void resetListFailed ( ) { if ( TraceComponent . isAnyTracingEnabled ( ) && tc . isEntryEnabled ( ) ) SibTr . entry ( tc , "resetListFailed" ) ; for ( int i = 0 ; i < iNeighbours . length ; i ++ ) { iNeighbours [ i ] . resetListFailed ( ) ; } if ( TraceComponent . isAnyTracingEnabled ( ) && tc . isEntryEnabled ( ) ) SibTr . exit ( tc , "resetListFailed" ) ; }
If at startup the reset list failed then we need to try and send it again . Each Neighbour needs to be told that the send failed so that it can retry .