Descent II
Descent II is a 1996 first-person shooter video game developed by Parallax Software and first published for DOS by Interplay Productions. For the PlayStation, it is known as Descent Maximum. It is the second game in the "Descent" video game series and a sequel to "Descent". The base of the gameplay remaining the same, the player controls a spaceship from the pilot's perspective and must navigate extrasolar underground mines to locate and destroy their reactors and escape being caught in their self-destructions. The game combines the mechanics of standard first-person shooters with a six degrees of freedom movement scheme, allowing the player to move and rotate in any 3D direction.

"Descent II"s development started as a project intended to expand the original using a compact disc's storage, which later became a standalone product. The game received very positive reviews from video game critics, who widely lauded the multiplayer mode and the inclusion of the Guide-Bot, a scouting robot that guides the player to their objectives. The PlayStation version's reception was rather mixed, with critics often disagreeing in their evaluations of its frame rate. A sequel, "Descent 3", was released in 1999.
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Descent II
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Descent II
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