public void update ( int width , int height , float [ ] data ) throws IllegalArgumentException { if ( ( width <= 0 ) || ( height <= 0 ) || ( data == null ) || ( data . length < height * width * mFloatsPerPixel ) ) { throw new IllegalArgumentException ( ) ; } NativeFloatImage . update ( getNative ( ) , width , height , 0 , data ) ; }
Copy new data to an existing float - point texture .