protected void paint ( SynthContext context , Graphics g ) { SeaGlassContext accContext = getContext ( menuItem , Region . MENU_ITEM_ACCELERATOR ) ; // Refetch the appropriate check indicator for the current state String prefix = getPropertyPrefix ( ) ; Icon checkIcon = style . getIcon ( context , prefix + ".checkIcon" ) ; Icon arrowIcon = style . getIcon ( context , prefix + ".arrowIcon" ) ; SeaGlassGraphicsUtils . paint ( context , accContext , g , checkIcon , arrowIcon , acceleratorDelimiter , defaultTextIconGap , getPropertyPrefix ( ) ) ; accContext . dispose ( ) ; }
Paints the specified component . This implementation does nothing .