public float [ ] t1 ( float [ ] z , int k ) { float [ ] result = new float [ z . length ] ; float [ ] w = new float [ z . length ] ; for ( int i = 0 ; i < w . length ; i ++ ) { w [ i ] = ( float ) 1.0 ; } for ( int i = 0 ; i < z . length - 1 ; i ++ ) { int head = i + 1 ; int tail = z . length - 1 ; float [ ] subZ = subVector ( z , head , tail ) ; float [ ] subW = subVector ( w , head , tail ) ; float aux = ( new Transformations ( ) ) . rSum ( subZ , subW ) ; result [ i ] = ( new Transformations ( ) ) . bParam ( z [ i ] , aux , ( float ) 0.98 / ( float ) 49.98 , ( float ) 0.02 , ( float ) 50 ) ; } result [ z . length - 1 ] = z [ z . length - 1 ] ; return result ; }
WFG9 t1 transformation