Open Dynamics Engine
The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD license and the LGPL.

ODE was started in 2001 and has already been used in many applications and games, such as "Assetto Corsa", "BloodRayne 2", "Call of Juarez", "S.T.A.L.K.E.R.", "Titan Quest", "World of Goo", "X-Moto" and "OpenSimulator".
Q62505
physics engine
Concept
Q2037529
rigid body dynamics
UNK
Q1550329
collision detection
UNK
Q341
free software
Concept
Q191307
BSD license
Concept
Q192897
LGPL
MEDIA
Q10896671
Assetto Corsa
MEDIA
Q861203
BloodRayne 2
MEDIA
Q2351236
Call of Juarez
MEDIA
Q2464641
S.T.A.L.K.E.R.
MEDIA
Q324871
Titan Quest
MEDIA
Q637312
World of Goo
MEDIA
Q264678
X-Moto
ORG
Q2025530
OpenSimulator
MEDIA
Q2025673
Open Dynamics Engine
ORG
2001-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
2001
DATE
+2^^http://www.w3.org/2001/XMLSchema#decimal
2
NUMBER
instance of
instance of
copyright license
copyright license