snow　〜雪〜　platformer
@Stage\n\nwhen flag clicked\nforever\n    play sound [Nebula v] until done\nend\n\n@キャラ\n\nwhen flag clicked\ngo to [front v] layer\nhide\nhide variable [x v]\nhide variable [y v]\nforever\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nswitch costume to (クローン v)\nrepeat (10)\n    change [ghost v] effect by (10)\n    change size by (-10.0000000000000000000000000000000000000000000000000000000000000000000000000777777777777777777777777777777777777777777777)\nend\ndelete this clone\n\nwhen I receive [スタート v]\npoint in direction (90)\nswitch costume to (左 v)\nset rotation style [left-right v]\ngo to x: (-180) y: (-50)\npoint in direction (90)\nset [x v] to [0]\nset [y v] to [0]\nset size to (100) %\nclear graphic effects\nset [ステージ v] to [1]\nshow\nforever\n    if <<key (right arrow v) pressed?> or <<(x position) < (mouse x)> and <mouse down?>>> then\n        switch costume to (右 v)\n        point in direction (90)\n        change [x v] by (1)\n    end\n    if <<key (left arrow v) pressed?> or <<(mouse x) < (x position)> and <mouse down?>>> then\n        point in direction (-90)\n        change [x v] by (-1)\n    end\n    set [x v] to ((x) * (0.9))\n    change x by (x)\n    if <touching (すていじ v)?> then\n        change y by (1)\n        if <touching (すていじ v)?> then\n            change y by (1)\n            if <touching (すていじ v)?> then\n                change y by (1)\n                if <touching (すていじ v)?> then\n                    change y by (1)\n                    if <touching (すていじ v)?> then\n                        change y by (1)\n                        if <touching (すていじ v)?> then\n                            change x by ((x) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<(y position) < (mouse y)> and <mouse down?>>> then\n                                if <(x) < [0]> then\n                                    set [x v] to [10]\n                                else\n                                    set [x v] to [-10]\n                                end\n                                set [y v] to [15]\n                            else\n                                set [x v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <<key (up arrow v) pressed?> or <<(y position) < (mouse y)> and <mouse down?>>> then\n        if <touching (すていじ v)?> then\n            set [y v] to [15]\n        end\n    end\n    if <touching color (#0026ff)?> then\n        set [y v] to [22]\n    end\n    change y by (1)\n    change [y v] by (-1)\n    change y by (y)\n    if <touching (すていじ v)?> then\n        change y by ((y) * (-1))\n        set [y v] to [0]\n    end\n    if <(x position) > [219]> then\n        set size to (100) %\n        go to x: (-180) y: (-60)\n        broadcast (Next v)\n    end\n    if <<touching (とげ v)?> or <(y position) < [-182]>> then\n        repeat (20)\n            change [ghost v] effect by (5)\n        end\n        set size to (100) %\n        point in direction (90)\n        set [ghost v] effect to (0)\n        go to x: (-180) y: (-60)\n    end\nend\n\nwhen flag clicked\nbroadcast (スタート v)\n\nhide\n\nwhen I receive [next v]\ngo to [front v] layer\n\n@すていじ\n\nwhen flag clicked\nshow\ngo to x: (0) y: (0)\nswitch costume to (コスチューム1 v)\nforever\n    go to [front v] layer\nend\n\nwhen I receive [next v]\nnext costume\n\nwhen flag clicked\nset [タイム v] to [0]\nforever\n    change [タイム v] by (0.1)\n    wait (0.1) seconds\n    if <(costume [number v]) = [20]> then\n        stop [this script v]\n    end\nend\n\nwhen flag clicked\nshow variable [タイム v]\nhide variable [☁ 世界記録 v]\nforever\n    if <(costume [number v]) = [20]> then\n        show variable [☁ 世界記録 v]\n        if <(タイム) < (☁ 世界記録)> then\n            set [☁ 世界記録 v] to (タイム)\n        else\n            set [☁ 世界記録 v] to (☁ 世界記録)\n        end\n    end\nend\n\n@とげ\n\nwhen flag clicked\nshow\ngo to x: (36) y: (28)\nswitch costume to (コスチューム1 v)\n\nwhen I receive [next v]\nnext costume\n\n@snow\n\nwhen I start as a clone\nforever\n    glide (4) secs to x: (x position) y: (-180)\n    delete this clone\nend\n\nwhen flag clicked\nshow\ngo to [back v] layer\nforever\n    go to x: (pick random (-250) to (250)) y: (180)\n    set size to (pick random (20) to (100)) %\n    create clone of (_myself_ v)\n    wait (0.01) seconds\nend\n\n@サムネ\n\nforever\n    go to [front v] layer\nend\n\nwhen flag clicked\nhide\n\n@スプライト3\n\nwhen flag clicked\nhide\n\n
https://scratch.mit.edu/projects/644593811\nこっちも見てくれ〜〜\n\n〜説明〜（日本語は下）\n【English】\nArrow key move\nWhat looks like a jumping platform is a jumping platform!\nDifficulty: ★★★☆☆\nCan be cleared\n(Odorikaihatusya has cleared)\n【日本語】\n矢印キー移動\nジャンプ台のように見える青いものはジャンプ台です！\n難易度：★★★☆☆\nクリア可能です\n（odorikaihatusyaはクリアしました）\n\n拡散希望！\n下の「スタジオに追加」からどんどん追加してね！\n（スタジオの注意は絶っっっっっ対に守ってください）