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Clinical Depression, Struggles With
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Disclaimer: I don't recommend reading this if you're depressed or think you might be. This is all pretty heavy handed stuff.
Everyone has issues. These could be anything from minor self-image problems to incredible cynicism. We all have them in one way shape or form and we all like to say, "You can get help. There's always someone willing to listen." However, that's not always true. For example, I'm depressed and I've got an appointment with a therapist lined up next week to try to sort everything out.
This kind of treatment, however basic, isn't available to everyone. Not everyone can afford a therapist and even if you can, finding one that will actually help you can be a challenge in of itself. Ironically, what got me thinking about depression was Depression Quest, a "choose-your-own-adventure" game about depression. I recommend playing through it and choosing the answers that you would actually pick instead of the ones that would help you the most. I played through it and began thinking, "These are some of the symptoms of depression? I've got a few of those myself." I talked to the healthcare clinic on campus and was diagnosed with depression.
So now, I'm hoping things will get a little better and I can't start to, well, feel again.
Here's the discussion portion: Do you know anyone that has dealt with depression? How did they get out of it? Are they still struggling with it?
Heehee I played Depression Quest as well, I ended up with a pretty good ending in that I became no longer depressed. A few of the choices did actually sound familiar..
I knew someone who was dealing with depression, Me along with their therapist helped them through it. I was just a friend that stayed with them, helped em through the hard times, basically someone to talk to that wasn't a therapist. I don't believe they're struggling with it anymore, last time I talked to them they seemed rather cheery.
I didn't get a good ending with Depression Quest. I didn't even get a mildly optimistic ending. I've had ups and downs, but I've never been so badly depressed that I couldn't get out of bed and do the things that I needed to do. My problem is just talking to people, particularly my family, but I have a few very good friends I can confide in.
I know some other people who have it worse than I do, I think my need to see them feel better helps me as well.
I have been there too.
Therapy and medication can help you live with depression, maybe stop it from dominating your life, but it never goes away.
I don't know. You've got to try things like going out and spending time with people, being in a relationship with someone and doing things as a couple, develop your career. If you do all those things then maybe all your problems will go away, alternatively you might find all of it degrading, shameful, dishonest and meaningless no matter how "good" things are going.
In the latter case I'm not sure that it is a defeat. I think it just means that you've got to find a way to live your life that works for you and, ideally, doesn't hurt anyone else. Principles are important, routine too, for adding structure to existence.
Currently going through a bout of it myself. It sucks balls.
Have you tried exercise?
A remember hearing a recent study which found exercise to be a better antidepressant than most pharmaceutical drugs.
Yes, I have clinical depression and have had it for about 6 years now, my brother has depression (Didn't pay much attention to what was mentioned... Not the sort of thing we discuss) and my dad is bipolar (AKA: Manic Depression)
My brother and dad take medication to deal with it, I'm fortunate in that I don't need any medication in order to deal with my depression, instead I can force myself to think about all the people I care about and how I'm making them feel whilst in my depressive states (Also, when I'm contemplating suicide I think back to how sad everyone got when my mother died)
My brother isn't struggling, as long as he takes his medication. My dad doesn't get depressed but the heavy medication cripples him. Personally I'm still struggling as I will have periods of about a week or 2 where I'll not want to do anything, will have no will to go on and will do nothing, often at the detriment to any social or educational events and relationships.
I'm currently depressed, I'd say. Nothing chemically imbalanced, but due to circumstances. I'm turning 30, don't like my job, lost a family member a month ago, my parents are retiring and moving thousands of miles away, selling the house I lived in for 27 years, etc.
I know I'm very well off and everything will work out, but I still feel really down every day. I'm hoping it'll get better as I'm applying for other jobs (not better, but more in line with what I enjoy doing even if I lose income and stability), execising more and trying to go out more, too.
It's also the time of year, and the fact that winter won't let the fuck go of the Canadian prairies. It's currently -16, -25 with the windchill, so I'm pretty fucking unhappy with that. I'm also always stuck in an office without sunlight.
This is certainly something I can relate to- anyone that spends any time on the Advice forum might notice I make some kind of thread about some issue every few months. Whether or not I have clinical depression remains to be seen, but I've been sort of forced into booking a counselling session with the university's counsellors after I let slip how I was feeling to my mum. It's a big step to admit that there might actually be something wrong with me, I tend to think I am just being silly and that I'm just being dramatic to myself.
I've been told to look after myself, eat well, exercise and keep my room tidy. It does help, but it's by no means a cure. I'm hoping some proper counselling will help me out.
EDIT: Thanks for showing me depression quest. It's pretty scary, a lot of it seems to be worryingly what I do. It's very affecting, I played it through doing what I would do first, then tried to play it in different ways after. I found I couldn't bring myself to make the choices that I knew were the worst to get the worst ending.
Yeah, I've been diagnosed with clinical depression, generalized anxiety, and OCD. I've currently been seeing a nurse/therapist every week as part of my CBT (cognitive behavioural therapy), and I've been already taking Fluoxetine for a couple of months. There are some days where I feel optimistic about stuff, but then there are other days when I just don't feel like doing anything anymore and one thing can occur in my day to make me descend into a spiral of self-loathing and overbearing cynicism. It's not really a good existence to live.
But funnily enough, I have hope. I mean, I'm only seventeen, am still living with my parents - when I think about it, I guess my life hasn't started yet. They say that patience is a virtue, and all that. And if I'm fifty and nothing has worked, I guess I would've eventually overcome my fear enough to successfully commit suicide and escape this living hell we call Earth. I mean...is adulthood worse than adolescence, on average? I don't know. I'm just really scared of everything: myself, other people, full independence, if I'm going to succeed on my ambitions, etc.
I don't know anyone else that's depressed, although I do have a suspicion that one of my friends is, because she's constantly putting herself down, and her ex-boyfriend occasionally insults her for seemingly no apparent reason. I didn't do the "Depression Quest", because I've already answered one of those things for my therapist, and I'm waiting for the results.
i tried it, I got bored really quickly
I am a clinical depressive, and have taken medication for about 17 years now. I do therapy once a month, as the medication helps control it, the therapy at this point in time is sort of a check in and to refill my prescription. When i was first diagnosed it was after a suicide attempt, and i was hospitalized for 10 days. When they tried to cycle me off meds i ended up back in the hospital. Meds control it, but it is not a perfect solution. I have had my meds changed once or twice to help keep up with newer styles and what not.
I exercise daily, make sure to get good sleep, and am lucky enough to have a supportive wife who understands and 2 wonderful little kids that force me to take care of myself. after all of these life developments they tried to cylce me off meds again, and it was not a good idea.
I accept certain things, and that alone helps combat it. I accept that i will be on medication for the rest of mylife most likely, whether i want to be or not (too many things to lose and too many people whose live i would effect in potentially horrible ways).
Things that help me beyond the meds and therapy check in: the exercise, the good sleep, positive interactions with people, and not putting myself in bad situations that i know could trigger an episode. Finally, acceptance...it really took accepting certain things about myself, and that led to me making the types of changes that i needed.
Sadly, if it is clinical in someway there is really only controlling it, you cannot "get out" of it. Sure there are stories that people take meds for 6 weeks or whatever and are fine after that....sorry that isn't clinical. Clinical is something you have to live with, and control.
In essence find something that works for you and use it. But, and this is a big one, don't expect to be cured if it qualifies as truly "clinical."
I'm terribly sorry to hear all of that. My family (including myself) all have major history of depression (including some suicides), it doesn't matter how successful someone is, or how well adjusted they seem, anyone can be depressed. So yes it is a very real thing, and it is very difficult to battle. I feel pretty well right now, but I do have occasional bouts of depression, some lasting longer than others. I have tried therapy (by far the most useful) and medications. So far I've found the medication doesn't work at all on me. The only thing that has ever helped me get through my depressions is to work myself down to the root of the problem and do something to change it. Even then it doesn't ease up instantly (don't be fooled, because you will feel better immediately, don't fall into that trap), it takes time for your mind to heal, just like the body.
I have clinical depression but recently I have been coping better mostly because they have found out I've been suffering from a serious illness for the last 21 years. This has made me feel like past things haven't been my fault like my ex being mad I couldn't get pregnant and chronic fatigue plaguing my existence.
I know I'll never get rid of the depression but at least things are looking up for me as the disease is incurable but treatable. I'm already eating a tiny amount compared to what I was before and lost loads of weight.
I know this isn't very helpful for you but I also found counselling really helped me. It took me a long time to find a guy who I found helpful though.
Exercise is probably the best cure I can recommend for any sort of mental illness (along with staying away from alcohol & caffeine, and getting a good night's sleep).
I've had mild depression & reactive psychosis before, so hang in there...it's horrible but life does go on.
That's depression?!? Can I have that please? That, as described, is a simple chemical imbalance in an otherwise functional societal situation. Change him into someone who sees and acts with extreme clarity and can't find any truth anywhere, only lies that lead to denegration/backlash when exposed.
Do you know anyone that has dealt with depression?
How did they get out of it?
Are they still struggling with it?
My friends are all pretty far away, I keep in contact with them through Steam and Facebook though. I Skype with my girlfriend and some other friends so my social life is okay. But I don't leave the house much anymore, I don't even exercise. It's either too hot or I'm socializing and it's just...boring. If I start to deeply think I start to worry, and that's just not good for me. I'm gonna see what happens after my U.S trip in June, a change of scenery might help. I've been starting to write again so that's a plus for me, makes me worry a little less. I've just gotta work on motivation and my insecurity with myself.
I have been diagnosed with clinical depression several years ago, and I was given many different anti-depressants. Right now in my life I do not take any medication and I do not see a therapist. I can't really explain why I felt like I didn't need to take drugs anymore but I stopped and it really doesn't feel any different from when I was.
I think the best thing I can recomend is to find some way to get your mind focused on anything but you. Of course I certainly understand that that is much easier said than done, but I think that really helps. Perhaps you can direct energy and attention towards a friend or family member. If you do not feel particulary close to someone at all, I would also recommend setting projects for yourself. Find something creative to do with something you enjoy. I found that when I was depressed the more idle time I had, the more focused on myself I was and that made me worse. However, if I kept my mind active, I could manage my depression better because I wasn't so focused on me.
Also, I now have such a deep appreciation for comedy because a good laugh always helped me so much when I was depressed. Maybe you could try looking for more comedic outlets like say on YouTube channels or something.
I've been trying to over come my depression for a few years now, I like to think I've made progress since a while ago I know I couldn't face a day and just seeing the outside world through a window could just burn my eyes and remind me that I've made myself a place and there's nothing I can do to leave. These days though I've managed to get outside most days and stay in my positive state of mind for a short while at least.
Yes I still have my very bad days, but now I constantly fight off the negative thoughts so I'm not stuck for longer than a day in that mind set. One day I'm hoping I can just wake up and have the drive to do what I know I can do, but for now I'm happy enough with my ability to think a little more positively about myself and what's happening in my life. =)
I was diagnosed with clinical depression and a general as anxiety disorder when I was 15. From 15-19 I was a barely functional shell, and my grades and relationships faltered greatly because of it. I'm almost 21 now, and I do have advice to help you get back on track:
1) Take your medication, especially if your depression is caused by a serotonin imbalance, where your body is physically not making enough to allow you to even feel that happy.
Of course, results may vary and always consult a doctor if you do think you are depressed, especially if you feel suicidal.
I think I have it. I don't want to be one of those guys who self-diagnoses themselves by looking at WebMD, but everything honestly seems so bleak. My home situation is possibly irreparable between my mother and I, my grades are awful, despite the fact that I should be getting A's. These days, I do little more than go through the daily ins and outs of going to VI Form, and then coming home, thinking about doing work, shrugging it off and watching anime instead, until 11pm.
Honestly, the idea of going to the doctor's about it scares me. I've been to therapy before, more than once, and all it succeeded in doing, was making me feel worse. And I absolutely hate the idea of being drug-dependant. But I'm not entirely sure what to do anymore.
Edit: I played that game. Ended up with what seemed like the worst possible outcome =/
Wow, big pharma really does have an influence over today's society. Especially now that everyone is convinced they are suffering from some sort of "clinical depression" or "chemical imbalance".
I'd get mad at you, but something tells me it wouldn't be worthwhile.
As someone who suffered for 7 years and is now more or less free of it, these points are well worth remembering, and I will add a fourth one of my own:
4) Don't try to improve everything at once. You will most likely fail, and that will bring you down to the level you were, or worse yet, end up with you being more depressed than you were.
My advice is to take it slowly, improving a little each week. you're not supposed to be cured of depression in a months time. If you are reading this,you are most likely young, and contrary to what people tell you, the average lifespan is a looong time. You can afford to take a year or two to fix your mood:)
America has a drug problem.
Edit: How many of you take medication for your depression? I'm not denying something like depression exists, but some people mistake clinical depression for being sad (including me, some time ago). I just see it everywhere: "You are depressed, you can't pay attention, you have anxiety, you're not normal; just like everyone else. Take some medicine. Side effects may vary."
I have a mentally ill family member. And it wouldn't take you more than 10 seconds to notice it, yet some people take meds that are considered to be strong for her, for "depression".
Doctor's just hand out any kind of medicine for any kind of 'disorder', no matter how strong it is. Usually even very different. 15 minute med checkups don't help.
Depression is overdiagnosed and overmedicated.
Want to see what a chemical imbalance in your brain really does? It's far more serious than feeling sad.
Same with aspergers. People who have aspergers need lots of help. They're not just nervous in social situations. Most people are. Aspies are more like Rain Man, rather than Napoleon Dynamite.
I'm a psychologist professionally, and I'd like to just chime in with some really common-sense tips ... that are all too frequently ignored.
The three pillars of health, psychological and physical, are sleep, exercise and diet. The keys are "what", "when", "how much".
Poor sleep patterns are a major indicator of depression, but they're also a major cause of depression. This naturally creates a spiral when someone becomes depressed, where they can't get to sleep, because they're depressed and all they can think about is how incredibly hopeless things are, and so they don't get enough sleep, which causes fatigue and makes you less able to cope with the depression. Note that if you're waking up multiple times during the night then this is an indicator of anxiety, not depression, although very frequently people have both anxiety and depression, so they can't get to sleep, then when they do get to sleep they wake up again at random intervals during the night... and can't get back to sleep.
Exercise is another big factor. Despite what your "ripped" friends may say you can get too much exercise, and you can also get too little. Over-exercising can lead to brain chemistry imbalances that normally cause anxiety, but can also cause depression (also people often over-exercise because of underlying self-esteem issues). Under-exercising likewise isn't a great idea since endophins are released during exercise and these can help counteract mild depression and anxiety, as well as keeping your brain and body healthy. Likewise the current media emphasis on being "trim" leads to self-esteem issue for those who are viewed as overweight.
Diet is s dirty 4-letter word for many people. I'm not using it in the sense of "Atkins" or whatever the latest insane fad is. Rather I'm using the term to refer to what you eat, when you eat, and how much you eat. Our bodies are chemical engines, and what you put in is critical. If you haven't watched "Super Size Me" then I recommend it. What most people don't think about though is how much they're eating and when they're eating. Too much of a certain chemical entering the bloodstream at once can cause psychological problems. Just think about when you were a kid and you'd eat a candy bar, get a huge "sugar rush" and then collapse asleep an hour later, exhausted ater running around like a maniac for 30 minutes.
The three pillars are heavily inter-related, for example eating turkey or chicken (rich in tryptophan) makes you feel sleepy, and while you sleep tryoptophan metabolises into melanin and melatonin, and when you wake up in the morning sunlight helps transforms melatonin into seratonin, creating a sense of well-being.
Here are some very simple tips that anyone can follow to decrease the symptoms of depression (note: decrease the symptoms. No-one is immune to depression, we all have good days and bad days, and the expectation that we should be "happy" all the time is both unrealistic and a big problem with modern society. Aim to be "contented" and you'll be a happier person):
1. Sleep
[Note: There is some personal variation in all of the above. For example some people favour a 15/30 pattern, and some people hold their breath on the breathing exercise for just 1 second. Human bodies aren't all the same, find what you're comfortable with)
There are lots of other hints and tips that I could share, but this post is already approaching TL;DR territory, so I'll leave it there. If you just remember one thing them remember that establishing a regular, consistent pattern is probably the most critical thing, and the most frequent mistake. Most people treat their weekends as "responsibility-free" zones, going out and boozing all night, eating junk, not exercising, and sleeping strange hours... and then wonder why Mondays and Tuesdays are hell. It takes a little self-discipline, but keeping a regular pattern is totally worth the sense of balance and contentment it will bring to your life.
You might be right (I'm in the UK, I don't know enough about how it's dealt with in the US to really argue with you. I know that Brits are less likely to go for any kind of treatment, so it's not the same here), but it's worth pointing out that this thread probably isn't very representative of wider society.
For starters, only a few people have claimed an actual, diagnosed, clinical depression, out of all the people that have seen the thread. This site in itself is probably a poor indicator too, considering the demographic (males, 16-30) are one of the higher risk groups for depression. Besides, not everyone's cases are going to be as severe as each others', it can be hard to express properly. I'm fairly confident there's something wrong with me beyond being a bit sad, but on the same token I'm not a suicidal wreck.
Well.... That really was depressing.
Good thing I don't date anyone, 'cause according to the game, it won't end well.
I googled that 'Social Readjustment Scale' you mentioned as well, and I feel there were a lot of things missing from the small test it gave me. :/
Thank you, AstroSmash, for dismissing those of us with mental illness as merely being drug addicts who suffer from sadness. Your empathy warms the cockles of my heart.
Turning my sarcasm off, yes, I have depression and yes, it nearly killed me. Twice.
Not from a chemical imbalance, not from hallucinations, but from my brain going "Suicide. What a good idea" and taking steps to put said idea into existence. What brought me back? The people I love. Not pills, though the scrips I've had to eat to be able to cope do make a difference and I'm grateful for them, but people. My wife, bursting into tears because I told her I was going to leave her so that when I killed myself it wouldn't hurt her as much, who insisted then and there that I get therapy right fucking now. My family and friends, who kept me sane when I lost my wife to heart failure and held my hand as I went through the nightmare of burying the woman I loved and putting my life back together afterwards.
I've always struggled with what I call my internal saboteur, a part of me that always takes a negative outlook on the world and my place in it. I deal with that voice every hour of every day, fight against it when I talk to my girlfriend or attend class for college or go to work. Hell, I had to deal with it when I played Depression Quest (and thank you, mitchell271, for linking that game to this thread). It goes well beyond "being sad"; it is a constant, unending, undercurrent of bad feeling with no reasonable cause and no reasonable solution. I can do something about it though, whether it's taking a pill or talking to someone or just taking a nap.
I live with depression, the operative word being "live". I've lost friends because of it. I've lost days and even weeks of my time dealing with it. But by gods, I'm still alive and so are a goodly number of people who would've ended their days much sooner without a pill. If that means I have a "drug problem" and I'm part of a larger shift towards chemical enslavement of the self, so bloody be it. I'll live with that, because that beats the option of dying from my mind whispering, "End it. Do yourself a favour and just end it."
Mitchell, I hope you get the help you need and want. Being willing to seek out help is the start towards something better.
Note to self, reflecting on life, bad.
I'm sure you'll get that point across very succinctly with a video of Jack Nicholson telling me I can't handle the truth.
I got a good ending in the game, the character was still depressed but they were dealing with it and could live their life. Can't say I made the exact same choices, but that was limited by the game since the character found therapy helpful so he continued going while I found it a waste of time and money.
My mom is clinically depressed and it's not something you get over, but it is something you can deal with. In her case she needs happy pills. She's not struggling with it but she also knows she has to keep on her meds or her depression will become a major issue.
I have no clue if I'm depressed or not, though I think I fit more in bipolar where I have my ups and downs. Thankfully I can recognize my down-phases and know they'll pass, also known as the "get over it" mindset. A lot of people get mad when you tell them that but that helps me the most when I'm feeling the worst. If you don't feel like it will stop, make it stop. There is no fate but what you make. If you don't feel like doing it today, do it tomorrow. At least you have a goal to wake up for.
Interesting game. I got a fairly 'meh' ending, largely by answering what I'd normally do in those circumstances. I found that a little amusing, given where my depression and those sorts of choices ended-up taking me.
For my own experiences, I've had depression for a little over a decade now - of a variety that's not of a similar species to what LivingContradiction describes. It.. hasn't gone very well, all things considered. My uncle also suffered from depression, but didn't make it out alive. Two of my sisters have some first-hand experience with the disease as well. As have a fair few of my friends, over the years.
While I understand that this has helped you, I must say that that sentence is perhaps not be the best thing to say when a lot of depressed people may be reading.
In one link and one sentence, you put up possibly the worst response possible for a thread of this type.
There's a time and place to discuss overmedication of depression, and guess where that time and place is?
Not in the middle of a goddamned depression encouragement thread.
Do you ever consider what your actions might cause? Do you ever consider the appropriateness of your actions? Have you ever wondered to yourself "Maybe this isn't a good idea, seeing how there's potentially suicidal people here, and posting a video of someone screaming "You can't handle the truth" while telling them that one of their last bastions of hope is useless and unnecessary might result in some ugly consequences"?
Do you ever consider other people beyond what your brain wants to talk about right here and now? Do you have a filter?
Actually, scratch what I said about "worst response possible".
It would be worse if you quoted this and said "yes".
I saw your edit, and I don't give a damn about it. It's a discussion that should definitely be had... ANYWHERE ELSE.
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Thus far, I have talked about why you should keep a portfolio, how to be a good viewer, and things to consider when picking out a good portfolio. Today I want to discuss goals for choosing work to fill your portfolio. I think I will have one more post about portfolios, and then I think you'll be tired of hearing about my portfolios, and maybe you will be ready to start your own.
Purpose of YOUR portfolio
The first portfolio I ever made was in college. I was trying to get into some art classes, and I needed to show a variety of work that I had done. We were having a formal portfolio review, so I really needed to impress the professors to get into the classes I wanted. That portfolio was large. It contained a little graphic design, a little photography, a little illustration, and an assortment of other art I had done. The purpose of that portfolio was to be a showcase of both the best of my work, as well as the breadth of art subjects I could do. This was also a portfolio I could show new freelance clients, to see if they liked my skills and talent. This was (and is) a good portfolio from college.
Since that time, I have had the luxury of narrowing my portfolios. Since I mostly travel for Copic reasons, my current portfolios are all Copic related, and each has a specific purpose. My current goal is to share the variety of subjects that Copics can color.
When you start building a portfolio, you need to define the goal you are trying to achieve with that portfolio. Start by asking yourself a few questions to determine your Portfolio goals:
Which of these are most important to you:
• Variety?
• Keeping all my work in one place?
• Showing improvement over time?
• Organizing my styles by category?
• Showing only my best?
• Having something that I can share with friends for feedback?
Now, as you read some of the following organizational styles, you can choose the ones that fit your goals best. You may find that your organization changes over time, and that is Ok. Every now and then, evaluate your portfolio goals and make sure that your message is coming across.
Sort by kind
I usually carry 2 portfolios with me when I travel, 4 for Standard Certification, and 5 if I am teaching an Intermediate Certification. I take everywhere one book for Manga/comics, and one for General Illustrations (not manga). When I am teaching a Certification, I additionally bring one small one with papercrafting techniques, and one for color swatches.
When I teach an Intermediate class, I bring an additional book with all the original art from the Intermediate student manual. Here are the first pages from two of my portfolios, the ship is from my general illustration, the other title page is from my Intermediate book (later I will discuss labeling your work).
At a comic show or at Anime Expo, I show the Manga book first. Then, if people are really interested, I pull out the General Illustration book. When I visit a university or art store, they are interested in the variety of things you can use Copics for, from product design to fashion illustration, so my General Illustration portfolio comes out first. Then if they are interested, I pull out the Manga examples. At Standard Certifications, I refer to my two small portfolios throughout the class, and the two larger portfolios float around. Then I use the Intermediate portfolio for that class.
Different Content Categories
I could have one portfolio with a little of everything (like my portfolio from college), but then most viewers would only be interested in a small portion at a time, and miss the variety within that one subject. As it is, my General Illustration portfolio has a smattering of everything from architecture, fashion, product design, and freelance illustrations. This only has 48 pages or so, and is just enough to give a flavor of each topic.
Some people sort their work by people in one book, nature/trees in another. Some people sort by card projects in one, individual images in another.
If you don't have much material to put into a bunch of portfolios, it is Ok to have sections inside your book for different topics. Within my manga book, I tend to have characters in the front, fantasy in the middle, and objects in the back (this is not always the case, but I try to stick fairly close to this).
Best to worst
I used to think that most people who look at my books start at the front and work their way back. If I am one-on-one with them, then this is frequently the case. However, often my books end up left open to a random page and people start looking where the last person left off. If I organized best to worst, then as soon as the work starts getting bad people stop looking, Then, the next person to come along and thinks all my work isn't very good. Now, I keep mine mixed, good and bad together so one bad piece (that I keep because it shows a technique) doesn't stop people from looking.
If you are showing your book to only a few people, then by all means, put your best stuff first!! I still try to have my favorite images in the front of the book. In the very back of each of my books are images I am not done coloring. I found that some people like to see in-progress stuff, and it motivates me to finish it sooner rather than later. In the back of my Manga book you can find this image that has two versions of a picture that I never finished coloring. Maybe someday I will get around to it.
Newest to oldest (or Oldest to Newest)
If the purpose of your book is to show a progress- "look where I used to be, here I am now," then sort by age. Some people have comparison pages...one picture they colored two years ago next to the same picture colored this year. You'll find that your favorite colors change over time, your awareness of shading may have improved, or as your color collection changed, so did the colors you use. I try to keep some older work in my portfolios, but the majority of my stuff is from the last 5 years.
Keep this in mind, if you are looking at my portfolios. If you are a beginner, you are not seeing my beginner stuff, so you can't give yourself a fair comparison between my current work and your level of quality...or, then again, you could see mine and see that your work is just as good or better. Remember, a portfolio is a tool, not a reason to think any less of your own work or someone else's efforts. We are all at different places on our creative ladder, and need to help each other as much as possible.
As an instructor, I have found that people love to see before and after, or step-by-step progressions. Frequently I will have one page with the black & white image, and a colored version next to it. If you don't have too many pieces in your portfolio, then this is also a good way to fill up space.
I almost always carry a spare B & W of each image in the portfolio with the colored copy. This allows people who are curious to see what the line work looks like. Sometimes I carry a few spares, so if I am doing a demo, I can simply pull out a blank image to color. If I end up coloring it good enough, then it replaces the old one. Or, I stick it in front of the old one, so if people ask, I can show them the progression, or different color variations of the same piece.
I hope this has given you some ideas of which art to choose. Now that you have your portfolio, you have a goal, you have your art, my next post will talk about good habits in maintaining a portfolio.

subset: commoncrawl


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"Strike Against War!" Flier
This flier advertises an April 22, 1936 anti-war demonstration in the Great Hall at the City College of New York (CCNY). The event, attended by 3,500 students, featured addresses from student and faculty leaders as well as a vote that reaffirmed the [...]
Item Type: Text (Flier / Leaflet (1 or 2 page handout))
Subjects: Academic Freedom, Activism, Politics, Student Organizations


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COLUMBUS -- Speedsters, mark your calendars: July 1 is the day you can legally drive 70 mph on much of the state's interstate highway system, thanks to a change in state law OK'd earlier this year and set to take effect this summer.
A map released Tuesday by the Ohio Department of Transportation pinpoints the stretches of roadway "outside urbanized areas" where speeds will be bumped up from 65 mph.
For example, travelers leaving areas outside of Dayton, Cincinnati and Cleveland and heading toward Columbus will be allowed to accelerate a little more.
So will those heading from Toledo to Lima, Austintown to Akron and Bolivar to Marietta.
According to ODOT, the change affects some 570 miles of the state's 1,332 miles of interstate highway.
The speed limit along the Ohio Turnpike is already set at 70. More than 30 other states have speed limits of 70 mph or higher, including neighboring Indiana, Michigan, Kentucky and West Virginia.
ODOT will be installing 300-plus new signs noting the increased speed limit, as well as "Reduced Speed Ahead" signage noting where limits drop.
The speed limit increase was included in the biennial budgets for ODOT and several other state agencies that was passed by lawmakers and signed into law by Gov. John Kasich in April.
That legislation also included the governor's much-touted plan to leverage $3 billion for road and bridge repairs using future turnpike tolls.
Marc Kovac is the Dix Capital Bureau Chief. Email him at firstname.lastname@example.com or on Twitter at OhioCapitalBlog.


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'''[http://.referata.com ]''' - a the United Kingdom
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'''[http://.referata.com ]''' - of -(in )
Revision as of 00:51, June 29, 2011
Who Comments? - a biographical database of opinion journalism in the United Kingdom
Food Finds, "the wiki of good eats" - recommended eating establishments around the world
Dati e gestione dell'acqua in Italia - a directory of water-management companies in Italy (in Italian)
Referata offers hosting of semantic wikis, allowing you to add, structure and store data so it can be managed, shared, browsed and analyzed in as many ways as you choose.
Combined with the collaborative abilities of a wiki, a site hosted on Referata can serve as a true user-powered database, with a minimal amount of setup work or technical knowledge. Referata wikis can be public or private, open or closed. Public wikis can be set up and run at no charge.
A semantic wiki on Referata can be used by both individuals and organizations, for many different purposes:
- Project management - a Referata wiki can be used to organize information about projects, including staffing, milestones, deliverables and progress. This includes the use of calendars and timelines to store information about deadlines, meetings and the like.
- Directories of all kinds - you can create a directory of anything from restaurants to books to business to people. Maps can be used to display locations around the world.
- Document management - a person or group can use a Referata wiki to store documents and associated "metadata" (author, topic, etc.) to make it easier to index and find them.
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From this page, you can:
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|English • español • français • 日本語 • português do Brasil • русский • Türkçe • 中文


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Percussion Ensemble is comprised primarily of graduate and undergraduate percussion majors from the School of Music. The purpose of the ensemble is to provide students with an opportunity to explore the world of chamber music through modern percussion composition. Performance repertoire ranges from mainstream percussion ensemble standards to new compositions and premieres. Stylistically, the ensemble covers a wide range of material featuring compositions from classical, jazz, rock, and world music categories. The ensemble performs a full-length concert each semester in addition to selections on other Belmont concerts; the ensemble also performs off-campus.
Any student enrolled at Belmont who has a background in percussion performance and music-reading skills may audition. Percussion majors will be given first consideration in the audition process.
Rehearsals are held on Mondays from 2 - 3:50 p.m., and Fridays from 2 - 4:50 p.m. This course offers one hour of ensemble credit.
Music director: Dr. Christopher Norton, Belmont University. Interested applicants are encouraged to contact Dr. Norton at 615-460-6987 or via email at email@example.com.
Audition required.


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LITTLE ROCK � Legislators got their first glimpse Thursday night of the proposed $4.9 billion budget for the fiscal year that begins July 1.
LITTLE ROCK � Legislators got their first glimpse Thursday night of the proposed $4.9 billion budget for the fiscal year that begins July 1.
The budget includes a 2 percent pay raise for state employees, state Department of Finance and Administration Director Richard Weiss said.
The Joint Budget committee is expected to take up the measure Friday. Sen. Larry Teague, R-Nashville, co-chairman of the budget panel, said the bill could be before the House and Senate as early as Monday.
Also Friday, the budget committee will learn the amount of surplus revenue expected to be available at the end of the current fiscal year for General Improvement Fund projects. Some of the estimated surplus has already been allocated for use in the 2013-2014 budget, with the remainder to be divided between the governor and the Legislature for allocation to projects.
The proposed Revenue Stabilization Act legislation, according to Weiss, would cover all state agencies in its top funding categories. It would place about $6.65 million, earmarked for uncompensated care at the University of Arkansas for Medical Sciences, in a lower category that would not be funded unless state revenue exceed projections next fiscal year.
�Everybody is agreed to it at this point,� Weiss said Thursday night.
The proposal takes into account about $10 million in tax cuts supported by the Legislature that would go into effect next fiscal year,
�Essentially� these are the numbers that we have been working with pretty much since November,� Weiss said about the governor�s original balanced budget presented to the Legislature. �You will find them fairly close.�


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This was published 7 years ago
Aussie hacker in international probe
An Australian hacker has found himself at the centre of an international corporate espionage investigation after leaking details of Microsoft's new Xbox and listing a prototype on eBay as a joke.
Perth man SuperDaE goes by many names and online aliases, most commonly Dan Henry, but for "safety reasons" he prefers to be called only "Dylan" and describes himself as a freelance security analyst.
Dylan would not say how he obtained the sensitive internal Microsoft information, or how he got his hands on a Durango (the code name for Microsoft's next-generation Xbox console) development kit, questions now at the centre of a joint investigation, which saw one of his Perth residences raided for five hours on Tuesday.
West Australian Police confirmed the raid, but would not say whether, as Dylan claims, an officer from the FBI was present.
"Technology Crime Investigation unit is currently conducting a multi-jurisdictional investigation into computer related offences," WA Police sergeant Gerry Cassidy said. "A search warrant was conducted Tuesday 19 February in relation to this investigation where items were seized."
Dylan, whose computers, phones and banking cards were seized on Tuesday, said he had "no idea what's happening," when he spoke to Fairfax Media on Friday.
"I'm eating one meal a day," he said. "There's no real way to get by, how do I pick things up from nothing?"
But he concedes the backlash did not come as a shock after a friend of his was raided in New Jersey two months ago in relation to the same investigation.
"They just took all my computers my hard drives, all of my technology, they took my bank cards, credit cards, bank statements," he said.
"They cleaned me out pretty much."
Why did he do it? "Out of curiosity," he said. "I like to explore things in my free time and I've got a lot of free time."
After Dylan first leaked information about the Xbox on Twitter he said he was visited by a Microsoft employee who wanted the Durango back.
"It didn't seem like they were going to actually pursue it this way," he said.
"It seemed very much that they just wanted to know where their things were."
But at 7.10 on Tuesday morning there was a knock at the door.
"They had a ram in their hands and a warrant held up to me," Dylan said. "And they left with all my stuff."
Dylan, who is relying on friends and family while he awaits the outcome of the investigation, said he fears the FBI are going to attempt an extradition to the US.
"It's really just a waiting game as to if they'll press charges," he said. "There's really nothing I can do at this stage," he said.
Does he regret the events that led to his current predicament?
"If I could change anything yes, but do I regret it? It happened," he said. "I can't really look back on that."
Meanwhile, the location of the Durango would remain a guarded secret. "No one's going to know where it is," Dylan said.
Rania is a health reporter at The Age.


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Jimquisition: Dumbing Down for the Filthy Casuals
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I've had this debate before, and I think for me it comes down to not wanting to reinforce the behaviour. I find little admirable in someone that sees something hard and their response it to whine and demand that all the hard go away. I actually have more respect for someone that walks away after trying for, while a quitter, there is maturity in accepting that we can't all be good at everything and trying to focus on your strengths.
What I've liked about video games is they are a medium focused on being given a task, and then trying and trying until you beat it, and them mastering it before you get your reward of the next scene. It's overall focus is perseverence and learning, if not some creativity. If I compare that to say, where I work, I'm surrounded by people that can't or won't learn the software of their job because it's "too hard" (we actually abandoned a software package costing over ten grand in less than six months for this reason). I've seen people successfully whine a raise out of the boss even as I have to correct their paperwork. I can't get through a period without someone missing the deadline for timesheets but expecting to get paid for it anyway. I don't say this in jealousy, I'm an office screw up myself a lot of the time, but I'm always trying to do better, while I see others repeating mistakes without a care, and I blame this on having avoided such consequences in life. If your kid doesn't do their chores but you still give them their allowance, they think they can skirt by through life. If you give the kid with Cs the same reward as the one with As, they have no incentive to improve. That is video games to me, and I'd prefer the challenge stay, they same way I don't want two copies of a book for differing literacy levels. Nothing needs to be brutal (unless that is part of the design like Dark souls) but it's also not the end of a casual gamer's world if they have to put an extra week into a game to master a rough patch.
I might be more open to the idea if things already weren't going a little too far. I used to think at least trophies might be sacred, then I got the one in Revenge of Shinobi for turning the game on, and the same in Persona 4 Arena.
So, I had an idea. Anyone play Starfox 64?
Starfox's difficulty was very obviously divided with different content. Play the stages on the right for an easier game, the stages on the left for harder. The finale even changed depending on which side you approached from. And if you got the easy ending, Andross popped up laughing evilly during the credits. As a player, this instantly made me want to go try and get the "real" ending.
Now I don't want Dark Souls II cut in half between an easier part and a harder part, but I think this idea of a more accessible "hook" is something to look into. If the people intimidated by basic Dark Souls had something of the same flavor but easier that they could beat, and then the game would say: "Nice job, but you've barely scratched the surface of what there is to overcome," I think you could hook more players without actually sacrificing the core difficulty any.
Everything doesn't have to be for everyone. That notion is actually counter-productive here because clearly we do not all have the same taste in entertainment and very few good, difficult games ever see a commercial release. Simply put, semi-niche games like Dark Souls offer something that I can't get from blockbuster fluff. "Dumbing it down" to spread the love to "casuals" would actually have the opposite of the (allegedly) desired effect by reducing the overall diversity of the available content. In this scenario, I'm left out in the rain but the casuals would still have their Angry Birds and Call of Duty and Zelda to enjoy. Didn't J-Style just say that I'm supposed to be the jerk who's trying to exclude people from our little hobby?
I don't mind purely optional modes for people who don't want the same thing as I do but I'm not convinced that this isn't a zero sum game, either. If a developer is working with finite resources then it's reasonable to assume that for that every additional difficulty level they have to tune, every cinematic they add, every cover mechanic they implement in their game, resources will be diverted away from the core experience. I may be overestimating the amount of work that goes into difficulty scaling but the effect is undeniable when things like graphics are levelled against gameplay, so... why not here, too?
At the very least, constantly pandering to the lowest common denominator probably isn't the best way to have your medium taken seriously. Games can be art, certainly, but doing whatever it takes to gobble up as much cash as you can isn't the surest route to actually reaching that lofty aspiration. It just means you're churning out ephemera for mass consumption.
(This has probably been said a thousand times in this thread alone but I'll say it again)
The problem with easy mode in Dark Souls is that it shatters the integrity of that harsh and unforgiving world. "Oh poor baby getting stomped by evil demons. Here, have a wowwipop and I'll just make those bad, BAD meanies go away." Does that sound like what a game like Dark Souls is trying to be?
I understand that at the same time it would make the game accessible to more people but don't you dare to say that it's an automatic win-win for everyone. The core players WILL suffer for it. I'm not saying that they shouldn't implement an easy mode (I'm really torn about this myself), just that the argument against it doesn't boil down to elitism.
Edit: I'm surprised Jim was so out of the loop on this one. Usually his stand is at least informed and I can actually understand the reasoning behind it even when I don't agree with him.
I personally think that every game should have an easy mode. Video games are the only medium that REQUIRES you to be skilled at the medium in order for you to enjoy it. Unlike music and movies, where all you need is the ability to hear and see, video games require you to be skilled at them.
In order to make a proper judgement on a work you should preferably experience it in its entirety; listen to the whole song/watch the whole movie. As I said before, none of this requires much skill which means everyone can experience the work. Why should video games be any different? Getting new people to enjoy a particular genre/medium is how the genre/medium maintains its existence, even the niche ones need new people otherwise they'd die within a decade or so. But these new people can't get into the genre/medium if they can't experience the work fully because there's a damn huge skill barrier blocking their access.
So add easy mode, even in Dark Souls, we'll get new blood, and that is always good thing.
One of the few posts that makes sense, thanks.
It really all comes down to a central concept: Options are not bad so long as they remain options.
I think I have to stand by ENB on this argument.
Yes, you shouldn't have access to that content.
No, the consumer does NOT have the right to access content in a game solely because they put down some money for the game itself. They have the right to have the ability to access the content, but not to have it simply handed to them with minimal effort on their part nor do they have the right to have the game later made easier for them just because they can't get to that content on their own skill. Consumers have the right to pay for a movie ticket or buy a DVD and sit down and watch it with no further fuss, same with buying a book or a TV. However, that is NOT the case with video games because video games are not movies, books, or television. Video games are an interactive and often competitive activity, those aren't. A much closer analogy would be sports, saying that you have the right to access all content in a game just because you bought it would be like me saying that I deserve to win all 3 Triathlon events with little to no effort just because I bought a pair running shoes, some goggles and a bike. HELL NO! If I wanted to win just 1 not to mention all 3 I'd have to work my ass off and EARN IT!
I would however have the right to put on those shoes/googles/get on that bike and go running/swimming/biking on my own time whenever I felt like it, just like a consumer would have the right to buy a video game and play it until the difficulty got so annoying that they rage quit. What they DON'T have the right to do is have the game automatically play for them or might as well be at that point and have it show them everything including the ending with little or no effort on their part JUST because they bought the game, everyone without exception has to get off their asses, play the game and beat it, they have to EARN that content. This applies whether the game is the easiest game ever made or the hardest, or even if the game is marketed as such. If you buy a game despite not bothering to find out what you're getting into and end up not liking it, that's YOUR problem, not the game developers', and they do not have the obligation to make the game different in ANY way to suit you just because you bought the game, with the exception of things that the developer did not intend there to be like bugs.
OT: If makes a game or even a game series easier just to make it more accessible it does cheapen the experience, even if it's optional, especially if a game or series hasn't always been that easy, this includes games in general, not just the Souls games. It's even worse if the game series becomes easier in general as a result, which is the main fear that is causing this outcry from Souls game players.
To continue my Triathlon analogy putting in an easy mode to ANY game that hasn't had it before is like if I were in a biking or running event and someone let me use a motorcycle in the race when it's never been allowed before, especially in the middle of the race. It would be an unfair advantage for me to have and cheapen the accomplishments of everyone who's ever participated in the race before this was allowed whether they won or not, and if instead motorcycles were optional, who in their right mind would try to put in the effort and deal with the frustration of failure by trying to win running or biking instead of using the motorcycles? Only the most dedicated people, and the fact that there's an easier way makes those few that do it the hard way not only look like masochists, it makes their accomplishments MUCH less impressive when others can accomplish basically the same thing. It would also be terrible to change a running and biking event to a motorcycling one because they wanted to make running and biking events more accessible (in other words, make an entire series easier from the outset as a result of giving previous games an easy mode.) It wouldn't mean anything to beat a game on a newly introduced easy mode on 1 game or a series from that point on any more than it would mean anything to beat a Triathlon using a motorcycle now.
However, making a game more accessible by adding in things like tutorials, making the gameplay much less clunky and awkward than they need to be, and/or adding MORE options while retaining the difficulty level despite that is something entirely different. Adding those to a game or series would not cheapen the experience because it's not an unfair advantage to your fellow players or to people that have played the game or series before you, because the difficulty is kept the same. Also, when things are streamlined to make a game more accessable, it shouldn't be removing features and options, but making those options easier to use. i.e. Instead of having pressing Ctrl+Shift+M to cast my magic, make it so I can just press M, instead of getting rid of magic entirely.
I mentioned it on the first page.
So, for instance, you'd be ok with DS2 having a couple of easier but unnecessary areas that weren't ridiculously unforgiving somewhere near the start that the player could go through before hitting the ridiculously unforgiving parts?
Casual in the sense of the COD-generation, regenerating health and everything scripted so they won't lose interest because they died once.
I'm part of the COD generation but I don't play COD...and I'm not responsbile for ruining your games...
You forget sports, football, basketball, games like chess, etc. at least if you are participating instead of just watching.
The same reason either of us wouldn't watch football all day long and expect to have John Madden or whoever waltz into our houses and be offer an NFL contract without either of us having played a single game of football in our lives, or spontaneously gain achievements for Skyrim on our 360s for watching a let's play video on Youtube. Just like sports video games are something you have to EARN your way through, and there would be no point in doing either otherwise.
What if difficulty, or the reason for difficulty, was essential to the experience of a video game though?
We lost resident evil to this mentality too and I cherished the ninja gaiden for the xbox.
I see this as a false analogy. Viewing a painting only requires me to look at it, but that doesn't mean I understand it's meaning. Reading a book may only require me to open it up and look at the words, but that doesn't mean I automatically understand what's been written. Sure if it's Twilight, I might get it, but if it's a book on theories of thermodynamics or a book of Shakespeares plays written in their original English it's not a given that I'm going to understand it without further study, time and patience. Same with movies. I can watch any movie, but if it's an experimental piece or even something with a really complex plot I may not really understand it at all. The same goes with music. Put on some free form jazz. Everyone with the ability to hear will be able to hear the music, but some will experience it as noise they won't be able to sit through, some will hear amazing music.
The fact is, any entertainment medium is created by a person/team with a set vision and a set audience, and every medium contains numerous examples that are, quite frankly, not designed to be enjoyed by everyone. There's no reason that videogames should be any different.
The notion that hardcore gamers are pushing around the content-starved casuals is an exact inversion of what is actually happening to this medium in fact. I don't even know where to go for a AAA title that engages me on my level anymore outside the Souls series. But they want that, too. They want everything. The very idea of there being a game out there built with me in mind is offensive to them. Everything has to be for them, nothing for me. Not even a toe-hold. Not even one game. I'm being pushed out of gaming entirely by these people. I don't get what I did to deserve this.
And they have the sheer bulging gonads to say I'm the one bossing them around.
here's the problem with an easy mode to dark souls.
It's not that hard to begin with.
I know it's heralded as some super hardcore game, but at the end of the day the game is not punishing you for being a bad gamer, it's punishing you for failing to connect the dots.
Need to be able to dodge specific attack/combos because they eat up too much stamina to safely block and punish? Probably not the best idea to be in full Havel's if you're going to try that strategy. Enemy uses fire? Fire resistant shield/armor. Group of enemies? Use a bow to pull one at a time.
That's the kicker. To anyone with the brain cells to identify attack patterns and what playstyle/weapon/spell/armor build is best suited for killing the baddies with relative ease, Dark Souls is quite literally a walk in the park. It punishes you for your mistakes, whether it be in reaction time or because you're trying to fit a square block through a round hole (although still technically being possible based on the gamer's own skill level) while at the same time making you subliminally aware of how/why you fucked up so you can improve the next time.
That's what makes Dark Souls great. It's only as difficult as you make it to be. Between options like Kindling bonfires to give you 20 swigs of Estus, farming/spamming humanity, you have plenty of healing options to let you heal for days.
Still not good enough? Summon some phantoms. unless you get absolute troglodytes who are worse at the game than you, the increase in monster difficulty is completely offset by the boon of letting them tank for you, and the threat of any invader looking your way is pretty much negated when they're looking at 3v1 odds (at least most of the time.)
I will admit that Dark Souls has a steep learning curve for those who are uninitiated, but that's nothing a browse of the wiki won't fix. Knowledge is power after all.
I can't believe that people are actually claiming that, if there's an easy mode in a game, then they would be compelled to play it, thus ruining the experience. Ludicrous.
I'm sorry but if you find you're forced to play on easy mode as the path of least resistance when you're capable of playing higher difficulties, then you have psychological problems. This Dark Soul's nonsense is ridiculous because those who find the normal mode challenging but fun for it, can still play the normal mode and can still boastr about having completed the it. Nothing is taken away.
Gamers across the board since the beginning of gaming have had the options of easy mode. Guess what they don't only play that mode then never touch it again, they progress and gain accomplishment from their growth in skill.
Stop being elitests ass-hats and play the game on the mode you enjoy.
One of the things that I want to bring up here is EpicNameBro's argument on "selfish, elitist, hardcores"
Stop being an ignorant child and read the thread.
EDIT: I'm sorry I reacted like that. "Elitist" is a word that sets me off. I think you will find we have reasons that concern our own experience and can't be construed as elitist.
It's amazing, Dark Souls probably has the most incredible and mature community out there with the worst reputation. People just make assumptions about us based on what we like.
You know, this thread has made me come to the realization that, if video games truly want to be on par with movies and novels as an artistic medium, then they need to stop being so consumer centric, and they need to stop pandering to the people who perpetuate that culture.
If you do not have the knowledge required to truly appreciate, say, War and Peace, would you demand that Tolstoy release a version that is easier to understand?
I think your missing the point Jim, the thing with gaming is that it's well.. games. Half the satisfaction of beating a game is knowing that you put serious work into it, and not everyone is able to succeed at doing what you did. Games differ from movies or books as a form of entertainment due largely in part due to needing to unlock the content through your interaction and abillity. The satisfaction of beating a paticularly brutal part of a game, or solving a puzzle, is diminished with the knowlege that there was no point to doing it that way, when someone else could just hit "auto solve" or "EZ mode" in order to progress. What's more for winning to matter, there has to be a chance of failure, in games that involve checkpoints, save/load features and the like, being unable to progress further is the game's failure state. If that isn't for you, then you probably shouldn't be gaming.
To be honest I have no problem with developing games for all skill levels, I don't have problems with easy games, as long as harder games are still made, and do not include an "EZ mode".
One other point I think needs to be raised is the issue of self-improvement, the thing with EZ modes and being able to lower difficulty is that ir provides little motivation for someone who is having problems to improve their skills, instead of mastering the game in order to get good at it, they can just reduce the difficulty in order to proceed.
EZ modes, auto-win features, and the like are the equivilent of giving every kid in a race a ribbon whether they win or not for purposes of "self validation". It's kind of silly, and defeats the purpose of having a game or competition (increasingly an issue with internet viewable scores and acheivements).
Finally I'd like to point out that catering to casuals with almost all games by providing the easy modes and such, has also tainted multiplayer gaming experiences and such. When your playing the endgame of an MMO there is an increasing issue (albiet one that has always been present) of players expecting to be handed success. As a result you see QQing over raids and such that are too difficult, leading to them having been dumbed down in a lot of MMOs, and various other problems. PUGS (Pick Up Groups) for PVP and Raids/Dungeons/Group PVE play have actually been getting increasingly terrible over time due to the expectations people are being groomed with, rather than increasing due to people improving their skills in proportion to the challenge, or just deciding it's beyond them and dropping out. You see lots of players who are simply persistant, or wait for an inevitable content nerf before the next expansion and wind up landing all the same trophies (high end gear, etc..).
The problem I see is simply companies deciding to cater to the lowest common denominator with as many products as possible simply because of the money to be made. Serious gamers are a profitable market, but not as profitable as making everything casual accessible. The way game development is going might be good for the pockets of publishers, but it's not good for gaming... I'll also say it's not good for the casuals either as it doesn't encourage them to improve, if more games were designed for a average or advanced skill level and stuck to their guns, you'd see increasingly less casuals as they would advance their skills, they would begin with the handfull of introductory titles, and then moved onto the more advanced ones. That said the difficulty level should be more by-title, rather than set within the game, especially if the game is in any way online connected. What's more a failure to advance without developing the needed skills or whatever needs to be present in most games in order to preserve the existance of some failure state. When you pay your $60 your paying for the chance to play a game, not for an interavtive movie, if your guaranteed to win what the heck is the point of playing a game?
The thing to understand is that the rage against "filty casuals" is mostly motivated by the lack of many games with integrity for serious gamers. It wouldn't be a big deal if more "serious" titles were released, with the occasional "introductory" title for casuals, but that's not the state of affairs we find ourselves in.
It's simply put irritating when a hard mode becomes an optional way of playing, rather than what everyone goes through. Seeing a paticularly awesome victory/plot advancement cinematic loses some of it's luster when I know anyone who sets the difficulty low enough can do it, and choosing to "earn it" with a hard mode was more a matter of personal preferance than nessecity.
Lets put it this way, Dark souls is a good game in large part due to it's challenge. Many people will not see this at first. Given the option to play an easy mode, many people would jump on the chance and never realize what they missed. While easy mode in one particular game wouldn't diminish my own experience in that game, there is still a legitimate reason to argue that putting it in at all is a bad idea. In short, players should be forced to play a game the way it's meant to be played or not at all, for their own damn good.
In the long run of course, it brings in people who had no business playing the game to begin with, who would then have a very noticeable impact on the sequels and or patches in the future, so it does have the potential to impact me directly.
This is my opinion on the matter. Let me just pluck a random example out of the air, say Resident Evil 5 or 6. The differences between Easy and Normal are negligible changes in enemy health and the damage they deal. The difference between Veteran and Professional is that enemies instantly put you in the 'dying' state. There's no change in enemy numbers or tactics, more instances of special Majini or mini-bosses. If you're actually good at either of the games, you'll never know the difference because you'll barely be hit at all thanks to learning the tactics and enemy placement from previous modes (which you have to play to unlock Professional).
A contrasting example would be Bioshock. On Survivor difficulty Plasmids consume more EVE (130% I think); random items are scarce (ammo, EVE, health); there are more instances of the 'Elite' versions of the Big Daddies and there's no 'safety net' (by which I mean that if you take more damage than you have health you die, whereas on Normal or Easy you're just reduced to 1 health). Also lets not forget you can always turn the Vita Chambers off if you really want to.
So much this ^^^. Dark Souls is at the forefront of AAA games exploring their potential as art. But after all the big talk about "games are art!", it has gone largely unremarked and unexamined! You should think of Dark Souls as more than a consumer good. It sends messages in ways film and literature cannot by their very nature.
Spoilers in this video, so use discretion if you want to solve the mysteries by yourself. It would take one person a heck of a lot of effort to piece all this together by themselves. I intend to attempt it myself in Dark Souls II if the story isn't neutered:
How peculiar that humans had found little use for humanity until they turned Undead. -Rite of Kindling
"I am thinking about how to make everyone complete the game while maintaining the current difficulty and carefully send all gamers the messages behind it." - Dark Souls Creative Director Hidetaka Miyazaki
Please think about what you're doing before you start writing rules all game have to follow.
^Actually my main dispute with DS. Its usual methods of "difficulty" are mostly countered by breaking out of the game to play meta-style (Kiting enemies). Or stuff like the Capra Demon who attacks in the middle of a loading screen (white wall, whatever) and gets 90% of its challenge from camera going nuts due to the walls of the closet or whatever that little room is meant to be.
On the broader topic ,having the easy mode wouldn't kill it. A game with infinite respawning with no permanent consequence (Oh no, lost souls, I can get more of them from every single monster in the game!) isn't exactly rocking the hardcore boat to begin with, whatever its fanbase thinks. And we can go back and view any of tons of methods used in past games to encourage people to play on Normal/Hard (Locking out Easy after one playthrough, disabling NG+ on Easy mode, lowering souls gained (which would ironically cause the Easy mode to get harder in the endgame), disabling high scores, locking them out of PvP, giving them poorer endings, etc). Theres a ton of of potential carrots to push people to experience the game "properly", but if you push them right out of the game to begin with you lose your potential audience (Either as an artist or a businessman, you're presumably looking to deliver your work to a wider set of people)
I really have no idea what you are talking about there. I am currently playing the game on normal and I die all the time. Yet I have been playing shooters since the original Doom.
I have always been confused by people who get all bent out of shape when there are optional features in a game to make it easier or harder. In my eyes, more options is always better. That way everyone is happy. You want an easy experience, you have it, you want a punishing one, there ya go.
The statement of "it was created for casuals" implies there is something that wasn't created for casuals. I played fps since the early days and I don't remember those "hardcore" games being as hardcore as people with rose coloured glasses like to think.
I like your assumption that as a matter of fact you can make everyone happy with a game if you just put enough options in it. You can't. It's why things like genres exist in the first place.
I like my assumption also. That is why I made it. Thank you for noticing!
The fan-base thinks it's nowhere near as hard as people make it out to be, which kind of goes along with why it doesn't need an easy mode. Also, antagonizing the fans isn't convincing me you have our interests in mind. Implying you don't like the game and think less of me for playing it isn't exactly leaving me brimming with confidence that your recommendation will reflect my best interests. Almost the opposite, believe it or not.
I'm not looking to punish people for not playing right and boss them around and make them play it the "right" way. I want uncompromising tension and genuine challenge that can't be trivialized with a menu, and a crafted experience that doesn't resemble repetitive encounters lining long hallways. That's what I have gotten used to. I don't think I should have to give up the one freaking game that offers me that. You don't like the game, you don't like us, and you don't understand where we're coming from. If people want easy mode there are games for them. Games and games and games and games. They don't need Dark Souls.
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Great Minds curricula are becoming the most widely used in the United States. Here you'll find curriculum files, lesson plans, core and supplemental materials, video series and more. Use the filters on the left to refine your results.
This free PDF version of the Eureka Math basic curriculum includes over 20,000 pages and features sequenced lessons, formative assessments, and...
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Friday, February 3, 2012
"Adrift in Soho" by Colin Wilson
Posted by Tosh Berman at 10:07 PM
Labels: 1950's London, Colin Wilson, London
2 comments:
- Sim Carter said...
Very intriguing. Sounds like a must read for me, made even more so for me since there are plans to make it into a fim via Pablo Buhrens via Burning Tree productions. Don't know how solid they are but I suppose they have the film rights!
- February 23, 2012 at 9:37 AM
- Indian books Shop said...
I like reading your topic. Thanks and have interesting
- February 27, 2012 at 4:42 AM
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We have the people, capabilities and vision to serve the needs of a challenging and evolving industry. With 900 locations in 70 countries, our family of companies provides the technical expertise, advanced equipment and operational support necessary for success across every area of drilling and production.
NOV is organized in three distinct business segments: Rig Systems, Wellbore Technologies and Completion & Production Solutions. To find locations pertaining to a specific business segment, use our Advanced Search Fields in our NOV locations directory.
Find a location near you
Fill out our contact form
Reach one of our on-call specialists


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New Australian white-spotted jellies are on exhibit!
Named for the white spots distributed evenly across their bell, this larger species of jellyfish can grow to be approximately 20 inches wide!
Like most jellies, the tips of their transparent appendages are filled with of stinging cells (considered only "mildy venomous," these jellies don't pose a threat to humans who come in contact with them).
As its common name suggests, the natural range of this species includes Australia and most of the Indo-Pacific. However, in more recent years, commercial fishers have found large numbers of this species in the Gulf of Mexico. Biologists are concerned that, as an invasive species, these jellies may the native marine species in that area.
Be sure to check back every Friday to find out what's happening!


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Is Casper getting voted off Jenny's block?
A source tells E! News that Jennifer Lopez is "taking some time to think about things" with beau Casper Smart after pictures surfaced that purport to show the backup dancer ducking into a peep show doorway just a day before J.Lo's 43rd birthday in NYC.
Smart says he was lost and entered the wrong doorway, while his lawyers strongly refuted what they claim were defamatory statements made by tabloids—against which they threatened legal action.
Jennifer Lopez Blasts Claims Boyfriend Visited "Exotic Massage Parlor"
Whatever the case may be, a source close to Lopez tells E! News: "She is taking some time to think about things. They are still together. But the photos have shaken her up."
According to the source, Lopez "has never been great at picking men, and this feels all too familiar to her."
Happy Birthday, Jennifer Lopez! Superstar Mom Turns 43
"They have not split yet, but it's fair to say they are cooling off a bit. The pictures have created a distance between them. Even if Casper is telling the truth, and he didn't mean to walk into the doorway, it just proves how young and immature he is. He should have been more careful, he knows he is often being followed by paparazzi."
So what's in store for the couple despite what we can only anticipate being an uncomfortable conversation?
"Jennifer cares about Casper, they are certainly very close," says the source. "But he is not the love of her life. She can live without him. If she does decide to split from him she'll be ok. She just needs some time to think about whether Casper is worth all this trouble."
Source: Eonline


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Jerry Hollingsworth cause of death, obituary, funeral plans: News about beloved Jerry Hollingsworth death has been announced.
Please say a prayer for the heartbroken, grieving family and friends mourning Jerry Hollingsworth passing away. They have poured out their grief, shared touching condolence messages and tributes on social media to honor Jerry Hollingsworth after the death.
Every one of the tributes on social media attest to how beloved Jerry Hollingsworth was and how much to be dearly missed.
Jerry Hollingsworth CAUSE OF DEATH, OBITUARY, FUNERAL ARRANGEMENT, GoFundMe:
At the time of publishing this story, full details of what happened to Jerry Hollingsworth are not public. This is a developing story and we will share updates as we learn more.
The tragic passing has left loved ones and family in great pain and shock.
Details about cause of death – Jerry Hollingsworth cause of death is not public at this time.
Details about funeral – the grieving family will release funeral arrangements in the coming hours. at this time, no arrangements have been released. We will update when released.
Details about GoFundMe page, if any – We will also share GoFundMe page links for the funeral IF available and whenever they are made available. At this time, there are no details for any GoFundMe page launched in Jerry Hollingsworth memory.
We will share updates as we learn more information regarding this tragic passing.
Please celebrate the life of Jerry Hollingsworth by leaving a kind word for friends, family and loved ones. Share what you would like to say about Jerry Hollingsworth in the comments below.
Follow us on Facebook – @LovedOnesAlert and Twitter – @LovedOnesAlert for updates.
We share breaking news about missing People, missing persons, traffic collision incident reports, accidents, deaths, obituaries and funerals.
Please Stay Safe
Please Pray for the Families who've Lost their Loved Ones.


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[Thoughts from MauSe]
[Verse 1]
Poor mans drive, rich mans plot
We all can't ride when the kick stand drops
All black sky, wristband watch
My thoughts track time till the second hand stops
The zone I'm in, alone with friends
I'm cold, like the patron within
My soul is froze to those that been
My foes and chose to hope I sin
I broke the pen, hard with the ink
I hope to win, draw till I faint
I brought all the paint, sellebrate everyday
Call up the saints, Walk in the bank
Take out a loan, buy me a home
I wanna own land, fuck having stones
All on ya neck and arms to show
King tut was robbed for those
And he was younger than all my bro's
So why we blinded by thoughts of gold
And diamonds
And chains
I'm tired of lames
Who try to be what they ain't but surprisingly, we're all kings
[Fab 5 Freddy]
It's like the same thing, you know, it's coming from the streets. It's what the people are into, so everybody can get down to the beat
[Verse 2]
Watch what I drew
Not what I spew
Ima triangle on top with a view
All seeing eye, loft with a roof
Working outside, drop cloth on the stoop
24-7, every other second
Living thru hell, but he can draw heaven
Night life living, scoring all women
Anything goes when its no more limits
I'm hanging with Pollack, Warhol chilling
Its all authentic
Yall all with it
Champagne spilling, yep ya boy did it
Let it drip
Let it rip
Wet paper, settlement
F haters, eat a dick
I'm sellebrating, where the chicks?
I want to take em, make em wasted, tape em
No exaggeration
My fascination is women congradulations
We young!
Come with me to door number 3 ima show you what she won
A ton of me a bunch of drinks, every night like a rerun
We ain't even begun
To see fun
Until now
Mickey MauSe
Mickey MauSe
Mickey MauSe
Mickey MauSe
[Verse 3]
No stress
Did it right, going left
Meet me, at coat check
Ill be there in no less
Than 4 sec's, if these chickens are boneless
Talking no sex...
What you mean girl?
& You ain't know that I'm so fetch?
Doggystyle, I go fetch
We talking now, what's next
Its morning now, I'm walking out
Let's get salmon croquette's
Scrambled eggs so fresh
And the toast we got is so french
That's right...
Do it all day, see you tonight
[Verse 4]
We back, don't leave
Ain't no tricks up my sleeve
Only chicks on my team
And when they sniff, they can't breathe
That's me, I'm live
Mickey Mause with a five
Grace Jones at my side
Question marks in my eyes
Surprise, I'm here
'88 was the year
A pair of Jordans was rare
Don't step on those, stay clear
Hah, this is me
Back in the party, I feel so free
Shades is on, look at me
Look at me, look at me, hah! Yeah
On this track Mickey MauSe expands on who he is as a person. He has just broke up with Daisy and is now reveling in his success with all kinds of vices, mainly drugs, alcohol and women. Unprotected…


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Regardless of how careful I try to be with my new devices, they are always bound to be dropped off a table or some other object. I'm currently on a search for the perfect case that brings comfort, but also protection to my device. Today, we'll take a few moments to look at the iSkin Vibes For BlackBerry Bold 9900/9930.
I've always had a good experience with iSkin with my previous devices & I wasn't disappointed upon receiving this case. This case is made with soft TPU polymers, making it a flexible case. It also features Microban antimicrobial protection to inhibit the growth of odor and stain causing bacteria on the phone. This case provided all-day protection as I carried my Bold 9900 in my pant pocket.
- Easy access to ports
- MICROBAN antimicrobial product protection
- Protects all areas that would be scratch-prone.
- Flash/Camera Guard reduces glare, giving clearer pictures
- Not compatible with holster
- Pressure placed on buttons, causing delayed response
- Lack of available colors (Black, Pink, Purple, Blue)
Overall, iSkin provides a great stylish, flexible & protective case. You can get it today for only $27.95 in our BlackBerryOS online store.
Contest: Please leave a comment below for your chance to win a iSkin Vibes For BlackBerry Bold 9900/9930. Contest ends April 10th, 2012 at 11:59PM EST


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A Kid Flying On A Broomstick Is Blowing Up On YouTube [VIDEO]
A video was recently uploaded on YouTube of a kid flying on a broomstick. It's gotten millions of hits, even though it's just a bunch of clips of him jumping, then they're edited together so it kind of looks like he's flying. But I gotta admit, it's pretty funny!


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Millennium: Best Vegan Meal Ever
My friends have always hyped up San Francisco's Millennium for years, saying it was the BEST vegan food they've ever had. So when my hubby and I went to San Fran a couple months ago, I was eager to see what the big deal was. I'm not one to fall for hype so I had average expectations for this new-to-me dining experience. OMFG, Millennium is the shiznit times 12 (totally worth the hype and more)! I was seriously blown away by every single item we ordered. We got the tasting menu (I highly recommend you do the same), so we got to sample everything! My faves: Black Bean Torte, Mushroom Duxelle Roulade and all of their desserts! Nomnomnom…
Millennium Restaurant
580 Geary Street
San Francisco, CA 94102
Tel: 415-345-3900
About Sunny (Sunny's Profile)Longtime vegan, hardcore compassionate beauty junkie, serious cake aficionado, and lover of all things floofy and sparkly! If there's something in particular you'd like me to review, drop me a line at email@example.com. You can also find me on Facebook, Instagram, Twitter, YouTube, and Google +.
Filed in: vegan restaurants
Comments (4)
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I could live on the oyster mushrooms. No seriously.
Millennium is one of my top 3 places to eat in this country and it truly brings fine dining to veganism…or veganism to fine dining.
->quarrygirl: it doesn't matter what you order. You could just as well close your eyes and point to the menu and you wont be disappointed. Eric Tucker and his team are true Masters.
I have a review back in Aug '08 on my blog Marty's Flying Vegetarian Review at http://www.martysnycveggiereview.blogspot.com
Man I can't wait to get back to SF!
My spouse and I got a gift certificate to Millennium and went a few months ago. We weren't sure what to expect, but we loved everything we tried — wonderfully seasoned, interesting food. (I have since learned that mint and lemon can be a good combo!) Dessert, which was something like a dense chocolate brownie with cherry sauce and ice cream, was awesome, too.
i'm going here saturday, and i'm so excited!
i don't know what to order!! did you guys get the 5 course chef's tasting menu, or the 3 course prixe fix menu? i'm nervous if i get the chef's one, they may bring something i don't like….because there are no descriptions for it online.
can't wait!


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Per-Oskar Leu At Triple Canopy
I have friends who live on Freeman Street, and I've been there for all manner of reasons in the past, but last weekend was the first time I ever ventured there for an art-related event. The recently-opened arts and culture center Triple Canopy/Light Industry/Public School now occupies the new-looking building near the corner of Manhattan Avenue, and we raise our pint glasses in welcome to them.
The Per-Oskar Leu installation Crisis and Critique, presented by Triple Canopy, provides a space to reflect on these politically charged times. At Friday's opening, participants reclined on white cushions inscribed with German-language words such as "not" and "your eye" (or "your ear") in black type. On the screen we watched 30s and 40s German films edited around the theme of "the artist's role in the political act", according to Leu, while surrounded by a soundtrack he'd created of archival recordings and "audio-scuptural objects". Draped leather hung from the ceiling by ropes and evoked a smell that could come from the leather coats worn in the films, or even Brecht's leather jacket itself.
About showing at Triple Canopy, Leu says "To me, this is the most ideal place to show work. It's a non-profit but still organized and professional like an established institution, and it still has an edge."
Peter Russo, Editorial and Program Director for Triple Canopy, says "Triple Canopy is online magazine and arts organization. 155 Freeman is but one venue where we articulate the translation between projects, online, in print, and for live settings."
You can contribute to Triple Canopy's already highly successful Kickstarter campaign to cover lighting, construction, and "new (much more comfortable) seating for all screenings and performances."
Read more about Per-Oskar Leu.


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Breast Augmentation Sacramento
Providing the Sacramento, Modesto, and El Dorado Hills Areas with Cosmetic Surgery
Chrysalis Cosmetics in Sacramento, serves Modesto, El Dorado Hills, and the surrounding areas, focusing on providing minimally invasive cosmetic surgery procedures and post-bariatric plastic surgery. Our Sacramento cosmetic surgeon, Dr. Charles Perry, considers it his mission to provide an exceptional quality of surgical care in a supportive, caring, and discreet environment. Read more about our practices services and goals below.
Our Sacramento plastic surgeon, Dr. Charles Perry, works to enhance the lives of our clients by offering safe and effective procedures, superior products, and a supportive, caring environment. Read more about Dr. Perry below.
Educational Background
Undergraduate Education University of Puget Sound ( Tacoma, Washington), B.A. in Chemistry Medical School University of Washington ( Seattle, Washington), M.D. General Surgery Internship Maricopa County Medical Center, ( Phoenix, Arizona) General Surgery Residency University of Arizona ( Tucson, Arizona) Plastic Surgery Residency University of Massachusetts ( Worcester, Massachusetts)
Professional Organizations Certified by the American Board of Plastic Surgery Diplomat of the American Board of Surgery California Medical Association Fellow of the American College of Surgeons Member of the American Society of Plastic Surgery and American Society for Aesthetic Plastic Surgery
Honors and Awards Convocated into the American College of Surgeons (F.A.C.S.) (2007) Leonard F. Peltier Chairmans Award for Resident Research: Percutaneous Tracheostomy Safety (2001) Macdonald Wood Resident Trauma Essay Award: Maricopa Medical Center (2000) Excellence in Medical Student Education: University of Arizona (1999, 2001) Academic Honors: University of Washington (1993, 1994, 1995, and 1996) Richard E. George, Intern of the Year: Maricopa Medical Center (1998) Positive Action Award: Pima Indian Medical Center (1997)
Volunteerism Ecuador: Cleft lip and palate missions (March 2003 and 2004) Plastic Surgery Educational Foundation (2004 to present) Medical Outreach: Xaxlip Indian Reservation (1995)
Other InterestsAs a Sacramento cosmetic plastic surgeon concerned with the health, comfort, and results his patients achieve, Dr. Perry is interested in research that furthers patient safety. He stays current in new technologies that provide lasting cosmetic results with less downtime and discomfort to patients. In addition, Dr. Perry, a native of Vashon Island, Washington, enjoys spending time with his wife, son, and daughter. His hobbies include fly fishing, golf, boating, long walks on the river, Pilates, and swimming.
COSMETIC PROCEDURES in Sacramento
BREAST AUGMENTATION Sacramento
We perform breast augmentation surgery at our Sacramento plastic surgery practice near Modesto to enlarge the breasts using saline-filled implants. Women have a variety of reasons for undergoing breast augmentation: Enhance body contour and enlarge breasts to a more optimal shape and size Restore breast size and shape after loss of breast volume post-pregnancy Balance breast size and correct asymmetry Correct partial or total loss of the breast(s) after disease, trauma, or mastectomy Replace existing breast implants, for either reconstructive or cosmetic reasons There are a variety of implant choices available to patients undergoing breast augmentation. The size, shape, and texture of the implant are chosen to match the patients anatomy, needs, and desired cosmetic outcome.
BREAST LIFT Sacramento
With aging and pregnancy, the breasts can lose volume and start to sag. A breast lift at our Sacramento plastic surgery practice, near Stockton, elevates the nipples, areolas, and breast tissue to a more youthful position. The breast lift procedure can be combined with breast reduction or breast augmentation procedures to address patients' unique concerns and achieve excellent results.
BREAST REDUCTION Sacramento
Breast reduction surgery at our Sacramento plastic surgery practice, near Modesto, can help women who suffer from discomfort or health problem attributed to overly large breasts, including pain in the back, neck, or shoulders. In addition to remedying the physical staring cause by large breasts, breast reduction in Sacramento can also address cosmetic issues such as breast asymmetry, low nipples, large areolas, and breasts that are proportionately too large for a womans body. Because oversized breasts cause considerable pain, hygiene problems, embarrassment, restrictions in activity, limited clothing options and more, breast reduction can be a highly rewarding and therapeutic surgery.
MALE BREAST REDUCTION Sacramento
About half of males suffer from breast enlargement (gynecomastia), which can be caused by many factors and is not fully understood. The male breast reduction procedure offered at our Sacramento practice near the Modesto area can give your chest a flatter, firmer, more masculine contour by removing excess skin, fat, and glandular tissue from the breasts. In some cases, liposuction is used to remove fatty deposits from the chest.
OTHER PROCEDURES performed in our Sacramento Plastic Surgery Practice
Abdominoplasty (Tummy Tuck) Liposuction Post-Weight Loss Body Contouring Labioplasty Traditional and Mini Facelift Eyelid Surgery (Blepharoplasty) Browlift (Forehead Lift) Neck Lift Rhinoplasty (Nose Surgery) Chin and Cheek Implants Surgical Lip Augmentation (Lip Lift) Otoplasty (Ear Surgery)
Dr. Charles Perry can also be found serching by:
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NRS President necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 50 diseños de 24 diseñadores freelance.
Napa River Steelhead
We are a grass roots non-profit organization that is working to restore the watershed in Napa, California to promote and revitalize the centuries old migration and spawning of Steelhead Trout and Salmon in the rivers, streams, & creeks of the Napa Valley. We are a small organization that is working with other non-profits and government agencies to assist us in our goals.
This organization was established in 1978 and has recently been resurected in 2007 by a group of Napans to fulfill the wishes of George Carl, former outdoor writer for the Napa Valley Register.
Our goal is to target the general public to help financially by joining our organization and volunteering, other non-profits to assist us in our efforts, government agencies to take us seriously in order to streamline the bureaucracy, and foundations to provide financial grants for projects.
We are looking for a logo that will provide us with everything we need soup to nuts. The logo will be used on everything including but not limited to shirts, letterhead, hats, membership cards, brochures, website, etc....
The logo must include a clear well defined representation of a steelhead trout.
1. We want to be taken seriously in order to gain support of the general public, sportsmen and the agencies listed in the target audience.
2. No cartoons, clip art, or stock photogrpahs
3. The fish can not be associated with sportfishing in any way.
4. The name of the organization (Napa River Steelhead) must be clearly ledgible
5. The type should not over power the artwork.
6. Color is okay, but the logo must also be suitable to for non-color applications.
Please provide in several formats suitable for the applications listed previously.
Attached is the logo from 1978 and the one we are using today, but obviously we want something fresh, original, and brand new. Good luck and have fun with it.
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


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My father-in-law has an Audi A6 and randomly the security system prevents the car from starting, you can open the doors with the remote, but the car won't start.
The only remedy is to unlock the door with the key, sitting for 10 minutes, and then the alarm resets.
Anyone know what's causing this?