private void set3D ( int row , int col , int N , Point3D_F64 location ) { double _N = N ; double gridX = 2.0 * ( col / _N - 0.5 ) ; double gridY = 2.0 * ( 0.5 - row / _N ) ; location . set ( gridX , gridY , 0 ) ; }
Specifies 3D location of landmark in marker coordinate system