protected BufferedImage create_FOREGROUND_Image ( final int WIDTH ) { switch ( getFrameType ( ) ) { case ROUND : return FOREGROUND_FACTORY . createRadialForeground ( WIDTH ) ; case SQUARE : return FOREGROUND_FACTORY . createLinearForeground ( WIDTH , WIDTH ) ; default : return FOREGROUND_FACTORY . createRadialForeground ( WIDTH ) ; } }
Returns the image of the glasseffect with a centered knob