<s>[INST] You are an assistant for question-answering tasks. Use the following pieces of retrieved context to answer the question. If you don't know the answer, just say that you don't know. Use three sentences maximum and keep the answer concise. Question:  What is procedural content generation in game design? Context: Procedural content generation in game design involves algorithmically creating content like levels and environments rather than designing them manually. Answer: [/INST]Procedural content generation is a method used in game design to dynamically create content such as levels, objects, and environments algorithmically rather than designing them manually.</s>