public static void addFallbackInputMap ( Node node , InputMap < ? > im ) { // getInputMap calls init, so can use unsafe setter setInputMapUnsafe ( node , InputMap . sequence ( getInputMap ( node ) , im ) ) ; }
Adds the given input map to the end of the node s list of input maps so that an event will be pattern - matched against all other input maps currently installed in the node before being pattern - matched against the given input map .