Odama
is a video game for the GameCube developed by Vivarium and published by Nintendo in 2006. The game was produced and designed by "Seaman" creator, Yutaka Saito. It is the last GameCube-exclusive and penultimate GameCube game to be published by Nintendo (followed by "The Legend of Zelda: Twilight Princess").

"Odama" blends tactical wargaming with pinball gameplay. The game takes place in a feudal Japan setting. The main character is a young general named Yamanouchi Kagetora, who is intent on avenging his father's death by reviving the most ingenious weapon ever to hit the medieval battlefield: the Odama. The Odama is a gigantic ball powerful enough to destroy whatever it strikes, friend or foe. Using giant flippers, players aim the Odama to bowl over enemies, shatter their defenses and wreak havoc on the battlefield. With the GameCube Microphone, players direct their soldiers out of the Odama's way and into the fray by charging the enemy, defending positions and seizing the enemy gates.
Q7889
video game
Concept
Q182172
GameCube
ORG
Q7937557
Vivarium
ORG
Q8093
Nintendo
ORG
Q7440692
Seaman
MEDIA
Q3572565
Yutaka Saito
PER
The Legend of Zelda: Twilight Princess
UNK
Q2313710
tactical
Concept
Q2454898
wargaming
Concept
Q653928
pinball
Concept
Q130436
feudal Japan
LOC
None
GameCube Microphone
UNK
Q1456914
Odama
MEDIA
Q1456914
Odama
MEDIA
Q1456914
Odama
MEDIA
Q1456914
Odama
MEDIA
Q1456914
Odama
MEDIA
2006-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
2006
DATE
instance of
platform
developer
publisher
designed by
genre
genre
manufacturer
designed by