The super sledge is a weapon in Fallout: New Vegas.
It is a heavy two-handed hammer and contains a kinetic energy storage device to increase the knockback effect of the weapon. It is rather cumbersome and slow, but very powerful.
It has a special Mauler attack that does 50% damage in V.A.T.S. at the cost of 10 more action points, but has a chance to knock down enemies (requires a Melee skill of 50).
|- Type of attack||- Skill required|
|- Damage per attack in V.A.T.S.||- Action point cost|
|- Damage per action point||- Additional effects|
- Note: Melee weapons do double normal damage in V.A.T.S.
It is possible to execute Mauler outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
The super sledge can successfully strike about 495 times from full condition before breaking.
|- Weapon name (melee or unarmed)||- Attacks in V.A.T.S.|
|- Weapon name (gun, energy or explosive)||- Action point cost|
|- Damage per attack (damage per projectile)||- Damage per action point|
|- Damage per second||- Weapon spread|
|- Area of effect damage||- Magazine capacity (shots per reload)|
|- Effect damage & duration||- Durability (number of attacks before breaking)|
|- Bonus effects||- Weight|
|- Attacks per second||- Value in caps|
|- Critical chance % multiplier||- Value to weight ratio|
|- Critical damage||- Skill required|
|- Critical effect damage & duration||- Strength required|
|- With all mods attached|
|Super sledge ||70||105||1.5||x1||35||38||3.7||495||20||5800||290||100||8|
|Oh, Baby! ||80||138.9||1.74||x1||40||35||4.6||495||20||6200||310||100||8|
- Note: Melee damage is doubled in V.A.T.S.