public static List < Point > getPath ( TraversalPred tpred , Object trav , int longest , int ax , int ay , int bx , int by , boolean partial ) { return getPath ( tpred , new Stepper ( ) , trav , longest , ax , ay , bx , by , partial ) ; }
Gets a path with the default stepper which assumes the piece can move one in any of the eight cardinal directions .