Waa maxay mashiinka ciyaarta ee ay Bethesda isticmaashay kahor intaan la isticmaalin Mashiinka Abuurka? Ciyaartaan ugu danbeysay maxay ka dhigeysaa?
Context:Ka dib markii la isticmaalay mashiinka Gamebryo si loo abuuro The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, iyo Fallout 3, Bethesda waxay go'aansatay in awoodaha Gamebryo ay noqdeen kuwo aad u da 'weyn waxayna bilaabeen inay ka shaqeeyaan Mashiinka Abuurista ciyaartoodii xigtay, The Elder Scrolls V: Skyrim, iyagoo kala qaybinaya codka loo adeegsaday Fallout 3.  Kadib dhammaystirka Skyrim, Bethesda waxay bilaabeen inay sare u qaadaan nuxurka garaafka ah ee Mashiinka Abuurista iyagoo marka hore ku daray qalab ku saleysan jir ahaan si loo oggolaado iftiin firfircoon iyo in lagu rinjiyeeyo dusha sare ee walxaha qalabka leh qalab macquul ah. Bethesda waxay la shaqeysay shirkadda tikniyoolajiyadda ee Nvidia si ay u hirgeliso iftiinka mugga iyada oo loo marayo farsamo adeegsanaysa qalabka 'hardware tesselation'. Waxaa intaa dheer, nooca la cusbooneysiiyay ee Mashiinka Abuurka ee ku shaqeeya Bethesda's Fallout 4 wuxuu bixiyaa abuurista astaamo horumarsan.
Gamebryo wuxuu ahaa mashiinka ay adeegsadeen Bethesda kahor Injineerka Abuuritaanka. Waxaa soo saaray Gamebase Cot., Ltd iyo Gamebase USA. Gamebryo waxaa isticmaala shirkado badan oo ka tirsan warshadaha ciyaaraha.  Bethesda waxay go'aansatay in awoodaha Gamebryo ay noqdeen kuwo aad u gaboobay waxayna bilaabeen inay ka shaqeeyaan Mashiinka Abuurka ee ciyaartooda xigta, The Elder Scrolls V: Skyrim, iyagoo ku kala qaybinaya codka loo adeegsaday Fallout 3.  Ciyaartii ugu dambeysay ee Bethesda ay ku sameysay mashiinka Gamebryo waa Fallout 3 (2008).