user20073: I am new to the 3d world and Cinema 4d software.
When I try to use gradient color and apply the material to a sphere, for example, it just uses the first color in the gradient and ignores any other colors. What am I doing wrong?


user21171: Moved from C4D a while back but It could be something to do with UV projection being set to a surface that isn't there.  Another reason for this could be flipped normals (in this case you would have to flip them back.  Have a look in the UV settings and change the projection type.  I'm not sure this is a lighting issue, you could always add a light to the scene but I'm under the impression there is ambient lighting by default.... Hope this helps. 

20073: <p>I am new to the 3d world and Cinema 4d software.</p>

<p>When I try to use gradient color and apply the material to a sphere, for example, it just uses the first color in the gradient and ignores any other colors. What am I doing wrong?
<a href="https://i.stack.imgur.com/vsTBE.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/vsTBE.png" alt="enter image description here"></a></p>
 21171: <p>Moved from C4D a while back but It could be something to do with UV projection being set to a surface that isn't there.  Another reason for this could be flipped normals (in this case you would have to flip them back.  Have a look in the UV settings and change the projection type.  I'm not sure this is a lighting issue, you could always add a light to the scene but I'm under the impression there is ambient lighting by default.... Hope this helps. </p>
