user4551: So, I'm asking that, since I've got a GTX650Ti 1 GB graphics, and it takes 5 minutes to render a simple 1 minute video with minimum effects. Is it normal? I've tried it both with Sony Vegas and Adobe Premiere
Will the 2 GB version of GTX650Ti increase performance?

user3980: I haven't seen any difference between 2GB and 4GB. My GTX680 2GB is practically the same as a friend's GTX680 4GB in terms of PP performance.
I don't know if this is just on our systems, but even with a fast GPU PP just can't handle more than a couple of filters without dropping frames.
It's kind of infuriating, really. My GPU can create beautiful landscapes with hundreds of filters from nothing in realtime but something simple like a few layers of text is too much for PP to handle.
Hint: try DaVinci Resolve Lite. It's free and benefits immensely from a good GPU!

user5991: I have read that the extra ram (4 gb vs 2 gb) might be utilized when you are working with 4k footage, but there are a lot of other factors at play here (cpu / data throughput etc). This is a good article about choosing the right components for your editing pc (including graphics card): http://ppbm7.com/index.php/tweakers-page/83-balanced-systems/94-balanced-systems 

user2836: Not likely.  Graphics card memory is more about loading information on to the card for textures and such for rendering.  It isn't really a key component of pushing information through the GPU itself.  When using a GPU for rendering, we are interested in the high level of parallel performance that a GPU can reach for relatively simple calculations.  The rate at which information can move in and out of the card as well as the rate at which the GPU can process matters, the memory on the GPU is not generally going to be a bottleneck.

user5294: I use Sony Vegas 12pro and it uses CPU rendering OR certain codecs can render to GPU. I have used GPU rendering and found that it is only slightly faster but way buggier. GPU rendering is a pretty new thing so I'd stay away from it and I wouldn't expect it to be good for a few more years.
So the faster your CPU the faster the video will render. The GPU is doing nothing with CPU rendering. Well it is doing basic windows OS stuff but not handling the rendering of the file.
I've been editing with Sony Vegas for 5 years and started with version 8.

user3295: 1) Everytime the GPU has to process something, it will load the necessary data (in that case your video frames) into the VRAM. Simple as that, the GPU cannot work with your system memory.
Though the GPU gets it's data from the system memory, so your system memory will act as a buffer and you don't need to load that much data at once into the VRAM.
Though programs which offer a real-time workflow will want to load as much data into the VRAM as possible. That's the reason why you can allocate a specific amount of VRAM in Adobe After Effects (not 100% sure if you can do the same in Premiere).
So every time you apply an effect in Premiere that is GPU accelerated, the GPU will have to request data into the VRAM to process the frames.
New versions of OpenCL and CUDA are improving the way of how the GPU will get its data and reducing the overhead caused by the CPU which will reduce the amount of VRAM needed at a time but VRAM will always be a very important factor with the current PC architecture.
Current GPUs use GDDR5 which is A LOT faster than DDR3 system memory. This is needed as the memory speed is a very important performance factor in GPU computing. Overclocking your VRAM can give you quite a performance boost in memory intensive 3D rendering applications (though probably not in Premiere).
Current GDDR5 based GPUs like the GTX 780 Ti are capable of more than 300 GB/s (336 GB/s in this case). DDR3-2133 is substantially slower with a peak bandwidth of 16,66 GB/s per module. Also 2133 is rather uncommon in OEM PCs, DDR3-1600 and 1300 is more common.
2) So you will benefit from a large amount of VRAM everytime you work with very high resolution images or many videos at once aswell as with high-frame rate footage. Premieres rendering engine is utilizing the GPU for both the preview aswell as the final rendering if you chose so.
In practice I'd say it's nonsense to have more than 2GB of VRAM for Premiere unless you work with other applications at the same time that utilize the GPU. Processing bitmaps doesn't require all that much data at once unless you work with crazy resolutions like 8k or 16k, the processing capability of your GPU will be the bottleneck before your VRAM.
Thats my opinion based on what I know about the Premiere video engine and GP-GPU. Premiere might do some other stuff in the background that requires more VRAM. So if you have a very specific use case I'd rather make a benchmark or search for one before making a purchase decision. If you just want to make a general guess this information should help you quite well to make a decision.

4551: <p>So, I'm asking that, since I've got a GTX650Ti 1 GB graphics, and it takes 5 minutes to render a simple 1 minute video with minimum effects. Is it normal? I've tried it both with Sony Vegas and Adobe Premiere
Will the 2 GB version of GTX650Ti increase performance?</p>
 3980: <p>I haven't seen any difference between 2GB and 4GB. My GTX680 2GB is practically the same as a friend's GTX680 4GB in terms of PP performance.</p>

<p>I don't know if this is just on our systems, but even with a fast GPU PP just can't handle more than a couple of filters without dropping frames.</p>

<p>It's kind of infuriating, really. My GPU can create beautiful landscapes with hundreds of filters from nothing in realtime but something simple like a few layers of text is too much for PP to handle.</p>

<p>Hint: try DaVinci Resolve Lite. It's free and benefits immensely from a good GPU!</p>
 5991: <p>I have read that the extra ram (4 gb vs 2 gb) might be utilized when you are working with 4k footage, but there are a lot of other factors at play here (cpu / data throughput etc). This is a good article about choosing the right components for your editing pc (including graphics card): <a href="http://ppbm7.com/index.php/tweakers-page/83-balanced-systems/94-balanced-systems" rel="nofollow">http://ppbm7.com/index.php/tweakers-page/83-balanced-systems/94-balanced-systems</a> </p>
 2836: <p>Not likely.  Graphics card memory is more about loading information on to the card for textures and such for rendering.  It isn't really a key component of pushing information through the GPU itself.  When using a GPU for rendering, we are interested in the high level of parallel performance that a GPU can reach for relatively simple calculations.  The rate at which information can move in and out of the card as well as the rate at which the GPU can process matters, the memory on the GPU is not generally going to be a bottleneck.</p>
 5294: <p>I use Sony Vegas 12pro and it uses CPU rendering OR certain codecs can render to GPU. I have used GPU rendering and found that it is only slightly faster but way buggier. GPU rendering is a pretty new thing so I'd stay away from it and I wouldn't expect it to be good for a few more years.</p>

<p>So the faster your CPU the faster the video will render. The GPU is doing nothing with CPU rendering. Well it is doing basic windows OS stuff but not handling the rendering of the file.</p>

<p>I've been editing with Sony Vegas for 5 years and started with version 8.</p>
 3295: <p><strong>1)</strong> Everytime the GPU has to process something, it will load the necessary data (in that case your video frames) into the VRAM. Simple as that, the GPU cannot work with your system memory.
Though the GPU gets it's data from the system memory, so your system memory will act as a buffer and you don't need to load that much data at once into the VRAM.</p>

<p>Though programs which offer a real-time workflow will want to load as much data into the VRAM as possible. That's the reason why you can allocate a specific amount of VRAM in Adobe After Effects (not 100% sure if you can do the same in Premiere).
So every time you apply an effect in Premiere that is GPU accelerated, the GPU will have to request data into the VRAM to process the frames.</p>

<p>New versions of OpenCL and CUDA are improving the way of how the GPU will get its data and reducing the overhead caused by the CPU which will reduce the amount of VRAM needed at a time but VRAM will always be a very important factor with the current PC architecture.
Current GPUs use GDDR5 which is A LOT faster than DDR3 system memory. This is needed as the memory speed is a very important performance factor in GPU computing. Overclocking your VRAM can give you quite a performance boost in memory intensive 3D rendering applications (though probably not in Premiere).
Current <a href="http://en.wikipedia.org/wiki/GDDR5" rel="nofollow">GDDR5</a> based GPUs like the <a href="http://en.wikipedia.org/wiki/List_of_Nvidia_graphics_processing_units#GeForce_700_Series" rel="nofollow">GTX 780 Ti</a> are capable of more than 300 GB/s (336 GB/s in this case). <a href="http://en.wikipedia.org/wiki/Ddr3" rel="nofollow">DDR3</a>-2133 is substantially slower with a peak bandwidth of 16,66 GB/s per module. Also 2133 is rather uncommon in OEM PCs, DDR3-1600 and 1300 is more common.</p>

<p><strong>2)</strong> So you will benefit from a large amount of VRAM everytime you work with very high resolution images or many videos at once aswell as with high-frame rate footage. Premieres rendering engine is utilizing the GPU for both the preview aswell as the final rendering if you chose so.</p>

<p>In practice I'd say it's nonsense to have more than 2GB of VRAM for Premiere unless you work with other applications at the same time that utilize the GPU. Processing bitmaps doesn't require all that much data at once unless you work with crazy resolutions like 8k or 16k, the processing capability of your GPU will be the bottleneck before your VRAM.</p>

<p>Thats my opinion based on what I know about the Premiere video engine and GP-GPU. Premiere might do some other stuff in the background that requires more VRAM. So if you have a very specific use case I'd rather make a benchmark or search for one before making a purchase decision. If you just want to make a general guess this information should help you quite well to make a decision.</p>
