Sygo
Sygo is a two player abstract strategy game created in 2010 by Christian Freeling. It is a variant of Go. Sygo is played on a 19x19 grid of lines. It differs from Go in that captured stones change colors instead of being removed from the board, similar to Reversi/Othello. Additionally, each turn, players may either place a new stone, or else grow all of their existing groups of stones by placing a new stone adjacent to each group, similar to Symple, another of Christian Freeling's games. The goal of Sygo is to control the most territory on the board as determined by the number of a player's stones on the board as well as empty points completely surrounded by the players stones. The game ends either when one player resigns or both players pass on successive turns.
Q573573
abstract strategy game
Concept
Q382288
Christian Freeling
PER
Q11413
Go
Concept
Q748139
Reversi
MISC
Q104854265
Symple
UNK
Q10463847
Sygo
Concept
Q10463847
Sygo
Concept
Q10463847
Sygo
Concept
2010-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
2010
DATE
+19^^http://www.w3.org/2001/XMLSchema#decimal
19
NUMBER
+19^^http://www.w3.org/2001/XMLSchema#decimal
19
NUMBER
sport