<Rutee>
[ENDBLOCK]
Huh? This area is...
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
More importantly, Mr. Frantz.
Please tell me about the first
of the four secrets of the world.
[ENDBLOCK]
Frantz
[ENDBLOCK]
Ah, right! I'll
tell you!
[ENDBLOCK]
Frantz
[ENDBLOCK]
The first of the four secrets of
the world is the [Demon Reef]!
[ENDBLOCK]
<Woodrow>
[ENDBLOCK]
Hmm. There were a lot of 
ships lost at sea around
here long ago...
[ENDBLOCK]
Frantz
[ENDBLOCK]
Indeed. The cause of
these incidents has
been a mystery.
[ENDBLOCK]
Frantz
[ENDBLOCK]
Turns out, there's a massive dragon,
known as the "Messenger of the Gods,"
living under the sea here!
[ENDBLOCK]
<Rutee>
[ENDBLOCK]
U-Uh, wait...
[ENDBLOCK]
<Woodrow>
[ENDBLOCK]
That's certainly something.
[ENDBLOCK]
Frantz
[ENDBLOCK]
According to legend, this dragon
appears to the one who holds a
sword to the sky!
[ENDBLOCK]
Frantz
[ENDBLOCK]
And he will invite you to visit
his heavenly palace, which
now rests on the sea floor!
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
That sounds like...
[ENDBLOCK]
<Woodrow>
[ENDBLOCK]
If true, this will be
quite the discovery.
[ENDBLOCK]
Frantz
[ENDBLOCK]
Okay, here I go!
[ENDBLOCK]
<Rutee>
[ENDBLOCK]
Um, I don't think that's
gonna do anything.
[ENDBLOCK]
Frantz
[ENDBLOCK]
Are you implying that
my research is wrong!?
[ENDBLOCK]
<Woodrow>
[ENDBLOCK]
What makes you think that?
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
It's the Leviathan and Radisrol!
[ENDBLOCK]
<Rutee>
[ENDBLOCK]
Yeaah, we kinda already did
what Frantz explained...
[ENDBLOCK]
Frantz
[ENDBLOCK]
Whuh...?
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
Let's fill him in...
[ENDBLOCK]
<Woodrow>
[ENDBLOCK]
Mh, I see. I wasn't there when you
called the Leviathan, after all.
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
Sorry, Frantz. I shoulda
realized sooner.
[ENDBLOCK]
Frantz
[ENDBLOCK]
WHOOHOOOO!
[ENDBLOCK]
Frantz
[ENDBLOCK]
Then that's it! My research
was right all along!!
[ENDBLOCK]
××××××空開始××××××

[ENDBLOCK]
段階なし：D1R_EPI001START 	～	D1R_032_030_000

[ENDBLOCK]
第一段階：D1R_032_040_000	～	D1R_034_020_000

[ENDBLOCK]
第二段階：D1R_034_030_000	～	D1R_038_080_000

[ENDBLOCK]
第三段階：D1R_038_090_000	～	D1R_040_040_000

[ENDBLOCK]
最終段階：D1R_EPI040_END	～	D1R_EPI052_END

[ENDBLOCK]
全時系列：D1R_EPI001START	～	D1R_EPI052_END

[ENDBLOCK]
時間は夜です。

[ENDBLOCK]
通常：no_bg_sora

[ENDBLOCK]
空の作成失敗（戻り値：<TAG_062>）

[ENDBLOCK]
××××××空終了××××××

[ENDBLOCK]
◆◆◆◆◆◆外殻開始◆◆◆◆◆◆

[ENDBLOCK]
段階なし：D1R_EPI001START 	～	D1R_032_030_000

[ENDBLOCK]
第一段階：D1R_032_040_000	～	D1R_034_020_000

[ENDBLOCK]
第二段階：D1R_034_030_000	～	D1R_038_080_000

[ENDBLOCK]
第三段階：D1R_038_090_000	～	D1R_040_040_000

[ENDBLOCK]
最終段階：D1R_EPI040_END	～	D1R_EPI052_END

[ENDBLOCK]
全段階：D1R_032_040_000	～	D1R_EPI052_END

[ENDBLOCK]
時間は夜です。<TAG_062>>=<TAG_059>>=<TAG_061>

[ENDBLOCK]
通常第三：no_bg_gaikaku2 <x09><xAF><x01><x00><x00>

[ENDBLOCK]
通常最終：no_bg_gaikaku3 <x09><xB2><x01><x00><x00>

[ENDBLOCK]
= <TAG_060>

[ENDBLOCK]
外殻の作成失敗（戻り値：<TAG_063>）

[ENDBLOCK]
◆◆◆◆◆◆外殻終了◆◆◆◆◆◆

[ENDBLOCK]
●●●●●●雲開始●●●●●●

[ENDBLOCK]
段階なし：D1R_EPI001START 	～	D1R_032_030_000

[ENDBLOCK]
第一段階：D1R_032_040_000	～	D1R_034_020_000

[ENDBLOCK]
第二段階：D1R_034_030_000	～	D1R_038_080_000

[ENDBLOCK]
第三段階：D1R_038_090_000	～	D1R_040_040_000

[ENDBLOCK]
最終段階：D1R_EPI040_END	～	D1R_EPI052_END

[ENDBLOCK]
全時系列：D1R_EPI001START	～	D1R_EPI052_END

[ENDBLOCK]
時間は夜です。

[ENDBLOCK]
通常：no_bg_kumo01

[ENDBLOCK]
雲の作成失敗（戻り値：<TAG_063>）

[ENDBLOCK]
●●●●●●雲終了●●●●●●

[ENDBLOCK]
オブジェクト操作モード開始
Debug※（<TAG_065>）～（<TAG_067>）（<TAG_066>）～<TAG_068>）

[ENDBLOCK]
オブジェクト操作開始

[ENDBLOCK]
引数で与えられたパラメータ→<TAG_047>, <TAG_048>, <TAG_049>

[ENDBLOCK]
引数で与えられたパラメータ→<TAG_047>, <TAG_048>, <TAG_049>

[ENDBLOCK]
引数で与えられたパラメータ→<TAG_047>, <TAG_048>, <TAG_049>

[ENDBLOCK]
オブジェクト操作モード終了
[ENDBLOCK]
オブジェクト操作終了

[ENDBLOCK]
オブジェクト再選択

[ENDBLOCK]
ステータス選択

[ENDBLOCK]
フォグステータス
[ENDBLOCK]
<TAG_007>フォグ始点距離：<D_FOG_START>
フォグ終点距離：<D_FOG_END>
始点のフォグ率：<D_FOG_RATE_START>
終点のフォグ率：<D_FOG_RATE_END>
フォグカラー赤：<D_FOG_COLOR_R>
フォグカラー緑：<D_FOG_COLOR_G>
フォグカラー青：<D_FOG_COLOR_B>

[ENDBLOCK]
<TAG_069>のステータス
[ENDBLOCK]
座標(x) = <D_COORD_X>
座標(y) = <D_COORD_Y>
座標(z) = <D_COORD_Z>
色値(赤) = <D_COLOR_R>
色値(緑) = <D_COLOR_G>
色値(青) = <D_COLOR_B>
色値(α) = <D_COLOR_A>
拡大率(x) = <D_ZOOM_X>
拡大率(y) = <D_ZOOM_Y>
拡大率(z) = <D_ZOOM_Z>
拡大率(a) = <D_ZOOM_A>
角度(x) = <D_ANGLE_X>
角度(y) = <D_ANGLE_Y>
角度(z) = <D_ANGLE_Z>

[ENDBLOCK]
座標(x) = <D_COORD_X>
座標(y) = <D_COORD_Y>
座標(z) = <D_COORD_Z>
色値(赤) = <D_COLOR_R>
色値(緑) = <D_COLOR_G>
色値(青) = <D_COLOR_B>
色値(α) = <D_COLOR_A>
拡大率(x) = <D_ZOOM_X>
拡大率(y) = <D_ZOOM_Y>
拡大率(z) = <D_ZOOM_Z>
拡大率(a) = <D_ZOOM_A>
角度(x) = <D_ANGLE_X>
角度(y) = <D_ANGLE_Y>
角度(z) = <D_ANGLE_Z>

[ENDBLOCK]
空
[ENDBLOCK]
<grey1>空（存在しません）</color>
[ENDBLOCK]
外殻
[ENDBLOCK]
<grey1>外殻（存在しません）</color>
[ENDBLOCK]
雲１
[ENDBLOCK]
<grey1>雲１（存在しません）</color>
[ENDBLOCK]
雲２
[ENDBLOCK]
<grey1>雲２（存在しません）</color>
[ENDBLOCK]
オブジェクト選択
[ENDBLOCK]
<x18><x66><x1C><x00><x80>（<x17><x66><x10><x1B><x70><x08><xAB><x20><x8B><x80>）
<TAG_052>（<x17><x66><x10><x1B><x70><x08><xAB><x21><x8B><x80>）
<TAG_053>（<x17><x66><x10><x1B><x70><x08><xAB><x24><x02><x8B><x80>）
<TAG_054>（<x17><x66><x10><x1B><x70><x08><xAB><x24><x03><x8B><x80>）

[ENDBLOCK]
<TAG_070>(<TAG_071>, <TAG_072> x <TAG_074> + <TAG_033>)

[ENDBLOCK]
ステータス選択
[ENDBLOCK]
座標
色値
拡大率
角度

[ENDBLOCK]
<TAG_073>, <TAG_072>

[ENDBLOCK]
空
[ENDBLOCK]
外殻
[ENDBLOCK]
雲１
[ENDBLOCK]
雲２
[ENDBLOCK]
不正なオブジェクト
[ENDBLOCK]
過去の座標(x)→<TAG_078>

[ENDBLOCK]
現在の座標(x)→<TAG_078>

[ENDBLOCK]
過去の座標(x)→<TAG_078>

[ENDBLOCK]
現在の座標(x)→<TAG_078>

[ENDBLOCK]
過去の座標(z)→<TAG_080>

[ENDBLOCK]
現在の座標(z)→<TAG_080>

[ENDBLOCK]
過去の座標(z)→<TAG_080>

[ENDBLOCK]
現在の座標(z)→<TAG_080>

[ENDBLOCK]
過去の座標(y)→<TAG_079>

[ENDBLOCK]
現在の座標(y)→<TAG_079>

[ENDBLOCK]
過去の座標(y)→<TAG_079>

[ENDBLOCK]
現在の座標(y)→<TAG_079>

[ENDBLOCK]
<TAG_054>の座標
[ENDBLOCK]
番号（<TAG_033>）、人番号（<TAG_034>）
座標(x) = <TAG_078>
座標(y) = <TAG_079>
座標(z) = <TAG_080>
加算 = <TAG_051>

[ENDBLOCK]
番号（<TAG_033>）：座標(x) = <TAG_078>
座標(y) = <TAG_079>
座標(z) = <TAG_080>

[ENDBLOCK]
加算変更→<TAG_050>

[ENDBLOCK]
加算変更→<TAG_050>

[ENDBLOCK]
過去の色値(赤)→<TAG_036>

[ENDBLOCK]
現在の色値(赤)→<TAG_036>

[ENDBLOCK]
過去の色値(赤)→<TAG_036>

[ENDBLOCK]
現在の色値(赤)→<TAG_036>

[ENDBLOCK]
過去の色値(緑)→<TAG_037>

[ENDBLOCK]
現在の色値(緑)→<TAG_037>

[ENDBLOCK]
過去の色値(緑)→<TAG_037>

[ENDBLOCK]
現在の色値(緑)→<TAG_037>

[ENDBLOCK]
過去の色値(青)→<TAG_038>

[ENDBLOCK]
現在の色値(青)→<TAG_038>

[ENDBLOCK]
過去の色値(青)→<TAG_038>

[ENDBLOCK]
現在の色値(青)→<TAG_038>

[ENDBLOCK]
過去の色値(α)→<TAG_039>

[ENDBLOCK]
現在の色値(α)→<TAG_039>

[ENDBLOCK]
過去の色値(α)→<TAG_039>

[ENDBLOCK]
現在の色値(α)→<TAG_039>

[ENDBLOCK]
<TAG_054>の色値
[ENDBLOCK]
※128が標準の色値です
番号（<TAG_033>）、人番号（<TAG_034>）
色値(赤) = <TAG_036>
色値(緑) = <TAG_037>
色値(青) = <TAG_038>
色値(α) = <TAG_039>

[ENDBLOCK]
番号（<TAG_033>）、人番号（<TAG_034>）
色値(赤) = <TAG_036>
色値(緑) = <TAG_037>
色値(青) = <TAG_038>
色値(α) = <TAG_039>

[ENDBLOCK]
過去の拡大率(x)→<TAG_040>

[ENDBLOCK]
現在の拡大率(x)→<TAG_040>

[ENDBLOCK]
過去の拡大率(x)→<TAG_040>

[ENDBLOCK]
現在の拡大率(x)→<TAG_040>

[ENDBLOCK]
過去の拡大率(y)→<TAG_041>

[ENDBLOCK]
現在の拡大率(y)→<TAG_041>

[ENDBLOCK]
過去の拡大率(y)→<TAG_041>

[ENDBLOCK]
現在の拡大率(y)→<TAG_041>

[ENDBLOCK]
過去の拡大率(z)→<TAG_042>

[ENDBLOCK]
現在の拡大率(z)→<TAG_042>

[ENDBLOCK]
過去の拡大率(z)→<TAG_042>

[ENDBLOCK]
現在の拡大率(z)→<TAG_042>

[ENDBLOCK]
過去の拡大率(a)→<TAG_043>

[ENDBLOCK]
現在の拡大率(a)→<TAG_043>

[ENDBLOCK]
過去の拡大率(a)→<TAG_043>

[ENDBLOCK]
現在の拡大率(a)→<TAG_043>

[ENDBLOCK]
<TAG_054>の拡大率
[ENDBLOCK]
※4096が標準のサイズです
番号（<TAG_033>）、人番号（<TAG_034>）
拡大率(x) = <TAG_040>
拡大率(y) = <TAG_041>
拡大率(z) = <TAG_042>
拡大率(a) = <TAG_043>

[ENDBLOCK]
番号（<TAG_033>）、人番号（<TAG_034>）
拡大率(x) = <TAG_040>
拡大率(y) = <TAG_041>
拡大率(z) = <TAG_042>
拡大率(a) = <TAG_043>

[ENDBLOCK]
過去の角度(x)→<TAG_044>

[ENDBLOCK]
現在の角度(x)→<TAG_044>

[ENDBLOCK]
過去の角度(x)→<TAG_044>

[ENDBLOCK]
現在の角度(x)→<TAG_044>

[ENDBLOCK]
過去の角度(y)→<TAG_045>

[ENDBLOCK]
現在の角度(y)→<TAG_045>

[ENDBLOCK]
過去の角度(y)→<TAG_045>

[ENDBLOCK]
現在の角度(y)→<TAG_045>

[ENDBLOCK]
過去の角度(z)→<TAG_046>

[ENDBLOCK]
現在の角度(z)→<TAG_046>

[ENDBLOCK]
過去の角度(z)→<TAG_046>

[ENDBLOCK]
現在の角度(z)→<TAG_046>

[ENDBLOCK]
<TAG_054>の回転角度
[ENDBLOCK]
※360度＝4096です
番号（<TAG_033>）、人番号（<TAG_034>）
角度(x) = <TAG_044>
角度(y) = <TAG_045>
角度(z) = <TAG_046>

[ENDBLOCK]
番号（<TAG_033>）、人番号（<TAG_034>）
角度(x) = <TAG_044>
角度(y) = <TAG_045>
角度(z) = <TAG_046>

[ENDBLOCK]
<Rutee>
[ENDBLOCK]
So how're we gonna get to
the bottom of the sea?
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
Huh? Aren't we gonna 
just swim there?
[ENDBLOCK]
<Rutee>
[ENDBLOCK]
Uh... if you want. I'll let you
go ahead and try that.
[ENDBLOCK]
<Dymlos>
[ENDBLOCK]
Everyone, raise us up, would you?
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
Whoa! What is THAT thing!?
[ENDBLOCK]
<Dymlos>
[ENDBLOCK]
Don't panic. That's the Leviathan. Think
of it as something akin to the Draconis.
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
We're gonna ride that
thing!? Awesome!!
[ENDBLOCK]
<Atwight>
[ENDBLOCK]
 <Clemente> must have sent it
when he heard us calling him.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
<Philia>, you're coming, too.
[ENDBLOCK]
<Philia>
[ENDBLOCK]
Huh? I am...?
[ENDBLOCK]
????
[ENDBLOCK]
<Philia>...
[ENDBLOCK]
<Philia>
[ENDBLOCK]
Hm...?
[ENDBLOCK]
<Philia>
[ENDBLOCK]
I thought I heard a
voice, just now...
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
Wouldn't it be better if <Philia>
stayed here, though?
[ENDBLOCK]
<Lion>
[ENDBLOCK]
I don't want her sailing off
while we're down there.
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
<Philia> wouldn't do that!
[ENDBLOCK]
<Lion>
[ENDBLOCK]
Hey, <Philia>! Get a move on.
[ENDBLOCK]
<Stahn>
[ENDBLOCK]
<Lion>!
[ENDBLOCK]
<Philia>
[ENDBLOCK]
U-Understood.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>Master <Lion>, are
you all right?
[ENDBLOCK]
<Lion>
[ENDBLOCK]
Yeah, I think I...*Ulp!*
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>Easy, calm down, don't look at the water.
Come on, look into the distance, there you go.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
Hahh... whew...
...that helped a lot.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>Are you sure you're better? Maybe you
should go rest in the cabin a bit.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
Hey, Chal...
[ENDBLOCK]
<Lion>
[ENDBLOCK]
I've been doing some thinking
since we left Calvalese.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
About <Stahn> and the others, right?
[ENDBLOCK]
<Lion>
[ENDBLOCK]
Yeah... Honestly, I still can't
quite understand them.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
It's good to have someone you can
rely on by your side, though, right?
[ENDBLOCK]
<Lion>
[ENDBLOCK]
Yes, I know that.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
Up to now though, you've been
the only one I can trust, Chal.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
We've done everything together.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
It's because you've been by my side
since my childhood that I was even
able to make it this far.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
That's an exaggeration!
[ENDBLOCK]
<Lion>
[ENDBLOCK]
No, it's not, Chal.
I really mean that.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
So I worried. If I get close to
someone else, then you'll...
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
I appreciate your concern for me...
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
...However, there's no need.
 I'm really happy, you see.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
...Happy...?
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
Until now, you dreamt
  of only two things.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>To surpass President <Hugo>,
and to be with <Marian>.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>You shouldn't be so focused only
on serious things like that.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>What about traveling with friends?
What about going to the market with them?
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>These things may be trivial, but
they're just as important, as well.
[ENDBLOCK]
<Lion>
[ENDBLOCK]
I... but, what if...?
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>You know, when we were still human, we
never got the chance to do things like that.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>It was war, after all. <Dymlos> and
the others were my comrades, but we
were never able to just be friends.
[ENDBLOCK]
<Chaltier>
[ENDBLOCK]
<center>And, you know, if my Young
Master wants to do things like that,
I'll be able to enjoy them, too!
[ENDBLOCK]
<Lion>
[ENDBLOCK]
Sheesh, you're not as persuasive
as you think, you know.
[ENDBLOCK]
フラグ-><TAG_059>は昼

[ENDBLOCK]
フラグ-><TAG_059>は夜

[ENDBLOCK]
海の作成

[ENDBLOCK]
海：夜の場合、色を変更します。

[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007>Current Gald: <TAG_033> Gald
[ENDBLOCK]
<TAG_007><x17><x66><x10><x2B><x70><x04><xAB><x80><x18><x66><x10><x2B><x44><x1C><x03><xAB><x21><x8B><xE8><x28><x80>
Yes
No
[ENDBLOCK]
<TAG_007><S03><turquoise><x19><x71><x49><x04><x80></color> 
[ENDBLOCK]
has joined the party.
[ENDBLOCK]
is now an active
party member.
[ENDBLOCK]
can join the battle.
[ENDBLOCK]
will follow your party.
[ENDBLOCK]
has returned to the party.
[ENDBLOCK]
<x18><x65><x58><xF4><x00><x80><x18><x65><x58><xF8><x00><x80>
[ENDBLOCK]
Notice
[ENDBLOCK]
Notice
[ENDBLOCK]
<TAG_007><S03><turquoise><x19><x71><x49><x04><x80></color> 
[ENDBLOCK]
has left the party.
[ENDBLOCK]
<x18><x65><x58><xF4><x00><x80><x18><x65><x58><xF8><x00><x80>
[ENDBLOCK]
Notice
[ENDBLOCK]
[<center><turquoise><x1A><x2C><x00><x00><x05><x00><x71><x49><x28><x98><x80>
[ENDBLOCK]
<x18><x65><x59><x24><x00><x80></color>]

[ENDBLOCK]
<x19><x69><x49><x18><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Trading Titles
[ENDBLOCK]
<x19><x69><x49><x18><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Hot Springs Titles
[ENDBLOCK]
<x19><x69><x49><x18><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Free Titles
[ENDBLOCK]
<x19><x69><x49><x18><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>NatuRanger Titles
[ENDBLOCK]
<x19><x69><x49><x18><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Dash Titles
[ENDBLOCK]
<x19><x69><x49><x18><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Strongest Titles
[ENDBLOCK]
<x19><x69><x49><x18><x80>'s party received the
[ENDBLOCK]
[<center><turquoise>Quiz Titles
[ENDBLOCK]
<x19><x69><x49><x18><x80> has received the title:
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Notice
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<TAG_007><x18><x65><x59><x1C><x00><x80>
<x18><x65><x59><x20><x00><x80>
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camtgt -><TAG_075>/<x09><x10><x27><x00><x00>

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You already have
the [<x1A><x20><x72><x0C><x98><x80>].

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Notice
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<TAG_007>website
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Notice
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<TAG_007>詳しくは下記のURLでご確認ください。
<x0E><x01><x01><x00><x80>http://www.to-destiny.jp<x0E><x01><x01><x00><x40>
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Notice
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<TAG_007>連動IDは<turquoise><x0E><x01><x01><x00><x80><x0C><x00><x00><x07><x00><x0E><x01><x01><x00><x40>
</color>ゲームパスワードは<turquoise><x0E><x01><x01><x00><x80><x0C><x01><x00><x07><x00><x0E><x01><x01><x00><x40>
</color>です。
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Notice
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<TAG_007>website
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Notice
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<TAG_007>website
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Notice
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<TAG_007>website
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外殻なしの輝度設定は(RGBA)=(128, 128, 128, 128)です

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第一段階の輝度設定は(RGBA)=(<TAG_077>, <TAG_076>, <TAG_075>, <TAG_035>)です

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第二段階の輝度設定は(RGBA)=(<TAG_034>, <TAG_033>, <TAG_032>, <TAG_031>)です

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第三段階の輝度設定は(RGBA)=(<TAG_077>, <TAG_076>, <TAG_075>, <TAG_035>)です

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最終段階の輝度設定は(RGBA)=(<TAG_034>, <TAG_033>, <TAG_032>, <TAG_031>)です

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設定がなされません！（tod=<TAG_059>）

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Notice
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Device not activated.
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Notice
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Warp device activated.
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Notice
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<x18><x66><x10><x00><x80>
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Notice
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<TAG_007><x19><x71><x49><x04><x80>'s Swordian device
can now be used.
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Notice
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<TAG_007>[Titles Description]
Titles are one of the character
parameters that can be set. 
The specific method is as follows.
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Notice
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<TAG_007>After opening the main menu,
the character status will display.
On this screen, press <Square_ani> to 
change the character status.

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Notice
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<TAG_007>At the top of this screen will be
[Titles]. Press <Triangle_ani> to pick from
all acquired titles.

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Notice
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<TAG_007>Titles serve two purposes:
The first is to [affect dialogue 
when talking to NPCs].
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Notice
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<TAG_007>Set a title to have certain NPCs interested
while passing them. When talking with NPCs
multiple times you may get different responses.
Change the title and try talking to them again.
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Notice
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<TAG_007>Hint: When talking to certain NPCs, a [?] will 
appear over the character's head. If this 
happens, set a title that seems to be related
to the dialogue, and try talking to them again.
Something fun may happen.
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Notice
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<TAG_007>The second purpose for titles is...
to make your status screen look cool!
When collecting titles, you might pick
up one you like, so you can set it on
your status for a little flair!
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Notice
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<TAG_007>[Rock Rally] is a game in which
players kick rocks on the field
to clear certain objectives.

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Notice
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<TAG_007><x0E><x01><x00><x00><x00>Here are the basic rules.
1: Kicking a rock outside the
	city will start the game.
2: Battles don't affect the clearing
	objective of the Rock Rally game.
3: The rock will return to its original
	location when you enter or leave
	a city or dungeon.

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【BGM : no=<TAG_031> - vol=<TAG_032>】
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<TAG_008><S06>Now Loading...
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<TAG_008><S06>Now Loading...<x00>
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