public int valueForYPosition ( int yPos ) { int value ; int minValue = slider . getMinimum ( ) ; int maxValue = slider . getMaximum ( ) ; int trackTop = trackRect . y + thumbRect . height / 2 + trackBorder ; int trackBottom = trackRect . y + trackRect . height - thumbRect . height / 2 - trackBorder ; int trackLength = trackBottom - trackTop ; if ( yPos <= trackTop ) { value = drawInverted ( ) ? minValue : maxValue ; } else if ( yPos >= trackBottom ) { value = drawInverted ( ) ? maxValue : minValue ; } else { int distanceFromTrackTop = yPos - trackTop ; double valueRange = ( double ) maxValue - ( double ) minValue ; double valuePerPixel = valueRange / ( double ) trackLength ; int valueFromTrackTop = ( int ) Math . round ( distanceFromTrackTop * valuePerPixel ) ; value = drawInverted ( ) ? minValue + valueFromTrackTop : maxValue - valueFromTrackTop ; } return value ; }
Returns a value give a y position . If yPos is past the track at the top or the bottom it will set the value to the min or max of the slider depending if the slider is inverted or not .