<story><title>Lenovo launches HoloLens competitor</title><url>https://www.engadget.com/2019/05/13/lenovo-thinkreality-ar-vr-headset-hololens-2/</url></story><parent_chain></parent_chain><comment><author>taneq</author><text>I wonder how this will play out with IP, given that Lenovo has been manufacturing a Windows Mixed Reality headset using Microsoft&amp;#x27;s VR&amp;#x2F;AR tech? They&amp;#x27;d have to tread very carefully to avoid stepping on any MS patents etc. with inside-out tracking.&lt;p&gt;Also, once again (as with Valve vs. HTC) we see the pattern playing out:&lt;p&gt;1) Platform owner develops new tech to be used on their platform, tries to foster an ecosystem&lt;p&gt;2) Third parties develop products based on the tech&lt;p&gt;3) Third parties launch competing platform because in the end, platforms are more profitable than hardware&lt;p&gt;4) Market is fragmented and we can&amp;#x27;t have nice things</text></comment>
<story><title>Lenovo launches HoloLens competitor</title><url>https://www.engadget.com/2019/05/13/lenovo-thinkreality-ar-vr-headset-hololens-2/</url></story><parent_chain></parent_chain><comment><author>dna_polymerase</author><text>The only place I see such devices are highly polished demos to show the &amp;#x27;capabilities of AR&amp;#x2F;VR&amp;#x27;. I&amp;#x27;ve never seen such headsets used for anything even remotely useful (not considering gaming as extremely useful). I think the AR&amp;#x2F;VR craze is just here because we have nothing really new at the moment and investors want to pour money into something.</text></comment>