public void set ( double eyeX , double eyeY , double eyeZ , double centerX , double centerY , double centerZ , double upX , double upY , double upZ ) { this . eyeX = eyeX ; this . eyeY = eyeY ; this . eyeZ = eyeZ ; this . centerX = centerX ; this . centerY = centerY ; this . centerZ = centerZ ; this . upX = upX ; this . upY = upY ; this . upZ = upZ ; }
Sets the eye position the center of the scene and which axis is facing upward .