public Long getId ( ) { if ( this . genericRecordAttributes . getId ( ) != null ) { return this . genericRecordAttributes . getId ( ) ; } else if ( this . typeARecordAttributes . getId ( ) != null ) { return this . typeARecordAttributes . getId ( ) ; } else if ( this . typeAAAARecordAttributes . getId ( ) != null ) { return this . typeAAAARecordAttributes . getId ( ) ; } else if ( this . typeNSRecordAttributes . getId ( ) != null ) { return this . typeNSRecordAttributes . getId ( ) ; } else if ( this . typeSOARecordAttributes . getId ( ) != null ) { return this . typeSOARecordAttributes . getId ( ) ; } else if ( this . typeMXRecordAttributes . getId ( ) != null ) { return this . typeMXRecordAttributes . getId ( ) ; } else if ( this . typePTRRecordAttributes . getId ( ) != null ) { return this . typePTRRecordAttributes . getId ( ) ; } else if ( this . typeTXTRecordAttributes . getId ( ) != null ) { return this . typeTXTRecordAttributes . getId ( ) ; } else { return null ; } }
FIXME Better way of accessing the variables?