private void visitEnhancedSwitch(@NotNull PsiSwitchBlock switchBlock) {
      Collection<List<Rule>> probablySimilarRules = collectProbablySimilarRules(switchBlock);
      for (List<Rule> rules : probablySimilarRules) {
        registerProblems(rules);
      }
    }
private void visitEnhancedSwitch(@NotNull PsiSwitchBlock switchBlock)