Bits et Rarezas : deux compositions assistées par ordinateur
This project consists in the composition of two electroacoustic pieces for fixed media entitled Bits and Rarezas. Both works are based on sounds created in Max/MSP programming environment, a tool that has enabled an approach based mainly on the composition of sound by the manipulation and organization of very simple sound materials, such as microsounds and sinusoidal waves. The algorithms implemented in Max were used to efficiently control these sounds, building the complex sound textures used in the pieces.  The first chapter is centered on the basic technical and aesthetic ideas that have guided me. These concepts include microsound, granular synthesis and electronic minimalism. For the second chapter I begin with an overview on the Max patches used, focusing on the concepts behind the algorithms as well as on the interaction strategies used to model the sound. The remaining part of the second chapter discusses in more detail the five patches Max used in the project, presenting a description of the user interfaces, as well as a discussion of the typical procedures to compose different types of sounds. A few sound excerpts have been included in the accompanying CD to illustrate the possibilities shown. Finally, the last chapter analyses in detail the pieces Bits and Rarezas. In order to describe the sounds and textures included in the pieces, I have used as a reference the terms proposed by Pierre Schaeffer in his seminal work: Traité des objets musicaux.
Composition Max Music Computer music Electroacoustic Composition Microsound Algorithm Stochastic Max