Thirsty - a platformer || #all #games
@Stage\n\n@charakter\n\nwhen flag clicked\nforever\n    if <not <<touching color (#1ae600)?> or <touching color (#7d7d7d)?>>> then\n        change [prędkośćy v] by (-0.5)\n    end\n    if <<touching color (#000000)?> or <touching color (#868686)?>> then\n        go to x: (-190) y: (-15)\n    end\n    if <touching (krawędź v)?> then\n        next backdrop\n        go to x: (-190) y: (-15)\n    end\n    if <touching (krawędź2 v)?> then\n        go to x: (-190) y: (-15)\n    end\nend\n\nwhen flag clicked\nswitch backdrop to (tło1 v)\ngo to x: (-190) y: (-15)\nforever\n    create clone of (_myself_ v)\n    if <not <<touching color (#1ae600)?> or <touching color (#7d7d7d)?>>> then\n        repeat until <<touching color (#1ae600)?> or <touching color (#7d7d7d)?>>\n            create clone of (_myself_ v)\n            change y by (prędkośćY)\n            if <key (right arrow v) pressed?> then\n                move (7) steps\n            end\n            if <key (left arrow v) pressed?> then\n                change x by (-7)\n            end\n        end\n    else\n        set [prędkośćy v] to [0]\n        if <key (right arrow v) pressed?> then\n            move (7) steps\n        end\n        if <key (left arrow v) pressed?> then\n            change x by (-7)\n        end\n    end\nend\n\nwhen [up arrow v] key pressed\nif <<touching color (#1ae600)?> or <touching color (#7d7d7d)?>> then\n    change y by (10)\n    set [prędkośćy v] to [10]\nend\n\nwhen I start as a clone\nswitch costume to (ślad v)\nrepeat (10)\n    change size by (-1)\n    change [ghost v] effect by (10)\nend\ndelete this clone\n\n@krawędź\n\nwhen flag clicked\nshow\nforever\n    if <(backdrop [name v]) = [tło jaskinia5]> then\n        hide\n    end\nend\n\n@krawędź2\n\n@miniaturka\n\nshow\n\nwhen flag clicked\nhide\n\n
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