Njengoba kunikezwe lesi siqephu esivela ku-wikipedia mayelana nezici ze-Japanese Anime, sifingqa umehluko omkhulu phakathi kwe-anime yaseJapan nezinye izinhlobo ze-animation
Context:I-Anime ihlukile kwezinye izinhlobo ze-animation ngesitayela sayo sobuciko, izindlela zayo ze-animation, ukukhiqizwa kwayo nenqubo yayo. Ngokubonakalayo, imisebenzi ye-anime ibonisa izinhlobo eziningi zezitayela zobuciko, ezihlukile phakathi kwabenzi, abaculi, kanye nama-studio. Yize singekho isitayela sobuciko esisodwa esilawula i-anime iyonke, babelana ngezici ezifanayo maqondana nobuchwepheshe bokugqwayiza nokuklanywa kwabalingiswa.  I-Anime ibonakala ngokuyisisekelo ngokusetshenziswa kokugqwayiza okulinganiselwe, ukubonakaliswa okuyisicaba, ukumiswa kwesikhathi, uhla lwayo lwezihloko, ukuba khona kwabantu bomlando, umugqa wayo oyinkimbinkimbi wokulandisa futhi, ngaphezu kwakho konke, isitayela sokudweba esiyingqayizivele, nabalingiswa ababonakala ngamehlo amakhulu nama-oval, anemigqa echazwe kahle, imibala ekhanyayo nokunciphisa ukunyakaza kwezindebe  Imiphumela ye-anime ye-cinematic iyahlukahluka emidlalweni yesiteji etholakala kuma-animation aseMelika. I-Anime idutshulwa ngokwenziwe ngekhamera, kufaka phakathi ukuguquguquka, ukusondeza, ibanga kanye nokudutshulwa kwe-angle kuya ekudutshulweni okunamandla okuyinkimbinkimbi okungaba nzima ukukukhiqiza empeleni. Ku-anime, i-animation ikhiqizwa ngaphambi kokukhuluma, ngokungafani ne-animation yaseMelika eyenza i-voice acting kuqala.
I-anime ihlukile kwezinye izinhlobo ze-animation ngokuveza izinhlamvu zayo, kanye nokuveza imiphumela ye-cinematic. Izinhlamvu ze-anime zivame ukudwetshwa ngezici ezichazwe kahle, eziqokonyiswe ngemigqa eqinile nemibala egqamile, kanye namehlo amakhulu amise okusaqanda. Imiphumela ye-cinematic ivame ukugqanyiswa yizithombe ezishukumisayo, kuhlanganise nokudlidliza, ukusondeza, ukudubula kwe-angle, njengokungathi leso senzakalo sidutshulwa ngekhamera.