public static Point getRenderViewOffset ( float partialTick ) { Entity entity = Minecraft . getMinecraft ( ) . getRenderViewEntity ( ) ; if ( partialTick == 0 ) return new Point ( entity . posX , entity . posY , entity . posZ ) ; double x = entity . lastTickPosX + ( entity . posX - entity . lastTickPosX ) * partialTick ; double y = entity . lastTickPosY + ( entity . posY - entity . lastTickPosY ) * partialTick ; double z = entity . lastTickPosZ + ( entity . posZ - entity . lastTickPosZ ) * partialTick ; return new Point ( x , y , z ) ; }
Gets the render view offset for the current view entity .