<story><title>Polycode – Open Source, cross-platform framework for games and interactive apps</title><url>http://polycode.org</url><text></text></story><parent_chain><item><author>icemelt8</author><text>Please don&apos;t down vote me. But can I ask that in a world where Unity exists, how is this relevant?</text></item></parent_chain><comment><author>eropple</author><text>Unity is a great product for what it is, but it enforces upon you a particular view of the world and it&apos;s one I personally do not share. It puts you into its editor environment (which I don&apos;t find to be very good) and more or less expects you to be using the visual tools for most of what you&apos;re doing. I don&apos;t like that workflow; I prefer to work in a data-driven environment and in a real IDE. It is not as quick to prototype, but I enjoy it more and the end result satisfies me. I also prefer to know &lt;i&gt;exactly&lt;/i&gt; what&apos;s going on in my game code, and there&apos;s enough obscuring that in Unity or another closed-source runtime that I&apos;m not comfortable with it.&lt;p&gt;And I don&apos;t trust Unity not to close up shop one day and leave me high and dry with closed-source, bit-rotting libraries. Or to not target a platform I care about in the future, again leaving me screwed. I need to control the stack, and Unity is antithetical to this. (This is also why I have moved away from Xamarin&apos;s stuff--while enough of their stuff is open that I could spend multiple man-years re-implementing it if it went away tomorrow, it&apos;s a much better investment of my time to use the platform APIs directly.)</text></comment>
<story><title>Polycode – Open Source, cross-platform framework for games and interactive apps</title><url>http://polycode.org</url><text></text></story><parent_chain><item><author>icemelt8</author><text>Please don&apos;t down vote me. But can I ask that in a world where Unity exists, how is this relevant?</text></item></parent_chain><comment><author>dysoco</author><text>In a world where you can do everything in Pascal... how are Scheme or Java relevant?</text></comment>