BACKGROUND

Vehicle communication systems may include vehicle-to-everything (V2X) communication software or programs that can facilitate transmission of information from a vehicle to any entity that may affect the vehicle and vice versa. V2X communication software generally resides at least partially in a memory unit of a vehicle's native computing system such as a vehicle's electronic control unit (ECU) and enables the vehicle to act as a communication node when communicating with various entities. For example, vehicles can communicate with other vehicles, infrastructures (e.g., traffic lights), passengers and/or pedestrians with mobile devices, networks, and/or so forth. Thus, V2X communication can include components such as vehicle-to-vehicle (V2V), vehicle-to-infrastructure (V2I), vehicle-to-pedestrian (V2P), and vehicle-to-network (V2N) communications.

A vehicle's native computing system may operate to support one or more V2X communication components. For example, the vehicle's ECU (or device) may perform V2V and V2P communications at the same time. In another example, the device may implement the V2V communication that includes autonomous driving and/or platooning with another vehicle. In these examples, the V2X communication may require specific capabilities or features to be successful, such as minimum requirements regarding reliability, latency, and the like. The reliability and latency requirements may in turn require use of wireless communication interfaces that can support higher channel bandwidth, reduced channel interference, etc.

