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[Doctor Chaos] World peace, my way
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Topic: [Doctor Chaos] World peace, my way (Read 13187 times)
Ron Edwards
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Posts: 17707
[Doctor Chaos] World peace, my way
November 14, 2010, 09:15:19 PM »
Back in 2005, I noodled around with a game design that I really liked, but set it aside for a number of reasons, partly because playtesting had shown a couple of stall-out points that I didn't see how to fix. Although I don't have any excuse not to work on several other projects, I recently picked it up again. This time, solutions appeared obvious to me, and I figured I might make a good game out of it after all.
The game concept centers around a supervillain, or perhaps ultra-villain, whose name is always Doctor Chaos but is otherwise made up by the individual play group. Various features of play are a bit unusual:
- Doctor Chaos is played by one person at a time, but his or her ownership bounces around from person to person
- Superheroes are not made up prior to play, but are instead improvised into existence by the people who happen not to be playing Doctor Chaos at the moment; they are very sketchy and many of them are defeated and disappear
- There is a lesser villain character who is played by one person throughout the game (and this person never plays Doctor Chaos either) who has the widest range of choices and theme.
(I mined a couple of features of Doctor Chaos for a later design, The People's Hero, which is also still in playtest, much more develoepd and with nearly-finished text, that I should get back to as well.)
Older threads about the initial concept and early playtesting include
[Doctor Chaos] Cards, bad guys
[Doctor Chaos] Next phase playtesting
. The interesting thing is that you don't really set out at the beginning with a fixed goal of whether or not you want Doctor Chaos to win, or even if you do, it's subject to change.
In my dusted-off rules, ready for a new playtest, I decided that several stumbling blocks had to go. The Rummy rules were too fine-grained with too many possible applications of Gin; I pulled all of that out except for one special bit, the only one I actually cared about. I also had an insanely stupid rule concerning what had to be narrated in order to invent and introduce a superhero, in terms of villain's personal issues. That went out the window and I found a better way to deal with the Issues idea. Finally, and very important, I realized the game was full of exactly what people were finding tricky in a couple of other designs, narrating outcomes of rounds of conflict without any idea how the ultimate conflict would turn out - and without any
in that round of how it might
the outcome. That was easy to fix in this game as I'll describe.
So, at the Dice Dojo, I rounded up Peter, Sam, Mike (from The Pool game), and Phil (from the Bliss Stage game). My discussion of the genre is quite finely-honed based on the older playtests, and three of the four pairs of eyes lit up like little Kirby special effects. Sam said, "Um, I don't know anything about comics." I swallowed hard. Looking around, I saw that everyone else had too. "OK," I said. "But follow our lead." And as it turned out, Sam's presence at the table served as a rather good stress-test for the rules in their current form. Whereas in past playtests the presence of such a person instantly tanked play. Now it was possible to shepherd them along a bit as well as to benefit from the outsider's perspective and tendency to serve as a productive if sometimes goofy creative factor.
Creating our Doctor Chaos went by the rules' very strict steps, based on Color leading, content following next, and then details reinforcing those. The result was quite strong, I thought. We chose Tech to be primary, although of course Doctor Chaos is notable and masterful at any sphere of power. He was conceived as a warrior for peace, considering himself to have a divine right to end war, so his Plan is defined as Conquer and Rule (not Control). He prefers intelligent appreciation, not mindless obedience. (Side note: Doctor Chaos' gender, or even presence of gender, is open to definition. I'm using "he" here for logistic convenience only.)
The Plan has four Conditions - (i) Distribute war-bots as servant droids throughout target nations; (ii) Steal the Statue of Liberty and put it in Baghdad (here Sam showed that his instincts were right on - he rightly stated that Doctor Chaos needed some kind of quirky Goal, not all practical and no-nonsense); (iii) Infiltrate and control NATO (whose headquarters we mistakenly placed in London instead of Brussels); and (iv) Remake the middle east with non-retarded national borders this time.
With all this in mind, we finalized his appearance. The rapid discussion yielded a freakishly tall but normally-proportioned man, dressed in spooky business clothes with a metallic, robotic neck and throat but otherwise distinguished and human. The thing is that you can't tell how much of him is mechanical. And finally, we briefly glanced at but did not further define his Issues: Ideology, Fixation (oil, unsurprisingly), and
Peter made up his lesser villain, The Red Architect, who presented a disturbing and very short combination of Stalin and Napoleon, kind of a cartoonish guy who wanted to re-start the Cold War and win it for socialism. This provides some insight into the Cheese Rule, which states that nothing about Doctor Chaos can be lame - but specifically does
apply to the lesser villain, on purpose. I hadn't seen a player run with this distinction as far as this yet, and it worked perfectly although I doubt that is evident while reading this post. Anyway, the R.A. had his own, smaller Plan and began play "free," i.e. not under Doctor Chaos' thumb.
Episode 1: Mike had Doctor Chaos, and it was pure joy to watch him get into it. He described how Doctor Chaos was unveiling his servo-droids at Madison Square Garden, as the public face of getting the things distributed all over the world. Meanwhile, according to Peter, the Red Architect had found his way into Doctor Chaos' robot control center in Tierra del Fuego, and he was trying to reprogram them to instigate international strife by attacking various nations with other nations' logos on their chests.
Well, the super-heroes showed up, of course! In different places, actually. Phil introduced Kinetic, bouncin' furiously all over the place, at the robot factory somewhere in northen Canada. Whereas at the Garden, I brought in Fireballs, somewhat more glitzy than the Human Torch, and Sam first puzzled and then delighted us with Hippiemancer, who floated in on strings held by a zillion sparrows. Note that this meant no hero was in a position to oppose the Red Architect, but that's OK - Doctor Chaos had that covered.
My favorite part of the ensuing fight was when Mike decided that Doctor Chaos, until that point trying to play off his "just a helpful businessman" facade, said, "Screw this!" and swung into action against the heroes, unleashing both warbot and personal weaponry upon them. To make a rather colorful sequence short, the outcome was that the heroes were flattened by Doctor Chaos but not with a Gin result, meaning that if any of them were brought back into the story, they'd be Developed. Oh, and much to the Doctor's annoyance, some snot of a little-villain successfully suborned his robots.
One of the biggest rules changes, as I mentioned above, is that one no longer needs to role-play villain's Issue as a means of getting a superhero involved. That was one of those rules-ideas that looks fine on paper but is ridiculous and deal-breaking in practice. It's funny now to have read the older drafts in which I expended monstrous effort to explain and enforce the rule.
Episode 2: Phil had Doctor Chaos, and it was pure joy to watch
get into it too. So, in New York Harbor, the Statue of Liberty was getting swiped. The Red Architect was traveling north to get to London to mess with the Royal Family, and Phil specified that Doctor Chaos was indeed going to try to suborn/dominate him.
Homeland Hank (me) who actually animated the Statue of Liberty; Poseidon's Fist (Mike); and Astronut (Sam), one of the strangest so far. This time, everyone got smacked down by the Doctor, and the Red Architect came under Doctor Chaos' control. By this point, the nature and extent of Doctor Chaos' personal weaponry as well as the versatility of his orbital satellite were getting well defined through use.
Episode 3: I had Doctor Chaos, and boy was that fun. I decided that he need not get his hands dirty himself in
London, and merely sent the Red Architect to do the job; Doctor Chaos merely relaxed in Baghdad and admired his new statue. The Red Architect struggled against the hideous mental programming that Doctor Chaos had inflicted upon him with glowing and scary machines.
And then, who should appear in Baghdad to challenge the ultravillain but the Star of David (Mike), champion of Israel; whereas two previously-seen heroes re-appeared, having been developed and re-imagined in deeper form with more backstory: Kinetic (Sam) and Fireballs (Phil). Notice that you can't re-introduce a hero who had been beaten on your watch. The re-appearance has to be transitive across players. To be clear about this part of the rules, the whole point of re-introducing developed heroes is that they have way, way better mechanics than undeveloped ones.
This was a hard-fought, actually pretty riveting set of scenes. Kinetic and Fireballs fought to protect NATO quite heroically, with much property damage inflicted by everyone, and the Red Architect did break free of control. Doctor Chaos elevanted the entire city of Jerusalem a mile into the air, and at first it looked like the Star of David had met his match, but as narrations turned out, Doctor Chaos may not have been morally capable of carrying out the implied threat - a rather cool moment, actually.
Well, Doctor Chaos won that Episode too, and his Plan came to a successful end. The fates of the heroes were quite appropriate in each case ... let's see, Kinetic got deactivated in the midst of a fierce and supersonic leap of some kind, so he went splat; the Star of David was morally crushed and rendered irrelevant by the dissolution of Israel along with every other nation-state in the area; and I don't quite recall what happened to poor Fireballs.
The number of players remains an interesting statistical and procedural issue. I'm currently thinking that five total is excellent, and four could work, but otherwise the system may break or simply be less fun. The question is whether to confirm and enforce that, or to find a way to expand the range. And one issue may have appeared through playtesting that needs resolving before I start considering that, whether the number of Conditions should be adjustable.
As I briefly described in
[FreeMarket] Trouble with something
, I had already written and was careful to explain that narration during card-drawing is nothing but porn, by which I mean, raw comics super-combat spectacle. This went a long way toward making card play fun.
In sum, Doctor Chaos fulfilled three Conditions in three Episodes, ending the game. (The rule is that if he has more fulfilled Conditions than otherwise, he wins. This would mean three out of four, except that the heroes may totally defeat one or more Conditions along the way. So if they defeat one, then he wins with two out of three; if they defeat two, he wins if he gets them both. This is kept from being a possible end-run win on his part because defeating a Condition un-fulfills previously fulfilled ones, so the overall rule is re-booted.) So this gives cause for concern. Doctor Heroes over-matches the collective hero players by design, but they are supposed to have some chance, and a considerably better one if they exercise certain mechanics that develop during play. In our case, we did use those mechanics to an appreciable extent. This could be a problem, because I really don't want the game to be be wham wham wham, Doctor Chaos wins. It's supposed to be able to go either way, influenced both by the content and the resulting choices made, and the luck of the draw.
However, at a closer look, he actually squeaked by very narrowly. In the second Episode, a player's poor draw choice hosed the heroes, which was not a luck-of-the-draw thing but genuinely a bad play. In the third, which was quite extended, the win was only by a mere card, and both sides were struggling for a decent hand, so mechanically, it wasn't a walkover. If even one of the hero players had succeeded, the Condition would have been delayed. Also, the Red Architect broke Doctor Chaos' hold on him, so the next round would have included his efforts against the ultravillain too.
Now that leads to a serious issue that I may change! At present, the lesser villain must expend a full round to break free of Doctor Chaos. If Peter's cards in Episode 3 had been permitted to oppose the Plan as well as to break free (in a mirror to Doctor Chaos' ability to pursue his plan and to try to dominate the lesser villain simultaneously), then the outcome would in fact have gone against Doctor Chaos. We all agreed that this would have been quite exciting and well-timed, and full of possible further plot developments.
I definitely want to see whether the present design can lead to Conditions modification, more Issues for Doctor Chaos, and in the context of all this, more Development and successful usage of those mechanics. Yet the time of play, two and a half hours for a first-time run, seemed just right. Could it be that after the first game, this run-time will be typical even with more content?
Regarding his and the lesser villain's Issues, the best idea suggested was to have an Interlude-type step at the end of each Episode, where we get to see Doctor Chaos displaying his ideology, his fixation, or similar. I'm pretty confident that formalizing it to this very light extent will open the door to all sorts of spontaneous ramifications in the later Episode narrations, including interactions with heroes which are tied to those insights.
Peter raised the interesting question of whether everyone else should automatically get a chance to play him. My thinking about the game has always been that Doctor Chaos ownership should be slightly unpredictable, moving around the table more like a fun-potato than a stolid round-robin. But Peter's question challenged this because he simply liked watching people get so jazzed at that point, and wanted everyone to to get a chance to have that much fun, and to see how everyone did it. The two rules-bits that concern this question are (1) how the transfer is effected, and (2) how many Conditions a given Plan has. Right now, the latter rule is set at four, period. Should that be different? Sam did a little graph on some scratch paper to show that for everyone to get to play Doctor Chaos, given a turn-based predictable method of transfer, the number of Conditions would be 2N-3 where N = the number of players.
I have a fun experience for inspiration, colorful real-play details to use for examples, a page of significant notes, a ton of useful minor text modifications, and new questions to consider. Plus some folks who really want to try the next iteration of the rules. I'm a happy playtester!
Best, Ron
Posts: 16
Re: [Doctor Chaos] World peace, my way
Reply #1 on:
November 15, 2010, 01:57:56 PM »
I just wanted to say that playing this was definitely one of the most-fun times I've had in the two months I've been coming to the Dice Dojo. I am the one who had absolutely no background in comic books. I've read the entire collections of Asterix and Tintin, but in US comicdom I've merely seen the first and third X-Men movies, spending most of the time drooling over Kitty Pryde rather than caring about stupid Wolverine.
The appeal for me may have been some kind of utter novelty of genre, but of course even generic movies and culture are well-saturated with the concept of superheros and supervillains. But my favorite part of any RPG is in the development of a character, and it felt like in our grandiose entry narration every new scene, combining backstory and inevitable downfall, I got to live an entire campaign every half-hour. By the way, I must requote my favorite intro:
A blinding glare shines into Dr. Chaos's eyes as sunlight is strategically reflected off the visor of... ASTRO-NUT! A marooned cosmonaut adrift in orbit, he learned to substitute oxygen with insanity, giving him psychic control of all satellites above Earth!
As far as the mini-gin-rummy mechanic, it did not distract from play. However, I did not find it integrating with play either, as the consequences of drawing and discarding reflected nothing in the outcomes or narration of a scene - it really only became relevant when one knocks or gets gin. I have played gin-rummy thousands of times since I was a tiny kid, so the gameplay was fairly automatic, and that may have contributed to my disconnect between game and scenery. On the other hand, that disconnect seems to be what allowed me to feel completely free with narration, while guarding each attack-counterattack with the possibility of either massive success or failure in the next turn.
I can't decide if that's good or bad, in terms of what an RPG is. I felt soon after that the mechanic was completely divorced from the roleplay, which makes me think of Doctor Chaos as a fun way to play a casual card game like rummy, rather than as something I can think of as a uniform piece of meat (or even marbled meat). I had tons of fun and would totally try to play this at any party, but I feel uneasy with the way I think of this game (not as an RPG) versus the way Ron might intend it to be.
Ron Edwards
Global Moderator
Posts: 17707
Re: [Doctor Chaos] World peace, my way
Reply #2 on:
November 16, 2010, 08:36:44 AM »
Hi Sam! Welcome to the Forge.
I totally had a blast that night. I can't wait to get a moment for the next re-write, and I'm seriously considering hunting for an artist or two.
The biggest issue you're raising is "what is an RPG," I think. As I see it, it's a legacy term and there's no reason for me to claim or want Doctor Chaos to be in the category. The design is definitely in the realm of "possibly not quite" that I was working in around 2005, based on a lot of narrational freedom and an overarching, multi-person mechanic rather than per-player isolated mechanics. It Was a Mutual Decision came out of that period.
However, it does have a strong element of character commitment and decision-making about committing to a character, and that element interacts with choices about card play in a way that simply isn't found in other games. It is possible that this effect was strongest for the others because the inherent thematic tension of the ultravillain concept was more familiar to them. It's also possibly important that you were the one candidate for playing Doctor Chaos who didn't get a chance to do it. Therefore I'm not sure you tapped into the enjoyable tension between wanting to defeat Doctor Chaos and wanting to win for him, because you didn't encounter either the start-up access to that tension or the in-play access to that tension. (Nor were you playing the lesser villain, for whom that choice is constantly present rather than opportunistically as for everyone else.)
You were golden for introducing a necessary nigh-random colorful craziness to the game's content. I plan to write a whole section of rules about this. Comics nuts such as myself have a tendency to be too serious about the material and to forget, totally, about its absurdity which is actually part of its charm and effectiveness. I thought about this after the game and gave myself a reality check which turned into a kind of skit:
"Come on ... the Silver Surfer? I mean, with a surfboard?"
"It's so awesome. He's white and shiny! He was the herald of Galactus, the Devourer of Worlds, and he gave up the ability to skim the spaceways, man ... for
For Earth! He couldn't contribute to slaughter and, and, to unfettered arrogant power any more. And now he's trapped here. This is literature! Like Shakespeare and Tolstoy and Homer!"
"You're serious. ... Dude, he rides around on a flying surfboard." (does impromptu vocal rendition of Wipe Out riff) "OK, the story's pretty good, but -"
(beginning to squirt tears) "Are you not understanding? Do you not see the essential conflict, where the alien turns out to be the most human of us all? Where experiential indulgence meets its limits in the face of universal shared responsibility? How justice must be striven for despite all odds and despite all sacrifice? He even gave up his true love! As Norrin Rad, he loved Shalla Bal, and she him! And ..."
"Wait, his name is ...
? And his girlfriend is
Shallow Ball
?" (gives up, doubles over laughing)
"I hate you! Don't touch that comic any more! You're not allowed!"
The horrible thing is that I was able to compose the comics-fan dialogue effortlessly and had to stretch to reach the mind-set of the other guy.
Anyway, so your contributions and occasional suggestions were like a random mutation creative factor at the table which is totally important, because it wasn't fettered by the genre-emulating, occasionally feverish comics-faithful mind-set prevailing at the table. Granted, a certain percent of the suggestions made Peter and me scream and clutch our heads (literally as I recall), but the other percent filled a gap that the rest of us weren't providing. Without the bravery or simple imaginative freedom to say, "H'mmm, what if he has a skyhook from the moon," and even sketch it out a bit before saying, "Nahhh," then people like Jack Kirby would never have arrived at at-first-glance ridiculous but ultimately genius work like the Silver Surfer.
Every Doctor Chaos game needs a Sam. Plus the rest of us to scream "Aarrrgh! No!" a certain percent of the time.
Best, Ron
Posts: 16
Re: [Doctor Chaos] World peace, my way
Reply #3 on:
November 16, 2010, 09:01:24 AM »
. Told ya so.
Posts: 280
Re: [Doctor Chaos] World peace, my way
Reply #4 on:
November 16, 2010, 12:46:43 PM »
Hi Ron,
Comics nuts such as myself have a tendency to be too serious about the material and to forget, totally, about its absurdity which is actually part of its charm and effectiveness.
When I got to playtest way back at GenCon, that's totally what was in my head about coming up with heroes. I thought back to my cousin's stack of comics from the 60's and 70's where you had Spiderman fighting a guy on rocket skates, or the introduction of folks like Dazzler.
Just by buying into the super-super villain, "Dr. Chaos", you have to buy in to a level of cheese. ("Victor VON DOOM. C'mon, what were you expecting him to do? Raise kittens?")
What's interesting about the game, though, is that because heroes are brought back into play based on other players buying into the concept, it serves as feedback for finding the line between too cheesy, too serious and just right.
Posts: 16
Re: [Doctor Chaos] World peace, my way
Reply #5 on:
December 04, 2010, 01:01:56 AM »
I just discovered that
this idea has already been done
. Is this just a simple case of naive ignorance, or is there a darker side of Ron that we haven't seen yet?
He does seem to know an awful lot about computers... and organic chemistry...
Ron Edwards
Global Moderator
Posts: 17707
Re: [Doctor Chaos] World peace, my way
Reply #6 on:
December 04, 2010, 11:50:08 AM »
Ignorance! I'd never heard of the guy until two minutes ago.
Also, in the interest of clarity, I rate about a 2 out of 25 when it comes to computer expertise.
Best, Ron
Posts: 871
Re: [Doctor Chaos] World peace, my way
Reply #7 on:
December 05, 2010, 12:07:01 PM »
Heya Ron,
The Plan has four Conditions - (i) Distribute war-bots as servant droids throughout target nations; (ii) Steal the Statue of Liberty and put it in Baghdad (here Sam showed that his instincts were right on - he rightly stated that Doctor Chaos needed some kind of quirky Goal, not all practical and no-nonsense); (iii) Infiltrate and control NATO (whose headquarters we mistakenly placed in London instead of Brussels); and (iv) Remake the middle east with non-retarded national borders this time.
The two rules-bits that concern this question are (1) how the transfer is effected, and (2) how many Conditions a given Plan has. Right now, the latter rule is set at four, period. Should that be different? Sam did a little graph on some scratch paper to show that for everyone to get to play Doctor Chaos, given a turn-based predictable method of transfer, the number of Conditions would be 2N-3 where N = the number of players.
I have some feedback. I�ve read over the older threads (I remember them well). I couldn�t find exactly what the procedure is for creating the plan. Does someone just toss out an idea and the group votes on it somehow? Is there a step-by-step procedure for it? I might have glanced over the rules for it, so if I did, I appologize.
The reason I ask, though, is that I don�t care for oddball math like the formula you suggest above in games where there really isn�t a real need for it. It looks like Dr. Chaos tries to fulfill one condition per play session (or cycle). I looked, but I didn�t see if that was specifically stated somewhere. I may have just missed it. But if that�s basically the rule of thumb, then I have a couple suggests for your #2 in the second paragraph I quoted above.
One way to do it, rather than use a formula, is to charge each player with coming up with a Condition. Then you would have a number of sessions equal to the number of players. With five players (your ideal group), you�d have seven sessions according to the formula above. Do you think the characters of Dr. Chaos and the other villain would be stale at that point? Peter noted that it was fun for a new person to get Dr. Chaos each session and fun for everyone else to watch that new person get him. So one session per player makes sense to me.
A second way to do it is to allow the group just to choose the number of Conditions. The rules could explain that one Condition will be attempted per session. So, it if they want a short game, give him 3 conditions. If they want a longer game, give him 8 or 9.
Either option seems preferable to me than a formula- especially since there is next to no mathematical calculations in the rest of the game. The formula just seems out of place.
Theory Blog:
Community Site:
Ron Edwards
Global Moderator
Posts: 17707
Re: [Doctor Chaos] World peace, my way
Reply #8 on:
December 05, 2010, 12:42:30 PM »
Hi Troy,
The current rule is simply that Doctor Chaos' Plan has four Conditions. That's all. There isn't any formula; the formula was an idea Sam raised during our post-game discussion and has no particular traction at this point.
The Conditions are invented during initial character creation. Both Doctor Chaos and the lesser villain have a Plan and each Plan has Conditions. Remember that superheroes are
made up prior to play.
The Conditions are listed in order, and a given Episode starts with whatever Condition is at the top. Here's what can happen to it.
1. Doctor Chaos beats the heroes. The Condition is checked off and goes to the bottom of the list. (The latter bit may seem nonsensical at this point, but you'll see how it applies in a minute.) When and if it gets to the top again, it immediately goes to the bottom, so the top of the list always has an un-checked Condition.
2. Doctor Chaos is beaten by one or more heroes, but not by Gin. The Condition is not checked off and goes to the bottom of the list.
3. Doctor Chaos is beaten by one or more heroes by Gin. The Condition has a line drawn through it and is removed from play. Furthermore, any other Conditions with checks become un-checked.
(Doctor Chaos is a genius, meaning that his Plan will not be scuttled just because a couple of its parts get delayed or fulfilled out of order. Or even removed. If his Plan is simpler than when he first conceived it, no matter - it will still work.)
The rules for finishing the game are a bit subtle. If Doctor Chaos checks off all his existing Conditions, then he wins. If the number of defeated Conditions outnumbers the others, then he loses. So in the fiction, the heroes are trying to defeat (not merely delay) three Conditions. Doctor Chaos is trying to fulfill all of the ones he has left (four, three, or two). As I see it, the game gets most interesting if the heroes manage to defeat two Conditions, because at this point, delaying one doesn' t accomplish much, defeating one wins the game for the heroes, and Doctor Chaos need only check two things to win. And that's why the lesser villain's Plan, incidentally,
at two Conditions; it's already at the make-or-break point.
I should remind the reader at this point that these are not fixed sides. The ownership of Doctor Chaos changes with every Episode.
I hope that clarifies things a little. There are several intersecting dynamics that I expect would make every play session/story very different from any other, including heroes' development (making Gin victories possible for them) and the unpredictable, problematizing role of the lesser villain.
Our discussion about formulas and similar issues began with the question of whether this fixed number of Conditions was a good idea, relative to the number of players. I'm currently thinking that it is, and not varying the number of Conditions, again, rendering the formula question irrelevant, or any other technique toward the end of determining how many Conditions.
Also, in re-reading my rules, I realized that we'd screwed one thing up - we'd played as if Doctor Chaos won by achieving a
of his Conditions, not
them, which is the actual rule. So we ended our session prematurely - and considering that the developed heroes' math was beginning to work together - what I initially thought was a stomping victory actually was more iffy, which is good news.
Finally, and in combination with the above, I've decided that the lesser villain's battle to resist or escape control
count as a means of challenging Doctor Chaos' Condition as well. And if that had been the case in our game, Doctor Chaos would not have fulfilled his first Condition, due to the Red Architect's interference.
Best, Ron
Phil K.
Posts: 31
Re: [Doctor Chaos] World peace, my way
Reply #9 on:
December 06, 2010, 03:18:30 PM »
I loved this Doctor Chaos game. It was a lot of fun for me. I'm a (largely lapsed) comics fan who grew up in the 90s when universe altering mini-series were all the rage. The key element of many of those is that an ultra-villain has succeeded and some sort of time travelling hero has to go back and save the future. Part of the thrill of Doctor Chaos was definitely getting a chance to experience what would, effectively, be the unprinted issues of Age of Apocalypse whereby Apocalypse comes to power.
Creating the superheroes on the fly was a ton of fun. The sheer creativity players were using was phenomenal. I actually felt a bit lackluster, my first hero was fairly run of the mill and (by superhero standards) conservative. One thing to remember with superheroes is that they are all outlandish. The ones that seem cool are no less absurd than the failures. All in all, it means I just have to get over myself and go for broke.
If Doctor Chaos has to actually succeed at all of his goals, it would make the game go a bit longer and introduce more chances for the heroes to get the upper hand. The developed heroes were starting to come into their own as the players got comfortable with the game and I would like to see how another playtest would go.
Taking control of Doctor Chaos is nothing sort of pure comic nerd joy. The ability to casually dismiss heroes is amazing. It gives everyone a chance to put on their evil hat and go nuts. Since Doctor Chaos is so powerful, we all had a ton of fun pulling forth interesting supertech to counter and smash the heroes. That level of narrative control was a blast. It seemed like the trickiest thing about it was not narrating outcomes... that had to wait until someone knocked and card play stopped. You can't go completely broke but you need to step things up a notch from a traditional game. Collateral damage, cosmic-level powers and things that seem impossible to overcome are par for the course. I can see that being a lot of fun with people who are really into comics. It challenges us to out do one another. The escalation would be epic.
On a historical note, Fireballs (actually, Air Commander Fireballs by the time I got to him) met his fate when his superpower-enhancing superjet was supercharged by the holy light emanating from The Star of David's super Torah... and was subsequently just absorbed entirely by Doctor Chaos.
Ron Edwards
Global Moderator
Posts: 17707
Re: [Doctor Chaos] World peace, my way
Reply #10 on:
December 07, 2010, 11:08:32 AM »
I've posted a public playtest version at the
Doctor Chaos
page at the Adept Press website. Download and play!
Best, Ron
Larry L.
Posts: 639
aka Miskatonic
Re: [Doctor Chaos] World peace, my way
Reply #11 on:
December 14, 2010, 09:21:37 PM »
I just wanted to comment that I'm delighted you're working on this.
Also, the sample dialogue above with the Silver Surfer and stuff
fucking cracks me up
. Really, solid comic insight.
Indie Gamers Minnesota
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You are currently browsing the tag archive for the 'philosophy' tag.
After Effects Enables Complex Structure of Thought™ — that we can implement, absorb and grow toward the Positive.
This is an excellent video posted by Jennie Hochthanner about the controversial Troy, Michigan Library debacle. It's the best example I've seen about a positive way to combat the Hegelian Dialectic that confronts us all on a daily basis. And if you are not familiar with the Hegelian Dialectic, watching this video is a must. And this is incredibly important in understanding what is going globally today.
In order to make the larger point and teach an important lesson, the small group of Troy Citizens demonstrate a number of incredibly relevant things, especially now in this complex, woven tapestry of reality we share. I will let you draw your own conclusions about their actions and what they did – but it is brilliant, and I commend their valiant effort.
But Jeannie Hochthanner's incredible visualization of the events, thru the power of Adobe After Effects and (I imagine) Final Cut Pro – weaves the visual tale in a way that compliments and enhances the explanation of the narrator, even more so than just canned footage of the Participants. Nice Job Jeannie.
This technique is so vital and incredibly needed today. And it is a great example that sets he table for all of us to hurdle barriers that keep us from understanding, on many levels.
We seem to be repeating history in varying degrees because we keep falling for all the same old 'tricks' – the most recent Anti-Muslim Film being the latest example. I believe this is because the people responsible for funding and putting out the film are attempting to achieve the desired response of Turmoil and Conflict.
I heard about this for the first time yesterday – but I am just seeing it in the Main Stream Media today – here's a link to the story. This is a direct, manufactured attack by this newly-elected leadership in the Republican majority in Wisconsin. This is a direct result of the recent supreme court decisions made by the Citizens United Case… which is a 1984 Double Speak if I've ever heard of it.
I'm Sorry, but the interests of the Ruling Class are not going to be happy until they turn this country into Bangladesh and we're all scurrying for scraps of wages of pennies on the dollar! Never mind the Invisible Tax on the poor called Inflation, which is ramping up quite nicely right now, thank you.
From what I have heard from Progressive talk radio, this is the 6th day of protest, with the numbers growing every day… and the MSM is going to ignore this story unless people start talking about it. So Please click on the link below and feel free to share, tweet, talk to your friends and relatives about what is going on here.
My spin on this is – 'Isn't There Enough Pie for All®?' To what purpose is it to rob from those who make barely survivable wages to give giant corporations and their boards of directors huge tax breaks? To Paraphrase Ed Schultz: 'This is the blueprint for the Corporatocrasy to suck even more wealth from the working people, from healthy pensions that have funds for years to come so that they can get their hands on the worker's money'.
George Carlin, who is not only one of the greatest Comics but IMO a modern-day Prophet, predicted this Exact thing almost 10 years ago –
As George Said – 'They've got you by the balls…! They're coming for your Pension! They want it Back!'
This is EXACTLY what is going on right now, and thank you to Baardseth and Billy Vegas for the video and Tarfin for the verbiage: Here's the whole transcript of Carlin's Prophetic tirade:
'But there's a reason. There's a reason. There's a reason for this, there's a reason education SUCKS, and it's the same reason it will never … ever … EVER be fixed. It's never going to get any better, don't look for it, be happy with what you've got. … … … BECAUSE … THE OWNERS, OF THIS COUNTRY, DON'T WANT THAT! … …
I'm talking about the real owners now … … … … … the BIG owners! … … … The Wealthy … … … … … the REAL owners! … The big wealthy business interests that control things … and make all the important decisions. … … … … Forget the politicians. They are irelevant. … … The politicians are put there to give you the idea that you have freedom of choice . . . … you dont. You have no choice! You have OWNERS! They OWN YOU.
They own everything. They own all the important land. … They own and control the corporations. Theyve long since bought, and paid for the Senate, the Congress, the state houses, the city halls, they got the judges in their back pockets and they own all the big media companies, so they control just about all of the news and information you get to hear. … They got you by the balls. … … They spend billions of dollars every year lobbying … . . . lobbying, … to get what they want . . . … Well, we know what they want. They want more for themselves and less for everybody else,
BUT Ill tell you what they dont want . . . they dont want a population of citizens capable of critical thinking. … … They dont want well informed, well educated people capable of critical thinking. Theyre not interested in that . . . that doesnt help them. Thats against their interests. Thats right. … … They dont want people who are smart enough to sit around a kitchen table and think about how badly theyre getting FUCKED by a system that threw them overboard 30 FUCKING years ago. … … They dont want that!
You know what they want? They want obedient workers . . . Obedient workers, people who are just smart enough to run the machines and do the paperwork. … And just dumb enough to passively accept all these increasingly shitty jobs with the lower pay, the longer hours, the reduced benefits, the end of overtime and vanishing pension that disappears the minute you go to collect it, and now theyre coming for your … Social Security money. … … … They want your retirement money. They want it back so they can give it to their criminal friends on Wall Street, and you know something? … … … Theyll get it . . . theyll get it all from you sooner or later cause they own this FUCKING place!
Its a big club, and you ain't in it! … … … … You, and I, are not in The big club. By the way, its the same big club they use to beat you over the head with all day long when they tell you what to believe. All day long beating you over the head with their media telling you what to believe, what to think and what to buy. The table has tilted folks. The game is rigged and nobody seems to notice. Nobody seems to care!
Good honest hard-working people . . . white collar, blue collar it doesnt matter what color shirt you have on. Good honest hard-working people continue, these are people of modest means . . . continue to elect these rich COOK SUCKERS who dont give a FUCK about you. ( Hello Wisconsin… Are you Listening? ) They dont give a FUCK about you . . . … they dont give a FUCK about you. …. …. They dont care about you at all . . . at all . . . at all, and nobody seems to notice. Nobody seems to care.
Thats what the owners count on. The fact that Americans will probably remain willfully ignorant of the big red, white and blue dick thats being jammed up their assholes everyday, because the owners of this country know the truth. Its called the American Dream, … cause you have to be asleep to believe it . . ."
This is EXACTLY what is happening with this Country, RIGHT NOW. We have Let the powers that be choose this direction of 'To Hell with the Middle Class, with Working People' ( Thom Hartmann pharaphrase ) and the only thing that matters is the whims of the Ownership Class.
But Again, can't we make it to where there are no losers in this reality, and to a certain degree 'Can't Everybody Win®?'
'Isn't There Enough Pie for All®?'
There's a Blog I enjoy very much called 'Ethics Alarms' that I have been following over the past 3-6 months… and I enjoy it because I don't always agree with what he says. As a matter of fact he's very right of center. The big difference in what he writes is that he calls people to the carpet on either side of the aisle. I stumbled upon his blog after a google search of 'Ethics' – and I have been a subscriber ever since.
This Blogger, named Jack Marshall, pumps out maybe 5-10 posts a week… a volume that I find hard to fathom. It takes me forever to get rolling on an entry, but since I contacted him to ask permission to talk about this particular exchange he's written 4+ postings. But there is a particular post in which I am completely at odds with his opinion, to the point of where we both think each other is completely wacky for each's respective perspective. Read the rest of this entry »
Okay, I am a giant football / soccer geek, not the most knowledgeable, but I try my hardest to hold conversations with those who know WAY more than me on any topic… and I know just enough about Futbol to be slightly dangerous. So before Friday's matches are even played, I've got my final 16 bracket filled out, homer-ized, & Filled with upsets.
For reference, I have used my ESPN iPhone app to help me draw the brackets for the final 16. And I'm still not sure how these brackets shake out – but as you can tell by the whiteboard I enlisted at work, it was very confusing seeing how these play out.
I was under the impression that the groups cross-pollinate in the "elite 8" – meaning, winners getting into the final 8 "bracket jump" into the playing those from the "other side" of the draw – those from group A-B all of a sudden playing those from G-H or whatever. That being said, I guess this is how it is supposed to be – if not, I'll amend next week. Plus I should also apologize for my "USA Centric" bracketing – having them in the top right corner. So you see what a homer I am.
So keeping this short, it's my impression that the South American teams have caught up and zoomed past European players… France and today Italy's shocking exit as example. If Italy would have played all three games like last 20 Minutes of the Slovakia, they probably would have won their group. But it doesn't fall far from reality that we could see a final 4 of all-South American teams… Uruguay, Argentina, Chile/Paraguay, and of course Brasil. That is what my Head tells me – but as any good Homeresque philosopher type as I fancy myself, I filled out the bracket with my heart, not my head! (of course).
Well, it's the halfway point in the 2009 baseball season, and I thought this would be a good time to throw my hat into the ring in regards to this familiar and annoying topic. I've had this conversation with many people, as all baseball fans tend to do amongst themselves.
Why can't they pay baseball players according to their statistics, instead of to what their potential seems to be? How many times have we seen a guy sign a big contract, for zillions of dollars, in ANY sport, not just baseball—only to see the athlete just tank and under-perform the next season.
Then there's the owners, all the variables that go along with running a league, merchandising, licensing, agents bargaining… so many things that affect the bottom line in regards to any pay structure, and to expand, on any economic model. And as an artist and not being born with a left-side of my brain (I use that part of my skull for Christmas ornament storage), talking money is a true stretch for my poor little lonely right brain to handle.
So I don't know why I am obsessed with how I think 'we' should pay baseball players—maybe it's because it has led me to a way to combine different Structures of Thought™ on how to cope with this March to Ruin that is our economy right now—or whatever the corporatocracy wants us to believe at this moment in history. Since the entire system is basically shot, now is the time to just change the whole structure—not just the Thought Structure, but the entire economic process. And we can start by trying it out on how we pay baseball players.
First of all, the NFL more closely follows this model, by somewhat pooling all their revenue and approaching the distribution of money within the league, the use of salary caps, and the loose philosophy that health of the league as a whole is in the best interest of all teams, and that parity within the league gives all a better chance at winning. Plus it keeps all fans interested, because every year their team has a chance. Read the rest of this entry »
I found this audio selection about six months ago, and I have listened to it maybe 10-15 times since. I think I had heard of Earl Nightingale before, and he reads this philosophy very convincingly. And I really like how it starts… Men simply don't think. How true is this in our million mile an hour world today?
There is a lot of insight and truth in this message—and it's obvious even today with all the hubbub that popped up about "The Secret" about what, 2 years ago now? Read the rest of this entry »

subset: commoncrawl


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1.90mm Cobalt 135 Deg. Jobber Length Drill Bit
- Zoro #: G0091907
- Mfr #: 2ACO1.9
$1.81 /ea
Order in multiples of 12
- Item: HSS-E Jobber Drill,Bronze,1.9mm
- Material: Cobalt
- Coolant Through: No
Orders over $50 ship free.
Precision Twist Drill #2ACO1.9 Specifications
|Item: HSS-E Jobber Drill,Bronze,1.9mm
|Material: Cobalt
|Coolant Through: No
|Point Type: Self Centering Split Point
|Drill Bit Size: 1.90mm
|Shank Dia.: 1.9mm
|Drill Bit Finish: Bronze Oxide
|Drill Bit Grouping: Drill Bit
|Drill Bit Point Angle: 135 Degrees
|Cutting Direction: Right Hand
|Drill Bit Dimension Type: Metric
|Drill Bit Material: Cobalt
|Country of Origin (subject to change): France
Help us improve our product information
The Precision Twist 2ACO jobber-length drill bit is a 135-degree, split-point, heavy-duty, round shank drill bit made of HSS and cobalt with a gold oxide finish. They meet NAS 907 Type J aircraft industry specifications for heat resistance and use for drilling hard, tough materials. Best performance with drilling into hardened, tempered alloy steel, nodular graphite malleable cast iron, and alloyed titanium and nickel. It is suitable for drilling to a depth up to four times the diameter of the drill. The shank diameter is the same as the drill size. While the 2ACO series was designed for aircraft industry, they also work well for drilling into a variety of materials. The 135-degree split-point drill geometry ensure an accurate hole by reducing walking when the hole is started. The finish retains lubricants to aid in wear resistance and chip flow. The 2ACO series has a type N flute form, with a regular helix angle of 21 to 34 degrees. The gold oxide is a low temperature heat treatment which reduces grinding stress within the tool, and has an appealing, easy-to-identify gold color. Gold oxide is commonly used to identify cobalt steel tools. Spiral flutes act as a passageway for chip extraction from the hole and for coolant to enter the hole. Right-hand twist brings chips up and away from the cutting edge. and away from the cutting edge. They are made to DIN 338 and NAS 907 industry standards, which help ensure that drill bits around the world conform to the same specifications.
Restrictions and Compliance
|WARNING: Cancer and Reproductive Harm For more information go to www.P65Warnings.ca.gov


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Booty Contest
|The article you are looking at may not be work safe!
...Although, since you're already here it's kind of too late for this warning to actually be useful.
|If a boss or coworker sees this article, claim that it was spam and blame the IT guys. Otherwise, continue to read it until your lewd urges are satisfied.
A booty contest is a competition in which women vie for a title that indicates that they have the most beautiful buttocks in the city, state, country, or world. Although clothing is allowed, because some judges believe that its presence contrasts with the exposed flesh, heightening the effect of those parts of the buttocks that are bared, contestants typically wear little or no attire, because judges refuse to define how hot this bitch is. clothing is "too much." Consequently, contestants prefer to wear as little as possible, typically appearing topless and opting for thong bikini bottoms.
Originally, booty contests focused entirely upon the contestants' derrieres, but, due to criticism from hairy-legged feminists who are about as feminine as Dennis Rodman, sponsors of these events have now added "eliminations" to narrow the number of contenders to a few finalists. These eliminations normally include a talent contest that requires competitors to display some sort of artistic or creative ability involving the use of their buttocks. Last year's winner, Dimples, whistled Dixie per anum, and the previous year's first runner-up, Jennifer ("Sweet Cheeks") Cleavage, painted a mural, Booty Beauty, using her backside as her "brushes." th Another "elimination" requires contestants to spank one another, the competitor who is able to endure the greatest number of increasingly sharp blows of various instruments (hand, paddle, belt, and cane) gaining the greatest number of points for this event. The judges also consider the "decorative effect" of the welts and bruises that typically result from this activity. However, tears do not count, as the judges believe that it is too difficult to determine whether they are real or affected and, even if they are real, it is virtually impossible to ascertain how much actual discomfort they may reflect. The inclusion of such "eliminations" in contemporary booty contests has eliminated much of the feminists' criticism, although some continue to insist that booty contests should include more than just the physical and artistic displays of the buttocks. "After all, there is the inner girl," one such critic pointed out. "You mean we should include the anus and the rectum as well as the buttocks?" a promoter of the contests asked. "That's a fantastic idea!"
Booty Beauty[edit]
Standards of beauty that judges typically apply in evaluating the appearance of a woman's booty are:
- Fullness - the buttocks should have a full look without appearing "plump" or fat.
- Rotundity - the buttocks should have a rounded look so that, considered together, they resemble the full moon (without the craters or pockmarks)
- Definition - the buttocks should be well defined, or distinct
- Tone - the buttocks should be firm and well conditioned without being overly muscular
- Color - creamy, bonze, or chocolate are preferable and women whose complexions differ from one of these "primary colors" should consider having their buttocks painted or dyed
- Cleavage - the cleavage of the buttocks should be definite, clear cut, and unambiguous
- Smoothness - the buttocks must be slicker than shit
- Erection - the overall appearance of the buttocks should cause penile or clitoral erection within 3.5 seconds.
The booty that is selected as the contest's winner must withstand the test of a great deal of scrutiny. First, citywide contests eliminate all but a handful of hopefuls who are then judged at state contests. The winners of the state contests, 50 in all (one from each state), then compete on the national level. A booty contest may also be conducted at the international level, with serious competition from such booty-conscious countries as Brazil, Italy, and Singapore.
Gifts and Prizes[edit]
The winner of a booty contest typically receives flowers, money, and a steady stream of ass kissers. The winner of the international contest, Bootiful Booty, receives this dazzling butt plug, in lieu of a trashy tiara, and seventeen instructions in the use of the instrument to stimulate fantasies and ignite passion. The first runner-up receives the thong of her choice, and the second runner-up gets to choose whether she will be spanked by the host's hand, a paddle, a belt, or a cane.this is a glass dildo swear to god.


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SCOTTSDALE, Ariz. (KSAZ) — The Barrett-Jackson car show is here once again.
Ranging from cars owned by Justin Bieber to John Lennon to regular human beings, the week long event is always a good time.
However, the opening day had an unexpected twist to it.
It poured rain the majority of the day, but that didn't stop attendees from enjoying arguably, one of the greatest car shows in the nation.
Rain drop… Drop top.. #BarrettJackson Car auction still a top shop! Ayyyyye #IHadTo #Fox10Phoenix pic.twitter.com/v0s8h1VWN7— Stefania Okoliè (@StefaniaFOX10) January 14, 2017


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Alright 24 days of Christmas - BRING. IT. ON. I'm ready for ya.
Knock Knock on Monday, gathering advent supplies, I bought the kids their stocking stuffers. Hooray for me and not having to buy crap at Target in a heated last-minute panic. I mean don't get me wrong, I still bought crap, but it's cool crap that I won't mind having around. Like those lighted Rail Twirler things from when I was a kid. Bomb diggity.
Barbie Carriage from 2006. She plays with it at a friend's house and has been asking for it for months. I started searching for carriages that matched the description she gave me and was coming up dry. So I had her sit with me and scroll through Amazon so, you know, I could "tell Santa exactly which one she wanted" and we couldn't find it. So then I got the idea to search You Tube for Barbie Carriage commercials because You Tube has everything, right? Well I was RIGHT! We watched a bunch of videos and on the 6th one she screams "That's it!". The thing is from 2006 and Amazon has 1 left in stock and it's $69.95. Guaranteed the thing originally sold for $34. Do I get it though since it's the only thing she's asked for or is it a total waste of money?
Clarisonic to that list. I got one for my birthday 8 months ago and for the most part it has been a gift that keeps on giving. No more dry patches, cut down on little breakouts and pretty much eliminated the need or desire to get a facial. Get it ladies. Trust me, you won't be sorry.
Happy Festivus guys! The countdown is officially ON!


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LOS ANGELES – A preliminary hearing has been set for Sept. 16 for former NFL All-Pro safety Darren Sharper on charges that he drugged and raped two women he met at a West Hollywood nightclub.
Arizona, which has charged Sharper in a similar case, wants to extradite him there for trial. He's also been investigated in Louisiana, Nevada and Florida. But in May authorities in Florida found insufficient evidence to pursue charges there.
He has pleaded not guilty in California, and he and his lawyers have denied the allegations in the other states.
Prosecutors said outside court the preliminary hearing will take about two weeks. They're seeking to show there is sufficient evidence to order Sharper to stand trial.
He is accused of giving women drugs and raping them while they were unconscious.
Copyright 2014 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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Carcraft has changed in that we no longer have any physical dealerships.
The all new Carcraft is a website featuring thousands of quality used cars, all available from independent dealers we know & trust from across the UK, all of whom have been through our rigorous approval process. Which means whatever car you choose on this website, you're sure to be driving away happy.
Finding the right car near you couldn't be easier!
The London Borough of Enfield is a borough in north London and was recorded in Doomsday Book in 1086 as Enefeld. Today, it is a thriving area with easy access to central London via the underground tube and train. Despite being a busy London borough, it still has lots of welcoming green spaces and historical buildings including the Trent Park, Parkside Farm and Forty Hall Estate.
Here at Carcraft, we offer a welcoming service to people looking for car finance. Our partner, CarFinance 247, will find the most suitable car loan for your own unique financial circumstances. So, even if you have a less than perfect credit history or you don't have a deposit for your car, we can still help.
Find below a sample of used cars available in Greater London (Enfield).
|Arnos Grove
|Botany Bay
|Bulls Cross
|Bush Hill Park
|Clay Hill
|Crews Hill
|Enfield Highway
|Enfield Lock
|Enfield Town
|Enfield Wash
|Forty Hill
|Grange Park
|Hadley Wood
|Lower Edmonton
|New Southgate
|Palmers Green
|Ponders End
|Upper Edmonton
|Winchmore Hill
|World's End


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Forum dedicated to the Harris PSPC Product group items such as Orion, M7100/M7200/M7300, P7100/P7200/P7300, Harris Unity XG-100, GE Orion, GE Master Repeaters, EDACS Trunking, Pro Voice, PC Configure, RPM, and other topics relating to Harris, MA-Comm, Ericsson, GE products.
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Does someone know a good source that list the models of Ericsson radios that are narrowband capable? I am looking at a KRY1011632/12 in particular but a good reference source would be nice.
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Best Mask Ever
My skin is extra sensitive, and peely lately. It also tends to dry out easily. A lot of other masks either make me too dry, or turn my face red and irritated. But with the peely skin situation I've got going on, I need something gentle to help me exfoliate.
I was a little surprised at the size of this tube, at first. It seemed small, but a little bit of this goes a long way, so it should last a long time. I spread a thin layer over my entire face, avoid the eye area and lips. I left it on for about ten minutes, and then rinsed it off with a wash cloth.
While on, it didn't tingle or anything. It didn't smell weird. It just had kind of a lotiony texture, which was nice.
Afterwards my skin became crazy smooth, and was well hydrated. The mask removed that layer of peely skin, but didn't irritate me at all. My face wasn't red. It even helped with an itchy and bumpy patch that was on my cheekbone. After one use, that patch is almost gone.
I can tell that with regular use, this mask is really going to improve the texture of my skin. It's worth every penny!


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Hello Lovelies! I am Ekene Patience, a certified beauty consultant and a photo model in The Netherlands. I have a strong passion for beauty, Make-up and style! Please follow me on Facebook, Twitter and Instagram (Ekene Patience) for Daily Updates on Style and inspiration! www.fabulousbeauties.nl email@example.com +31617339446
Sunday, 7 June 2015
Posted by Unknown at 14:18
Subscribe to: Post Comments (Atom)


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Elly Tran Ha (otherwise known as Elly Kim Hong, 阮金紅), is a pretty Vietnamese model who recently got famous on the Internet as her photos are circulated. She is 22 years old this year (2009) and is an American-borned-Vietnamese, who has recently moved back to Vietnam from the USA. She works as a part-time model while furthering her studies.
Real name: Tran Ha 阮金紅
Nick name: Elly
Date of birth: 08-06-1987
Location: Ho Chi Minh, Vietnam
Height: 168cm
Weight: 47kg
Measures: 88 / 58 / 90
Blood type: A
Profession: Model
(Asian Girls 88)


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DALLAS, July 12 (UPI) -- Randy Travis' publicist says the U.S. singer is in critical condition after suffering a stroke and undergoing surgery to relieve pressure on his brain.
The 54-year-old country music star had the operation Wednesday night at the Baylor Heart Hospital in Plano, Texas.
The stroke is "a complication of his congestive heart failure" Travis' representative Kirt Webster told CNN Thursday.
"We will have updates as they become available," Webster said. "His family and friends here with him at the hospital request your prayers and support."
Before the stroke, doctors said Travis was showing signs of improvement.
Travis last month completed his court-ordered rehab stemming from a 2012 drunken driving arrest and was touring again when he was struck down by pneumonia, which led to complications of viral cardiomyopathy and congestive heart failure.


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Reminder to Contractors Regarding Iraqi Jurisdiction
Staff Report Embassy Baghdad
SUBJECT: Reminder to Contractors Regarding Iraqi Jurisdiction
TO: USG Contractors and Contracting Officers Representatives under COM Authority
This is a reminder that since January 1, 2009, many of the rules and procedures
governing the activities of the Coalition, the Embassy, and our partner contractors
and grantees (collectively referred to below as "contractors" for simplicity) have
changed. USG contractors operating in Iraq are now subject to Iraqi civil and
criminal law. Contractors' residences and vehicles may be searched by Iraqi
officials, pursuant to a court order, or under exigent circumstances. Contractors who
violate Iraqi law may also be subject to the Iraqi criminal justice system, as the
Government of Iraq has primary jurisdiction over offenses committed by USG
contractors, even on bases and diplomatic properties. The U.S. Embassy thus urges
contractors to respect and abide by Iraqi law.
Contractors should be aware that possession of illegal drugs (including cannabis,
cannabis resin, and cocaine), possession of pornography, and solicitation of
prostitution are punishable by imprisonment and may carry longer sentences under
Iraqi law than under U.S. law. Distribution of illegal drugs may be punishable by
life imprisonment or execution. Additionally, contractors may be arrested and
prosecuted for carrying weapons without permits or in prohibited areas, such as the
commercial side of Baghdad International Airport.
If a contractor is arrested by Iraqi law enforcement, we recommend that the company
and the individual in question take several steps immediately.
(1) If arrested in the IZ and the arresting authority is not the IZ Police, call
the IZ Police at 0770-444-1757 and inform them of the matter.
(2) Insist on speaking with a consular officer from the individual
contractor's home country. Iraq has an obligation under international
law to notify your consulate upon request, and the consular officer is
Staff Notice
Embassy Baghdad
entitled to access to you and to provide consular assistance. The
American Citizen Services Office in our Consular Section is ready to
assist American citizen contractors in distress, as they are any other
American in Iraq. They can be contacted at:
a. During regular business hours (0800 – 1200 and 1300 – 1700, Sunday
through Thursday): Email: firstname.lastname@example.com; telephone:
1-240-553-0581 x2413 (this is a U.S. number that rings in Baghdad)
or Iraqi mobile phone: +964 (0)770-443-0287.
b. For the after-hours emergency American Citizen Services Consular
Duty Officer, please call Iraqi mobile number +964 (0) 770-443-
(3) You, or your company, should immediately notify your contracting
officer. As with other issues regarding your work in Iraq, your
contracting officer should be your primary point of contact with the
United States Government. This is especially true in the case of an
arrested Third Country National contractor whose home government
does not have a diplomatic/consular presence in Iraq. Your contracting
officer will be able to contact appropriate U.S. Embassy personnel, so
that we can track your case and provide appropriate assistance.
(4) Obtain Iraqi legal counsel. We strongly recommend that contracting
companies identify and retain competent local counsel before an incident
occurs, so that they will be available when needed. The Consular Office
has a list of Iraqi attorneys who have expressed a willingness to
represent Americans, but the best source of advice on local counsel is
your fellow contractors. Iraqi law guarantees the right not to be
questioned except in the presence of a judge, the prosecutor, and your
attorney. Iraqi law also guarantees the right to be brought before a judge
within 24 hours of being detained. These rights are translated in Arabic
US Embassy Baghdad is committed to protecting the rights of our citizens and third
country nationals who contribute to our diplomatic, military, and reconstruction
efforts in Iraq. We will continue to engage with the Government of Iraq to ensure
that any USG contractor accused of a crime is treated fairly.
The following is a statement (in Arabic and English) of your rights upon arrest by
Iraqi authorities.
1. ا يٌ هىاطي هي الىلاياث الىلاياث الوخحدة الاهيركيت. طبقا للوادة 36 هي احفاقيت فيي اٌ حىل
العلاقاث الق صٌليت الخي حن حىقيعيها هي قبل العراق والىلاياث الوخحدة الأهيركيت، أطالب بحقىقي وأطلب
الاحصال فىرا بسفارة الىلاياث الوخحدة الاهيركيت لخبليغها بقضيت أعخقالي. يرجى الاحصال بالرقن الاحي:
2. أ يٌ أطالب بحقىقي في ظل القا ىًى العراقي بأى أهثل فىرا أهام قاضي خلال هدة لا حخجاوز 24 ساعت
هي وقج اعخقالي.
3. أ يٌ أطالب بحقىقي في ظل القا ىًى العراقي بأى لا يخن اسخجىابي الا بحضىر القاضي والودعي العام
1. You have a right under the Vienna Convention on Consular Relations to
have the Embassy notified immediately. Request notification by the Iraqi
officials. Call 0770-443-2594 (duty consular officer).
2. You have the right to be brought before a judge within 24 hours.
3. You have the right not to be questioned except in the presence of a judge,
the prosecutor, and your attorney.
2 Comments »
[…] Reminder to Contractors Regarding Iraqi Jurisdiction […]
Pingback by Hang 'Em in the Name of Blackwater, a Sign of Iraq's Sovereignty « Overseas Civilian Contractors | January 23, 2011 |
This mean the money it no more worth put you freedom on the line .what about the none usa contractors
Comment by julius | January 15, 2012 |


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Maui Community College student Kevin Paz receives first A&B Culinary Arts Scholarship
Maui High graduate lives in KiheiMaui College
Marketing and Community Relations
Meredith J. Ching, (808) 525-6669
Alexander & Baldwin Foundation
KAHULUI, MAUI - Kevin Paz, a resident of Kihei and student of the Maui Community College's Maui Culinary Academy, has been selected to receive the first Alexander & Baldwin Culinary Arts Scholarship award, which pays full tuition--and more--through an endowment funded by the Alexander & Baldwin Foundation. Paz just completed his second semester at Maui Culinary Academy and carries a double major in Culinary Arts and Baking. A 2006 graduate of Maui High School, Paz's dream is to own his own restaurant one day, after he has gained sufficient experience. He currently is deciding between culinary arts or pastry arts as the focus for his career as a chef.
Paz is the first recipient of the A&B Culinary Arts Scholarship and was selected from a group of 30 applications considered by a committee established by the College. The Alexander & BaldwinFoundation endowed the scholarship in March of 2006 with a $35,000 grant, in an effort to support Maui's home grown youth as well this growing program at MCC. This is the Maui Culinary Academy's first endowed scholarship. The A&B scholarship supports the full cost of tuition, books and supplies for one Culinary Arts student each year.
Paz manages to maintain a GPA of 3.66 while also working two jobs at Maui food and beverage establishments. Paz plans to work in Hawaii after graduating from the Maui Culinary Academy.
The scholarship selection committee was impressed by Paz's high degree of motivation and determination, as well as his dedication to his career goals. His professor Darryl Dela Cruz said, "I know [Kevin] is determined on graduating with honors by the way he performed in his classes. He is on his way to becoming a top student in the program and I feel he will be very successful in his professional career." Kevin's supervisor at one of his jobs, Joann Caterina, describes him as "exemplary."
Applications for next year's A&B Culinary Arts Scholarship will be accepted in early 2008. Scholarship eligibility requirements state that the student must be: a current resident of Maui County; a graduate of a Maui County high school, home school, or GED recipient; attending MCC on a hll-time basis; and in good academic standing with a minimum GPA of 2.75.
The Culinary Arts program at the Maui Culinary Academy focuses on the skills, knowledge, and attitudes needed for success in the industry. Both Associate in Applied Science specialty degreesin Culinary Arts and Baking are fully accredited by the American Culinary Federation Foundation. The program has strong hospitality industry ties and serves as a primary source for skilled culinary arts professionals. For more information about the Maui Culinary Academy, visit www.maui.hawaii.edu or www.mauiculinary.com.
The Alexander & Baldwin Foundation is funded by the business activities of Alexander & Baldwin, Inc. and its subsidiaries. On Maui, they include Matson Navigation Company, A&B Properties, Hawaiian Commercial & Sugar Company (HC&S), and Kahului Trucking & Storage, Inc. (KT&S). For more information about the A&B Foundation, visit www.alexanderbaldwin.com.
For more information, visit: http://www.maui.hawaii.edu


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Radio silence for Raikkonen, Mercedes fall away
Kimi Raikkonen had to contend with a faulty radio as he tried to chase down German Grand Prix winner Sebastian Vettel but the Lotus driver was far happier than his Mercedes counterparts after they flopped in the team's home race.india Updated: Jul 08, 2013 02:52 IST
Kimi Raikkonen had to contend with a faulty radio as he tried to chase down German Grand Prix winner Sebastian Vettel but the Lotus driver was far happier than his Mercedes counterparts after they flopped in the team's home race.
The Finn made a late switch of tyres in a bid to prevent the world champion and current leader from winning his home race for the first time but came up just short on Sunday.
Vettel recognised he might have been overtaken had the race gone two laps longer but that was no comfort for Raikkonen, whose team are again overperforming after nine of 19 races with the 2007 world champion third in the standings and 41 points behind the German.
"Unfortunately today there was quite a lot to discuss and it didn't work," he told fans of his struggles to work out when to pit with a half broken radio.
"I had massive problems with the radio. I could hear them but they couldn't hear me."
Raikkonen is in the running to replace the retiring Austtralian Mark Webber at Vettel's champion Red Bull team next year but the 33-year-old wants renewed glory now in his inconsistent Lotus.
"(The result) is good for the team, not so good for my championship," he said, with team mate Romain Grosjean finishing third.
Team boss Eric Boullier said it was "first place lost" and Lotus definitely had the fastest car.
Mercedes could only dream of having that on Sunday.
Nico Rosberg's Silverstone victory last weekend and Lewis Hamilton taking pole in Germany on Saturday had revved up the hopes of the Mercedes fanbase but it all fell away under the hot sun.
German Rosberg only qualified 11th and made up just two places in the race while Hamilton was overtaken by both Red Bulls on the first corner before sliding down the field and then working his way back up to fifth.
"A very strange, disappointing weekend after the highs from recent weeks. One to forget," commented Rosberg. "A bit of a worry really, the race pace. It brought back memories of months ago when we were really struggling in the race."
Mercedes motorsport director Toto Wolff blamed hotter temperatures.
"It's important that the car has a decent pace, that is good. It's easier than the other way around. But it's very difficult when you see the car dropping back like it did," he told reporters.
"We had very good races and now one which was more on the disappointing side so we have to put our head down and work hard."
Before the next race in Hungary at the end of the month, Mercedes will miss the Silverstone test after their ban for conducting a "secret" test with Pirelli at Barcelona in May.
Hamilton is glad to see the back of the special rear tyres brought to Germany after last weekend's dangerous blow-outs in Britain. Another new set in Hungary awaits.
"I have to hold myself back, I have nothing positive to say about these tyres. And I don't understand why we struggled so much on them. But that's motor racing," the Briton said as most of the rest of the paddock praised Pirelli's offering.
"I just got a bad start and didn't get off the line as quick as them, they seemed to get really good starts. Or maybe mine was just bad. But either way they both kind of sandwiched me and there was no way I could defend."


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Create an Account - Increase your productivity, customize your experience, and engage in information you care about.
View All Calendars is the default. Choose Select a Calendar to view a specific calendar. Subscribe to calendar notifications by clicking on the Notify Me® button, and you will automatically be alerted about the latest events in our community.
June 13, 2019, 8:30 AM - 9:30 AM @ Kinston Community Center (formerly Woodmen Community Center)
The water is the perfect place to soothe aching back, hips, and knees! Your range of motion will improve while effectively exercising in a way you are unable to do on land.
June 13, 2019, 9:30 AM - 10:30 AM
Discover the effectiveness of aquatic exercise. This is a great way to tone your muscles and burn fat! It's a unique exercise experience with excellent results! All fitness levels welcome.
June 13, 2019, 10:30 AM - 11:30 AM @ Kinston Community Center (formerly Woodmen Community Center)
Learn how the warm water and movements in this class can help people suffering from constant aching and fatigue. Continuing to move is vital for those suffering from arthritis-this water exercise can be the most important activity you do!


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In Stock
Add to Cart
Originally formulated as Lung Lymphatics formula in 1977 and then Clear Lung in 1992, ClearLung by PHS is the original clinically formulated herbal remedy for clearing and drainage of the Lungs and Lymphatic systems. The original formula has been helping people with breathing and respiration difficulties since that time. Used in multiple health clinics and the first choice for Naturopathic Physician's recommendation, it has stood the test of time as the premier remedy for respiratory congestion.
The proprietary formulation and extraction method developed by PHS insures the highest potency of herbal ingredients are present in each bottle.
ClearLung and ClearLung Plus by PHS are made specifically for helping to clear mucous congestion and help recovery with natural remedy sources. ClearLung contains herbs that are helpful in thinning the mucous, increasing expectoration, soothing the mucosal lining of the respiratory tract and helping to decrease irritation. Wild Cherry Bark, Hyssop, Pleurisy root, Hops, Mullein and much more... ClearLung Plus Liquid combines added CCPE™ Homeopathic Remedies and stabilized Colloidal Silver15ppm to further help recovery. Pulsatilla, Phosphorus, and Antimonium Tart.
Suggested Use: Liquid: 60 drops - 3 times a day. Capsules: 2-3 capsules 3 times a day, or as recommended by your health care practitioner.
ClearLung is available in 2 or 4 oz liquid extraction or 90 capsule bottles. ¨ClearLung Plus is available in 2 or 4 oz liquid extraction only.
I am a practicing Chiropractor in Malibu, CA and this ClearLung Formula is my first recommendation for Cold and Respiratory Symptoms. Patient feed back and my personal experience has been great with fast improvement and shorter length of congestion symptoms. Start with this formula. I have two elementary age children and they have responded safely and quickly for improvement.
A magnificent herbal expectorant...
Copyright 2016 Pacific Health Sciences. All Rights Reserved. Information provided is from historical use, common professional knowledge and current research.


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Back in the day, when we were teenagers and played D&D almost every day, my favourite games to play were those around levels 4-7. Reasonably beefy characters who had gathered a few magic items and could go up against a range of foes including dragons, hydras, giants, etc., and yet could be (and often were) brought to ruin by level-draining undead or a failed save versus poison.
Nowadays, I find the brutal, hardscrabble, survival horror of 1st-level adventures, in which a single spear-thrust can kill and resource management is key, to be strangely satisfying, and I have renewed respect for the triumphant achievement of a character gaining 2nd level. That said, I'm still pleased when the characters gain a couple of levels of "cushioning" and their tactical options begin to expand. At 5th level, magic-users can start casting spells like Dispel Magic, Fireball, Fly, or Water Breathing, all of which are (literally) game-changing. When I have ideas for adventures, they tend to be suitable for 3rd-5th level characters, say around the 10,000 XP mark.
What's your "sweet spot" for adventuring in terms of levels?


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January Jones
Edie Falco
Natalie Portman
Claire Danes
Julianne Moore
Christina Hendricks
Lea Michele
January is beautiful, but her dress is a bit much.
Everyone on tv seemed to love Natalie's dress. I do not.
Claire looks stunning as usual. She looks great in pink.
Julianne does not look good.
Christina looks great even though I'm not a fan of red dresses with red hair.
Lea's dress is pretty, but something about her irks me.


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Brianna is available in 6 different sizes for your selection. Choose from the drop-menu above, to see the updated price.
Model # 1003
Material: 100% TPE with a metal skeleton
Foot type: Standing
Vagina: Built-in vagina
Vagina depth: 7in (18cm)
Anal depth: 6.7in (17cm)
Oral depth: 5in (13cm)
Functions: For oral /breast/vagina/anal sex
Advantage: safe, soft, smooth, real feel, no peculiar smell, top quality
Product gifts: Cleaning tools, combs, gloves, wigs, clothes (random)
If you have any questions please do not hesitate to contact us
Please note: Due to the high demand of orders, shipping may be delayed. We're trying our best to process and ship all orders asap.
We provide FREE DISCREET SHIPPING to the US, Canada, Europe and Australia. (For other countries please contact us for shipping cost). You will receive your order tracking number once your doll is ready for shipping. This will allow you to discreetly follow it every step of the way.
Customs Fee
No import tax & duties for U.S. and European customers. The price you see is the final price you pay for your doll. However, In some countries such as Canada, Australia, New Zealand and South America import taxes might be required at delivery. We have nothing to do with this, it is required by some countries and it usually ranges from $120 to $200 and up, depending on the doll. The buyer is responsible for import taxes and fees. For some countries, we offer a service to pre-pay VAT and import taxes, so you don't need to deal with customs, ask our team after placing your order if interested.
Shipping Time
Discreet Shipping
Shipping Companies
Doll Size
Packing specification
4ft 5in
4ft 7in
4ft 10in
5ft 2in
5ft 5in
5ft 7in
61.41in*15.74 in*11.81in
Secure Payment
Our website is SSL secured, as proven from the padlock in the URL bar. When a website is SSL SECURED, all the info stored is encrypted between the site's server and your browser, meaning all data passed between our website and your browser is private and integral. This security allows you to shop on our site without bothering yourself about the safety of your information.
Payment Options:
1. With a PayPal Account
1) During checkout choose PayPal
2) Log in to your PayPal account
3) Complete the transaction
4) You will receive an email once the payment has been processed and received.
2. With Debit or Credit Card via PayPal As A Guest
No PayPal account needed!
1) During checkout choose PayPal
2) Use the option to pay as a guest
3) Complete the transaction
4) You will receive an email once the payment has been processed and received.
For more details on how to pay with debit or credit card through PayPal without a PayPal account click here.
3. With Debit or Credit Card via Our Payment Gateway
1) During checkout choose 'Pay with credit card'
2) You will be redirected to a secure payment page
3) Complete the transaction
4) You will receive an email once the payment has been processed and received.
4. Bank Transfer
We accept payment by bank transfer. Place your order and let it be pending, then contact email@example.com for our bank information. There is nothing in our beneficiary name that reveals the kind of product you paid for.
5. Paypal Credit
For US customers, Paypal credit can be an interesting option. No interests will be charged if you pay your doll in full in 6 months.
How will my payment show on my statement?
If you choose to pay by credit card, your statement will show a payment to 'LD4U ONLINE SHOP'. If paying by PayPal, your statement will show that your account has been debited by 'LITTLE GIFTS ONLINE'.
Some of the common problems you could face when using PayPal:
1) I can't find a "Pay with Debit or Credit Card" option
Try to order on a desktop device (computer) instead of Mobile/Tablet
2) I am not getting redirected to PayPal at all
Your browser's PayPal cookies might be messed up; you may try deleting your cookies.
3) PayPal is not accepting my credit card.
Please double-check the data you entered at PayPal's form. If everything is correct, chances are that you actually do own a PayPal account and that your credit card is associated with that PayPal account. If this is the case, then you will only be able to pay with that card by logging into your PayPal account. If this is too much trouble, then just try paying with a different credit card.
4) Can I pay using cash upon delivery? I do not have any credit cards.
We are afraid that our business operations are only limited to credit/debit card transactions and Paypal. This is to ensure our customers get their buyer protection and thereby, validating our business. However, in the future, we may be able to accept cash upon delivery though. If you do not have any of the payment methods as stated perhaps you could get someone to help you with the payment first :)
If you have any other questions or none of these payment options work for you, please feel free to contact us.


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Dove soap is magic for your business
Dove soap is softer on your hands because it is one quarter moisturizing liquid
Best product positioning and marketing slogan of all time.
Think about this elevator pitch. I think about it all the time.
In one line, you know the value proposition: Soap that is softer on your hands!
In one line, you know the differentiation: They are focused on being softer on your hands!
And, most importantly, they tell you the magic: BECAUSE IT IS ONE-QUARTER MOISTURIZING LIQUID.
Now every other soap that wants to get in the game has to deal with this question: does your soap contain moisturizing liquid? How much?
If you are a competitor, your answers can vary:
- Less than one-quarter: You are doomed
- More than one-quarter: Are you still technically soap? You are just playing Dove's game now! This is 3.5 minute abs!
- We use something else: This is possible. But man, Dove uses moisturizing liquid!
So simple, so crystal clear, so easy to sell. You need to be like this.


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This week I am happy to introduce you to Redi Shade.
Redi Shade started in 1994 as a manufacturer of inexpensive temporary window shades. Today, Redi Shade manufactures a full spectrum of window coverings from temporary to permanent, trim-at-home to custom, pleated to cellular, and corded to cordless.
I was thrilled when Redi Shade contacted me to try out their amazing new release, Simple Fit. This revolutionary product is their first entrée into the custom window shade market. No drill, screws, or time-consuming brackets are needed: {Yes, you heard me right, The shade installs securely in mere seconds with the push of a button.} Once installed, it offers sophisticated cellular styling and effortless, cordless adjustment.
Not only was I very intrigued with the extremely easy installment method showcased in their online video {here}; I was highly impressed with the customized look with out the mess of hanging or hidden cords. {A huge safety plus for households with little ones}
With the no cord feature and a black-out light filtering option available, I knew this shade would make a perfect window covering in my little guys 'sensory' playroom.
Ordering could not have been any simpler. The Simple Fit shades are available for inside mount installation only and come 72″ in length; You just need to provide the exact width of your window. The shade arrived very quickly and came out of the box ready to go.
Each end of the shade has a mounting plate attached with pre-applied adhesive pads.
One end of the shade has a fixed mount and the other is the trigger end. The trigger locks into place simply by pressing the mount in.
To installed, just remove the tape liner, place the shade in the window and press the trigger to lock in place. That.is.it.
Seriously, it took longer to remove the old blind hardware from the window then it did to install this shade; job completely finished in just seconds.
The single cell honeycomb is made from non woven 100% polyester fabric. The shades adjust like a dream with just a light touch needed to raise or lower and it stays put without the need for messy hazardous cords.
Oh and the black-out option totally blocks out light providing a nice dark room for my light sensitive little guy. {this photo was taken the same time of day as the others above}
For this weeks Sunday Showcase Giveaway
Redi Shade
will be offering one lucky reader
One Custom Simple Fit Shade
A $99 to $253 Retail Value
To Enter This Giveaway:
{1} Simply Leave a Comment {one entry}
{2} Link up a Project to this weeks party below following the Party Guidelines
{one entry per project – you can enter as many projects as you like}
{3} Do you read UTT&D on FaceBook {here} ~ Extra Entry
{4} Do you read UTT&D on Twitter {here} ~ Extra Entry
{Giveaway only valid in the US}
and would like to showcase this week!
*Please link to your actual post title, not your blog homepage
*Please add the party button to your post {code above} or a link back to the party so others can be inspired
*Mingle, Visit Some Links, and Leave Some Comments =)


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Follow RFF News on your cell phone. Text follow rff to 40404 you will receive txt messages with RFF News
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Tell me...can somebody go back in line and try out on the same day???
This show has proven to me that 90% of people in the USA, are insane! Its no wonder other nations hate us!Rob
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Thank you for your interest in our Volunteer in Public Schools (VIPS) program! People who get involved not only support students' success while attending Texarkana Arkansas Schools, but also share this extraordinary time in children's lives. Through your involvement, the schools benefit from your enthusiasm, input and support!
By sharing your time and talent, you can enrich the learning experience for students and provide needed support to teachers. Perhaps most importantly, you will serve as a positive adult role model for students in our schools.
Every volunteer must complete a Volunteer Application prior to any assignment. A background check is conducted at no cost to the volunteer. This policy applies to "one-time" volunteer jobs (such as chaperoning a field trip), as well as jobs which are on-going.


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Map of the physical features of Gaul including rivers and mountains. From Theodore Ayrault Dodge, Caesar: A History of the Art of War Among the Romans Down to the End of the Roman Empire, with a Detailed Account of the Campaigns of Caius Julius Caesar (Boston: Houghton Mifflin, 1892), p. 342.
Dickinson College Commentaries
Terms of use
To provide readers of Greek and Latin with high interest texts equipped with media, vocabulary, and grammatical, historical, and stylistic notes.
Dickinson College CommentariesDepartment of Classical StudiesDickinson CollegeCarlisle, PA 17013 firstname.lastname@example.com(717) 245-1493


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"The Dark Knight Rises" has delivered its third and final trailer, and while it lacks the jaw-dropping spectacle of its predecessors, it packs plenty of emotional punch as it sets the tone for the final chapter of director Chris Nolan's Batman trilogy.
Bruce Wayne's (Christian Bale) beard makes a comeback, and the man finds himself at the bottom of a well. Selina Kyle/Catwoman (Anne Hathaway) is in the grips of one of her classic moral dilemmas as the good and evil inside her battle for supremacy. Bane (Tom Hardy) is going to be giving us nightmares with his declaration that he didn't kill Wayne because his "punishment must be more severe." And John Blake (Joseph Gordon-Levitt) appears to have a larger role than previously realized--maybe he really is Robin.
We have only one complaint: we really wish the destruction of the bridges into Gotham hadn't been shown. We felt the same way when the previous trailer showed the football field exploding, as we can't shake the idea of how awesome it would've been to be totally surprised by that for the first time on a massive screen. Unfortunately, that's the state of movie marketing these days, and while it may drain some of the experience for a viewer, it doesn't appear to hurt the bottom line.
U.S. & World
The trailer comes on the heels of a "Dark Knight Rises" new viral site loaded with "TDKR" teasers and clues. And you can see this glorious trailer in theaters attached to "The Avengers" starting May 4.
"The Dark Knight Rises" on July 20.


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by Tom Utescher
Last Tuesday the men's basketball team at Chestnut Hill College advanced to the Central Atlantic Collegiate Conference semifinals for the first time ever, defeating host Philadelphia University, 64-54.
The CACC playoffs include four teams each from the conference's northern and southern divisions, and the Philly U. Rams and CHC Griffins had been seeded second and third in the south, respectively. With Tuesday's outcome, Chestnut Hill moved on with a record of 8-9 in CACC action and 12-15 overall, while the Rams ended their season at 10-7, 15-12.
After losing at home to Philly U. in December, Chestnut Hill won on the road in a January rematch. In that game the Griffins were led by freshman Jakeem Bogans, and in last week's playoff meeting, a second reserve guard stepped up to spearhead the charge.
Sticking five of six three-point shots, Uros "The Balkans Bomber" Kovacevic rang up a game-high 27 points. The junior transfer, originally from Kotor, Montenegro, also collected seven rebounds and a pair of steals for the winners.
In the low post, junior power forward Dan Comas is a constant for the Griffins. He scored fifteen points and pocketed three steals for Chestnut Hill, while pulling down five rebounds. Sophomore point guard Mark DiRugeris also reached double figures with an 11-point effort complemented by six boards. The Griffins got eight points from sophomore Francis Ashe, two from senior Brandon Williams, and one from freshman Khadim Ndiaye.
Talking about Kovacevic, Chestnut Hill coach Jesse Balcer related, "I think he gets real focused for big games like this. He's struggled a little lately, because our team has had a major battle with that flu bug that's been going around. For this game he said he was fine, and Mark DiRugeris, who was really sick at one point, looked much better tonight. Mark is a key to our team's success because he does so many little things that really add up over the whole game; his ballhandling, his passing, his defense."
Neither team could make a clean break in the first 20 minutes. The Rams led 11-7 early, but later it looked like the Griffins would hit halftime on a roll, up 26-19 with less than 90 seconds remaining. A lay-up by seven-foot center Temi Adebayo and a three-pointer by fellow junior Corey Francisco had Philly U. back within a deuce at the interlude, 26-24.
A transfer from St. Joseph's University, Adebayo wasn't quite as effective on defense as he might have been due to a tad of foul trouble.
"Dan Comas was super solid for us in the middle, and he helped get those two fouls on Adebayo early on," CHC's Balcer said. "Temi's a huge part of their interior defense. I tried to get our guys to go straight at him and close to his body, so he couldn't get his arms out. It didn't work that great because he still got seven blocks, but he got some fouls, too."
Comas led all scorers at halftime with 11 points, and the Rams' Francisco had 10. Francisco had been a thorn in CHC's side in earlier games this season, just as Rams guard Jimmy Connolly had been last year during his freshman season.
"Our goal was not only to stop Connolly, but also to slow down Francisco because he worried us," revealed Balcer. "I think he's a really underrated player who does a lot for that team, and if he gets going, they'll follow his lead."
Chestnut Hill restricted Francisco to five points in the second half, and Connolly to five points the entire game. Still, Philly U's momentum from the end of the first half lasted a few minutes into the second period, when the hosts enjoyed their final lead of the evening, 29-28.
Then Chestnut Hill embarked on a 14-2 offensive with Kovacevic in the vanguard. He scored on a drive, lobbed a pair of three-pointers from the right corner, and then scooped up a loose ball and made good on the fast break. Two free throws by sophomore Ashe and a Comas basket off of a rebound made it 42-31 with a little over 13 minutes remaining, and the Rams never fully recovered.
With six-and-a-half minutes to go the Griffins had a 55-42 advantage, but over the new few minutes they put that lead in jeopardy, flinging up ill-chosen field goal attempts very early into the 35-second shot clock. This led to extra possessions for Philly U., which scored six consecutive points to get back in the hunt, now only down by seven with more than four minutes left to play.
But if the Griffins had opened the door, the Rams never really stepped through. On one possession they missed both a three-point attempt and a lay-up off the rebound, then CHC got into the double bonus and Kovacevic nailed two free throws to shore up the lead.
Later, Rams senior Chris Kuntz came off the bench to put in a pair of three-pointers and get his team within five of the leaders at 59-54, but by that time the game clock was down under 40 seconds. Kovacevic scored in transition, and Philly U. whiffed on two field goal attempts its next time down the floor. With 18.9 showing Rams sophomore guard Jimmy Connolly fouled out and DiRugeris made one of the resulting free throws. The CHC guard was fouled again with four seconds to go, and sank both shots to stick the final score on the board.
UPDATE – On Friday night the Griffins ended their season in the semifinal round of the conference tournament with an 82-80 loss to Bloomfield (NJ) College, the top seed in the CACC's northern division.


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J-14 Magazine Subscription
J-14 is the #1 Teen Celebrity magazine with tons of posters and behind the scene stories on all your favorite stars. Published monthly.
More about J-14 Magazine
More About J-14 Magazine
More About J-14 Magazine: Teens are talking about J-14, where the under 20 crowd can get their celebrity news and gossip in one straight shot. Aside from celebrity happenings, J-14 also covers music, TV and movies. Of course, no teen magazine would be complete without advice on makeup and beauty, two categories that pique just about every teenage girl's interest. If a bright photo of Lindsay Lohan or Christina Aguilera on the cover isn't enticing enough, then perhaps the photos and pullout posters of the famous and infamous will be. While many teenage girls hang these celebrity faces on their bedroom walls, others are in strictly for the celeb gossip, which the magazine reports well. Other sections include "Cool Comebacks," "How Embarrassing!" and "Truth or Dare," where outrageous teen dares get revealed.
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