the last　platformer!　ラスト　プラットフォーマー！
@Stage\n\nwhen flag clicked\nswitch backdrop to (pick random (1) to (11))\n\nwhen I receive [メッセージ1 v]\nforever\n    play sound (pick random (1) to (12)) until done\nend\n\nwhen I receive [123 v]\nswitch backdrop to (背景3 v)\n\n@外国向け主人公\n\nwhen I start as a clone\nrepeat (8)\n    set [ghost v] effect to (50)\n    change size by (-8)\n    switch costume to (costume [number v])\nend\ndelete this clone\n\nwhen I receive [メッセージ1 v]\nswitch costume to (pick random (1) to (71))\ngo to x: (-230) y: (-93)\nset size to (100) %\nshow\npoint in direction (90)\nset [xvel v] to [0]\nset [yvel v] to [0]\nforever\n    set rotation style [left-right v]\n    if <<key (left arrow v) pressed?> or <<mouse down?> and <(x position) > (mouse x)>>> then\n        change [xv v] by (-0.8)\n        point in direction (-90)\n    end\n    if <<key (right arrow v) pressed?> or <<mouse down?> and <(x position) < (mouse x)>>> then\n        change [xv v] by (0.8)\n        point in direction (90)\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching (犬 v)?> then\n        change y by (1)\n        if <touching (犬 v)?> then\n            change y by (1)\n            if <touching (犬 v)?> then\n                change y by (1)\n                if <touching (犬 v)?> then\n                    change y by (1)\n                    if <touching (犬 v)?> then\n                        change y by (1)\n                        if <touching (犬 v)?> then\n                            change x by ((Xv) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<mouse down?> and <(y position) < (mouse y)>>> then\n                                if <(Xv) > [0]> then\n                                    set [xv v] to [-7]\n                                else\n                                    set [xv v] to [7]\n                                end\n                                set [yv v] to [15]\n                            else\n                                set [xv v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <touching (犬 v)?> then\n        if <<key (up arrow v) pressed?> or <<mouse down?> and <(y position) < (mouse y)>>> then\n            set [yv v] to [15]\n            start sound (pick random (1) to (13))\n        end\n    end\n    change y by (1)\n    change [yv v] by (-1)\n    change y by (Yv)\n    if <touching (犬 v)?> then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    hide variable [xv v]\n    if <(x position) > [230]> then\n        broadcast (家ター！ v)\n        change [背景 v] by (1)\n        go to x: (-216) y: (-59)\n    end\n    if <touching (スプライト8 v)?> then\n        change [xv v] by (3)\n    end\n    if <touching (スプライト12 v)?> then\n        change [xv v] by (3)\n    end\n    if <touching (スプライト13 v)?> then\n        change [xv v] by (3)\n    end\n    if <touching (スプライト14 v)?> then\n        change [xv v] by (-3)\n    end\n    if <touching (スプライト16 v)?> then\n        switch costume to (pick random (1) to (71))\n    end\nend\n\nwhen I receive [メッセージ1 v]\nshow\nforever\n    wait (0.025) seconds\n    create clone of (_myself_ v)\nend\n\nwhen I receive [メッセージ1 v]\nforever\n    if <key (space v) pressed?> then\n        go to x: (-216) y: (-59)\n    end\nend\n\nwhen I receive [メッセージ1 v]\nforever\n    if <([costume name v] of [戦いのステージ v]) = [コスチューム12]> then\n        broadcast (thanks v)\n    end\nend\n\nwhen I receive [メッセージ1 v]\nforever\n    if <<touching color (#ff0000)?> or <(y position) < [-170]>> then\n        start sound [1 v]\n        set [yv v] to [3]\n        repeat (10)\n            set [xv v] to [0]\n            set [yv v] to [0]\n            set rotation style [all around v]\n            change size by (10)\n            turn left (50) degrees\n        end\n        set size to (100) %\n        go to x: (-230) y: (-60)\n    end\nend\n\nwhen flag clicked\nhide\n\nwhen flag clicked\nforever\n    if <touching (大ジャンプ v)?> then\n        broadcast (123 v)\n        set [yv v] to [20]\n    end\nend\n\nwhen flag clicked\n\nwhen flag clicked\nforever\n    if <<touching (大ジャンプ v)?> or <touching (大ジャンプの恋人 v)?>> then\n        broadcast (123 v)\n        set [yv v] to [20]\n    end\nend\n\nwhen flag clicked\nforever\n    if <<touching (スプライト2 v)?> or <<touching (スプライト10 v)?> or <touching (スプライト11 v)?>>> then\n        set [yv v] to [20]\n    end\nend\n\nwhen I receive [メッセージ1 v]\nshow variable [時間 v]\nshow variable [☁ 最高記録 v]\nrepeat until <([costume name v] of [犬 v]) = [27]>\n    change [時間 v] by (1)\n    wait (1) seconds\nend\nif <(☁ 最高記録) > (時間)> then\n    set [☁ 最高記録 v] to (時間)\nend\n\n\n\nwhen flag clicked\nhide variable [☁ 最高記録 v]\nhide variable [時間 v]\nset [時間 v] to [0]\n\n@切り替え\n\nwhen flag clicked\nhide\n\nwhen I receive [家ター！ v]\nset [color v] effect to (0)\ngo to [front v] layer\nset [切り替えx v] to [-120]\nset [動くよー v] to [0]\ngo to x: (460) y: (0)\nshow\nrepeat until <(x position) < [-460]>\n    set [切り替えx v] to ((切り替えx) * (0.9))\n    change x by (切り替えx)\nend\nhide\nset [動くよー v] to [1]\n\nchange [color v] effect by (30)\n\n@Intro\n\nwhen flag clicked\nset size to (100) %\ngo to x: (0) y: (0)\nreset timer\nhide\nstart sound [Muuuuuusssiiiiiiic v]\nswitch costume to (b v)\nset [id v] to [1]\ncreate clone of (_myself_ v)\nset [id v] to [2]\ncreate clone of (_myself_ v)\nset [id v] to [4]\ncreate clone of (_myself_ v)\nset [id v] to [5]\ncreate clone of (_myself_ v)\nwait until <(timer) > [3.7]>\nset [id v] to [6]\ncreate clone of (_myself_ v)\nset [id v] to [3]\nrepeat (5)\n    create clone of (_myself_ v)\n    next costume\nend\n\nwhen I start as a clone\nshow\nif <(id) = [1]> then\n    switch costume to (cover 1/2 v)\n    go to x: (0) y: (0)\n    wait until <(timer) > [3.5]>\n    repeat until <(round (y position)) = [150]>\n        change y by (((150) - (y position)) / (8))\n    end\n    wait until <(timer) > [8]>\n    repeat until <(round (y position)) = [0]>\n        change y by (((0) - (y position)) / (4))\n    end\n    wait (0.5) seconds\n    set [# v] to [15]\n    repeat (15)\n        set y to (item (#) of [y2 v])\n        change [# v] by (-1)\n    end\n    delete this clone\nelse\n    if <(id) = [2]> then\n        switch costume to (cover 1/3 v)\n        go to x: (0) y: (0)\n        wait until <(timer) > [3.5]>\n        repeat until <(round (y position)) = [-150]>\n            change y by (((-150) - (y position)) / (8))\n        end\n        wait until <(timer) > [8]>\n        repeat until <(round (y position)) = [0]>\n            change y by (((0) - (y position)) / (4))\n        end\n        broadcast (Start Project v)\n        wait (0.5) seconds\n        set [# v] to [15]\n        repeat (15)\n            set y to (item (#) of [y2 v])\n            change [# v] by (-1)\n        end\n        delete this clone\n    else\n        if <(id) = [3]> then\n            go to x: (500) y: (0)\n            repeat until <(round (x position)) = [0]>\n                change x by (((0) - (x position)) / (4))\n            end\n            wait until <(timer) > [4.9]>\n            repeat until <(round (y position)) = [50]>\n                change y by (((50) - (y position)) / (3))\n            end\n            wait (0.1) seconds\n            repeat until <(round (y position)) = [-50]>\n                change y by (((-50) - (y position)) / (3))\n            end\n            wait (0.1) seconds\n            repeat until <(round (y position)) = [0]>\n                change y by (((0) - (y position)) / (4))\n            end\n            wait ((0.1) * (costume [number v])) seconds\n            set [# v] to [22]\n            repeat (22)\n                change y by (item (#) of [y v])\n                change [# v] by (-1)\n            end\n            delete this clone\n        else\n            if <(id) = [4]> then\n                switch costume to (back v)\n                go to [back v] layer\n                forever\n                    set y to ((8) * ([sin v] of ((timer) * (320)) ))\n                    if <(timer) > [9]> then\n                        delete this clone\n                    end\n                end\n            else\n                if <(id) = [5]> then\n                    switch costume to (back2 v)\n                    go to [back v] layer\n                    forever\n                        go to x: (0) y: (0)\n                        repeat (14)\n                            change x by (10)\n                        end\n                        if <(timer) > [9]> then\n                            delete this clone\n                        end\n                    end\n                else\n                    switch costume to (blank v)\n                    go to x: (-500) y: (0)\n                    repeat until <(round (x position)) = [0]>\n                        change x by (((0) - (x position)) / (4))\n                    end\n                    wait until <(timer) > [4.9]>\n                    repeat until <(round (y position)) = [-50]>\n                        change y by (((-50) - (y position)) / (3))\n                    end\n                    wait (0.1) seconds\n                    repeat until <(round (y position)) = [50]>\n                        change y by (((50) - (y position)) / (3))\n                    end\n                    wait (0.1) seconds\n                    repeat until <(round (y position)) = [0]>\n                        change y by (((0) - (y position)) / (4))\n                    end\n                    wait (0.5) seconds\n                    set [# v] to [19]\n                    repeat (19)\n                        set size to (item (#) of [s v]) %\n                        change [# v] by (-1)\n                    end\n                    delete this clone\n                end\n            end\n        end\n    end\nend\n\nwhen flag clicked\nwait (10) seconds\nbroadcast (メッセージ1 v)\n\n@スプライト1\n\nwhen flag clicked\nforever\n    go to [front v] layer\nend\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ1 v]\nshow\n\n@スプライト6\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [4]> then\n        show\n    end\n    if <not <([costume name v] of [犬 v]) = [4]>> then\n        hide\n    end\nend\n\n@スプライト3\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [7]> then\n        show\n    else\n        hide\n    end\nend\n\n@スプライト4\n\nwhen I receive [いぬｄｆｚ v]\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [9]> then\n        show\n    end\n    if <not <([costume name v] of [犬 v]) = [9]>> then\n        hide\n    end\nend\n\n@スプライト5\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [12]> then\n        show\n    end\n    if <not <([costume name v] of [犬 v]) = [12]>> then\n        hide\n    end\nend\n\n@スプライト7\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [15]> then\n        show\n        set [ghost v] effect to (0)\n    end\n    if <not <([costume name v] of [犬 v]) = [15]>> then\n        hide\n    end\nend\n\n@スプライト8\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [16]> then\n        show\n        set [ghost v] effect to (0)\n    end\n    if <not <([costume name v] of [犬 v]) = [16]>> then\n        hide\n    end\nend\n\n@スプライト9\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [17]> then\n        show\n    end\n    if <not <([costume name v] of [犬 v]) = [17]>> then\n        hide\n    end\nend\n\n@Saw\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [25]> then\n        show\n    else\n        hide\n    end\nend\n\n@犬\n\nwhen I receive [家ター！ v]\ngo to x: (0) y: (0)\nnext costume\nshow\n\nwhen flag clicked\nswitch costume to (1 v)\nhide\n\nwhen I receive [メッセージ1 v]\nshow\n\nwhen flag clicked\nforever\n    if <(costume [number v]) = [21]> then\n        switch backdrop to (背景1 v)\n        broadcast (借り君 v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <(costume [number v]) = [27]> then\n        broadcast (いうにｂｖ v)\n    end\nend\n\nswitch backdrop to (背景1 v)\n\n@スプライト2\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [11]> then\n        show\n        go to x: (36) y: (20)\n    end\n    if <not <([costume name v] of [犬 v]) = [11]>> then\n        hide\n    end\n    if <touching (外国向け主人公 v)?> then\n        switch costume to (コスチューム1 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム2 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム3 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム4 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム5 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム6 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム1 v)\n        wait (0.05) seconds\n    end\nend\n\n@スプライト10\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [12]> then\n        go to x: (36) y: (20)\n        show\n    end\n    if <not <([costume name v] of [犬 v]) = [12]>> then\n        hide\n    end\n    if <touching (外国向け主人公 v)?> then\n        switch costume to (コスチューム1 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム2 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム3 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム4 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム5 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム6 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム1 v)\n        wait (0.05) seconds\n    end\nend\n\n@スプライト11\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [12]> then\n        go to x: (250) y: (20)\n        show\n    end\n    if <not <([costume name v] of [犬 v]) = [12]>> then\n        hide\n    end\n    if <touching (外国向け主人公 v)?> then\n        switch costume to (コスチューム1 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム2 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム3 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム4 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム5 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム6 v)\n        wait (0.05) seconds\n        switch costume to (コスチューム1 v)\n        wait (0.05) seconds\n    end\nend\n\n@スプライト12\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [17]> then\n        show\n        set [ghost v] effect to (0)\n    end\n    if <not <([costume name v] of [犬 v]) = [17]>> then\n        hide\n    end\nend\n\n@スプライト13\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [18]> then\n        show\n        set [ghost v] effect to (0)\n    end\n    if <not <([costume name v] of [犬 v]) = [18]>> then\n        hide\n    end\nend\n\n@スプライト14\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [18]> then\n        show\n        set [ghost v] effect to (0)\n    end\n    if <not <([costume name v] of [犬 v]) = [18]>> then\n        hide\n    end\nend\n\n@スプライト15\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [19]> then\n        show\n    end\n    if <not <([costume name v] of [犬 v]) = [19]>> then\n        hide\n    end\nend\n\n@スプライト16\n\nwhen flag clicked\nforever\n    if <([costume name v] of [犬 v]) = [20]> then\n        show\n        set [ghost v] effect to (0)\n    end\n    if <not <([costume name v] of [犬 v]) = [20]>> then\n        hide\n    end\nend\n\n@スプライト17\n\nwhen I receive [借り君 v]\nshow\nforever\n    go to (外国向け主人公 v)\nend\n\nwhen flag clicked\nhide\n\n@スプライト18\n\nwhen I receive [借り君 v]\nshow\nforever\n    go to (外国向け主人公 v)\nend\n\nwhen flag clicked\nhide\n\n
日本語は下にあるよ。☟\n≪English≫\nl'l　move it with  arrow key.\nl'ｍ　going to go back to the first stage in space key.\nl'd like to have a trend and a heart ,star ,please\nI'worked hard to make it\nthere's a little trick\nAnd　also ,please follow me.☟\nhttps://scratch.mit.edu/users/karikunn/\nthis is the studio with my work.☟\nhttps://scratch.mit.edu/studios/26650448/\nAnd　look at the other pieces.\nlf　you have a bug, you can tell me in the comments section\n\n矢印キーで動かします！\nスペースキーでステージの最初に戻ります。\nバグがあったら言ってください。\nこの作品が、ラストアクションゲームです...\nですが、コラボでのアクションゲームは作りますので...！\nほかの作品も見てね\n不快なコメントは削除させていただきます\n