user39052: I have tried 4 times now to export a 16 minute long video consisting only of an image sequence and audio tracks.
The video is a 360/vr video, and on this old machine, takes roughly 2 and a half hours to render every time, only to output a corrupt video that will neither play in vlc nor upload to youtube (youtube abandons processing pretty quickly.)
when I export a significantly shorter video from the timeline it outputs just fine, and other video projects I've rendered have never had this problem. the file just ends up 0 bytes every time

user39052: solved: the problem, for whatever reason, was that I was using an image sequence instead of a video. this works for shorter durations, but for long durations its no wonder premier has trouble. to solve it, i followed these steps:

using FFMPEG, turned the image sequence into an .mp4 with ffmpeg -framerate 60 -i %d.png -framerate 60 out.mp4 which ensures the framerate is both interpreted and written as 60fps
replace footage in premier with the newly rendered out.mp4
render from adobe premier- remarkably, the process is also substantially faster. it took me roughly 10 minutes, down from 2 and a half hours.


39052: <p>I have tried 4 times now to export a 16 minute long video consisting only of an image sequence and audio tracks.</p>
<p>The video is a 360/vr video, and on this old machine, takes roughly 2 and a half hours to render every time, only to output a corrupt video that will neither play in vlc nor upload to youtube (youtube abandons processing pretty quickly.)</p>
<p>when I export a significantly shorter video from the timeline it outputs just fine, and other video projects I've rendered have never had this problem. the file just ends up 0 bytes every time</p>
 39052: <p>solved: the problem, for whatever reason, was that I was using an image sequence instead of a video. this works for shorter durations, but for long durations its no wonder premier has trouble. to solve it, i followed these steps:</p>
<ol>
<li>using FFMPEG, turned the image sequence into an .mp4 with <code>ffmpeg -framerate 60 -i %d.png -framerate 60 out.mp4</code> which ensures the framerate is both interpreted and written as 60fps</li>
<li>replace footage in premier with the newly rendered <code>out.mp4</code></li>
<li>render from adobe premier- remarkably, the process is also substantially faster. it took me roughly 10 minutes, down from 2 and a half hours.</li>
</ol>
