protected void createVolatileImage ( ) { // release any previous volatile image we might hold if ( _image != null ) { _image . flush ( ) ; } // create a new, compatible, volatile image // _image = _imgr.createVolatileImage( // _bounds.width, _bounds.height, getTransparency()); _image = _imgr . createImage ( _bounds . width , _bounds . height , getTransparency ( ) ) ; // render our source image into the volatile image refreshVolatileImage ( ) ; }
Creates our volatile image from the information in our source image .