user3936: I'm sure there are benchmarks out there, but I'm not sure where to find them. Circa 2006 I was holding on to Vegas 6 without letting go because I could see very noticeable differences in its rendering times. (It's super fast!) And I've made fun of people who tough it out with Final Cut or Premiere for its atrociously slow rendering times. I'm just curious if anyone benchmarks this stuff.

user2836: I'm not sure that it is necessarily possible to get meaningful benchmarks for video editing render times now.  With the advent of system's using GPU processing for rendering, the already complicated field got even tougher.  There are simply too many variables.  It depends on the performance of particular effects and plugins and what kind of hardware and bandwidth needs there are within the project.  Since the needs of projects differ so greatly, I don't see how a meaningful benchmark could be established unless it was to try benchmarking individual filters within the applications.
In general, the new render engine in Premiere is very fast though.  Even for software only it works quick, but with GPU acceleration, it gets pretty crazy.  Running software only, I can run a full resolution all I frame 1080p 24fps signal with color correction applied through my tower with fairly minimal frame drops.  I'm unfortunately PC only so I can't compare to FCPX.

3936: <p>I'm sure there are benchmarks out there, but I'm not sure where to find them. Circa 2006 I was holding on to Vegas 6 without letting go because I could see very noticeable differences in its rendering times. (It's super fast!) And I've made fun of people who tough it out with Final Cut or Premiere for its atrociously slow rendering times. I'm just curious if anyone benchmarks this stuff.</p>
 2836: <p>I'm not sure that it is necessarily possible to get meaningful benchmarks for video editing render times now.  With the advent of system's using GPU processing for rendering, the already complicated field got even tougher.  There are simply too many variables.  It depends on the performance of particular effects and plugins and what kind of hardware and bandwidth needs there are within the project.  Since the needs of projects differ so greatly, I don't see how a meaningful benchmark could be established unless it was to try benchmarking individual filters within the applications.</p>

<p>In general, the new render engine in Premiere is very fast though.  Even for software only it works quick, but with GPU acceleration, it gets pretty crazy.  Running software only, I can run a full resolution all I frame 1080p 24fps signal with color correction applied through my tower with fairly minimal frame drops.  I'm unfortunately PC only so I can't compare to FCPX.</p>
