public void setScriptFile ( final String scriptFile ) { this . scriptFile = scriptFile ; this . scriptType = determineScriptType ( scriptFile ) ; if ( scriptType != SCRIPT_TYPE . CONTENTS ) { // assume that if adjusting the file, engine name should also be re-calc'd // if scriptType is CONTENTS then we can't determine engineName anyway this . engineName = getScriptEngineName ( scriptFile ) ; } }
this object would be better if engineName and scriptFile couldn t change