Input: [Games] DPPtHGSS [Description]

Output: The foe is quickly kicked twice in succession using both feet.

Double Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is quickly kicked twice in succession using both feet.

Double Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A move for learning one of the opponent's moves, for use during that battle only.

Mimic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Copies a move used by the foe.

Mimic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Copies a move used by the foe during one battle.

Mimic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user copies the move last used by the foe for the rest of the battle.

Mimic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Copies a move used by the target during one battle.

Mimic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Makes the user deploy the same move as the one last used by the foe facing it. Some moves cannot be mimicked.

Mimic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user copies the move last used by the foe. The move can be used for the rest of the battle.

Mimic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XYORAS [Description]

Output: The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.

Mimic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Boosts strength sharply, but lowers abilities.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A powerful attack, but it also lowers the user’s Attack and Defense stats.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Boosts strength sharply, but lowers abilities.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks the target with great power. However, it also lowers the user's Attack and Defense.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Attack with tremendous force. The user's Attack and Defense will decrease as a result.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [1, 6, 11, 16, 21, 26, 31] Often dozes off [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29] Likes to relax [2, 7, 12, 17, 22, 27]

Output: Often scatters things

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29] Quick tempered [2, 7, 12, 17, 22, 27]

Output: A little quick tempered

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29] Good perseverance [2, 7, 12, 17, 22, 27]

Output: Highly persistent

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [1, 6, 11, 16, 21, 26, 31] Mischievous [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29] Very finicky [2, 7, 12, 17, 22, 27]

Output: Thoroughly cunning

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [1, 6, 11, 16, 21, 26, 31] Somewhat vain [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29] Somewhat stubborn [2, 7, 12, 17, 22, 27]

Output: Strongly defiant

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [1, 6, 11, 16, 21, 26, 31] Alert to sounds [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29] Quick to flee [2, 7, 12, 17, 22, 27]

Output: Impetuous and silly

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Flying-type attack. The attacking Pokémon spreads its wings and charges at the target.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Flying-type attack. The attacking Pokémon spreads its wings and charges.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Strikes the target with wings.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is struck with large, imposing wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Strikes the target with wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is struck with large, imposing wings spread wide to inflict damage.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq XY [Description]

Output: The target is struck with large, imposing wings spread wide to inflict damage.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Chestnut Trap [Details]

Output: When stepped on, it will drop chestnuts onto the Pokémon who stepped on it, taking away 10 HP.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Pitfall Trap [Details]

Output: If the player steps on it, it will inflict 5 HP damage and drop the team one floor below. When an ally steps on it, the team member will be instantly removed from the dungeon. If a client as part of a mission steps on it, the mission fails and the team will return to base. Pitfall Traps will only appear in dungeons that have stairs going down.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Sticky Trap [Details]

Output: If the player steps on this tile, it will make the player's hold item sticky. A sticky item cannot be removed if it is a held item, and it will be rendered useless until the dungeon is completed. If an ally steps on it, it will make their hold item sticky. If the player steps on the tile and is not holding an item, a random item in the inventory will become sticky. If an ally is not holding an item and steps on it, nothing will happen. Stickiness can be removed with a Cleanse Orb. In Pokémon Mystery Dungeon: Explorers of Sky the player can also have them cleaned by Lickilicky in the Secret Bazaar for the price of 100.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Selfdestruct Trap [Details]

Output: This tile explodes when stepped on, and does damage to Pokémon within a 1-tile radius. It will take away half of the player's and allies current HP, and does 40 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Explosion Trap [Details]

Output: Similar to the Selfdestruct Trap, this tile explodes when stepped on and does damage to Pokémon within a 2-tile radius. It will take away half of the player's and allies current HP, and does 80 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Warp Trap [Details]

Output: This tile warps any Pokémon who steps on it to a random floor tile on the same floor.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Spiked Tile [Details]

Output: Any Pokémon that steps on a Spiked Tile will lose 20 HP. This tile can only be planted in rooms with the move Spikes.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Toxic Spikes [Details]

Output: Any Pokémon that steps on a Toxic Spikes trap will inflict the Poison condition. This tile can only appear when using the move Toxic Spikes, which will plant the tile in the room.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Stealth Rock [Details]

Output: Any Pokémon that steps on a Stealth Rock trap will take 1/6 damage of HP, depending on how high their max HP is. This tile will only appear when a Pokémon uses the move Stealth Rock.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Grimy Trap [Details]

Output: A random few Apples, Big Apples, Huge Apples, Golden Apples, Chestnuts, Bananas, Gummis, or other edible food sources in the player's bag will be turned into Grimy Food. Grimy Food restores the player's Belly by 30, but gives a status condition. Pokémon with a Survivalist IQ can sometimes bypass this side effect. This trap has no effect on items in the bag when activated by allies.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Slow Trap [Details]

Output: Temporarily lowers the Pokémon's Movement Speed by one.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Spin Trap [Details]

Output: Inflicts the Confuse condition on the Pokémon who stepped on it.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Pokémon Trap [Details]

Output: All unclaimed items in the same room turn into enemy Pokémon of the species that naturally occur on that floor. Items found in Kecleon Shops are not affected. This Trap disappears afterwards, if triggered.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] PP-Zero Trap [Details]

Output: The Pokémon who triggered the Trap will have one of its moves' PP reduced to 0.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Seal Trap [Details]

Output: One move belonging to the Pokémon who stepped on this tile can no longer be used. This wears off upon reaching the next floor; a Heal Seed, Rest, Healing Wish, or Lunar Dance can also remove the seal. The Ability Guts activates if the Pokémon has a sealed move.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Mud Trap [Details]

Output: Mud splashes up from this Trap, lowering any of the Pokémon's stats.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Slumber Trap [Details]

Output: This Trap puts the Pokémon who stepped on it to sleep.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Summon Trap [Details]

Output: Up to 4 Pokémon that are naturally found on that floor will appear on the squares adjacent to this Trap. If this Trap has been triggered, it will disappear after summoning the Pokémon.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Gust Trap [Details]

Output: Sends the Pokémon that triggered the trap flying 10 squares in a random direction. If the Pokémon hits another Pokémon or a wall it will lose 5 HP (as will the other Pokémon in the former case), and if it lands on a tile that it cannot walk on, it will warp.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Poison Trap [Details]

Output: Inflicts the Poison condition on any Pokémon who steps on it. Won't work on Poison-type or Steel-type Pokémon, or those with the Ability Immunity.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Trip Trap [Details]

Output: Makes the Pokémon who stepped on it trip and drop its held item.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Grudge Trap [Details]

Output: Warps all wild Pokémon around the Pokémon that triggered the trap and gives all wild Pokémon on the floor "grudge" status. This usually results in all power points being drained away. This trap is exclusive to certain dungeons in Pokémon Mystery Dungeon: Explorers of Sky, such as Destiny Tower and Inferno Cave.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Random Trap [Details]

Output: Can become any type of trap in the game. The Random Trap will not work if it is drizzling or is there is a Pokémon with Damp on the floor. This trap affects all team members in the room. As with the Grudge Trap, this one is also an Explorers of Sky exclusive.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause flinching.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Bites with vicious fangs. May cause flinching.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user bites with vicious fangs. It may make the foe flinch.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is bitten with viciously sharp fangs. It may make the target flinch.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is bitten with viciously sharp fangs. It may make the target flinch.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29] Likes to relax [0, 5, 10, 15, 20, 25, 30]

Output: Loves to eat

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29] Quick tempered [0, 5, 10, 15, 20, 25, 30]

Output: Proud of its power

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29] Good perseverance [0, 5, 10, 15, 20, 25, 30]

Output: Sturdy body

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29] Very finicky [0, 5, 10, 15, 20, 25, 30]

Output: Highly curious

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29] Somewhat stubborn [0, 5, 10, 15, 20, 25, 30]

Output: Strong willed

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29] Quick to flee [0, 5, 10, 15, 20, 25, 30]

Output: Likes to run

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Fire-type attack. Has a one-in-three chance of inflicting a burn on the target.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strongest Fire-type attack. Has a one-in-ten chance of inflicting a burn on the target.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may burn the foe.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RS [Description]

Output: A fiery blast that scorches all. May cause a burn.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] E [Description]

Output: Incinerates everything it strikes. May cause a burn.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with an intense flame. It may leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A fiery blast that may cause a burn.* A powerful fire attack that may burn the target.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Psychic-type attack. Has a one-in-ten of making the target confused.

Difference between revisions of "Psybeam (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may confuse the foe.

Difference between revisions of "Psybeam (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Fires a peculiar ray that may confuse the foe.

Difference between revisions of "Psybeam (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A peculiar ray is shot at the foe. It may leave the foe confused.

Difference between revisions of "Psybeam (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Fires a peculiar ray that may confuse the target.

Difference between revisions of "Psybeam (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with a peculiar ray. It may also leave the target confused.

Difference between revisions of "Psybeam (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is attacked with a peculiar ray. It may also cause confusion.

Difference between revisions of "Psybeam (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Emit a beam of mysterious light in the enemy's direction. It may leave the target confused.

Difference between revisions of "Psybeam (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A probing stare that prevents the target from escaping until the attacking Pokémon is gone.

Difference between revisions of "Mean Look (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Prevents fleeing or switching.

Difference between revisions of "Mean Look (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Fixes the foe with a mean look that prevents escape.

Difference between revisions of "Mean Look (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is fixed with a mean look that prevents it from escaping.

Difference between revisions of "Mean Look (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Fixes the target with a look that prevents escape.

Difference between revisions of "Mean Look (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user affixes the foe with a dark, arresting look. The target becomes unable to flee.

Difference between revisions of "Mean Look (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user pins the target with a dark, arresting look. The target becomes unable to flee.

Difference between revisions of "Mean Look (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Normal-type attack. Slightly stronger than Tackle. Many Pokémon know this move.

Difference between revisions of "Pound (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Pounds with forelegs or tail.

Difference between revisions of "Pound (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Pounds the foe with forelegs or tail.

Difference between revisions of "Pound (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A physical attack delivered with a long tail or a foreleg, etc.

Difference between revisions of "Pound (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Pounds the target with forelegs or tail.

Difference between revisions of "Pound (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is physically pounded with a long tail or a foreleg, etc.

Difference between revisions of "Pound (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is physically pounded with a long tail or a foreleg, etc.

Difference between revisions of "Pound (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An electrical attack that may paralyze the foe.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An electric shock attack that may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An electrical attack that may paralyze the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Shock the target, with a potential to inflict paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDGTI [Description]

Output: It damages an enemy. It could also cause the Paralysis status condition. With the Paralysis status, the enemy's Travel Speed goes down and it can't attack or use moves.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Knocks down the foe’s held item to prevent its use.

Knock Off (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Knocks down the foe’s held item to prevent its use during the battle.

Knock Off (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Drops the target's held item to prevent its use.

Knock Off (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user slaps down the foe’s held item, preventing the item from being used during the battle.

Knock Off (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user slaps down the target's held item, preventing that item from being used in the battle.

Knock Off (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.

Knock Off (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers foes' HP [Target] Foe [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons foes [Target] Foe [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes foes [Target] Foe [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns foes [Target] Foe [Duration] 1 battle [Effect]

Output: Burns Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts foe to sleep [Target] Foe [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes foe [Target] Foe [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get Berries [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a Berry

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get items [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a held item

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes level up [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers allies' HP [Target] Ally [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons allies [Target] Ally [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes allies [Target] Ally [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns allies [Target] Ally [Duration] 1 battle [Effect]

Output: Burns Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts ally to sleep [Target] Ally [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes ally [Target] Ally [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get Berries [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a Berry

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get items [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a held item

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies level up [Target] Ally [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sunny [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sunny weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Rain [Target] - [Duration] 1 battle [Effect]

Output: Battle in Rainy weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sandstorm [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sandstorm weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Hail [Target] - [Duration] 1 battle [Effect]

Output: Battle in Hail weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Fog [Target] - [Duration] 1 battle [Effect]

Output: Battle in thick fog

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Trick Room [Target] - [Duration] 1 battle [Effect]

Output: Battle in Trick Room conditions

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Pokémon swap [Target] - [Duration] 1 battle [Effect]

Output: Battle after swapping all Pokémon with foe

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Up [Target] - [Duration] Remainder of the round [Effect]

Output: Increase the speed of subsequent roulette flashes by 1

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Down [Target] - [Duration] Remainder of the round [Effect]

Output: Decrease the speed of subsequent roulette flashes by 1

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Random [Target] - [Duration] Next roulette game [Effect]

Output: Makes subsequent roulette flashes non-sequential

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 1BP [Target] - [Duration] 1 battle [Effect]

Output: Get 1BP and battle with no other event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No battle [Target] - [Duration] 1 battle [Effect]

Output: Move onto the next Trainer without battling

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No Event [Target] - [Duration] 1 battle [Effect]

Output: Battle with no event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 3BP [Target] - [Duration] 1 battle [Effect]

Output: Get 3BP and battle with no other event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [4, 9, 14, 19, 24, 29] Likes to relax [3, 8, 13, 18, 23, 28]

Output: Scatters things often

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [4, 9, 14, 19, 24, 29] Quick tempered [3, 8, 13, 18, 23, 28]

Output: Likes to fight

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [4, 9, 14, 19, 24, 29] Good perseverance [3, 8, 13, 18, 23, 28]

Output: Good endurance

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [4, 9, 14, 19, 24, 29] Very finicky [3, 8, 13, 18, 23, 28]

Output: Often lost in thought

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [4, 9, 14, 19, 24, 29] Somewhat stubborn [3, 8, 13, 18, 23, 28]

Output: Hates to lose

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [4, 9, 14, 19, 24, 29] Quick to flee [3, 8, 13, 18, 23, 28]

Output: Somewhat of a clown

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] When stepped on, it will drop chestnuts onto the Pokémon who stepped on it, taking away 10 HP. [Trap]

Output: Chestnut Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] If the player steps on it, it will inflict 5 HP damage and drop the team one floor below. When an ally steps on it, the team member will be instantly removed from the dungeon. If a client as part of a mission steps on it, the mission fails and the team will return to base. Pitfall Traps will only appear in dungeons that have stairs going down. [Trap]

Output: Pitfall Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] If the player steps on this tile, it will make the player's hold item sticky. A sticky item cannot be removed if it is a held item, and it will be rendered useless until the dungeon is completed. If an ally steps on it, it will make their hold item sticky. If the player steps on the tile and is not holding an item, a random item in the inventory will become sticky. If an ally is not holding an item and steps on it, nothing will happen. Stickiness can be removed with a Cleanse Orb. In Pokémon Mystery Dungeon: Explorers of Sky the player can also have them cleaned by Lickilicky in the Secret Bazaar for the price of 100. [Trap]

Output: Sticky Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This tile explodes when stepped on, and does damage to Pokémon within a 1-tile radius. It will take away half of the player's and allies current HP, and does 40 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage. [Trap]

Output: Selfdestruct Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Similar to the Selfdestruct Trap, this tile explodes when stepped on and does damage to Pokémon within a 2-tile radius. It will take away half of the player's and allies current HP, and does 80 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage. [Trap]

Output: Explosion Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This tile warps any Pokémon who steps on it to a random floor tile on the same floor. [Trap]

Output: Warp Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Any Pokémon that steps on a Spiked Tile will lose 20 HP. This tile can only be planted in rooms with the move Spikes. [Trap]

Output: Spiked Tile

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Any Pokémon that steps on a Toxic Spikes trap will inflict the Poison condition. This tile can only appear when using the move Toxic Spikes, which will plant the tile in the room. [Trap]

Output: Toxic Spikes

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Any Pokémon that steps on a Stealth Rock trap will take 1/6 damage of HP, depending on how high their max HP is. This tile will only appear when a Pokémon uses the move Stealth Rock. [Trap]

Output: Stealth Rock

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] A random few Apples, Big Apples, Huge Apples, Golden Apples, Chestnuts, Bananas, Gummis, or other edible food sources in the player's bag will be turned into Grimy Food. Grimy Food restores the player's Belly by 30, but gives a status condition. Pokémon with a Survivalist IQ can sometimes bypass this side effect. This trap has no effect on items in the bag when activated by allies. [Trap]

Output: Grimy Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Temporarily lowers the Pokémon's Movement Speed by one. [Trap]

Output: Slow Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Inflicts the Confuse condition on the Pokémon who stepped on it. [Trap]

Output: Spin Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] All unclaimed items in the same room turn into enemy Pokémon of the species that naturally occur on that floor. Items found in Kecleon Shops are not affected. This Trap disappears afterwards, if triggered. [Trap]

Output: Pokémon Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] The Pokémon who triggered the Trap will have one of its moves' PP reduced to 0. [Trap]

Output: PP-Zero Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] One move belonging to the Pokémon who stepped on this tile can no longer be used. This wears off upon reaching the next floor; a Heal Seed, Rest, Healing Wish, or Lunar Dance can also remove the seal. The Ability Guts activates if the Pokémon has a sealed move. [Trap]

Output: Seal Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Mud splashes up from this Trap, lowering any of the Pokémon's stats. [Trap]

Output: Mud Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This Trap puts the Pokémon who stepped on it to sleep. [Trap]

Output: Slumber Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Up to 4 Pokémon that are naturally found on that floor will appear on the squares adjacent to this Trap. If this Trap has been triggered, it will disappear after summoning the Pokémon. [Trap]

Output: Summon Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Sends the Pokémon that triggered the trap flying 10 squares in a random direction. If the Pokémon hits another Pokémon or a wall it will lose 5 HP (as will the other Pokémon in the former case), and if it lands on a tile that it cannot walk on, it will warp. [Trap]

Output: Gust Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Inflicts the Poison condition on any Pokémon who steps on it. Won't work on Poison-type or Steel-type Pokémon, or those with the Ability Immunity. [Trap]

Output: Poison Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Makes the Pokémon who stepped on it trip and drop its held item. [Trap]

Output: Trip Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Warps all wild Pokémon around the Pokémon that triggered the trap and gives all wild Pokémon on the floor "grudge" status. This usually results in all power points being drained away. This trap is exclusive to certain dungeons in Pokémon Mystery Dungeon: Explorers of Sky, such as Destiny Tower and Inferno Cave. [Trap]

Output: Grudge Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Can become any type of trap in the game. The Random Trap will not work if it is drizzling or is there is a Pokémon with Damp on the floor. This trap affects all team members in the room. As with the Grudge Trap, this one is also an Explorers of Sky exclusive. [Trap]

Output: Random Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Shop type]

Output: Raffle Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10] Studio [Shop type]

Output: Beauty Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Shop type]

Output: Dojo

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Shop type]

Output: Market

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Shop type]

Output: Flower Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10] Museum [Shop type]

Output: Antique Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Shop type]

Output: Café

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10] Land [Shop type]

Output: Nursery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers foes' HP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts foe to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes foe

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a Berry [Duration] 1 battle [Event]

Output: Foes get Berries

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a held item [Duration] 1 battle [Event]

Output: Foes get items

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Foes level up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers allies' HP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts ally to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes ally

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a Berry [Duration] Remainder of the round [Event]

Output: Allies get Berries

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a held item [Duration] Remainder of the round [Event]

Output: Allies get items

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Allies level up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sunny weather [Duration] 1 battle [Event]

Output: Sunny

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Rainy weather [Duration] 1 battle [Event]

Output: Rain

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sandstorm weather [Duration] 1 battle [Event]

Output: Sandstorm

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Hail weather [Duration] 1 battle [Event]

Output: Hail

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in thick fog [Duration] 1 battle [Event]

Output: Fog

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Trick Room conditions [Duration] 1 battle [Event]

Output: Trick Room

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle after swapping all Pokémon with foe [Duration] 1 battle [Event]

Output: Pokémon swap

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Increase the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Decrease the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Down

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Makes subsequent roulette flashes non-sequential [Duration] Next roulette game [Event]

Output: Random

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 1BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 1BP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Move onto the next Trainer without battling [Duration] 1 battle [Event]

Output: No battle

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle with no event [Duration] 1 battle [Event]

Output: No Event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 3BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 3BP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Basic Extension [Access cost] 0 [Unlock] Default [Notes] Mainly pink Dream Clouds [Description]

Output: A balanced searching device.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Retrieval Extension [Access cost] 100 [Unlock] Obtain a total of ??? Dream Orbs [Notes] Slightly more pink Dream Clouds; Pokémon are more common than items [Description]

Output: This search extension makes it easier to find Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension α [Access cost] 0 [Unlock] Obtain a total of 400 Dream Orbs [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The alpha version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dowsing Extension [Access cost] 100 [Unlock] Collect a total of 700 Dream Orbs [Notes] Slightly more pink Dream Clouds; items are more common than Pokémon [Description]

Output: This search extension reacts to Pokémon that are holding something.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension β [Access cost] 0 [Unlock] Obtain a total of 1500 Dream Orbs [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The beta version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension γ [Access cost] 0 [Unlock] Obtain a total of 3000 Dream Orbs [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The gamma version of an extension for finding the mystery Pokémon.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator α [Access cost] 400 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The simulator was created to research Tornadus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator β [Access cost] 600 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The simulator was created to research Thundurus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator γ [Access cost] 800 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The simulator was created to research Landorus's traits.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Temporal Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Diamond inserted after catching Landorus [Notes] Only stormy Dream Clouds; Dialga appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about time.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Spatial Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Pearl inserted after catching Landorus [Notes] Only stormy Dream Clouds; Palkia appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about space.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Renegade Extension [Access cost] 0 [Unlock] Go to main menu from title screen with Platinum inserted after catching Landorus [Notes] Only stormy Dream Clouds; Giratina appears (as a sphere) [Description]

Output: This extension was developed for research on alternate worlds.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rainbow Extension [Access cost] 0 [Unlock] Go to main menu from title screen with HeartGold inserted after catching Landorus [Notes] Only stormy Dream Clouds; Ho-Oh appears (as a sphere) [Description]

Output: This extension was developed to research light and happiness.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Diving Extension [Access cost] 0 [Unlock] Go to main menu from title screen with SoulSilver inserted after catching Landorus [Notes] Only stormy Dream Clouds; Lugia appears (as a sphere) [Description]

Output: This extension was developed to research the sea's quiet and rage.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension A [Access cost] 0 [Unlock] Enter secret code on main menu: ↑ → ↓ ← X R L* [Notes] Only stormy Dream Clouds; Beldum appears (as a sphere) [Description]

Output: This extension was developed to research magnetism.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension B [Access cost] 0 [Unlock] Enter secret code on main menu: ↑ ↓ → ← Y R L* [Notes] Only stormy Dream Clouds; Slowpoke appears (as a sphere) [Description]

Output: This extension was developed while thinking about a calm shore.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension C [Access cost] 0 [Unlock] Enter secret code on main menu: R L Y X ← → Y X* [Notes] Only stormy Dream Clouds; Hoothoot appears (as a sphere) [Description]

Output: This extension was developed to research the planet's rotation.

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29] Likes to relax [1, 6, 11, 16, 21, 26, 31]

Output: Often dozes off

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29] Quick tempered [1, 6, 11, 16, 21, 26, 31]

Output: Likes to thrash about

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29] Good perseverance [1, 6, 11, 16, 21, 26, 31]

Output: Capable of taking hits

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29] Very finicky [1, 6, 11, 16, 21, 26, 31]

Output: Mischievous

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29] Somewhat stubborn [1, 6, 11, 16, 21, 26, 31]

Output: Somewhat vain

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29] Quick to flee [1, 6, 11, 16, 21, 26, 31]

Output: Alert to sounds

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Dark-type attack. The move catches the opponent off guard, so it never misses.

Feint Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that never misses.

Feint Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Draws the foe close, then strikes without fail.

Feint Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user draws up close to the foe disarmingly, then hits without fail.

Feint Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Draws the target close, then strikes without fail.

Feint Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.

Feint Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Feint Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strikes the target with sharp claws. Has a one-in-ten shot at raising the user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may up user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A claw attack that may raise the user’s Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with steel claws. It may also raise the user’s Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is raked with steel claws. It may also raise the user’s Attack stat.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is raked with steel claws. It may also raise the user's Attack stat.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Scratch the enemy with steel claws. It may also increase the user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Fire-type attack. Has a one-in-three chance of inflicting a burn on the target.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strongest Fire-type attack. Has a one-in-ten chance of inflicting a burn on the target.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may burn the foe.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RS [Description]

Output: A fiery blast that scorches all. May cause a burn.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] E [Description]

Output: Incinerates everything it strikes. May cause a burn.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with an intense flame. It may leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A fiery blast that may cause a burn.* A powerful fire attack that may burn the target.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Ball that captures any wild Pokémon without fail.

Master Ball - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The best Ball. It never misses.

Master Ball - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: The best Ball that catches a Pokémon without fail.

Master Ball - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The best Ball with the ultimate performance. It will catch any wild Pokémon without fail.

Master Ball - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 [Description]

Output: The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.

Master Ball - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.

Master Ball - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon.

Sleep Talk (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Randomly attacks while asleep.

Sleep Talk (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RS [Description]

Output: Uses an own move randomly while asleep.

Sleep Talk (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] E [Description]

Output: Uses an available move randomly while asleep.

Sleep Talk (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: While asleep, the user randomly uses one of the moves it knows.

Sleep Talk (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Uses its own moves randomly while asleep.

Sleep Talk (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Lets the Pokémon defend itself while sleeping by unleashing one of its moves against the attacking enemy. This move has no effect if the Pokémon is awake.

Sleep Talk (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 XYORAS [Description]

Output: While it is asleep, the user randomly uses one of the moves it knows.

Sleep Talk (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10]

Output: Happy ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10]

Output: Studio

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10]

Output: 's Colosseum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10]

Output: 's Emporium

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10]

Output: 's Garden

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10]

Output: Museum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10]

Output: Bistro

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10]

Output: Land

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Basic Extension [Access cost] 0 [Description] A balanced searching device. [Notes] Mainly pink Dream Clouds [Unlock]

Output: Default

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Retrieval Extension [Access cost] 100 [Description] This search extension makes it easier to find Pokémon. [Notes] Slightly more pink Dream Clouds; Pokémon are more common than items [Unlock]

Output: Obtain a total of ??? Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension α [Access cost] 0 [Description] The alpha version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Unlock]

Output: Obtain a total of 400 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dowsing Extension [Access cost] 100 [Description] This search extension reacts to Pokémon that are holding something. [Notes] Slightly more pink Dream Clouds; items are more common than Pokémon [Unlock]

Output: Collect a total of 700 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension β [Access cost] 0 [Description] The beta version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Unlock]

Output: Obtain a total of 1500 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension γ [Access cost] 0 [Description] The gamma version of an extension for finding the mystery Pokémon. [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Unlock]

Output: Obtain a total of 3000 Dream Orbs

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator α [Access cost] 400 [Description] The simulator was created to research Tornadus's traits. [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator β [Access cost] 600 [Description] The simulator was created to research Thundurus's traits. [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator γ [Access cost] 800 [Description] The simulator was created to research Landorus's traits. [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Unlock]

Output: Catch Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Temporal Extension [Access cost] 0 [Description] This extension was made as part of an experiment about time. [Notes] Only stormy Dream Clouds; Dialga appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Diamond inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Spatial Extension [Access cost] 0 [Description] This extension was made as part of an experiment about space. [Notes] Only stormy Dream Clouds; Palkia appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Pearl inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Renegade Extension [Access cost] 0 [Description] This extension was developed for research on alternate worlds. [Notes] Only stormy Dream Clouds; Giratina appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with Platinum inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rainbow Extension [Access cost] 0 [Description] This extension was developed to research light and happiness. [Notes] Only stormy Dream Clouds; Ho-Oh appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with HeartGold inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Diving Extension [Access cost] 0 [Description] This extension was developed to research the sea's quiet and rage. [Notes] Only stormy Dream Clouds; Lugia appears (as a sphere) [Unlock]

Output: Go to main menu from title screen with SoulSilver inserted after catching Landorus

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension A [Access cost] 0 [Description] This extension was developed to research magnetism. [Notes] Only stormy Dream Clouds; Beldum appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: ↑ → ↓ ← X R L*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension B [Access cost] 0 [Description] This extension was developed while thinking about a calm shore. [Notes] Only stormy Dream Clouds; Slowpoke appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: ↑ ↓ → ← Y R L*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension C [Access cost] 0 [Description] This extension was developed to research the planet's rotation. [Notes] Only stormy Dream Clouds; Hoothoot appears (as a sphere) [Unlock]

Output: Enter secret code on main menu: R L Y X ← → Y X*

Difference between revisions of "Pokémon Dream Radar" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Flying-type attack. The attacking Pokémon spreads its wings and charges at the target.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Flying-type attack. The attacking Pokémon spreads its wings and charges.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Strikes the target with wings.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is struck with large, imposing wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Strikes the target with wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is struck with large, imposing wings spread wide to inflict damage.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is struck with large, imposing wings spread wide to inflict damage.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: Transforms the user into a copy of the target, including the type. All moves have only five PP each.

Transform (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The user assumes the foe's guise.

Transform (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Alters the user’s cells to become a copy of the foe.

Transform (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user transforms into a copy of the foe with even the same move set.

Transform (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Alters the user’s cells to copy the target.

Transform (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user transforms into a copy of the foe right down to having the same move set.

Transform (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user transforms into a copy of the target right down to having the same move set.

Transform (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] アサメタウン Asame Town [Origin] Possibly from 麻芽 asame, hemp bud [Language]

Output: Japanese

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Vaniville Town [Origin] From vanilla and ville, a common suffix in town names [Language]

Output: English

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Bourg Croquis [Origin] From croquis [Language]

Output: French

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Escissia [Origin] Possibly from the French esquisser, sketch [Language]

Output: German

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Borgo Bozzetto [Origin] From bozzetto, sketch [Language]

Output: Italian

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Pueblo Boceto [Origin] From boceto, sketch [Language]

Output: Spanish

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 8-10] Happy ★ [Rank 4-7]

Output: Lucky ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 8-10] Studio [Rank 4-7]

Output: Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 8-10] 's Colosseum [Rank 4-7]

Output: 's Ring

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 8-10] 's Emporium [Rank 4-7]

Output: 's Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 8-10] 's Garden [Rank 4-7]

Output: 's Flowers

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 8-10] Museum [Rank 4-7]

Output: Gallery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 8-10] Bistro [Rank 4-7]

Output: 's Kitchen

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 8-10] Land [Rank 4-7]

Output: Corner

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: An Ice-type attack. It is guaranteed to reduce the target's Speed if it hits.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An icy attack that lowers Speed.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A chilling attack that lowers the foe’s Speed.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A chilling wind is used to attack. It also lowers the Speed stat.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target, even at a distance. It also lowers the target's Movement Speed by one level.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Blow an icy gale toward the target. May also reduce the target's Range.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.

Icy Wind (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Flying-type attack. The attacking Pokémon spreads its wings and charges at the target.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Flying-type attack. The attacking Pokémon spreads its wings and charges.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Strikes the target with wings.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is struck with large, imposing wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] ColoXD [Description]

Output: Strikes the target with wings spread wide.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is struck with large, imposing wings spread wide to inflict damage.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The target is struck with large, imposing wings spread wide to inflict damage.

Difference between revisions of "Wing Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Special spores are scattered from mushrooms. If the opponent inhales the spores, it will fall asleep.

Difference between revisions of "Spore (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Special spores are scattered from mushrooms. If the foe inhales them, it will fall asleep.

Difference between revisions of "Spore (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that induces sleep.

Difference between revisions of "Spore (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Scatters a cloud of spores that always induce sleep.

Difference between revisions of "Spore (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user scatters bursts of fine spores that induce sleep.

Difference between revisions of "Spore (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: The user scatters bursts of spores that induce sleep.

Difference between revisions of "Spore (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Fighting-type attack. Has a one-in-three chance of making the target flinch if it connects.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Fighting-type attack. Has a one-in-three chance of making the target flinch if it hits.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause flinching.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A kick that inflicts more damage on heavier foes.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A low, tripping kick that inflicts more damage on heavier foes.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: A kick that inflicts more damage on heavier targets.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Unleash a powerful kick to knock the enemy off their feet.

Low Kick (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A peculiar move that changes type and power depending on the Pokémon using it.

Hidden Power (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The power varies with the Pokémon.

Hidden Power (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: The effectiveness varies with the user.* The attack power varies among different Pokémon.*

Hidden Power (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that varies in type and intensity depending on the user.

Hidden Power (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. Its type and power change with the dungeon.

Hidden Power (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A unique attack that varies in type and intensity depending on the Pokémon using it.* A variable move that changes type and power depending on the hidden ability of the Pokémon using it.*

Hidden Power (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A unique attack that varies in type and intensity depending on the Pokémon using it.

Hidden Power (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: A unique attack that varies in type depending on the Pokémon using it.

Hidden Power (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29]

Output: Likes to relax

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29]

Output: Quick tempered

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29]

Output: Good perseverance

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29]

Output: Very finicky

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29]

Output: Somewhat stubborn

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29]

Output: Quick to flee

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An attack with effects that vary by location.* Adds an effect to attack depending on the location.*

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that may have an additional effect that varies with the terrain.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An attack with effects that vary by location.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: An attack move with effects that vary depending on the user's environment.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks the target with a secret power. Its added effects vary depending on the user's environment.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also trigger other effects depending on the terrain.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also trigger other effects depending on the dungeon terrain.

Difference between revisions of "Secret Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Rank 1-3]

Output: Dream ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 4-7] Salon [Rank 8-10] Studio [Rank 1-3]

Output: Barber

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Rank 1-3]

Output: Fitness

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Rank 1-3]

Output: Mart

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Rank 1-3]

Output: Florist

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 4-7] Gallery [Rank 8-10] Museum [Rank 1-3]

Output: 's Antiques

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Rank 1-3]

Output: Deli

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 4-7] Corner [Rank 8-10] Land [Rank 1-3]

Output: Place

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Dark-type attack. The move catches the opponent off guard, so it never misses.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that never misses.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Draws the foe close, then strikes without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user draws up close to the foe disarmingly, then hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Draws the target close, then strikes without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Japanese [Name] アサメタウン Asame Town [Origin]

Output: Possibly from 麻芽 asame, hemp bud

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] English [Name] Vaniville Town [Origin]

Output: From vanilla and ville, a common suffix in town names

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] French [Name] Bourg Croquis [Origin]

Output: From croquis

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] German [Name] Escissia [Origin]

Output: Possibly from the French esquisser, sketch

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Italian [Name] Borgo Bozzetto [Origin]

Output: From bozzetto, sketch

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Spanish [Name] Pueblo Boceto [Origin]

Output: From boceto, sketch

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia