Monday, December 1, 2014

Delving into the 5e DMG Part 4

As promised in Chapter 3, Adventure Environments is packed full
of information on how to create a dungeon. This chapter is all about the dungeon itself, and how to use it to create a memorable adventure.

The Dungeon

The Dungeon is the heart of the adventure. It is the place where the PCs will spend most of their time. It is