Who wrote Kanon?
288001#12
Most of "Kanon"s development staff originally worked for the visual novel publisher Nexton under the brand Tactics. After the release of the brand's third game "", most of Tactics' staff left Nexton to pursue work in another publishing company where they could have the freedom to produce their next game. Itaru Hinoue, who had previously worked at VisualArt's once before, introduced Key's founding members to the president of VisualArt's, Takahiro Baba. Baba gave the developers the freedom they desired, and they officially transferred to VisualArt's where they formed Key on July 21, 1998 and started production on "Kanon". The planning for the visual novel was headed by Naoki Hisaya who was also one of two scenario writers with Jun Maeda. Hisaya wrote the scenarios for Ayu, Nayuki and Shiori, while Maeda wrote the routes for Makoto and Mai. Art direction was headed by Key's artist Itaru Hinoue who worked on the character design and computer graphics. Further computer graphics were split between three people—Dinn, Miracle Mikipon, Shinory—and background art was provided by Torino. The music in the game was composed by OdiakeS, Shinji Orito and Jun Maeda. "Kanon" was the first and last visual novel developed by Key that two of the main staff—Naoki Hisaya, and OdiakeS—worked on before pursuing a similar line of work in other visual novel studios.
Kanon (visual novel)
10119176#4
After forming Key, Maeda worked on the music and scenario for their first title "Kanon" released in 1999, which proved to be very popular in the adult game market in Japan. Beside Maeda, the majority of "Kanon" scenario was written by Naoki Hisaya, but he quit Key shortly after "Kanon" was produced. Following this, Maeda wrote most of the scenario for Key's next title "Air", along with again working as the lyricist and one of the composers for the music featured in the game. After a period of four years in 2004, Key released their third and longest game "Clannad" where Maeda did a vast amount of the writing for the game; in all, Maeda put in around 75% of the work that went into the creation of "Clannad". Also in 2004, Maeda began writing his first manga entitled "Hibiki's Magic", which was first conceived as a short story he wrote as a student. In 2005, Maeda worked on the scenario and music for Key's fifth game "", followed by Key's sixth title "Little Busters!" released in July 2007 which he also worked on in regards to the scenario and music.
Jun Maeda
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Naoki Hisaya, who wrote Ayu's story, commented in an interview that the night before he was to present the beginning of a "Kanon" scenario, he suddenly remembered wanting to write for some time about a ghost girl who waits for the protagonist to come back to her. He said that he wanted to write this no matter what and quickly drew up an outline for the premise of Ayu's scenario. At the time, Ayu's premise was the start of the entire "Kanon" story, though it was still very vague. Eventually, Hisaya was able to form her story into the style of a romance visual novel, and in the process the characters in the story started to multiply. Hisaya said that Ayu was the one character in "Kanon" that he felt he grasped the best, but noted it was very difficult to write her character due to Ayu being primarily energetic. Hisaya said that he is much better at writing about quiet characters, so Ayu gave him a lot of trouble. Hisaya noted that Ayu's frequent use of "ugū" was not decided from the beginning, and that it merely turned out that way during the natural writing process.
Ayu Tsukimiya
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"Re-feel" is a piano arrange album with songs taken from the "Kanon" and "Air" visual novels and arranged into piano versions. It was first released on December 28, 2003 at Comiket 65 in Japan by Key Sounds Label bearing the catalog number "KSLA-0010". The album contains one disc with ten tracks; the first five songs are from "Kanon" while the last five are from "Air". With the exception of tracks two and four which are arranged by Riya of Eufonius, all the tracks are arranged by Ryō Mizutsuki, who is credited as Kiyo on the album.
Music of Kanon
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Budding composer Tendou Kawahara flees to Mongolia after being belittled by renowned composer Gen Mikami. In Mongolia, Tendou meets Kanon, a Japanese girl who has a talent for playing the violin. After her mother's untimely death, Kanon moves to Japan with Tendou in search of her father. Tendou attempts to bring out Kanon's talent without success. Soon after, Kanon's mother's sister gives Kanon 3 pictures of her possible father. One of them dies of a heart attack soon after, another is homosexual and a third, Kent Gregory, lives in the United States and has been gravely ill for a long time.
Kanon (manga)
20605770#5
In 2006, Kanon released three singles, [Kokoro], [My Destiny/Serenade], and [Brand New Breeze]. Her December album [Sanctuary] became the accumulation of her 2006 work with a few new additions. Kanon was invited to perform at MIDEM 2007 opening the 2007 year in January as Japan’s representative; this was very much an honor as it was enjoyable for her. Even after the significant privileges and eulogies bestowed unto Kanon, her style still reflects that of her essence – contemporary classical.
Kanon (singer)
7779873#0
"Kanon" is a visual novel developed by Key and published by VisualArt's in 1999. The story follows Yuichi Aizawa, who has returned to the town where seven years ago he would spend his school vacations, but has forgotten many of the details regarding his previous visits. Over the course of the series, Yuichi slowly regains these memories as he meets new friends and is reacquainted with others from his past. It was adapted by Toei Animation into a 13-episode anime television series broadcast in 2002 along with an accompanying original video animation episode released in 2003, both directed by Takamichi Itō with music direction by Hiroyuki Kōzu. Kyoto Animation also adapted it into a 24-episode anime television series broadcast between 2006 and 2007 directed by Tatsuya Ishihara with music direction by Shinji Orito. The discography of "Kanon" and its anime adaptations consists of one compilation album, three singles, three soundtracks, and three remix albums.
Music of Kanon
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Starting in 2006, Kyoto Animation, the animators of another Key game-turned-anime, "Air", decided to animate a new adaptation of "Kanon". This version, directed by Tatsuya Ishihara and written by Fumihiko Shimo, aired between October 5, 2006 and March 15, 2007 on BS-i, containing 24 episodes. The series was later rebroadcast on TBS. ADV Films announced on September 21, 2007 at the Anime Weekend Atlanta anime convention that they have officially licensed the second "Kanon" anime series. ADV had previously posted a trailer for the series in August 2007, but was soon taken offline once the news had been spread on the Internet. The first English-dubbed episode was made available via streaming online at Anime News Network between December 23 and December 30, 2007. In July 2008, the licensing rights of the second "Kanon" anime were transferred from ADV to Funimation Entertainment who continued to produce the series in North America.
Kanon (visual novel)
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Polykleitos consciously created a new approach to sculpture, writing a treatise ("Kanon") and designing a male nude (also known as "Kanon") exemplifying his aesthetic theories of the mathematical bases of artistic perfection. These expressions motivated Kenneth Clark to place him among "the great puritans of art": Polykleitos' "Kanon" "got its name because it had a precise commensurability ("symmetria") of all the parts to one another" "His general aim was clarity, balance, and completeness; his sole medium of communication the naked body of an athlete, standing poised between movement and repose" Kenneth Clark observed. Though the "Kanon" was probably represented by his "Doryphoros", the original bronze statue has not survived. References to it in other ancient writings, however, imply that its main principle was expressed by the Greek words "symmetria", the Hippocratic principle of "isonomia" ("equilibrium"), and "rhythmos". "Perfection, he said, comes about little by little ("para mikron") through many numbers". By this Polykleitos meant that a statue should be composed of clearly definable parts, all related to one another through a system of ideal mathematical proportions and balance.
Polykleitos
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Five days before the first PS2 release for "Kanon", a PS2 printer called Tapis MPR-505 went on sale which enabled the user to print out game screens. "Kanon" was one of the three games supported at launch, the other two being "America Ōden Ultra Quiz" from DigiCube and "Marle de Jigsaw" from Nippon Ichi Software. The first PS2 release in 2002 was reviewed by the Japanese video game magazine "Famitsu" where the game received an overall score of 29/40 (out of the four individual review scores of 7, 8, 7, and 7). Yūichi Suzumoto commented in an interview in March 2001 that he felt the end of "Kanon"'s story could be summed up as "the prince and princess live happily ever after. The end," resulting in an ending that does not expand on what could possibly happen afterwards. In the October 2007 issue of "Dengeki G's Magazine", poll results for the 50 best bishōjo games were released. Out of 249 titles, "Kanon" ranked fifth with 71 votes.
Kanon (visual novel)