protected void initializePieces ( ) { pieces . add ( new Piece ( "x" , " x /xxx/ x " , false , oneRotation ) ) ; pieces . add ( new Piece ( "v" , "x /x /xxx" , false , fourRotations ) ) ; pieces . add ( new Piece ( "t" , "xxx/ x / x " , false , fourRotations ) ) ; pieces . add ( new Piece ( "w" , " x/ xx/xx " , false , fourRotations ) ) ; pieces . add ( new Piece ( "u" , "x x/xxx" , false , fourRotations ) ) ; pieces . add ( new Piece ( "i" , "xxxxx" , false , twoRotations ) ) ; pieces . add ( new Piece ( "f" , " xx/xx / x " , true , fourRotations ) ) ; pieces . add ( new Piece ( "p" , "xx/xx/x " , true , fourRotations ) ) ; pieces . add ( new Piece ( "z" , "xx / x / xx" , true , twoRotations ) ) ; pieces . add ( new Piece ( "n" , "xx / xxx" , true , fourRotations ) ) ; pieces . add ( new Piece ( "y" , " x /xxxx" , true , fourRotations ) ) ; pieces . add ( new Piece ( "l" , " x/xxxx" , true , fourRotations ) ) ; }
Fill in the pieces list .