Input: [Details] If the player steps on this tile, it will make the player's hold item sticky. A sticky item cannot be removed if it is a held item, and it will be rendered useless until the dungeon is completed. If an ally steps on it, it will make their hold item sticky. If the player steps on the tile and is not holding an item, a random item in the inventory will become sticky. If an ally is not holding an item and steps on it, nothing will happen. Stickiness can be removed with a Cleanse Orb. In Pokémon Mystery Dungeon: Explorers of Sky the player can also have them cleaned by Lickilicky in the Secret Bazaar for the price of 100. [Trap]

Output: Sticky Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This tile explodes when stepped on, and does damage to Pokémon within a 1-tile radius. It will take away half of the player's and allies current HP, and does 40 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage. [Trap]

Output: Selfdestruct Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Similar to the Selfdestruct Trap, this tile explodes when stepped on and does damage to Pokémon within a 2-tile radius. It will take away half of the player's and allies current HP, and does 80 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage. [Trap]

Output: Explosion Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This tile warps any Pokémon who steps on it to a random floor tile on the same floor. [Trap]

Output: Warp Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Any Pokémon that steps on a Spiked Tile will lose 20 HP. This tile can only be planted in rooms with the move Spikes. [Trap]

Output: Spiked Tile

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Any Pokémon that steps on a Toxic Spikes trap will inflict the Poison condition. This tile can only appear when using the move Toxic Spikes, which will plant the tile in the room. [Trap]

Output: Toxic Spikes

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Any Pokémon that steps on a Stealth Rock trap will take 1/6 damage of HP, depending on how high their max HP is. This tile will only appear when a Pokémon uses the move Stealth Rock. [Trap]

Output: Stealth Rock

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] A random few Apples, Big Apples, Huge Apples, Golden Apples, Chestnuts, Bananas, Gummis, or other edible food sources in the player's bag will be turned into Grimy Food. Grimy Food restores the player's Belly by 30, but gives a status condition. Pokémon with a Survivalist IQ can sometimes bypass this side effect. This trap has no effect on items in the bag when activated by allies. [Trap]

Output: Grimy Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Temporarily lowers the Pokémon's Speed by one. [Trap]

Output: Slow Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Inflicts the Confuse condition on the Pokémon who stepped on it. [Trap]

Output: Spin Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] All unclaimed items in the same room turn into enemy Pokémon of the species that naturally occur on that floor. Items found in Kecleon Shops are not affected. This Trap disappears afterwards, if triggered. [Trap]

Output: Pokémon Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] The Pokémon who triggered the Trap will have one of its moves' PP reduced to 0. [Trap]

Output: PP-Zero Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] One move belonging to the Pokémon who stepped on this tile can no longer be used. This wears off upon reaching the next floor; a Heal Seed, Rest, Healing Wish, or Lunar Dance can also remove the seal. The Ability Guts activates if the Pokémon has a sealed move. [Trap]

Output: Seal Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Mud splashes up from this Trap, lowering any of the Pokémon's Stats including accuracy. [Trap]

Output: Mud Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This Trap puts the Pokémon who stepped on it to sleep. [Trap]

Output: Slumber Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Up to 4 Pokémon that are naturally found on that floor will appear on the squares adjacent to this Trap. If this Trap has been triggered, it will disappear after summoning the Pokémon. [Trap]

Output: Summon Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Sends the Pokémon that triggered the trap flying 10 squares in a random direction. If the Pokémon hits another Pokémon or a wall it will lose 5 HP (as will the other Pokémon in the former case), and if it lands on a tile that it cannot walk on, it will warp. [Trap]

Output: Gust Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Inflicts the Poison condition on any Pokémon who steps on it. Won't work on Poison-type or Steel-type Pokémon, or those with the Ability Immunity. [Trap]

Output: Poison Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Makes the Pokémon who stepped on it trip and drop its held item. [Trap]

Output: Trip Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Warps all wild Pokémon around the Pokémon that triggered the trap and gives all wild Pokémon on the floor "grudge" status. This usually results in all power points being drained away. This trap is exclusive to certain dungeons in Pokémon Mystery Dungeon: Explorers of Sky, such as Destiny Tower and Inferno Cave. [Trap]

Output: Grudge Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Can become any type of trap in the game. The Random Trap will not work if it is drizzling or is there is a Pokémon with Damp on the floor. This trap affects all team members in the room. As with the Grudge Trap, this one is also an Explorers of Sky exclusive. [Trap]

Output: Random Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: Transforms the user into a copy of the target, including the type. All moves have only five PP each.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The user assumes the foe's guise.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Alters the user’s cells to become a copy of the foe.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user transforms into a copy of the foe with even the same move set.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Alters the user’s cells to copy the target.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user transforms into a copy of the foe right down to having the same move set.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user transforms into a copy of the target right down to having the same move set.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strikes the target with sharp claws. Has a one-in-ten shot at raising the user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may up user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEXD [Description]

Output: A claw attack that may raise the user’s Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with steel claws. It may also raise the user’s Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is raked with steel claws. It may also raise the user’s Attack stat.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is raked with steel claws. It may also raise the user's Attack stat.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Scratch the enemy with steel claws. It may also increase the user's Attack.

Difference between revisions of "Metal Claw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Normal-type attack. The more the user dislikes its trainer, the more powerful the move.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack based on lack of loyalty.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An attack that is stronger if the Trainer is disliked.* The less the user likes you, the more powerful this move.*

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: This attack move grows more powerful the less the user likes its Trainer.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: An attack that is stronger if the trainer is disliked.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: A full-power attack that grows more powerful the less the user likes its Trainer.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Normal-type attack used only by Pokémon with pincers. The target is gripped and injured.

Vice Grip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Grips with powerful pincers.

Vice Grip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Grips the foe with large and powerful pincers.

Vice Grip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Grips the target with large and powerful pincers.

Vice Grip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG DPPtHGSS [Description]

Output: Huge, impressive pincers grip and squeeze the foe.

Vice Grip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target.

Vice Grip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XYORAS [Description]

Output: The target is gripped and squeezed from both sides to inflict damage.

Vice Grip (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Chestnut Trap [Details]

Output: When stepped on, it will drop chestnuts onto the Pokémon who stepped on it, taking away 10 HP.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Pitfall Trap [Details]

Output: If the player steps on it, it will inflict 5 HP damage and drop the team one floor below. When an ally steps on it, the team member will be instantly removed from the dungeon. If a client as part of a mission steps on it, the mission fails and the team will return to base. Pitfall Traps will only appear in dungeons that have stairs going down.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Sticky Trap [Details]

Output: If the player steps on this tile, it will make the player's hold item sticky. A sticky item cannot be removed if it is a held item, and it will be rendered useless until the dungeon is completed. If an ally steps on it, it will make their hold item sticky. If the player steps on the tile and is not holding an item, a random item in the inventory will become sticky. If an ally is not holding an item and steps on it, nothing will happen. Stickiness can be removed with a Cleanse Orb. In Pokémon Mystery Dungeon: Explorers of Sky the player can also have them cleaned by Lickilicky in the Secret Bazaar for the price of 100.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Selfdestruct Trap [Details]

Output: This tile explodes when stepped on, and does damage to Pokémon within a 1-tile radius. It will take away half of the player's and allies current HP, and does 40 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Explosion Trap [Details]

Output: Similar to the Selfdestruct Trap, this tile explodes when stepped on and does damage to Pokémon within a 2-tile radius. It will take away half of the player's and allies current HP, and does 80 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Warp Trap [Details]

Output: This tile warps any Pokémon who steps on it to a random floor tile on the same floor.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Spiked Tile [Details]

Output: Any Pokémon that steps on a Spiked Tile will lose 20 HP. This tile can only be planted in rooms with the move Spikes.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Toxic Spikes [Details]

Output: Any Pokémon that steps on a Toxic Spikes trap will inflict the Poison condition. This tile can only appear when using the move Toxic Spikes, which will plant the tile in the room.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Stealth Rock [Details]

Output: Any Pokémon that steps on a Stealth Rock trap will take 1/6 damage of HP, depending on how high their max HP is. This tile will only appear when a Pokémon uses the move Stealth Rock.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Grimy Trap [Details]

Output: A random few Apples, Big Apples, Huge Apples, Golden Apples, Chestnuts, Bananas, Gummis, or other edible food sources in the player's bag will be turned into Grimy Food. Grimy Food restores the player's Belly by 30, but gives a status condition. Pokémon with a Survivalist IQ can sometimes bypass this side effect. This trap has no effect on items in the bag when activated by allies.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Slow Trap [Details]

Output: Temporarily lowers the Pokémon's Speed by one.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Spin Trap [Details]

Output: Inflicts the Confuse condition on the Pokémon who stepped on it.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Pokémon Trap [Details]

Output: All unclaimed items in the same room turn into enemy Pokémon of the species that naturally occur on that floor. Items found in Kecleon Shops are not affected. This Trap disappears afterwards, if triggered.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] PP-Zero Trap [Details]

Output: The Pokémon who triggered the Trap will have one of its moves' PP reduced to 0.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Seal Trap [Details]

Output: One move belonging to the Pokémon who stepped on this tile can no longer be used. This wears off upon reaching the next floor; a Heal Seed, Rest, Healing Wish, or Lunar Dance can also remove the seal. The Ability Guts activates if the Pokémon has a sealed move.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Mud Trap [Details]

Output: Mud splashes up from this Trap, lowering any of the Pokémon's Stats including accuracy.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Slumber Trap [Details]

Output: This Trap puts the Pokémon who stepped on it to sleep.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Summon Trap [Details]

Output: Up to 4 Pokémon that are naturally found on that floor will appear on the squares adjacent to this Trap. If this Trap has been triggered, it will disappear after summoning the Pokémon.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Gust Trap [Details]

Output: Sends the Pokémon that triggered the trap flying 10 squares in a random direction. If the Pokémon hits another Pokémon or a wall it will lose 5 HP (as will the other Pokémon in the former case), and if it lands on a tile that it cannot walk on, it will warp.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Poison Trap [Details]

Output: Inflicts the Poison condition on any Pokémon who steps on it. Won't work on Poison-type or Steel-type Pokémon, or those with the Ability Immunity.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Trip Trap [Details]

Output: Makes the Pokémon who stepped on it trip and drop its held item.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Grudge Trap [Details]

Output: Warps all wild Pokémon around the Pokémon that triggered the trap and gives all wild Pokémon on the floor "grudge" status. This usually results in all power points being drained away. This trap is exclusive to certain dungeons in Pokémon Mystery Dungeon: Explorers of Sky, such as Destiny Tower and Inferno Cave.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Trap] Random Trap [Details]

Output: Can become any type of trap in the game. The Random Trap will not work if it is drizzling or is there is a Pokémon with Damp on the floor. This trap affects all team members in the room. As with the Grudge Trap, this one is also an Explorers of Sky exclusive.

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: An attack that locks on to the target to ensure that the next attack will hit without fail.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Ensures the next attack will hit.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Locks on to the foe to ensure the next move hits.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user locks on to the foe, making the next move sure to hit.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Locks on to the target to ensure the next move hits.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user takes sure aim at the target. This ensures the next attack does not miss the target.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers foes' HP [Target] Foe [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons foes [Target] Foe [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes foes [Target] Foe [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns foes [Target] Foe [Duration] 1 battle [Effect]

Output: Burns Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts foe to sleep [Target] Foe [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes foe [Target] Foe [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get Berries [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a Berry

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get items [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a held item

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes level up [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers allies' HP [Target] Ally [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons allies [Target] Ally [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes allies [Target] Ally [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns allies [Target] Ally [Duration] 1 battle [Effect]

Output: Burns Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts ally to sleep [Target] Ally [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes ally [Target] Ally [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get Berries [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a Berry

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get items [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a held item

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies level up [Target] Ally [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sunny [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sunny weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Rain [Target] - [Duration] 1 battle [Effect]

Output: Battle in Rainy weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sandstorm [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sandstorm weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Hail [Target] - [Duration] 1 battle [Effect]

Output: Battle in Hail weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Fog [Target] - [Duration] 1 battle [Effect]

Output: Battle in thick fog

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Trick Room [Target] - [Duration] 1 battle [Effect]

Output: Battle in Trick Room conditions

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Pokémon swap [Target] - [Duration] 1 battle [Effect]

Output: Battle after swapping all Pokémon with foe

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Up [Target] - [Duration] Remainder of the round [Effect]

Output: Increase the speed of subsequent roulette flashes by 1

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Down [Target] - [Duration] Remainder of the round [Effect]

Output: Decrease the speed of subsequent roulette flashes by 1

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Random [Target] - [Duration] Next roulette game [Effect]

Output: Makes subsequent roulette flashes non-sequential

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 1BP [Target] - [Duration] 1 battle [Effect]

Output: Get 1BP and battle with no other event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No battle [Target] - [Duration] 1 battle [Effect]

Output: Move onto the next Trainer without battling

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No Event [Target] - [Duration] 1 battle [Effect]

Output: Battle with no event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 3BP [Target] - [Duration] 1 battle [Effect]

Output: Get 3BP and battle with no other event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] アサメタウン Asame Town [Origin] Possibly from 麻芽 asame, hemp bud [Language]

Output: Japanese

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Vaniville Town [Origin] From vanilla and ville, a common suffix in town names [Language]

Output: English

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Bourg Croquis [Origin] From croquis [Language]

Output: French

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Escissia [Origin] Possibly from the French esquisser, sketch [Language]

Output: German

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Borgo Bozzetto [Origin] From bozzetto, sketch [Language]

Output: Italian

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Pueblo Boceto [Origin] From boceto, sketch [Language]

Output: Spanish

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Japanese [Name] アサメタウン Asame Town [Origin]

Output: Possibly from 麻芽 asame, hemp bud

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] English [Name] Vaniville Town [Origin]

Output: From vanilla and ville, a common suffix in town names

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] French [Name] Bourg Croquis [Origin]

Output: From croquis

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] German [Name] Escissia [Origin]

Output: Possibly from the French esquisser, sketch

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Italian [Name] Borgo Bozzetto [Origin]

Output: From bozzetto, sketch

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Spanish [Name] Pueblo Boceto [Origin]

Output: From boceto, sketch

Difference between revisions of "Vaniville Town" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: Smog is spewed as a cloud. Has a fifty-fifty chance of poisoning the target.

Smog (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may poison the foe.

Smog (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: An exhaust-gas attack that may also poison.

Smog (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with exhaust gases. It may also poison the foe.

Smog (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with a discharge of filthy gases. It may also poison the target.

Smog (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is attacked with a discharge of filthy gases. It may also poison the target.

Smog (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The target is transfixed with terrifying sharp eyes. The target frightened it into paralysis.

Difference between revisions of "Glare (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Transfixes the enemy with terrifying sharp eyes, frightening it into paralysis.

Difference between revisions of "Glare (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that may cause paralysis.

Difference between revisions of "Glare (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Intimidates and frightens the foe into paralysis.

Difference between revisions of "Glare (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] ColoXD [Description]

Output: Intimidates and frightens the target into paralysis.

Difference between revisions of "Glare (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLGDPPtHGSS [Description]

Output: The user intimidates the foe with the pattern on its belly to cause paralysis.

Difference between revisions of "Glare (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The user intimidates the target with the pattern on its belly to cause paralysis.

Difference between revisions of "Glare (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Fighting-type attack. Has a one-in-three chance of making the target flinch if it connects.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Fighting-type attack. Has a one-in-three chance of making the target flinch if it hits.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause flinching.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A kick that inflicts more damage on heavier foes.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A low, tripping kick that inflicts more damage on heavier foes.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: A kick that inflicts more damage on heavier targets.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Unleash a powerful kick to knock the enemy off their feet.

Difference between revisions of "Low Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Brown [Button combination]

Output: Up

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Red [Button combination]

Output: Up + A

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark brown [Button combination]

Output: Up + B

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Pastel mix [Button combination]

Output: Down

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Orange [Button combination]

Output: Down + A

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Yellow [Button combination]

Output: Down + B

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Blue [Button combination]

Output: Left

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark blue [Button combination]

Output: Left + A

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Grayscale [Button combination]

Output: Left + B

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Green [Button combination]

Output: Right

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark green [Button combination]

Output: Right + A

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Inverted [Button combination]

Output: Right + B

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A sharp-fanged attack. May badly poison the foe.

Poison Fang (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is bitten with toxic fangs. It may also badly poison the foe.

Poison Fang (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A sharp-fanged attack. May badly poison target.

Poison Fang (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.

Poison Fang (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user bites the target with toxic fangs. It may also leave the target badly poisoned.

Poison Fang (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: The user bites the enemy with toxic fangs. It may also leave the target badly poisoned.

Poison Fang (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user bites the target with toxic fangs. This may also leave the target badly poisoned.

Poison Fang (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A terrifying roar that drives wild Pokémon away. It is useful only in the wild.

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A terrifying roar that drives the target away. The opposing trainer must use a new Pokémon.

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Scares wild foes to end battle.

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Makes the foe flee to end the battle.* A savage roar that makes the foe flee to end the battle.*

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is made to switch out with an ally. In the wild, the battle ends.

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Causes the target to flee and switch out of battle.* A savage roar that swaps the target out of battle.*

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] B2W2 [Description]

Output: The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

Roar (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: An attack that always strikes first. If both Pokémon use this, the one with higher Speed attacks first.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Always strikes first. If both Pokémon use this, the one with higher Speed attacks first.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Lets the user get in the first hit.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: An extremely fast attack that always strikes first.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An almost invisibly fast attack that is certain to strike first.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on a target up to two tiles ahead.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on a target up to 2 tiles away.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: The user lunges at the target at a speed that makes it almost invisible.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Quick Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] サンギタウン Sangi Town [Origin] From 算木紋 sangimon, a pattern composed of parallel horizontal bars. 算木 sangi refers to the counting rods. [Language]

Output: Japanese

Floccesy Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Floccesy Town [Origin] From floccus, a type of cloud whose name is Latin for "a tuft of wool" (possibly referencing the Mareep in the ranch). Also similar to prophecy. [Language]

Output: English

Floccesy Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Amaillide [Origin] From hamaide, an ordinary composed of three horizontal bars, similar to how the sangi pattern is arranged. May also be a corruption of the Italian amamelide, a species of witch-hazel from which the twigs are used as divining rods. [Language]

Output: French

Floccesy Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dausing [Origin] From dowsing, a type of divination where rods are used for locating objects or materials. Daus is German for ace (of German playing cards). -ing is also a somewhat common suffix in town names. [Language]

Output: German

Floccesy Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Venturia [Origin] Possibly vento (wind) and fattoria (farm). Also possibly from ventura (luck) or avventura (adventure). [Language]

Output: Italian

Floccesy Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Pueblo Ocre [Origin] From ocre, ochre clay. [Language]

Output: Spanish

Floccesy Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 산가지마을 Sangaji Maeul [Origin] From 산가지 sangaji, counting rods. [Language]

Output: Korean

Floccesy Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Special spores are scattered from mushrooms. If the opponent inhales the spores, it will fall asleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Special spores are scattered from mushrooms. If the foe inhales them, it will fall asleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that induces sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Scatters a cloud of spores that always induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user scatters bursts of fine spores that induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: The user scatters bursts of spores that induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An electrical attack that may paralyze the foe.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An electric shock attack that may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An electrical attack that may paralyze the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Shock the target, with a potential to inflict paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDGTI [Description]

Output: It damages an enemy. It could also cause the Paralysis status condition. With the Paralysis status, the enemy's Travel Speed goes down and it can't attack or use moves.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A non-stop attack move. The user's Attack power increases every time it sustains damage.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Raises Attack if the user is hit.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Raises the user's Attack every time it is hit.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that becomes stronger each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: While this move is in use, it gains attack power each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Rage (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Shop type]

Output: Raffle Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10] Studio [Shop type]

Output: Beauty Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Shop type]

Output: Dojo

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Shop type]

Output: Market

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Shop type]

Output: Flower Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10] Museum [Shop type]

Output: Antique Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Shop type]

Output: Café

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10] Land [Shop type]

Output: Nursery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Rank 1-3]

Output: Dream ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 4-7] Salon [Rank 8-10] Studio [Rank 1-3]

Output: Barber

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Rank 1-3]

Output: Fitness

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Rank 1-3]

Output: Mart

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Rank 1-3]

Output: Florist

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 4-7] Gallery [Rank 8-10] Museum [Rank 1-3]

Output: 's Antiques

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Rank 1-3]

Output: Deli

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 4-7] Corner [Rank 8-10] Land [Rank 1-3]

Output: Place

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A technique that badly poisons the target. The amount of damage from the poison increases every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A move that badly poisons the target. The amount of poison damage increases every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A poison move with increasing damage.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Poisons the foe with an intensifying toxin.* Poisons the foe with a toxin that gradually worsens.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A move that badly poisons the foe. Its poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Poisons the target with an intensifying toxin.* Poisons the target with a toxin that gradually worsens.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A move that leaves the foe badly poisoned. This poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Run, Rattata, Run! and Tumbling Togepi [Event]

Output: Hurdle Dash

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Topsy-Turvy [Event]

Output: Ring Drop

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Furret's Frolic [Event]

Output: Snow Throw

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Magikarp Splash [Event]

Output: Lamp Jump

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Rampage Rollout [Event]

Output: Relay Run

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Dig! Dig! Dig! [Event]

Output: Block Smash

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Eager Eevee [Event]

Output: Circle Push

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Egg Emergency [Event]

Output: Disc Catch

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Gutsy Golbat [Event]

Output: Pennant Capture

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Barrier Ball [Event]

Output: Goal Roll

Difference between revisions of "Pokéathlon" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Rank 1-3]

Output: Dream ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 4-7] Salon [Rank 8-10] Studio [Rank 1-3]

Output: Barber

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Rank 1-3]

Output: Fitness

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Rank 1-3]

Output: Mart

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Rank 1-3]

Output: Florist

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 4-7] Gallery [Rank 8-10] Museum [Rank 1-3]

Output: 's Antiques

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Rank 1-3]

Output: Deli

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 4-7] Corner [Rank 8-10] Land [Rank 1-3]

Output: Place

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 8-10] Happy ★ [Rank 4-7]

Output: Lucky ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 8-10] Studio [Rank 4-7]

Output: Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 8-10] 's Colosseum [Rank 4-7]

Output: 's Ring

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 8-10] 's Emporium [Rank 4-7]

Output: 's Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 8-10] 's Garden [Rank 4-7]

Output: 's Flowers

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 8-10] Museum [Rank 4-7]

Output: Gallery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 8-10] Bistro [Rank 4-7]

Output: 's Kitchen

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 8-10] Land [Rank 4-7]

Output: Corner

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause flinching.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Bites with vicious fangs. May cause flinching.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user bites with vicious fangs. It may make the foe flinch.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is bitten with viciously sharp fangs. It may make the target flinch.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is bitten with viciously sharp fangs. It may make the target flinch.

Difference between revisions of "Bite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Run, Rattata, Run! and Tumbling Togepi [Event]

Output: Hurdle Dash

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Topsy-Turvy [Event]

Output: Ring Drop

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Furret's Frolic [Event]

Output: Snow Throw

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Magikarp Splash [Event]

Output: Lamp Jump

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Rampage Rollout [Event]

Output: Relay Run

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Dig! Dig! Dig! [Event]

Output: Block Smash

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Eager Eevee [Event]

Output: Circle Push

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Egg Emergency [Event]

Output: Disc Catch

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Gutsy Golbat [Event]

Output: Pennant Capture

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Mini-game] Barrier Ball [Event]

Output: Goal Roll

Pokéathlon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: It predicts the opponent's movement. The user's next attack will never miss.

Difference between revisions of "Mind Reader (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Ensures the next attack will hit.

Difference between revisions of "Mind Reader (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Senses the foe’s action to ensure the next move’s hit.

Difference between revisions of "Mind Reader (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user predicts the foe’s action to ensure its next attack hits.

Difference between revisions of "Mind Reader (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Senses the target’s move so the next attack will hit.

Difference between revisions of "Mind Reader (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user senses the foe’s movements with its mind to ensure its next attack does not miss.

Difference between revisions of "Mind Reader (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user senses the target's movements with its mind to ensure its next attack does not miss the target.

Difference between revisions of "Mind Reader (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Normal-type attack. The more the user dislikes its trainer, the more powerful the move.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack based on lack of loyalty.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An attack that is stronger if the Trainer is disliked.* The less the user likes you, the more powerful this move.*

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: This attack move grows more powerful the less the user likes its Trainer.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: An attack that is stronger if the trainer is disliked.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 [Description]

Output: A full-power attack that grows more powerful the less the user likes its Trainer.

Difference between revisions of "Frustration (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 8-10] Happy ★ [Rank 4-7]

Output: Lucky ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 8-10] Studio [Rank 4-7]

Output: Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 8-10] 's Colosseum [Rank 4-7]

Output: 's Ring

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 8-10] 's Emporium [Rank 4-7]

Output: 's Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 8-10] 's Garden [Rank 4-7]

Output: 's Flowers

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 8-10] Museum [Rank 4-7]

Output: Gallery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 8-10] Bistro [Rank 4-7]

Output: 's Kitchen

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 8-10] Land [Rank 4-7]

Output: Corner

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Normal-type attack. By spinning quickly, the user can escape from restraining moves.

Difference between revisions of "Rapid Spin (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A high-speed spinning attack.

Difference between revisions of "Rapid Spin (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Spins the body at high speed to strike the foe.

Difference between revisions of "Rapid Spin (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes.

Difference between revisions of "Rapid Spin (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo [Description]

Output: Spins the body at high speed to strike target.

Difference between revisions of "Rapid Spin (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBW [Description]

Output: A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Difference between revisions of "Rapid Spin (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Ice-type attack. Has a one-in-ten chance of freezing the target solid.

Difference between revisions of "Blizzard (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The strongest Ice-type attack. Has a one-in-ten chance of freezing the target.

Difference between revisions of "Blizzard (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may freeze the foe.

Difference between revisions of "Blizzard (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Hits the foe with an icy storm that may freeze it.

Difference between revisions of "Blizzard (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is blasted with a blizzard. It may freeze the foe solid.

Difference between revisions of "Blizzard (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

Difference between revisions of "Blizzard (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Difference between revisions of "Blizzard (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Boosts strength sharply, but lowers abilities.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A powerful attack, but it also lowers the user’s Attack and Defense stats.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Boosts strength sharply, but lowers abilities.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks the target with great power. However, it also lowers the user's Attack and Defense.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Attack with tremendous force. The user's Attack and Defense will decrease as a result.

Difference between revisions of "Superpower (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 01 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many victories you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 02 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many losses you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 03 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have dashed.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 04 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have jumped.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 05 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won the Hurdle Dash.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 06 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won the Relay Run.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 07 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Pennant Capture.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 08 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Block Smash.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 09 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Disc Catch.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 10 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Snow Throw.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 11 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many points your Pokémon scored.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 12 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have failed.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 13 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon impeded themselves.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 14 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have tackled.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 15 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have fallen down.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 16 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Ring Drop.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 17 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Lamp Jump.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 18 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Circle Push.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 19 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many Link Pokéathlon wins you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 20 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many Link Pokéathlon losses you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 21 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won an event.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 22 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've lost an event.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 23 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've switched Pokémon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 24 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Goal Roll.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 25 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon won individual prizes.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 26 [Cost] 3,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've instructed your Pokémon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 27 [Cost] 9,999P [Description]

Output: It holds Pokéathlon records. It's a card that shows how much time you've spent in the Pokéathlon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An electrical attack that may paralyze the foe.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An electric shock attack that may also leave the foe paralyzed.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An electrical attack that may paralyze the target.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Shock the target, with a potential to inflict paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 01 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many victories you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 02 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many losses you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 03 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have dashed.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 04 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have jumped.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 05 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won the Hurdle Dash.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 06 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won the Relay Run.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 07 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Pennant Capture.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 08 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Block Smash.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 09 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Disc Catch.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 10 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Snow Throw.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 11 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many points your Pokémon scored.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 12 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have failed.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 13 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon impeded themselves.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 14 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have tackled.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 15 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have fallen down.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 16 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Ring Drop.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 17 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Lamp Jump.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 18 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Circle Push.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 19 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many Link Pokéathlon wins you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 20 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many Link Pokéathlon losses you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 21 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won an event.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 22 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've lost an event.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 23 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've switched Pokémon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 24 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Goal Roll.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 25 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon won individual prizes.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 26 [Cost] 3,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've instructed your Pokémon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 27 [Cost] 9,999P [Description]

Output: It holds Pokéathlon records. It's a card that shows how much time you've spent in the Pokéathlon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Water-type attack. Stronger than Bubble. Many Water-type Pokémon learn this move.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Squirts water to attack.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Squirts water to attack the foe.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is struck with a lot of water expelled forcibly from the mouth.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Squirts water to attack the target.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted with a forceful shot of water.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is blasted with a forceful shot of water.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRBTDS [Description]

Output: Inflicts damage on the target.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: The enemy is blasted with a forceful shot of water.

Difference between revisions of "Water Gun (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A technique that badly poisons the target. The amount of damage from the poison increases every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A move that badly poisons the target. The amount of poison damage increases every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A poison move with increasing damage.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Poisons the foe with an intensifying toxin.* Poisons the foe with a toxin that gradually worsens.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A move that badly poisons the foe. Its poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Poisons the target with an intensifying toxin.* Poisons the target with a toxin that gradually worsens.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A move that leaves the foe badly poisoned. This poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Shop type]

Output: Raffle Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10] Studio [Shop type]

Output: Beauty Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Shop type]

Output: Dojo

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Shop type]

Output: Market

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Shop type]

Output: Flower Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10] Museum [Shop type]

Output: Antique Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Shop type]

Output: Café

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10] Land [Shop type]

Output: Nursery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Generates a powerful wind that blows away wild Pokémon. Useful in the wild only.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A powerful wind that blows the target away. The opposing trainer must use a new Pokémon.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Blows away the foe & ends battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blows away the foe with wind and ends the battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is made to switch out with an ally. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Blows away the target, switching it out of battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] B2W2 [Description]

Output: The target is blown away and switched. In the wild, a battle against a single Pokémon ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Dark-type attack. The move catches the opponent off guard, so it never misses.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that never misses.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Draws the foe close, then strikes without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user draws up close to the foe disarmingly, then hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Draws the target close, then strikes without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10]

Output: Happy ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10]

Output: Studio

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10]

Output: 's Colosseum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10]

Output: 's Emporium

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10]

Output: 's Garden

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10]

Output: Museum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10]

Output: Bistro

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10]

Output: Land

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10]

Output: Happy ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia