<story><title>Kinect for Windows SDK (Silverlight Required)</title><url>http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/</url></story><parent_chain></parent_chain><comment><author>cjoh</author><text>This is unreal-- from the FAQ:&lt;p&gt;Q:I know that other drivers and development software for Kinect are available on the Web. Can I use the Kinect sensor device with these other drivers or software instead of the SDK Beta?&lt;p&gt;A: No. Use of the Kinect sensor device is subject to its own warranty and software license agreement that allow you to use it solely in connection with an Xbox 360 or Xbox 360 S console. Only Microsoft can grant you the additional rights that you need to use the Kinect sensor device with a personal computer. Microsoft grants these additional rights in the SDK Beta license, but only for uses of the Kinect sensor device in connection with the SDK Beta. If you use the Kinect sensor with a platform other than Xbox 360, Xbox 360 S, or Windows (with the SDK Beta), you void the warranty you received when you purchased the Kinect sensor device.</text></comment>
<story><title>Kinect for Windows SDK (Silverlight Required)</title><url>http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/</url></story><parent_chain></parent_chain><comment><author>TomOfTTB</author><text>Kinect for Windows is, IMHO, Microsoft&apos;s only chance of really getting back in the game.  It is an Apple level sea change if they can capitalize on it.&lt;p&gt;I mean lets be real here.  Touch is a great way to interact with computing devices but it screws up the screen.  Until someone invents a smudge proof surface that will always be the case.  Beyond that usability studies show touch screens on PCs just don&apos;t work.  People&apos;s shoulders start to hurt very quickly.&lt;p&gt;Kinect solves that.  It&apos;s touch without touching.  It can be done without having to reach over the keyboard.  It IS the future if Microsoft can capitalize on it.</text></comment>