Snowfall: A Winter Platformer
@Stage\n\nwhen flag clicked\nforever\n    play sound [We Wish You v] until done\nend\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v) and wait\n\n@Play Game Button\n\nwhen this sprite clicked\nswitch backdrop to (backdrop2 v)\n\nwhen flag clicked\nshow\nswitch costume to (costume1 v)\nforever\n    if <touching (mouse-pointer v)?> then\n        switch costume to (costume2 v)\n        wait until <not <touching (mouse-pointer v)?>>\n        switch costume to (costume1 v)\n    end\nend\n\nwhen backdrop switches to [backdrop2 v]\nhide\n\nwhen this sprite clicked\nbroadcast (message1 v)\n\n@Player\n\nwhen flag clicked\nhide\n\ngo to x: (128) y: (-180)\n\nwhen [s v] key pressed\nswitch backdrop to (next backdrop v)\ngo to x: (-218) y: (-80)\nset [x v] to [0]\nset [y v] to [0]\n\nwhen [r v] key pressed\ngo to x: (-218) y: (-80)\nset [x v] to [0]\nset [y v] to [0]\n\nif <not <touching color (#000000)?>> then\n\nwhen backdrop switches to [backdrop21 v]\nhide\nstop [other scripts in sprite v]\n\nwhen backdrop switches to [backdrop2 v]\ngo to x: (-207) y: (-80)\nset rotation style [left-right v]\nset [player: x v] to [0]\nset [player: y v] to [0]\nshow\nforever\n    if <(y position) = [-194]> then\n        go to x: (-207) y: (-5)\n        set [player: x v] to [0]\n        set [player: y v] to [0]\n    end\n    if <(x position) > [234]> then\n        switch backdrop to (next backdrop v)\n        go to x: (-218) y: (-80)\n        set [x v] to [0]\n        set [y v] to [0]\n    end\n    if <key (right arrow v) pressed?> then\n        change [player: x v] by (1)\n        point in direction (90)\n    end\n    if <key (left arrow v) pressed?> then\n        change [player: x v] by (-1)\n        point in direction (-90)\n    end\n    set [player: x v] to ((Player: x) * (.9))\n    change x by (Player: x)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                    if <touching color (#000000)?> then\n                        change y by (1)\n                        if <touching color (#000000)?> then\n                            change y by (-5)\n                            change x by ((Player: x) * (-1))\n                            if <key (up arrow v) pressed?> then\n                                set [player: y v] to [10]\n                                if <(Player: x) > [0]> then\n                                    set [player: x v] to [-10]\n                                else\n                                    set [player: x v] to [10]\n                                end\n                            else\n                                set [player: x v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [player: y v] by (-.5)\n    change y by (Player: y)\n    if <touching color (#000000)?> then\n        change y by ((Player: y) * (-1))\n        set [player: y v] to [0]\n    end\n    change y by (-1)\n    if <<touching color (#000000)?> and <key (up arrow v) pressed?>> then\n        set [player: y v] to [10]\n    end\n    change y by (1)\n    if <touching color (#b9b9b9)?> then\n        go to x: (-207) y: (-80)\n        set [player: x v] to [0]\n        set [player: y v] to [0]\n    end\n    if <touching color (#ff00ae)?> then\n        set [player: y v] to [16]\n    end\nend\n\n@Snow\n\nwhen I start as a clone\nshow\ngo to x: (pick random (-250) to (250)) y: (180)\nrepeat until <touching color (#030303)?>\n    change y by (pick random (-1) to (-.1))\nend\ndelete this clone\n\nwhen I receive [message1 v]\nhide\nforever\n    wait (.1) seconds\n    create clone of (_myself_ v)\nend\n\nwhen backdrop switches to [backdrop21 v]\nstop [other scripts in sprite v]\ndelete this clone\n\n@Love\n\nwhen flag clicked\nhide\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [backdrop21 v]\nshow\n\n@Fav\n\nwhen backdrop switches to [backdrop21 v]\nshow\n\nwhen backdrop switches to [backdrop21 v]\nshow\n\nwhen flag clicked\nhide\n\n
Snowfall: A Winter Platformer\nFRONT PAGED ON 12/31/2019 thanks, @miriyanguyen!!\nYou are a snowman traveling through a snowy land to reach your friend's house so that you can sit by a nice, blazing fire and drink hot chocolate.\n\nInstructions:\n--Arrow Keys to Move\n--R to Restart any Level\n--S to Skip any Level\n--Have Fun!