private void accessBallModel ( final JRebirthEvent event ) { switch ( event . eventType ( ) ) { case ACCESS_COMMAND : case ACCESS_CONTROLLER : case ACCESS_MODEL : case ACCESS_SERVICE : case ACCESS_VIEW : // final BallModel ballModel = getModel(BallModel.class, event); callCommand ( AccessBallCommand . class , WBuilder . waveData ( EditorWaves . EVENT , event ) ) ; break ; default : } }
Access to a ballModel instance .