<story><title>ARM64EC (and ARM64X) Explained</title><url>http://www.emulators.com/docs/abc_arm64ec_explained.htm</url></story><parent_chain><item><author>PreInternet01</author><text>This is pretty cool: basically, recent ARM extensions make emulation of just about anything &lt;i&gt;a lot&lt;/i&gt; easier.&lt;p&gt;Which got me to wonder: what if Apple were able to introduce a &amp;quot;MacOS subsystem for Windows&amp;quot;, which could run most x64 binaries for the latter platform?&lt;p&gt;The only app that keeps me from switching to my M3 MacBook full-time is Visual Studio (and Mikrotik WinBox, to some extent, but that runs just fine under Wine).&lt;p&gt;If I could run VS without tanking battery life, that would be sort-of huge...</text></item></parent_chain><comment><author>Someone</author><text>&amp;gt; what if Apple were able to introduce a &amp;quot;MacOS subsystem for Windows”&lt;p&gt;Where would they get the ‘for Windows’ part? They would eiher have to use Wine (which isn’t 100% compatible), license Windows from Microsoft ($$$), or write their own Wine (takes time)&lt;p&gt;&amp;gt; If I could run VS without tanking battery life&lt;p&gt;There’s no guarantee emulating Windows would be as energy-efficient as running MacOS.&lt;p&gt;Also, if it did, that would open the door for third parties abandoning MacOS (it runs fine &amp;quot;MacOS subsystem for Windows”, so why would we spend time on a Mac port?), just as happened with “OS&amp;#x2F;2 subsystem for Windows” (&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;en.wikipedia.org&amp;#x2F;wiki&amp;#x2F;OS&amp;#x2F;2#OS&amp;#x2F;2_2.1_and_Windows_compatibility_(1993)&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;en.wikipedia.org&amp;#x2F;wiki&amp;#x2F;OS&amp;#x2F;2#OS&amp;#x2F;2_2.1_and_Windows_comp...&lt;/a&gt;)</text></comment>
<story><title>ARM64EC (and ARM64X) Explained</title><url>http://www.emulators.com/docs/abc_arm64ec_explained.htm</url></story><parent_chain><item><author>PreInternet01</author><text>This is pretty cool: basically, recent ARM extensions make emulation of just about anything &lt;i&gt;a lot&lt;/i&gt; easier.&lt;p&gt;Which got me to wonder: what if Apple were able to introduce a &amp;quot;MacOS subsystem for Windows&amp;quot;, which could run most x64 binaries for the latter platform?&lt;p&gt;The only app that keeps me from switching to my M3 MacBook full-time is Visual Studio (and Mikrotik WinBox, to some extent, but that runs just fine under Wine).&lt;p&gt;If I could run VS without tanking battery life, that would be sort-of huge...</text></item></parent_chain><comment><author>cesaref</author><text>Two approaches that spring to mind would be to run VSCode on the Mac rather than Visual Studio - you might find it&amp;#x27;s decent enough and does what you need.&lt;p&gt;If you need the full Visual Studio experience, then another option would be the Windows&amp;#x2F;Arm64 build of Visual Studio, and run that on a virtual box.</text></comment>