private void resetMouseSelectionState(@Nullable MouseEvent event, @Nullable EditorMouseEvent editorMouseEvent) {
    setMouseSelectionState(MOUSE_SELECTION_STATE_NONE);

    MouseEvent e = event != null ? event : myMouseMovedEvent;
    if (e != null) {
      validateMousePointer(e, editorMouseEvent);
    }
  }
private void resetMouseSelectionState(@Nullable MouseEvent event, @Nullable EditorMouseEvent editorMouseEvent)