BACKGROUND

1. Technical Field

The present disclosure relates to a processing device, a program, and a method for executing a game application advanced using arrangement position information of a player character or present location information of a player.

2. Related Art

There has been known a processing device for executing a game in which a plurality of characters (for example, a plurality of player characters) battles a common enemy character in a virtual game space. For example, Japanese Patent Publication No. 2018-38555 A describes a video game processing system for executing a game in which a plurality of users participates and player characters operated by the users combat a common enemy character called raid boss.

SUMMARY

Therefore, based on the technique explained above, the present disclosure provides, according to various embodiments, a processing device, a program, and a method that can execute a virtual game rich in idea using an arrangement position of a player character in a virtual space or a present location of a player in a real space.

According to an aspect of the present disclosure, there is provided “A processing device including: an input interface that receives an instruction for an arrangement position in a virtual game space of a player character associated with a player; a memory configured to store, in addition to a predetermined instruction command, the arrangement position of the player character and an arrangement position in the virtual game space of another character different from the player character; and a processor configured to arrange, based on the arrangement position of the player character and the arrangement position of the other character stored in the memory, the player character and the other character in the virtual game space, update and store the arrangement position of the player character when receiving, with the input interface, an instruction to move the arrangement position of the player character, and execute the instruction command stored in the memory in order to form a group between the player character and the other character when the player character and the other character are arranged within a predetermined range by at least one of the update of the arrangement position of the player character and update of the arrangement position of the other character”.

According to an aspect of the present disclosure there is provided “A program for causing a computer including an input interface that receives an instruction for an arrangement position in a virtual game space of a player character associated with a player and a memory configured to store the arrangement position of the player character and an arrangement position in the virtual game space of another character different from the player character, to function as: a processor configured to arrange, based on the arrangement position of the player character and the arrangement position of the other character stored in the memory, the player character and the other character in the virtual game space, update and store the arrangement position of the player character when receiving, with the input interface, an instruction to move the arrangement position of the player character, and perform processing for forming a group between the player character and the other character when the player character and the other character are arranged within a predetermined range by at least one of the update of the arrangement position of the player character and update of the arrangement position of the other character”.

According to an aspect of the present disclosure, there is provided “A method performed by, in a computer including an input interface that receives an instruction for an arrangement position in a virtual game space of a player character associated with a player and a memory configured to store, in addition to a predetermined instruction command, the arrangement position of the player character and an arrangement position in the virtual game space of another character different from the player character, a processor executing the instruction command, the method including: a step of arranging, based on the arrangement position of the player character and the arrangement position of the other character stored in the memory, the player character and the other character in the virtual game space; a step of updating and storing the arrangement position of the player character when receiving, with the input interface, an instruction to move the arrangement position of the player character; and a step of forming a group between the player character and the other character when the player character and the other character are arranged within a predetermined range by at least one of the update of the arrangement position of the player character and update of the arrangement position of the other character”.

According to an aspect of the present disclosure, there is provided “A processing device including: a sensor configured to detect a present location of a player in a real space; a communication interface configured to receive information concerning a present location of another player different from the player; a memory configured to store, in addition to a predetermined instruction command, information concerning the present location of the player detected by the sensor and information concerning the present location of the other player received by the communication interface; and a processor configured to arrange, based on the information concerning the present location of the player and the information concerning the present location of the other player stored in the memory, a player character associated with the player and another player character associated with the other player in a virtual game space, update and store a present location of the player detected a new by the sensor when the player moves, and execute the instruction command stored in the memory in order to form a group between the player character and the other player character when the present location of the player and the present location of the other player are present within a predetermined range according to at least any one of movement of the player and movement of the other player”.

According to various embodiments of the present disclosure, it is possible to provide a processing device, a program, and a method that can execute a virtual game rich in idea using an arrangement position of a player character in a virtual space or a present location of a player in a real space.

Note that the effect described above is only illustrative for convenience of explanation and is not limiting. It is also possible to achieve any effects described in the present disclosure and effects obvious for those skilled in the art in addition to the effect described above or instead of the effect described above.

