# Archive

## Research & Case studies

> Research and projects for educational purpose. Most of these projects are _not_ maintained.

- [lol-game-analysis](https://github.com/remixz/lol-game-analysis) - A timeline replay based on League of Legends match history.
- [LoL Game DTO](https://github.com/mrtolkien/lol_dto) - A unified Data Transfer Object for League of Legends games, written in Python.
- [MoodGG](https://github.com/farzaa/MoodGGDesktopForOW) - A desktop app written with Electron.js and TensorFlow.js to suggest music based on Overwatch heroes (see [blog post](https://medium.com/@farzatv/deepoverwatch-combining-tensorflow-js-overwatch-computer-vision-and-music-1a84d4598bc0).)
- [onetricks.net](https://github.com/cnguy/onetricks.net) - A website for finding high ELO One-Trick Ponies in League of Legends.
- [ProjektZero-LoL-Model](https://github.com/MRittinghouse/ProjektZero-LoL-Model/) - An attempt at modeling upcoming match probabilities using historic data by player and by team for competitive League of Legends.
- [Valorant Zone Stats](https://github.com/LouisAsanaka/Valorant-Zone-Stats) - A desktop application to view your VALORANT performance in different areas the map.