<story><title>Why Adventure Games Suck (1989)</title><url>https://grumpygamer.com/why_adventure_games_suck</url></story><parent_chain><item><author>freetanga</author><text>I think the genre has gotten smaller, but higher quality. Games are more a work of love than a marketing hype.&lt;p&gt;Thimbleweed Park, Kathy Rain, whispers of a machine, Disco Elyseum, Unusual Findings, Sexy Brutale, Darside Detective, blacksad, obra-dimm, takes two, Orwell, unheard, shadows of a doubt, 12 minutes…&lt;p&gt;I actually enjoy these slow-burn games a lot</text></item></parent_chain><comment><author>Gormo</author><text>Don&amp;#x27;t forget Wadjet Eye&amp;#x27;s entire catalog, including the Blackwell series and especially Primordia, Resonance, and Technobabylon.</text></comment>
<story><title>Why Adventure Games Suck (1989)</title><url>https://grumpygamer.com/why_adventure_games_suck</url></story><parent_chain><item><author>freetanga</author><text>I think the genre has gotten smaller, but higher quality. Games are more a work of love than a marketing hype.&lt;p&gt;Thimbleweed Park, Kathy Rain, whispers of a machine, Disco Elyseum, Unusual Findings, Sexy Brutale, Darside Detective, blacksad, obra-dimm, takes two, Orwell, unheard, shadows of a doubt, 12 minutes…&lt;p&gt;I actually enjoy these slow-burn games a lot</text></item></parent_chain><comment><author>cmiller1</author><text>To be entirely fair, the guy who wrote this article CREATED Thimbleweed Park.</text></comment>