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3
30
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1M
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4
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11 values
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19 values
Aggressive Mining
M15
{3}{R}
4
Enchantment
You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn.
null
null
null
normal
Aggressive Sabotage
DMU
{2}{B}
3
Sorcery
Kicker {R} (You may pay an additional {R} as you cast this spell.) Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.
null
null
null
normal
Aggressive Urge
INV
{1}{G}
2
Instant
Target creature gets +1/+1 until end of turn. Draw a card.
null
null
null
normal
Agility
MIR
{1}{R}
2
Enchantment β€” Aura
Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
null
null
null
normal
Agitator Ant
C20
{2}{R}
3
Creature β€” Insect
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
2
2
null
normal
Agonizing Demise
INV
{3}{B}
4
Instant
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
null
null
null
normal
Agonizing Memories
WTH
{2}{B}{B}
4
Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
null
null
null
normal
Agonizing Remorse
THB
{1}{B}
2
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
null
null
null
normal
Agonizing Syphon
M20
{3}{B}
4
Sorcery
Agonizing Syphon deals 3 damage to any target and you gain 3 life.
null
null
null
normal
Agony Warp
ALA
{U}{B}
2
Instant
Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
null
null
null
normal
Agoraphobia
GTC
{1}{U}
2
Enchantment β€” Aura
Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return Agoraphobia to its owner's hand.
null
null
null
normal
Agrus Kos, Eternal Soldier
J22
{3}{W}
4
Legendary Creature β€” Spirit Soldier
Vigilance Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.)
3
4
null
normal
Agrus Kos, Wojek Veteran
RAV
{3}{R}{W}
5
Legendary Creature β€” Human Soldier
Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
3
3
null
normal
Agyrem
OHOP
null
0
Plane β€” Ravnica
Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. Whenever chaos ensues, creatures can't attack you until a player planeswalks.
null
null
null
planar
Ahn-Crop Champion
AKH
{2}{G}{W}
4
Creature β€” Human Warrior
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
4
4
null
normal
Ahn-Crop Crasher
AKH
{2}{R}
3
Creature β€” Minotaur Warrior
Haste You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
3
2
null
normal
Ahn-Crop Invader
WAR
{2}{R}
3
Creature β€” Zombie Minotaur Warrior
As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn.
2
2
null
normal
Aid from the Cowl
AER
{3}{G}{G}
5
Enchantment
Revolt β€” At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
null
null
null
normal
Aid the Fallen
WAR
{1}{B}
2
Sorcery
Choose one or both β€” β€’ Return target creature card from your graveyard to your hand. β€’ Return target planeswalker card from your graveyard to your hand.
null
null
null
normal
Aim High
SOI
{1}{G}
2
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
null
null
null
normal
Aim for the Head
VOW
{2}{B}
3
Sorcery
Choose one β€” β€’ Exile target Zombie. β€’ Target opponent exiles two cards from their hand.
null
null
null
normal
Ainok Artillerist
DTK
{2}{G}
3
Creature β€” Dog Archer
Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)
4
1
null
normal
Ainok Bond-Kin
KTK
{1}{W}
2
Creature β€” Dog Soldier
Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike.
2
1
null
normal
Ainok Guide
FRF
{1}{G}
2
Creature β€” Dog Scout
When Ainok Guide enters the battlefield, choose one β€” β€’ Put a +1/+1 counter on Ainok Guide. β€’ Search your library for a basic land card, reveal it, then shuffle and put that card on top.
1
1
null
normal
Ainok Survivalist
DTK
{1}{G}
2
Creature β€” Dog Shaman
Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
2
1
null
normal
Ainok Tracker
KTK
{5}{R}
6
Creature β€” Dog Scout
First strike Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3
3
null
normal
Air Bladder
NEM
{U}
1
Enchantment β€” Aura
Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying.
null
null
null
normal
Air Elemental
LEA
{3}{U}{U}
5
Creature β€” Elemental
Flying
4
4
null
normal
Air Marshal
BRO
{1}{U}
2
Creature β€” Human Soldier
{3}: Target Soldier gains flying until end of turn.
2
1
null
normal
Air Servant
M11
{4}{U}
5
Creature β€” Elemental
Flying {2}{U}: Tap target creature with flying.
4
3
null
normal
Air-Cult Elemental
AFR
{4}{U}{U}
6
Creature β€” Elemental
Flying Whirlwind β€” When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
2
5
null
normal
Airborne Aid
ONS
{3}{U}
4
Sorcery
Draw a card for each Bird on the battlefield.
null
null
null
normal
Airdrop Aeronauts
AER
{3}{W}{W}
5
Creature β€” Dwarf Scout
Flying Revolt β€” When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.
4
3
null
normal
Airdrop Condor
ONS
{4}{R}
5
Creature β€” Bird
Flying {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.
2
2
null
normal
Airlift Chaplain
BRO
{2}{W}
3
Creature β€” Human Cleric
Flying When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.)
1
1
null
normal
Aisha of Sparks and Smoke
SLD
{1}{R}{R}
3
Legendary Creature β€” Human Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R/W}: Aisha of Sparks and Smoke gains first strike until end of turn. Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
4
2
null
normal
Aisling Leprechaun
LEG
{G}
1
Creature β€” Faerie
Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
1
1
null
normal
Ajani Goldmane
LRW
{2}{W}{W}
4
Legendary Planeswalker β€” Ajani
[+1]: You gain 2 life. [βˆ’1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [βˆ’6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
null
null
4
normal
Ajani Goldmane // Ajani Goldmane
null
{2}{W}{W}
4
Legendary Planeswalker β€” Ajani
[+1]: You gain 2 life. [βˆ’1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [βˆ’6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
null
null
4
reversible_card
Ajani Steadfast
M15
{3}{W}
4
Legendary Planeswalker β€” Ajani
[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [βˆ’2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [βˆ’7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
null
null
4
normal
Ajani Unyielding
AER
{4}{G}{W}
6
Legendary Planeswalker β€” Ajani
[+2]: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. [βˆ’2]: Exile target creature. Its controller gains life equal to its power. [βˆ’9]: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
null
null
4
normal
Ajani Vengeant
ALA
{2}{R}{W}
4
Legendary Planeswalker β€” Ajani
[+1]: Target permanent doesn't untap during its controller's next untap step. [βˆ’2]: Ajani Vengeant deals 3 damage to any target and you gain 3 life. [βˆ’7]: Destroy all lands target player controls.
null
null
3
normal
Ajani's Aid
AER
{2}{G}{W}
4
Enchantment
When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle. Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.
null
null
null
normal
Ajani's Chosen
M14
{2}{W}{W}
4
Creature β€” Cat Soldier
Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
3
3
null
normal
Ajani's Comrade
AER
{1}{G}
2
Creature β€” Elf Soldier
Trample At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade.
2
2
null
normal
Ajani's Influence
M19
{2}{W}{W}
4
Sorcery
Put two +1/+1 counters on target creature. Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
null
null
null
normal
Ajani's Last Stand
M19
{2}{W}{W}
4
Enchantment
Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying. When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
null
null
null
normal
Ajani's Mantra
M11
{1}{W}
2
Enchantment
At the beginning of your upkeep, you may gain 1 life.
null
null
null
normal
Ajani's Presence
JOU
{W}
1
Instant
Strive β€” This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
null
null
null
normal
Ajani's Pridemate
M11
{1}{W}
2
Creature β€” Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
2
2
null
normal
Ajani's Sunstriker
M13
{W}{W}
2
Creature β€” Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2
2
null
normal
Ajani's Welcome
M19
{W}
1
Enchantment
Whenever a creature enters the battlefield under your control, you gain 1 life.
null
null
null
normal
Ajani, Adversary of Tyrants
M19
{2}{W}{W}
4
Legendary Planeswalker β€” Ajani
[+1]: Put a +1/+1 counter on each of up to two target creatures. [βˆ’2]: Return target creature card with mana value 2 or less from your graveyard to the battlefield. [βˆ’7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
null
null
4
normal
Ajani, Caller of the Pride
M13
{1}{W}{W}
3
Legendary Planeswalker β€” Ajani
[+1]: Put a +1/+1 counter on up to one target creature. [βˆ’3]: Target creature gains flying and double strike until end of turn. [βˆ’8]: Create X 2/2 white Cat creature tokens, where X is your life total.
null
null
4
normal
Ajani, Inspiring Leader
M20
{4}{W}{W}
6
Legendary Planeswalker β€” Ajani
[+2]: You gain 2 life. Put two +1/+1 counters on up to one target creature. [βˆ’3]: Exile target creature. Its controller gains 2 life. [βˆ’10]: Creatures you control gain flying and double strike until end of turn.
null
null
5
normal
Ajani, Mentor of Heroes
JOU
{3}{G}{W}
5
Legendary Planeswalker β€” Ajani
[+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [βˆ’8]: You gain 100 life.
null
null
4
normal
Ajani, Sleeper Agent
DMU
{1}{G}{G/W/P}{W}
4
Legendary Planeswalker β€” Ajani
Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. [βˆ’3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. [βˆ’6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
null
null
4
normal
Ajani, Strength of the Pride
M20
{2}{W}{W}
4
Legendary Planeswalker β€” Ajani
[+1]: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. [βˆ’2]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." [0]: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
null
null
5
normal
Ajani, Valiant Protector
AER
{4}{G}{W}
6
Legendary Planeswalker β€” Ajani
[+2]: Put two +1/+1 counters on up to one target creature. [+1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. [βˆ’11]: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
null
null
4
normal
Ajani, Wise Counselor
M19
{3}{W}{W}
5
Legendary Planeswalker β€” Ajani
[+2]: You gain 1 life for each creature you control. [βˆ’3]: Creatures you control get +2/+2 until end of turn. [βˆ’9]: Put X +1/+1 counters on target creature, where X is your life total.
null
null
5
normal
Ajani, the Greathearted
WAR
{2}{G}{W}
4
Legendary Planeswalker β€” Ajani
Creatures you control have vigilance. [+1]: You gain 3 life. [βˆ’2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
null
null
5
normal
Akim, the Soaring Wind
C20
{2}{U}{R}{W}
5
Legendary Creature β€” Bird Dinosaur
Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn.
3
4
null
normal
Akiri, Fearless Voyager
ZNR
{1}{R}{W}
3
Legendary Creature β€” Kor Warrior
Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
3
3
null
normal
Akiri, Line-Slinger
C16
{R}{W}
2
Legendary Creature β€” Kor Soldier Ally
First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.)
0
3
null
normal
Akki Avalanchers
CHK
{R}
1
Creature β€” Goblin Warrior
Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn.
1
1
null
normal
Akki Battle Squad
NEC
{5}{R}
6
Creature β€” Goblin Samurai
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
6
6
null
normal
Akki Blizzard-Herder
BOK
{1}{R}
2
Creature β€” Goblin Shaman
When Akki Blizzard-Herder dies, each player sacrifices a land.
1
1
null
normal
Akki Coalflinger
CHK
{1}{R}{R}
3
Creature β€” Goblin Shaman
First strike {R}, {T}: Attacking creatures gain first strike until end of turn.
2
2
null
normal
Akki Drillmaster
SOK
{2}{R}
3
Creature β€” Goblin Shaman
{T}: Target creature gains haste until end of turn.
2
2
null
normal
Akki Ember-Keeper
NEO
{1}{R}
2
Enchantment Creature β€” Goblin Warrior
Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)
2
1
null
normal
Akki Lavarunner // Tok-Tok, Volcano Born
CHK
{3}{R}
4
Creature β€” Goblin Warrior
Haste Whenever Akki Lavarunner deals damage to an opponent, flip it.
1
1
null
flip
Akki Raider
BOK
{1}{R}
2
Creature β€” Goblin Warrior
Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.
2
1
null
normal
Akki Rockspeaker
CHK
{1}{R}
2
Creature β€” Goblin Shaman
When Akki Rockspeaker enters the battlefield, add {R}.
1
1
null
normal
Akki Ronin
NEO
{1}{R}
2
Creature β€” Goblin Samurai
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
1
3
null
normal
Akki Scrapchomper
MOM
{R}
1
Creature β€” Phyrexian Goblin
{1}{R}, {T}, Sacrifice an artifact or land: Draw a card.
1
1
null
normal
Akki Underling
SOK
{1}{R}
2
Creature β€” Goblin Warrior
As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.
2
1
null
normal
Akki Underminer
CHK
{3}{R}
4
Creature β€” Goblin Rogue Shaman
Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.
1
1
null
normal
Akki War Paint
NEO
{R}
1
Enchantment β€” Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.
null
null
null
normal
Akoum
OPC2
null
0
Plane β€” Zendikar
Players may cast enchantment spells as though they had flash. Whenever chaos ensues, destroy target creature that isn't enchanted.
null
null
null
planar
Akoum Battlesinger
WWK
{1}{R}
2
Creature β€” Human Berserker Ally
Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
1
1
null
normal
Akoum Boulderfoot
ROE
{4}{R}{R}
6
Creature β€” Giant Warrior
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.
4
5
null
normal
Akoum Firebird
BFZ
{2}{R}{R}
4
Creature β€” Phoenix
Flying, haste Akoum Firebird attacks each combat if able. Landfall β€” Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.
3
3
null
normal
Akoum Flameseeker
OGW
{2}{R}
3
Creature β€” Human Shaman Ally
Cohort β€” {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.
3
2
null
normal
Akoum Hellhound
ZNR
{R}
1
Creature β€” Elemental Dog
Landfall β€” Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
0
1
null
normal
Akoum Hellkite
BFZ
{4}{R}{R}
6
Creature β€” Dragon
Flying Landfall β€” Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.
4
4
null
normal
Akoum Refuge
ZEN
null
0
Land
Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
null
null
null
normal
Akoum Stonewaker
BFZ
{1}{R}
2
Creature β€” Human Shaman
Landfall β€” Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
2
1
null
normal
Akoum Warrior // Akoum Teeth
ZNR
{5}{R}
6
Creature β€” Minotaur Warrior
Trample
4
5
null
modal_dfc
Akrasan Squire
ALA
{W}
1
Creature β€” Human Soldier
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
1
1
null
normal
Akroan Conscriptor
BNG
{4}{R}
5
Creature β€” Human Shaman
Heroic β€” Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
3
2
null
normal
Akroan Crusader
THS
{R}
1
Creature β€” Human Soldier
Heroic β€” Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.
1
1
null
normal
Akroan Hoplite
THS
{R}{W}
2
Creature β€” Human Soldier
Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
1
2
null
normal
Akroan Horse
THS
{4}
4
Artifact Creature β€” Horse
Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
0
4
null
normal
Akroan Jailer
ORI
{W}
1
Creature β€” Human Soldier
{2}{W}, {T}: Tap target creature.
1
1
null
normal
Akroan Line Breaker
JOU
{2}{R}
3
Creature β€” Human Warrior
Heroic β€” Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
2
1
null
normal
Akroan Mastiff
JOU
{3}{W}
4
Creature β€” Dog
{W}, {T}: Tap target creature.
2
2
null
normal
Akroan Phalanx
BNG
{3}{W}
4
Creature β€” Human Soldier
Vigilance {2}{R}: Creatures you control get +1/+0 until end of turn.
3
3
null
normal
Akroan Sergeant
ORI
{2}{R}
3
Creature β€” Human Soldier
First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2
2
null
normal
Akroan Skyguard
BNG
{1}{W}
2
Creature β€” Human Soldier
Flying Heroic β€” Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.
1
1
null
normal
Akroma's Blessing
ONS
{2}{W}
3
Instant
Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)
null
null
null
normal