200 follower platformer contest! (AMAZING PRIZES!)
@Stage\n\n@Sprite1\n\nwhen I start as a clone\nswitch costume to (costume1 v)\ngo to x: (-396) y: (0)\nset [indiv. xv v] to [59.28]\nif <key (left arrow v) pressed?> then\n    go to x: (396) y: (0)\n    set [indiv. xv v] to [-59.28]\nend\nhide\nwait (0.2) seconds\nset [ghost v] effect to (100)\nshow\nforever\n    switch costume to (costume1 v)\n    change x by (indiv. Xv)\n    switch costume to ((indiv. Costume) + (1))\n    set [indiv. xv v] to ((indiv. Xv) * (0.85))\n    change [ghost v] effect by (-5)\nend\n\nwhen I start as a clone\nwait until <<not <key (right arrow v) pressed?>> and <not <key (left arrow v) pressed?>>>\nforever\n    if <key (right arrow v) pressed?> then\n        change [indiv. costume v] by (1)\n        create clone of (_myself_ v)\n        change [indiv. costume v] by (-1)\n        set [indiv. xv v] to [59.28]\n        repeat (10)\n            change [ghost v] effect by (10)\n        end\n        delete this clone\n    end\n    if <key (left arrow v) pressed?> then\n        change [indiv. costume v] by (-1)\n        create clone of (_myself_ v)\n        change [indiv. costume v] by (1)\n        set [indiv. xv v] to [-59.28]\n        repeat (10)\n            change [ghost v] effect by (10)\n        end\n        delete this clone\n    end\nend\n\nrepeat (10)\n\nwhen flag clicked\ngo to x: (0) y: (0)\nswitch costume to (costume1 v)\nhide\nset [indiv. costume v] to [1]\ncreate clone of (_myself_ v)\n\nset [indiv. costume v] to [1]\n\n@Sprite3\n\nwhen flag clicked\nhide\n\nshow\ngo to [front v] layer\ngo to x: (0) y: (0)\nclear graphic effects\nset size to (100) %\nswitch costume to (thumbnail v)\n\n
SORRY, BUT YOUR ENTRY HAS TO BE A REMIX! \n-I am hosting a platformer contest!\n-All info is in the project! :)\n-If you have any questions ask in the comments \n-Btw, you have to be following me to enter :/\nDEADLINE JULY 10th\n