private void checkVerticalLimit ( double extrp , double vy ) { // Inside interval if ( mover . getY ( ) >= limitBottom && mover . getY ( ) <= limitTop && limitBottom != Integer . MIN_VALUE && limitTop != Integer . MAX_VALUE ) { offset . moveLocation ( extrp , 0 , vy ) ; // Block offset on its limits if ( offset . getY ( ) < - intervalVertical ) { offset . teleportY ( - intervalVertical ) ; } else if ( offset . getY ( ) > intervalVertical ) { offset . teleportY ( intervalVertical ) ; } } // Outside interval if ( ( int ) offset . getY ( ) == - intervalVertical || ( int ) offset . getY ( ) == intervalVertical ) { mover . moveLocationY ( extrp , vy ) ; } applyVerticalLimit ( ) ; }
Check vertical limit on move .