protected CoverageDataSourcePixel getYSourceMinAndMax ( float source ) { int floor = ( int ) Math . floor ( source ) ; float valueLocation = getYEncodedLocation ( floor , griddedCoverage . getGridCellEncodingType ( ) ) ; CoverageDataSourcePixel pixel = getSourceMinAndMax ( source , floor , valueLocation ) ; return pixel ; }
Get the min max and offset of the source Y pixel