public static RectF getRoundedFloatRectangle ( long width , long height , BoundingBox boundingBox , BoundingBox boundingBoxSection ) { Rect rect = getRectangle ( width , height , boundingBox , boundingBoxSection ) ; RectF rectF = new RectF ( rect ) ; return rectF ; }
Get a rectangle with rounded floating point boundaries using the tile width height bounding box and the bounding box section within the outer box to build the rectangle from