public Vector2f transform ( Vector2f pt ) { float [ ] in = new float [ ] { pt . x , pt . y } ; float [ ] out = new float [ 2 ] ; transform ( in , 0 , out , 0 , 1 ) ; return new Vector2f ( out [ 0 ] , out [ 1 ] ) ; }
Transform the vector2f based on the matrix defined in this transform