protected void closeIdleChannels ( ) { long now = System . currentTimeMillis ( ) ; Iterator < Map . Entry < ChatChannel , ChannelInfo > > iter = _channels . entrySet ( ) . iterator ( ) ; while ( iter . hasNext ( ) ) { Map . Entry < ChatChannel , ChannelInfo > entry = iter . next ( ) ; if ( now - entry . getValue ( ) . lastMessage > IDLE_CHANNEL_CLOSE_TIME ) { ( ( CrowdNodeObject ) _peerMan . getNodeObject ( ) ) . removeFromHostedChannels ( entry . getKey ( ) ) ; iter . remove ( ) ; } } }
Called periodically to check for and close any channels that have been idle too long .