public static Geometry translate ( Geometry geom , double x , double y , double z ) { if ( geom == null ) { return null ; } final CoordinateSequenceDimensionFilter filter = new CoordinateSequenceDimensionFilter ( ) ; geom . apply ( filter ) ; checkMixed ( filter ) ; // For all 2D geometries, we only translate by (x, y). if ( filter . is2D ( ) ) { return AffineTransformation . translationInstance ( x , y ) . transform ( geom ) ; } else { final Geometry clone = geom . copy ( ) ; clone . apply ( new ZAffineTransformation ( x , y , z ) ) ; return clone ; } }
Translates a geometry using X Y and Z offsets .