Grey-scale - A platformer
@Stage\n\nwhen flag clicked\nforever\n    play sound [Flying-in-stuff v] until done\nend\n\n@Player\n\nwhen I receive [begin platformer v]\nforever\n    if <touching color (#000000)?> then\n        change y by (0.5)\n        if <key (up arrow v) pressed?> then\n            set [y v] to [15]\n            if <(x) > [0]> then\n                set [x v] to [-10]\n            else\n                set [x v] to [10]\n            end\n        else\n            change x by ((x) * (-1))\n            set [x v] to [0]\n        end\n    end\n    change y by (y)\n    if <touching color (#000000)?> then\n        change y by ((y) * (-1))\n        set [y v] to [0]\n    end\n    change y by (-0.5)\n    if <<touching color (#000000)?> and <key (up arrow v) pressed?>> then\n        set [y v] to [8]\n    end\n    change y by (0.5)\n    if <touching color (#ff0000)?> then\n        broadcast (sorry! v)\n    end\n    change [y v] by (-0.5)\n    if <key (right arrow v) pressed?> then\n        switch costume to (right v)\n        point in direction (90)\n        change [x v] by (1)\n    end\n    if <key (left arrow v) pressed?> then\n        switch costume to (left v)\n        point in direction (-90)\n        change [x v] by (-1)\n    end\n    set [x v] to ((x) * (0.9))\n    change x by (x)\nend\n\nwhen I receive [sorry! v]\ngo to x: (-192) y: (-39)\n\nwhen I receive [begin platformer v]\nforever\n    if <<(x position) = [237]> or <(x position) > [237]>> then\n        go to x: (-224) y: (-74)\n        switch backdrop to (next backdrop v)\n    end\nend\n\nwhen this sprite clicked\nif <(backdrop [name v]) = [backdrop1]> then\n    broadcast (platformer v)\n    stop [other scripts in sprite v]\n    set rotation style [don't rotate v]\n    point in direction (-75)\n    broadcast (begin platformer v)\nend\n\nwhen flag clicked\nswitch costume to (right v)\nswitch backdrop to (backdrop1 v)\nshow\npoint in direction (90)\nset size to (70) %\ngo to x: (0) y: (-50)\nbroadcast (begin platformer v)\n\n@THUMBNAIL\n\nwhen flag clicked\nforever\n    set [ghost v] effect to (100)\n    show\nend\n\n
1000 VIEWS THANK YOU GUYS SO MUCH!\nALL LEVELS ARE POSSIBLE!\n The winner of the name competition was @Mrcakeyman89 with the name Ash. Well done!\nThere is a glitch to make him jump really high.The first one to get it was @97Scratch Go check them out!\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nYou wasted 5 seconds of your life scrolling down. Hit the follow button to get those 5 seconds back!