user3465: I was watching this video by CorridorDigital and I heard them mention Rapid. I can't find it on Google. Could someone link me to it.




user2836: It appears to be RapidForm which has now been bought out (or changed name possibly) to 3D Systems Geomagic.  The website is here.  I found this by looking for mesh refinement software matching the term Rapid and that seemed likely the best match.  In particular, it appears to be GeoMagic XOS.  I don't personally have any experience with the particular software.
Basically the point behind the software is to make refined meshes from a point cloud.  3D scanners like the Kinect don't actually form a mathematical model, instead, they generated large numbers of points at a given distance from the sensor.  These points are formed into a cloud which then has to be modeled into a vector based solid mesh for rendering purposes.
This process is actually incredibly similar to converting a bitmap image into a vector graphic, but it has to be done to produce smooth, solid surfaces in 3d, so it's a bit of a complex and specialized operation.  Software like this allows for the best fit mesh to be found and to ensure that it makes a solid, detailed mesh that doesn't have holes in it that could cause problems with the geometry.

3465: <p>I was watching this video by CorridorDigital and I heard them mention Rapid. I can't find it on Google. Could someone link me to it.</p>

<p><div class="youtube-embed"><div>
                <iframe width="640px" height="395px" src="https://www.youtube.com/embed/AE7EYmSncQ8?start=0"></iframe>
            </div></div></p>
 2836: <p>It appears to be RapidForm which has now been bought out (or changed name possibly) to 3D Systems Geomagic.  The website is <a href="http://www.rapidform.com/home/" rel="nofollow">here</a>.  I found this by looking for mesh refinement software matching the term Rapid and that seemed likely the best match.  In particular, it appears to be GeoMagic XOS.  I don't personally have any experience with the particular software.</p>

<p>Basically the point behind the software is to make refined meshes from a point cloud.  3D scanners like the Kinect don't actually form a mathematical model, instead, they generated large numbers of points at a given distance from the sensor.  These points are formed into a cloud which then has to be modeled into a vector based solid mesh for rendering purposes.</p>

<p>This process is actually incredibly similar to converting a bitmap image into a vector graphic, but it has to be done to produce smooth, solid surfaces in 3d, so it's a bit of a complex and specialized operation.  Software like this allows for the best fit mesh to be found and to ensure that it makes a solid, detailed mesh that doesn't have holes in it that could cause problems with the geometry.</p>
