protected void fillTile ( Graphics2D gfx , int tx , int ty , Color color ) { Composite ocomp = gfx . getComposite ( ) ; gfx . setComposite ( ALPHA_FILL_TILE ) ; Polygon poly = MisoUtil . getTilePolygon ( _metrics , tx , ty ) ; gfx . setColor ( color ) ; gfx . fill ( poly ) ; gfx . setComposite ( ocomp ) ; }
Fills the specified tile with the given color at 50% alpha . Intended for debug - only tile highlighting purposes .