public void invokeErrorListener ( int what , int extra ) { // Calling doStop() un-schedules the next event and // stops normal event flow from continuing. doStop ( ) ; state = ERROR ; boolean handled = errorListener != null && errorListener . onError ( player , what , extra ) ; if ( ! handled ) { // The documentation isn't very clear if onCompletion is // supposed to be called from non-playing states // (ie, states other than STARTED or PAUSED). Testing // revealed that onCompletion is invoked even if playback // hasn't started or is not in progress. invokeCompletionListener ( ) ; // Need to set this again because // invokeCompletionListener() will set the state // to PLAYBACK_COMPLETED state = ERROR ; } }
Allows test cases to directly simulate invocation of the OnError event .