Input: [Facility] Normal Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Fire Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Grass Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Water Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Electric Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ice Dojo [Game Description] Dojo [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Fighting Dojo [Game Description] Dojo [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Poison Dojo [Game Description] Dojo [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ground Dojo [Game Description] Dojo [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Flying Dojo [Game Description] Dojo [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Psychic Dojo [Game Description] Dojo [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Bug Dojo [Game Description] Dojo [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Rock Dojo [Game Description] Dojo [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ghost Dojo [Game Description] Dojo [Unlocking requirement] Diamond Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Dragon Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Dark Dojo [Game Description] Dojo [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Steel Dojo [Game Description] Dojo [Unlocking requirement] Diamond Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A move that lower the target's Defense. Useful against tough, armored Pokémon.

Tail Whip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Lowers the foe's Defense.

Tail Whip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColoXD [Description]

Output: Wags the tail to lower the foe's Defense.

Tail Whip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user wags its tail cutely, making the foe lower its Defense stat.

Tail Whip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.

Tail Whip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Tail Whip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Lowers the target's Defense by one level.

Tail Whip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Reduces the target's Defense by 1 level.

Tail Whip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 0 [Text that appears on screen] 0 error. [Possible reason for error]

Output: The text that is currently in the text box is wrong and should normally be in a different place. Sometimes this error causes strange or glitchy characters to appear.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 1 [Text that appears on screen] 1 error. [Possible reason for error]

Output: The game is unable to complete an event. For example, this error message can appear when the player is talking to someone and the game does not have anything valid to say. This can be seen in Pokémon Yellow when the player finishes the game with 152 entries in the Pokédex.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 01 [Text that appears on screen] I error. [Possible reason for error]

Output: This error can occur when the game confuses battle events with regular events; sometimes when the player switches Pokémon beyond the sixth slot or incorrectly performs the Dokokashira door glitch, this can lead the player into a fight with a glitch Pokémon, or freeze the game.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 2 [Text that appears on screen] 2 error. [Possible reason for error]

Output: There is an error displaying in-game text when reading objects such as signs and TVs.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 02 [Text that appears on screen] The file data is destroyed! [Possible reason for error]

Output: This error can appear when the player has damaged the game data to a point of no repair, sometimes through the use of glitches which can alter the game save, or when a cross-language trade is attempted.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 4 [Text that appears on screen] 4 error. [Possible reason for error]

Output: Text error

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 5 [Text that appears on screen] 5 error. [Possible reason for error]

Output: The current position of the player character is unrecognized. This can cause strange or glitchy characters to appear. [1]

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 6 [Text that appears on screen] 6 error. [Possible reason for error]

Output: Text error

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 7 [Text that appears on screen] 7 error. [Possible reason for error]

Output: The game is unable to display the correct/required text.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 9 [Text that appears on screen] 9 error. [Possible reason for error]

Output: This error message can appear when a game attempts to perform an event but the Pokémon in the player's party is unrecognized. For example, when the player attempts to trade a non-hybrid glitch Pokémon with a non-playable character.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 20 [Text that appears on screen] 20 error. [Possible reason for error]

Output: Text error

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 40 [Text that appears on screen] 40 error. [Possible reason for error]

Output: The sound clip that is playing is unrecognized, this can sometimes play random Pokémon cries.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 48 [Text that appears on screen] 48 error. [Possible reason for error]

Output: When this error occurs, the screen will turn white and the words "48 ERROR" pop up before quickly reverting back to whatever the player was previously doing. This error can be caused by the glitch Pokémon a for unknown reasons.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 56 [Text that appears on screen] 56 error. [Possible reason for error]

Output: The game is unable to display the correct/required text. The glitch Pokémon 'Ng'Mp's Pokédex entry triggers this error.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 59 [Text that appears on screen] 59 error. [Possible reason for error]

Output: This error is similar to a 5 Error, however it has also been seen after text such as "This is my graThe trainer blocked the ball! I2"

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 98 [Text that appears on screen] 98 error. [Possible reason for error]

Output: This error can occur when data transferred between two cartridges via link cable is damaged, corrupted, or otherwise glitched.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Number] 99 [Text that appears on screen] 99 error. [Possible reason for error]

Output: This error can occur when data transferred between the Game Boy Tower and the Game Boy game is damaged, corrupted, or otherwise glitched by the Transfer Pak.

Difference between revisions of "Error message" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29] Likes to relax [0, 5, 10, 15, 20, 25, 30]

Output: Loves to eat

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29] Quick tempered [0, 5, 10, 15, 20, 25, 30]

Output: Proud of its power

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29] Good perseverance [0, 5, 10, 15, 20, 25, 30]

Output: Sturdy body

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29] Very finicky [0, 5, 10, 15, 20, 25, 30]

Output: Highly curious

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29] Somewhat stubborn [0, 5, 10, 15, 20, 25, 30]

Output: Strong willed

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29] Quick to flee [0, 5, 10, 15, 20, 25, 30]

Output: Likes to run

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [1, 6, 11, 16, 21, 26, 31] Often dozes off [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29] Likes to relax [2, 7, 12, 17, 22, 27]

Output: Often scatters things

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29] Quick tempered [2, 7, 12, 17, 22, 27]

Output: A little quick tempered

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29] Good perseverance [2, 7, 12, 17, 22, 27]

Output: Highly persistent

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [1, 6, 11, 16, 21, 26, 31] Mischievous [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29] Very finicky [2, 7, 12, 17, 22, 27]

Output: Thoroughly cunning

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [1, 6, 11, 16, 21, 26, 31] Somewhat vain [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29] Somewhat stubborn [2, 7, 12, 17, 22, 27]

Output: Strongly defiant

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [1, 6, 11, 16, 21, 26, 31] Alert to sounds [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29] Quick to flee [2, 7, 12, 17, 22, 27]

Output: Impetuous and silly

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Basic Extension [Access cost] 0 [Unlock] Default [Notes] Mainly pink Dream Clouds [Description]

Output: A balanced searching device.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Retrieval Extension [Access cost] 100 [Unlock] Obtain a total of 200 Dream Orbs [Notes] Slightly more pink Dream Clouds; Pokémon are more common than items [Description]

Output: This search extension makes it easier to find Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension α [Access cost] 0 [Unlock] Obtain a total of 400 Dream Orbs [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The alpha version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dowsing Extension [Access cost] 100 [Unlock] Collect a total of 700 Dream Orbs [Notes] Slightly more pink Dream Clouds; items are more common than Pokémon [Description]

Output: This search extension reacts to Pokémon that are holding something.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension β [Access cost] 0 [Unlock] Obtain a total of 1500 Dream Orbs [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The beta version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension γ [Access cost] 0 [Unlock] Obtain a total of 3000 Dream Orbs [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The gamma version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator α [Access cost] 400 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The simulator was created to research Tornadus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator β [Access cost] 600 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The simulator was created to research Thundurus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator γ [Access cost] 800 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The simulator was created to research Landorus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Temporal Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Diamond inserted after catching Landorus [Notes] Only stormy Dream Clouds; Dialga appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about time.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Spatial Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Pearl inserted after catching Landorus [Notes] Only stormy Dream Clouds; Palkia appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about space.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Renegade Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Platinum inserted after catching Landorus [Notes] Only stormy Dream Clouds; Giratina appears (as a sphere) [Description]

Output: This extension was developed for research on alternate worlds.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rainbow Extension [Access cost] 0 [Unlock] Go to main menu from title screen with HeartGold inserted after catching Landorus [Notes] Only stormy Dream Clouds; Ho-Oh appears (as a sphere) [Description]

Output: This extension was developed to research light and happiness.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Diving Extension [Access cost] 0 [Unlock] Go to main menu from title screen with SoulSilver inserted after catching Landorus [Notes] Only stormy Dream Clouds; Lugia appears (as a sphere) [Description]

Output: This extension was developed to research the sea's quiet and rage.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension A [Access cost] 0 [Unlock] Enter secret code on main menu: ↑ → ↓ ← X R L* [Notes] Only stormy Dream Clouds; Beldum appears (as a sphere) [Description]

Output: This extension was developed to research magnetism.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension B [Access cost] 0 [Unlock] Enter secret code on main menu: ↑ ↓ → ← Y R L* [Notes] Only stormy Dream Clouds; Slowpoke appears (as a sphere) [Description]

Output: This extension was developed while thinking about a calm shore.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension C [Access cost] 0 [Unlock] Enter secret code on main menu: R L Y X ← → Y X* [Notes] Only stormy Dream Clouds; Hoothoot appears (as a sphere) [Description]

Output: This extension was developed to research the planet's rotation.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Berries and Seeds [Game Description] Shop [Resources needed] 300 15px Rich Soil ×2 15px Precious Branch ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Rare Soil ×4 15px Fine Log ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Heavy Lumber ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Oodles of Orbs [Game Description] Shop [Resources needed] 300 15px Sturdy Vine ×2 15px Fresh Herb ×2 [Unlocking requirement] Gold Rank [Second Upgrade] 1,000 15px Everlasting Vine ×4 15px Grass Veil ×4 [First Upgrade]

Output: 600 15px Hardy Vine ×3 15px Leaf Bouquet ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Elite Boutique [Game Description] Shop [Resources needed] 1,000 15px Sturdy Vine 15px Fresh Herb [Unlocking requirement] Platinum Rank [Second Upgrade] 300 15px Everlasting Vine 15px Grass Veil [First Upgrade]

Output: 600 15px Hardy Vine 15px Leaf Bouquet

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Swap Shop [Game Description] Shop [Resources needed] 300 15px Precious Branch ×2 15px Lustrous Metal ×2 15px Stone Slab ×2 15px Sturdy Vine ×2 15px Fresh Herb ×2 [Unlocking requirement] Gold Rank [Second Upgrade] 1,000 15px Fine Log ×4 15px Gilded Metal ×4 15px Endless Stone ×4 15px Everlasting Vine ×4 15px Grass Veil ×4 [First Upgrade]

Output: 600 15px Heavy Lumber ×3 15px Reflective Alloy ×3 15px Unbreakable Rock ×3 15px Hardy Vine ×3 15px Leaf Bouquet ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Prize Palace [Game Description] Shop [Resources needed] 300 15px Lustrous Metal ×2 15px Sturdy Vine ×2 [Unlocking requirement] Bronze Rank [Second Upgrade] 1,000 15px Gilded Metal ×4 15px Everlasting Vine ×4 [First Upgrade]

Output: 600 15px Reflective Alloy ×3 15px Hardy Vine ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Detour Guide [Game Description] Shop [Resources needed] 300 15px Rich Soil ×2 15px Precious Branch ×2 [Unlocking requirement] Silver Rank [Second Upgrade] 1,000 15px Rare Soil ×4 15px Fine Log ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Heavy Lumber ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Beartic Slide [Game Description] Mini Game [Resources needed] 3,000 15px Rich Soil ×3 15px Stone Slab ×3 15px Lustrous Metal ×3 [Unlocking requirement] Bronze Rank [Second Upgrade] N/A [First Upgrade]

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Sunken Treasure [Game Description] Mini Game [Resources needed] 300 15px Precious Branch ×3 15px Fresh Herb ×3 15px Spring Water ×3 [Unlocking requirement] Bronze Rank [Second Upgrade] N/A [First Upgrade]

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Oran Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 File:PMDGTI Oran berry.png Oran Berry [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Rare Soil ×4 File:PMDGTI Oran berry.png Oran Berry ×3 [First Upgrade]

Output: 600 15px Ancient Soil ×3 File:PMDGTI Oran berry.png Oran Berry ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Heal Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Heal Seed ×2 [Unlocking requirement] Platinum Rank [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Heal Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Heal Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Reviver Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Reviver Seed ×2 [Unlocking requirement] Diamond Rank [Second Upgrade] 1,000 15px Rare Soil ×6 15px Rainbow Drop ×6 File:Seeds.png Reviver Seed ×6 [First Upgrade]

Output: 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Reviver Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Eyedrop Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Eyedrop Seed ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Eyedrop Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Eyedrop Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Warp Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Warp Seed ×2 [Unlocking requirement] Silver Rank [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Warp Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Warp Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Quick Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Quick Seed ×2 [Unlocking requirement] Silver Rank [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Quick Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Quick Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Blinker Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Blinker Seed ×2 [Unlocking requirement] Bronze Rank [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Blinker Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Blinker Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Totter Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Totter Seed ×2 [Unlocking requirement] Bronze Rank [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Totter Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Totter Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Sleep Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Sleep Seed ×2 [Unlocking requirement] Silver Rank [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Sleep Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Sleep Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Stun Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Stun Seed ×2 [Unlocking requirement] Bronze Rank [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Stun Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Stun Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Training Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Training Seed ×2 [Unlocking requirement] Gold Rank [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Stun Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Training Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Encourage Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Encourage Seed ×2 [Unlocking requirement] Gold Rank [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Encourage Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Encourage Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Blast Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Blast Seed ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Blast Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Blast Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Violent Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Violent Seed ×2 [Unlocking requirement] Platinum Rank [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Violent Seed ×4 [First Upgrade]

Output: 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Violent Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Vile Field [Game Description] Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Vile Seed ×2 [Unlocking requirement] Diamond Rank [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Vile Seed ×5 [First Upgrade]

Output: 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Vile Seed ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Normal Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Fire Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Grass Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Water Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Electric Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ice Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Gold Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Fighting Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Silver Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Poison Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Bronze Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ground Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Gold Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Flying Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Silver Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Psychic Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Platinum Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Bug Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Bronze Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Rock Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Bronze Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ghost Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Diamond Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Dragon Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Dark Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Platinum Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Steel Dojo [Game Description] Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Diamond Rank [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [First Upgrade]

Output: 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Basic Extension [Access cost] 0 [Description] A balanced searching device. [Notes] Mainly pink Dream Clouds [Unlock]

Output: Default

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Retrieval Extension [Access cost] 100 [Description] This search extension makes it easier to find Pokémon. [Notes] Slightly more pink Dream Clouds; Pokémon are more common than items [Unlock]

Output: Obtain a total of ??? Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension α [Access cost] 0 [Description] The alpha version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Unlock]

Output: Obtain a total of 400 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dowsing Extension [Access cost] 100 [Description] This search extension reacts to Pokémon that are holding something. [Notes] Slightly more pink Dream Clouds; items are more common than Pokémon [Unlock]

Output: Collect a total of 700 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension β [Access cost] 0 [Description] The beta version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Unlock]

Output: Obtain a total of 1500 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension γ [Access cost] 0 [Description] The gamma version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Unlock]

Output: Obtain a total of 3000 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator α [Access cost] 400 [Description] The simulator was created to research Tornadus's traits. [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator β [Access cost] 600 [Description] The simulator was created to research Thundurus's traits. [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator γ [Access cost] 800 [Description] The simulator was created to research Landorus's traits. [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Temporal Extension [Access cost] 0 [Description] This extension was made as part of an experiment about time. [Notes] Only stormy Dream Clouds; Dialga appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Diamond inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Spatial Extension [Access cost] 0 [Description] This extension was made as part of an experiment about space. [Notes] Only stormy Dream Clouds; Palkia appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Pearl inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Renegade Extension [Access cost] 0 [Description] This extension was developed for research on alternate worlds. [Notes] Only stormy Dream Clouds; Giratina appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Platinum inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rainbow Extension [Access cost] 0 [Description] This extension was developed to research light and happiness. [Notes] Only stormy Dream Clouds; Ho-Oh appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with HeartGold inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Diving Extension [Access cost] 0 [Description] This extension was developed to research the sea's quiet and rage. [Notes] Only stormy Dream Clouds; Lugia appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with SoulSilver inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension A [Access cost] 0 [Description] This extension was developed to research magnetism. [Notes] Only stormy Dream Clouds; Beldum appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: ↑ → ↓ ← X R L*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension B [Access cost] 0 [Description] This extension was developed while thinking about a calm shore. [Notes] Only stormy Dream Clouds; Slowpoke appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: ↑ ↓ → ← Y R L*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension C [Access cost] 0 [Description] This extension was developed to research the planet's rotation. [Notes] Only stormy Dream Clouds; Hoothoot appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: R L Y X ← → Y X*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Berries and Seeds [Resources needed] 300 15px Rich Soil ×2 15px Precious Branch ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Ancient Soil ×3 15px Heavy Lumber ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Fine Log ×4 [Game Description]

Output: Shop

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Oodles of Orbs [Resources needed] 300 15px Sturdy Vine ×2 15px Fresh Herb ×2 [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Hardy Vine ×3 15px Leaf Bouquet ×3 [Second Upgrade] 1,000 15px Everlasting Vine ×4 15px Grass Veil ×4 [Game Description]

Output: Shop

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Elite Boutique [Resources needed] 1,000 15px Sturdy Vine 15px Fresh Herb [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Hardy Vine 15px Leaf Bouquet [Second Upgrade] 300 15px Everlasting Vine 15px Grass Veil [Game Description]

Output: Shop

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Swap Shop [Resources needed] 300 15px Precious Branch ×2 15px Lustrous Metal ×2 15px Stone Slab ×2 15px Sturdy Vine ×2 15px Fresh Herb ×2 [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Heavy Lumber ×3 15px Reflective Alloy ×3 15px Unbreakable Rock ×3 15px Hardy Vine ×3 15px Leaf Bouquet ×3 [Second Upgrade] 1,000 15px Fine Log ×4 15px Gilded Metal ×4 15px Endless Stone ×4 15px Everlasting Vine ×4 15px Grass Veil ×4 [Game Description]

Output: Shop

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Prize Palace [Resources needed] 300 15px Lustrous Metal ×2 15px Sturdy Vine ×2 [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×3 15px Hardy Vine ×3 [Second Upgrade] 1,000 15px Gilded Metal ×4 15px Everlasting Vine ×4 [Game Description]

Output: Shop

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Detour Guide [Resources needed] 300 15px Rich Soil ×2 15px Precious Branch ×2 [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Heavy Lumber ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Fine Log ×4 [Game Description]

Output: Shop

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Beartic Slide [Resources needed] 3,000 15px Rich Soil ×3 15px Stone Slab ×3 15px Lustrous Metal ×3 [Unlocking requirement] Bronze Rank [First Upgrade] N/A [Second Upgrade] N/A [Game Description]

Output: Mini Game

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Sunken Treasure [Resources needed] 300 15px Precious Branch ×3 15px Fresh Herb ×3 15px Spring Water ×3 [Unlocking requirement] Bronze Rank [First Upgrade] N/A [Second Upgrade] N/A [Game Description]

Output: Mini Game

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Oran Field [Resources needed] 300 15px Rich Soil ×2 File:PMDGTI Oran berry.png Oran Berry [Unlocking requirement] N/A [First Upgrade] 600 15px Ancient Soil ×3 File:PMDGTI Oran berry.png Oran Berry ×2 [Second Upgrade] 1,000 15px Rare Soil ×4 File:PMDGTI Oran berry.png Oran Berry ×3 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Heal Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Heal Seed ×2 [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Heal Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Heal Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Reviver Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Reviver Seed ×2 [Unlocking requirement] Diamond Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Reviver Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×6 15px Rainbow Drop ×6 File:Seeds.png Reviver Seed ×6 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Eyedrop Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Eyedrop Seed ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Eyedrop Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Eyedrop Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Warp Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Warp Seed ×2 [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Warp Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Warp Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Quick Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Quick Seed ×2 [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Quick Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Quick Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Blinker Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Blinker Seed ×2 [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Blinker Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Blinker Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Totter Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Totter Seed ×2 [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Totter Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Totter Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Sleep Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Sleep Seed ×2 [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Sleep Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Sleep Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Stun Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Stun Seed ×2 [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Stun Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Stun Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Training Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Training Seed ×2 [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Training Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Stun Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Encourage Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Encourage Seed ×2 [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Encourage Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Encourage Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Blast Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Blast Seed ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Blast Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Blast Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Violent Field [Resources needed] 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Violent Seed ×2 [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Violent Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Violent Seed ×4 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Vile Field [Resources needed] 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Vile Seed ×2 [Unlocking requirement] Diamond Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Vile Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Vile Seed ×5 [Game Description]

Output: Field

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Normal Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Fire Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Grass Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Water Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Electric Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ice Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Fighting Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Poison Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ground Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Flying Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Psychic Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Bug Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Rock Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ghost Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Diamond Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Dragon Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Dark Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Steel Dojo [Resources needed] 300 15px Lustrous Metal ×2 15px Stone Slab ×2 [Unlocking requirement] Diamond Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Game Description]

Output: Dojo

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A technique that poisons the target. If poisoned, the victim loses HP steadily.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A move that poisons the target. If poisoned, the victim loses HP steadily.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that may poison the foe.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Scatters a toxic powder that may poison the foe.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A cloud of toxic dust is scattered. It may poison the foe.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Scatters a toxic powder that may poison the target.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XD [Description]

Output: Scatters toxic powder that may poison the target.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A cloud of poisonous dust is scattered on the foe. It may poison the target.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user scatters a cloud of poisonous dust on the target. It may poison the target.

Difference between revisions of "Poison Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A retaliation move that back double the damage of a physical attack. Highly accurate.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A retaliation move that back double the damage of a physical attack. Very accurate.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Returns a physical blow double.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Retaliates any physical hit with double the power.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A retaliation move that counters any physical hit with double the damage.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: A retaliation move that counters any physical attack, inflicting double the damage taken.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 01 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many victories you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 02 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many losses you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 03 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have dashed.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 04 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have jumped.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 05 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won the Hurdle Dash.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 06 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won the Relay Run.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 07 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Pennant Capture.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 08 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Block Smash.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 09 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Disc Catch.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 10 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Snow Throw.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 11 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many points your Pokémon scored.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 12 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have failed.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 13 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon impeded themselves.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 14 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have tackled.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 15 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have fallen down.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 16 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Ring Drop.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 17 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Lamp Jump.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 18 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Circle Push.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 19 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many Link Pokéathlon wins you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 20 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many Link Pokéathlon losses you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 21 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won an event.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 22 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've lost an event.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 23 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've switched Pokémon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 24 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Goal Roll.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 25 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon won individual prizes.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 26 [Cost] 3,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've instructed your Pokémon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 27 [Cost] 9,999P [Description]

Output: It holds Pokéathlon records. It's a card that shows how much time you've spent in the Pokéathlon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Freddie] 21½ [Name]

Output: Age

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Freddie] Uruguayan [Name]

Output: Nationality

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Freddie] Male [Name]

Output: Gender

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Freddie] Dark brown [Name]

Output: Hair color

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Freddie] Brown [Name]

Output: Eye color

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Freddie] Team Maggyo [Name]

Output: Political affiliation

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strikes the target with sharp claws. Has a one-in-ten shot at raising the user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may up user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEXD [Description]

Output: A claw attack that may raise the user’s Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with steel claws. It may also raise the user’s Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is raked with steel claws. It may also raise the user’s Attack stat.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is raked with steel claws. It may also raise the user's Attack stat.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Scratch the enemy with steel claws. It may also increase the user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A sinister flash of light makes the target confused. A special Ghost-type technique.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A sinister flash of light makes the target confused. A special Ghost-type move.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that causes confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A sinister ray that confuses the foe.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A sinister ray that confuses the target.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLGDPPtHGSS [Description]

Output: The foe is exposed to a sinister ray that triggers confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is exposed to a sinister ray that triggers confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers foes' HP [Target] Foe [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons foes [Target] Foe [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes foes [Target] Foe [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns foes [Target] Foe [Duration] 1 battle [Effect]

Output: Burns Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts foe to sleep [Target] Foe [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes foe [Target] Foe [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get Berries [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a Berry

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get items [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a held item

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes level up [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers allies' HP [Target] Ally [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons allies [Target] Ally [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes allies [Target] Ally [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns allies [Target] Ally [Duration] 1 battle [Effect]

Output: Burns Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts ally to sleep [Target] Ally [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes ally [Target] Ally [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get Berries [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a Berry

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get items [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a held item

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies level up [Target] Ally [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sunny [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sunny weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Rain [Target] - [Duration] 1 battle [Effect]

Output: Battle in Rainy weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sandstorm [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sandstorm weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Hail [Target] - [Duration] 1 battle [Effect]

Output: Battle in Hail weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Fog [Target] - [Duration] 1 battle [Effect]

Output: Battle in thick fog

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Trick Room [Target] - [Duration] 1 battle [Effect]

Output: Battle in Trick Room conditions

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Pokémon swap [Target] - [Duration] 1 battle [Effect]

Output: Battle after swapping all Pokémon with foe

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Up [Target] - [Duration] Remainder of the round [Effect]

Output: Increase the speed of subsequent roulette flashes by 1

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Down [Target] - [Duration] Remainder of the round [Effect]

Output: Decrease the speed of subsequent roulette flashes by 1

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Random [Target] - [Duration] Next roulette game [Effect]

Output: Makes subsequent roulette flashes non-sequential

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 1BP [Target] - [Duration] 1 battle [Effect]

Output: Get 1BP and battle with no other event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No battle [Target] - [Duration] 1 battle [Effect]

Output: Move onto the next Trainer without battling

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No Event [Target] - [Duration] 1 battle [Effect]

Output: Battle with no event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 3BP [Target] - [Duration] 1 battle [Effect]

Output: Get 3BP and battle with no other event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [4, 9, 14, 19, 24, 29] Likes to relax [3, 8, 13, 18, 23, 28]

Output: Scatters things often

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [4, 9, 14, 19, 24, 29] Quick tempered [3, 8, 13, 18, 23, 28]

Output: Likes to fight

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [4, 9, 14, 19, 24, 29] Good perseverance [3, 8, 13, 18, 23, 28]

Output: Good endurance

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [4, 9, 14, 19, 24, 29] Very finicky [3, 8, 13, 18, 23, 28]

Output: Often lost in thought

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [4, 9, 14, 19, 24, 29] Somewhat stubborn [3, 8, 13, 18, 23, 28]

Output: Hates to lose

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [4, 9, 14, 19, 24, 29] Quick to flee [3, 8, 13, 18, 23, 28]

Output: Somewhat of a clown

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: The target is hit with a blow packing the power of fish traveling up waterfalls.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An aquatic charge attack.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Attacks the foe with enough power to climb waterfalls.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A powerful charge attack. It can also be used to climb a waterfall.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Charges the target with speed to climb waterfalls.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPt [Description]

Output: The user charges the foe at an awesome speed. It can also be used to climb a waterfall.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] HGSS [Description]

Output: The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user charges at the target and may make it flinch. It can also be used to climb a waterfall.* The user charges the target at an awesome speed. It can also be used to climb a waterfall.*

Difference between revisions of "Waterfall (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Age [Freddie]

Output: 21½

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Nationality [Freddie]

Output: Uruguayan

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gender [Freddie]

Output: Male

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Hair color [Freddie]

Output: Dark brown

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eye color [Freddie]

Output: Brown

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Political affiliation [Freddie]

Output: Team Maggyo

Difference between revisions of "User:Masatoshi" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29] Likes to relax [1, 6, 11, 16, 21, 26, 31]

Output: Often dozes off

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29] Quick tempered [1, 6, 11, 16, 21, 26, 31]

Output: Likes to thrash about

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29] Good perseverance [1, 6, 11, 16, 21, 26, 31]

Output: Capable of taking hits

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29] Very finicky [1, 6, 11, 16, 21, 26, 31]

Output: Mischievous

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29] Somewhat stubborn [1, 6, 11, 16, 21, 26, 31]

Output: Somewhat vain

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29] Quick to flee [1, 6, 11, 16, 21, 26, 31]

Output: Alert to sounds

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Fighting-type attack. Throws the target with enough force to flip the world upside down.

Difference between revisions of "Seismic Toss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Fighting-type attack. Throws the target with enough force to flip the world.

Difference between revisions of "Seismic Toss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The user's level equals damage HP.

Difference between revisions of "Seismic Toss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Inflicts damage identical to the user’s level.

Difference between revisions of "Seismic Toss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A gravity-fed throw that causes damage matching the user’s level.

Difference between revisions of "Seismic Toss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Difference between revisions of "Seismic Toss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is thrown using the power of gravity. It inflicts damage equal to the user's level.

Difference between revisions of "Seismic Toss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Water-type attack. However, while it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The strongest Water-type attack. While it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A powerful water- type attack.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blasts water at high power to strike the foe.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A high volume of water is blasted at the foe under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Blasts water at high power to strike the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Psychic-type attack. Has a one-in-ten chance of leaving the target confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause confusion.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A psychic attack that may cause confusion.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A weak telekinetic attack that may also leave the foe confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is hit by a weak telekinetic force. It may also leave the foe confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is hit by a weak telekinetic force. It may also leave the target confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29]

Output: Likes to relax

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29]

Output: Quick tempered

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29]

Output: Good perseverance

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29]

Output: Very finicky

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29]

Output: Somewhat stubborn

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29]

Output: Quick to flee

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: Strings are sprayed out and wrapped around the target to reduces its Speed.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that lowers the foe's Speed.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Binds the foe with string to reduce its Speed.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is bound with strings shot from the mouth to reduce its Speed.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Fighting-type attack. As the name implies, it is actually two quick kicks in succession.

Double Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A double kicking attack.

Double Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A double-kicking attack that strikes the foe twice.

Double Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Two legs are used to quickly kick the foe twice in one turn.

Double Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: A double-kicking attack that hits the target twice.

Double Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia