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About Andy Evans
RPG Biography
Came back to RPGs after a near 20 year hiatus in 2013. Love playing and running a variety of games from Trad, storytelling and OSR.
Current games
D&D 5e - Curse of Strahd; RuneQuest & HeroQuest; Call of Cthulhu
Solihull, UK
Late 30s father of two, works as a Finance Manager for a tech company, and loves RPGs.
Release of RQG delayed to next week
Andy Evans replied to MOB's topic in RuneQuestOut of interest how are vouchers sent out? Do they come from a specific email address? Just wondering as they've never got to me in the past. Dustin's always been great in sending them when requested, but just wanted to see if I could pre-empt that by white-listing a particular email address.
Pavis GTA for a RuneQuest GM?
Andy Evans replied to Bill the barbarian's topic in HeroQuestApologies for tangent but "Pavis GTA" had me scratching my head for a moment, I was imagining a video game: Pavis: Grant Theft Antelope
I dunno, 100 miles West of the Coast perpendicular to your destination is not exactly the most direct route.
I'm not convinced the ship's captain is taking the most direct route! Engizi cultists involved?
Looks like the UK shipment is only an hour away from reaching port.
Andy Evans changed their profile photo
Review of 13th Age Glorantha
Andy Evans posted a topic in 13th Age GloranthaNot sure if Pookie visits these forums or not, but here's his recent comprehensive review: https://rlyehreviews.blogspot.com/2019/03/dungeons-dragons-glorantha.html
Regarding suggested values, yes that is after chargen and points have been spent (AFAIK), but there's no reason you can't just call it 13 to start off with, and have it rise over time with failure as @Oracle suggests above. Regards what ability you use that's entirely up to you and character dependent. If you take your example of Compulsive, the GM would try to roll equal or under to that flaws value and you would roll appropriate to overcome it, e.g. if you're trying to resist doing something you could use your discipline as a 'Warrior Prist of ....' - anything you can up with that's narratively appropriate. In regards to overcoming the Corruption flaw, the character could perhaps use his magic ability - masters of the art are more likely to understand the risks and mitigate them perhaps? Or some other ability that suggests mental fortitude.
Thanks for all the suggestions
Most of it! 😀 (that was available in recent years) I have: HeroQuest Glorantha Sartar Companion Sartar Kingdom of Heroes Pavis gateway to Adventure The Gloranthan classics books Coming Storm Eleven Lights Now if you were to ask me what I've read, the answer would be very different 😔
Andy Evans started following Combat and Group Simple Contests and Oneshot suggestion for newbies
Oneshot suggestion for newbies
Andy Evans posted a topic in HeroQuestHi, the way my regular group works is that we often play a one-shot (usually 1 to 2 sessions), and if we like that play a longer campaign. I'm fairly new to both HeroQuest and Glorantha, and have enjoyed it so far - but if I'm going to get the group , who are pretty much newbies to both HeroQuest and Glorantha ,to buy into playing a HeroQuest Glorantha campaign, I'm going to have to come up with a decent one-shot. Does anyone have any good suggestions?
I felt exactly the same way about the system. Would love to hear how you get on playing the setting using HeroQuest.
That setting sounds exactly like Symbaroum....
RQG in hardback and leatherette now available from Chaosium.com
Andy Evans replied to MOB's topic in RuneQuestOne thing I don't get is why Shipping from the UK warehouse to UK addresses is so steep? Shipping of a similar sized book from say GamesLore or Leisure Games is £3.50, but from Chaosium it's £9.76, close to treble what others are charging.
RQG in hardback and leatherette now available from Chaosium.com
Andy Evans replied to MOB's topic in RuneQuestHave the discount codes for those who have ordered direct gone out to customers yet? I haven't received mine (checked spam etc). Edit: Answer: yes they have. Have contacted customer services.
Combat and Group Simple Contests
Andy Evans posted a topic in HeroQuestI have some questions around Combat, principally using the Group Simple Contest. I sorta get it but have difficulty when the situation needs a more definitive result. Let's say the party has snuck in somewhere and is then confronted by some guards. The guards want to prove their mettle and kill the intruders, and the party wants to permanently silence the guards by means of Force. It's a not fight the players are emotionally invested in, so a simple contest seems the way forward. So, let's say the result is a marginal victory for the party. What does that mean exactly? Would you have something like a Costly Success? I.e. the party defeats the guards, but say is impaired or hurt in the process, or another complication for example? Or would you leave the situation without a definitive result? I.e. the party has got the better of the guards but they're still in the fight. And if so how to proceed from there? I've seen other posts (from @Ian Cooper) talk about 'bringing the pain' and turning the contest into an Extended Contest from there if the players wish to do so. How does that work exactly? Do you start the extended contest with resolution points already scored depending on the results of the Group Simple Contest?


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Enscape GmbH Employer
Karlsruhe, Deutschland
Job Type
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Karlsruhe, Deutschland
Job Description:You speak C# fluently and feel comfortable in the .NET Framework? You enjoy developing UI for desktop applications and want to learn new things all the time? Then become part of our team!
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Note : This project is an external project, and it was posted on the platform by the Gradbee Team. We curate all the internships available across the internet by visiting company websites, and social networks like Facebook, LinkedIn, WhatsApp, Twitter etc. If you are the owner of this internship / project and need to get it removed, kindly mail us at [email protected]

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Trending News
is this a good computer for gaming?
Im currently looking for a computer to play games with, yet im new to the whole computer gaming scene and thus have no idea what i should look for. im limited to $500-$750 as of right now and i have found one computer at my local best buy that seemed pretty good. Heres the link to the page.
Any knowledge on the subject will be helpful.
any suggestions for my price range?
3 Answers
- 8 years agoFavorite Answer
That computer has integrated graphics which means it will be pretty useless for gaming. Other than that the specs were good. Look for a computer with dedicated Nvidia or AMD graphics.
- Login to reply the answers
- Anonymous8 years ago
i disagree i cant believe they are asking so much money for a hunk of junk.
Processor: i7 is pretty good with decent speed
Ram: 8 gb is good BUT speed is important to know I couldn't find it on the website
graphics: intel HD 4000, this is a bad graphics card for gaming. anyone who knows about graphics cards know that intel is no good. furthermore this graphics card is at the low end of the intel spectrum.
between a crapy graphics card and unknown ram speed you would be better off trying to play games on a 20 year old referred computer.
p.s. find a computer with an AMD hardware in it. (best for gameing)
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- 8 years ago
Yes, this will be good.4mb cache is pretty good; and the i7 is adequate, although you will eventually need to replace it. But 8 Gigs of ram is plentySource(s): Expirience
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Showing results for tags 'Game'.
Found 74 results
Suggestion regarding #Rebrand3030
kucccis posted a topic in SuggestionsSo me and few other guys had a talk about Rebrand and thought of the way that all the old accounts with thousands of hours of playtime wouldn't lose their progress. The suggestion is (if we getting new server in general) that all the old accounts would be transferred to the new server with few adjustments or (if rebrand is coming on the same server we play) we would have these adjustments on the accounts: 1 )Old accounts would stay the same (stats/donor ranks/bank) but would have some kind of icon near their name. 2) All those accounts wouldn't be shown on high-scores. 3) Trading and drop-trading would be disabled for these accounts for some time (month or two). **************************************************************************************************************************** Now time to explain why 1) Having this icon would separate players from Indova and all the new players and that wouldn't make new players feel inferior and this would work with other two points i have. 2) Fighting for spots on high-scores in pwm and skilling categories is the thing that makes people grind a lot and old accounts being excluded from high-scores wouldn't interfere with that. 3) Disabling trading and drop-trading would prevent us from destroying economy from the start and would make new players grind for first drops and stuff like that instead of buying those items from old players. I feel like a lot of old players would agree with this and dev/staff team too because if not us (old players) indova wouldn't be the indova we all love so i feel like us losing all the progress would be wrong. And don't forget the fact that rebrands and stuff like that does't work without full reset so with these points we would fix the issue with people wanting and not wanting full server wipe. If you agree with this please leave a like that way you would show support and if you disagree feel free to show your constructive criticism below the post. Sincerely, Kucccis <3 ***Sorry for my english lmao***
Game Donator Perks
wulf posted a topic in SuggestionsI think more donator perks should be implemented i want everyone to write down their ideas on what kind of perks should be added, it shouldnt be anything that would ruin the eco in any way but stuff that would motivate people to grind their asses off for cash to buy bonds or simply donate. My ideas: maby per donator increase drop rates not so much that its op but a bit maby. maby make a new donator island thats extreme+ or legend maby new donor skill island aswell maby increase slayer points by 10 per donor rank new monster area for the new donor zone maby with a dungeon that hold some shamans and other dope monsters Please make sure to post your ideas and donor perk suggestions below!
Game Change item values for dropped on death--- Refer to post below
Game Looting bags
darth reggie posted a topic in ApprovedMy suggestion consists of: The "open" feature in looting bag settings for all the items to go into the looting bag automatically. (picture added) Making it have the feature of the coal bag, larger space for higher donator ie; 28 regular 35 donator and 45 for super etc etc, or even add it to the donator store or even slayer\pvm store to buy 5 spaces at a time for the looting bag. "Open" feature should be easily implimented. Once "opened" loot the items and they go straight to the looting bag rather than the inventory and manually putting in looting bag. The Larger space feature could just add a scroll bar to scroll through the looting bag inventory to show the extended spaces. Thankyou for your time, Reggie.
Game Humidify for SaplingsIn Osrs you can use the Humidify spell to water saplings in your inventory, Don't see why this couldn't be added to Indova. -Nelt
Game Dupe skilling outfit peices from skill crates.
HakunaMatata posted a topic in DeclinedI was wondering if we could get a way to exchange dupe skilling outfit pieces from skill crates in return for skilling points.
Game Item sink well [concept]My suggestion is similar to the current well, only instead of 10m gp we would use items. The well could proc random item requirements at whatever appropriate intervals, 2 hours, 4 hours etc. Requiring 2-3 items at varying quantities. We could diversify it in a way that dumps surplus slayer drops, Skilling mats or even some more common boss drops (dagannoth rings, tridents, wildly boss shards) The idea would be something like x whips, xK coal, x dragon boots Upon filling the well, it would start a 2 hr long event like: 1.5x increased damage/accuracy on all monsters X-x increased drop rate for X 2x increased slayer points 2x increased Skilling points 2x barrows loot (100% double loot on receiving a unique at an already 1/16 chance) Etc. Items would only be stored in the well and consumed when filled, meaning noone will lose the items they put in if the well resets and new requirements are procced (This is where the reset intervals come into play. If the well procs a high value item noone wants to put in, its gonna stay dead content) It's just a concept really, not yet a suggestion. I figured I'd share the idea and see what kinda feedback yas give before fully fleshing it out. As it's written now I feel like having this event multiple times a day will be OP, it could even just be a weekend thing and the 'event' could be applied to our accounts instead of limiting it to a specific time, starting from any kill/points gained. That allows everybody to participate on their own time and handles being crashed by more efficient/higher stat setups because you could just do it later. By now you all get the idea. I want to see what we can turn it into, if anything at all. Tbh scrap the whole thing and let's just have unique weekend events lmao. Cheers for reading. Soarin bless
Game QoL Suggestions - Wayne↓ These are QoL (Quality of Life) suggestions to simply make our gameplay a tad more enjoyable ↓ Allow us to [SHIFT KEY] + [CLICK] deposit/withdraw all of 1 item How this helps? → Instead of having to right click "Deposit All" or "Withdraw All", you can simply hold [SHIFT KEY] + [CLICK] ↓ Inventory equipment hovers How this helps? → Allows you to quickly identify the item stats/bonuses (Should be toggled On/Off) ↓ ::(YouTuber Username) - Example; "::Syndicate" → Goes directly to Syndicate's channel where his videos are uploaded! How this helps? → Helps YouTubers announce their latest videos in-game for players (Like myself) to go directly to their latest video Allow us to enter the TAB key multiple times to parse through other players who have PM'd you How this helps? → If you're being messaged by more than 1 player at once, you can simply press [TAB] + [TAB] ↓ (Staff Members will most likely find this suggestion useful, especially if they're being spammed by more than 1 player at a time)
Game Events overruling eachotherSo this happened about 5 minutes ago on the server and Raisin/Grapes suggested I'd make a forum post to see what people think. There was a hunter event for about 5 minutes because someone voted, then it got overruled with a ToB event because someone donated in the well, overruling the event. Should this be the way to go? Or should the well be de-activated until the vote event is over? I'm interested to see what people think.
Game Collection log and QoLI'd like to suggest the implementation of the collection log: https://oldschool.runescape.wiki/w/Collection_log And secondly I'd like to suggest a QoL concerning commands. Right now, if we have a single or multiple spaces and we type in a command: E.g. " ::home" it won't register. Is it possible to add a check that omits spaces before commands? (:: and /) " ::home" would go through, but "Hello, world ::home" would not. Edit: Another QoL addition could be ::task takes 25k straight from bank, just like cancelling tasks taskes 100k from bank. Edit2: Another QoL addition could be to remove "hidden items" in RuneLite, from showing up under "You received a drop:" in the chatbox.
Game Duo To Single IronmanAllow us to change from Duo to Single Ironman? I Want to compete with more players, Want to be on Ironman Hiscores, But my duo plays for few hours a week max, He doesn't help me in any way and i regret choosing Duo when i could have been competing for top places on regular ironman hiscores. One way process. Once you turn from Duo to Solo you cant go back, Make it cost a fee like 25M. Like the gap is unreal and i would much rather become a solo.
Game Configuring Home ButtonI just wanted to suggest that donors+, can have the option to configure the home button to change too Donor zone or Edge.
Game Qol+ additionsAdd karambwans in a regular non wilderness area. No real reason this sound be wild only. I kinda feel the same way about anglers, but thats kinda up for discussion. wildy or donator only seems to push people to donate (p2w btw). Remove the heart crystal from the achievement store to the pvm store. I feel like this would be used much more if it didn't affect achievement points which mostly go toward elite void. I would think the price of it should be around 2-5k pvm points. most useful place for this would be for uim/hci at gwd bosses. Allow cannon to be set up by using one piece at a time. You should be able to walk away from the cannon then use each the piece after the base is down to put up the entire cannon. At lizardman shamans you are forced to tank combo damage that could kill you if one shaman jump/posions/minions all at once. I feel like the fee to cut mahogany logs needs to be greatly lowered. The current area is 7.5k, and the area does not have any form of bank. This and the cost for pank make will make construction extremely expensive for most modes. I think moving the npc in the area is much more reasonable and lower the cost to note the logs. If not then getting mahogany logs will cost a ton. I honestly hate the fact that you have to buy slayer rings to reach higher masters. I think it would be much better having all the masters in one teleport location, or just being able to regular teleport to them. Seems silly that you have to spend points to learn to make slayer rings, or you have to buy slayer rings with 75 slayer points. This is all I can think of atm. If anyone would like to add anything or give input feel free.
Game Home Location UpdatedI'm not a huge fan of our home location, for many reasons. This is just my thoughts on what a successful home area should look like and how it can be more unique and accessible.
Game Give some attention to DSKillsHey, I use alot of time in DZ since the mining spot is easy and so is the fishing spot. But we mis more. Like its pretty boring atm to be in DZ i think there could be more attention added I do know u guys are very busy but maybe for a look in the future ? Some suggestions; ~ More rocks for mining ~ Put the anvil next to the bank and furnace ~ Make like a nice track so u can do like 27 logs straight ~ Make it more fancy looks so boring right now ( maybe a other location ) ~ Use like a bigger cabin/house for bank ~ A nice cooking platform or something then just a log whats on fire. ~ Some farming fields. These are just some small suggestions, its just like it can be brought more nicer so people enjoy DZ more. But atm I really think DZ is dead, I barely see people there only for fishing or buying some molten glas from the troll. Don't see this as a insult or anything in that way. ~ 666
Game Duo ironman storage
Dissipating posted a topic in ApprovedAdding a duo ironman storage. it would basically be a mini shared bank between partners, that holds up 15-20 items between both partners. let me know what you think and any suggestions to make it better post below and ill add it to this
Game [Custom] Upgrade ChestI'm not sure how well this will go down but, my idea is having an object like a chest (which would fit at home) that could upgrade certain items with a possibility of destroying that item. The upgraded version of this item (a high tier/imbued item such as bandos/imbued slayer helm/rings) would give a slight drop rate bonus. Pro's: Will remove items from the game while simultaneously making them more sought after by players. Will give the iron community something to do with duplicates of items/ a reason to continue killing another boss. Adds a "custom" element to the game without the "power creep" of introducing more and more "OP" BIS items. Eventually, higher drop rates through upgraded items could settle more expensive item's prices. Con's There seems to be a lot more money in the game than certain items, removing them would increase their value even more furthering the "money" grind for newer players to get decent items. Without knowing every single droprate and how multipliers will effect them, there might be certain drops that become way too common due to boosted droprates. "The rich get richer" - As in, players with higher valued banks will be able to afford the items to upgrade and then be able to get better drops to make even more money. Finding a good balanced "rate" for upgrades failing/succeeding may be difficult Possible additions Upgraded versions of items could be untradable Upgrading could require additional currency/points such as; pvm points/blood money etc
Game Slayer Rewards CostDoes anyone else feel like the slayer rewards (namely enchantment scroll) are very overpriced for the majority of players? I'll admit, I'm 150x and the game is easymode because of it, but I need to get somewhere in the range of 35-40 million slayer exp just to unlock the slayer helm (i) not to mention any of the imbued rings. If I wanted a set of imbued rings, my helmet and a crystal halberd I would need to train well over 200m slayer exp. Seems a little silly even if you divided it down to a more balanced exp rate. I personally don't see any reason why the scroll couldn't cost closer to 400 points. If you look at the real osrs method, it's half an hour of afking in nmz.
Game Long Term Goal: All OSRS QuestsI always loved questing on osrs. It would be amazing to see the quests added here too. Could start with the simpler ones like the f2p quests and move onto more complex ones. If there're specific quests you guys think should take priority please comment them below! Also would be great to have penguins
Payment MethodsHey guys. Since the only way of donating is by using PayPal (which is kind of a fuss for some European members),you do miss out on donations and you deny some members of being able to donate. So, to the solution! https://www.paymentwall.com/ <- Register a account (you can link your PayPal account as receiving party if that is usefull). Add the Paymentwall to the donation page and husa! you are done. Benefits: More donations for server upkeep & some good'ol vacation dollars $$! Every member of the community can now easily donate! Supported features: IDEAL / PayByPhone <- Gimme your money mate And many other features. Kind regards, A player that needs mystery boxes for reasons
Prayer flicking for attack animationsSo I've noticed that when trying to pray against an attack you have to pray before the attack hits and not before the animation, as it is in osrs. This is quite annoying in the inferno during triple jads as it is so different than the original. Can this be changed so you have to pray before the animation and not when the attack hits?
Game Donator Perks - Remove Donator ShopRemove the Donator Store. Reason: This store is not needed at all, the cosmetic items from the store should be placed in Clue Caskets at a rare chance OR added to some sort of "Cosmetic Mystery Box" with all of these items inside of it, the mystery box could be placed inside the Vote Shop. I believe the Mystery Box should also be a Vote Reward: 1 Mystery Box per Vote 1x per day. These mystery boxes should give new players a chance to start with some decent skilling supplies or get lucky with a rare reward by simply voting. New Donator Perks/Benefits: Farming Growth Increase "x" Speed = x2 - x2 - x3 - x3 - x4 - x5 - x6 Herb Patches Increase = +5 - +5 - +7 - +7 - +10 - +12 - +15 Ability to change XP rates more than once = x2 - x2 - x3 - x3 - x4 - x5 - x6 Boost in Tokkul count per/drop = +5% - +5% - +10% - +10% - +15% - +20% - +25% Prayer Drain % boost = +2% - +2% - +5% - +10% - +15% - +20% - +25% Indovian Donators+ will have an increased Pest Control point count per game from 20 to 25-50. (Random roll per game) Indovian Donators+ will have access to Gem Mining in Shilo Village (chance of mining Onyx; RARE). Indovian Donators+ will have access to a Shop inside the wilderness that buys Raw Skilling Supplies for Blood Money. Once the shop is opened you will be skulled. (Deep Wilderness 50+) Super Donators+ will have a +1 roll from the Rewards Chest. Super Donators+ will have the ability to increase cannon ball loading from 30 to 60 (1,500 Slayer Point Cost). Super Donators+ do not have a fee to pay to access Wilderness Resource Area. Super Donators+ may bypass killing all 5 barrows brothers before entering final tomb, once they find the tomb they may enter and spawn all barrow's brothers that are left at once at final chest. Super Donators+ may access Myth's Guild for the upstairs shops and Cooking Range next to bank. (2nd best cooking method besides Rogues Den fire) Super Donators+ will gain MORE PvM points per monster killed by 50%. Extreme Donators+ can use the Shield Emote. (decreases the chance of scamming) Extreme Donators+ can toggle the effect of Metal Dragons dropping noted bars. (1,000 Slayer Point Cost) Extreme Donators+ pay 50% less toward items returned at Vorkath/Zulrah. Legendary Donators+ can use the Slayer Cape/Max Cape Perk and have a 80% chance of obtaining the same task when worn while speaking to the slayer master. Legendary Donators+ do not need to pay a fee to fix untradables/barrows items. Legendary Donators+ may enchant Salve Amulet into a Salve Amulet (ei) instead of (i). Master Donators+ have the ability to open their POH without being inside their POH. Master Donators+ have no fee of using quick teleports. Uber Donators and Supreme Donators should have their own benefits discussed among those players that have achieved $2,500 or $5,000 total donated. These benefits are at their discretion.
Forum & Game rulesTo make it more clear for the community and to have all staff members execute the same punishment if need be, add a point system (the forum already has this if I recall correctly). Example: Someone is spamming ingame, a moderator wants to warn him and therefor gives him 1 infraction point the infraction point will send a message to the user notifying that he is warned.(maybe add ::rules in the warning message so they know) The user continues his actions despite the warning the moderator now gives him 1 more point due to the fact that the user already has a point he now has 2 points which result in a 24 hours mute. What do you need? -command string awarding points for both mutes and bans. -history log for punishments received by a user(::checkpoints (username) for example) - a timer that keeps track when the point was given and maybe removes the point after 1 week of not receiving another point). Additions to the rules: -Behind every stated rule add how many points someone receives for breaking them. (Spamming being 1 point which would be a warning on first offense and stacking up) . - Add the point table to the rules so players know what 1 point means. Point table example: 1 point: Warning. 2 points: 24hour mute / ban (depending on the broken rule). 3 points: 48 hour mute/ban. 4 points: 72 hour mute/ban. 5 points: 7 days mute/ban. 6 points: 14 days mute/ban. 7 points: 30 days mute/ban 8 points: permanent mute/ban. Make the command string for mods something like this: ::mute (username) (points) (reason). example: ::mute deluxe 1 spamming same for the ban command and make the reason being send either to the forum account of the user or in his interface freezing the user from doing what they are doing. Interface message could be like this: You received a warning. You were infracted by: Deluxe Reason: spamming. Please refer to the Indova rules to prevent this from happening in the future. I believe that this will make the job of a staff member easier since now they can refer to a set time table if they are unsure what action is correct(you probably already have this in a staff section) But it also makes it more fair towards the players since they can only be punished for their actions and not because a certain staff member doesn't like the person and based his ban or mute on that (not that it is happening but you want to be future proof). This has been a long post and thanks for reading if you have but I had to be elaborate.
Game QoL - HerbloreWill get straight to the point with this suggestion, as it's a rather simple one: Please change cleaning grimy herbs from this: To this: EDIT: Could Firemaking have this change too, please.
Game Small Addition To Global Drop Announcements
Posty posted a topic in Under DevelopmentI would like to see a small addition added to the global drop announcements, which would be to include the NPC's/boss' kill count a player is on when they obtained the rare drop from it. For example: Current - [News]: Posty has received a drop: Armadyl hilt. New: [News]: Posty has received a drop: Armadyl hilt (#101). Although - with this, I feel you would need to make it so that it shows which NPC/boss the player had obtained the item from, as there are certain items which are dropped by multiple NPCs/bosses. So - [News]: Posty has received a Draconic visage from Black Dragon (#200).


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Clarkson thrown out for 'pay the bill' taunts – 11 Apr 2008 – NZ Herald: New Zealand National news
Ok Bob probably carried it on far too far, but he is right when he suggests that the wastrels the Muliaga family should have paid their bill. Of course they shoud have that is what responsible citizens do. Responsible citizens also do not sit by and sing songs, strumming the guitar watching their mothers die, unless of course that is what they intended.
This case was nothing less than an assisted suicide that was played upon by a unionist desperate to raise his profile prior to putting his name forward to stand for Labour.
Technorati Tags: assisted suicide
As much at home writing editorials as being the subject of them, Cam has won awards, including the Canon Media Award for his work on the Len Brown/Bevan Chuang story. When he's not creating the news, he tends to be in it, with protagonists using the courts, media and social media to deliver financial as well as death threats.
They say that news is something that someone, somewhere, wants kept quiet. Cam Slater doesn't do quiet and, as a result, he is a polarising, controversial but highly effective journalist who takes no prisoners.
He is fearless in his pursuit of a story.
Love him or loathe him, you can't ignore him.
To read Cam's previous articles click on his name in blue.


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Within the first 2 weeks after the birth of your baby is the best time for newborn photos. However, it's never too late to capture those sweet moments.
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I will bring along another photographer to ensure we capture different perspectives for all day events.


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Grade 6
British Columbia
Since I was little, I have always been lucky enough to have a home to wake up in and
fall asleep in each day. And while not all people realize this, a home is not only that.
If you were to search up the definition of "home" in a dictionary you would find, "the place where one lives permanently, especially as a member of a family or household", but even the people who own a HOUSE would know, a HOME is so much more!
When I close my eyes and imagine I am in my home, I can just see everything! Not
only the furniture, but the love within it. I believe that love is what completes a home. I
cannot imagine my home without love! It would not have the black leather couches my family and I sit on after a long day, to watch TV shows together! It would not have the wooden table and our tall patterned chairs in the spots we sit in every evening to eat a nice family dinner together, while playing trivia! It would not have our adorable dog who greets us like he hasn't seen us in a decade every time we get up! It would not have anything in my eyes, after all, I think every part of my house, including the people, have love somewhere in them!
I am a lucky girl to have never had to feel unsafe in my home. I pray that those who are suffering can eventually have a turn to feel this way. They need to know they are loved and cared for; to no longer feel alone in these tough times of sorrow; to be together and not have to worry whether they are safe in their shelters at night; and lastly, to be happy! I want all families to get to experience a feeling of love like no other and be able to remember it through their growing years! To never have to feel unsafe and know their family was always there for them.
Family is what makes your house, home. There is no love without a loving family. And there is no trust without a trusting family. So what is left in a home without your family? A blank canvas, a skeleton structure, a house.
I do not care how big or small my home is. I do not care what colour my walls are. I do not care if my home even has a yard! The outside is not what makes the home, it is the inside.


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Notre Dame Rolls Robert Morris 92-57
Notre Dame head coach Mike Brey said Saturday after his team's thorough 92-57 dismantling of Robert Morris that the Irish coaching staff wanted to see something slightly different offensively in this game compared to the first three — a couple of exhibition wins and an 11-point loss Wednesday at North Carolina.
In those first three games, the Irish were forcing — and not making — their three-point shots, going only 16-of-67 as a team (24 percent).
Taking a slightly different approach Saturday, especially in the first half, Notre Dame built its offense around a greater emphasis on interior play, and the improved results were dramatic, in both shooting percentage and free-throw production.
The Irish (1-1) outscored the Colonials (0-2) 30-16 in the paint. They shot 23-of-32 (72 percent) on two-pointers and 22-of-25 (88 percent) from the foul line in what was a solid and balanced performance.
"We are trying to drive it a little bit more," Brey said immediately after the win. "And we have drivers, so driving was part of it."
Sophomore guard Dane Goodwin paced the Irish with 18 points on 6-of-8 shooting.
Senior guard T.J Gibbs added 15 points and sophomore guards Prentiss Hubb and Robby Carmody both added 13.
Five Irish players scored in double figures and seven had eight points or more.
"We really wanted to have that balance. That way everybody is getting involved," Goodwin said. "We did a good job of that today. That's really something we can build on moving forward because that balance is going to be a big part of our team success this season."
Senior forward John Mooney rebounded from a tough shooting day against North Carolina with 10 points and 10 rebounds for his first of what is expected to be many double-doubles this season.
Notre Dame took control of this game with a 15-0 run that carried over from the end of the first half into the beginning of the second half.
"Just like we did today, we had a lot of good shots against North Carolina also," Carmody said. "They just weren't falling there. I think we shot the ball more confidently today and it made a big difference."
The emphasis on interior scoring was evident from tip-off and through the first half when the Irish built a comfortable 39-20 lead at the break.
Through the first 20 minutes, Notre Dame shot 13-of-17 (76 percent) on its two-point attempts and only 2-of-10 from three-point range (20-percent).
The great interior work for Notre Dame in the first half freed up the Irish backcourt to launch and hit more threes in the second half.
Gibbs ended up 4-of-8 shooting threes and Hubb went 5-of-8 from behind the arc. For the season, these two are a combined 15-of-26 three-point shooting.
*Some Needed Support
In 39 minutes against North Carolina, the four non-starting members of the Irish sophomore class — Goodwin, Carmody, forward Nate Laszewski, and guard Chris Doherty — combined for 4-of-19 shooting, 0-for-11 three-pointers, 11 points and nine rebounds, almost all of that production coming late in the second half during mop-up minutes.
This group was much better Saturday.
Goodwin had his 18 and Carmody his 13. Forward Nate Laszewski also added nine points and eight rebounds.
"We looked a little older," Brey said. "They looked like they belonged today. This crew looks like it belongs and I really want to build on that."
*More On The Three
Remarkably, through the first 35 minutes played in the 40 total minutes of the first two regular-season games, Hubb and Gibbs were the only two Irish players to make a three-point shot this season, and this wasn't because the others weren't trying.
With five minutes left in the game against Robert Morris, everybody not named Gibbs or Hubb was a combined 0-for-23.
Goodwin finally broke that unthinkable drought with a made three-pointer at the five-minute mark of the second half.
*Easy Pickings
A commitment to easy shots and some solid interior passing — and an obvious size advantage — allowed Notre Dame to have its way around the rim against the Colonials.
The Irish had 11 layups and three dunks, and also won the rebounding battle 41-28.
*Up Next
Notre Dame will continue its six-game homestead Tuesday against Howard University. The Bison finished 17-17 last season.
The Irish non-conference schedule gets interesting after that with four straight home games in 12 days — Marshall (Nov. 15), Presbyterian (Nov. 18), Toledo (Nov. 21) and Fairleigh Dickinson (Nov. 26) — against teams that all won at least 20 games last season.


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darkSpyro - Spyro and Skylanders Forum > Video Gaming > Unpopular Gaming Opinions
|Chompy-King257 Gold Sparx Gems: 2912
#2001 Posted: 14:18:52 28/10/2018
I'd rather have a game that doesn't have as good graphics but runs smoothly than a game with amazing graphics that crashes and lags every 5 minutes
sometimes that japanese future funk be hittin tho...
|DeathOfADream Yellow Sparx Gems: 1248
#2002 Posted: 17:42:10 29/10/2018
Quote: Vespi
THANK YOU. Sun and Moon have gotten so much undeserved ****. USUM sort of deserves it to a point (mainly because it ****ed up my favorite story elements), but Sun and Moon themselves are beautiful games.
"So, I will walk through the fire,
Cause where else can I turn?"
|emeraldzoroark Emerald Sparx Gems: 3121
#2003 Posted: 10:43:36 03/11/2018
Deltarune's soundtrack has some good songs, but is just okay overall.
This avatar will be a reminder of my ultimate goal.
Even if I can't bring it to Gen 8.
|exefile Yellow Sparx Gems: 1704
#2004 Posted: 13:10:54 03/11/2018
Rock solid in Conker L&R is one of the best levels ever in a video game.
Edited 1 time - Last edited at 13:11:09 03/11/2018 by exefile
|Chompy-King257 Gold Sparx Gems: 2912
#2005 Posted: 14:44:32 03/11/2018
Don't know how popular/unpopular this is but in terms of Fallout New Vegas endings:
NCR>Independent>Mr. House>>>>>>>>Caesar's Legion
sometimes that japanese future funk be hittin tho...
|Vespi Yellow Sparx Gems: 1780
#2006 Posted: 18:55:38 13/11/2018
really really unpopular opinion but literally nothing about the mega man x games are good
|emeraldzoroark Emerald Sparx Gems: 3121
#2007 Posted: 19:13:20 13/11/2018
Quote: Vespi
what about the voice acting?
This avatar will be a reminder of my ultimate goal.
Even if I can't bring it to Gen 8.
|Vespi Yellow Sparx Gems: 1780
#2008 Posted: 20:35:52 13/11/2018
Quote: emeraldzoroark
it's also bad but not as bad as other games
|King-Pen Krazy Yellow Sparx Gems: 1907
#2009 Posted: 13:46:44 14/11/2018
I honestly don't like that they chose Incineroar for smash
Don't get me wrong, it definantly made sense, but it was too obvious and Incineroar is just really bland in itself
Like honestly, they should've chose Tapu Koko, it would've made sense for a playable character, and he is pretty popular(Although I don't know his popularity in Japan)
Rise and Shine Ursine
|HeyitsHotDog Platinum Sparx Gems: 5591
#2010 Posted: 15:16:17 14/11/2018
It irritates me when people think the OG Pokemon anime theme song is the theme for the entire franchise.
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
|Vespi Yellow Sparx Gems: 1780
#2011 Posted: 18:13:08 14/11/2018
Quote: King-Pen Krazy
I agree. The Alola region has so many interesting new Pokemon, it's kind of depressing that they picked the absolute most obvious choice. Plus, we already have a 2 Fire type reps with Charizard and Incineroar, 2 Waters in Squirtle and Greninja, 2 Darks in Greninja and Inceneroar, 2 Electrics with Pikachu and Pichu, then 1 Grass with Ivysaur, 1 Fairy in Jigglypuff, 1 Steel and Fighting with Lucario, and one Psychic with Mewtwo. Where's my Ghost, Dragon, Bug, Rock, Ground, Ice, Poison, Flying, literally anything else?
Also, we have 6 Kanto reps, 1 Johto rep, 1 Sinnoh rep, 1 Kalos rep, and 1 Alolan rep. If we're gonna have a whopping 10 Pokemon reps in Smash, couldn't at least one of them be from Hoenn or Unova?
inb4 Gen 8 Smash rep as DLC
|emeraldzoroark Emerald Sparx Gems: 3121
#2012 Posted: 18:47:37 14/11/2018
Quote: Vespi
Just add all the Pokémon. It'll satisfy everyone.
This avatar will be a reminder of my ultimate goal.
Even if I can't bring it to Gen 8.
|alicecarp Prismatic Sparx [online] Gems: 10540
#2013 Posted: 14:56:49 15/11/2018
Quote: HeyitsHotDog
Agreed. There's a convention I go to every year and I swear every time a Pokemon cosplayer goes on stage during the cosplay contest, they play the Pokemon Theme even if that character/species wasn't around in the original series.
|DragonCamo Platinum Sparx Gems: 5984
#2014 Posted: 22:36:01 15/11/2018
While excited for Borderlands 3, I don't need it right now/it's fine if Gearbox wants to work on other games first. This may seem "obvious" but not if you read all the comments on literally every post Gearbox or Borderlands makes on Twitter or Facebook :)))))
Gay 4 GARcher
|Vespi Yellow Sparx Gems: 1780
#2015 Posted: 22:56:37 15/11/2018
Quote: DragonCamo
I agree, I just don't think the Pre-Sequel or Borderlands 2 VR were things we needed. I would have preferred a much longer wait between 2 and 3 instead of a halfassed Pre-Sequel and a VR port.
|sonicbrawler182 Platinum Sparx Gems: 6613
#2016 Posted: 02:26:06 16/11/2018
I am not that hyped for Smash Ultimate. I think it looks incredibly underwhelming. Not worth full price to me.
However, I'm going to get it at launch anyway because they have me in a stranglehold with that "you get Pirahna Plant free if you buy within the first two months or so" BS.
"My memories will be part of the sky."
|HIR Diamond Sparx Gems: 8982
#2017 Posted: 22:55:40 19/11/2018
I think the music in Let's Go Pikachu/Eevee is disappointing and full of wasted opportunities.
Congrats! You wasted five seconds reading this.
|exefile Yellow Sparx Gems: 1704
#2018 Posted: 09:00:48 20/11/2018
I'd much rather a game that isn't scared to change what already works or try something risky but isn't very well designed/polished, rather than a game that is very polished but doesn't make every section stand out like it's a separate game altogether.
Examples are:
Rayman 3 making every level feel very different. (Desert of the Knaaren has a very different look and atmosphere than Clearleaf Forest).
Sonic Unleashed (HD) giving every area it's own geometry and style to make it feel like you're actually traveling around the world and going really far.
Mario Odyssey makes every kingdom look very different from one another like a bunch of different worlds from other games are mixed with each other.
Conker's Bad Fur Day/Live and Reloaded can't keep itself consistent at all and that's one big reason I love it, it's like little snippets from completely different games are mixed together in one big collection that just so happens to have one big story and the same characters throughout the whole thing.
The Spooky, It's War and Heist chapters are all so vastly different from the rest of the game and eachother in the art style, gameplay, music and humor, they feel like completely different games crammed into one. (Which is not a bad thing at all. I actually really like when games do that.)
|Lava Fella Red Sparx Gems: 53
#2019 Posted: 04:41:59 24/11/2018
Yokai Watch's core games are more fun than Pokemon's lackluster turn-based RPG formula.
While YW is technically ALSO turn-based, each turn is quick as a flash, keeping the battles fast-paced. Also, you don't control your yokai, they make decisions themselves. You micromanage everything else about the battle, such as purifying status effects by rotating your party (literally rotating), supplying items, charging special "ultimate" skills, and generally controlling which three yokai are on the field at a time.
Level-5 also knows when to change up their battle style and improve between games.
Pokemon hasn't changed a thing about their core battle style, but it's certainly NOT because it doesn't need to be changed. All they do about the battle mechanics is toss in a gimmick—and then irritatingly remove it the next game.
Actually, "Yokai Watch is good" seems to be unpopular as an opinion on its own.
|Knight Wolf Emerald Sparx Gems: 3964
#2020 Posted: 14:54:28 14/12/2018
Nintendo sucks.
Your messing with my Zen thing people. @Hawksider
|HeyitsHotDog Platinum Sparx Gems: 5591
#2021 Posted: 15:48:51 14/12/2018
As much as I love Nintendo and the Switch, Nintendo really needs to step up their games graphically. They need to be at least to close to where PS4 and Xbox are now, but even better, at the same level to the eventual follow up consoles to those systems. Any games they dont get due to graphical power is Nintendo's fault and their fault alone.
That, and they should give more attention to their lesser used IPs like Star Fox and Kid Icarus. Both have so much potential, but they're either just a near remake of an old game (Star Fox Zero) or for whatever reason, despite selling decently/well, isn't continued (Kid Icarus). Both of these franchises have thd potential to be FE tier in popularity, if not more so.
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
|King-Pen Krazy Yellow Sparx Gems: 1907
#2022 Posted: 15:57:59 14/12/2018
Quote: HeyitsHotDog
Yep sure do
And I know you could call me out for cherry picking, but still, I don't see the problem
Rise and Shine Ursine
Edited 1 time - Last edited at 16:06:20 14/12/2018 by King-Pen Krazy
|kardonis Platinum Sparx Gems: 5710
#2023 Posted: 16:02:14 14/12/2018
Graphics have NEVER mattered to me, I don't care how a game looks as long as it's fun to play and is properly functional. I don't want devs to be completely busting their **** over graphics if it means the games are overall gonna suffer for it. If I wanted to see really good CGI, I'd go see a movie.
I used to be THE Bowser, now I'm just an awkward girl
|ThunderEgg Yellow Sparx Gems: 1133
#2024 Posted: 16:47:11 14/12/2018
Quote: kardonis
|HIR Diamond Sparx Gems: 8982
#2025 Posted: 17:29:46 14/12/2018
Frame rate matters far more to me than graphics. I'd rather graphical fidelity be sacrificed for a more stable game than have a game that looks pretty, but runs sloppily or is locked to 30 FPS. <.<
Congrats! You wasted five seconds reading this.
|Sesshomaru75 Platinum Sparx Gems: 6378
#2026 Posted: 17:57:15 14/12/2018 | Topic Creator
This post is going to come off as extremely rambly because I just woke up, so expect me to revise the ever-living **** out of it later. lmao
It isn't necessarily in the graphical department specifically that Nintendo needs to step it up, but rather in the hardware department in general.
Nintendo's consoles continue to be outdated pretty much as soon as they come out because of poor decisions (HD is a meme fad xD) and they often use tech that's been outdated for years. (Thanks, Wii U )
This is why Nintendo's third-party support has been pretty abysmal for these past few years.
The majority of the big third-party titles that get released on their competitors' consoles don't run nearly as well on Nintendo platforms, and this often pushes both developers/publishers and potential consumers away from Nintendo's products.
Developers and publishers don't want to develop for Nintendo's consoles past a certain point because the amount of extra time and money needed is often not worth it for making a less-than-stellar port.
(The kind of port that only a sheltered Nintentard could like)
The Switch is a good step in the right direction, but it's still not up to par with today's standards.
I'll give it a bit of slack because it's a semi-mobile device, so of course it isn't nearly as powerful as its competitors (As much as the entitled Nintendrone would like to try to argue otherwise), but that doesn't really matter when it comes to third-party support.
I appreciate that Nintendo likes trying to have a different experience from Microsoft and Sony (Who both try to emulate the PC experience), but it's doing little to help them in the long run.
Their gimmicks have been pretty hit-or-miss (Motion controls with the Wii, GamePad with the Wii U, 3D with the 3DS, etc.), and I feel that even the novelty of the Switch will wear off soon enough.
Regardless, I'd love (And prefer) for them to make a console on par with their competitors because it saddens me to see games like Breath of The Wild run like ass on both of the consoles it's on and see uneducated people defending that.
(Also do recall that better graphics =/= making everything overly realistic, as a lot of people don't seem to understand that for whatever reason)
Tl;dr: Nintendo needs to step it up in the hardware department in general, not just so that their already amazing looking games can look even more amazing, but so that they can run better as well.
They also need to do this to secure better, more competent third-party support in the long run as well. (Which will only draw more customers to their consoles as well)
Quote: kardonis
Quote: ThunderEgg
You two are the type of people that I'm referring to above, as you don't realize that your preferences don't matter in the eyes of the industry as a whole. (Both the developer/publisher side of things, as well as the greater consumer side)
While HIHD shouldn't have used the term "graphically" specifically, hardware as a whole is why Nintendo's third-party support is subpar at best.
What you (The unanimous "you", not just you two specifically) prefer doesn't suddenly make Nintendo's consoles strong enough to run big games like Red Dead Redemption II and keep developers and publishers porting to the console.
(Nor does it draw in potential customers who'd love to have a game like that on a Nintendo console, but end up having to buy another console like the PS4 or XBO instead because they want the game to actually run at more than 5 fps)
Quote: Knight Wolf
As a company? Maybe. (And even then I'd probably just say that they're incompetent sometimes, not bad per se) They have a ****ton of good games, however.
A sword wields no strength unless the hand that holds it has courage.
Edited 8 times - Last edited at 19:47:40 14/12/2018 by Sesshomaru75
|King-Pen Krazy Yellow Sparx Gems: 1907
#2027 Posted: 18:06:50 14/12/2018
Quote: Sesshomaru75
Not to be mean, but that's not what they're saying
They are just saying they don't care what the graphics are like just as long as the game is still playable
I mean, I understand the point you are making, but this part does make you kinda sound a bit more, "higher-up" I guess is how I'd describe it
Maybe I'm not getting exactly what you're saying, and if that is the case, then I'm sorry
Rise and Shine Ursine
|Sesshomaru75 Platinum Sparx Gems: 6378
#2028 Posted: 18:14:50 14/12/2018 | Topic Creator
Quote: King-Pen Krazy
It's what they're implying, though. By responding to what HIHD said in such a manner, they're basically saying that they don't think there is a problem because of their preferences, when that clearly isn't the case.
They probably (Or at least hopefully) didn't mean it that way, but the implication is there.
If I'm coming off as acting like I'm "higher-up" (I assume you mean high horse?) that's because, while I love Nintendo's games, I'm not blinded by loyalty to them when it comes to their poor decisions and outdated tech.
Not saying that the two of them are either, just pointing out the flaw in their respective statements.
(I'm also still kind of groggy from waking up, and the weather sucks, so I might be coming off as irritable when I don't mean to be ;; )
A sword wields no strength unless the hand that holds it has courage.
Edited 5 times - Last edited at 19:51:05 14/12/2018 by Sesshomaru75
|Bifrost Platinum Sparx Gems: 7135
#2029 Posted: 18:33:23 14/12/2018
I think the games look fine myself, but Nintendo should look for better hardware to allow the already good looking games to run better and have more storage. How about that?
Also online that's not **** but that ain't news for Nintendo or unpopular.
I do art!
Edited 1 time - Last edited at 18:33:39 14/12/2018 by Bifrost
|Sesshomaru75 Platinum Sparx Gems: 6378
#2030 Posted: 18:35:29 14/12/2018 | Topic Creator
Quote: Bifrost
That's basically what I mean, though obviously better graphical fidelity would also naturally come with better hardware either way. Stylistically their games are great, but they can obviously still look and run better as well.
And for real. lol
A sword wields no strength unless the hand that holds it has courage.
|HeyitsHotDog Platinum Sparx Gems: 5591
#2031 Posted: 18:38:22 14/12/2018
I should have said hardware as a whole, yeah. Forgive me, I rushed through it while in the bathroom at work.
And, yeah, having up to date hardware is an absolute must for Nintendo for their next consoles, whether its (Hopefully) portable or not. They're pretty much just above a generation behind and that's gonna change throughout its life span and not in the good way.
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
|somePerson Platinum Sparx Gems: 5546
#2032 Posted: 18:47:15 14/12/2018
I would say graphics are pretty important to games nowadays. If I were to watch a movie and it looked like it was filmed on a dsi It would make the experience less enjoyable even if the story in it is good. But yeah I wish Nintendo could be a bit better with how they handle consoles and how powerful they are.
|sonicbrawler182 Platinum Sparx Gems: 6613
#2033 Posted: 03:33:17 15/12/2018
I think Nintendo games are already at a point where they look as good as they need to in terms of model quality and lighting and such. All they really need is to consistently meet their performance targets now and to have consistent HD resolutions too. A lot of Switch games run at sub-HD resolutions especially in portable mode where they can't even be displayed in the screen's native 720p resolution. Xenoblade Chronicles 2 for example is around 240p in portable, which is almost exactly a 3DS resolution, and it still has performance drops. Personally, I think it's a waste to have a 720p screen if you know most games aren't going to touch it. The YouTube app is probably where I'd get the most use out of it lol.
I emulate many Wii U games at 4K60 in CEMU, a Wii U emulator, and some of those Wii U games look drop dead gorgeous. Nintendo has the art direction, they just need that horsepower.
I don't expect to see any progress on this for a long while though.
"My memories will be part of the sky."
|Sesshomaru75 Platinum Sparx Gems: 6378
#2034 Posted: 03:35:34 15/12/2018 | Topic Creator
^ Yeah, pretty much. I don't have much more to contribute because you basically nailed it on the head.
A sword wields no strength unless the hand that holds it has courage.
|HeyitsHotDog Platinum Sparx Gems: 5591
#2035 Posted: 03:49:46 15/12/2018
While some might disagree, while I do want Nintendo do have a jump is general hardware, I want them to also keep the portable aspect of the system. It's just too good.
Hopefully, this rumored revised Nintendo Switch for 2019 is indeed true, and is stronger is pretty much every way.
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
|Sesshomaru75 Platinum Sparx Gems: 6378
#2036 Posted: 03:52:25 15/12/2018 | Topic Creator
Quote: HeyitsHotDog
Unfortunately, I don't see it happening. Maybe for the next console, but I doubt it going forward for too much longer after that.
And the revised Switch isn't stronger as far as I'm aware.
A sword wields no strength unless the hand that holds it has courage.
Edited 1 time - Last edited at 03:53:20 15/12/2018 by Sesshomaru75
|HeyitsHotDog Platinum Sparx Gems: 5591
#2037 Posted: 03:53:30 15/12/2018
Quote: Sesshomaru75
May I ask where you heard about the details of the revised Switch?
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
|Sesshomaru75 Platinum Sparx Gems: 6378
#2038 Posted: 03:56:19 15/12/2018 | Topic Creator
Quote: HeyitsHotDog
I recall hearing about it from multiple sources, but this was a few months back by now, so I don't remember anything off of the top of my head other than not being impressed by it for one reason or another.
(If anything I remember being disappointed, just not why)
My advice is to not get your hopes up either way regardless.
A sword wields no strength unless the hand that holds it has courage.
Edited 1 time - Last edited at 03:59:43 15/12/2018 by Sesshomaru75
|HeyitsHotDog Platinum Sparx Gems: 5591
#2039 Posted: 04:04:07 15/12/2018
Quote: Sesshomaru75
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
|emeraldzoroark Emerald Sparx Gems: 3121
#2040 Posted: 08:09:02 15/12/2018
Honestly my main grile with the new Pokémon game (aside from the
catching comtrols) is the fact that somethings take too long. For example, in a battle, I select a move and sometimes the game just pauses for like 5 seconds.
This is probably a hardware thing. So I hope Nintendo up their hardware.
This avatar will be a reminder of my ultimate goal.
Even if I can't bring it to Gen 8.
|parisruelz12 Diamond Sparx Gems: 7512
#2041 Posted: 17:59:58 15/12/2018
im indifferent to nintendo, i like some of their games like zelda and pokemon. however, i think they need to give their other series a chance in the spotlight. it was metroids 30th anniversary a few years back and they didn't really do anything (unless taking down a fangame and releasing a 3ds theme counts..) but LoZ gets a concert, an amiibo series, breath of the wild was announced and i think skyward sword for the wii u was dropped all in the same year.
i do think they're changing little by little, having 3rd party support for their console was a good addition. and from i understand metroid is having a new game release sometime soon?
edit: i understand that this could be closely tied to zelda being much more popular than metroid, however i consider metroid to be one of their most beloved series, up there with mario and zelda...so...(shrugs) i could be wrong about all this lol.
looks like ive got some things to do...
Edited 1 time - Last edited at 18:03:31 15/12/2018 by parisruelz12
|HeyitsHotDog Platinum Sparx Gems: 5591
#2042 Posted: 18:35:24 15/12/2018
Quote: parisruelz12
Metroid, Star Fox, Kid Icarus, and F freakin Zero have potential to be Fire Emblem/Animal Crossing Tier franchises, but Nintendo doesn't give them the time of day because they're not Mario, Zelda or Pokemon, because they don't make money. The reason they don't make money is because Nintendo just doesn't promote them as well as they should, thinking it being a Nintendo game will help it alone.
They really should make the above 4 primary franchises like Mario, Pokemon, Zelda, FE and AC because it'll add variety to their IPs and merchandise. That adds major appeal to people. I LOVE Mario as a franchise, but I'm not gonna buy much merch (Outside of that Cool Mario VS Bowser Figure set), but you ****ing know I'd get anything related to Kid Icarus.
They're missing out on money that IS there, but they won't do anything about it.
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
|somePerson Platinum Sparx Gems: 5546
#2043 Posted: 13:42:17 17/12/2018
fire emblem isn't that popular lol. the promblem with Metroid is that the series has a really big identity crisis as.they don't know where they want the series to go. This could be a result from a lack of constant releases. Star fox is in a weird place because rail shooters arent that popular in the market right now and again the series having a big identity crisis with where they want the series to go. Kid Icarus is a basically a new franchise now after sakurai rebooted it into something different. Unfortunately it was the first game that project sora produced and last as they shut down. Maybe sora ltd will pick up the series but who knows what will happen. The promblem with f zero is that it competes with Mario kart. That's literally it. I can see Splatoon being the next big franchise as it already sold as much as fire emblem after 2 games and it being a multiplayer shooter.
Splatoon battle Royale when
|King-Pen Krazy Yellow Sparx Gems: 1907
#2044 Posted: 13:53:49 17/12/2018
Quote: somePerson
Rise and Shine Ursine
|somePerson Platinum Sparx Gems: 5546
#2045 Posted: 14:02:33 17/12/2018
Quote: King-Pen Krazy
Wii fit plus made more money than the entirety of fire emblem. the games themselves made under 2 million which is still good but again Splatoon 2 made 7 million. Just because you see people talk about a thing doesn't mean that thing is that popular.
Edited 2 times - Last edited at 14:15:38 17/12/2018 by somePerson
|Sesshomaru75 Platinum Sparx Gems: 6378
#2046 Posted: 16:11:22 17/12/2018 | Topic Creator
Quote: King-Pen Krazy
It's literally the case, though. :/ It's been given a lot of attention by Nintendo recently, but it still isn't as popular as some of the other big Nintendo franchises like Metroid, The Legend of Zelda, etc.
A sword wields no strength unless the hand that holds it has courage.
Edited 1 time - Last edited at 17:15:24 17/12/2018 by Sesshomaru75
|Crash10 Emerald Sparx Gems: 3619
#2047 Posted: 19:58:47 17/12/2018
Quote: parisruelz12
Yeah Metroid is in a much better place now (not only did they release Samus Returns, a great 3DS game, but they're also making Prime 4 for the Switch), so that's not the best example of a forgotten franchise, but I completely agree that Nintendo could give more attention to their lesser know IPs. I love some good Mario spin-offs but I also wanna see they handle other franchises, and most of their revivals are wonderful (Metroid Prime, Donkey Kong Country Returns and Kid Icarus: Uprising can tell), and that's what's most exciting about it.
Can never have too many redesigns.
Edited 1 time - Last edited at 19:59:22 17/12/2018 by Crash10
|XSparxX Emerald Sparx Gems: 4752
#2048 Posted: 20:31:38 17/12/2018
I like post-ND Crash (Twinsanity,CTTR,COTT,CMOM) games better. They have better story and character writing, doesn't used the same 4-5 level setting in all levels of the games and have more cutscenes. I don't like the redesign of Crash and Coco in NST, Crash looks really off and stupid. Coco looks like a 10 years old hoe I mean srsly she has make-up on her face, polished nails... not even teen Coco had that.
"If I had any humanity left, I would have been crushed by the guilt by now."
|Sesshomaru75 Platinum Sparx Gems: 6378
#2049 Posted: 20:43:12 17/12/2018 | Topic Creator
Quote: XSparxX
- - -
A sword wields no strength unless the hand that holds it has courage.
|XSparxX Emerald Sparx Gems: 4752
#2050 Posted: 23:35:26 18/12/2018
Quote: Sesshomaru75
"If I had any humanity left, I would have been crushed by the guilt by now."
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text: Figure F13. Stable isotope and Mg/Ca data from Site 1242 (open symbols), and site survey Core ME0005A-43JC (solid symbols, data from Benway et al., 2006). 18OC of planktonic foraminifer G. ruber. Mg/Ca-based temperature estimates for G. ruber: Mg/Ca was analyzed using the method of Benway et al. (2003) and converted to temperature using Mg/Ca = 0.38Exp(0.090T) (Anand et al., 2003). 18Osw estimates calculated from G. ruber Mg/Ca and 18OC (Bemis et al., 1998; Thunell et al., 1999) and corrected for ice volume (IV) changes (Clark and Mix, 2002; Waelbroeck et al., 2002): solid line = scaling of 0.01/m, dashed line = scaling of 0.0075/m decrease in relative sea level. For the combined records of the two sites a Gaussian smoothing function (time step = 0.2 k.y.; filter width = 0.8 k.y.) was applied. Calendar-corrected radiocarbon dates are shown with ±1 error bars. GISP2 18Oice (Grootes and Stuiver, 1997), indicating high-latitude air temperatures: cold (blue bars) and warm (or sea level rise) events (red bars) of the last 30 k.y. are indicated. 8.2 ka cold event; YD = Younger Dryas cold event; BA = Bølling-Allerød cold event, H1, H2, H3 = Heinrich events; 19 ka = earliest postglacial sea level rise. VSMOW = Vienna Standard Mean Ocean Water, VPDB = Vienna Peedee belemnite.


text:
Andrew Wiles's Quotes
Born: 1953-04-11
Profession: Mathematician
Nation: English
Biography of Andrew Wiles
It could be that the methods needed to take the next step may simply be beyond present day mathematics. Perhaps the methods I needed to complete the proof would not be invented for a hundred years.Tags: May, Next, Step
Perhaps the methods I needed to complete the proof would not be invented for a hundred years. So even if I was on the right track, I could be living in the wrong century.Tags: Living, Perhaps, Wrong
Then when I reached college I realized that many people had thought about the problem during the 18th and 19th centuries and so I studied those methods.Tags: College, Problem, Thought
There's also a sense of freedom. I was so obsessed by this problem that I was thinking about if all the time - when I woke up in the morning, when I went to sleep at night, and that went on for eight years.Tags: Freedom, Morning, Time
Well, some mathematics problems look simple, and you try them for a year or so, and then you try them for a hundred years, and it turns out that they're extremely hard to solve.Tags: Hard, Simple, Try
However impenetrable it seems, if you don't try it, then you can never do it.Tags: However, Seems, Try
I really believed that I was on the right track, but that did not mean that I would necessarily reach my goal.Tags: Goal, Mean, Reach
Pure mathematicians just love to try unsolved problems - they love a challenge.Tags: Challenge, Love, Try
Mathematicians aren't satisfied because they know there are no solutions up to four million or four billion, they really want to know that there are no solutions up to infinity.Tags: Four, Million, Satisfied
We've lost something that's been with us for so long, and something that drew a lot of us into mathematics. But perhaps that's always the way with math problems, and we just have to find new ones to capture our attention.Tags: Attention, Lost, Problems
I don't believe Fermat had a proof. I think he fooled himself into thinking he had a proof.Tags: Fooled, Himself, Thinking
I grew up in Cambridge in England, and my love of mathematics dates from those early childhood days.Tags: Childhood, Days, Love
I had this rare privilege of being able to pursue in my adult life, what had been my childhood dream.Tags: Able, Dream, Life
I realized that anything to do with Fermat's Last Theorem generates too much interest.Tags: Interest, Last, Realized
It's fine to work on any problem, so long as it generates interesting mathematics along the way - even if you don't solve it at the end of the day.Tags: End, Problem, Work
The definition of a good mathematical problem is the mathematics it generates rather than the problem itself.Tags: Good, Problem, Rather
The greatest problem for mathematicians now is probably the Riemann Hypothesis.Tags: Greatest, Hypothesis, Problem
I hope that seeing the excitement of solving this problem will make young mathematicians realize that there are lots and lots of other problems in mathematics which are going to be just as challenging in the future.Tags: Future, Hope, Young
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I know it's a rare privilege, but if one can really tackle something in adult life that means that much to you, then it's more rewarding than anything I can imagine.Tags: Imagine, Life, Means
I tried to fit it in with some previous broad conceptual understanding of some part of mathematics that would clarify the particular problem I was thinking about.Tags: Problem, Thinking, Tried
I was so obsessed by this problem that I was thinking about it all the time - when I woke up in the morning, when I went to sleep at night - and that went on for eight years.Tags: Morning, Sleep, Time


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text:
An Iranian man convicted of exporting sensitive nuclear-related materials to Iran has been sentenced to 46 months in prison, according to an announcement from the Justice Department.
Behzad Pourghannad was dealt the prison sentence on Thursday for his role in a conspiracy to illicitly export to Iran carbon fiber, a restricted and controlled material that has applications in military and aerospace technologies.
Recent Stories in National Security
The sentence reflects the Trump administration's commitment to preventing Iran from obtaining a nuclear weapon and the materials necessary to bolster its program.
Pourghannad arranged a scheme to obfuscate the export of these materials to Iran, which is prohibited under U.S. sanctions meant to stop Tehran from obtaining sensitive materials that could be used in its nuclear and military programs. The defendants fooled a U.S. manufacturer of carbon fiber by making it appear as if the materials were not destined for Iran. After channeling the material through a complex network of companies based in Europe and the Middle East, Pourghannad and his associates worked to ensure the carbon fiber ultimately ended up in Iran.
"Pourghannad falsified shipment documents and used front companies to export carbon fiber to Iran in violation of U.S. sanctions," Assistant Attorney of National Security John C. Demers said in a statement. "Carbon fiber is used by the Iranian regime to further its nuclear, military, and aerospace programs. We continue to thwart the efforts of the Iranian regime to evade our sanctions and work steadfastly with our international partners to investigate, prosecute, and bring sanctions violators to justice."
Iran has committed in recent months to breaching international bans of the production of weapons-related material, such as highly enriched uranium.
"Behzad Pourghannad conspired to circumvent U.S. export controls on carbon fiber, a substance with numerous military and aerospace applications," U.S. attorney for the southern district of New York Geoffrey Berman said in a statement on the sentencing. "The significant sentence Pourghannad received should send a message that such violations, which threaten our national security, will incur stiff penalties."
Between 2008 and 2013, Pourghannad and two codefendants who lived in Iran worked to obtain carbon fiber in the United States and clandestinely export it to Iran through a series of cutouts in third countries, a violation of U.S. sanctions. In addition to enlisting a network of cutout companies meant to obfuscate their actions, Pourghannad and his associates contacted a U.S.-based carbon fiber manufacturer to provide the materials, which were then channeled through Europe, Dubai, the United Arab Emirates, and, finally, and Iranian-based company.
U.S. sanctions and laws governing sensitive military-related materials prohibit any foreign individuals from exporting controlled materials to countries subject to American sanctions, such as Iran. Pourghannad was extradited to the United States by Germany as a result of the evidence implicating him in the scheme.
The post Iranian Man Sentenced to 46 Months in Prison for Illegally Exporting Nuclear Materials to Iran appeared first on Washington Free Beacon.
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