public GraphicsConfig setupRoundedBorderAntialiasing() {
    return setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON)
      .setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_NORMALIZE)
      .setStroke(new BasicStroke(1.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL));
  }
public GraphicsConfig setupRoundedBorderAntialiasing()