My new 3D platformer
@Stage\n\n@Sprite1\n\nwhen flag clicked\nswitch costume to (costume1 v)\n\nwhen [space v] key pressed\nif <not <(costume [number v]) = [5]>> then\n    next costume\nend\n\nwhen this sprite clicked\nif <not <(costume [number v]) = [5]>> then\n    next costume\nend\n\nwhen [right arrow v] key pressed\nif <not <(costume [number v]) = [5]>> then\n    next costume\nend\n\nwhen [left arrow v] key pressed\nd\n\ndefine d\nrepeat (4)\n    next costume\nend\n\n@Sprite2\n\nwhen flag clicked\nhide\n\n
So I need some motivation to finish this and that's why I'm sharing this.