public static void paintPolygons(@NotNull Graphics2D gg,
                                   int width,
                                   @NotNull Editor editor1,
                                   @NotNull Editor editor2,
                                   @NotNull DividerPaintable paintable) {
    paintPolygons(gg, width, true, editor1, editor2, paintable);
  }
public static void paintPolygons(@NotNull Graphics2D gg,
                                   int width,
                                   @NotNull Editor editor1,
                                   @NotNull Editor editor2,
                                   @NotNull DividerPaintable paintable)