int getCornerIndex ( SquareNode node , double x , double y ) { for ( int i = 0 ; i < node . square . size ( ) ; i ++ ) { Point2D_F64 c = node . square . get ( i ) ; if ( c . x == x && c . y == y ) return i ; } throw new RuntimeException ( "BUG!" ) ; }
Returns the corner index of the specified coordinate