in computing , multi-touch is technology that enables a surface ( a trackpad or touchscreen ) to recognize the presence of more than one or more than two points of contact with the surface .

the origins of multitouch began at cern , mit , university of toronto , carnegie mellon university and bell labs in the 1970 ´s .

multitouch was in use as early as 1985 .

apple popularized the term " multi-touch " in 2007 .

plural-point awareness may be used to implement additional functionality , such as pinch to zoom or to activate certain subroutines attached to predefined gestures .

the two different uses of the term resulted from the quick developments in this field , and many companies using the term to market older technology which is called gesture-enhanced single-touch or several other terms by other companies and researchers .

several other similar or related terms attempt to differentiate between whether a device can exactly determine or only approximate the location of different points of contact to further differentiate between the various technological capabilities but they are often used as synonyms in marketing .

multi - touch

multi - touch <EOT> 3m pct multi touch technology has received windows touch additional qualification ( aq ) for multi - touch interactivity .

see the multi touch in dat for windows 7 multi - touch . ( tested with 3m )

multi touch walls – are often used in public spaces to create interactive multi person experiences .

mtr series : resistive multi - touch type | dmc is a touch screen manufacturer .

while it may seem a long way from multi - touch screens , the story of multi - touch starts with keyboards .

this is an example of techniques developed for multi - device and multi - hand that can easily transfer to multi - touch devices .

a flexible e - ink display mounted over a multi - point touch pad , thereby creating an interactive multi - touch display .

if you are a mechanic using a touch screen to fill out an overpriced car repair estimate , you should use resistive multi - touch touch screens ( mars ) ; everyone else should use projected capacitive multi - touch technology ( multi - touch ) .

the multi - touch interface is a fast emerging accessibility option available today , and it is fast replacing keypads . multi - touch is typically associated with capacitive touch

paper outlining a number of techniques for multi - finger , multi - hand , and multi - user on a single interactive touch display surface .

a multi - touch three dimensional touch - sensitive tablet ( 1985 ) . video at : urltoken

knowledge base | multi - touch solution for spherical display . globus ( erdkugel ) is the multi - touch domed ( sphere ) screen .

made a range of touch tablets with multi - touch sensing capabilities , including the igesture pad . they supported a fairly rich library of multi - point / multi - finger gestures .

multi touch is unlikely to be alien to you ; every pinch , swipe , tap , long press and flick on a touch screen is essentially a multi touch gesture .

multi - touch technology from touch international pushes the envelope for projected capacitive capabilities , working with water spray and accepting finger , pen and glove input . supporting up to 10 - finger touch , multi - touch technology expands traditional touch screen capabilities and enhances touch screen functionality .

the most common usage of multi touch is in capacitive touch screens , as seen on smartphones and tablets .

multi touch frames – can be mated with ordinary monitors to turn the user interface into a touch screen .

multi - touch , multitouch , input , interaction , touch screen , touch tablet , multi - finger input , multi - hand input , bi - manual input , two - handed input , multi - person input , interactive surfaces , soft machine , hand gesture , gesture recognition .

because of android smartphones and the iphone and ipod touch , nearly everyone knows about multi - touch user interfaces .

in 2002 dsi datotech announced and demonstrated a multi - touch tablet named handgear .

multi touch tables – tabletop pcs , like microsoft surfacetm fall within this category .

opteo transforms the standard cover glass into an intelligent multi - touch optical sensor .

insights on the multi - touch industry with respect to current market and forecasted market for next five years . due to the rapidly growing smartphone market , multi - touch

there is the tools / multitouch component in the palette , built around the multi touch in dat and other devices that can send multi - touch events like touchosc .

the software stack is also important for detecting multi touch . the process of converting an input on the screen to a multi touch gesture has a number of stages :

multi - touch touchscreen technology may be at issue in patent litigation . in such cases , a multi - touch touchscreen expert witness may be utilized . the evolutionary history of this technology may be an important fact during multi - touch touchscreen patent litigation .

resistive touch screens have proven their reliable operability and usability in the market . mtr series is a such resistive touch screen with added multi - touch function .

- learn about current and future applications in which multi - touch screens are utilized .

- measures and forecasts the market for multi - touch technology and its market segments .

over the years , as multi touch technologies have matured , the implementations have seen multiple form factors . apart from phones and tablets multi touch screens can be seen in :

pcn capacitive multi - touch display 7 " v1 . 1a 2017 - 02 - 22

pcn capacitive multi - touch display 10 " v1 . 1a 2017 - 02 - 22

a multi - touch pad integrated into the bottom of a keyboard . you flip the keyboard to gain access to the multi - touch pad for rich gestural control of applications .

a touch on a panel will as as a left mouse button event . this lets you used multiple panels such as buttons , sliders via multi - touch as they are . if a panel needs to handle more than one touch , you can disable the built in multi - touch behaviour via panel comp panel page ' s multi - touch parameter , and then process the incoming touches to that panel via the multi touch in dat .

- examine the multi - touch technology market ' s drivers , restraints , and opportunities .

apple ' s iphone introduced the concept of multi - touch on a cell phone . apple

this page will include information leading to all aspects of multi - touch implementations with touchdesigner .

last time we went through the native multi - touch capabilities in zenon 7 . 10 for

my next entry will include the options for customized zenon multi - touch implementations in vsta .

in the bullet list that page says that there are " single and multi touch versions " of their projected cap - touch screens .

apple has been granted another key multi - touch related patent titled " switched capacitor projection scan multi - touch sensor array . after the iphone had debuted in 2007 , apple ' s john elias filed a patent that would reduce the cost and advance performance of multi - touch displays by integrating touch sensors into a single surface of the touch substrate for sensor circuitry .

see multitouch technologies for a listing of various technologies and discussions of multi - touch theoretical discussions .

likewise , multi - touch greatly expands the types of gestures that we can use in interaction .

a multi - touch sensor designed for robotics to enable sensing of shape , orientation , etc .

for more discussion of multi - touch and some examples , see the lesson drag and scale .

multi - touch is totally agnostic to the size , type of screen , touch - technology employed , or protocol you wish to use .

it’s not only touch screens that display this behavior ; many laptop track pads support multi touch . the technology has seen several types of implementations since the 60’s . in its most advanced implementation , multi touch becomes multi user in video walls and tabletops that let multiple users interact with the same device .

available for around $ 200 which goes pretty well with usine , not multi touch though ! ) .

capacitive multi - touch display can be ordered along with any apalis or colibri module and carrier board .

overlay based – capacitive touch screens work according to this principle , where the sensors responsible for the multi touch features are embedded into the screen .

in the case of baanto’s shadowsense touch screen technology , shadows cast by an object on to sensors embedded in the bezel are used to detect multi touch gestures on our touch screen panels .

the multi - touch sensing doesn ' t work on the resistive type of touchscreens ( budget touch phones ) , the capability comes inherited in capacitive touchscreens ( majority of touch phones nowadays ) .

myron’s work had a staggeringly rich repertoire of gestures , muti - finger , multi - hand and multi - person interaction .

developed a touch tablet capable of sensing an arbitrary number of simultaneous touch inputs , reporting both location and degree of touch for each .

( both in 2007 ) , an especially large number of people have asked me about multi - touch .

the first multi - touch system that i am aware of designed for human input to a computer system .

see ios and osc for various ways to get multi - touch data into from the apple ios devices .

before that , from about 2000 to 2005 , a company called fingerworks sold multi - touch devices with a broad variety of multi - touch gestures ( ix ) . these had quite a faithful following of users .

in some cases , users can program custom multi - touch gestures of their own for use on their devices .

children have short attention spans . this multi - touch software solves this problem making education more fun , engaging and unforgettable . features a set of interactive multi - touch educational applications designed to help kids learn while they play !

software that allows the creation and use of a menu with your favorite apps in a multi - touch hardware .

touch internationals multi - touch analog resistive sensor ( mars ) modules are the next generation in resistive touch technology boasting 10 - finger touch in an easily modifiable , portable , plug and play design that can transform from a virtual keyboard or touch screen piano into an interactive learning tool based on customer specifications .

if i picked , i would like links to more on all . more specifically the resistive touch because i had been taught resistive touch was never multi - touch and it seems another answerer was taught the same .

and the rest of world ( row ) . multi - touch technology market size estimates and forecasts are provided for each

apple introduced the concept of multi - touch on its iphone in 2007 after buying fingerworks , the company that developed the multi - touch technology . however , the technology isn ' t proprietary . many manufacturers use it in their products .

acm eics 2010 , workshop : engineering patterns for multi - touch interfaces ( 2010 ) , p . 52 - 57

create dynamic , data - driven , multi - touch experiences for all of the popular platforms and never write code .

developed a number of innovative techniques for multi - point / multi - handed input for rich manipulation of graphics and other visually represented objects .

the interactive multi - touch wave table was a wave - shaped multi - touch table designed by interference inc . / the supertouch group and showcased information about the pharmaceutical company . my role involved programming the application being utilized on the table .

a multi - touch gesture is when multiple pointers ( fingers ) touch the screen at the same time . this lesson describes how to detect gestures that involve multiple pointers .

baanto offers unparalleled touch technology through shadowsense . our technology outperforms other touch technologies while yielding cost savings .

" multi - touch " technology is not new but has only recently begun to emerge beyond research labs and product prototypes .

- provides information on key growth strategies for companies in the multi - touch market provided through analysis of the competitive landscape .

multi - touch is one approach to accomplishing this – but by no means the only one , or even the best .

if your workstation includes a supported multi - touch device with the latest drivers , maya recognizes the following inputs / actions .

last time we focused on the key concepts behind windows 8 multi - touch – direct manipulation and gestures . in the next two parts of this blog series , we will address the new multi - touch features integrated natively into zenon 7 . 10 .

after several decades of research by universities , companies , and research groups , multi - touch technology ( mtt ) exploded onto the commercial scene in 2007 with the release of both apple ' s iphone and microsoft surface tablets . even before smart phones made multi - touch ubiquitous , films and television began depicting multi - touch in shows like csi , ncis , or fringe , where large wall touch displays are used to scan through criminal evidence . multi - touch screens also began to be used by weathermen , espn ( march madness selection sunday ) , and news reporters ( 2008 presidential election ) . the application of multi - touch is now expanding rapidly across a variety of industries .

of a computer tablet or touch - screen interface , accepting more than one touch at the same time .

- analyzes all factors that are affecting or might affect the growth of the market for multi - touch technology and market dynamics .

the product for which the technology was used was the lemur , a music controller with a true multi - touch screen interface .

the military requires multi - touch technology that is more durable than for civilian use . hp just has released a multi - touch enabled notebook that is “engineered to meet the tough mil - std 810g military - standard tests for vibration , dust , humidity , altitude , and high and low temperatures . ” [ 10 ] as ruggedized multi - touch technology becomes more available , troops will be more inclined to purchase these products , and governments may be more willing to issue multi - touch devices for regulation use .

multi - touch tables are innovative , intuitive , natural , and incredibly collaborative . they merge the digital with the physical world .

of programming . next time we will have a look at our new native multi - touch features in zenon 7 . 10 .

capacitive multi - touch adapter datasheet ( rev . 1 . 4 | 2016 - 06 - 10 | 1 . 46 mb )

mike wu , mike & balakrishnan , ravin ( 2003 ) . multi - finger and whole hand gestural interaction techniques for multi - user tabletop displays .

5 . 5 of 26optical multi - touch technology description the multi - touch device is a user interface device that will allow a user to interact with a computer through use of a multi - touch display . it is a substitute to the keyboard and mouse in this user can directly interact with the system with their fingers and not only this but with multiple touches at the same instant .

6 . 6 of 26optical multi - touch technology how does a touchscreen work ? a basic touch - screen has three main components : touch sensor ; controller ; software driver . the touch - screen is an input device , so it needs to be combined with a display and a pc or other device to make a complete touch input system .

an increasing number of attachment devices are becoming available to compliment the multi - touch interface , thus allowing users to switch between the touch screen and traditional methods of data input . multi - touch may not become the exclusive interface to all computers , but it will certainly continue to grow for some time to come .

due to available sensor technology , did not us multi - touch ; however , its interface was entirely based on finger touch gestures that went well beyond what typical touch screen interfaces were doing at the time , and which are only now starting to appear on some touch - based mobile devices .

the possibilities for the uses of multi - touch are endless . through the years we have seen futuristic versions of multi - touch in television and on the big screen ; but when are those things going to be real for the rest of us ? in this section i will mention a few sectors where i believe that multi - touch is going to have a big impact in the future .

altough only a conceptual project with no physical demos or prototypes , my partner and i imagined another multi - touch scenario almost eight years ago . our thought approach was a virtual , 3 - dimensional touch space that allowed for not only multi - touch manipulations , but for hand - digit gestures and interactions as well .

bruce tognazinni produced an future envisionment film , starfire , that included a number of multi - hand , multi - finger interactions , including pinching , etc .

multi - touch integration in zenon has already been in use since version 7 . 00 . other than some native features like zooming and scrolling in a worldview picture , doing anything else with multi - touch has been pretty cumbersome for the engineers . in this series we focus on the new multi - touch concepts of windows 8 and how these were integrated in our latest product – zenon 7 . 10 . we will start with a quick overview of the concepts of microsoft for windows 8 , followed by an overview of the multi - touch features integrated natively into zenon 7 . 10 . the last blog entry will focus on custom multi - touch implementations with vsta .

i suspect you’ll be hearing a lot more about jeff han , apple and multi - touch interfaces in the next couple of years .

examples of multi - touch technology in practice include smartphones , tablets , touch tables and walls ( like those found in museum exhibits and commercial spaces ) , and laptops with trackpads . all of these devices allow for individuals to interact with them in different ways , thanks to multi - touch technology . for example , you can zoom in or out by pinching or expanding two fingers across a touch screen or trackpad . this is the nature of multi - touch technology – different hand gestures result in different functions .

this option makes smooth touch operation available with resistive touch screen . it is also recommended for pen writing operation .

multi - touch , in a computing context , is an interface technology that enables input through pressure and gestures on multiple points on the surface of a device . although most commonly used with touch screen s on handheld devices , such as smartphones and tablets , multi - touch has been adapted for other surfaces as well , including touch pads and mice , whiteboards , tables and walls .

multi - touch gestures are unavailable on older macbooks . however , if they work system - side , they will work in daisydisk too .

jeff han made a splash — and gave a ted talk — demonstrating a large multi - touch display in 2005 ( vii ) . his multi - touch technology sensed fingertips based on optics , specifically “frustrated total internal reflection” where light is reflected off a fingertip pressed on glass .

next time , we ` ll continue with the new multi - touch features in the alarm message list , chronological event list , extended trend module and the new touch - optimized time filter controls .

multi - touch means that a touchscreen or tablet can register the positions of more than just one fingertip or touch at once . it is easy to think that multi - touch came into the world in 2007 with the introduction of devices like the iphone : that before , touchscreens and tablets could only register a single finger touch , like the touchscreen check - in kiosks found in airport terminals .

but using resistive multi - touch technology comes at a cost when comparing it to projected capacitive technology . mars is really just a 4 - wire resistive touch screen cut up into severalf small 4 - wire touch screens , so it will wear out with use . and the optics are not as good as projected capacitive because it has the same reflections of a standard 4 or 5 - wire resistive touch screen . mars - groupies point out that resistive touch has worked plenty - good for the last 25 years and the benefits of multi - touch , low power and no - drift coordinates make it a long term winner . touch guy is not convinced but thinks multi - touch resistive is a niche product .

multi - touch systems may use a touch screen , table , wall , or touch pad . the screen may detect touch points and movement by a variety of means , including heat , finger pressure , high capture rate cameras , infrared light , optic capture , and shadow capture . the screens must be supplemented by a signal - processing microcomputer ( " controller " ) , as well as special software for handling the touch events . a multi - touch screen typically replaces a mouse and keyboard , instead providing :

24 . 24 of 26optical multi - touch technology conclusion  multi - touch technologies have a long history . mostly multi touch devices have limited resolution , are relatively complex , and don ' t easily and inexpensively scale up to large dimensions .  optical multi - touch technology use ftir technique that is simple and easy to implement . it provides any resolution displays supported with high graphics .  in this research , it requires a significant amount of space behind the interaction surface . instead of this we can use raspberry pi & its introduction covered by pranav pathak .

multi - touch is a method of input on a touchscreen that allows two or more fingers to be used on the screen at one time . apple ' s iphone is famous for introducing multi - touch to the cell phone world by using it to allow pinching and stretching gestures on the screen to control zooming . multi - touch is something typically associated with capacitive touchscreen displays rather than with more common resistive touchscreen displays .

with over 150 patents related to touch technologies , 3m touch systems expertise in this industry is extensive and ever increasing .

another multi - touch tablet — one that some people have cited as the first multi - touch tablet — dates from 1984 ( x ) . it also used “projected capacitance” to sense multiple fingertips . seonkyoo lee was a graduate student at the university of toronto , in a group that did research on bi - manual ( two - handed ) user interfaces , so the interest in creating a multi - touch device was understandable .

there is a lot of confusion around touch technologies , and despite a history of over 25 years , until relatively recently ( 2007 ) , few had heard of multi - touch technology , much less used it . so , given how much impach it is having today , how is it that multi - touch took so long to take hold ?

bcc research interviewed more than 100 companies in order to obtain the data for this report . the interviewed participants included display manufacturers , multi - touch

yes they are mechanical devices , " hard " rather than " soft " machines . but they do involve multi - touch of a sort .

multi - touch platforms have recently emerged into the consumer markets , and offer a rich and captivating interaction experience . at autodesk research we are investigating new user interface designs and interaction techniques for multi - touch systems , and exploring how existing software technologies can leverage the use of such systems .

/ prnewswire / - - this bcc research report provides the necessary insights on the multi - touch industry with respect to current market and forecasted market for next five years . due to the rapidly growing smartphone market , multi - touch technology is expected to become mainstream technology for major handheld devices .

leyard led multitouch brings led video walls to life with a beautiful , smooth - to - the - touch interactive surface . incorporating leyard plts ( pliable led touch surface ) technology and a sleek touch frame , leyard led multitouch delivers a high - performance , interactive experience with 32 simultaneous touch points for single or multi - user environments .

while not about multi - touch specifically , this paper outlined many of the attributes that make this class of system attractive for certain contexts and applications .

capacitance - sensing multi - touch screens are the most prevalent implementation behind multi - touch cell phones . [ 1 ] . there are a number of technologies within the capacitance - sensing family to detect multi - touch but , in smart phones , mutual capacitance sensing is the most dominant [ 1 ] . the technology works by having a capacitive material whose local electrical charge gets changed when touched by your finger ( or any other conductive material ) .

multi - touch function can be used for extra security against operation mistake . for example , you may design an operation terminal in a way that certain important functions can be executed only by two - points touch .

yes , capacitive touch is best than resistive touch because last one year i had used resistive touch phone samsung champ known iam using sony experia mobile i can find the difference between them . .

dynamic elements and the screens . this time we will focus on the new multi - touch features in the alarm message list , chronological event list , extended trend module and the new touch - optimized time filter controls .

developed in partnership with e - commerce giant jd . com , new multi - touch attribution offering will help accelerate growth of roi in digital advertising in china

multi - touch touchscreen : this is the interface you use on your iphone , ipad or android smartphone . it includes “pinch to zoom” using two fingers .

the way we interact with computers has changed in recent years and since then most people are used to directly manipulating interfaces by using gestures . also with zenon multi - touch features the user literally stays in touch with what is going on in the work process . in zenon 7 . 20 we equipped the operator with new multi - touch features , which can easily be adapted .

apple garnered many oohs and ahhs when it demonstrated the touch - screen interface of its new iphone cellphone / ipod , which is scheduled for release in june . this “multi - touch” screen , apple says , breaks new ground by permitting more than one finger to touch the screen simultaneously .

historically , most touch sensitive devices only report that the surface has been touched , and where . this is true for both single and multi touch devices . however , there are other aspects of touch that have been exploited in some systems , and have the potential to enrich the user experience :

westerman , wayne ( 1999 ) . hand tracking , finger identification , and chordic manipulation on a multi - touch surface . u of delaware phd dissertation : urltoken

t3 was a bimanual tablet - based system that utilized a number of techniques that work equally well on multi - touch devices , and have been used thus .

the practical use of multi touch screens is obvious ; controlling multiple parameters at the same time with direct visual feedback . this makes it ideal for live action .

over many years , resistive touch screens have proven their excellent performance and operation - reliability in the market . we have added multi - touch ( 2 - point touch ) function to such resistive touch screens . we may recommend projected capacitive touch screens if you expect operations like on a smart phone such as " flick " and " pinch " . on the other hand , mtr is probably the perfect solution for operations requiring simultaneous touch on multiple points , such as function keys on a keyboard .

new york university research scientist jeff han has developed a large , dazzling multi - touch touch - screen computer display where one could manipulate pictures or data with multiple fingers , and founded perceptive pixel last year to market the technology .

such historical examples are important reminders that it is human capability , not technology , that should be front and centre in our considerations . while making such capabilities accessible at reasonable costs may be a challenge , it is worth remembering further that the same thing was also said about multi - touch . furthermore , note that multi - touch dates from about the same time as these other touch innovations .

apple ' s patent fig . 9 illustrates an exemplary four row and four column multi - touch sensor panel constructed with an array of one - dimensional distributed rc lines ; patent fig . 12 illustrates an exemplary block diagram of a projection scan multi - touch sensor panel and related components ; apple ' s patent fig . 2 illustrates how an exemplary distributed rc line can serve as a touch sensor

led multitouch provides a 32 - point simultaneous interactive surface for a dynamic multi - user experience .

последние изменения : 09 . 07 . 2018 20 : 30 multitouch solution ©2011 e - mail : admin [ at ] multi - touch - solution [ . ] com

make one of the first transparent multi - touch , one that became – to the best of my knowledge – the first to be offered in a commercial product .

thus , from the foregoing , we find that “multi - touch” not only identifies the technology , but also describes how a user of the goods operates the device .

multi - touch displays have the potential to be incorporated into numerous domains and technologies , and so we are looking at a variety form factors a sizes for which multi - touch displays can exist . this includes large drafting tables , interactive table top surfaces , digitized tablets which could also support pen input , and small mobile devices .

multi - touch and natural user interfaces follow the key concept of directly manipulating an object . windows 8 defines manipulation for scrolling or zooming a part of the application either by dragging the fingers across the screen or by pinching or stretching the fingers to zoom in and out . a gesture is defined as an interaction which causes some reaction from an ui element . during the implementation of windows 8 multi - touch for zenon 7 . 10 we focused on easing the configuration of multi - touch . the

25 . 25 of 26optical multi - touch technology references [ 1 ] low - cost multi - touch sensing through ftir by jefferson y . han [ 2 ] buxton , w . , hill , r . , and rowley , p . 1985 . issues and techniques in [ 3 ] touch - sensitive tablet input [ 4 ] donald hearn , m pauline baker , computer graphics c version , 2 / e [ 5 ] pearson education , 2003 [ 6 ] buxton , bill . 2008 . multi - touch systems that i have known and loved . [ 7 ] url : urltoken [ 8 ] how to build a multi touch by harry vaan der [ 9 ] urltoken [ 10 ] opencv on the raspberry pi , urltoken

single - finger vs multi - finger : although multi - touch has been known since at least 1982 , the vast majority of touch surfaces deployed are single touch . if you can only manipulate one point , regardless of with a mouse , touch screen , joystick , trackball , etc . , you are restricted to the gestural vocabulary of a fruit fly . we were given multiple limbs for a reason . it is nice to be able to take advantage of them .

it might not fully register , but we all know there are two types of touchscreens . there are those we find on expensive smartphones and tablets , which respond to the slightest touch , allow multi - touch and are generally highly responsive ( unless you’re wearing gloves ) ; and then there are those that have slightly longer response time , that require some pressure or a stylus , that don’t have multi - touch abilities but work no matter what you touch them with .

multi - point vs multi - touch : it is really important in thinking about the kinds of gestures and interactive techniques used if it is peculiar to the technology or not . many , if not most , of the so - called “multi - touch” techniques that i have seen , are actually “multi - point” . think of it this way : you don’t think of yourself of using a different technique in operating your laptop just because you are using the track pad on your laptop ( a single - touch device ) instead of your mouse . double clicking , dragging , or working pull - down menus , for example , are the same interaction technique , independent of whether a touch pad , trackball , mouse , joystick or touch screen are used .

multi - person vs multi - touch : if two points are being sensed , for example , it makes a huge difference if they are two fingers of the same hand from one user vs one finger from the right hand of each of two different users . with most multi - touch techniques , you do not want two cursors , for example ( despite that being one of the first thing people seem to do ) . but with two people working on the same surface , this may be exactly what you do want . and , insofar as multi - touch technologies are concerned , it may be valuable to be able to sense which person that touch comes from , such as can be done by the diamond touch system from merl ( see below ) .

multi - touch systems and their applications are entering a mainstream phase where fast access to visual data and collaborative environments are key factors for an informational age . however , most systems are envisioned as public workstations where resources are shared equally between the users with few or no restrictions on the content delivered by the applications . while real - time identification of the users of a multi - touch system is a difficult subject to tackle , authentication using biometric parameters could provide a hierarchy based content management system . based on previous research in both hand vein biometric detection and multi - touch systems , this paper describes a hand vein authentication device usable in a touch / object sensing multi - user collaborative environment .

clearly demonstrated multi - touch concepts such as two finger scaling and translation of graphical objects , using either a pinching gesture or a finger from each hand , among other things .

martin , tim . " cell phone multi - touch technology lawsuits continue . " news blaze . 7 apr . 2010 . web . 3 aug . 2010 . < urltoken >

multi - touch surfaces are commonly used through equipment such as the iphone , but the technology could become more relevant to education through entirely multi - touch surfaces , such as desks or workstations . this could allow students to collaborate with other students , even those around the world , and videos and other virtual tools could be streamed directly to the surface .

but before that , nimish mehta developed a multi - touch system in 1982 ( xi ) , using optical tracking , not completely unlike jeff han’s system some 20 years later .

when the iphone debuted in 2007 , apple touted the device’s inclusion of multi - touch—allowing touchscreen users to pinch the screen with two fingers and zoom - in . cupertino didn’t invent multi - touch , but it made it a default feature for nearly every smartphone after it . the original iphone didn’t have copy / paste , 3g or even video recording . but if you planned on making a phone anytime after 2007 , multi - touch was now mandatory . this year on the iphone 6s , apple ' s inclusion of a new touchscreen interactivity feature called 3d touch is on this same level of significance .

touch - tablets vs touch screens : in some ways these are two extremes of a continuum . if , for example , you have paper graphics on your tablet , is that a display ( albeit more - or - less static ) or not ? what if the “display” on the touch tablet is a tactile display rather than visual ? there are similarities , but there are real differences between touch - sensitive display surfaces , vs touch pads or tablets . it is a difference of directness . if you touch exactly where the thing you are interacting with is , let’s call it a touch screen or touch display . if your hand is touching a surface that is not overlaid on the screen , let ' s call it a touch tablet or touch pad .

key products . the activeboard 500 pro is currently promethean ' s most advanced interactive whiteboard system , offering what the company calls intuitive multi - touch , multi - user functionalities accommodating up to four students at a time . its close cousin , the activeboard 300 pro , allows for two simultaneous users , but does not respond to touch . the activeboard 100 and activeboard touch are solid , entry - level systems ideal for schools with limited budgets .

the basic operational principle is a calculating the touch coordinates of the applied force of a user’s touch or gesture . the force based touch technologies applied touch force is used for determining the touch coordinates . controller will , and must , also accurately know the magnitude of the user’s touch at any given moment of time . the system output is therefore based on 3 - variables ; x - and y - coordinates and the “z - coordinate” ( force level ) .

when autocomplete results are available use up and down arrows to review and enter to select . touch device users , explore by touch or with swipe gestures .

first , most obviously , we see sequences , such as the shift , control , fn or alt keys in combination with others . these are cases where we want multi - touch .

gestures for multi - touch interfaces are often selected to be similar to real - life movements , so that the actions are intuitive and easily learned . ( see : natural user interface )

i was looking for this kind of comprehensive information and finally got it . multi touch software will change the world by its advanced feature . thank you very much and keep sharing information .

this article describes requirements and challenges of crossplatform multi - touch software engineering , and presents the open source framework multi - touch for java ( mt4j ) as a solution . mt4j is designed for rapid development of graphically rich applications on a variety of contemporary hardware , from common pcs and notebooks to large - scale ambient displays , as well as different operating systems . the framework has a special focus on making multi - touch software development easier and more efficient . architecture and abstractions used by mt4j are described , and implementations of several common use cases are presented .

so , with so much that had been done before , just what is really new about multi - touch touchscreens and gestures today ? or more particularly , what things could be novel enough to be patentable today ? as patent practitioners know , it all depends on exactly what a patent’s claims say , and how that compares with the details of prior art . a qualified multi - touch or multi - touch gestures expert witness on touchscreens and tablets , and their long history , may be helpful in understanding the claims and knowing what the prior art might be .

this page contains basic information related to the capacitive multi - touch 7 " and 10 " display kit . the two sets are capacitive display kits consisting of a display and an interface board . cables are included to enable easy connection with different toradex carrier boards , no external power supply is required . it also allows developers to do tests with multi - touch and gestures easily .

the wave 24 inch multi touch display offers the same mounting flexibility as the standard wave monitor , and the touch unit has been tailored from state of the art projected capacitive ( pcap ) touch technology to obtain the same minimized outer measures as the non - touch version . the monitor is equipped with extensive interface features met by marine standards . for improved performance and reliability backlight is based on led technology offering wide viewing angle .

with interfaces that rely exclusively on touch screens , this is not the case .

touch - screen incorporated so - called " haptic " tactile - vibratory feedback .

this option enhances the toughness of the touch screen , recommended for public environments .

standard touch screen solutions to create your own projects , easy configuring without coding .

there was other multi - touch work at bell labs around the time of boie ' s . see the 1984 work by leonard kasday , ( us patent 4484179 ) , which used optical techniques

before that , in 2002 jun rekimoto of sony computer science laboratories demonstrated multi - touch using what is now called “projected capacitance” , along with some impressive demonstrations of multi - touch gestures ( viii ) . i like this one in particular , because it was made with components like plywood and some stretched wires , along with electronics that could be built by a somewhat more advanced electronics hobbyist .

similarly , capacitive touch screens are the same way . they have to be designed with multitouch in mind , since it can ' t be added later . it ' s just coincidence and serendipity that most multitouch screens are cap - touch . mostly it has to do with cap - touch being newer than res - touch .

anyway , he returned to ted this year for a new presentation , showing how far the multi - touch technology had progressed ( hint : a lot ) . he also set up his eight - foot touch screens in the ted common area , so anyone could try it .

4 - wire resistive multi - touch panel solution of toshiba has three successive phases . in phase 1 controllers dedicated only to the multi - touch control are produced . the controller enables to communicate with a serial interface to a host controller in the system . next , phase 2 will realize both functions of the multi - touch control and host control in one toshiba microcontroller . several kinds of firmware are under development applied to 8bit tlcs870 / c1 series and , for more complicated systems , 32bit tx03 series microcontrollers . these microcontrollers integrate ad converters which convert the output voltages from the touch panels , flash memories which store user application software as well as the firmware which detects and calculates each coordinate of the two touched points . and in phase 3 , multi - touch control by tx09 series assps is under planning . the assp devices have been already in mass production stage .

product largely based on westerman’s thesis : westerman , wayne ( 1999 ) . hand tracking , finger identification , and chordic manipulation on a multi - touch surface . u of delaware phd dissertation : urltoken

apple is considered the pioneer of multi - touch technology on mobile phones with their first iphone . they introduced the pinch - to - zoom and rotate gestures that are now available across various platforms .

interpretation layer – gesture recognition happens in this layer . every gesture has a starting point , ending point and dynamic motion between the two points . a multi touch system recognizes a multitude of gestures .

if you have used an interactive video wall or a tabletop pc , chances are , you have also used a touch screen that was built using optical touch technology .

create interactive and immersive touchscreen experiences with systems and displays engineered for commercial applications and backed by advanced touch technology that ' s ultra - fast , reliable and responsive . 3m offers a wide range of standard and customizable single - touch and multi - touch systems that are easy to integrate into oem and display solutions , as well as a portfolio of fully integrated displays .

gestures vary among manufacturers . here are a few multi - gestures you can use on a trackpad with a mac :

multi - touch technology works with trackpads ( or touchpads ) and touch - screen interfaces , like those found on laptops , smartphones and tablets . it allows users to interact with their devices in a multitude of ways , by expanding the number of interface options . rather than simply swipe and tap , multi - touch allows for zooming , scrolling , selecting , and more . it is designed to provide touch - screen interfaces with the same sort of flexibility and usability that a traditional mouse and keyboard provide , while also providing for a more intuitive and seamless user experience .

bcc research collects its data through primary and secondary sources after which an analysis is performed on the data collected . the report presents an analysis of the various multi - touch technologies by product and application . bcc research also conducts a number of surveys , based on which industry growth in relation to the growth of each multi - touch technology is analyzed . growth rates and forecast shipments are estimated to 2018 .

multi - touch has been deployed on hundreds of high profile live studio productions by some of the largest broadcasters and used to enhance their coverage of sports events , elections and on other live show material .

this has enabled multi - touch to become a trusted medium that helps broadcasters to tell the story in a more natural and intuitive manner , while enabling them to interact with the content directly and confidently .

buxton , bill . " multi - touch systems that i have known and loved . " bill buxton . bill buxton , 12 jan . 2007 . web . 2 aug . 2010 . < urltoken >

has also partnered with leading developers to provide the most advanced security encryption for banking software . we are dedicated to creating new and exciting multi - touch applications that serve a wide variety of commercial markets .

are you sure about this ? i seem to remember reading something somewhere stating otherwise ( an article in macworld perhaps about iphone & multi - touch technology perhaps ) . bah , i’m probably mixing things up…

there are a number of cases where this can be of use in touch interfaces .

windows 7 / 8 only allows the use of one touch screen at a time .

one unique feature of shadowsense touch screens is that their performance remains fluid even as the number of touch points increases , since the technology works independently of the host cpu .

you , and most here , have misunderstood the reasoning behind the denial . it is not that other products are using the term " multi - touch " as a description of their product , it is that " multi - touch " is a generic descriptive term regarding how a myriad of devices - yes , many since the iphone , but also yes , many before - are interacted with by their user .

now , the truth is , the maximum number of fingers that the iphone recognizes is exactly 2 . and even then , you use this feature in only one instance : to enlarge or reduce a photo , web page or e - mail message on the screen ; it’s not like there are all kinds of multi - touch gestures to learn . so “multi - touch interface” might be stretching it a bit .

touch table a projector inside microsoft’s multi - touch table , called surface , sends imagery up through the acrylic top . an led shines near - infrared light up as well , which reflects off objects or fingers back to various infrared cameras ; a computer monitors the reflections to track finger motions .

but , colegrove said , the iphone will be the first product that puts the multi - touch feature in a mainstream consumer ' s hands - - at a retail price of $ 500 to $ 600 .

optical touch technology uses cmos infrared cameras placed on top of the panel to continuously monitor the field of view . optical touch screens also use infrared light , similar to infrared touch screen technologies , but the layout of the emitters and sensors is what differentiates it .

just as there are rgb pixels that can produce light at any location on the screen , so can pixels detect shadows at any location on the screen , thereby enabling multi - touch in a way that is hard for any separate touch technology to match in performance or , eventually , in price .

several different researchers and research groups worked on multi - touch technology simultaneously over the years , each approaching the problem in very similar ways ( though with some differences ) and building continuously on advances made by others . significant inventions instrumental in the development of multi - touch technology date back to the 1970’s . a broad history of the technology is available on bill buxton ' s website [ 3 ] . buxton is well - known in human computer interaction research , and his history of touch technology is frequently cited .

j . han , “low - cost multi - touch sensing through frustrated total internal reflection , ” 18th annual acm symposium on user interface software and technology ( acm , seattle , washington , usa , 2005 ) .

you can adjust settings for multi - touch gestures in os x lion by going to system preferences - > trackpad . gestures are split up between three different tabs you can check / uncheck any options from there .

another goal was to make our time filters more touch - friendly . new controls are now available for the time filter , alarm message list filter and chronological event list filter screens , which are highly configurable in terms of multi - touch as well as graphically , e . g . with line height .

manufactured to be the fastest pcap for large formats . it combines a staggering 100 simultaneous touch points with an unprecedented 5 milisecond touch response rate . the touch sensor transparency allows a pristine image quality and the touch resolution results in a fluid and smooth touch experience . it is shipped in a film in sizes ranging from 30 ' ' to 105 ' ' , in 16 : 9 . it can be used with a wide range of operating systems .

disadvantages : • surface coating overlays are necessary • is not multi - touch capable • cannot be used on domed surfaces • low resolution • cannot be scale to larger screens • touch detection does not happen before physical contact with the screen • cannot be used on curved surfaces ( flex ) • cannot be used through a glass window . • requires periodic recalibration • touch coordinates are not drift free

" we ' re going to use our fingers . we ' re going to touch this with our fingers . and we have invented a new technology called multi - touch , which is phenomenal . it works like magic . you don ' t need a stylus . it ' s far more accurate than any touch display that ' s ever been shipped . it ignores unintended touches , it ' s super - smart . you can do multi - finger gestures on it . and boy , have we patented it . "


asymmetric publications is a video game developer and publisher .

it is responsible for the web-based role-playing game kingdom of loathing .

currently , asymmetric is run by zack johnson ( who is known as jick in the game ) .

employees of the company are known as the asymmetric team .

as a result of the popularity of the game , asymmetric currently supports johnson and a few other individuals as full-time employees .

in the past , asymmetric publications hosted various games and other attractions , including infinity plus one , an online fortune teller , bee on drugs , a bee who talks about the most random things imaginable , and krakrox the barbarian , a game widely noted as the precursor to the popular kingdom of loathing .

a running gag was that the asymmetric publications ' website was not updated for almost six years after the announcement of a " fun new game , " kingdom of loathing .

in late 2008 , it began to be updated again .

the employees of asymmetric publications produce several weekly podcasts .

one of them is related to kingdom of loathing , while the others are general shows about video games , pop culture , advice , and parenting .

these latter podcasts are collected under an umbrella called the hot dog network .

a second game , word realms was developed between 2008 and 2012 , and was released on may 21 , 2013 .

in 2016 , a third game , west of loathing , was announced on steam greenlight .

it is set for release in august 2017 .

asymmetric publications

asymmetric publications <EOT> asymmetric publications is developer of the satirical online role - playing game kingdom of loathing .

west of loathing is a black & amp ; white , stick figure , slapstick western from asymmetric .

join asymmetric ' s monthly - ish newsletter mailing list and learn about all of our important jokes and stuff .

asymmetric publications was founded in 1999 by long - time friends zack " jick " johnson and josh " mr . skullhead " nite . the urltoken website originally played host to an archive of bad jokes and a modest collection of java games such as " infinity plus one , " " dancing tonto ! " and the realistically futile " quest for schlitz " .

since 2011 , the asymmetric staff have branched out into podcasts not directly related to the company ' s own games , including video games hot dog and advice hot dog .

lovely . but i ' m actually here to inform you that its developer asymmetric publications has announced a new game : west of loathing . as you might have guessed from the title , it ' s set in the west country , and sees you drinking cider instead of health potions , and . . . no , wait , it ' s set in the wild west . the american one with all the cowboys and the farting and the beans . here ' s a teaser trailer :

west of loathing is an upcoming adventure rpg from asymmetric ( makers of the kingdom of loathing ) , due out in early 2017 . we were greenlit in just 9 days - - thanks so much for your votes and kind . . .

we just made this new asymmetric account to launch word realms , but the developers have individual accounts , and have backed a bunch of projects ( looks like around 30 different ones so far ) . plus we pledge to " kick it forward " in the future .

on february 11 , 2003 a new browser - based adventure game called kingdom of loathing was announced on the site . the game launched on february 23rd . the needs of hosting and maintaining the mmorpg grew to the point that several members of the game ' s community were hired on as permanent staff . as of 2012 , kingdom of loathing remains asymmetric ' s primary source of revenue and continues to see periodic content updates .

when not developing games , zack and various members of the asymmetric team produce and host a variety of weekly podcasts . starting in 2004 , they began hosting live talk shows on kingdom of loathing ' s unofficial shoutcast radio channel . these twice - weekly programs include 120 minutes of jick & mr . skullhead , a podcast dedicated to addressing player questions and news of the kingdom , though usually the topic is derailed very early on .

word realms , a word game rpg , became asymmetric ' s second major project . development began around 2008 , and a preview of the game was first made public at dragoncon 2010 . in 2012 , the company successfully funded the completion of the single - player version of word realms on kickstarter , gathering over $ 121 , 000 . the company has suggested that an online multiplayer version of word realms may be the next stage of development , if there is sufficient interest .

the scarcity of good word puzzles on pc is a scandal i tell you . but coming along to rescue this situation are the two fine men behind kingdom of loathing . word realms looks like exactly the right game to exist , an rpg in which you use the magic of spelling to cast spells and magic . with a story ! so , it’s a bit bookworm adventures , clearly , and that is only a good thing , because popcap keep making more bloody match - 3 games instead of only generating me more bookworm adventures , as should obviously be their singular task . word realms has been secretly in development for a few years , and is due to be released this october . and there’s inevitably a kickstarter .

i’m frankly astonished that a kickstarter from the kol people wouldn’t instantly get its target quadrupled in the first half hour , but instead it’s modestly crept to $ 40k of its $ 100 , 000 goal . with 29 days to go , it seems reasonable to expect it will get there . but get where ?

originally intended as a single - player prototype for an mmo , the project has taken four years so far ( developed alongside the upkeep of kol ) , including eight mini - games , puzzles , cutscenes and extras , as well as an endless mode for when the multiple - ending story is over . and that project is almost done . so why the kickstarter ? because the mmo plan is still in place . soooo , this is slightly weirdly a fundraiser for the online version , in which the minimum pledge tier is $ 11 , paying for the solo game . pay more and you can get in the beta . then they’ll take reaching their $ 100k as a sign that it’s worth pursuing the more elaborate version of the game , and use the funding to pay for that . and they’re making plans for what they’d do if they reached 400 % funding , so clearly they’re optimistic .

if you click our links to online stores and make a purchase we may receive a few pennies . find more information here .

i think now is a good time to strap on my asshat and return to the kingdom of loathing .

do they still delete inactive accounts ? that’s the only thing that keeps me from getting back to it .

they don’t delete any accounts that have mr . accessory ( or related ) items .

i love these people . i think this will be the first thing i help kickstart .

dear god… $ 100 , 000 for a half - assed flash game ? just look at that art… horrible .

yeah , that’s basically terrible . hopefully they spend the kickstarter money on art .

i’d suggest not bagging on the art style until you’ve seen the video . if you have watched it and still don’t like it , then fine ! : ) but give it that chance at least . ( also , just watch the damn video anyway , even if you couldn’t care one way or the other about the aesthetic . )

wow i didn’t think the animation could be worse then the art but it actually is . no real animation at all with just animation tweens on their horribly drawn assets . $ 100 , 000 really ?

check out : link to urltoken modest budget , cool game , and they’re stats have them generally more popular than most the kickstarters around their tier .

how can you avoid cybernetic rocket powered laser sharks ? it’s like they’re the “ron paul” of kickstarter right now .

you guys do know that you sound like a slightly misguided attempt to emulate proper enthusiasm in the name of pr , don’t you ? either it might be because it is , or you have been watching even more commercials on nickelelodeon than i have .

( don’t want to be rude . it’s just that i think you’d better told john about it , so he can include it in his round - up… looks like a bit of an attempt to hijack the post otherwise . )

or maybe it is my way to say : could we get back to talking about words ? i love words , and so should you . you can even make laser - sharks out of them !

was not trying to be all pry , to be fair i just wanted to point out a project that i feel is being over looked oozo .

i think it’s a great change of pace for some of the games on kickstarters . it’s been awhile since there has had something like “the typing of the dead” , and i would love to see something like this get more adopted in educational settings . i think they are doing great , and hope they do well .

“bookworm adventures” anyone ? that was a perfect game . this one , however … hmmmm . i must admit that i don’t like the graphics either .

stickman mmo kingdom of loathing has been going since 2003 , and i ' m just going to stop and think about how wonderful that is for a moment .

west of loathing is being described as an " adventure rpg " , and you can see what that means in the above video . basically , it means dialogue , sidescrolling , turn - based battles , comedy , and other exciting things .

west of loathing will be out " early 2017 " , so says the greenlight page , and that ' s entirely too far away .

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update : we made a video to give you a basic idea of the gameplay . here it is , showing some fights , a mini - game , and various other elements of the rpg play :

also : here ' s a link to the kickstarter - exclusive t - shirt design , and links to info on game features like milestones & zombies , items , player and monster skills , gentleman clack , gramlins , and subjunctors . and now , back to our regularly scheduled project description . . .

well , you may be a bit mentally disturbed , but you ' d also probably love our new game , word realms . we ' ve been developing it slowly over the past few years , and it ' s close to completion . and now we ' d like you to get involved !

if you ' ve heard of us before , it ' s probably because of our awesome ( yet humble ) web - based roleplaying game called kingdom of loathing . we ' ve been adding content to kol nigh - constantly for nine years , and while we don ' t have any intention of stopping , we also want to make something new . since we seem to be decent at writing things that are funny , we figured that a word game would be a great project .

we decided to make a massively multiplayer online rpg where you ' d fight by making words out of letter tiles ( like a fisticuffs scrabble , without a board ) . first , though , we thought we should make a single - player version of word realms to ensure that it was fun and worth doing . what was imagined as a six - month task has turned into a four - year project — partly because we could only work on it half - or quarter - time ( kol soaks up a lot of our creative juices ) , and partly because the scope just kept creeping up and up .

we added one word - based mini - game , and then another , and then another , and now we have . . . eight ? we crafted puzzles , included cutscenes , hid some easter eggs , and commissioned an ever - increasing amount of awesome music ( by gaby alter , who is also known as gminor7 from mc frontalot ' s band ) . we expanded the storyline , added multiple endings , and made an " endless " mode where you fight ever - tougher opponents and get cool randomly - generated loot .

the time has come to wrap it up , and get started on the real goal — making an mmo . and this is where you come in ! if we ' re going to commit to making a word realms mmo , we need to know that people are as psyched about the idea as we are . show your support by pledging at least $ 11 , and you ' ll be able to download the single - player word realms game before it goes on sale to the riff - raff known as the " general public " . or , if you want to leave a personal mark on word realms , you can back us at a higher level , and get some cool shwag in the process !

if we reach our funding goal , we ' ll know that a bunch of real people with real wallets believe in us enough to move forward . if we surpass our funding goal , we can hire more artists and programmers , and make the mmo a reality even faster . every $ 50 , 000 could be one new person ' s salary for a year !

if we reach 200 % funding , we will add some awesome easter eggs to the game . i don ' t want to spoil too much , but maybe these mock - ups will give you an idea of what we ' re thinking :

if we get all the way up to 400 % funding , we ' ll commit to hiring someone to port the game to ipad , and maybe other tablets as well . if we get that far , and you have an ipad , we ' ll try to figure out how to get you a copy if you support the kickstarter .

since no one has asked anything yet , we don ' t have a faq . thus , these are nominal utility tidbits staged as questions .

word realms will be delivered digitally , drm - free . it ' d be swell if you didn ' t pirate it , because that ' d be a kick right in the nutsaq . it should be playable on pc , mac , and probably linux unless you ' ve got some crazy distro whose interface is a pocketwatch or something .

oh , i almost forgot to mention one of the coolest things about the game ! in addition to all the story and standard descriptive stuff , we ' ve written tons of humorous " taunts " that players and npcs say during fights based on the words that are used to attack . one of our goals is to write something amusing for most common english words ! we already have several thousand done , and more will be written by october .

unlike our video , the game will not be voiced . which is good , because we are terrible voice actors . also , those animated mouths are kinda creepy .

sure ! a little bit is playing in the background of our video , and here ' s a sample of the main theme .

you will gain access to the word realms beta test ( and listed in the credits as a tester ) , and a copy of the game when it ' s done . as a special memento of the summer we spent beta - testing together , we ' ll also give you a cool item in the finished game .

you will get an in - game item in the kingdom of loathing exclusive to backers of this kickstarter , access to the word realms beta test and the special beta - tester item , be listed in the credits as a supporter of the game , and receive a copy of word realms when it ' s finished .

you will be listed as a sexy supporter of the game ( you know what they say about people with a bigger font size ) , plus the exclusive kol in - game item , plus beta access and special beta - tester item , plus a copy of word realms ( that ' s triple - plus good ) ! also , we will personally thank you in a future episode of the video games hot dog podcast . hear your name in lights !

you will get an exclusive word realms t - shirt made just for backers of this kickstarter . and everything that $ 69 will get you , too ( if you know what i mean ) .

you will get a lovingly hand - crafted cd ( or two ) with music from the game , plus some other awesome songs by the composer , gaby alter . plus everything from the $ 110 backer level .

we will work with you to create a name for an npc in word realms ' gauntlet challenge . you will also receive a signed and numbered limited - edition poster of the game ' s final boss , lord nightmare ! and everything from the $ 230 support level too .

using our character - creation tool , you ' ll get to decide what an npc from the gauntlet looks like , and we ' ll also print you up a custom t - shirt with a likeness of that character on it ! plus everything from the previous tier .

you can work directly with our artist , roy wasson valle , to make a humanoid npc in the gauntlet challenge with a totally unique look . and we ' ll print you up a custom t - shirt with a likeness of that character on it ! plus everything from the $ 370 backer level too .

you can work with roy and wes ( the artist and animator ) to make a humanoid ( or not , up to you ! ) npc with a unique look and animations for the gauntlet . evil unicorn , anyone ? plus the custom t - shirt , and everything from the $ 370 supporter tier .

we will fly you out to arizona for some mutually - scheduled weekend , and will hang out with you , perhaps in a bar , for an evening or two . maybe play some castle crashers ? and of course you get everything from the $ 2323 level . [ only folks from the 48 contiguous states , please ! if you ' re from abroad , see the next reward tier . ]

for those intrepid international high - rollers : we will fly you out to arizona at some mutually - agreed - upon time , and will hang out with you for a couple evenings . we could play a board game or something . ever heard of risk : legacy ? and of course you ' ll get everything from the $ 2323 tier as well , you rock star , you .

sony santa monica makes us care about kratos in this stunning revival of the series .

far cry 5 ' s story is a real let - down , but the action still makes for a solid co - op experience .

there are some elements around the edges that haven ' t aged all that well , but burnout paradise is still a fantastic racing game .

podcasts giant bombcast the giant beastcast giant bombcast ( premium ) the giant beastcast ( premium ) giant bombcast aftermath ! all systems goku premium podcasts giant bomb presents gaming minute 8 - 4 play alt + f1 bombin ' the a . m . with scoops and the wolf !

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until you earn 1000 points all your submissions need to be vetted by other giant bomb users . this process takes no more than a few hours and we ' ll send you an email once approved .

because you ' re new to wiki editing , we sent your submission off to our moderators to check it over . most changes are approved within a few hours . we ' ll send an email when it is .

points you ' ll be able to bypass this step and make live edits to our system . until then , gain points by continuing to edit pages .

a word battle fantasy rpg in which players form words from letter tiles to damage opponents in animated battles . the game is created by the developers of kingdom of loathing and was partially funded on kickstarter .

west of loathing is a single - player slapstick comedy adventure role - playing game set in the wild west of the kingdom of loathing universe . gameplay is a hybrid of point - and - click adventure and open . . .

west of loathing is a single - player slapstick comedy stick - figure wild west adventure role - playing game coming august 2017 . from the folks who brought you kingdom of loathing .

there is no trivia on file . if you have any interesting trivia about this company , please add it .

as the number of kol players increases , so does the cost of hosting . i very much want to keep the game free , so please consider supporting the development and maintenance of the kingdom by donating .

with a donation of 10 dollars or more , you ' ll receive a snazzy gift ! check the donate page ( accessible from your top menu after you ' ve logged in ) for details .

the kol staff does a q & a ; podcast every week . check out the

hotstuff apparently doesn ' t know when weeks end , and is very sorry about the continued delay of the iotm . it ' ll be another couple days . thanks for your patience !

july ' s item - of - the - month needs more explosive force , so we ' re waiting until all the fireworks are marked down after the 4th . look for it at the end of this week !

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this page was last modified on 8 july 2015 , at 06 : 36 .