Minecraft Platformer
@Stage\n\nwhen flag clicked\nforever\n    play sound [Minecraft BGM v] until done\nend\n\n@画面\n\nwhen flag clicked\nbroadcast (朝 v)\nswitch costume to (コスチューム1 v)\nforever\n    if <([x position v] of [プレイヤー v]) > [235]> then\n        broadcast (メッセージ1 v)\n        next costume\n        change [コースクリア数 v] by (1)\n    end\nend\n\nwhen flag clicked\nforever\n    if <(costume [number v]) > [9]> then\n        broadcast (夜 v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <(コースクリア数) = [22]> then\n        set [コースクリア数 v] to [0]\n        change [ゲームクリア数 v] by (1)\n    end\nend\n\n@プレイヤー\n\nwhen flag clicked\nset [グラベぃティ v] to [-1.5]\nset [ジャンプフォート v] to [12]\nset [あクレーテーション v] to [2]\nset [レシタンス v] to [0.8]\nset [加速度y v] to [0]\ngo to x: (-200) y: (-50)\nforever\n    if <key (w v) pressed?> then\n        if <(フライング) < [3]> then\n            set [加速度y v] to [17]\n        end\n    end\n    if <key (a v) pressed?> then\n        change [加速度x v] by ((0) - (あクレーテーション))\n        point in direction (-90)\n    end\n    if <key (d v) pressed?> then\n        change [加速度x v] by (あクレーテーション)\n        point in direction (90)\n    end\n    set [加速度x v] to ((加速度X) * (レシタンス))\n    change [加速度y v] by (グラベぃティ)\n    Move - in steps (([abs v] of (加速度X) ) + ([abs v] of (加速度Y) ))\nend\n\ndefine Move - in steps (steps)\nchange [フライング v] by (1)\nrepeat (steps)\n    set [最終値 v] to (x position)\n    change x by ((加速度X) / (steps))\n    if <touching (画面 v)?> then\n        set x to (最終値)\n        set [加速度x v] to [0]\n    end\n    set [最終値 v] to (y position)\n    change y by ((加速度Y) / (steps))\n    if <touching (画面 v)?> then\n        set y to (最終値)\n        if <(加速度Y) < [0]> then\n            set [フライング v] to [0]\n        end\n        set [加速度y v] to [0]\n    end\nend\n\nwhen flag clicked\nshow\nswitch costume to (スティーブ v)\nset rotation style [left-right v]\nset size to (75) %\ngo to [front v] layer\nset [コースクリア数 v] to [0]\nset [ゲームクリア数 v] to [0]\n\nwhen I receive [メッセージ1 v]\ngo to x: (-200) y: (-50)\n\nwhen flag clicked\nforever\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nchange [brightness v] effect by (10)\nrepeat (20)\n    change size by (-3)\n    change [ghost v] effect by (5)\nend\ndelete this clone\n\nwhen flag clicked\nforever\n    if <(y position) < [-184]> then\n        go to x: (-200) y: (-50)\n        start sound [落ちた v]\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching (マグマ v)?> then\n        go to x: (-200) y: (-50)\n        start sound [落ちた v]\n    end\nend\n\nwhen flag clicked\nforever\n    if <(ゲームクリア数) > [1]> then\n        switch costume to (スティーブ2 v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <key (any v) pressed?> then\n        play sound (pick random (5) to (6)) until done\n    end\nend\n\nstart sound [落ちた v]\n\n@スプライト1\n\nwhen flag clicked\ngo to [back v] layer\n\nwhen I receive [朝 v]\nswitch costume to (コスチューム1 v)\n\nwhen I receive [夜 v]\nswitch costume to (コスチューム2 v)\n\n@ブロック\n\n@マグマ\n\nwhen flag clicked\nforever\n    switch costume to ([costume # v] of [画面 v])\nend\n\n@幽霊\n\nwhen I start as a clone\nshow\nforever\n    glide (1) secs to x: ([x position v] of [プレイヤー v]) y: ([y position v] of [プレイヤー v])\nend\n\nwhen I receive [朝 v]\ndelete this clone\n\nwhen flag clicked\nforever\n    if <([costume # v] of [画面 v]) > [10]> then\n        create clone of (_myself_ v)\n    end\n    go to (プレイヤー v)\nend\n\n@logo\n\nwhen flag clicked\nhide\n\n@お願い\n\nwhen flag clicked\ngo to x: (-203) y: (-165)\nset size to (75) %\nshow\n\n
日本語は2個下↓↓\nEnglish is one place below↓\n\n[ W ]↑\n[ A ]←\n[ D ]→\n\n□⇨Next\n\n〜〜English〜〜\nMove the screen with WAD. If you go to the right, you can go to the next course.\n\n〜〜日本語〜〜\nWADで移動画面。右側にいくと次のコースにいける