How many Assassin Creed games are there?
23903477#46
"Assassin's Creed Recollection" is a real-time board game developed for iOS. The game delivers a new experience to the "Assassin's Creed" world in which fans and new players alike go head-to-head in real-time political battles with characters from the franchise. Players can also unlock a collection of artwork, spanning the series. The game features over 280 Memories, reconnecting with characters from "Assassin's Creed II" and "". The single-player Story Mode has 10+ hours of gameplay, with 20 missions taking place from Barcelona to Constantinople and 10 challenge missions. In Versus Mode, players can challenge their friends and people from around the world, pitting their strategies and abilities against one another. The game supports Game Center, allowing players to track achievements, challenge friends, and play against the world over. Go behinds the scenes with the Art Gallery, a collection of artwork spanning the entire franchise ("Assassin's Creed", "Assassin's Creed II", "", "" and "Assassin's Creed III") showcasing the high level of quality in character design as well as the attention to detail in the locations. Through the Store, players have the option to Buy Packs for the in-game currency, Animus Credits (Animus Credits may also be purchased through an In-App Purchase), or to Buy/Sell Memories from/to other players in the Market. The short film "" is also featured within the game.
Assassin's Creed
42267661#42
This caused dissatisfaction in some video game community outlets. Brenna Hillier of VG247 noted how there were nine development teams working on the game, and said "Ubisoft has here trotted out a tired, stupid, constantly refuted excuse for why it has perpetuated the cycle of sexism and under-representation in the games industry." Tim Clark of PC Gamer made note "that previous "Assassin's Creed" games have had playable women as part of the multiplayer component, and that "Brotherhood" had you supported by on-call assassins, many of whom were female, so it's hardly like it can't be done." Clark also looked to the way Amancio and Therien answered the question and felt how they referenced "how much the team wanted to include playable female characters suggests... that this is probably a decision which hasn't gone down well internally." Former "Assassin's Creed" designer Jonathan Cooper responded by saying, "In my educated opinion, I would estimate this to be a day or two's work. Not a replacement of 8,000 animations." He also revealed that Aveline de Grandpré, the female protagonist of "", "shares more of Connor Kenway's animations than Edward Kenway does." Fans also created petitions urging Ubisoft to change their stance. Additionally, former "Assassin's Creed" game designer Patrice Désilets commented that Amancio's reasoning was valid, but that Ubisoft should put in the effort to let players have gender options.
Assassin's Creed Unity
25198689#62
In September 2012, franchise main writer Corey May stated that the "Assassin's Creed III" plot leaves possible sequels "plenty of room to play". "Assassin's Creed III" associate producer Julien Laferrière said that further "Assassin's Creed" games featuring new hero Connor depend on reaction to character, stating "We made three games with Ezio because people loved Ezio." In November 2012, The Gaming Liberty spotted a supposed Ubisoft survey that suggested another annual installment could be set for release next year. The survey asked participants how they would feel about a return of Desmond, Connor and the American Revolution setting, and if they would purchase such a title if it were to be released next year, suggesting that Ubisoft had its eye on repeating the "Brotherhood" and "Revelations" route of the Ezio trilogy. The survey was also said to ask how participants would feel about the introduction of a co-op mode, and how they feel about Naughty Dog's "Uncharted 3: Drake's Deception", possibly suggesting a move to more scripted gameplay.
Assassin's Creed III
46686931#26
"Assassin's Creed Syndicate" is the second major entry in the series not to be developed by Ubisoft Montreal, following 2014's "Assassin's Creed Rogue". Instead, on July 2, 2014, Ubisoft announced that Ubisoft Quebec would handle lead development as part of "a major investment" in the studio, who had assisted on the making of the six prior games as well as "The Tyranny of King Washington" and "", downloadable content for "Assassin's Creed III" and "" respectively. Marc-Alexis Côté serves as the creative director for the game after working in various positions on "", "", "Assassin's Creed III", and "Freedom Cry" while François Pelland returns as senior producer after "Assassin's Creed III", having also been an executive director on all three in-between entries. Lydia Andrew is the game's audio director, returning from "Assassin's Creed III", "Black Flag", and "Unity". Historian Jean-Vincent Roy served as a consultant on the game, having previously consulted on "Assassin's Creed III", and held various other positions at Ubisoft.
Assassin's Creed Syndicate
23903477#2
A new story and time period are introduced in each entry, and gameplay elements evolve from the previous one. There are three story arcs in the series. For the first five main games, the framing story is set in 2012 and features series protagonist Desmond Miles who uses a machine called the Animus and relives the memories of his ancestors to find a way to avert the 2012 apocalypse. In games till Assassin's Creed Syndicate, Abstergo employees and Assassin initiates recorded genetic memories using the Helix software, helping the Templars and Assassins find new Pieces of Eden in the modern world. The latest two games, Assassin's Creed Origins and Assassin's Creed Odyssey follow ex-Abstergo employee Layla Hassan as she is recruited into the Assassin's Creed.
Assassin's Creed
24367505#0
Assassin's Creed II: Discovery is a video game for the Nintendo DS and iOS developed by Griptonite Games and written by Darby McDevitt. It's part of the "Assassin's Creed" series of video games. Ubisoft's producer Ben Mattes officially revealed the development of the game in Apple Inc.'s keynote speech on September 9, 2009, for a November 17 release. The iOS version was delayed, but Ubisoft did not comment with a reason for the delay. In contrast to "", the previous title in the "Assassin's Creed" series to be on these devices, "Discovery" is a 2.5D side-scroller. Both iPhone and DSi users are able to use their devices' camera function to display portraits as wanted posters in-game. "Discovery" was released concurrently with "Assassin's Creed II" and "". The game takes place within "Assassin's Creed II" between The Battle of Forli DLC in Sequence 12 and Bonfire of the Vanities DLC in Sequence 13.
Assassin's Creed II: Discovery
27309565#25
"Assassin's Creed: Brotherhood" was developed by Ubisoft Montreal. Montreal also worked on both of the other main "Assassin's Creed" games in the series and was thus chosen to lead production for the third installment. A new "Assassin's Creed" episode featuring multiplayer was announced during Ubisoft's 2009 fiscal third quarter results while not revealing its name. In early May 2010, a GameStop employee published on the internet some images of a pre-order box featuring the "Assassin's Creed: Brotherhood" title while Ubisoft was teasing the game on Facebook and Twitter. Ubisoft then confirmed the authenticity of these pictures. "Brotherhood" has not been numbered unlike "Assassin's Creed II" because players, and even developers themselves would have expected a new setting and a new ancestor while this is only the continuation of Ezio's story.
Assassin's Creed: Brotherhood
27309565#42
The game passed the one million sales mark in less than a week after its release. "Assassin's Creed: Brotherhood" has become Ubisoft's fastest-selling European title ever. It also had the best Ubisoft's launch in Europe and is the best-selling launch title ever as of November 2010. As of May 2011, Ubisoft announced the game had shipped 7.2 million units, and franchise shipments stood at 29 million units.
On May 5, 2011, "" was revealed to be the next major installment in the "Assassin's Creed" franchise. It was released on November 15, 2011. The game is the second to have three playable characters (Altaïr, Ezio and Desmond) after "Assassin's Creed II", which focused on Ezio and Desmond while Altaïr made a brief playable cameo. It is set in Constantinople, at the peak of the Ottoman Empire. "Revelations" brought back the multiplayer experience first introduced in "Assassin's Creed Brotherhood" with "more modes, more maps, and more characters" according to the official announcement. It is also the last game featuring Ezio.'
Assassin's Creed: Brotherhood
23903477#56
"Assassin's Creed: The Ezio Collection", developed by Virtuos and Ubisoft Montreal, features remastered versions of "Assassin's Creed II", "Assassin's Creed: Brotherhood" and "Assassin's Creed: Revelations" single-player modes, using the Anvil engine, for the PlayStation 4 and Xbox One (the multiplayer being excluded from the package). The games feature improved graphics, lighting, effects and textures, and also include all previously released downloadable content for the single-player. In addition, the bundle features the short films "" and "". The collection was released on November 15, 2016 to mixed reviews, being generally criticized for its minimal graphical enhancements, the dated gameplay, and the capped 30 frames per second.
Assassin's Creed
22366161#2
Using a newly updated Anvil game engine, "Assassin's Creed II" began development shortly after the release of "Assassin's Creed". The game received critical acclaim from video game publications, with praise directed towards its Renaissance setting, narrative, characters, map design and visuals, as well as improvements from its predecessor. It has sold more than 9 million copies. It is considered to be one of the best games ever made, and it popularized the "Assassin's Creed" franchise. The PC version was met with some criticism in relation to the digital rights management system and, thus had the always-online DRM permanently removed. The game spawned a follow-up, "" and its direct sequel, "". Remastered versions of all three games were released for the PlayStation 4 and Xbox One on November 15, 2016 as part of "The Ezio Collection".
Assassin's Creed II