//GAME NAME:		TODDC

// Define required TABLE variables and load the corresponding tables
#VAR(Table_0, TABLE)
#ADDTBL("C:\Users\Scott\Documents\GitHub\Tales-of-Destiny-DC\patch\SLPS\scripts\code\abcde\toddc.tbl", Table_0)





//Text $18D40
#WRITE(ptr,$13E00)
Pause[END]
// current address: $18D46

//Text $18D46
#WRITE(ptr,$13E04)
Congratulations[END]
// current address: $18D56

//Text $18D56
#WRITE(ptr,$13E08)
Time Over[END]
// current address: $18D60

//Text $18D60
#WRITE(ptr,$13E0C)
Start[END]
// current address: $18D66

//Text $18D66
#WRITE(ptr,$13E10)
[Cross_copy]:[TAG_015][END]
// current address: $18D72

//Text $18D72
#WRITE(ptr,$13E14)
[Down]:[TAG_015][END]
// current address: $18D7E

//Text $18D7E
#WRITE(ptr,$13E18)
[Left+Right]:[TAG_015][END]
// current address: $18D8A

//Text $18D8A
#WRITE(ptr,$13E1C)
[Up]:[TAG_015][END]
// current address: $18D96

//Text $18D96
#WRITE(ptr,$13E20)
Resolve[END]
// current address: $18D9E

//Text $18D9E
#WRITE(ptr,$13E24)
Flight[END]
// current address: $18DA5

//Text $18DA5
#WRITE(ptr,$13E28)
Storm[END]
// current address: $18DAB

//Text $18DAB
#WRITE(ptr,$13E2C)
Dead Sky[END]
// current address: $18DB4

//Text $18DB4
#WRITE(ptr,$13E30)
[Select_ani]：Back to Title[END]
// current address: $18DC9

//Text $18DC9
#WRITE(ptr,$13E34)
TIME[END]
// current address: $18DCE

//Text $18DCE
#WRITE(ptr,$13E38)
MAX CHAINS[END]
// current address: $18DD9

//Text $18DD9
#WRITE(ptr,$13E3C)
MAX HITS[END]
// current address: $18DE2

//Text $18DE2
#WRITE(ptr,$13E40)
1ST[END]
// current address: $18DE6

//Text $18DE6
#WRITE(ptr,$13E44)
2ND[END]
// current address: $18DEA

//Text $18DEA
#WRITE(ptr,$13E48)
3RD[END]
// current address: $18DEE

//Text $18DEE
#WRITE(ptr,$13E4C)
OUT[END]
// current address: $18DF2

//Text $18DF2
#WRITE(ptr,$13E50)
RANKING[END]
// current address: $18DFA

//Text $18DFA
#WRITE(ptr,$13E54)
POINTS[END]
// current address: $18E01

//Text $18E01
#WRITE(ptr,$13E58)
RANK[END]
// current address: $18E06

//Text $18E06
#WRITE(ptr,$13E5C)
D[END]
// current address: $18E08

//Text $18E08
#WRITE(ptr,$13E60)
C[END]
// current address: $18E0A

//Text $18E0A
#WRITE(ptr,$13E64)
B[END]
// current address: $18E0C

//Text $18E0C
#WRITE(ptr,$13E68)
A[END]
// current address: $18E0E

//Text $18E0E
#WRITE(ptr,$13E6C)
S[END]
// current address: $18E10

//Text $18E10
#WRITE(ptr,$13E70)
GOD[END]
// current address: $18E14

//Text $18E14
#WRITE(ptr,$13E74)
YOU ARE A CHAMPION[END]
// current address: $18E27

//Text $18E27
#WRITE(ptr,$13E78)
[Circle_Press]WAIT[END]
// current address: $18E31

//Text $18E31
#WRITE(ptr,$13E7C)
[Cross_ani]SKIP[END]
// current address: $18E3B

//Text $18E3B
#WRITE(ptr,$13E80)
[Cross_Press]SKIP[END]
// current address: $18E45

//Text $18E45
#WRITE(ptr,$13E84)
Simple Controls![END]
// current address: $18E56

//Text $18E56
#WRITE(ptr,$13E88)
[LINE]
[END]
// current address: $18E58

//Text $18E58
#WRITE(ptr,$13E8C)
Hold [Circle_Press] to charge power![END]
// current address: $18E74

//Text $18E74
#WRITE(ptr,$13E90)
Move [L_stick_Press] to aim![END]
// current address: $18E87

//Text $18E87
#WRITE(ptr,$13E94)
That's all![END]
// current address: $18E93

//Text $18E93
#WRITE(ptr,$13E98)
[LINE]
[END]
// current address: $18E95

//Text $18E95
#WRITE(ptr,$13E9C)
Get enough points before[END]
// current address: $18EAE

//Text $18EAE
#WRITE(ptr,$13EA0)
time runs out and...![END]
// current address: $18EC4

//Text $18EC4
#WRITE(ptr,$13EA4)
Power Gauge[END]
// current address: $18ED0

//Text $18ED0
#WRITE(ptr,$13EA8)
[LINE]
[END]
// current address: $18ED2

//Text $18ED2
#WRITE(ptr,$13EAC)
The stars that fill up[END]
// current address: $18EE9

//Text $18EE9
#WRITE(ptr,$13EB0)
as you charge are[END]
// current address: $18EFB

//Text $18EFB
#WRITE(ptr,$13EB4)
the power gauge.[END]
// current address: $18F0C

//Text $18F0C
#WRITE(ptr,$13EB8)
[LINE]
[END]
// current address: $18F0E

//Text $18F0E
#WRITE(ptr,$13EBC)
Each level has an effect,[END]
// current address: $18F28

//Text $18F28
#WRITE(ptr,$13EC0)
so pay close attention![END]
// current address: $18F40

//Text $18F40
#WRITE(ptr,$13EC4)
Items[END]
// current address: $18F46

//Text $18F46
#WRITE(ptr,$13EC8)
[LINE]
[END]
// current address: $18F48

//Text $18F48
#WRITE(ptr,$13ECC)
　　　Fire 3 arrows[END]
// current address: $18F5C

//Text $18F5C
#WRITE(ptr,$13ED0)
　　　Arrows will pierce[END]
// current address: $18F75

//Text $18F75
#WRITE(ptr,$13ED4)
　　　Arrows fly straight[END]
// current address: $18F8F

//Text $18F8F
#WRITE(ptr,$13ED8)
　　　No damage[END]
// current address: $18F9F

//Text $18F9F
#WRITE(ptr,$13EDC)
　　　Earn double score[END]
// current address: $18FB7

//Text $18FB7
#WRITE(ptr,$13EE0)
　　　Special, use with [Square_ani2][END]
// current address: $18FD5

//Text $18FD5
#WRITE(ptr,$13EE4)
Ranking Up[END]
// current address: $18FE0

//Text $18FE0
#WRITE(ptr,$13EE8)
[LINE]
[END]
// current address: $18FE2

//Text $18FE2
#WRITE(ptr,$13EEC)
Meet certain time and point[END]
// current address: $18FFE

//Text $18FFE
#WRITE(ptr,$13EF0)
requirements to rank up.[END]
// current address: $19017

//Text $19017
#WRITE(ptr,$13EF4)
The higher your rank, the[END]
// current address: $19031

//Text $19031
#WRITE(ptr,$13EF8)
more enemies you fight[END]
// current address: $19048

//Text $19048
#WRITE(ptr,$13EFC)
and more points you earn.[END]
// current address: $19062

//Text $19062
#WRITE(ptr,$13F00)
Work hard, win prizes!![END]
// current address: $1907A

//Text $1907A
#WRITE(ptr,$13F04)
Chaining[END]
// current address: $19083

//Text $19083
#WRITE(ptr,$13F08)
[LINE]
[END]
// current address: $19085

//Text $19085
#WRITE(ptr,$13F0C)
Defeat enemies without[END]
// current address: $1909C

//Text $1909C
#WRITE(ptr,$13F10)
missing a shot! The[END]
// current address: $190B0

//Text $190B0
#WRITE(ptr,$13F14)
higher your Chain, the[END]
// current address: $190C7

//Text $190C7
#WRITE(ptr,$13F18)
more points you earn. The[END]
// current address: $190E1

//Text $190E1
#WRITE(ptr,$13F1C)
counter's at the top right![END]
// current address: $190FD

//Text $190FD
#WRITE(ptr,$13F20)
Check when it's safe to![END]
// current address: $19116

//Text $19116
#WRITE(ptr,$13F24)
Aiming Higher[END]
// current address: $19124

//Text $19124
#WRITE(ptr,$13F28)
[LINE]
[END]
// current address: $19126

//Text $19126
#WRITE(ptr,$13F2C)
You can jump with [Triangle_ani2].[END]
// current address: $1913F

//Text $1913F
#WRITE(ptr,$13F30)
It lets you charge faster[END]
// current address: $19159

//Text $19159
#WRITE(ptr,$13F34)
and avoid ground attacks,[END]
// current address: $19173

//Text $19173
#WRITE(ptr,$13F38)
but be careful, you lose[END]
// current address: $1918C

//Text $1918C
#WRITE(ptr,$13F3C)
your charge when you land.[END]
// current address: $191A7

//Text $191A7
#WRITE(ptr,$13F40)
Scoring Hints[END]
// current address: $191B5

//Text $191B5
#WRITE(ptr,$13F44)
[LINE]
[END]
// current address: $191B7

//Text $191B7
#WRITE(ptr,$13F48)
1. One shot for many foes![END]
// current address: $191D2

//Text $191D2
#WRITE(ptr,$13F4C)
2. Build up that Chain![END]
// current address: $191EA

//Text $191EA
#WRITE(ptr,$13F50)
3. Don't waste shots![END]
// current address: $19200

//Text $19200
#WRITE(ptr,$13F54)
4. Cancel enemy fire![END]
// current address: $19216

//Text $19216
#WRITE(ptr,$13F58)
5. Use those items![END]
// current address: $1922A

//Text $1922A
#WRITE(ptr,$13F5C)
Staff[END]
// current address: $19230

//Text $19230
#WRITE(ptr,$13F60)
Programming[END]
// current address: $1923C

//Text $1923C
#WRITE(ptr,$13F64)
Graphics[END]
// current address: $19245

//Text $19245
#WRITE(ptr,$13F68)
Sound[END]
// current address: $1924B

//Text $1924B
#WRITE(ptr,$13F6C)
Special Thanks[END]
// current address: $1925A
