@inproceedings{
p{\'a}sztor2024bandits,
title={Bandits with Preference Feedback: A Stackelberg Game Perspective},
author={Barna P{\'a}sztor and Parnian Kassraie and Andreas Krause},
booktitle={The Thirty-eighth Annual Conference on Neural Information Processing Systems},
year={2024},
url={https://openreview.net/forum?id=wIE991zhXH}
}
Bandits with preference feedback present a powerful tool for optimizing unknown target functions when only pairwise comparisons are allowed instead of direct value queries. This model allows for incorporating human feedback into online inference and optimization and has been employed in systems for tuning large language models.
The problem is fairly understood in toy settings with linear target functions or over finite small domains that limits practical interest.
Taking the next step, we consider infinite domains and kernelized rewards. In this setting, selecting a pair of actions is quite challenging and requires balancing exploration and exploitation at two levels: within the pair, and along the iterations of the algorithm.
We propose MaxMinLCB, which emulates this trade-off as a zero-sum Stackelberg game and chooses action pairs that are informative and have favorable reward values. MaxMinLCB consistently outperforms algorithms in the literature and satisfies an anytime-valid rate-optimal regret guarantee. This is owed to our novel preference-based confidence sequences for kernelized logistic estimators, which are of independent interest.
Bandits with Preference Feedback: A Stackelberg Game Perspective
Barna Pásztor Parnian Kassraie Andreas Krause