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|RPG game help
Member #15,545
March 2014
ok so i am making an RPG game. I am in the process of rewriting the ENTIRE game using allegro and a simple tile set that i have made myself.
but every time i as for help people always tell me one of two things with my program.
I know more or less how to use a struct but i have no idea how to use it for the purpose that i want.
People dont have to tell me that this is ugly I realize its a terrible god aweful way to make an inventory/banking system. but it was what i knew how to do.
i know most people hate it when people ask for exactly how to do it. but that is pretty much what im asking for at this point, but please explain it to me in great detail if you can.
You can find the function that actually allows you to mine and get ore at: 1555
ok my computer is being extremely slow at the moment and wont upload my attachment so you can find it here on google sites:
Thank you all for the help in advance. i really appreciate it.
so i am working on the menu screen right now and this is what i have so far
Member #7,919
October 2006
My first suggestion is to break your file apart. Don't EVER be afraid of splitting a single large file into smaller parts.
My second suggestion: Instead of telling us the line numbers you need advice with, specify the name of the function you need help on.
Line 1555: void Start_Mining()
My third suggestion: Within your Bank_Action() function, you have long if() blocks. Break those out into their own functions. I'd love to see this 3300-line function broken down to something a little more manageable:
1void Bank_Action() 2{ 3 cout << endl << "You have: " << bank << " free bank spaces" << endl; 4 5 Show_Items_In_Storage(); 6 7 cout << endl << "Would you like to withdraw or deposite?"; 8 cout << endl << "1 deposite, 2 withdraw" << endl; 9 cin >> choice; 10 if(choice == 1) 11 { 12 Bank_Prompt_To_Deposit(); 13 } 14 else if(choice == 2) 15 { 16 Bank_Prompt_To_Withdraw(); 17 } 18}
Now within Bank_Prompt_To_Deposit(), you have its own if() blocks:
1void Bank_Prompt_To_Deposit() 2{ 3 cout << endl << "What would you like to deposite?" << endl; 4 cout << "1 ore, 2 fish, 3 wood, 4 cooked fish" << endl; 5 cin >> choice; 6 if(choice == 1) 7 { 8 Bank_Prompt_To_Deposit_Ore(); 9 } 10 else if(choice == 2) 11 { 12 Bank_Prompt_To_Deposit_Raw_Fish(); 13 } 14 else if(choice == 3) 15 { 16 Bank_Prompt_To_Deposit_Wood(); 17 } 18 else if(choice == 4) 19 { 20 Bank_Prompt_To_Deposit_Cooked_Fish(); 21 } 22}
You'd do the same for all the rest of the stuff.
Last of all, I'm not exactly sure what question you're asking.
...please explain it to me in great detail if you can...
What did you want explained?
Edgar Reynaldo
Member #8,592
May 2007
Something that would shorten your level select code would be a function pointer array. Then all you would need to do is index the array to run the function to select the level.
Example :
1void SelectLevel1(); 2void SelectLevel2(); 3void SelectLevel3(); 4 5typedef void (*LEVEL_SELECTOR_FUNC)() 6 7LEVEL_SELCTOR_FUNC level_selector_array[] = { 8 SelectLevel1 , SelectLevel2 , SelectLevel3 9}; 10 11int level = GetUserLevelInput(); 12// run level function 13*level_selector_array[level](); 14 15 16void SelectLevel1() { 17 // whatever 18}
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Member #15,545
March 2014
Wow. yeah i did not think about that. It would take care of not knowing how to use structs. i would still have to use that big long ugly list everything out but it would be so much easier just to list it once in its own function. thanks a bunch.
Member #7,919
October 2006
I think that two things will help this code: the use of struct or class, and replacing redundant code with functions. Many things can be simplified, like when you have text that is identical in all places except maybe the monster name or the amount of damage taken.
One example is void Monster_1():
1 int Monster = rand()%8+1; 2 3 int Monster_Health = rand()%5+5; 4 int Monster_Attack = rand()%5+1; 5 int Monster_Defence = rand()%5+1; 6 7 if(Monster == 1) 8 { 9 //system("cls"); 10 cout << "A Rat has emerged." << endl << endl; 11 pause(2); 12 cout << "Enemy: " << endl << "Health: " << Monster_Health << endl << "Attack: " << Monster_Attack << endl << "Defence: " << Monster_Defence << endl << endl; 13 cout << "You: " << endl << "Health: " << Health << endl << "Attack: " << Attack_Level << endl << "Defence: " << Defence_Level << endl << endl; 14 pause(2); 15 cout << "You ready your weapon in the: 1 Defencive Position, 2 Offencive Position." << endl; 16 cin >> Monster; 17 if(Monster == 1) 18 { 19 cout << "You ready your weapon for the Rat to attack." << endl << endl; 20 cout << "The rat with its sharp fengs jumps at you. "; 21 Monster = Monster_Attack - Defence_Level; 22 cout << "It deals " << Monster << " damage."; 23 } 24 } 25 else if(Monster == 2) 26 { 27 // ... 28 } 29 else if(Monster == 3) 30 { 31 // ... 32 }
You can convert this into a simple function that you can reuse multiple times:
1int Fight_Monster( 2 const string &monster_name, 3 const string &monster_attack_type, 4 const int &monster_health, 5 const int &monster_attack, 6 const int &monster_defence, 7 const int &health, 8 const int &attack_level, 9 const int &defence_level 10) 11{ 12 cout << "A " << monster_name << " has emerged." << endl << endl; 13 14 cout << "Enemy: " << endl 15 << "Health: " << monster_health << endl 16 << "Attack: " << monster_attack << endl 17 << "Defence: " << monster_defence << endl 18 << endl; 19 20 cout << "You: " << endl 21 << "Health: " << health << endl 22 << "Attack: " << attack_level << endl 23 << "Defence: " << defence_level << endl 24 << endl; 25 26 cout << "You ready your weapon in the: 1 Defencive Position, 2 Offencive Position." << endl; 27 28 int AttackOrDefendResponse; 29 cin >> AttackOrDefendResponse; 30 31 int DamageTaken = 0; 32 if(AttackOrDefendResponse == 1) 33 { 34 cout << "You ready your weapon for the " << monster_name << " to attack." << endl << endl; 35 cout << monster_attack_type << endl; 36 DamageTaken = monster_attack - defence_level; 37 cout << "It deals " << DamageTaken << " damage."; 38 } 39 40 return DamageTaken; 41} 42 43void Monster_1() 44{ 45 srand(time(0)); 46 47 int Monster = rand()%8+1; 48 49 int Monster_Health = rand()%5+5; 50 int Monster_Attack = rand()%5+1; 51 int Monster_Defence = rand()%5+1; 52 53 int DamageTaken = 0; 54 if(Monster == 1) 55 { 56 DamageTaken = Fight_Monster("Rat", "The rat with its sharp fengs jumps at you.", 57 Monster_Health, Monster_Attack, Monster_Defence, 58 Health, Attack_Level, Defence_Level 59 ); 60 } 61 else if(Monster == 2) 62 { 63 DamageTaken = Fight_Monster("Spider", "The spider with its long legs and poisonous bite jumps at you.", 64 Monster_Health, Monster_Attack, Monster_Defence, 65 Health, Attack_Level, Defence_Level 66 ); 67 } 68 else if(Monster == 3) 69 { 70 DamageTaken = Fight_Monster("Snake", "The spider with its venomous fangs lunges at you.", 71 Monster_Health, Monster_Attack, Monster_Defence, 72 Health, Attack_Level, Defence_Level 73 ); 74 } 75 // ...and so on... 76 77 // Do something with 'DamageTaken'... 78}
As you can see, the text is almost the same for each battle, the logic is nearly the same, and you can simply pass in parameters to change the parts that should differ.
Next, use of struct or class. For C++, they are identical except that the former makes everything public unless you specify otherwise, and the latter makes everything private unless you specify (respectively).
Two perfect candidates for a struct are monsters and the player.
1struct S_Player 2{ 3 string Name; 4 5 int Health; 6 int Health_Level; 7 int Health_Skill; 8 int Health_Skill_M; 9 10 int Attack_Level; 11 int Attack_Skill; 12 int Attack_Skill_M; 13 14 int Defence_Level; 15 int Defence_Skill; 16 int Defence_Skill_M; 17 18 int Fishing_Level; 19 int Fishing_Skill; 20 int Fishing_Skill_M; 21 22 int Woodcutting_Level; 23 int Woodcutting_Skill; 24 int Woodcutting_Skill_M; 25 26 int Mining_Level; 27 int Mining_Skill; 28 int Mining_Skill_M; 29 30 int Firemaking_Level; 31 int Firemaking_Skill; 32 int Firemaking_Skill_M; 33 34 int Cooking_Level; 35 int Cooking_Skill; 36 int Cooking_Skill_M; 37};
This is the general structure of the Player. It doesn't contain any data (yet). It just specifies that anything that gets defined as a Player will have a Name, will have Health and Attack/Defence attributes, and so forth.
You create an instance of the player (which will contain values for all the attributes) like:
S_Player player;
Now, you pass around the player and it's much easier to understand whether "Health" belongs to monster.Health or player.Health.
If you're struggling to understand any of these, ask.
Member #15,545
March 2014
Yeah I get both of those just fine and will for sure be adding them into my current remaking of the project. Someone along the line of that console based game told me that I should make the inventory into I think they said boolean structure. And I was like... what? And so I didn't implant that. I tried looking it up and stuff but I just could not wrap my mind around any way to take a structure such as tuna fish; and tuna.amount; and use that in my inventory system any different then how I am already using my inventory system.couldn't quite figure out how a boolean would go in there to make it different.
So where I have those big long if statements where I list everysingle item in the game and repeat for every single item in the game.
If(tuna + Items list <= BankSpace)
I'm on my phone at the moment because I couldn't sleep so I don't really remember how that one went exactly. But is that possible to pass all the items through a function like that in an if statement? so I don't have to type so much? Because that was by far the worst part of typing that code and why I stopped working on it where i did.
Thanks a lot for all the help you guys.
Member #7,919
October 2006
Yes, it's actually a good idea to pass things through functions for that reason.
I suggest that you create an enumeration:
1enum Ores 2{ 3 Copper_Ore, 4 Tin_Ore, 5 Blurite_Ore, 6 Iron_Ore, 7 Silver_Ore, 8 Elemental_Ore, 9 Gold_Ore, 10 Mithril_Ore, 11 Adamantite_Ore, 12 Runite_Ore, 13 Magic_Ore, 14 Cursed_Ore, 15 Blood_Ore, 16 Dragon_Ore, 17 Crystal_Ore, 18 19 Number_Of_Ores // 'Number' enum entries always last 20};
Then you create an array:
int All_Ores[Number_Of_Ores];
Now instead of keeping track of individual ores, you can specify exactly ONE array, index any of the individual ores whenever you want, and counting up the total ores is as simple as iterating over the array:
int Total_Ore_Count = 0; for (int i = 0; i < Number_Of_Ores; i++) { Total_Ore_Count += All_Ores[i]; } cout << "You have " << Total_Ore_Count << " ores in your inventory.";
You're also able to update only the ore you care about:
All_Ores[Mithril_Ore] += 5;
If you do that with all your other items as well (one for fish types, one for wood types), then you can get rid of that long if() block and condense it down to only a handful of lines.
Member #15,545
March 2014
Thanks a bunch. i more or less get how to use enum but i think i could use that one.
can i have an enum within an enum
for example
enum AllItems
nothing happens. it still only displays the first map. but when i get rid of the else and have a double if statement then the opposite happens. only the second map is drawn to the screen.
i am doing basically the same type of code i used for my character movement in the console to move between the maps. and will have a copy of the map arrays that is left blank except for the added in character and npc. this way i can manipulate on top of the drawn map without having to redraw it. and also the only way i know how to do collision detection.
void LevelSelect()
int LevelSelectArray[10][10] = {
Thomas Fjellstrom
Member #476
June 2000
Nope. Enums are not nestable.
Member #15,545
March 2014
ok so they are not nestable. but what if i did something like this?
enum all ore
enum all fish
enum all items
Thomas Fjellstrom
Member #476
June 2000
You can probably do that. though the last enum may not be needed (I'm not sure of the purpose for that).
Just note that each enum starts from 0 if you don't give it a starting value.
Member #7,919
October 2006
The last enum is not needed: correct. HOWEVER, it just "happens" to be the total number of all the items in the enum, so you don't have to try to determine the enum's size at runtime (or remember all the places that you hardcoded the size) in case you need to add any more enum values.
Logically, you want to separate your "fish" from your "ores". Wood doesn't feed you, so won't make sense to have inside of a massive enum or array that contains food-based items. In the same vein, weapons aren't armor.
It makes a LOT more sense to me to have multiple for() loops, one after the other, than to have some massive array of "everything in the game". My mind just doesn't work like that.
if(ArrayLevelSelect[LevelX][LevelY] = 1)
You are assigning the value of 1 into ArrayLevelSelect[LevelX][LevelY] here. You probably meant == (equality).
Next, onto the subject of your maps.
I have always been of the mindset that all levels in a map should potentially be different sizes: the memory can be allocated when you need it, and freed when you're done with it.
Some maps are the "interiors" of a large house, so they can be smaller. Other maps are vast oceans with a special hidden island right in the middle of them, and can be much larger.
When you create a level, there should be a class that is specifically dedicated to all aspects of its generation and tear-down. You should pass in the level number you want loaded, and get a level back. You should pretend that you have NO idea what's going on "behind the curtain" when you request a level from it.
This class might have the array in memory. It might load it in from a file. It might parse a Tiled-generated XML file. That's the point: it should be a mystery to everything else so you can change it at any time in the future, and as long as "give me level X" always returns a predictable map structure, how it works should always be a black box.
Last of all, DON'T (did you see all the emphasis I put there?) create function calls for levels and things that "will come". Don't copy-and-paste 70 "placeholder" levels when you really only have about 7-8 truly defined. Don't do placeholder fish/wood/weapons/armor. Don't create "dummy" monsters that you'll revisit "someday".
It might make you much less overwhelmed if you drop your file down from the nearly 10,000 lines to about 5,000. Strip away ALL pre-"defined" stuff: get rid of levels 9-70. Get rid of all enemies but two: the rat, and maybe the spider. Get rid of all types of fish. You can leave some of the fish/wood/monster "types" in comments somewhere so you remember them later, but get them out of your current codebase.
Once you have all that, post your new source file results, and we'll move on to breaking them apart into individual files.
Your Monsters should be in one or more files (either a massive monster.cpp file, or individual monster_rat.cpp/monster_spider.cpp files). Your Items should be in one or more files (items.cpp or item_wood.cpp/item_fish.cpp, etc.). Etcetera, etcetera.
Thomas Fjellstrom
Member #476
June 2000
OnlineCop, while I agree that separating the item types could be more logical, its a lot more work to manage. Using a single item namespace allows for more efficient loading and saving as you don't have to figure out the category of the item first, and no item ids will ever overlap.
Member #14,001
February 2012
I think that the superfluous enum in Tomasu view was this:
enum all items
The "last item in an enum is the one that enumerates the enum itself" is quite handy
It is unlikely that Google shares your distaste for capitalism. - Derezo
Member #5,313
December 2004
pkrcel said:
I think that the superfluous enum in Tomasu view was this:
Not only is it superfluous, it also won't work as intended, since it will give the number of ores as 0, the number of fish as 1, etc...
Member #14,001
February 2012
Well in case it is strongly typed I guess ti would be only superfluous, but of course in this case......er now that I come to think of it, would it be even possible?
The names should clash as multiple definition? (too rusty to remember )
It is unlikely that Google shares your distaste for capitalism. - Derezo
Member #7,919
October 2006
Thomas, while I agree with this, I'm trying to work with his code on his programming level.
If I were talking to LennyLen, Arthur or Trent, I'd be suggesting more advanced methods. I feel that these topics wouldn't be appropriate for where he's at now, so I'm doing my best to suggest things that will help him get this project far enough along that he can see some significant success.
Thomas Fjellstrom
Member #476
June 2000
OnlineCop said:
Thomas, while I agree with this, I'm trying to work with his code on his programming level.
I honestly think throwing more code at the problem just makes it harder an item is an item, no matter the category. I think that is pretty darn simple
Member #15,545
March 2014
Oh. wow. duh. haha == i know that. thats a silly mistake.
ok so my maps work well now and i have loaded 2 in.
1 wall 2 grass 0 player
in the second array the only thing that gets drawn is the player and everything else is blank. i did this so the player can move freely ontop of the map without changing the map itself.
so a couple of things.
first of all, I know i am going to get crap for having all those huge arrays in my program itself. i get it. they should be in different files. and i am also seeing the result of it when the game is loading in the maps. it takes a minute. and this is only 2 maps!
but i dont know how to use an array in a txt file like that. i have tried but i only know how to do simple variables and store them in an array using fstream. so if someone could help me out with that i would be grateful.
and also, i am trying to figure out how to at this time make the player move. I am going for the same type of movement i have in my console game that i will repost. but i am pretty sure i will have to make the game redraw every time and i thought i had that working but it doesnt work so i will post my current project aswell
and a final question comes when i create my inventory equipment and my incomplete date time thing. when you create them by pressing the "buttons" on the toolbar display it takes a couple of clicks before the new display shows up. and at line 373 of Game() i thought that would close the window. but for some reason it doesnt and i dont know why.
for the Allegro 5 game go to line 470 PlayerMovement() to see how i thought the player should move when down is pressed.


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Entry Level Luxury Performance Sedans
Listen to yourself man- porshe and Alfa -'come on dude - the last Alfa was imported here what 20 years ago- I stand corrected the [non-permissible content removed] comment should also equate to Alfa owners as well-
My wife once oned a 1998 crv or code name EJ8, on the civic boards no one called it the EJ8-( it came in 5 or 6 different styles with 3 different engines) - lots of variations just like all bmws. :shades:
And to say most enthusiasts know the difference is incorrect. but, i guess I would know the porshe speak if i was a person who test drove such cars on Saturdays with no intension to buy. :shades:0
This topic is Entry-level Performance Sedans, a category pretty much invented by the cars from Munich. A little homework about BMWs might help you in this discussion. If you find this too confusing perhaps your time would be better spent on other boards
Here is a web site that untangles the mystery of BMW E and F, listing all numbers and what they mean such as F30 is a "6th gen 3-series saloon, 2011".
http://www.carmagazine.co.uk/News/Search-Results/Industry-News/All-the-BMW-E-and- - -F-codenames-explained/
Here is a summary of F model numbers: F01-03, 10-13, 15-16, 20-23, 25, 30-35, 44-46. A summary of E model numbers: E3, 9, 12, 21, 23-26, 28, 30-32, 32/2, 34, 36, 36/5, 36/7, 38, 38/2, 38/3, 39, 46/5, 52, 53, 60, 61, 63, 65-68, 70.
Perhaps BMW could have been putting a small chrome plaque on the trunks of their vehicles showing the E and F numbers.
I would bet a cup of fancy coffee that the vast majority of BMW drivers/owners/leasers, many being the mcmanion variety, have never heard of E or F numbers.0
Perhaps BMW could have been putting a small chrome plaque on the trunks of their vehicles showing the E and F numbers.
That would make more sense than the current scheme which makes little sense but they'd still have to distinguish between the various powerplants. The F30 with a 2-liter Turbo diesel (320D) is a bit different than the same chassis sporting a 300hp 3 liter gas turbo motor (335i) Perhaps they ought to have something like F30-TD2.0 or F30-T3.0 on the tail.
I would bet a cup of fancy coffee that the vast majority of BMW drivers/owners/leasers, many being the mcmanion [sic]variety, have never heard of E or F numbers.
I'm not sure about the "vast" majority, I'm sure most owners have no clue but enthusiasts know. I thought the Edmunds Townhall was supposed to be a site for auto enthusiasts. Pick up a copy of Road and Track, Car and Driver or Autoweek and I'm sure you'll find references to BMW Type numbers.
2000 BMW 528i, 2001 BMW 330CiC0
I subscribe to motor trend- and an edmunds user among others. Sure the major publications mention the f30 or e20 or whatever mention of past BMW 3s but if you read these publications you notice it's mentioned once maybe twice- never in the header and never in the stats sheet. I would say "vast" is probably the correct terms- I mean in the states the "vast" majority of 3s sold are 399 lease deals (leader ads in flight terms) right.
I don't think enthusiasts need to remember the 2001 525xi was a f32. Seriously BMW guys put down the single malt and the Cuban and comeback to the real world - it's make year and model, then engine- you are not special.0
What is your problem, man? I like lively discussion, but you seem to be more interested in slinging a small stone and see if somebody jumps. You continue this on and on. Snite here, zinger there, small insults in between. This chip on your sholder is getting bigger by and bigger. I'm losing my patience. Go back and read your posts again, then stop trolling. Disagreements are fine, calling things silly, douchy, etc. is not. Perhaps it is you needing some intoxicant to take the edge off.
2018 430i Gran Coupe0
I thought the Edmunds Townhall was supposed to be a site for auto enthusiasts.
It depends. The title of this thread includes a number of brands and models including the Acura TL which I have a copy.
This thread covers a number of brands, models. There are threads for a particular make and model. Maybe those are the place where diehard BMW enthusiasts can bask in their "E" and "F" trivia. And, commiserate on their beloved brand being softened for the masses with electric power steering and handling that trails the Cadillac ATS, according to C&D in handling and performance. BMWs today perhaps are mostly for poseurs. Mcmansion types. We know who they are.0
Dino I'm sorry if you cannot take the response at what they are- my writing is sometimes a little to honest- I agree - but it's fact based (see Altima argument above) - I think if you are going to have an opinion be prepaired to back up any statements - this is a forum - it's a back and forth, some are better prepaired. Blind statements are layups to knock down, everyone has an opinion- doesn't mean it's right of wrong - but some are better researched and fact based, while others are just random thoughts. Again I'm sorry you feel that way.
Enjoy the stick 328 wagon - don't know the code is but great rig0
Opinions and challenges are fine, the tone can be a problem. The Altima was a good challenge. Calling people self centered douches (whether directly or not), because they used some unfamiliar vocabulary is not.
2018 430i Gran Coupe0
The idea that one select car company (i guess alfa guys do as well) and its owners uses terms that are not widely used in a car conversation is what it is- this is not just a bmw forum, and I think it's douchie- I never called anyone self centered but this idea that real car enthusiasts have to know the code for a 2001 525 is. (As noted by my cigar and scotch comment)
And the Altima challenge was very one sided if you ask me- :shades:0
tlong CaliforniaPosts: 5,192Opinions and challenges are fine, the tone can be a problem. The Altima was a good challenge. Calling people self centered douches (whether directly or not), because they used some unfamiliar vocabulary is not.
As somebody who posts quite a bit in other Edmund's forums but only mostly reads this one, I do find this forum has quite a bit more attitude than others. Perhaps fitting of the "higher-end" snobbish stereotype that I'm sure the forum posters don't want to convey to a general audience? (not directed at you, but a general comment on the "ELLPS" forum.0
I personally dont find it snobbish. I find it childish. In a forum where adult car enthusiasts come to discuss, debate, learn about, and/or admire luxury performance cars, slinging personal taunts and making ascerbic condescending comments brings the entire community down.
Im not saying anyone has violated this, but here is the Edmunds Member Conduct Agreement for perspective:
"We welcome all points of view on automotive matters. However, although interactions within the Community Services occur in cyberspace, everyday manners apply. Please respect and interact with fellow Members as you would in any public arena. Civility and respect underlie the success of an on-line community; if you wish to take issue with the statements of other Members or the Hosts, please engage in healthy, mature debate and not immature behavior or name-calling. While we want to maintain an inviting environment for all visitors, disruptive conduct, such as off-topic comments in a topic-oriented discussion in the Forums, is not allowed. Neither is "spam" (e.g., posting your message in multiple places throughout the Forums)."
As for the BMW "E" and "F" designations. I agree most people dont have them all memorized (and who does?). On the other hand, we are mostly enthusiasts in this group and since it is the ELLPS thread, the only BMW being routinely discussed here is the 3-Series. And over the past 30 years, there have only been five (sedans):
The E90 (2005-2012) and F30 (2012-present) are clearly the most talked about here so if you only know those two, you're good to go. And if you dont want to learn them, thats ok too - you probably call them "Beemers" anyways so it doesnt matter
But, for that one-in-a-hundred mention of a rogue E-car, if you're curious there are ways to be in the know. For example, people have used the M-B "W" codes here before. I dont know them, but google is just a couple keystrokes away...0
scwmcan Niagara, CanadaPosts: 399I know it may not be in the same performance class as your current BMW wagon, but it may be comparable to the latest one, but the Volvo V60 is coming to North America, by all reports it is a very nice driving car, and with BMW toning down the sportiness, and Volvo upping it a bit, it may even wind up being a better drive ( probably not, but the s60 is apparently pretty good, and since the v60 is the wagon version it should also be good).
Thogh of course since it won't come with a manual it will be off some people's lists for that.0
cdnpinhead Forest Lakes, AZPosts: 4,567As somebody who posts quite a bit in other Edmund's forums but only mostly reads this one, I do find this forum has quite a bit more attitude than others.
I would agree, but it appears to be due only to one or two people. This board was really active for quite awhile years ago, then went dead for quite some time when the regulars who populated it moved on to a couple of other boards. There was no hint of attitude in the "old days" that I recall.
When it came back to life, there was, and is. The majority of people (not posts, people) on here these days are fine and have interesting points of view. For the others, well, that's what the scroll wheel is all about.0
flightnurse Valley of HellPosts: 2,178That said, I also know it has what Audi calls a "soundaktor".
It appears that BMW and Ford do the same thing these days... This is what happens when people want a quite car the soul if taken from them.0
rockshocka1 Posts: 310But I love single malt & Cubans. As an Audi owner I'm aware of enhanced engine sound, but there are many that do it & more to come. Just reading reviews will tell you that. That being said, I would take the 4.2 in my S5 over
the supercharged 6, 10x outta 10. The 6 gives you as marginal mpg boost as the 8 gives you speed. But the sound of the 4.2 is sweet! The supercharged 6, not in the ballpark. & I feel good having ready available E93 ethanol free in my area, which I've noticed gives me 1-2 more mpg than corn swill.0
Just thinking about BMW's E Codes. I know MB uses "W" codes, but I have NO CLUE what they are. So I can understand if someone who is an auto enthusiast, but not completely focused on BMWs doesn't know "E" codes.
2001 Prelude Type SH, 2015 Infiniti Q40 AWD, 2017 Honda Pilot Touring AWD0
If you are not completely focused on BMW, then I contend you are not an auto enthusiast0
kyfdx Posts: 120,447That's nice about ethanol-free... nothing within 50 miles of where I live...
Did you get a good deal? Be sure to come back and share!
Edmunds Moderator0
Thogh of course since it won't come with a manual it will be off some people's lists for that
Since neither will new BMW wagon, it's a fair game for me. At some point I liked the idea of V50 T5, but it did not have manual tranny, either - then it disapeared altogether. Saab was a decent entry, at some point you could get Aero wagon with manual. I liked its looks, I did not drive one, but I could imagine. RIP, Saab.
2018 430i Gran Coupe0
Sure, I don't expect people to know all the codes. I learned these codes just a few years ago, when I started reading bimmerfest and other related posts. I don't know all of them, either. If somebody throws an unfamiliar code, my reaction would be either check it myself, of politely ask where I can find it, so I know what it is. Same comes to many acronyms and abbreviations used - I sometimes have to go to a dictionary to find out what all they mean - English being a second language and all.
2018 430i Gran Coupe0
2001 Prelude Type SH, 2015 Infiniti Q40 AWD, 2017 Honda Pilot Touring AWD0
Very true
2001 Prelude Type SH, 2015 Infiniti Q40 AWD, 2017 Honda Pilot Touring AWD0
In my defense I'll remind everyone that the codes I used in the reply to a post were probably the best known in the BMW world E39 (5 series 95-03) and E46 (3series 99-06). I know I'm not the only one who believes they may be the best Bimmers ever, they hark back to the Reitzle/Pischetsraeder era when the Japanese were chasing BMW. Now it's the other way around.
2000 BMW 528i, 2001 BMW 330CiC0
billyperksii Posts: 198I just got an email from my dealer in regards to a special edition 2014 TL.
Does anyone have any details on this?
I hope its not all special stiched seats, special color seats, paint job or badging.
If they beefed up the torque, power, suspension and nicer wheels, probably that will arouse my attention.0
robr2 BostonPosts: 8,863According to the Temple of VTEC, it's keyless access, push button start, 18" wheels, lip spoiler and SE badging:
TL Special Edition0
Hear they are adding another foot to the grill and putting more chrome everywhere as well. Also spec is they are going to expand the name even further - Acura 3.7 Tl - sh-awd sde (super Dupper edition) .0
I just got an email from my dealer in regards to a special edition 2014 TL.
Will it be based on the platform of the 2009-2013 models? Sorry. Don't know what the code number was for these years' cars, otherwise would use it here.0
Xrunner - come on all real Ellps guys know the Fourth generation code as UA8-UA9, silly. Knowing honda products they use this car as a filler car- a car that appeals to the masses- so they can sell more of them- it usually has more features then the base but its not a marked out edition as "special" would indicate. It's based off the UA8. Shame they didn't make a type -s edition. Most enthusiasts agree the UA6-UA7 was the best edition of this car if equipped with type -s and 6 speed.0
Most enthusiasts agree the UA6-UA7 was the best edition of this car if equipped with type -s and 6 speed.
So my wife has a 2007 TLwith a lot of miles on odo and does not like the styling of the current GEN. So, she has a UA6-UA7. She has had TLs - a 2001, 2004 and 2007 currently. When I log off, how should I ask her how she likes her UA6-UA7 compared to her previous 2001 UA what? She has had the UA8-UA9 for loaners a couple of times and besides the styling was not impressed with these. So, am I in sync with the "required" vernacular on this thread?0
I'm happy to clarify, for your wife she had the Second generation (UA4-UA5) this was for her 01. I'm sure she would agree the current car is vastly superior, while a lot heavy and not as attractive.
the 04- the 07 was part of the Third generation (UA6-UA7)- this is considered the creme del la creme of the TL cycle thus far- infact the 07 and 08 were the years to get as they upgraded it a bit- the TL-s came with brembos and other goodies and is best of breed of all TLs. For future reference- even if they are rarely talked about First generation (UA1-UA3 and current is the Fourth generation (UA8-UA9), current gen has lost it's audience and is well known as the beak.
Hope that helps.0

subset: commoncrawl


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text:
BETHEL INSTITUTE (St. Paul, Minn.) February 6, 1941
New Students
Swell BSB
Three Return to Bethel
After Period of Absence
Six students swelled the Bethel
Student Body by being newly en-rolled
on Bethel files since the be-ginning
of the new semester. Three
of the six have previously studied
at Bethel.
Marjorie Jacobson, of Du-luth,
is well known to many
Bethelites. She is taking a
combined college and Chris-tian
Workers' course.
Martha McMillan, of St.
Paul, is a former student who
has returned to finish her col-lege
The third woman to register is
Ruth Ellstrom, who lives in Elli-son
Bay, Wisconsin. She is taking
Christian Workers' course.
The three men who have
just started are Arden W.
Finke, Harry Abrahamson and
Willard Anderson.
Arden has enrolled in both the
college and the Seminary. He has
attended the Northern Baptist
Theological Seminary in Chicago.
Harry Abrahamson of Sioux
Falls, South Dakota, has already
graduated from Sioux Falls Col-lege.
He is studying in the Semi-nary.
Willard is returning to Bethel
after an absence of two years. He
is taking both college and Semi-nary
courses. Other students came
in later, including Lester Pipkin.
"Slang" Originator
Drops Out of School
He is gone!
His strident voice no longer
shall re-echo through the halls;
sweet strains from his saxophone
shall never again issue from be-hind
closed doors; and no more
shall his contributions to class
recitation be the source of stu-dents'
giggles and the faculty's
He is gone!
He usually read the right book
for the wrong class; was never
known to know the right answer
but readily and cheerfully supplied
the one he did know, such as:
"What do you mean genes are in-visible—
I've seen Gene Nyman!"
Service to the school occupied
many of his hours, and he could
wield a broom, a scrub pail, or a
dustpan with the dexterity of a
professional. It was not uncommon
to hear the silvery notes of his
horn floating through the dark-
Bahuth Speaks At
Missionary Band
Former Mohammedan
Praises America
"Young people who plan to
spread the gospel in Palestine
must thoroughly train themselves
in order to cope with the Moham-medan
situation." This was the
emphasis point in a recent speech
given by Rev. John Bahuth of Pole-stine
to a large Missionary Band
His talk was punctuated
with humorous incidents which
vividly described traditions
and customs of the Palestine
people. He gave an interesting
survey of the history of Arabi-ans
in Palestine, dwelling es-pecially
on the history of his
own tribe.
He pointed out that the Moham•
medan religion is predominant in
Palestine and missionaries find it
hard to convince the natives of
their error because the natives
have had religious training since
early childhood. Rev. Bahuth added
that at the age of five the Moham-medan
must start memorizing the
Koran, or Mohammedan Bible.
"I am overjoyed with the
freedom I am enjoying here in
America," said Rev. Bahuth.
"It can be compared to none
ness late at night, while lie was
still about his duties. But a new
janitor will take his plaice.
He is gone!
He, who created "College Col-loquialism"
for Bethelites will al-ways
be remembered whenever
"you jeep" or "I'm disillusioned"
are heard. His complete lack of
selfconsciousness, his breezy man-ner
of address, and his casual ac-ceptance
of embarrassing sivations
will not be lost to those who fol-low
in his cortege.
Ziggy is gone—but not forgot-ten!
Campus Calendar
B. W. A Feb. 6
B. B. here Feb. 8
Alexis Feb. 12
B. B. here Feb. 14
Albert Lea.
Mi ss'y Band Feb. 19
Readers Create
Library Boom
Miss Nelson Cites Increase
In Reading, Past Year
The circulation of books in the
Bethel Junior College library was
very large during the first semes-ter
of 1940-41. Miss Nelson's re-ports
show that in comparing the
number of reserve books-3,376-
used last year with the 3,649 used
the first semester this year, an in-crease
is apparent. The librarian
also reports that during the first
semester of last year, 1,757 books
were in general circulation in con-trast
to the 2,27 books this year.
The reading is distributed as fol-lows:
1939-40 1940-41
Reserve 1034 1234
Circulation 416 517
Res. 709 868
Circ. 207 465
Res. 1434 530
Circ. 612 251
Res. 95 447
Circulation 59 287
Res. 415 341
Circ. 155 143
Res. 59 31
Circ. 38 41
Friendliness Missionary
To Speak at Chapel
Michigan's Friendliness Mission-ary,
Miss Frances M. Priest, will
be the Chapel speaker Friday, Feb-ruary
7. Since 1929 Miss Priest
has been working among the mi-grant
peoples of her state.
While a teacher in the sub-urbs
of Detroit, she sensed the
need of the foreign speaking
people of this country. Her
work has been among these
people ever since.
Miss Marion A. Beebe has been
secured as speaker for March . She
is a missionary of Karen, Burma,
and will tell about some of her ex-periences
on the field.
Two Teams Bear Bethel Torch
To Red River Valley Tourney
Climaxing ardous weeks of prep-aration
five Bethel students will
leave Thursday, February 6, ac-companied
by Miss Platts, debate
coach, for Fargo, North Dakota to
participate in the eighth annual
Red River Valley Forensic Tourna-ment.
The debaters will enter va-rious
fields of speaking during the
three days of the contest.
Ruth Lundquist and Joyce
Nelson will represent Bethel in
the, women's debate section of
the tournament. Dale Bjork
and Gunnar Hoglund will de-bate
in the men's division.
Miriam Johanson will partici-pate
in the women's extempor
division while all five speak-ers
will enter other contests,
such as discussion, extempor-aneous
and argument.
For several weeks these stu-dents
have been preparing for this
tournament, endeavoring to repre-sent
Bethel to the best of their
They will make the trip riding
on the Northern Pacific Lines and
will stay in the Metropole Hotel in
Malmsten to Pay
Visit to Illinois
Rev. H. Wyman Malmsten, just
returned from a trip through the
Columbia Conference, is scheduled
to speak in some of the local Twin
City Baptist Churches for the next
Next Sunday, Rev. Malmsten
will leave for Chicago and the
churches of Illinois where he will
represent the school. He expects
to remain in Illinois all of Febru-ary
and the first part of March.
Verbal Warriors to Invade
Fargo Debate Meet Thursday
Zany Ziggy Zips In Zephyr
Page 2 THE BETHEL CLARION
By Carl Lundquist
In the famous Uffizi galleries in
Florence, a tourist, armed with a
guidebook, went up to the curator.
"Are these your masterpieces?" he
asked. "I certainly don't see much
in them myself."
"Sir," said the curator, "these
pictures are not on their trial; it
is the visitors who are on trial."
This incident has often been an
allegory to me in my own evalua-tion
of many of the fine things of
life. On several occasions I have
read a "best seller" with nothing
but surprise at the gullibleness of
the public. A widely acclaimed
composition is a symphony has left
me unmoved. A brief pause be-fore
some masterpiece in a gallery
has been more than sufficient.
Smug and complacent, I have gone
away satisfied that my critical
opinion has been right and that
what all the rest have said has
been wrong.
And I have done the same thing
when listening to preachers. After
hearing some person whom God
has deigned to use greatly in the
salvation of men, I have sought a
few technical flaws and wondered
what the multitudes ever saw in
this man. I have categorized him,
and of course, I have been right
But gradually I am beginning to
realize that I may have been
wrong. For these great creations
of art that have stood the test of
the centuries, and these humble
preachers whom God has used
mightily, really haven't been on
trial at all. It's myself that has
been tried. And each time I have
passed condemnation, I have actu-ally
pronounced judgement upon
myself. I've been found guilty.
Guilty of slavish devotion to tech-nicalities;
guilty of selfish inner
responses; guilty of pride and ar-rogance;
guilty of an unsympa-thetic
spirit; guilty of a narrow
horizon in life. And surely no one
who professes to follow the Christ
on life's largest outlooks, ought to
receive such a verdict.
But I have.
dia44 ..1104,14
By Caroline Dilgard
Most Bethel students tell us they
are too busy to pursue hobbies
while in school, but even the busi-est
person could have some worth-while
leisure-time occupation. Al-most
everyone has read about
President Roosevelt's collection of
ship models and of maps. He has,
in fact, always been interested in
anything pertaining to the navy,
and because of this interest his
famous hobby was developed. Sure-ly,
no Bethel student Is busier than
President Roosevelt!
What we need to do is to take
stock of our interests and decide
which one would be of most bene-fit
of we were to make a hobby of
it. -Life becames so boring if we
just study or mingle socially just
with those people whom we see in
school every day. If we are par-ticularly
interested in sociology,
why don't we go down to the dis-trict
around the St. Paul airport
and do a little investigating? The
people there are mostly Mexicans
and Jews who live quite different-ly
from what we do, but they are
friendly and certainly interesting.
Other places in which the social-conscious
person could profitably
spend some time in observation
are the St. Paul City Market dis-trict
and the Negro section around
Central Avenue between Dale and
Rice Streets.
No matter what your special in-terest
is, you can find time to cul-tivate
it even while in college. For
Editorial Comment —
Push Button Radio
. . . . London was quiet to-night
as a heavy fog over the
English Channel kept German
bombing planes on French
soil. ...
Push button radios—Fred War-ing's
popular new radio game—
an inventive genius's contribution
to a lounging public.
. . . • Swing and sway with
the lilting rhythm of Sammy
Kaye. . . .
Push button radio bringing en-tertainment
and relaxation to a
million and a half listeners every
evening. People who listen indol-ently
to anything in the line of
music that is shot across the ether
waves. People whose perception
has been dulled by countless hours
of inferior brass, are listening
every night over push button ra-dios.
.... Say, Georgie, did I ever
tell you about my little nef-ew--
, • • .
instance, Muriel Petersen designs
and makes most of her own clothes
and is consequently one of the
best-dressed girls in school. She
probably spends no more time in
this way than she would if she
were to search through the shops
trying to find ready-made dresses
which would probably have to be
altered in some way before they
could be worn. She has found and
followed this worthwhile hobby
with much satisfaction.
Promptly at nine thirty o'clock
every Monday hundreds of thou-sands
of index fingers push a lit-tle
button labeled KSTP, and as
many minds are swept into a swirl
of nonsense and superficial, forced
humor. And a program distinctly
titled "Nitwits" lures thousands of
gullible women to the belief that
the proper pronunciation of "neph-ew"
is "nefew."
A minor issue, of course, but
nevertheless, when a program
put across with the idea of
nonsensical badinage carries
so much weight with a listen-ing
public, it sets certain forc-es
to thinking of the power
that could be wielded by public
opinion via radio.
Push button radio—it's just a
new novelty of the radio game—
but it is important. Radio is a
factor of modern living, it is an
essential part of every American
It can be a power for good;
it could be a power for bad;
right now it affects an indiffer.
ent balance.
How do your listening prefer-ences
affect this situation?
Mice and Things
By Roger Rendahl
Play Boy's Piety
Pulpit poetious properly propa-gated
by the palpitating personal-ity
preaching prophetic prophecies
properly proclaimed in prolific and
preponderous passion by the pro-portionate
preacher Paulson to pre-cious
pioneering persons with
pleasing perspiring perspecuity.
A bi-weekly campus newspaper.
1480 North Snelling Ave., St. Paul, Minn.
Published by students every other Tuesday
except in July and August.
Now I am beginning to think
that, after all is said, we find in
a thing pretty much what we look
for. Our own attitudes and habits
of life largely predestine our re-sponse
to life's highest. We can't
change the highest. But we can
change ourselves. Such a change
would in reality be also a spiritual
transformation. The evidence of
that experience would be an en-larged
appreciation for all that God
has deigned to use in the world.
Then we too would see good not
only in the lilies of the field and
in the beautiful temple of Jerusa-lem,
but also in the soul of the
despised harlot and in the cracked
well of Samaria.
Alice Schouweiler Editor
Paul Anderson Managing Editor
Gene Nyman 1 Sports Editor
Caroline Dilgard, Roger Rendahl, Ethel Ruff Features
Elving Anderson, Betty Anderson, Eunice Anderson, Rosanne Anderson, Gun-ner
Hoglund, Herbert Johnson, Helen Heitzman, Dave Moberg, Jeanette
Peterson, Muriel Salmonson, Russel Taft. Reporters
Dallas West Daily News Service
Miss Enid Platts Adviser
Archie Johnson Business Manager
Gerald Larson Advertising Assistant
Hazel Fossum, Doris Johnson Circulation Assistants
Dean Emery Johnson Adviser
Printed by the Anderson Press
Minneapolis, Minnesota
Entered as second-class matter October 9, 1935, , at the postoffice of St. Paul,
Minnesota, under the Act of March 3, 1879.
Striped Sermons
For stupendous sesquipedalian-isms
sufficiently similar to Stu-dents
Standard Dictionary see Sir
C. Stripe; severely scaring scowl-ing
studious scholars and soon
saddening sincere students with
seething strong sadistic cynicisml-cal
eschatological stipends.
Larson's Lulu
Little laughable latitudinal Lar-son
looks longingly lately for lus-cious
loving "Lollypop" while lisp-ing
languid likeable lazy language
legitimately laying in long lanes
large lady Lulus from literary leg-acies.
THE BETHEL CLARION Page 3
Canadian Rockies ON MI
By Paul Anderson
Rearing their rugged heads far
above evergreen forests of spruce
and fir trees, the Canadian Rock-ies
present a picture that is not
soon forgotten. Rugged does not
seem to be strong enough to de-scribe
them. They are utterly mag-nificant;
they are colossal, majes-tic.
The most beautiful scene in
the entire Canadian Rockies is
not man-made Jasper Park
Lodge, or Banff Hot Springs
Hotel, or Lake Louise Chatau,
all beautiful in themselves,
but it is the environment that
surrounds these places.
Nestled in between towering
cliffs and originating in a huge
glacier, Lake Louise presents a
picture unbelievable unless actu-ally
seen. One can see reflected in
the emerald-green water the sur-rounding
peaks reaching, seeming-ly,
down to the bowels of the
earth. At the far end of the lake,
some five or six miles distant, Vic-toria
Glacier is seen tapering
down, and merging into the surface
of the "gem" of the Rockies, Lake
About a hundred miles north of
Lake Louise, the Columbia Ice-fields
present their unique picture.
This is all one huge icefield, with
branches, or glaciers, coming from
it. The Columbia Icefield is an im-mense
area, some thousands of
square miles being covered by its
surface. The average elevation of
the Icefield is about ten thousand
feet above sea level. It is a level
plateau of ice, and reaches almost
to the top of those peaks that sur-round
Athabaska Glacier has its
origin in the Columbia Icefield.
This glacier, a river of ice,
extends from that huge ice-field
down to the Banff-Jasper
highway. It is in itself a spec-tacle
to behold. One must be
Arona & Albany Ayes.
Como Shoe Repair Shop
Worthy of Christian Support
Blaje Theodoroff, Prop.
Home Phone, MI 8241
1560 West Como at Snelling
The Anderson Press
4209 Standish Ave. — Minneapolis, Minn.
An Essay
careful of the crecasses if one
is walking on the glaciers.
These fissures in the ice are
narrow, but they are almost
bottomless, some of them no
more than two or three feet
wide, but several hundred feet
The mighty Athabaska River
has its headwaters in this "chunk"
of ice. The foot of this glacier is
a wall of ice about fifteen feet
high. As the warm weather comes
after a severe winter, an edge of
this wall breaks off. It is from this
break-oft that the stream of the
Athabaska has its origin. The
break-off produces a cave-like for-mation
in the ice. A long tunnel
extends into the heart of the gla-cier.
This is the beginning of the
stream bed for the river.
One of the most unforgettable
sights that is seen on the Atha-baska
Glacier was in this cave of
ice. A person could easily walk
into it for a distance of about
twenty-five feet, before the stream
cut him off, while wending its way
into the heart of the ice. One
could look into the chasm from
which the icy water was rapidly
surging and see the odd formations
left by the rushing currents. But,
if one would look above his head,
the ice looked to be lit with some
of the new type flourescent lights.
It was of the most beautiful trans-lucent
blue color imaginable. No-where
have I seen any blue color
so pure and so perfect. There was
not a flaw in it. Vivid recollec-tions
remain of these glories of
God's great handiwork.
NEstor 6311
Peerless Cleaning and
Dyeing Co.
Bethel Representative
Room 201
F. 0. Hagen J. W. Hagen
755 No. Snelling Ave., St. Paul
Prompt Delivery Service
597 Snelling Avenue No.
Phone: NEstor 1321
927 Rice Street
Phone: FlUmboldt 1338
1219 Arcade
Phone: TOwer 3291
Terrorize Students
"Ain't we got hard trials . . .
and great tribulation?" And no-body
corrected their grammar!
For that exclamation concluded a
silent, weary week of cramming,
anticipation, and deflation. For a
long week even the most fastidious
Bethelites rushed out of quizzes,
their hair rumpled, and their eyes
wildly bewildered.
Six long days and six short
nights, and then tribulation was
over and the trial begun. The red
pencil hovered over paper after pa-per
was scored A, B, C, . . . .
acquited, . . . . not guilty . . . .
not guilty of wasting time and ef-fort
. . . . honorable discharge
. . . . and then amongst the A's,
the B's, the C's the judge scored
D . . .. and' F. Failure, guilt . . . .
guilty! Guilty of misuse of time,
of sloppy effort.
And then resolve, the glorious
resolve of renewed effort . . . . and
maybe next time the judge will
score an A or a B or a C. Maybe.
Seminary Juniors
Eat - Make Merry
Relaxing momentarily from their
studies, the 'Seminary Junior class,
together with guests, met for an
informal dinner party at the beau-tiful
West Twin Inn. The quiet at-mosphere,
the excellent repast, and
the charming guests all contribut-ed
to making a memorable eve-ning
for all.
An impromptu program, presid-ed
over by Olaf Nelson, provided
the entertainment. The highlight
of the evening was Mr. R. K. C.
Paulson's description of his guest
as the ideal preacher's wife.
S. Berglund Lumber Co.
824 Arcade St.
1171 Snelling Ave. No.
Campus Code
Glen Anderson has been hired as
dishwasher for the Boarding Club
.. . . He replaces Francis McOlash
who had worked the maximum
time allowed . . .. Elwood Ander-son
and Paul Anderson have un-dertaken
the duties of Michael
Parrish who left school . .. . Sev-eral
students have been ill with
the flu . . . . The annual sleigh ride
party of the school was a big suc-cess
. . . many faces were wash-ed
. . .. Several casualties result-ed:
Lorice Brask . . . . dislocated
shoulder, Archie Johnson . . . .
broken nose . . . . many bruises
and sore muscles . . . . Eunice An-derson
bruised her two forearms
badly and cracked a bone in her
ankle, while racing in gym class.
Cliff to Cop Candids
Cliff Bjorklund, official photog-rapher
for the Spire, will be shoot-ing
everything good to shoot. He
is going to start snapping pictures
for the annual on an air-raid scale,
so keep your hats and ties straight.
Rudeen Food Market
Free Delivery—NE 7469
Snelling at Thomas
Have Your Shoe Doctoring
done at
Arona and Albany
Midway Pkwy. & Pascal Ave.
Drug Needs Photo Finishing
Now located at
1337 Pascal Avenue
Free Delivery
NEstor 1368
1573 University Ave. Midway 9910
Pittsburgh Coal Company
Cedar 1851
Page 4 THE BETHEL CLARION
Concordia Scalps
Bethel Indians
Red and White Downed
55-40 in Return Game
The Bethel Indians were out-pointed
by Concordia on Saturday,
January 25, by a score of 55-40.
The game, played on the Comets'
floor, was close enough all the way
to keep the interest of the spec-tators.
The game started fast with sev-eral
quick baskets. Both teams
clamped down on defensive play
and fouls became numerous.
"Shine" Swanson was ejected via
the personal route before the half-time
period. The mid-point score
was 29-19 in favor of Concordia.
The Swedes came back strong in
the third quarter to draw within
three points of the Comets. But
the Concordia hoopsters connected
with some spectacular shots in the
final period to assure them a vic-tory
by a 55-40 score.
Captain Gordon Peterson, who
left the game in the fourth quarter
with four personals, collected
eleven points to cap high score
honors for Bethel. Fuerniss and
Heyne garnered fifteen apiece for
the victors.
F.G. F.T. P.F. Pts.
Swanson 3 0 4 6
Gustafson 0 0 0 0
Nyman 3 2 3 8
Halvorsen 0 0 0 0
B. Beck 3 0 3 6
G. Peterson 3 5 4 11
Appelquist 3 1 2 7
Marquardt 1 0 3 2
— — —
16 8 19 40
F.G. F.T. PaF. Pts.
Fuerniss 7 1 4 15
Schweiger 1 0 0 2
Priess 0 0 4 0
Werning 2 1 1 5
Kluckman 3 2 3 8
Beck 0 1 1 1
Wahiers 3 1 2 7
Bentrup 1 0 0 2
Heyne 5 5 2 15
Spooner 0 0 0 0
— — — —
22 11 17 55
We Have 'em . .
Stepping as high as possible, our
own Margaret Erickson gave an ex-cellent
drum majorette exhibition
during the half-time intermission
of the Bethel-Austin game recent-ly.
She caught the fancy of the
crowd as she strutted out to the
middle of the floor dressed in her
silk majorette dress. The whirling
baton, at times, seemed to be only
a silvery disc. The school band ac-companied
Miss Erickson as she
went through her baton twirling
Photo-Finish Seen
In Frosh Hoop Race
A heated race is on in the frosh
gym classes, according to Coach
Adam. The mid-point in the sea-son's
basketball schedule has been
passed and all the frosh teams are
virtually tied.
The Cowboys and the Plugs
have played fourteen games to
date. Each team has a record
of seven wins and seven loss-es.
Willis Wessman, Cowboy
hotshot, is leading in scoring
honors with a grand total of 90
points. Youngquist tops the
Plugs with 84 points.
The Bodgers have a slight edge
over the Gophers in games won as
the score stands at eight victories
to six in favor of the former. Two
of the Gophers are leading the
class scoring. Paul Anderson has
garnered 75 points while Lloyd
Thompson has collected a total of
73 counters.
The two sophomore teams
are not so evenly matched.
The Supermen have trounced
the Dead , End Kids eleven
times while losing only five
contests. Gunnar Hoglund of
the leaders has swished the
net for a total of 95 points.
Handball Tourney
Would-be handball aspirants are
going to have their skill tested in
the next few days. A handball
tourney is under way in the Semi-nary
gym. In the tournament those
losers of the first round draw will
be able to have another chance in
a consolation bracket.
Bethel Hoop Co-eds
Down Church Team
On Friday evening, January 31,
the Bethel girls chalked up a 26 to
14 victory in a game with the girls
from the First Swedish Baptist
Church of Minneapolis.
"Ginny" Carlson of Bethel again
took the scoring honors by making
8 points. Betty White, another
Bethelite, was second with 7
Alrik "Boomp" Blomquist did his
part for both sides in the role of
The following games have been
scheduled for the Bethel girls as
7 o'clock preliminaries to the regu-lar
boys games:
Saturday, February 8—Elim
Swedish Bapt., Minneapolis.
Friday, February 14— Farm
Friday, February 21—Pros.
pect Park Bapt., St. Paul.
Saturday, February 22—Min-nehaha
Bapt., Minneapolis.
Another Close Race—
Girls Gym Classes
Baskets here, freethrows there,
And fouls, too, everywhere.
And that gives you a little idea
of what's happening now in the
girls' gym classes.
The Buzzers are leading in
the freshman class tourney,
having won seven games. The
Infants are close behind with
six wins.
The sophomores and Christian
Workers Course girls played their
Bethel Suffers
Fourth Title- Defeat
Austin Trounces Swedes
46-22 For Fifth Victory
The local hoopsters, unable to
stave off a determined attack, fell
victims to a fast breaking Austin
quint by a score of 47-22. The
game was played in the Bethel
gym last Friday, January 31.
The home team was handicap-ped
considerably by the absence
of Captain Gordon Peterson, who
has an arm infection, and Bob
Beck, lost for the season through
ineligibility. The team was fur-ther
hampered early in the third
quarter when "Shine" Swanson
left the game with four personals.
The Austin club got away to a
fast start and had piled up a com-fortable
25-10 lead by half-time.
The game was in the bag the rest
of the way, as the Austin buoket-eers
had an unerring eye for the
basket. The final score 'was 47-22.
Gavin, pint-sized Austin marks-man,
connected for thirteen points
to pace the victors, while Nyman
high-scored for the Indians with a
ten-point total.
F.G. ,F.T. PJF. Pts.
Swanson 1 2 4 4
Osterman 0 0 0 0
Marquardt 0 0 0 0
Larson 0 1 2 1
Nyman 4 2 2 10
Appelquist 1 1 1 3
Gustafson 1 0 1 2
Halvorsen 1 0 1 2
Widen 0 0 1 0
Norstrom 0 0 1 0
8 6 13 22
F.G. F.T. PaF. Pts.
Enright 4 1 3 9
Thompson 2 0 3 4
Nelson 2 1 2 5
Stier 1 0 1 2
Winn 4 2 0 10
Gavin 6 1 2 13
Cashman 0 0 3 0
Braun 2 0 0 4
Dunlap 0 0 1 0
Bisbee 0 0 0 0
21 5 16 47
first game this past week, a game
won by the sophomores.
A one-game lead in both
brackets means that it's any
team's tournament.
The Basketball Girl
There's a hush on down at our house, and we all speak soft and low—
As my music teacher'd put it, we are pianissimo.
We have quit our daily scraippin' and we don't yell things at all,
Now that Sister Marietta's took to playing basketball.
The baby's scared and quiet, and his whoops are few and faint;
Cousin Hannah's quit her jawin' and's behavin' like a saint;
And even Pa and Mother ain't as harsh-like with their call
Now that Sister Marietta's took to playin' basketball.
Sister used to be a ninny, till she tackled that new game,
But now she's got a muscle that'd put a man to shame;
And we never stop to argue with a girl that's on the maul,
Now that Sister Marietta's took to playin' basketball.
She has had her picture taken, with her team of husky champs,
And from the sportin' pages she don't ever take her lamps;
And when she gets to glarin', why, we hike for timber tall,
Now that Sister Marietta's took to playin' basketball.
All the candy givin' fellows she has chased off long ago,
And, unless he eats raw beefsteak, any beau don't stand a show;
If she walks up to the altar, Pa declares, the man'll crawl,
Now that Sister Marietta's took to playin' basketball.
—Denver Republican.
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text:
It's no surprise that DevOps is a hot topic in the IT industry. The most recent Puppet Labs' "2015 State of DevOps Report" showed that high-performing IT teams were twice as likely to exceed goals in profit, market share and productivity. They also boasted 30x more frequent deployments, 60x fewer failures, 60x higher change success rates and 160x faster recoveries.
And while many vendors claim DevOps is about automation and continuous delivery, they fail to mention the number one success factor: culture. The core of the DevOps movement is about removing silos and improving collaboration between IT and development teams. Underpinning this movement is the culture, collaboration and sharing that bring about these monumental results.
Gene Kim, author of The Phoenix Project, talks about the second way of DevOps - amplifying your feedback loops. "The outcomes include understanding and responding to all customers, internal and external, shortening and amplifying all feedback loops, and embedding knowledge where we need it," writes Kim.
IT support teams have a unique perspective on the impact software has on users. They speak to users, day-in and day-out, listening to their feedback and solving their issues. This amounts to a wealth of knowledge that has the power to fix or improve products, reduce future customer requests and improve customer satisfaction. But is this feedback actually making its way back to product development?
To find out how IT support and development teams work together, the JIRA Service Desk team from Atlassian commissioned research with HDI, the largest association for technical support professionals with 150,000 members. This slideshow features highlights from the study, as well as best practices organizations can implement to improve collaboration between the teams.
Related Topics : A Big Market for Big Data Jobs, Midmarket CIO, IT Management Automation, SharePoint, Technology Markets
The gig economy is clearly disrupting the tech industry, both in positive and negative ways. ... More >>
Is fake news a security issue? Some say yes, as it can be used as a social engineering tool to spread disinformation and conceivably to get unsuspecting users to click on malicious links. ... More >>
Executives at several top tech firms outline the skills they need now and in the near future, including IaaS and IoT security expertise. Other skills listed may surprise you. ... More >>


text:
Vaccine-preventable illnesses on the rise
With school about to start, many parents in the region are scrambling at the last-minute to get the required vaccinations. But some parents still have reservations about safety, and find ways to opt out of the immunizations.
That's a concern to health officials, since some of these vaccine-preventable illnesses are making a comeback. This year, there were five cases of measles in the state, which was more than occurred in the previous eight years combined. Nationwide, the Centers for Disease Control and Prevention, reported that measles hit a 20-year high in 2014.
Other diseases that have resurfaced in recent years include pertussis, or whooping cough, which hit a 10-year high in Connecticut in 2012, with more than 180 cases.
Pertussis levels in the state have fallen since then, but the resurgence of these illnesses speaks to the importance of vaccines, said Dr. Kathy Kudish, epidemiologist with the Connecticut Department of Public Health.
"We just want to remain vigilant and try to keep these disease from spreading," she said. "Vaccine-preventable diseases remain a threat."
Opting out
More InformationVaccine exemptions
The numbers of Connecticut children entering school with exemptions for vaccines:
Religious exemptions: 316
Medical exemptions: 149
Total: 465
Religious exemptions: 477
Medical exemptions: 245
Total: 722
Religious exemptions: 318
Medical exemptions: 148
Total: 466
Religious exemptions: 380
Medical exemptions: 166
Total: 546
Religious exemptions: 348
Medical exemptions: 152
Total: 500
Religious exemptions: 466
Medical exemptions: 162
Total: 628
Religious exemptions: 455
Medical exemptions: 140
Total: 595
Religious exemptions: 579
Medical exemptions: 185
Total: 764
Religious exemptions: 810
Medical exemptions: 246
Total: 1,056
Religious exemptions: 910
Medical exemptions: 243
Total: 1,053
By state law, children must receive doses of several vaccines -- including those guarding against pertussis and measles -- to be admitted to a licensed child-care program or school. Unvaccinated children can only enter school if they submit a statement of exemption.
In Connecticut, there are two types of vaccine exemptions, medical and religious. With a medical exemption, parents or guardian need to show documentation from doctor that there's a medical reason that a child can't get immunized.
These can include an allergy to a vaccine, or a disease that weakens the immune system, such as HIV. For religious exemptions, the threshold is much lower, as parents just need to sign a form saying that vaccinations are contrary to the family's religious beliefs.
Kudish said a little more than 1 percent of students entering kindergarten request an exemption, and the majority of children in Connecticut receive the proper vaccinations.
However, the number of exemptions in the state has grown exponentially over the past decade. In 2003, the state reported that 465 students entering kindergarten or seventh grade had claimed exemptions. By 2012, the latest year for which data was available, there were 1,153 such exemptions, most of them religious exemptions.
Though some of these exemptions are valid, parents often have other, non-religious reason for getting them.
"Some parents do decide not to vaccinate, whether it's because they think their child is getting too many vaccines or they're worried about side effects or (a perceived link) to autism," said Dr. Harris C. Jacob, chairman of pediatrics at Bridgeport Hospital.. "There are a variety of reasons."
Health officials have battled the concern about autism for years.
The issue was sparked by a 1998 study featured in the medical journal The Lancet, which was retracted two years later, after the doctor who led it admitted he had received money from a lawyer suing vaccine manufacturers. In 2004, a report from the Institute of Medicine concluded there is no link between autism and the vaccine.
Weighing risks
Still, some parents remain reluctant to vaccinate their children. That reluctance has contributed to the return of such illnesses as measles, said Dr. Michael Parry, Stamford Hospital director of infectious diseases. There is "absolutely no question" that when fewer people get vaccinations the chance of exposure to illness increases, he said.
"When exemption rates go up, that's when you start to see isolated outbreaks start to occur," Parry said.
Jacob agreed. He said a lot of parents who eschew vaccinations depend on the concept of "herd immunity" to protect their children from illnesses. In other words, they expect that, because everyone is vaccinated against a disease, their child won't be exposed.
"If every child in the U.S. were vaccinated against measles except one, then, yes, that child would be safe," Jacob said.
But, he said, when you have multiple unvaccinated people, the risk for exposure to illness increases.
That's why it's so important for children to get vaccinated, said Dr. Toni Lyn Salvatore, medical director of Greenwich Hospital's pediatric center.
"I was speaking to a parent the other day who was worried about vaccinations," she said.
"The problem with going online and reading horror stories about vaccines is that most of these people don't remember the mortality and morbidity rates of certain disease that we had before vaccines."
For instance, polio, an illness largely eradicated by vaccines, can cause paralysis, difficulty breathing, and, in some cases, death. Other vaccine-preventable diseases are potentially fatal, including measles and whooping cough.
Even when they're not deadly they can have other serious consequences, said Bernice Bova, nursing supervisor for the Stratford Health Department.
"You can lose a limb from meningitis," she said, referencing another illness that is vaccinated against. "Mumps can lead to sterility."
Heather Henning, public health nurse for the Trumbull Monroe Health District, agreed. "These illnesses really can be very debilitating," she said.
"They can make you very sick."


text:
Roadwork forecast: Deer Valley Drive this year
A well-traveled section of Deer Valley Drive is scheduled to be redone this year and Park City officials next week will outline the work during an open house that will likely introduce the project to many of the people there.
The work has not been widely publicized. The project, though, is expected to impact traffic along the major entryway to lower Deer Valley.
The section of Deer Valley Drive between the Old Town roundabout and the intersection with Deer Valley Drive North will be under construction as part of the project. The intersection is known by many as the location of the building that once housed the Stew Pot restaurant.
Matt Cassel, the Park City engineer, said the project will include resurfacing the road and infrastructure upgrades. He said storm drains, a water line and sections of a natural-gas line will be replaced.
The workers, meanwhile, will also build road and pedestrian-friendly improvements. They include six or seven bus pullouts, adding a left-turn lane at the intersection with Deer Valley Drive North, replacing the sidewalk and installing lights along the sidewalk. Two digital signs will be installed that display the speed of passing vehicles.
The project is anticipated to cost between $3 million and $4 million. Cassel said $1 million in federal grants have been secured and the rest of the funding will come from City Hall.
Cassel said the work is anticipated to start by the end of April and be completed by mid-October. He said work will be halted during major events like the 4th of July celebrations, the Park City Kimball Arts Festival, the Tour of Utah bicycle race and Labor Day weekend. He said the work will be coordinated with Deer Valley Resort on days when events are scheduled at the resort to avoid traffic problems.
Cassel said there is a possibility the road will be closed at some points during the work. He did not have details. Cassel said any closures would be planned to occur in the spring or the fall, when traffic usually dips. There are numerous residences along the section of Deer Valley Drive that will be redone, and the road serves as the access point for many others.
The open house is scheduled on Tuesday, Feb. 19 from 4:30 p.m. until 6:30 p.m. in the Park City Council chambers at the Marsac Building. Cassel will appear alongside representatives from the design team and the road crew.
New People's Health Clinic chief says she's ready to fill big shoes
Rachelle Flinn hopes to expand access to family planning and women's health care, among other policy upgrades, as she takes the reins of the People's Health Clinic.


text: 2,000 Farmers Rank Corn Crop Condition July 20, 2012 07:13 AM Tweet A farmer from Wallace County, Kan., submitted this photo to AgWeb Crop Comments. "We've had less than 3" of rain since April 1. Corn is done." TAGS: Marketing, Overseas December 18, 2014 By Sara Schafer Top Producer Editor Email Nearly 80% of respondents are sitting on a fair or poor crop, according to a recent Farm Journal Pulse. The health of the U.S. corn crop is of great concern as drought spreads across the Corn Belt. As of July 16, USDA lowered the corn ranked good or excellent to 31%, a 9% drop from last week and a 35% decline from last year at the same time. Sixteen percent of the crop is very poor, 22% poor and 31% fair. A recent Farm Journal Pulse, a text message poll of farmers and ranchers, asked farmer to rank the health of their corn crop. More than 2,000 replied with the following results Condition of the corn crop as of July 18: Excellent: 6% Good: 18% Fair: 33% Poor: 44% See the results on an interactive map: As you can see, most of the reports for poor, are located in the southern Corn Belt, which is where severe or extreme drought conditions persist. According to the latest U.S. Drought Monitor, unrelenting heat and lack of rain continued the downward spiral of drought conditions in the Great Plains and Midwest. Extreme drought was introduced in Nebraska, Missouri, and Wisconsin, and expanded in Arkansas, Oklahoma, Kansas, and Indiana. Exceptional drought expanded in Arkansas and was introduced in western Kansas. The city of Indianapolis, Ind., implemented mandatory water restrictions for the first time ever with many trees dropping their leaves and going dormant months early. Add Your Vote You're invited to be part of the heartbeat of our new national producer panel that speaks up and speaks out. Participating is as easy as answering two quick poll questions per month via text message from your mobile phone. By partnering with Commodity Update, the leading provider of agricultural information to mobile phones, Farm Journal sends you the question via a text message on the first and third Wednesday of each month. Sign up now! For More Information Read more about the 2012 drought crisis. How do your crops look? Submit your report to AgWeb Crop Comments. Back to news