Ghoul Panic
Ghoul Panic is a 1999 light gun shooter arcade game developed by Eighting/Raizing and published by Namco. A version for the PlayStation was released in 2000. Players used lightguns to complete a series of minigames, done by firing at on-screen targets. In these minigames are a quota that must be fulfilled before the time runs out to progress such as shooting a certain amount of enemies or protecting small, yellow cats from projectiles. It ran on the Namco System 12 arcade hardware.

The game was produced by Raizing artist Shinsuke Yamakawa, whose previous works include "Battle Garegga" and "1944: The Loop Master", with sound effects by Manabu Namiki. It is heavily based on Namco's "Point Blank" series of games, with a focus on thrill and adventure. Yamakawa recalls the game being in development when Raizing's development staff had dramatically increased in number. "Ghoul Panic" was liked by critics for its gameplay, graphics and multiplayer features, although its lack of additions to the traditional gameplay of lightgun shooters was the subject of criticism.
Q3965952
light gun shooter
Concept
Q15613992
arcade game
Concept
Q2495576
Eighting/Raizing
ORG
Q309996
Namco
ORG
Q10677
PlayStation
ORG
Q442891
Namco System 12
MISC
Q2891800
Battle Garegga
MEDIA
1944: The Loop Master
UNK
Q86342799
Point Blank
UNK
Q11293388
Ghoul Panic
Concept
Q11293388
Ghoul Panic
Concept
1999-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
1999
DATE
2000-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
2000
DATE
+12^^http://www.w3.org/2001/XMLSchema#decimal
12
NUMBER
+1944^^http://www.w3.org/2001/XMLSchema#decimal
1944
NUMBER
publication date