Input: [Required IQ] 350 [Group(s)] A,B [Name] Haggler [Affects] Leader Pokémon [Game description]

Output: The Pokémon can bargain with Kecleon merchants in dungeons, so it will get lower prices for purchases and higher prices for items it sells.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 360 [Group(s)] C,D [Name] Clutch Performer [Affects] All Pokémon [Game description]

Output: If the Pokémon's HP gets dangerously low, its evasiveness is boosted by 2 levels.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 370 [Group(s)] A [Name] Collector [Affects] All Pokémon [Game description]

Output: When an enemy is defeated, the chances that it will leave a treasure box behind are slightly better.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 400 [Group(s)] A,F,H,I [Name] All-Terrain Hiker [Affects] All Pokémon [Game description]

Output: The Pokémon gains the ability to cross water and lava and walk through gulleys.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 420 [Group(s)] A,B,F,H [Name] Trap Buster [Affects] All Pokémon [Game description]

Output: The Pokémon may remove traps it steps on. Beware: this IQ Skill won't work all of the time and also affects a Wonder Tile.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 440 [Group(s)] D,G,H [Name] Critical Dodger [Affects] All Pokémon [Game description]

Output: The Pokémon is able slip out of the reach of dangerous attacks so that critical hits don't make an impact.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 480 [Group(s)] A,D,F,G,J [Name] Stair Sensor [Affects] All Pokémon [Game description]

Output: When it reaches a new floor, the Pokémon uses its intuition to know where the floor's stairway is.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 500 [Group(s)] E,J [Name] Sure-Hit Attacker [Affects] All Pokémon [Game description]

Output: The Pokémon regular attacks never miss.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 520 [Group(s)] C,D,I [Name] Extra Striker [Affects] All Pokémon [Game description]

Output: The Pokémon attacks at a faster rate, so it may lash out with an extra attack right after its first one.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 540 [Group(s)] D,G,H,I [Name] Quick Dodger [Affects] All Pokémon [Game description]

Output: The Pokémon becomes better at evading attacks and moves.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 550 [Group(s)] B,H [Name] Fast Friend [Affects] Leader Pokémon [Game description]

Output: Improves the chances that defeated enemies will want to join the exploration team.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 560 [Group(s)] C,E,I,J [Name] Intimidator [Affects] All Pokémon [Game description]

Output: Under certain conditions the Pokémon can intimidate an enemy that attacks, which gives it a Cringe status condition.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 570 [Group(s)] C,F [Name] No-Charger [Affects] All Pokémon [Game description]

Output: The Pokémon charges then unleashes any move that normally requires 2 turns in only one turn. Powering up these charge-up moves so quickly consumes 2 PP, however.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 580 [Group(s)] A,G,J [Name] Map Surveyor [Affects] All Pokémon [Game description]

Output: The Pokémon is able to sense the layout of the dungeon floor.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 600 [Group(s)] B,D,G [Name] Trap Seer [Affects] All Pokémon [Game description]

Output: The Pokémon will not activate a hidden trap when it steps on it. The trap will then be visible.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 750 [Group(s)] D,G [Name] Quick Striker [Affects] All Pokémon [Game description]

Output: The Pokémon attacks at a very fast rate, so it will always lash out with an extra attack right after the first one.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 800 [Group(s)] A,B,E,F,H,I,J [Name] House Avoider [Affects] Partner Pokémon [Game description]

Output: The Pokémon senses nearby Monster Houses. It will stop 1 tile before the entrance of a Monster House.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 850 [Group(s)] A,B,C,F [Name] Pierce Hurler [Affects] All Pokémon [Game description]

Output: Pokémon's thrown items pierce through walls and other Pokémon without stopping, but impact all Pokémon they hit along the way.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 900 [Group(s)] B,H [Name] Nature Gifter [Affects] Leader Pokémon [Game description]

Output: The effects of any Seed or Berry that the Pokémon eats spread to the whole party. This IQ Skill only works for the team leader.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 950 [Group(s)] I [Name] Time Tripper [Affects] All Pokémon [Game description]

Output: The Pokémon's Movement Speed is boosted by 1 level while this IQ Skill is active.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Required IQ] 990 [Group(s)] J [Name] Absolute Mover [Affects] All Pokémon [Game description]

Output: The Pokémon gains the ability to cross water and lava, walk through gulleys, and dig its way through walls.

IQ - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: Strings are sprayed out and wrapped around the target to reduces its Speed.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A move that lowers the foe's Speed.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo. [Description]

Output: Binds the foe with string to reduce its Speed.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is bound with strings shot from the mouth to reduce its Speed.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.

Difference between revisions of "String Shot (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Japanese [Name]

Output: ロケットだんのしたっぱ Team Rocket Underling

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] English [Name]

Output: Team Rocket Grunt

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] French [Name]

Output: Rocket Sbire

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] German [Name]

Output: Rocket Rüpel

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Italian [Origin] Recluta means "recruit". [Name]

Output: Recluta, Team Rocket

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Korean [Name]

Output: 로켓단 조무래기 Team Rocket Young Goon

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Language] Spanish [Origin] Soldado means "soldier". [Name]

Output: Team Rocket Soldado

Difference between revisions of "Team Rocket Grunt (Trainer class)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A technique that lowers the target's Defense. Useful against tough, armored Pokémon.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Reduces the foe's Defense.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Frightens the foe with a leer to lower Defense.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is given an intimidating look that lowers its Defense stat.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] B2W2 [Description]

Output: The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Lower's the target's Defense by one level.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Reduces the target's Defense by 1 level.

Difference between revisions of "Leer (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Brown [Button combination]

Output: Up

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Red [Button combination]

Output: Up + A

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark brown [Button combination]

Output: Up + B

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Pastel mix [Button combination]

Output: Down

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Orange [Button combination]

Output: Down + A

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Yellow [Button combination]

Output: Down + B

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Blue [Button combination]

Output: Left

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark blue [Button combination]

Output: Left + A

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Grayscale [Button combination]

Output: Left + B

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Green [Button combination]

Output: Right

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark green [Button combination]

Output: Right + A

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Inverted [Button combination]

Output: Right + B

Difference between revisions of "Game Boy Color" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Neutralizes the foe's evasive-ness. Also makes the Ghost type vulnerable to physical attacks.

Difference between revisions of "Foresight (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Negates accuracy reduction moves.

Difference between revisions of "Foresight (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Negates the foe’s efforts to heighten evasiveness.

Difference between revisions of "Foresight (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: Completely negates the foe’s efforts to heighten its ability to evade.

Difference between revisions of "Foresight (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Foils the target’s efforts to heighten evasiveness.

Difference between revisions of "Foresight (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

Difference between revisions of "Foresight (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

Difference between revisions of "Foresight (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Difference between revisions of "Foresight (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Venusaur ♂ [Character] laid back and peaceful. [Area Met] My long time friend [Held Item] Black Sludge [Ability] Overgrow [Moves Known] Energy Ball Sludge Bomb Toxic Sleep Powder Return [Nature]

Output: Mild

Difference between revisions of "User:Random Chaos" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Infernape ♂ [Character] slightly hotheaded and aggressive a total goofball [Area Met] Outside of Pewter City [Held Item] Muscle Band [Ability] Iron Fist [Moves Known] Flamethrower Close Combat Thunder Punch Bulk Up Return [Nature]

Output: Hasty

Difference between revisions of "User:Random Chaos" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Snorlax♂ [Character] Outargues [Held Item] Leftovers [Ability] Thick Fat [Moves Known] Body Slam Crunch Rest Curse Return [Nature]

Output: Brave

Difference between revisions of "User:Random Chaos" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Galvantula♀ [Character] umemotional and calculating [Area Met] Mt. Moon [Held Item] Wise Glasses [Ability] Compoundeyes [Moves Known] Thunder Bug Buzz Swagger Thunder Wave Return [Nature]

Output: Modest

Difference between revisions of "User:Random Chaos" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Froslass♀ [Character] cowardly and caring she really doesn't want to be in battle. [Area Met] badly hurt on a mountain [Held Item] Icy Rock [Ability] Cursed Body [Moves Known] Ice Beam Shadow Ball Flash Hail Return [Nature]

Output: Timid

Difference between revisions of "User:Random Chaos" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Pokémon] Gastrodon [Character] often seems off in his own little world. [Area Met] in a pond [Ability] Storm Drain [Moves Known] Scald Earth Power Ice Beam Recover Return [Nature]

Output: Sassy

Difference between revisions of "User:Random Chaos" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The user explodes, inflicting damage on the enemy, then faints. Useless against Ghost-type.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The user explodes, damaging the enemy, then faints. Useless against the Ghost-type.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Powerful but makes the user faint.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Inflicts severe damage but makes the user faint.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user blows up to inflict severe damage, even making itself faint.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks everything around it by causing an explosion. The user faints upon using this move.

Difference between revisions of "Self-Destruct (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Pink Barrette [Standard] Ear [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Blue Barrette [Standard] Ear [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Red Barrette [Standard] Ear [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Blue Flower [Standard] Ear [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Crimson Scarf [Standard] Body [Nonstandard] Waist [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Red Flower [Standard] Ear [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Big Barrette [Standard] Ear [Nonstandard] Head [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Headband [Standard] Head [Nonstandard] -- [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Square Glasses [Standard] Face [Nonstandard] Head [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Striped Barrette [Standard] Ear [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Small Barrette [Standard] Ear [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Decorative Ribbon [Standard] Head [Nonstandard] -- [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Purse [Standard] Arm [Nonstandard] -- [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Necklace [Standard] Body [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Gorgeous Flower [Standard] Ear [Nonstandard] Body [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Round Button [Standard] Waist [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Green Barrette [Standard] Ear [Nonstandard] Head [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Straw Hat [Standard] Head [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Snow Crystal [Standard] Ear [Nonstandard] Body [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Lonely Flower [Standard] Arm [Nonstandard] Head [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Paintbrush [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Beret [Standard] Head [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Whisk [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Ladle [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Toy Cake [Standard] Arm [Nonstandard] Head [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Chef's Hat [Standard] Head [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Frying Pan [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Bib [Standard] Body [Nonstandard] Waist [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Red Parasol [Standard] Arm [Nonstandard] -- [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Germ Mask [Standard] Face [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Mallet [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Colorful Parasol [Standard] Arm [Nonstandard] -- [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Wrench [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Lantern [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Windup Key [Standard] Head [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Helmet [Standard] Head [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Frilly Apron [Standard] Waist [Nonstandard] Body [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Dressy Tie [Standard] Body [Nonstandard] Ear [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Lace Cap [Standard] Head [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Scarlet Cape [Standard] Body [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Toy Cutlass [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Toy Sword [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Pirate Hat [Standard] Head [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Cowboy Hat [Standard] Head [Nonstandard] Arm [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Rigid Shield [Standard] Arm [Nonstandard] Body [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Black Wings [Standard] Body [Nonstandard] Head [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Witchy Hat [Standard] Head [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] White Wings [Standard] Body [Nonstandard] Head [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Umber Belt [Standard] Waist [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Horned Helm [Standard] Head [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Trident [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Magic Wand [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Red Nose [Standard] Face [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Jester's Cap [Standard] Head [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Googly Specs [Standard] Face [Nonstandard] Head [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Crown [Standard] Head [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Black Tie [Standard] Body [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Black Cape [Standard] Body [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Gorgeous Specs [Standard] Face [Nonstandard] Head [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Top Hat [Standard] Head [Nonstandard] Arm [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] White Domino Mask [Standard] Face [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] White Cape [Standard] Body [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Gentleman's Hat [Standard] Head [Nonstandard] Arm [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Cane [Standard] Arm [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Striped Tie [Standard] Body [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Pocket Watch [Standard] Arm [Nonstandard] Body [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Bow Tie [Standard] Body [Nonstandard] Ear [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Tiara [Standard] Head [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Rose [Standard] Arm [Nonstandard] Head [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Monocle [Standard] Face [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Tie [Standard] Body [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Wig [Standard] Head [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Standing Mike [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Tambourine [Standard] Arm [Nonstandard] -- [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Fedora [Standard] Head [Nonstandard] -- [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Microphone [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Maraca [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Trumpet [Standard] Arm [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Laurel Wreath [Standard] Head [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] White Pompom [Standard] Arm [Nonstandard] Body [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Pennant [Standard] Arm [Nonstandard] Head [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Football [Standard] Arm [Nonstandard] Head [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Winner's Belt [Standard] Waist [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Racket [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Electric Guitar [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Toy Fishing Rod [Standard] Arm [Nonstandard] -- [Category]

Output: Cool

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Smiley-Face Mask [Standard] Face [Nonstandard] Arm [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Fake Bellybutton [Standard] Waist [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Professor Hat [Standard] Head [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Hula Skirt [Standard] Waist [Nonstandard] Body [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Thick Book [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Bouquet [Standard] Arm [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Fake Bone [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Round Mushroom [Standard] Arm [Nonstandard] Head [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Shuriken [Standard] Arm [Nonstandard] Ear [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Scarlet Hat [Standard] Head [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Big Bag [Standard] Arm [Nonstandard] -- [Category]

Output: Quirky

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Candy [Standard] Arm [Nonstandard] Ear [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Fluffy Beard [Standard] Face [Nonstandard] -- [Category]

Output: Elegant

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Gift Box [Standard] Arm [Nonstandard] Head [Category]

Output: Cute

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special Normal-type technique. Supersonic sound waves are used to confuse the target.

Supersonic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special Normal-type move. Supersonic sound waves are used to confuse the target.

Supersonic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Sound waves that cause confusion.

Supersonic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Emits bizarre sound waves that may confuse the foe.

Supersonic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user generates odd sound waves. It may confuse the foe.

Supersonic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Emits bizarre sound waves that may cause confusion.

Supersonic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSSBWB2W2 [Description]

Output: The user generates odd sound waves from its body. It may confuse the target.

Supersonic (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A move that lower the target's Defense. Useful against tough, armored Pokémon.

Difference between revisions of "Tail Whip (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Lowers the foe's Defense.

Difference between revisions of "Tail Whip (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Wags the tail to lower the foe's Defense.

Difference between revisions of "Tail Whip (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user wags its tail cutely, making the foe lower its Defense stat.

Difference between revisions of "Tail Whip (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.

Difference between revisions of "Tail Whip (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Difference between revisions of "Tail Whip (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: Lowers the target's Defense by one level.

Difference between revisions of "Tail Whip (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Reduces the target's Defense by 1 level.

Difference between revisions of "Tail Whip (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Attacks with ultrasonic waves. May confuse the foe.* Generates an ultrasonic wave that may confuse.*

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: An attack with a pulsing blast of water. It may also confuse the foe.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XD [Description]

Output: Attacks with ultrasonic waves. May confuse target.* Generates an ultrasonic wave that may confuse.*

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPt [Description]

Output: The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] HGSS [Description]

Output: The foe is hit with a pulsating blast of water. It may also confuse the foe.* The foe is hit with a pulsating blast of water. It may also confuse the target.*

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user attacks the target with a pulsing blast of water. It may also confuse the target.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: A pulse of water is ejected at the target, confusing them.

Difference between revisions of "Water Pulse (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Psychic-type attack. Has a one-in-ten chance of leaving the target confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause confusion.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A psychic attack that may cause confusion.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A weak telekinetic attack that may also leave the foe confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is hit by a weak telekinetic force. It may also leave the foe confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is hit by a weak telekinetic force. It may also leave the target confused.

Difference between revisions of "Confusion (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Up [Palette]

Output: Brown

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Up + A [Palette]

Output: Red

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Up + B [Palette]

Output: Dark brown

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Down [Palette]

Output: Pastel mix

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Down + A [Palette]

Output: Orange

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Down + B [Palette]

Output: Yellow

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Left [Palette]

Output: Blue

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Left + A [Palette]

Output: Dark blue

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Left + B [Palette]

Output: Grayscale

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Right [Palette]

Output: Green

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Right + A [Palette]

Output: Dark green

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Button combination] Right + B [Palette]

Output: Inverted

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A Dragon-type attack. Has a one-in-three chance of paralyzing the target.

Dragon Breath (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A strong breath attack.

Dragon Breath (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with an incredible blast of breath.

Dragon Breath (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with an incredible blast of breath that may also paralyze.

Dragon Breath (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Incredible blast of breath that may paralyze the target.

Dragon Breath (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user exhales a mighty gust that inflicts damage. It may also paralyze the target.

Dragon Breath (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.

Dragon Breath (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: A special Normal-type technique. A soothing melody lulls the target to sleep.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: A special Normal-type move. A soothing melody lulls the target to sleep.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: May cause the foe to fall asleep.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A soothing song lulls the foe into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A soothing song in a calming voice lulls the foe into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A soothing song lulls the target into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

Difference between revisions of "Sing (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Brown [Button combination]

Output: Up

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Red [Button combination]

Output: Up + A

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark brown [Button combination]

Output: Up + B

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Pastel mix [Button combination]

Output: Down

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Orange [Button combination]

Output: Down + A

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Yellow [Button combination]

Output: Down + B

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Blue [Button combination]

Output: Left

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark blue [Button combination]

Output: Left + A

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Grayscale [Button combination]

Output: Left + B

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Green [Button combination]

Output: Right

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Dark green [Button combination]

Output: Right + A

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Palette] Inverted [Button combination]

Output: Right + B

Game Boy Color - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: Charges power to boost the electric move used next.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The user charges power to boost the Electric move it uses next.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRB [Description]

Output: The user gains the Charging status. It boosts the power of the Electric-type move to be used next.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDTDS [Description]

Output: Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.

Charge (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 01 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many victories you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 02 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many losses you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 03 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have dashed.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 04 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have jumped.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 05 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won the Hurdle Dash.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 06 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won the Relay Run.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 07 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Pennant Capture.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 08 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Block Smash.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 09 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Disc Catch.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 10 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Snow Throw.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 11 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many points your Pokémon scored.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 12 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have failed.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 13 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon impeded themselves.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 14 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have tackled.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 15 [Cost] 1,500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon have fallen down.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 16 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Ring Drop.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 17 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Lamp Jump.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 18 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Circle Push.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 19 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many Link Pokéathlon wins you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 20 [Cost] 500P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many Link Pokéathlon losses you've had.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 21 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won an event.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 22 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've lost an event.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 23 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've switched Pokémon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 24 [Cost] 1,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've won Goal Roll.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 25 [Cost] 2,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times your Pokémon won individual prizes.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 26 [Cost] 3,000P [Description]

Output: It holds Pokéathlon records. It's a card that shows how many times you've instructed your Pokémon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Data Card] 27 [Cost] 9,999P [Description]

Output: It holds Pokéathlon records. It's a card that shows how much time you've spent in the Pokéathlon.

Data Card - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Ice-type attack. Has a one-in-ten chance of freezing the target solid.

Blizzard (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The strongest Ice-type attack. Has a one-in-ten chance of freezing the target.

Blizzard (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may freeze the foe.

Blizzard (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Hits the foe with an icy storm that may freeze it.

Blizzard (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is blasted with a blizzard. It may freeze the foe solid.

Blizzard (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

Blizzard (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BW [Description]

Output: A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Blizzard (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Berries and Seeds [Game Description] Shop [Unlocking requirement] N/A [First Upgrade] 600 15px Ancient Soil ×3 15px Heavy Lumber ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Fine Log ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Precious Branch ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Oodles of Orbs [Game Description] Shop [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Hardy Vine ×3 15px Leaf Bouquet ×3 [Second Upgrade] 1,000 15px Everlasting Vine ×4 15px Grass Veil ×4 [Resources needed]

Output: 300 15px Sturdy Vine ×2 15px Fresh Herb ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Elite Boutique [Game Description] Shop [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Hardy Vine 15px Leaf Bouquet [Second Upgrade] 300 15px Everlasting Vine 15px Grass Veil [Resources needed]

Output: 1,000 15px Sturdy Vine 15px Fresh Herb

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Swap Shop [Game Description] Shop [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Heavy Lumber ×3 15px Reflective Alloy ×3 15px Unbreakable Rock ×3 15px Hardy Vine ×3 15px Leaf Bouquet ×3 [Second Upgrade] 1,000 15px Fine Log ×4 15px Gilded Metal ×4 15px Endless Stone ×4 15px Everlasting Vine ×4 15px Grass Veil ×4 [Resources needed]

Output: 300 15px Precious Branch ×2 15px Lustrous Metal ×2 15px Stone Slab ×2 15px Sturdy Vine ×2 15px Fresh Herb ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Prize Palace [Game Description] Shop [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×3 15px Hardy Vine ×3 [Second Upgrade] 1,000 15px Gilded Metal ×4 15px Everlasting Vine ×4 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Sturdy Vine ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Detour Guide [Game Description] Shop [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Heavy Lumber ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Fine Log ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Precious Branch ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Beartic Slide [Game Description] Mini Game [Unlocking requirement] Bronze Rank [First Upgrade] N/A [Second Upgrade] N/A [Resources needed]

Output: 3,000 15px Rich Soil ×3 15px Stone Slab ×3 15px Lustrous Metal ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Sunken Treasure [Game Description] Mini Game [Unlocking requirement] Bronze Rank [First Upgrade] N/A [Second Upgrade] N/A [Resources needed]

Output: 300 15px Precious Branch ×3 15px Fresh Herb ×3 15px Spring Water ×3

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Oran Field [Game Description] Field [Unlocking requirement] N/A [First Upgrade] 600 15px Ancient Soil ×3 File:PMDGTI Oran berry.png Oran Berry ×2 [Second Upgrade] 1,000 15px Rare Soil ×4 File:PMDGTI Oran berry.png Oran Berry ×3 [Resources needed]

Output: 300 15px Rich Soil ×2 File:PMDGTI Oran berry.png Oran Berry

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Heal Field [Game Description] Field [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Heal Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Heal Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Heal Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Eyedrop Field [Game Description] Field [Unlocking requirement] N/A [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Eyedrop Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Eyedrop Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Eyedrop Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Warp Field [Game Description] Field [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Warp Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Warp Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Warp Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Quick Field [Game Description] Field [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Quick Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Quick Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Quick Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Blinker Field [Game Description] Field [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Blinker Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Blinker Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Blinker Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Totter Field [Game Description] Field [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Totter Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Totter Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Totter Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Sleep Field [Game Description] Field [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Sleep Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Sleep Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Sleep Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Stun Field [Game Description] Field [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Stun Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Stun Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Stun Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Training Field [Game Description] Field [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Training Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Stun Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Training Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Encourage Field [Game Description] Field [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Encourage Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Encourage Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Encourage Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Blast Field [Game Description] Field [Unlocking requirement] N/A [First Upgrade] 600 15px Ancient Soil ×3 15px Well Water ×3 File:Seeds.png Blast Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×4 15px Rainbow Drop ×4 File:Seeds.png Blast Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×2 15px Spring Water ×2 File:Seeds.png Blast Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Violent Field [Game Description] Field [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Ancient Soil ×4 15px Well Water ×4 File:Seeds.png Violent Seed ×3 [Second Upgrade] 1,000 15px Rare Soil ×5 15px Rainbow Drop ×5 File:Seeds.png Violent Seed ×4 [Resources needed]

Output: 300 15px Rich Soil ×3 15px Spring Water ×3 File:Seeds.png Violent Seed ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Normal Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Fire Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Grass Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Water Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Electric Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ice Dojo [Game Description] Dojo [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Fighting Dojo [Game Description] Dojo [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Poison Dojo [Game Description] Dojo [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Ground Dojo [Game Description] Dojo [Unlocking requirement] Gold Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Flying Dojo [Game Description] Dojo [Unlocking requirement] Silver Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Psychic Dojo [Game Description] Dojo [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Bug Dojo [Game Description] Dojo [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Rock Dojo [Game Description] Dojo [Unlocking requirement] Bronze Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Dragon Dojo [Game Description] Dojo [Unlocking requirement] N/A [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Facility] Dark Dojo [Game Description] Dojo [Unlocking requirement] Platinum Rank [First Upgrade] 600 15px Reflective Alloy ×5 15px Unbreakable Rock ×5 [Second Upgrade] 1,000 15px Gilded Metal ×7 15px Endless Stone ×7 [Resources needed]

Output: 300 15px Lustrous Metal ×2 15px Stone Slab ×2

Pokémon Paradise - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Water-type attack. However, while it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: The strongest Water-type attack. While it is powerful, it may miss the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: A powerful water- type attack.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Blasts water at high power to strike the foe.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: A high volume of water is blasted at the foe under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Blasts water at high power to strike the target.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is blasted by a huge volume of water launched under great pressure.

Difference between revisions of "Hydro Pump (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Water-type attack. Stronger than Bubble. Many Water-type Pokémon learn this move.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Squirts water to attack.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Squirts water to attack the foe.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is struck with a lot of water expelled forcibly from the mouth.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Squirts water to attack the target.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] PMDRBTDS [Description]

Output: Inflicts damage on the target.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Conq [Description]

Output: The enemy is blasted with a forceful shot of water.

Water Gun (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad [Description]

Output: The strongest Fire-type attack. Has a one-in-three chance of inflicting a burn on the target.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strongest Fire-type attack. Has a one-in-ten chance of inflicting a burn on the target.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may cause a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: A powerful fire attack that may burn the foe.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RS [Description]

Output: A fiery blast that scorches all. May cause a burn.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] E [Description]

Output: Incinerates everything it strikes. May cause a burn.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with an intense flame. It may leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: A fiery blast that may cause a burn.* A powerful fire attack that may burn the target.*

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Difference between revisions of "Fire Blast (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] StadStad2 [Description]

Output: A Fire-type attack. Has a one-in-ten chance of leaving the target with a damaging burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: An attack that may inflict a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSEColo.XD [Description]

Output: A weak fire attack that may inflict a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is attacked with small flames. The foe may suffer a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is attacked with small flames. The target may also be left with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2Conq [Description]

Output: The target is attacked with small flames. It may also leave the target with a burn.

Difference between revisions of "Ember (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Basic Extension [Access cost] 0 [Unlock] Default [Notes] Mainly pink Dream Clouds [Description]

Output: A balanced searching device.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Retrieval Extension [Access cost] 100 [Unlock] Obtain a total of 200 Dream Orbs [Notes] Slightly more pink Dream Clouds; Pokémon are more common than items [Description]

Output: This search extension makes it easier to find Pokémon.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension α [Access cost] 0 [Unlock] Obtain a total of 400 Dream Orbs [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The alpha version of an extension for finding the mystery Pokémon.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Dowsing Extension [Access cost] 100 [Unlock] Collect a total of 700 Dream Orbs, catch Tornadus [Notes] Slightly more pink Dream Clouds; items are more common than Pokémon [Description]

Output: This search extension reacts to Pokémon that are holding something.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension β [Access cost] 0 [Unlock] Obtain a total of 1500 Dream Orbs, catch Torndaus [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The beta version of an extension for finding the mystery Pokémon.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Eureka Extension γ [Access cost] 0 [Unlock] Obtain a total of 3000 Dream Orbs, catch Thundurus [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The gamma version of an extension for finding the mystery Pokémon.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator α [Access cost] 400 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Tornadus appears (flying freely) [Description]

Output: The simulator was created to research Tornadus's traits.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator β [Access cost] 600 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Thundurus appears (flying freely) [Description]

Output: The simulator was created to research Thundurus's traits.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Simulator γ [Access cost] 800 [Unlock] Catch Landorus [Notes] Only stormy Dream Clouds; Landorus appears (flying freely) [Description]

Output: The simulator was created to research Landorus's traits.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Temporal Extension [Access cost] 0 [Unlock] Select 'Start' from title screen with Diamond inserted after catching Landorus [Notes] Only stormy Dream Clouds; Dialga appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about time.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Spatial Extension [Access cost] 0 [Unlock] Select 'Start' from title screen with Pearl inserted after catching Landorus [Notes] Only stormy Dream Clouds; Palkia appears (as a sphere) [Description]

Output: This extension was made as part of an experiment about space.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Renegade Extension [Access cost] 0 [Unlock] Select 'Start' from title screen with Platinum inserted after catching Landorus [Notes] Only stormy Dream Clouds; Giratina appears (as a sphere) [Description]

Output: This extension was developed for research on alternate worlds.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Rainbow Extension [Access cost] 0 [Unlock] Select 'Start' from title screen with HeartGold inserted after catching Landorus [Notes] Only stormy Dream Clouds; Ho-Oh appears (as a sphere) [Description]

Output: This extension was developed to research light and happiness.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Diving Extension [Access cost] 0 [Unlock] Select 'Start' from title screen with SoulSilver inserted after catching Landorus [Notes] Only stormy Dream Clouds; Lugia appears (as a sphere) [Description]

Output: This extension was developed to research the sea's quiet and rage.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension A [Access cost] 0 [Unlock] Enter secret code on the 'Start' menu: ↑ → ↓ ← X R L* [Notes] Only stormy Dream Clouds; Beldum appears (as a sphere) [Description]

Output: This extension was developed to research magnetism.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension B [Access cost] 0 [Unlock] Enter secret code on the 'Start' menu: ↑ ↓ → ← Y R L* [Notes] Only stormy Dream Clouds; Slowpoke appears (as a sphere) [Description]

Output: This extension was developed while thinking about a calm shore.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Special Extension C [Access cost] 0 [Unlock] Enter secret code on the 'Start' menu: R L Y X ← → Y X* [Notes] Only stormy Dream Clouds; Hoothoot appears (as a sphere) [Description]

Output: This extension was developed to research the planet's rotation.

Pokémon Dream Radar - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Releases stockpiled power (the more the better).

Difference between revisions of "Spit Up (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The power built using Stockpile is released at once for attack.

Difference between revisions of "Spit Up (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Releases stockpiled power (the more the better).

Difference between revisions of "Spit Up (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The power stored using the move Stockpile is released at once in an attack.

Difference between revisions of "Spit Up (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

Difference between revisions of "Spit Up (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] XY [Description]

Output: The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.

Difference between revisions of "Spit Up (move)" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] キナンシティ Kinan City [Origin] From 奇南香 kinan-kō, an alternative name to agarwood. Also from 南 nan (south) [Language]

Output: Japanese

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Kiloude City [Origin] From agilawood and oud, alternative names to agarwood [Language]

Output: English

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Bastiques [Origin] From Batik [Language]

Output: French

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Batika City [Origin] From Batik [Language]

Output: German

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Batikopoli [Origin] From Batik and the suffix -poli (city) [Language]

Output: Italian

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] Ciudad Batik [Origin] From Batik [Language]

Output: Spanish

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Name] 기남시티 Ginam City [Origin] From 기남향 (奇南香) ginam-hyang, agarwood [Language]

Output: Korean

Difference between revisions of "Kiloude City" - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Pink Barrette [Category] Cute [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Blue Barrette [Category] Cute [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Red Barrette [Category] Cute [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Blue Flower [Category] Cute [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Crimson Scarf [Category] Cute [Nonstandard] Waist [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Red Flower [Category] Cute [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Big Barrette [Category] Cute [Nonstandard] Head [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Headband [Category] Cute [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Square Glasses [Category] Elegant [Nonstandard] Head [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Striped Barrette [Category] Cute [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Small Barrette [Category] Cute [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Decorative Ribbon [Category] Cute [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Purse [Category] Cute [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Necklace [Category] Elegant [Nonstandard] -- [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Gorgeous Flower [Category] Elegant [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Round Button [Category] Cute [Nonstandard] Body [Standard]

Output: Waist

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Green Barrette [Category] Quirky [Nonstandard] Head [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Straw Hat [Category] Quirky [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Snow Crystal [Category] Elegant [Nonstandard] Body [Standard]

Output: Ear

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Lonely Flower [Category] Elegant [Nonstandard] Head [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Paintbrush [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Beret [Category] Quirky [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Whisk [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Ladle [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Toy Cake [Category] Quirky [Nonstandard] Head [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Chef's Hat [Category] Cool [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Frying Pan [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Bib [Category] Quirky [Nonstandard] Waist [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Red Parasol [Category] Cute [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Germ Mask [Category] Quirky [Nonstandard] -- [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Mallet [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Colorful Parasol [Category] Cute [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Wrench [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Lantern [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Windup Key [Category] Quirky [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Helmet [Category] Quirky [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Frilly Apron [Category] Elegant [Nonstandard] Body [Standard]

Output: Waist

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Dressy Tie [Category] Elegant [Nonstandard] Ear [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Lace Cap [Category] Elegant [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Scarlet Cape [Category] Cool [Nonstandard] -- [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Toy Cutlass [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Toy Sword [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Pirate Hat [Category] Cool [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Cowboy Hat [Category] Cool [Nonstandard] Arm [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Rigid Shield [Category] Cool [Nonstandard] Body [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Black Wings [Category] Cool [Nonstandard] Head [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Witchy Hat [Category] Quirky [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] White Wings [Category] Cute [Nonstandard] Head [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Umber Belt [Category] Cool [Nonstandard] -- [Standard]

Output: Waist

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Horned Helm [Category] Cool [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Trident [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Magic Wand [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Red Nose [Category] Quirky [Nonstandard] -- [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Jester's Cap [Category] Quirky [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Googly Specs [Category] Quirky [Nonstandard] Head [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Crown [Category] Elegant [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Black Tie [Category] Elegant [Nonstandard] -- [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Black Cape [Category] Elegant [Nonstandard] -- [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Gorgeous Specs [Category] Elegant [Nonstandard] Head [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Top Hat [Category] Elegant [Nonstandard] Arm [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] White Domino Mask [Category] Cool [Nonstandard] -- [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] White Cape [Category] Elegant [Nonstandard] -- [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Gentleman's Hat [Category] Elegant [Nonstandard] Arm [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Cane [Category] Elegant [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Striped Tie [Category] Elegant [Nonstandard] -- [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Pocket Watch [Category] Elegant [Nonstandard] Body [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Bow Tie [Category] Elegant [Nonstandard] Ear [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Tiara [Category] Elegant [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Rose [Category] Elegant [Nonstandard] Head [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Monocle [Category] Elegant [Nonstandard] -- [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Tie [Category] Elegant [Nonstandard] -- [Standard]

Output: Body

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Wig [Category] Cool [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Standing Mike [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Tambourine [Category] Cute [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Fedora [Category] Cute [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Microphone [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Maraca [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Trumpet [Category] Elegant [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Laurel Wreath [Category] Elegant [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] White Pompom [Category] Cute [Nonstandard] Body [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Pennant [Category] Quirky [Nonstandard] Head [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Football [Category] Cool [Nonstandard] Head [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Winner's Belt [Category] Cool [Nonstandard] -- [Standard]

Output: Waist

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Racket [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Electric Guitar [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Toy Fishing Rod [Category] Cool [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Smiley-Face Mask [Category] Quirky [Nonstandard] Arm [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Fake Bellybutton [Category] Quirky [Nonstandard] -- [Standard]

Output: Waist

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Professor Hat [Category] Quirky [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Hula Skirt [Category] Quirky [Nonstandard] Body [Standard]

Output: Waist

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Thick Book [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Bouquet [Category] Elegant [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Fake Bone [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Round Mushroom [Category] Quirky [Nonstandard] Head [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Shuriken [Category] Quirky [Nonstandard] Ear [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Scarlet Hat [Category] Quirky [Nonstandard] -- [Standard]

Output: Head

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Big Bag [Category] Quirky [Nonstandard] -- [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Candy [Category] Cute [Nonstandard] Ear [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Fluffy Beard [Category] Elegant [Nonstandard] -- [Standard]

Output: Face

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Prop] Gift Box [Category] Cute [Nonstandard] Head [Standard]

Output: Arm

Prop - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Stad2 [Description]

Output: Strikes the target with stiff wings. Has a one-in-ten chance of raising the user's Defense.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] GSC [Description]

Output: Stiff wings strike the foe.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] RSE [Description]

Output: Strikes the foe with hard wings spread wide.* Spreads hard-edged wings and slams into the foe.*

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] FRLG [Description]

Output: The foe is hit with wings of steel. It may also raise the user’s Defense.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] Colo.XD [Description]

Output: Strikes target with wings. May raise Defense.* Spreads hard-edged wings and slams into the target.*

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] DPPtHGSS [Description]

Output: The foe is hit with wings of steel. It may also raise the user's Defense stat.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia


Input: [Games] BWB2W2 [Description]

Output: The target is hit with wings of steel. It may also raise the user's Defense stat.

Steel Wing (move) - Bulbapedia, the community-driven Pokémon encyclopedia