Input: [Actor] Crystie [Role]

Output: Red Fog

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] Humanoid [Role]

Output: Unnatural Phenomenon

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Role]

Output: Traveler

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] Sigilyph [Role]

Output: Travel Fellowship

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] Pokéstar Studios Art [Role]

Output: VFX

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] Hiroto Ito [Role]

Output: Screenplay

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] John Pokénter [Role]

Output: Director

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Has a high critical-hit ratio. May also poison.

Poison Tail (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack with a high critical-hit ratio. It may also poison the foe.

Poison Tail (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. It may also leave the target poisoned. It has a high critical-hit rate.

Poison Tail (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: An attack with a high critical-hit ratio. This tail attack may also poison the foe.

Poison Tail (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user hits the target with its tail. It may also poison the target. Critical hits land more easily.

Poison Tail (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: An attack with a high critical-hit ratio. This tail attack may also poison the target.

Poison Tail (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The user hits the target with its tail. This may also poison the target. Critical hits land more easily.

Poison Tail (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: Induces sleep. A Pokémon will stay asleep for several turns if an item isn't used to wake it.

Difference between revisions of "Sleep Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: May cause the foe to fall asleep.

Difference between revisions of "Sleep Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Scatters a powder that may cause the foe to sleep.

Difference between revisions of "Sleep Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A sleep-inducing dust is scattered in high volume around a foe.

Difference between revisions of "Sleep Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Scatters a powder that may cause the target to sleep.

Difference between revisions of "Sleep Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user scatters a big cloud of sleep-inducing dust around the foe.

Difference between revisions of "Sleep Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user scatters a big cloud of sleep-inducing dust around the target.

Difference between revisions of "Sleep Powder (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] Crystie [Role]

Output: Red Fog

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] Humanoid Humanoid Humanoid Humanoid Humanoid Monster [Role]

Output: Unnatural Phenomenon

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] P! Casting [Role]

Output: Monster's Tentacles

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Role]

Output: Traveler


Input: [Actor] Sigilyph [Role]

Output: Travel Fellowship

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] Pokéstar Studios Art [Role]

Output: VFX

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] Hiroto Ito [Role]

Output: Screenplay

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Actor] John Pokénter [Role]

Output: Director

Red Fog of Terror Series - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Water-type attack. Stronger than Bubble. Many Water-type Pokémon learn this move.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Squirts water to attack.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Squirts water to attack the foe.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is struck with a lot of water expelled forcibly from the mouth.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Squirts water to attack the target.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRBTDS [Description]

Output: Inflicts damage on the target.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: The enemy is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: Generates a powerful wind that blows away wild Pokémon. Useful in the wild only.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A powerful wind that blows the target away. The opposing trainer must use a new Pokémon.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Blows away the foe & ends battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blows away the foe with wind and ends the battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is made to switch out with an ally. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Blows away the target, switching it out of battle.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] B2W2 [Description]

Output: The target is blown away and switched. In the wild, a battle against a single Pokémon ends.

Difference between revisions of "Whirlwind (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers foes' HP [Target] Foe [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons foes [Target] Foe [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes foes [Target] Foe [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns foes [Target] Foe [Duration] 1 battle [Effect]

Output: Burns Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts foe to sleep [Target] Foe [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes foe [Target] Foe [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get Berries [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a Berry

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get items [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a held item

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes level up [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers allies' HP [Target] Ally [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons allies [Target] Ally [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes allies [Target] Ally [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns allies [Target] Ally [Duration] 1 battle [Effect]

Output: Burns Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts ally to sleep [Target] Ally [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes ally [Target] Ally [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get Berries [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a Berry

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get items [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a held item

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies level up [Target] Ally [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sunny [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sunny weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Rain [Target] - [Duration] 1 battle [Effect]

Output: Battle in Rainy weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sandstorm [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sandstorm weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Hail [Target] - [Duration] 1 battle [Effect]

Output: Battle in Hail weather

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Fog [Target] - [Duration] 1 battle [Effect]

Output: Battle in thick fog

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Trick Room [Target] - [Duration] 1 battle [Effect]

Output: Battle in Trick Room conditions

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Pokémon swap [Target] - [Duration] 1 battle [Effect]

Output: Battle after swapping all Pokémon with foe

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Up [Target] - [Duration] Remainder of the round [Effect]

Output: Increase the speed of subsequent roulette flashes by 1

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Down [Target] - [Duration] Remainder of the round [Effect]

Output: Decrease the speed of subsequent roulette flashes by 1

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Random [Target] - [Duration] Next roulette game [Effect]

Output: Makes subsequent roulette flashes non-sequential

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 1BP [Target] - [Duration] 1 battle [Effect]

Output: Get 1BP and battle with no other event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No battle [Target] - [Duration] 1 battle [Effect]

Output: Move onto the next Trainer without battling

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No Event [Target] - [Duration] 1 battle [Effect]

Output: Battle with no event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 3BP [Target] - [Duration] 1 battle [Effect]

Output: Get 3BP and battle with no other event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers foes' HP

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons foes

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes foes

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns foes

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts foe to sleep

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes foe

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a Berry [Duration] 1 battle [Event]

Output: Foes get Berries

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a held item [Duration] 1 battle [Event]

Output: Foes get items

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Foes level up

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers allies' HP

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons allies

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes allies

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns allies

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts ally to sleep

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes ally

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a Berry [Duration] Remainder of the round [Event]

Output: Allies get Berries

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a held item [Duration] Remainder of the round [Event]

Output: Allies get items

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Allies level up

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sunny weather [Duration] 1 battle [Event]

Output: Sunny

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Rainy weather [Duration] 1 battle [Event]

Output: Rain

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sandstorm weather [Duration] 1 battle [Event]

Output: Sandstorm

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Hail weather [Duration] 1 battle [Event]

Output: Hail

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in thick fog [Duration] 1 battle [Event]

Output: Fog

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Trick Room conditions [Duration] 1 battle [Event]

Output: Trick Room

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle after swapping all Pokémon with foe [Duration] 1 battle [Event]

Output: Pokémon swap

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Increase the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Up

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Decrease the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Down

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Makes subsequent roulette flashes non-sequential [Duration] Next roulette game [Event]

Output: Random

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 1BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 1BP

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Move onto the next Trainer without battling [Duration] 1 battle [Event]

Output: No battle

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle with no event [Duration] 1 battle [Event]

Output: No Event

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 3BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 3BP

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special Normal-type technique. Supersonic sound waves are used to confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special Normal-type move. Supersonic sound waves are used to confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Sound waves that cause confusion.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Emits bizarre sound waves that may confuse the foe.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user generates odd sound waves. It may confuse the foe.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Emits bizarre sound waves that may cause confusion.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: The user generates odd sound waves from its body. It may confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A powerful Fire-type attack. Has a one-in-ten chance of leaving the target with a damaging burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A powerful Fire-type attack. Has a one-in-ten chance of leaving the target with a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may inflict a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may inflict a burn.* Looses a stream of fire that may burn the foe.*

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A powerful fire attack that may inflict a burn.* Looses a stream of fire that may burn the target.*

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is scorched with intense flames. The foe may suffer a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target, even at a distance. It may also cause a burn. It thaws and frees frozen Pokémon.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is scorched with an intense blast of fire. The target may also be left with a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is scorched with an intense blast of fire. It may also leave the target with a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XYORAS [Description]

Output: The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A sinister flash of light makes the target confused. A special Ghost-type technique.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A sinister flash of light makes the target confused. A special Ghost-type move.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that causes confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A sinister ray that confuses the foe.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A sinister ray that confuses the target.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLGDPPtHGSS [Description]

Output: The foe is exposed to a sinister ray that triggers confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is exposed to a sinister ray that triggers confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A powerful Fire-type attack. Has a one-in-ten chance of leaving the target with a damaging burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A powerful Fire-type attack. Has a one-in-ten chance of leaving the target with a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may inflict a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may inflict a burn.* Looses a stream of fire that may burn the foe.*

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is scorched with intense flames. The foe may suffer a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A powerful fire attack that may inflict a burn.* Looses a stream of fire that may burn the target.*

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is scorched with an intense blast of fire. The target may also be left with a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is scorched with an intense blast of fire. It may also leave the target with a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Flamethrower (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Normal-type attack. Slightly stronger than Tackle. Many Pokémon know this move.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Pounds with forelegs or tail.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Pounds the foe with forelegs or tail.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A physical attack delivered with a long tail or a foreleg, etc.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Pounds the target with forelegs or tail.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is physically pounded with a long tail or a foreleg, etc.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is physically pounded with a long tail or a foreleg, etc.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Normal-type attack. The tamer the user, the more powerful the move.

Return (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that is based on loyalty.

Return (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An attack that increases in power with friendship.* The more the user likes you, the more powerful this move.*

Return (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: This attack move grows more powerful the more the user likes its Trainer.

Return (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] ColoXD [Description]

Output: An attack that increases in power with friendship.

Return (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBW [Description]

Output: A full-power attack that grows more powerful the more the user likes its Trainer.

Return (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: An attack that inflicts the damage by shaking the ground. It is useless against Flying type Pokémon.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: An attack that inflicts the damage by shaking the ground. Useless against the Flying type.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Tough but useless vs. flying foes.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful quake, but has no effect on flying foes.* Causes a quake that has no effect on flying foes.*

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An earthquake that strikes all Pokémon in battle excluding the user.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A strong quake, has no effect on flying targets.* Causes a quake that has no effects on flying targets.*

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user sets off an earthquake that hits all the Pokémon in the battle.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user sets off an earthquake that strikes those around it.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The user sets off an earthquake that strikes every Pokémon around it.

Difference between revisions of "Earthquake (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A move that also nets money at the end of battle. How much depends on the attack frequency and level.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A move that nets money at the end of battle. How much depends on the attack frequency and level.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Throws coins. Gets them back later.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Throws coins at the foe. Money is recovered after.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Throws coins at target. Money is recovered after.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Numerous coins are hurled at the foe. Money is earned after battle.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Inflicts damage on the target. If the foe faints, it will drop money.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XYORAS [Description]

Output: Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Pay Day (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special Normal-type technique. Supersonic sound waves are used to confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special Normal-type move. Supersonic sound waves are used to confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Sound waves that cause confusion.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Emits bizarre sound waves that may confuse the foe.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user generates odd sound waves. It may confuse the foe.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Emits bizarre sound waves that may cause confusion.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: The user generates odd sound waves from its body. It may confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Fire-type attack. Has a one-in-three chance of inflicting a burn on the target.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strongest Fire-type attack. Has a one-in-ten chance of inflicting a burn on the target.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may burn the foe.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RS [Description]

Output: A fiery blast that scorches all. May cause a burn.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] E [Description]

Output: Incinerates everything it strikes. May cause a burn.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with an intense flame. It may leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] ColoXD [Description]

Output: A fiery blast that may cause a burn.* A powerful fire attack that may burn the target.*

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWConquest [Description]

Output: The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire Blast (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: An attack that locks on to the target to ensure that the next attack will hit without fail.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Ensures the next attack will hit.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Locks on to the foe to ensure the next move hits.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user locks on to the foe, making the next move sure to hit.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Locks on to the target to ensure the next move hits.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.

Lock-On (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Charges power to boost the electric move used next.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user charges power to boost the Electric move it uses next.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: The user gains the Charging status. It boosts the power of the Electric-type move to be used next.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers foes' HP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns foes

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts foe to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes foe

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a Berry [Duration] 1 battle [Event]

Output: Foes get Berries

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain a held item [Duration] 1 battle [Event]

Output: Foes get items

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Foe [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Foes level up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Lowers Pokémon's HP by 20% [Duration] 1 battle [Event]

Output: Lowers allies' HP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Poisons Pokémon [Duration] 1 battle [Event]

Output: Poisons allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Paralyzes Pokémon [Duration] 1 battle [Event]

Output: Paralyzes allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Burns Pokémon [Duration] 1 battle [Event]

Output: Burns allies

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Puts one Pokémon to sleep [Duration] 1 battle [Event]

Output: Puts ally to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] Freezes one Pokémon [Duration] 1 battle [Event]

Output: Freezes ally

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a Berry [Duration] Remainder of the round [Event]

Output: Allies get Berries

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain a held item [Duration] Remainder of the round [Event]

Output: Allies get items

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] Ally [Effect] All Pokémon gain 3 levels [Duration] 1 battle [Event]

Output: Allies level up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sunny weather [Duration] 1 battle [Event]

Output: Sunny

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Rainy weather [Duration] 1 battle [Event]

Output: Rain

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Sandstorm weather [Duration] 1 battle [Event]

Output: Sandstorm

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Hail weather [Duration] 1 battle [Event]

Output: Hail

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in thick fog [Duration] 1 battle [Event]

Output: Fog

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle in Trick Room conditions [Duration] 1 battle [Event]

Output: Trick Room

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle after swapping all Pokémon with foe [Duration] 1 battle [Event]

Output: Pokémon swap

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Increase the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Up

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Decrease the speed of subsequent roulette flashes by 1 [Duration] Remainder of the round [Event]

Output: Speed Down

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Makes subsequent roulette flashes non-sequential [Duration] Next roulette game [Event]

Output: Random

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 1BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 1BP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Move onto the next Trainer without battling [Duration] 1 battle [Event]

Output: No battle

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Battle with no event [Duration] 1 battle [Event]

Output: No Event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Target] - [Effect] Get 3BP and battle with no other event [Duration] 1 battle [Event]

Output: Get 3BP

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Normal-type attack. An egg is launched at the target. It may miss, however.

Difference between revisions of "Egg Bomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Eggs are hurled at the foe.

Difference between revisions of "Egg Bomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: An egg is forcibly hurled at the foe.

Difference between revisions of "Egg Bomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A large egg is hurled with great force at the foe to inflict damage.

Difference between revisions of "Egg Bomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: An egg is forcibly hurled at the target.

Difference between revisions of "Egg Bomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A large egg is hurled with maximum force at the foe to inflict damage.

Difference between revisions of "Egg Bomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A large egg is hurled at the target with maximum force to inflict damage.

Difference between revisions of "Egg Bomb (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special technique for instantly escaping from wild Pokémon. Useful in the wild only.

Difference between revisions of "Teleport (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special move for instantly escaping from wild Pokémon. Useful in the wild only.

Difference between revisions of "Teleport (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move for fleeing from battle.

Difference between revisions of "Teleport (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A psychic move for fleeing from battle instantly.

Difference between revisions of "Teleport (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Use it to flee from any wild Pokémon. Also warps to the last Poké Center.

Difference between revisions of "Teleport (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPt [Description]

Output: Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.

Difference between revisions of "Teleport (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] HGSSBW B2W2XY [Description]

Output: Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.

Difference between revisions of "Teleport (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: Teleport to another square.

Difference between revisions of "Teleport (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A sweet little kiss that causes the target to become giddy and confused.

Sweet Kiss (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that causes confusion.

Sweet Kiss (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Demands a kiss with a cute look. May cause confusion.

Sweet Kiss (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user kisses the foe with sweet cuteness that causes confusion.

Sweet Kiss (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user kisses the foe with a sweet, angelic cuteness that causes confusion.

Sweet Kiss (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XYORAS [Description]

Output: The user kisses the target with a sweet, angelic cuteness that causes confusion.

Sweet Kiss (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A sinister flash of light makes the target confused. A special Ghost-type technique.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A sinister flash of light makes the target confused. A special Ghost-type move.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that causes confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A sinister ray that confuses the foe.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A sinister ray that confuses the target.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLGDPPtHGSS [Description]

Output: The foe is exposed to a sinister ray that triggers confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The target is exposed to a sinister ray that triggers confusion.

Difference between revisions of "Confuse Ray (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Normal-type attack. Slightly stronger than Tackle. Many Pokémon know this move.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Pounds with forelegs or tail.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Pounds the foe with forelegs or tail.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A physical attack delivered with a long tail or a foreleg, etc.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo. [Description]

Output: Pounds the target with forelegs or tail.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is physically pounded with a long tail or a foreleg, etc.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is physically pounded with a long tail or a foreleg, etc.

Pound (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 1 [Description]

Output: Today's train car is a Hyperspeed Train! It runs faster than a rocket! It runs quieter than an air conditioner! I can see! I can see it! That lovely smooth curve! Ah, I wish I could reach out and touch it! I can see it so clearly! But I cannot touch the Hyperspeed Train! It really is hyper technology! As you can see, we engineers are always seriously dreaming that someday the dream will become a reality!

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 2 [Description]

Output: This is a Single Train! It's the oldest train in the Battle Subway. It's for a loop line to go around the Unova region! Do you know Tubeline Bridge? The train that runs on it is this Single Train.

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 3 [Description]

Output: This Super Single Train is a new mass-produced car! It's an environmentally friendly train, because they revised all the parts to drastically reduce power consumption! Newer trains have to be built in a way that's both functional and environmentally friendly. Compared to the past, they've improved significantly.

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 4 [Description]

Output: This car is a Double Train! This is a mass-produced car from a decade ago! Compared to a Single Train, the number of parts was reduced so it could be built for a lower cost. The number of parts influences the budget and construction time. The streamlined and beautiful design of the Double Train is still valued today.

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 5 [Description]

Output: This Super Double Train is a new mass-produced car! Such a streamlined and refined design! Beauty and utility working together! That kind of beautility is unique to mass-produced train cars! It uses the same train car as a Super Single Train. The only difference is the appearance. It is a superb train car that will go down in the history of the Battle Subway!

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 6 [Description]

Output: This car is a Multi Train! Few cars of this model were produced. This is a test car to develop future mass-produced cars that will replace the old Double Trains. The technology born during the creation of this train car made the Super Single Train and Super Double Train possible!

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 7 [Description]

Output: This train car is a Super Multi Train! This is the latest train car! Improved acceleration and deceleration! Automated train-car controls! It's full of cutting-edge technologies. Also, a regeneration brake system, a car-body tilting system, a whatchamacallit system, a thingamabob system... I don't remember all the details, but it's just a big festival of all the latest technology!

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 8 [Description]

Output: This train car is a Wi-Fi Train! It is the fastest long-distance high-speed train in the Battle Subway! This is called a pendulum car. Its body tilts while going around curves, so it can run without slowing down! Faster! Farther! Our engineers' spirits are infused in it!

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 9 [Description]

Output: As you know, this is a local train to Anville Town! Isn't it just so cute? This one is a little slow and heavy. When it runs, the whole train sways. The train car is the same model as a Single Train. Because it is an old train car, I hear the maintenance is hard, but it's the one I always ride, because I loved it as a kid!

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 10 [Description]

Output: This train car is the kind that ran a long time ago. Compared to contemporary train cars, it has more parts, so I heard it was difficult to build. The old train cars built with lots of small parts have their own unique beauty and attract a lot of fans. Those cars no longer run in the Battle Subway, but I hear they're still used in a faraway region. Ah... I'd love to be on that train!

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Train] Train 11 [Description]

Output: This train car is a new train to run in the future! Wooo! Cool! Super cool! The latest motor breathes fire! Uh-oh, if it really breathed fire, that would be bad! But it is full of the latest technologies! It's undergoing a lot of testing. It's called a gauge-convertible train. It's a sweet car that can adjust its wheels to run on any rail!

Anville Town - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A technique that badly poisons the target. The amount of damage from the poison increases every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A move that badly poisons the target. The amount of poison damage increases every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A poison move with increasing damage.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Poisons the foe with an intensifying toxin.* Poisons the foe with a toxin that gradually worsens.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A move that badly poisons the foe. Its poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Poisons the target with an intensifying toxin.* Poisons the target with a toxin that gradually worsens.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A move that leaves the target badly poisoned. Its poison damage worsens every turn.* A move that leaves the foe badly poisoned. This poison damage worsens every turn.*

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Difference between revisions of "Toxic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special Normal-type technique. Supersonic sound waves are used to confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special Normal-type move. Supersonic sound waves are used to confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Sound waves that cause confusion.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Emits bizarre sound waves that may confuse the foe.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user generates odd sound waves. It may confuse the foe.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Emits bizarre sound waves that may cause confusion.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: The user generates odd sound waves from its body. It may confuse the target.

Difference between revisions of "Supersonic (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers foes' HP [Target] Foe [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons foes [Target] Foe [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes foes [Target] Foe [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns foes [Target] Foe [Duration] 1 battle [Effect]

Output: Burns Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts foe to sleep [Target] Foe [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes foe [Target] Foe [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get Berries [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a Berry

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes get items [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain a held item

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Foes level up [Target] Foe [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Lowers allies' HP [Target] Ally [Duration] 1 battle [Effect]

Output: Lowers Pokémon's HP by 20%

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Poisons allies [Target] Ally [Duration] 1 battle [Effect]

Output: Poisons Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Paralyzes allies [Target] Ally [Duration] 1 battle [Effect]

Output: Paralyzes Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Burns allies [Target] Ally [Duration] 1 battle [Effect]

Output: Burns Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Puts ally to sleep [Target] Ally [Duration] 1 battle [Effect]

Output: Puts one Pokémon to sleep

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Freezes ally [Target] Ally [Duration] 1 battle [Effect]

Output: Freezes one Pokémon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get Berries [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a Berry

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies get items [Target] Ally [Duration] Remainder of the round [Effect]

Output: All Pokémon gain a held item

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Allies level up [Target] Ally [Duration] 1 battle [Effect]

Output: All Pokémon gain 3 levels

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sunny [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sunny weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Rain [Target] - [Duration] 1 battle [Effect]

Output: Battle in Rainy weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Sandstorm [Target] - [Duration] 1 battle [Effect]

Output: Battle in Sandstorm weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Hail [Target] - [Duration] 1 battle [Effect]

Output: Battle in Hail weather

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Fog [Target] - [Duration] 1 battle [Effect]

Output: Battle in thick fog

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Trick Room [Target] - [Duration] 1 battle [Effect]

Output: Battle in Trick Room conditions

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Pokémon swap [Target] - [Duration] 1 battle [Effect]

Output: Battle after swapping all Pokémon with foe

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Up [Target] - [Duration] Remainder of the round [Effect]

Output: Increase the speed of subsequent roulette flashes by 1

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Speed Down [Target] - [Duration] Remainder of the round [Effect]

Output: Decrease the speed of subsequent roulette flashes by 1

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Random [Target] - [Duration] Next roulette game [Effect]

Output: Makes subsequent roulette flashes non-sequential

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 1BP [Target] - [Duration] 1 battle [Effect]

Output: Get 1BP and battle with no other event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No battle [Target] - [Duration] 1 battle [Effect]

Output: Move onto the next Trainer without battling

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] No Event [Target] - [Duration] 1 battle [Effect]

Output: Battle with no event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Event] Get 3BP [Target] - [Duration] 1 battle [Effect]

Output: Get 3BP and battle with no other event

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] Today's Question [Japanese Title] 今日の問題 Kyō no mondai [Description]

Output: The initial format for Trivia Quizzes involved posing a question containing puns with the Japanese names of Pokémon.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] See the clip and answer! [Japanese Title] 映像を見て答えよう！ Eizō o mite kotaeyō! [Description]

Output: A question about an episode scene is made, and then a short clip of this scene starts playing, but it is very blurred and scrambled. There is a time limit, and as time goes by, the clip un-blurs, giving hints to the answer to the question about the clip as the difficulty level goes down. Finally, the clip becomes completely clear and unscrambled, and the answer is given.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] Pokémon Shiritori [Japanese Title] ポケモンしりとり Pokémon shiritori [Description]

Output: A short game of Shiritori, a Japanese word game in which the players are required to say a word which begins with the final kana of the previous word. This game has a twist to it, in that a time limit is present, and the word chain (consisting of Japanese names of Pokémon) is already set, but some of the letters have been blanked out. As time goes by, more letters appear, decreasing the difficulty level, and eventually revealing the answer.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] Memorize! Pokémon [Japanese Title] おぼえて!ポケモン Oboete! Pokémon [Description]

Output: A short clip from an episode starts playing multiple times for close observation. Questions are then made about particular elements of the clip. Lastly, the answer is given and shown.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] Memorize! Pokémon DX [Japanese Title] おぼえて!ポケモンDX Oboete! Pokémon DX [Description]

Output: A set of six Pokémon are repeatedly shown, and then a curtain descends. When the curtain rises, six Pokémon are shown again, but one of them is not one of the original six Pokémon shown before. The answer is the name of the missing Pokémon.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] Find the odd-one-out! [Japanese Title] 仲間はずれをさがせ! Nakama hazure o sagase! [Description]

Output: A screen with five holes is shown, and from each hole, a different Pokémon keeps popping up, like a whack-a-mole game. Of these five Pokémon, four share some sort of similarity, while the fifth lacks this trait. This game consists of finding which Pokémon does not belong in a group with the others. After some time, a hint is given, telling the trait the viewer should look for. Finally, the answer is given.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] Pokémon Puzzle [Japanese Title] ポケモンパズル Pokémon Puzzle [Description]

Output: A jigsaw puzzle with all of the pieces blanked out appears on the screen. As time passes, random puzzle pieces appear and disappear, giving glimpses of the Pokémon. When the time is up, the Pokémon is then revealed.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] Pokémon Arithmetic [Japanese Title] ポケモンさんすう Pokémon Sansū [Description]

Output: Some sort of arithmetic operations using Pokémon as variables is shown. Examples are then given to hint as to how should the operations be made in that case. The answer is then shown, explaining how to do the math.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [English Translation] Spot The Differences [Japanese Title] まちがいさがし Machigaisagashi [Description]

Output: Two sets of six Pokémon are shown scrolling from right to left, and the viewer is invited spot three differences between the two sets of Pokémon. As time goes by, they scroll more slowly and eventually stop, to make the differences easier to spot.

Pokémon Trivia Quiz - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Japanese [Name]

Output: ロケットだんのしたっぱ Team Rocket Underling

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] English [Name]

Output: Team Rocket Grunt

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] French [Name]

Output: Rocket Sbire

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] German [Name]

Output: Rocket Rüpel

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Italian [Origin] Recluta means "recruit". [Name]

Output: Recluta, Team Rocket

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Korean [Name]

Output: 로켓단 조무래기 Team Rocket Young Goon

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Spanish [Origin] Soldado means "soldier". [Name]

Output: Team Rocket Soldado

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ロケットだんのしたっぱ Team Rocket Underling [Language]

Output: Japanese

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Team Rocket Grunt [Language]

Output: English

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rocket Sbire [Language]

Output: French

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rocket Rüpel [Language]

Output: German

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Recluta, Team Rocket [Origin] Recluta means "recruit". [Language]

Output: Italian

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 로켓단 조무래기 Team Rocket Young Goon [Language]

Output: Korean

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Team Rocket Soldado [Origin] Soldado means "soldier". [Language]

Output: Spanish

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] ハクダンシティ Hakudan City [Origin] From 白檀 byakudan (Indian sandalwood), which produces aromatic wood used in fragrances and serves as food for several species of moths and butterflies, referencing the gym's specialization in Bug-types [Language]

Output: Japanese

Difference between revisions of "Santalune City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Santalune City [Origin] From the genus Santalum or santal (French for sandalwood) [Language]

Output: English

Difference between revisions of "Santalune City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Neuvartault [Origin] From Art Nouveau [Language]

Output: French

Difference between revisions of "Santalune City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Nouvaria City [Origin] From Art Nouveau [Language]

Output: German

Difference between revisions of "Santalune City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Novartopoli [Origin] From Art Nouveau [Language]

Output: Italian

Difference between revisions of "Santalune City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ciudad Novarte [Origin] From Art Nouveau [Language]

Output: Spanish

Difference between revisions of "Santalune City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 백단시티 Baekdan City [Origin] From 백단 (白檀) baekdan, sandalwood [Language]

Output: Korean

Difference between revisions of "Santalune City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The user explodes, inflicting damage on the enemy, then faints. Useless against Ghost-type.

Self-Destruct (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The user explodes, damaging the enemy, then faints. Useless against the Ghost-type.

Self-Destruct (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Powerful but makes the user faint.

Self-Destruct (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Inflicts severe damage but makes the user faint.

Self-Destruct (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user blows up to inflict severe damage, even making itself faint.

Self-Destruct (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.

Self-Destruct (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 XYORAS [Description]

Output: The user attacks everything around it by causing an explosion. The user faints upon using this move.

Self-Destruct (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Ghost-type attack. Highly accurate, it inflicts damage regardless of the target's type.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Ghost-type attack. Highly accurate, it always inflicts damage.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: The user's level equals damage HP.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Inflicts damage identical to the user's level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack with a mirage that inflicts damage matching the user’s level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user makes the foe see a mirage. It inflicts damage matching the user’s level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user makes the target see a frightening mirage. It inflicts damage matching the user's level.

Night Shade (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Water-type attack. However, while it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The strongest Water-type attack. While it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A powerful water- type attack.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blasts water at high power to strike the foe.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A high volume of water is blasted at the foe under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Blasts water at high power to strike the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Place] 1st [Prize]

Output: World Championship 1st Place Trophy Championship Points (enough to qualify for next year's World Championships, TBA) Reserved event ticket and travel award for the next year's World Championships $10,000 Scholarship Award Two boxes of each of the most current sets for a year Factory-sealed full sets of the four most recent sets

Play! Pokémon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Place] 2nd [Prize]

Output: World Championship 2nd Place Trophy Championship Points (enough to qualify for next year's World Championships, TBA) Reserved event ticket and travel award for the next year's World Championships $7,500 Scholarship Award Two boxes of each of the most current sets for a year Factory-sealed full sets of the four most recent sets

Play! Pokémon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Place] 3rd [Prize]

Output: World Championship 3rd Place Trophy Championship Points (enough to qualify for next year's World Championships, TBA) Reserved event ticket and travel award for the next year's World Championships $5,000 Scholarship Award Two boxes of each of the next TCG expansion Factory-sealed full sets of the four most recent sets

Play! Pokémon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Place] 4th [Prize]

Output: World Championship 4th Place Trophy Championship Points (enough to qualify for next year's World Championships, TBA) Reserved event ticket and travel award for the next year's World Championships $5,000 Scholarship Award Two boxes of each of the next TCG expansion Factory-sealed full sets of the four most recent sets

Play! Pokémon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Place] 5th-8th [Prize]

Output: Championship Points (amount TBA) $1,500 Scholarship Award 36 booster packs of next upcoming set

Play! Pokémon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Place] 9th-32nd [Prize]

Output: Championship Points (amount TBA) 36 booster packs of next upcoming set

Play! Pokémon - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Psychic-type attack. Has a one-in-ten chance of leaving the target confused.

Confusion (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause confusion.

Confusion (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A psychic attack that may cause confusion.

Confusion (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A weak telekinetic attack that may also leave the foe confused.

Confusion (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is hit by a weak telekinetic force. It may also leave the foe confused.

Confusion (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is hit by a weak telekinetic force. It may also leave the target confused.

Confusion (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Charges power to boost the electric move used next.

Difference between revisions of "Charge (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user charges power to boost the Electric move it uses next.

Difference between revisions of "Charge (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.

Difference between revisions of "Charge (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.

Difference between revisions of "Charge (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: The user gains the Charging status. It boosts the power of the Electric-type move to be used next.

Difference between revisions of "Charge (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.

Difference between revisions of "Charge (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strikes the target with stiff wings. Has a one-in-ten chance of raising the user's Defense.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Stiff wings strike the foe.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with hard wings spread wide.* Spreads hard-edged wings and slams into the foe.*

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with wings of steel. It may also raise the user’s Defense.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Strikes target with wings. May raise Defense.* Spreads hard-edged wings and slams into the target.*

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is hit with wings of steel. It may also raise the user's Defense stat.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is hit with wings of steel. It may also raise the user's Defense stat.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Attacks with ultrasonic waves. May confuse the foe.* Generates an ultrasonic wave that may confuse.*

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack with a pulsing blast of water. It may also confuse the foe.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XD [Description]

Output: Attacks with ultrasonic waves. May confuse target.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPt [Description]

Output: The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] HGSS [Description]

Output: The foe is hit with a pulsating blast of water. It may also confuse the foe.* The foe is hit with a pulsating blast of water. It may also confuse the target.*

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks the target with a pulsing blast of water. It may also confuse the target.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: A pulse of water is ejected at the target, confusing them.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A technique that lowers the target's Defense. Useful against tough, armored Pokémon.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Reduces the foe's Defense.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Frightens the foe with a leer to lower Defense.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is given an intimidating look that lowers its Defense stat.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] B2W2 [Description]

Output: The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Lower's the target's Defense by one level.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Reduces the target's Defense by 1 level.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A Water-type attack. Stronger than Bubble. Many Water-type Pokémon learn this move.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Water-type attack. Has a one-in-ten chance of reducing the target's Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may lower Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Forcefully sprays bubbles that may lower Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A spray of bubbles strikes the foe. It may lower the foe’s Speed stat.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: A spray of bubbles is forcefully ejected at the target. It may also lower the target's Speed.

Bubble Beam (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Defeat Tower Tycoon Palmer in Single Battle for the first time. [Ribbon]

Output: Ability Ribbon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Defeat Tower Tycoon Palmer in Single Battle for the second time. [Ribbon]

Output: Great Ability Ribbon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Win 50 consecutive Double Battles [Ribbon]

Output: Double Ability Ribbon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Win 50 consecutive Multi Battles [Ribbon]

Output: Multi Ability Ribbon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Win 50 consecutive Multi Battles with two players [Ribbon]

Output: Pair Ability Ribbon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Attain Rank 5 at the Wi-Fi Battle Room [Ribbon]

Output: World Ability Ribbon

Battle Frontier (Generation IV) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Defeat Tower Tycoon Palmer in Single Battle for the first time. [Ribbon]

Output: Ability Ribbon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Defeat Tower Tycoon Palmer in Single Battle for the second time. [Ribbon]

Output: Great Ability Ribbon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Win 50 consecutive Double Battles [Ribbon]

Output: Double Ability Ribbon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Win 50 consecutive Multi Battles [Ribbon]

Output: Multi Ability Ribbon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Win 50 consecutive Multi Battles with two players [Ribbon]

Output: Pair Ability Ribbon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Achievement] Attain Rank 5 at the Wi-Fi Battle Room [Ribbon]

Output: World Ability Ribbon

Difference between revisions of "Battle Frontier (Generation IV)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A retaliation move that back double the damage of a physical attack. Highly accurate.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A retaliation move that back double the damage of a physical attack. Very accurate.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Returns a physical blow double.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Retaliates any physical hit with double the power.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A retaliation move that counters any physical hit with double the damage.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: A retaliation move that counters any physical attack, inflicting double the damage taken.

Counter (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The user explodes, inflicting damage on the enemy, then faints. Useless against Ghost-type.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The user explodes, damaging on the enemy, then faints. Useless against the Ghost-type.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia