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1M
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Akroma's Devoted | LGN | {3}{W} | 4 | Creature β Human Cleric | Cleric creatures have vigilance. | 2 | 4 | null | normal |
Akroma's Memorial | FUT | {7} | 7 | Legendary Artifact | Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. | null | null | null | normal |
Akroma's Vengeance | ONS | {4}{W}{W} | 6 | Sorcery | Destroy all artifacts, creatures, and enchantments.
Cycling {3} ({3}, Discard this card: Draw a card.) | null | null | null | normal |
Akroma's Will | CMR | {3}{W} | 4 | Instant | Choose one. If you control a commander as you cast this spell, you may choose both.
β’ Creatures you control gain flying, vigilance, and double strike until end of turn.
β’ Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn. | null | null | null | normal |
Akroma, Angel of Fury | PLC | {5}{R}{R}{R} | 8 | Legendary Creature β Angel | This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | 6 | 6 | null | normal |
Akroma, Angel of Wrath | LGN | {5}{W}{W}{W} | 8 | Legendary Creature β Angel | Flying, first strike, vigilance, trample, haste, protection from black and from red | 6 | 6 | null | normal |
Akroma, Angel of Wrath Avatar | PMOA | null | 0 | Vanguard | Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance. | null | null | null | vanguard |
Akroma, Vision of Ixidor | CMR | {5}{W}{W} | 7 | Legendary Creature β Angel | Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner | 6 | 6 | null | normal |
Akron Legionnaire | LEG | {6}{W}{W} | 8 | Creature β Giant Soldier | Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. | 8 | 4 | null | normal |
Aku Djinn | VIS | {3}{B}{B} | 5 | Creature β Djinn | Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. | 5 | 6 | null | normal |
Akuta, Born of Ash | SOK | {2}{B}{B} | 4 | Legendary Creature β Spirit | Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield. | 3 | 2 | null | normal |
Al-abara's Carpet | LEG | {5} | 5 | Artifact | {5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying. | null | null | null | normal |
Alabaster Dragon | POR | {4}{W}{W} | 6 | Creature β Dragon | Flying
When Alabaster Dragon dies, shuffle it into its owner's library. | 4 | 4 | null | normal |
Alabaster Host Intercessor | MOM | {5}{W} | 6 | Creature β Phyrexian Samurai | When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) | 3 | 4 | null | normal |
Alabaster Host Sanctifier | MOM | {1}{W} | 2 | Creature β Phyrexian Cleric | Lifelink | 2 | 2 | null | normal |
Alabaster Kirin | KTK | {3}{W} | 4 | Creature β Kirin | Flying, vigilance | 2 | 3 | null | normal |
Alabaster Leech | INV | {W} | 1 | Creature β Leech | White spells you cast cost {W} more to cast. | 1 | 3 | null | normal |
Alabaster Mage | M12 | {1}{W} | 2 | Creature β Human Wizard | {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | 2 | 1 | null | normal |
Alabaster Potion | LEG | {X}{W}{W} | 2 | Instant | Choose one β
β’ Target player gains X life.
β’ Prevent the next X damage that would be dealt to any target this turn. | null | null | null | normal |
Alabaster Wall | MMQ | {2}{W} | 3 | Creature β Wall | Defender (This creature can't attack.)
{T}: Prevent the next 1 damage that would be dealt to any target this turn. | 0 | 4 | null | normal |
Alaborn Cavalier | P02 | {2}{W}{W} | 4 | Creature β Human Knight | Whenever Alaborn Cavalier attacks, you may tap target creature. | 2 | 2 | null | normal |
Alaborn Grenadier | P02 | {W}{W} | 2 | Creature β Human Soldier | Vigilance | 2 | 2 | null | normal |
Alaborn Musketeer | P02 | {1}{W} | 2 | Creature β Human Soldier | Reach (This creature can block creatures with flying.) | 2 | 1 | null | normal |
Alaborn Trooper | P02 | {2}{W} | 3 | Creature β Human Soldier | null | 2 | 3 | null | normal |
Alaborn Veteran | P02 | {2}{W} | 3 | Creature β Human Knight | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. | 2 | 2 | null | normal |
Alaborn Zealot | P02 | {W} | 1 | Creature β Human Soldier | When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot. | 1 | 1 | null | normal |
Aladdin | ARN | {2}{R}{R} | 4 | Creature β Human Rogue | {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. | 1 | 1 | null | normal |
Aladdin's Lamp | ARN | {10} | 10 | Artifact | {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. | null | null | null | normal |
Aladdin's Ring | ARN | {8} | 8 | Artifact | {8}, {T}: Aladdin's Ring deals 4 damage to any target. | null | null | null | normal |
Alandra, Sky Dreamer | J22 | {2}{U}{U} | 4 | Legendary Creature β Merfolk Wizard | Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand. | 2 | 4 | null | normal |
Alarum | MIR | {1}{W} | 2 | Instant | Untap target nonattacking creature. It gets +1/+3 until end of turn. | null | null | null | normal |
Alaundo the Seer | CLB | {2}{G}{U} | 4 | Legendary Creature β Human Shaman | {T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile. | 3 | 5 | null | normal |
Albino Troll | USG | {1}{G} | 2 | Creature β Troll | Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{1}{G}: Regenerate Albino Troll. | 3 | 3 | null | normal |
Alchemist's Apprentice | AVR | {1}{U} | 2 | Creature β Human Wizard | Sacrifice Alchemist's Apprentice: Draw a card. | 1 | 1 | null | normal |
Alchemist's Gambit | VOW | {1}{R}{R} | 3 | Sorcery | Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit. | null | null | null | normal |
Alchemist's Gift | M21 | {B} | 1 | Instant | Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | null | null | null | normal |
Alchemist's Greeting | EMN | {4}{R} | 5 | Sorcery | Alchemist's Greeting deals 4 damage to target creature.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | null | null | null | normal |
Alchemist's Refuge | AVR | null | 0 | Land | {T}: Add {C}.
{G}{U}, {T}: You may cast spells this turn as though they had flash. | null | null | null | normal |
Alchemist's Retrieval | VOW | {U} | 1 | Instant | Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand. | null | null | null | normal |
Alchemist's Vial | ORI | {2} | 2 | Artifact | When Alchemist's Vial enters the battlefield, draw a card.
{1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. | null | null | null | normal |
Alchor's Tomb | LEG | {4} | 4 | Artifact | {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.) | null | null | null | normal |
Aleatory | MIR | {1}{R} | 2 | Instant | Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep. | null | null | null | normal |
Alela, Artful Provocateur | ELD | {1}{W}{U}{B} | 4 | Legendary Creature β Faerie Warlock | Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. | 2 | 3 | null | normal |
Alela, Cunning Conqueror | WOC | {2}{U}{B} | 4 | Legendary Creature β Faerie Warlock | Flying
Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. | 2 | 4 | null | normal |
Alena, Kessig Trapper | CMR | {4}{R} | 5 | Legendary Creature β Human Scout | First strike
{T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn.
Partner (You can have two commanders if both have partner.) | 4 | 3 | null | normal |
Alert Heedbonder | IKO | {1}{G/W}{G/W} | 3 | Creature β Human Scout | Vigilance
At the beginning of your end step, you gain 1 life for each creature you control with vigilance. | 2 | 4 | null | normal |
Alert Shu Infantry | PTK | {2}{W} | 3 | Creature β Human Soldier | Vigilance | 2 | 2 | null | normal |
Alesha's Vanguard | FRF | {3}{B} | 4 | Creature β Orc Warrior | Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | 3 | 3 | null | normal |
Alesha, Who Smiles at Death | FRF | {2}{R} | 3 | Legendary Creature β Human Warrior | First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking. | 3 | 2 | null | normal |
Alexander Clamilton | UND | {2}{U} | 3 | Legendary Creature β Clamfolk Advisor Rebel | Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
{1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature. | 0 | 4 | null | normal |
Alexi's Cloak | PCY | {1}{U} | 2 | Enchantment β Aura | Flash
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.) | null | null | null | normal |
Alexi, Zephyr Mage | PCY | {3}{U}{U} | 5 | Legendary Creature β Human Spellshaper | {X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. | 3 | 3 | null | normal |
Algae Gharial | ALA | {3}{G} | 4 | Creature β Crocodile | Shroud (This creature can't be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial. | 1 | 1 | null | normal |
Alhammarret's Archive | ORI | {5} | 5 | Legendary Artifact | If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | null | null | null | normal |
Alhammarret, High Arbiter | ORI | {5}{U}{U} | 7 | Legendary Creature β Sphinx | Flying
As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). | 5 | 5 | null | normal |
Alharu, Solemn Ritualist | CMR | {4}{W} | 5 | Legendary Creature β Human Monk | When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner (You can have two commanders if both have partner.) | 3 | 3 | null | normal |
Ali Baba | ARN | {R} | 1 | Creature β Human Rogue | {R}: Tap target Wall. | 1 | 1 | null | normal |
Ali from Cairo | ARN | {2}{R}{R} | 4 | Creature β Human | Damage that would reduce your life total to less than 1 reduces it to 1 instead. | 0 | 1 | null | normal |
Aliban's Tower | HML | {1}{R} | 2 | Instant | Target blocking creature gets +3/+1 until end of turn. | null | null | null | normal |
Alibou, Ancient Witness | C21 | {3}{R}{W} | 5 | Legendary Artifact Creature β Golem | Other artifact creatures you control have haste.
Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. | 4 | 5 | null | normal |
Aligned Hedron Network | BFZ | {4} | 4 | Artifact | When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) | null | null | null | normal |
Alirios, Enraptured | THB | {2}{U} | 3 | Legendary Creature β Human | Alirios, Enraptured enters the battlefield tapped.
Alirios doesn't untap during your untap step if you control a Reflection.
When Alirios enters the battlefield, create a 3/2 blue Reflection creature token. | 2 | 3 | null | normal |
Alistair, the Brigadier | WHO | {1}{G}{W}{U} | 4 | Legendary Creature β Human Soldier | Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.)
Whenever Alistair attacks, you may pay {8}. If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control. | 3 | 3 | null | normal |
Alive // Well | DGM | {3}{G} | 5 | Sorcery | Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.) | null | null | null | split |
All Hallow's Eve | LEG | {2}{B}{B} | 4 | Sorcery | Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield. | null | null | null | normal |
All Is Dust | ROE | {7} | 7 | Tribal Sorcery β Eldrazi | Each player sacrifices all permanents they control that are one or more colors. | null | null | null | normal |
All Shall Smolder in My Wake | OARC | null | 0 | Scheme | When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land. | null | null | null | scheme |
All Suns' Dawn | 5DN | {4}{G} | 5 | Sorcery | For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. | null | null | null | normal |
All That Glitters | ELD | {1}{W} | 2 | Enchantment β Aura | Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. | null | null | null | normal |
All Will Be One | ONE | {3}{R}{R} | 5 | Enchantment | Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. | null | null | null | normal |
All in Good Time | OARC | null | 0 | Scheme | When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn. | null | null | null | scheme |
All of History, All at Once | WHO | {2}{U}{U} | 4 | Sorcery | Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.) | null | null | null | normal |
All-Seeing Arbiter | SNC | {4}{U}{U} | 6 | Creature β Avatar | Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. | 5 | 4 | null | normal |
Allay | EXO | {1}{W} | 2 | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target enchantment. | null | null | null | normal |
Alley Evasion | AER | {W} | 1 | Instant | Choose one β
β’ Target creature you control gets +1/+2 until end of turn.
β’ Return target creature you control to its owner's hand. | null | null | null | normal |
Alley Grifters | MMQ | {1}{B}{B} | 3 | Creature β Human Mercenary | Whenever Alley Grifters becomes blocked, defending player discards a card. | 2 | 2 | null | normal |
Alley Strangler | AER | {2}{B} | 3 | Creature β Aetherborn Rogue | Menace | 2 | 3 | null | normal |
Alliance of Arms | CMD | {W} | 1 | Sorcery | Join forces β Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way. | null | null | null | normal |
Allied Assault | ZNR | {2}{W} | 3 | Instant | Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | null | null | null | normal |
Allied Reinforcements | OGW | {3}{W} | 4 | Sorcery | Create two 2/2 white Knight Ally creature tokens. | null | null | null | normal |
Allied Strategies | PLS | {4}{U} | 5 | Sorcery | Domain β Target player draws a card for each basic land type among lands they control. | null | null | null | normal |
Allosaurus Rider | CSP | {5}{G}{G} | 7 | Creature β Elf Warrior | You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. | 1+* | 1+* | null | normal |
Allosaurus Shepherd | JMP | {G} | 1 | Creature β Elf Shaman | This spell can't be countered.
Green spells you control can't be countered.
{4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. | 1 | 1 | null | normal |
Alloy Animist | BRO | {G} | 1 | Creature β Human Druid | {2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. | 1 | 1 | null | normal |
Alloy Golem | INV | {6} | 6 | Artifact Creature β Golem | As Alloy Golem enters the battlefield, choose a color.
Alloy Golem is the chosen color. (It's still an artifact.) | 4 | 4 | null | normal |
Alloy Myr | NPH | {3} | 3 | Artifact Creature β Myr | {T}: Add one mana of any color. | 2 | 2 | null | normal |
Allure of the Unknown | THB | {3}{B}{R} | 5 | Sorcery | Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. | null | null | null | normal |
Alluring Scent | POR | {1}{G}{G} | 3 | Sorcery | All creatures able to block target creature this turn do so. | null | null | null | normal |
Alluring Siren | M10 | {1}{U} | 2 | Creature β Siren | {T}: Target creature an opponent controls attacks you this turn if able. | 1 | 1 | null | normal |
Alluring Suitor // Deadly Dancer | VOW | {2}{R} | 3 | Creature β Vampire | When you attack with exactly two creatures, transform Alluring Suitor. | 2 | 3 | null | transform |
Ally Encampment | BFZ | null | 0 | Land | {T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Ally spell.
{1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. | null | null | null | normal |
Almighty Brushwagg | IKO | {G} | 1 | Creature β Brushwagg | Trample
{3}{G}: Almighty Brushwagg gets +3/+3 until end of turn. | 1 | 1 | null | normal |
Alms | WTH | {W} | 1 | Enchantment | {1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. | null | null | null | normal |
Alms Beast | GTC | {2}{W}{B} | 4 | Creature β Beast | Creatures blocking or blocked by Alms Beast have lifelink. | 6 | 6 | null | normal |
Alms Collector | C17 | {3}{W} | 4 | Creature β Cat Cleric | Flash
If an opponent would draw two or more cards, instead you and that player each draw a card. | 3 | 4 | null | normal |
Alms of the Vein | SOI | {2}{B} | 3 | Sorcery | Target opponent loses 3 life and you gain 3 life.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | null | null | null | normal |
Alora, Cheerful Assassin | HBG | {3}{U}{B} | 5 | Legendary Creature β Halfling Rogue Assassin | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life. | 4 | 4 | null | normal |
Alora, Cheerful Mastermind | HBG | {3}{W}{U} | 5 | Legendary Creature β Halfling Rogue | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token. | 4 | 4 | null | normal |
Alora, Cheerful Scout | HBG | {3}{G}{U} | 5 | Legendary Creature β Halfling Rogue Scout | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1. | 4 | 4 | null | normal |
Alora, Cheerful Swashbuckler | HBG | {3}{U}{R} | 5 | Legendary Creature β Halfling Rogue | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a Treasure token. | 4 | 4 | null | normal |