user24856: For a mechanical rotary shutter, a shutter angle is the angle of the arc cut into the circular shutter, which is an opening to help "open" the shutter. Then what does a shutter angle correspond to for an electronic shutter which is not a physical circular shutter at all?

user23732: It just refers to the shuttet speed and FPS.
As you probably know, 360° means the entire time, the frame is exposed.
0° means it is never exposed, 180° half of the time.
With digital shutters you can just take your FPS, for example 24, and calculate the corresponding value.
For 180°, you can double it 24*2=48 so youbget a shutter speed of 1/48s.
For 360° you can justvtake the FPS 24FPS = 1/24s.
The formula for any shutter angle being:
FPS / (Shutterangle / 360)
24 / (180 / 360) = 1/48

24856: <p>For a mechanical rotary shutter, a shutter angle is the angle of the arc cut into the circular shutter, which is an opening to help "open" the shutter. Then what does a shutter angle correspond to for an electronic shutter which is not a physical circular shutter at all?</p>
 23732: <p>It just refers to the shuttet speed and FPS.</p>

<p>As you probably know, 360° means the entire time, the frame is exposed.
0° means it is never exposed, 180° half of the time.</p>

<p>With digital shutters you can just take your FPS, for example 24, and calculate the corresponding value.</p>

<p>For 180°, you can double it 24*2=48 so youbget a shutter speed of 1/48s.
For 360° you can justvtake the FPS 24FPS = 1/24s.</p>

<p>The formula for any shutter angle being:</p>

<p>FPS / (Shutterangle / 360)
24 / (180 / 360) = 1/48</p>
