La femme qui ne supportait pas les ordinateurs
La femme qui ne supportait pas les ordinateurs ("The woman who could not stand computers") is a 1986 interactive fiction video game developed by French company Froggy Software. The game was designed by Chine Lanzmann and programmed by Jean-Louis Le Breton for Apple II computers. The player character is a woman who faces several seducers, one of them being a computer named Ordine, who ruthlessly usurps the right to be the only woman's love.

The game takes place on the Calvados network, the network used by the two authors of the game at the time. It imitates its interface and services (for example, messages between users, global chat room, AFP dispatches), as if the player's computer were connected to it. One also meets, in a general chat room, the pseudonyms of the network's users at the time (for example, "Lumbroglio" for Lionel Lumbroso, "Chine" for Chine Lanzmann, "Pepe Louis" for the founder of Froggy Software Jean-Louis Le Breton, "Benv" for François Benveniste).

Despite negative reception at the time of its release, "La femme qui ne supportait pas les ordinateurs" is regarded as one of the first video games about cyber harassment and female experience online, and one of the first games with an overtly feminist message.
Q1143118
interactive fiction
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Q7889
video game
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Froggy Software
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Chine Lanzmann
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Jean-Louis Le Breton
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Q3017175
Apple II
MISC
Q29137
cyber harassment
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Q88156977
La femme qui ne supportait pas les ordinateurs
Concept
Q88156977
La femme qui ne supportait pas les ordinateurs
Concept
1986-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
1986
DATE
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publication date
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