public IntervalFrequency getRefreshFrequency ( ) { switch ( mRefreshInterval ) { case REALTIME_REFRESH_INTERVAL : return IntervalFrequency . REALTIME ; case HIGH_REFRESH_INTERVAL : return IntervalFrequency . HIGH ; case LOW_REFRESH_INTERVAL : return IntervalFrequency . LOW ; case MEDIUM_REFRESH_INTERVAL : return IntervalFrequency . MEDIUM ; default : return IntervalFrequency . NONE ; } }
Get the refresh frequency of this scene object .