public void dispose ( ) { for ( int layer = 0 ; layer < 4 ; layer ++ ) { Graphics2D graphics = layeredGraphics [ layer ] ; if ( graphics != null ) { graphics . dispose ( ) ; layeredGraphics [ layer ] = null ; } BufferedImage image = layeredImage [ layer ] ; if ( image != null ) { image . flush ( ) ; layeredImage [ layer ] = null ; } } }
Dispose of the layered graphics and images