Using virtual reality to treat subclinical health anxiety : a pilot study comparing physiological reactions between younger and older adults to determine its usefulness
Problem: Traditional exposure strategies (in vivo and imaginal) commonly used to treat health anxiety are not always applicable to seniors with mobility loss or cognitive difficulties. Virtual reality (VR) immersion may be an alternative solution, but no studies have tested its usefulness with seniors who are concerned about their health. Objective and hypotheses: To determine whether a virtual hospital waiting room generates anxiety (measured by two physiological reactions: heart rate and skin conductance) in elderly people suffering from subclinical health anxiety. H1: Anxious participants (regardless of age) will have higher physiological reactions (vs. baseline or T1) than non-anxious participants during immersion in the waiting room. H2: Compared to anxious elderly individuals, anxious young people will have significantly greater physiological reactions (vs T1) during immersion in the waiting room. Method: The physiological reactions of four groups (n = 30) of young adults (18-35 years of age) and seniors (65 years of age and older) with or without subclinical health anxiety were compared before (T1) and during (T3) an immersion session in a virtual hospital waiting room. To ensure that physiological reactions were not caused simply by being exposed to a virtual environment, participants were exposed to a neutral virtual environment (T2) between these two measurement times. Multi-level analyses were carried out to test both hypotheses. Results: Anxious participants experienced a significantly higher increase in heart rate (vs. non-anxious group) during immersion (T2: β = 8.77, p=0.045; T3: β = 9.73, p=0.03), but no significant difference between the two groups was observed on the skin conductance measure (T2: β = 0.30, p = 0.70; T3: β = 0.47, p = 0.55). In addition, the heart rate of anxious participants did not increase significantly between T2 (neutral environment) and T3 (waiting room) (β = -0.04, p = 0.97). Finally, compared to anxious elderly participants, anxious young individuals did not experience a significantly greater increase in their heart rate (T2: β = 1.92, p = 0.83; T3: β = -1.51, p = 0.87) and skin conductance (T2: β = -0.65, p = 0.65; T3: β = -0.79, p = 0.58) during immersion. Conclusion: The virtual waiting room does not generate more physiological reactivity in older individuals with health concerns than the neutral virtual environment. Since this pilot study was conducted with participants with subclinical health anxiety, further research is needed to test the usefulness of the virtual waiting room with clinical populations.
Health Anxiety Elderly Exposure Therapy Heart Rate Skin Conductance Virtual Reality