private Steerable < T > calculateTarget ( ) { this . jumpTarget . position = jumpDescriptor . takeoffPosition ; this . airborneTime = calculateAirborneTimeAndVelocity ( jumpTarget . linearVelocity , jumpDescriptor , getActualLimiter ( ) . getMaxLinearSpeed ( ) ) ; this . isJumpAchievable = airborneTime >= 0 ; return jumpTarget ; }
Works out the trajectory calculation .