protected void enlarge ( Quadrilateral_F64 corners , double scale ) { UtilPolygons2D_F64 . center ( corners , center ) ; extend ( center , corners . a , scale ) ; extend ( center , corners . b , scale ) ; extend ( center , corners . c , scale ) ; extend ( center , corners . d , scale ) ; }
Enlarges the quadrilateral to make it more sensitive to changes in orientation