public void rotateWithPivot ( float w , float x , float y , float z , float pivotX , float pivotY , float pivotZ ) { getTransform ( ) . rotateWithPivot ( w , x , y , z , pivotX , pivotY , pivotZ ) ; if ( mTransformCache . rotateWithPivot ( w , x , y , z , pivotX , pivotY , pivotZ ) ) { onTransformChanged ( ) ; } }
Modify the tranform s current rotation in quaternion terms around a pivot other than the origin .