private void tryRippleExit ( ) { if ( mRipple != null ) { if ( mExitingRipples == null ) { mExitingRipples = new RippleForeground [ MAX_RIPPLES ] ; } mExitingRipples [ mExitingRipplesCount ++ ] = mRipple ; mRipple . exit ( ) ; mRipple = null ; } }
Attempts to start an exit animation for the active hotspot . Fails if there is no active hotspot .