TressFX
AMD TressFX is a software library which provides for advanced simulation and rendering of hair, fur, and grass to be processed by the GPU. The initial library was written to perform well on AMD's GCN-based products. Version 3 was released on January 26, 2016, and works solely with Direct3D 11 and utilizes DirectCompute.

A competing solution offered by Nvidia is HairWorks which is part of their Nvidia GameWorks suite and is proprietary in nature.

Released as part of GPUOpen AMD TressFX is free and open-source software subject to the MIT License.
Q925667
simulation
Concept
Q176953
rendering
Concept
Q183484
GPU
Concept
Q20714248
GCN
Concept
Q939208
Direct3D 11
MISC
Q1132225
DirectCompute
MISC
Q182477
Nvidia
ORG
Q20715676
Nvidia GameWorks
MEDIA
Q21729745
GPUOpen
MEDIA
Q506883
free and open-source software
Concept
Q334661
MIT License
MEDIA
Q21463683
TressFX
MEDIA
Q21463683
TressFX
MEDIA
2016-01-26T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
January 26, 2016
DATE
+3^^http://www.w3.org/2001/XMLSchema#decimal
3
NUMBER
+3^^http://www.w3.org/2001/XMLSchema#decimal
3
NUMBER
+11^^http://www.w3.org/2001/XMLSchema#decimal
11
NUMBER
part of
copyright license
developer