Platformer Run !
@Stage\n\nwhen flag clicked\ngo to [front v] layer\nhide variable [スコア v]\nset [brightness v] effect to (0)\nhide\n\nwhen I receive [メッセージ2 v]\nwait (0.3) seconds\nshow variable [スコア v]\nset [スコア v] to [0]\nrepeat (100)\n    wait (0.45) seconds\n    change [スコア v] by (1)\nend\n\n@スプライト1\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\ngo to x: (-54) y: (17)\nshow\n\n@スプライト3\n\nwhen flag clicked\nset volume to (0) %\n\nwhen I receive [メッセージ2 v]\nset volume to (100) %\nwait (1.5) seconds\nplay sound [intro2 v] until done\nplay sound [_CPU-Mood_ by Demonicity v] until done\n\n@スプライト4\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\npoint in direction (0)\ngo to x: (0) y: (400)\nshow\nwait (2) seconds\nglide (2.5) secs to x: (0) y: (-400)\ngo to x: (0) y: (400)\n\n@スプライト5\n\nwhen flag clicked\ngo to x: (-54) y: (-67)\ngo to [front v] layer\nshow\n\nwhen this sprite clicked\nrepeat (4)\n    change [ghost v] effect by (25)\nend\nstart sound [Collect v]\nbroadcast (メッセージ1 v)\nhide\n\n@Ball\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ1 v]\ngo to [front v] layer\nshow\n\nwhen this sprite clicked\nbroadcast (メッセージ2 v)\nhide\n\n@スプライト7\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\npoint in direction (0)\ngo to x: (-15) y: (380)\nshow\nwait (3.3) seconds\nglide (3) secs to x: (-18) y: (-380)\ngo to x: (-15) y: (380)\n\n@スプライト8\n\nwhen I receive [メッセージ2 v]\npoint in direction (0)\ngo to x: (-30) y: (600)\nwait (5.3) seconds\nshow\nglide (4) secs to x: (-30) y: (-600)\ngo to x: (-30) y: (600)\n\nwhen flag clicked\nhide\n\n@スプライト9\n\n@本体\n\nwhen I receive [メッセージ2 v]\nswitch costume to (player v)\ngo to x: (-170) y: (-100)\nset [変数 v] to [0]\nset [変数2 v] to [0]\nset rotation style [left-right v]\npoint in direction (90)\ngo [forward v] (5) layers\nshow\n\n    say (username)\n    change [変数 v] by (-1)\n    change y by (変数)\n    if <touching color (#00ffff)?> then\n        change y by ((0) - (変数))\n        set [変数 v] to [0]\n        if <<<mouse down?> and <(y position) < (mouse y)>> or <key (up arrow v) pressed?>> then\n            set [変数 v] to [18]\n            start sound [Jump v]\n        end\n    end\n    change x by (変数2)\n    if <<<(x position) < (mouse x)> and <mouse down?>> or <key (right arrow v) pressed?>> then\n        change [変数2 v] by (1.2)\n        point in direction (90)\n    end\n    if <<<(mouse x) < (x position)> and <mouse down?>> or <key (left arrow v) pressed?>> then\n        change [変数2 v] by (-1.2)\n        point in direction (-90)\n    end\n    set [変数2 v] to ((変数2) / (1.1))\n    if <touching color (#00fffe)?> then\n        change x by ((0) - (変数2))\n        if <<key (up arrow v) pressed?> or <<mouse down?> and <(y position) < (mouse y)>>> then\n            set [変数 v] to [12]\n            set [変数2 v] to ((変数2) * (-0.8))\n            start sound [Jump v]\n        else\n            set [変数2 v] to [0]\n        end\n    end\n    if <[3] < (ターボ)> then\n        forever\n            go to x: (-170) y: (-125)\n        end\n    end\n    if <touching color (#a5a5a5)?> then\n        start sound [Pew v]\n        wait (0.15) seconds\n        stop all sounds\n        to by contenew\n        broadcast (メッセージ2 v)\n        wait (3) seconds\n        broadcast (いく v)\n    end\n    if <<touching color (#ff0000)?> or <touching color (#ff9898)?>> then\n        broadcast (プッシュ v)\n    end\nend\n\nwhen flag clicked\nhide\n\nwhen I start as a clone\nswitch costume to (コスチューム1 v)\nset size to (70) %\nrepeat (10)\n    change [ghost v] effect by (10)\n    change size by (-5)\nend\ndelete this clone\n\nwhen I receive [ﾀﾋ v]\ngo to x: (-170) y: (-125)\nswitch costume to (player v)\n\nwhen I receive [バック v]\nhide\n\nwhen I receive [隠しステージ v]\ngo to [front v] layer\nshow\n\ndefine to by contenew\ngo to [front v] layer\nswitch costume to (sprite3 v)\nset [変数 v] to [0]\npoint in direction (90)\nset rotation style [all around v]\nset [出久 v] to (pick random (15) to (18))\nstart sound [crashed oof 2 v]\nrepeat until <[-180] > (y position)>\n    show\n    go to [front v] layer\n    turn right (出久) degrees\n    change y by (出久)\n    change [出久 v] by (-1)\nend\nhide\nswitch costume to (sprite1 v)\nwait (0.5) seconds\nset [x v] to [0]\nset [y v] to [0]\ngo to x: (-200) y: (-20)\npoint in direction (90)\nset [変数 v] to [9999]\n\nwhen I receive [ﾀﾋ v]\nto by contenew\n\n@スプライト2\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\ngo to x: (36) y: (28)\ngo [forward v] (1) layers\nshow\n\n@スプライト10\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (-18) y: (600)\nshow\nwait (9.8) seconds\nglide (4) secs to x: (-18) y: (-600)\ngo to x: (-18) y: (600)\n\nwhen flag clicked\nhide\n\n@スプライト11\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (0) y: (600)\nshow\nwait (7.8) seconds\nglide (4) secs to x: (0) y: (-600)\ngo to x: (0) y: (600)\n\nwhen flag clicked\nhide\n\n@スプライト16\n\nwhen flag clicked\ngo to x: (0) y: (200)\nhide\n\nwhen I receive [メッセージ2 v]\ngo to x: (0) y: (200)\ngo to [front v] layer\nshow\nrepeat (30)\n    change y by (((130) - (y position)) / (8))\nend\nrepeat (3)\n    set [brightness v] effect to (50)\n    wait (0.1) seconds\n    set [brightness v] effect to (0)\n    wait (0.1) seconds\nend\nrepeat (30)\n    change y by (((200) - (y position)) / (8))\nend\nrepeat (10)\n    change [ghost v] effect by (-10)\nend\nhide\nwait (3) seconds\nhide\n\n@スプライト12\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (-18) y: (600)\nshow\nwait (11.6) seconds\nglide (4) secs to x: (-18) y: (-600)\ngo to x: (-18) y: (600)\n\nwhen flag clicked\nhide\n\n@スプライト13\n\nwhen I receive [メッセージ2 v]\npoint in direction (0)\ngo to x: (-30) y: (600)\nshow\nwait (13.6) seconds\nglide (4) secs to x: (-30) y: (-600)\ngo to x: (-30) y: (600)\n\nwhen flag clicked\nhide\n\n@スプライト14\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (0) y: (600)\nshow\nwait (15) seconds\nglide (4) secs to x: (0) y: (-600)\ngo to x: (0) y: (600)\nbroadcast (次 v)\n\n@スプライト15\n\nwhen flag clicked\ngo to x: (300) y: (0)\nhide\n\nwhen I receive [メッセージ2 v]\ngo to x: (300) y: (0)\nwait (16.4) seconds\ngo to [front v] layer\nshow\nrepeat (30)\n    change x by (((200) - (x position)) / (8))\nend\nrepeat (3)\n    set [brightness v] effect to (50)\n    wait (0.2) seconds\n    set [brightness v] effect to (0)\n    wait (0.2) seconds\nend\nrepeat (30)\n    change x by (((300) - (x position)) / (8))\nend\nhide\n\n@バグ解消\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\ngo to x: (229) y: (-20)\ngo to [front v] layer\nshow\n\n@スプライト6\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (600) y: (-45)\nwait (18.5) seconds\nshow\nglide (4) secs to x: (-600) y: (-45)\ngo to x: (600) y: (-45)\n\nwhen flag clicked\nhide\n\n@スプライト17\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (600) y: (-45)\nwait (20.7) seconds\nshow\nglide (4) secs to x: (-600) y: (-45)\ngo to x: (600) y: (-45)\n\n@スプライト18\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (600) y: (17)\nwait (22.7) seconds\nshow\nglide (4.5) secs to x: (-600) y: (17)\ngo to x: (600) y: (17)\n\nwhen flag clicked\nhide\n\n@スプライト19\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (670) y: (0)\nwait (25) seconds\nshow\nglide (4.8) secs to x: (-670) y: (0)\ngo to x: (670) y: (0)\n\nwhen flag clicked\nhide\n\n@スプライト20\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (600) y: (6)\nwait (27.5) seconds\nshow\nglide (4.5) secs to x: (-600) y: (6)\ngo to x: (600) y: (6)\n\nwhen flag clicked\nhide\n\n@スプライト21\n\nwhen flag clicked\ngo to x: (300) y: (0)\nhide\n\nwhen I receive [メッセージ2 v]\ngo to x: (-300) y: (0)\nwait (32) seconds\ngo to [front v] layer\nshow\nrepeat (30)\n    change x by (((-200) - (x position)) / (8))\nend\nrepeat (3)\n    set [brightness v] effect to (50)\n    wait (0.2) seconds\n    set [brightness v] effect to (0)\n    wait (0.2) seconds\nend\nrepeat (30)\n    change x by (((-300) - (x position)) / (8))\nend\nhide\n\n@スプライト22\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (-700) y: (-46)\nwait (33.8) seconds\nshow\nglide (4) secs to x: (700) y: (-46)\ngo to x: (-700) y: (-46)\n\nwhen flag clicked\nhide\n\n@バグ解消2\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\ngo to x: (-255) y: (-20)\ngo to [front v] layer\nshow\n\n@スプライト23\n\nwhen I receive [メッセージ2 v]\ngo to x: (-700) y: (-112)\nswitch costume to (コスチューム1 v)\npoint in direction (90)\nwait (36) seconds\nshow\ngo to x: (-700) y: (-112)\nglide (4) secs to x: (700) y: (-112)\n\nwhen flag clicked\ngo to x: (-700) y: (-112)\nhide\n\nwhen I receive [プッシュ v]\nswitch costume to (コスチューム3 v)\nwait (0.05) seconds\nswitch costume to (コスチューム2 v)\nbroadcast (OK v)\nstart sound [Collect v]\n\n@スプライト24\n\nwhen I receive [メッセージ2 v]\ngo to x: (-700) y: (29)\nswitch costume to (コスチューム1 v)\npoint in direction (90)\nwait (40) seconds\nshow\nglide (4) secs to x: (700) y: (29)\ngo to x: (-700) y: (29)\n\nwhen flag clicked\ngo to x: (-600) y: (29)\nhide\n\nwhen I receive [ok v]\nswitch costume to (コスチューム3 v)\n\n@スプライト25\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (-700) y: (-46)\nwait (41.3) seconds\nshow\nglide (4) secs to x: (700) y: (-46)\ngo to x: (-700) y: (-46)\n\nwhen flag clicked\nhide\n\n@スプライト26\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (-700) y: (-46)\nwait (42.9) seconds\nshow\nglide (4) secs to x: (700) y: (-46)\ngo to x: (-700) y: (-46)\n\nwhen flag clicked\nhide\n\n@スプライト27\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (-700) y: (20)\nwait (44.9) seconds\nshow\nglide (4) secs to x: (700) y: (20)\ngo to x: (-700) y: (20)\n\nwhen flag clicked\nhide\n\n@スプライト28\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\npoint in direction (90)\ngo to x: (-550) y: (20)\nwait (48) seconds\nshow\nstart sound [Win v]\nglide (2) secs to x: (0) y: (20)\nwait (1) seconds\nglide (2) secs to x: (550) y: (20)\nhide\n\n@スプライト29\n\nwhen flag clicked\nhide\n\nwhen I receive [メッセージ2 v]\nwait (52) seconds\ngo to [front v] layer\nshow\n\n
新作\nplatformer run\n画面左タップ・・・左移動\n画面右タップ・・・右移動\n画面左上タップ・・・左ジャンプ\n画面右上タップ・・・右ジャンプ\n\nNew work\nPlatformer run\nLeft tap on the screen ... move left\nRight tap on the screen ... Move to the right\nTap on the upper left of the screen ... Jump left\nTap in the upper right corner of the screen ... Jump to the right\n