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Archive for the 'Playtesting' Category
Annalise New Cover Preview
Posted by Nathan P. on March 22, 2009
Posted in Annalise, Playtesting, Promo | Leave a Comment »
Fall Gaming Wrapup
Posted by Nathan P. on December 20, 2008
So here's what I've been up to all fall.
Most of September and October were taken up with playing the ashcan of Darkpages with my Tuesday group. As has been documented here (check out the darkpages Category) we made a stable of characters and played two issues in our custom imprint, Pocket City.
I think the main feedback for Jared (which I'll get around to sending you sometime, duder) is that the GM is still on a non-level field with the players in terms of having tools to impact the fiction. Over time, the characters outstrip the imprint in terms of having applicable advances to various conflicts (b/c the characters pretty much always have access to all of their stats, and unless every conflict is framed towards imprint things with advances on them, the characters have a creeping advantage over time that renders the GMs efforts to smack them around rather difficult).
The rest of the game is pure sexy, by the by.
I made a new character for the FBI/occult investigation game that occurs every so often on Thursday nights. My last character voluntarily sacrificed himself to greebly aliens which absorbed him into their gestalt conciousness, so I had a new guy hit the ground for this story arc. Caleb, a good ol' boy from downhome Texas, suffering just a mite of PTSD from his two tours in Iraq – oh yeh, also with clairsentiance powers. He got his hand maimed by an undead horse possessed by an alien grub. And isn't really on track to get any better with his issues stemming from his war experience. He's actually been one of my least-like-me characters, and I've been enjoying playing him a lot, though he didn't have a lot of screen time (he's more of a scout/support kind of guy on the team).
As a palette-cleanser for all these hippy emo story games we play on Tuesday, we got our greek on throughout November. I don't know if you know this, but Agon is a great game! I ran the Temple of Hera scenario for three intrepid heros, and it was a really fun time. We were all really blown away with the elegance of the system – there are really no wasteful bits to anything in the game. Anyway, the heroes ended up mopping up the Satyrs at the end of the quest, as I blew my wad of Strife on the witch character in the middle (who, to my credit, did almost take out one of the characters and seriously threatened all three of them – if I had remembered to use her Fear power, it would have gone differently!)
I'm looking forwards to running some Agon at conventions and such in the near future, and we're keeping these characters to go on another quest sometime in the spring.
Vampire: The Requiem
Next up on the plate for Tuesdays: a game of the nWoD Vampire. My buddy Jesse has been champing at the bit to make this happen for a while, and all of us have, uh, fond memories of how poorly our early experiences with Vampire went to cleanse out of our gamer karma. The game is set in Baltimore, and at the end of the first session (which will be last until after the holidays) our characters were already in solid "the-enemy-of-my-enemy-is-my-friend" territory.
Oh! Also, I think the rules are good! So, almost the first thing my character did in the game was fail a Morality roll while feeding, go into a frenzy, and rip some poor dude apart in an alley because he couldn't control his hunger. And I had made a point of saying that he was fairly young, still in denial about a lot of this Vampire stuff, and all that bullshit….and then the system of the game kicked in, basically shoving all of that into my guys face and making him face the nature of what he is. He's already changing in really interesting ways, due both to that and his interactions with the other two characters, and it's shaping up to be a rockin' game.
Hunter: The Vigil
One of the triggers for the Vampire game is that I've been dying to run some of the nWoD Hunter since I got it. I always really dug the original Hunter, and the new one basically throws out all the crud I wasn't really down with and focuses right on the gritty struggle-against-impossible-odds kind of themes that I'm into. So, I'm going to be running that for the Thursday group, which will be a challenge, but I think a good one. There's six players, and it's a group that isn't used to changing systems between games (not that they can't or are unwilling, it's just going to be a longer learning curve than I'm used to, I think).
I'm really pumped about it, though. We finished characters before taking this holiday hiatus, and the cell is really, really interesting! If you know anything about the nWoD, you'll be familier with the Virtue and Vice system (basically, every character has a Virtue and Vice, with the Virtue being difficult to uphold but rewarded handsomely when you do, and the Vice easy to give in to in order for a small benny). Of the 6 characters, they are evenly split on Vice – three have Wrath and three have Pride. But! All six of them, independently from each other, chose a different Virtue! We have every Virture except (of course) Prudence represented. I think it's going to go terribly, terribly well.
And the other cool thing is that Jesse and I are doing a shared world thing for the two games. They're both set in Baltimore at the same time, and while they won't be directly interacting with one another, we plan to bring in background details, news, locations and so on from one game to the other. So that should be neat.
Well, I finally got the PDF of Annalise out. Response has been good! I'm finally in a place where I can get started on the actual print run, so I hope to have that going fairly soon. Also, there's another really exciting development with Annalise, but it's still on the DL for now. Stay tuned.
Secret project is going well. Non-secret-but-not-enough-there-to-talk-about project is on hold for now. Some notes have been scribbled for other things. I hope to be more design-y in the spring. Priorities, y'know?
So I feel like I'm ending the year strong. Who knows what the future will hold!
Posted in Actual Play, Annalise, darkpages, Non-RPG Gaming, Playtesting | Leave a Comment »
Darkpages: Imprint Characters
Posted by Nathan P. on November 8, 2008
The Falls is the classy, well-bred part of town. Old money and nouveau riche alike mingle in the faux-villas and modern mansions scattered along the low foothills surrounding the city. Named for the spectacular waterfall that is the pride and joy of the cities tourism board, the Falls contains the most noble of ambitions and the darkest of human desires.
Signature Character: Bird of Prey
Concept: Beast
Archetype: Fool
Description: Mild-mannered private eye Gary Greene by day, Bird of Prey emerges after dark in order to hunt down the crooks, criminals and weirdos that harass and terrorize the good people of Pocket City. Both Greene and Bird of Prey share an intense commitment to the letter of the law, but where Greene is all about results, Bird of Prey is all about the chase.
Signature Character: Dr. Antonio Hodgkins
Concept: Adept
Archetype: Magician
Description: Hodgkins is both a medical doctor, and the boss of a thriving industrial empire that employs half of Pocket City. Now that his company is self-sufficient after years of hard work and elbow grease, Hodgkins has turned over day-to-day affairs to his son Anthony and now spends most of his time tinkering in his workshop on strange and arcane devices. He believes that it requires only the right application of science to make anything happen – even life. While he has yet to make a dead heart beat or a severed limb twitch, he has perfected the creation of automatons that eerily imitate the living to a substantial degree. The greatest of his creations now inhabits Pocket City's highest office, to Hodgkins delight.
The Speakeasy is the part of Pocket City that swings 24/7. Containing the posh downtown and entertainment district with the less wholesome red-light district and underground network of bootleggers and organized crime, the Speakeasy is where the action is.
Signature Character: Queer Johnny
Concept: Outsider
Archetype: Sun
Original Description: Nobody knows where Queer Johnny came from, but he arrived at the Jersey Club, the Speakeasys premiere underground club one night and decided to stay. His signature pink pinstripes are anything but subtle, but he instantly made such a reputation for himself of sheer brutality and violent effectiveness that he never, ever gets any guff for his sexual proclivities. Now the mob keeps him on retainer as an enforcer, and that combined with his constant flow of sexual conquests keep his temper in check – for now.
Now: After an obsessive chase after an enigmatic figure known only as The Collector, Queer Johnny has abandoned his former bosses. While the two biggest mob families battle for dominance, Johnny is shedding his mortal concerns and maybe trying to begin a rapprochement with his original Father. Maybe.
Signature Character: The Mean Green Machine
Concept: Vice Elemental
Archetype: Void
Description: Everyone knows the Mean Green Machine (affectionately referred to as "Greenie" by the drunk and simple). When he comes to a party, it's a Party. When he stands up an event, it may as well never have happened. Wherever he goes, he leaves those around him with even more laughter, drinks, and good times – and all of the consequences that those generate. He's never around for the consequences, though. In fact, nobody knows where or how to find him. The best you can hope for is put word out on the street that you want to see the Green Suit, and maybe he'll show. Maybe.
The Wilderness is the part of the city the Tourism Board doesn't advertise. Once an ambitious public works project, what was originally a planned neighborhood of broad streets, trees, parks and manmade streams has been abjectly neglected since the project was choked off by lack of funding and the tragic death of its major proponent. These days, it's the home of vagrants, drifters, and small pockets of grim citizens determined to maintain their homes against all odds.
Signature Character: Freddy "The Shark" Grumelli
Concept: Vigilante
Archetype: Wheel
Description: Freddy came to this crummy town with 10 cents in his pocket and a knife in his shoe. Within a few short years, he rose to the top of the crime world on his own terms, sent money back to Italy, and brought his brothers and cousins over to help him run things. Within a few years after that, nobody dared cross the Grumelli's, though Freddy magnanimously allows a couple of other families to operate the small stuff. Now he lives in a private mansion obscured by the overgrown trees of the Wilderness, pulling the strings of both the illegitimate and legal operations of Pocket City. He's worked hard to get everything just the way he wants it, and he won't let anyone disrupt his perpetual-money-machine.
Signature Character: Justine Franklin
Concept: Vigilante
Archetype: Hermit
Description: Justine and her new husband, Jack, were some of the first people to move to the community that would later become the Wilderness. As the money dried up, the trees began to overgrow their medians, and the rest of the city silently turned away, she decided that she was not going to abandon the life they had so recently began. With her determination binding them together, a small group of citizens refused to quit their cul-de-sac and still continue living as normal lives as they can manage. What they don't know is that Justine, fueled by her vow, leaves Jack's side at night to patrol her neighborhood, keeping the mad and the criminal at bay with fists, ropes and the occasional garbage bag.
The Metropolis is the beating heart of civic life in Pocket City. All of the public administration buildings and most of the non-entertainment-industry employers are located in the Metropolis, and it's honking taxis and one shining skyscraper hint at the ambitions of the cities leaders to grow from a few square blocks to a true metropolis to rival any on the East or West coast.
Signature Character: Mayor Maxine Maxwell
Concept: Construct
Archetype: Moon
Description: Mayor Maxwell came from nowhere to win the Mayoral race after the death of Leonard Weston, the eight-term mayor that oversaw Pocket Cities transition from backwater to modern progressive city. A local girl who went away to an Ivy League school back East, she returned with an apparent love for her place of birth and a zeal for progress. What the city doesn't know is that it's all a sham. Maxine Maxwell is a automaton, a creature of steel and false flesh created by Dr. Hodgkins in order to ensure that the agenda of Pocket City would always coincide with his own. While Maxwell has her own consciousness, it is focused almost exclusively on governance, with only occasional flashes of curiosity that only reveal more questions. Like why she has to dispose of all of her lovers after they experience her unreal flesh.
Signature Character: Lance Grayson, Reporter (Statted up as he was actually involved in the Collector/Queer Johnny series)
Concept: Vampire
Domination 5
I Know About You +1
Give Me The Story +0
Hunger 4
Can't Keep Me Away +1
You Must Adore Me +1
Preternatural 3
Right Place, Right Time +0
Fade Away +1
Transformation 0
Archetype: Warrior 7
Nemesis: Queer Johnny +5
Nemesis: The Collector +5
Pain 3
Description: If it's news, Lance Grayson is there. A well-educated son of a prosperous family, Grayson got into the reporting biz right out of school and his natural talent and tenacious personality drove him right to the top. With a true love for Pocket City and an insatiable hunger for the scoop, Grayson isn't afraid to venture into the darkest dens of iniquity or the most hallowed halls of civic virtue to find the truth. What feeds this passion? The respect and adoration of others, both the citizens who open the paper just to read his words, and the jealousy of his peers, few of whom are able to even approach his track record in reporting. Those few times that he gets scooped, he goes into such despondent depressions that he has to be coaxed out by his editor, who swears that "this is last time I'm going to molly-coddle you, Grayson." He's said that three or four times now. At the moment, things are pretty quiet in Pocket City, and Lance is on the prowl for a new story.
Posted in Actual Play, darkpages, Playtesting | Leave a Comment »
JiffyCon Pictures: Greenfield 08 (part 1)
Posted by Nathan P. on June 23, 2008
It's that time again!
Day 1
I headed out to the home of Shreyas & Elizabeth on Friday to hang out and participate in the nacho party/fight scene watching and analysis. It was sweet to have a social event before the Con, and I got to meet new friends and catch up with old ones.
We took a walk around the grounds of the house, which were extremely pastoral and farmlike.
Rob Bohl talks about politics, while Shreyas pretends to care. Elizabeth takes cover!
Time for the Nacho party. Everything was delicious, especially the variety of herbal teas.
There were some….interesting decorations in the house. My favorite: the creepy pheasant!
Day 2
aka "The First Day of JiffyCon"
Following my usual plan, I showed up and wandered around and hugged people and waited to see which games were still available. This is the first JiffyCon that I haven't run a game, and I think we had a good density of folks for the games that were being run. I played The Tale of the Fishermans Wife in the morning, and It's Complicated in the afternoon. Both were technically playtests, but both are pretty solid and were very fun to play. I see myself playing a lot of Fishermans Wife as a short pickup game (it only takes an hour or so), and I want to play It's Complicated straight, without any gonzo wierdness (like our sexually explicit Unicorns). Also, best quote of the con:
Don: So, Nathan, what are you playing this afternoon?
Me: I think I'm gonna play…um….It's Complicated.
Rachel: (coming into the conversation) What game?
Don: It's about relationships, I think…
Me: (in response to Rachel) It's Complicated.
Rachel: Ok, cool. So, what's it called?
Me: It's Complicated.
Rachel: Yeh, but what is the title of the game?
(Me and Don laugh our asses off)
Maybe you had to be there, but it was really funny.
Anyway, for dinner we managed to make some sane divisions and break out into little groups, which was nice. I ate with Meg and Matt Wilson, and had a really nice time chillin and chattin
Right-left: Shreyas, Joshua, Brennan (hidden), a gentleman that I was not introduced too, and Kat playtest Brennan's new game, How We Came to Live Here. I'm really excited about this one, and it apparently went well.
Don runs the Mouse Guard board game for Elliot, Lillith, Sebatian and Crispin (I think…..apologies if I got anyones name wrong, doting parents!). I think they won!
Evan dresses appropriately to run 1001 nights for Saif (sp?), Wilson and a lady that I didn't get the chance to meet. Evan also won the "Best Dressed GM" award of the convention. More on the awards below.
Crispin and Lillith rock out playing the 1988 (?) Rocky and Bullwinkle adventure game with Tom, Emily and Eppy. I'm told that this game pretty much contains all of the hot shit game techniques we've "invented" in the last 10 years.
I love stealing from cartoons.
Shreyas and Elizabeth have an expressive conversation with Kat.
Meghan and Don have an in-depth (like, seriously in-depth) conversation about 4th Ed D&D. The humorous part of this picture is that they were trying to do "wacky poses", but I took the picture after they thought I did. So it looks like they were posing for this, but it was actually part of their returning-to-the-convo motion. Hilarious!
And after that, we broke for dinner and, uh, post-dinner revelry. Which will be another post.
A short note about the awards: a close friend of the Greenfield folks recently passed, and they were running an open "tournament" to award GM and player superlatives. People donated to enter, and the donations are going to the family. Halfway through the convention, they announced that everyone was eligible to enter, and then they gave out prizes at the end of the day. They raised a good amount of money, which was great, and I actually was awarded the prize for "Best Description of Action" for my narration of how my possessed Fishermans Wife devoured the Fisherman at the end of our first game of The Tale of the Fishermans Wife. I also won a custom illustration by Vincent Baker! So I need to decide what I want to call that in for.
So, one more post with the rest of the con, coming up soon!
Posted in Conventions, Non-RPG Gaming, Personal, Playtesting | Leave a Comment »
Moments In Annalise
Posted by Nathan P. on April 27, 2008
Here's the (filled-out) play aid that I threw together for the JiffyCon Boston playtest of Annalise. Click for full size.
Whenever you get into a moment in the game, the group generates an array of possible achievements and consequences that could come out of the moment. If you read down the paper, you can kinda see the flow of the game based on which achievements and consequences were on hand for the various moments. Which is hella cool!
I plan to revise it into something a little easier to parse at the table (probably with little circles or boxes for assigning dice, with the chart at the bottom that tells you which number means which either relegated to a different play aid kinda thing, or integrated into the sheet in a less obtrusive manner).
Anyway, something I've been meaning to post for awhile. In general life news, we're at the end of the season at the shop I work at, so we're in the big final build crunch. Lot's of overtime in the next two weeks, but no free time a'tall. I am waiting on the proofs for the next printing of carry, though, so that is probably the next thing I'll be posting about.
Also, news soon about my booth at Gen Con!
Posted in Actual Play, Annalise, Conventions, Personal, Playtesting, Promo | 2 Comments »
JiffyCon Boston 08
Posted by Nathan P. on March 11, 2008
Wow, what a great time!
This my first time co-sponsoring an event (along with Dev) and it went pretty darn smoothly. We had a good attendance of 30+, including peeps from far-flung NYC and New Jersey (thanks for making the trip, yo!) as well as locals and many representative from Western Mass. We even had more people than games in our morning slot, and Dev got to run a playtest of his game The Dance and the Dawn. So it was, like, Boston designer playtest day, between that, my Annalise, and Jonathon's Geiger Counter.
I facilitated a very solid playtest game of Annalise in the morning, and played Misspent Youth (again, a playtest) in the afternoon. I think Rob got some good feedback out of that game, so that's a nice feeling.
And I saw friends and had a good solid chunk of social time! Shreyas and Elizabeth were wonderful houseguests, and it's always exciting to see the friends I've made since getting into this fragment of the hobby. Thanks everyone for coming!
And, without further ado, the pictures:
Jonathon and Shreyas have introspective moments while playing Annalise. Prominently displayed is our third sponsor and official morning fuel of JiffyCon, Dunkin' Donuts. In the background are Melissa, Kat and someone I can't make out playing the Dance and the Dawn.
Adam Flynn winds up for another knockout punch while running Spirit of the Century! for a full and (from what I was overhearing at the time) enthusiastic table.
There were some kind folks present who have been filming a documentary on Pandemonium, the game store that graciously provided our venue for JiffyCon. They came by and filmed a couple games and did a couple of interviews, and were generally cool people. Yay, JiffyCon on film! I'll be sure to put a link when the thing is available.
Two friendly fellows whose names I, unfortunately, don't remember (sorry guys! though, they were playing characters by the names of Sam and Cornelius, respectively) flank Eppy as he poses for me. Ah, always posing for me, thats my Epidiah. We were playing Misspent Youth, by the way.
My Misspent Youth character sheet and notes.
Emily Care Boss playing Shooting the Moon with John and Deanne Adams. John is aghast at the dastardly deeds of Emily's shootin' fingers.
Shreyas runs a playtest of Mist Robed Gate for a packed and super-boisterous table. There were tears AND Kung Fu. Most excellent.
So, again, thanks everyone for coming! It was a blast!
Posted in Actual Play, Annalise, Conventions, Non-RPG Gaming, Playtesting, Promo | 4 Comments »
Piecemeal Armor Rules for D&D
Posted by Nathan P. on February 17, 2008
So I'm playing D&D with my monday-then-tuesday-but-now-wednesday group. It's fun. My character is badass and emo at the same time. She's a rogue/cleric, and so far she's exploded a skeleton (by turning it) and stabbed a dude in the lung, but then she healed it.
Anyway, the setting is a world that the DM has made up, based very loosely on Dark Sun and some other stuff. There a mountain with a dragon below it, and there's 7 Giants who spend all their time keeping the Dragon asleep, cuz if it wakes up everythings gonna die, and this whole thing is surrounded by trackless desert, and so on. So, we geek out about cool stuff from Dark Sun that should exist in this world, and piecemeal armor kept on coming up. Like, gladiators with platemail arms and chunks of chainmail, elven nomads rockin' layers of skins with metal sewn into them, whatever.
So, with some spare time in my weekend, I made up some piecemeal armor rules. I really like them! They're only a little more complicated than armor already is in D&D, and I think they lend a lot of flavor to the whole endeavor. There's also a system for piecemeal armor getting destroyed in combat, which is easily extensible to being a general armor destruction system that doesn't involve any new mechanics beyond what you already use in combats. Which is pretty cool.
Anyway, pending DM approval, we're gonna use 'em in my game. I'm posting the 5-page PDF here also, in case anyone is interested in checking them out, especially people with more experience with 3.5 than I have (which is anyone who's played it for more than 2 sessions, at this point).
So, the D&D Piecemeal Armor Rules are linked right there. Lemme know whatcha think!
Posted in Actual Play, D&D, Playtesting | 2 Comments »
Exciting Things
Posted by Nathan P. on January 24, 2008
First: I played a 1001 Nights/Warhammer 40K mashup last nite. There's a thread about it here at Story Games. It was an abnormal amount of fun. I think it was cuz we were using miniatures. Miniatures rule. I also got really excited about how Warp works. Anyhow, I look forwards to playing it more!
Second: In an hour or so I'm leaving for Dreamation. Unlike years past, I'm only there for a couple days, and I didn't schedule anything. I'm looking forwards to treating it like a vacation, hanging out, playing informal games and seeing friends old and new. Yay Dreamation!
Third: Annalise is going well! I'm happy with the new new rules. The only problem is I'm having some language problems. I played with Shreyas over the weekend (oh, yeh, it's actually really good as a two-player game, by the way. Super-exciting!) and was all "so, this thing I call a conflict, that's not what it is, right?" and he's all "yeh, that's not at all what this is at all". The best we could come up with is calling it an Event, because at least it's not wrong, but I'm still trying to come up with something thats right to call it. Maybe this weekend will be helpful in that regard.
Anyhow, I need to clean up the text and rewrite some examples, but I think it's almost in shape for sending off to people who aren't me! I have some people specific I wanna send it to, but I'll also be doing a public call (? ugh, such a gross word) for readers/playtesters in the near future. Stay tuned.
Posted in Actual Play, Annalise, Conventions, Playtesting | 3 Comments »
2007 Recap
Posted by Nathan P. on January 13, 2008
Guess it's time for one of these, then.
2007 was interesting. I hated the internet a lot, so I think I dropped out of many of the web-based social circles that you, gentle reader, are involved with. I also had a lot of personal upheavals that severely impacted my leisure time, especially in the late-winter-spring-early-summer. Even now, I'm pretty gunshy about posting things to forums, and while I've been keeping contact with individuals, I'm pretty certain that my "online identity profile" is much lower than it was at, say, this time last year.
Which is totally fine with me, let me tell you what.
Umm, other than that, lesse…Hamsterprophet Productions did fine, overall. Due to aforementioned personal ish, carry was out of print for a couple of months that it really shouldn't have been. I think that that killed any momentum it may have had left from Gen Con and Ron's excellent AP at the Forge, and sales have pretty much flattened out since it's been back. If I had the time and energy to proselytize for it, I'm sure it would do better, but hey, I am what I am.
I'm almost out of stock of the perfectbound version of Timestream, which is good.
And, while I started poking around with little projects off and on, I finally have traction on a game that I'm really excited about (Annalise), and which will be taking up most of my time for the next year or so, I think.
This has, however, been an EXCELLENT year for my actual play. I think I've logged the most hours playing games this year than ever before in my life, and the vast majority of those hours have been solid fun. My brain is bad at dates and remembering things, but to the best of my recollection:
- Snow From Korea, at Dreamation. This was with Shreyas and Russell (and someone else? Adam Dray?), and it was really beautiful!
- Misspent Youth, at DexCon. There's a whole post that I need to make detailed how this game inspired me for Annalise.
- In Frankenstein's Wake, a game that came out of my BibliOdyssey Design Challenge, by Eric J. Boyd. It imploded!
- Project Donut, two separate oneshots. Can't talk about it.
- Darkpages. A metric ton of Darkpages – it was my Monday groups game for most of the summer, in addition to a couple of oneshots at SGBoston, and then I ran a session at Gen Con. It's been really satisfying to be doing longterm playtesting, and see the feedback work it's way into Jared's brain and back into the game.
- Annalise, of course. I ran one complete game (5 sessions, I think) with my Monday group, and then I've done a couple of single sessions since then with evolving rules tweaks. Every time I play it I fall in love with it again.
Single Sessions/One-Shots
- A couple games of carry, at Dreamation and DexCon. Good times had by all.
- Dust Devils hacked to a space bounty hunter thing. Fun, but I still need to play Dust Devils straight and see if it works for me.
- 1001 Nights, like, a thousand and one times. At least four times that I can remember, and I'm sure another one or two are in there.
- Was my hardcore Primitive game in 2007? It may have been late 2006. Anyway, it was fun. I need to play more Primitive.
- Giants, at JiffyCon. I'm hoping to get a multi-session game of this in, and soon.
- Ganakagok, once at Dreamation and once at Origins, and ohmygodIlovethisgamesomuch. I mean, I don't think it'll replace InSpectres as my favorite game, but it is definitely the game that touches me the most in play.
- Oh, yeh, InSpectres a couple times, both running and playing it. KaKAAAW!
- Dogs In The Vineyard, finally. At Origins. Just the one town, and I kinda sucked at running it, but it was still cool.
- Acts of Evil, at Gen Con. Umm, I dunno if I'm up to playing it on my own, but damn it's a artistic game. And I mean that in the most complimentary way possible.
- Roanoke, at Gen Con. It was sweet and educational to us brain-damaged story-gaming folk.
- A one-session version of The Mountain Witch at DexCon, which worked out really well. I love running this game.
- Agon. Eat my spear!
- The Pool, finally. It's really good.
- Oh, and Unistat, finally. It's also really good.
- Best Hunter Squad, at Gen Con. I died!
- Contenders, run by Malcolm on his Rock Star Tour. This is a good, good game. Maybe one of the best that's come out in the last 1-2 years.
- I'm sure something else is in there, but hey. That's a good start!
- Three-session arc of The Mountain Witch. It was REALLY good, despite some interpersonal issues among players. I was superhappy with it. I love running this game.
- GURPS. That's right, I'm playing GURPS weekly. I took a break in the fall, but I'm on my fourth arc (each arc takes about 3-6 weeks, and they revolve through different genres and characters). It's been satisfying in the long-term-character-immersion way, and socially the game is awesome.
- Darkpages, though it's technically been playtesting, took up most of my summer.
- Again, playtesting, but Annalise is a longer-form game, and it was really nice to play it out as such, though I've been evolving the rules like whoa since then.
- Aberrant! My Monday group is on the second of three story arcs, and it's been a blast running this game. We're all on the same page about how fiddly we need to be with those silly rules, and there's something that just feels right about using the character powers and such as written. There's three characters, and each story is focusing primarily on one, and we're right at the midpoint of the series. It's fun and exhausting, sometimes – I have to do prep! Whoa!
So, playing lots of games is fun. And totally educational to me as a designer, and just as a fan of the genre. I've learned a lot this year. And that's what counts in my book.
Posted in Actual Play, Mission, Personal, Playtesting | Leave a Comment »
{Annalise} Changes & More Music
Posted by Nathan P. on December 9, 2007
So I think my issues with the Claim economy are mostly fixed, so now I have to concentrate on re-imagining the central resolution mechanic. I really liked the thing that I had, but it was something that seemed to either totally make sense or just not click at all with players. Like, if someone didn't get it after going through the process once or twice, they didn't end up really getting it at all. So, as long as I was at the table to walk through it every time, it was fine, but it's obvious that without me there to do that, it's not intuitive enough for what I want gameplay to flow like.
So I have this new thing now, that doesn't break conflicts down as much, and has a different way of using the dice, and it inspired (like so many other things) by Otherkind. Basically, you'll have some number of dice in a trait, and you'll be rolling that many dice (say, 5) against some number of dice rolled by your Scene Guide (say, 6). You roll em and order them in ascending order, then match the orders to create pairs. So, like, if you roll 6,5,4,2,2 and the SG rolls 5,4,4,3,3,2, the pairs will be 6-5, 5-4, 4-3, 2-3, 2-2, naught-2.
Then, then owner of the higher die in each pair assigns the pair to either Victory or Growth.
Then, you get to use claims to reroll stuff and sometimes shift pairs from one pool to the other.
Then, whoever has the highest single die in Victory wins and gets to say how, and then the winner of each other pair in Victory gets to add additional stuff, complications, etc. Then all those dice go back to the traits and pools they came out of.
Then, each high dice in each pair in the Growth pool feeds into the individual characters experience economy, and the lower dice in each pair goes back to the general shared Scene Guide effectiveness pool.
I think this will be easier to grok. I hope it will, at least. It keeps all the dice on the table for the entirety of the conflict, which should help. It makes conflicts a little more totalizing that I know that I'm comfortable with, but at the same time, the pair-by-pair narration in the older system was something that often got skipped over in play, so maybe expanding the scope isn't worst idea in the world.
* * *
Anyway, the interesting part: the Annalise soundtrack thus far tonite:
- Healer – Falling Whispers
- Orgy – Pure
- Depeche Mode – Judas
- Goldfrappe – Oompa Radar
- Bush – Machinehead
- Rammstein – Amerika
- Depeche Mode – Only When I Lose Myself
- Healer – Yailly
- Bush – Chemicals Between Us
- Lords Of Acid -Hey Ho!
- She Wants Revenge – Sister
Posted in Annalise, Playtesting | Leave a Comment »


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Major news networks are buzzing with chatter about a viral video of a Donald Trump supporter throwing a sucker punch at a protester being escorted out of the building.
The protester, Rakeem Jones, was immediately thrown to the ground by law enforcement while his attacker stood and watched.
Most will condemn the uncalled for attack, including Trump, but the media is not hesitating to take advantage of the opportunity by treating Trump as if he ran into the crowd and punched the guy himself.
The attacker, John Franklin McGraw of Linden, N.C., has only re-fueled the flames of the dying narrative that Trump and his supporters are inherently racist.
Hillary Clinton has already been questioned about the incident, saying, "You don't make America great by dumping on everything that made America great, like freedom of speech and assembly, and the right of people to protest."
This will be the only story talked about for the next few days because as we know it is much more important than possible WWIII tensions escalating, the GOP openly defying Trump, and of course Hillary's email scandal potentially resulting in an indictment.
It is also much more hurtful to African Americans than the 1,200 black babies aborted ever day, but #BlackLivesMatter won't speak against that.
As for the effect it will take on the Trump campaign, it remains to be seen, but what can be said is that previous attacks have only resulted in even stronger support.
The Infowars Life Lung Cleanse Plus is back in stock at 50% off with double Patriot Points and free shipping!

subset: commoncrawl


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In 1913 Arthur Momand created a comic strip that depicted a social climbing family who struggled to "keep up" with their neighbours who seemingly always had more. More respect, more social standing, better clothes, bigger house, etc. It was called Keeping Up With The Joneses.
Sociologists and economists even have a term for what the comic encapsulated – "conspicuous consumption". It's the act of spending money and acquiring things, not because we actually want or need them, but because they're a public display of economic and social power.
We must be better or more important people if we've got nicer cars, bigger houses, TVs with higher resolutions or even if we talk about how much we donate to charity, right?!?
Marketers and corporations have used this desire to drive demand for status goods (things that are more desirable simply because they cost more). Consumer spending is touted as "good for the economy", but it's also not always so good for personal savings.
Maybe conspicuous consumption all started because there was a decrease in social status simply by being from a certain family (how royalty works). Maybe there's something innate in us that makes us want to rank higher than our peers.
A few generations ago, this was certainly how a lot of people viewed social power and standing: we saw our neighbours and what they had, because they lived right beside us. And, we could only attempt to keep up with the Joneses we could see.
Today though, the Joneses are an omnipresent force that show themselves every time we pick up our tiny pocket computers. We carry the Joneses around and notice them (and what they have) every time we browse the web and every time we refresh social media. We see their new cars, granite countertops, fancy vacations, perfect lives, etc, even if they live in a different city or even country. Conspicuous consumption sure does make for a great Instagram story.
The act of trying to keep up is an inaccurate comparison though and debt doesn't photograph well.
We're comparing the things others want us to see, with our own reality. Because flaws and overdue credit card bills, problems and the sometimes-mundane of day-to-day existence doesn't photograph that well. We get to choose what we share (and what we don't), and in this never-ending game of one-ups-person-ship, we act as if we've got things together at all times, for the sake of our own social status. Picturesque vacations (we can't afford), private jets (rented on the runway), and on-trend clothes (we can't wear twice on camera).
This comparison trap with the Insta-Joneses isn't just a thief of joy. It's a thief of our pay cheques as well. The lie this "keeping up" tells us is that everyone else is living well except for us. Everyone else has the nice things they deserve except for us. Everyone else is more interesting, more picturesque, more socially accepted than us. And we end up feeling bad because shouldn't we have nice things too? Don't we deserve to be happy enough to conspicuously consume as well?
When we compare ourselves to others who seem like they're living better lives, it's not a math issue or a finance issue. It's a heart issue. We think new material things or experiences that we can show off to others will make us happier and give us higher social standing, but they're bandaids. Sometimes it's easier to cover a cut and hope it heals than have the foresight and planning (and awareness!) to not get cut in the first place.
This Dispatch is definitely not meant to shame anyone with debt either. Debt is stressful and horrible, and really, due to the way the world currently works, sometimes hard to avoid. The price of everything, from cars to healthcare, has risen far faster than our average salaries. That's not the point here. The point is to raise awareness about envy. Envy works because it invades our subconscious and convinces us to do things that aren't in our best interests sometimes. We just need to be a little more conscious of how we spend and why. And what it is about what someone else has, who lives beside us or on the other side of the world, that drives us to want similar or better. We need to stop comparing our insides to other people's selective outsides, as it's completely inaccurate and unhelpful.
This also doesn't mean we shouldn't ever have nice things or amazing experiences. We just need to carefully consider them first. Why do we want them? What's the core reason for the desire? How will having them affect our overall happiness?
Trying to keep up with the Joneses is giving us anxiety and debt, and now that millions of Insta-Joneses live in our pockets, ready to be envied at the press of a button we need to work at curbing this desire to keep up. It's a social arms race, much like a military one, where no one actually wins.
Hi, I'm Paul Jarvis. I write a weekly newsletter called the Sunday Dispatches where I share articles about working and living online with 35k subscribers:


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KAREN AND DEVIN were first introduced as rivals on a Brooklyn bocce ball court. " We had old friends in common, but had never met until we faced off on the court," says Karen. " We got to talking — with some trash talking thrown in — and instantly hit it off." Devin knew pretty quickly that he wanted to keep Karen around. "I realized I just wanted to keep talking to her," he says. "Her
smile captivated me, her laugh made me smile and I knew I was done looking if only I didn't
mess it all up." Karen, an Oakland native, had long enjoyed weekend trips to Marin to visit
her family's Stinson Beach vacation home, and it was Stinson where the couple's relationship
evolved into permanence. During a visit to Sea Drift, Devin surprised Karen with a proposal.
"We were just sitting at the lagoon taking in the view and chatting when he pulled out the
ring," says Karen. "When I stopped sobbing I said yes." Devin, originally from Rhinebeck,
New York, had always considered tying the knot in his hometown, but found a similar vibe in
Stinson. "From the first time I traveled to Stinson Beach, I knew there was something significant about the area and that I wanted something special to take place there," he says. When
the Brooklyn-based couple found Audubon Canyon Ranch, the hunt for a locale was over. "It
looked so much like Rhinebeck, I knew I wanted to get married there," says Devin. There was
no waiting list, as the ranch was not yet known as a wedding destination — Karen and Devin
were the second couple to ever wed on the property. They opted for a three-day event so their
visiting guests could enjoy the area; many ended up staying for a few more days to explore
Marin. The ceremony was Northern California to a T — rustic and close to the beach, with
rain subsiding at the perfect moments and of course, great eats. "The food was the best wedding food I've ever had, highlighting the California way of eating: fresh produce and beautiful
grilling," says Karen. "All the guests raved about it."


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Magic rock - big dipper
Oh my God, I'm a giant with an appetite........
Two of the UK's best, most consistent breweries, Magic Rock Brewing and Cloudwater Brew Co, have reunited for a repeat brew of Big Dipper and the results are as tremendous as you might expect.
Big Dipper is a wonderfully balanced, sweet and resinous double IPA packed with peach and mango with a jammy, marmalade finish and no bitterness. With a smooth, soft mouthfeel, and no hint of its 8.3% ABV, this beer goes down way too easily and you could easily be lured into drinking multiple cans and not realising it's strength until the cold air hits you on the way home!
Cloudwater - NW DIPA Ekuanot
I am back to yesterday savouring my sorrow days......
Let's not beat about the bush, Cloudwater Brew Co. make exceptional beer, consistently knocking it out of the park brew after brew and NW DIPA Ekuanot is no exception. In fact, it is up there with my favourite beers of 2017 so far. In true Cloudwater style it is a murky, fruit bomb of the highest calibre that lures you in with it's irresistibly sweet, fruity aroma like a bee to honey. To taste it is brimming with fruit flavours (mango, melon, orange) and is packed with oats that give it a thick, silky smooth mouthfeel. It comes in at 9% but it hides it so well you could serve this beer up for breakfast and be none the wiser.
The only problem with Cloudwater beers is they are here today and gone tomorrow and as Black Honey lament I am soon back to yesterday, savoring my sorrows and agonising over a lost love.........until the next time.
Pirate Life - IIPA
Bright lights, feel alright. I'm gonna see her again tonight.
New in store from Australia's top rated craft brewery, Pirate Life Brewing, IIPA is a big, old school West Coast style double IPA that bucks the recent trend of murky fruit bombs. On opening you're greeted with a boozy, light caramel and citrus blast. Clear and golden to pour it has a lovely, full, chewy body and smooth mouthfeel. To taste it's medium sweet with flavours of grapefruit pith and pine and has a mild bitterness to finish. Surprisingly it hides it's strength well and whilst you feel the warmth of the alcohol as it slips down it doesn't burn or overpower.
Is This How You Feel? put the Preatures on the Australian indie pop map and I think it's safe to say that IIPA will follow suit for Pirate Life Brewing here in the UK.
Follow the Music To My Beers playlist on Spotify and You Tube
Combining two of his passions in life, beer and music. Left Field Beer founder, Mike, seeks to answer life's big question: What does my beer sound like?
Formally limited to cider and Southern Comfort, but now enjoying the Craft Beer path to enlightenment..
Coming soon......
June 2020
Buy Beer
Browse Beer
New Arrivals
Beer Snacks
Mixed Cases
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Today, I want you to remind that there will be a fantastic opening ceremony for the IAAF Championships Daegu 2011 at the Daegu Stadium TOMORROW. Finally one more day till the big day start! Wish every athlete a best luck! Hope the weather stays as it was in the last days!
The Opening Ceremony is a celebration of the opening of the IAAF World Championships Daegu 2011. The exciting performances and multimedia show will bring to life the themes of overcoming challenges and achieving dreams through athletics. The performances will also showcase Korea's harmony of advanced technology and traditional cultures. Tickets for the first evening session on 27 August include the Opening Ceremony.
Date : 27 August 2011
Time : 18:30 ~ 19:45
Venue : Daegu Stadium
Ticket Info for the IAAF WCH Daegu 2011
Information on Admission Tickets
Beginning on August 27, 2010, public admission tickets will go on sale for the IAAF World Championships Daegu 2011. The Event will be held at the Daegu Stadium from August 27 to September 4, 2011.
How to Get Tickets
Korea - Web-sites of the Organizing Committee and Ticket Sales Agency, onsite ticket booths
Ticket Prices
Ticket Discount Rates


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I am lucky to be able to do what I love every single day. My passion for tattoos is not only my full-time job, no its a lifestyle! But every now and then I actually say no to some requests from clients. I am going to list all the tattoos I refuse to make and try to explain why.
Remember, I am not saying that these are refused by all tattoo artists, they are just the ones that I refuse doing, by my own restrictions and experiences.
I want to be able to look at your tattoo and be proud of my work, even years later. I want you to be happy with the tattoo, and I want people to see it as a high-quality piece of art. To be able to put all that passion into your tattoo, I think it's important that I "feel" your tattoo, get it? That I am into the groove of the tattoo etc…
So, without any more intro stuff and blah blah blahs, here is the list of what I refuse to tattoo:
1. Negative Reactions
I have had many requests that I think will provoke people in a negative way, and in my opinion, should not be permanently marked on a body. Usually, I ask the client to imagine that the tattoo is like a big wall in their house. If they would put this image on the biggest wall in their living room, filling up the entire wall like a mural or photo wallpaper. That way you see it all the time, when your reading a book, watching TV or having guests over… What about the Christmas dinner with your entire family, or when you have your kids friends over for a playdate? Do you still want that huge image to express the following?
Strong Political Messages or Statements
Well, I guess I could do a Donald Trump portrait just to make it super realistic and funny. I'm talking about strong political messages, like abortion laws or other political statements that make people react in a negative way. I don't really care for it, it just doesn't fit in my artistic style.
Racist or Nazi Motives
It goes without saying, that I will not make tattoos that have these motives. I once got a request for making a design including "White Power". He never got tattooed by me…
Pro-Drug Motives
No, I don't want to debate legalizing drugs. I don't use drugs, and I won't be associated with drugs in my art.
Images of Dead Infants and Stillborn Babies
Yes, you read it right. I have had several shocked parents that mourn their newly lost children. I could never imagine what they are going through, and I truly sympathize with their stories. But I also, in a very sensitive way, explain the wall-thing I mentioned earlier to them. This tattoo will remind you of this truly sad story every day for the rest of your life. You may think you want it to right now, but maybe not in a few years, when people still ask about the tattoo and the meaning of it. There are so many other beautiful ways to make a memorial tattoo that will keep your good feelings visible and not the sad ones, know what I mean?
Images that symbolize someone's negative past
Once, there was this woman that came to me. She had just got out from a very negative and violent relationship and was very happy to finally be free. To celebrate this, she wanted to get a bird that is flying out of a cage. I told her that the cage will always be there, reminding her of the negativity. Instead, I asked if we could make just the free bird, with a beautiful surrounding instead, to symbolize the freedom and not the cage. She understood my point of view, and we went for it.
2. Fantasy Creatures
I have tattooed phoenixes and dragons during my years of tattooing. But I never felt the real passion while tattooing them. Because I truly love recreating realistic motives. I need photos as reference to feel safe, and that safety helps me to think crazy and be super creative. But I need the realism as the basics to build on. There are no photos of the following creatures, simply because they don't exist:
- Dragons
- Unicorns
- Angels
- Phoenix
- Gods and Goddesses (Thor, Odin, Hercules etc)
Check out: How to tell your parents about your new tattoo
3. Specific Body Placements
Difficult Placements
The skin is not the same all over the body. It changes from place to place. I have some favorite places to tattoo, and I have some places that I refuse to tattoo. Simply because I think they are too advanced places to make a truly awesome tattoo, that I get nervous. If I get nervous, you get nervous, cause the tattoo will not be my best work. You don't want that. I don't want that.
- The Ribs – the skin is difficult, and it takes forever
- Private Parts – I'm just not that into it
Body Placements that will ruin the tattoo
Some places heal extremely bad or even change shape over the years. These are from my own experience after tattooing for 18 years, I have seen how old portraits and animals or whatever look like many years later.
- Again, The Ribs – so stretchy, my realism will become twisted over time.
- Tummy – same as ribs, but especially portraits do not go well there.
- Foot Under, Toes and Sides – it totally fades, so why even bother? The top is ok.
- Fingers – heals extremely bad, never stays nice over the years.
Related: 5 Huge Facts about Tiny Finger Tattoos
Related: The 10 most painful places to get tattooed
4. Several Tattoo Styles
As I said, I specialize in that I do best, and that is Realism. And I love colors. And coverups. I really enjoy Comics and Digital Art (if it's really good). And I also like recreating famous paintings, making them into something new and fresh. But there are some specific styles that I can immediately say no to, and they are:
- Old School, Traditional – leave it for the specialists.
- Custom Script – not my greatest achievement really.
- Font Text – Only if I can make it really advanced, like a nice Ad.
- Geometric – Linework, Dotwork, Patterns, Blackwork, no, not for me…
- Oriental – again, the dragons. And I don't know the Japanese ways…
- and many more…
Related: 20 Forbidden phrases in a Tattoo shop
5. Copying other tattoos
I am not a "Tattooer" or a "Tattooist". I am a "Tattoo Artist", I specialize in my artistic style. Even though I mostly do realism, I still make every design totally unique from scratch. Many people think all of this is bullshit since I am tattooing, I should just tattoo whatever the client wants. They are the ones paying me, so they should decide.
There was actually a guy who commented on my most popular youtube video when I talked about copying tattoos: "Imagine going to a restaurant and you want to get something from the menu, and the Chef sais No, he wants to create something else. It's my money, you make me what I want!" My answer to that comment is: "Imagine going to a fancy restaurant for a luxury meal and you get served a reheated TV dinner from the supermarket down the street. That's how I look at copied tattoos."Imagine going to a fancy restaurant for a luxury meal and you get served a reheated TV dinner from the supermarket down the street. That's how I look at copied tattoos. Click To Tweet
Are you enjoying this post? Please pin this image to save the post on Pinterest!↓↓↓
There you have it. Those were all the tattoos I refuse making, and why.Thank you so much for visiting my blog today. If you liked "Tattoos I Refuse making and Why", please feel free to share it with others. If you don't already, you are more than welcome to follow me on Instagram, my Youtube channel and Pinterest.
See ya!


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|Pocket League Story 2 Guide ✍
Items in Pocket League Story 2 can refers to one time use objects that can do a multitude of things from granting skills, to extra training, to changing a player's type. On this page you will find a breakdown of every item in the game, and what its functions are.
Name will refer to the name of the item. Text will refer to what the store says the item will do. Cost will be how much it takes to buy the item on a non-sale day at the store. Effect will be additional effects of the items if one exists.
Skill Granting ItemsEdit
Special ItemsEdit
|Soccer Headgear N
|Teaches "Headgear N"
|Become a ninja
|All stats +5%
|Soccer Headgear W
|Teaches "Headgear W"
|Become a wrestler
|All stats +5%
|Soccer Headgear B
|Teaches "Headgear B"
|Become a bear
|All stats +10%
|Soccer Headgear A
|Teaches "Headgear A"
|Become a king
|All stats +10%
|Soccer Headgear T
|Teaches "Headgear C"
|Become Chimpan Z
|All Stats +12%
|Soccer Headgear K
|Teaches "Headgear K"
|Become Kairobot
|All stats +15%
|Soccer Headgear S
|Teaches "Headgear S"
|Become Sally Prin
|All stats +20%
Training ItemsEdit
Class Changing ItemsEdit
Community content is available under CC-BY-SA unless otherwise noted.


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Module 4 is Underway !!
Hi everyone.
Just a note and nudge, if it isn't obvious, that the Module 4 Team has launched their learning experience and is looking for your active participation. You can go their great set-up at:
Thanks very much,
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— Posted by Emily
We've added some features to our catalog recently—please join us for a tour of what you can do with your library online.
Fonts and languages
We've increased the size and clarity of the fonts to make it easier on everyone's eyes. We've also added a menu on the upper left that allows you to choose a different language when you use the catalog—Chinese (Simplified), Spanish, or Russian.
You now have a profile page that you can choose to populate with information about yourself, like your website, interests, and a brief introduction. The profile will also show what's on your In Progress shelf (if public) and public lists that you've made.
You can get to your own profile from the top menu of the catalog. To view other people's profiles, click their username (for example, next to a review they've written).
Alternate Formats
There's now a button that makes it easy to find other formats of the same item, like the e-book or large print format of a novel. This is helpful if you're looking at, say, a list of award-winners and want to find one in your preferred format.
List "liking"
List liking provides a way to acknowledge a useful list and find lists that others have also liked.
There's a Like button at the top of every list you can use when you find a list that's particularly informative or entertaining. Clicking the heart turns it red and changes the text to Liked.
At the bottom of the list, there's a counter of how many people liked the list. Click the likes button to see who liked the list. Each username is linked to that user's profile page.
When you see a list in search results, the number of people who liked it is shown under the description.
Award links
For books that have won an award, the award name now appears on the page, below the description, and it links to the Explore section of the catalog. This is a great way to find books that are comparable to reads you've already enjoyed!
Easier movement of items between shelves
If a title appeared in search results that you had on a shelf, a link to that shelf was displayed next to the title information. That link has been expanded to a menu that enables you to move the title to a different shelf, remove it from the shelf, or go to the shelf containing it. The same menu also appears next to items on a list, and on your Checked Out page.
Some of these features started with patron suggestions, so remember to stay in touch and let us know what you think!


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One of the hunger strikers is 27-year-old Mahmoud Yousef Abu Dawood from the city of Hebron. Nicknamed the "prisoner groom," he was arrested earlier this year shortly after his wedding. He is serving an administrative sentence of 6 months, but his brother Ahmed is concerned for his health, especially since Israel does not allow any direct communication with the detainees.
Ahmed Abu Dawood told Al-Akhbar, "The Occupation has shortened visits even for lawyers. The media is the only way to get news about the detainees, whose health is deteriorating." Ahmed confirmed that he and his family were taking part in the activities held in solidarity with the detainees throughout the Palestinian territories.
Another detainee on hunger strike is Yasser Mansour from Nablus. He has been detained by Israel since the end of 2013, and is serving a second six-month sentence. His brother Dhafir says that the popular and official involvement in support of the detainees' cause is below expectations, but their family is doing everything they can to support the detainees during their strike. Dhafir pointed out that the members of the family are taking turns in attending solidarity events, saying that the detainee's relatives were taking shifts between protests and sit-in tents.
He continued, "After work, my brother's wife spends all her time at the sit-in tent. I also take turns with my brothers in manning the tent so that there's always someone there." In a tone marred by a sense of reproach, he then said, "The response of the Palestinian people has been lukewarm vis-à-vis the detainees' issue. When we go to the sit-in we see only small numbers of people, not more than 20 or 30."
Mansour called on the government to take advantage of the international recognition of Palestine to sign international treaties that enable Palestinians to defend the rights of prisoners and seek an end to the practice of administrative detention.
Things are more or less the same in Tuklakrem, where Fadwa, the wife of detainee Adnan Khader, has been desperate for any news about her husband and the other detainees. Fadwa's suffering is triple, since Israel has also deported her eldest son to Jordan, while the Palestinian security services detained her youngest son, who is also on hunger strike.
Fadwa Khader, whose husband has been in detention for nearly a year and a half, expressed deep sorrow for her husband and her sons, saying, "Only my daughters and I are left, and we cannot go to the sit-in tent with the families of the detainees. What we need is international pressure to get all the prisoners released, led by administrative detainees." She also voiced her discontent over what she called the absence of interest in the detainees' issue in her city, indicating that solidarity with the prisoners in other cities was much more broad based.
Abdel Aal al-Anani, director of the Palestinian Prisoners' Club, said that his organization was collaborating with the families of the detainees on hunger strike to put on a show a support for their relatives, stressing that the families were participating extensively in all events despite their plight and their many worries.
Speaking to Al-Akhbar, Anani said that the burden of supporting the detainees should not be carried by their families alone, adding, "The detainees do not belong to their families alone, but to the Palestinian people. Their cause enjoys unanimous support and it is the collective responsibility of all Palestinian institutions, associations, and unions." Replying to a question about how effective the events held in solidarity with the detainees are, Anani said, "Solidarity events are taking on a progressively escalating trend and are growing each day. This means that these events have momentum and have an impact."


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During these uncertain times, how can we help?
See below to access our COVID-19 Resource Hub, and to explore our growing directory of both COVID-19-specific and virtual volunteering opportunities.
The travel guide experts share resources to help you find one-day volunteer opportunities for your next vacation.
Learn how Okta's new Apps for Good ecosystem is making it easier for their employees and partners to get involved in their communities with social good apps, like VolunteerMatch.
How VolunteerMatch can help recent grads land a job and other tips from a career expert at TopResume.
Learn how these three volunteers cast away self-doubt and stepped up to provide critical disaster relief and recovery support.
VolunteerMatch connects good people with good causes in their community. But it can also connect you with people who share similar interests & values.
Studies show time and time again that it's physically better for us to give than to receive.
Research shows taking action eases stress, keeps you from feeling alone in this fall-out, and make you happier
Traveling for a volunteer project? You may be eligible for a free hostel stay thanks to Hostelling International USA's Great Hostel Give Back.
If you need some inspiration, VolunteerMatch makes it easy to search more than 100,000 volunteer opportunities across 29 different categories
Skills-based volunteering builds and demonstrates your abilities to collaborate and communicate, show initiative, solve problems and provide leadership.
VolunteerMatch and SmartSimple, a global leader of all-in-one CSR and grants management software, announce a partnership that will make it easier for companies to scale their employee volunteer programs.
Our strategic partnership brings comprehensive background screening to more than 120,000 organizations & millions of volunteers.
VolunteerMatch, the web's largest volunteer engagement network, reached an exciting milestone today: 20 years of connecting good people with good causes.
VolunteerMatch and Forward It On announce a partnership to engage companies and their employees to drive social change through volunteerism.
Latest study affirms findings that volunteering may benefit everyone including individuals, communities and employers.
For more than a decade, leading companies have been investing in making their community engagement programs more strategic. This is why so few have succeeded — until now.
January 21-27, 2017, marks the volunteer engagement website's busiest week in its 19-year history.
Last week, VolunteerMatch, the web's largest volunteer engagement network, recognized eight companies and organizations for their transformational work related to volunteerism and cross-sector collaboration at an awards ceremony.
VolunteerMatch and Bright Funds, the company that connects everyday donors and companies to causes they care about, announce their partnership, which will make it easy for employees and donors to find volunteer opportunities they're passionate about.
VolunteerMatch announced the finalists for its annual Employee Volunteer Program of the Year Award. This award honors companies for exemplary employee volunteer programs during the previous calendar year.
Darcy Hughes
Marketing & Engagement


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A Collection of Articles Related to LinkedIn Etiquette
I have included a collection of webpages I found interesting and useful to give you tips regarding LinkedIn etiquette, but first, a couple of brief points to consider.
- LinkedIn is a social media site tailored for professionals. Like any social media site, a culture exists that you should know about before interacting on the site. When you understand the culture your posts and interactions will be acceptable by members of the site.
- It's like you're invited to a high-class dinner party with a black-tie dress code. You show up in jeans and a T-shirt. How would you feel going into a party like that? It's the same thing as interacting on a social media site without understanding the culture of that site.
Have a look at the resources I have selected for this post that deals with linked in etiquette, that will help you become familiar with LinkedIn.
Sections Included In This Post:
- LinkedIn Etiquette
- LinkedIn Do's And Don'ts For Business
- LinkedIn Rules
- LinkedIn Connection Tips
- The Latest About LinkedIn Etiquette
- Books About LinkedIn Etiquette
- Courses Related To LinkedIn Etiquette
- Tweets Related To LinkedIn Etiquette
- Videos Related To LinkedIn Etiquette
If you find this post useful, please share it or bookmark it for future use.
LinkedIn EtiquetteRules – LinkedIn Tips and Etiquette – The Muse
24 LinkedIn Rules You Might Be Breaking – The Muse
30 Eminently Sensible LinkedIn Etiquette Suggestions
6 LinkedIn Etiquette Rules You Should Definitely Be Following – The Everygirl
LinkedIn Do's And Don'ts For Business
LinkedIn Etiquette: 20 Do's & Don'ts
LinkedIn Etiquette and Best Practices [20 Do's and Don'ts]
LinkedIn Etiquette: What to Do and What NOT to Do
LinkedIn Rules
Unwritten Rules for LinkedIn – The Career Experts
Unwritten Rules of LinkedIn – Business Insider
Rules of Successful Networking on LinkedIn – Grafton Recruitment CZ
5 Rules for LinkedIn Success | Tech & Gadgets | Rogers Connected
25 Things that Make You Look Dumb on LinkedIn | Constant Contact Blogs
LinkedIn Connection Tips
Tough talk: the do's and don'ts of connecting on LinkedIn – Relate by Zendesk
Should I Accept My Boss's LinkedIn Invitation?
LinkedIn Basics: Who NOT to Connect With on LinkedIn
Should You 'Friend' Your Coworkers?
3 Times You Absolutely Shouldn't Connect on LinkedIn
The Latest About LinkedIn Etiquette
Latest Searches For LinkedIn Etiquette
Latest News About LinkedIn Etiquette
Books Related To LinkedIn Etiquette
Courses on Lynda.com Related To LinkedIn Etiquette
Courses on Udemy.com Related To LinkedIn Etiquette
Tweets Related To LinkedIn Etiquette
Videos Related To LinkedIn Etiquette


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Some of the houses that we come across tend to leave a lasting impression in our minds. It's not because those houses were huge or the design was ultra-modern. Whether it is a small cottage or two or three storied homes, some houses have well-maintained and beautiful exteriors that make them stand apart from the rest of the neighborhood is all because of renovations.
The joy and pleasant feeling that it gives you whenever you walk or drive by such houses cannot be explained. The truth is that you tend to look for something similar or which provides you with the same feeling when you start searching for a house of your own.
The most important factor when it comes to getting a fair price for a house in a competitive market is its curb appeal. It means you need to fix the broken outdoor tiles, fix the broken doorknob and trim the overgrown bushes and shrubs in your garden.
Jeff Stewart from Homes In Meridian (https://www.homesinmeridian.com/) says that an appealing trait of neighborhoods in Meridian is that homeowners take good care of their homes and yards, keeping the area clean and inviting. Let's take a look at some of the exterior home renovations that could get you a better return on investment.
Keep Your Yard Clean And Free Of Clutter
Whether it is some of the excess building materials like bricks or a few bags of cement or tiles that you used earlier or piles of dry leaves or branches, make sure you remove it from your yard. The refuse that lies around the house creates a negative impression in the minds of prospective buyers. Outdoor furniture also needs to look clean and attractive enough.
An Attractive Front Door
If your front door looks worn out and unattractive, it could surely turn the buyers away. You can either think about replacing the front door or re polish or paint it using a bold color that matches perfectly with the entire appearance of your house. A durable and attractive front door always influences the resale value of a house.
Paint The Exterior
The color of the house (exterior walls) is often the first thing that a prospective buyer notices when it comes to the exteriors. If the color is not attractive enough get it repainted with a more attractive color.
A well-maintained front and back yard with perfectly trimmed hedges and bushes, mowed lawn, and attractive potted plants will increase the curb appeal of your house. Don't forget to fix a broken fence or add a fresh coat of paint if it looks worn out. It will also increase the market value of your house.
Replace Or Repaint The Roof
The roofing of a house plays a significant role in how attractive it looks. You could either consider change the color or replace it with another type that is attractive and long-lasting.
The curb appeal often influences the prospective buyer's first impression while looking for a new house. The home exteriors need to be kept in order and attractive enough to get your buyers attention as well as excellent resale value.


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A Pocketful of Poems
by Nikki Grimes
Illustrated by Javaka Steptoe
Published by Clarion, 2001
32 pages
Ages 8 - 14
Nikki Grimes's collection of 14 playful poems is all about the feel, weight, and importance of words. The poems, written in the voice of a young Black girl named Tiana, are examinations of what different words mean to her, what they make her think, and how they make her feel. In the opening poem, "Tiana," she writes about her name: "Mama says, like me, it's precious." She writes about "Moon" as a "night word." "Hot" is a "thirsty word." "Harlem" is a "restless word." Each short poem explores its title word in Tiana's fresh, open voice, with wonderfully child-centered imagery. Each poem is presented on a two-page spread that also features a haiku relating to the word or idea being explored in Tiana's voice, or to the time of year. What a wonderful way to think about the importance of a single word, and of choosing words carefully, for poem-making, or for everyday life. Adding to the power of this slim volume are Javaka Steptoe's cut-paper and found-object collages. These are more than mere backdrops for the words -- they are visual poems. CCBC categories: Poetry; Seasons and Celebrations. © Cooperative Children's Book Center


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Issue # 144
Date: Sunday January 24th, 1999 12:12 pm
The Wrestling Booking Sheet
(Reported by Wade Keller of The Pro Wrestling Torch)
The political alliances behind the scenes of WCW have changed in recent months,
and that was reflective of on-air comments early this week. Kevin Nash and
Konnan have been inseparable for more than a year, and their on-air chemistry as
part of the Wolfpac was based on their friendship behind the scenes. Since Nash
has aligned with Hogan, Konnan and Nash have not been getting along. Lex Luger
& Elizabeth have sided with Nash, also, leaving Konnan "without friends in high
places." That said, Hogan is trying to play "good cop" by telling Konnan that
he will make sure he continues to get a push. Hogan says since he gets a
percentage of PPV profits, he wants WCW to do welland will push wrestlers who
are popular with fans, regardless of political allegiances. If that were truly
the case, Bret Hart would be getting a push.
Hogan's policy over the years has been to hold back anyone who is a threat to
Apparantly Hart is a threat, but Konnan isn't.
(Reported by Wade Keller of The Pro Wrestling Torch)
Courtesy of http://www.wwf.com
This Sunday Live on Pay Per View
8pm et / 5pm pt
Stone Cold Steve Austin, Mr. McMahon and 28 other Superstars will battle it out
in the Royal Rumble! There's a $100,000 bounty on Austin's head and a woman
competing! There's no telling what's going down at the Rumble!
*WWF Championship "I Quit" match!
Champion, Mankind vs. Challenger, The Rock
*WWF Intercontinental Championship
Champion, Ken Shamrock vs. Challenger, Badd Ass Billy Gunn
*WWF Women's Championship "Strap Match"
Champion, Sable vs. Challenger, Luna
*WWF European Championship Match
Champion, X-Pac vs. Challenger, Gangrel
*Special Challenge Match
Road Dogg vs. Big Bossman
Raven returned to action at a house show on 1/22, fighting former Flock teammate
Scotty Riggs. Raven received a huge babyface pop from the fans, and scored a
victory after a form of the Diamond Cutter. I'm personally looking forward to
more of these skits with Chastity and The Sandman...
(Reported by jpc_23)
To subscribe to Wade Keller's Pro Wrestling Torch, send $36 for 20 issues to:
The Pro Wrestling Torch
P.O. Box 201844
Minneapolis MN 55420
On January 22nd, Steve Austin participated in a live chat on People Magazine's AOL site. While there was nothing fascinating said, Austin did pay homage to Ricky Steamboat, once one of the best workers (and class acts) in the business. The transcript is printed below:
PEOPLE Online Conference with Steve Austin
Question: Will Stonecold win the Rumble?
Stone Cold Steve Austin: Oh, hell yeah!
Question: Hey! Can you tell me what might happen at Royal Rumble?
Steve Austin:: A lot of bull@#$% and a lot of entertainment, a hell of an event!
Question: Steve, I know you spend a lot of time wrestling, but you being one
tough s.o.b., how do you spend your free time?
Steve Austin: Hunting, fishing, riding my 4-wheelers, drinking a few beers. I go
to the gym, just regular stuff like that.
Question: How do you stone cold, plan on winning the Royal Rumble with the 1g On
your head?
Steve Austin: By throwing 29 S.O.B.'s over the top rope!
Question: Steve, you are my favorite wrestler and I was wondering, have you ever
wrestled Sting ? And if so was it fun?
Steve Austin: I wrestled Sting many times in WCW ...there was some good matches
some bad. I always thought Sting was a pretty hard worker.
Question: Do you like your video game WWF Warzone
Steve Austin: Hell, I'm on it...its gonna be good! I like the cover the best!
Question: What are you expecting from McMahon at the Rumble?
Steve Austin: He's full of tricks. This year's Royal Rumble should be more fun
that a barrel of monkeys.
Question: Stone Cold how did u come up with your new image?
Steve Austin: What new image?
Question: Did you enjoy the filming of the Nash Bridges episode?
Steve Austin: Yeah it was excellent. its airing February 26th on CBS. Don
Johnson and Cheech Marin were absolutely first class. I also did a scene with
Yasmine Bleeth. She was extremely nice also. I had a hell of a good time the
whole time I was there and learned a lot. I would definitely like to do more,
but I would also like to get my WWF belt back at the same time. There's a few
more cans of whoop @#$ to open up.
Question: Austin, will you win the title at WrestleMania?
Steve Austin: Damn right! I gotta win the Royal Rumble first and go on to
WrestleMania, and if I'm in that match, I'll win it. But I have to win the Royal
Rumble first, and that's the bottom line.
Question: Where did Stone Cold get his name from?
Steve Austin: The concept was from watching an HBO special on serial killers.
I'm not endorsing a serial killer, that's just how I came up with the concept.
Question: Stone Cold...What is your favorite outfit to wear during a match?
Steve Austin: My favorite outfit? I've only got one of 'em. My favorite shirt to
wear right now is the Blood from a Stone shirt. I came up with that one myself.
I'm also happy from the new line of caps from Drew Pearson Headgear...they're
pretty showtime!
Question: Stone Cold - How long do you plan to stay part of the WWF?
Steve Austin: I think I always want to be associated with the WWF in some
capacity. Will I be able to wrestle forever? Of course not. But to me, being a
part of the WWF is something special. And to me, I just like being associated
with it. That's about it.
Question: Mr. Austin, who was the toughest opponent you have ever faced?
Steve Austin: Ricky Steamboat. The guy was just so good. He never got tired. As
far as here in the WWF, it would be a toss up between Undertaker and Mankind.
People Online: Speaking of Mankind...
Question: My name is Wesley Hayes...I didn't like you when you first started In
the WWF...but I recently began to really like you...but, why don't you become
friends with Mankind and Kane? Ya'll would be awesome together...
Steve Austin: I didn't come to the WWF to make friends. If you like me, that's
fine. If you think I'm here to make friends, see ya later. If Mankind keeps the
title, I'd love to wrestle him at WrestleMania. Like he said on RAW, we'd blow
the roof off the place. WrestleMania is the biggest show of the year. Whether
its the Rock or Mankind, it will be a hell of a deal. I guarantee you that.
Question: Yo Austin, what was it like to give the award in the Billboard Music
Steve Austin: It was great. At the time I was extremely sick with a stomach
virus that I had for about 10 days. But to come out of our world and to go into
that world, it was pretty neat. I always like to do as much crossover stuff as I
can. That's the way you get more and more people to watch the World Wrestling
Question: Do you have any kids?
Steve Austin: Yeah I got two. And a stepdaughter. Sometimes I see them,
sometimes I don't. It all depends on the WWF schedule. This ain't the easiest
job in the world. But I gotta pay my bills like anybody else.
Question: Steve, your charisma and "say anything" attitude make the WWF what it
is today. It is noticeably reflected onto your comrades, where everyone now
wants to kick Vince's behind. Since you are an obvious influence, I would like
to know who influenced you.
Steve Austin: I didn't really have any influences as far as interview style. The
only person that really influences me interview wise would be Brian Pillman. As
far as people I respected in the ring...Harley Race, Jake "The Snake" Roberts,
Dick Murdoch, and Bob Orton, Jr.
Question: How old were you when you became interested in professional wrestling?
Steve Austin: Six or seven.
Question: Does Mr. McMahon really hate your guts, on and off stage?
Steve Austin: I gotta be makin' him a ton of money...he can't hate me that much.
I'm sure he's not happy with the way I do things. That's what makes working for
the WWF so fun.
Question: How does it feel to be the HOTTEST man in wrestling?
Steve Austin: You gotta keep kickin' and scratchin' to stay at the top. its
pretty cool but by the same token its a lot of work. I'm not the kind of person
to get a big head. I take it one day at a time.
Question: Whom would you rather face for the belt, Mankind or the Rock?
Steve Austin: You could flip a coin. I have no preference. I got a lot of
respect for either one.
Question: Do you think you could take Mike Tyson in the ring?
Steve Austin: Why not? I was at the Tyson-Botha fight. I was glad to see Tyson
get back in the ring and get a good win. I met Magic Johnson and Gregory Hines.
They were really cool.
Question: How many stunners do you plan on laying on Vince and Shane?
Steve Austin: Who knows? Keep a runnin' tab.
Question: Do you really bleed?
Steve Austin: When I really get cut. Check out the Blood from a Stone shirt.
Question: hi stone cold, I wanted to ask if you think having Chyna is the Rumble
is good?
Steve Austin: I don't see any problems with. If she's in there when I'm in there
I'll throw her @#$ over the top rope just like a guy.
Question: Stone Cold, did you get good grades in school and did you go to
Steve Austin: I went to college. Never got a degree. Yeah I made good grades.
Question: What do you think about your fans?
Steve Austin: They're the best in the world.
Question: Stone Cold ...Just wondered if you have considered eliminating
yourself to receive the bounty?
Steve Austin: Winning that belt means more than $100,000 to me. That would be
doing things the easy way, I always like doing things the hard way.
Question: Would you ever want to wrestle Dennis Rodman?
Steve Austin: No I wouldn't want to wrestle him. But I would consider dating
him. I might consider shooting baskets with him or something like that. But he's
not in my league.
Question: Where is your favorite place to wrestle in and why?
Steve Austin: its hard to give you a top place. As far as history, probably
Madison Square Garden.
Question: If you had the opportunity to fight anyone in the wrestling business
who would it be and why?
Steve Austin: Myself but I'd like to find out exactly how good I am.
People Online: That's all we've got time for tonight, I'm afraid. But if you
have any closing comments...
Steve Austin: Be sure and check out the Royal Rumble this Sunday. And of course
keep watching WWF. Also watch for Nash Bridges on February 26. Check out
People Online: Thank you so much, Stone Cold Steve Austin, for joining us
tonight. its been a pleasure talking to you. Good luck on Sunday!
Steve Austin: You got it. Take care, everyone.
Shotgun Saturday Night Report, by VBbys8
January 23, 1999
Triple Threat Tag Team Elimination Match
D.O.A vs Kurrgan & Golga vs Too Much-
George Steele accompanied The Oddities to the ring for the match. Golga and
Kurrgan took turns pounding on Scott Taylor. When Christopher finally gained the
advantage him and Taylor did a double baseball slide nailing The Animal. The
Animal then got a chair and when Kurrgan threw Christopher off the ropes The
Animal nailed him, setting Christopher up for a side slam from Kurrgan and the
pin. Then D.O.A got into the match and after clotheslining Kurrgan out to the
floor, they hit a double flapjack on Golgan to win the match.
The Godfather defeated Steve Germany (I think that's what they said his name
was) with the Pimp Drop
Gangrel defeated Goldust via DQ after Goldust hit Gangrel with the Shattered
Dreams. Afterwards, Al Snow ran in and chased Goldust to the dressing room.
"Welcome to the Jungle"
An Editorial written by: Ryan Oaks (JO13squad)
Hello everyone, and my my my... It sure has been a while!!! Well, Welcome
back to "The Jungle"
Well, I know a lot of you are wondering why I haven't written any articles as of
late, and I have three letters for ya... A... O... L...
That's right, just after Thanksgiving, I got AOL. Well, it has really been an
interesting experience being back on AOL. I was able to once again pick up
where I left off with increasing my wrestling video library. Well, hopefully
you will all get this by Jan. 24th the day of the Royal Rumble, because today is
the 23rd and I am going to be at The 1999 Royal Rumble!!! Well Let's get right
into it here...
First of all, the Wrestler of the week, year, and century... none other than The
Hardcore Hero himself... Mick Foley!!! Watching him win the title a few weeks
back was a dream come true for me. Mick Foley, my favorite wrestler, is now
among the elite in wrestling history as he has captured the most prized
posession in the business!! I nearly fainted when I saw him win, because my
friends, who read the Raw Spoiler, had told me not to read the results because I
would want to be surprised. They did that because they knew that I was the
biggest Mick Foley/ Cactus Jack fan!! I just wish that they would still sell
the Cactus Jack shirts because I have always wanted one, and I was hoping that
they would sell them at the Royal Rumble, but I highly doubt it. Congratulations
Mick, you've finally done it!!!
On a related subject, I for one, cannot wait for The Royal Rumble, because Mick
is supposed to top his performance at King Of The Ring!!! Well, anyone who saw
that knows that it will take a lot to top that. I am going to show up at the
Rumble early tomorrow to see if I can catch any of the wrestlers when they come
in drive in. If this does happen, I am going to try to fulfill a longtime dream
of mine and that is to meet The Hardcore Hero, and hopefully talk to my source
in the WWF and try to see if they have any Cactus Jack shirts left from when he
participated as Cactus. I probably won't get that opportunity, but there is
always hope.
Next I wan't to talk about this whole Undertaker business. I see a very good
angle here that is going to waste. This angle could be turned into something
alot more interesting, and possibly bring the angle into the World Title
picture. However, if they keep going the same direction with this angle, it is
going to flop. I am a longtime Taker fan, and I personally would like to see
this angle go farther than just coming out and talking, or squirting blood out
of a knife. I would like for this to turn into more of an in-ring approach, and
have The Undertaker and the Acolytes come out to the ring and just beat the sh*t
out of people for no particular reason, just for the fun of beating the sh*t out
of someone. The Undertaker needs to come out and start kicking some major @$$
and then get back into the Title picture, and expanding his "Ministry of
Darkness." Now that would kick @$$, and I for one, would be one happy wrestling
fan. We all know that The Undertaker has always kicked @$$, and I am really
glad to see him step back into a more of a "demonic" role, like the older
Undertaker. He just needs to get back into being somewhat of an unbeatable.
Back to where he sits up after a high impact move. That would turn this whole
picture around, and he would once again reign as champion. I hope that when he
does regain the title, that he gets it for a reasonable amount of time, though!
Thank you,
Ryan Oaks
!!!!Subscribe to Gutbuster: The Opinion Newsletter. We come to you twice a week
and you will not be disappointed! E-mail slush8 and tell your friends
about is too!!!!
If you want a great newsletter that is not boring with alot of crap in it like
results, this is the newlsetter for you. It is always action packed and has
many articles. This is the best newsletter on the Net. "The SuperLo Down"
To subscribe email: email@example.com
The staff of The Wrestling Booking Sheet
Editor: Steve Appy
Mark George
Columnist: SamJerry
Columnist: Fritz Capp
Columnist: Rick Phelps
Columnist: Cindy Barnes
Columnist: Josh Hewitt
Columnist: Swami
Columnist: Tom Misnik
Columnist: Nate Pelley
Columnist: Osiris
Tom Kirkbride
Darren Kramer
Any submissions sent in by readers or columnists become the property of The Wrestling Booking Sheet, and are subject to editing due to grammar, spelling, or content. Any information taken from The Wrestling Booking Sheet must be credited properly, with our E-Mail address listed. We have no problem if you want to use our stuff; just credit it properly.
"When you're young and you pick up a guitar, it feels so powerful. It feels like you pulled the sword from the stone. I used to believe that it could save the world. But I don't really believe that anymore." - Bruce Springsteen
"The greatest challenge of adulthood is holding on to your idealism
after you lose your innocence and believing in the power of the human
spirit after you come crashing into the limits of the real adult
world." - Bruce Springsteen
Copyright© 2001, 2002, 2003, 2004, 2005. 2006, 2007, 2008 Clooney's Pub Softball
All Rights Reserved.


text:
Chief is Hunting for You
This is Chief. He is an older boy who has been hunted some in his previous life but did not receive any training. He has learned "here" and "kennel". He has great prey drive and loves birds and the gun. He does still have some kennel issues - he circles a lot but that seems to be lessening.
Chief needs to find a new family who can teach him about all the good things in a pointer's life. Can you help Chief get a new start?
Uploaded by craig


text:
Yes, if you have more than one account for the same website, you can save them in Dashlane.
Every time you log in with an account that's not saved in Dashlane already, it will ask if you want to save it. Click Save if you want Dashlane to be able to log you in to that account next time you visit that site.
Once you have more than one account saved for the same website, when you click on the "Login" field Dashlane will ask you to choose which account you want to use.
If you access an account for which you already have a credential saved in Dashlane, but use a different password, a pop-up will ask if you want Dashlane to replace the existing password. Only click Replace if you are sure that you have just typed the correct password.
- Usually when you see the "Please double-check and try again" message, this means that the password you just typed is incorrect. In this case, do not click Replace but use the credential that was already saved in Dashlane.
- If you are successfully logged in to the site and see the pop up window asking you to replace your password in Dashlane for that site, this means that you typed the correct password. In that case, you can go on and click Replace.
When you visit a website on which you have several accounts, if you ticked the option to always log you in to this website for that credential, Dashlane will automatically autofill the latest used credential. Otherwise, click on the login field for Dashlane to give you the choice.


text:
Filed under: Eliminate toxic chemicals | Tags: Guide to Greener Electronics, iPhone, Mobiles, toxic tech
From Making Waves
If you have an iphone, palm pre or a mobile that runs on Google's android system, you can check out the latest Greenpeace guide to greener electronics on your handset here: http://www.greenpeace.org/electronicswebapp
Nidhi, one of our new communications interns, made it the other day. Called a "mobile webapp", it's really just a webpage with some fancy javascript and stylesheets (from jQTouch).
We published the latest edition of the Guide to Greener Electronics last week, and silently launched this mobile version too. There are some bugs still, but for a few hours work it'll do the trick. (If you know how to fix the twitter status bug, please leave a comment here! Other suggestions also very welcome!)
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Leave a comment
[…] Guide to greener electronics on your phone « Greenpeace Southeast Asia greenpeacesoutheastasia.wordpress.com/2009/10/05/guide-to-greener-electronics-on-your-phone – view page – cached October 5, 2009 at 10:26 am · Filed under Eliminate toxic chemicals ·Tagged Guide to Greener Electronics, iPhone, Mobiles, toxic tech — From the page […]
[…] See the rest here: Guide to greener electronics on your phone « Greenpeace Southeast Asia […]


text:
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text:
Mum's the word for lusty lawmaker Rep. Vito Fossella, as the embattled pol continues to mull his political future.
"Congressman Fossella has not made a decision yet, and will make one on his own timetable," Susan Del Percio, Fossella's crisis consultant said as this paper went to press.
In a matter of days, the embattled pol has gone from wunderkind to pariah.
On May 1, Fossella was busted in Virginia for driving drunk. He reportedly had a blood alcohol level of .17, twice the legal limit.
Instead of summoning an aide, he phoned a "friend," retired Air Force Col. Laura Fay, to spring him from the clink.
Fay is the unmarried mother of a three-year-old daughter—and Fossella is the daddy, the married father of three admitted last week.
"My personal failings and imperfections have caused enormous pain to the people I love and I am truly sorry," Fossella said after admitting to the love child last week.
Fossella, who is now reportedly lying low in a small apartment over a garage at his sister's house in Staten Island, faces a congressional probe for possibly secreting Fay along on a taxpayer-funded junket in 2003.
Fossella's indecision meanwhile continues to fuel a frenzy of speculation.
"It's not a seat I thought was in jeopardy, but if you have an election with a cloud over it, that puts a different light on it," said one GOP source.
He is now a liability to the Republican Party, the source said. "Their concern is about any further Republican erosion in Congress."
"If he runs for reelection, he's going to have trouble," another GOPer added. "There are going to be a lot of people who say enough is enough."
And if Fossella runs again, there's no guarantee that the Conservative Party would back him.
"There are clearly going to be a lot of questions. A lot of people are very disappointed in him, though I think his government record has been very good," said Jerry Kassar, the Brooklyn Conservative Party chair.
Overall, pundits believe that a weakened Fossella as opposition would provide Democrats with their best chance for turning New York City's congressional delegation completely blue.
"I hope Vito resigns. It's in the best interests of his district," remarked Kevin Carroll, the president of Brooklyn Democrats for Change. "If Vito runs," added Carroll, "it's a net gain for the Democrats."
Stephen Maresca, a Brooklyn Republican, said that recent questions about Fossella's possible use of taxpayer money to finance jaunts could be the straw that breaks the camel's back.
"I'm not saying that was the case," Maresca remarked, "but it's something that is probably worse politically than saying 'I'm married and have a girlfriend who had my child." Voters will cut you slack if you are doing a good job, if you stop short of using taxpayer money, but it may be that just doesn't fly in the district he represents."
With Staten Island encompassing 65 percent of the district, Fossella's attempt to keep his seat could encourage a rush by would-be representatives from the Staten Island side of the district to secure the Democratic nomination. That, in turn, could derail the hopes of Stephen Harrison, the Brooklyn Democrat who lost to Fossella in 2006 and who has been battling City Councilmember Domenic Recchia, another Brooklynite, for the nomination this year.
Among those Dems in the mix, according to a variety of sources, are State Senator Diane Savino (who represents parts of both Brooklyn and Staten Island), Staten Island Councilmember Michael McMahon and Assemblymember Michael Cusick.
"I'm looking at it but I'm not making any commitments," Savino said. "I'm being very careful."
The state lawmaker said she would make a decision "sooner rather than later."
She said if she decides to run, she would want to ensure that her Senate seat "is in safe hands."
Savino said she felt for Fossella. "This is an awful and difficult time for the Fossella family. I wouldn't wish that on anyone," she said.
On the Republican side, as the party faithful await Fossella's decision, potential candidates whispered about include Staten Island District Attorney Daniel Donovan (the favorite of many Island GOPers), Staten Island State Senator Andrew Lanza, City Councilmember James Oddo (who represents parts of both Staten Island and Brooklyn), and two Brooklynites – State Senator Marty Golden and the new chair of the Kings County GOP, Craig Eaton, neither of whom commented on the possibility.
"Who would every have thought that Vito Fossella's seat would be available and that Republicans from either side of the bridge would have the opportunity to run for it?" marveled one Republican source.
But, many of them are unlikely to make the race, insiders say. State senators from both parties are likely to be discouraged from running by their parties, because a shift in two seats would mean a shift in control at the State Senate, which could dramatically alter the state's political landscape.
In addition, Oddo, who did not return a call for comment, is said to be focused on the borough presidency of Staten Island, as is McMahon.
With the possibility that Staten Island Dems might be seriously looking at jumping into the race, there is word from one source that Recchia may decide not to run, because he doesn't want conflict Staten Island elected officials who hail from Staten Island and who might be interested in the seat.
According to the insider, Recchia has said he would "have to see what happens this week" before making up his mind. "It sounds like he's not running," said the source.
Recchia rejected the claim.
"I'm in the race and I'm a running," he stated. "We have the most money in the race, we have momentum, and people are very excited."
He added, "In order for us to win this, the Democrats must be united in the end."
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text:
Responding to the reports that Stephen Barclay has said the EU will have to "take risks" with the Irish border to get a deal with the EU, Liberal Democrat shadow Brexit Secretary Tom Brake said:
"For Stephen Barclay to say that risks should be taken with the Irish border is beyond foolish, it is downright dangerous.
"The Conservative Government has no deliverable solution to the Irish border problem. It is attempting to offload the blame onto the EU which refuses to accept Barclays unviable 'solutions', if he ever even manages to produce any.
"This Tory government are turning their backs on the people of Northern Ireland and the Republic. They are trampling on the Good Friday Agreement and risking the unity of our United Kingdom.
"The Liberal Democrats will continue to do all we can to stop the Tories' attempts to drag us out with a no-deal Brexit, as well as stop Brexit altogether."