# Blender 3D: Noob to Pro/Human Body

This tutorial should cover the modelling, skinning and animation of
human body, plus facial expressions.

There are some tools to generate human body from parameters like:

-   makehuman free software program (gpl).
    The models generated are under MIT license. The models generated can
    be easily imported in blender.

Use lightwave(obj) export. The exported file is located at
\...\\Documents\\makehuman

![](makehuman.jpg "makehuman.jpg")

Delete the original cube first. The human object is smaller than the
standard cube. Use the UVImage editor to see the UV mapping but it
actually uses a texture stored in the image file texture.png

![](makehuman_import.jpg "makehuman_import.jpg")

-   facegen proprietary program. Used for
    The Elder Scrolls IV:
    Oblivion.

links to anatomy sites :

-   fineart
-   Body proportions

tutorials: Blender 3D: Tutorial Links
List

