Avengers Platformer!!!
@Stage\n\n@Sprite1\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\ngo to x: (-214) y: (115)\nswitch costume to (costume1 v)\nshow\ngo to x: (-217) y: (-20)\nhide variable [y v]\nhide variable [x v]\nset [y v] to [0]\nset [x v] to [0]\nforever\n    change [y v] by (-1)\n    if <key (left arrow v) pressed?> then\n        change [x v] by (-1)\n    end\n    if <key (right arrow v) pressed?> then\n        change [x v] by (1)\n    end\n    set [x v] to ((x) * (0.9))\n    change x by (x)\n    if <touching color (#000000)?> then\n        change y by (1)\n    end\n    if <touching color (#000000)?> then\n        change y by (1)\n    end\n    if <touching color (#000000)?> then\n        change y by (1)\n    end\n    if <touching color (#000000)?> then\n        change y by (1)\n    end\n    if <touching color (#000000)?> then\n        change y by (-4)\n        change x by ((x) * (-1))\n        if <key (up arrow v) pressed?> then\n            set [y v] to [6]\n            if <(x) > [0]> then\n                set [x v] to [-3]\n            else\n                set [x v] to [3]\n            end\n        else\n            set [x v] to [0]\n        end\n    end\n    change y by (y)\n    if <touching color (#000000)?> then\n        change y by ((y) - ((y) * (2)))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <<key (up arrow v) pressed?> and <touching color (#000000)?>> then\n        set [y v] to [12]\n    end\n    change y by (1)\n    if <touching color (#ff0000)?> then\n        go to x: (-217) y: (-20)\n    end\n    if <(x position) > [245]> then\n        switch backdrop to (next backdrop v)\n        go to x: (-217) y: (-20)\n    end\nend\n\nwhen [space v] key pressed\nnext costume\n\nwhen flag clicked\nforever\n    play sound [Marvel Studios' Avengers End Game - Trailer Music \(Soundtrack\)2 v] until done\nend\n\n@download-2\n\nwhen flag clicked\nhide\n\n
Can we get 1000 views?\n\n\n\nyes sirrrrrrrrrr