I think there are no major improvements for Dreamcast version... Anyway this is a new version after all.
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0.9.13 -> 0.9.14
- Fixed crash when bin is not found in a bin/cue.
- Added Traditional Chinese translation.
- Added Japanese translation.
- Added Russian translation.
- Updated German translation.
- Added inline SH2 assembler function to main emulation code.
- Fixed miscellaneous memory leak/uninitialized variables.
- Added Stunner/Virtua Gun emulation
- Added USB Dev cartridge emulation
- Added SDL2 support
- Added screenshot feature to Android port
- Work around fix for games trying to change scu mask from slave sh2 when using hle bios. Fixes Astal.
- Added extra checks to resolution setting to avoid potential leaks or crashing.
- A few fixes to the Xcode projects for OS X
- Fixed fullscreen mode when compiled with a newer OS X SDK
- Fixed an issue where coff/elf files weren't selectable when using memory transfer function.
- Fixed a bug where qt volume slider wasn't showing the saved value on startup.
- Mouse will now optionally auto-hide with no movement
- Added gui for inline assembler.
- Revised Mouse emulation handling, added sensitivity setting.
- Other fixes
- Fixed compilation
- Fixed a bug where coordinate y increment wasn't being initialized under a specific set of circumstances. Should fix hang in Radiant Silvergun using OpenGL rendering.
- Fixed Special Color Calculation mode 2