Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A probing stare that prevents the target from escaping until the attacking Pokémon is gone.

Mean Look (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Prevents fleeing or switching.

Mean Look (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Fixes the foe with a mean look that prevents escape.

Mean Look (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is fixed with a mean look that prevents it from escaping.

Mean Look (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Fixes the target with a look that prevents escape.

Mean Look (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user affixes the foe with a dark, arresting look. The target becomes unable to flee.

Mean Look (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XYORAS [Description]

Output: The user pins the target with a dark, arresting look. The target becomes unable to flee.

Mean Look (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10]

Output: Happy ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10]

Output: Studio

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10]

Output: 's Colosseum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10]

Output: 's Emporium

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10]

Output: 's Garden

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10]

Output: Museum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10]

Output: Bistro

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10]

Output: Land

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 8-10] Happy ★ [Rank 4-7]

Output: Lucky ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 8-10] Studio [Rank 4-7]

Output: Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 8-10] 's Colosseum [Rank 4-7]

Output: 's Ring

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 8-10] 's Emporium [Rank 4-7]

Output: 's Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 8-10] 's Garden [Rank 4-7]

Output: 's Flowers

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 8-10] Museum [Rank 4-7]

Output: Gallery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 8-10] Bistro [Rank 4-7]

Output: 's Kitchen

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 8-10] Land [Rank 4-7]

Output: Corner

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Bug-type attack that grows more powerful with every hit. Returns to normal if it misses.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Successive hits raise power.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: An attack that intensifies on each successive hit.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that grows stronger on each successive hit.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is slashed with scythes or claws. Its power increases if it hits in succession.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWConq [Description]

Output: The target is slashed with scythes or claws. Its power increases if it hits in succession.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Fire-type attack. Has a one-in-three chance of inflicting a burn on the target.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strongest Fire-type attack. Has a one-in-ten chance of inflicting a burn on the target.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may burn the foe.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RS [Description]

Output: A fiery blast that scorches all. May cause a burn.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] E [Description]

Output: Incinerates everything it strikes. May cause a burn.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with an intense flame. It may leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A fiery blast that may cause a burn.* A powerful fire attack that may burn the target.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Shop type]

Output: Raffle Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10] Studio [Shop type]

Output: Beauty Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Shop type]

Output: Dojo

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Shop type]

Output: Market

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Shop type]

Output: Flower Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10] Museum [Shop type]

Output: Antique Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Shop type]

Output: Café

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10] Land [Shop type]

Output: Nursery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] AMU [Tense updated?] Yes [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Abomazong [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Absolutions [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Babyporter [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] BAR [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Beat Up [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] BlastCatty [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Charizard [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CMT [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CoKE [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Conductivity [Tense updated?] No [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CurseGar [Tense updated?] No [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Destiny [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] DialgaChomp [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] DragTrode [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Durant Mill [Tense updated?] No [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eeveelutions [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] EnteiCargo [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Feraligatr/Parasect [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Flariados [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Flyvees [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gardevoir/Gallade [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gyarados [Tense updated?] No [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gothitelle [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Haymaker [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Infercatty [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Kingdra [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LBS [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LostGar [Tense updated?] No [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxApe [Tense updated?] No [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxChomp [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxPluff [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Machamp [Tense updated?] No [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Magdol [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] MagneRock [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mercury [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Metanite [Tense updated?] Yes [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mother Flygon [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mother Gengar [Tense updated?] No [Decklist updated?] Yes [Complete?] No [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] One-Turn-Knockout [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Queendom [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Quicketune [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] R-Gon [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rock Lock [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] SMF [Tense updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Infobox updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Wigglytuff archetype [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Zeel [Tense updated?] No [Decklist updated?] No [Complete?] No [Infobox updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An electrical attack that may paralyze the foe.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An electric shock attack that may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An electrical attack that may paralyze the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Shock the target, with a potential to inflict paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A move that transfers the user's status changes to the next Pokémon when switching.

Baton Pass (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Switches while keeping effects.

Baton Pass (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Switches out the user while keeping effects in play.

Baton Pass (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user switches out, passing along any stat changes to the new battler.

Baton Pass (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 [Description]

Output: The user switches places with a party Pokémon in waiting, passing along any stat changes.

Baton Pass (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user switches places with a party Pokémon in waiting and passes along any stat changes.

Baton Pass (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] AMU [Infobox updated?] Yes [Decklist updated?] No [Complete?] No [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Abomazong [Infobox updated?] Yes [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Absolutions [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Babyporter [Infobox updated?] Yes [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] BAR [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Beat Up [Infobox updated?] Yes [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] BlastCatty [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Charizard [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CMT [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CoKE [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Conductivity [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CurseGar [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Destiny [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] DialgaChomp [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] DragTrode [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Durant Mill [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eeveelutions [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] EnteiCargo [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Feraligatr/Parasect [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Flariados [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Flyvees [Infobox updated?] Yes [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gardevoir/Gallade [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gyarados [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gothitelle [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Haymaker [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Infercatty [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Kingdra [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LBS [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LostGar [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxApe [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxChomp [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxPluff [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Machamp [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Magdol [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] MagneRock [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mercury [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Metanite [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mother Flygon [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mother Gengar [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] One-Turn-Knockout [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Queendom [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Quicketune [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] R-Gon [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rock Lock [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] SMF [Infobox updated?] Yes [Decklist updated?] Yes [Complete?] Yes [Tense updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Wigglytuff archetype [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Zeel [Infobox updated?] No [Decklist updated?] No [Complete?] No [Tense updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Fighting-type attack. As the name implies, it is actually two quick kicks in succession.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A double kicking attack.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A double-kicking attack that strikes the foe twice.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Two legs are used to quickly kick the foe twice in one turn.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: A double-kicking attack that hits the target twice.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is quickly kicked twice in succession using both feet.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is quickly kicked twice in succession using both feet.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Water-type attack. Stronger than Bubble. Many Water-type Pokémon learn this move.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Water-type attack. Has a one-in-ten chance of reducing the target's Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may lower Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Forcefully sprays bubbles that may lower Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A spray of bubbles strikes the foe. It may lower the foe’s Speed stat.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target, even at a distance. It may also lower the target's Movement Speed by one level.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: A spray of bubbles is forcefully ejected at the target. It may also lower the target's Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special Normal-type technique. Supersonic sound waves are used to confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special Normal-type move. Supersonic sound waves are used to confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Sound waves that cause confusion.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Emits bizarre sound waves that may confuse the foe.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user generates odd sound waves. It may confuse the foe.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Emits bizarre sound waves that may cause confusion.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: The user generates odd sound waves from its body. It may confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers foes' HP [Target] Foe [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons foes [Target] Foe [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes foes [Target] Foe [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns foes [Target] Foe [Duration] 1 battle [Effect]

Output: Burns Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts foe to sleep [Target] Foe [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes foe [Target] Foe [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get Berries [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a Berry

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get items [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a held item

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes level up [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers allies' HP [Target] Ally [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons allies [Target] Ally [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes allies [Target] Ally [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns allies [Target] Ally [Duration] 1 battle [Effect]

Output: Burns Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts ally to sleep [Target] Ally [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes ally [Target] Ally [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get Berries [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a Berry

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get items [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a held item

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies level up [Target] Ally [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sunny [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sunny weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Rain [Target] - [Duration] 1 battle [Effect]

Output: Battle in Rainy weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sandstorm [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sandstorm weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Hail [Target] - [Duration] 1 battle [Effect]

Output: Battle in Hail weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Fog [Target] - [Duration] 1 battle [Effect]

Output: Battle in thick fog

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Trick Room [Target] - [Duration] 1 battle [Effect]

Output: Battle in Trick Room conditions

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Pokémon swap [Target] - [Duration] 1 battle [Effect]

Output: Battle after swapping all Pokémon with foe

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Up [Target] - [Duration] Remainder of the round [Effect]

Output: Increase the speed of subsequent roulette flashes by 1

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Down [Target] - [Duration] Remainder of the round [Effect]

Output: Decrease the speed of subsequent roulette flashes by 1

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Random [Target] - [Duration] Next roulette game [Effect]

Output: Makes subsequent roulette flashes non-sequential

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 1BP [Target] - [Duration] 1 battle [Effect]

Output: Get 1BP and battle with no other event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No battle [Target] - [Duration] 1 battle [Effect]

Output: Move onto the next Trainer without battling

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No Event [Target] - [Duration] 1 battle [Effect]

Output: Battle with no event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 3BP [Target] - [Duration] 1 battle [Effect]

Output: Get 3BP and battle with no other event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Rank 1-3]

Output: Dream ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 4-7] Salon [Rank 8-10] Studio [Rank 1-3]

Output: Barber

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Rank 1-3]

Output: Fitness

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Rank 1-3]

Output: Mart

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Rank 1-3]

Output: Florist

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 4-7] Gallery [Rank 8-10] Museum [Rank 1-3]

Output: 's Antiques

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Rank 1-3]

Output: Deli

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 4-7] Corner [Rank 8-10] Land [Rank 1-3]

Output: Place

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Water-type attack. However, while it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The strongest Water-type attack. While it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A powerful water- type attack.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blasts water at high power to strike the foe.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A high volume of water is blasted at the foe under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Blasts water at high power to strike the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A terrifying roar that drives wild Pokémon away. It is useful only in the wild.

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A terrifying roar that drives the target away. The opposing trainer must use a new Pokémon.

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Scares wild foes to end battle.

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Makes the foe flee to end the battle.* A savage roar that makes the foe flee to end the battle.*

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is made to switch out with an ally. In the wild, the battle ends.

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Causes the target to flee and switch out of battle.* A savage roar that swaps the target out of battle.*

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] B2W2 [Description]

Output: The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Difference between revisions of "Roar (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers foes' HP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts foe to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes foe

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a Berry [Duration] 1 battle [Event]

Output: Foes get Berries

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a held item [Duration] 1 battle [Event]

Output: Foes get items

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Foes level up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers allies' HP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts ally to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes ally

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a Berry [Duration] Remainder of the round [Event]

Output: Allies get Berries

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a held item [Duration] Remainder of the round [Event]

Output: Allies get items

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Allies level up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sunny weather [Duration] 1 battle [Event]

Output: Sunny

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Rainy weather [Duration] 1 battle [Event]

Output: Rain

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sandstorm weather [Duration] 1 battle [Event]

Output: Sandstorm

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Hail weather [Duration] 1 battle [Event]

Output: Hail

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in thick fog [Duration] 1 battle [Event]

Output: Fog

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Trick Room conditions [Duration] 1 battle [Event]

Output: Trick Room

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle after swapping all Pokémon with foe [Duration] 1 battle [Event]

Output: Pokémon swap

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Increase the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Decrease the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Down

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Makes subsequent roulette flashes non-sequential [Duration] Next roulette game [Event]

Output: Random

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 1BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 1BP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Move onto the next Trainer without battling [Duration] 1 battle [Event]

Output: No battle

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle with no event [Duration] 1 battle [Event]

Output: No Event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 3BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 3BP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] AMU [Infobox updated?] Yes [Tense updated?] Yes [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Abomazong [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Absolutions [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Babyporter [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] BAR [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Beat Up [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] BlastCatty [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Charizard [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CMT [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CoKE [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Conductivity [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CurseGar [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Destiny [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] DialgaChomp [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] DragTrode [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Durant Mill [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eeveelutions [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] EnteiCargo [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Feraligatr/Parasect [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Flariados [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Flyvees [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gardevoir/Gallade [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gyarados [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gothitelle [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Haymaker [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Infercatty [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Kingdra [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LBS [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LostGar [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxApe [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxChomp [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxPluff [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Machamp [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Magdol [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] MagneRock [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mercury [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Metanite [Infobox updated?] Yes [Tense updated?] Yes [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mother Flygon [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mother Gengar [Infobox updated?] Yes [Tense updated?] No [Complete?] No [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] One-Turn-Knockout [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Queendom [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Quicketune [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] R-Gon [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rock Lock [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] SMF [Infobox updated?] Yes [Tense updated?] Yes [Complete?] Yes [Decklist updated?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Wigglytuff archetype [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Zeel [Infobox updated?] No [Tense updated?] No [Complete?] No [Decklist updated?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] AMU [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Abomazong [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Absolutions [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Babyporter [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] BAR [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Beat Up [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] BlastCatty [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Charizard [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CMT [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CoKE [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Conductivity [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] CurseGar [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Destiny [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] DialgaChomp [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] DragTrode [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Durant Mill [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eeveelutions [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] EnteiCargo [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Feraligatr/Parasect [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Flariados [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Flyvees [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gardevoir/Gallade [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gyarados [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gothitelle [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Haymaker [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Infercatty [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Kingdra [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LBS [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LostGar [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxApe [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxChomp [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] LuxPluff [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Machamp [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Magdol [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] MagneRock [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mercury [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Metanite [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mother Flygon [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mother Gengar [Infobox updated?] Yes [Tense updated?] No [Decklist updated?] Yes [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] One-Turn-Knockout [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Queendom [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Quicketune [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] R-Gon [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rock Lock [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] SMF [Infobox updated?] Yes [Tense updated?] Yes [Decklist updated?] Yes [Complete?]

Output: Yes

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Wigglytuff archetype [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Zeel [Infobox updated?] No [Tense updated?] No [Decklist updated?] No [Complete?]

Output: No

User:Politoed666/Archetype status chart - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Fire-type attack. Has a one-in-ten chance of leaving the target with a damaging burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may inflict a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A weak fire attack that may inflict a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with small flames. The foe may suffer a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with small flames. The target may also be left with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with small flames. It may also leave the target with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Generates a powerful wind that blows away wild Pokémon. Useful in the wild only.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A powerful wind that blows the target away. The opposing trainer must use a new Pokémon.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Blows away the foe & ends battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blows away the foe with wind and ends the battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is made to switch out with an ally. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Blows away the target, switching it out of battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] B2W2 [Description]

Output: The target is blown away and switched. In the wild, a battle against a single Pokémon ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 0 [Group(s)] - [Name] Escapist [Affects] All Pokémon [Game description]

Output: The Pokémon has the power to let rescue targets escape a dungeon. This is an essential IQ Skill for exploration teams. Team members must always be ready to use this skill, so it can't be turned off.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 0 [Group(s)] - [Name] Course Checker [Affects] Partner Pokémon [Other notes] In the case of linked moves, Course Checker will only check the first one. So if the combination is Growl+Razor Leaf, the Razor Leaf could still be wasted as it has more terrain limitations than Growl. [Game description]

Output: If this Pokémon targets an enemy with a move or a thrown item, it will first check and other Pokémon that may get in the way, then stop the action if such an obstacle exists.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 0 [Group(s)] A,B,D [Name] Dedicated Traveler [Affects] Partner Pokémon [Other notes] As long as moving is an option, the partner will do so and not stop to attack any nearby Pokémon. [Game description]

Output: The Pokémon will focus on traveling. It will use moves and items less often.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 0 [Group(s)] - [Name] Item Catcher [Affects] All Pokémon [Game description]

Output: The Pokémon can catch and hold a thrown item, unless it is already holding an item. It can't catch seeds or health drinks.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 0 [Group(s)] - [Name] Item Master [Affects] Partner Pokémon [Other notes] The main benefit of this skill is that it can be turned off to provide an extra storage space. [Game description]

Output: The Pokémon will use or throw its hold item.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 0 [Group(s)] - [Name] Exclusive Move-User [Affects] Partner Pokémon [Other notes] This can be used in conjunction with the move menu to get the partner to use a particular attack. [Game description]

Output: The Pokémon only uses moves, not its regular attack. It won't use moves that are out of PP or moves with a link that will delink if used one more time.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 10 [Group(s)] E,H [Name] Efficiency Expert [Affects] Partner Pokémon [Other notes] As the weaker foes are likely to go down in one hit, this allows the leader to focus on the stronger ones without the annoyance of the attacks from the weakest. [Game description]

Output: When near several enemies, the Pokémon will target the one that has the lowest HP.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 25 [Group(s)] - [Name] Status Checker [Affects] Partner Pokémon [Game description]

Output: The Pokémon will not use moves that cause a status problem if the target already has the same status problem.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 30 [Group(s)] B,E [Name] Cheerleader [Affects] Partner Pokémon [Game description]

Output: The Pokémon cheers on nearby team members, boosting their Attack and Special Attack by 1 level.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 40 [Group(s)] - [Name] Nontraitor [Affects] All Pokémon [Game description]

Output: If the Pokémon has a Confused status or a Cowering status, its wildly aimed attack will not hit friends.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 50 [Group(s)] A,G [Name] Acute Sniffer [Affects] All Pokémon [Game description]

Output: When it reaches a new floor, the Pokémon knows the number of items that are lying on the ground.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 55 [Group(s)] A,D,F,G,I,J [Name] PP Saver [Affects] All Pokémon [Game description]

Output: The Pokémon will occasionally use a move without consuming PP.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 65 [Group(s)] B,E,H [Name] Bodyguard [Affects] All Pokémon [Game description]

Output: If a team member next to this Pokémon is in trouble and has low HP, the Pokémon will step in to take attacks aimed at the friend.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 70 [Group(s)] D,F,G,H,I [Name] Self-Curer [Affects] All Pokémon [Game description]

Output: The Pokémon recovers faster than usual from status problems.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 100 [Group(s)] C,E,H [Name] Brick-Tough [Affects] All Pokémon [Game description]

Output: The Pokémon's body becomes tougher, which gives it more HP. This IQ Skill can't be turned off.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 105 [Group(s)] A,B,C,F [Name] Type-Advantage Master [Affects] All Pokémon [Game description]

Output: The Pokémon critical-hit rate is boosted when attacking enemies that have a type disadvantage.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 125 [Group(s)] F,J [Name] Weak-Type Picker [Affects] Partner Pokémon [Game description]

Output: When near several enemies, the Pokémon will target the one that have a type disadvantage.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 130 [Group(s)] C,E,I [Name] Power Pitcher [Affects] All Pokémon [Game description]

Output: The Pokémon's throwing power is boosted, so thrown or hurled items inflict greater damage.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 140 [Group(s)] A,C,E,I [Name] Survivalist [Affects] Leader Pokémon [Game description]

Output: The Pokémon's Belly fills up more than usual from eating. It may also resist the bad effects of eating Grimy Food.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 150 [Group(s)] A,B,H [Name] Coin Watcher [Affects] All Pokémon [Game description]

Output: The Pokémon has a keen eye for money. When picking up Poké, it will find more than usual from eating.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 160 [Group(s)] A,B,C [Name] Nonsleeper [Affects] All Pokémon [Game description]

Output: The Pokémon resists sleep inflicted on it from traps and enemy moves.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 170 [Group(s)] B,D,F,J [Name] Gap Prober [Affects] All Pokémon [Game description]

Output: The Pokémon can send thrown items and deliver its moves through team members to target only enemies. For this IQ Skill to work, the Course Checker skill must be turned off.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 175 [Group(s)] B,E,H [Name] Wise Healer [Affects] All Pokémon [Game description]

Output: The Pokémon recovers more HP than usual if it uses an HP-healing move or item.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 180 [Group(s)] E,F,H,J [Name] Wary Fighter [Affects] All Pokémon [Game description]

Output: If the Pokémon misses its attack, it takes a step back to distance itself from its target.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 185 [Group(s)] C,D,J [Name] Concentrator [Affects] All Pokémon [Game description]

Output: The Pokémon is focused on making its attacks hit, so its accuracy is boosted by 1 level. Its evasion is reduced by 1 level, however.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 190 [Group(s)] B,E,H,I [Name] Deep Breather [Affects] All Pokémon [Game description]

Output: When it reaches a new floor, the Pokémon breathes deeply, which slightly restores the PP of its moves.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 195 [Group(s)] C,D,G,I,J [Name] Practice Swinger [Affects] All Pokémon [Game description]

Output: When the Pokémon fails to hit the target with an attack or move, its Attack and Special get boosted for only the next turn.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 200 [Group(s)] C,G,I [Name] Exp. Go-Getter [Affects] Partner Pokémon [Game description]

Output: When near several enemies, the Pokémon will target the one that is worth the most Exp. Points.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 220 [Group(s)] C,I [Name] Aggressor [Affects] All Pokémon [Game description]

Output: The Pokémon becomes very aggressive, so its Attack and Special Attack are both boosted by 1 level. Its Defense and Special Defense are both reduced by 1 level, however.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 230 [Group(s)] E,J [Name] Defender [Affects] All Pokémon [Game description]

Output: The Pokémon becomes very defensive, so its Defense and Special Defense are both boosted by 1 level. Its Attack and Special Attack are both reduced by 1 level, however.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 240 [Group(s)] D,G [Name] Trap Avoider [Affects] Partner Pokémon [Game description]

Output: The Pokémon avoids stepping on visible traps (and Wonder Tiles) when walking.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 250 [Group(s)] E,J [Name] Energy Saver [Affects] Leader Pokémon [Game description]

Output: The Pokémon's Belly empties slower.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 260 [Group(s)] D,F,I [Name] Sharpshooter [Affects] All Pokémon [Game description]

Output: Boosts the critical-hit ratios of the Pokémon's moves and attacks.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 270 [Group(s)] F,G,J [Name] Hit-and-Runner [Affects] All Pokémon [Game description]

Output: The Pokémon may avoid a counterstrike that the enemy uses in response to being struck with an attack or move.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 280 [Group(s)] C [Name] Counter Basher [Affects] All Pokémon [Game description]

Output: The Pokémon takes on the Counter status, so it counterstrikes under certain conditions. Its Defense will be reduced by 1 level, however.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 290 [Group(s)] E,G,H,I [Name] Quick Healer [Affects] All Pokémon [Game description]

Output: The Pokémon's natural HP-recovery speed is boosted.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 300 [Group(s)] - [Name] Lava Evader [Affects] Partner Pokémon [Game description]

Output: The Pokémon will avoid walking on fiery lava.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 310 [Group(s)] A,F,J [Name] Multitalent [Affects] All Pokémon [Game description]

Output: The Pokémon becomes so talented with its moves that it gets slightly more PP to spend on them. This IQ Skill can't be turned off.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 320 [Group(s)] F,G [Name] Exp. Elite [Affects] All Pokémon [Game description]

Output: The Pokémon earns extra Exp. Points after defeating enemies.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 330 [Group(s)] D,E [Name] Counter Hitter [Affects] All Pokémon [Game description]

Output: The Pokémon takes on the Mini Counter stats, which makes it strike back against attackers in certain conditions.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 340 [Group(s)] C,G [Name] Erratic Player [Affects] All Pokémon [Game description]

Output: The Pokémon's battle performance is erratic, so the positive and negative effects of types influence the power of moves more intensely. This affects the power of moves that the Pokémon uses, as well as the power of moves that hit the Pokémon!

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 350 [Group(s)] A,B [Name] Haggler [Affects] Leader Pokémon [Game description]

Output: The Pokémon can bargain with Kecleon merchants in dungeons, so it will get lower prices for purchases and higher prices for items it sells.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 360 [Group(s)] C,D [Name] Clutch Performer [Affects] All Pokémon [Game description]

Output: If the Pokémon's HP gets dangerously low, its evasiveness is boosted by 2 levels.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 370 [Group(s)] A [Name] Collector [Affects] All Pokémon [Game description]

Output: When an enemy is defeated, the chances that it will leave a treasure box behind are slightly better.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 400 [Group(s)] A,F,H,I [Name] All-Terrain Hiker [Affects] All Pokémon [Game description]

Output: The Pokémon gains the ability to cross water and lava and walk through gulleys.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 420 [Group(s)] A,B,F,H [Name] Trap Buster [Affects] All Pokémon [Game description]

Output: The Pokémon may remove traps it steps on. Beware: this IQ Skill won't work all of the time and also affects a Wonder Tile.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 440 [Group(s)] D,G,H [Name] Critical Dodger [Affects] All Pokémon [Game description]

Output: The Pokémon is able slip out of the reach of dangerous attacks so that critical hits don't make an impact.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 480 [Group(s)] A,D,F,G,J [Name] Stair Sensor [Affects] All Pokémon [Game description]

Output: When it reaches a new floor, the Pokémon uses its intuition to know where the floor's stairway is.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 500 [Group(s)] E,J [Name] Sure-Hit Attacker [Affects] All Pokémon [Game description]

Output: The Pokémon regular attacks never miss.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 520 [Group(s)] C,D,I [Name] Extra Striker [Affects] All Pokémon [Game description]

Output: The Pokémon attacks at a faster rate, so it may lash out with an extra attack right after its first one.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 540 [Group(s)] D,G,H,I [Name] Quick Dodger [Affects] All Pokémon [Game description]

Output: The Pokémon becomes better at evading attacks and moves.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 550 [Group(s)] B,H [Name] Fast Friend [Affects] Leader Pokémon [Game description]

Output: Improves the chances that defeated enemies will want to join the exploration team.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 560 [Group(s)] C,E,I,J [Name] Intimidator [Affects] All Pokémon [Game description]

Output: Under certain conditions the Pokémon can intimidate an enemy that attacks, which gives it a Cringe status condition.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 570 [Group(s)] C,F [Name] No-Charger [Affects] All Pokémon [Game description]

Output: The Pokémon charges then unleashes any move that normally requires 2 turns in only one turn. Powering up these charge-up moves so quickly consumes 2 PP, however.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 580 [Group(s)] A,G,J [Name] Map Surveyor [Affects] All Pokémon [Game description]

Output: The Pokémon is able to sense the layout of the dungeon floor.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 600 [Group(s)] B,D,G [Name] Trap Seer [Affects] All Pokémon [Game description]

Output: The Pokémon will not activate a hidden trap when it steps on it. The trap will then be visible.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 750 [Group(s)] D,G [Name] Quick Striker [Affects] All Pokémon [Game description]

Output: The Pokémon attacks at a very fast rate, so it will always lash out with an extra attack right after the first one.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 800 [Group(s)] A,B,E,F,H,I,J [Name] House Avoider [Affects] Partner Pokémon [Game description]

Output: The Pokémon senses nearby Monster Houses. It will stop 1 tile before the entrance of a Monster House.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 850 [Group(s)] A,B,C,F [Name] Pierce Hurler [Affects] All Pokémon [Game description]

Output: Pokémon's thrown items pierce through walls and other Pokémon without stopping, but impact all Pokémon they hit along the way.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 900 [Group(s)] B,H [Name] Nature Gifter [Affects] Leader Pokémon [Game description]

Output: The effects of any Seed or Berry that the Pokémon eats spread to the whole party. This IQ Skill only works for the team leader.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 950 [Group(s)] I [Name] Time Tripper [Affects] All Pokémon [Game description]

Output: The Pokémon's Movement Speed is boosted by 1 level while this IQ Skill is active.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia