/|\__Star__/|\platformer☆
@Stage\n\n@スプライト1\n\nwhen flag clicked\nhide\n\ndefine どーさ\nset size to (75) %\nswitch costume to (正面 v)\nif <<key (right arrow v) pressed?> or <<key (d v) pressed?> or <<mouse down?> and <(x position) < (mouse x)>>>> then\n    change [x v] by (1)\n    switch costume to (右 v)\n    if <<key (up arrow v) pressed?> or <<key (w v) pressed?> or <<mouse down?> and <(y position) < (mouse y)>>>> then\n        switch costume to (右上 v)\n    end\nend\nif <<key (left arrow v) pressed?> or <<key (a v) pressed?> or <<mouse down?> and <(mouse x) < (x position)>>>> then\n    change [x v] by (-1)\n    switch costume to (左 v)\n    if <<key (up arrow v) pressed?> or <<key (w v) pressed?> or <<mouse down?> and <(y position) < (mouse y)>>>> then\n        switch costume to (左上 v)\n    end\nend\nif <<<mouse down?> and <((mouse y) + (20)) < (y position)>> or <<key (down arrow v) pressed?> or <key (s v) pressed?>>> then\n    if <<key (left arrow v) pressed?> or <<key (a v) pressed?> or <<mouse down?> and <(mouse x) < (x position)>>>> then\n        switch costume to (しゃが左 v)\n    end\n    if <<key (right arrow v) pressed?> or <<key (d v) pressed?> or <<mouse down?> and <(x position) < (mouse x)>>>> then\n        switch costume to (しゃが右 v)\n    end\nend\nset [x v] to ((X) * (0.88))\nchange x by (X)\nif <touching (ステージ v)?> then\n    change y by (1)\n    if <touching (ステージ v)?> then\n        change y by (1)\n        if <touching (ステージ v)?> then\n            change y by (1)\n            if <touching (ステージ v)?> then\n                change y by (1)\n                if <touching (ステージ v)?> then\n                    change y by (1)\n                    if <touching (ステージ v)?> then\n                        change y by (1)\n                        if <touching (ステージ v)?> then\n                            change x by ((0) - (X))\n                            change y by (-5)\n                            set [y v] to [0]\n                            if <<key (up arrow v) pressed?> or <<key (w v) pressed?> or <<mouse down?> and <(y position) < (mouse y)>>>> then\n                                start sound [Jump v]\n                                set [y v] to [13]\n                                if <(X) < [0]> then\n                                    set [x v] to [7]\n                                else\n                                    set [x v] to [-7]\n                                end\n                            else\n                                set [x v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\nend\nchange [y v] by (-1)\nchange y by (-1)\nif <<touching (ステージ v)?> and <<key (up arrow v) pressed?> or <<key (w v) pressed?> or <<mouse down?> and <(y position) < (mouse y)>>>>> then\n    start sound [Jump v]\n    set [y v] to [15]\nend\nchange y by (Y)\nif <touching (ステージ v)?> then\n    change y by ((0) - (Y))\n    set [y v] to [0]\nend\nif <(x position) > [230]> then\n    broadcast (次やディ v)\n    go to x: (-180) y: (-10)\n    set [x v] to [0]\n    set [y v] to [0]\n    change [ステージ v] by (1)\nend\nif <[-170] > (y position)> then\n    go to x: (-180) y: (-10)\n    set [x v] to [0]\n    set [y v] to [0]\nend\nif <touching (針 v)?> then\n    go to x: (-180) y: (-10)\n    set [x v] to [0]\n    set [y v] to [0]\nend\n\nwhen I receive [メッセージ1 v]\ngo to x: (-180) y: (-10)\nshow\nforever\n    どーさ\nend\n\nwhen I receive [メッセージ1 v]\nforever\n    play sound [夢のなか v] until done\nend\n\nset [foooo v] to [0]\n\nwhen I receive [メッセージ1 v]\nset [time v] to [0]\nset [ステージ v] to [0]\nrepeat until <(ステージ) = [11]>\n    wait (1) seconds\n    change [time v] by (1)\nend\nset [☁ 世界記録 v] to (Time)\nshow variable [time v]\n\n@ターボ対策ソフト\n\nwhen flag clicked\nforever\n    broadcast (ターボチェック v)\n    wait (0.01) seconds\nend\n\nwhen I receive [ターボチェック v]\nreset timer\nwait (0) seconds\nif <(timer) = [0]> then\n    stop [all v]\nend\n\nwhen flag clicked\nhide\n\n@針\n\nwhen I receive [次やディ v]\nnext costume\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ1 v]\nshow\ngo to x: (0) y: (0)\nswitch costume to (コスチューム1 v)\n\n@ステージ\n\nwhen I receive [次やディ v]\nnext costume\n\nwhen I receive [メッセージ1 v]\nshow\nswitch costume to (コスチューム6 v)\ngo to x: (0) y: (0)\n\nwhen flag clicked\nhide\n\n@スプライト2\n\nwhen flag clicked\nhide\nerase all\n\nwhen I start as a clone\nset size to (100) %\nrepeat (25)\n    change [ghost v] effect by (2)\n    change size by (-3)\n    turn left (15) degrees\nend\ndelete this clone\n\nwhen I receive [メッセージ1 v]\nforever\n    wait (pick random (3) to (8)) seconds\n    go to x: (pick random (-25) to (250)) y: (pick random (-50) to (200))\n    set size to (16) %\n    go to [back v] layer\n    show\n    start sound [魔王魂  マジカル25 v]\n    repeat (10)\n        turn left (15) degrees\n        change size by (20)\n    end\n    repeat (5)\n        turn left (15) degrees\n        change size by (-20)\n        create clone of (_myself_ v)\n    end\n    repeat (5)\n        turn left (15) degrees\n        create clone of (_myself_ v)\n    end\n    broadcast (いくぅ v)\n    repeat (15)\n        change x by (-10)\n        change y by (-10)\n        turn left (15) degrees\n        create clone of (_myself_ v)\n    end\n    repeat (10)\n        turn right (15) degrees\n        change size by (-10)\n    end\n    hide\n    broadcast (隠れるぅ v)\nend\n\n@スプライト3\n\nwhen I start as a clone\nset size to (16) %\ngo to [back v] layer\nshow\nif <not <(イェア) = [1]>> then\n    repeat (10)\n        turn left (15) degrees\n        change size by (20)\n    end\n    repeat (5)\n        turn left (15) degrees\n        change size by (-20)\n    end\n    repeat (5)\n        turn left (15) degrees\n    end\n    repeat (15)\n        change x by (-10)\n        change y by (-10)\n        turn left (15) degrees\n    end\n    repeat (10)\n        turn left (15) degrees\n        change size by (-10)\n    end\n    hide\nend\ndelete this clone\n\nwhen flag clicked\nrepeat (25)\n    if <(Foooo) = [0]> then\n        start sound [魔王魂  マジカル25 v]\n        wait (pick random (0.1) to (0.25)) seconds\n    end\nend\n\nwhen flag clicked\nhide\nset [音量 v] to [100]\nchange [変数 v] by (15622)\nerase all\nrepeat until <<(変数) = [1]> and <(イェア) = [0]>>\n    if <(Foooo) = [0]> then\n        go to x: (pick random (-200) to (200)) y: (pick random (-250) to (250))\n        create clone of (_myself_ v)\n        set volume to (音量) %\n    end\nend\n\n@スプライト4\n\nwhen flag clicked\nif <(Foooo) = [0]> then\n    start sound [Cat_life v]\n    go to x: (0) y: (0)\n    hide\n    set volume to (100) %\n    point in direction (90)\n    set [変数 v] to [25]\n    wait (2) seconds\n    set size to (0) %\n    show\n    repeat (20)\n        change size by (変数)\n        turn right (27) degrees\n        change [変数 v] by (-1)\n    end\n    set [変数 v] to [0]\n    repeat (15)\n        change [変数 v] by (-1)\n        change size by (変数)\n    end\n    wait (1) seconds\n    set [変数 v] to [20]\n    repeat (2)\n        change [変数 v] by (-5)\n        change size by (変数)\n    end\n    set [変数 v] to [0]\n    repeat (10)\n        turn right (18) degrees\n    end\n    repeat (5)\n        change size by (変数)\n        change [変数 v] by (-1)\n    end\n    wait (2) seconds\n    set [変数 v] to [1]\n    repeat (10)\n        change volume by (-10)\n    end\n    hide\n    stop all sounds\n    if <(Foooo) = [0]> then\n        broadcast (メッセージ1 v)\n    end\nend\n\nwhen I receive [メッセージ1 v]\nstop all sounds\nforever\n    hide\nend\n\nset [foooo v] to [0]\n\n@スプライト5\n\nwhen I start as a clone\ngo to (random position v)\nset size to (150) %\nshow\nset [x2 v] to [0]\nforever\n    set [ghost v] effect to (75)\n    turn right (pick random (-25) to (25)) degrees\n    move (pick random (0.5) to (0.8)) steps\nend\n\nwhen I receive [メッセージ1 v]\nhide\nrepeat (25)\n    create clone of (_myself_ v)\n    change [foooo v] by (1)\nend\n\n@スプライト6\n\nwhen flag clicked\ngo to x: (0) y: (0)\nshow\nforever\n    go to [front v] layer\n    set [ghost v] effect to (100)\nend\n\n@スプライト7\n\nwhen flag clicked\nshow\nset [イェア v] to [0]\nif <not <(Foooo) = [0]>> then\n    broadcast (メッセージ1 v)\n    hide\nend\nforever\n    if <(Foooo) = [0]> then\n        if <<<touching (mouse-pointer v)?> and <mouse down?>> or <key (space v) pressed?>> then\n            broadcast (メッセージ1 v)\n            set [イェア v] to [1]\n        end\n    end\nend\n\nwhen I receive [メッセージ1 v]\nhide\n\n
ダミーあり\n難易度★★★★☆\n長さ    ★★★☆☆\n面白さ★☆☆☆☆()\n〈日本語〉\nモバイル対応adswキー矢印キーで操作\nOPあんま長くないよ。\nおもんなくても❤️⭐️よろしく。できればフォローも。\n〈English〉\nMobile compatible adsw key Operate with arrow keys\n OP is not so long.\n Even if you don't have anything, ❤️⭐️ Nice to meet you.  Follow me if you can.\n〈中文〉\n移动兼容的 adsw 键 用箭头键操作\n OP没那么长。\n 即使你什么都没有，❤️⭐️很高兴认识你。 可以的话就跟我来。\n#all #platformer #game #games #Jump #scroll #long #story #tutorial #music #scratch #Fun #art #animations #stories