public void setAreas ( final List < Section > AREAS ) { areas . setAll ( AREAS ) ; Collections . sort ( areas , new SectionComparator ( ) ) ; fireUpdateEvent ( SECTION_EVENT ) ; }
Sets the sections to the given list of Section objects . The sections will be used to colorize areas with a special meaning such as the red area in a rpm gauge . Areas in the Medusa library usually are more eye - catching than Sections .