<p>Alice and Bob take turns playing a game, with Alice starting first.</p>

<p>Initially, there are <code>n</code> stones in a pile. On each player&#39;s turn, that player makes a <em>move</em> consisting of removing <strong>any</strong> non-zero <strong>square number</strong> of stones in the pile.</p>

<p>Also, if a player cannot make a move, he/she loses the game.</p>

<p>Given a positive integer <code>n</code>, return <code>true</code> if and only if Alice wins the game otherwise return <code>false</code>, assuming both players play optimally.</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>

<pre>
<strong>Input:</strong> n = 1
<strong>Output:</strong> true
<strong>Explanation: </strong>Alice can remove 1 stone winning the game because Bob doesn&#39;t have any moves.</pre>

<p><strong class="example">Example 2:</strong></p>

<pre>
<strong>Input:</strong> n = 2
<strong>Output:</strong> false
<strong>Explanation: </strong>Alice can only remove 1 stone, after that Bob removes the last one winning the game (2 -&gt; 1 -&gt; 0).
</pre>

<p><strong class="example">Example 3:</strong></p>

<pre>
<strong>Input:</strong> n = 4
<strong>Output:</strong> true
<strong>Explanation:</strong> n is already a perfect square, Alice can win with one move, removing 4 stones (4 -&gt; 0).
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>1 &lt;= n &lt;= 10<sup>5</sup></code></li>
</ul>

class Solution:
	def winnerSquareGame(self, n: int) -> bool:
		return self.search(n)

	@functools.cache
	def search(self, count: int) -> bool:
		"""
			Return True if player wins, False otherwise
		"""
		if count == 0:
			return False

		x = int(count ** 0.5)
		xsq = x * x
		if xsq == count:
			return True

		while xsq > 0:
			next_player_result = self.search(count - xsq)
			if next_player_result == False:
				return True
			x -= 1
			xsq = x * x

		return False

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