【春夏秋冬 platformer】#art #GAME #platformer
@Stage\n\nwhen flag clicked\nset volume to (130) %\nforever\n    play sound [Starship v] until done\nend\n\n@player\n\nwhen I receive [suta-to  v]\nset volume to (100) %\n\nwhen flag clicked\nshow\nset size to (60) %\ngo to x: (-220) y: (50)\ngo to [back v] layer\n\nwhen I start as a clone\nrepeat (9)\n    change [ghost v] effect by (7)\n    change size by (-5.2)\nend\ndelete this clone\n\nwhen [z v] key pressed\n\nwhen flag clicked\nset rotation style [left-right v]\npoint in direction (90)\nset [x v] to [0]\nset [y v] to [0]\nforever\n    if <<<<<touching (スプライト3 v)?> or <touching (spike v)?>> or <touching (水 v)?>> or <touching (スプライト9 v)?>> or <<touching (たけのこ v)?> or <touching (スプライト11 v)?>>> then\n        start sound [crashed oof v]\n        repeat (10)\n            change [ghost v] effect by (7)\n        end\n        clear graphic effects\n        go to x: (-210) y: (100)\n    end\n    if <<<(x position) > (mouse x)> and <mouse down?>> or <key (left arrow v) pressed?>> then\n        create clone of (_myself_ v)\n        change [xのやつ v] by (-1)\n        point in direction (-90)\n    end\n    if <<<(mouse x) > (x position)> and <mouse down?>> or <key (right arrow v) pressed?>> then\n        create clone of (_myself_ v)\n        change [xのやつ v] by (1)\n        point in direction (90)\n    end\n    set [xのやつ v] to ((xのやつ) * (0.9))\n    change x by (xのやつ)\n    if <touching (road- v)?> then\n        change y by (1)\n        if <touching (road- v)?> then\n            change y by (1)\n            if <touching (road- v)?> then\n                change y by (1)\n                if <touching (road- v)?> then\n                    change y by (1)\n                    if <touching (road- v)?> then\n                        change y by (1)\n                        if <touching (road- v)?> then\n                            change x by ((xのやつ) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n                                start sound [ニュッ v]\n                                if <(xのやつ) > [0]> then\n                                    set [xのやつ v] to [-7]\n                                else\n                                    set [xのやつ v] to [7]\n                                end\n                                set [ｙだー v] to [15]\n                            else\n                                set [xのやつ v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <touching (road- v)?> then\n        if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n            set [ｙだー v] to [16.3]\n            start sound [ニュッ v]\n        end\n    end\n    change y by (1)\n    change [ｙだー v] by (-1)\n    change y by (ｙだー)\n    if <touching (road- v)?> then\n        change y by ((ｙだー) * (-1))\n        set [ｙだー v] to [0]\n    end\n    if <(x position) > [230]> then\n        broadcast (next v)\n        start sound [Rip v]\n        wait (0.5) seconds\n        go to x: (-216) y: (50)\n    end\nend\n\nwhen flag clicked\nforever\n    if <(季節) = [春]> then\n        switch costume to (player v)\n    end\n    if <(季節) = [夏]> then\n        switch costume to (コスチューム1 v)\n    end\n    if <(季節) = [秋]> then\n        switch costume to (コスチューム2 v)\n    end\n    if <(季節) = [冬]> then\n        switch costume to (コスチューム3 v)\n    end\nend\n\n@spike\n\nwhen flag clicked\nswitch costume to (costume3 v)\n\nwhen I receive [next v]\nnext costume\n\n@road-\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\n\nwhen I receive [suta-to  v]\n\nwhen flag clicked\nset [time v] to [0]\nhide variable [time v]\nhide variable [☁ world record v]\n\nwhen I receive [next v]\nnext costume\n\nforever\n\nwhen flag clicked\nset [ステージ v] to [1]\n\nwhen I receive [next v]\nchange [ステージ v] by (1)\n\n@NEXT\n\nwhen I receive [next v]\nset [動く v] to [0]\ngo to [front v] layer\nstart sound [Coin v]\nshow\nswitch costume to (コスチューム1 v)\nrepeat (5)\n    next costume\nend\nwait (1) seconds\nrepeat (5)\n    next costume\nend\nset [動く v] to [1]\nhide\nbroadcast (next Stage v)\n\nwhen flag clicked\nhide\n\n@スプライト2\n\nwhen flag clicked\nhide\ngo to [front v] layer\nforever\n    if <(季節) = [春]> then\n        wait (pick random (0.1) to (1)) seconds\n        go to x: (210) y: (pick random (-150) to (150))\n        create clone of (_myself_ v)\n    else\n    end\nend\n\nwhen I start as a clone\nset size to (pick random (75) to (50)) %\nforever\n    turn left (5) degrees\nend\n\nwhen I start as a clone\nshow\nrepeat (40)\n    change x by (-10)\nend\ndelete this clone\n\n@スプライト3\n\nwhen flag clicked\nhide\ngo [backward v] (1) layers\ngo to x: (38) y: (-80)\npoint in direction (90)\nforever\n    \n    if <(ステージ) = [3]> then\n        show\n        switch costume to (f0fee006-f21f-4da5-a34e-644285eb343b v)\n        if <(ステージ) = [3]> then\n            repeat (3)\n                change y by (10)\n                wait (0.05) seconds\n            end\n            repeat (3)\n                change y by (-10)\n                wait (0.05) seconds\n            end\n        end\n    else\n        hide\n    end\n    if <(ステージ) = [4]> then\n        show\n        switch costume to (コスチューム1 v)\n        go to x: (0) y: (60)\n    end\n    if <(ステージ) = [4]> then\n        turn left (2) degrees\n    end\nend\n\n@スプライト4\n\nwhen flag clicked\nforever\n    go to [back v] layer\nend\n\nwhen flag clicked\nforever\n    if <(季節) = [春]> then\n        switch costume to (コスチューム2 v)\n    end\n    if <(季節) = [夏]> then\n        switch costume to (コスチューム1 v)\n    end\n    if <(季節) = [秋]> then\n        switch costume to (コスチューム3 v)\n    end\n    if <(季節) = [冬]> then\n        switch costume to (149a8680-f74e-46d3-abb0-059f4131dc1e v)\n    end\nend\n\n@スプライト6\n\nwhen flag clicked\ngo to [front v] layer\nhide\nforever\n    if <(季節) = [秋]> then\n        wait (pick random (0.1) to (1)) seconds\n        go to x: (210) y: (pick random (-150) to (150))\n        create clone of (_myself_ v)\n    end\nend\n\nwhen I start as a clone\nset size to (pick random (75) to (50)) %\nforever\n    turn left (5) degrees\nend\n\nwhen I start as a clone\nshow\nrepeat (40)\n    change x by (-10)\nend\ndelete this clone\n\n@スプライト7\n\nwhen flag clicked\nhide\ngo to [front v] layer\nforever\n    if <(季節) = [秋]> then\n        wait (pick random (0.1) to (1)) seconds\n        go to x: (210) y: (pick random (-150) to (150))\n        create clone of (_myself_ v)\n    end\nend\n\nwhen I start as a clone\nset size to (pick random (75) to (50)) %\nforever\n    turn left (5) degrees\nend\n\nwhen I start as a clone\nshow\nrepeat (40)\n    change x by (-10)\nend\ndelete this clone\n\n@スプライト5\n\nwhen flag clicked\nhide\ngo to [front v] layer\nforever\n    if <(季節) = [冬]> then\n        wait (pick random (0.1) to (1)) seconds\n        go to x: (210) y: (pick random (-150) to (150))\n        create clone of (_myself_ v)\n    end\nend\n\nwhen I start as a clone\nset size to (pick random (75) to (50)) %\nforever\n    turn left (5) degrees\nend\n\nwhen I start as a clone\nshow\nrepeat (40)\n    change x by (-10)\nend\ndelete this clone\n\n@水\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\n\nwhen I receive [next v]\nnext costume\n\n@スプライト8\n\nwhen flag clicked\nforever\n    if <(ステージ) = [1]> then\n        set [季節 v] to [春]\n    end\n    if <(ステージ) = [5]> then\n        set [季節 v] to [夏]\n    end\n    if <(ステージ) = [9]> then\n        set [季節 v] to [秋]\n    end\n    if <(ステージ) = [13]> then\n        set [季節 v] to [冬]\n    end\nend\n\nwhen flag clicked\nforever\n    if <(ステージ) = [17]> then\n        if <(☁ 世界記録) > (TIME)> then\n            set [☁ 世界記録 v] to (TIME)\n        end\n    end\nend\n\n@スプライト9\n\nwhen flag clicked\ngo to x: (0) y: (0)\nhide\nforever\n    if <(ステージ) = [8]> then\n        show\n        glide (1) secs to x: (0) y: (-180)\n        wait (0.5) seconds\n        glide (1) secs to x: (0) y: (0)\n    end\n    if <(ステージ) > [8]> then\n        hide\n    end\nend\n\n@たけのこ\n\nwhen flag clicked\ngo to [back v] layer\ngo [forward v] (1) layers\nhide\ngo to x: (0) y: (-10)\nforever\n    if <(ステージ) = [11]> then\n        show\n        glide (1) secs to x: (0) y: (50)\n        glide (1) secs to x: (0) y: (-20)\n        wait (1) seconds\n        wait (1) seconds\n    end\n    if <(ステージ) > [11]> then\n        hide\n    end\nend\n\n@スプライト11\n\nwhen flag clicked\ngo to [back v] layer\ngo [forward v] (1) layers\nhide\ngo to x: (0) y: (-10)\nforever\n    if <(ステージ) = [11]> then\n        show\n        glide (1) secs to x: (0) y: (50)\n        glide (1) secs to x: (0) y: (-90)\n        wait (1) seconds\n        wait (1) seconds\n    end\n    if <(ステージ) > [11]> then\n        hide\n    end\nend\n\n@スプライト10\n\n@スプライト12\n\nwhen flag clicked\nforever\n    set [ghost v] effect to (100)\n    go to [front v] layer\nend\n\nwhen flag clicked\nset [time v] to [0]\nforever\n    repeat until <(ステージ) = [17]>\n        wait (1) seconds\n        change [time v] by (1)\n    end\n    if <(ステージ) = [17]> then\n        show variable [☁ world record v]\n    end\nend\n\nwhen [timer v] > (タイマー)\ngo to [front v] layer\nset size to (100) %\nshow\nif <(costume [number v]) = [1]> then\n    go to x: (-40) y: (0)\n    set [brightness v] effect to (100)\n    set [縦 v] to [35]\n    set [横 v] to [20]\n    repeat (10)\n        change [brightness v] effect by (-10)\n        change size by (((130) - (size)) / (5))\n        set [縦 v] to (((縦) * (0.75)) + (((0) - (x position)) / (8.5)))\n        set [横 v] to (((横) * (0.75)) + (((0) - (y position)) / (7)))\n        change x by (縦)\n        change y by (横)\n    end\n    repeat (20)\n        change size by (((100) - (size)) / (5))\n        set [縦 v] to (((縦) * (0.75)) + (((0) - (x position)) / (8.5)))\n        set [横 v] to (((横) * (0.75)) + (((0) - (y position)) / (5)))\n        change x by (縦)\n        change y by (横)\n    end\nend\n\nwhen flag clicked\nforever\n    set [タイマー v] to (timer)\nend\n\n@スプライト1\n\nwhen flag clicked\nset [季節 v] to [春]\n\nwhen flag clicked\nforever\n    if <(季節) = [春]> then\n        switch costume to (コスチューム1 v)\n    end\n    if <(季節) = [夏]> then\n        switch costume to (コスチューム2 v)\n    end\n    if <(季節) = [秋]> then\n        switch costume to (コスチューム3 v)\n    end\n    if <(季節) = [冬]> then\n        switch costume to (コスチューム4 v)\n    end\nend\n\n@☆と♡要求\n\nwhen flag clicked\nhide\nforever\n    wait (10) seconds\n    set [id v] to [マウス]\n    create clone of (_myself_ v)\n    set [id v] to [コスチューム]\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nshow\nif <(ID) = [コスチューム]> then\n    go to [front v] layer\n    go [backward v] (1) layers\n    switch costume to (コスチューム1 v)\n    go to x: (144) y: (100000)\n    glide (1) secs to x: (144) y: (132)\n    switch costume to (コスチューム2 v)\n    wait (1) seconds\n    switch costume to (コスチューム3 v)\n    glide (0.9) secs to x: (144) y: (210)\n    delete this clone\nend\nif <(ID) = [マウス]> then\n    go to [front v] layer\n    switch costume to (マウス v)\n    go to x: (144) y: (1000000)\n    滑らか： [126] [105] [7]\n    滑らか： [196] [116] [7]\n    滑らか： [220] [180] [5]\n    delete this clone\nend\n\ndefine 滑らか： (x) (y) (スピード)\nrepeat until <<(round (x position)) = (x)> and <(round (y position)) = (y)>>\n    change x by (((x) - (x position)) / (スピード))\n    change y by (((y) - (y position)) / (スピード))\nend\n\nwhen flag clicked\nhide variable [☁ world record v]\nforever\n    if <(ステージ) = [17]> then\n        if <(TIME) < (☁ world record)> then\n            set [☁ world record v] to (TIME)\n            show variable [☁ world record v]\n        end\n    end\nend\n\n
　　　　　［＝『　拡散必須　』＝］\n　【春夏秋冬 platformer】#art #GAME #platformer\n\n　　　　星とハートよろしくお願いします:）\n⚫︎TIMEランキング⚫︎ 作者は91秒\n1位　@ri_ku_77 様　77秒\n\n　　　　　拡散したら名前書きます10人限定　　\n日本語は下\n\nOperation arrow keys\nMobile☑︎\nIf you touch a beach ball, bamboo shoots, and Tsukushi, it will be Tahi.\n\n日本語\n　\n操作　矢印キー\n　　　モバイル☑︎\n　ビーチボール，たけのこ，つくしに触れたらﾀﾋにます\n\n拡散してくれた人\n@hankouki 様\n@sowasowa-nn 様\n@xcvhjgf 様\n@firao21 様\n@NICO-NEKO222 様\n@ri_ku_77 様\n@-SHANDERA- 様\n@\n@\n@\n\n■credit■\nプログラム/@takuno 様\nサムネの動き/@rarumu0826 様\nTEXT/COOLTEXT 様\n星とハート要求/@mototyanman 様\nプラフォのcostume/@-hamumu- 様\n\nタグ\n#all\n#ALL\n#ART\n#art\n#GAME\n#game\n#platformer\n#PLATFORMER\n#_YUPT\n#GAME\n#GAME\n#GAME\n#GAME\n#GAME