#VAR(Table_0, TABLE)
#ADDTBL("C:\Users\Scott\Documents\GitHub\Tales-of-Destiny-DC\patch\SLPS\scripts\code\abcde\toddc.tbl", Table_0)

//BLOCK #000 NAME:
#ACTIVETBL(Table_0) // Activate this block's starting TABLE
#VAR(ptr, CUSTOMPOINTER)
#CREATEPTR(ptr, "LINEAR", $-3B5980, 32)

#JMP($67B0)
//Section Customize Button Bar

//Text $7560
#WRITE(ptr,$6580)
[Left+Right_blink]Change [L1_ani]Undo [R1_ani]Default [Cross_ani]Back[END]


//Text $758D
#WRITE(ptr,$6584)
[Circle_ani]Change [L1_ani]Undo [R1_ani]Default [Cross_ani]Back[END]


//Text $75BA
#WRITE(ptr,$6588)
[Circle_ani]+[L+U+R+D_blink]Change [L1_ani]Undo [R1_ani]Default [Cross_ani]Back[END]


//Text $75ED
#WRITE(ptr,$658C)
[Circle_ani][Cross_ani][Square_ani][Triangle_ani][L1_ani][R1_ani][L2_ani][R2_ani]Change[Left_blink]Back[END]


//Text $7625
#WRITE(ptr,$6590)
[Circle_ani]+[Left+Right_blink]Change [Cross_ani]Back[END]


//Text $7641
#WRITE(ptr,$6594)
[Circle_ani]Select [Cross_ani]Cancel[END]

//Section Customize Display

//Text $7659
#WRITE(ptr,$659C)
Message Speed[END]


//Text $7667
#WRITE(ptr,$65B4)
Auto message[END]


//Text $7674
#WRITE(ptr,$65CC)
Difficulty[END]

#JMP($7560)

//Text $767F
#WRITE(ptr,$65E4)
Battle Controls[END]


//Text $768F
#WRITE(ptr,$65FC)
Screen Position[END]


//Text $769F
#WRITE(ptr,$6614)
Vibrate[END]


//Text $76A7
#WRITE(ptr,$662C)
Subtitles[END]


//Text $76AC
#WRITE(ptr,$6644)
Battle Camera[END]


//Text $76BA
#WRITE(ptr,$665C)
Horizontal Camera[END]


//Text $76CC
#WRITE(ptr,$6674)
Vertical Camera[END]


//Text $76DC
#WRITE(ptr,$668C)
Vehicle Speed[END]


//Text $76EA
#WRITE(ptr,$66A4)
Output[END]


//Text $76F1
#WRITE(ptr,$66BC)
Volume[END]


//Text $76F8
#WRITE(ptr,$66D4)
Definite Strike[END]


//Text $7708
#WRITE(ptr,$66EC)
Portrait Type[END]

//Section Customize Display 2

//Text $7716
#WRITE(ptr,$65A0)
Changes the display speed of the[LINE]
message. 1 to be instantaneous.[LINE]
[END]


//Text $7758
#WRITE(ptr,$65B8)
When ON, messages auto-advance[LINE]
without the need to press any buttons.[END]


//Text $779E
#WRITE(ptr,$65D0)
dummy[END]


//Text $77A4
#WRITE(ptr,$65E8)
Alter buttons layout in battle.[END]


//Text $77C4
#WRITE(ptr,$6600)
Adjusts the screen position.[END]


//Text $77E1
#WRITE(ptr,$6618)
Switch controller vibration.[END]


//Text $77FE
#WRITE(ptr,$6630)
Switch subtitles on FMV's.[END]


//Text $7819
#WRITE(ptr,$6648)
dummy[END]


//Text $7B20
#WRITE(ptr,$6660)
Changes the rotation direction[LINE]
of the [L1_ani][R1_ani] button.[END]


//Text $7B59
#WRITE(ptr,$6678)
Invert vehicle movement by pressing[LINE]
[Up+Down_blink] on the d-pad or left stick.[END]


//Text $7B9F
#WRITE(ptr,$6690)
Changes vehicles speed. Lower is faster.[END]


//Text $7BC8
#WRITE(ptr,$66A8)
Change whether the sound is played[LINE]
in stereo or mono.[END]


//Text $7BFE
#WRITE(ptr,$66C0)
Changes specific game sound.[END]


//Text $7C1B
#WRITE(ptr,$66D8)
dummy[END]


//Text $7C21
#WRITE(ptr,$66F0)
Change the appearance of the characters[LINE]
in the main menu and status menu.[END]

//Section Customize Description

//Text $7C6C
#WRITE(ptr,$6700)
[Simple][END]


//Text $7C75
#WRITE(ptr,$6704)
Reduced difficulty with enemy [LINE]
using less artes[END]


//Text $7CA5
#WRITE(ptr,$6708)
[Normal][END]


//Text $7CAE
#WRITE(ptr,$670C)
Normal difficulty.[END]


//Text $7CC1
#WRITE(ptr,$6710)
[Second][END]


//Text $7CCA
#WRITE(ptr,$6714)
Harder than Normal.[LINE]
Damage multiplier changes for friend/foe.[END]


//Text $7D08
#WRITE(ptr,$6718)
[Hard][END]


//Text $7D0F
#WRITE(ptr,$671C)
Higher Difficulty, but increase bonuses[LINE]
in experience and device points.[END]

#JMP($7B20)

//Text $7D58
#WRITE(ptr,$6720)
[Evil][END]


//Text $7D5F
#WRITE(ptr,$6724)
Evil Difficulty, the experience bonus[LINE]
for consecutive hits is even higher.[END]


//Text $7DAA
#WRITE(ptr,$6728)
[Chaos][END]


//Text $7DB2
#WRITE(ptr,$672C)
The worst combat difficulty. Both friend and[LINE]
foe will get a 4X critical multiplier.[END]


//Text $7E06
#WRITE(ptr,$6730)
[Target][END]


//Text $7E0F
#WRITE(ptr,$6734)
Focus on Target.[END]


//Text $7E20
#WRITE(ptr,$6738)
[Party][END]


//Text $7E28
#WRITE(ptr,$673C)
Focus on Allies.[END]


//Text $7E39
#WRITE(ptr,$6740)
[Enemy][END]


//Text $7E41
#WRITE(ptr,$6744)
Focus on Enemies.[END]


//Text $7E53
#WRITE(ptr,$6748)
[All][END]


//Text $7E59
#WRITE(ptr,$674C)
Focus on Everyone[END]

//Text $7E68
#WRITE(ptr,$6750)
[ON][END]



//Text $7E18
#WRITE(ptr,$6754)
Take advantage by performing[LINE]
the indicated combinations in the battle.[END]



//Text $7E08
#WRITE(ptr,$6758)
[OFF][END]



//Text $7DD8
#WRITE(ptr,$675C)
Turn off Definite Strike display.[END]



//Text $7EF0
#WRITE(ptr,$6760)
Attack[END]



//Text $7EE8
#WRITE(ptr,$6764)
Artes[END]



//Text $7EE0
#WRITE(ptr,$6768)
Guard[END]



//Text $7ED0
#WRITE(ptr,$676C)
Menu[END]



//Text $7EB8
#WRITE(ptr,$6770)
Blast Caliber[END]



//Text $7EA0
#WRITE(ptr,$6774)
Change Target[END]



//Text $7E88
#WRITE(ptr,$6778)
Shortcut 1[END]



//Text $7E70
#WRITE(ptr,$677C)
Shortcut 2[END]



//Text $7F70
#WRITE(ptr,$6780)
Red[END]



//Text $7F68
#WRITE(ptr,$6784)
Green[END]



//Text $7F60
#WRITE(ptr,$6788)
Blue[END]



//Text $7F58
#WRITE(ptr,$678C)
Opacity[END]



//Text $8010
#WRITE(ptr,$6790)
BGM[END]



//Text $8008
#WRITE(ptr,$6794)
SE[END]



//Text $7FF8
#WRITE(ptr,$6798)
Battle Voice[END]



//Text $7FE8
#WRITE(ptr,$679C)
Voice[END]



//Text $7FD8
#WRITE(ptr,$67A0)
Skit[END]



//Text $7FC8
#WRITE(ptr,$67A4)
Movie[END]

