Dragon Platformer 
@Stage\n\nwhen I receive [message1 v]\nswitch backdrop to (next backdrop v) and wait\n\nwhen I receive [wanna go back? v]\nswitch backdrop to (previous backdrop v) and wait\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\n\n@Sprite1\n\nwhen flag clicked\ngo to x: (-150) y: (-46)\nset [scrollx v] to [0]\nhide variable [scrollx v]\nhide variable [gravity v]\nforever\n    if <key (right arrow v) pressed?> then\n        change [scrollx v] by (-3)\n        move (10) steps\n    end\n    if <key (left arrow v) pressed?> then\n        change [scrollx v] by (3)\n        move (-10) steps\n    end\n    if <<<touching color (#663b00)?> or <touching color (#99ffff)?>> or <touching color (#ffffcc)?>> then\n        set [gravity v] to [0]\n    else\n        change [gravity v] by (-0.4)\n    end\n    if <key (up arrow v) pressed?> then\n        if <<<touching color (#663b00)?> or <touching color (#99ffff)?>> or <touching color (#ffffcc)?>> then\n            set [gravity v] to [6]\n        end\n    end\n    change y by (Gravity)\n    if <<<touching color (#ff0000)?> or <touching color (#ffff99)?>> or <touching (evilsprite v)?>> then\n        set [scrollx v] to [0]\n        go to x: (-150) y: (-46)\n    end\n    if <touching (go forward v)?> then\n        broadcast (message1 v)\n    end\n    if <touching (go back v)?> then\n        broadcast (wanna go back? v)\n    end\nend\n\nwhen I receive [message1 v]\ngo to x: (-150) y: (-46)\n\nwhen I receive [wanna go back? v]\ngo to x: (150) y: (-46)\n\nwhen flag clicked\nforever\n    play sound [medieval1 v] until done\nend\n\nwhen flag clicked\nset size to (100) %\nforever\n    switch costume to (costume1 v)\n    wait (0.25) seconds\n    switch costume to (costume2 v)\n    wait (0.25) seconds\nend\n\n@go forward\n\nwhen flag clicked\nshow\n\nwhen backdrop switches to [backdrop21 v]\nhide\n\nwhen backdrop switches to [backdrop20 v]\nshow\n\n@go back\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [backdrop2 v]\nshow\n\nwhen backdrop switches to [backdrop1 v]\nhide\n\n@EvIlSpRiTe\n\n@Thumbnail\n\nwhen flag clicked\ngo to x: (0) y: (0)\nforever\n    go to [front v] layer\n    set [ghost v] effect to (100)\nend\n\n
Move with the arrow keys and such. Not WASD. Just arrow keys. Avoid red. And the darker sandy color. Get to the other side. If you feel like it go back to the previous level. And whatever you do, don't fall in pits.\nPlease report any glitches!\n\nWhatever you do, DON'T USE TURBO MODE!