#VAR(Table_0, TABLE)
#ADDTBL("C:\Users\Scott\Documents\GitHub\Tales-of-Destiny-DC\patch\SLPS\scripts\code\abcde\toddc.tbl", Table_0)

//BLOCK #000 NAME:
#ACTIVETBL(Table_0) // Activate this block's starting TABLE
#VAR(ptr, CUSTOMPOINTER)
#CREATEPTR(ptr, "LINEAR", $-3d4080, 32)

#JMP($18d40)
//Text $18D40
#WRITE(ptr,$13E00)
Pause[END]

//Text $18D46
#WRITE(ptr,$13E04)
Congratulations[END]

//Text $18D56
#WRITE(ptr,$13E08)
Time Over[END]

//Text $18D60
#WRITE(ptr,$13E0C)
Start[END]

//Text $18D66
#WRITE(ptr,$13E10)
[Cross_copy]:[TAG_015][END]

//Text $18D72
#WRITE(ptr,$13E14)
[Down]:[TAG_015][END]

//Text $18D7E
#WRITE(ptr,$13E18)
[Left+Right]:[TAG_015][END]

//Text $18D8A
#WRITE(ptr,$13E1C)
[Up]:[TAG_015][END]

//Text $18D96
#WRITE(ptr,$13E20)
Resolve[END]

//Text $18D9E
#WRITE(ptr,$13E24)
Flight[END]

//Text $18DA5
#WRITE(ptr,$13E28)
Storm[END]

//Text $18DAB
#WRITE(ptr,$13E2C)
Dead Sky[END]

//Text $18DB4
#WRITE(ptr,$13E30)
[Select_ani]：Back to Title[END]

//Text $18DC9
#WRITE(ptr,$13E34)
TIME[END]

//Text $18DCE
#WRITE(ptr,$13E38)
MAX CHAINS[END]

//Text $18DD9
#WRITE(ptr,$13E3C)
MAX HITS[END]

//Text $18DE2
#WRITE(ptr,$13E40)
1ST[END]

//Text $18DE6
#WRITE(ptr,$13E44)
2ND[END]

//Text $18DEA
#WRITE(ptr,$13E48)
3RD[END]

//Text $18DEE
#WRITE(ptr,$13E4C)
OUT[END]

//Text $18DF2
#WRITE(ptr,$13E50)
RANKING[END]

//Text $18DFA
#WRITE(ptr,$13E54)
POINTS[END]

//Text $18E01
#WRITE(ptr,$13E58)
RANK[END]

//Text $18E06
#WRITE(ptr,$13E5C)
D[END]

//Text $18E08
#WRITE(ptr,$13E60)
C[END]

//Text $18E0A
#WRITE(ptr,$13E64)
B[END]

//Text $18E0C
#WRITE(ptr,$13E68)
A[END]

//Text $18E0E
#WRITE(ptr,$13E6C)
S[END]

//Text $18E10
#WRITE(ptr,$13E70)
GOD[END]

//Text $18E14
#WRITE(ptr,$13E74)
YOU ARE A CHAMPION[END]

//Text $18E27
#WRITE(ptr,$13E78)
[Circle_Press]WAIT[END]

//Text $18E31
#WRITE(ptr,$13E7C)
[Cross_ani]SKIP[END]

//Text $18E3B
#WRITE(ptr,$13E80)
[Cross_Press]SKIP[END]

//Text $18E45
#WRITE(ptr,$13E84)
Simple Controls![END]

//Text $18E56
#WRITE(ptr,$13E88)
[LINE]
[END]

//Text $18E58
#WRITE(ptr,$13E8C)
Hold [Circle_Press] to charge power![END]

//Text $18E74
#WRITE(ptr,$13E90)
Move [L_stick_Press] to aim![END]

//Text $18E87
#WRITE(ptr,$13E94)
That's all![END]

//Text $18E93
#WRITE(ptr,$13E98)
[LINE]
[END]

//Text $18E95
#WRITE(ptr,$13E9C)
Get enough points before[END]

//Text $18EAE
#WRITE(ptr,$13EA0)
time runs out and...![END]

//Text $18EC4
#WRITE(ptr,$13EA4)
Power Gauge[END]

//Text $18ED0
#WRITE(ptr,$13EA8)
[LINE]
[END]

//Text $18ED2
#WRITE(ptr,$13EAC)
The stars that fill up[END]

//Text $18EE9
#WRITE(ptr,$13EB0)
as you charge are[END]

//Text $18EFB
#WRITE(ptr,$13EB4)
the power gauge.[END]

//Text $18F0C
#WRITE(ptr,$13EB8)
[LINE]
[END]

//Text $18F0E
#WRITE(ptr,$13EBC)
Each level has an effect,[END]

//Text $18F28
#WRITE(ptr,$13EC0)
so pay close attention![END]

//Text $18F40
#WRITE(ptr,$13EC4)
Items[END]

//Text $18F46
#WRITE(ptr,$13EC8)
[LINE]
[END]

//Text $18F48
#WRITE(ptr,$13ECC)
　　　Fire 3 arrows[END]

//Text $18F5C
#WRITE(ptr,$13ED0)
　　　Arrows will pierce[END]

//Text $18F75
#WRITE(ptr,$13ED4)
　　　Arrows fly straight[END]

//Text $18F8F
#WRITE(ptr,$13ED8)
　　　No damage[END]

//Text $18F9F
#WRITE(ptr,$13EDC)
　　　Earn double score[END]

//Text $18FB7
#WRITE(ptr,$13EE0)
　　　Special, use with [Square_ani2][END]

//Text $18FD5
#WRITE(ptr,$13EE4)
Ranking Up[END]

//Text $18FE0
#WRITE(ptr,$13EE8)
[LINE]
[END]

//Text $18FE2
#WRITE(ptr,$13EEC)
Meet certain time and point[END]

//Text $18FFE
#WRITE(ptr,$13EF0)
requirements to rank up.[END]

//Text $19017
#WRITE(ptr,$13EF4)
The higher your rank, the[END]

//Text $19031
#WRITE(ptr,$13EF8)
more enemies you fight[END]

//Text $19048
#WRITE(ptr,$13EFC)
and more points you earn.[END]

//Text $19062
#WRITE(ptr,$13F00)
Work hard, win prizes!![END]

//Text $1907A
#WRITE(ptr,$13F04)
Chaining[END]

//Text $19083
#WRITE(ptr,$13F08)
[LINE]
[END]

//Text $19085
#WRITE(ptr,$13F0C)
Defeat enemies without[END]

//Text $1909C
#WRITE(ptr,$13F10)
missing a shot! The[END]

//Text $190B0
#WRITE(ptr,$13F14)
higher your Chain, the[END]

//Text $190C7
#WRITE(ptr,$13F18)
more points you earn. The[END]

//Text $190E1
#WRITE(ptr,$13F1C)
counter's at the top right![END]

//Text $190FD
#WRITE(ptr,$13F20)
Check when it's safe to![END]

//Text $19116
#WRITE(ptr,$13F24)
Aiming Higher[END]

//Text $19124
#WRITE(ptr,$13F28)
[LINE]
[END]

//Text $19126
#WRITE(ptr,$13F2C)
You can jump with [Triangle_ani2].[END]

//Text $1913F
#WRITE(ptr,$13F30)
It lets you charge faster[END]

//Text $19159
#WRITE(ptr,$13F34)
and avoid ground attacks,[END]

//Text $19173
#WRITE(ptr,$13F38)
but be careful, you lose[END]

//Text $1918C
#WRITE(ptr,$13F3C)
your charge when you land.[END]

//Text $191A7
#WRITE(ptr,$13F40)
Scoring Hints[END]

//Text $191B5
#WRITE(ptr,$13F44)
[LINE]
[END]

//Text $191B7
#WRITE(ptr,$13F48)
1. One shot for many foes![END]

//Text $191D2
#WRITE(ptr,$13F4C)
2. Build up that Chain![END]

//Text $191EA
#WRITE(ptr,$13F50)
3. Don't waste shots![END]

//Text $19200
#WRITE(ptr,$13F54)
4. Cancel enemy fire![END]

//Text $19216
#WRITE(ptr,$13F58)
5. Use those items![END]

//Text $1922A
#WRITE(ptr,$13F5C)
Staff[END]

//Text $19230
#WRITE(ptr,$13F60)
Programming[END]

//Text $1923C
#WRITE(ptr,$13F64)
Graphics[END]

//Text $19245
#WRITE(ptr,$13F68)
Sound[END]

//Text $1924B
#WRITE(ptr,$13F6C)
Special Thanks[END]
