user34296: I'm using Trapcode Tao plugin for an audio reactor sphere . Now the only view of my sphere is depended on the Material & Lighting > Image Based Lighting > Built-in Environment  and it is Dark Industrial mode
This Screenshot :

I just want to know is there a way to use an image (custom image) instead of this Environment inside the sphere ?

user34296: After some research I found a solution from the official Red Giant documentation

If Built-in Environment is set to None, you can choose a layer to use as a custom reflection map using the Reflection Environment Map pop-up menu. Any image can be selected, but to make a correct environment map it should be a spherical map (also called a “lat/long map” or an “equirectangular map.” Note that a “sphere map” is something else). Note that using a very large environment map uses a lot of space on the GPU.

Just import your image and select it from Reflection Environment menu
Material & Lighting > Image Based Lighting > Reflection Environment


34296: <p>I'm using Trapcode Tao plugin for an audio reactor sphere . Now the only view of my sphere is depended on the <code>Material &amp; Lighting &gt; Image Based Lighting &gt; Built-in Environment </code> and it is <code>Dark Industrial</code> mode</p>
<p>This Screenshot :</p>
<p><a href="https://i.stack.imgur.com/2CYrR.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/2CYrR.png" alt="enter image description here" /></a></p>
<p>I just want to know is there a way to use an image (custom image) instead of this <code>Environment</code> inside the sphere ?</p>
 34296: <p>After some research I found a solution from the <a href="https://www.redgiant.com/user-guide/trapcode-tao/tao-material-lighting/" rel="nofollow noreferrer">official Red Giant documentation</a></p>
<blockquote>
<p>If Built-in Environment is set to None, you can choose a layer to use as a custom reflection map using the <strong>Reflection Environment</strong> Map pop-up menu. <strong>Any image can be selected</strong>, but to make a correct environment map it should be a spherical map (also called a “lat/long map” or an “equirectangular map.” Note that a “sphere map” is something else). Note that using a very large environment map uses a lot of space on the GPU.</p>
</blockquote>
<p>Just import your image and select it from <strong>Reflection Environment</strong> menu</p>
<p><code>Material &amp; Lighting &gt; Image Based Lighting &gt; Reflection Environment</code></p>
<p><a href="https://i.stack.imgur.com/gZ8Jy.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/gZ8Jy.jpg" alt="enter image description here" /></a></p>
