@ SuppressWarnings ( "WeakerAccess" ) public Map < DeckReference , BeatGrid > getLoadedBeatGrids ( ) { ensureRunning ( ) ; // Make a copy so callers get an immutable snapshot of the current state. return Collections . unmodifiableMap ( new HashMap < DeckReference , BeatGrid > ( hotCache ) ) ; }
Get the beat grids available for all tracks currently loaded in any player either on the play deck or in a hot cue .