private void disableTalkBack ( ) { GVRSceneObject [ ] sceneObjects = mGvrContext . getMainScene ( ) . getWholeSceneObjects ( ) ; for ( GVRSceneObject sceneObject : sceneObjects ) { if ( sceneObject instanceof GVRAccessiblityObject ) if ( ( ( GVRAccessiblityObject ) sceneObject ) . getTalkBack ( ) != null ) ( ( GVRAccessiblityObject ) sceneObject ) . getTalkBack ( ) . setActive ( false ) ; } }
find all accessibility object and set active false for enable talk back .