Playstation TV review - Telegraph Features Playstation TV was originally called the Vita TV when it released year ago in Japan. After using it for a couple of hours, it soon becomes clear that its original name was more fitting. Unlike the slick interface used by Sony's flagship consoles, the Playstation TV uses the Vita's - and simply sends it to the TV. While good for a touchscreen handheld, the Vita's menu doesn't translate well on the big screen. Instead of a slick counterpart to your PS4, the Playstation TV initially feels like a slapdash box of components. Featuring large garish buttons, the Playstation TV is awkward to use on a Dualshock controller, and lacks the refined operation the Playstation 4"s UI has taken years to develop. The Playstation TV's form factor also lends itself to unfavourable comparisons to the likes of Chromecast and Apple TV and - despite being a media powerhouse - the Playstation TV doesn't offer much streaming choice. Although present on the PS4, you won't find streaming services such as Netflix on Playstation TV. The problems continue, with the Playstation TV incompatible with a selection of PS Vita games. This is understandable, due to the Dualshock's lack of a rear touchpad - but it feels like another setback in an already hastily thought-out product. Compatible games are sent out in 720p and then upscaled, and the results are disappointing. Blown up on a big screen, the Playstation Vita's handheld graphics experience intense growing pains; textures aren't as smooth as you'd expect, and the experience is decidedly last-gen. Although not ideal as a standalone experience, where the Playstation TV does deliver is in streaming PS4 games. In optimum conditions when using a wired ethernet connection, the Playstation TV suddenly makes a lot more sense. Saving you the hassle of disconnecting a HDMI port and lugging the PS4 to a different room, the presence of a Playstation TV makes everything much easier. Gameplay is responsive, graphics aren't significantly different and even the frame rate performs admirably. The Playstation TV's lightweight form causes it some issues, though, as when using a wired controller it's very easy to move or drag the console by accident. At more frantic moments of Destiny, it became particularly easy to pull the Playstation TV off the shelf. A fully wired connection only tells one side of the story, and with a wireless connection - the most convenient - gaming is less enjoyable. Even with a wired PS4 and wireless Remote Play, the frame rate and graphics suffer, and the result is a noticeably laggy experience. Designed to be used in second rooms or bedrooms that are less likely to have a wired ethernet connection, the Playstation TV's wireless performance is yet another hurdle to a promising idea. When the Playstation Vita TV was first announced in Japan, it seemed to connect the dots between TVs, and offer a neat solution to a common problem faced by gamers. Allowing people to use the "big" TV without moving the PS4, it promised the best of both worlds - and even threw in Vita connectivity to boot. Unfortunately, it's now clear that the Playstation TV promises a lot but doesn't always deliver. Streaming offers a poor selection of shows and Vita games are competent, but the need to buy storage memory makes the Playstation TV feel like a repackaged Vita. Remote Play is good, but sadly limited in real-world conditions. When Playstation said it was making a streaming box it was hard not to be excited, but in its current form, the Playstation TV is a great idea undone by lacklustre execution.