user18468: How do I do this? the way the objects appear is just so cool 
Video:




user6207: I can think of 2 ways:

Film all the objects separately with green screens. Apply a keyer to each one to key out the green areas, place them all on the timeline, and fade each one in as you see fit.
Film them all together, and then manually mask out each object by hand. If the objects are basic shapes it might not be too hard, but if it includes people moving, etc., it could be tough. Then fade the masks out as you see fit.


user1950: Use a 3d animation package and animate the surface textures of the objects. That's how I've done similar effects, and I'd be willing to bet that's how the makers of that clip did it, even though it doesn't look like 3D animation. 
You can use Non-Photo-Real (or NPR) rendering to get the anime look. "Toon shading" is what it used to be called, haven't kept up with the current nomenclature, but if you search for "toon shade blender" you should get enough to get you started. Blender is a free 3D animation package.

18468: <p>How do I do this? the way the objects appear is just so cool </p>

<p>Video:
<div class="youtube-embed"><div>
                <iframe width="640px" height="395px" src="https://www.youtube.com/embed/MCzdxMWeMZE?start=0"></iframe>
            </div></div></p>
 6207: <p>I can think of 2 ways:</p>

<ol>
<li>Film all the objects separately with green screens. Apply a keyer to each one to key out the green areas, place them all on the timeline, and fade each one in as you see fit.</li>
<li>Film them all together, and then manually mask out each object by hand. If the objects are basic shapes it might not be too hard, but if it includes people moving, etc., it could be tough. Then fade the masks out as you see fit.</li>
</ol>
 1950: <p>Use a 3d animation package and animate the surface textures of the objects. That's how I've done similar effects, and I'd be willing to bet that's how the makers of that clip did it, even though it doesn't look like 3D animation. </p>

<p>You can use Non-Photo-Real (or NPR) rendering to get the anime look. "Toon shading" is what it used to be called, haven't kept up with the current nomenclature, but if you search for <a href="https://duckduckgo.com/?q=toon%20shade%20blender&amp;t=ffab&amp;atb=v53-6&amp;ia=web" rel="nofollow noreferrer">"toon shade blender"</a> you should get enough to get you started. Blender is a free 3D animation package.</p>
