When was Zelda first released?
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"The Legend of Zelda", the first game of the series, was first released in Japan on February 21, 1986, on the Famicom Disk System. A cartridge version, using battery-backed memory, was released in the United States on August 22, 1987, and Europe on November 27, 1987. The game features a "Second Quest," accessible either upon completing the game, or by registering one's name as "ZELDA" when starting a new quest. The Second Quest features different dungeons and item placement, and more difficult enemies.
The Legend of Zelda
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"The Legend of Zelda" is a video game series created by game designers Shigeru Miyamoto and Takashi Tezuka. It is developed and published by Nintendo. The series debuted in Japan with "The Legend of Zelda" (known in Japan as "The Hyrule Fantasy: Zelda no Densetsu") on February 21, 1986, and was later released in North America (August 22, 1987) and Europe (November 27, 1987). "The Legend of Zelda" video games have been developed exclusively for Nintendo video game consoles and handhelds, dating from the Family Computer Disk System to the current generation of video game consoles. Spin-off titles, however, have been released on non-Nintendo systems. The franchise consists of 27 video games, including original titles, ports, and remakes. Over 52 million copies have been sold since the release of the first game. The franchise also includes a cartoon adaptation, multiple comic book adaptations, and soundtracks.
List of The Legend of Zelda media
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"Zelda" was first released in the early 1990s along with the "Super Mario Bros." cartoon. It was produced in the form of two-episode VHS tapes in four volumes; the gold color of the VHS slipcases matched that of the original NES games. The series was released on DVD in two volumes by the animation company "Allumination FilmWorks" The first DVD, "Ganon's Evil Tower", was released on July 22, 2003, including three episodes of the "Zelda" cartoon and two of "Sonic Underground". The second DVD was released on September 27, 2005, titled "Havoc in Hyrule", containing a further five "Zelda" episodes.
The Legend of Zelda (TV series)
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First announced during an early July 1995 SoundLink Magazine broadcast of Hikaru Ijuin's , the official "BS Zelda" pre-release party was hosted by Hikari Ōta and took place during the August 3, 1995 SoundLink Magazine broadcast of Bakushō Mondai, and the first episode of "BS Zelda" was released on Sunday August 6, 1995 with new episodes broadcast every subsequent Sunday through the 27th. The game was re-broadcast on at least 4 subsequent occasions as reruns throughout the lifetime of the Satellaview.
Satellaview games from The Legend of Zelda series
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Since the original "The Legend of Zelda" was released in 1986, the series has expanded to include 19 entries on all of Nintendo's major game consoles, as well as a number of spin-offs. An American animated TV series based on the games aired in 1989 and individual manga adaptations commissioned by Nintendo have been produced in Japan since 1997. "The Legend of Zelda" is one of Nintendo's most prominent and successful franchises; many of its games are considered by critics to be among the greatest video games of all time.
The Legend of Zelda
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By September, Scott had completed his first novel, "This Side of Paradise", and the manuscript was quickly accepted for publication. When he heard the novel had been accepted, Scott wrote to his editor Maxwell Perkins, urging an accelerated release: "I have so many things dependent on its success—including of course a girl." In November, he returned to Montgomery, triumphant with the news of his novel. Zelda agreed to marry him once the book was published; he, in turn, promised to bring her to New York with "all the iridescence of the beginning of the world." "This Side of Paradise" was published on March 26, Zelda arrived in New York on March 30, and on April 3, 1920, before a small wedding party in St. Patrick's Cathedral, they married. According to Canterbery and Birch (and Fitzgerald himself), this first novel was Fitzgerald's "ace in the hole", a poker term. Scott saw the novel's publication as the way to Zelda's heart.
Zelda Fitzgerald
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A new "Zelda" game was first hinted at in April 2008, when Miyamoto stated that the "Zelda" development team were reforming to create new games. Miyamoto later confirmed at the 2008 Electronic Entertainment Expo (E3) that a new "Zelda" was in development for the Wii. The game was unveiled at E3 2009, although its title remained unknown. Due to its in-development state, Miyamoto could not show off gameplay as he had wished. Instead, he showed promotional art featuring Link and Fi. He also announced the game's use of Wii MotionPlus, along with its planned 2010 release window. In a later interview, Aonuma's comments on the game's playability brought this release window into doubt. He also noted that his wish to focus on the new game meant that the release date of "Spirit Tracks" was shifted to the end of 2009 rather than its initial projected release in early 2010. The game's title was announced at the event, along with its revised release period in 2011 and a playable demonstration. According to Miyamoto, the game was delayed from its planned 2010 release window as the staff felt that they would be releasing an unfinished product if they put the convenience of the company ahead of creating a quality experience. They used the extra year to both finish the core elements and polish up the game as a whole.
The Legend of Zelda: Skyward Sword
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Three "Zelda"-themed LCD games were created between 1989 and 1992. The "Zelda" version of Nintendo's Game & Watch series was released first in August 1989 as a dual-screen handheld electronic game similar in appearance to today's Nintendo DS. It was re-released in 1998 as a Toymax, Inc. Mini Classic and was later included as an unlockable extra in "Game & Watch Gallery 4", a 2002 compilation for the Game Boy Advance. While the Game & Watch "Zelda" was developed in-house by Nintendo, the subsequent two LCD games were developed by third parties under license by Nintendo. In October 1989, "The Legend of Zelda" was developed by Nelsonic as part of its Game Watch line. This game was an actual digital watch with primitive gameplay based on the original "Legend of Zelda". In 1992, Epoch Co. developed "" for its Barcode Battler II console. The game employed card-scanning technology similar to the later-released Nintendo e-Reader.
The Legend of Zelda
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Released nearly 8 months after the first two "Zelda" CD-i games, "Zelda's Adventure" uses a different game engine from . Whereas the first two CD-i games were patterned on the side-scrolling "", "Zelda's Adventure" took the top-down "The Legend of Zelda", "", and "" as its models. "Zelda's Adventure" is the only "Legend of Zelda" game to feature live-action cutscenes. Reception for the game was poor, and whereas some critics have given more nuanced reviews of the first two games, modern criticism for "Zelda's Adventure" is unanimously negative.
Zelda's Adventure
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The chronology of the "Legend of Zelda" series was a subject of much debate among fans until an official timeline was released within the "" collector's book, which was first released in Japan in December 2011. Prior to its release, producers confirmed the existence of a confidential document, which connected all the games. Certain materials and developer statements once partially established an official timeline of the released installments. "" is a direct sequel to original "The Legend of Zelda", and takes place several years later. The third game, "", is a prequel to the first two games, and is directly followed by "Link's Awakening". "" is a prequel that takes the story many centuries back; according to character designer Satoru Takizawa, it was meant to implicitly tell the story of the Imprisoning War from the manual of "A Link to the Past", with "Majora's Mask" directly following its ending. "Skyward Sword" is then a prequel to "Ocarina of Time". "Twilight Princess" is set more than 100 years after "Ocarina of Time".
The Legend of Zelda
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The next "Legend of Zelda" for the DS, "", was released in December 2009. In this game, the 'spirit tracks', railroads which chain an ancient evil, are disappearing from Hyrule. Zelda and Link go to the 'Spirit Tower' (the ethereal point of convergence for the tracks) to find out why. But villains steal Zelda's body for the resurrection of the Demon King. Rendered disembodied, Zelda is left a spirit, and only Link (and a certain few sages) can see her. Together they go on a quest to restore the spirit tracks, defeat the Demon King, and return Zelda to her body. Using a modified engine of that used in "Phantom Hourglass", the notably new feature in this game is that the Phantom Guardians seen in "Phantom Hourglass" are, through a series of events, periodically controllable. It was the first time in the series that both Link & Zelda work together on the quest.
The Legend of Zelda