Inverted Castle
The Inverted Castle is a setting in the video game "" (1997), which was designed by Koji Igarashi. Players control the protagonist Alucard as they explore Dracula's Castle. Upon defeating Shaft, a minion of Dracula, players are able to enter the Inverted Castle, an upside down version of the original castle. The Inverted Castle was included because the designers wanted to add more content without having to create new assets. The Inverted Castle served as inspiration for multiple games, 2014's "Strider" and Igarashi's "".

The Inverted Castle received generally mixed reception. Some critics, such as those for "IGN", "GamePro", and "Edge" felt it was one of the best gaming moments, citing how it is designed to be playable in both orientations. Staff for "IGN" and "The Escapist" felt it was an important factor to why "Symphony of the Night" was so good. Other critics, such as "USgamer" staff, were more critical; they felt that it was at times tedious and "annoying," though senior editor Kat Bailey found the "meta aspect" fit with the "weird and chaotic" nature of Dracula's Castle.
Q7889
video game
Concept
Q2713547
Koji Igarashi
PER
Q2840528
Alucard
MEDIA
Q5304690
Dracula
MEDIA
Q933307
Shaft
UNK
Q14928351
Strider
MEDIA
Q207708
IGN
ORG
Q315718
GamePro
MEDIA
Q793975
Edge
MEDIA
Q7732404
The Escapist
MEDIA
Q65089906
USgamer
MEDIA
Q96418638
Inverted Castle
UNK
Q96418638
Inverted Castle
UNK
Q96418638
Inverted Castle
UNK
Q96418638
Inverted Castle
UNK
Q96418638
Inverted Castle
UNK
2014-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
2014
DATE
+1997^^http://www.w3.org/2001/XMLSchema#decimal
1997
NUMBER
field of work