BACKGROUND

Consumer electronic devices are typically adapted to capture image, audio and video content. For example, a user can now use his mobile device to quickly capture a picture or video that he wishes to save for himself and review at a later time.

In order to achieve this, the user may first need to unlock his mobile device, locate the camera application, capture the picture or video using the camera, and then save the picture or video to his device's storage. At a later time, the user may assess his picture or video by unlocking his mobile device, locate the device's storage where the picture or video is stored, and locate the picture or video. This process is cumbersome and there is a growing demand to render for more seamlessness.

