platformer
@Stage\n\nwhen flag clicked\nplay sound [bgm_maoudamashii_neorock83 v] until done\n\n@h\n\nwhen flag clicked\ngo to x: (0) y: (0)\nset size to (100) %\nswitch costume to (コスチューム7 v)\nshow\nbroadcast (表示 v)\n\nwhen I receive [next level v]\nnext costume\n\nwhen I receive [隠せー v]\nhide\n\n@うっgfcgは\n\nwhen I receive [next level v]\nnext costume\n\nwhen flag clicked\ngo to [back v] layer\nshow\ngo to x: (36) y: (28)\nswitch costume to (コスチューム1 v)\n\n@pjぐtchdhgvh\n\nwhen flag clicked\ngo to x: (-201) y: (-50)\nshow\nset size to (50) %\nset drag mode [not draggable v]\nif <touching (h v)?> then\n    go to x: (-201) y: (50)\nend\npoint in direction (90)\nforever\n    set rotation style [left-right v]\n    if <<<mouse down?> and <(x position) > (mouse x)>> or <key (left arrow v) pressed?>> then\n        change [パァ v] by (-1.2)\n        point in direction (-90)\n    end\n    if <<<mouse down?> and <(x position) < (mouse x)>> or <key (right arrow v) pressed?>> then\n        change [パァ v] by (1.2)\n        point in direction (90)\n    end\n    set [パァ v] to ((パァ) * (0.9))\n    change x by (パァ)\n    if <touching (h v)?> then\n        change y by (1)\n        if <touching (h v)?> then\n            change y by (1)\n            if <touching (h v)?> then\n                change y by (1)\n                if <touching (h v)?> then\n                    change y by (1)\n                    if <touching (h v)?> then\n                        change y by (1)\n                        if <touching (h v)?> then\n                            change x by ((パァ) * (-1))\n                            change y by (-5)\n                            if <<<mouse down?> and <(y position) < (mouse y)>> or <key (up arrow v) pressed?>> then\n                                if <(パァ) > [0]> then\n                                    set [パァ v] to [-8]\n                                else\n                                    set [パァ v] to [8]\n                                end\n                                set [しらす v] to [10]\n                            else\n                                set [パァ v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <touching (h v)?> then\n        if <<<mouse down?> and <(y position) < (mouse y)>> or <key (up arrow v) pressed?>> then\n            set [しらす v] to [15]\n        end\n    end\n    change y by (1)\n    change [しらす v] by (-1)\n    change y by (しらす)\n    if <touching (h v)?> then\n        change y by ((しらす) * (-1))\n        set [しらす v] to [0]\n    end\n    hide variable [パァ v]\n    if <(x position) > [230]> then\n        if <not <([x position v] of [h v]) = [30]>> then\n            broadcast (next level v)\n            set [しらす v] to [0]\n            set [パァ v] to [0]\n            go to x: (-201) y: (-50)\n        end\n    end\n    if <(y position) < [-170]> then\n        go to x: (-201) y: (-50)\n    end\n    if <touching (うっgfcgは v)?> then\n        hide\n        broadcast (死んだ v) and wait\n        go to x: (-201) y: (-50)\n        show\n        set [しらす v] to [0]\n        set [パァ v] to [0]\n    end\nend\n\nwhen flag clicked\nforever\n    wait (0.000000001) seconds\nend\n\nwhen I receive [隠せー v]\nhide\n\nwhen [space v] key pressed\n\n
作ってと言われたから作った\n(I made it because I was told to make it)\n傾向1ページに乗りたい\n(I want to stick to one page of trends)\n出来ればフォローして欲しい\n(I want you to follow me if you can)