~*Disney*~ A Platformer
@Stage\n\nwhen flag clicked\nswitch backdrop to (thumbnail v)\nwait (0.5) seconds\nswitch backdrop to (levels v)\n\nwhen flag clicked\nforever\n    play sound [Dance Energetic v] until done\nend\n\n@Mickey Mouse\n\nwhen flag clicked\nswitch costume to (m i c k e y- right v)\ngo to [front v] layer\nhide\nwait (0.5) seconds\ngo to x: (-108) y: (-98)\nshow\n\nwhen [space v] key pressed\nset [jump velocity v] to [15]\nif <touching (ground v)?> then\n    change y by (Jump Velocity)\n    repeat until <touching (ground v)?>\n        change y by (Jump Velocity)\n        change [jump velocity v] by (-1)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        go to x: (-108) y: (-98)\n    end\n    if <touching (practice obtsacle v)?> then\n        go to x: (-108) y: (-98)\n    end\n    set [jump velocity v] to (() * (-1))\n    change y by (Jump Velocity)\nend\n\nwhen [left arrow v] key pressed\nswitch costume to (m i c k e y- left v)\nif <touching (practice 1 end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Practice 2 v)\nend\nif <touching (practice obtsacle v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (practice 2 end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level One v)\nend\nif <touching (level 1-5 obstacles v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level one end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Two v)\nend\nif <touching (level two end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Three v)\nend\nif <touching (level three end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Four v)\nend\nif <touching (level four end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Five v)\nend\nif <touching (level five end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Six v)\nend\nif <touching (level 6-10 obstacles v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level six end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Seven v)\nend\nif <touching (level seven end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Eight v)\nend\nif <touching (level eight end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Nine v)\nend\nif <touching (level 9&10 villains v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level nine end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Ten v)\nend\nif <touching (level ten end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Complete! v)\nend\n\nwhen [right arrow v] key pressed\nswitch costume to (m i c k e y- right v)\nif <touching (practice 1 end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Practice 2 v)\nend\nif <touching (practice obtsacle v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (practice 2 end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level One v)\nend\nif <touching (level 1-5 obstacles v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level one end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Two v)\nend\nif <touching (level two end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Three v)\nend\nif <touching (level three end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Four v)\nend\nif <touching (level four end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Five v)\nend\nif <touching (level five end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Six v)\nend\nif <touching (level 6-10 obstacles v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level six end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Seven v)\nend\nif <touching (level seven end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Eight v)\nend\nif <touching (level eight end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Nine v)\nend\nif <touching (level 9&10 villains v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level nine end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Ten v)\nend\nif <touching (level ten end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Complete! v)\nend\n\nwhen [a v] key pressed\nmove (-20) steps\nswitch costume to (m i c k e y- left v)\nif <touching (practice 1 end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Practice 2 v)\nend\nif <touching (practice obtsacle v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (practice 2 end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level One v)\nend\nif <touching (level 1-5 obstacles v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level one end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Two v)\nend\nif <touching (level two end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Three v)\nend\nif <touching (level three end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Four v)\nend\nif <touching (level four end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Five v)\nend\nif <touching (level five end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Six v)\nend\nif <touching (level 6-10 obstacles v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level six end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Seven v)\nend\nif <touching (level seven end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Eight v)\nend\nif <touching (level eight end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Nine v)\nend\nif <touching (level 9&10 villains v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level nine end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Ten v)\nend\nif <touching (level ten end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Complete! v)\nend\n\nwhen [d v] key pressed\nmove (20) steps\nswitch costume to (m i c k e y- right v)\nif <touching (practice 1 end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Practice 2 v)\nend\nif <touching (practice obtsacle v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (practice 2 end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level One v)\nend\nif <touching (level 1-5 obstacles v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level one end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Two v)\nend\nif <touching (level two end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Three v)\nend\nif <touching (level three end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Four v)\nend\nif <touching (level four end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Five v)\nend\nif <touching (level five end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Six v)\nend\nif <touching (level 6-10 obstacles v)?> then\n    play sound [Disconnect v] until done\n    go to x: (-108) y: (-98)\nend\nif <touching (level six end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Seven v)\nend\nif <touching (level seven end v)?> then\n    go to x: (-108) y: (-98)\n    broadcast (Level Eight v)\n    if <touching (level eight end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Nine v)\n    end\n    if <touching (level 9&10 villains v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level nine end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Ten v)\n    end\n    if <touching (level ten end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Complete! v)\n    end\nend\n\nwhen I receive [practice 2 v]\ngo to x: (-108) y: (-98)\n\nwhen flag clicked\nforever\n    if <key (right arrow v) pressed?> then\n        change x by (10)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n        if <touching (practice 1 end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Practice 2 v)\n        end\n        if <touching (practice obtsacle v)?> then\n            play sound [Disconnect v] until done\n            go to x: (-108) y: (-98)\n        end\n        if <touching (practice 2 end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level One v)\n        end\n        if <touching (level 1-5 obstacles v)?> then\n            play sound [Disconnect v] until done\n            go to x: (-108) y: (-98)\n        end\n        if <touching (level one end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Two v)\n        end\n        if <touching (level two end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Three v)\n        end\n        if <touching (level three end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Four v)\n        end\n        if <touching (level four end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Five v)\n        end\n        if <touching (level five end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Six v)\n        end\n    end\n    if <touching (level 6-10 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level six end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Seven v)\n    end\n    if <touching (level seven end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Eight v)\n    end\n    if <touching (level eight end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Nine v)\n    end\n    if <touching (level 9&10 villains v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level nine end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Ten v)\n    end\n    if <touching (level ten end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Complete! v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <key (left arrow v) pressed?> then\n        change x by (-10)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (practice 1 end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Practice 2 v)\n    end\n    if <touching (practice obtsacle v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (practice 2 end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level One v)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level one end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Two v)\n    end\n    if <touching (level two end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Three v)\n    end\n    if <touching (level three end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Four v)\n    end\n    if <touching (level four end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Five v)\n    end\n    if <touching (level five end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Six v)\n    end\n    if <touching (level 6-10 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level six end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Seven v)\n    end\n    if <touching (level seven end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Eight v)\n    end\n    if <touching (level eight end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Nine v)\n    end\n    if <touching (level 9&10 villains v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level nine end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Ten v)\n    end\n    if <touching (level ten end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Complete! v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <key (a v) pressed?> then\n        change x by (-10)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (practice 1 end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Practice 2 v)\n    end\n    if <touching (practice obtsacle v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (practice 2 end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level One v)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level one end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Two v)\n    end\n    if <touching (level two end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Three v)\n    end\n    if <touching (level three end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Four v)\n    end\n    if <touching (level four end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Five v)\n    end\n    if <touching (level five end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Six v)\n    end\n    if <touching (level 6-10 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level six end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Seven v)\n    end\n    if <touching (level seven end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Eight v)\n    end\n    if <touching (level eight end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Nine v)\n    end\n    if <touching (level 9&10 villains v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n    end\n    if <touching (level nine end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Level Ten v)\n    end\n    if <touching (level ten end v)?> then\n        go to x: (-108) y: (-98)\n        broadcast (Complete! v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <key (d v) pressed?> then\n        change x by (10)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        play sound [Disconnect v] until done\n        go to x: (-108) y: (-98)\n        if <touching (practice 1 end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Practice 2 v)\n        end\n        if <touching (practice obtsacle v)?> then\n            play sound [Disconnect v] until done\n            go to x: (-108) y: (-98)\n        end\n        if <touching (practice 2 end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level One v)\n        end\n        if <touching (level 1-5 obstacles v)?> then\n            play sound [Disconnect v] until done\n            go to x: (-108) y: (-98)\n        end\n        if <touching (level one end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Two v)\n        end\n        if <touching (level two end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Three v)\n        end\n        if <touching (level three end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Four v)\n        end\n        if <touching (level four end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Five v)\n        end\n        if <touching (level five end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Six v)\n        end\n        if <touching (level 6-10 obstacles v)?> then\n            play sound [Disconnect v] until done\n            go to x: (-108) y: (-98)\n        end\n        if <touching (level six end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Seven v)\n        end\n        if <touching (level seven end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Eight v)\n        end\n        if <touching (level eight end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Nine v)\n        end\n        if <touching (level 9&10 villains v)?> then\n            play sound [Disconnect v] until done\n            go to x: (-108) y: (-98)\n        end\n        if <touching (level nine end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Level Ten v)\n        end\n        if <touching (level ten end v)?> then\n            go to x: (-108) y: (-98)\n            broadcast (Complete! v)\n        end\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching (trampoline v)?> then\n        set [jump velocity v] to [20.5]\n        if <touching (ground v)?> then\n            change y by (Jump Velocity)\n            repeat until <touching (ground v)?>\n                change y by (Jump Velocity)\n                change [jump velocity v] by (-1)\n            end\n            if <touching (level 1-5 obstacles v)?> then\n                go to x: (-108) y: (-98)\n            end\n            if <touching (practice obtsacle v)?> then\n                go to x: (-108) y: (-98)\n            end\n            set [jump velocity v] to (() * (-1))\n            change y by (Jump Velocity)\n        end\n    end\nend\n\nwhen [w v] key pressed\nset [jump velocity v] to [15]\nif <touching (ground v)?> then\n    change y by (Jump Velocity)\n    repeat until <touching (ground v)?>\n        change y by (Jump Velocity)\n        change [jump velocity v] by (-1)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        go to x: (-108) y: (-98)\n    end\n    if <touching (practice obtsacle v)?> then\n        go to x: (-108) y: (-98)\n    end\n    set [jump velocity v] to (() * (-1))\n    change y by (Jump Velocity)\nend\n\nwhen [up arrow v] key pressed\nset [jump velocity v] to [15]\nif <touching (ground v)?> then\n    change y by (Jump Velocity)\n    repeat until <touching (ground v)?>\n        change y by (Jump Velocity)\n        change [jump velocity v] by (-1)\n    end\n    if <touching (level 1-5 obstacles v)?> then\n        go to x: (-108) y: (-98)\n    end\n    if <touching (practice obtsacle v)?> then\n        go to x: (-108) y: (-98)\n    end\n    set [jump velocity v] to (() * (-1))\n    change y by (Jump Velocity)\nend\n\n@Ground\n\nwhen flag clicked\nhide\nwait (0.5) seconds\nshow\n\n@Instructions\n\nwhen flag clicked\nswitch costume to (how to move v)\nhide\nwait (0.5) seconds\nshow\n\nwhen I receive [practice 2 v]\nswitch costume to (how to jump over obstacles v)\n\nwhen I receive [level one v]\nswitch costume to (good luck v)\n\nwhen I receive [level two v]\nswitch costume to (jump! v)\n\nwhen I receive [level three v]\nhide\n\nwhen I receive [level six v]\nshow\nswitch costume to (trampoline v)\n\nwhen I receive [level seven v]\nswitch costume to (bounce! v)\n\nwhen I receive [level eight v]\nswitch costume to (be careful! v)\n\nwhen I receive [level nine v]\nswitch costume to (avoid- scar v)\n\nwhen I receive [level ten v]\nswitch costume to (avoid maleficent v)\n\nwhen I receive [complete! v]\nhide\n\nwhen I receive [level eleven v]\nswitch costume to (break v)\n\nwhen I receive [level twelve v]\nswitch costume to (wall-jump v)\n\n@Practice 1 End\n\nwhen flag clicked\ngo to [back v] layer\ngo to x: (182) y: (-44)\nhide\nwait (0.5) seconds\nshow\n\nwhen I receive [practice 2 v]\nhide\n\n@Practice 2 End\n\nwhen flag clicked\nhide\n\nwhen I receive [practice 2 v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level one v]\nhide\n\n@Level One End\n\nwhen flag clicked\nhide\n\nwhen I receive [level one v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level two v]\nhide\n\n@Level Two End\n\nwhen flag clicked\nhide\n\nwhen I receive [level two v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level three v]\nhide\n\n@Level Three End\n\nwhen flag clicked\nhide\n\nwhen I receive [level three v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level four v]\nhide\n\n@Level Four End\n\nwhen flag clicked\nhide\n\nwhen I receive [level four v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level five v]\nhide\n\n@Level Five End\n\nwhen flag clicked\nhide\n\nwhen I receive [level five v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level six v]\nhide\n\n@Level Six End\n\nwhen flag clicked\nhide\n\nwhen I receive [level six v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level seven v]\nhide\n\n@Level Seven End\n\nwhen flag clicked\nhide\n\nwhen I receive [level seven v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level eight v]\nhide\n\n@Level Eight End\n\nwhen flag clicked\nhide\n\nwhen I receive [level eight v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level nine v]\nhide\n\n@Level Nine End\n\nwhen flag clicked\nhide\n\nwhen I receive [level nine v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [level ten v]\nhide\n\n@Level Ten End\n\nwhen flag clicked\nhide\n\nwhen I receive [level ten v]\ngo to [back v] layer\ngo to x: (182) y: (-44)\nshow\n\nwhen I receive [complete! v]\nhide\n\n@Practice Obtsacle\n\nwhen flag clicked\nhide\n\nwhen I receive [practice 2 v]\nshow\n\nwhen I receive [level one v]\nhide\n\n@Level 1-5 Obstacles\n\nwhen flag clicked\nhide\n\nwhen I receive [level one v]\ngo to x: (-42) y: (-53)\nswitch costume to (level one v)\nshow\n\nwhen I receive [level two v]\nswitch costume to (level two v)\nrepeat until <touching (level two end v)?>\n    go to x: (-76) y: (-51)\n    glide (1.5) secs to x: (-101) y: (-87)\nend\n\nwhen I receive [level three v]\nswitch costume to (level three v)\n\nwhen I receive [level four v]\nswitch costume to (level four v)\n\nwhen I receive [level five v]\nswitch costume to (level five v)\n\nwhen I receive [level six v]\nhide\n\n@Level 6-10 Obstacles\n\nwhen flag clicked\nhide\n\nwhen I receive [level six v]\ngo to x: (20) y: (-52)\nswitch costume to (level six v)\nshow\n\nwhen I receive [level seven v]\nswitch costume to (level seven v)\n\nwhen I receive [level eight v]\nswitch costume to (level eight v)\n\nwhen I receive [level nine v]\nswitch costume to (level nine v)\n\nwhen I receive [level ten v]\nswitch costume to (level ten v)\n\nwhen I receive [complete! v]\nhide\n\nwhen I receive [level nine v]\nhide\n\n@Trampoline\n\nwhen flag clicked\nhide\n\nwhen I receive [level six v]\ngo to [front v] layer\ngo to x: (22) y: (-104)\nshow\n\nwhen I receive [level seven v]\ngo to [front v] layer\ngo to x: (-26) y: (-105)\n\nwhen I receive [level eight v]\ngo to [front v] layer\ngo to x: (39) y: (-105)\n\nwhen I receive [complete! v]\nhide\n\n@END\n\nwhen flag clicked\nhide\n\nwhen I receive [complete! v]\nswitch costume to (heart purple v)\nshow\n\n@Favorite (Castle)\n\nwhen flag clicked\nhide\n\nwhen I receive [complete! v]\nshow\n\n@SYRS\n\nwhen flag clicked\nhide\n\nwhen I receive [complete! v]\nshow\n\n@Level 9&10 Villains\n\nwhen flag clicked\nhide\n\nwhen I receive [level nine v]\nswitch costume to (level nine- scar v)\ngo to x: (13) y: (-88)\nshow\n\nwhen I receive [level ten v]\nswitch costume to (level ten-maleficent v)\nforever\n    go to x: (180) y: (70)\n    glide (1) secs to x: (13) y: (-88)\nend\n\nwhen I receive [complete! v]\nhide\n\n
PIXAR JUMP OUT NOW!!! PLEASE GO LOVE AND FAVE IT!!! https://scratch.mit.edu/projects/409153423/\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nHey everyone!! Welcome to ~*Disney*~ A Platformer!! Help Mickey Mouse get through all of the obstacles!!!\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nNOTE: ALL LEVELS ARE POSSIBLE AND TESTED BY ME :) It's easier to jump over the obstacles when you hold space/ W key/ up arrow and then hold the right arrow/ D key as you jump.\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nYou can use A, D, right arrow, or the left arrow to move. Press space, W, or the up arrow to jump!\nSorry, this isn't mobile-friendly. If this reaches 200 likes/favorites, I'll convert it to a mobile-friendly platform!\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nThank you so much for playing!!!!\nSee you real soon!\nLove,\nTropicalCoder13\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n#Disney #Platformer #MickeyMouse #blue #pink #purple #Games #DisneyPlatformer #TropicalCoder13 #likeandfavorite\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n    \n      ~~~~~~~~~~~~~~~TIMELINE~~~~~~~~~~~~~~~\n\nJune 11th, 2020 morning- project started\n\nJune 11th, 2020 night time- project completed and posted with 5 levels and obstacles only\n\nJune 12th, 2020 morning- reached 10 loves/favorites\n\nJune 12th, 2020 afternoon- 1 remix\n\nJune 13th, 2020 morning- reached 15 loves/favorites\n\nJune 13th, 2020 afternoon- begun first update\n\nJune 13th, 2020 late afternoon-  first update completed, added 5 new levels (with the special features of a trampoline and villains)\n\nJune 13th, 2020 night time- reached 20 loves\n\nJune 14th, 2020 morning- Got added to the Propose Projects to be Featured studio!!!!!!!!!!!\n\nJune 14th, 2020 afternoon- reached 50 views\n\nJune 15th, 2020 late afternoon- made Maleficent harder (still possible though!)\n\nJune 15th, 2020 night time- Added the W key and up arrow to the code for jump. Thanks to @flamemoney12 for the suggestion! \n\nJune 15th, 2020 late night time- Reached 20 favorites!\n\nJune 16th, 2020 morning- Reached 25 loves\n\nJune 16th, 2020 afternoon- added sound effects when you hit the obstacles\n\nJune 16th, 2020 late afternoon- reached 30 loves, 25 favorites\n\nJune 17th, 2020 morning- reached 35 loves, 30 favorites! REACHED 100 VIEWS! Also took away sound affects since it was causing glitches.\n\nJune 18th, 2020 afternoon- reached 40 loves! Also made the heart purple (not much of a change, but still one I felt like I needed to do!)\n\nJune 19th, 2020 late afternoon- reached 45 loves and 35 favorites! \n\nJune 19th, 2020 night time- REACHED 50 LOVES WHAT THE HECK THANKS!!!!\n\nJune 19th, 2020 late night time- reached 50 loves, 40 favorites!\n\nJune 19th, 2020 morning- reached 55 loves!\n\nJune 20th, 2020 morning- reached 45 favorites!\n\nJune 21st, 2020 morning- Reached 60 loves!!!!\n\n