public Object getPhysicalData ( ) { if ( m_baOut == null ) { if ( m_baIn == null ) return null ; m_baIn . reset ( ) ; int iLen = m_baIn . available ( ) ; byte [ ] rgby = new byte [ iLen ] ; m_baIn . read ( rgby , 0 , iLen ) ; return rgby ; } return m_baOut . toByteArray ( ) ; }
Get the physical data that this Buffer uses . You must override this method .