<story><title>Microsoft admits to signing rootkit malware in supply-chain fiasco</title><url>https://www.bleepingcomputer.com/news/security/microsoft-admits-to-signing-rootkit-malware-in-supply-chain-fiasco/</url></story><parent_chain><item><author>lawl</author><text>Microsoft needs to stop signing kernel level anti cheats completely. They are always rootkits by design.&lt;p&gt;No game should require a kernel driver.</text></item></parent_chain><comment><author>meibo</author><text>It also just keeps happening. A recent game(Genshin Impact) shipped with an Anti-Cheat driver that had unauthenticated read&amp;#x2F;write primitives via IPC for debugging and it&amp;#x27;s been abused since.&lt;p&gt;It&amp;#x27;s a security theater.</text></comment>
<story><title>Microsoft admits to signing rootkit malware in supply-chain fiasco</title><url>https://www.bleepingcomputer.com/news/security/microsoft-admits-to-signing-rootkit-malware-in-supply-chain-fiasco/</url></story><parent_chain><item><author>lawl</author><text>Microsoft needs to stop signing kernel level anti cheats completely. They are always rootkits by design.&lt;p&gt;No game should require a kernel driver.</text></item></parent_chain><comment><author>swebs</author><text>Microsoft would not want to stop since it keeps users locked in to Windows. The majority of games now support Linux according to ProtonDB, but the few popular games that don&amp;#x27;t are almost always due to a kernel level anti cheat.&lt;p&gt;&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.protondb.com&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.protondb.com&lt;/a&gt;</text></comment>