Nature Platformer 
@Stage\n\n@Player\n\nwhen flag clicked\ngo to x: (-202) y: (-22)\nswitch costume to (costume1 v)\nforever\n    if <key (right arrow v) pressed?> then\n        change [x velocity v] by (1)\n        switch costume to (costume2 v)\n    end\n    if <key (left arrow v) pressed?> then\n        change [x velocity v] by (-1)\n        switch costume to (costume3 v)\n    end\n    set [x velocity v] to ((X Velocity) * (0.9))\n    change x by (X Velocity)\n    if <touching (levels v)?> then\n        change y by (1)\n        if <touching (levels v)?> then\n            change y by (1)\n            if <touching (levels v)?> then\n                change y by (1)\n                if <touching (levels v)?> then\n                    change y by (1)\n                    if <touching (levels v)?> then\n                        change y by (1)\n                        if <touching (levels v)?> then\n                            change x by ((X Velocity) * (-1))\n                            change y by (-5)\n                            if <key (up arrow v) pressed?> then\n                                if <(X Velocity) > [0]> then\n                                    set [x velocity v] to [-5]\n                                else\n                                    set [x velocity v] to [8]\n                                end\n                                set [y velocity v] to [12]\n                            else\n                                set [x velocity v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [y velocity v] by (-1)\n    change y by (Y Velocity)\n    if <touching (levels v)?> then\n        change y by ((Y Velocity) * (-1))\n        set [y velocity v] to [0]\n    end\n    change y by (-1)\n    if <<touching (levels v)?> and <key (up arrow v) pressed?>> then\n        set [y velocity v] to [13]\n    end\n    change y by (1)\n    if <(x position) = [247]> then\n        go to x: (-200) y: (-26)\n        broadcast (Next Level v)\n    end\n    if <touching (spikes v)?> then\n        go to x: (-200) y: (-26)\n    end\nend\n\n@Levels\n\nwhen flag clicked\nswitch costume to (costume1 v)\n\nwhen I receive [next level v]\nnext costume\n\n@Spikes\n\nwhen flag clicked\nswitch costume to (costume1 v)\n\nwhen I receive [next level v]\nnext costume\n\n@Trail\n\nwhen flag clicked\nforever\n    go to (player v)\n    go to [back v] layer\nend\n\nwhen flag clicked\nforever\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nrepeat (10)\n    change [ghost v] effect by (5)\n    change size by (-5)\nend\ndelete this clone\n\n@TN\n\nwhen flag clicked\ngo to [front v] layer\nset [ghost v] effect to (100)\n\n@Music\n\nwhen flag clicked\nforever\n    play sound [Hasenchat_-_18_Sports_Move___Radio_Edit__.mp3 v] until done\nend\n\n
Instructions-\nUse arrow keys to move\ndon't touch spikes\ndon't fall into the Gaps\nRead the Words\n comment how was the project\n\nThanks for viewing this project\n\n#Platformer #Awesome #Cute # Game #Tutorial\n#Gamess #Griffpatch #Rehanscratch #Scratch #Studio