Input: [Games] GSC [Description]

Output: Powerful but makes the user faint.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Inflicts severe damage but makes the user faint.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user blows up to inflict severe damage, even making itself faint.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks everything around it by causing an explosion. The user faints upon using this move.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strikes the target with stiff wings. Has a one-in-ten chance of raising the user's Defense.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Stiff wings strike the foe.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with hard wings spread wide.* Spreads hard-edged wings and slams into the foe.*

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with wings of steel. It may also raise the user’s Defense.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Strikes target with wings. May raise Defense.* Spreads hard-edged wings and slams into the target.*

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is hit with wings of steel. It may also raise the user's Defense stat.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is hit with wings of steel. It may also raise the user's Defense stat.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The target is hit with wings of steel. This may also raise the user's Defense stat.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Torments the foe and stops successive use of a move.* Prevents the foe from using the same move in a row.*

Difference between revisions of "Torment (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: It enrages the foe, making it incapable of using the same move successively.

Difference between revisions of "Torment (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Torments the target. Stops successive use of a move.* Prevents the target from using the same move in a row.*

Difference between revisions of "Torment (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Prevents the targeted Pokémon, while it remains on the floor, from using the last move it used.

Difference between revisions of "Torment (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user torments and enrages the foe, making it incapable of using the same move twice in a row.

Difference between revisions of "Torment (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XY [Description]

Output: The user torments and enrages the target, making it incapable of using the same move twice in a row.

Difference between revisions of "Torment (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An attack that may shock the foe into flinching.

Astonish (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack using a startling shout. It also may make the foe flinch.

Astonish (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An attack that may shock the target into flinching.

Astonish (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.

Astonish (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.

Astonish (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

Astonish (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Astonish (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Basic Extension [Access cost] 0 [Unlock] Default [Notes] Mainly pink Dream Clouds [Description]

Output: A balanced searching device.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Retrieval Extension [Access cost] 100 [Unlock] Obtain a total of 200 Dream Orbs [Notes] Slightly more pink Dream Clouds; Pokémon are more common than items [Description]

Output: This search extension makes it easier to find Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension α [Access cost] 0 [Unlock] Obtain a total of 400 Dream Orbs [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The alpha version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dowsing Extension [Access cost] 100 [Unlock] Collect a total of 700 Dream Orbs [Notes] Slightly more pink Dream Clouds; items are more common than Pokémon [Description]

Output: This search extension reacts to Pokémon that are holding something.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension β [Access cost] 0 [Unlock] Obtain a total of 1500 Dream Orbs [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The beta version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension γ [Access cost] 0 [Unlock] Obtain a total of 3000 Dream Orbs [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The gamma version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator α [Access cost] 400 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The simulator was created to research Tornadus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator β [Access cost] 600 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The simulator was created to research Thundurus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator γ [Access cost] 800 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The simulator was created to research Landorus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Temporal Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Diamond inserted after catching Landorus [Notes] Only stormy Dream Clouds; Dialga appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about time.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Spatial Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Pearl inserted after catching Landorus [Notes] Only stormy Dream Clouds; Palkia appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about space.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Renegade Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Platinum inserted after catching Landorus [Notes] Only stormy Dream Clouds; Giratina appears (as a sphere) [Description]

Output: This extension was developed for research on alternate worlds.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rainbow Extension [Access cost] 0 [Unlock] Go to main menu from title screen with HeartGold inserted after catching Landorus [Notes] Only stormy Dream Clouds; Ho-Oh appears (as a sphere) [Description]

Output: This extension was developed to research light and happiness.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Diving Extension [Access cost] 0 [Unlock] Go to main menu from title screen with SoulSilver inserted after catching Landorus [Notes] Only stormy Dream Clouds; Lugia appears (as a sphere) [Description]

Output: This extension was developed to research the sea's quiet and rage.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension A [Access cost] 0 [Unlock] Enter secret code on main menu: ↑ → ↓ ← X R L* [Notes] Only stormy Dream Clouds; Beldum appears (as a sphere) [Description]

Output: This extension was developed to research magnetism.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension B [Access cost] 0 [Unlock] Enter secret code on main menu: ↑ ↓ → ← Y R L* [Notes] Only stormy Dream Clouds; Slowpoke appears (as a sphere) [Description]

Output: This extension was developed while thinking about a calm shore.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension C [Access cost] 0 [Unlock] Enter secret code on main menu: R L Y X ← → Y X* [Notes] Only stormy Dream Clouds; Hoothoot appears (as a sphere) [Description]

Output: This extension was developed to research the planet's rotation.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strikes the target with stiff wings. Has a one-in-ten chance of raising the user's Defense.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Stiff wings strike the foe.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with hard wings spread wide.* Spreads hard-edged wings and slams into the foe.*

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with wings of steel. It may also raise the user’s Defense.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Strikes target with wings. May raise Defense.* Spreads hard-edged wings and slams into the target.*

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is hit with wings of steel. It may also raise the user's Defense stat.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is hit with wings of steel. It may also raise the user's Defense stat.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The target is hit with wings of steel. This may also raise the user's Defense stat.

Difference between revisions of "Steel Wing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Fire-type attack. Has a one-in-ten chance of leaving the target with a damaging burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may inflict a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A weak fire attack that may inflict a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with small flames. The foe may suffer a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with small flames. The target may also be left with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with small flames. It may also leave the target with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The target is attacked with small flames. This may also leave the target with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 8-10] Happy ★ [Rank 4-7]

Output: Lucky ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 8-10] Studio [Rank 4-7]

Output: Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 8-10] 's Colosseum [Rank 4-7]

Output: 's Ring

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 8-10] 's Emporium [Rank 4-7]

Output: 's Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 8-10] 's Garden [Rank 4-7]

Output: 's Flowers

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 8-10] Museum [Rank 4-7]

Output: Gallery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 8-10] Bistro [Rank 4-7]

Output: 's Kitchen

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 8-10] Land [Rank 4-7]

Output: Corner

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A special Fire-type attack. Has a one-in-ten chance of inflicting a burn on the target.

Fire Punch (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A fiery punch. May cause a burn.

Fire Punch (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A fiery punch that may burn the foe.

Fire Punch (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A fiery punch that may burn the target.

Fire Punch (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is punched with a fiery fist. It may leave the foe with a burn.

Fire Punch (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is punched with a fiery fist. It may leave the target with a burn.

Fire Punch (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is punched with a fiery fist. It may also leave the target with a burn.

Fire Punch (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Basic Extension [Access cost] 0 [Description] A balanced searching device. [Notes] Mainly pink Dream Clouds [Unlock]

Output: Default

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Retrieval Extension [Access cost] 100 [Description] This search extension makes it easier to find Pokémon. [Notes] Slightly more pink Dream Clouds; Pokémon are more common than items [Unlock]

Output: Obtain a total of 200 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension α [Access cost] 0 [Description] The alpha version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Unlock]

Output: Obtain a total of 400 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dowsing Extension [Access cost] 100 [Description] This search extension reacts to Pokémon that are holding something. [Notes] Slightly more pink Dream Clouds; items are more common than Pokémon [Unlock]

Output: Collect a total of 700 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension β [Access cost] 0 [Description] The beta version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Unlock]

Output: Obtain a total of 1500 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension γ [Access cost] 0 [Description] The gamma version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Unlock]

Output: Obtain a total of 3000 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator α [Access cost] 400 [Description] The simulator was created to research Tornadus's traits. [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator β [Access cost] 600 [Description] The simulator was created to research Thundurus's traits. [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator γ [Access cost] 800 [Description] The simulator was created to research Landorus's traits. [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Temporal Extension [Access cost] 0 [Description] This extension was made as part of an experiment about time. [Notes] Only stormy Dream Clouds; Dialga appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Diamond inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Spatial Extension [Access cost] 0 [Description] This extension was made as part of an experiment about space. [Notes] Only stormy Dream Clouds; Palkia appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Pearl inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Renegade Extension [Access cost] 0 [Description] This extension was developed for research on alternate worlds. [Notes] Only stormy Dream Clouds; Giratina appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Platinum inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rainbow Extension [Access cost] 0 [Description] This extension was developed to research light and happiness. [Notes] Only stormy Dream Clouds; Ho-Oh appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with HeartGold inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Diving Extension [Access cost] 0 [Description] This extension was developed to research the sea's quiet and rage. [Notes] Only stormy Dream Clouds; Lugia appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with SoulSilver inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension A [Access cost] 0 [Description] This extension was developed to research magnetism. [Notes] Only stormy Dream Clouds; Beldum appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: ↑ → ↓ ← X R L*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension B [Access cost] 0 [Description] This extension was developed while thinking about a calm shore. [Notes] Only stormy Dream Clouds; Slowpoke appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: ↑ ↓ → ← Y R L*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension C [Access cost] 0 [Description] This extension was developed to research the planet's rotation. [Notes] Only stormy Dream Clouds; Hoothoot appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: R L Y X ← → Y X*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Dragon-type attack. Has a one-in-three chance of paralyzing the target.

Difference between revisions of "Dragon Breath (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A strong breath attack.

Difference between revisions of "Dragon Breath (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with an incredible blast of breath.

Difference between revisions of "Dragon Breath (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with an incredible blast of breath that may also paralyze.

Difference between revisions of "Dragon Breath (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Incredible blast of breath that may paralyze the target.

Difference between revisions of "Dragon Breath (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user exhales a mighty gust that inflicts damage. It may also paralyze the target.

Difference between revisions of "Dragon Breath (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.

Difference between revisions of "Dragon Breath (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Psychic-type attack. Has a one-in-ten of making the target confused.

Psybeam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may confuse the foe.

Psybeam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Fires a peculiar ray that may confuse the foe.

Psybeam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A peculiar ray is shot at the foe. It may leave the foe confused.

Psybeam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Fires a peculiar ray that may confuse the target.

Psybeam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with a peculiar ray. It may also leave the target confused.

Psybeam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is attacked with a peculiar ray. It may also cause confusion.

Psybeam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Emit a beam of mysterious light in the enemy's direction. It may leave the target confused.

Psybeam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Glitch Trainer] PKMNTRAINER Thomas [Cause]

Output: Time method

Difference between revisions of "Trainer House glitches" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Glitch Trainer] List of glitch Trainers in Trainer House caused by the Unown method [Cause]

Output: Unown method

Difference between revisions of "Trainer House glitches" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Glitch Trainer] Glitch Trainer with Pokémon of any level [Cause]

Output: Cartridge's battery has run dry

Difference between revisions of "Trainer House glitches" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Glitch Trainer] Glitch Trainer with a level 0 Mankey or Primeape which freezes the game [Cause]

Output: Triggered as side-effect of bad cloning

Difference between revisions of "Trainer House glitches" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Glitch Trainer] Glitch Trainer with Pokémon over level 100 of any species, sometimes even ?????. The game may also suddenly display "Waiting..." as if it was in a link battle. Once this message is displayed, the game will freeze. [Cause]

Output: Obtained through a corrupted link battle or Mystery Gift

Difference between revisions of "Trainer House glitches" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Glitch Trainer] Glitch Trainer with numbers in their name, usually with Pokémon over level 100 [Cause]

Output: RAM physically damaged

Difference between revisions of "Trainer House glitches" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An attack with effects that vary by location.* Adds an effect to attack depending on the location.*

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that may have an additional effect that varies with the terrain.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An attack with effects that vary by location.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: An attack move with effects that vary depending on the user's environment.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks the target with a secret power. Its added effects vary depending on the user's environment.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also trigger other effects depending on the terrain.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also trigger other effects depending on the dungeon terrain.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Rank 1-3]

Output: Dream ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 4-7] Salon [Rank 8-10] Studio [Rank 1-3]

Output: Barber

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Rank 1-3]

Output: Fitness

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Rank 1-3]

Output: Mart

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Rank 1-3]

Output: Florist

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 4-7] Gallery [Rank 8-10] Museum [Rank 1-3]

Output: 's Antiques

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Rank 1-3]

Output: Deli

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 4-7] Corner [Rank 8-10] Land [Rank 1-3]

Output: Place

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strikes the target with sharp claws. Has a one-in-ten shot at raising the user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may up user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEXD [Description]

Output: A claw attack that may raise the user’s Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with steel claws. It may also raise the user’s Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is raked with steel claws. It may also raise the user’s Attack stat.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The target is raked with steel claws. It may also raise the user's Attack stat.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Scratch the enemy with steel claws. It may also increase the user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Red & Blue [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Yellow [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Gold & Silver [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Crystal [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Ruby & Sapphire [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] FireRed & LeafGreen [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Emerald [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Diamond & Pearl [Status]

Output: In development

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Platinum [Status]

Output: In development

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] HeartGold & SoulSilver [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Black & White [Status]

Output: Complete

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Main Series games] Black 2 & White 2 [Status]

Output: In development

Difference between revisions of "Bulbapedia:Project Walkthroughs/To-do list" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Used only if the user runs totally out of PP. The user is hit with 1/4 of the damage it inflicts.

Struggle (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Used only if the user is totally out of PP. The user is hit with 1/4 the damage it inflicts.

Struggle (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Used only if all PP are exhausted.

Struggle (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Used only if all PP are gone. Also hurts the user a little.

Struggle (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that is used only if there is no PP. It also hurts the user.

Struggle (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Used when all PP are gone. Also hurts the user a bit.

Struggle (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.

Struggle (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A boomerang made of bone is thrown to inflict damage twice -- on the way out and on its return.

Difference between revisions of "Bonemerang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A boomerang made of bone is thrown to inflict damage twice, on the way out and on return.

Difference between revisions of "Bonemerang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that strikes twice.

Difference between revisions of "Bonemerang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Throws a bone boomerang that strikes twice.

Difference between revisions of "Bonemerang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user throws a bone that hits the foe once, then once again on return.

Difference between revisions of "Bonemerang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.

Difference between revisions of "Bonemerang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user throws the bone it holds. The bone loops to hit the target twice, coming and going.

Difference between revisions of "Bonemerang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Stops the foe from moving with rocks and cuts Speed.* Stops the foe from moving with rocks. May lower Speed.*

Difference between revisions of "Rock Tomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Boulders are hurled at the foe. It also lowers the foe’s Speed if it hits.

Difference between revisions of "Rock Tomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Immobilizes the target with rocks, and cuts Speed.* Stops target from moving with rocks. May lower Speed.*

Difference between revisions of "Rock Tomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DP [Description]

Output: Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.* Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.*

Difference between revisions of "Rock Tomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PtHGSS [Description]

Output: Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.* Large boulders are hurled at the foe to inflict damage. It lowers the foe's Speed.*

Difference between revisions of "Rock Tomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.

Difference between revisions of "Rock Tomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Bombard the enemy with rocks. It may also reduce the target's Range.

Difference between revisions of "Rock Tomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Used only if the user runs totally out of PP. The user is hit with 1/4 of the damage it inflicts.

Difference between revisions of "Struggle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Used only if the user is totally out of PP. The user is hit with 1/4 the damage it inflicts.

Difference between revisions of "Struggle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Used only if all PP are exhausted.

Difference between revisions of "Struggle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Used only if all PP are gone. Also hurts the user a little.

Difference between revisions of "Struggle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that is used only if there is no PP. It also hurts the user.

Difference between revisions of "Struggle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Used when all PP are gone. Also hurts the user a bit.

Difference between revisions of "Struggle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 [Description]

Output: An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.

Difference between revisions of "Struggle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: An attack that is used in desperation only if the user has no PP. This also damages the user a little.

Difference between revisions of "Struggle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Shop type]

Output: Raffle Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10] Studio [Shop type]

Output: Beauty Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Shop type]

Output: Dojo

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Shop type]

Output: Market

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Shop type]

Output: Flower Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10] Museum [Shop type]

Output: Antique Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Shop type]

Output: Café

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10] Land [Shop type]

Output: Nursery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A non-stop attack move. The user's Attack power increases every time it sustains damage.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Raises Attack if the user is hit.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Raises the user's Attack every time it is hit.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that becomes stronger each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: While this move is in use, it gains attack power each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10]

Output: Happy ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10]

Output: Studio

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10]

Output: 's Colosseum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10]

Output: 's Emporium

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10]

Output: 's Garden

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10]

Output: Museum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10]

Output: Bistro

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10]

Output: Land

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Normal-type attack. Has a one-in-ten chance of making the target flinch.

Difference between revisions of "Hyper Fang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause flinching.

Difference between revisions of "Hyper Fang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Attacks with sharp fangs. May cause flinching.

Difference between revisions of "Hyper Fang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with sharp fangs. It may make the foe flinch.

Difference between revisions of "Hyper Fang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.

Difference between revisions of "Hyper Fang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The user bites hard on the target with its sharp front fangs. It may also make the target flinch.

Difference between revisions of "Hyper Fang (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An electrical attack that may paralyze the foe.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An electric shock attack that may also leave the foe paralyzed.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An electrical attack that may paralyze the target.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Shock the target, with a potential to inflict paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDGTI [Description]

Output: It damages an enemy. It could also cause the Paralysis status condition. With the Paralysis status, the enemy's Travel Speed goes down and it can't attack or use moves.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Water-type attack. Stronger than Bubble. Many Water-type Pokémon learn this move.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Squirts water to attack.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Squirts water to attack the foe.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is struck with a lot of water expelled forcibly from the mouth.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Squirts water to attack the target.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRBTDS [Description]

Output: Inflicts damage on the target.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: The enemy is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Special spores are scattered from mushrooms. If the opponent inhales the spores, it will fall asleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Special spores are scattered from mushrooms. If the foe inhales them, it will fall asleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that induces sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Scatters a cloud of spores that always induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user scatters bursts of fine spores that induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: The user scatters bursts of spores that induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Compound Eyes [Generation] III [Effect]

Output: If a Pokémon with this Ability leads the party, it increases the chances of running into a Pokémon with a held item

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Pickup [Generation] III [Effect]

Output: May obtain a held item after a battle From Generation V onward, at the end of a turn will obtain an item used by another Pokémon

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Sticky Hold [Generation] III [Effect]

Output: Protects the Pokémon from item theft

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Klutz [Generation] IV [Effect]

Output: Negates the effect of the Pokémon's held item, for most items

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Harvest [Generation] V [Effect]

Output: May restore an eaten Berry at the end of a turn

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Pickpocket [Generation] V [Effect]

Output: Steals the held item of a Pokémon that uses a contact move on the possessor (as long as the possessor does not have an item)

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Unnerve [Generation] V [Effect]

Output: Prevents the opposing Pokémon from eating Berries

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Magician [Generation] VI [Effect]

Output: Steals the held item of a Pokémon that is hit by the Pokémon's move (as long as the possessor does not have an item)

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Symbiosis [Generation] VI [Effect]

Output: Transfers the possessor's held item to an ally when that ally consumes its held item

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Basic Extension [Access cost] 0 [Unlock] Default [Notes] Mainly pink Dream Clouds [Description]

Output: A balanced searching device.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Retrieval Extension [Access cost] 100 [Notes] Slightly more pink Dream Clouds; Pokémon are more common than items [Description]

Output: This search extension makes it easier to find Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension α [Access cost] 0 [Unlock] Obtain a total of 1000 dream orbs [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The alpha version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dowsing Extension [Access cost] 100 [Unlock] Collect a total of 700 Dream Orbs [Notes] Slightly more pink Dream Clouds; items are more common than Pokémon [Description]

Output: This search extension reacts to Pokémon that are holding something.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension β [Access cost] 0 [Unlock] Obtain a total of 2000 dream orbs [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The beta version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension γ [Access cost] 0 [Unlock] Obtain a total of 3000 dream orbs [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The gamma version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator α [Access cost] 400 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The simulator was created to research Tornadus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator β [Access cost] 600 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The simulator was created to research Thundurus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator γ [Access cost] 800 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The simulator was created to research Landorus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Temporal Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Diamond inserted after catching Landorus [Notes] Only stormy Dream Clouds; Dialga appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about time.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Spatial Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Pearl inserted after catching Landorus [Notes] Only stormy Dream Clouds; Palkia appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about space.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Renegade Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Platinum inserted after catching Landorus [Notes] Only stormy Dream Clouds; Giratina appears (as a sphere) [Description]

Output: This extension was developed for research on alternate worlds.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rainbow Extension [Access cost] 0 [Unlock] Go to main menu from title screen with HeartGold inserted after catching Landorus [Notes] Only stormy Dream Clouds; Ho-Oh appears (as a sphere) [Description]

Output: This extension was developed to research light and happiness.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Diving Extension [Access cost] 0 [Unlock] Go to main menu from title screen with SoulSilver inserted after catching Landorus [Notes] Only stormy Dream Clouds; Lugia appears (as a sphere) [Description]

Output: This extension was developed to research the sea's quiet and rage.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension A [Access cost] 0 [Unlock] Enter secret code on main menu: ↑ → ↓ ← X R L* [Notes] Only stormy Dream Clouds; Beldum appears (as a sphere) [Description]

Output: This extension was developed to research magnetism.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension B [Access cost] 0 [Unlock] Enter secret code on main menu: ↑ ↓ → ← Y R L* [Notes] Only stormy Dream Clouds; Slowpoke appears (as a sphere) [Description]

Output: This extension was developed while thinking about a calm shore.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension C [Access cost] 0 [Unlock] Enter secret code on main menu: R L Y X ← → Y X* [Notes] Only stormy Dream Clouds; Hoothoot appears (as a sphere) [Description]

Output: This extension was developed to research the planet's rotation.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: An attack that shoots ink. Has a fifty-fifty chance of reducing the target's accuracy.

Octazooka (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may reduce accuracy.

Octazooka (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Fires a lump of ink to damage and cut accuracy.

Octazooka (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Ink is blasted in the foe’s face or eyes to damage and lower accuracy.

Octazooka (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy.

Octazooka (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy.

Octazooka (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user attacks by spraying ink at the target's face or eyes. This may also lower the target's accuracy.

Octazooka (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] サンギタウン Sangi Town [Origin] From 算木紋 sangimon, a pattern based on the counting rods. [Language]

Output: Japanese

Difference between revisions of "Floccesy Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Floccesy Town [Origin] From floccus, a type of cloud whose name is Latin for "a tuft of wool" (possibly a reference to the Mareep in the ranch). [Language]

Output: English

Difference between revisions of "Floccesy Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Amaillide [Origin] Possibly a corruption of the Italian amamelide, a species of witch-hazel from which the twigs are used as divining rods. [Language]

Output: French

Difference between revisions of "Floccesy Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dausing [Origin] From dowsing, a type of divination where rods are used for locating objects or materials. [Language]

Output: German

Difference between revisions of "Floccesy Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Venturia [Origin] Possibly vento (wind) and fattoria (farm). [Language]

Output: Italian

Difference between revisions of "Floccesy Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Pueblo Ocre [Origin] From ocre, ochre clay [Language]

Output: Spanish

Difference between revisions of "Floccesy Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Fire-type attack. Has a one-in-ten chance of leaving the target with a damaging burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may inflict a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A weak fire attack that may inflict a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with small flames. The foe may suffer a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with small flames. The target may also be left with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with small flames. It may also leave the target with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Fire-type attack. Has a one-in-ten chance of inflicting a burn on the target.

Difference between revisions of "Flame Wheel (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause a burn.

Difference between revisions of "Flame Wheel (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A fiery charge attack that may inflict a burn.

Difference between revisions of "Flame Wheel (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user makes a fiery charge at the foe. It may cause a burn.

Difference between revisions of "Flame Wheel (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.

Difference between revisions of "Flame Wheel (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.

Difference between revisions of "Flame Wheel (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Water-type attack. However, while it is powerful, it may miss the target.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The strongest Water-type attack. While it is powerful, it may miss the target.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A powerful water- type attack.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blasts water at high power to strike the foe.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Blasts water at high power to strike the target.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A high volume of water is blasted at the foe under great pressure.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target, even at a distance.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted by a huge volume of water launched under great pressure.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq XYORAS [Description]

Output: The target is blasted by a huge volume of water launched under great pressure.

Hydro Pump (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Water-type attack. Stronger than Bubble. Many Water-type Pokémon learn this move.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Water-type attack. Has a one-in-ten chance of reducing the target's Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may lower Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Forcefully sprays bubbles that may lower Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A spray of bubbles strikes the foe. It may lower the foe’s Speed stat.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target, even at a distance. It may also lower the target's Movement Speed by one level.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: A spray of bubbles is forcefully ejected at the target. It may also lower the target's Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A non-stop attack move. The user's Attack power increases every time it sustains damage.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Raises Attack if the user is hit.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Raises the user's Attack every time it is hit.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that becomes stronger each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: While this move is in use, it gains attack power each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] If a Pokémon with this Ability leads the party, it increases the chances of running into a Pokémon with a held item [Generation] III [Name]

Output: Compound Eyes

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] May obtain a held item after a battle From Generation V onward, at the end of a turn will obtain an item used by another Pokémon [Generation] III [Name]

Output: Pickup

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] Protects the Pokémon from item theft [Generation] III [Name]

Output: Sticky Hold

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] Negates the effect of the Pokémon's held item, for most items [Generation] IV [Name]

Output: Klutz

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] May restore an eaten Berry at the end of a turn [Generation] V [Name]

Output: Harvest

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] Steals the held item of a Pokémon that uses a contact move on the possessor (as long as the possessor does not have an item) [Generation] V [Name]

Output: Pickpocket

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] Prevents the opposing Pokémon from eating Berries [Generation] V [Name]

Output: Unnerve

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] Steals the held item of a Pokémon that is hit by the Pokémon's move (as long as the possessor does not have an item) [Generation] VI [Name]

Output: Magician

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Effect] Transfers the possessor's held item to an ally when that ally consumes its held item [Generation] VI [Name]

Output: Symbiosis

Held item - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Ghost-type attack. Has a one-in-three chance of leaving the target with paralysis.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Licks with a long tongue to injure. May also paralyze.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is licked and hit with a long tongue. It may also paralyze.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is licked with a long tongue, causing damage. It may also paralyze the target.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Aggressively lick the enemy. It may also cause the target to flinch.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

Lick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: An attack that inflicts the damage by shaking the ground. It is useless against Flying type Pokémon.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: An attack that inflicts the damage by shaking the ground. Useless against the Flying type.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Tough but useless vs. flying foes.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful quake, but has no effect on flying foes.* Causes a quake that has no effect on flying foes.*

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An earthquake that strikes all Pokémon in battle excluding the user.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A strong quake, has no effect on flying targets.* Causes a quake that has no effects on flying targets.*

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user sets off an earthquake that hits all the Pokémon in the battle.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user sets off an earthquake that strikes those around it.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The user sets off an earthquake that strikes every Pokémon around it.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Chestnut Trap [Details]

Output: When stepped on, it will drop chestnuts onto the Pokémon who stepped on it, taking away 10 HP.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Pitfall Trap [Details]

Output: If the player steps on it, it will inflict 5 HP damage and drop the team one floor below. When an ally steps on it, the team member will be instantly removed from the dungeon. If a client as part of a mission steps on it, the mission fails and the team will return to base. Pitfall Traps will only appear in dungeons that have stairs going down.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Sticky Trap [Details]

Output: If the player steps on this Trap, it will make the player's hold item sticky. A sticky item cannot be removed if it is a held item, and it will be rendered useless until the dungeon is completed or a Cleanse Orb is used. If an ally steps on it, it will make their hold item sticky. If the player steps on the tile and is not holding an item, a random item in the inventory will become sticky. If an ally is not holding an item and steps on it, nothing will happen.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Selfdestruct Trap [Details]

Output: This Trap explodes when stepped on, and does damage to Pokémon within a 1-tile radius. It will take away half of the player's and allies current HP, and does 40 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Explosion Trap [Details]

Output: Similar to the Selfdestruct Trap, this tile explodes when stepped on and does damage to Pokémon within a 2-tile radius. It will take away half of the player's and allies current HP, and does 80 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Warp Trap [Details]

Output: This tile warps any Pokémon who steps on it to a random floor tile on the same floor.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Spiked Tile [Details]

Output: Any Pokémon that steps on a Spiked Tile will lose 20 HP. This tile can only be planted in rooms with the move Spikes.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Grimy Trap [Details]

Output: A random few Apples, Big Apples, Huge Apples, Chestnuts, Bananas, Gummis, or other edible food sources in the player's bag will be turned into Grimy Food. Grimy Food restores the player's Belly by 30, but inflicts a status condition. This trap has no effect on items in the bag when activated by allies.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Slow Trap [Details]

Output: Temporarily lowers the Pokémon's Movement speed by one.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Spin Trap [Details]

Output: Inflicts the Confuse condition on the Pokémon who stepped on it.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Pokémon Trap [Details]

Output: All unclaimed items in the same room turn into enemy Pokémon of the species that naturally occur on that floor. Items found in Kecleon Shops are not affected. This Trap disappears afterwards, if triggered.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] PP-Zero Trap [Details]

Output: The Pokémon who triggered the Trap will have one of its moves' PP reduced to 0.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Seal Trap [Details]

Output: One move belonging to the Pokémon who stepped on this tile can no longer be used. This wears off upon reaching the next floor; a Heal Seed or Rest can also remove the seal. The Ability Guts activates if the Pokémon has a sealed move.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Mud Trap [Details]

Output: Mud splashes up from this Trap, lowering a random Stat.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Slumber Trap [Details]

Output: This Trap puts the Pokémon who stepped on it to sleep.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Summon Trap [Details]

Output: Up to 4 Pokémon that are naturally found on that floor will appear on the squares adjacent to this Trap. If this Trap has been triggered, it will disappear after summoning the Pokémon.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Gust Trap [Details]

Output: Sends the Pokémon that triggered the trap flying 10 squares in a random direction. If the Pokémon hits another Pokémon or a wall it will lose 5 HP (as will the other Pokémon in the former case), and if it lands on a tile that it cannot walk on, it will warp.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Poison Trap [Details]

Output: Inflicts the Poison condition on any Pokémon who steps on it. Won't work on Poison-type or Steel-type Pokémon, or those with the Ability Immunity.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Fire-type attack. Has a one-in-three chance of inflicting a burn on the target.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strongest Fire-type attack. Has a one-in-ten chance of inflicting a burn on the target.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may burn the foe.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RS [Description]

Output: A fiery blast that scorches all. May cause a burn.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] E [Description]

Output: Incinerates everything it strikes. May cause a burn.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with an intense flame. It may leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A fiery blast that may cause a burn.* A powerful fire attack that may burn the target.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Fire-type attack. Has a one-in-ten chance of leaving the target with a damaging burn.

Ember (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may inflict a burn.

Ember (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColoXD [Description]

Output: A weak fire attack that may inflict a burn.

Ember (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with small flames. The foe may suffer a burn.

Ember (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with small flames. The target may also be left with a burn.

Ember (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWConquest [Description]

Output: The target is attacked with small flames. It may also leave the target with a burn.

Ember (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: The target is hit with a blow packing the power of fish traveling up waterfalls.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An aquatic charge attack.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Attacks the foe with enough power to climb waterfalls.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A powerful charge attack. It can also be used to climb a waterfall.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Charges the target with speed to climb waterfalls.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPt [Description]

Output: The user charges the foe at an awesome speed. It can also be used to climb a waterfall.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] HGSS [Description]

Output: The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user charges at the target and may make it flinch. It can also be used to climb a waterfall.* The user charges the target at an awesome speed. It can also be used to climb a waterfall.*

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special Normal-type technique. A soothing melody lulls the target to sleep.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special Normal-type move. A soothing melody lulls the target to sleep.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: May cause the foe to fall asleep.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A soothing song lulls the foe into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A soothing song in a calming voice lulls the foe into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A soothing song lulls the target into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: Raises the likelihood of nailing the opponent's weak spot for a critical hit.

Focus Energy (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Raises the critical hit ratio.

Focus Energy (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColoXD [Description]

Output: Focuses power to raise the critical-hit ratio.

Focus Energy (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user takes a deep breath and focuses to raise its critical-hit ratio.

Focus Energy (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.

Focus Energy (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The user takes a deep breath and focuses so that critical hits land more easily.

Focus Energy (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A powerful Fire-type attack. Has a one-in-ten chance of leaving the target with a damaging burn.

Difference between revisions of "Flamethrower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A powerful Fire-type attack. Has a one-in-ten chance of leaving the target with a burn.

Difference between revisions of "Flamethrower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may inflict a burn.

Difference between revisions of "Flamethrower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may inflict a burn.* Looses a stream of fire that may burn the foe.*

Difference between revisions of "Flamethrower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is scorched with intense flames. The foe may suffer a burn.

Difference between revisions of "Flamethrower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A powerful fire attack that may inflict a burn.* Looses a stream of fire that may burn the target.*

Difference between revisions of "Flamethrower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is scorched with an intense blast of fire. The target may also be left with a burn.

Difference between revisions of "Flamethrower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is scorched with an intense blast of fire. It may also leave the target with a burn.

Difference between revisions of "Flamethrower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Psychic-type attack. Has a one-in-ten chance of leaving the target confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause confusion.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A psychic attack that may cause confusion.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A weak telekinetic attack that may also leave the foe confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is hit by a weak telekinetic force. It may also leave the foe confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia