Forest || Platformer
@Stage\n\n@Player\n\nwhen flag clicked\nbroadcast (Intro v)\nset [level v] to [1]\ngo to x: (-42) y: (50)\nhide\nset [ghost v] effect to (100)\nforever\n    play sound [Music v] until done\n    wait (20) seconds\nend\n\nwhen I receive [intro v]\nshow\nrepeat (20)\n    change [ghost v] effect by (-5)\nend\nforever\n    if <key (right arrow v) pressed?> then\n        switch costume to (right v)\n    end\n    if <key (left arrow v) pressed?> then\n        switch costume to (left v)\n    end\n    if <not <<key (left arrow v) pressed?> or <key (right arrow v) pressed?>>> then\n        switch costume to (idle v)\n    end\n    if <(Exit) = [Okay]> then\n        if <touching color (#88ff8d)?> then\n            set [exit v] to [No]\n            broadcast (Portal v)\n            repeat (10)\n                turn right (65) degrees\n            end\n        end\n    end\n    if <not <touching color (#88ff8d)?>> then\n        set [exit v] to [Okay]\n        point in direction (90)\n    end\nend\n\nwhen I receive [intro v]\nforever\n    set [mousey v] to (mouse y)\n    set [mousex v] to (mouse x)\nend\n\nwhen I receive [portal v]\nif <(Level) = [1]> then\n    glide (0.1) secs to x: (-51) y: (65)\nend\nchange [level v] by (1)\nclear graphic effects\n\nwhen I receive [portal v]\nrepeat (10)\n    change [ghost v] effect by (10)\nend\nclear graphic effects\n\ngo to x: (-42) y: (50)\n\nwhen I receive [intro v]\nforever\n    if <<touching color (#ff0000)?> or <touching color (#8f0000)?>> then\n        broadcast (Ooooooooof.... v)\n    end\nend\n\nwhen I receive [intro v]\nset [timer v] to [0]\nrepeat until <touching color (#88ff8d)?>\n    wait (1) seconds\n    change [timer v] by (1)\nend\n\nwhen I receive [ooooooooof.... v]\nset [timer v] to [0]\n\n@Level/Platforms\n\nwhen flag clicked\nset rotation style [all around v]\ngo to x: (476) y: (-13)\nhide\nset [ghost v] effect to (100)\n\nwhen I receive [intro v]\nshow\nset [x v] to [0]\nset [y v] to [0]\nset [controls v] to [Yes]\nrepeat (20)\n    change [ghost v] effect by (-5)\nend\n\nwhen I receive [portal v]\ngo to (portal and spikes v)\n\nwhen I receive [intro v]\nforever\n    switch costume to (Level)\n    if <(Controls) = [Yes]> then\n        if <key (left arrow v) pressed?> then\n            change [x v] by (1)\n        end\n        if <key (right arrow v) pressed?> then\n            change [x v] by (-1)\n        end\n        change x by (x)\n        if <touching (player v)?> then\n            change x by ((x) * (-1))\n            set [x v] to [0]\n        else\n            set [x v] to ((x) * (0.8))\n        end\n        change y by (y)\n        if <touching (player v)?> then\n            change y by ((y) * (-1))\n            set [y v] to [0]\n            if <(LOCK) = [No]> then\n                if <key (up arrow v) pressed?> then\n                    change [y v] by (-11)\n                    set [lock v] to [Yes]\n                end\n            end\n        else\n            change [y v] by (1)\n            set [lock v] to [No]\n        end\n    end\n    if <(Level) = [1]> then\n        if <(y position) = [274]> then\n            broadcast (Ooooooooof.... v)\n        end\n    end\n    if <(Level) = [2]> then\n        if <(y position) = [429]> then\n            go to x: (-472) y: (95)\n        end\n    end\n    if <(Level) = [3]> then\n        if <(y position) = [246]> then\n            broadcast (Ooooooooof.... v)\n        end\n    end\nend\n\nwhen I receive [ooooooooof.... v]\nif <(Level) = [1]> then\n    go to x: (476) y: (-13)\nend\nif <(Level) = [2]> then\n    go to x: (-472) y: (95)\nend\nif <(Level) = [3]> then\n    go to x: (476) y: (-13)\nend\n\nwhen I receive [portal v]\nset [controls v] to [Yes]\n\nif <(Level) = [4]> then\n    if <(y position) = [338]> then\n        broadcast (Ooooooooof.... v)\n    end\nend\n\n@Portal and Spikes\n\nwhen flag clicked\nhide\n\nwhen I receive [intro v]\nshow\nswitch costume to (portal v)\nforever\n    switch costume to (Level)\n    go to (level/platforms v)\nend\n\nwhen I receive [intro v]\nswitch costume to (level 1 v)\n\nwhen I receive [portal v]\nhide\nwait (1) seconds\nshow\n\n@Trees\n\nwhen flag clicked\nhide\nforever\n    go to [back v] layer\nend\n\nwhen I receive [intro v]\nset [ghost v] effect to (50)\nshow\n\n@Thumbnail\n\nwhen flag clicked\nhide\n\ngo to [front v] layer\nshow\ngo to x: (29) y: (-109)\nclear graphic effects\n\n
 PRESS THE GREEN FLAG TWICE FOR THE GAME TO WORK.  Use arrow keys to move.  Avoid spikes and the void.  (You probably know this already.)\nPLEASE USE FULL SCREEN