BACKGROUND

A computing device may employ an eye-tracking sensor as a user input mechanism. Eye-tracking sensors can be used to determinate a gaze direction of an eye of a user. The determined gaze direction can then be used to identify an object at which the user is gazing, thereby allowing a user input, such as a speech command, to be associated with the object.

SUMMARY

Examples are disclosed that relate to performing a location-dependent action based on a user input and a spatial intent model. One example provides a computing device comprising instructions executable to receive information regarding one or more entities in the scene, to receive eye tracking a plurality of eye tracking samples, each eye tracking sample corresponding to a gaze direction of a user and, based at least on the eye tracking samples, determine a time-dependent attention value for each entity of the one or more entities at different locations in a use environment, the time-dependent attention value determined using a leaky integrator. The instructions are further executable to receive a user input indicating an intent to perform a location-dependent action, associate the user input to with a selected entity based at least upon the time-dependent attention value for each entity, and perform the location-dependent action based at least upon a location of the selected entity.

This Summary is provided to introduce a selection of concepts in a simplified form that are further described below in the Detailed Description. This Summary is not intended to identify key features or essential features of the claimed subject matter, nor is it intended to be used to limit the scope of the claimed subject matter. Furthermore, the claimed subject matter is not limited to implementations that solve any or all disadvantages noted in any part of this disclosure.

