public void adjustOffsets ( final IGeoPoint pGeoPoint , final PointF pPixel ) { if ( pPixel == null ) { return ; } final Point unRotatedExpectedPixel = unrotateAndScalePoint ( ( int ) pPixel . x , ( int ) pPixel . y , null ) ; final Point unRotatedActualPixel = toPixels ( pGeoPoint , null ) ; final long deltaX = unRotatedExpectedPixel . x - unRotatedActualPixel . x ; final long deltaY = unRotatedExpectedPixel . y - unRotatedActualPixel . y ; adjustOffsets ( deltaX , deltaY ) ; }
Adjust the offsets so that this geo point projects into that pixel