ここは妖精界へと通じる森から迷い出たエルフが集うスレです。
まったりとお茶でもどうぞ。
※格納書庫を参照のこと
----------------------------------(中略)----------------------------------
101
呪文目録の称号を得た後、呪文Lvの合計が30が条件?
正直、報告例は3つしかないので、多分なんだけど。
精霊コンプ目指してたらこうなった。
時空魔法の精霊さんはズームだっけ?
能力は分かったのかな?
スクショは見た。
まるでスライム?
というか謎形状の精霊は他にもいるけど・・・
エルフでソロ、しかもトレハンな上に魔法技能取り過ぎは止めておけw
でも順調に楽しめていそうで結構な事じゃないか!
エルフでサモナー引いたお馬鹿さんです。
やっぱり初期で必要になるのは前衛ですよね?
エルフでサモナー?
超絶レアじゃないの・・・
つ鏡
それはいいとしてサモナースレは見ておく事だな。
そうだ、【高速詠唱】の効果ってどの位あるの?
そうですね、見てきます。
初期に貰った召喚モンスターは狼なので次は何がいいのか・・・
その1秒が生死を分ける事態も多いから無視できないメリットかも?
育ったら化ける可能性もあるんだし。
118.レイナ
受け売りだけど馬はいいみたい。
但し器用値はある程度高くないと厳しい。
エルフだと前衛は欲しいだろうが、一撃死にも警戒は必要だから!
特に夜は気をつけた方がいい。
そういう意味で狼を初期から持ってるのは有利だと思うぞ?
昼夜関係なく使える上に探索にいいし。
戦闘力は他の召喚モンスターで補った方がいいけどね。
エルフだとPT内では呪文攻撃のダメージ源として期待されるんだよなあ。
そういった意味では【高速詠唱】は欲しいけど条件的に手を出し難い。
スキル構成相談所が阿鼻叫喚になっとるしw
色々と称号と技能リンクでアワワな事になってるw
もうちょっとで条件クリアできそうです。
行動範囲が広がってくれないと遠出も出来ない現状はなんとかしたいッス。
馬ですか、検討してみます。
そう言えばトップページで闘技大会の試合が掲載されてますけど、
あんな風に戦えるサモナーっているんですね。
どうやったらああなれますか?
傍で見てるけどオススメできない。
ボスみたいな相手に召喚モンスターに手出しさせずに関節技仕掛ける神経がないと。
ちょっと興味があるんですけど。
スキル構成相談所だとまるで相手にされてないし・・・
もう殿堂入りですからw
ネタ的な意味でw
スキル構成相談所その47
1. 浪人2号
戦闘スキル、魔法スキル、生産スキル、補助スキルについての関連スレは2あたりで。
出来ましたらスキル表記は【  】を付けて下さい。
個人のスキル構成を追及する行為は好ましくありません。
自重願います。
冷静にスレを進行させましょう。
次スレは950あたりで宣言してから立てましょう。
スキル構成相談所その1-46
スキル情報総合スレその1-5
呪文目録
魔法技能10種以上、魔法スキルLv合計30
※これは確定でいいと思う
格闘師範
打撃+蹴り+関節技+投げ技+回避+受け=50?
※これは一例、条件は暫定のもの
ウェポンエキスパート
小剣+刺突剣+両手槍+棍棒+槌+弓+小盾=50?
※これも一例、武器技能と防御技能7種以上?
謎リンク
呪文目録 → 補助スキル【高速詠唱】が取得可能になる
格闘師範 → 武技・練気法(全ステ強化)を取得する
ウェポンエキスパート → 全武技が強化、武技名称に『バースト』等が付記
謎技能リンク
【鞭】→ 【連携】Lv10以上+(【精密操作】Lv+器用値=25以上)?※暫定
【重棍】→ 【棍棒】Lv12以上+筋力値25以上?※暫定
【大刀】→ 【刀】Lv12以上+筋力値20以上+器用値20以上?※暫定
【強弓】→ 【弓】Lv12以上+筋力値15以上+器用値20以上?※暫定
【両手剣】→ 【剣】Lv12以上+筋力値25以上?※暫定
【両手斧】→ 【手斧】Lv12以上+筋力値25以上?※暫定
【多節棍】→ 【杖】Lv10+【連携】Lv10以上+器用値15以上?※暫定
【ポールウェポン】→ 【両手槍】Lv12以上+筋力値25以上?※暫定
【馬上槍】→ 【両手槍】Lv10以上+(器用値+【馬術】Lv=25以上)?※暫定
【投槍】→ 【両手槍】Lv10以上+(器用値+【投擲】Lv=25以上)?※暫定
【スリング】→ 【投擲】Lv10以上+器用値15以上?※暫定
確定技能リンク
【重盾】→ 【小盾】or【盾】Lv5以上+筋力値20以上+生命力20以上
【重鎧】→ 筋力値20以上+(生命力+【身体強化】Lv=30以上)
【連携】→ 精神力15以上+(器用値+【精密操作】Lv=20以上)
魔法技能リンクは省略するよ・・・
291
多分。
つかクラスチェンジしてるプレイヤーが既にいるしw
サモナーさんがグランドサモナーさんになっていた件w
何それ?
つか思い当たるのが1人しかいないけどw
サモナーLv14だったのが翌日グランドサモナーLv1になってたって奴ね。
W2マップ攻略スレでもつい先刻から話題になってた。
耳にした話だと間違いなく職業レベル15でクラスチェンジ。
選択肢はグランドサモナー、ネクロマンサー、セージの3つがあった模様。
wwwwwwwwwww
つかクラスチェンジ後の変化ってどうなってんのwwwwww
それと今後の呼称はグランドサモナーさんになるの?
もはや溜息しか出ないw
こっちは種族レベルがまだ10にもなってないんだけどw
面倒だし
というと召喚モンスターもそれなりの数を所有してる筈!
やっぱりサモナーオフ会に参加して欲しいなー
299.シェルヴィ
壁役としては一息ついた所。
今なら闘技大会での戦い方も違ってくると思う。
一体何が彼を駆り立ててるの?
差が広がってる・・・
そうも思えない
強敵相手だとダメージ源のメインはやっぱりソーサラーだし
どこかのタイミングでサモナーさんには試合を申し込みたいんだけど
あの人、ちょっと怖いんですよね・・・
今度はサモナーさんに賭けますw
運営には戦いの様子を記録して欲しいwwwww
これは絶対。
やあ ∈(-ω-)∋ 血で血を洗う戦いはPKとPKKだけでいいと思うんだ
1対1だと勝ち目ないんじゃ?
最初から武器なし魔法なしのグラップル戦が見たいお
対戦モードの動画保存、機能追加希望は運営に出しておくわw
盛り上がって参りました
で、ここは何のスレだっけ?
やあ ∈(-ω-)∋ ここは夜の恐怖を語るスレだよ♪
生産職が愛でるスレw
エルフの森?
海スレでいいよもう
作品はスクショ推奨
但し同一スクショの連続投下はやめましょう
また大量投下も望ましくありません
外部リンクを作っていますのでそちらを利用しましょう
リンクの在り処は2あたりで
次スレは950で
生産職が自分の作品を愛でるスレ★1-18
S2での鍛冶場設置と試作と検証は終了。
関係各位には感謝を。
特に溶鉱炉に関してはN2方面にご協力を頂いた。
物資関連で今後も協力体制を継続できれば幸いです。
こっちもN2に拠点を設営中。
でも手が足りないのは農産物なんでファーマーがね・・・
W2がその点でもリードしているのは間違いない。
人員増を図ってはいるんだが、どうにも生産職でファーマーが足りない。
入手は難しいですが石炭、鉄鉱石もある事が分かってます。
見通しは明るいのですが、こういった資材の入手は非常に厳しいのが現状。
料理関連で変性岩塩(聖)の一件は連絡の通り。
変性岩塩(魔)でも同様の効果が得られます。こっちはHP回復効果です。
細々としたアイテムについての報告は別途スレに各人が行ってます。
【武器アイテム:槍】雷山羊の槍 品質C+ レア度4
AP+10 M・AP+3 破壊力3 重量3+ 耐久値120
麻痺発生[微] 雷属性
雷山羊の角を穂先とした突く事に特化した槍。
刃がなく斬る事はできない。僅かだが魔法発動の助けにもなる。
短槍サイズで比較的軽くて扱いやすい。
雷属性を備えており、僅かな確率だが突いた相手を麻痺させる。
ブリッツの角とカヤ製の柄、固定具は黒曜石を使ってます。
魔法発動でペナルティがないので、前衛が使うのにかなりいい。
クリティカルと同程度の確率で麻痺が出ます。
因みにサモナーさん作品。
魔物が落とす素材で色々とやれる事が判明しつつあります。
【木工】持ちが【水魔法】を取るのは結構多いと思いますが、
【溶魔法】狙いで【火魔法】と【土魔法】はいい選択です。
N1W1で遭遇したけどビビッた。
プレイヤー鍛冶品でもAP+20以上、破壊力3以上が出始めてるのはいい傾向。
まだ使えるプレイヤーが少ないけど。
つか素材にそろそろ限界が来てないかな?
50.ファレーラ
49
でもまだ【鍛冶】技能での上乗せはあると思う
C+とB-の差を考えると、A+まであるにしても上は限界は見えてくるのも確か
まだまだ強い魔物は多いし、もっと強力な武器への需要は強いよ
西方面で持ち込みのあるアイテムで転用武器はそこそこあるけど?
鍛冶師はいるけどまだ生産設備が揃ってないのも影響してるけどね
課金アイテムへの布石?
ハッキリ言って課金アイテム導入はちょっと・・・
普通の鉄製武器の上限が概ね予想できる段階にある以上、あとは設備?
でもなんか予想がし難いな・・・
そういう意味では期待できそうなアイテムもあるし、悲観はしてません。
攻略組との情報交換がいい方向に回り始めているので。
何がクリアへのトリガーになってるのか一切不明
進捗なし。
防寒具装備した連中が遠征したけど全滅死に戻りがあったばかり。
想定だけど種族Lv12で6名PT以上推奨かな?
N1W1で鍛錬しているPTは多いけど、未だにあのウェンディゴを突破できてない
Lv12とかほぼ廃人クラスだし
それを6名揃えるとか正直ツライ
でもその金剛力士を相手に1対1の接近戦を挑んで勝っているのもいるという・・・
今の所、これが精一杯?
【武器アイテム:剣】鍛鉄の剣 品質B- レア度3
AP+17 破壊力2+ 重量4+ 耐久値180
鉄を鍛えて作り上げられた剣。
片手剣としてはやや重たいが、それに見合った攻撃力がある。
こっちの設備でもその辺りが多分精一杯
片手剣だとAP+23から24あたりで品質A+と予想する。
そもそも足場が狭すぎて前衛3名が同時に戦闘できない
出来て2名
後衛バードで支援を厚くしたんだけど無理だった
現状の最大戦力でもって強行偵察するとか?
何にせよ進展がないのはキツイ・・・
必要なのは【耐寒】と防寒具
それに登山用具も要るかな?
つかイベント攻略スレってなかったんだっけ?
一応、マップ別攻略スレで語られる事が多いけど・・・
イベントは両方とも複数マップに影響が出てるからなあ・・・
情報入手ですらここまで長期化する方が驚き
71-74
2つのイベント毎に立てませう
どうにかいい武器が行き渡ればいいんだろうけどなあ・・・
まだまだ足りないですよ・・・
夜の住人専用 獲物観測所☆25
1.シギリヤロック[****]
ここは闇に落ちた者達が集うスレです。
闇落ちした者だけが利用できるスレですが盲信は禁物。
個人情報を特定するような真似は控えましょう。
煽り耐性も鍛えてください。
関連スレは2あたりで。
立てずに逃亡したならPKKの対象にするからそのつもりで。
夜の住人専用 獲物観測所☆1-24
一応、報告。
半ソロバードの行動パターンは概ね把握した。
現在の狩場はN1W1で昼はスノーエイプ狙い
夜は適当にPTに参加してコボルト狙い
狙うならエリアポータルに戻ってくる夕方かな?
狩場を移動する予定はないみたい。
いつの間にか反撃喰らう可能性はあるから注意な
実際、返り討ちに遭ったぜw
257.現在45勝12敗105未遂[****]
高レベルのプレイヤーでもMPバーが少ないのは狙い目
そういう意味で狩りから戻ってくる所を狙うのは定番だな
でもリターン・ホームを使える連中が問題
実際は獲物候補の動向を調査しとかないと中々成功しないよ
そういう努力は無駄に終わらせるな!
まあまあ
つかPK職ってそれなりに増えてないか?
一応はPKK職の噂を知った上でPK職になった者です。
こないだ返り討ちに遭いました。
でもそういうリスクがないとPKなんて出来ませんよね?
困難があればこそ燃えるってモンです。
よく言った!
サモナーさんにPKを仕掛ける権利をやろう
レベル上げ途中でギャラリーになって戦っている所を見てたが、あれってヤバいぞw
オレ等が1戦してどうにか勝てるような相手を関節技で仕留めてたw
しかも連戦してやがるし
狙い目がないか、追跡しようかとしたとたんにPKKに遭遇して涙目だぜorz
持ってる獲物狙いなら生産職もアリだろうな。
やたらとつええ石工1人にPK職5人が挑んで返り討ちになったし。
それにアヴェンジャー込みのPKKのPTが徘徊してるのも確認した。
265
あれに手出しできるPK職ってどうなん?
魔法技能のLv10呪文がいくつか揃ってないと攻略無理じゃないかね?
268.ぬらりひょん7号[****]
267
確定。
死に戻りと引き換えだったが【看破】はしたからなw
それと拷問喰らったPTメンバー1名がキャラ作成し直しに・・・orz
PKKに対して返り討ちは?
269
報告があるだけで7件しかない
組織化で後手を踏んだのが痛かった
バランスが自然と取れるんじゃないかな?
PK職が少なくなったらPKK職も去るのは自明の理
その逆もまた真なり
それだけにPK行為はリスクが高いよ
普通にレベル上げをしたい時にもビクビクしてなきゃいけないし
初期マップから移動するなら何処が狙い目かなあ?
どこも一緒
高いリスクを負うならば得るものが多いってだけで
そういう意味ではW2は狙い目だがPKK職に狩られてるPK職も多い
移動が大変だがN1W1とかS1W1は狙い目かな?
生産職がそう多くは居ついてないのがポイント。
PT組んでないならレベルの近い仲間を集ってくれ
出来れば6名で
2もよく読んでくれ
276.ぬらりひょん7号[****]
どうにか団結していかないと数の少ないPKK共に押し切られるぞ?
どうにかできんか?
少なくとも同時期に痛覚設定を弄って来るのが別方面にもいた
バウンティハンター、バウンサー、スペルシーラー、アプライザー
こいつらも当然だがPT組んでるものとして対処しないとな
舞台を作るなら定番は森なんだけどなあ
光魔法のイリュージョンで誘導する手もあるけど、工夫しても難しいよ
PK職で光魔法と闇魔法を揃えて時空魔法持ちまで育ってるのっていたかな?
そいつを軸にして機動力だけでもPKK職を上回る事はできないか?
一考の価値はある
でも良い傾向じゃないかね?
最初の頃に比べたらまだやり甲斐もあるしなw
まあどこまでいってもオレ等のやってる事って悪事なんだけどなw
This is a thread for elves with a special connection to the fairy realm to gather.
Please relax and have a cup of tea.
* Refer to the archives.
-----------------------(Omitted)-----------------------
>>101
The one you get after obtaining the Spell Archive t.i.tle and the total of your spell levels reach 30?
Honestly, I've only heard of, like, three people with the spell.
I suppose that's what happens when you work to finish the spirits event.
By the way, wasn't that new spirit called Zoom?
Do you know its abilities?
I saw a screenshot.
It was similar to a slime...
But then again, there were many other spirits with even weirder shapes.
Especially as a solo elf, I don't think taking too many spells is a good idea lol.
But hey, as long as you're having fun that's great!
Hi, I'm the idiot that took the summoner job as an elf.
I suppose having a vanguard is very important.
A summoner and an elf?
Isn't that like, super rare...
 Mirror
That's great, but I think it's better you go to the summoner thread.
Anyway, how much of a difference does[(Speedcasting)] make?
Ah, alright, I'll check it out.
My first Summon Monster is a wolf... What should I go for next?
Well, that one second can make the difference between life and death, so it's definitely something that can't be ignored.
As the skill grows, the time reduced could get bigger too.
Reina
This is second-hand info, but a horse is good.
Although they're pretty difficult to control without a good DEX stat.
Of course, as elves, we'd all love to have a tank to take the front, but just having a vanguard doesn't mean you won't have to look out for attacks.
Be careful, especially at night.
Thinking about it that way, getting a wolf would be a good idea.
They're good no matter the time of day.
Make sure you support them with other Summon Monsters when you can though.
Although, as an elf, you would be expected to be capable of dis.h.i.+ng out a good stream of damage.
To that end, I'm still hoping to get[(Speedcasting)] , but I'm not having much luck.
I'm sure the skills consultation thread people would cry on seeing my skill composition lmao.
My t.i.tles and skills are all over the place.
Just a little more until I clear the conditions.
I'm really looking forward to widening the range of my explorations...
A horse, huh... I'll consider it.
Speaking of which, the tournament results are posted in the top page of the game site.
Looks like Summoners can fight like that too...
How can I do that?
I'm not a Summoner, but I don't recommend it.
Unless you have the guts to take on boss-level monsters by fighting them with judo techniques and joint locks instead of your Summon Monsters.
I'm actually interested.
I've never seen anything as crazy as that even in the skills consultation thread.
The guy's already in the Hall of Legend.
As a meme, though LOL
Skills Consultation Office 47
Ronin2
For more threads specific to Combat Skills, Magic Skills, Production Skills, and Support Skills, please see >>2.
If possible, please add[()] around skill names.
Try not to pressure someone to show their skill composition.
Please be careful.
Let's have a calm discussion.
I'll make the next thread once we hit about >>950.
Skills Consultation Office 1-46
Skills Information Comprehensive Thread 1-5
Spell Archive
More than 10 different Magic Skills, the total level of all skills is 30.
* I'm pretty sure about this
Martial Arts Fighter
Punch + Kick + Joint Lock + Throw + Evade + Block = 50?
* This is an example, I don't know the actual number.
Weapon Expert
Shortsword + Stabbing sword + Two-handed spear + Club + Hammer + Bow + Buckler = 50?
* This is another example, I think there might also be more weapons skills or defence skills?
Mystery Links:
Spell Archive - Support Skill [(Speedcasting)]  become available.
Martial Arts Fighter - Acquire Martial Arts Skill[(Practiced Spirit)]  (All stats strengthened).
Weapon Expert - All Weapon Artes strengthened, "Burst" etc. are added to the Weapon Arte names.
Mystery Skill Links:
[(Whip)]  - [(Synergy)]  Lv10 or more + ([(Precise Manipulation)] Lv + DEX value = 25 or more) *Unsure
[(Heavy Spear)]  - [(Spear)]  Lv12 or more + STR value = 25 or more? *Unsure
[(Heavy Crossbow)]  - [(Bow)]  Lv12 or more + STR value = 20 or more? *Unsure
[(Heavy Bow)]  - [(Bow)]  Lv12 or more + STR value = 15 or more + DEX value = 20 or more? *Unsure
[(Two-handed Sword)]  - [(Sword)]  Lv12 or more + STR value = 25 or more? *Unsure
[(Two-handed Axe)]  - [(Axe)]  Lv12 or more + STR value = 25 or more? *Unsure
[(Nunchaku)]  - [(Staff)]  Lv10 + [(Synergy)]  Lv10 or more + DEX value = 15 or more? *Unsure
[(Pole Weapon)]  - [(Two-handed Spear)]  Lv12 or more + STR value = 25 or more? *Unsure
[(Horseback Spear)]  - [(Two-handed Spear)]  Lv10 or more + (DEX + [(Horsemans.h.i.+p)] Lv = 25 or more)? *Unsure
[(Throwing Spear)]  - [(Two-handed Spear)]  Lv10 or more + (DEX + [(Throw Object)]  Lv = 25 or more)? *Unsure
[(Sling)]  - [(Throw Object)]  Lv10 or more + DEX value = 15 or more? *Unsure
Fixed Skill Links:
[(Heavy s.h.i.+eld)]  - [(Buckler)]  or [(s.h.i.+eld)]  Lv5 or more + STR value = 20 or more + VIT value = 20 or more
[(Heavy Armour)]  - STR value = 20 or more + (VIT + [(Physical Reinforcement)]  Lv = 30 or more)
[(Synergy)]  - SPI value = 15 or more + (DEX value + [(Precise Manipulation)]  Lv = 20 or more)
I'll omit the Magic Skill Links...
>>291
Perhaps.
Actually, I've already seen a few players do it XD.
Mr. Summoner became a Grand Summoner LOL
Who's that?
Although, only one person really comes to mind LOL.
After reaching Summoner Lv14 he became a Grand Summoner Lv1 the next day.
The W2 Guide Team Thread is already exploding about it.
Looks like Cla.s.s changes happen at Lv.15 at the latest.
Apparently there were three choices, Grand Summoner, Necromancer, and Sage.
LOLOLOLOLOLOLOLOL
And then?? What happens to someone after a Cla.s.s Change?? XD
Should we call him Mr. Grand Summoner from now on?
At this point all I can really do is sigh.
I'm not even at Racial level 10 lol.
It's too much of a bother.
Imagine the number of Summon Monsters you could have...
I want to join a Summoner offline meeting.
Shelvie
Finally some room to breathe as a tank.
I think I can come back from how I did in the tournament.
What? I wonder what's driving him...
The difference widens yet again.
I actually don't think so.
Sorcerers are usually the most important for damage output against bosses, after all.
I want to have another match with the Summoner at some point...
I'm honestly a bit nervous now...
This time my bet is on Mr. Summoner lmao.
I need a complete recording of that fight.
This is absolute.
Hi (-o-) I think PK and PKK fights are much more interesting. There's a lot more blood.
Although yeah, I doubt he has a chance in a 1 against 1 fight.
I really want to see a no-weapon, no-magic pure grappler
I hope the admins will allow us to download videos of the fight.
Ooh, that's exciting.
Wait, what was this thread about again?
Hi (-o-) This is the Fear of the Night thread 
This is the Production Job Players loving their work thread LOL.
Elf Forest?
Jokes, it's the Sea Thread.
Please post screenshots.
But try not to post too many of them at once.
Try not to spam too, please.
The link feature is there for a reason, so let's use it.
I'll post more links at >>2.
Next thread at >>950.
Production Job Players loving their work  1-18
The installation of a forge and trial runs in S2 have been completed.
Thank you to all involved.
Especially in the installation of the blast furnace, we cooperated heavily with the production players in N2.
We hope that we can continue working together to improve the supply situation for all players.
A site is also being set up here at N2.
But we're lacking farmers.
It's becoming more and more obvious that W2 is the dominant settlement now.
I'm trying to increase the number of people coming down to S2, but we just don't have enough farmers to keep them.
It's difficult to extract, but I know we have coal and iron ore here.
The prospects are bright, but materials are still pretty rare.
Just as explained earlier, we have found Holy Rock Salt.
It has a similar effect to Magic Rock Salt. Except this one has an HP recovery effect.
More details are on different threads.
[(Weapon: Spear)] Blitz Spear+ Grade C+ Rarity 4
AP+10 M*AP+3 Power 3 Weight 3+ Durability 120
Causes Paralysis [Slight] Lightning Attribute
A spear made from the sharpened horns of a Blitz.
There is no blade and therefore cannot be used for cutting.However, it has a slight effect on magic casting.
It is small, relatively light, and easy to handle.
With its Lightning Attribute, it has a small chance of causing paralysis upon contact.
The horn and kaya wood shaft are reinforced with obsidian.
It doesn't have any penalties on magic, so it's good for front-line players too.
Paralysis occurs with the same probability as a critical hit.
By the way, the Summoner made this one.
It is becoming clear that it is possible to do various things with monster item drops.
If you have[(Woodworking)] , it's a good idea to take[(Water Magic)] .
Those aiming for[(Lava Magic)] should get[(Fire Magic)] and[(Earth Magic)] .
I encountered them once in N1W1 and ran away.
It's not uncommon for player-made items to go over AP+20 and Power 3.
Although there aren't a lot of players using them yet.
The amount of materials is limited too.
Falera
>>49
But I think there's still a lot we can do.
Considering the difference between C + and B-, the upper limit, , is still a far way off.
There are still a lot of strong monsters out there, and the demand for better weapons isn't going down anytime soon.
There are a lot of weapons that have multiple functions in the west.
There are blacksmiths, but not enough to have a major effect on the settlement.
The road to paid items?
Well, asking for real money for in-game items seems a little...
Well, an ordinary iron weapon is already at about the upper limit, I wonder what stronger weapons people can come up with.
It's hard stuff to predict though.
You can look forward to it, and I'm not saying that in a pessimistic way.
The Guide Team is leading us in a nice direction.
It is completely unknown what the clear trigger is.
No progress.
Those equipped with winter equipment went on an expedition, but were annihilated.
I would recommend 6 people with Racial level 12 or above at least if you want to tackle it.
There's a lot of training in N1W1, but the Wendigos are still too difficult.
Lv12 is complete addict status.
It's honestly going to be pretty difficult to find six of them.
But there are people who have won a one-on-one fight against a Deva King...
For now, would this be alright?
[(Weapon: Sword)] Tempered Iron Sword Grade B- Rarity 3
AP+17 Power 2+ Weight 4+ Durability 180
A sword made from tempered iron.
It is somewhat heavy for a one-handed sword, but its offensive capabilities make up for it.
With our equipment, we probably won't be able to make anything better than that.
Although I would love to see an AP+23 or 24 and Grade someday.
There's only enough s.p.a.ce for three players at most in the mountains.
Usually only enough for two.
Even with a support bard in the back we couldn't do it.
Want to form a coalition with the strongest players?
Not getting any progress is tough...
All you need is[(Cold Resistance)] and winter gear.
Climbing equipment too?
Isn't there another thread where you guys could discuss this?
Ahh, well there used to be a lot of Map Guide Threads...
But since you can have one event affect multiple maps...
It's surprising how information managed to get around without such a thread existing up to this point.
>>71-74
I'll set one up every two events or so.
Anyway, I wonder how we can make better weapons...
It's still not enough...
Night-Dwellers Only Prey Observatory  25
Sigiriya Rock [****]
This is a thread for those of us who have fallen into the dark.
This thread can only be accessed by those of the dark, but still, trust no one.
Do not share personal information.
Please also develop a resistance to sick burns.
More related threads at >>2.
If you don't stand up for yourself here, you will be a PKK target.
Night-Dwellers Only Prey Observatory  1-24
A report, more or less.
I've more or less come to understand Semi-solobard.
During the day he hunts Snow Apes on his own in N1W1.
At night he joins a random party and hunts Kobolds.
If we want to get him, we could get him when he returns to an Area Portal at night?
It doesn't look like he plans on changing his hunting grounds anytime soon.
There is a possibility that they intend to fight back and win.
In fact, I myself just got retaliated against LOL.
Currently at 45 wins, 12 losses, and 105 attempts [****]
Even top players can't do anything if their MP bars are at zero.
In that sense, aiming for when they're on their way back to an Area Portal is the best time.
The problem is when they have[(Return Home)] .
Well, scouting out your targets beforehand is a very big factor to success.
Don't let that effort end in vain!
That's alright...
Anyway, aren't there a lot more PK players now?
Hi, I became a PK player after hearing rumours of PKK players.
I got annihilated the other day.
But I suppose PK just comes with that risk.
I like the thrill that comes with the difficulty.
Well said!
I give you the right to PK the Summoner.
While I was fighting random monsters to level up, I ran into the guy. Scary, to say the least.
Go ahead and fight the guy one-on-one if you want to have all your joints broken
And he has the stamina to go for multiple fights one after the other too.
I tried to chase him to try and find an opportunity to take him out, but I encountered a PKK and that was the end of it. orz
If you're looking for prey, aim for production job players.
A party of five PK players jumped a stonemason and got completely wiped out.
I've also noticed a lot of PKK parties with an Avenger in them roaming around.
>>265
How about someone like him for the PK side...
Without Lv.10 spells it's going to be impossible to take him on.
Nurarihyon7 [****]
>>267
Confirmed.
I was taken out but I got to use[(Discern)] before they got me haha.
One of my party members decided to start over after getting tortured by them... orz
What about our retaliations against PKK players?
>>269
I can only remember like seven cases.
Now that they've formed a proper organisation, it's getting a lot more difficult.
I just hope that the balance will naturally restore itself.
It is self-evident that PKK jobs will go away if the number of PK players goes down.
Although the opposite is also true.
With that gone, PK is just a major risk now.
Even just normally raising your level has to be done cautiously.
Where are the best targets aside from the starting map?
It's all the same.
As long as you're willing to take on the risk, you can find good targets anywhere.
Well, if you're looking for the highest risk, then I'd say W2 though.
If you don't feel like moving around so much, I recommend N1W1 or S1W1.
My point is look for the places where there are a lot of production job players.
If you're not in a party yet, do so as soon as possible.
6 people if possible
Read over >>2 diligently.
Nurarihyon7 [****]
Are we really doomed to get picked off by PKK groups if we don't form parties?
Isn't there something we can do about that?
And more specifically, the fact that they can mess with your pain setting.
Bounty Hunters, Bouncers, Spell Sealers, Uprisers...
It's natural for these guys to form parties.
The forest is the best place to engage them.
You can use the[(Light Magic)] spell[(Illusion)] to guide them too, but you're going to have to come up with a much more difficult plan for that.
Have any of you guys managed to get[(s.p.a.cetime Magic)] ?
It'll probably give us an advantage over the PKK players.
It is worth considering.
But I feel like we're going in a nice direction.
Better than how we were doing in the early days at least LOL.
Well no matter how we slice it we're still just criminals at the end of the day lmao.
The Summoner is Going
サモナーさんが行く
https://www.novelupdates.com/series/the-summoner-is-going/
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