Bee platformer 
@Stage\n\nwhen I receive [start v]\nwait (2) seconds\nswitch backdrop to (juce v)\nwait (2) seconds\nswitch backdrop to (backdrop4 v)\nbroadcast (a2 v)\n\nwhen I receive [a2 v]\nset [level v] to [4]\nswitch backdrop to (backdrop1 v)\nforever\n    switch backdrop to (LEVEL)\n    if <(LEVEL) = [7]> then\n        wait (3) seconds\n        switch backdrop to (backdrop3 v)\n        forever\n            if <key (space v) pressed?> then\n                next backdrop\n                wait (1) seconds\n            end\n        end\n    end\nend\n\nwhen flag clicked\nswitch backdrop to (narmal2 v)\n\nwhen I receive [a2 v]\nforever\n    play sound [Flight of the Bumblebee Animated in Color v] until done\nend\n\n@JUCIE\n\nwhen I receive [message1 v]\nshow\nstart sound [bubbles v]\nbroadcast (start v)\nglide (3) secs to x: (45) y: (-180)\nhide\n\nwhen flag clicked\nset size to (5000) %\ngo to [front v] layer\ngo to x: (45) y: (346)\nhide\n\n@LOGO\n\nwhen flag clicked\nshow\ngo to x: (0) y: (0)\nswitch costume to (costume1 v)\nwait (3) seconds\nswitch costume to (costume2 v)\nchange size by (10)\nwait (0.2) seconds\nchange size by (-10)\nbroadcast (message1 v)\n\nwhen I receive [start v]\nwait (2) seconds\nhide\n\nwhen I receive [start v]\nforever\n    play sound [MinecraftUniverse - Eclipse v] until done\nend\n\nwhen flag clicked\nforever\n    set volume to (VOLUME) %\nend\n\n@honey-bee\n\nwhen I receive [message1 v]\ngo to x: (0) y: (0)\nforever\n    if <key (right arrow v) pressed?> then\n        point in direction (90)\n        move (5) steps\n    end\nend\n\nwhen flag clicked\nhide\nforever\n    if <touching color (#000000)?> then\n        set [gravity v] to [0]\n    else\n        set [gravity v] to [-5]\n    end\n    change y by (Gravity)\nend\n\nwhen I receive [message1 v]\nforever\n    if <key (left arrow v) pressed?> then\n        point in direction (-90)\n        move (5) steps\n    end\nend\n\nwhen I receive [message1 v]\nforever\n    if <key (up arrow v) pressed?> then\n        set [jump v] to [15]\n        change y by (10)\n        repeat until <touching color (#000000)?>\n            change [jump v] by (-1)\n            change y by (Jump)\n        end\n    end\nend\n\nwhen I receive [message1 v]\nforever\n    if <touching color (#0054ff)?> then\n        change [level v] by (1)\n        wait (3) seconds\n    end\n    if <touching color (#9b1c00)?> then\n        stop [all v]\n    end\nend\n\nwhen I receive [a2 v]\nshow\n\n@Honeycomb-Hexagon\n\nwhen flag clicked\nshow\nwait (0.0001) seconds\nhide\n\nwhen I receive [a v]\nshow\n\n
arrow key to move once you have beat the game (it is easy) press space to toggle backdrops