user19128: I currently use an Audio-Technica ATR2500-USB Cardioid Condenser USB Microphone with a shock mount, pop filter, and Mudder Large Foam Mic Windscreen for MXL, Audio Technica. 
I record using Nvidia Shadowplay with the mic about 3 inches from my mouth with the volume on the Mic set to 65 (in the playback devices menu). 
How can I record my audio commentary and not pick up the controller joysticks/buttons like other individuals, I post my material to youtube. 
I have tangled with the volume on the mic and whether it's at 10 or 100, it always picks up the controller. 

user10931: A typical solution is to create better acoustic isolation between your keyboard/controller and the microphone.  The thing that really stops sound waves is not foam itself, but mass.  Eight ounces of foam is nothing compared to 8 lbs of rigid fiberglass.
Another solution is to use a downward expander.  This audio-processing device (which can be an external analog box or a digital plug-in) can be programmed so that an audio "gate" is closed unless a signal is both loud enough and lasts long enough to open it.  The click of a key would not be enough to open it, but a human voice speaking words would.  While you are talking, the clicks could come through, but they will be masked by the voice, and hopefully not too distracting in that case.

19128: <p>I currently use an Audio-Technica ATR2500-USB Cardioid Condenser USB Microphone with a shock mount, pop filter, and Mudder Large Foam Mic Windscreen for MXL, Audio Technica. </p>

<p>I record using Nvidia Shadowplay with the mic about 3 inches from my mouth with the volume on the Mic set to 65 (in the playback devices menu). </p>

<p>How can I record my audio commentary and not pick up the controller joysticks/buttons like other individuals, I post my material to youtube. </p>

<p>I have tangled with the volume on the mic and whether it's at 10 or 100, it always picks up the controller. </p>
 10931: <p>A typical solution is to create better acoustic isolation between your keyboard/controller and the microphone.  The thing that really stops sound waves is not foam itself, but mass.  Eight ounces of foam is nothing compared to 8 lbs of rigid fiberglass.</p>

<p>Another solution is to use a downward expander.  This audio-processing device (which can be an external analog box or a digital plug-in) can be programmed so that an audio "gate" is closed unless a signal is both loud enough and lasts long enough to open it.  The click of a key would not be enough to open it, but a human voice speaking words would.  While you are talking, the clicks could come through, but they will be masked by the voice, and hopefully not too distracting in that case.</p>
