Nouvelle approche en théorie des jeux comportementale
It has been shown in laboratory experiments that the Nash equilibrium was not always a good indicator of human behavior. Various alternative theories (inequity aversion, reciprocity and social norms) have emerged to fill gaps in the classical theory, but none of them can explain all the phenomena observed in the laboratory. After identifying the shortcomings of these models, this thesis develops a model that summarizes advances made by those models into a coherent whole by using heterogeneous preferences. To increase the scope of the model, a new notion of equilibrium, a behavioral equilibrium, is added to the model. By applying the new model to simple games, we can see how it expands the number of behaviors that can be modeled by game theory.
Game theory Behavior Heterogeneous preferences Behavioral equilibrium Inequity aversion Reciprocity Social norm