Battle Tryst
is a 1998 3D fighting arcade game developed and published by Konami. It is Konami's second attempt in the 3D arcade fighting game market after their 1997 3D arcade fighting game "Fighting Bujutsu". It is powered by the Konami M2 Hardware, which is Konami's version of the Panasonic M2. Like "Fighting Bujutsu", "Battle Tryst" was never ported to any home console after its arcade release.

"Battle Tryst" uses a three-button 8-way joystick layout that is similar to the one in Sega's "Virtua Fighter" series, as well as the time release being adopted from Namco's "Tekken" series.

The opening and character endings use real Japanese animation. Film director Mamoru Oshii took charge of the storyboard of the animations, while Shujiro Hamakawa designed the characters. SHEMON and RHETER were planned to appear in "Battle Tryst", as well as Madoka from the "TwinBee" series, but all three were canceled.
Q2465532
1998
ORG
Q189177
3D
Concept
Q846224
fighting
Concept
Q15613992
arcade game
Concept
Q45700
Konami
ORG
Q15613992
arcade
Concept
Q2718086
1997
ORG
Q5447879
Fighting Bujutsu
MEDIA
None
Konami M2 Hardware
UNK
Q7130104
Panasonic M2
MISC
Q8076
home console
Concept
Q122741
Sega
ORG
Q2415274
Virtua Fighter
MEDIA
time release
UNK
Q309996
Namco
ORG
Q219623
Tekken
ORG
Q1107
Japanese animation
Concept
Q285084
Mamoru Oshii
PER
Q2001519
TwinBee
MEDIA
Q4870131
Battle Tryst
MEDIA
Q4870131
Battle Tryst
MEDIA
Q4870131
Battle Tryst
MEDIA
1998-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
1998
DATE
1997-01-01T00:00:00Z^^http://www.w3.org/2001/XMLSchema#dateTime
1997
DATE
+3^^http://www.w3.org/2001/XMLSchema#decimal
3
NUMBER
+3^^http://www.w3.org/2001/XMLSchema#decimal
3
NUMBER
+3^^http://www.w3.org/2001/XMLSchema#decimal
3
NUMBER
+2^^http://www.w3.org/2001/XMLSchema#decimal
2
NUMBER
+2^^http://www.w3.org/2001/XMLSchema#decimal
2
NUMBER
+8^^http://www.w3.org/2001/XMLSchema#decimal
8
NUMBER
genre
developer
designed by
manufacturer
publisher