Turn your iPhone into a virtual reality headset: Â£63 Pinc uses optical rings and hand gestures to control the screen PinÄ‡ device has been designed to work with the iPhone 6 and 6 Plus It pairs with optical control rings worn on the userâ€™s index fingers LEDs on the rings are tracked by the iPhoneâ€™s camera and let wearerâ€™s interact with the device Developers hope to raise $100,000 (Â£63,000) via an Indiegogo campaign If successful, the $99 (Â£63) device will ship internationally by June 2015Â With reports Apple is setting its sights on virtual reality, the technology is becoming much more mainstream. And now a team of Canadian developers is hoping to capitalise on this growing trend with the launch of its PinÄ‡ VR headset. Pronounced Pinch, the foldable device has been designed to work with the iPhone 6 and iPhone 6 Plus, and is controlled by optical rings worn on the wearerâ€™s hands. The foldable PinÄ‡ - pronounced pinch - device has been designed to work with the iPhone 6 and 6 Plus. It pairs with optical control rings with LEDs that are tracked by the iPhoneâ€™s camera.Â It also doubles up as a case, and comes with a free app that lets wearerâ€™s play games and browse the web It also doubles up as a case, and comes with a free app that lets wearerâ€™s play games and browse the web. The $99 (Â£63) headset pairs with optical control rings that are worn on the wearerâ€™s index fingers. PinÄ‡'s rings work in a similar way to the gloves used by Tom Cruise in film Minority Report (pictured) The iPhone is slotted into the case, and LEDs on the rings are tracked by the iPhoneâ€™s camera. This means a user can make hand gestures to control on-screen objects, in a similar way to the gloves used by Tom Cruise in 2002 sci-fi film Minority Report. Milan Baic, 28, from Cordon Media - the Canadian company behind PinÄ‡ - said: â€˜Imagine surfing the web, watching videos or shopping on your iPhone, all in virtual reality. â€˜It has integrated controllers - little rings that go on your fingers - that allow you to interact with the device. â€˜We're currently at the prototype stage and we're looking for market validation.Â 'If there is a demand for our product, we will build it, and if there isn't, we won't.Â We are shipping worldwide and we will be making deliveries to the UK. â€˜Instead of reinventing the wheel, we wanted to take the current hardware and make it work with VR technology.â€™ Cordon Media has launched an Indiegogo campaign to fund production of the headset, and is looking to raise raise $100,000 (Â£63,000) by 23 December. If successful, the device will ship internationally by June 2015. The company also plans to make a developer kit available to build apps for the device. The $99 (Â£63) headset pairs with optical control rings that are worn on the wearerâ€™s index fingers.The iPhone is slotted into the case, and LEDs on the rings are tracked by the iPhoneâ€™s camera so userâ€™s can make hand gestures to control on-screen objects Sci-Fi films such as Minority Report show people controlling computers with hand gestures. And now there's a gadget called Flow that will allow users to do just that, and could one day replace the computer mouse. Earlier this week, an Apple job listing revealed the tech giant is similarly looking to get into the virtual reality market. It is advertising for an engineer to create 'apps that integrate virtual reality systems.' It is not known whether the firm is looking to develop hardware, as well as software.Â However, an Apple headset would rival the likes of Oculus Rift and Samsung's Gear VR. A patent published in December suggests the firm does have ambitions for a head-mounted display. The patent, which was first filed in May 2007, details a â€˜goggle system for providing a personal media viewing experience to a user.â€™Â The team of Canadian developers has launched an Indiegogo campaign to fund production of PinÄ‡. It is looking to raise raise $100,000 (Â£63,000) by 23 December. The company also plans to make a developer kit available to build apps for the device It is advertising for an engineer to create 'apps that integrate virtual reality systems.'Â It is not known whether the firm is looking to develop hardware, as well as software