public void quadToPoint ( float controlX , float controlY , float toX , float toY ) { PathQuadOperation operation = new PathQuadOperation ( ) ; operation . controlX = controlX ; operation . controlY = controlY ; operation . endX = toX ; operation . endY = toY ; operations . add ( operation ) ; endX = toX ; endY = toY ; }
Add a quad to the ShapePath .