private static void updateStats(int charCount, int glyphCount) {
    if (!LOG.isDebugEnabled()) return;
    ourCharsProcessed += charCount;
    ourGlyphsProcessed += glyphCount;
    if (++ourDrawingCount == 10000) {
      LOG.debug("Text rendering stats: " + ourCharsProcessed + " chars, " + ourGlyphsProcessed + " glyps, ratio - " +
                ((float) ourGlyphsProcessed) / ourCharsProcessed);
      ourDrawingCount = 0;
      ourCharsProcessed = 0;
      ourGlyphsProcessed = 0;
    }
  }
private static void updateStats(int charCount, int glyphCount)