{p=largeexplosion;a=5;vs=1;hs=1;s=0;y=1} @Self\n - effect:sound{s=mob.irongolem.death;v=3;p=0.1} @Self\n - effect:sound{s=mob.zombie.woodbreak;v=3;p=0.5} @Self\n - damage{amount=800;i=true} @PIR{r=5}\n - signal{s=SeismicWaveSignal} @Self" + }, + { + "input": "SeismicWave:", + "target": "Skills: \n - skill{s=SeismicWave-Proj}\nSeismicWave-Proj:\n Skills:\n - projectile{onTick=SeismicWave-Tick;onHit=SeismicWave-Hit;;onEnd=SeismicWave-End;v=15;i=1;hR=2;vR=2;hp=true;mr=20;syo=0;g=0;sE=false;sB=true;hugSurface=true} @Target\nSeismicWave-Tick:\n Skills: \n - effect:particles{p=blockcrack_173_0;a=50;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_1_0;a=50;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_3_0;a=50;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=reddust;color=#000000;a=50;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:sound{s=dig.grass;v=1;p=0.5} @Origin\n - effect:sound{s=dig.stone;v=1;p=0.1} @Origin\nSeismicWave-Hit:\n Skills:\n - damage{a=800;i=true}\n - throw{velocity=2;velocityY=5}\n - effect:particles{p=largeexplode;a=1;hs=0;vs=0;i=1;s=0} @Origin\n - effect:particlesphere{p=blockcrack_173_0;amount=25;radius=2;y=0.5;s=0} @Origin\n - effect:particlesphere{p=blockcrack_1_0;amount=25;radius=2;y=0.5;s=0} @Origin\n - effect:particlesphere{p=reddust;color=#000000;amount=25;radius=2;y=0.5;s=0} @Origin\n - sound{s=random.explode;v=1;p=0.8} @Origin\n - summon{type=GroundSlamMarker;amount=1;radius=0;yu=true} @Origin\nSeismicWave-End:\n Skills:\n - effect:particles{p=blockcrack_173_0;a=50;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_1_0;a=50;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=blockcrack_3_0;a=50;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:particles{p=reddust;color=#000000;a=50;hs=1;vs=0.5;i=1;s=0} @Origin\n - effect:sound{s=dig.grass;v=1;p=0.5} @Origin\n - effect:sound{s=dig.stone;v=1;p=0.1} @Origin" + }, + { + "input": "GroundSlamTarMini:", + "target": "Skills:\n - jump{v=-1} @Self\n - delay 2\n - effect:blockmask{m=coal_block;r=3;d=100;s=sphere} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{3}\n - effect:particlesphere{particle=smoke;amount=10;radius=2.5;repeat=19;repeatInterval=5;s=0} @self\n - effect:particlesphere{particle=smoke;amount=10;radius=1;repeat=19;repeatInterval=5;s=0} @self\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - effect:sound{s=liquid.lava;v=2;p=1.5} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{3}\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{3}\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{3}\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - potion{type=SLOW;duration=20;level=1} @PlayersInRadius{3}\n - delay 10\n - effect:particles{p=blockcrack_173_0;amount=50;hs=1.5;vs=0.2;y=0.2;s=0} @Self\n - delay 10\n - remove @Self" + }, + { + "input": "SummonLightning:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=400}\n - effect:sound{s=ambient.weather.thunder;v=3;p=0.1} @Target\n - summon{type=LightningStrikeMarker;amount=2;radius=10;yu=true} @Target\n - delay 40\n - summon{type=LightningStrikeMarker;amount=2;radius=10;yu=true} @Target\n - delay 40\n - summon{type=LightningStrikeMarker;amount=2;radius=10;yu=true} @Target" + }, + { + "input": "ChannelLightningBlast:", + "target": "Conditions:\n - targetwithin 20\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skill{s=ChannelLightningBlastSound} @Self\n - effect:sound{s=mob.creeper.say;v=3;p=2} @Self\n - effect:particles{p=largeexplosion;a=5;vs=0;hs=0;s=0;y=1} @Self\n - effect:particlesphere{particle=magicCrit;amount=50;radius=2;y=0.5;s=0} @Self\n - delay 20\n - effect:sound{s=mob.creeper.say;v=3;p=2} @Self\n - effect:particles{p=largeexplosion;a=5;vs=0;hs=0;s=0;y=1} @Self\n - effect:particlesphere{particle=magicCrit;amount=50;radius=2;y=0.5;s=0} @Self\n - delay 20\n - effect:sound{s=mob.creeper.say;v=3;p=2} @Self\n - effect:particles{p=largeexplosion;a=5;vs=0;hs=0;s=0;y=1} @Self\n - effect:particlesphere{particle=magicCrit;amount=50;radius=2;y=0.5;s=0} @Self\n - delay 20\n - effect:sound{s=mob.creeper.say;v=3;p=2} @Self\n - effect:particles{p=largeexplosion;a=5;vs=0;hs=0;s=0;y=1} @Self\n - effect:particlesphere{particle=magicCrit;amount=50;radius=2;y=0.5;s=0} @Self\n - delay 20\n - effect:sound{s=ambient.weather.thunder;v=3;p=1} @Self\n - effect:sound{s=random.explode;v=3;p=0.5} @Self\n - effect:particles{p=hugeexplode;a=3;hs=0;y=1;vs=0;i=1;s=0.5} @Self\n - effect:particlesphere{particle=magicCrit;amount=25;radius=5;s=0.1} @self\n - effect:particlesphere{particle=magicCrit;amount=25;radius=2.5;s=0.1} @self\n - effect:particlesphere{particle=fireworksSpark;amount=5;radius=5;s=0} @self\n - effect:particlesphere{particle=fireworksSpark;amount=5;radius=2.5;s=0} @self\n - effect:particlesphere{particle=reddust;color=#ede96b;amount=25;radius=5;s=0.1} @self\n - effect:particlesphere{particle=reddust;color=#ede96b;amount=25;radius=2.5;s=0.1} @self\n - damage{a=1200;i=true} @PIR{r=6}\n - throw{velocity=25;velocityY=6} @PIR{r=6}" + }, + { + "input": "ChannelLightningBlastSound:", + "target": "Skills:\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - effect:sound{s=mob.creeper.say;v=3;p=2} @Self\n - effect:particles{p=largeexplosion;a=5;vs=0;hs=0;s=0;y=1} @Self\n - delay 10\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - effect:sound{s=mob.creeper.say;v=3;p=2} @Self\n - effect:particles{p=largeexplosion;a=5;vs=0;hs=0;s=0;y=1} @Self\n - effect:particlesphere{particle=magicCrit;amount=50;radius=2;y=0.5;s=0} @Self\n - delay 10\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - effect:sound{s=mob.creeper.say;v=3;p=2} @Self\n - effect:particles{p=largeexplosion;a=5;vs=0;hs=0;s=0;y=1} @Self\n - delay 10\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - effect:sound{s=mob.creeper.say;v=3;p=2} @Self\n - effect:particles{p=largeexplosion;a=5;vs=0;hs=0;s=0;y=1} @Self\n - effect:particlesphere{particle=magicCrit;amount=50;radius=2;y=0.5;s=0} @Self\n - delay 10" + }, + { + "input": "IshinGolemLightningEffect:", + "target": "Conditions:\n - offgcd\n Skills: \n - jump{v=-1} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - delay 5\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=magicCrit;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=reddust;color=#f4fc05;radius=1;points=25;amount=50;speed=0;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlesphere{p=magicCrit;amount=25;radius=2;y=0.5;s=0} @Self\n - effect:particlesphere{p=reddust;color=#f4fc05;amount=25;radius=2;y=0.5;s=0} @Self\n - sound{s=fireworks.twinkle;p=2;v=3} @self\n - effect:sound{s=mob.zombie.woodbreak;v=3;p=0.5} @Self\n - summon{mob=IshinGolemLightning;amount=1;r=0;ry=0;os=true} @Self\n - remove @Self" + }, + { + "input": "IshinGolemEarthEffect:", + "target": "Conditions:\n - offgcd\n Skills:\n - jump{v=-1} @Self\n - potion{type=INVISIBILITY;duration=100000;level=0} @Self\n - delay 5\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self \n - effect:sound{s=dig.stone;v=3;p=0.1} @Self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self \n - effect:sound{s=dig.stone;v=3;p=0.1} @Self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self \n - effect:sound{s=dig.stone;v=3;p=0.1} @Self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self \n - effect:sound{s=dig.stone;v=3;p=0.1} @Self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self \n - effect:sound{s=dig.stone;v=3;p=0.1} @Self\n - delay 10\n - effect:particles{p=largeexplode;amount=3;speed=0.1;hS=2;vS=1.5;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.1} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=0.75} @Self\n - effect:particlering{particle=blockcrack_173_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self\n - effect:particlering{particle=blockcrack_1_0;radius=1;points=25;amount=50;speed=0.025;hS=0.1;vS=0.1;yOffset=1.4} @Self \n - effect:particlesphere{p=blockcrack_173_0;amount=25;radius=2;y=0.5;s=0} @Self\n - effect:particlesphere{p=blockcrack_1_0;amount=25;radius=2;y=0.5;s=0} @Self\n - effect:sound{s=dig.stone;v=3;p=0.1} @Self\n - effect:sound{s=mob.zombie.woodbreak;v=3;p=0.5} @Self\n - summon{mob=IshinGolemEarth;amount=1;r=0;ry=0;os=true} @Self\n - remove @Self" + }, + { + "input": "WRATH_SPAWN:", + "target": "Skills:\n# - skill{s=WRATH_LIQUID_DARKNESS_SIGIL;repeat=50;repeatInterval=2} @self\n - summon{t=Particle_Dummy_WrathN} @origin{zoffset=-18}\n - summon{t=Particle_Dummy_WrathNE} @origin{xoffset=13;zoffset=-13}\n - summon{t=Particle_Dummy_WrathE} @origin{xoffset=18}\n - summon{t=Particle_Dummy_WrathSE} @origin{xoffset=13;zoffset=13}\n - summon{t=Particle_Dummy_WrathS} @origin{zoffset=18}\n - summon{t=Particle_Dummy_WrathSW} @origin{xoffset=-13;zoffset=13}\n - summon{t=Particle_Dummy_WrathW} @origin{xoffset=-18}\n - summon{t=Particle_Dummy_WrathNW} @origin{xoffset=-13;zoffset=-13}\n - delay 201\n - orbital{i=1;r=18;hr=0;vr=0;p=288;hp=false;d=75;ry=0;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=40;repeatInterval=2} @origin \n ];\n } @self\n - orbital{i=1;r=18;hr=0;vr=0;p=288;hp=false;d=75;ry=3.14;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=40;repeatInterval=2} @origin \n ];\n } @self\n - orbital{i=1;r=18;hr=0;vr=0;p=288;hp=false;d=75;ry=1.57;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=40;repeatInterval=2} @origin \n ];\n } @self\n - orbital{i=1;r=18;hr=0;vr=0;p=288;hp=false;d=75;ry=-1.57;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=40;repeatInterval=2} @origin \n ];\n } @self\n - delay 80\n - effect:particlering{p=soul;radius=18;points=72;s=.01;a=1;hs=0;vs=0;repeat=100;repeatInterval=2} @self\n - effect:particlering{p=reddust;color=#000000;radius=18;points=288;s=0;a=1;hs=0;vs=0;repeat=100;repeatInterval=2} @self\n - delay 80\n - effect:particlering{p=reddust;color=#000000;radius=3;points=48;s=0;a=1;hs=0;vs=0;repeat=80;repeatInterval=2} @self\n - effect:particlering{p=soul;radius=3;points=24;s=0;a=1;hs=0;vs=0;repeat=80;repeatInterval=2} @self\n - delay 10\n - skill{s=WRATH_LIQUID_DARKNESS_SIGIL;repeat=70;repeatInterval=2} @self\n - delay 1\n - orbital{d=60;i=1;r=2.25;hr=0;p=30;s=sphere;repeat=80;repeatInterval=1;delay=10;oy=-.5;\n onTick=[\n - projectile{type=METEOR;d=1000;mr=99;hp=false;hnp=false;sE=false;sB=false;g=-.25;repeat=0;repeatInterval=1;sfo=0;sso=0;syo=0;v=0;\n onTick=[\n - delay \n - effect:particles{p=reddust;color=#000000;size=3;a=1;s=0;hs=0.25} @origin\n ];\n } @origin\n ];\n } @self \n# - remove @self" + }, + { + "input": "PARTICLE_DUMMY_SPAWN_WRATH_N:", + "target": "Skills:\n - setvariable{var=world.dummy_wrath_n_id;type=STRING;value=\"\"}\n - delay 1\n - projectile{i=1;hr=.25;vr=.25;d=100;mr=50;syo=0;sfo=0;sso=0;tyo=-.8;g=0;hp=false;se=true;sb=false;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=50;repeatInterval=2;delay=1} @origin\n ];\n } @UUID{u=\"\"}\n - delay 100\n - effect:particleline{p=reddust;color=#000000;a=1;repeat=200;repeatInterval=2} @UUID{u=\"\"}" + }, + { + "input": "PARTICLE_DUMMY_SPAWN_WRATH_NE:", + "target": "Skills:\n - setvariable{var=world.dummy_wrath_ne_id;type=STRING;value=\"\"}\n - delay 301\n - projectile{i=1;hr=.25;vr=.25;d=100;mr=15;syo=0;sfo=0;sso=0;tyo=-.8;g=0;hp=false;se=true;sb=false;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=80;repeatInterval=2;delay=2} @origin\n ];\n } @UUID{u=\"\"}" + }, + { + "input": "PARTICLE_DUMMY_SPAWN_WRATH_E:", + "target": "Skills:\n - setvariable{var=world.dummy_wrath_e_id;type=STRING;value=\"\"}\n - delay 101\n - projectile{i=1;hr=.25;vr=.25;d=100;mr=50;syo=0;sfo=0;sso=0;tyo=-.8;g=0;hp=false;se=true;sb=false;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=50;repeatInterval=2;delay=1} @origin\n ];\n } @UUID{u=\"\"}\n - delay 100\n - effect:particleline{p=reddust;color=#000000;a=1;repeat=150;repeatInterval=2} @UUID{u=\"\"}" + }, + { + "input": "PARTICLE_DUMMY_SPAWN_WRATH_SE:", + "target": "Skills:\n - setvariable{var=world.dummy_wrath_se_id;type=STRING;value=\"\"}\n - delay 301\n - projectile{i=1;hr=.25;vr=.25;d=100;mr=15;syo=0;sfo=0;sso=0;tyo=-.8;g=0;hp=false;se=true;sb=false;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=80;repeatInterval=2;delay=2} @origin\n ];\n } @UUID{u=\"\"}" + }, + { + "input": "PARTICLE_DUMMY_SPAWN_WRATH_S:", + "target": "Skills:\n - setvariable{var=world.dummy_wrath_s_id;type=STRING;value=\"\"}\n - delay 1\n - projectile{i=1;hr=.25;vr=.25;d=100;mr=50;syo=0;sfo=0;sso=0;tyo=-.8;g=0;hp=false;se=true;sb=false;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=50;repeatInterval=2;delay=1} @origin\n ];\n } @UUID{u=\"\"}\n - delay 100\n - effect:particleline{p=reddust;color=#000000;a=1;repeat=200;repeatInterval=2} @UUID{u=\"\"}" + }, + { + "input": "PARTICLE_DUMMY_SPAWN_WRATH_SW:", + "target": "Skills:\n - setvariable{var=world.dummy_wrath_sw_id;type=STRING;value=\"\"}\n - delay 301\n - projectile{i=1;hr=.25;vr=.25;d=100;mr=15;syo=0;sfo=0;sso=0;tyo=-.8;g=0;hp=false;se=true;sb=false;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=80;repeatInterval=2;delay=2} @origin\n ];\n } @UUID{u=\"\"}" + }, + { + "input": "PARTICLE_DUMMY_SPAWN_WRATH_W:", + "target": "Skills:\n - setvariable{var=world.dummy_wrath_w_id;type=STRING;value=\"\"}\n - delay 101\n - projectile{i=1;hr=.25;vr=.25;d=100;mr=50;syo=0;sfo=0;sso=0;tyo=-.8;g=0;hp=false;se=true;sb=false;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=50;repeatInterval=2;delay=1} @origin\n ];\n } @UUID{u=\"\"}\n - delay 100\n - effect:particleline{p=reddust;color=#000000;a=1;repeat=150;repeatInterval=2} @UUID{u=\"\"}" + }, + { + "input": "PARTICLE_DUMMY_SPAWN_WRATH_NW:", + "target": "Skills:\n - setvariable{var=world.dummy_wrath_nw_id;type=STRING;value=\"\"}\n - delay 301\n - projectile{i=1;hr=.25;vr=.25;d=100;mr=15;syo=0;sfo=0;sso=0;tyo=-.8;g=0;hp=false;se=true;sb=false;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;a=1;hS=0;vS=0;s=0;size=1;y=0;repeat=80;repeatInterval=2;delay=2} @origin\n ];\n } @UUID{u=\"\"}" + }, + { + "input": "WRATH_THREAT_CALCS:", + "target": "Skills:\n - threat{amount=100} @ThreatTablePlayers" + }, + { + "input": "WRATH_PARTICLES:", + "target": "Skills:\n - effect:particles{particle=townaura;a=2;hS=.25;vS=.25;y=.75;speed=1} @self\n - look{headOnly=false;immediately=true} @target\n#---------------------------------------------------------------------------------------" + }, + { + "input": "WRATH_LIQUID_DARKNESS_NODE_START:", + "target": "Skills:\n - effect:particles{particle=squid_ink;repeat=100;repeatInterval=1} @origin\n - skill{s=WRATH_LIQUID_DARKNESS_NODE_METEOR;repeat=3;repeatInterval=20} @origin\n - delay 25\n - skill{s=WRATH_LIQUID_DARKNESS_ATTACK;repeat=1;repeatInterval=20} @origin" + }, + { + "input": "WRATH_LIQUID_DARKNESS_NODE_METEOR:", + "target": "Skills:\n - projectile{i=1;hp=false;sE=false;sB=true;type=METEOR;hfs=0;d=40;g=.5;\n onTick=[\n - effect:particles{particle=squid_ink;size=.25} @origin\n ];\n onEnd=[\n - orbital{d=20;i=1;r=2;hr=4;p=8;s=sphere;\n onTick=[\n - effect:particles{particle=ash;size=1;a=10;hs=2} @origin \n ];\n onHit=[\n - potion{type=SLOW;duration=2;level=4;i=false;p=false} @trigger\n ];\n } @origin\n ];\n } @origin" + }, + { + "input": "WRATH_LIQUID_DARKNESS_ATTACK:", + "target": "Skills:\n - projectile{hs=true;hfs=0.25;mr=25;v=10;i=1;\n onTick=[\n - effect:particles{particle=smoke;size=1;a=1} @origin\n ];\n onHit=[\n - damagepercent{percent=.10}\n ];\n } @RTT" + }, + { + "input": "WRATH_LIQUID_DARKNESS_SIGIL:", + "target": "Skills:\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=12.6328125;sideOffset=0;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=12.25;sideOffset=-0.3828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=12.25;sideOffset=0;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=12.25;sideOffset=0.3828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.8671875;sideOffset=-0.765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.8671875;sideOffset=-0.3828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.8671875;sideOffset=0.3828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.8671875;sideOffset=0.765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.484375;sideOffset=-1.1484375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.484375;sideOffset=-0.765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.484375;sideOffset=0.765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.484375;sideOffset=1.1484375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.1015625;sideOffset=-1.53125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.1015625;sideOffset=-1.1484375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.1015625;sideOffset=1.1484375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=11.1015625;sideOffset=1.53125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=10.71875;sideOffset=-1.9140625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=10.71875;sideOffset=-1.53125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=10.71875;sideOffset=1.53125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=10.71875;sideOffset=1.9140625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=10.3359375;sideOffset=-2.296875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=10.3359375;sideOffset=-1.9140625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=10.3359375;sideOffset=1.9140625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=10.3359375;sideOffset=2.296875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.953125;sideOffset=-2.6796875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.953125;sideOffset=-2.296875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.953125;sideOffset=2.296875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.953125;sideOffset=2.6796875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.5703125;sideOffset=-3.0625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.5703125;sideOffset=-2.6796875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.5703125;sideOffset=2.6796875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.5703125;sideOffset=3.0625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=-3.4453125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=-3.0625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=-0.765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=-0.3828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=0;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=0.3828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=0.765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=3.0625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=9.1875;sideOffset=3.4453125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=-3.828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=-3.4453125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=-1.9140625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=-1.53125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=-1.1484375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=1.1484375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=1.53125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=1.9140625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=3.4453125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.8046875;sideOffset=3.828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=-4.2109375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=-3.828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=-3.4453125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=-3.0625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=-2.6796875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=-2.296875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=2.296875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=2.6796875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=3.0625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=3.4453125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=3.828125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.421875;sideOffset=4.2109375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.0390625;sideOffset=-4.59375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.0390625;sideOffset=-4.2109375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.0390625;sideOffset=4.2109375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=8.0390625;sideOffset=4.59375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=7.65625;sideOffset=-4.9765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=7.65625;sideOffset=-4.59375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=7.65625;sideOffset=4.59375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=7.65625;sideOffset=4.9765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=7.2734375;sideOffset=-5.359375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=7.2734375;sideOffset=-4.9765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=7.2734375;sideOffset=4.9765625;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=7.2734375;sideOffset=5.359375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.890625;sideOffset=-5.7421875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.890625;sideOffset=-5.359375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.890625;sideOffset=5.359375;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.890625;sideOffset=5.7421875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.5078125;sideOffset=-6.125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.5078125;sideOffset=-5.7421875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.5078125;sideOffset=5.7421875;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.5078125;sideOffset=6.125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.125;sideOffset=-6.5078125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.125;sideOffset=-6.125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.125;sideOffset=6.125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=6.125;sideOffset=6.5078125;s=0;a=1}\n - effect:particles{p=reddust;color=#000000;size=1;forwardOffset=5.7421875;sideOffset=-6.890625;s=0;a=1}" + }, + { + "input": "WRATH_LIQUID_DARKNESS:", + "target": "Conditions:\n - offgcd\n Skills:\n - gcd{ticks=200}\n - skybox{s=0} @EIR{r=50}\n - jump{v=1}\n - delay 5\n - velocity{m=SET;x=0;y=0;z=0;repeat=50;repeatInterval=1} @self\n - delay 10\n - projectile{sfo=0;v=5;i=1;hp=false;sE=false;d=;repeat=8;repeatInterval=1;\n onTick=[\n - effect:particles{p=reddust;color=#000000;size=1;s=0;a=5} @origin\n ];\n onEnd=[\n - skybox{s=1} @EIR{r=50}\n - skill{s=WRATH_LIQUID_DARKNESS_NODE_START} @origin\n ];\n } @location{c=\" + \",\"+1\",\" + \"}\n#---------------------------------------------------------------------------------------" + }, + { + "input": "WRATH_DISTANCE_CALCULATIONS:", + "target": "Skills:\n - setvariable{var=caster.targetdistance;type=FLOAT;value=0}\n - setvariable{var=caster.targetx;type=FLOAT;value=} @target\n - setvariable{var=caster.targetz;type=FLOAT;value=} @target\n - setvariable{var=caster.selfx;type=FLOAT;value=} @self\n - setvariable{var=caster.selfz;type=FLOAT;value=} @self\n - variableMath{var=caster.targetdistance;equation=\"sqrt(((-)^2)+((-)^2))\"} @self" + }, + { + "input": "WRATH_LUNGE_START:", + "target": "Skills:\n - skill{s=WRATH_DISTANCE_CALCULATIONS} @self\n - skill{s=WRATH_LUNGE} @self" + }, + { + "input": "WRATH_LUNGE:", + "target": "Skills:\n - potion{type=SLOW;d=100;level=7} @self\n - delay 20\n - leap{velocity=\"(25*)+75\"} @target\n - delay 20\n - skill{s=WRATH_FREEZE_CONDITION;repeat=50;repeatInterval=1}" + }, + { + "input": "WRATH_FREEZE_CONDITION:", + "target": "Conditions:\n - onground{} true\n Skills:\n - velocity{m=SET;x=0;y=0;z=0} @self\n#---------------------------------------------------------------------------------------" + }, + { + "input": "WRATHS_KISS:", + "target": "Skills:\n - delay 20\n - potion{type=SLOW;d=30;level=7;} @self\n - delay 2\n - missile{i=1;hR=1;vR=1;md=500;mr=50;v=5;tyo=.5;\n onTick=[\n - effect:particles{particle=soul;size=1;a=1;s=.05;cd=1.5} @origin\n - modifyprojectile{trait=velocity;action=multiply;value=1.25}\n - effect:particles{p=reddust;color=#000000;size=1;a=1;s=0} @origin\n - modifyprojectile{trait=velocity;action=multiply;value=.8}\n ];\n onHit=[\n - effect:particles{particle=soul;size=1;a=20;;s=0;hs=.5;vs=.5} @origin\n - consume{d=6;h=6} @target\n ];\n } @target" + }, + { + "input": "WRATH_DRAIN:", + "target": "Skills:\n - heal{amount=10} @self\n - effect:particles{particle=soul;size=1;a=10;;s=0;hs=.5;vs=.5} @self\n#---------------------------------------------------------------------------------------" + }, + { + "input": "WRATH_DEATH_SCREAM:", + "target": "Skills:\n - orbital{d=60;i=1;r=0.25;hr=0;p=16;s=sphere;oy=1;repeat=2;repeatInterval=1;oy=2;\n onTick=[\n - projectile{d=1000;mr=99;hp=false;hnp=false;sE=false;sB=false;g=-1;repeat=0;repeatInterval=1;sfo=0;sso=0;syo=1.5;v=;\n onTick=[\n - delay \n - effect:particles{particle=soul;size=1;a=5;s=0;hs=0.25;} @origin\n ];\n } @origin\n ];\n } @self\n - delay 110\n - remove @self\n#---------------------------------------------------------------------------------------" + }, + { + "input": "WRATH_DARKNESS_WISPS:", + "target": "Skills:\n - skybox{s=0} @EIR{r=50}\n - jump{v=1}\n - delay 3\n - jump{v=.5}\n - delay 5\n - velocity{m=SET;x=0;y=0;z=0;repeat=50;repeatInterval=1} @self\n - delay 10\n - projectile{v=15;i=1;hR=1;sfo=0;syo=.5;tyo=.75;hnp=true;\n onTick=[\n - effect:particles{p=reddust;color=#000000;size=3;s=0;a=4;forwardOffset=.25;y=-.25} @origin\n ];\n onHit=[\n - projectile{type=METEOR;mr=99;hn=.25;d=1000;hp=false;hnp=false;sE=false;sB=false;g=-1;repeat=70;repeatInterval=1;sfo=0;sso=0;syo=-.25;v=20;\n onTick=[\n - delay \n - effect:particles{particle=soul;size=1;a=1;s=.01;hs=.5;} @origin\n ];\n } @origin\n - potion{type=BLINDNESS;d=60;level=1}\n - potion{type=WITHER;d=40;level=2;} @trigger\n ];\n onEnd=[\n - effect:particles{p=squid_ink;hs=.75;size=3;s=0;a=50;repeat=90;repeatInterval=1;y=-.25} @origin\n - throw{vy=10;v=10;repeat=5;repeatInterval=1} @eno{r=2}\n - orbital{d=90;i=1;r=1;hr=1;p=8;s=sphere;\n onHit=[\n - potion{type=WITHER;d=40;level=2;i=false;p=false} @trigger\n ];\n } @origin\n - delay 20\n - orbital{d=70;i=1;r=1;hr=1;p=8;s=sphere;oy=-2;\n onHit=[\n - potion{type=WITHER;d=80;level=8;force=true;i=false;p=false} @trigger\n ];\n } @origin\n ];\n } @target\n#---------------------------------------------------------------------------------------" + }, + { + "input": "WRATH_DRAIN_AURA:", + "target": "Skills:\n - Aura{auraName=WrathDrainAura;bt=true;c=1;d=200;ms=3;desot=false;i=50;\n onStart=[\n ];\n onTick=[\n - damage{amount=2;ignoreArmor=true;cause=void} @trigger\n - effect:particles{particle=soul;size=1;a=10;;s=0;hs=.5;vs=.5} @trigger\n - signal{s=DRAIN} @EIR{r=50}\n - delay 25\n - signal{s=CLEAR} @EIR{r=50}\n - delay 25\n ];\n onEnd=[\n ];\n } @self" + }, + { + "input": "Phase3Skills:", + "target": "Conditions:\n - incombat true\n Skills:\n - randomskill{skills=DarkWormBolt,Torment2,Torment2,CorruptedBeasts,DarkStarTriggerBolt,DarkStarTriggerBolt}" + }, + { + "input": "Phase2Skills:", + "target": "Conditions:\n - incombat true\n Skills:\n - randomskill{skills=DarkWormBolt,DarkWormBolt,Torment2,CorruptedBeasts}" + }, + { + "input": "Phase1Skills:", + "target": "Conditions:\n - incombat true\n Skills:\n - randomskill{skills=DarkWormBolt,Torment}" + }, + { + "input": "CorruptedEffect:", + "target": "Skills:\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=1.50;vS=0.5} @self\n - effect:particles{p=smoke_large;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#3d0072;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#332340;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - effect:particles{p=reddust;color=#9765c3;amount=45;speed=0;hS=0.60;vS=1.51} @self\n - delay 5" + }, + { + "input": "CorruptedBeasts:", + "target": "Skills:\n - skill{s=CorruptedEffect}\n - potion{type=SLOW;duration=65;lvl=10} @self\n - delay 5\n - effect:sound{s=entity.endermite.ambient;v=1;sc=hostile} @self\n - summon{type=CorruptedEssence;amount=1;radius=2;os=false} @self\n - delay 10\n - effect:sound{s=entity.endermite.ambient;v=1;sc=hostile} @self\n - summon{type=CorruptedEssence;amount=1;radius=2;os=false} @self\n - delay 10\n - effect:sound{s=entity.endermite.ambient;v=1;sc=hostile} @self\n - summon{type=CorruptedEssence;amount=1;radius=2;os=false} @self\n - delay 10\n - effect:sound{s=entity.endermite.ambient;v=1;sc=hostile} @self\n - summon{type=CorruptedEssence;amount=1;radius=2;os=false} @self\n - delay 10\n - effect:sound{s=entity.endermite.ambient;v=1;sc=hostile} @self\n - summon{type=CorruptedEssence;amount=1;radius=2;os=false} @self\n - delay 10\n - effect:sound{s=entity.endermite.ambient;v=1;sc=hostile} @self\n - summon{type=CorruptedEssence;amount=1;radius=2;os=false} @self" + }, + { + "input": "DarkStarTriggerBolt:", + "target": "Skills:\n - potion{type=SLOW;duration=35;lvl=10} @self\n - effect:particlering{p=reddust;color=#3d0072;radius=1;points=25;amount=1;hS=0.01;vS=0;y=0.5} @self\n - delay 5\n - effect:particlering{p=reddust;color=#3d0072;radius=2;points=35;amount=1;hS=0.01;vS=0;y=0.5} @self\n - delay 5\n - effect:particlering{p=reddust;color=#3d0072;radius=3;points=45;amount=1;hS=0.01;vS=0;y=0.5} @self\n - delay 5\n - effect:particlering{p=reddust;color=#3d0072;radius=4;points=22;amount=1;hS=0.01;vS=0} @self\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=DarkStarTriggerBolt-Tick;onHit=DarkStarTriggerBolt-Hit;v=7;i=1;hR=1;vR=1;tyo=8;onEnd=DarkStarTriggerBolt_END;d=60;sfo=0} @Forward{f=-1;y=15.0}\nDarkStarTriggerBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.10;vS=0.01} @origin\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.10;vS=0.01} @origin\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.10;vS=0.01} @origin\nDarkStarTriggerBolt-Hit:\n Skills:\n - damage{amount=10}\n - potion{type=SLOW;duration=140;lvl=2}" + }, + { + "input": "DarkStarTriggerBolt_END:", + "target": "Skills:\n - summon{type=DarkStarDummy;amount=1;radius=0;os=false} @origin" + }, + { + "input": "PiercingDarkness2Bolt:", + "target": "Skills:\n - sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarkness2Bolt-Tick;onHit=PiercingDarkness2Bolt-Hit;v=6;i=1;hR=1;vR=1;syo=0.5;tyo=-2;sfo=-0.5} @RLNTE{a=1;r=3;s=1;minr=1;}\nPiercingDarkness2Bolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=15;hS=0.02;vS=0.01} @origin\n - effect:particles{p=reddust;color=#332340;amount=5;speed=15;hS=0.02;vS=0.01} @origin\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=15;hS=0.02;vS=0.01} @origin\nPiercingDarkness2Bolt-Hit:\n Skills:\n - damage{amount=10;ignoreArmor=true}\n - potion{type=SLOW;duration=140;lvl=2}" + }, + { + "input": "DarkStar:", + "target": "Skills:\n - effect:particlesphere{p=reddust;color=#3d0072;amount=55;radius=1} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=55;radius=1} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=55;radius=1} @self\n - effect:particleline{p=reddust;color=#3d0072;amount=1;fromOrigin=true} @RLNTE{a=3;r=5;s=1;minr=1;}\n - effect:particleline{p=reddust;color=#332340;amount=1;fromOrigin=true} @RLNTE{a=3;r=5;s=1;minr=1;}\n - effect:particleline{p=reddust;color=#9765c3;amount=1;fromOrigin=true} @RLNTE{a=3;r=5;s=1;minr=1;}\n - effect:particleline{p=reddust;color=#3d0072;amount=1;fromOrigin=true;tyo=3} @RLNTE{a=3;r=5;s=1;minr=1;}\n - effect:particleline{p=reddust;color=#332340;amount=1;fromOrigin=true;tyo=3} @RLNTE{a=3;r=5;s=1;minr=1;}\n - effect:particleline{p=reddust;color=#9765c3;amount=1;fromOrigin=true;tyo=3} @RLNTE{a=3;r=5;s=1;minr=1;}\n - effect:particleline{p=reddust;color=#3d0072;amount=1;fromOrigin=true;tyo=-3} @RLNTE{a=3;r=5;s=1;minr=1;}\n - effect:particleline{p=reddust;color=#332340;amount=1;fromOrigin=true;tyo=-3} @RLNTE{a=3;r=5;s=1;minr=1;}\n - effect:particleline{p=reddust;color=#9765c3;amount=1;fromOrigin=true;tyo=-3} @RLNTE{a=3;r=5;s=1;minr=1;}" + }, + { + "input": "PiercingDarknessBolt:", + "target": "Skills:\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.45;tyo=8} @RLNTE{a=1;r=5;s=1;minr=1;}\nPiercingDarknessBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.10;vS=0.01} @origin\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.10;vS=0.01} @origin\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.10;vS=0.01} @origin\nPiercingDarknessBolt-Hit:\n Skills:\n - damage{amount=10;ignoreArmor=true}\n - potion{type=SLOW;duration=140;lvl=2}" + }, + { + "input": "PiercingDarknessBolt_END:", + "target": "Skills:\n - effect:particlering{p=reddust;color=#3d0072;radius=1;points=12;amount=1;hS=0.01;vS=0} @origin\n - effect:particlering{p=reddust;color=#332340;radius=1;points=12;amount=1;hS=0.01;vS=0} @origin\n - effect:particlering{p=reddust;color=#9765c3;radius=1;points=12;amount=1;hS=0.01;vS=0} @origin\n - damage{amount=10} @PIR{r=1}\n - delay 5\n - damage{amount=10} @PIR{r=2}\n - effect:particlering{p=reddust;color=#3d0072;radius=2;points=12;amount=1;hS=0.01;vS=0} @origin\n - effect:particlering{p=reddust;color=#332340;radius=2;points=12;amount=1;hS=0.01;vS=0} @origin\n - effect:particlering{p=reddust;color=#9765c3;radius=2;points=12;amount=1;hS=0.01;vS=0} @origin\n - delay 5\n - damage{amount=10} @PIR{r=3}\n - effect:particlering{p=reddust;color=#3d0072;radius=3;points=12;amount=1;hS=0.01;vS=0} @origin\n - effect:particlering{p=reddust;color=#332340;radius=3;points=12;amount=1;hS=0.01;vS=0} @origin\n - effect:particlering{p=reddust;color=#9765c3;radius=3;points=12;amount=1;hS=0.01;vS=0} @origin" + }, + { + "input": "Torment2:", + "target": "Skills:\n - effect:sound{s=item.elytra.flying;v=1;sc=hostile} @self\n - potion{type=LEVITATION;duration=35;lvl=10} @self\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - setgravity{g=false} @self\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;onEnd=PiercingDarknessBolt_END} @targetLocation\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - setgravity{g=true} @self\n - delay 30\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true} @Ring{radius=5;points=12}" + }, + { + "input": "Torment:", + "target": "Skills:\n - effect:sound{s=item.elytra.flying;v=1;sc=hostile} @self\n - potion{type=LEVITATION;duration=35;lvl=10} @self\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - delay 5\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @self\n - setgravity{g=false} @self\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.45;onEnd=PiercingDarknessBolt_END} @RLNTE{a=3;r=3;s=1;minr=1;}\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.45;onEnd=PiercingDarknessBolt_END} @RLNTE{a=3;r=3;s=1;minr=1;}\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;g=0.45;onEnd=PiercingDarknessBolt_END} @RLNTE{a=3;r=3;s=1;minr=1;}\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - effect:particlesphere{p=reddust;color=#3d0072;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#332340;amount=25;radius=4} @self\n - effect:particlesphere{p=reddust;color=#9765c3;amount=25;radius=4} @self\n - delay 5\n - setgravity{g=true} @self\n - delay 30\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - projectile{onTick=PiercingDarknessBolt-Tick;onHit=PiercingDarknessBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true} @Ring{radius=5;points=12}" + }, + { + "input": "DarkWormBolt:", + "target": "Skills:\n - potion{type=SLOW;duration=160;lvl=10} @self\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=20;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=10;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=25;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=5;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=20;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=25;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=30;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=5;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=10;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=25;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=20;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=20;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=10;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=25;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=5;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=20;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=25;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=30;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=5;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=10;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=25;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=15;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\n - delay 5\n - projectile{onTick=DarkWormBolt-Tick;onHit=DarkWormBolt-Hit;v=12;i=1;hR=1;vR=1;hs=true;sfo=0;mr=20;onEnd=DarkWormBolt_END} @RLNTE{a=1;r=15;s=2;minr=1;}\n - effect:sound{s=item.firecharge.use;v=1;sc=hostile} @self\nDarkWormBolt-Tick:\n Skills:\n - effect:particles{p=reddust;color=#3d0072;amount=5;speed=0;hS=0.20;vS=0.01} @origin\n - effect:particles{p=reddust;color=#332340;amount=5;speed=0;hS=0.20;vS=0.01} @origin\n - effect:particles{p=reddust;color=#9765c3;amount=5;speed=0;hS=0.20;vS=0.01} @origin\nDarkWormBolt-Hit:\n Skills:\n - damage{amount=25}\n - potion{type=BLINDNESS;duration=100;lvl=1}" + }, + { + "input": "DarkWormBolt_END:", + "target": "Skills:\n - summon{type=CorruptedDummy;amount=1;radius=0;os=true} @origin" + }, + { + "input": "SpawnBanner12:", + "target": "Skills:\n - sendtitle{title=\"&8&lArgus\";subtitle=\"&8&lThe Corruptor\";d=100} @PlayersInRadius{r=25}" + }, + { + "input": "StarfallStart:", + "target": "Skills:\n - sound{s=entity.evoker.cast_spell;v=2} @self \n - Aura{auraName=StarFall;onTick=StarFallAuraTick;interval=10;duration=160} @self\n - Aura{auraName=StarFall1;onTick=[ - projectile{oT=StarFallTick;oH=StarFallHit;v=9;i=1;hnp=true;hp=true;syo=15;sB=true;g=1} @RLNTE{a=10;r=8;s=1;minr=1} ];interval=30;duration=160} @self" + }, + { + "input": "StarFallAuraTick:", + "target": "Skills:\n - effect:particlering{particle=reddust;color=#BF40BF;radius=5;points=32;amount=100;hS=5;vS=0} @self" + }, + { + "input": "StarFallHit:", + "target": "Skills:\n - sound{s=entity.shulker.shoot} \n - effect:lightning \n - damage{a=10}\n - potion{type=SLOW;d=40;level=0}" + }, + { + "input": "CancelEventSkill:", + "target": "Skills:\n - CancelEvent" + }, + { + "input": "toro_minotaur_death:", + "target": "Skills:\n - delay 105\n - effect:particles{particle=end_rod;a=50;hs=3;vs=3;s=0.1} @origin" + }, + { + "input": "toro_minotaur_hit:", + "target": "Conditions:\n - lasthitbox{h=headhitbox} castinstead toro_minotaur_headhit\n Skills:\n - effect:particles{p=block_crack;m=brown_stained_glass_pane;amount=15;speed=0.25;hs=2;vs=2} @origin{y=2}\n - effect:sound{s=item.armor.equip_leather;v=3;p=0} @self" + }, + { + "input": "toro_minotaur_headhit:", + "target": "Skills:\n - sound{s=entity.player.attack.crit;v=3} @self\n - effect:particles{p=lava;amount=5;hs=1;vs=1} @ModelPart{mid=minotaur;part=head}\n - effect:particles{p=crit;amount=40;hs=0.5;vs=0.5;s=2} @ModelPart{mid=minotaur;part=head}\n - damage{a=10} @self\n \n#===== vertical smash======" + }, + { + "input": "toro_minotaur_vsmash:", + "target": "Conditions:\n - incombat true\n - offgcd\n TargetConditions::\n - distance{d=0to10} true\n Skills:\n - gcd{ticks=100} @self\n - state{s=v_smash} @self\n - setAI{ai=false} @self\n - delay 26\n - setAI{ai=true} @self\n - lunge{v=1} @target\n - delay 8\n - setAI{ai=false} @self\n - delay 8\n - effect:sound{s=entity.zombie.break_wooden_door;v=4;p=0} @self\n - effect:sound{s=entity.generic.explode;v=2;p=1} @self\n - effect:particles{p=lava;amount=100;hs=1;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - effect:particles{particle=reddust;color=#F56A31;amount=100;speed=0.25;hs=1.5;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - totem{ch=1;onStart=toro_minotaur_vsmash_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - randomskill{s=toro_minotaur_vsmash_finish,toro_minotaur_vsmash_cont;sync=true}" + }, + { + "input": "toro_minotaur_vsmash_damage:", + "target": "Skills:\n - damage{a=4} @ENO{r=5}\n - skill{s=toro_minotaur_vsmash_knockback} @ENO{r=5}\n #- effect:particlering{p=endrod;r=5;a=1;points=32} @origin{y=-1}" + }, + { + "input": "toro_minotaur_vsmash_finish:", + "target": "Skills:\n - delay 58\n - setAI{ai=true} @self\n \n#===== vertical smash cont======" + }, + { + "input": "toro_minotaur_vsmash_cont:", + "target": "Skills:\n - delay 22\n - gcd{ticks=90} @self\n - state{s=v_smash2} @self\n - delay 16\n - setAI{ai=true} @self\n - lunge{v=1} @target\n - delay 8\n - setAI{ai=false} @self\n - delay 4\n - effect:sound{s=entity.zombie.break_wooden_door;v=4;p=0} @self\n - effect:sound{s=entity.generic.explode;v=2;p=1} @self\n - effect:particles{p=lava;amount=100;hs=1;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - effect:particles{particle=reddust;color=#F56A31;amount=100;speed=0.25;hs=1.5;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - totem{ch=1;onStart=toro_minotaur_vsmash2_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - delay 42\n - setAI{ai=true} @self" + }, + { + "input": "toro_minotaur_vsmash2_damage:", + "target": "Skills:\n - damage{a=8} @ENO{r=5}\n - skill{s=toro_minotaur_vsmash2_knockback} @ENO{r=5}\n #- effect:particlering{p=endrod;r=5;a=1;points=32} @origin{y=-1}\n \n#==== vertical smash 3======" + }, + { + "input": "toro_minotaur_vsmash3:", + "target": "Conditions:\n - incombat true\n - offgcd\n TargetConditions::\n - distance{d=0to10} true\n Skills:\n - gcd{ticks=84} @self\n - state{s=v_smash3} @self\n - delay 10\n - setAI{ai=false} @self\n - delay 14\n - effect:sound{s=entity.zombie.break_wooden_door;v=4;p=0} @self\n - effect:sound{s=entity.generic.explode;v=2;p=1} @self\n - effect:particles{p=lava;amount=100;hs=1;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - effect:particles{particle=reddust;color=#F56A31;amount=100;speed=0.25;hs=1.5;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - totem{ch=1;onStart=toro_minotaur_vsmash3_downcut_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - delay 16\n - effect:sound{s=entity.zombie.break_wooden_door;v=4;p=1} @self\n - effect:particles{p=lava;amount=20;hs=1;vs=1;repeat=1;repeatInterval=4} @ModelPart{mid=minotaur;part=axe_vfx}\n - effect:particles{particle=reddust;color=#F56A31;amount=100;speed=0.25;hs=1.5;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - totem{ch=1;onStart=toro_minotaur_vsmash3_uppercut_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - delay 44\n - setAI{ai=true} @self" + }, + { + "input": "toro_minotaur_vsmash3_downcut_damage:", + "target": "Skills:\n - damage{a=4} @ENO{r=5}\n - skill{s=toro_minotaur_vsmash_knockback} @ENO{r=5}\n #- effect:particlering{p=endrod;r=5;a=1;points=32} @origin{y=-1}" + }, + { + "input": "toro_minotaur_vsmash3_uppercut_damage:", + "target": "Skills:\n - damage{a=3} @ENO{r=7}\n - skill{s=toro_minotaur_vsmash3_uppercut_knockback} @ENO{r=7}\n #- effect:particlering{p=endrod;r=7;a=1;points=32} @origin{y=-1}\n \n#==== swing======" + }, + { + "input": "toro_minotaur_swing:", + "target": "Conditions:\n - incombat true\n - offgcd\n TargetConditions::\n - distance{d=0to10} true\n Skills:\n - gcd{ticks=70} @self\n - state{s=swing} @self\n - setspeed{s=1} @self\n - delay 30\n - setspeed{s=3} @self\n - delay 6\n - totem{ch=1;onStart=toro_minotaur_swing_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - delay 2\n - effect:sound{s=entity.ender_dragon.flap;v=4;p=1} @self\n - effect:particles{p=lava;amount=100;hs=2;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - effect:particles{particle=reddust;color=#F56A31;amount=100;speed=0.25;hs=2;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - totem{ch=1;onStart=toro_minotaur_swing_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - delay 2\n - setspeed{s=0.75} @self\n - setAI{ai=false} @self\n - randomskill{s=toro_minotaur_swing_finish,toro_minotaur_swing_cont;sync=true}" + }, + { + "input": "toro_minotaur_swing_damage:", + "target": "Skills:\n - damage{a=4} @ENO{r=7}\n - skill{s=toro_minotaur_swing_knockback} @ENO{r=7}" + }, + { + "input": "toro_minotaur_swing_finish:", + "target": "Skills:\n - delay 30\n - setAI{ai=true} @self\n \n#===== SWING cont (Uppercut) ========" + }, + { + "input": "toro_minotaur_swing_cont:", + "target": "Skills:\n - delay 15\n - gcd{ticks=94} @self\n - state{s=uppercut} @self\n - delay 35\n - effect:sound{s=entity.zombie.break_wooden_door;v=4;p=0} @self\n - effect:particles{p=lava;amount=100;hs=1;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - effect:particles{particle=reddust;color=#F56A31;amount=100;speed=0.25;hs=1.5;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - totem{ch=1;onStart=toro_minotaur_swing_uppercut_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - delay 20\n - projectile{oT=toro_minotaur_uppercut_shockwave;i=5;v=20;sE=false;sB=false;hs=true;sfo=2;d=25} @target\n - delay 38\n - setAI{ai=true} @self" + }, + { + "input": "toro_minotaur_swing_uppercut_damage:", + "target": "Skills:\n - damage{a=5} @ENO{r=6}\n - skill{s=toro_minotaur_swing_uppercut_knockback} @ENO{r=6}\n #- effect:particlering{p=endrod;r=6;a=1;points=32} @origin{y=-1}" + }, + { + "input": "toro_minotaur_uppercut_shockwave:", + "target": "Skills:\n - effect:particlering{particle=block_crack;m=brown_terracotta;a=5;radius=4;points=32;vs=0.1;hs=0.2} @origin\n - effect:particlering{particle=reddust;color=#F56A31;a=5;radius=3;points=16;vs=0.4;hs=0.1} @origin\n - effect:particles{particle=lava;a=50;hs=0.7;vs=2} @origin{y=1}\n - effect:sound{s=entity.generic.explode;v=2;p=2} @origin\n - damage{a=5} @ENO{r=5}\n \n#===== rush attack =====" + }, + { + "input": "toro_minotaur_rush:", + "target": "Conditions:\n - offgcd\n - incombat true\n TargetConditions::\n - distance{d=10to20}\n Skills:\n - gcd{ticks=120}\n - lunge{v=0.5} @target\n - state{s=rush_attack} @self\n - setspeed{s=2.5} @self\n - delay 1\n - setAI{ai=false} @self\n - delay 32\n - effect:sound{s=entity.horse.breathe;v=5;p=1} @self\n - effect:particles{particle=campfire;amount=15;speed=0.05;hs=1} @ModelPart{mid=minotaur;part=jaw}\n - delay 8\n - effect:particles{particle=block_crack;m=brown_terracotta;amount=10;speed=0.1;hs=1;v=0.5;repeat=9;repeatInterval=4} @ModelPart{mid=minotaur;part=left_foot}\n - effect:particles{particle=block_crack;m=brown_terracotta;amount=10;speed=0.1;hs=1;v=0.5;repeat=9;repeatInterval=4} @ModelPart{mid=minotaur;part=right_foot}\n - setAI{ai=true} @self\n - delay 40\n - effect:sound{s=entity.ender_dragon.flap;v=4;p=1} @self\n - effect:particles{p=lava;amount=100;hs=2;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - effect:particles{particle=reddust;color=#F56A31;amount=100;speed=0.25;hs=2;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - totem{ch=1;onStart=toro_minotaur_rushattack_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}\n - setspeed{s=0.75} @self\n - setAI{ai=false} @self\n - delay 40\n - setAI{ai=true} @self" + }, + { + "input": "toro_minotaur_rushattack_damage:", + "target": "Skills:\n - damage{a=5} @ENO{r=7}\n #- effect:particlering{p=endrod;r=7;a=1;points=32} @origin{y=-1}\n \n#==== Headbutt =====" + }, + { + "input": "toro_minotaur_headbutt:", + "target": "Conditions:\n - incombat true\n - offgcd\n TargetConditions::\n - distance{d=0to10} true\n Skills:\n - gcd{ticks=60} @self\n - state{s=headbutt} @self\n - setAI{ai=false} @self\n - delay 10\n - effect:sound{s=entity.horse.breathe;v=5;p=1} @self\n - effect:particles{particle=campfire;amount=15;speed=0.05;hs=1} @ModelPart{mid=minotaur;part=jaw}\n - delay 12\n - effect:sound{s=entity.ender_dragon.flap;v=4;p=0} @self\n - effect:particles{p=lava;amount=10;hs=1;vs=1} @ModelPart{mid=minotaur;part=head}\n - effect:particles{particle=reddust;color=#F56A31;amount=10;speed=0.25;hs=1.5;vs=1} @ModelPart{mid=minotaur;part=head}\n - totem{ch=1;onStart=toro_minotaur_headbutt_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=head;off=LOCAL;z=-1;y=3}\n - delay 44\n - setAI{ai=true} @self" + }, + { + "input": "toro_minotaur_headbutt_damage:", + "target": "Skills:\n - damage{a=3} @ENO{r=4}\n - sudoskill{s=toro_minotaur_headbutt_bleeding} @ENO{r=4}\n - skill{s=toro_minotaur_headbutt_knockback} @ENO{r=4}\n #- effect:particlering{p=endrod;r=4;a=1;points=32} @origin{y=-1}" + }, + { + "input": "toro_minotaur_headbutt_bleeding:", + "target": "Skills:\n - delay 20\n - damage{a=1;ia=true;repeat=4;repeatInterval=20} @self{targetself=true;targetplayers=true}\n - effect:particles{p=block_crack;m=redstone_block;a=10;hs=0.4;vs=0.2;yOffset=1;speed=0.2;repeat=4;repeatInterval=20} @self\n - effect:sound{s=block.slime_block.break;v=4;p=0;repeat=4;repeatInterval=20} @self\n \n#==== stomp ======" + }, + { + "input": "toro_minotaur_stomp:", + "target": "Conditions:\n - incombat true\n - offgcd\n TargetConditions::\n - distance{d=0to10} true\n Skills:\n - gcd{ticks=50} @self\n - state{s=stomp} @self\n - setAI{ai=false} @self\n - delay 18\n - effect:sound{s=entity.generic.explode;v=2;p=1} @self\n - effect:particles{p=lava;amount=100;hs=3} @origin\n - effect:particles{particle=reddust;color=#F56A31;amount=100;hs=3} @origin\n - effect:particlering{p=block_crack;m=brown_terracotta;r=8;a=10;points=32;hs=0.5;vs=0.3} @origin\n - skill{s=toro_minotaur_stomp_damage} @ENO{r=10}\n - delay 32\n - setAI{ai=true} @self" + }, + { + "input": "toro_minotaur_stomp_damage:", + "target": "TargetConditions::\n - onground{} true\n Skills:\n - damage{a=4}\n - skill{s=toro_minotaur_stomp_knockback}\n\ntrex-autoattack:\n TargetConditions:\n - distance{d=1to7} true\n - lineofsight true\n Skills:\n - state{s=attack;li=0;lo=0} @self\n - delay 10\n - damage{a=\" * 1\"} @EntitiesInCone{angle=45;range=6;rotation=0}\n - effect:sound{s=entity.fox.bite;v=2;p=0;} @EIR{r=20}\n - effect:sound{s=entity.generic.hurt;v=1;p=1;} @EntitiesInCone{angle=45;range=8;rotation=0}\n - throw{velocity=5;velocityY=5} @EntitiesInCone{angle=45;range=8;rotation=0}\n - effect:particles{p=dripLava;vs=0.5;hs=0.5;a=50;s=0;} @EntitiesInCone{angle=45;range=8;rotation=0}\n - effect:particlering{p=sweepAttack;a=1;vs=0.5;hs=0.5;s=0;y=-0.7;points=20;radius=0.1} @EntitiesInCone{angle=45;range=8;rotation=0}\n \noondasta-growingfury:\n Skills:\n - modifytargetscore{o=growing_fury;a=add;v=1} @self\n - message{m=\"&cOondasta's Fury keeps growing!\"} @PIR{r=20}\n - message{m=\"&cOondasta's Fury keeps growing!\"} @Self\n - effect:sound{s=entity.ravager.roar;v=2;p=0;repeat=3;repeatInterval=5} @EIR{r=20}\n - effect:particlering{p=damageIndicator;a=1;vs=0.5;hs=0.5;s=0;y=0.7;points=20;radius=1} @Self\n - delay 2\n - effect:sound{s=entity.generic.extinguish_fire;v=1;p=0} @self\n - effect:particlering{p=damageIndicator;a=1;vs=0.5;hs=0.5;s=0;y=0.7;points=20;radius=2} @Self\n - delay 2\n - effect:sound{s=entity.generic.extinguish_fire;v=1;p=0} @self\n - effect:particlering{p=damageIndicator;a=1;vs=0.5;hs=0.5;s=0;y=0.7;points=20;radius=3} @Self\n - delay 2\n - effect:sound{s=entity.generic.extinguish_fire;v=1;p=0} @self\n - effect:particlering{p=damageIndicator;a=1;vs=0.5;hs=0.5;s=0;y=0.7;points=20;radius=4} @Self\n \noondasta-alphamale:\n Conditions:\n - damageamount{amount=>25} true\n#TriggerConditions:\n#- haspermission{p=permission.class.tank} true\n Skills:\n - threat{amount=10000} @trigger\n \noondasta-crush:\n Conditions:\n - Incombat true\n TargetConditions:\n - lineofsight true\n Skills:\n - effect:sound{s=entity.ender_dragon.growl;v=2;p=0;repeat=3;repeatInterval=5} @EIR{r=20}\n - effect:particlering{p=damageIndicator;a=1;vs=0.5;hs=0.5;s=0;y=0.7;points=20;radius=1} @Self\n - delay 2\n - effect:sound{s=entity.generic.extinguish_fire;v=1;p=0} @self\n - effect:particlering{p=damageIndicator;a=1;vs=0.5;hs=0.5;s=0;y=0.7;points=20;radius=2} @Self\n - delay 2\n - effect:sound{s=entity.generic.extinguish_fire;v=1;p=0} @self\n - effect:particlering{p=damageIndicator;a=1;vs=0.5;hs=0.5;s=0;y=0.7;points=20;radius=3} @Self\n - delay 2\n - effect:sound{s=entity.generic.extinguish_fire;v=1;p=0} @self\n - effect:particlering{p=damageIndicator;a=1;vs=0.5;hs=0.5;s=0;y=0.7;points=20;radius=4} @Self\n - state{s=crush;li=0;lo=0} @self\n - delay 10\n - damage{a=\" * 10\"} @EntitiesInCone{angle=45;range=6;rotation=0}\n - mountmodel{mode=force_walking} @EntitiesInCone{angle=45;range=8;rotation=0;ignore=players}\n - pull{v=10;to=true} @EntitiesInCone{angle=45;range=7;rotation=0}\n - effect:sound{s=entity.fox.bite;v=2;p=0;} @EIR{r=20}\n - effect:sound{s=block.anvil.land;v=1;p=1;} @EIR{r=20}\n - effect:particlering{p=driplava;a=50;vs=0.1;hs=0.1;s=0;y=0.7;points=20;radius=1.5} @EntitiesInCone{angle=45;range=8;rotation=0}\n - effect:particlering{p=sweepAttack;a=1;vs=0.5;hs=0.5;s=0;y=-0.7;points=20;radius=0.1} @EntitiesInCone{angle=45;range=8;rotation=0}\n - damagearmor{a=all;d=20} @EntitiesInCone{angle=45;range=8;rotation=0} 0.5\n - potion{t=WEAKNESS;d=1200;l=3} @EntitiesInCone{angle=45;range=8;rotation=0}\n - delay 50\n - ejectpassenger @EIR{r=5;ignore=players}\n - dismountmodel @EIR{r=5;ignore=players}\n \noondasta-piercingroar:\n Conditions:\n - Incombat true\n TargetConditions:\n - lineofsight true\n Skills:\n - look{headOnly=false;immediately=true} @Target\n - potion{type=SLOW;duration=40;level=250;} @self\n - stun{d=40;f=false} @self\n - state{s=warning;lo=3} @self\n - skill{s=oondasta-piercingroar_particle;delay=20} @Target\noondasta-piercingroar_particle:\n Skills:\n - projectile{onTick=oondasta-piercingroar-Tick;onHit=oondasta-piercingroar-Hit;v=10;i=1;hR=2;vR=2;hnp=true;mr=20;sE=false;syo=1.5;sfo=3;tyo=2;syo=3;repeat=3;repeatInterval=5} @Forward{f=20;y=0.0}\n - projectile{onTick=oondasta-piercingroarside-Tick;onHit=oondasta-piercingroar-Hit;v=10;i=1;hR=2;vR=2;hnp=true;mr=20;sE=false;syo=1.5;hO=30;tyo=2;syo=3;sfo=3;repeat=3;repeatInterval=5} @Forward{f=20;y=0.0}\n - projectile{onTick=oondasta-piercingroarside-Tick;onHit=oondasta-piercingroar-Hit;v=10;i=3;hR=2;vR=2;hnp=true;mr=20;sE=false;syo=1.5;hO=-30;tyo=2;syo=3;sfo=3;repeat=3;repeatInterval=5} @Forward{f=20;y=0.0}\n - effect:sound{s=entity.ender_dragon.growl;v=2;p=2;repeat=3;repeatInterval=5} @PIR{r=50}\noondasta-piercingroar-Tick:\n Skills:\n - effect:particles{p=angryvillager;amount=5;speed=0;hS=1;vS=0.1;s=0} @origin\noondasta-piercingroarside-Tick:\n Skills:\n - effect:particles{p=angryvillager;amount=5;speed=0;hS=0.5;vS=0.1;s=0} @origin\noondasta-piercingroar-Hit:\n Skills:\n - throw{velocity=20;velocityY=1}\n - effect:smokeswirl{duration=100;interval=20;a=100}\n - damage{a=\" * 5\"}\n - stun{d=100;f=false} @self\n \noondasta-frillblast:\n Conditions:\n - Incombat true\n Skills:\n - potion{type=SLOW;duration=40;level=250;} @self\n - stun{d=20;f=false} @self\n - state{s=warning;lo=3} @self\n - delay 20\n - effect:sound{s=entity.ender_dragon.growl;v=2;p=2;repeat=3;repeatInterval=5} @PIR{r=20}\n - projectile{onTick=oondasta-frillblast-Tick;onHit=oondasta-frillblast-Hit;v=20;i=1;hR=1;vR=1;mr=30;md=100;hnp=false;sso=2;tyo=5;syo=3;repeat=1;repeatInterval=5} @Forward{f=20;y=0.0}\n - projectile{onTick=oondasta-frillblast-Tick;onHit=oondasta-frillblast-Hit;v=20;i=1;hR=1;vR=1;mr=30;md=100;hnp=false;sso=-2;tyo=5;syo=3;repeat=1;repeatInterval=5} @Forward{f=20;y=0.0}\n - effect:sound{s=item.trident.thunder;v=1;p=2} @EIR{r=20}\noondasta-frillblast-Tick:\n Skills:\n - effect:particles{p=magiccrit;amount=30;speed=0;hS=0;vS=0;y=0} @origin\n - effect:particles{p=nautilus;amount=10;speed=0;hS=0;vS=0} @origin\n - effect:sound{s=entity.blaze.burn;v=1;p=2} @PIR{r=20}\n - effect:particlesphere{particle=soul;amount=50;radius=0.5} @origin\n - effect:sound{s=entity.bee.hurt;v=1;p=0} @EIR{r=20}\n - effect:particles{p=reddust;amount=20;speed=0;hS=0.1;vS=0.1;i=1;c=#FFFFFF} @origin\noondasta-frillblast-Hit:\n Skills:\n - effect:firework{t=4;d=3;f=true;tr=true} @PIR{r=2}\n - effect:flames @PIR{r=2}\n - effect:smokeswirl{duration=10;interval=10;a=100} @PIR{r=2}\n - effect:particles{p=angryVillager;amount=20;speed=0;hS=0.1;vS=0.1;i=1} @target\n - effect:sound{s=entity.firework_rocket.blast;v=1;p=1} @PIR{r=20}\n - consume{d=\" * 5\";h=\" * 2\";ia=false}\n \ntrex-death:\n Skills:\n - effect:sound{s=eot.stone.rock.impact;v=1;p=0;} @self\n - effect:sound{s=eot.stone.rock.movingrock;v=1;p=0.4;} @self\n - effect:sound{s=eot.action.melee.punch;v=1;p=0;} @self\n - playanimation{id=0} @self\n - effect:particlesphere{particle=blockcrack;m=coarse_dirt;amount=100;radius=0.5}} @Ring{radius=2;points=8}\n - basedamage{m=5.0} @EIR{ignore=players;r=2;ignore=players}\n - throw{velocity=1;velocityY=2} @EIR{;r=2}\n - delay 3\n - effect:particlesphere{particle=blockcrack;m=coarse_dirt;amount=100;radius=0.5} @Ring{radius=3;points=10}\n - basedamage{m=5.0} @EIR{ignore=players;r=3;ignore=players}\n - potion{type=WEAKNESS;duration=60;lvl=250} @EIR{ignore=players;r=3}\n - throw{velocity=1;velocityY=2} @EIR{;r=3}\n - delay 5\n - effect:particlesphere{particle=blockcrack;m=coarse_dirt;amount=100;radius=0.5} @Ring{radius=4;points=12}\n - basedamage{m=5.0} @EIR{ignore=players;r=4;ignore=players}\n - potion{type=WEAKNESS;duration=60;lvl=250} @EIR{ignore=players;r=4}\n - throw{velocity=1;velocityY=2} @EIR{r=4}\n \noondasta-spiritcannon:\n Skills:\n - setAI{ai=false} @self\n - projectile{onTick=oondasta-spiritcannon-Tick;onHit=oondasta-spiritcannon-Hit;v=20;i=1;hR=1;vR=1;mr=30;md=100;hnp=true;sso=1;syo=1;repeat=1;repeatInterval=5} @TargetLocation\n - effect:sound{s=item.trident.thunder;v=1;p=2} @EIR{r=20}\n - effect:sound{s=item.trident.thunder;v=1;p=2} @Self\n - setAI{ai=true;delay=20} @self\noondasta-spiritcannon-Tick:\n Skills:\n - effect:particles{p=magiccrit;amount=30;speed=0;hS=0;vS=0;y=0} @origin\n - effect:particles{p=nautilus;amount=10;speed=0;hS=0;vS=0} @origin\n - effect:sound{s=entity.blaze.burn;v=1;p=2} @PIR{r=20}\n - effect:particlesphere{particle=soul;amount=50;radius=0.5} @origin\n - effect:sound{s=entity.bee.hurt;v=1;p=0} @EIR{r=20}\n - effect:particles{p=reddust;amount=20;speed=0;hS=0.1;vS=0.1;i=1;c=#FFFFFF} @origin\noondasta-spiritcannon-Hit:\n Skills:\n - effect:firework{t=4;d=3;f=true;tr=true} @PIR{r=2}\n - effect:flames @PIR{r=2}\n - effect:smokeswirl{duration=10;interval=10;a=100} @PIR{r=2}\n - effect:particles{p=angryVillager;amount=20;speed=0;hS=0.1;vS=0.1;i=1} @target\n - effect:sound{s=entity.firework_rocket.blast;v=1;p=1} @PIR{r=20}\n - consume{d=\"10\";h=\"5\";ia=false}\n \n \noondasta-spiritcannonleft:\n Skills:\n - projectile{onTick=oondasta-spiritcannon-Tick2;onHit=oondasta-spiritcannon-Hit2;v=20;i=1;hR=1;vR=1;mr=30;md=100;hnp=true;sso=1;syo=1;repeat=1;repeatInterval=5} @TargetLocation\n - projectile{onTick=oondasta-spiritcannon-Tick2;onHit=oondasta-spiritcannon-Hit2;v=20;i=1;hR=1;vR=1;mr=30;md=100;hnp=true;sso=-1;syo=1;repeat=1;repeatInterval=5} @TargetLocation\n - effect:sound{s=item.trident.thunder;v=1;p=2} @EIR{r=20}\n - effect:sound{s=item.trident.thunder;v=1;p=2} @Self\noondasta-spiritcannon-Tick2:\n Skills:\n - effect:particles{p=magiccrit;amount=30;speed=0;hS=0;vS=0;y=0} @origin\n - effect:particles{p=nautilus;amount=10;speed=0;hS=0;vS=0} @origin\n - effect:sound{s=entity.blaze.burn;v=1;p=2} @PIR{r=20}\n - effect:particlesphere{particle=soul;amount=50;radius=0.5} @origin\n - effect:sound{s=entity.bee.hurt;v=1;p=0} @EIR{r=20}\n - effect:particles{p=reddust;amount=20;speed=0;hS=0.1;vS=0.1;i=1;c=#FFFFFF} @origin\noondasta-spiritcannon-Hit2:\n Skills:\n - effect:firework{t=4;d=3;f=true;tr=true} @PIR{r=2}\n - effect:flames @PIR{r=2}\n - effect:smokeswirl{duration=10;interval=10;a=100} @PIR{r=2}\n - effect:particles{p=angryVillager;amount=20;speed=0;hS=0.1;vS=0.1;i=1} @target\n - effect:sound{s=entity.firework_rocket.blast;v=1;p=1} @PIR{r=20}\n - consume{d=\"7\";h=\"3\";ia=false}\n \noondasta_pet-spiritcannon:\n Cooldown: 25\n Skills:\n - message{m=\"&ePet uses&c Spirit Blast&e!\"} @owner\n - state{s=warning;lo=3} @self\n - setAI{ai=false} @self\n - delay 10\n - projectile{onTick=oondasta_pet-spiritcannon-Tick;onHit=oondasta_pet-spiritcannon-Hit;v=20;i=1;hR=1;vR=1;mr=30;md=100;hnp=true;hp=false;sso=1;syo=1;repeat=1;repeatInterval=5} @Forward{y=1.5}\n - projectile{onTick=oondasta_pet-spiritcannon-Tick;onHit=oondasta_pet-spiritcannon-Hit;v=20;i=1;hR=1;vR=1;mr=30;md=100;hnp=true;hp=false;sso=-1;syo=1;repeat=1;repeatInterval=5} @Forward{y=1.5}\n - effect:sound{s=item.trident.thunder;v=1;p=2} @EIR{r=20}\n - effect:sound{s=item.trident.thunder;v=1;p=2} @Owner\n - setAI{ai=true;delay=50} @self\noondasta_pet-spiritcannon-Tick:\n Skills:\n - effect:particles{p=magiccrit;amount=10;speed=0;hS=0;vS=0;y=0} @origin\n - effect:particles{p=nautilus;amount=5;speed=0;hS=0;vS=0} @origin\n - effect:sound{s=entity.blaze.burn;v=1;p=2} @PIR{r=20}\n - effect:particlesphere{particle=soul;amount=10;radius=0.5} @origin\n - effect:sound{s=entity.bee.hurt;v=1;p=0} @EIR{r=20}\n - effect:particles{p=reddust;amount=10;speed=0;hS=0.1;vS=0.1;i=1;c=#FFFFFF} @origin\noondasta_pet-spiritcannon-Hit:\n Skills:\n - effect:firework{t=4;d=3;f=true;tr=true} @PIR{r=2}\n - effect:flames @PIR{r=2}\n - effect:smokeswirl{duration=10;interval=10;a=100} @PIR{r=2}\n - effect:particles{p=angryVillager;amount=20;speed=0;hS=0.1;vS=0.1;i=1} @target\n - effect:sound{s=entity.firework_rocket.blast;v=1;p=1} @PIR{r=20}\n - consume{d=\"100\";h=\"100\";ia=true}\n - basedamage{m=2.0}\n \noondasta_pet-piercingroar:\n Cooldown: 10\n Skills:\n - message{m=\"&ePet uses&c Piercing Roar&e!\"} @owner\n - state{s=warning;lo=3} @self\n - setAI{ai=false} @self\n - delay 10\n - projectile{onTick=oondasta_pet-piercingroar-Tick;onHit=oondasta_pet-piercingroar-Hit;v=10;i=1;hR=2;vR=2;hnp=true;hp=false;mr=5;sE=false;syo=0.5;sfo=2;tyo=2;repeat=3;repeatInterval=5} @Forward{f=20;y=0.0}\n - projectile{onTick=oondasta_pet-piercingroarside-Tick;onHit=oondasta_pet-piercingroar-Hit;v=10;i=1;hR=2;vR=2;hnp=true;hp=false;mr=5;sE=false;syo=0.5;hO=30;tyo=2;sfo=2;repeat=3;repeatInterval=5} @Forward{f=20;y=1.0}\n - projectile{onTick=oondasta_pet-piercingroarside-Tick;onHit=oondasta_pet-piercingroar-Hit;v=10;i=3;hR=2;vR=2;hnp=true;hp=false;mr=5;sE=false;syo=0.5;hO=-30;tyo=2;sfo=2;repeat=3;repeatInterval=5} @Forward{f=20;y=1.0}\n - effect:sound{s=entity.ender_dragon.growl;v=2;p=2;repeat=3;repeatInterval=5} @PIR{r=50}\n - setAI{ai=true;delay=50} @self\noondasta_pet-piercingroar-Tick:\n Skills:\n - effect:particles{p=angryvillager;amount=2;speed=0;hS=1;vS=0.1;s=0} @origin\noondasta_pet-piercingroarside-Tick:\n Skills:\n - effect:particles{p=angryvillager;amount=2;speed=0;hS=0.5;vS=0.1;s=0} @origin\noondasta_pet-piercingroar-Hit:\n Skills:\n - throw{velocity=20;velocityY=1}\n - effect:smokeswirl{duration=100;interval=20;a=100}\n - basedamage{m=0.3}" + }, + { + "input": "mounts_remove:", + "target": "TargetConditions:\n - mounted cancel\n Skills:\n - giveitem{i=oondasta-reins;a=1} @owner\n - remove @self" + }, + { + "input": "mounts_remove_onwater:", + "target": "TargetConditions:\n - onblock{m=WATER}\n Skills:\n - giveitem{i=oondasta-reins;a=1} @owner\n - remove @self" + }, + { + "input": "mount_oondasta:", + "target": "Cooldown: 2\n Conditions:\n - mounted{} false\n Skills:\n - consumeHeldItem{amount=1} @self\n - remove @Mount\n - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=0.1} @Self\n - delay 2\n - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=0.5} @Self\n - delay 2\n - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=1} @Self\n - delay 2 \n - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=1.5} @Self\n - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5}\n - effect:sound{s=block.beacon.power_select;v=1;p=1} @Self\n - delay 10\n - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5}\n - delay 10\n - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5}\n - delay 10\n - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self\n - effect:sound{s=entity.ender_dragon.growl;v=2;p=0;repeat=3;repeatInterval=5} @EIR{r=20}\n - effect:sound{s=entity.ender_dragon.growl;v=2;p=0;repeat=3;repeatInterval=5} @Self\n - summon{type=mount_oondasta;amount=1;radius=0;onSurface=true} @Self" + }, + { + "input": "HealOfOnDamaged:", + "target": "Cooldown: 0\n Skills:\n - message{m=\"HEAL!\"} @self\n - heal{amount=20} @self\n - potion{type=POISON;lvl=2;duration=100} @self" + }, + { + "input": "ArrowRash:", + "target": "Cooldown: 2\n Skills:\n - arrowvolley{a=3;s=25;v=90;f=45;rd=30}\n - delay 10\n - arrowvolley{a=3;s=25;v=90;f=45;rd=30}\n - delay 10\n - arrowvolley{a=3;s=25;v=90;f=45;rd=30}\n - delay 10\n - arrowvolley{a=3;s=25;v=90;f=45;rd=30}\n - delay 10\n - arrowvolley{a=3;s=25;v=90;f=45;rd=30}\n - delay 10" + }, + { + "input": "Lightning_attack:", + "target": "Cooldown: 0\n Skills:\n - effect:lightning @target\n - damage{amount=10} @target" + }, + { + "input": "BoomCounter:", + "target": "Cooldown: 0\n Skills:\n - explosion{yield=4} @target\n - ignite{ticks=100} @target" + }, + { + "input": "LavaAttack:", + "target": "Cooldown: 0\n Skills:\n - potion{type=SLOW;lvl=2;duration=10} @self\n - potion{type=SLOW;lvl=2;duration=10} @target\n - effect:geyser{type=LAVA;height=3;speed=10} @target\n - damage{amount=15} @target\n - delay 5\n - damage{amount=15} @target\n - delay 5\n - damage{amount=15} @target\n - delay 5" + }, + { + "input": "BoomAttack:", + "target": "Cooldown: 4\n Skills:\n - explosion{yield=1} @target\n - delay 120\n - explosion{yield=2} @target\n - delay 120\n - explosion{yield=3} @target\n - delay 120" + }, + { + "input": "SuperAttack:", + "target": "Cooldown: 10\n Skills:\n - effect:firework{t=1;d=1;} @self\n - potion{type=SLOW;lvl=20;duration=60} @self\n - sound{s=entity.enderman.scream}\n - delay 30\n - leap{velocity=300}\n - delay 10\n - damage{amount=20;ignoreArmor=true} @PIR{r=2}" + }, + { + "input": "StoneAttack:", + "target": "Cooldown: 15\n Skills:\n - effect:particleorbital{p=reddust;color=#a9a9a9;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=50;in=1;rx=0;ry=0;r=2;yOffset=0.7}\n - sound{s=block.ender_chest.open}\n - delay 40\n - explosion{yield=2}\n - lightning\n - Damage{amount=30}\n - damage{amount=5;ignoreArmor=true}\n - effect:itemspray{item=stone;amount=30;velocity=1;d=30;}\n SkyLightning:\n Cooldown: 15\n Skills:\n - potion{type=LEVITASION;lvl=3;duration=40}\n - delay 20\n - lightning\n - damage{amount=5;ignoreArmor=true}" + }, + { + "input": "MasekingSkills:", + "target": "Cooldown: 0\n Skills:\n - skill{s=FireBeam}\n - delay 35\n - skill{s=IceBeam}\n - delay 35\n - skill{s=FireBeam}\n - skill{s=IceBeam}\n - delay 35" + }, + { + "input": "FireBeam:", + "target": "Cooldown: 0\n Skills:\n - sound{s=minecraft:block.stone_button.click_on}\n - delay 1\n - sound{s=minecraft:block.stone_button.click_on}\n - delay 1\n - sound{s=minecraft:block.stone_button.click_on}\n - delay 1\n - sound{s=minecraft:block.stone_button.click_on}\n - delay 1\n - sound{s=minecraft:block.stone_button.click_on}\n - delay 6\n - effect:particleline{particle=flame;amount=1;ys=0.5;yt=-0.5}\n - Damage{amount:15}\n - damage{amount=5;ignoreArmor=true}\n - ignite{ticks=100}\n - delay 5\n - effect:particleline{particle=flame;amount=1;ys=0.5;yt=-0.5}\n - Damage{amount:15}\n - damage{amount=5;ignoreArmor=true}\n - ignite{ticks=100}\n - delay 5\n - effect:particleline{particle=flame;amount=1;ys=0.5;yt=-0.5}\n - Damage{amount:15}\n - damage{amount=5;ignoreArmor=true}\n - ignite{ticks=100}\n - delay 5" + }, + { + "input": "IceBeam:", + "target": "Cooldown: 0\n Skills:\n - sound{s=minecraft:entity.splash_potion.break}\n - delay 1\n - sound{s=minecraft:entity.splash_potion.break}\n - delay 1\n - sound{s=minecraft:entity.splash_potion.break}\n - delay 1\n - sound{s=minecraft:entity.splash_potion.break}\n - delay 1\n - sound{s=minecraft:entity.splash_potion.break}\n - delay 6\n - effect:particleline{particle=reddust;color=#87cefa;amount=1;ys=0.5;yt=-0.5}\n - Damage{amount:15}\n - damage{amount=5;ignoreArmor=true}\n - potion{type=SLOW;lvl=2;duration=30}\n - delay 5\n - effect:particleline{particle=reddust;color=#87cefa;amount=1;ys=0.5;yt=-0.5}\n - Damage{amount:15}\n - damage{amount=5;ignoreArmor=true}\n - potion{type=SLOW;lvl=2;duration=30}\n - delay 5\n - effect:particleline{particle=reddust;color=#87cefa;amount=1;ys=0.5;yt=-0.5}\n - Damage{amount:15}\n - damage{amount=5;ignoreArmor=true}\n - potion{type=SLOW;lvl=2;duration=30}\n - delay 5" + }, + { + "input": "ThunderShok:", + "target": "Skills:\n - lightning\n - damage{amount=30}\n - damage{amount=5;ignoreArmor=true}\n - potion{type=POISON;lvl=3;duration=80}" + }, + { + "input": "MasekingRejeneAura:", + "target": "Skills:\n - onDamaged{auraName=MasekingRejeneAura;onTick=MasekingRejene;onEnd=MasekingDo;interval=20;duration=100} @self" + }, + { + "input": "MasekingThunder:", + "target": "Skills:\n - skill{s=ThunderShok} @target" + }, + { + "input": "MasekingRejene:", + "target": "Skills:\n - heal{amount=25} @self\n - skill{s=MasekingThunder} @target 0.5" + }, + { + "input": "MasekingDo:", + "target": "Skills:\n - skill{s=MasekingSkills} @target\n - heal{amount=50} @self\n - delay 10\n - skill{s=MasekingRejeneAura} @self" + }, + { + "input": "MachineHeal:", + "target": "Cooldown: 10\n Skills:\n - sound{s=block.enchantment_table.use} @PIR{r=10}\n - heal{amount=240}\n - effect:particlering{particle=villager_happy;radius=1;points=32;amount=1;hS=0;vS=1}" + }, + { + "input": "Resistance:", + "target": "Cooldown: 15\n Skills:\n - sound{s=block.enchantment_table.use} @PIR{r=10}\n - potion{type=DAMAGE_RESISTANCE;duration=200;level=5}\n - effect:particlering{particle=flame;radius=1;points=32;amount=1;hS=0;vS=1}" + }, + { + "input": "DarkAttack:", + "target": "Cooldown: 15\n Skills:\n - skill{s=Resistance} @self <10% 1\n - potion{type=SLOW;lvl=15;duration=30}\n - sound{s=block.end_portal_frame.fill} @PIR{r=20}\n - effect:particlering{particle=reddust;color=#8b008b;radius=1;points=32;amount=1;hS=0;vS=1}\n - delay 5\n - effect:particlering{particle=reddust;color=#8b008b;radius=1;points=32;amount=1;hS=0;vS=1}\n - delay 5\n - effect:particlering{particle=reddust;color=#8b008b;radius=1;points=32;amount=1;hS=0;vS=1}\n - delay 20\n - potion{type=INCREASE_DAMAGE;lvl=75;duration=300}\n - potion{type=SPEED;lvl=3;duration=300}\n - sound{s=block.end_portal.spawn} @PIR{r=20}" + }, + { + "input": "WindBeam:", + "target": "Skills:\n - potion{type=SLOW;lvl=4;duration=60} @self\n - effect:particleorbital{p=reddust;color=#ff4500;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=40;in=1;rx=0;ry=0;r=2;yOffset=0.7}\n - sound{s=block.beacon.deactivate}\n - delay 5\n - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self\n - delay 5\n - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self\n - delay 5\n - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self\n - delay 5\n - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self\n - delay 5\n - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self\n - delay 5\n - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self\n - delay 10\n - effect:particleline{particle=sweep_attack;amount=1;ys=0.5;yt=-0.5}\n - damage{amount=15;ignoreArmor=true}\n - sound{s=entity.zombie.attack_iron_door}\n - delay 10\n - effect:particleline{particle=sweep_attack;amount=1;ys=0.5;yt=-0.5}\n - damage{amount=15;ignoreArmor=true}\n - sound{s=entity.zombie.attack_iron_door}\n - delay 10\n - effect:particleline{particle=sweep_attack;amount=1;ys=0.5;yt=-0.5}\n - damage{amount=30;ignoreArmor=true}\n - sound{s=entity.zombie.break_wooden_door}" + }, + { + "input": "ForwardAttack:", + "target": "Skills:\n - look{headOnly=true;immediately=true}\n - lunge{velocity=15;velocityY=0} @Self\n - damage{amount=20;ignoreArmor=true} @PIR{r=2}" + }, + { + "input": "SummonEye:", + "target": "Cooldown: 10\n Skills:\n - effect:particlering{particle=damage_indicator;radius=1;points=32;amount=2;hS=0;vS=1} @self\n - delay 5\n - effect:particlering{particle=damage_indicator;radius=1;points=32;amount=2;hS=0;vS=1} @self\n - delay 5\n - effect:particlering{particle=damage_indicator;radius=1;points=32;amount=2;hS=0;vS=1} @self\n - delay 5\n - skill{s=WindRing}\n - delay 20\n - summon{mob=devilEye;amount=1} @self\n - sound{s=entity.enderman.teleport} @PIR{r=10}\n - delay 20\n - summon{t=devilEye;amount=1} @self\n - sound{s=entity.enderman.teleport} @PIR{r=10}" + }, + { + "input": "WindRing:", + "target": "Skills:\n - potion{type=SLOW;lvl=6;duration=15} @target\n - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=2;hS=0;vS=1} @target\n - damagepercent{percent=0.1} @target" + }, + { + "input": "SummonEyes:", + "target": "Skills:\n - summon{mob=devilEye;amount=1} @self\n - sound{s=entity.enderman.teleport} @PIR{r=10}\n - delay 5\n - summon{mob=devilEye;amount=1} @self\n - sound{s=entity.enderman.teleport} @PIR{r=10}\n - delay 5\n - summon{mob=devilEye;amount=1} @self\n - sound{s=entity.enderman.teleport} @PIR{r=10}\n - delay 5\n - summon{mob=devilEye;amount=1} @self\n - sound{s=entity.enderman.teleport} @PIR{r=10}" + }, + { + "input": "Devileyeskill:", + "target": "Skills:\n - delay 30\n - effect:particlesphere{particle=reddust;color=#ba55d3;amount=200;radius=1} @self\n - sound{s=entity.firework_rocket.blast}\n - delay 2\n - effect:particleline{particle=portal;amount=2}\n - damage{amount:5;ignoreArmor=true}\n - sound{s=block.note_block.bit}\n - skill{s=DevilArmorHeal} 0.1\n - delay 20\n - effect:particlesphere{particle=reddust;color=#ba55d3;amount=200;radius=1} @self\n - sound{s=entity.firework_rocket.blast}\n - delay 2\n - effect:particleline{particle=portal;amount=2}\n - damage{amount:5;ignoreArmor=true}\n - sound{s=block.note_block.bit}\n - skill{s=DevilArmorHeal} 0.1\n - delay 20\n - effect:particlesphere{particle=reddust;color=#ba55d3;amount=200;radius=1} @self\n - sound{s=entity.firework_rocket.blast}\n - delay 2\n - effect:particleline{particle=portal;amount=2}\n - damage{amount:5;ignoreArmor=true}\n - sound{s=block.note_block.bit}\n - skill{s=DevilArmorHeal} 0.1\n - delay 20\n - effect:particlesphere{particle=reddust;color=#ba55d3;amount=200;radius=1} @self\n - sound{s=entity.firework_rocket.blast}\n - delay 2\n - effect:particleline{particle=portal;amount=2}\n - damage{amount:5;ignoreArmor=true}\n - sound{s=block.note_block.bit}\n - skill{s=DevilArmorHeal} 0.1\n - delay 20\n - suicide @self" + }, + { + "input": "DevilArmorBeam:", + "target": "Skills:\n - effect:particleline{particle=reddust;color=#0000cd;ys=1;yt=0.5;amount=2} @target\n - damage{amount:15;ignoreArmor=true} @target\n - sound{s=entity.blaze.hurt} @target\n - delay 10\n - effect:particleline{particle=reddust;color=#0000cd;ys=1;yt=0.5;amount=2} @target\n - damage{amount:15;ignoreArmor=true} @target\n - sound{s=entity.blaze.hurt} @target\n - delay 10\n - effect:particleline{particle=reddust;color=#0000cd;ys=1;yt=0.5;amount=2} @target\n - damage{amount:15;ignoreArmor=true} @target\n - sound{s=entity.blaze.hurt} @target\n - delay 20\n - skill{s=SummoneyeAura} @self" + }, + { + "input": "SummoneyeAura:", + "target": "Skills:\n - Aura{auraName=SummonEyesAura;onTick=SummonEyes;onEnd=DevilArmorBeam;interval=120;duration=200;charges=1} @self" + }, + { + "input": "DevilArmorHeal:", + "target": "Skills:\n - heal{amount=50} @Parent\n - effect:particlering{particle=portal;radius=1;points=32;amount=1;hS=0;vS=1}" + }, + { + "input": "SelfRepareAura:", + "target": "Skills:\n - Aura{auraName=SelfRepareAura;onTick=SelfRepare;onEnd=MachineDo;interval=20;duration=100;charges=5} @self" + }, + { + "input": "SelfRepare:", + "target": "Skills:\n - skill{s=DarkAttack} @self 0.3\n - skill{s=MachineHeal} @self <60% 0.1\n - skill{s=MachineHeal} @self <40% 0.2\n - skill{s=MachineHeal} @self <20% 0.4\n - skill{s=MachineHeal} @self <10% 0.6\n - skill{s=Resistance} @self <10% 1" + }, + { + "input": "MachineDo:", + "target": "Skills:\n - skill{s=Resistance} @self <15% 1\n - skill{s=WindBeam} @target\n - delay 60\n - skill{s=SelfRepareAura} @self" + }, + { + "input": "Tujigiri:", + "target": "Skills:\n - delay 20\n - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=2;hS=0;vS=1} @self\n - leap{v=300} @target\n - damage{amount=500} @PIR{r=2}" + }, + { + "input": "DokuromusyaAura:", + "target": "Skills:\n - Aura{auraName=DokuromusyaAura;onTick=Kazegiri;onEnd=DokuromusyaDo;interval=80;duration=240;charges=3} @self" + }, + { + "input": "DokuromusyaDo:", + "target": "Skills:\n - delay 10\n - skill{s=DokuromusyaAura} @self" + }, + { + "input": "Kazegiri:", + "target": "Conditions:\n - targetwithin 5\n Skills:\n - Damage{amount:45;ignoreArmor=true} @PIR{r=5}\n - effect:particlering{particle=sweep_attack;amount=1;hS=1;vS=1;speed=5;Size=2} @self" + }, + { + "input": "DokuroyumiheiAura:", + "target": "Skills:\n - Aura{auraName=DokuroyumiheiAura;onTick=Kazeuti;onEnd=DokuroyumiheiDo;interval=80;duration=240;charges=3} @self" + }, + { + "input": "DokuroyumiheiDo:", + "target": "Skills:\n - delay 10\n - skill{s=DokuroyumiheiAura} @self" + }, + { + "input": "Kazeuti:", + "target": "Conditions:\n - targetwithin 25\n Skills:\n - arrowvolley{a=3;s=25;v=150;f=0;rd=30} @target\n - effect:particleline{particle=sweep_attack;amount=1;hS=1;vS=1;speed=5;Size=1} @target\n - damage{amount=50} @target" + }, + { + "input": "SummonArmor:", + "target": "Cooldown: 0.5\n Skills:\n - summon{mob=Wroumarmor;amount=1} @self\n - summon{mob=Deatharmor;amount=1} @self" + }, + { + "input": "StokeExs:", + "target": "Skills:\n - skill{s=SummonExs;repeat=4;repeatInterval=5}\n - delay 75\n - signal{s=Exs} @EIR{r=150;t=Exs}" + }, + { + "input": "SummonExs:", + "target": "Cooldown: 0\n Skills:\n - sound{s=entity.ender_dragon.flap} @target\n - sudoskill{s=SudoExs} @target" + }, + { + "input": "SudoExs:", + "target": "Skills:\n - summon{mob=Exs;a=1} @Forward{f=0;y=2.5}\n - summon{mob=Exs;a=1} @Forward{f=0;y=2.5}" + }, + { + "input": "KyanonCreate:", + "target": "Cooldown: 20\n Skills:\n - summon{mob=Kyanon;amount=1} @self" + }, + { + "input": "KXAura:", + "target": "Skills:\n - Aura{auraName=KXAura;onTick=KXT;onEnd=KXDo;interval=40;duration=50;charges=1} @self" + }, + { + "input": "KXAura2:", + "target": "Conditions:\n - health{h=>5000} true\n Skills:\n - Aura{auraName=KXAura2;onTick=KXT2;onEnd=KXDo;interval=40;duration=50;charges=1} @self" + }, + { + "input": "KXAura3:", + "target": "Conditions:\n - health{h=>2000} true\n Skills:\n - Aura{auraName=KXAura3;onTick=KXT3;onEnd=KXDo;interval=40;duration=50;charges=1} @self\n - onDamaged{auraName=KXAuraD3;onHit=KXD3;onEnd=KXDo;interval=40;duration=50;charges=1} @self" + }, + { + "input": "KXAura4:", + "target": "Skills:\n - Aura{auraName=KXAura4;onTick=KXT4;onEnd=KXDo;interval=40;duration=50;charges=1} @self" + }, + { + "input": "KXT4:", + "target": "Skills:\n - skill{s=Summonmad} @self\n - randomskill{skills=KXT1,KXT2,Taitizirai} @target" + }, + { + "input": "KXT:", + "target": "Skills:\n - skill{s=Highslash} 0.9\n - skill{s=StokeExs} 0.3" + }, + { + "input": "KXT2:", + "target": "Skills:\n - skill{s=SummonWitherd} @self\n - potion{type=SPEED;lvl=7;duration=80} @self" + }, + { + "input": "KXT3:", + "target": "Skills:\n - potion{type=SLOW;lvl=10;duration=80} @self" + }, + { + "input": "KXD3:", + "target": "Skills:\n - skill{s=NormalMagic} @target\n - skill{s=Taitizirai} @target\n - sudoskill{s=SudoExs} @target" + }, + { + "input": "SummonBot:", + "target": "Conditions:\n - varEquals{var=Mad_Frug;scope=caster;value=0} @self\n Skills:\n - setvariable{var=Mad_Frug;scope=caster;val=1} @self\n - summon{mob=MadGuyBot;amount=4} @self" + }, + { + "input": "SummonWitherd:", + "target": "Conditions:\n - varEquals{var=KX2_Frug;scope=caster;value=0} @self\n Skills:\n - setvariable{var=KX2_Frug;scope=caster;val=1} @self\n - summon{mob=Witherd;amount=2} @self" + }, + { + "input": "Summonmad:", + "target": "Conditions:\n - varEquals{var=KX4_Frug;scope=caster;value=0} @self\n Skills:\n - setvariable{var=KX4_Frug;scope=caster;val=1} @self\n - delay 300\n - summon{mob=MadGuyBot;amount=1} @self" + }, + { + "input": "Highslash:", + "target": "Skills:\n - skill{s=Highslash2;repeat=3;repeatInterval=5}" + }, + { + "input": "Highslash2:", + "target": "Skills:\n - sound{s=entity.arrow.shoot} @PIR{r=10}\n - missile{ot=Highslash_T;oh=Highslash_H;v=15;i=1;hR=1;vR=1;in=1.5;hp=true;hnp=false} @Forward{f=20;y=0.0;target=players}" + }, + { + "input": "Highslash_T:", + "target": "Skills:\n - effect:particles{p=sweep_attack;a=3} @origin" + }, + { + "input": "Highslash_H:", + "target": "Skills: \n - damage{amount=40;pk=true} @target" + }, + { + "input": "KXDo:", + "target": "Skills:\n - skill{s=SummonArmor} @self 0.4\n - skill{s=KyanonCreate} @self 0.3 >80%\n - skill{s=KyanonCreate} @self 0.3 <20%\n - delay 10\n - skill{s=KXAura} @self >80%\n - skill{s=KXAura2} @self <80%\n - skill{s=KXAura3} @self <50%\n - skill{s=KXAura4} @self <20%\n - skill{s=SummonBot} @self <1%" + }, + { + "input": "DeatharmorAura:", + "target": "Skills:\n - Aura{auraName=DeatharmorAura;onTick=Zangeki;onEnd=DeatharmorDo;interval=200;duration=300;charges=1} @self" + }, + { + "input": "Zangeki:", + "target": "Skills:\n - missile{ot=Zangeki_T;oh=Zangeki_H;v=10;i=1;hR=1;vR=1;in=1.5;hp=true;hnp=false;repeat=4;repeatInterval=15} @Forward{f=20;y=0.0}" + }, + { + "input": "Zangeki_T:", + "target": "Skills:\n - effect:particles{p=sweep_attack;a=1} @origin" + }, + { + "input": "Zangeki_H:", + "target": "Skills: \n - damage{amount=10;pk=true} @target" + }, + { + "input": "DeatharmorDo:", + "target": "Skills:\n - delay 10\n - skill{s=DeatharmorAura} @self" + }, + { + "input": "KyanonAura:", + "target": "Skills:\n - Aura{auraName=DeatharmorAura;onTick=Hougeki;onEnd=KyanonDo;interval=150;duration=190;charges=1} @self" + }, + { + "input": "Hougeki:", + "target": "Skills:\n - missile{ot=Hougeki_T;oh=Hougeki_H;v=7;i=1;hR=1;vR=1;in=1.5;hp=true;hnp=false;StopAtBlock=false} @target\n - effect:sound{s=entity.generic.explode;v=1;p=0}" + }, + { + "input": "Hougeki_T:", + "target": "Skills:\n - effect:particles{p=explosion_large;a=1} @origin" + }, + { + "input": "Hougeki_H:", + "target": "Skills:\n - effect:particles{p=explosion_normal;a=1;hS=1;vS=1}\n - effect:sound{s=entity.generic.explode;v=1;p=0}\n - damage{a=16;i=true}" + }, + { + "input": "KyanonDo:", + "target": "Skills:\n - delay 10\n - skill{s=KyanonAura} @self" + }, + { + "input": "ExsSkill:", + "target": "Skills:\n - damage{a=20} @PIR{r=5}\n - delay 3\n - effect:particles{p=explosion_large;a=1} @self\n - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=3}\n - delay 3\n - suicide @self" + }, + { + "input": "MadAura:", + "target": "Skills:\n - Aura{auraName=MadAura;onTick=MadT;onEnd=MadDo;interval=40;duration=90;charges=2} @self" + }, + { + "input": "MadT:", + "target": "Skills:\n - skill{s=Highslash} 0.3\n - skill{s=StokeExs} 0.4" + }, + { + "input": "MadDo:", + "target": "Skills:\n - skill{s=jeneraterBOT} 0.4\n - delay 60\n - skill{s=MadAura} @self" + }, + { + "input": "jeneraterBOT:", + "target": "Skills:\n - prison{material=OBSIDIAN;duration=60;breakable=false} @self\n - delay 20\n - summon{mob=Tntattacker;amount=2;repeat=4;repeatInterval=2} @Forward{f=3;y=1.0}\n - delay 15\n - skill{s=Hougeki} @target\n - delay 10\n - sudoskill{s=SummonConbat} @target" + }, + { + "input": "TntAttackerSkill:", + "target": "Skills:\n - explosion{yield=3} @self\n - delay 10\n - damage{a=10;i=true} @self" + }, + { + "input": "SummonConbat:", + "target": "Skills:\n - summon{mob=ConbatSkeleton;amount=1} @Forward{f=0;y=2.5}\n - summon{mob=ConbatSpider;amount=1} @Forward{f=0;y=2.5}\n - summon{mob=ConbatZombie;amount=1} @Forward{f=0;y=2.5}" + }, + { + "input": "Taitizirai:", + "target": "Skills:\n - Aura{auraName=TaitiziraiAura;onEnd=taitiBakuha;duration=45;mergeSameCaster=true;mergeAll=true}" + }, + { + "input": "taitiBakuha:", + "target": "Skills:\n - sudoskill{s=taitiBakuha2}" + }, + { + "input": "taitiBakuha2:", + "target": "Skills:\n - effect:particles{particle=explosion_large;amount=1;hS=1;vS=1;speed=5}\n - sound{s=entity.generic.explode}\n - damage{a=20;i=true}\n - delay 10\n - effect:particles{particle=explosion_large;amount=1;hS=1;vS=1;speed=5}\n - sound{s=entity.generic.explode}\n - damage{a=20;i=true}\n - delay 10\n - effect:particles{particle=explosion_large;amount=1;hS=1;vS=1;speed=5}\n - sound{s=entity.generic.explode}\n - damage{a=20;i=true}" + }, + { + "input": "WitherdAura:", + "target": "Skills:\n - Aura{auraName=WitherdAura;onTick=WitherdT;onEnd=WitherdDo;interval=50;duration=160;charges=3} @self" + }, + { + "input": "WitherdT:", + "target": "Skills:\n - skill{s=NormalMagic;repeat=1;repeatInterval=30}" + }, + { + "input": "WitherdDo:", + "target": "Skills:\n - healpercent{m=0.3} @EIR{r=20;ignore=players}\n - delay 10\n - skill{s=WitherdAura} @self" + }, + { + "input": "NormalMagic:", + "target": "Skills:\n - skill{s=Utiage} @target 0.8\n - delay 10\n - skill{s=Slow} @target 0.8\n - delay 10\n - skill{s=Vex} @self 0.8\n - delay 10\n - skill{s=Bom} @target 0.8\n - delay 10" + }, + { + "input": "Utiage:", + "target": "Skills:\n - sound{s=entity.arrow.hit}\n - potion{type=LEVITATION;lvl=25;duration=4}" + }, + { + "input": "Slow:", + "target": "Skills:\n - damage{a=5;i=true;pk=false}\n - potion{type=SLOW;lvl=6;duration=40}" + }, + { + "input": "Vex:", + "target": "Skills:\n - summon{t=Vex;a=2} @Forward{f=0;y=2.5}\n - sound{s=entity.evoker.prepare_summon} @PIR{r=20}" + }, + { + "input": "Bom:", + "target": "Skills:\n - effect:particles{particle=explosion_large;amount=1;hS=1;vS=1;speed=5}\n - sound{s=entity.generic.explode}\n - ignite{ticks=100}\n - damage{a=20;i=true}" + }, + { + "input": "BossSpawn:", + "target": "Skills:\n - sendtitle{t=\"&6&l&kR&r&4&l\u30dc\u30b9\u51fa\u73fe&6&l&kR&r\";st=\"&5&l&kR&r&5&l&kR&r\";d=120} @PIR{r=50}\n - sound{s=entity.elder_guardian.curse} @PIR{r=50}" + }, + { + "input": "RaidSpawn:", + "target": "Skills:\n - message{m=\"&4&l[\u30ec\u30a4\u30c9\u30dc\u30b9]&6&l\uff1a&4&l\u30ec\u30a4\u30c9\u30dc\u30b9&b&l\u300c&r&b&l\u300d&4&l\u304c\u51fa\u73fe\u3057\u307e\u3057\u305f\"} @World\n - sendtitle{t=\"&6&l&kR&r&4&l\u30ec\u30a4\u30c9\u30dc\u30b9\u51fa\u73fe&6&l&kR&r\";st=\"&5&l&kR&r&5&l&kR&r\";d=120} @World\n - sound{s=entity.wither.spawn} @World" + }, + { + "input": "StockItemAuraApple:", + "target": "Skills:\n - Aura{auraName=SecondAuraApple;onEnd=SecondApple;duration=19} @self" + }, + { + "input": "StockItemAuraOre:", + "target": "Skills:\n - Aura{auraName=SecondAuraOre;onEnd=SecondOre;duration=19} @self" + }, + { + "input": "SecondApple:", + "target": "Skills:\n - skill{s=SecondDoApple}\n - delay 1\n - skill{s=StockItemAuraApple} @self" + }, + { + "input": "SecondOre:", + "target": "Skills:\n - skill{s=SecondDoOre}\n - delay 1\n - skill{s=StockItemAuraOre} @self" + }, + { + "input": "AddstockApple:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=>9} cancel #\u3053\u3053\u306fMax\u500b\u6570\u3067\u4f7f\u3044\u5206\u3051\u308b\n - variableInRange{var=caster.Second;value=>14} true #\u3053\u3053\u306fInterval\u3067\u4f7f\u3044\u5206\u3051\u308b(Interval\u3088\u308a\u4e00\u500b\u4f4e\u3044\u5024\u306b\u3059\u308b\u3053\u3068)\n Skills:\n - setvariable{var=Second;scope=caster;val=0}\n - variableadd{var=Stock;scope=caster;a=1}\n - sound{s=block.composter.empty} @PIR{r=10}" + }, + { + "input": "AddstockOre:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=>9} cancel #\u3053\u3053\u306fMax\u500b\u6570\u3067\u4f7f\u3044\u5206\u3051\u308b\n - variableInRange{var=caster.Second;value=>14} true #\u3053\u3053\u306fInterval\u3067\u4f7f\u3044\u5206\u3051\u308b(Interval\u3088\u308a\u4e00\u500b\u4f4e\u3044\u5024\u306b\u3059\u308b\u3053\u3068)\n Skills:\n - setvariable{var=Second;scope=caster;val=0}\n - variableadd{var=Stock;scope=caster;a=1}\n - sound{s=block.stone.break} @PIR{r=10}" + }, + { + "input": "AddstockS:", + "target": "Skills:\n - setvariable{var=Second;scope=caster;val=0}\n - variableadd{var=Stock;scope=caster;a=1}\n - skill{s=StockItemMobSetname}" + }, + { + "input": "SetAfterString:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=1to9} castinstead AfterStringClear\n - variableInRange{var=caster.Stock;value=>9} castinstead AfterStringMax\n Skills:\n - variableMath{var=caster.DisplaySecond;equation=\" - \"}\n - setvariable{var=AfterString;t=String;scope=caster;val=\" | \u6b8b\u308a\u79d2\u3067\u5fa9\u6d3b\"}\n - setvariable{var=JsonAfterString;t=String;scope=caster;val=\"\u5fa9\u6d3b\u307e\u3067\u6b8b\u308a\u79d2\"}\n - skill{s=StockItemMobSetname}" + }, + { + "input": "AfterStringClear:", + "target": "Skills:\n - setvariable{var=AfterString;t=String;scope=caster;val=\"\"} \n - setvariable{var=JsonAfterString;t=String;scope=caster;val=\"\"}\n - skill{s=StockItemMobSetname}" + }, + { + "input": "AfterStringMax:", + "target": "Skills:\n - setvariable{var=AfterString;t=String;scope=caster;val=\" | Max\"} \n - skill{s=StockItemMobSetname}" + }, + { + "input": "StockItemMobSetname:", + "target": "Skills:\n - setname{name=&f&l<&sp>|<&sp>stock<&lb><&rb>&7&l} @self" + }, + { + "input": "GiveItem:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'&6~~~ &6~~~\\n\u30b9\u30c8\u30c3\u30af:\u500b\\n\\n&f&l\u767a\u52d5\u8005\uff1a&a&l\\n'},{'text':'&a&l[\u4e00\u500b\u56de\u53ce]','clickEvent':{'action':'run_command','value':'/mm signal Take'}},{'text':' '},{'text':'&a&l[\u5168\u90e8\u56de\u53ce]','clickEvent':{'action':'run_command','value':'/mm signal TakeAll'}},{'text':' '},{'text':'&c&l[\u5916\u3059]','clickEvent':{'action':'run_command','value':'/mm signal Remove'}}]\"}" + }, + { + "input": "TakeApple:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=0} castinstead TakeNotEnough\n Skills:\n - variablesubtract{var=caster.Stock;amount=1}\n - giveitem{i=apple;a=1}\n - skill{s=StockItemMobSetname}\n - sound{s=block.stone_button.click_on}" + }, + { + "input": "TakeAppleR:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=0} cancel\n Skills:\n - variablesubtract{var=caster.Stock;amount=1}\n - giveitem{i=apple;a=1}\n - skill{s=StockItemMobSetname}\n - sound{s=block.stone_button.click_on}" + }, + { + "input": "TakeAllApple:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=0} castinstead TakeNotEnough\n Skills:\n - skill{s=TakeAppleR;repeat=5;repeatInterval=1}" + }, + { + "input": "RemoveTakeApple:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=0} cancel\n Skills:\n - skill{s=TakeAppleR;repeat=5;repeatInterval=1}" + }, + { + "input": "TakeOre:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=0} castinstead TakeNotEnough\n Skills:\n - variablesubtract{var=caster.Stock;amount=1}\n - giveitem{i=Stone;a=1}\n - skill{s=StockItemMobSetname}\n - sound{s=block.stone_button.click_on}" + }, + { + "input": "TakeOreR:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=0} cancel\n Skills:\n - variablesubtract{var=caster.Stock;amount=1}\n - skill{s=TakeRandomOre}\n - skill{s=StockItemMobSetname}\n - sound{s=block.stone_button.click_on}" + }, + { + "input": "TakeRandomOre:", + "target": "Skills:\n - randomskill{s=TakeIronM,TakeGoldM,TakeStoneM,TakeDiamondM,TakeEmeraldM}" + }, + { + "input": "TakeIronM:", + "target": "Skills:\n - giveitem{i=Iron_ingot;a=3}" + }, + { + "input": "TakeGoldM:", + "target": "Skills:\n - giveitem{i=Gold_ingot;a=3}" + }, + { + "input": "TakeStoneM:", + "target": "Skills:\n - giveitem{i=Stone;a=5}" + }, + { + "input": "TakeDiamondM:", + "target": "Skills:\n - giveitem{i=Diamond;a=1}" + }, + { + "input": "TakeEmeraldM:", + "target": "Skills:\n - giveitem{i=Emerald;a=1}" + }, + { + "input": "TakeAllOre:", + "target": "Conditions:\n - variableInRange{var=caster.Stock;value=0} castinstead TakeNotEnough\n Skills:\n - skill{s=TakeOreR;repeat=100;repeatInterval=2}" + }, + { + "input": "TakeNotEnough:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'&his name is \u79d2'}]\"}" + }, + { + "input": "SecondAura:", + "target": "Skills:\n - Aura{auraName=SecondAura;onEnd=SecondSubtract;duration=19} @self" + }, + { + "input": "SecondSubtract:", + "target": "Skills:\n - variablesubtract{var=caster.Second;amount=1} @self\n - skill{s=ResetName}\n - skill{s=End}\n - delay 1\n - skill{s=SecondAura}" + }, + { + "input": "ResetName:", + "target": "Skills:\n - setname{name=&7<&sp>he didd ...} @self" + }, + { + "input": "End:", + "target": "Conditions:\n - variableInRange{var=caster.Second;value=>0} cancel\n Skills:\n - effect:particlesphere{particle=reddust;color=#ffffff;amount=200;radius=1} @self\n - command{c=\"cp HealingTotem item \"}\n - command{c=\"msg &6&l\u52b9\u679c\u6642\u9593\u304c\u7d42\u308f\u3063\u305f\u306e\u3067\u56de\u53ce\u3055\u308c\u307e\u3057\u305f\u3002\"}\n - message{m=\"test\"}\n - delay 1\n - suicide @self" + }, + { + "input": "RemoveJsonS:", + "target": "Conditions:\n - crouching{} castinstead RemoveTotemSignal\n Skills:\n - sudoskill{s=RemoveJson} @EIR{r=10;t=HealingTotem;limit=1;sort=nearest}" + }, + { + "input": "RemoveTotemSignal:", + "target": "Skills:\n - signal{s=Remove} @EIR{r=10;t=HealingTotem;limit=1;sort=nearest}" + }, + { + "input": "RemoveJson:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'&6~~~ &6~~~\\n:\\n&f&l\uff1a&a&l\\n'},{'text':'&c&l[\u5916\u3059]','clickEvent':{'action':'run_command','value':'/mm signal Remove'}}]\"} @PIR{r=10;limit=1;sort=nearest}" + }, + { + "input": "RemoveTotem:", + "target": "Skills:\n - command{c=\"cp HealingTotem item \"}\n - message{m=\"&a&l\u56de\u53ce\u3057\u307e\u3057\u305f\u3002\"}\n - delay 1\n - suicide @self" + }, + { + "input": "RemoveTree:", + "target": "Skills:\n - skill{s=RemoveTakeApple}\n - delay 5\n - command{c=\"cp AppleTree item \"}\n - message{m=\"&a&l\u56de\u53ce\u3057\u307e\u3057\u305f\u3002\"}\n - delay 1\n - suicide @self" + }, + { + "input": "RemoveTotemRange:", + "target": "Conditions:\n - mobsInRadius{types=HealingTotem;amount=0;radius=10} castinstead UseSucces\n Skills:\n - command{c=\"cp HealingTotem item \"}\n - command{c=\"msg &c&l\u8fd1\u304f\u306b\u30d2\u30fc\u30ea\u30f3\u30b0\u30c8\u30fc\u30c6\u30e0\u304c\u3042\u308b\u305f\u3081\u7f6e\u3051\u307e\u305b\u3093\u3002\"}\n - suicide @self\n UseSucces:\n Skills:\n - sound{s=block.beacon.activate} @PIR{r=15}" + }, + { + "input": "HealingTotemAura:", + "target": "Skills:\n - Aura{auraName=HealingTotemAura;onTick=HealingTotemTick;onEnd=HealingTotemEnd;interval=5;duration=39} @self" + }, + { + "input": "HealingTotemTick:", + "target": "Skills:\n - effect:particlesphere{particle=villager_happy;amount=200;radius=10} @self" + }, + { + "input": "HealingTotemEnd:", + "target": "Skills:\n - skill{s=HealTotem} @PIR{r=10}\n - delay 1\n - skill{s=HealingTotemAura}" + }, + { + "input": "HealTotem:", + "target": "Skills:\n - heal{a=10}\n - effect:particlering{particle=heart;radius=1;points=32;amount=1;hS=0;vS=1}\n\nSlashes-Right-ClickXV:\n Skills:\n - setvariable{var=caster.damage;value=\"%mmoitems_stat_attack_damage%\";type=FLOAT} @self\n - damage{a=\"\"} @EIC{a=90.0;r=5.0;rot=0.0}\n - damage{a=\"\"} @EIC{a=90.0;r=5.0;rot=0.0}\n - damage{a=\"\"} @EIC{a=90.0;r=4.0;rot=0.t0}\n - mmodamage{amount=\"\";types=\"WEAPON\"} @EIC{a=90.0;r=4.0;rot=0.0}\n - effect:particlesphere{particle=large_smoke;amount=100;radius=2} @selflocation\n - effect:particlesphere{particle=cloud;amount=16;radius=1} @EIC{a=90.0;r=4.0;rot=0.0} \n - projectile{oT=SimpleSlashPackBasicSlash1-TopDown-Layer2-Visual1;i=1;d=2;sE=false;MaxRange=1;v=0;vR=1;hR=1;sso=-5;StartFOffset=0.515;syo=1.5} @Forward{f=0.1;sideOffset=-2}\n - projectile{oT=SimpleSlashPackBasicSlash1-TopDown-Layer2-Visual1;i=1;d=2;sE=false;MaxRange=1;v=0;vR=1;hR=1;sso=-4.8;StartFOffset=0.77;syo=1.5} @Forward{f=0.1;sideOffset=-2}\n\nSHIFT-PKM-SlashXV:\n Skills:\n - sound{s=entity.player.attack.sweep;p=1} @SelfLocation\n - skill{s=Slashes-Right-ClickXV} \n - delay 10\n - skill{s=Slashes-Left-ClickXV}\n - sound{s=entity.player.attack.sweep;p=1} @SelfLocation\n - delay 10\n - sound{s=entity.player.attack.crit;p=1} @SelfLocation\n - skill{s=Splashes-downXV}\nSHIFT-CIRCLE-DISSECTIONXV:\n Skills:\n - spin{d=20;v=20} @Self\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SHIFT-CIRCLE-DISSECTION-TICK;onHit=SHIFT-CIRCLE-DISSECTION-HITXV;points=20;interval=1;duration=30;charges=0;oy=1;r=2.5;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SimpleSlashPackBasicSlash1-TopDown-Layer2-VisualTICKXV;onHit=SHIFT-CIRCLE-DISSECTION-HITXV;points=20;interval=1;duration=30;charges=0;oy=1;r=2.2;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SHIFT-CIRCLE-DISSECTION-TICK;onHit=SHIFT-CIRCLE-DISSECTION-HITXV;points=20;interval=1;duration=30;charges=0;oy=1;r=2.2;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SimpleSlashPackBasicSlash1-TopDown-Layer2-VisualTICKXV;onHit=SHIFT-CIRCLE-DISSECTION-HITXV;points=20;interval=1;duration=30;charges=0;oy=1;r=2.2;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\nSHIFT-CIRCLE-DISSECTION-TICK2:\n Skills:\n - effect:particles{p=enchanted_hit;a=10;hs=0.2;vs=0.1} @origin\nSHIFT-CIRCLE-DISSECTION-TICK:\n Skills:\n - effect:particles{p=crit;a=20;hs=0.2;vs=0.1} @origin\nSimpleSlashPackBasicSlash1-TopDown-Layer2-VisualTICKXV:\n Skills:\n - effect:particles{p=reddust;a=20;hs=0.2;vs=0.2} @origin\nSHIFT-CIRCLE-DISSECTION-HITXV:\n Skills:\n - setvariable{var=caster.damage;value=\"%mmoitems_stat_attack_damage%\";type=FLOAT} @self\n - damage{a=\"\"} @EIC{a=90.0;r=5.0;rot=0.0}\n - damage{a=\"\"} @EIC{a=90.0;r=5.0;rot=0.0}\nSimpleSlashPackBasicSlash1-TopDown-Layer2-Visual1:\n Skills:\n - effect:particles{p=crit;a=4;hs=0.1;vs=0.1}\nSimpleSlashPackBasicSlash1-TopDown-Layer2-VisualXV:\n Skills:\n - effect:particles{p=reddust;a=4;hs=0.2;vs=0.2}\n\n\nSlashes-Right-ClickXIII:\n Skills:\n - setvariable{var=caster.damage;value=\"%mmoitems_stat_attack_damage%\";type=FLOAT} @self\n - damage{a=\"\"} @EIC{a=90.0;r=5.0;rot=0.0}\n - damage{a=\"\"} @EIC{a=90.0;r=4.0;rot=0.0}\n - mmodamage{amount=\"\";types=\"WEAPON\"} @EIC{a=90.0;r=4.0;rot=0.0}\n - effect:particlesphere{particle=cloud;amount=16;radius=1} @EIC{a=90.0;r=4.0;rot=0.0} \n - projectile{oT=SimpleSlashPackBasicSlash1-TopDown-Layer2-Visual1;i=1;d=2;sE=false;MaxRange=1;v=0;vR=1;hR=1;sso=-5;StartFOffset=0.515;syo=1.5} @Forward{f=0.1;sideOffset=-2}\n\nSHIFT-PKM-SLASHXIII:\n Skills:\n - sound{s=entity.player.attack.sweep;p=1} @SelfLocation\n - skill{s=Slashes-Right-ClickXIII} \n - delay 20\n - skill{s=Slashes-Left-ClickXIII}\n - sound{s=entity.player.attack.sweep;p=1} @SelfLocation\n - delay 10\n - sound{s=entity.player.attack.crit;p=1} @SelfLocation\n - skill{s=Splashes-up-Goliaf4}\nSHIFT-CIRCLE-DISSECTIONXIII:\n Skills:\n - spin{d=20;v=20} @Self\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SHIFT-CIRCLE-DISSECTION-TICK22;onHit=SHIFT-CIRCLE-DISSECTION-HITXIII;points=20;interval=1;duration=30;charges=0;oy=1;r=2.5;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SimpleSlashPackBasicSlash1-TopDown-Layer2-Visual4TICK;onHit=SHIFT-CIRCLE-DISSECTION-HITXIII;points=20;interval=1;duration=30;charges=0;oy=1;r=2.2;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SHIFT-CIRCLE-DISSECTION-TICK;onHit=SHIFT-CIRCLE-DISSECTION-HITXIII;points=20;interval=1;duration=30;charges=0;oy=1;r=2.2;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SimpleSlashPackBasicSlash1-TopDown-Layer2-Visual4TICK;onHit=SHIFT-CIRCLE-DISSECTION-HITXIII;points=20;interval=1;duration=30;charges=0;oy=1;r=2.2;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\nSHIFT-CIRCLE-DISSECTION-TICK22:\n Skills:\n - effect:particles{p=reddust;c=#2b2b2b;a=10;hs=0.1;vs=0.1;forwardOffset=0.5} @origin\n - effect:particles{p=reddust;c=#424242;a=10;hs=0.1;vs=0.1} @origin\n - effect:particles{p=reddust;c=#585656;a=10;hs=0.1;vs=0.1;forwardOffset=-0.5} @origin\nSHIFT-CIRCLE-DISSECTION-TICK:\n Skills:\n - effect:particles{p=crit;a=20;hs=0.2;vs=0.1} @origin\nSimpleSlashPackBasicSlash1-TopDown-Layer2-Visual4TICK:\n Skills:\n - effect:particles{p=reddust;c=#6b6b6a;a=20;hs=0.1;vs=0.1} @origin\nSHIFT-CIRCLE-DISSECTION-HITXIII:\n Skills:\n - setvariable{var=caster.damage;value=\"%mmoitems_stat_attack_damage%\";type=FLOAT} @self\n - damage{a=\"\"} @EIC{a=90.0;r=5.0;rot=0.0}\n - damage{a=\"\"} @EIC{a=90.0;r=5.0;rot=0.0}\nSimpleSlashPackBasicSlash1-TopDown-Layer2-Visual3:\n Skills:\n - effect:particles{p=reddust;c=#2b2b2b;a=10;hs=0.1;vs=0.1;forwardOffset=2}\n - effect:particles{p=reddust;c=#2b2b2b;a=10;hs=0.1;vs=0.1;forwardOffset=1.5}\n - effect:particles{p=reddust;c=#2b2b2b;a=10;hs=0.1;vs=0.1;forwardOffset=1}\n - effect:particles{p=reddust;c=#2b2b2b;a=10;hs=0.1;vs=0.1;forwardOffset=0.5}\n - effect:particles{p=reddust;c=#424242;a=10;hs=0.1;vs=0.1}\n - effect:particles{p=reddust;c=#585656;a=10;hs=0.1;vs=0.1;forwardOffset=-0.5}\n - effect:particles{p=reddust;c=#585656;a=10;hs=0.1;vs=0.1;forwardOffset=-1}\n - effect:particles{p=reddust;c=#585656;a=10;hs=0.1;vs=0.1;forwardOffset=-1.5}\n - effect:particles{p=reddust;c=#585656;a=10;hs=0.1;vs=0.1;forwardOffset=-2}\nSimpleSlashPackBasicSlash1-TopDown-Layer2-Visual4:\n Skills:\n - effect:particles{p=reddust;c=#6b6b6a;a=10;hs=0.1;vs=0.1;forwardOffset=2}\n - effect:particles{p=reddust;c=#6b6b6a;a=10;hs=0.1;vs=0.1;forwardOffset=1.5}\n - effect:particles{p=reddust;c=#6b6b6a;a=10;hs=0.1;vs=0.1;forwardOffset=1}\n - effect:particles{p=reddust;c=#6b6b6a;a=10;hs=0.1;vs=0.1;forwardOffset=0.5}\n - effect:particles{p=reddust;c=#7D7D7D;a=10;hs=0.1;vs=0.1}\n - effect:particles{p=reddust;c=#90908E;a=10;hs=0.1;vs=0.1;forwardOffset=-0.5}\n - effect:particles{p=reddust;c=#90908E;a=10;hs=0.1;vs=0.1;forwardOffset=-1}\n - effect:particles{p=reddust;c=#90908E;a=10;hs=0.1;vs=0.1;forwardOffset=-1.5}\n - effect:particles{p=reddust;c=#90908E;a=10;hs=0.1;vs=0.1;forwardOffset=-2}\n\nSHIFT-PKM-SlashIV:\n Skills:\n - sound{s=entity.player.attack.sweep;p=1} @SelfLocation\n - skill{s=Slashes-Right-ClickIV} \n - delay 10\n - skill{s=Slashes-Left-ClickIV}\n - sound{s=entity.player.attack.sweep;p=1} @SelfLocation\n - delay 10\n - sound{s=entity.player.attack.crit;p=1} @SelfLocation\n - skill{s=Splashes-downIV}\nSHIFT-LKM-SLASHIV:\n Skills:\n - effect:particlering{particle=crit;points=50;radius=3} @selflocation\n - delay 1\n - effect:particlering{particle=enchanted_hit;points=50;radius=2.9} @selflocation\nSHIFT-CIRCLE-DISSECTIONIV:\n Skills:\n - spin{d=20;v=20} @Self\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SimpleSlashPackBasicSlash1-TopDown-Layer2-VisualIVTICK;onHit=SHIFT-CIRCLE-DISSECTION-HITIV;points=20;interval=1;duration=30;charges=0;oy=1;r=2.5;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SHIFT-CIRCLE-DISSECTION-TICK;onHit=SHIFT-CIRCLE-DISSECTION-HITIV;points=20;interval=1;duration=30;charges=0;oy=1;r=2.2;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SimpleSlashPackBasicSlash1-TopDown-Layer2-VisualIVTICK;onHit=SHIFT-CIRCLE-DISSECTION-HITIV;points=20;interval=1;duration=30;charges=0;oy=1;r=2.5;hnp=true} @self\n - delay 2\n - sound{s=entity.player.attack.weak;p=1} @SelfLocation\n - orbital{onTick=SHIFT-CIRCLE-DISSECTION-TICK;onHit=SHIFT-CIRCLE-DISSECTION-HITIV;points=20;interval=1;duration=30;charges=0;oy=1;r=2.2;hnp=true} @self" + }, + { + "input": "OdinProjectile:", + "target": "Conditions:\n - targetnotwithin{d=6} true\n Skills:\n - projectile{onTick=OdinProjectileonTick;onHit=OdinProjectileonHit;onEnd=OdinProjectileonHit;v=15;i=1;hR=0.5;vR=0.5;MaxRange=16;StartYOffset=2;hp=true;hnp=true}" + }, + { + "input": "OdinProjectileonTick:", + "target": "Skills:\n - effect:particlesphere{particle=cloud;amount=30;radius=0.3} @origin" + }, + { + "input": "OdinProjectileonHit:", + "target": "Skills:\n - lightning{d=0.15} @Origin\n - effect:blockmask{m=ice;r=3;d=40} @Origin\n - throw{v=10;vY=3} @target\n - effect:particles{particle=cloud;amount=50;hS=1;vS=3;speed=0.1} @Origin\n - damage{a=8} @target" + }, + { + "input": "OdinBurst:", + "target": "Conditions:\n - targetwithin{d=6} true\n Skills:\n - effect:particlesphere{particle=cloud;amount=30;radius=1} @Self\n - effect:blockmask{m=ice;r=1;d=40} @Self\n - delay 1\n - effect:particlesphere{particle=cloud;amount=60;radius=2} @Self\n - effect:blockmask{m=ice;r=2;d=40} @Self\n - delay 1\n - effect:particlesphere{particle=cloud;amount=90;radius=3} @Self\n - effect:blockmask{m=ice;r=3;d=40} @Self\n - delay 1\n - effect:particlesphere{particle=cloud;amount=120;radius=4} @Self\n - effect:blockmask{m=ice;r=4;d=40} @Self\n - delay 1\n - effect:particlesphere{particle=cloud;amount=150;radius=5} @Self\n - effect:blockmask{m=ice;r=5;d=40} @Self\n - delay 1\n - effect:particlesphere{particle=cloud;amount=180;radius=6} @Self\n - effect:blockmask{m=ice;r=6;d=40} @Self\n - delay 1\n - effect:particlesphere{particle=cloud;amount=210;radius=7} @Self\n - effect:blockmask{m=ice;r=7;d=40} @Self\n - damage{a=7} @target\n - effect:lightning @RLNTE{r=10;minr=8}\n - throw{v=20;vY=5} @PIR{r=7}" + }, + { + "input": "OdinAttack:", + "target": "Skills:\n - teleport @target\n - effect:particles{particle=cloud;amount=50;hS=1;vS=3;speed=0.1} @self\n - effect:blockmask{m=ice;r=4;d=60} @Self\n - damage{a=8} @target\n - throw{v=20;vY=5} @target\n - delay 8\n - effect:lightning @RLNTE{r=10;minr=8}\n - effect:lightning @RLNTE{r=10;minr=8}\n - effect:lightning @RLNTE{r=10;minr=8}\n - effect:lightning @RLNTE{r=10;minr=8}\n - effect:lightning @RLNTE{r=10;minr=8}\n - effect:lightning @RLNTE{r=10;minr=8}\n - effect:lightning @RLNTE{r=10;minr=8}\n - effect:lightning @RLNTE{r=10;minr=8}\n - effect:lightning @RLNTE{r=10;minr=8}" + }, + { + "input": "OdinFight:", + "target": "Conditions:\n - stance fightmode true\n Skills:\n - randomskill{skills=OdinProjectile,OdinBurst,OdinAttack} @target\n - effect:particles{particle=cloud;amount=50;hS=1;vS=3;speed=0.1} @self" + }, + { + "input": "OdinTeleport:", + "target": "Skills:\n - effect:lightning @Self\n - delay 10\n - teleport{vS=5;hS=10} @RLNTE{r=10;minr=6} \n - effect:lightning @Self" + }, + { + "input": "FRANKENSTEINattacksync:", + "target": "Skills:\n - CancelEvent\n - skill{s=FRANKENSTEINattack} @self\n - skill{s=FRANKENSTEINattackoneleg} @self" + }, + { + "input": "FRANKENSTEINattack:", + "target": "Conditions:\n - stance{s=noarms} false\n - stance{s=oneleg} false\n - offgcd\n Cooldown: 3\n Skills:\n - gcd{ticks=40}\n - state{s=attack} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.punchswing;v=1;sc=HOSTILE} @self\n - delay 20\n - totem{md=2;c=1;oH=FRANKENSTEINattackDAMAGE;hnp=true;hp=true;hR=2;vR=1;i=1} @Forward{f=1}" + }, + { + "input": "FRANKENSTEINattackoneleg:", + "target": "Conditions:\n - stance{s=noarms} false\n - stance{s=oneleg} true\n - offgcd\n Cooldown: 3\n Skills:\n - gcd{ticks=40}\n - state{s=oneleg_attack} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.punchswing;v=1;sc=HOSTILE} @self\n - delay 20\n - totem{md=2;c=1;oH=FRANKENSTEINattackDAMAGE;hnp=true;hp=true;hR=2;vR=1;i=1} @Forward{f=1}" + }, + { + "input": "FRANKENSTEINattackDAMAGE:", + "target": "Skills:\n - damage{a=10}" + }, + { + "input": "FRANKENSTEINthunderclapsync:", + "target": "Conditions:\n - stance{s=onearm} false\n - targetwithin{d=12} true\n Skills:\n - CancelEvent\n - skill{s=FRANKENSTEINthunderclapsync2} @self" + }, + { + "input": "FRANKENSTEINthunderclapsync2:", + "target": "Conditions:\n - stance{s=noarms} false\n Skills:\n - skill{s=FRANKENSTEINthunderclap} @self" + }, + { + "input": "FRANKENSTEINthunderclap:", + "target": "Conditions:\n - incombat true\n - stance{s=oneleg} false\n - offgcd\n Skills:\n - gcd{ticks=40}\n - setAI{ai=false}\n - state{s=clap} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.clapswing;v=1;sc=HOSTILE} @self\n - delay 20 \n - effect:lightning @EIR{r=12}\n - effect:lightning @RLNTE{a=3;r=12;s=4;minr=2}\n - damage{a=12} @EIR{r=12}\n - delay 20\n - setAI{ai=true}" + }, + { + "input": "FRANKENSTEINleftarm:", + "target": "Conditions:\n - stance{s=onearm} false\n - stance{s=oneleg} false\n - stance{s=noarms} false\n Cooldown: 9999\n Skills:\n - setAI{ai=false}\n - state{s=flinch} @self\n - gcd{ticks=20}\n - setstance{stance=onearm} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.limb_removal;v=1;sc=HOSTILE} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.pain;v=1;sc=HOSTILE} @self\n - effect:particles{particle=block;m=redstone_block;amount=25;hs=.25;vs=.25;} @ModelPart{m=frankenstein2;p=leftarm3;offset=LOCAL;y=-1;z=-.5}\n - effect:particles{p=reddust;color=#78221F;amount=25;hs=.25;vs=.25;size=2} @ModelPart{m=frankenstein2;p=leftarm3;offset=LOCAL;y=-1;z=-.5}\n - submodel{model=frankenstein2;subpart=leftforearm3;remove=true} @self\n - submodel{model=frankenstein2;subpart=lefthand3;remove=true} @self\n - ChangePart{model=frankenstein2;part=leftarm3;newmodel=frankenstein_parts;newpart=leftarm3} @self\n - delay 10\n - setAI{ai=true}" + }, + { + "input": "FRANKENSTEINleg:", + "target": "Conditions:\n - stance{s=oneleg} false\n - stance{s=noarms} false\n Cooldown: 9999\n Skills:\n - setAI{ai=false}\n - DefaultState{mid=frankenstein2;t=WALK;s=oneleg_walk} @self\n - DefaultState{mid=frankenstein2;t=IDLE;s=oneleg_idle} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.limb_removal;v=1;sc=HOSTILE} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.pain;p=0.8;v=1;sc=HOSTILE} @self\n - state{s=flinch} @self\n - setspeed{speed=0.75;type=walking}\n - gcd{ticks=20}\n - effect:particles{particle=block;m=redstone_block;amount=25;hs=.25;vs=.25;} @ModelPart{m=frankenstein2;p=leftleg;offset=LOCAL;y=-1;z=-.5}\n - effect:particles{p=reddust;color=#78221F;amount=25;hs=.25;vs=.25;size=2} @ModelPart{m=frankenstein2;p=leftleg;offset=LOCAL;y=-1;z=-.5}\n - setstance{stance=oneleg} @self\n - submodel{model=frankenstein2;subpart=leftshin;remove=true} @self\n - submodel{model=frankenstein2;subpart=leftfoot;remove=true} @self\n - ChangePart{model=frankenstein2;part=leftleg;newmodel=frankenstein_parts;newpart=leftleg} @self\n - delay 10\n - setAI{ai=true}" + }, + { + "input": "FRANKENSTEINrightarm:", + "target": "Conditions:\n - stance{s=noarms} false\n Cooldown: 9999\n Skills:\n - setAI{ai=false}\n - state{s=flinch} @self\n - DefaultState{mid=frankenstein2;t=IDLE;s=oneleg_idle} @self\n - DefaultState{mid=frankenstein2;t=IDLE;s=oneleg_walk} @self\n - gcd{ticks=20} \n - setstance{stance=noarms} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.limb_removal;v=1;sc=HOSTILE} @self\n - sound{s=littleroom_halloween2:littleroom.frankenstein.pain;v=1;p=0.6;sc=HOSTILE} @self\n - effect:particles{particle=block;m=redstone_block;amount=25;hs=.25;vs=.25;} @ModelPart{m=frankenstein2;p=rightarm;offset=LOCAL;y=-1;z=.5}\n - effect:particles{p=reddust;color=#78221F;amount=25;hs=.25;vs=.25;size=2} @ModelPart{m=frankenstein2;p=rightarm;offset=LOCAL;y=-1;z=.5}\n - submodel{model=frankenstein2;subpart=rightforearm;remove=true} @self\n - submodel{model=frankenstein2;subpart=righthand;remove=true} @self\n - ChangePart{model=frankenstein2;part=rightarm;newmodel=frankenstein_parts;newpart=rightarm} @self\n - delay 10\n - setAI{ai=true}" + }, + { + "input": "FRANKENSTEINdeath:", + "target": "Skills:\n - sound{s=littleroom_halloween2:littleroom.frankenstein.death;v=1;sc=HOSTILE} @self\n - delay 50\n - effect:particles{particle=squid_ink;amount=250;hs=1;vs=1} @self\n - model{mid=frankenstein2;r=true} @self\n - command{c=\"alonsolevels addexp 30 true true\"} @trigger ~onInteract\n - dropitem{i=exp 10} @self ~onDeath\n \n \n \n \n \n#### PATCHES ####" + }, + { + "input": "patchesSPAWN:", + "target": "Skills:\n - delay 1\n - potion{type=INVISIBILITY;duration=999;level=4;p=false}" + }, + { + "input": "patchesGROUNDVINES:", + "target": "TargetConditions:\n - onground true\n Conditions:\n - incombat true\n - targetwithin{d=16}\n - offgcd\n Skills:\n - velocity{m=set;x=0;y=0;z=0;repeat=60;repeatInterval=1} @self\n - gcd{ticks=60} @self\n - state{s=groundvine} @self\n - delay 5\n - sound{s=littleroom_halloween2:littleroom.pumpkin.vines;v=1;sc=HOSTILE} @self\n - skill{s=summonvines} @EIR{r=20;limit=1}\n - skill{s=summonvines} @target\n - delay 60" + }, + { + "input": "summonvines:", + "target": "TargetConditions:\n - onground true\n Skills:\n - summon{t=patchesVINE;os=true}" + }, + { + "input": "patchvinesLIFESPAN:", + "target": "Skills:\n - effect:spin{duration=5;velocity=50} @self .5\n - sound{s=littleroom_halloween2:littleroom.pumpkin.idle1;v=1;sc=HOSTILE} @self\n - delay 10\n - effect:particles{particle=block;m=dirt;amount=50;hs=.25;vs=.25} @self\n - damage{a=5} @EIR{r=3}\n - delay 10\n - damage{a=5} @EIR{r=3}\n - delay 10\n - sound{s=littleroom_halloween2:littleroom.pumpkin.idle2;v=1;sc=HOSTILE} @self\n - damage{a=5} @EIR{r=3}\n - delay 10\n - damage{a=5} @EIR{r=3}\n - delay 10\n - remove @self" + }, + { + "input": "patchesBITEsync:", + "target": "Skills:\n - CancelEvent\n - skill{s=patchesBITE} @self" + }, + { + "input": "patchesBITE:", + "target": "Cooldown: 3\n Conditions:\n - offgcd\n Skills:\n - gcd{ticks=30} @self\n - state{s=bite} @self\n - sound{s=littleroom_halloween2:littleroom.pumpkin.bite;v=1;sc=HOSTILE} @self\n - delay 10\n - lunge{velocity=1;velocityY=0} @target\n - delay 5\n - skill{s=patchesBITEdamage} @target" + }, + { + "input": "patchesBITEdamage:", + "target": "Conditions:\n - incombat true\n - targetwithin{d=2}\n Skills:\n - ignite{ticks=40}\n - damage{a=10}" + }, + { + "input": "patchesSWIPEsync:", + "target": "Skills:\n - CancelEvent\n - skill{s=patchesSWIPE} @self" + }, + { + "input": "patchesSWIPE:", + "target": "Cooldown: 6\n Conditions:\n - offgcd\n Skills:\n - velocity{m=set;x=0;y=0;z=0;repeat=20;repeatInterval=1} @self\n - gcd{ticks=30} @self\n - state{s=swipe} @self\n - delay 10\n - sound{s=littleroom_halloween2:littleroom.pumpkin.swing;v=1;sc=HOSTILE} @self\n - skill{s=patchesSWIPEdamage} @target\n - delay 10" + }, + { + "input": "patchesSWIPEdamage:", + "target": "Conditions:\n - incombat true\n - targetwithin{d=4}\n Skills:\n - damage{a=12}" + }, + { + "input": "patchesDEATH:", + "target": "Skills:\n - delay 30\n - sound{s=littleroom_halloween2:littleroom.halloweenpack2.poof;v=1;sc=HOSTILE} @self\n - effect:particles{particle=squid_ink;amount=200;hs=1;vs=1} @self\n - model{mid=pumpkin_monster;r=true} @self\n - command{c=\"alonsolevels addexp 30 true true\"} @trigger ~onInteract\n - dropitem{i=exp 10} @self ~onDeath\n \n \n \n#### WITCH ####" + }, + { + "input": "witchIDLE1:", + "target": "Skills:\n - sound{s=littleroom_halloweenpack2:littleroom.witch.idle1;v=1;sc=HOSTILE} @self" + }, + { + "input": "witchIDLE2:", + "target": "Skills:\n - sound{s=littleroom_halloweenpack2:littleroom.witch.idle2;v=1;sc=HOSTILE} @self" + }, + { + "input": "witchTOSSmagic:", + "target": "Skills:\n - missile{bulletType=MOB;mob=projectile_witch;ot=witchTOSSmagic_TICK;oE=witchTOSSmagic_HIT;oh=witchTOSSmagic_HIT;v=6;i=1;hR=.25;vR=.25;in=0.75;sfo=1;syo=2;sso=1;d=200}" + }, + { + "input": "witchTOSSmagic_TICK:", + "target": "Skills:\n - effect:particles{p=dragon_breath;a=25;hs=.25;vs=.25} @origin\n - effect:particles{p=end_rod;a=5;a=.1;hs=.1} @origin \n - modifyProjectile{trait=VELOCITY;action=MULTIPLY;value=5}\n - modifyProjectile{trait=INERTIA;action=MULTIPLY;value=1.1}" + }, + { + "input": "witchTOSSmagic_HIT:", + "target": "Skills:\n - sound{s=littleroom_halloween2:littleroom.witch.magichit;v=1;sc=HOSTILE}\n - effect:particles{p=flash;a=1}\n - damage{a=10;i=false}" + }, + { + "input": "witchDEATH:", + "target": "Skills:\n - delay 14\n - summon{t=falling_witch} @self\n - command{c=\"alonsolevels addexp 30 true true\"} @trigger ~onInteract\n - dropitem{i=exp 10} @self ~onDeath" + }, + { + "input": "witchLAND:", + "target": "Cooldown: 25\n Conditions:\n - onground true\n Skills:\n - state{s=land} @self\n - delay 30\n - sound{s=littleroom_halloween2:littleroom.halloweenpack2.poof;v=1;sc=HOSTILE} @self\n - effect:particles{particle=squid_ink;amount=200;hs=1;vs=1} @self\n - remove @self\n \n \n#### SCARECROW ####" + }, + { + "input": "scarecrowMURDER:", + "target": "Cooldown: 24\n Conditions:\n - incombat true\n - offgcd\n Skills:\n - gcd{ticks=140} @self\n - state{s=murder} @self\n - delay 10\n - summon{t=scarecrowMURDER} @SelfLocation{y=-1.0}\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow_glow;npid=head} @self\n - effect:particles{particle=dragon_breath;amount=1;hs=.25;vs=.25;repeat=75;repeatInterval=2} @ModelPart{m=scarecrow;p=head;offset=LOCAL;y=0.5}\n - delay 10 \n - throw{velocity=2;velocityY=0;repeat=70;repeatInterval=2} @EIR{r=3}\n - sound{s=littleroom_halloween2:littleroom.scarecrow.murder;v=1;sc=HOSTILE} @self\n - skill{s=scarecrowMURDERAOE;repeat=7;repeatInterval=20} @self\n #- mountme @children\n - effect:particles{particle=squid_ink;amount=5;hs=.25;vs=.25;repeat=20;repeatInterval=1} @ModelPart{m=scarecrow;p=torso;offset=LOCAL;y=0.5}\n - delay 140\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow;npid=head} @self" + }, + { + "input": "scarecrowMURDERAOE:", + "target": "Skills:\n - potion{type=BLINDNESS;duration=40;level=4} @EIR{r=6}\n - damage{a=2} @target\n - effect:particlering{particle=squid_ink;radius=1;points=32;amount=3;hS=.25;vS=.25;speed=0.25} @self\n - delay 1\n - effect:particlering{particle=squid_ink;radius=2;points=32;amount=3;hS=.25;vS=.25;speed=0.25} @self\n - delay 1\n - effect:particlering{particle=squid_ink;radius=3;points=32;amount=3;hS=.25;vS=.25;speed=0.25} @self\n - delay 1\n - effect:particlering{particle=squid_ink;radius=4;points=32;amount=3;hS=.25;vS=.25;speed=0.25} @self\n - delay 1\n - effect:particlering{particle=squid_ink;radius=5;points=32;amount=3;hS=.25;vS=.25;speed=0.25} @self\n - delay 1\n - effect:particlering{particle=squid_ink;radius=6;points=32;amount=3;hS=.25;vS=.25;speed=0.25} @self\n - delay 1\n - effect:particlering{particle=squid_ink;radius=7;points=32;amount=3;hS=.25;vS=.25;speed=0.25} @self\n - delay 1\n - effect:particlering{particle=squid_ink;radius=8;points=32;amount=3;hS=.25;vS=.25;speed=0.25} @self" + }, + { + "input": "scarecrowmurderLIFESPAN:", + "target": "Skills:\n - delay 170\n - remove @self" + }, + { + "input": "scarecrowREAPsync:", + "target": "Skills:\n - CancelEvent\n - skill{s=scarecrowREAP} @self" + }, + { + "input": "scarecrowREAP:", + "target": "Cooldown: 3\n Conditions:\n - offgcd\n Skills:\n - velocity{m=set;x=0;y=0;z=0;repeat=40;repeatInterval=1} @self\n - gcd{ticks=40} @self\n - state{s=attack;sp=1.5} @self\n - randomskill{skills=scarecrowREAPsound1,scarecrowREAPsound2,scarecrowREAPsound3} @self\n - effect:particles{particle=dragon_breath;amount=2;speed=.01;hs=.1;vs=0.1;repeat=25;repeatInterval=1} @ModelPart{m=scarecrow;p=right_hand;offset=LOCAL;z=2}\n - delay 16\n - skill{s=scarecrowREAPdamage} @target\n - delay 20" + }, + { + "input": "scarecrowREAPsound1:", + "target": "Skills:\n - sound{s=littleroom_halloween2:littleroom.scarecrow.slash;v=1;sc=HOSTILE;p=1} @self" + }, + { + "input": "scarecrowREAPsound2:", + "target": "Skills:\n - sound{s=littleroom_halloween2:littleroom.scarecrow.slash;v=1;sc=HOSTILE;p=.8} @self" + }, + { + "input": "scarecrowREAPsound3:", + "target": "Skills:\n - sound{s=littleroom_halloween2:littleroom.scarecrow.slash;v=1;sc=HOSTILE;p=1.2} @self" + }, + { + "input": "scarecrowREAPdamage:", + "target": "Conditions:\n - incombat true\n - targetwithin{d=4}\n Skills:\n - damage{a=10}" + }, + { + "input": "scarecrowDRAIN:", + "target": "Cooldown: 8\n Conditions:\n - incombat true\n - offgcd\n Skills:\n - gcd{ticks=60} @self\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow_glow;npid=right_arm} @self\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow_glow;npid=right_hand} @self\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow_glow;npid=right_forearm} @self\n - delay 15\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow_glow;npid=head} @self\n - potion{type=SLOW;duration=60;level=1} @target\n - delay 1\n - velocity{m=set;x=0;y=0.1;z=0;repeat=50;repeatInterval=1} @target\n - effect:particles{particle=dragon_breath;amount=1;hs=.25;vs=.25;repeat=25;repeatInterval=2} @ModelPart{m=scarecrow;p=head;offset=LOCAL;y=0.5}\n - effect:particles{particle=squid_ink;amount=3;hs=.25;vs=1;repeat=25;repeatInterval=2} @target\n - damage{a=2;repeat=5;repeatInterval=10;pk=true} @target \n - delay 50\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow;npid=right_arm} @self\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow;npid=right_hand} @self\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow;npid=right_forearm} @self\n - ChangePart{mid=scarecrow;pid=head;nmid=scarecrow;npid=head} @self" + }, + { + "input": "scarecrowDEATH:", + "target": "Skills:\n - remove @Children\n - setgravity{g=true} @ThreatTable\n - delay 30\n - sound{s=littleroom_halloween2:littleroom.halloweenpack2.poof;v=1;sc=HOSTILE} @self\n - effect:particles{particle=squid_ink;amount=200;hs=1;vs=1} @self\n - model{mid=scarecrow;r=true} @self\n - dropitem{i=exp 20} @self ~onDeath\n - command{c=\"alonsolevels addexp 250 true true\"} @trigger ~onInteract \n - summon{type=goblintreasure} @self\n - dropitem{i=exp 20} @self ~onDeath\n \n \n##### HAUNTED ARMOR #####" + }, + { + "input": "removeHAUNTEDARMOR:", + "target": "TargetConditions:\n - crouching true\n - holding{m=dirt} true\n Skills:\n - dropitem{i=HAUNTEDARMOREgg} @self\n - remove @self" + }, + { + "input": "spawnHAUNTEDARMOR:", + "target": "Skills:\n - setstance{stance=HAUNTEDARMORclose} @self\n - delay 10\n - setblock{m=AIR;md=0} @selflocation" + }, + { + "input": "rotateHAUNTEDARMOR:", + "target": "TargetConditions:\n - holding{m=air} true\n - crouching false \n Skills:\n - setrotation{relative=true;yaw=-10;pitch=0} @Self" + }, + { + "input": "blockcheckHAUNTEDARMOR:", + "target": "Conditions: \n - blocktype{type=air} false\n Skills:\n - delay 5\n - dropitem{i=HAUNTEDARMOREgg} @self\n - remove @self" + }, + { + "input": "hauntedarmorSCARE:", + "target": "Cooldown: 400\n Conditions:\n - playerwithin{d=2} true\n Skills:\n - sound{s=littleroom_halloween2:littleroom.haunted_armor.scare;v=1;sc=HOSTILE} @self\n - state{s=scare} @self \n \n \n \n#### CANDY CAULDRON ####" + }, + { + "input": "candycauldronTAKE:", + "target": "Cooldown: 1\n Skills:\n - modifymobscore{o=candies;a=add;v=1}\n - sound{s=littleroom_halloween2:littleroom.candy_cauldron.take;v=.25;sc=HOSTILE} @self\n - effect:particles{particle=crit;amount=10;hS=.5;vS=.5;speed=.01} @self\n - state{s=hit} @self\n - damage{amount=1} @self\n - dropitem{i=candy_red,candy_yellow,candy_blue,candy_green} @Origin{yoffset=1}" + }, + { + "input": "candycauldronEMPTY:", + "target": "Conditions:\n - score{o=candies;v=4} true\n Skills:\n - sound{s=littleroom_halloween2:littleroom.halloweenpack2.poof;v=1;sc=HOSTILE} @self\n - effect:particles{particle=cloud;amount=50;hS=.5;vS=.5;speed=.01} @self\n - remove @self" + }, + { + "input": "blockcheckPRESS:", + "target": "Conditions:\n - blocktype{type=air} false\n Skills:\n - delay 5\n - setstance{stance=default} @self\n - dropitem{i=Egg} @self\n - remove @self" + }, + { + "input": "pressROT:", + "target": "TriggerConditions:\n - holding{m=air} true \n - crouching false\n Skills:\n - setrotation{relative=true;yaw=-10;pitch=0} @Self" + }, + { + "input": "pressREMOVE:", + "target": "TriggerConditions: \n - crouching true\n - holding{m=dirt} true\n Skills:\n - dropitem{i=item_press} @self\n - remove @self" + }, + { + "input": "pressITEMPLACE:", + "target": "Skills:\n - skill{s=pressgravel} @self #takes 1 minute\n - skill{s=presscoal} @self #takes 1 minute\n - skill{s=pressiron_sword} @self #takes 1 minute\n - skill{s=pressiron_shovel} @self #takes 1 minute\n - skill{s=pressiron_hoe} @self #takes 1 minute\n - skill{s=pressiron_pickaxe} @self #takes 1 minute\n - skill{s=pressiron_axe} @self #takes 1 minute\n - skill{s=pressgolden_sword} @self #takes 1 minute\n - skill{s=pressgolden_shovel} @self #takes 1 minute\n - skill{s=pressgolden_hoe} @self #takes 1 minute\n - skill{s=pressgolden_pickaxe} @self #takes 1 minute\n - skill{s=pressgolden_axe} @self #takes 1 minute\n - skill{s=pressiron_helmet} @self #takes 1 minute\n - skill{s=pressiron_chestplate} @self #takes 1 minute\n - skill{s=pressiron_leggings} @self #takes 1 minute\n - skill{s=pressiron_boots} @self #takes 1 minute\n - skill{s=pressgolden_helmet} @self #takes 1 minute\n - skill{s=pressgolden_chestplate} @self #takes 1 minute\n - skill{s=pressgolden_leggings} @self #takes 1 minute\n - skill{s=pressgolden_boots} @self #takes 1 minute" + }, + { + "input": "itemWAIT:", + "target": "Skills:\n - skill{s=pressgravelgive} @owner\n - skill{s=presscoalgive} @owner\n - skill{s=pressiron_swordgive} @owner\n - skill{s=pressiron_shovelgive} @owner\n - skill{s=pressiron_hoegive} @owner\n - skill{s=pressiron_pickaxegive} @owner\n - skill{s=pressiron_axegive} @owner\n - skill{s=pressgolden_swordgive} @owner\n - skill{s=pressgolden_shovelgive} @owner\n - skill{s=pressgolden_hoegive} @owner\n - skill{s=pressgolden_pickaxegive} @owner\n - skill{s=pressgolden_axegive} @owner\n - skill{s=pressiron_helmetgive} @owner\n - skill{s=pressiron_chestplategive} @owner\n - skill{s=pressiron_leggingsgive} @owner\n - skill{s=pressiron_bootsgive} @owner\n - skill{s=pressgolden_helmetgive} @owner\n - skill{s=pressgolden_chestplategive} @owner\n - skill{s=pressgolden_leggingsgive} @owner\n - skill{s=pressgolden_bootsgive} @owner" + }, + { + "input": "pressFX:", + "target": "Skills:\n - effect:particles{particle=cloud;amount=2;speed=.03;d=true;dir=1,0,0;hs=.1;vs=.1;repeat=7;repeatInterval=100} @selflocation{y=.75}\n - effect:particles{particle=cloud;amount=2;speed=.03;d=true;dir=-1,0,0;hs=.1;vs=.1;repeat=7;repeatInterval=100} @selflocation{y=.75}\n - effect:particles{particle=cloud;amount=2;speed=.03;d=true;dir=0,0,1;hs=.1;vs=.1;repeat=7;repeatInterval=100} @selflocation{y=.75}\n - effect:particles{particle=cloud;amount=2;speed=.03;d=true;dir=0,0,-1;hs=.1;vs=.1;repeat=7;repeatInterval=100} @selflocation{y=.75}\n - effect:particles{particle=cloud;amount=2;speed=.03;d=true;dir=1,0,1;hs=.1;vs=.1;repeat=7;repeatInterval=100} @selflocation{y=.75}\n - effect:particles{particle=cloud;amount=2;speed=.03;d=true;dir=-1,0,-1;hs=.1;vs=.1;repeat=7;repeatInterval=100} @selflocation{y=.75}\n - effect:particles{particle=cloud;amount=2;speed=.03;d=true;dir=1,0,1;hs=.1;vs=.1;repeat=7;repeatInterval=100} @selflocation{y=.75}\n - effect:particles{particle=cloud;amount=2;speed=.03;d=true;dir=1,0,-1;hs=.1;vs=.1;repeat=7;repeatInterval=100} @selflocation{y=.75}\n \n #### COAL ####" + }, + { + "input": "presscoal:", + "target": "TriggerConditions:\n - holding{m=coal} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=coal;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=coal} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=coalGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=diamond} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=coal} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "coalGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "presscoalgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=coal} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=diamond;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n #### GRAVEL ####" + }, + { + "input": "pressgravel:", + "target": "TriggerConditions:\n - holding{m=GRAVEL} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=GRAVEL;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gravel} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=gravelGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=flint} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=gravel} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "gravelGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgravelgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=gravel} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=flint;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n \n #### IRON SWORD ####" + }, + { + "input": "pressiron_sword:", + "target": "TriggerConditions:\n - holding{m=iron_sword} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_sword;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_sword} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_swordGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_sword} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_swordGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_swordgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_sword} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n #### IRON SHOVEL ####" + }, + { + "input": "pressiron_shovel:", + "target": "TriggerConditions:\n - holding{m=iron_shovel} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_shovel;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_shovel} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_shovelGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_shovel} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_shovelGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_shovelgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_shovel} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n #### IRON HOE ####" + }, + { + "input": "pressiron_hoe:", + "target": "TriggerConditions:\n - holding{m=iron_hoe} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_hoe;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_hoe} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_hoeGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_hoe} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_hoeGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_hoegive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_hoe} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n #### IRON AXE ####" + }, + { + "input": "pressiron_axe:", + "target": "TriggerConditions:\n - holding{m=iron_axe} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_axe;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_axe} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_axeGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_axe} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_axeGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_axegive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_axe} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n #### IRON PICKAXE ####" + }, + { + "input": "pressiron_pickaxe:", + "target": "TriggerConditions:\n - holding{m=iron_pickaxe} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_pickaxe;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_pickaxe} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_pickaxeGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_pickaxe} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_pickaxeGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_pickaxegive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_pickaxe} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n \n #### golden SWORD ####" + }, + { + "input": "pressgolden_sword:", + "target": "TriggerConditions:\n - holding{m=golden_sword} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_sword;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_sword} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_swordGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_sword} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_swordGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_swordgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_sword} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n #### golden SHOVEL ####" + }, + { + "input": "pressgolden_shovel:", + "target": "TriggerConditions:\n - holding{m=golden_shovel} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_shovel;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_shovel} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_shovelGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_shovel} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_shovelGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_shovelgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_shovel} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n #### golden HOE ####" + }, + { + "input": "pressgolden_hoe:", + "target": "TriggerConditions:\n - holding{m=golden_hoe} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_hoe;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_hoe} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_hoeGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_hoe} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_hoeGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_hoegive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_hoe} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n #### golden AXE ####" + }, + { + "input": "pressgolden_axe:", + "target": "TriggerConditions:\n - holding{m=golden_axe} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_axe;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_axe} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_axeGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_axe} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_axeGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_axegive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_axe} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n #### golden PICKAXE ####" + }, + { + "input": "pressgolden_pickaxe:", + "target": "TriggerConditions:\n - holding{m=golden_pickaxe} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_pickaxe;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_pickaxe} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_pickaxeGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_pickaxe} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_pickaxeGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_pickaxegive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_pickaxe} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n #### iron helmet ####" + }, + { + "input": "pressiron_helmet:", + "target": "TriggerConditions:\n - holding{m=iron_helmet} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_helmet;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_helmet} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_helmetGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_helmet} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_helmetGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_helmetgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_helmet} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n #### iron chestplate ####" + }, + { + "input": "pressiron_chestplate:", + "target": "TriggerConditions:\n - holding{m=iron_chestplate} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_chestplate;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_chestplate} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_chestplateGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_chestplate} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_chestplateGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_chestplategive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_chestplate} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self \n \n #### iron leggings ####" + }, + { + "input": "pressiron_leggings:", + "target": "TriggerConditions:\n - holding{m=iron_leggings} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_leggings;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_leggings} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_leggingsGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_leggings} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_leggingsGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_leggingsgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_leggings} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self \n \n #### iron boots ####" + }, + { + "input": "pressiron_boots:", + "target": "TriggerConditions:\n - holding{m=iron_boots} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=iron_boots;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_boots} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=iron_bootsGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=iron_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=iron_boots} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "iron_bootsGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressiron_bootsgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=iron_boots} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=iron_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n \n#### golden helmet ####" + }, + { + "input": "pressgolden_helmet:", + "target": "TriggerConditions:\n - holding{m=golden_helmet} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_helmet;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_helmet} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_helmetGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_helmet} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_helmetGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_helmetgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_helmet} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self\n \n #### golden chestplate ####" + }, + { + "input": "pressgolden_chestplate:", + "target": "TriggerConditions:\n - holding{m=golden_chestplate} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_chestplate;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_chestplate} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_chestplateGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_chestplate} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_chestplateGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_chestplategive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_chestplate} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self \n \n #### golden leggings ####" + }, + { + "input": "pressgolden_leggings:", + "target": "TriggerConditions:\n - holding{m=golden_leggings} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_leggings;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_leggings} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_leggingsGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_leggings} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_leggingsGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_leggingsgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_leggings} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self \n \n #### golden boots ####" + }, + { + "input": "pressgolden_boots:", + "target": "TriggerConditions:\n - holding{m=golden_boots} true\n Conditions:\n - stance{s=default} true\n - offgcd true\n Skills:\n - setowner @trigger\n - takeitem{i=golden_boots;a=1} @trigger\n - gcd{ticks=700} @self\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=golden_boots} @self\n - delay 20\n - state{s=press_down} @self\n - sound{s=block.piston.extend} @self\n - delay 10\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - delay 10\n - skill{s=pressFX} @self\n - state{s=idle_down} @self\n - skill{s=golden_bootsGUI} @self\n - delay 700\n - changepart{m=item_press;pid=item;nm=item_press_items;npid=gold_ingot} @self\n - state{s=idle_down;r=true} @self\n - state{s=press_up} @self\n - sound{s=block.piston.contract} @self\n - delay 40\n - effect:particles{particle=crit;amount=10;speed=1} @selflocation{y=1}\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=7} @self\n - setstance{stance=golden_boots} @self\n - sound{s=entity.player.levelup} @owner\n - message{m=\"&a&f<&co> Your Item is Complete!\"} @owner" + }, + { + "input": "golden_bootsGUI:", + "target": "Skills:\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=1} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=2} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=3} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=4} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=5} @self\n - delay 100\n - ChangePart{mid=item_press;pid=gui;nmid=gui_bar;npid=6} @self" + }, + { + "input": "pressgolden_bootsgive:", + "target": "TargetConditions:\n - distance{d=<2}\n Conditions:\n - stance{s=golden_boots} true\n Skills:\n - changepart{m=item_press;pid=gui;nm=item_press;npid=gui} @self\n - changepart{m=item_press;pid=item;nm=item_press;npid=item} @self\n - giveitem{i=gold_ingot;fl=true} @owner\n - setstance{stance=default} @self\n - removeowner @self" + }, + { + "input": "VesterActive:", + "target": "Cooldown: 40\n Skills:\n - pull{v=15} @eno{r=20}\n - delay 3\n - pull{v=15} @eno{r=20}\n - delay 3\n - pull{v=15} @eno{r=20}\n - delay 20\n - effect:sound{s=entity.enderman.scream;v=1;p=0.8} @PIR{r=40}\n - effect:sound{s=entity.enderman.scream;v=1;p=0.8} @self\n - effect:sound{s=mob.endermen.portal;v=1;p=0.8} @PIR{r=40}\n - effect:sound{s=mob.endermen.portal;v=1;p=0.8} @self\n - effect:particles{particle=dragon_breath;amount=100;radius=0;s=0.5} @Origin{xoffset=0;yoffset=5;zoffset=}\n - effect:particles{particle=soul_fire_flame;amount=100;radius=0;s=0.5} @Origin{xoffset=0;yoffset=5;zoffset=}\n - damage{a=40} @eno{r=15}" + }, + { + "input": "VSTRSmash:", + "target": "Cooldown: 35\n Conditions:\n - offgcd true\n Skills:\n - GCD{ticks=100} @Self\n - jump{velocity=2}\n - delay 45\n - effect:sound{sound=random.explode;volume=2;p=1} @Self >0 1\n - effect:particlering{particle=explode;radius=15;points=32;amount=30;hS=1;vS=0} @target\n - effect:particlering{particle=hugeexplosion;radius=15;points=32;amount=1;hS=1;vS=0} @target\n - effect:particlering{particle=hugeexplosion;radius=14;points=32;amount=1;hS=1;vS=0} @target\n - effect:particlering{particle=hugeexplosion;radius=13;points=32;amount=1;hS=1;vS=0} @target\n - effect:particlering{particle=hugeexplosion;radius=12;points=32;amount=1;hS=1;vS=0} @target\n - effect:particlering{particle=hugeexplosion;radius=11;points=32;amount=1;hS=1;vS=0} @target\n - effect:particlering{particle=hugeexplosion;radius=10;points=32;amount=1;hS=1;vS=0} @target\n - effect:particlering{particle=hugeexplosion;radius=9;points=32;amount=1;hS=1;vS=0} @target\n - effect:particlering{particle=hugeexplosion;radius=8;points=32;amount=1;hS=1;vS=0} @target\n - damage{a=35} @eno{r=15}" + }, + { + "input": "MazeMasterMeteor:", + "target": "Skills:\n - potion{type=LEVITATION;d=20} @self\n - summon{type=MoonlightKingMeteorDummy;amount=1} @Forward{f=0;y=8}\n - delay 400\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=2;radius=1;repeat=80;repeatInterval=1} @self\t\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=2;radius=1;repeat=80;repeatInterval=1} @self" + }, + { + "input": "MoonlightKingMeteorShoot:", + "target": "Skills:\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=5;radius=5;repeat=100;repeatInterval=1} @self\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=7;radius=3;repeat=100;repeatInterval=1} @self\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=10;radius=1;repeat=100;repeatInterval=1} @self\n - delay 100\n - projectile{onHit=MoonlightKingMeteorProjectile-Hit;onEnd=MoonlightKingMeteorProjectile-End;oT=MoonlightKingMeteorProjectile-Tick;i=1;v=5;sB=true;sE=true;hR=5} @NearestPlayer{r=70}\nMoonlightKingMeteorProjectile-Hit:\n Skills:\n - damage{a=50;ignorearmor=true;ia=false}\n - effect:particles{particle=reddust;color=#3737FF;amount=30;hs=5;vs=5}\n - effect:particles{particle=reddust;color=#32C8FF;amount=30;hs=5;vs=5}\nMoonlightKingMeteorProjectile-End:\n Skills:\n - throw{velocity=15;velocityY=5} @PIR{r=50}\n - effect:particles{particle=reddust;color=#3737FF;amount=50;hs=5;vs=5}\n - effect:particles{particle=reddust;color=#32C8FF;amount=50;hs=5;vs=5}\nMoonlightKingMeteorProjectile-Tick:\n Skills:\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=45;radius=5}\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=3;radius=3}\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=15;radius=1}" + }, + { + "input": "MazeMasterLifesteal:", + "target": "Skills:\n - potion{type=LEVITATION;d=30} @PIR{r=50}\n - potion{type=WEAKNESS;d=120;lvl=5} @PIR{r=50}\n - potion{type=SLOW;d=120;lvl=5} @PIR{r=50}\n - delay 10\n - damage{a=5;ignorearmor=true;repeat=10;repeatInterval=5} @PIR{r=50}\n - heal{a=40;repeat=10;repeatInterval=5} @self\n - delay 70\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=10;radius=1;repeat=90;repeatInterval=1} @self\t\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=10;radius=1;repeat=90;repeatInterval=1} @self" + }, + { + "input": "MazeMasterSmash:", + "target": "Skills:\n - setgravity{g=true} @self\n - delay 20\n - effect:particlering{particle=reddust;color=#3737FF;radius=5;points=64;amount=1;hS=1;vS=0}\n - effect:particlering{particle=reddust;color=#32C8FF;radius=5;points=64;amount=1;hS=1;vS=0}\n - damage{a=20;ignorearmor=true} @PIR{r=20}\n - delay 40\n - effect:particlering{particle=reddust;color=#3737FF;radius=5;points=64;amount=4;hS=1;vS=0}\n - effect:particlering{particle=reddust;color=#32C8FF;radius=5;points=64;amount=4;hS=1;vS=0}\n - damage{a=10;ignorearmor=true} @PIR{r=25}\n - delay 40\n - effect:particlering{particle=reddust;color=#3737FF;radius=15;points=64;amount=4;hS=1;vS=0}\n - effect:particlering{particle=reddust;color=#32C8FF;radius=15;points=64;amount=4;hS=1;vS=0}\n - damage{a=5;ignorearmor=true;ia=false} @PIR{r=30}\n - delay 160\n - potion{type=LEVITATION;d=6} @self\n - delay 10\n - setgravity{g=false} @self\n - delay 40\n - effect:particlesphere{particle=reddust;color=#3737FF;amount=5;radius=1;repeat=60;repeatInterval=1} @self\n - effect:particlesphere{particle=reddust;color=#32C8FF;amount=5;radius=1;repeat=60;repeatInterval=1} @self" + }, + { + "input": "VoidDragonIdle:", + "target": "Cooldown: 1\n Conditions:\n - moving{} false\n #- incombat{} false\n - hasaura Idle false\n - hasaura Move false\n - hasaura Fly false\n - hasaura Attack false\n Skills:\n - Aura{auraName=Idle;interval=5;duration=30} @self\n - skill{s=NagaMyrmidonAmbientRandomSound} @self 0.2\n - state{mid=voidstormdragon;s=waiting;li=0;lo=0;r=false} @self" + }, + { + "input": "VoidDragonMove:", + "target": "Cooldown: 0.5\n Conditions:\n - hasaura Move false\n - hasaura Attack false\n - hasaura Fly false\n - moving{} true\n Skills: \n - sound{s=voiddragon:custom.voiddragon.voidmove;v=1;p=1;sc=BLOCKS} @Self\n - Aura{auraName=Move;interval=5;duration=30} @self\n - state{mid=voidstormdragon;s=walkingmove;li=0;lo=0;r=false} @self" + }, + { + "input": "VoidDragonFly:", + "target": "Cooldown: 90\n Conditions:\n - hasaura Stomp false\n - hasaura FireBreath false\n - hasaura Fly2 false\n - hasaura Move false \n Skills:\n - skill{s=VoidDragonFlySkill} @Self" + }, + { + "input": "VoidDragonFlySkill:", + "target": "Cooldown: 0\n Conditions:\n - onground{} true\n - moving{} true\n - hasaura FireBreath false\n Skills:\n - Aura{auraName=AscendUp;interval=10;duration=150} @self\n - Aura{auraName=Fly;interval=1;duration=1200} @self\n - clearThreat{} @self\n - runaitargetselector{target=clear;repeat=600;repeatInterval=1} @self\n - sound{s=custom.fltkf;v=5;p=1;sc=ambient} @Self\n - skill{s=VoidDragonTakeOff} @Self\n - lunge{velocity=0.5;velocityY=0.5;repeat=5;repeatInterval=2} @Self\n - delay 10\n - lunge{velocity=0.5;velocityY=0.5;repeat=20;repeatInterval=5} @Self\n - state{mid=voidstormdragon;s=flapping;li=0;lo=0;r=false;repeat=2;repeatInterval=30} @self\n - delay 60\n - Aura{auraName=VoidDragonFlyAniAura;onTick=VoidDragonFlyAni;interval=1;duration=2000} @self\n - delay 10\n - Aura{auraName=VoidDragonFlyAttacksAura;onTick=VoidDragonFlyAttacks;interval=40;duration=2000} @self\n#If you change interval=80 to bigger amount dragon will do bigger circles\n - Aura{auraName=VoidDragonFlyCircleAura;onTick=VoidDragonFlyCircle;interval=80;duration=2000} @self\n#This delay represents the time fly 1200 is a one minute\n - delay 1200\n - Aura{auraName=VoidDragonLandingAura;onTick=VoidDragonLanding;interval=20;duration=1000} @self\n - Aura{auraName=GroundCheckAura;onTick=VoidDragonGroundCheckSkill;interval=5;duration=600} @self\n - runaitargetselector{target=player} @self" + }, + { + "input": "VoidDragonFlyCircle:", + "target": "Cooldown: 0\n Conditions:\n - onground{} false\n - hasaura TakenOff false\n - hasaura Dragon5Blocks false\n - hasaura LandingGround false\n - hasaura TimeVoid false\n Skills:\n - effect:spin{duration=10;velocity=5} @self" + }, + { + "input": "VoidDragonTakeOff:", + "target": "Cooldown: 0\n Conditions:\n - hasaura TakenOff false\n Skills:\n - sound{s=custom.fltkf;v=5;p=1;sc=ambient} @Self\n - Aura{auraName=TakenOff;interval=1;duration=30} @self\n - state{mid=voidstormdragon;s=takeoff;li=0;lo=0;r=false} @self" + }, + { + "input": "VoidDragonFlyAni:", + "target": "Cooldown: 0\n Conditions:\n - onground{} false\n - moving{} true\n - hasaura Attack false\n - hasaura SkyFire false\n - hasaura FlyAni false\n - hasaura Dragon5Blocks false\n - hasaura LandingGround false\n Skills:\n - sound{s=voiddragon:custom.voiddragon.voidfly;v=4;p=1;sc=BLOCKS} @Self \n - Aura{auraName=FlyAni;interval=1;duration=30} @self\n - state{mid=voidstormdragon;s=flapping;li=0;lo=0;r=false} @self\n - skill{s=VoidDragonFlyMechanic} @Self" + }, + { + "input": "VoidDragonFlyMechanic:", + "target": "Cooldown: 0\n Conditions:\n - onground{} false\n - hasaura{n=TakenOff} false\n - hasaura TimeVoid false\n - hasaura GroundCheckAura false\n - hasaura Attack false\n - hasaura SkyFire false\n - hasaura FlyAni false\n - hasaura Dragon5Blocks false\n - hasaura LandingGround false\n Skills:\n - lunge{velocity=0.4;velocityY=0.6;repeat=4;repeatInterval=5} @Self" + }, + { + "input": "VoidDragonGroundCheckSkill:", + "target": "Cooldown: 0\n Conditions:\n - onground{} false\n - hasaura Landing false\n Skills:\n - skill{s=VoidDragonDive} @self\n - skill{s=VoidDragon10BChecker} @Forward{f=0;y=-10}\n - skill{s=VoidDragon5BChecker} @Forward{f=0;y=-5}\n - skill{s=VoidDragon1BChecker} @Forward{f=0;y=-2}" + }, + { + "input": "VoidDragon10BChecker:", + "target": "TargetConditions:\n - inblock{b=AIR} false\n Skills:\n - Aura{auraName=Dragon10Blocks;interval=1;duration=200} @self" + }, + { + "input": "VoidDragon5BChecker:", + "target": "TargetConditions:\n - inblock{b=WATER} false\n - inblock{b=AIR} false\n Skills:\n - Aura{auraName=Dragon5Blocks;interval=5;duration=200} @self" + }, + { + "input": "VoidDragon1BChecker:", + "target": "TargetConditions:\n - inblock{b=WATER} false\n - inblock{b=AIR} false\n Skills:\n - Aura{auraName=Dragon1Blocks;interval=1;duration=20} @self\n###############" + }, + { + "input": "VoidDragonDive:", + "target": "Cooldown: 0\n Conditions:\n - hasaura Dragon5Blocks false\n - onground{} false\n - moving{} true\n - hasaura Dragon1Blocks false \n Skills:\n - lunge{velocity=0.35;velocityY=-0.25} @Self" + }, + { + "input": "VoidDragonLanding:", + "target": "Cooldown: 0.0\n Conditions:\n - hasaura Dragon5Blocks true\n - hasaura Landing false\n - hasaura Attack false\n - moving{} true\n Skills: \n - lunge{velocity=0.35;velocityY=-0.5;repeat=5;repeatInterval=5} @Self\n - skill{s=SpidersWalkSound} @self \n - Aura{auraName=Landing;interval=5;duration=100} @self\n - state{mid=voidstormdragon;s=landing;li=0;lo=0;r=false} @self \n - auraremove{aura=VoidDragonLandingAura;stacks=1} @self\n - auraremove{aura=Fly;stacks=1} @self\n - auraremove{aura=FlyAni;stacks=1} @self\n - auraremove{aura=GroundCheckAura;stacks=1} @self\n - auraremove{aura=VoidDragonFlyAniAura;stacks=1} @self\n - auraremove{aura=VoidDragonFlyCircleAura;stacks=1} @self\n - auraremove{aura=VoidDragonFlyAttacks;stacks=1} @self" + }, + { + "input": "VoidDragonTurnChecker:", + "target": "Cooldown: 0\n Conditions:\n - hasaura Fly true\n - onground{} false\n Skills:\n - skill{s=VoidDragonFlyTurnCheckSkill} @Forward{f=7;y=1}" + }, + { + "input": "VoidDragonFlyTurnCheckSkill:", + "target": "Cooldown: 0.5\n TargetConditions:\n - inblock{b=AIR} false\n Conditions:\n - hasaura Fly true\n Skills:\n - lunge{velocity=0.5;velocityY=0.5;repeat=5;repeatInterval=10} @Self\n - effect:spin{duration=10;velocity=4;repeat=2;repeatInterval=50} @self" + }, + { + "input": "VoidDragonFlyAttacks:", + "target": "Cooldown: 0.5\n Conditions:\n - hasaura Landing false\n - hasaura VoidDragonLandingAura false\n - hasaura Attack false\n - hasaura Fly true\n - moving{} true\n Skills: \n - randomskill{skills=VoidDragonSkyVoidBreath,VoidDragonSkyTimeVoid,VoidDragonSkyMelee,VoidDragonSkyChargedBall} @self" + }, + { + "input": "VoidDragonSkyMelee:", + "target": "Cooldown: 3.0\n Conditions:\n - hasaura Attack false\n - targetwithin{d=6} true\n TargetConditions:\n Skills: \n - sound{s=voiddragon:custom.voiddragon.voidmeleehit;v=1;p=1;sc=RECORDS} @Self \n - state{mid=voidstormdragon;s=flymeleehit;li=0;lo=0;r=false} @self \n - Aura{auraName=Attack;interval=5;duration=30} @self\n #- potion{type=SLOW;duration=10;level=10;hasParticles=false} @self\n - lunge{velocity=0.4;velocityY=0.2;repeat=4;repeatInterval=5} @Self\n - delay 10\n - Totem{Charges=1;onTick=VoidDragonSkyMeleeDamage-Tick;md=20;i=1;hR=1;vR=1;hp=true;hnp=true} @Forward{f=5;y=2}" + }, + { + "input": "VoidDragonSkyMeleeDamage:", + "target": "Skills:\n - damage{amount=20;ignoreArmor=false} @EntitiesNearOrigin{r=4}\n - effect:particles{p=block_crack;m=redstone_block;amount=15;speed=0;hS=0.4;vS=0.4;y=0.5} @EntitiesNearOrigin{r=4}\n - potion{type=SLOW;duration=10;level=2;hasParticles=false} @EntitiesNearOrigin{r=4} 0.5\n - potion{type=CONFUSION;duration=110;level=2;hasParticles=false} @EntitiesNearOrigin{r=4} 0.5\n - throw{velocity=5;velocityY=5} @EntitiesNearOrigin{r=4}" + }, + { + "input": "VoidDragonSkyChargedBall:", + "target": "Cooldown: 10\n Conditions:\n - hasaura AttackCooldown false\n - hasaura Landing false\n - hasaura Attack false\n Skills: \n - sound{s=voiddragon:custom.voiddragon.voidball;v=4;p=1;sc=RECORDS} @Self \n - Aura{auraName=Attack;interval=1;duration=40} @self\n - state{mid=voidstormdragon;s=charging;li=0;lo=0;r=false} @self \n - velocity{m=set;x=0;y=0;z=0;repeat=26;repeatInterval=1} @self \n - lunge{velocity=0.4;velocityY=0.2;repeat=8;repeatInterval=5} @Self\n - delay 26\n - projectile{bulletType=MYTHICITEM;material=VoidBall;onTick=VoidDragonSkyChargedBall-Tick;onHit=VoidDragonSkyChargedBall-Hit;onEnd=VoidDragonSkyChargedBall-Hit;d=500;v=50;mr=64;i=1;sE=true;sB=true;hnp=true} @target\nVoidDragonSkyChargedBall-Tick:\n Skills:\n - effect:particlesphere{particle=redstone;color=#3002a7;amount=30;radius=3.0;vd=32} @origin\n - effect:particles{p=block_crack;m=Void_block;amount=1;speed=0;hS=0.1;vS=0.1;y=0.0} @origin\nVoidDragonSkyChargedBall-Hit:\n TargetConditions:\n - hasaura VoidDragonOwner false\n - blocking{} false\n - hasaura Blocking false\n Skills:\n - sound{s=elitecreatures:custom.elitecreatures.crystalbreak;v=1;p=1;sc=RECORDS} @origin 0.1\n - damage{amount=20;ignoreArmor=false;pi=true} @EntitiesNearOrigin{r=10}\n - effect:particles{p=block_crack;m=redstone_block;amount=1;speed=0;hS=0.4;vS=0.4;y=0.5} @EntitiesNearOrigin{r=1} 0.1\n - effect:particlesphere{particle=redstone;color=#3002a7;amount=100;radius=3.0;vd=32} @origin\n - effect:particlering{particle=redstone;color=#3002a7;radius=3.0;points=30;amount=1;hS=0.0;vS=0;y=0;vd=32} @origin \n - effect:particlering{particle=redstone;color=#3002a7;radius=3.0;points=30;amount=1;hS=0.0;vS=0;y=2;vd=32} @origin \n - effect:particlering{particle=redstone;color=#3002a7;radius=3.0;points=30;amount=1;hS=0.0;vS=0;y=-2;vd=32} @origin \n - delay 5\n - effect:particlesphere{particle=redstone;color=#3805bc;amount=100;radius=5.0;vd=32} @origin\n - effect:particlering{particle=redstone;color=#3805bc;radius=5.0;points=40;amount=1;hS=0.0;vS=0;y=0;vd=32} @origin \n - effect:particlering{particle=redstone;color=#3805bc;radius=5.0;points=40;amount=1;hS=0.0;vS=0;y=2;vd=32} @origin \n - effect:particlering{particle=redstone;color=#3805bc;radius=5.0;points=40;amount=1;hS=0.0;vS=0;y=-2;vd=32} @origin \n - delay 5\n - effect:particlesphere{particle=redstone;color=#3f03d7;amount=100;radius=8.0;vd=32} @origin\n - effect:particlering{particle=redstone;color=#3f03d7;radius=8.0;points=50;amount=1;hS=0.0;vS=0;y=0;vd=32} @origin \n - effect:particlering{particle=redstone;color=#3f03d7;radius=8.0;points=50;amount=1;hS=0.0;vS=0;y=2;vd=32} @origin \n - effect:particlering{particle=redstone;color=#3f03d7;radius=8.0;points=50;amount=1;hS=0.0;vS=0;y=-2;vd=32} @origin \n - delay 5\n - effect:particlesphere{particle=redstone;color=#4000e3;amount=100;radius=10.0;vd=32} @origin\n - effect:particlering{particle=redstone;color=#4000e3;radius=10;points=60;amount=1;hS=0.0;vS=0;y=0;vd=32} @origin \n - effect:particlering{particle=redstone;color=#4000e3;radius=10;points=60;amount=1;hS=0.0;vS=0;y=2;vd=32} @origin \n - effect:particlering{particle=redstone;color=#4000e3;radius=10;points=60;amount=1;hS=0.0;vS=0;y=-2;vd=32} @origin" + }, + { + "input": "VoidDragonSkyVoidBreath:", + "target": "Cooldown: 5\n Conditions:\n - hasaura AttackCooldown false\n - hasaura Landing false\n - hasaura Attack false\n #- moving{} true\n Skills: \n - sound{s=voiddragon:custom.voiddragon.voidbreath;v=4;p=1;sc=RECORDS} @Self \n - Aura{auraName=AttackCooldown;interval=5;duration=80} @self\n - Aura{auraName=Attack;interval=1;duration=60} @self\n - state{mid=voidstormdragon;s=flyfire;li=0;lo=0;r=false} @self \n - lunge{velocity=0.4;velocityY=0.2;repeat=12;repeatInterval=5} @Self\n - delay 10\n - projectile{bulletType=MYTHICITEM;material=VoidBreathProjectile;onTick=VoidDragonSkyVoidBreath-Tick;onHit=VoidDragonSkyVoidBreath-Hit;onEnd=VoidDragonSkyVoidBreath-Hit;d=500;v=64;mr=64;i=1;sE=true;sB=true;hnp=true;g=0.05;syo=1.5;hR=1.5;repeat=60;repeatInterval=1} @PlayersInRadius{r=100;limit=1;sort=NEAREST}\nVoidDragonSkyVoidBreath-Tick:\n Skills:\n - effect:particles{p=block_crack;m=obsidian;amount=15;speed=0;hS=0.1;vS=0.1;y=0.0} @origin\nVoidDragonSkyVoidBreath-Hit:\n TargetConditions:\n - hasaura VoidDragonOwner false\n - blocking{} false\n - hasaura Blocking false\n Skills:\n - sound{s=voiddragon:custom.voiddragon.amethcrystalbreak;v=1;p=1;sc=RECORDS} @origin 0.1\n - damage{amount=2;ignoreArmor=false} @EntitiesNearOrigin{r=1}\n - effect:particles{p=block_crack;m=redstone_block;amount=15;speed=0;hS=0.4;vS=0.4;y=0.5} @origin 0.1" + }, + { + "input": "VoidDragonSkyTimeVoid:", + "target": "Cooldown: 30\n Conditions:\n - hasaura AttackCooldown false\n - hasaura AscendUp false\n - hasaura Landing false\n - hasaura Attack false\n #- moving{} true\n Skills: \n - sound{s=voiddragon:custom.voiddragon.voidrift;v=5;p=1;sc=RECORDS} @Self \n - Aura{auraName=TimeVoid;interval=1;duration=40} @self\n - Aura{auraName=Attack;interval=1;duration=40} @self\n - state{mid=voidstormdragon;s=flyskill;li=0;lo=0;r=false} @self \n - velocity{m=set;x=0;y=0;z=0;repeat=40;repeatInterval=1} @self \n - delay 40\n - summon{type=VoidDummyTimeStop;amount=1;radius=0} @target" + }, + { + "input": "VoidDummyTimeStopSkill:", + "target": "Conditions:\n - hasaura VoidDragonOwner false\n Skills:\n - sudoskill{s=VoidDummyTimeStopSkillSudo;cat=true;repeat=5;repeatInterval=20} @LivingEntitiesInRadius{r=15;ignore=samefaction}\n - effect:particlesphere{particle=portal;amount=2000;radius=15;y=0;repeat=100;repeatInterval=1} @self\n - velocity{m=set;x=0;y=0;z=0;repeat=100;repeatInterval=1} @self \n - delay 100\n - remove @self" + }, + { + "input": "VoidDummyTimeStopSkillSudo:", + "target": "Skills:\n - Aura{auraName=Attack;interval=1;duration=20} @self\n - Aura{auraName=GroundCheckAura;interval=1;duration=20} @self\n - velocity{m=set;x=0;y=0;z=0;repeat=20;repeatInterval=1} @self" + }, + { + "input": "VoidDragonGroundAttacks:", + "target": "Cooldown: 0.5\n Conditions:\n - hasaura Attack false\n - hasaura Fly false\n - moving{} true\n Skills: \n - randomskill{skills=VoidDragonMelee,VoidDragonFireBreath,VoidDragonVoidDrift,VoidDragonFly} @self" + }, + { + "input": "VoidDragonMelee:", + "target": "Cooldown: 2.5\n Conditions:\n #- hasaura Move false\n - hasaura Attack false\n - targetwithin{d=5} true\n Skills: \n - sound{s=voiddragon:custom.voiddragon.voidmeleehit;v=1;p=1;sc=RECORDS} @Self \n - state{mid=voidstormdragon;s=meleehit;li=0;lo=0;r=false} @self \n - Aura{auraName=Attack;interval=5;duration=30} @self\n - potion{type=SLOW;duration=10;level=10;hasParticles=false} @self\n - delay 12\n - skill{s=VoidDragonMeleeDamage} @target" + }, + { + "input": "VoidDragonMeleeDamage:", + "target": "Conditions:\n - targetwithin{d=5} true\n TargetConditions:\n - blocking{} false\n - hasaura Blocking false\n Skills:\n - damage{amount=15;ignoreArmor=false} @target\n - effect:particles{p=block_crack;m=redstone_block;amount=15;speed=0;hS=0.4;vS=0.4;y=0.5} @target\n - potion{type=SLOW;duration=10;level=2;hasParticles=false} @target 0.5\n - potion{type=CONFUSION;duration=110;level=2;hasParticles=false} @target 0.5\n - throw{velocity=5;velocityY=5} @target" + }, + { + "input": "VoidDragonFireBreath:", + "target": "Cooldown: 10\n Conditions:\n - hasaura Move false \n - hasaura Attack false\n - targetwithin{d=32} true\n Skills: \n - sound{s=voiddragon:custom.voiddragon.voidbreath;v=5;p=1;sc=RECORDS} @Self \n - state{mid=voidstormdragon;s=firebreath;li=0;lo=0;r=false} @self \n - Aura{auraName=Attack;interval=5;duration=50} @self\n - potion{type=SLOW;duration=50;level=10;hasParticles=false} @self\n - delay 10\n - projectile{bulletType=MYTHICITEM;material=VoidBreathProjectile;onTick=VoidDragonFireBreath-Tick;onHit=VoidDragonFireBreath-Hit;onEnd=VoidDragonFireBreath-Hit;d=500;v=30;mr=32;i=1;sE=true;sB=true;hnp=true;g=0.05;syo=2.5;repeat=2;repeatInterval=3;hR=0.5;repeat=40;repeatInterval=1} @target\nVoidDragonFireBreath-Tick:\n Skills:\n - effect:particles{p=block_crack;m=obsidian;amount=15;speed=0;hS=0.1;vS=0.1;y=0.0} @origin\nVoidDragonFireBreath-Hit:\n TargetConditions:\n - blocking{} false\n - hasaura Blocking false\n Skills:\n - sound{s=Voiddragon:custom.Voiddragon.amethcrystalbreak;v=1;p=1;sc=RECORDS} @origin 0.1\n - damage{amount=1;ignoreArmor=false} @EntitiesNearOrigin{r=1}\n - effect:particles{p=block_crack;m=redstone_block;amount=15;speed=0;hS=0.4;vS=0.4;y=0.5} @origin 0.1\n###############################" + }, + { + "input": "VoidDragonVoidDrift:", + "target": "Cooldown: 20\n Conditions:\n #- hasaura Move false \n - hasaura Attack false\n - targetwithin{d=6} true\n Skills: \n - sound{s=voiddragon:custom.voiddragon.voidrift;v=1;p=1;sc=RECORDS} @Self \n - state{mid=voidstormdragon;s=voidrift;li=0;lo=0;r=false} @self \n - Aura{auraName=Attack;interval=5;duration=40} @self\n - potion{type=SLOW;duration=10;level=10;hasParticles=false} @self\n - delay 18\n - Totem{Charges=100;onTick=VoidDragonVoidDrift-Tick;md=100;i=20;hR=1;vR=1;hp=true;hnp=true} @Forward{f=4;y=1.5}\n - summon{type=VoidDummyVoidRift;amount=1;radius=0;os=false} @Forward{f=4;y=1.5}\nVoidDragonVoidDrift-Tick:\n Conditions:\n - targetwithin{d=5} true\n TargetConditions:\n - blocking{} false\n - hasaura Blocking false\n Skills:\n - damage{amount=10;ignoreArmor=false} @EntitiesNearOrigin{r=10}\n - effect:particles{p=block_crack;m=redstone_block;amount=15;speed=0;hS=0.4;vS=0.4;y=0.5} @EntitiesNearOrigin{r=2}" + }, + { + "input": "VoidDummyVoidRiftSkill:", + "target": "Skills:\n - effect:particles{p=block_crack;m=obsidian;amount=15;speed=0;hS=0.5;vS=0.5;y=0.0;repeat=8;repeatInterval=5} @self\n - velocity{m=set;x=0;y=0.0;z=0;repeat=100;repeatInterval=1} @self \n - skill{s=VoidDummyVoidRiftPull} @LivingEntitiesInRadius{r=10;ignore=samefaction}\n - delay 100\n - remove @self" + }, + { + "input": "VoidDummyVoidRiftPull:", + "target": "Conditions:\n - targetwithin{d=5} true\n TargetConditions:\n - hasaura VoidDragonOwner false\n Skills:\n - pull{velocity=4;repeat=100;repeatInterval=1} @LivingEntitiesInRadius{r=10;ignore=samefaction}" + }, + { + "input": "WitherCloak:", + "target": "Cooldown: 8\n Skills:\n - effect:sound{s=entity.wither.ambient;volume=1.0;pitch=2}\n - effect:particles{particle=smoke_large;a=100;hs=0.3;vs=0.3;y=1} @Self\n - potion{type=INVISIBILITY;duration=100;level=4}\n - potion{type=SPEED;duration=100;level=1}\n - potion{type=DAMAGE_RESISTANCE;duration=100;level=1}" + }, + { + "input": "Teleport:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin 50\n Skills:\n - potion{type=SLOW;duration=100;level=5} @Self\n - delay 50\n - teleport @target\n - effect:sound{s=entity.enderman.teleport;volume=1.0;pitch=1.9}\n - effect:particlesphere{p=witchMagic;a=40;radius=1;y=0.5} @Self" + }, + { + "input": "EnderTeleport:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin 100\n Skills:\n - throw{velocity=25} @target\n - effect:particlesphere{p=witchMagic;a=40;radius=1;y=0.5} @Self\n - potion{type=SLOW;duration=100;level=5} @Target\n - potion{type=SLOW;duration=100;level=5} @Self\n - delay 70\n - teleport @target\n - effect:sound{s=entity.enderman.teleport;volume=1.0;pitch=0.5}\n - effect:particlesphere{p=portal;a=40;radius=1;y=0.5} @Self\n - potion{type=SPEED;duration=100;level=2} @Self" + }, + { + "input": "IronPunch:", + "target": "Cooldown: 5\n Conditions:\n - targetwithin 5\n Skills:\n - pull{velocity=10} @EntitiesInRadius{r=5}\n - potion{type=SLOW;duration=50;level=2} @EntitiesInRadius{r=5}\n - potion{type=BLINDNESS;duration=50;level=2} @EntitiesInRadius{r=5}\n - effect:sound{s=block.stone.break;volume=1.0;pitch=1.1}\n - effect:sound{s=block.anvil.land;volume=1.0;pitch=2}\n - effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=5}\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}\n - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}\n - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}\n - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}\n - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin\n - damage{amount=6;ignorearmor=true} @EntitiesInRadius{r=5}" + }, + { + "input": "BlazeFireballs:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin 100\n Skills:\n - shootfireball{y=2;v=4} @target\n - effect:sound{s=entity.blaze.shoot;v=2.0;p=1} @Origin\n - delay 10\n - shootfireball{y=2;v=4} @target\n - effect:sound{s=entity.blaze.shoot;v=2.0;p=1} @Origin\n - delay 10\n - shootfireball{y=2;v=4} @target\n - effect:sound{s=entity.blaze.shoot;v=2.0;p=1} @Origin" + }, + { + "input": "HerobrinesWrath:", + "target": "Cooldown: 1\n Conditions:\n - targetwithin 5\n Skills:\n - effect:sound{s=entity.enderman.death;=1.0;pitch=0.5}\n - lightning @EntitiesInRadius{r=5}\n - damage{amount=5;ignorearmor=true} @EntitiesInRadius{r=5}" + }, + { + "input": "SkullBarrage:", + "target": "Cooldown: 2\n Conditions:\n - targetwithin 20\n Skills:\n - shootskull{y=2;v=4} @target\n - effect:sound{s=entity.wither.shoot;v=3.0;p=0.5} @Origin\n - delay 1\n - shootskull{y=2;v=4} @target\n - effect:sound{s=entity.wither.shoot;v=3.0;p=0.5} @Origin\n - delay 1\n - shootskull{y=3;v=4} @target\n - effect:sound{s=entity.wither.shoot;v=3.0;p=0.5} @Origin\n - damage{amount=3;ignorearmor=true} @Target" + }, + { + "input": "CrushingLeap:", + "target": "Cooldown: 5\n Skills:\n - leap{velocity=180} @Target\n - jump{velocity=1.4}\n - delay 40\n - effect:sound{s=entity.spider.hurt;v=2.0;p=0.5} @Origin\n - effect:sound{s=entity.spider.death;v=2.0;p=0.5} @Origin\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1} @self\n - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin\n - effect:particles{p=lava;a=8;vs=0.5;hs=0.5;s=0.01;y=1} @Self\n - damage{amount=8;ignorearmor=true} @EntitiesInRadius{r=5}\n - effect:itemspray{item=cobweb;duration=100;a=5;force=1} @Self\n - effect:itemspray{item=cobweb;duration=100;a=5;force=1} @Self\n - effect:itemspray{item=cobweb;duration=100;a=5;force=1} @Self\n - effect:itemspray{item=cobweb;duration=100;a=5;force=1} @Self\n - effect:itemspray{item=cobweb;duration=100;a=5;force=1} @Self\n - effect:itemspray{item=cobweb;duration=100;a=5;force=1} @Self\n - effect:itemspray{item=cobweb;duration=100;a=5;force=1} @Self" + }, + { + "input": "CreeperBoom:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin 7\n Skills:\n - potion{type=BLINDNESS;duration=50;level=2} @Target\n - effect:sound{s=entity.creeper.primed;volume=1.0;pitch=0.5}\n - effect:particlering{p=smoke;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=5}\n - delay 40\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1} @Self\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1} @Self\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1} @Self\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1} @Self\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1} @Self\n - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin\n - damage{amount=8;ignorearmor=true} @EntitiesInRadius{r=5}" + }, + { + "input": "ArcBeam:", + "target": "Cooldown: 2\n Conditions:\n - targetwithin 10\n Skills:\n - effect:particleline{particle=fireworks_spark;amount=2;fromOrigin=true;ys=2} @Target\n - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}\n - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin\n - damage{amount=2;ignorearmor=true} @Target\n - effect:particles{p=smoke;a=25;vs=1;hs=1;s=0.2;y=1}" + }, + { + "input": "SummonWolf:", + "target": "Cooldown: 15\n Conditions:\n - targetwithin 20\n Skills:\n - effect:sound{s=entity.wolf.howl;volume=1.0;pitch=1}\n - effect:particlesphere{p=witchMagic;a=40;radius=1;y=0.5} @Self\n - summon{type=WOLF;amount=3;radius=4}" + }, + { + "input": "EaglesEye:", + "target": "Cooldown: 20\n Conditions:\n - targetwithin 20\n Skills:\n - potion{type=SLOW;duration=250;level=5} @Self\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10" + }, + { + "input": "Rend:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin 5\n Skills:\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - delay 10\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - particles{particle=block_crack;m=redstone_block;amount=150;hS=1;vS=1} @Target\n - effect:sound{s=entity.wither.break_block;volume=1.0;pitch=2}\n - damage{amount=10;ignorearmor=true} @Target" + }, + { + "input": "ExplosiveShot:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin 30\n Skills:\n - effect:particleorbital{p=reddust;color=#a4eb34;a=10;points=64;an=1;hs=0;vs=0;s=2;y=2;ticks=130;in=1;rx=0;ry=0;r=2;yOffset=0.7} @self\n - delay 10\n - throw{velocity=25} @target\n - effect:sound{s=entity.arrow.shoot;v=2.0;p=0.5} @Origin\n - shoot{type=ARROW;velocity=5;damage=5} @Target\n - effect:sound{s=block.note_block.bell;v=2.0;p=2} @Origin\n - explosion{yield=2} @target" + }, + { + "input": "BUG_HP_Herobrine_Spawn:", + "target": "Cooldown: 5\n Skills:\n - potion{t=SLOW;l=10;d=40;force=true;hasParticles=false} @self\n - sound{s=entity.enderman.teleport;p=0.6;v=2} @self\n - sound{s=block.beacon.activate;p=0.1;v=2} @self\n - delay 5\n - equip{item=nether_star:0}\n - effect:particles{p=enchantment_table;amount=30;hS=0.5;vS=1;speed=0.05;y=1} @self\n - effect:particles{p=portal;amount=15;hS=1;vS=1;y=1;speed=0;repeat=2;repeatInterval=5} @origin\n - effect:lightning @Self\n - sound{s=entity.wither.spawn;p=0.5;v=2} @Self\n - sendtitle{title=\"&f&l\u0425\u0435\u0440\u043e\u0431\u0440\u0438\u043d\";subtitle=\"\";d=40} @PlayersNearOrigin{r=30}\n - delay 20\n - sendtitle{title=\"&f&l\u0425\u0435\u0440\u043e\u0431\u0440\u0438\u043d\";subtitle=\"&d\u0425\u0435\u0440\u043e\u0431\u0440\u0438\u043d\u0430 \u043d\u0438\u043a\u043e\u0433\u0434\u0430 \u043d\u0435 \u0431\u044b\u043b\u043e \u0432 \u0438\u0433\u0440\u0435...\";d=40} @PlayersNearOrigin{r=30}\n - delay 15\n - sendtitle{title=\"&f&l\u0425\u0435\u0440\u043e\u0431\u0440\u0438\u043d\";subtitle=\"&d\u0425\u0435\u0440\u043e\u0431\u0440\u0438\u043d &f&kn&l\u043a\u043e\u0433\u0434\u0430-\u043b\u0438\u0431\u043e \u0431\u044b\u043b \u0432 \u0438\u0433\u0440\u0435...\";d=40} @PlayersNearOrigin{r=30}\n - delay 15\n - sendtitle{title=\"&f&l\u0425\u0435\u0440\u043e\u0431\u0440\u0438\u043d\";subtitle=\"&d\u0425\u0435\u0440\u043e\u0431\u0440\u0438\u043d &d\u0432\u0441\u0435\u0433\u0434\u0430 \u0431\u044b\u043b \u0432 \u0438\u0433\u0440\u0435...\";d=40} @PlayersNearOrigin{r=30}\n - delay 20\n - modifymobscore{objective=stage;action=set;value=1}" + }, + { + "input": "BUG_HP_Herobrine_Stage:", + "target": "Cooldown: 5\n Skills:\n - modifymobscore{objective=skill;action=set;value=1} @Self\n - modifymobscore{objective=stage;action=set;value=3} @Self\n - potion{t=SLOW;d=2147483647;l=9} @self @self\n - effect:lightning{l=true,lr=30} @Ring{radius=15;points=15}\n - damage{amount=5} @PIR{r=15}\n - delay 10\n - effect:lightning{l=true,lr=30} @Ring{radius=12;points=11}\n - damage{amount=5} @PIR{r=12}\n - delay 10\n - effect:lightning{l=true,lr=30} @Ring{radius=9;points=8}\n - damage{amount=5} @PIR{r=9}\n - delay 10\n - effect:lightning{l=true,lr=30} @Ring{radius=6;points=5}\n - damage{amount=5} @PIR{r=6}\n - delay 10\n - effect:lightning{l=true,lr=30} @Ring{radius=3;points=3}\n - damage{amount=5} @PIR{r=3}\n - delay 10\n - sound{s=block.beacon.activate;v=2;p=0.1} @self\n - delay 10\n - effect:explosion @self\n - sound{s=entity.wither.spawn;p=0.5;v=2} @self\n - potion{type=BLINDNESS;duration=90;level=4} @PIR{r=30}\n - potion{type=CONFUSION;duration=170;level=4} @PIR{r=30}\n - delay 10\n - summon{type=BUG_HP_Herobrine-Minion;amount=1;radius=0} @RLNTE{a=8;r=10;s=3;minr=2}\n - teleport{spreadh=0;spreadv=0} @RLNTE{a=1;r=8;s=3;minr=4}\n - sound{s=entity.enderman.teleport;p=0.8;v=2} @self\n - effect:particles{p=enchantment_table;amount=30;hS=0.5;vS=1;speed=0.05;y=1} @self\n - effect:particles{p=portal;amount=15;hS=1;vS=1;y=1;speed=0;repeat=2;repeatInterval=5} @origin\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=skeletonbowattack}\n - runaigoalselector{goal=lookatplayers}\n - sound{s=item.armor.equip_iron;p=1.3;v=2} @self\n - equip{item=bow:0}\n - modifymobscore{objective=distance2;action=set;value=0} @Self\n - modifymobscore{objective=distance2;action=set;value=1} @Self\n - modifymobscore{objective=skill;action=set;value=0} @Self\n - modifymobscore{objective=stage;action=set;value=2} @Self" + }, + { + "input": "BUG_HP_Herobrine_Death:", + "target": "Cooldown: 5\n Skills:\n - summon{type=BUG_HP_Herobrine-Marker;amount=1;radius=0} @Origin\n - effect:lightning @self\n - delay 5\n - sound{s=entity.wither.death;p=0.5}\n - sendtitle{title=\"&a\u041f\u043e\u0432\u0435\u0437\u043b\u043e!\";subtitle=\"&f&l\u0425\u0435\u0440\u043e\u0431\u0440\u0438\u043d \u0431\u044b\u043b \u0431\u044b\u043b \u0443\u0431\u0438\u0442 &b&l&a!\";d=65} @PIR{r=30}\n - sound{s=ui.toast.challenge_complete} @PIR{r=30}\n - effect:firework{t=2;d=0.5;f=true;tr=true} @self\n - effect:particles{particle=portal;amount=15;hS=0.5;vS=0.5;speed=0;repeat=4;repeatInterval=5} @Origin\n - delay 25\n - effect:particles{particle=portal;amount=15;hS=0.3;vS=0.3;speed=0;repeat=4;repeatInterval=5} @Origin\n - delay 25\n - effect:particles{particle=portal;amount=15;hS=0.1;vS=0.1;speed=0;repeat=3;repeatInterval=5} @Origin\n \n#_______________________________________________________________________________\n#\n#-----------------------------+ SELECTOR SKILLS +------------------------------#\n#_______________________________________________________________________________" + }, + { + "input": "BUG_HP_Herobrine_Attack:", + "target": "Conditions:\n - score{objective=stage;v=1} true\n - score{objective=skill;v=0} true\n - targetwithin{d=40}\n Skills:\n - randomskill{skills=BUG_HP_Herobrine_Attack-1,BUG_HP_Herobrine_Attack-2,BUG_HP_Herobrine_Attack-3}" + }, + { + "input": "BUG_HP_Herobrine_Particle:", + "target": "Conditions:\n - score{objective=stage;v=1} true\n Skills:\n - effect:particles{p=enchantment_table;amount=2;hS=0.55;vS=1.4;speed=0;y=0.2;repeat=3;repeatInterval=5}\n - effect:particles{p=portal;amount=2;hS=0.6;vS=1.4;speed=0;y=0;repeat=3;repeatInterval=5}\n \nBUG_HP_Herobrine-Spawner_Particle:\n Conditions:\n - mobsinradius{t=BUG_HP_Herobrine;a=0;r=60;action=TRUE}\n - mobsinradius{t=BUG_HP_Herobrine-Marker;a=0;r=60;action=TRUE}\n Skills:\n - effect:particles{particle=enchantment_table;amount=5;hS=0.5;vS=0.5;speed=-0.2;repeat=3;repeatInterval=5}\n - effect:particles{particle=portal;amount=5;hS=0.5;vS=0.5;speed=-0.2;repeat=3;repeatInterval=5}\n \nBUG_HP_Herobrine_Damaged-0:\n Skills:\n - sound{s=entity.ender_dragon.hurt;p=0.8;v=1}\n - effect:particles{p=enchantment_table;amount=4;hS=0.55;vS=1.4;speed=0.2;y=0.2}\n - effect:particles{p=portal;amount=4;hS=0.6;vS=1.4;speed=0.2;y=0}\nBUG_HP_Herobrine_Damaged-1:\n Skills:\n - sound{s=entity.ghast.scream;p=0.8;v=1}\n - potion{type=SLOW;duration=1;level=0;force=true;hasParticles=false}\n - modifymobscore{objective=stage;action=set;value=1} @Self\nBUG_HP_Herobrine_Damaged-2:\n Skills:\n - CancelEvent\n \n#_______________________________________________________________________________\n#\n#------------------------------+ ATTACK SKILLS +-------------------------------#\n#_______________________________________________________________________________\n \nBUG_HP_Herobrine_Attack-1:\n Cooldown: 12\n Skills:\n - modifymobscore{objective=skill;action=set;value=1} @Self\n - effect:lightning @self\n - summon{type=BUG_HP_Herobrine-Circle;radius=0} @Target\n - delay 5\n - potion{type=BLINDNESS;duration=60;level=4;force=true;hasParticles=false;hasIcon=false} @target\n - potion{type=CONFUSION;duration=120;level=4;force=true;hasParticles=false;hasIcon=false} @target\n - delay 5\n - teleport{spreadh=5;spreadv=0} @Target\n - sound{s=entity.enderman.teleport;p=0.8;v=2} @self\n - effect:particles{p=enchantment_table;amount=30;hS=0.5;vS=1;speed=0.05;y=1} @self\n - effect:particles{p=portal;amount=15;hS=1;vS=1;y=1;speed=0;repeat=2;repeatInterval=5} @origin\n - potion{type=SPEED;duration=50;level=4;force=true;hasParticles=false} @self\n - delay 100\n - modifymobscore{objective=skill;action=set;value=0} @Self\n \nBUG_HP_Herobrine_Attack-2:\n Cooldown: 15\n Skills:\n - modifymobscore{objective=skill;action=set;value=1} @Self\n - sound{s=entity.wither.shoot;p=0.3} @self\n - missile{oT=BUG_HP_Herobrine_Attack-2_Tick;oH=BUG_HP_Herobrine_Attack-2_Hit;v=4;i=1;hR=1;vR=1;mr=18} @Target\n - delay 150\n - modifymobscore{objective=skill;action=set;value=0} @Self\nBUG_HP_Herobrine_Attack-2_Hit:\n Skills:\n - damage{a=16} @PlayersNearOrigin{r=2}\n - effect:sound{s=block.fire.extinguish;v=1;p=0.5} @PIR{r=6}\n - potion{type=CONFUSION;duration=120;level=1;force=true;hasParticles=false;hasIcon=false} @PlayersNearOrigin{r=2}\n - potion{type=SLOW;duration=120;level=1;force=true;hasParticles=false;hasIcon=false} @PlayersNearOrigin{r=2}\n - effect:particles{p=fireworks_spark;amount=8;hS=1;vS=1;speed=0.01;y=0.2;repeat=23;repeatInterval=5} @PlayersNearOrigin{r=2}\n - effect:particles{p=portal;amount=8;hS=1;vS=1;speed=0.01;y=0.2;repeat=19;repeatInterval=5} @PlayersNearOrigin{r=2}\nBUG_HP_Herobrine_Attack-2_Tick:\n Skills:\n - effect:particles{p=fireworks_spark;amount=1;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - delay 1\n - effect:particles{p=enchantment_table;amount=2;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n \nBUG_HP_Herobrine_Attack-3:\n Conditions:\n - score{objective=distance2;v=1}\n Skills:\n - modifymobscore{objective=skill;action=set;value=1} @Self\n - potion{type=SLOW;duration=50;level=10;force=true;hasParticles=false} @self\n - delay 20\n - sound{s=entity.arrow.shoot;p=1;repeat=3;repeatinterval=10} @self\n - projectile{oT=BUG_HP_Herobrine_Attack-3_Tick;oH=BUG_HP_Herobrine_Attack-3_Hit;oE=BUG_HP_Herobrine_Attack-3_End;v=20;i=1;hR=1;vR=1.5;mr=30;g=0.05;syo=1.7;tyo=0.8;repeat=2;repeatinterval=10} @Target\n - delay 130\n - modifymobscore{objective=skill;action=set;value=0} @Self\nBUG_HP_Herobrine_Attack-3_Hit:\n Skills:\n - effect:particles{particle=fireworks_spark;amount=6;hS=0.5;vS=0.5;speed=0.01;y=1} @target\n - damage{a=15;ia=false} @target\nBUG_HP_Herobrine_Attack-3_Tick:\n Skills:\n - effect:particles{p=crit;amount=1;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\n - delay 1\n - effect:particles{p=enchantment_table;amount=2;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin\nBUG_HP_Herobrine_Attack-3_End:\n Skills:\n - effect:particles{p=fireworks_spark;amount=5;speed=0.04;hs=0.4;vs=0} @origin\n - sound{s=entity.arrow.hit;p=1} @origin\n \n#_______________________________________________________________________________\n#\n#-------------------------------+ OTHER SKILLS +-------------------------------#\n#_______________________________________________________________________________\n \nBUG_HP_Herobrine_Distance-Checker:\n Cooldown: 2\n Conditions:\n - score{objective=skill;v=0} true\n - score{objective=stage;v=1} true\n - playerwithin{d=40}\n Skills:\n - skill{s=BUG_HP_Herobrine_Distance-Near}\n - skill{s=BUG_HP_Herobrine_Distance-Far}\n - delay 10\n - skill{s=BUG_HP_Herobrine_isNear} @Self\n - skill{s=BUG_HP_Herobrine_isFar} @Self\nBUG_HP_Herobrine_Distance-Near:\n Conditions:\n - targetwithin{d=8}\n Skills:\n - modifymobscore{objective=distance;action=set;value=0} @Self" + }, + { + "input": "BUG_HP_Herobrine_isNear:", + "target": "Conditions:\n - score{objective=distance;v=0}\n - score{objective=distance2;v=1}\n Skills:\n - modifymobscore{objective=skill;action=set;value=1} @Self\n - modifymobscore{objective=distance2;action=set;value=0} @Self\n - message{m=\" &cis switching to close combat!\"} @PIR{r=40}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=meleeattack}\n - runaigoalselector{goal=randomstroll}\n - runaigoalselector{goal=lookatplayers}\n - sound{s=item.armor.equip_iron;p=1.3;v=2} @self\n - equip{item=nether_star:0}\n - modifymobscore{objective=skill;action=set;value=0} @Self\nBUG_HP_Herobrine_Distance-Far:\n Conditions:\n - targetnotwithin{d=8}\n Skills:\n - modifymobscore{objective=distance;action=set;value=1}" + }, + { + "input": "BUG_HP_Herobrine_isFar:", + "target": "Conditions:\n - score{objective=distance;v=1}\n - score{objective=distance2;v=0}\n Skills:\n - modifymobscore{objective=skill;action=set;value=1} @Self\n - modifymobscore{objective=distance2;action=set;value=1} @Self\n - message{m=\" &cis switching to long-range combat!\"} @PIR{r=40}\n - runaigoalselector{goal=clear}\n - runaigoalselector{goal=skeletonbowattack}\n - runaigoalselector{goal=randomstroll}\n - runaigoalselector{goal=lookatplayers}\n - sound{s=item.armor.equip_iron;p=1.3;v=2} @self\n - equip{item=bow:0}\n - modifymobscore{objective=skill;action=set;value=0} @Self" + }, + { + "input": "BUG_HP_Herobrine_Heal:", + "target": "Skills:\n - equip{item=enchanted_golden_apple:5}\n - delay 20\n - sound{s=entity.generic.eat;p=0.8;v=1}\n - effect:particles{p=item_crack;m=enchanted_golden_apple;amount=5;hS=0.2;vS=0.1;speed=0;y=1.6;repeat=5;repeatInterval=5}\n - delay 30\n - heal{amount=200} @self\n - sound{s=entity.player.burp;p=0.8;v=1}\n - equip{item=air:5}\n \nBUG_HP_Herobrine-Minion_Suicide:\n Conditions:\n - hasparent false\n Skills:\n - remove @Self\n \nBUG_HP_Herobrine-Spawner_Checker:\n Conditions:\n - mobsinradius{t=BUG_HP_Herobrine;a=0;r=60;action=TRUE}\n - mobsinradius{t=BUG_HP_Herobrine-Marker;a=0;r=60;action=TRUE}\n - score{objective=skill;v=0} true\n - inblock redstone_torch\n Skills:\n - modifymobscore{objective=skill;action=set;value=1} @Self\n - delay 10\n - sound{s=block.beacon.activate;p=0.1;v=2} @self\n - delay 40\n - summon{type=BUG_HP_Herobrine;amount=1;radius=0} @Origin\n - delay 5\n - remove @Self\n \nBUG_HP_Herobrine-Circle_Tick:\n Skills:\n - effect:particlering{particle=fireworks_spark;radius=3;points=18;amount=1;hS=0;vS=0;y=0.2} @Origin\n - effect:particles{p=portal;amount=2;hS=0.7;vS=1.2;speed=0;y=1} @PlayersNearOrigin{r=3}\n - effect:particles{p=enchantment_table;amount=2;hS=0.7;vS=1.2;speed=0} @PlayersNearOrigin{r=3}\n - potion{type=SLOW;duration=100;level=1;force=true;hasParticles=false;hasIcon=false} @PlayersNearOrigin{r=3}\n - potion{type=WEAKNESS;duration=100;level=1;force=true;hasParticles=false;hasIcon=false} @PlayersNearOrigin{r=3}\n - damage{a=12;ia=false;pkb=true} @PlayersNearOrigin{r=3}\n - damage{a=2;ia=true;pkb=true} @PlayersNearOrigin{r=3}" + }, + { + "input": "NPCplayercheck:", + "target": "Conditions:\n - playerwithin{d=5} false\n Skills:\n - setstance{stance=alone;li=3;lo=3} @self" + }, + { + "input": "NPCfidget:", + "target": "Conditions:\n - stance{s=player} true\n Skills:\n - state{s=fidget;li=3;lo=3} @self" + }, + { + "input": "NPCGreet:", + "target": "Cooldown: 5\n Conditions:\n - stance{s=alone} true\n - playerwithin{d=5} true\n Skills:\n - state{s=alone;r=true} @self\n - summon{t=NPCGREETFX} @Forward{f=0;y=1.75}\n - setstance{stance=player} @self\n - state{s=greet;li=3;lo=3} @self\n - message{msg=\"&f<&co> Hello Traveller!\"} @PIR{r=6}\n\n### BLACKSMITH ###" + }, + { + "input": "blacksmithNPCAlone:", + "target": "Conditions:\n - stance{s=alone} true\n Skills:\n - state{s=alone} @self\n - delay 10\n - skill{s=blacksmithNPCaloneFX} @self" + }, + { + "input": "blacksmithNPCaloneFX:", + "target": "Conditions:\n - stance{s=alone} true\n Skills:\n - sound{s=block.anvil.place;v=.2} @self\n - effect:particles{particle=crit;amount=5;hS=.1;vS=.1;speed=.1} @ModelPart{m=blacksmith;p=righthand;offset=LOCAL;z=0.5;y=-1}" + }, + { + "input": "blacksmithNPCInteract:", + "target": "Skills:\n - message{msg=\"&f<&co> I still need to be set up!\"} @PIR{r=4}" + }, + { + "input": "blacksmithNPCGreet:", + "target": "Cooldown: 5\n Conditions:\n - stance{s=alone} true\n - playerwithin{d=5} true\n Skills:\n - state{s=alone;r=true} @self\n - summon{t=NPCGREETFX} @Forward{f=0;y=1.75}\n - setstance{stance=player} @self\n - state{s=greet;li=3;lo=3} @self\n - randomskill{skills=blacksmithspeech1,blacksmithspeech2,blacksmithspeech3} @self" + }, + { + "input": "blacksmithspeech1:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Whew<&cm> whatcha need?<&nl><&nl>&f \u23f3 <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "blacksmithspeech2:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Hammer away!<&nl><&nl>&f \u23f3 <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "blacksmithspeech3:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Anything catch your eye?<&nl><&nl>&f \u23f3 <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}\n\n \n### WIZARD ###" + }, + { + "input": "wizardNPCAlone:", + "target": "Conditions:\n - stance{s=alone} true\n Skills:\n - state{s=alone} @self" + }, + { + "input": "wizardNPCInteract:", + "target": "Skills:\n - message{msg=\"&f<&co> I still need to be set up!\"} @PIR{r=4}" + }, + { + "input": "wizardNPCGreet:", + "target": "Cooldown: 5\n Conditions:\n - stance{s=alone} true\n - playerwithin{d=5} true\n Skills:\n - state{s=alone;r=true} @self\n - summon{t=NPCGREETFX} @Forward{f=0;y=1.75}\n - setstance{stance=player} @self\n - state{s=greet;li=3;lo=3} @self\n - randomskill{skills=wizardspeech1,wizardspeech2,wizardspeech3} @self" + }, + { + "input": "wizardspeech1:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0I knew youd be here.<&nl><&nl>&f \u23cf <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "wizardspeech2:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Need a Spell?<&nl><&nl>&f \u23cf <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "wizardspeech3:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Looking for something?<&nl><&nl>&f \u23cf <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}\n\n \n \n### BUTCHER ###" + }, + { + "input": "butcherNPCAlone:", + "target": "Conditions:\n - stance{s=alone} true\n Skills:\n - state{s=alone} @self" + }, + { + "input": "butcherNPCInteract:", + "target": "Skills:\n - message{msg=\"&f<&co> I still need to be set up!\"} @PIR{r=4}" + }, + { + "input": "butcherNPCGreet:", + "target": "Cooldown: 5\n Conditions:\n - stance{s=alone} true\n - playerwithin{d=5} true\n Skills:\n - state{s=alone;r=true} @self\n - summon{t=NPCGREETFX} @Forward{f=0;y=1.75}\n - setstance{stance=player} @self\n - state{s=greet;li=3;lo=3} @self\n - randomskill{skills=butcherspeech1,butcherspeech2,butcherspeech3} @self" + }, + { + "input": "butcherspeech1:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Fresh Meat!<&nl><&nl>&f \u23eb <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "butcherspeech2:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Dont be afraid.<&nl><&nl>&f \u23eb <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "butcherspeech3:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0You look Hungry.<&nl><&nl>&f \u23eb <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}\n\n \n \n### ARCHER ###" + }, + { + "input": "archerNPCAlone:", + "target": "Conditions:\n - stance{s=alone} true\n Skills:\n - state{s=alone} @self" + }, + { + "input": "archerNPCInteract:", + "target": "Skills:\n - message{msg=\"&f<&co> I still need to be set up!\"} @PIR{r=4}" + }, + { + "input": "archerNPCGreet:", + "target": "Cooldown: 5\n Conditions:\n - stance{s=alone} true\n - playerwithin{d=5} true\n Skills:\n - state{s=alone;r=true} @self\n - summon{t=NPCGREETFX} @Forward{f=0;y=1.75}\n - setstance{stance=player} @self\n - state{s=greet;li=3;lo=3} @self\n - randomskill{skills=archerspeech1,archerspeech2,archerspeech3} @self" + }, + { + "input": "archerspeech1:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Youre spooking my bird.<&nl><&nl>&f \u23ea <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "archerspeech2:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Need supplies?<&nl><&nl>&f \u23ea <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "archerspeech3:", + "target": "Skills:\n - jsonmessage{m=\"[{'text':'<&nl> &0Have a look around!<&nl><&nl>&f \u23ea <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}\n\n \n \n### FARMER ###" + }, + { + "input": "farmerNPCAlone:", + "target": "Conditions:\n - stance{s=alone} true\n Skills:\n - state{s=alone} @self" + }, + { + "input": "farmerNPCfidget:", + "target": "Conditions:\n - stance{s=player} true\n Skills:\n - state{s=fidget} @self\n - delay 10\n - sound{s=entity.panda.sneeze;p=0.3} @self\n - effect:particles{particle=sneeze;amount=3;speed=0} @ModelPart{m=farmer;p=head;offset=GLOBAL;z=0.25;x=0.25}" + }, + { + "input": "farmerNPCInteract:", + "target": "Skills:\n - message{msg=\"&f<&co> \u0e27\u0e48\u0e32\u0e44\u0e07! \u0e09\u0e31\u0e19\u0e17\u0e33\u0e1f\u0e32\u0e23\u0e4c\u0e21\u0e04\u0e19\u0e40\u0e14\u0e35\u0e22\u0e27\u0e21\u0e32\u0e19\u0e32\u0e19\u0e41\u0e25\u0e49\u0e27 \u0e40\u0e2b\u0e19\u0e37\u0e48\u0e2d\u0e22\u0e0a\u0e30\u0e21\u0e31\u0e14\u0e22\u0e32\u0e01!\"} @PIR{r=4}" + }, + { + "input": "farmerNPCGreet:", + "target": "Cooldown: 5\n Conditions:\n - stance{s=alone} true\n - playerwithin{d=5} true\n Skills:\n - state{s=alone;r=true} @self\n - summon{t=NPCGREETFX} @Forward{f=0;y=1.75}\n - setstance{stance=player} @self\n - state{s=greet;li=3;lo=3} @self\n#### GUARD ####" + }, + { + "input": "guardNPCattack:", + "target": "Skills:\n - CancelEvent\n - skill{s=guardNPCattackskill} @self" + }, + { + "input": "guardNPCattackskill:", + "target": "TargetConditions:\n - targetwithin{d=2} true\n Cooldown: 2.0\n Skills:\n - state{s=attack;li=3;lo=2} @self\n - delay 15\n - totem{ch=3;onStart=guardNPCattackDamage;int=1;hR=3;md=1} @Forward{f=1.0;y=0.0}" + }, + { + "input": "guardNPCattackDamage:", + "target": "Skills:\n - damage{amount=25} @target\n - effect:particles{particle=block_crack;m=redstone_block;amount=45;hS=.25;vS=1;speed=.01} @target\n - effect:particles{particle=sweep_attack;amount=1;hS=.25;vS=.25;speed=.01} @origin" + }, + { + "input": "guardNPConspawn:", + "target": "Skills:\n - delay 1\n - potion{type=INVISIBILITY;duration=130;level=0;p=false} @self\n - skill{s=guardNPConspawndaycheck} @self\n - skill{s=guardNPConspawnnightcheck} @self\n - ChangePart{model=guard;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guard;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardcyan;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardcyan;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardgreen;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardgreen;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardorange;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardorange;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpink;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpink;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpurple;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpurple;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardred;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardred;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardyellow;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardyellow;part=torch;newmodel=guard;newpart=empty} @self\n - stance{s=notorch} true" + }, + { + "input": "guardNPConspawndaycheck:", + "target": "Conditions:\n - night true\n Skills:\n - setstance{stance=notorch} @self" + }, + { + "input": "guardNPConspawnnightcheck:", + "target": "Conditions:\n - day true\n Skills:\n - setstance{stance=torch} @self" + }, + { + "input": "guardNPCdrawsword:", + "target": "Skills:\n - state{s=grabsword} @self\n - delay 10\n - ChangePart{model=guard;part=hiltsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guard;part=handsword;newmodel=guard;newpart=handsword} @self\n - ChangePart{model=guardcyan;part=hiltsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardcyan;part=handsword;newmodel=guard;newpart=handsword} @self\n - ChangePart{model=guardgreen;part=hiltsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardgreen;part=handsword;newmodel=guard;newpart=handsword} @self\n - ChangePart{model=guardorange;part=hiltsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardorange;part=handsword;newmodel=guard;newpart=handsword} @self\n - ChangePart{model=guardpink;part=hiltsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpink;part=handsword;newmodel=guard;newpart=handsword} @self\n - ChangePart{model=guardpurple;part=hiltsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpurple;part=handsword;newmodel=guard;newpart=handsword} @self\n - ChangePart{model=guardred;part=hiltsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardred;part=handsword;newmodel=guard;newpart=handsword} @self\n - ChangePart{model=guardyellow;part=hiltsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardyellow;part=handsword;newmodel=guard;newpart=handsword} @self" + }, + { + "input": "guardNPCsheathsword:", + "target": "Skills:\n - state{s=attack;r=true} @self\n - state{s=grabsword} @self\n - delay 10\n - ChangePart{model=guard;part=hiltsword;newmodel=guard;newpart=hiltsword} @self\n - ChangePart{model=guard;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardcyan;part=hiltsword;newmodel=guard;newpart=hiltsword} @self\n - ChangePart{model=guardcyan;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardgreen;part=hiltsword;newmodel=guard;newpart=hiltsword} @self\n - ChangePart{model=guardgreen;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardorange;part=hiltsword;newmodel=guard;newpart=hiltsword} @self\n - ChangePart{model=guardorange;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpink;part=hiltsword;newmodel=guard;newpart=hiltsword} @self\n - ChangePart{model=guardpink;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpurple;part=hiltsword;newmodel=guard;newpart=hiltsword} @self\n - ChangePart{model=guardpurple;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardred;part=hiltsword;newmodel=guard;newpart=hiltsword} @self\n - ChangePart{model=guardred;part=handsword;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardyellow;part=hiltsword;newmodel=guard;newpart=hiltsword} @self\n - ChangePart{model=guardyellow;part=handsword;newmodel=guard;newpart=empty} @self" + }, + { + "input": "guardNPCtorchFX:", + "target": "Conditions:\n - stance{s=torch} true\n - night true\n Skills:\n - state{state=torch} @self\n - effect:particles{particle=flame;amount=1;speed=0.01;hs=0.1;ys=0.1} @ModelPart{m=guard;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=smoke;amount=1;hs=0.1;ys=0.1} @ModelPart{m=guard;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=flame;amount=1;speed=0.01;hs=0.1;ys=0.1} @ModelPart{m=guardcyan;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=smoke;amount=1;hs=0.1;ys=0.1} @ModelPart{m=guardcyan;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=flame;amount=1;speed=0.01;hs=0.1;ys=0.1} @ModelPart{m=guardgreen;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=smoke;amount=1;hs=0.1;ys=0.1} @ModelPart{m=guardgreen;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=flame;amount=1;speed=0.01;hs=0.1;ys=0.1} @ModelPart{m=guardorange;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=smoke;amount=1;hs=0.1;ys=0.1} @ModelPart{m=guardorange;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=flame;amount=1;speed=0.01;hs=0.1;ys=0.1} @ModelPart{m=guardpink;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=smoke;amount=1;hs=0.1;ys=0.1} @ModelPart{m=guardpink;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=flame;amount=1;speed=0.01;hs=0.1;ys=0.1} @ModelPart{m=guardpurple;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=smoke;amount=1;hs=0.1;ys=0.1} @ModelPart{m=guardpurple;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=flame;amount=1;speed=0.01;hs=0.1;ys=0.1} @ModelPart{m=guardred;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=smoke;amount=1;hs=0.1;ys=0.1} @ModelPart{m=guardred;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=flame;amount=1;speed=0.01;hs=0.1;ys=0.1} @ModelPart{m=guardyellow;p=torch;offset=LOCAL;z=0.25;y=0.15}\n - effect:particles{particle=smoke;amount=1;hs=0.1;ys=0.1} @ModelPart{m=guardyellow;p=torch;offset=LOCAL;z=0.25;y=0.15}" + }, + { + "input": "guardNPCnight:", + "target": "Conditions:\n - stance{s=notorch} true\n - night true\n Skills:\n - state{s=grabtorch} @self\n - delay 10\n - ChangePart{model=guard;part=torch;newmodel=guard;newpart=torch} @self\n - ChangePart{model=guardcyan;part=torch;newmodel=guard;newpart=torch} @self\n - ChangePart{model=guardgreen;part=torch;newmodel=guard;newpart=torch} @self\n - ChangePart{model=guardorange;part=torch;newmodel=guard;newpart=torch} @self\n - ChangePart{model=guardpink;part=torch;newmodel=guard;newpart=torch} @self\n - ChangePart{model=guardpurple;part=torch;newmodel=guard;newpart=torch} @self\n - ChangePart{model=guardred;part=torch;newmodel=guard;newpart=torch} @self\n - ChangePart{model=guardyellow;part=torch;newmodel=guard;newpart=torch} @self\n - equip{item=torch:0} @self\n - message{msg=\"&f<&co> \u0e17\u0e35\u0e48\u0e19\u0e35\u0e48\u0e40\u0e23\u0e34\u0e48\u0e21\u0e21\u0e37\u0e14\u0e41\u0e25\u0e49\u0e27.\"} @PIR{r=4}\n - setstance{stance=torch} @self" + }, + { + "input": "guardNPCday:", + "target": "Conditions:\n - stance{s=torch;str=true} true\n - day true\n Skills:\n - state{s=grabtorch} @self\n - delay 10\n - ChangePart{model=guard;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardcyan;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardgreen;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardorange;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpink;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardpurple;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardred;part=torch;newmodel=guard;newpart=empty} @self\n - ChangePart{model=guardyellow;part=torch;newmodel=guard;newpart=empty} @self\n - setstance{stance=notorch} @self\n - equip{item=stick:0} @self\n - message{msg=\"&f<&co> \u0e2d\u0e32 \u0e43\u0e19\u0e17\u0e35\u0e48\u0e2a\u0e38\u0e14\u0e1e\u0e23\u0e30\u0e2d\u0e32\u0e17\u0e34\u0e15\u0e22\u0e4c\u0e01\u0e47\u0e02\u0e36\u0e49\u0e19\"} @PIR{r=4}" + }, + { + "input": "guardNPCdialogue1:", + "target": "Cooldown: 60\n Skills:\n - jsonmessage{m=\"[{'text':'<&nl><&nl><&nl>&f look down <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "guardNPCdialogue2:", + "target": "Cooldown: 60\n Skills:\n - jsonmessage{m=\"[{'text':'<&nl><&nl><&nl>&f look down <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "guardNPCdialogue3:", + "target": "Cooldown: 60\n Skills:\n - jsonmessage{m=\"[{'text':'<&nl><&nl><&nl>&f look down <&nl> &ftime<&nl><&nl><&nl>'}]\"} @NearestPlayer{r=6}" + }, + { + "input": "Aqua_Slash:", + "target": "Cooldown: 0.5\n Skills:\n - effect:sound{s=minecraft:entity.evoker.cast_spell;volume=1;pitch=1.5} @self\n - randomskill{skills=Slash1,Slash2,Slash3,Slash4,Slash5} @target" + }, + { + "input": "SlashVisual01:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual02:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual03:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual04:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual11:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual12:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual13:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual14:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual31:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual32:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual33:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual34:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual41:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual42:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual43:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "SlashVisual44:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=4;hs=0;vs=0}" + }, + { + "input": "Slash1:", + "target": "Skills:\n - skill{s=Slash1-1}\n - skill{s=Slash1-2}\n - skill{s=Slash1-3}\n - skill{s=Slash1-4}\nSlash1-1:\n Skills:\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=-1.14;sso=-3.10;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=-0.81;sso=-3.18;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=-0.47;sso=-3.23;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=-0.13;sso=-3.24;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=0.203;sso=-3.23;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=0.543;sso=-3.18;syo=1.2}\n - delay 1\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=0.878;sso=-3.10;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=1.204;sso=-3.00;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=1.518;sso=-2.86;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=1.818;sso=-2.70;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=2.101;sso=-2.51;syo=1.2}\n - projectile{oT=SlashVisual01;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;oH=Slash1-oH;hnp=true;StartFOffset=2.363;sso=-2.29;syo=1.2}\n\nSlash1-oH:\n Skills:\n - damage{a=22}\n \nSlash1-2:\n Skills:\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=-0.67;sso=-3.23;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=-0.33;sso=-3.24;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.010;sso=-3.23;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.350;sso=-3.18;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.685;sso=-3.10;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.011;sso=-3.00;syo=1.2}\n - delay 1\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.325;sso=-2.86;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.625;sso=-2.70;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.908;sso=-2.51;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.170;sso=-2.29;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.409;sso=-2.06;syo=1.2}\n - projectile{oT=SlashVisual02;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.624;sso=-1.80;syo=1.2}\n\n\nSlash1-3:\n Skills:\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=-0.52;sso=-3.24;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=-0.18;sso=-3.23;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.157;sso=-3.18;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.492;sso=-3.10;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.818;sso=-3.00;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.133;sso=-2.86;syo=1.2}\n - delay 1\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.433;sso=-2.70;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.715;sso=-2.51;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.977;sso=-2.29;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.217;sso=-2.06;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.431;sso=-1.80;syo=1.2}\n - projectile{oT=SlashVisual03;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.618;sso=-1.53;syo=1.2}\n\nSlash1-4:\n Skills:\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=-0.39;sso=-3.23;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=-0.05;sso=-3.18;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.277;sso=-3.10;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.603;sso=-3.00;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=0.917;sso=-2.86;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.217;sso=-2.70;syo=1.2}\n - delay 1\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.499;sso=-2.51;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=1.762;sso=-2.29;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.001;sso=-2.06;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.215;sso=-1.80;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.403;sso=-1.53;syo=1.2}\n - projectile{oT=SlashVisual04;i=1;sE=false;MaxRange=1;v=4;vR=1;hR=1;StartFOffset=2.561;sso=-1.24;syo=1.2}" + }, + { + "input": "Slash2:", + "target": "Skills:\n - skill{s=Slash2-1}\n - skill{s=Slash2-2}\n - skill{s=Slash2-3}\n - skill{s=Slash2-4}" + }, + { + "input": "Disaster:", + "target": "Cooldown: 15\n Conditions:\n - crouching false\n Skills:\n - effect:sound{s=minecraft:entity.evoker.cast_spell;volume=1;pitch=1.5} @self\n - effect:sound{s=minecraft:entity.wither.shoot;v=0.5;p=0.4} @self\n - randomskill{skills=FrozenDisaster,FrozenDisaster1}" + }, + { + "input": "FrozenDisaster:", + "target": "Conditions:\n - crouching false\n Skills:\n - setAI{ai=false} @self\n - effect:sound{s=minecraft:entity.wither.shoot;v=0.5;p=0.4} @PIR{r=100}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=10;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=9;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=6;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=5;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=4;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.9;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.6;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.5;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.4;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.3;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.2;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.9;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.6;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.5;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.4;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.3;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.2;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.9;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.6;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.5;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.4;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.3;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.2;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.9;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.6;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.5;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.4;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.3;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.2;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=-0.1;hO=0} @forward{f=4.4}\n - delay 5\n - projectile{oT=FDisasterTT;oH=FDisasterHH;oE=FDisasterEE;v=25;i=1;mr=40;sso=0.1;sfo=6;syo=0.1;hO=6;sE=false;hnp=true} @Forward{f=40}\n - projectile{oT=FDisasterTT;oH=FDisasterHH;oE=FDisasterEE;v=25;i=1;mr=40;sso=0;sfo=6;syo=0.1;hO=0;sE=false;hnp=true} @Forward{f=40}\n - projectile{oT=FDisasterTT;oH=FDisasterHH;oE=FDisasterEE;v=25;i=1;mr=40;sso=-0.1;sfo=6;syo=0.1;hO=-6;sE=false;hnp=true} @Forward{f=40}\n - effect:sound{s=minecraft:entity.zombie_villager.cure;volume=2;pitch=0.7} @self\n - setAI{ai=true} @self" + }, + { + "input": "FrozenDisaster1:", + "target": "Conditions:\n - crouching false\n Skills:\n - setAI{ai=false} @self\n - effect:sound{s=minecraft:entity.wither.shoot;v=0.5;p=0.4} @PIR{r=100}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=10;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=9;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=6;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=5;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=4;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.9;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.6;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.5;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.4;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.3;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.2;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3.1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=3;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.9;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.6;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.5;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.4;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.3;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.2;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2.1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=2;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.9;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.6;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.5;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.4;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.3;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.2;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1.1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.9;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.8;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.7;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.6;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.5;hO=0} @forward{f=4.4}\n - delay 1\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.4;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.3;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.2;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0.1;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=FDisasterE;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=0;hO=0} @forward{f=4.4}\n - projectile{oT=FDisasterT;oH=FDisasterH;oE=OnEnd1;v=25;d=80;i=1;hnp=true;mr=7;hR=1.5;sE=false;sB=false;syo=1.5;sfo=0;sso=0;vO=-0.1;hO=0} @forward{f=4.4}\n - effect:sound{s=minecraft:entity.zombie_villager.cure;volume=2;pitch=0.7} @self\n - setAI{ai=true} @self" + }, + { + "input": "OnEnd1:", + "target": "Skills:\n - throw{velocityY=16;velocity=5} @EntitiesNearOrigin{r=5}\n - damage{a=30} @EntitiesNearOrigin{r=3}\n - particlering{p=reddust;color=#00fff4;r=0.9;a=560;vS=1.94;hS=2.9} \n - particlering{p=splash;r=0.6;a=145;vS=1.3;hS=1.5}" + }, + { + "input": "FDisasterT:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=5;hs=0.3;vs=0.3}" + }, + { + "input": "FDisasterE:", + "target": "Skills:\n - effect:particlesphere{p=reddust;color=#ffffff;a=10;hs=0.6;vs=0.3}\n - effect:particlesphere{p=soul_fire_flame;a=10;hs=0.6;vs=0.2}" + }, + { + "input": "FDisasterH:", + "target": "Skills:\n - damage{a=5}" + }, + { + "input": "FDisasterTT:", + "target": "Skills:\n - effect:particles{p=reddust;color=#00c5ff;a=20;hs=0.2;vs=0.5}\n - effect:particles{p=block_crack;m=light_blue_stained_glass;hs=0.2;vs=0.5}" + }, + { + "input": "FDisasterEE:", + "target": "Skills:\n - sound{s=entity.zombie_villager.cure;v=0.3;p=1.7} @PIR{r=100}" + }, + { + "input": "FDisasterHH:", + "target": "Skills:\n - damage{a=5;i=true}" + }, + { + "input": "WaterWave:", + "target": "Conditions:\n - crouching true\n Cooldown: 5\n Skills:\n - effect:sound{s=minecraft:item.bucket.empty;v=1;p=0.01;repeat=23;repeatInterval=2}\n - projectile{oT=Wave-Tick;oH=WaterWaveHit;Interval=1;hR=1.5;vR=1.5;d=300;v=13;mr=20;hnp=true;sE=false;hS=true;StartFOffset=3.68;sso=0;syo=2} @targetLocation\n - projectile{oT=Wave-Tick;oH=WaterWaveHit;Interval=1;hR=1.5;vR=1.5;d=300;v=13;mr=20;hnp=true;sE=false;hS=true;StartFOffset=3.68;sso=0.1;syo=2} @targetLocation\n - projectile{oT=Wave-Tick;oH=WaterWaveHit;Interval=1;hR=1.5;vR=1.5;d=300;v=13;mr=20;hnp=true;sE=false;hS=true;StartFOffset=3.68;sso=-0.1;syo=2} @targetLocation\n - projectile{oT=Wave-Tick;oH=WaterWaveHit;Interval=1;hR=1.5;vR=1.5;d=300;v=13;mr=20;hnp=true;sE=false;hS=true;StartFOffset=3.67;sso=0.2;syo=2} @targetLocation\n - projectile{oT=Wave-Tick;oH=WaterWaveHit;Interval=1;hR=1.5;vR=1.5;d=300;v=13;mr=20;hnp=true;sE=false;hS=true;StartFOffset=3.67;sso=-0.2;syo=2} @targetLocation\n - projectile{oT=Wave-Tick;oH=WaterWaveHit;Interval=1;hR=1.5;vR=1.5;d=300;v=13;mr=20;hnp=true;sE=false;hS=true;StartFOffset=3.66;sso=0.3;syo=2} @targetLocation\n - projectile{oT=Wave-Tick;oH=WaterWaveHit;Interval=1;hR=1.5;vR=1.5;d=300;v=13;mr=20;hnp=true;sE=false;hS=true;StartFOffset=3.66;sso=-0.3;syo=2} @targetLocation" + }, + { + "input": "WaterWaveHit:", + "target": "Skills:\n - damage{a=4} @EntitiesNearOrigin{r=3}\n - throw{velocity=9;velocityY=4} @EntitiesNearOrigin{r=3}\n - effect:particles{particle=splash;amount=30;hS=0;vS=0;speed=0} @origin" + }, + { + "input": "Tidal_Wave_HIT:", + "target": "TargetConditions:\n - owner{} false\n Skills:\n - damage{a=4} @EntitiesNearOrigin{r=3}\n - throw{velocity=9;velocityY=4} @EntitiesNearOrigin{r=3}\n - effect:particles{particle=splash;amount=30;hS=0;vS=0;speed=0} @origin\n \nWave-Tick:\n Skills:\n - effect:particles{p=mobSpell;color=#3DD8F9;amount=1;hs=0;vs=0;y=0;uel=true;d=true;s=0.7}\n - effect:particles{p=reddust;color=#daa601;amount=1;hs=0.0000000000001;vs=0.000000000001;y=0;so=false;uel=true}\n - effect:particles{p=mobSpell;color=#3DD8F9;forwardoffset=0;sideoffset=0;amount=1;hs=0;vs=0;y=0;uel=true;d=true;s=0.1}\n - e:p{p=flame;forwardoffset=0;sideoffset=0;uel=false;hs=0.1;vs=0.1;d=true;s=0.1}\n - effect:particles{particle=mobSpell;color=#3DD8F9;hS=0;vS=0;d=false}\n - effect:particles{p=flame;forwardoffset=0;sideoffset=0;amount=1;hs=0;vs=0;y=0;uel=false;d=true;s=0.1}" + }, + { + "input": "FrozenSwordUltimate:", + "target": "Conditions:\n - crouching true\n Cooldown: 15\n Skills:\n - effect:sound{s=minecraft:entity.wither.spawn;v=1;p=1.01}\n - particlering{p=endrod;r=5;a=111;vS=1;hS=0.1;y=8;repeat=5;repeatInterval=30} @self\n - particlering{p=endrod;r=4;a=111;vS=1;hS=0.1;y=7;repeat=5;repeatInterval=30} @self\n - particlering{p=endrod;r=3;a=111;vS=1;hS=0.1;y=6;repeat=5;repeatInterval=30} @self\n - delay 22\n - effect:sound{s=entity.wither.shoot;v=12;p=1.10;repeat=5;repeatInterval=30} @PIR{r=15}\n - skill{s=FrozenSwordPlaced;repeat=5;repeatInterval=30}" + }, + { + "input": "FrozenSwordEnd:", + "target": "Skills:\n - effect:sound{s=minecraft:entity.zombie_villager.cure;volume=2;pitch=0.7} @EIR{r=15}\n - damage{a=22} @EntitiesNearOrigin{r=4}\n - particlering{p=reddust;color=#00fff4;r=4;a=560;vS=0.6;hS=1}" + }, + { + "input": "FrozenSwordPlaced:", + "target": "Skills:\n - projectile{oT=FrozenSwordPt;oH=SOGt;sE=false;mr=12;i=3;sfo=0;sso=0;syo=8.1;d=500;v=12;g=0.04;onEnd=FrozenSwordEnd} @EIR{r=15;limit=5;sort=NEAREST}\n - projectile{oT=FrozenSwordPt;oH=SOGt;oE=SOGe;sE=false;mr=12;i=3;sfo=0;sso=0;syo=8.2;d=500;v=12;g=0.04} @EIR{r=15;limit=5;sort=NEAREST}\n - projectile{oT=FrozenSwordPt;oH=SOGt;oE=SOGe;sE=false;mr=12;i=3;sfo=0;sso=0;syo=8.3;d=500;v=12;g=0.04} @EIR{r=15;limit=5;sort=NEAREST}\n - projectile{oT=FrozenSwordPt;oH=SOGt;oE=SOGe;sE=false;mr=12;i=3;sfo=0;sso=0;syo=8.4;d=500;v=12;g=0.04} @EIR{r=15;limit=5;sort=NEAREST} \n - projectile{oT=FrozenSwordPt;oH=SOGt;oE=SOGe;sE=false;mr=12;i=3;sfo=0;sso=0;syo=8.5;d=500;v=12;g=0.04} @EIR{r=15;limit=5;sort=NEAREST} \n - projectile{oT=FrozenSwordPt;oH=SOGt;oE=SOGe;sE=false;mr=12;i=3;sfo=0;sso=0;syo=8.6;d=500;v=12;g=0.04} @EIR{r=15;limit=5;sort=NEAREST} \n - projectile{oT=FrozenSwordPt;oH=SOGt;oE=SOGe;sE=false;mr=12;i=3;sfo=0;sso=0;syo=8.7;d=500;v=12;g=0.04} @EIR{r=15;limit=5;sort=NEAREST}" + }, + { + "input": "vongtrondochai:", + "target": "TargetConditions:\n - distance{d<5}\n Cooldown: 5\n Skills:\n - damage{a=15} @PIR{r=3}\n - effect:particlering{particle=reddust;r=3;a=7;points=20;y=0.25;color=#8DAE56;speed=5} @Self \n - effect:particlering{particle=reddust;r=2;a=5;points=20;y=0.25;color=#8DAE56;speed=5} @Self \n - effect:particlering{particle=reddust;r=1;a=2;points=20;y=0.25;color=#8DAE56;speed=5} @Self \n - potion{type=POISON;duration=200;level=1} @PIR{r=3}" + }, + { + "input": "vongtronchetchoc:", + "target": "Cooldown: 0\n Conditions:\n - playerwithin{d=10} true\n Skills:\n - sound{s=entity.player.death;p=2;repeat=3;repeatInterval=10} @PIR{r=10}\n - effect:particlering{particle:reddust;points=10;y=1;r=1;a=3;repeat=3;repeatInterval=10} @PIR{r=10}\n - sendtitle{title=\"&cC\u1ea9n Th\u1eadn\";subtitle=\"&fB\u1ea1n \u0111ang b\u1ecb t\u00ean &4Ch\u00faa Q\u1ee7y &fNguy\u1ec1n R\u1ee7a\";d=25} @PIR{r=10}\n - delay 40\n - skill{s=vongtronchetchoc2} @Self\n - effect:particles{particle=reddust;amount=5;y=0.25;hS=0;vS=1;speed=1} @PIR{r=10}" + }, + { + "input": "vongtronchetchoc2:", + "target": "Cooldown: 0\n Conditions:\n - playerwithin{d=8} true\n Skills:\n - sound{s=entity.enderman.scream} @target\n - damage{a=10} @Target \n - heal{amount=50} @self" + }, + { + "input": "quychem:", + "target": "Cooldown: 15\n Skills: \n - sendtitle{title=\"&cC\u1ea9n Th\u1eadn\";subtitle=\"&4Ch\u00faa Q\u1ee7y &f\u0111ang s\u1eed d\u1ee5ng k\u0129 n\u0103ng &e\u00c1p S\u00e1t\";d=20} @PIR{r=10}\n - leap{velocity=200} @target\n - effect:particlering{particle=reddust;radius=6;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=5;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=4;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=3;points=25;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=2;points=20;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=1;points=10;color=#CC66CC} @self\n - pull{v=6;to=true} @PIR{r=6}\n - sound{s=entity.endermite.death} @PIR{r=6}\n - effect:particlering{particle=reddust;radius=6;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=5;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=4;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=3;points=25;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=2;points=20;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=1;points=10;color=#CC66CC} @self\n - pull{v=6;to=true} @PIR{r=6}\n - sound{s=entity.endermite.death} @PIR{r=6}\n - effect:particlering{particle=reddust;radius=6;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=5;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=4;points=32;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=3;points=25;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=2;points=20;color=#CC66CC} @self\n - delay 2\n - effect:particlering{particle=reddust;radius=1;points=10;color=#CC66CC} @self\n - pull{v=6;to=true} @PIR{r=6}\n - sound{s=entity.endermite.death} @PIR{r=6}\n - delay 5\n - effect:particles{particle=reddust;a=20;hs=0.1;y=0.5} @self\n - stun{d=20;f=false} @PIR{r=5}\n - damage{ia=true;a=15}\n - heal{amount=100} @self\n - effect:particles{particle=heart;y=2;speed=2} @Self \n - potion{type=SLOW;duration=40;level=1} @PIR{r=3}\n - sound{s=block.anvil.break} @Target\n\n corruptorswing:\n Cooldown: 0.75\n Conditions:\n - targetwithin{d=3}\n - offgcd true\n - incombat true\n Skills:\n - randomskill{s=corruptorswing1,corruptorswing2}\n - delay 2\n - effect:sound{s=item.trident.throw;v=2;p=1.8} @self\n - effect:particles{particle=sweep_attack;amount=1} @ModelPart{p=blade;em=false}\n \n - delay 2\n - basedamage{m=1} @LivingInCone{a=90.0;r=3.5;rot=0.0;ignore=armorstands}" + }, + { + "input": "corruptorswing1:", + "target": "Skills:\n - state{s=swipe} @self" + }, + { + "input": "corruptorswing2:", + "target": "Skills:\n - state{s=swipe2} @self" + }, + { + "input": "corruptsphere:", + "target": "Cooldown: 60\n Skills:\n - gcd{t=320}\n - throw{velocity=8;velocityY=4} @EIR{r=4}\n - potion{t=LEVITATION;d=30;l=4} @Self\n - potion{t=DAMAGE_RESISTANCE;d=999999;l=10;force=true} @Self\n - potion{t=SLOW;d=999999;l=10;force=true} @Self\n - effect:sound{s=entity.wither.ambient;v=4;p=0.7} @Self\n - effect:sound{s=entity.shulker.shoot;v=4;p=0.7} @Self\n - effect:sound{s=entity.illusioner.prepare_mirror;v=4;p=2} @Self\n - skill{s=precorruptsphere;repeat=8;repeatInterval=5}\n - delay 45\n - partvisibility{p=adminblade;v=false} @self\n - skill{s=corruptspheretick;repeat=4;repeatInterval=45}\n - delay 225\n - potion{t=DAMAGE_RESISTANCE;d=1;l=10;force=true} @Self\n - potion{t=SLOW;d=1;l=10;force=true} @Self\n - effect:sound{s=entity.illusioner.mirror_move;v=4;p=1.3} @Self\n \n - partvisibility{p=adminblade;v=true} @self\n - delay 1\n - effect:particles{p=DUST_COLOR_TRANSITION;color1=#e707f7;color2=#006aff;amount=10;speed=0;hR=0.4;vR=1} @self" + }, + { + "input": "precorruptsphere:", + "target": "Skills:\n - effect:particles{particle=witchMagic;amount=10;hS=0.5;vS=0.5;speed=0.1;y=1.2} @self\n - effect:particles{particle=dragonbreath;amount=10;hS=0.5;vS=0.5;speed=0.1;y=1.2} @self\n - effect:particles{particle=mobSpell;amount=10;hS=0.5;vS=0.5;speed=0.5;y=1.2;color=#f200d6} @self\n - effect:particles{particle=reddust;amount=10;hS=0.5;vS=0.5;speed=0.1;y=1.2;color=#f200d6} @self" + }, + { + "input": "corruptspheretick:", + "target": "Skills:\n - potion{t=LEVITATION;d=30;l=1} @Self\n - effect:sound{s=entity.illusioner.cast_spell;v=4;p=0.7} @Self\n - effect:sound{s=entity.firework_rocket.large_blast;v=4;p=0.7} @Self\n - leap{velocity=300} @target\n - delay 20\n - state{s=burst} @self\n - delay 10\n - effect:sound{s=entity.evoker.prepare_summon;v=4;p=2} @Self\n - effect:sound{s=entity.firework_rocket.twinkle_far;v=3;p=1.3} @Self\n - damage{a=20;i=true} @EIR{ignore=armorstands;r=8} \n - effect:particlesphere{particle=DUST_COLOR_TRANSITION;color1=#e707f7;color2=#006aff;amount=1200;radius=8} @self\n - projectile{onTick=corruptSProTick;onHit=corruptSProHit;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;vO=-0.3} @target\n - projectile{onTick=corruptSProTick;onHit=corruptSProHit;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;HorizontalOffset=16;vO=-0.3} @target\n - projectile{onTick=corruptSProTick;onHit=corruptSProHit;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;HorizontalOffset=-16;vO=-0.3} @target\n - projectile{onTick=corruptSProTick;onHit=corruptSProHit;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;HorizontalOffset=32;vO=-0.3} @target\n - projectile{onTick=corruptSProTick;onHit=corruptSProHit;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;HorizontalOffset=-32;vO=-0.3} @target\n - skill{s=corruptspheretickRED}" + }, + { + "input": "corruptSProTick:", + "target": "Skills:\n - effect:particles{p=endRod;amount=1;speed=0;hR=0.2;vR=0.2} @origin" + }, + { + "input": "corruptSProHit:", + "target": "Skills:\n - damage{a=20;i=true} @EntitiesNearOrigin{r=3}\n - effect:sound{s=entity.ender_eye.death;v=1;p=2}" + }, + { + "input": "corruptspheretickRED:", + "target": "Conditions:\n - stance{stance=powerupshade} true\n Skills:\n - projectile{onTick=corruptSProTickRED;onHit=corruptSProHitRED;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;HorizontalOffset=64;vO=-0.3} @target\n - projectile{onTick=corruptSProTickRED;onHit=corruptSProHitRED;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;HorizontalOffset=-64;vO=-0.3} @target\n - projectile{onTick=corruptSProTickRED;onHit=corruptSProHitRED;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;HorizontalOffset=96;vO=-0.3} @target\n - projectile{onTick=corruptSProTickRED;onHit=corruptSProHitRED;v=9;i=1;hR=1;vR=1;StopAtBlock=false;HitNonPlayers=true;g=-0.18;HorizontalOffset=-96;vO=-0.3} @target" + }, + { + "input": "corruptSProTickRED:", + "target": "Skills:\n - effect:particles{p=DUST_COLOR_TRANSITION;color1=#e707f7;color2=#006aff;amount=1;speed=0;hR=0.2;vR=0.2} @origin" + }, + { + "input": "corruptSProHitRED:", + "target": "Skills:\n - damage{a=20;i=true} @EntitiesNearOrigin{r=3}\n - effect:sound{s=entity.zombie.infect;v=1;p=1.7}" + }, + { + "input": "corruptspread:", + "target": "Cooldown: 70\n Skills:\n - gcd{t=340}\n - potion{t=SLOW;d=999999;l=1;force=true} @self\n - effect:sound{s=block.respawn_anchor.set_spawn;v=6;p=0.8} @self\n - skill{s=precorruptspread;repeat=20;repeatInterval=2}\n - delay 40\n - throw{velocity=8;velocityY=4} @EIR{r=4}\n - potion{t=DAMAGE_RESISTANCE;d=999999;l=10;force=true} @Self\n - potion{t=SLOW;d=999999;l=10;force=true} @self\n - effect:sound{s=entity.elder_guardian.curse;v=3;p=1.3} @self\n - partvisibility{p=adminblade;v=false} @self\n - effect:sound{s=entity.enderman.scream;v=3;p=0.8} @self\n - effect:particlering{particle=dragonbreath;radius=2;points=32;amount=1;hS=0.1;vS=0;y=1} @self\n - delay 10\n - state{s=burst;repeat=3;repeatInterval=60} @self\n - delay 10\n - skill{s=corruptspreadtick;repeat=3;repeatInterval=60}\n - delay 240\n - partvisibility{p=adminblade;v=true} @self\n - delay 1\n - effect:particles{p=DUST_COLOR_TRANSITION;color1=#e707f7;color2=#006aff;amount=20;speed=0;hR=0.4;vR=0;y=1} @self\n \n - effect:sound{s=entity.illusioner.mirror_move;v=4;p=1.3} @Self\n - potion{t=DAMAGE_RESISTANCE;d=1;l=0;force=true} @Self\n - potion{t=SLOW;d=1;l=0;force=true} @self" + }, + { + "input": "precorruptspread:", + "target": "Skills:\n - effect:particles{particle=portal;amount=60;hS=3;vS=5;speed=1;y=0.7} @self\n - effect:particles{p=DUST_COLOR_TRANSITION;color1=#e707f7;color2=#006aff;amount=20;speed=0.1;hR=0.2;vR=1;y=1} @self" + }, + { + "input": "corruptspreadtick:", + "target": "Skills:\n - effect:sound{s=entity.enderman.death;v=3;p=0.7} @self\n - effect:sound{s=block.ender_chest.open;v=3;p=0.7} @self\n - skill{s=corruptspreadtickRED}\n - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;g=-0.15} @ring{radius=30;points=4}\n - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;HorizontalOffset=8;g=-0.15} @ring{radius=30;points=4}\n - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;HorizontalOffset=-8;g=-0.15} @ring{radius=30;points=4}\n - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;HorizontalOffset=16;g=-0.15} @ring{radius=30;points=4}\n - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;HorizontalOffset=-16;g=-0.15} @ring{radius=30;points=4}\n - delay 40\n - effect:sound{s=entity.enderman.scream;v=3;p=1.3} @self\n - effect:sound{s=entity.wither.shoot;v=4;p=1.3} @self\n - leap{velocity=350} @target" + }, + { + "input": "corrspreadProTick:", + "target": "Skills:\n - effect:particles{p=DUST_COLOR_TRANSITION;color1=#e707f7;color2=#006aff;amount=1;speed=0;hR=0.2;vR=0.2} @origin" + }, + { + "input": "corrspreadProHit:", + "target": "Skills:\n - damage{a=18;i=true} @EntitiesNearOrigin{r=3}\n - effect:sound{s=block.ender_chest.close;v=1;p=2}" + }, + { + "input": "corruptspreadtickRED:", + "target": "Conditions:\n - stance{stance=powerupshade} true\n Skills:\n - projectile{onTick=corrspreadProTickRED;onHit=corrspreadProHitRED;v=4;i=1;hR=0.5;vR=0.5;StopAtBlock=true;HitNonPlayers=true;hs=true} @ring{radius=64;points=32}" + }, + { + "input": "corrspreadProTickRED:", + "target": "Skills:\n - effect:particles{p=reddust;amount=1;speed=0;hR=0.2;vR=0.2;color=#de0004} @origin" + }, + { + "input": "corrspreadProHitRED:", + "target": "Skills:\n - damage{a=20;i=true} @EntitiesNearOrigin{r=3}\n - effect:sound{s=entity.zombie.infect;v=1;p=0.7}" + }, + { + "input": "GroundSlam:", + "target": "Cooldown: 10\n Conditions:\n - targetwithin{d=8} true\n Skills: \n - state{state=GroundPound;li=2;lo=4;n=false;speed=1.4} @Self \n - delay 10 \n - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Self\n - effect:sound{s=entity.ender_dragon.growl;v=2;p=0.5} @Self\n - effect:explosion @Self\n - effect:blockwave{duration=100;material=ice;radius=5;radiusY=5;velocity=10;shape=sphere} @selflocation\n - damage{amount=10} @PlayersInRadius{r=8}\n - freeze{ticks=600;a=1337;i=false} @target\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=8}\n - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self\n - effect:sound{s=block.glass.break;v=2;p=1;repeat=7;repeatInterval=2} @Self\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self\n - delay 2\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=3} @Self\n - delay 2\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=5} @Self\n - delay 2 \n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=7} @Self\n - delay 2\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=9} @Self\n - delay 2\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=11} @Self\n - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.5} @self ~onHit \n - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.4} @self ~onHit \n - delay 2\n - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.6} @self ~onHit" + }, + { + "input": "IceThrow:", + "target": "Conditions:\n - targetnotwithin{d=5} true\n - targetwithin{d=100} true\n Cooldown: 10\n Skills: \n - gcd{ticks=60}\n - effect:sound{s=entity.blaze.shoot;v=5} @self\n - state{state=IceBolt;li=2;lo=4;n=false;speed=4} @Self \n - delay 5\n - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Self\n - effect:sound{s=entity.phantom.flap;v=4;p=.01} @self\n - missile{ot=ICE_TICK;oh=ICE_HIT;v=5;i=1;hR=1;vR=1;in=0.75}" + }, + { + "input": "ICE_TICK:", + "target": "Skills:\n - effect:particles{p=snow_shovel;a=4} @origin" + }, + { + "input": "ICE_HIT:", + "target": "Skills:\n - damage{a=20;i=false}\n - freeze{ticks=600;a=1337;i=false} @target ~onHit\n - potion{type=SLOW;duration=100;lvl=2}\n - throw{velocity=10;velocityY=4} @PlayersInRadius{r=5}\n - effect:particles{p=snow_shovel;a=50;hS=1;vS=1} @origin\n - effect:sound{s=block.glass.break;v=2;p=0} @Self\n - effect:sound{s=entity.generic.explode;v=1;p=0.5} @Self" + }, + { + "input": "IceThrowBow:", + "target": "Conditions:\n - targetnotwithin{d=5} true\n - targetwithin{d=100} true\n Cooldown: 10\n Skills: \n - gcd{ticks=60}\n - effect:sound{s=entity.blaze.shoot;v=5} @self\n - state{state=IceBolt;li=2;lo=4;n=false;speed=4} @Self \n - delay 5\n - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Self\n - effect:sound{s=entity.phantom.flap;v=4;p=.01} @self\n - missile{ot=ICE_TICK;oh=ICE_HIT;v=5;i=1;hR=1;vR=1;in=0.75}" + }, + { + "input": "Melee:", + "target": "Conditions:\n - offgcd\n - targetwithin{d=5} true\n Skills:\n - gcd{ticks=20}\n - state{state=melee;li=2;lo=4;n=false;speed=1} @Self \n - delay 5\n - damage{a=20;i=false}\n - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Self\n - freeze{ticks=600;a=1337;i=false} @target ~onAttack\n - throw{velocity=15;velocityY=10} @PlayersInRadius{r=5}\n - effect:sound{s=block.stone.hit;p=0.5;v=5} @target ~onHit\n - effect:sound{s=block.stone.hit;p=0.5;v=3} @target ~onHit\n - effect:sound{s=block.stone.hit;p=0.5;v=6} @target ~onHit\n - delay 2\n\n - effect:sound{s=entity.bat.takeoff;p=0.5;v=.5} @self ~onHit\n - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.5} @self ~onHit \n - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.4} @self ~onHit \n - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.6} @self ~onHit" + }, + { + "input": "IceBolt:", + "target": "Conditions:\n - targetnotwithin{d=5} true\n - targetwithin{d=100} true\n Cooldown: 10\n Skills:\n - gcd{ticks=60}\n - effect:sound{s=entity.blaze.shoot;v=5} @self\n - state{state=IceBolt;li=2;lo=4;n=false;speed=4} @Self \n - delay 5\n - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Self\n - effect:sound{s=entity.phantom.flap;v=4;p=.01} @self\n - projectile{bulletType=BLOCK;material=ICE;onTick=IceBolt-Tick;onHit=IceBolt-Hit;v=22;i=1;hR=1;vR=1}\n\nIceBolt-Tick:\n Skills:\n - effect:particles{p=snowballpoof;amount=20;speed=0;hS=0.2;vS=0.2} @origin\n\nIceBolt-Hit:\n Skills:\n - damage{a=25}\n - potion{type=SLOW;duration=100;lvl=2}\n - freeze{ticks=600;a=1337;i=false} @target\n - throw{velocity=15;velocityY=3} @PlayersInRadius{r=3}" + }, + { + "input": "IceBoltBow:", + "target": "Skills:\n - effect:sound{s=entity.blaze.shoot;v=5} @self\n - projectile{bulletType=BLOCK;material=ICE;onTick=IceBolt-Tick;onHit=IceBolt-Hit;v=22;i=1;hR=1;vR=1}\n - delay 5\n - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Self\n - effect:sound{s=entity.phantom.flap;v=4;p=.01} @self\n - state{state=IceBolt;li=2;lo=4;n=false;speed=4} @Self" + }, + { + "input": "Death:", + "target": "Skills:\n - effect:sound{s=block.stone.break;v=5} @Self\n - effect:sound{s=block.stone.break;v=4} @Self\n - effect:sound{s=block.stone.break;v=7} @Self\n - effect:sound{s=block.glass.break;v=5} @Self\n - effect:sound{s=block.glass.break;v=4} @Self\n - effect:sound{s=block.glass.break;v=7} @Self\n - effect:sound{s=entity.ender_dragon.growl;v=2;p=0.5} @Self\n - effect:explosion @Self\n - state{state=death;li=2;lo=4;n=false;speed=1} @Self \n - effect:blockwave{duration=100;material=ice;radius=5;radiusY=5;velocity=10;shape=sphere} @selflocation\n - damage{amount=10} @PlayersInRadius{r=5}\n - freeze{ticks=600;a=1337;i=false} @target\n - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}\n - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self\n - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self\n - effect:sound{s=block.glass.break;v=2;p=1;repeat=7;repeatInterval=2} @Self\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self\n - delay 2\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=3} @Self\n - delay 2\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=5} @Self\n - delay 2 \n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=7} @Self\n - delay 2\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=9} @Self\n - delay 2\n - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=11} @Self" + }, + { + "input": "Damaged:", + "target": "Skills:\n - effect:sound{s=block.stone.hit;v=5} @Self\n - effect:sound{s=block.stone.hit;v=5} @Self\n - effect:sound{s=block.stone.hit;v=6} @Self\n - effect:sound{s=block.stone.hit;v=5} @Self\n - effect:sound{s=block.stone.hit;v=4} @Self\n - effect:sound{s=block.glass.break;v=.25;p=.75} @Self\n - effect:sound{s=block.stone.hit;v=5} @Self\n - effect:sound{s=block.stone.hit;v=3} @Self\n - effect:sound{s=block.stone.hit;v=5} @Self\n - effect:sound{s=block.stone.hit;v=7} @Self" + }, + { + "input": "IceBreathe:", + "target": "Conditions:\n - targetwithin{d=10} true\n - targetnotwithin{d=3} true\n Cooldown: 10\n Skills:\n - state{state=icebreathe;li=2;lo=4;n=false;speed=4} @Self \n - effect:particleline{particle=snow_shovel;amount=5;fromOrigin=true;syo=1.25;repeat=3;repeatInterval=2}\n - effect:particleline{particle=snow_shovel;amount=10;fromOrigin=true;syo=1.25;sxo=3;ys=.5;xs=1.5;repeat=3;repeatInterval=2}\n - effect:sound{s=entity.phantom.ambient;v=3;p=.01} @self \n - delay 5\n - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Self\n - throw{velocity=3;velocityY=1;repeat=5;repeatInterval=2} @PlayersInRadius{r=8}\n - effect:sound{s=entity.phantom.ambient;v=4;p=.01} @self\n - effect:sound{s=entity.phantom.ambient;v=1;p=.01} @self\n - freeze{ticks=600;a=1337;i=false}\n - potion{type=SLOW;duration=600;lvl=3}" + }, + { + "input": "Walk:", + "target": "Conditions:\n - moving{} true\n Skills:\n - effect:sound{s=block.snow.break;v=.75;p=.1} @Self\n - effect:sound{s=block.stone.hit;v=.75;p=.1} @Self" + }, + { + "input": "testfreddy:", + "target": "TargetConditions:\n - hasaura jumpscare false\n Skills:\n - Aura{auraName=jumpscare;duration=50}\n - sound{s=noise:xscream;v=10} @self\n - command{c=\"title times 0 2 0\"}\n - delay 1\n - damage{a=15;pi=true}\n - potion{t=BLINDNESS;p=false;d=40;l=5}\n - command{c=\"title title \"\ud83e\udf60\"\"} #1\n - command{c=\"title title \"\ud83e\udf61\"\";delay=1} #2\n - command{c=\"title title \"\ud83e\udf62\"\";delay=2} #3\n - command{c=\"title title \"\ud83e\udf63\"\";delay=3} #4" + }, + { + "input": "testfreddy2:", + "target": "Skills:\n - command{c=\"title times 0 2 0\"} @PlayersInRadius{r=10}\n - delay 1\n - command{c=\"title title \"\ud83e\udf76\"\"} @PlayersInRadius{r=5} #1\n - command{c=\"title title \"\ud83e\udf77\"\";delay=1} @PlayersInRadius{r=5} #2\n - command{c=\"title title \"\ud83e\udf78\"\";delay=2} @PlayersInRadius{r=5} #3" + }, + { + "input": "freddyrandom:", + "target": "Skills:\n - randomskill{s=freddyleap,headthrow,handgolden}" + }, + { + "input": "freddyleap:", + "target": "Cooldown: 1\n Skills:\n - particles{p=SMOKE_NORMAL;amount=500;repeat=5;repeatinterval=3;vs=1;hs=1} @self\n - message{m=\"&2[&bFeddy&2] &eFear!\"} @PIR{r=30}\n - sound{s=mninecraft:block.noteblock.bell;p=0.1;v=10} @self\n - potion{t=SLOW;D=52;p=false;l=10} @self\n - delay 40\n - state{s=leap1;li=3;lo=2} @self\n - delay 11\n - leap{velocity=500} @PIR{r=23;limit=1;sort=NEAREST;conditions=[ - hasaura{auraName=sneaky} false ]}\n - skill{s=testfreddy;repeat=31;repeatinterval=1} @PlayersInRadius{r=4}\n - delay 30\n - state{s=leap1;remove=true} @self\n - delay 1\n - state{s=land1} @self\n - delay 30\n - skill{s=freddyrandom}" + }, + { + "input": "headthrow:", + "target": "Cooldown: 7\n Skills:\n - potion{t=SLOW;d=90;p=false;l=8} @self\n - state{s=headthrow;li=3;lo=2} @self\n - projectile{onHit=damager10;onTick=headthrowt;v=8;i=1;hR=1.3;syo=1;tyo=1;sfo=0;sE=false;sb=false;delay=76;hs=true} @ModelPart{m=freddy;p=jaw;offset=MODEL}\n - delay 100\n - skill{s=freddyrandom}" + }, + { + "input": "headthrowt:", + "target": "Skills:\n - effect:particles{p=flame;a=30;vs=1;hs=1}\n - effect:particles{p=end_rod;a=30;vs=1;hs=1}" + }, + { + "input": "handgolden:", + "target": "Cooldown: 30\n Skills:\n - stun{d=200;facing=true} @self\n - potion{t=SLOW;d=200;p=false;l=9} @self\n - state{s=sing;li=3;lo=2} @self\n - summon{t=cuntmuncher} @self\n - state{s=walk_fly;lo=4;li=4} @self\n - sudoskill{s=[ - jump{v=1}\n - sound{s=minecraft:item.armor.equip_elytra;v=2;p=3;sc=HOSTILE;audience=caster} @self\n - delay 13\n - setgravity{g=false} @self\n - velocity{m=set;x=0;y=0;z=0;repeat=50;repeatInterval=1} @self\n - sound{s=minecraft:entity.illusioner.prepare_blindness;v=2;p=3;sc=HOSTILE;audience=caster} @self\n - delay 50\n - setgravity{g=true} @self\n - sound{s=minecraft:entity.illusioner.cast_spell;v=2;p=3;sc=HOSTILE;audience=caster} @self ]} @PIR{r=100}\n - delay 230\n - skill{s=freddyrandom}\n \nFirst-Orbital-Tick:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick1:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=150;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick2:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=140;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick3:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=130;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick4:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=120;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick5:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=110;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick6:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=100;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick7:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=90;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick8:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=80;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick9:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=70;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick10:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=60;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick11:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=50;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick12:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=40;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick13:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=30;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick14:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=20;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nFirst-Orbital-Tick15:\n Skills:\n - effect:particles{particle=soul_fire_flame} @origin\n - orbital{onTick=Second-Orbital-Tick;r=15;d=200;i=1;points=80;vy=23;sp=10;onHit=damager5;hR=0.4;vr=1.3;hnp=false} @origin\nSecond-Orbital-Tick:\n Skills:\n - effect:particles{particle=reddust;size=5;color=#000000;s=0;a=1;hs=0;vs=0;y=1} @origin" + }, + { + "input": "Zombiesummon_lvl_1:", + "target": "Cooldown: 25\n Skills:\n - effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self\n - message{m=\"<&co> Folgt mir, meine Gef\u00e4hrten!\"} @PlayersInRadius{r=7}\n - summon{mob=Tagzombie_Lvl_1;amount=1;noise=5} @Ring{radius=6;points=1}\n - delay 50" + }, + { + "input": "ZombieoffizierSpawn:", + "target": "TriggerConditions:\n - night true castinstead ZombieoffizierSpawnN1\n - day true castinstead ZombieoffizierSpawnT1" + }, + { + "input": "ZombieoffizierSpawnT1:", + "target": "Conditions:\n - day true\n Skills:\n - setvariable{var=skill.level;type=STRING;value=\"Tagzombie_Lvl_\"}\n - effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self\n - message{m=\"test \"} @PlayersInRadius{r=7}\n - summon{mob=;amount=2;noise=5} @Ring{radius=6;points=1}\n - summon{mob=Tagzombie_Lvl_;amount=2;noise=5} @Ring{radius=6;points=1}\n - summon{mob=Tagzombie_Lvl_2;amount=2;noise=5} @Ring{radius=6;points=1}" + }, + { + "input": "ZombieoffizierSpawnN1:", + "target": "Conditions:\n - night true\n Skills:\n - effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self\n - summon{mob=Nachtzombie_Lvl_1;amount=3;noise=5} @Ring{radius=6;points=1}" + }, + { + "input": "Offizier_Buff_Damage_Health:", + "target": "Cooldown: 10\n Skills:\n - potion{type=SLOW;d=30;force=true;p=false;l=5} @self\n - sound{s=item.trident.return;v=1;pitch=1} @self\n - effect:particlering{particle=SPELL;radius=1;points=15;amount=1;y=0.6} @self\n - delay 15\n - sound{s=item.trident.return;v=1;pitch=1.2} @self\n - effect:particlering{particle=SPELL;radius=1;points=15;amount=1;y=0.4} @self\n - delay 15\n - sound{s=item.trident.return;v=2;pitch=0.5} @self\n - effect:particlering{particle=SPELL;radius=1;points=15;amount=1;y=0.2} @self\n - effect:particlering{particle=reddust;radius=1;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=2} @self\n - sound{s=ui.toast.out;v=5;pitch=0.8} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=2;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1.5} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=3;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=4;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1.5} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=6;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=8;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1.5} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=10;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1.5} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=10;points=35;amount=1;y=0.2;color=#FF0000} @self\n - effect:particlering{particle=SPELL;radius=10;points=35;amount=5;s=0.1;hS=1;vS=1} @self\n - effect:particlering{particle=SPELL;radius=0.5;points=15;amount=1;y=0.2} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}\n - delay 1\n - effect:particlering{particle=SPELL;radius=0.5;points=15;amount=1;y=0.4} @EntitiesinRadius{r=10;ignore=players,animals,armorstands}\n - delay 1\n - effect:particlering{particle=SPELL;radius=0.5;points=15;amount=1;y=0.6} @EntitiesinRadius{r=10;ignore=players,animals,armorstands}\n - delay 1\n - effect:particlering{particle=SPELL;radius=0.5;points=15;amount=1;y=0.8} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}\n - onDamaged{auraname=buffDamage;onTick=buffDamageTik;i=40;d=300;c=40} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}\n - potion{type=INCREASE_DAMAGE;d=300;force=true;p=false;i=true;l=0} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}\n - potion{type=HEALTH_BOOST;d=600;force=true;p=false;i=true;l=0} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}" + }, + { + "input": "buffDamageTik:", + "target": "Skills:\n - effect:particles{p=mobSpell;radius=1;amount=1;hs=0.1;vs=0.1;y=2.3;forwardOffset=-0.5;color=#FF0000}" + }, + { + "input": "Zombiesummon_lvl_1:", + "target": "Cooldown: 25\n Skills:\n - effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self\n - message{m=\"<&co> Folgt mir, meine Gef\u00e4hrten!\"} @PlayersInRadius{r=7}\n - summon{mob=Tagzombie_Lvl_1;amount=1;noise=5} @Ring{radius=6;points=1}\n - delay 50" + }, + { + "input": "ZombieoffizierSpawn:", + "target": "TriggerConditions:\n - night true castinstead ZombieoffizierSpawnN1\n - day true castinstead ZombieoffizierSpawnT1" + }, + { + "input": "ZombieoffizierSpawnT1:", + "target": "Conditions:\n - day true\n Skills:\n - setvariable{var=skill.level;type=STRING;value=\"Tagzombie_Lvl_\"}\n - effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self\n - message{m=\"test \"} @PlayersInRadius{r=7}\n - summon{mob=;amount=2;noise=5} @Ring{radius=6;points=1}\n - summon{mob=Tagzombie_Lvl_;amount=2;noise=5} @Ring{radius=6;points=1}\n - summon{mob=Tagzombie_Lvl_2;amount=2;noise=5} @Ring{radius=6;points=1}" + }, + { + "input": "ZombieoffizierSpawnN1:", + "target": "Conditions:\n - night true\n Skills:\n - effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self\n - summon{mob=Nachtzombie_Lvl_1;amount=3;noise=5} @Ring{radius=6;points=1}" + }, + { + "input": "Offizier_Buff_Damage_Health:", + "target": "Cooldown: 10\n Skills:\n - potion{type=SLOW;d=30;force=true;p=false;l=5} @self\n - sound{s=item.trident.return;v=1;pitch=1} @self\n - effect:particlering{particle=SPELL;radius=1;points=15;amount=1;y=0.6} @self\n - delay 15\n - sound{s=item.trident.return;v=1;pitch=1.2} @self\n - effect:particlering{particle=SPELL;radius=1;points=15;amount=1;y=0.4} @self\n - delay 15\n - sound{s=item.trident.return;v=2;pitch=0.5} @self\n - effect:particlering{particle=SPELL;radius=1;points=15;amount=1;y=0.2} @self\n - effect:particlering{particle=reddust;radius=1;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=2} @self\n - sound{s=ui.toast.out;v=5;pitch=0.8} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=2;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1.5} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=3;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=4;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1.5} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=6;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=8;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1.5} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=10;points=35;amount=1;y=0.2;color=#FF0000} @self\n - sound{s=entity.player.levelup;v=0.3;pitch=1.5} @self\n - delay 1\n - effect:particlering{particle=reddust;radius=10;points=35;amount=1;y=0.2;color=#FF0000} @self\n - effect:particlering{particle=SPELL;radius=10;points=35;amount=5;s=0.1;hS=1;vS=1} @self\n - effect:particlering{particle=SPELL;radius=0.5;points=15;amount=1;y=0.2} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}\n - delay 1\n - effect:particlering{particle=SPELL;radius=0.5;points=15;amount=1;y=0.4} @EntitiesinRadius{r=10;ignore=players,animals,armorstands}\n - delay 1\n - effect:particlering{particle=SPELL;radius=0.5;points=15;amount=1;y=0.6} @EntitiesinRadius{r=10;ignore=players,animals,armorstands}\n - delay 1\n - effect:particlering{particle=SPELL;radius=0.5;points=15;amount=1;y=0.8} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}\n - onDamaged{auraname=buffDamage;onTick=buffDamageTik;i=40;d=300;c=40} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}\n - potion{type=INCREASE_DAMAGE;d=300;force=true;p=false;i=true;l=0} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}\n - potion{type=HEALTH_BOOST;d=600;force=true;p=false;i=true;l=0} @EntitiesinRadius{r=10;ignore=players,armorstands,animals}" + }, + { + "input": "buffDamageTik:", + "target": "Skills:\n - effect:particles{p=mobSpell;radius=1;amount=1;hs=0.1;vs=0.1;y=2.3;forwardOffset=-0.5;color=#FF0000}" + }, + { + "input": "reypiglinrepeler:", + "target": "Skills:\n - skill:reypiglinlluviasangrienta @self <85% 0.2\n - skill:reypiglinorbital 0.3\n - skill:reypiglinrepeler1 0.3\n - effect:particles{p=lava;a=7;hS=.40;vS=.40} @self\n - effect:itemspray{item=gold_ingot;amount=5;d=80} @self 0.4\n - skill:reypiglinrepeler2 <95% 0.1" + }, + { + "input": "reypiglinbloque:", + "target": "Cooldown: 3.0\n Conditions:\n - health{h=<1} false\n - variableequals{var=caster.yunke;val=\"yunke\"} false\n - variableequals{var=caster.yunke;val=\"yunke2\"} false\n - targetnotwithin{d=2} true\n Skills:\n - randommessage{m=\"<&co> &f\u00a1No te alejes!\",\"<&co> &f\u00a1No huyas cobarde!\",\"<&co> &f\u00a1Ven para ac\u00e1 escoria!\";} @PIR{r=20} 0.1\n - sound{s=block.anvil.place;p=0.5} @PIR{r=30}\n - sound{s=entity.villager.work_toolsmith} @PIR{r=20}\n - projectile{bulletType=MOB;mob=yunke_piglin;oE=reypiglinbloque-end;oT=reypiglinbloque-tick;oH=reypiglinbloque-hit;v=10;i=1;hR=1;vR=1;syo=1.5;sfo=.50;mr=20;bulletSpin=25} @PIR{r=30;limit=1;sort=FURTHEST}\nreypiglinbloque-hit:\n Skills:\n - effect:particles{p=lava;a=10;hS=.35;vS=.35}\n - sound{s=block.anvil.place;p=0.5} @PIR{r=30}\n - damage{a=10}\n - ignite{d=100}\nreypiglinbloque-tick:\n Skills:\n - effect:particles{p=smoke;a=2;hS=.20;vS=.20} @origin\nreypiglinbloque-tick2:\n Skills:\n - effect:particles{p=smoke_large;a=1;hS=.10;vS=.10} @origin\nreypiglinbloque-end:\n Skills:\n - effect:particles{p=block_crack;m=anvil;a=120;hS=.30;vS=.30}\n - sound{s=entity.generic.explode;p=1.5} @PIR{r=30}\n - effect:particles{p=lava;a=20;hS=.80;vS=.80}\n - damage{a=5} @EntitiesNearOrigin{r=2}" + }, + { + "input": "reypiglinorbital:", + "target": "Cooldown: 70.0\n Conditions:\n - variableequals{var=caster.yunke;val=\"yunke\"} false\n - variableequals{var=caster.yunke;val=\"yunke2\"} false\n Skills:\n - setvariable{var=caster.yunke;t=STRING;val=\"yunke2\"} @self\n - unsetvar{var=caster.yunke;delay=660} @self\n - setAI{ai=false} @self\n - sendtitle{title=\"&e<&skull>\";subtitle=\"\";d=40} @PIR{r=30}\n - sound{s=block.lava.extinguish;repeat=3;repeatInterval=10} @PIR{r=30}\n - effect:itemspray{item=gold_block;amount=5;d=80;repeat=3;repeatInterval=10} @self 0.4\n - delay 30\n - setAI{ai=true} @self\n - effect:particles{p=lava;a=20;hS=.35;vS=.90} @self\n - sound{s=block.lava.extinguish} @PIR{r=30}\n - effect:particles{p=smoke_large;a=20;hS=.35;vS=.90} @self\n - orbital{bulletType=MOB;mob=rotador_piglin;oE=reypiglinbloque-end;oT=reypiglinbloque-tick2;oH=reypiglinbloque-hit;points=20;interval=2;duration=600;oy=1;bulletSpin=17;r=2;repeat=1;repeatInterval=20} @self" + }, + { + "input": "reypiglinlluviasangrienta:", + "target": "Cooldown: 85.0\n Conditions:\n - variableequals{var=caster.yunke;val=\"yunke2\"} false\n Skills:\n - sound{s=entity.wither.spawn} @PIR{r=30}\n - setAI{ai=false} @self\n - setAI{ai=true;delay=37} @self\n - delay 5\n - teleport @CasterSpawnLocation\n - delay 30\n - skill{s=reypiglinmeteoros}\n - effect:bloodyScreen{d=40} @PIR{r=30}\n - sound{s=entity.ender_dragon.ambient} @PIR{r=30}" + }, + { + "input": "reypiglinmeteoros:", + "target": "Skills:\n - projectile{Type=METEOR;oE=reypiglinbloqueMeteor-end;oT=reypiglinbloqueMeteor-tick;v=10;i=1;hR=1;vR=1;hfs=20;g=1;hfs=8} @Ring{radius=10;points=8}\n - projectile{Type=METEOR;oE=reypiglinbloqueMeteor-end;oT=reypiglinbloqueMeteor-tick;v=10;i=1;hR=1;vR=1;hfs=20;g=1;hfs=8} @Ring{radius=16;points=13}\nreypiglinbloqueMeteor-tick:\n Skills:\n - effect:particles{p=block_crack;m=gold_block;a=10;hS=.20;vS=.20} @origin\n - effect:particles{p=lava;a=1;hS=.10;vS=.10} @origin\nreypiglinbloqueMeteor-end:\n Skills:\n - summon{t=rotador_reypiglin}\n - sound{s=entity.generic.explode} @PIR{r=20}\n - effect:particles{p=lava;a=20;hS=.80;vS=.80}\n - damage{a=15} @EntitiesNearOrigin{r=2}" + }, + { + "input": "reypiglinrotador:", + "target": "Skills:\n - effect:particles{p=smoke_large;a=20;hS=.35;vS=.90}\n - orbital{bulletType=MOB;mob=rotador_piglin;oE=reypiglinbloque-end;oT=reypiglinbloque-tick3;oH=reypiglinbloque-hit;points=20;interval=2;duration=1020;oy=0.7;bulletSpin=17;r=1.5;repeat=1;repeatInterval=20} @caster\nreypiglinbloque-tick3:\n Skills:\n - effect:particles{p=flame;a=1.5;hS=.10;vS=.10} @origin" + }, + { + "input": "ataquereypiglin:", + "target": "Skills:\n - CancelEvent\n - totem{oS=reypiglintotem-start;int=10;hR=0.5;vR=0.5;md=1;yo=0.7} @target\n - effect:itemspray{item=gold_ingot;amount=5;d=80} @self 0.4\nreypiglintotem-start:\n Conditions:\n - health{h=<1} false\n Skills:\n - randommessage{m=\"<&co> &f\u00a1Muere escoria!\",\"<&co> &f\u00a1Siente mi poder!\",\"<&co> &f\u00a1Sufre!\";} @PIR{r=20} 0.03\n - effect:particles{p=lava;a=10;hS=.60;vS=.60} @origin\n - effect:particles{p=flame;a=12;hS=.40;vS=.40} @origin\n - effect:particles{p=explosion_large;a=2;hS=.20;vS=.20} @origin\n - sound{s=entity.generic.explode;p=2} @EntitiesNearOrigin{r=20}\n - damage{a=5} @EntitiesNearOrigin{r=2}\n - potion{t=slow;d=200;l=2} @EntitiesNearOrigin{r=2}\n*" + } +] \ No newline at end of file