<p>A robot on an infinite XY-plane starts at point <code>(0, 0)</code> facing north. The robot receives an array of integers <code>commands</code>, which represents a sequence of moves that it needs to execute. There are only three possible types of instructions the robot can receive:</p>

<ul>
	<li><code>-2</code>: Turn left <code>90</code> degrees.</li>
	<li><code>-1</code>: Turn right <code>90</code> degrees.</li>
	<li><code>1 &lt;= k &lt;= 9</code>: Move forward <code>k</code> units, one unit at a time.</li>
</ul>

<p>Some of the grid squares are <code>obstacles</code>. The <code>i<sup>th</sup></code> obstacle is at grid point <code>obstacles[i] = (x<sub>i</sub>, y<sub>i</sub>)</code>. If the robot runs into an obstacle, it will stay in its current location (on the block adjacent to the obstacle) and move onto the next command.</p>

<p>Return the <strong>maximum squared Euclidean distance</strong> that the robot reaches at any point in its path (i.e. if the distance is <code>5</code>, return <code>25</code>).</p>

<p><strong>Note:</strong></p>

<ul>
	<li>There can be an obstacle at <code>(0, 0)</code>. If this happens, the robot will ignore the obstacle until it has moved off the origin. However, it will be unable to return to <code>(0, 0)</code> due to the obstacle.</li>
	<li>North means +Y direction.</li>
	<li>East means +X direction.</li>
	<li>South means -Y direction.</li>
	<li>West means -X direction.</li>
</ul>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>

<div class="example-block">
<p><strong>Input:</strong> <span class="example-io">commands = [4,-1,3], obstacles = []</span></p>

<p><strong>Output:</strong> <span class="example-io">25</span></p>

<p><strong>Explanation: </strong></p>

<p>The robot starts at <code>(0, 0)</code>:</p>

<ol>
	<li>Move north 4 units to <code>(0, 4)</code>.</li>
	<li>Turn right.</li>
	<li>Move east 3 units to <code>(3, 4)</code>.</li>
</ol>

<p>The furthest point the robot ever gets from the origin is <code>(3, 4)</code>, which squared is <code>3<sup>2</sup> + 4<sup>2 </sup>= 25</code> units away.</p>
</div>

<p><strong class="example">Example 2:</strong></p>

<div class="example-block">
<p><strong>Input:</strong> <span class="example-io">commands = [4,-1,4,-2,4], obstacles = [[2,4]]</span></p>

<p><strong>Output:</strong> <span class="example-io">65</span></p>

<p><strong>Explanation:</strong></p>

<p>The robot starts at <code>(0, 0)</code>:</p>

<ol>
	<li>Move north 4 units to <code>(0, 4)</code>.</li>
	<li>Turn right.</li>
	<li>Move east 1 unit and get blocked by the obstacle at <code>(2, 4)</code>, robot is at <code>(1, 4)</code>.</li>
	<li>Turn left.</li>
	<li>Move north 4 units to <code>(1, 8)</code>.</li>
</ol>

<p>The furthest point the robot ever gets from the origin is <code>(1, 8)</code>, which squared is <code>1<sup>2</sup> + 8<sup>2</sup> = 65</code> units away.</p>
</div>

<p><strong class="example">Example 3:</strong></p>

<div class="example-block">
<p><strong>Input:</strong> <span class="example-io">commands = [6,-1,-1,6], obstacles = [[0,0]]</span></p>

<p><strong>Output:</strong> <span class="example-io">36</span></p>

<p><strong>Explanation:</strong></p>

<p>The robot starts at <code>(0, 0)</code>:</p>

<ol>
	<li>Move north 6 units to <code>(0, 6)</code>.</li>
	<li>Turn right.</li>
	<li>Turn right.</li>
	<li>Move south 5 units and get blocked by the obstacle at <code>(0,0)</code>, robot is at <code>(0, 1)</code>.</li>
</ol>

<p>The furthest point the robot ever gets from the origin is <code>(0, 6)</code>, which squared is <code>6<sup>2</sup> = 36</code> units away.</p>
</div>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>1 &lt;= commands.length &lt;= 10<sup>4</sup></code></li>
	<li><code>commands[i]</code> is either <code>-2</code>, <code>-1</code>, or an integer in the range <code>[1, 9]</code>.</li>
	<li><code>0 &lt;= obstacles.length &lt;= 10<sup>4</sup></code></li>
	<li><code>-3 * 10<sup>4</sup> &lt;= x<sub>i</sub>, y<sub>i</sub> &lt;= 3 * 10<sup>4</sup></code></li>
	<li>The answer is guaranteed to be less than <code>2<sup>31</sup></code>.</li>
</ul>

class Solution {
public:
    int robotSim(vector<int>& commands, vector<vector<int>>& obstacles) {
        // initialise position and face direction
        // north = 0; east = 1; south = 2; west = 3;
        vector<int> pos (2,0);
        int dir = 0;            // direction the robot faces
        int d1 = 0, d2 = 0;     // max Euclidean distance
        // convert vector to set for O(1) lookups
        set<vector<int>> obstacle_set(obstacles.begin(), obstacles.end());

        for (int i=0; i<commands.size(); i++){
            if (commands[i] < -2 || commands[i] == 0 || commands[i] > 9){
                return -1;
            } else if (0 < commands[i] && commands[i] < 10) {
                move(pos, commands[i], dir, obstacle_set);
            } else {
                dir = rotate(commands[i], dir);
            }
            d1 = distance(pos);
            if (d1 > d2){
                d2 = d1;
            }
        }
        return d2;
    }

    vector<int> move(vector<int>& pos, int command, int direction, set<vector<int>>& obstacles){
        vector<int> temp = pos;
        for (int i=0; i<command; i++){
            if (direction == 0){
                temp[1] += 1;
            } else if (direction == 1){
                temp[0] += 1;
            } else if (direction == 2){
                temp[1] -= 1;
            } else if (direction == 3){
                temp[0] -= 1;
            }

            // for (int j=0; j<obstacles.size(); j++){
            //     if (temp == obstacles[j]){
            //         return pos;
            //     }
            // }
            if (obstacles.find(temp) != obstacles.end()){
                return pos;
            }

            pos = temp;
        }
        return pos;
    }

    int rotate(int command, int direction){
        if (command == -2){
            direction = (direction-1+4)%4;
        } else if (command == -1){
            direction = (direction+1)%4;
        }
        return direction;
    }

    int distance(vector<int> position){
        return position[0]*position[0] + position[1]*position[1];
    }
};
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