Colorless platformer 
@Stage\n\n@Sprite1\n\nwhen flag clicked\nset [gravity v] to [-6]\nswitch backdrop to (backdrop1 v)\nswitch costume to (costume1 v)\ngo to x: (-211) y: (-57)\nforever\n    if <key (left arrow v) pressed?> then\n        set [x velocity v] to [-4]\n    else\n        if <key (right arrow v) pressed?> then\n            set [x velocity v] to [4]\n        else\n            set [x velocity v] to [0]\n        end\n    end\n    if <not <touching (line  v)?>> then\n        if <not <touching color (#000000)?>> then\n            change y by (Gravity)\n        end\n        change y by (0)\n    end\n    change x by (X velocity)\n    if <touching (colors  v)?> then\n        broadcast (color v)\n        switch costume to (costume2 v)\n        switch backdrop to (backdrop2 v)\n    end\n    if <touching color (#460000)?> then\n        go to x: (-207) y: (151)\n    end\n    if <touching (next level  v)?> then\n        go to x: (-207) y: (151)\n        change [level v] by (1)\n        next backdrop\n    end\n    if <(Level) = [8]> then\n        switch costume to (costume2 v)\n        broadcast (hide v)\n        stop [all v]\n    end\nend\n\nwhen flag clicked\nforever\n    if <key (up arrow v) pressed?> then\n        repeat (10)\n            change y by (15)\n        end\n        repeat until <<touching (line  v)?> or <touching color (#000000)?>>\n            change y by (0)\n        end\n        if <touching color (#000000)?> then\n            change y by (1)\n        end\n    end\nend\n\nwhen I receive [third level  v]\nif <touching (next level  v)?> then\n    go to x: (-207) y: (151)\n    switch backdrop to (backdrop5 v)\n    broadcast (Fourth Level  v)\n    stop [this script v]\nend\n\nwhen I receive [fifth level  v]\nif <touching (next level  v)?> then\n    go to x: (-207) y: (151)\n    switch backdrop to (backdrop6 v)\n    broadcast (Fourth Level  v)\n    stop [this script v]\nend\n\nwhen I receive [third level  v]\nif <touching (next level  v)?> then\n    go to x: (-207) y: (151)\n    switch backdrop to (backdrop8 v)\n    broadcast (Fourth Level  v)\n    stop [this script v]\nend\n\nwhen flag clicked\nplay sound [Alan Walker Alone v] until done\n\n@Colors \n\nwhen flag clicked\ngo to x: (218) y: (120)\nhide\n\nwhen I receive [color v]\nhide\n\nwhen flag clicked\nif <(Level) = [6]> then\n    show\nend\n\nplay sound [Alan Walker v] until done\n\n@Line \n\nwhen flag clicked\nswitch costume to (costume1 v)\n\nwhen I receive [color v]\nswitch costume to (costume2 v)\n\n@Thumbnail \n\nwhen flag clicked\ngo to x: (0) y: (0)\nshow\nwait (1) seconds\nhide\n\n@next level \n\nwhen flag clicked\nshow\nset [level v] to [1]\ngo to x: (172) y: (254)\n\nwhen I receive [hide v]\nhide\n\n
Platformer\n\nTell me if you want levels\n\nNew*: Added music 