Winter I A Platformer
@Stage\n\nwhen flag clicked\nswitch backdrop to (normal v)\nforever\n    play sound [musicy v] until done\nend\n\n@p\n\nwhen flag clicked\nhide\n\nwhen flag clicked\nset [lvl v] to [1]\nforever\n    if <<key (b v) pressed?> or <<touching (s2 v)?> or <touching (guards v)?>>> then\n        broadcast (die v)\n    end\n    if <(x position) > [242]> then\n        if <not <[] = [14]>> then\n            if <not <[] = [15]>> then\n                broadcast (lvl v)\n            end\n        end\n    end\n    if <(y position) < [-171]> then\n        broadcast (die v)\n    end\nend\n\nwhen flag clicked\ngo to [front v] layer\nswitch costume to (r v)\nset [ghost v] effect to (0)\nshow\ngo to x: (-180) y: (-50)\nset [lvl v] to [1]\nset [x? v] to [0]\nset [y?? v] to [0]\npoint in direction (90)\nforever\n    change [y?? v] by (-1)\n    if <<<key (left arrow v) pressed?> or <key (a v) pressed?>> or <<mouse down?> and <(x position) > (mouse x)>>> then\n        change [x? v] by (-0.8)\n        switch costume to (l v)\n    end\n    if <<<key (right arrow v) pressed?> or <key (d v) pressed?>> or <<mouse down?> and <(mouse x) > (x position)>>> then\n        switch costume to (r v)\n        change [x? v] by (0.8)\n    end\n    set [x? v] to ((x?) * (0.9))\n    change x by (x?)\n    if <touching (g v)?> then\n        change y by (1)\n    end\n    if <touching (g v)?> then\n        change y by (1)\n    end\n    if <touching (g v)?> then\n        change y by (1)\n    end\n    if <touching (g v)?> then\n        change y by (1)\n    end\n    if <touching (g v)?> then\n        change y by (-4)\n        change x by ((x?) * (-1))\n        if <<<key (space v) pressed?> or <<key (up arrow v) pressed?> or <key (w v) pressed?>>> or <<mouse down?> and <(mouse y) > (y position)>>> then\n            set [y?? v] to [10]\n            if <([abs v] of (x?) ) = (x?)> then\n                set [x? v] to [-5]\n            else\n                set [x? v] to [5]\n            end\n        else\n            set [x? v] to [0]\n        end\n    end\n    change y by (y??)\n    if <touching (g v)?> then\n        change y by ((0) - (y??))\n        set [y?? v] to [0]\n    end\n    change y by (-1)\n    if <<<<key (space v) pressed?> or <<key (up arrow v) pressed?> or <key (w v) pressed?>>> or <<mouse down?> and <(mouse y) > (y position)>>> and <touching (g v)?>> then\n        set [y?? v] to [15]\n    end\n    change y by (1)\n    if <(y position) > [180]> then\n        set [y?? v] to [0]\n    end\nend\n\nwhen flag clicked\nforever\n    create clone of (_myself_ v)\n    wait (0.01) seconds\nend\n\nwhen I start as a clone\nset [ghost v] effect to (70)\nrepeat (4)\n    wait (0.01) seconds\n    change [ghost v] effect by (5)\nend\ndelete this clone\n\nwhen I receive [die v]\ngo to x: (-180) y: (-50)\n\nwhen I receive [lvl v]\nchange [lvl v] by (1)\ngo to x: (-180) y: (-50)\n\n@g\n\nwhen I receive [ed v]\nhide\n\nwhen flag clicked\nshow\nswitch costume to (1 v)\ngo to x: (0) y: (0)\n\nwhen flag clicked\ngo to [front v] layer\n\nbroadcast (lvl v)\n\ngo to x: (0) y: (100)\n\nwhen I receive [lvl v]\nnext costume\n\n@s2\n\nwhen flag clicked\nshow\nswitch costume to (1 v)\nforever\n    go to [back v] layer\nend\n\nbroadcast (lvl v)\n\nwhen I receive [lvl v]\nnext costume\n\n@tn\n\nwhen flag clicked\nset [ghost v] effect to (100)\nshow\nforever\n    go to [front v] layer\nend\n\n@sb\n\nwhen flag clicked\nshow\nswitch costume to (s v)\nset [d v] to [0]\ngo to x: (-195) y: (155)\nforever\n    if <touching (mouse-pointer v)?> then\n        if <([costume # v] of [g v]) > [13]> then\n            switch costume to (s2 v)\n        else\n            if <not <(d) = [1]>> then\n                set [brightness v] effect to (30)\n                repeat until <(size) = [110]>\n                    change size by (2.5)\n                end\n                if <mouse down?> then\n                    if <not <(d) = [1]>> then\n                        if <not <(lvl) = [15]>> then\n                            broadcast (lvl v)\n                            broadcast (die v)\n                            set [d v] to [1]\n                            switch costume to (s2 v)\n                            clear graphic effects\n                            repeat until <(size) = [100]>\n                                wait (0.01) seconds\n                                change size by (-2.5)\n                            end\n                            wait (3) seconds\n                            set [d v] to [0]\n                            switch costume to (s v)\n                        end\n                    end\n                end\n            end\n        end\n    else\n        clear graphic effects\n        repeat until <(size) = [100]>\n            change size by (-2.5)\n        end\n    end\nend\n\nwhen flag clicked\nforever\n    go to [front v] layer\nend\n\n@s\n\nwhen I receive [lvl v]\nnext costume\n\nwhen flag clicked\nshow\nswitch costume to (1 v)\nclear graphic effects\n\nwhen flag clicked\ngo to [back v] layer\ngo [forward v] (5) layers\nforever\n    set [brightness v] effect to (85)\n    set [color v] effect to ((50) * (2))\nend\n\nbroadcast (lvl v)\n\nswitch costume to ((costume [number v]) - (1))\n\n@r\n\nwhen flag clicked\nhide\ngo to x: (-6) y: (105)\n\nwhen flag clicked\nhide\ngo to [front v] layer\nforever\n    wait (pick random (15) to (20)) seconds\n    switch costume to (reminder v)\n    go to x: (0) y: (105)\n    show\n    go to [front v] layer\n    repeat (9)\n        change y by (-6)\n    end\n    repeat (5)\n        change y by (3)\n    end\n    repeat (5)\n        change y by (-1)\n    end\n    wait (2) seconds\n    repeat (15)\n        change y by (7)\n    end\n    hide\nend\n\nswitch costume to (reminder v)\ngo to x: (0) y: (105)\nshow\ngo to [front v] layer\nrepeat (9)\n    change y by (-6)\nend\nrepeat (5)\n    change y by (3)\nend\nrepeat (5)\n    change y by (-1)\nend\nwait (2) seconds\nrepeat (15)\n    change y by (7)\nend\nhide\n\nwhen flag clicked\nforever\n    go to [front v] layer\nend\n\nswitch costume to (reminder v)\ngo to x: (0) y: (105)\nshow\ngo to [front v] layer\nrepeat (9)\n    change y by (-6)\nend\nrepeat (5)\n    change y by (3)\nend\nrepeat (5)\n    change y by (-1)\nend\nwait (2) seconds\nrepeat (15)\n    change y by (7)\nend\nhide\n\nswitch costume to (reminder v)\ngo to x: (0) y: (105)\nshow\ngo to [front v] layer\nrepeat (9)\n    change y by (-6)\nend\nrepeat (5)\n    change y by (3)\nend\nrepeat (5)\n    change y by (-1)\nend\nwait (2) seconds\nrepeat (15)\n    change y by (7)\nend\nhide\n\n
Click That Green Flag 2 Times For Better Gameplay!!!!\nStory -\nyou was very bored and you want to trying something new is exploring different islands but first you have to pass your island\n\nIf you want it to be more famous then add it to 5-10 studios