メインの洞窟に戻ってコボルトを蹴散らしながら次の牛頭と馬頭を求めて移動を開始する。
さっきの牛頭と馬頭戦でオレとティグリスにはポーション投与でHPバーを全快にしておいたのだが。
ジーンはコボルトから血を吸って回復させています。
馬頭 Lv.7
次の牛頭と馬頭もまだ狩られていなかった。
宜しい。
場所が狭い支道であったのも幸いして、馬頭は壁に何度も突っ込ませたので比較的簡単に仕留めた。
ティグリスも連携が取れてきている。
ジェリコが牛頭を抑えている間に攻撃を加えながら、牽制も行っている。
まだレベルが低いんですけど。
そのせいもあるのだが、リグが防御していてもダメージをどうしても喰らう場面がある。
まあポーションでカバー出来る範囲だしいいか。
オレが手を出す事もなく牛頭は倒され、その死体は消えて行く。
《只今の戦闘勝利で【塵魔法】がレベルアップしました!》
《只今の戦闘勝利で召喚モンスター『ティグリス』がレベルアップしました!》
狙い通り。
より前衛として期待できるだろう。
もう1点は筋力値を指定する。
ティグリス タイガーLv3→Lv4(↑1)
器用値  9
敏捷値 17
筋力値 20(↑1)
生命力 20(↑1)
精神力 10
次は牛頭鬼と馬頭鬼になる。
ティグリスはレベルアップしている事だし、まだ粘れそうかな?
馬頭鬼 Lv.1
戦闘位置:地上 闇属性
ティグリスがギリギリです。
リグのカバーもあったのだが、それでもかなりダメージ喰らっちゃてます。
召喚モンスター ジーン ブラックバットLv1→Lv2(↑1)
器用値 16
敏捷値 20
知力値 14
筋力値 13(↑1)
生命力 13(↑1)
精神力 14
噛付き 飛翔 反響定位 回避 奇襲 吸血 闇属性
リグ スライムLv7→Lv8(↑1)
器用値 15(↑1)
《召喚モンスター『リグ』がクラスチェンジ条件をクリアしました!》
《クラスチェンジは別途、モンスターのステータス画面から行って下さい》
目立つような活躍はないのだが、ここまで成長してくれるとは、ね。
活躍といっても主に盾になってばかりだが、結果的に非常に助かってますし。
さあ、お楽しみの時間だ。
候補を見てみると今までと何かが違う。
クラスチェンジ条件
以下のスキル構成を追加して下さい。
火属性、風属性、土属性、水属性、雷属性、氷属性、木属性 7つから1種
火耐性、風耐性、土耐性、水耐性、雷耐性、氷耐性、木耐性 7つから1種
※但し、属性と耐性は同一のものは取得不可です(例:火属性と火耐性の組み合わせはNG)
何、これ?
色々と弄ってみて分かってきた事がある。
属性を決めると種族名がそれによって決定されるようだ。
具体的にはこんな感じである。
火属性 レッドプリン
風属性 ホワイトムース
土属性 ブラックグミ
水属性 ブルーゼラチン
雷属性 イエロープディング
氷属性 クリアゼリー
木属性 グリーンウーズ
塵魔法、溶魔法、灼魔法は無視?
光魔法、闇魔法、時空魔法もだけどさ。
一度、組んでみようか。
器用値 15
筋力値 10(↑3)
生命力 13(↑3)
器用値 18(↑3)
敏捷値 10(↑3)
名前が変わる訳ではないようだ。
後は属性と耐性の組み合わせだな。
いや、属性は雷属性、氷属性、木属性のどれかにするのは決めてあるんですがね。
器用値 17(↑2)
敏捷値  9(↑2)
【イエロープディング】召喚モンスター 戦闘位置:地上、壁面
スライムの一種。主な攻撃手段は特殊能力等。
やや半透明で黄色、雷撃を主に操る。
ステータスの上昇値が低くなってる?
いや、これは氷属性と木属性も同様になってました。
同様に火属性以外の風属性、土属性、水属性を選択した場合のステータスは火属性と同様だ。
耐性は何を選択しても変わらないようである。
また悩ましい事になったが、雷属性、火耐性、高速化として、そのまま行く事にしよう。
クラスチェンジしたリグの動きは確かに速くなっている。
黄色です。
巨大で半透明な黄色のグミです。
ティグリスの背中に収まると今度は拡がっていく。
半透明の臨時装甲だな。
黄色のせいか、トラであるティグリスに貼り付いていると違和感は無い。
なんだろう、奇妙な感じで収まりがついたような。
牛頭鬼 Lv.2
馬頭鬼 Lv.2
牛頭鬼は明らかにティグリスとリグのペアを嫌がっているのが分かる。
接触される度に動きが止まるからだ。
その隙を他の召喚モンスター達が見逃す筈も無い。
ゴブリンサモナー Lv.4
スライム Lv.4
無論、殲滅させたのは言うまでも無いのだが、失念していた事に気が付いたのは戦闘終了後であった。
【解体】をセットしてない。
いや、待て。
以前、変性岩塩(魔)を拾った時は【解体】は取得してなかったよな?
拾える。
牛頭鬼 Lv.3
馬頭鬼 Lv.3
次の牛頭鬼と馬頭鬼は支道にいる筈だ。
今度は護鬼を後衛に下げよう。
ジーンは変わらず牽制で行こう。
馬頭鬼 Lv.4
運良くパッシブ状態で見つけた。
血が騒いでいる。
牛頭鬼と直接やりあうのは初めて?
パワー差がありすぎたか。
「ディフェンス・フォール!」
こいつは任せておくとしよう。
ジーンは馬頭鬼の牽制をしてくれていた。
さすがに状況は一方的ではあるようだ。
よく見るとジェリコのMPバーは減っている。
時間は掛かったが、牛頭鬼はジェリコに抱え込まれた状態のまま屠られていった。
どこかで昼飯を摂らないと、な。
メインの洞窟から中継ポータルへの経路にいる筈の牛頭と馬頭は既に倒してある。
どうやら2組のパーティがユニオンを組んでいるようだが。
そして戦いを見物するパーティもいた。
その中にアデルとイリーナもいたのだ。
「あ、キースさん、こんにちわ」
そう言えば今日の朝、風霊の村のミーティング時にはいなかったよな?
ここの中継ポータルで泊り込んだそうだ。
ついでに中継ポータルで粘っているプレイヤーに料理も販売してたらしいが。
順番待ちの間、根掘り葉掘り聞き込みを受けました。
久しぶりのせいか、オレにじゃれてくるトグロの肌の触感を楽しみながら受け応えに終始してました。
ついでに観戦に回るようだな。
良く見ると他のパーティも不自然なほどMPバーが減っているプレイヤーが多い。
戦いを挑むのが目的ではなく、観戦目的なプレイヤーも多いみたいだ。
アデルとイリーナはオレにピョコンと一礼をすると像に近寄っていく。
そういう相手なのだ。
一方でアデルとイリーナは?
彼女達は互いにレベル9のサモナーになっている。
つい先刻、レベルアップしたそうだ。
ウルフ/うーちゃん Lv.6
赤狐/きーちゃん Lv.5
前衛2、後衛2のバランスが取れているな。
そこをどうフォローできるかはアデルの役目になるだろう。
イリーナ Lv.9
バイパー/トグロ Lv.7
タイガー/三毛 Lv.6
ウッドゴーレム/ゴリアテ Lv.5
前衛2、遊撃1、後衛1って所だろう。
これもイリーナ次第だな。
そしてアデルは吽形と、イリーナは阿形と正対した。
召喚モンスター達は各々の役目を守りつつ、順調に戦いを進めていく。
アデルもイリーナも支援がメインだ。
弓矢がほぼ通じないのは承知しているみたいだな、
「ストーン・バレット!」
そのダメージも次々と積み重なる。
常に召喚モンスターのHPバーが半分にならないよう、状況を確認しつつ戦っているのが分かる。
阿形と吽形も連携して集中攻撃をしようとするのだが、イリーナが壁呪文のストーン・ウォールで阻止する
戦い方はオレとはかなり違う。
これこそ本来のサモナーの戦い方なんだろうな。
それでも戦闘は結構長く続いた。
だがアデルとイリーナが優勢なのも変わらない。
「勝ちは勝ちだし!それに収穫もあったんだし」
彼女達は変性岩塩(聖)を得ていたのでした。
だがこういった戦いを積み重ねていけばそう遠くない先でみーちゃんとトグロのクラスチェンジがあるだろう。
皆、ギャラリーなのか。
「この先にある中継ポータルで昼飯にしたかったんだが」
「じゃあアデルちゃん、モフモフするのは自分のにしてね」
イリーナに促されてアデルは名残惜しそうにティグリスを撫でるのを中止した。
おい、いつの間に。
お前には既にみーちゃんがいるのだし、イリーナの三毛だってここにいるのだが。
前準備として呪文で強化をし終えたらオレのMPバーは6割ほどになっていた。
十分に余裕があるな。
それでも熱いのだからしょうがない。
右手に呵責のトンファー、左拳に雪豹のバグナグを握りこんでの殴り合いをしながら状況を確認する。
吽形に対しては召喚モンスター達が優勢に戦いを進めているようだ。
液状化を利用して上手く攻撃を無効化しながら捕まえもしている。
ヘッドスリップして避けると、独鈷杵を持つ右手にオレの右腕を絡ませる。
阿形の肘目掛けて左拳を思いっきり撃ち込んだ。
オレが阿形を仕留め切ったのと同時に吽形も仕留められていた。
ダメージはジェリコがそこそこ喰らってはいるが、上々の出来だな。
《只今の戦闘勝利で【水魔法】がレベルアップしました!》
《只今の戦闘勝利で【耐暑】がレベルアップしました!》
そして金剛力士は再び像に戻る。
塩は、なかった。
【回復アイテム】力水 品質C+ レア度5 重量2
筋力値上昇[小] 効果時間は約10分程度
木の水桶に入った水。力士が勝負前に使用する物。
I returned to the main cave to search for more Gozus and Mezus while fighting off the hordes of Kobolds.
Mine and Tigris' HP have already been restored to normal through the use of a recovery potion after the last battle.
Jean was also getting her HP back by sucking the blood of the Kobolds.
Mezu Lv7
Looks like the next pair has not been hunted yet.
Good.
Thankfully they were located in a narrow pa.s.sage so it was possible for me to slam Mezu into the wall many times over, enabling a rather easy kill.
Tigris is also working pretty well with the rest of the current team.
He is biting on Gozu fiercely while Jericho is holding his body down.
Not to mention that his level is still relatively low.
Even when Rig acts as his defense he still receives a fairly large bit of damage from every attack.
I wonder if I could cover some of his drawbacks by using my spells or perhaps potions.
Gozu gets defeated without the need for me to intervene and his corpse disappears without leaving anything behind.
<<[(Dust Magic)] Level Up!>> 
<<Monster Summons{Tigris} Level Up!>> 
As expected.
Maybe I should start using him as a member of the front guard more?
Level Up increased his VIT so I will add that 1 Bonus Point to his STR.
Tigris Tiger Lv3 - Lv4 (| 1)
DEX 9
AGI 17
STR 20 (| 1)
VIT 20 (| 1)
SPI 10
I think we could try hunting some of the Higher Gozus and Higher Mezus now.
Tigris has just gained a level, so I'll still try to keep him from fighting alone on the frontlines, but with all of us here it might just work.
Higher Mezu Lv.1
Battle Position: Ground  Dark attribute
When Tigris engaged Gozu, he focused almost exclusively on him.
He managed to avoid most of the attacks coming his way, but a few of them reached him and even with Rig attached to him he received quite a bit of damage.
Jean Black Bat Lv1 -Lv2 (|1)
DEX 16
AGI 20
INT 14
STR 13 (|1)
VIT 13 (|1)
SPI 14
Bite  Flight  Echolocation  Evade Surprise Attack  Blood Sucking Dark Attribute
Rig Slime Lv7 - Lv 8 (| 1)
DEX 15 (| 1)
<<Monster Summons{Rig} Cla.s.s Change conditions cleared!>> 
<<Please carry out the Cla.s.s Change procedure on a separate screen.>> 
This is quite remarkable. He didn't do anything significant and yet he's able to change his cla.s.s so soon!
Up until now he was mainly acting as our s.h.i.+eld, but now he'll be even more helpful to us, I'm sure of it!
All right, it's time to have some fun!
Looking at the possible options for the Cla.s.s Change I noticed that something was different.
Cla.s.s Change Conditions
Please choose 1 from the following skills configurations:
Fire Attribute, Wind Attribute, Earth Attribute, Water Attribute, Lightning Attribute, Ice Attribute, Tree Attribute
Resist Fire, Resist Wind, Resist Earth, Resist Water, Resist Lightning, Resist Ice Resist Tree
*Please bear in mind that it is not possible to have a combination of skills pertaining to the same attribute (example:a combination of Fire Attribute and Resist Fire is NG)
What is this?
I was confused at first, but I understood it after giving it a closer look.
The choice here would determine what Rig's race after the Cla.s.s Change will be.
It looked more or less like that:
Fire Attribute - Red Pudding
Wind Attribute - White Mousse
Earth Attribute - Black Gummy
Water Attribute - Blue Gelatin
Lightning Attribute - Yellow Pudding
Ice Attribute - Clear Jelly
Tree Attribute - Green Mousse
Dust Magic. Lava Magic, Magic Penetration Up?
Light Magic, Dark Magic and s.p.a.ce-Time Magic were also included.
Okay, so now let's compare all of my options up. How about the size increasing one first?
DEX 15
STR 10 (| 3)
VIT 13 (| 3)
DEX 18 (| 3)
AGI 10 (| 3)
The name and appearance does not seem to change, but obviously the size is going to be different.
Now all I had to think about was the right combination of attribute and resistances.
I think he should have either Lightning Attribute, Ice Attribute or Tree Attribute.
DEX 17 (| 2)
AGI 9 (| 2)
[(Yellow Pudding)] Monster Summons  Battle Position: Ground, Walls
A kind of Slime. The main means of attack are special abilities and magic.
Slightly translucent and yellow, controls lightning.
Are the values of the status increases lower for this cla.s.s?
No, it was the same for both Ice Attribute and Wood Attribute variant.
Incidentally, for Earth, Water and Wind attributes the status was exactly the same as the Fire Attribute.
The resistance remained the same no matter the option I chose.
Ehh, it might require some getting used to, but let's go with Speed Up, Lighting Attribute and Fire Resistance after all.
That Cla.s.s Change evidently made Rig faster.
He is yellow now.
A huge, translucent ball of sentient goo.
When he gets on Tigris' back he's actually spreading to his sides a little.
I think it will be best to think about him as a translucent, moving piece of extra armor.
And for some reason, his current color scheme really suits Tigris.
What a strange, peculiar detail that is.
Higher Gozu Lv2
Higher Mezu Lv2
I feel like he and Tigris will be an even better duo now.
Gozu seems to be disliking their combination with a vengeance, because it roars at them every time he gets struck with a paralyzing bolt and his movements are stopped.
My other Monster Summons won't miss such a chance.
Goblin Summoner Lv4
Slime Lv4
It should go without saying that me mopped the floor with them, but it was only after the battle when I realized that I've f*cked up by forgetting something really important.
I haven't set the [(Dismantle)] skill back on yet.
No, wait.
Earlier when I picked that Cursed Rock Salt, was it set to ON?
I picked it up.
Higher Gozu Lv3
Higher Mezu Lv3
Next ones sp.a.w.ned in one of the side paths.
For this battle, I'll relegate Goki to the rear guard where he will use his bow and arrows to support Jericho, Tigris and Rig.
Jean will also stay back this time.
Higher Mezu Lv4
Luckily we've found them in pa.s.sive states.
I can feel the blood pumping through my head.
Now that I think about it, this will be my first time fighting against Gozu directly, right?
The difference in power is just too great.
[Defense Fall!] 
Now I can leave this guy up to my Monsters, the same as I always did.
Jean was taking care of occupying Higher Mezu's attention so I could sneak up on him.
They have the situation under control, so that's good I guess.
Examining Jericho more closely, his MP bar was constantly shrinking.
It didn't take long for Higher Gozu to be defeated by Jericho, and Higher Mezu soon followed in his footsteps.
It would be nice to find myself some quiet place where I could eat my lunch in peace.
I have already taken care of every Gozu and Mezu on the way to the Relay Portal, so none of them bothered me on the way there.
A union of two parties, to be exact.
And one other party was watching them.
Among that party were Adel and Irina.
[Oya?] [Arere?] [Ah, h.e.l.lo there, Keith-san.]
Weren't they supposed to meet with me at the Wind Spirit Village this morning?
But they seemed to have stayed here at the Relay Portal.
And apparently they were selling food to the players who were staying here to watch others fight.
While we were waiting, Adel tried rather inquisitively to make me to voice my opinion about her Monster Summons.
Maybe it was because I haven't had such a pleasantly meaningless conversation in quite some time but I ended up listening to every word she had to say while I enjoyed the feeling of Toggle's scales.
Maybe I'll stay here for a bit to watch that next battle.
If you look closely, there are many players whose MP bars are so low that they can't possibly be thinking about challenging Deva King themselves, therefore their goal is probably
The goal is not to fight, but to observe others, just like I'm doing now.
Adel and Irina come close to the statue after they buffed themselves with their spells and they touch it.
That's how dangerous the enemies they are currently facing are.
Adel and Irina on the other hand?
They are both Lv9 Summoners.
Looks like they managed to Level Up quite nicely before they decided to take on this challenge.
Wolf / U-chan Lv6
Red Fox/ Kii-chan Lv5
Her part of the party consists of a balanced roster of 2 monsters in the vanguard and the other 2 in the rear guard.
Adel's role here will be to guide her monsters properly without putting them through unnecessary risk.
Irina Lv9
Viper / Toggle Lv7
Tiger / Calico Lv6
Wood Golem / Goliath Lv5
2 monsters in the front guard, 2 in the rear guard and one for the Hit & Run tactic.
Same as with Adel here: everything hinges on how well will Irina command her friends.
Adel faces Gyo while Irina goes against Un-Gyo.
All of the monsters proceed towards the enemies while protecting their respective owners.
Adel and Irina both focus on supporting them from the sidelines.
They know that bow and arrows are ineffective against them so they mainly attack with offensive magic.
[Fire Shot!] [Stone Bullet!]
The attacks pile up one after another resulting in good damage, and the timing of their recoveries is also good.
After all, this battle hinges on them keeping their monster friends alive, so they are constantly on the lookout for their HP and heal them when it drops to 50%.
Gyo and Un-Gyo move in to attack but Irina stops them with a well-timed Wall spell.
Honestly speaking, their way of fighting is vastly different from my own.
This is probably how a real Summoner should fight his battles.
The fight lasted for quite some time.
But still, Adel and Irina's teamwork was superior.
[ALL RIGHT! WE WON!!!] [Yes, but that was a close one.] [Who cares about that? A win is a win! And that sick loot? OMG!]
Both of them got a lot of Strange Salt (Holy) for their victory.
But if they will continue to acc.u.mulate victories like that one after another then I think that the Cla.s.s Change for both Toggle and Mii-chan will not be as far off of a prospect as they have initially thought.
The only ones around were the members of the Gallery.
[Actually I wanted to go and have lunch by the Relay Portal, so...] [Oh come on, would it kill you if you wait just a little bit longer?]
[Maybe I'll give it a try.] [OOOOOHHHHH!!!!!] [You hear that, Adel-chan? He's going to do it, so stop snuggling up to Tigris already, okay?]
Prompted by Irina, Adel stopped hugging Tigris like a fluffy pillow.
Oi there gal, how long have you been doing that?
Leave my Tigris alone, you already have your Mii-chan and Irina's Calico, you know?!
When I finished strengthening my party, my MP bar was down to 60%.
It should be enough.
But even so, it is still so unbearably hot in here.
Equipping myself with Tonfas and Bagh Nakhs I check how are my monsters doing.
They seem to be holding up pretty decently against Un-Gyo.
He's using his Liquification ability to nullify the attacks which are coming his way.
Avoiding its head-slip attack I do all I can to not get hit and sneak a hit or two here and there. I aim my next strike at its elbow and attack it with all my might with a hand that held the Snow Leopard's Bagh Nakh.
I used that chance to pounce unto Gyo's neck and squeeze it with my thighs.
Un-Gyo has been defeated roughly at the same time I was done with Gyo.
Jericho's damage is not half bad, but it looks like it could still use some improvements.
<<[(Water Magic)] Level Up!>> 
<<[(Resist Fire)] Level Up!>> 
And with that Deva King returned to its post once more.
There was no salt, but another item instead.
[(Recovery Item)] Power Water  Quality C+ Rarity 5 Weight 2
STR Increase [Slight] effect for about 10 minutes.
Water collected from a pond at the base of a sacred tree. Used by the sumo wrestlers before the start of a match.
The Summoner is Going
サモナーさんが行く
https://www.novelupdates.com/series/the-summoner-is-going/
Action Adventure Fantasy Sci-fi Slice of Life
Adventurers Alchemy Assassins Clever Protagonist Crafting Demons Depictions of Cruelty Discrimination Dungeons Dwarfs Elemental Magic Elves Evolution Fantasy Creatures Gamers Ghosts Goblins Grinding Guilds Hard-Working Protagonist Harsh Training Jack of All Trades Lack of Common Sense Level System Magic Magic Beasts Male Protagonist Master-Disciple Relationship MMORPG Monster Tamer Monsters Necromancer Orcs Pharmacist R-15 Spirits Summoning Magic Sword And Magic Torture Underestimated Protagonist Vampires Virtual Reality Weak to Strong
https://ncode.syosetu.com/n4908bv/
ロッド