final void deactivateNow ( ) { isActive = false ; stats . deactivate ( ) ; availableQueue . clear ( ) ; reopenExecutor . getQueue ( ) . clear ( ) ; for ( ConnectionPoolConnection conn : connections ) { conn . forceRealClose ( ) ; conn . state . set ( ConnectionPoolConnection . STATE_DISCONNECTED ) ; } }
Deactivates the pool immediately - real - closing all connections out from under the logical connections .