Input: [Games] Colo.XD [Description]

Output: Foreleg stingers jab twice and may poison.

Difference between revisions of "Twineedle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is stabbed twice by a pair of stingers. It may also poison the target.

Difference between revisions of "Twineedle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.

Difference between revisions of "Twineedle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: The enemy is stabbed twice by a pair of stingers. It may also poison the target.

Difference between revisions of "Twineedle (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Haunter [Way?]

Output: Haunter, as a kid it took me a while to understand this wasn't a Pokémon Ash cought. I'm probably not the only one.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Clefairy [Way?]

Output: It was Almost Clefairy instead of Pikachu, it's to bad he never got one.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Fearow [Way?]

Output: One of the main differences between electrical tail of Pikachu and the anime is Ash has this Pokémon.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Spinarak [Way?]

Output: creepy cute Pokémon, very common in Jhoto and I thought I would be cute to have around this is one common Pokémon I think needs a little more love.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Miltank x 30 [Way?]

Output: Okay this one is not really serious, just Miltank to go with his Tauros.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Espeon [Way?]

Output: Espeon is a cool Pokemon and it would have been cool if this Eevee was on his team.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Larvitar [Way?]

Output: I was so disappointed when the little guy didn't go with Ash. Probably not the only one.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Spoink [Way?]

Output: Spoink is such a cute little guy, and I thought ash was catching it.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Absol [Way?]

Output: Absol pure awesome and my favorite type, there was a great chance to give Ash an Absol but they didn't

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Riolu [Way?]

Output: Anther random one I think most of the people who played the game and knew who rally was felt like they left out a golden opportunity.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Trubbish [Way?]

Output: Best Poison type, I don't care if you are a trash bag you are cute. So yaa I would have loved to see Trubbish as one of Ash's Pokemon

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Darumaka [Way?]

Output: He has two grass and two water types in his rotashin team right now so way not this cute powerhouse.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Rufflet [Way?]

Output: Just so he can have a Braviary.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Golett [Way?]

Output: It evolves into my fav 5th gen Pokemon

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A vengeful move that slightly reduces the PP of the opponent's last move.

Difference between revisions of "Spite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Cuts the PP of the foe's last move.

Difference between revisions of "Spite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Spitefully cuts the PP of the foe’s last move.

Difference between revisions of "Spite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A move that cuts 2 to 5 PP from the move last used by the foe.

Difference between revisions of "Spite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Spitefully cuts the PP of the target’s last move.

Difference between revisions of "Spite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user looses its grudge on the move last used by the foe by cutting 4 PP from it.

Difference between revisions of "Spite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Difference between revisions of "Spite (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers foes' HP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts foe to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes foe

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a Berry [Duration] 1 battle [Event]

Output: Foes get Berries

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a held item [Duration] 1 battle [Event]

Output: Foes get items

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Foes level up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers allies' HP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts ally to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes ally

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a Berry [Duration] Remainder of the round [Event]

Output: Allies get Berries

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a held item [Duration] Remainder of the round [Event]

Output: Allies get items

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Allies level up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sunny weather [Duration] 1 battle [Event]

Output: Sunny

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Rainy weather [Duration] 1 battle [Event]

Output: Rain

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sandstorm weather [Duration] 1 battle [Event]

Output: Sandstorm

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Hail weather [Duration] 1 battle [Event]

Output: Hail

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in thick fog [Duration] 1 battle [Event]

Output: Fog

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Trick Room conditions [Duration] 1 battle [Event]

Output: Trick Room

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle after swapping all Pokémon with foe [Duration] 1 battle [Event]

Output: Pokémon swap

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Increase the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Decrease the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Down

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Makes subsequent roulette flashes non-sequential [Duration] Next roulette game [Event]

Output: Random

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 1BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 1BP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Move onto the next Trainer without battling [Duration] 1 battle [Event]

Output: No battle

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle with no event [Duration] 1 battle [Event]

Output: No Event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 3BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 3BP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Poison-type attack. Has a one-in-three chance of leaving the target poisoned.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may poison the foe.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Sludge is hurled to inflict damage. May also poison.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Filthy sludge is hurled at the foe. It may poison the target.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user attacks by hurling filthy sludge at the foe. It may also poison the target.* Unsanitary sludge is hurled at the foe. It may also poison the target.*

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: Unsanitary sludge is hurled at the target. It may also poison the target.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] First [Attack] Rain Dance [Appeal] 1 [Jam] 0 [Description] Works best if the crowd is excited. [Category]

Output: Tough

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Bubble [Appeal] 2 [Jam] 2 [Description] Startles all Pokémon that have made their appeals for this turn. [Category]

Output: Cute

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] BubbleBeam [Appeal] 1 [Jam] 3 [Description] Badly startles those who have made appeals. [Category]

Output: Beauty

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Clamp [Appeal] 3 [Jam] 0 [Description] When the user makes the appeal, the crowd's excitement continues until the end of the round. [Category]

Output: Tough

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Crabhammer [Appeal] 3 [Jam] 0 [Description] ? [Category]

Output: Tough

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Dive [Appeal] 2 [Jam] 0 [Description] Can avoid being startled by others once. [Category]

Output: Beauty

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Hydro Pump [Appeal] 4 [Jam] 0 [Description] A highly appealing move. [Category]

Output: Beauty

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Muddy Water [Appeal] 2 [Jam] 1 [Description] ??? [Category]

Output: Tough

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Surf [Appeal] 3 [Jam] 0 [Description] Affected by how well the appeal in front goes. [Category]

Output: Beauty

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Thunder [Appeal] 2 [Jam] 2 [Description] Startles all Pokémon that have already appealed. [Category]

Output: Cool

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Water Gun [Appeal] 4 [Jam] 0 [Description] A highly appealing move. [Category]

Output: Cute

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Water Sport [Appeal] 4 [Jam] 0 [Description] A highly appealing move. [Category]

Output: Cute

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Water Spout [Appeal] 1 [Jam] 0 [Description] The appeal works better the later it is performed. [Category]

Output: Beauty

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Waterfall [Appeal] 2 [Jam] 0 [Description] The appeal works great if performed last. [Category]

Output: Tough

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Weather Ball [Appeal] 4 [Jam] 0 [Description] A highly appealing move. [Category]

Output: Smart

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Whirlpool [Appeal] 3 [Jam] 0 [Description] Temporarily stops the crowd from growing excited. [Category]

Output: Beauty

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Ghost-type attack. Highly accurate, it inflicts damage regardless of the target's type.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Ghost-type attack. Highly accurate, it always inflicts damage.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The user's level equals damage HP.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Inflicts damage identical to the user's level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack with a mirage that inflicts damage matching the user’s level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XD [Description]

Output: Inflicts damage identical to user's level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user makes the foe see a mirage. It inflicts damage matching the user’s level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The user makes the target see a frightening mirage. It inflicts damage matching the user's level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A technique that badly poisons the target. The amount of damage from the poison increases every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A move that badly poisons the target. The amount of poison damage increases every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A poison move with increasing damage.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Poisons the foe with an intensifying toxin.* Poisons the foe with a toxin that gradually worsens.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A move that badly poisons the foe. Its poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Poisons the target with an intensifying toxin.* Poisons the target with a toxin that gradually worsens.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A move that leaves the target badly poisoned. Its poison damage worsens every turn.* A move that leaves the foe badly poisoned. This poison damage worsens every turn.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XY [Description]

Output: A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Fighting-type attack. As the name implies, it is actually two quick kicks in succession.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A double kicking attack.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A double-kicking attack that strikes the foe twice.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Two legs are used to quickly kick the foe twice in one turn.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A double-kicking attack that hits the target twice.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is quickly kicked twice in succession using both feet.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is quickly kicked twice in succession using both feet.

Difference between revisions of "Double Kick (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] キナンシティ Kinan City [Origin] From 奇南香 kinan-kō, an alternative name to agarwood. Also from 南 nan (south) [Language]

Output: Japanese

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Kiloude City [Origin] From agilawood and oud, alternative names to agarwood [Language]

Output: English

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Bastiques [Origin] From Batik [Language]

Output: French

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Batika City [Origin] From Batik [Language]

Output: German

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Batikopoli [Origin] From Batik and the suffix -poli (city) [Language]

Output: Italian

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ciudad Batik [Origin] From Batik [Language]

Output: Spanish

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 기남시티 Ginam City [Origin] From 기남향 (奇南香) ginam-hyang, agarwood [Language]

Output: Korean

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Bug-type attack that grows more powerful with every hit. Returns to normal if it misses.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Successive hits raise power.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: An attack that intensifies on each successive hit.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that grows stronger on each successive hit.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is slashed with scythes or claws. Its power increases if it hits in succession.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is slashed with scythes or claws. Its power increases if it hits in succession.

Difference between revisions of "Fury Cutter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] First [Attack] Rain Dance [Category] Tough [Appeal] 1 [Jam] 0 [Description]

Output: Works best if the crowd is excited.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Bubble [Category] Cute [Appeal] 2 [Jam] 2 [Description]

Output: Startles all Pokémon that have made their appeals for this turn.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] BubbleBeam [Category] Beauty [Appeal] 1 [Jam] 3 [Description]

Output: Badly startles those who have made appeals.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Clamp [Category] Tough [Appeal] 3 [Jam] 0 [Description]

Output: When the user makes the appeal, the crowd's excitement continues until the end of the round.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Crabhammer [Category] Tough [Appeal] 3 [Jam] 0 [Description]

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Dive [Category] Beauty [Appeal] 2 [Jam] 0 [Description]

Output: Can avoid being startled by others once.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Hydro Pump [Category] Beauty [Appeal] 4 [Jam] 0 [Description]

Output: A highly appealing move.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Muddy Water [Category] Tough [Appeal] 2 [Jam] 1 [Description]

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Surf [Category] Beauty [Appeal] 3 [Jam] 0 [Description]

Output: Affected by how well the appeal in front goes.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Thunder [Category] Cool [Appeal] 2 [Jam] 2 [Description]

Output: Startles all Pokémon that have already appealed.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Water Gun [Category] Cute [Appeal] 4 [Jam] 0 [Description]

Output: A highly appealing move.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Water Pulse [Appeal] 3 [Jam] 0 [Description]

Output: Scrambles the order of appeals on the next turn.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Water Sport [Category] Cute [Appeal] 4 [Jam] 0 [Description]

Output: A highly appealing move.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Water Spout [Category] Beauty [Appeal] 1 [Jam] 0 [Description]

Output: The appeal works better the later it is performed.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Waterfall [Category] Tough [Appeal] 2 [Jam] 0 [Description]

Output: The appeal works great if performed last.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Weather Ball [Category] Smart [Appeal] 4 [Jam] 0 [Description]

Output: A highly appealing move.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Turn] Second [Attack] Whirlpool [Category] Beauty [Appeal] 3 [Jam] 0 [Description]

Output: Temporarily stops the crowd from growing excited.

Difference between revisions of "Contest combination" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Ghost-type attack. Highly accurate, it inflicts damage regardless of the target's type.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Ghost-type attack. Highly accurate, it always inflicts damage.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The user's level equals damage HP.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Inflicts damage identical to the user's level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack with a mirage that inflicts damage matching the user’s level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user makes the foe see a mirage. It inflicts damage matching the user’s level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user makes the target see a frightening mirage. It inflicts damage matching the user's level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A sinister flash of light makes the target confused. A special Ghost-type technique.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A sinister flash of light makes the target confused. A special Ghost-type move.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that causes confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A sinister ray that confuses the foe.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A sinister ray that confuses the target.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLGDPPtHGSS [Description]

Output: The foe is exposed to a sinister ray that triggers confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is exposed to a sinister ray that triggers confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Ghetsis - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Ghetsis - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Ghetsis - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Ghetsis - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Ghetsis - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Ghetsis - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Ghetsis - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A sweet little kiss that causes the target to become giddy and confused.

Difference between revisions of "Sweet Kiss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that causes confusion.

Difference between revisions of "Sweet Kiss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Demands a kiss with a cute look. May cause confusion.

Difference between revisions of "Sweet Kiss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user kisses the foe with sweet cuteness that causes confusion.

Difference between revisions of "Sweet Kiss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user kisses the foe with a sweet, angelic cuteness that causes confusion.

Difference between revisions of "Sweet Kiss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XY [Description]

Output: The user kisses the target with a sweet, angelic cuteness that causes confusion.

Difference between revisions of "Sweet Kiss (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Water-type attack. The power of this technique is strong and highly accurate.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Water-type attack. This move is strong and highly accurate.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A strong water-type attack.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Creates a huge wave, then crashes it down on the foe.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A big wave crashes down on the foe. Can also be used for crossing water.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: It swamps the entire battlefield with a giant wave. It can also be used for crossing water.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: It swamps the area around the user with a giant wave. It can also be used for crossing water.

User talk:Werdnae/Sandbox/movedescentry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A strong electrical attack that may paralyze the foe.* A powerful electric attack that may cause paralysis.*

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A strong electrical attack that may also leave the foe paralyzed.

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A strong electrical attack. It may paralyze the target.* A powerful electric attack that may cause paralysis.*

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Damages all foes around the user. It may also cause paralysis and prevent any attacks or moves.

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: A strong electric blast is loosed at the target. It may also leave the target with paralysis.

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Difference between revisions of "Thunderbolt (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Porygon [Way?]

Output: okay so the one and only episode it was in caused seizures. Still I thought Porygon would have been a great Pokémon for Jesse and then it got totally cool evolutions. Hey maybe with there ban on showing it again she really does have it.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Smoochum [Way?]

Output: she wants one simple as that.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Sableye [Way?]

Output: they befriended this Pokémon but left it behind weird.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Stunky [Way?]

Output: she loves poison types and this is an under loved cute poison type.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Purrloin [Way?]

Output: so Meowth would finally have a girlfriend. The poor guys been through so much he needs the universe to throw him a bone, or a bird...?

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Way?]

Output: another poison type and one cool bug.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Mandibuzz [Way?]

Output: it's a vulture somehow I just think this Pokémon suits her.

User:Random Chaos - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Water-type attack. However, while it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The strongest Water-type attack. While it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A powerful water- type attack.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blasts water at high power to strike the foe.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A high volume of water is blasted at the foe under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Blasts water at high power to strike the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Bug-type attack that uses a stiff horn or horns. It is rarely learned.

Difference between revisions of "Megahorn (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A powerful charge attack.

Difference between revisions of "Megahorn (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: A brutal ramming attack using out-thrust horns.

Difference between revisions of "Megahorn (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A brutal ramming attack delivered with a tough and impressive horn.

Difference between revisions of "Megahorn (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XD [Description]

Output: A brutal ramming attack using outtrust horns.

Difference between revisions of "Megahorn (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPt [Description]

Output: Utilizing its tough and impressive horn, the user rams into the foe with no letup.

Difference between revisions of "Megahorn (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] HGSS [Description]

Output: Using its tough and impressive horn, the user rams into the foe with no letup.

Difference between revisions of "Megahorn (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: Using its tough and impressive horn, the user rams into the target with no letup.

Difference between revisions of "Megahorn (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers foes' HP [Target] Foe [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons foes [Target] Foe [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes foes [Target] Foe [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns foes [Target] Foe [Duration] 1 battle [Effect]

Output: Burns Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts foe to sleep [Target] Foe [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes foe [Target] Foe [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get Berries [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a Berry

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get items [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a held item

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes level up [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers allies' HP [Target] Ally [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons allies [Target] Ally [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes allies [Target] Ally [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns allies [Target] Ally [Duration] 1 battle [Effect]

Output: Burns Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts ally to sleep [Target] Ally [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes ally [Target] Ally [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get Berries [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a Berry

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get items [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a held item

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies level up [Target] Ally [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sunny [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sunny weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Rain [Target] - [Duration] 1 battle [Effect]

Output: Battle in Rainy weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sandstorm [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sandstorm weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Hail [Target] - [Duration] 1 battle [Effect]

Output: Battle in Hail weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Fog [Target] - [Duration] 1 battle [Effect]

Output: Battle in thick fog

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Trick Room [Target] - [Duration] 1 battle [Effect]

Output: Battle in Trick Room conditions

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Pokémon swap [Target] - [Duration] 1 battle [Effect]

Output: Battle after swapping all Pokémon with foe

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Up [Target] - [Duration] Remainder of the round [Effect]

Output: Increase the speed of subsequent roulette flashes by 1

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Down [Target] - [Duration] Remainder of the round [Effect]

Output: Decrease the speed of subsequent roulette flashes by 1

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Random [Target] - [Duration] Next roulette game [Effect]

Output: Makes subsequent roulette flashes non-sequential

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 1BP [Target] - [Duration] 1 battle [Effect]

Output: Get 1BP and battle with no other event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No battle [Target] - [Duration] 1 battle [Effect]

Output: Move onto the next Trainer without battling

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No Event [Target] - [Duration] 1 battle [Effect]

Output: Battle with no event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 3BP [Target] - [Duration] 1 battle [Effect]

Output: Get 3BP and battle with no other event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special move that greatly boosts the user's Attack power. Can normally be used up to three times.

Difference between revisions of "Swords Dance (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special move that boosts the user's Attack power. Normally used up to three times.

Difference between revisions of "Swords Dance (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A dance that increases Attack.

Difference between revisions of "Swords Dance (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A fighting dance that sharply raises Attack.

Difference between revisions of "Swords Dance (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A frenetic dance of fighting. It sharply raises the Attack stat.

Difference between revisions of "Swords Dance (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 [Description]

Output: A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

Difference between revisions of "Swords Dance (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An electrical attack that may paralyze the foe.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An electric shock attack that may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An electrical attack that may paralyze the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Shock the target, with a potential to inflict paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [4, 9, 14, 19, 24, 29] Likes to relax [3, 8, 13, 18, 23, 28]

Output: Scatters things often

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [4, 9, 14, 19, 24, 29] Quick tempered [3, 8, 13, 18, 23, 28]

Output: Likes to fight

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [4, 9, 14, 19, 24, 29] Good perseverance [3, 8, 13, 18, 23, 28]

Output: Good endurance

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [4, 9, 14, 19, 24, 29] Very finicky [3, 8, 13, 18, 23, 28]

Output: Often lost in thought

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [4, 9, 14, 19, 24, 29] Somewhat stubborn [3, 8, 13, 18, 23, 28]

Output: Hates to lose

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [4, 9, 14, 19, 24, 29] Quick to flee [3, 8, 13, 18, 23, 28]

Output: Somewhat of a clown

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Shop type]

Output: Raffle Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10] Studio [Shop type]

Output: Beauty Salon

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Shop type]

Output: Dojo

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Shop type]

Output: Market

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Shop type]

Output: Flower Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10] Museum [Shop type]

Output: Antique Shop

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Shop type]

Output: Café

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10] Land [Shop type]

Output: Nursery

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 4-7] Lucky ★ [Rank 8-10] Happy ★ [Rank 1-3]

Output: Dream ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 4-7] Salon [Rank 8-10] Studio [Rank 1-3]

Output: Barber

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 4-7] 's Ring [Rank 8-10] 's Colosseum [Rank 1-3]

Output: Fitness

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 4-7] 's Shop [Rank 8-10] 's Emporium [Rank 1-3]

Output: Mart

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 4-7] 's Flowers [Rank 8-10] 's Garden [Rank 1-3]

Output: Florist

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 4-7] Gallery [Rank 8-10] Museum [Rank 1-3]

Output: 's Antiques

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 4-7] 's Kitchen [Rank 8-10] Bistro [Rank 1-3]

Output: Deli

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 4-7] Corner [Rank 8-10] Land [Rank 1-3]

Output: Place

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A physical attack using a bone as a club. If it connects, it may cause the target to flinch.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause flinching.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Clubs the foe with a bone. May cause flinching.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is clubbed with a bone held in hand. It may make the foe flinch.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Clubs target with a bone. May cause flinching.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user clubs the foe with a bone. It may also make the target flinch.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user clubs the target with a bone. It may also make the target flinch.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user clubs the target with a bone. This may also make the target flinch.

Bone Club (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An electrical attack that may paralyze the foe.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An electric shock attack that may also leave the foe paralyzed.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An electrical attack that may paralyze the target.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Shock the target, with a potential to inflict paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDGTI [Description]

Output: It damages an enemy. It could also cause the Paralysis status condition. With the Paralysis status, the enemy's Travel Speed goes down and it can't attack or use moves.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Thunder Shock (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: Transforms the user into a copy of the target, including the type. All moves have only five PP each.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The user assumes the foe's guise.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Alters the user’s cells to become a copy of the foe.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user transforms into a copy of the foe with even the same move set.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Alters the user’s cells to copy the target.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user transforms into a copy of the foe right down to having the same move set.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user transforms into a copy of the target right down to having the same move set.

Difference between revisions of "Transform (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] When stepped on, it will drop chestnuts onto the Pokémon who stepped on it, taking away 10 HP. [Trap]

Output: Chestnut Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] If the player steps on it, it will inflict 5 HP damage and drop the team one floor below. When an ally steps on it, the team member will be instantly removed from the dungeon. If a client as part of a mission steps on it, the mission fails and the team will return to base. Pitfall Traps will only appear in dungeons that have stairs going down. [Trap]

Output: Pitfall Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] If the player steps on this tile, it will make the player's hold item sticky. A sticky item cannot be removed if it is a held item, and it will be rendered useless until the dungeon is completed. If an ally steps on it, it will make their hold item sticky. If the player steps on the tile and is not holding an item, a random item in the inventory will become sticky. If an ally is not holding an item and steps on it, nothing will happen. [Trap]

Output: Sticky Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This tile explodes when stepped on, and does damage to Pokémon within a 1-tile radius. It will take away half of the player's and allies current HP, and does 40 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage. [Trap]

Output: Selfdestruct Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Similar to the Selfdestruct Trap, this tile explodes when stepped on and does damage to Pokémon within a 2-tile radius. It will take away half of the player's and allies current HP, and does 80 damage to wild Pokémon. It also destroys items and walls within the radius. If a Pokémon with the Ability Drizzle or Damp is present on the floor, or if the current weather is Rain, the tile will have no effect. Fire-type Pokémon will only take half damage. [Trap]

Output: Explosion Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This tile warps any Pokémon who steps on it to a random floor tile on the same floor. [Trap]

Output: Warp Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Any Pokémon that steps on a Spiked Tile will lose 20 HP. This tile can only be planted in rooms with the move Spikes. [Trap]

Output: Spiked Tile

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] A random few Apples, Big Apples, Huge Apples, Chestnuts, Bananas, Gummis, or other edible food sources in the player's bag will be turned into Grimy Food. Grimy Food restores the player's Belly by 30, but gives a status condition. This trap has no effect on items in the bag when activated by allies. [Trap]

Output: Grimy Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Temporarily lowers the Pokémon's Speed by one. [Trap]

Output: Slow Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Inflicts the Confuse condition on the Pokémon who stepped on it. [Trap]

Output: Spin Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] All unclaimed items in the same room turn into enemy Pokémon of the species that naturally occur on that floor. Items found in Kecleon Shops are not affected. This Trap disappears afterwards, if triggered. [Trap]

Output: Pokémon Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] The Pokémon who triggered the Trap will have one of its moves' PP reduced to 0. [Trap]

Output: PP-Zero Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] One move belonging to the Pokémon who stepped on this tile can no longer be used. This wears off upon reaching the next floor; a Heal Seed, Rest, or Healing Wish can also remove the seal. The Ability Guts activates if the Pokémon has a sealed move. [Trap]

Output: Seal Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Mud splashes up from this Trap, lowering any of the Pokémon's Stats including accuracy. [Trap]

Output: Mud Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] This Trap puts the Pokémon who stepped on it to sleep. [Trap]

Output: Slumber Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Up to 4 Pokémon that are naturally found on that floor will appear on the squares adjacent to this Trap. If this Trap has been triggered, it will disappear after summoning the Pokémon. [Trap]

Output: Summon Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Sends the Pokémon that triggered the trap flying 10 squares in a random direction. If the Pokémon hits another Pokémon or a wall it will lose 5 HP (as will the other Pokémon in the former case), and if it lands on a tile that it cannot walk on, it will warp. [Trap]

Output: Gust Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Details] Inflicts the Poison condition on any Pokémon who steps on it. Won't work on Poison-type or Steel-type Pokémon, or those with the Ability Immunity. [Trap]

Output: Poison Trap

Dungeon tile - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Rock-type attack. As the name implies, a huge boulder is dropped on the target.

Difference between revisions of "Rock Throw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Drops rocks on the enemy.

Difference between revisions of "Rock Throw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Throws small rocks to strike the foe.

Difference between revisions of "Rock Throw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with a shower of small, easily thrown rocks.

Difference between revisions of "Rock Throw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Throws small rocks to strike the target.

Difference between revisions of "Rock Throw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user picks up and throws a small rock at the foe to attack.

Difference between revisions of "Rock Throw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user picks up and throws a small rock at the target to attack.

Difference between revisions of "Rock Throw (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Dark-type attack. The move catches the opponent off guard, so it never misses.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that never misses.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Draws the foe close, then strikes without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user draws up close to the foe disarmingly, then hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Draws the target close, then strikes without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Difference between revisions of "Feint Attack (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ゲーチス G-Cis [Origin] From "G" and "Cis" (C♯), the pitches of the timpanis used in his battle theme. The combination of "G" and "Cis" is a tritone, previously referred to as Diabolus in Musica (The Devil in the Music) in the 18th century. Could also be romanized as Goetis, derived from Goetia, Greek for "sorcery". [Language]

Output: Japanese

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetsis [Origin] Romanization of Japanese name [Language]

Output: English

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghetis [Origin] Romanization of Japanese name [Language]

Output: French

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] G-Cis [Origin] Romanization of Japanese name drawing directly from its etymology [Language]

Output: German

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghecis [Origin] Romanization of Japanese name [Language]

Output: Italian

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ghechis [Origin] Romanization of Japanese name [Language]

Output: Spanish

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 게치스 Gechiseu [Origin] Transliteration of Japanese name [Language]

Output: Korean

Difference between revisions of "Ghetsis" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A move that changes the user's type into one that is resistant to the opponent's last move.

Conversion 2 (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The user's type is made resistant.

Conversion 2 (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Makes the user resistant to the last attack’s type.

Conversion 2 (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user changes type to make itself resistant to the last attack it took.

Conversion 2 (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user changes its type to make itself resistant to the type of the attack it last took.

Conversion 2 (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user changes its type to make itself resistant to the type of the attack the opponent used last.

Conversion 2 (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29] Likes to relax [0, 5, 10, 15, 20, 25, 30]

Output: Loves to eat

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29] Quick tempered [0, 5, 10, 15, 20, 25, 30]

Output: Proud of its power

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29] Good perseverance [0, 5, 10, 15, 20, 25, 30]

Output: Sturdy body

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29] Very finicky [0, 5, 10, 15, 20, 25, 30]

Output: Highly curious

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29] Somewhat stubborn [0, 5, 10, 15, 20, 25, 30]

Output: Strong willed

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29] Quick to flee [0, 5, 10, 15, 20, 25, 30]

Output: Likes to run

Characteristic - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29] Likes to relax [1, 6, 11, 16, 21, 26, 31]

Output: Often dozes off

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29] Quick tempered [1, 6, 11, 16, 21, 26, 31]

Output: Likes to thrash about

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29] Good perseverance [1, 6, 11, 16, 21, 26, 31]

Output: Capable of taking hits

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29] Very finicky [1, 6, 11, 16, 21, 26, 31]

Output: Mischievous

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29] Somewhat stubborn [1, 6, 11, 16, 21, 26, 31]

Output: Somewhat vain

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29] Quick to flee [1, 6, 11, 16, 21, 26, 31]

Output: Alert to sounds

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Flying-type attack. The attacking Pokémon spreads its wings and charges at the target.

Wing Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Flying-type attack. The attacking Pokémon spreads its wings and charges.

Wing Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Strikes the target with wings.

Wing Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with wings spread wide.

Wing Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is struck with large, imposing wings spread wide.

Wing Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Strikes the target with wings spread wide.

Wing Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is struck with large, imposing wings spread wide to inflict damage.

Wing Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is struck with large, imposing wings spread wide to inflict damage.

Wing Attack (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: An Electric-type attack. Has a one-in-ten chance of paralyzing the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An electrical attack that may paralyze the foe.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An electric shock attack that may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An electrical attack that may paralyze the target.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Shock the target, with a potential to inflict paralysis.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDGTI [Description]

Output: It damages an enemy. It could also cause the Paralysis status condition. With the Paralysis status, the enemy's Travel Speed goes down and it can't attack or use moves.

Difference between revisions of "Thunder Shock (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] HP [0, 5, 10, 15, 20, 25, 30] Loves to eat [1, 6, 11, 16, 21, 26, 31] Often dozes off [2, 7, 12, 17, 22, 27] Often scatters things [3, 8, 13, 18, 23, 28] Scatters things often [4, 9, 14, 19, 24, 29]

Output: Likes to relax

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Attack [0, 5, 10, 15, 20, 25, 30] Proud of its power [1, 6, 11, 16, 21, 26, 31] Likes to thrash about [2, 7, 12, 17, 22, 27] A little quick tempered [3, 8, 13, 18, 23, 28] Likes to fight [4, 9, 14, 19, 24, 29]

Output: Quick tempered

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Defense [0, 5, 10, 15, 20, 25, 30] Sturdy body [1, 6, 11, 16, 21, 26, 31] Capable of taking hits [2, 7, 12, 17, 22, 27] Highly persistent [3, 8, 13, 18, 23, 28] Good endurance [4, 9, 14, 19, 24, 29]

Output: Good perseverance

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Attack [0, 5, 10, 15, 20, 25, 30] Highly curious [1, 6, 11, 16, 21, 26, 31] Mischievous [2, 7, 12, 17, 22, 27] Thoroughly cunning [3, 8, 13, 18, 23, 28] Often lost in thought [4, 9, 14, 19, 24, 29]

Output: Very finicky

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Special Defense [0, 5, 10, 15, 20, 25, 30] Strong willed [1, 6, 11, 16, 21, 26, 31] Somewhat vain [2, 7, 12, 17, 22, 27] Strongly defiant [3, 8, 13, 18, 23, 28] Hates to lose [4, 9, 14, 19, 24, 29]

Output: Somewhat stubborn

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Possible Individual Values] Speed [0, 5, 10, 15, 20, 25, 30] Likes to run [1, 6, 11, 16, 21, 26, 31] Alert to sounds [2, 7, 12, 17, 22, 27] Impetuous and silly [3, 8, 13, 18, 23, 28] Somewhat of a clown [4, 9, 14, 19, 24, 29]

Output: Quick to flee

Difference between revisions of "Characteristic" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: An attack that increases in power if the user's HP is low. It could turn the tide in battle.

Difference between revisions of "Flail (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Stronger if the user's HP is low.

Difference between revisions of "Flail (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Inflicts more damage when the user’s HP is down.

Difference between revisions of "Flail (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A desperate attack that becomes more powerful the less HP the user has.

Difference between revisions of "Flail (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. The lower the user's HP, the greater the damage.

Difference between revisions of "Flail (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 [Description]

Output: The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Difference between revisions of "Flail (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Difference between revisions of "Flail (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Berry [Effect]

Output: Restores 10 HP

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Bitter Berry [Effect]

Output: Cures Confusion

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Burnt Berry [Effect]

Output: Cures Freeze

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Gold Berry [Effect]

Output: Restores 30 HP

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ice Berry [Effect]

Output: Cures Burn

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Mint Berry [Effect]

Output: Cures Sleep

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] MiracleBerry [Effect]

Output: Cures any Status ailment

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] MysteryBerry [Effect]

Output: Restores 5 PP

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] PRZCureBerry [Effect]

Output: Cures Paralysis

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] PSNCureBerry [Effect]

Output: Cures Poison

Berry - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A non-stop attack move. The user's Attack power increases every time it sustains damage.

Difference between revisions of "Rage (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Raises Attack if the user is hit.

Difference between revisions of "Rage (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Raises the user's Attack every time it is hit.

Difference between revisions of "Rage (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that becomes stronger each time the user is hit in battle.

Difference between revisions of "Rage (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: While this move is in use, it gains attack power each time the user is hit in battle.

Difference between revisions of "Rage (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Difference between revisions of "Rage (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Raffle Shop [Rank 1-3] Dream ★ [Rank 4-7] Lucky ★ [Rank 8-10]

Output: Happy ★

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Beauty Salon [Rank 1-3] Barber [Rank 4-7] Salon [Rank 8-10]

Output: Studio

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Dojo [Rank 1-3] Fitness [Rank 4-7] 's Ring [Rank 8-10]

Output: 's Colosseum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Market [Rank 1-3] Mart [Rank 4-7] 's Shop [Rank 8-10]

Output: 's Emporium

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Flower Shop [Rank 1-3] Florist [Rank 4-7] 's Flowers [Rank 8-10]

Output: 's Garden

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Antique Shop [Rank 1-3] 's Antiques [Rank 4-7] Gallery [Rank 8-10]

Output: Museum

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Café [Rank 1-3] Deli [Rank 4-7] 's Kitchen [Rank 8-10]

Output: Bistro

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Shop type] Nursery [Rank 1-3] Place [Rank 4-7] Corner [Rank 8-10]

Output: Land

Difference between revisions of "Join Avenue" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Special spores are scattered from mushrooms. If the opponent inhales the spores, it will fall asleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Special spores are scattered from mushrooms. If the foe inhales them, it will fall asleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that induces sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Scatters a cloud of spores that always induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user scatters bursts of fine spores that induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Makes all the foes in the room go to sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 XYORAS [Description]

Output: The user scatters bursts of spores that induce sleep.

Spore (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A retaliation move that back double the damage of a physical attack. Highly accurate.

Difference between revisions of "Counter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A retaliation move that back double the damage of a physical attack. Very accurate.

Difference between revisions of "Counter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Returns a physical blow double.

Difference between revisions of "Counter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Retaliates any physical hit with double the power.

Difference between revisions of "Counter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A retaliation move that counters any physical hit with double the damage.

Difference between revisions of "Counter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS BWB2W2 XY [Description]

Output: A retaliation move that counters any physical attack, inflicting double the damage taken.

Difference between revisions of "Counter (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A peculiar move that changes type and power depending on the Pokémon using it.

Difference between revisions of "Hidden Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The power varies with the Pokémon.

Difference between revisions of "Hidden Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: The effectiveness varies with the user.* The attack power varies among different Pokémon.*

Difference between revisions of "Hidden Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack that varies in type and intensity depending on the user.

Difference between revisions of "Hidden Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: The effectiveness varies with the user.

Difference between revisions of "Hidden Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: A unique attack that varies in type and intensity depending on the Pokémon using it.

Difference between revisions of "Hidden Power (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Attacks with ultrasonic waves. May confuse the foe.* Generates an ultrasonic wave that may confuse.*

Water Pulse (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack with a pulsing blast of water. It may also confuse the foe.

Water Pulse (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XD [Description]

Output: Attacks with ultrasonic waves. May confuse target.

Water Pulse (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPt [Description]

Output: The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

Water Pulse (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] HGSS [Description]

Output: The foe is hit with a pulsating blast of water. It may also confuse the foe.* The foe is hit with a pulsating blast of water. It may also confuse the target.*

Water Pulse (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water Pulse (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: A pulse of water is ejected at the target, confusing them.

Water Pulse (move) - Bulbapedia, the community-driven Pokémon encyclopedia