Red Platformer
@Stage\n\n@Oyuncu\n\nwhen flag clicked\nshow\ngo to x: (-216) y: (-69)\nforever\n    change [yv v] by (-0.5)\n    if <key (right arrow v) pressed?> then\n        if <touching color (#0015ff)?> then\n            change [xv v] by (2)\n        else\n            if <touching color (#0cb900)?> then\n                change [xv v] by (0.3)\n            else\n                change [xv v] by (0.7)\n            end\n        end\n    end\n    go to [front v] layer\n    if <key (left arrow v) pressed?> then\n        if <touching color (#0015ff)?> then\n            change [xv v] by (-2)\n        else\n            if <touching color (#0cb900)?> then\n                change [xv v] by (-0.3)\n            else\n                change [xv v] by (-0.7)\n            end\n        end\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                    if <touching color (#000000)?> then\n                        change y by (1)\n                    end\n                    if <touching color (#000000)?> then\n                        change x by ((Xv) * (-1))\n                        change x by (-1)\n                        change y by (-5)\n                        change x by (1)\n                        if <key (up arrow v) pressed?> then\n                            if <(Xv) < [0]> then\n                                set [yv v] to [10]\n                                set [xv v] to [10]\n                            else\n                                set [yv v] to [10]\n                                set [xv v] to [-10]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (Yv)\n    if <touching color (#000000)?> then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <key (up arrow v) pressed?> then\n        if <touching color (#000000)?> then\n            set [yv v] to [8]\n        end\n    end\n    change y by (1)\n    if <touching color (#ffff00)?> then\n        if <key (up arrow v) pressed?> then\n            set [yv v] to [14]\n        end\n    end\n    if <(y position) = [-180]> then\n        go to x: (-216) y: (-69)\n        set [yv v] to [0]\n        set [xv v] to [0]\n    end\n    if <touching color (#ff0000)?> then\n        go to x: (-216) y: (-69)\n        set [yv v] to [0]\n        set [xv v] to [0]\n    end\n    if <(x position) = [241]> then\n        broadcast (Sonraki Level v)\n        go to x: (-216) y: (-69)\n        set [yv v] to [0]\n        set [xv v] to [0]\n    end\nend\n\nwhen [s v] key pressed\nbroadcast (Sonraki Level v)\ngo to x: (-216) y: (-69)\nset [yv v] to [0]\nset [xv v] to [0]\nwait (1) seconds\n\nwhen flag clicked\nforever\n    play sound [cat-vibing-to-ievan-polkka-official-video-hd-cat-vibing-to-music-cat-vibing-meme v] until done\nend\n\n@Kalppppppp\n\nwhen flag clicked\nhide\nforever\n    wait (pick random (20) to (30)) seconds\n    show\n    go to x: (0) y: (50)\n    repeat (9)\n        change y by (-6)\n    end\n    repeat (5)\n        change y by (3)\n    end\n    repeat (5)\n        change y by (-1)\n    end\n    wait (2) seconds\n    repeat (15)\n        change y by (7)\n    end\n    hide\nend\n\n@Kapak\n\nwhen flag clicked\nforever\n    show\n    go to [front v] layer\n    set [ghost v] effect to (100)\nend\n\n@Kukla 1\n\nwhen I receive [sonraki level v]\nnext costume\n\nwhen flag clicked\nswitch costume to (1 v)\n\n
Merhaba Bu Red Platformer Oyunu\nBu Oyunda Basamakları Geçerek Oyunu Kazanırsın\nEğer 90 Kalp 80 Yıldız Gelir 2.Bölüm Gelcek\nBu Oyunu Yaparkende Zevk Aldım Umarım Beğenirsin\nİyi Eğlenceler Dostum....\n⁚)