public Point3D_F64 center ( Point3D_F64 storage ) { if ( storage == null ) storage = new Point3D_F64 ( ) ; storage . x = ( p0 . x + p1 . x ) / 2.0 ; storage . y = ( p0 . y + p1 . y ) / 2.0 ; storage . z = ( p0 . z + p1 . z ) / 2.0 ; return storage ; }
Computes and return the center of the cube .