<story><title>MelonJS – a fresh and lightweight JavaScript game engine</title><url>https://github.com/melonjs/melonJS</url></story><parent_chain><item><author>onion2k</author><text>An example of what can be done with it - &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;melongaming.com&amp;#x2F;games&amp;#x2F;melonjump&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;melongaming.com&amp;#x2F;games&amp;#x2F;melonjump&amp;#x2F;&lt;/a&gt; (hold the left mouse button down and move your mouse to play).&lt;p&gt;More here &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.melongaming.com&amp;#x2F;en&amp;#x2F;Games&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.melongaming.com&amp;#x2F;en&amp;#x2F;Games&lt;/a&gt;</text></item></parent_chain><comment><author>jlokier</author><text>Just a bit of friendly feedback. On my Android phone, the game didn&amp;#x27;t work in Firefox or Firefox Focus for me (the browsers I use normally).  Music sounded good and initial screen looked good, but touching the screen had no effect.  On Samsung Internet it worked fine.  If MelonJS is handling the mouse&amp;#x2F;touch events, maybe all games are affected.</text></comment>
<story><title>MelonJS – a fresh and lightweight JavaScript game engine</title><url>https://github.com/melonjs/melonJS</url></story><parent_chain><item><author>onion2k</author><text>An example of what can be done with it - &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;melongaming.com&amp;#x2F;games&amp;#x2F;melonjump&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;melongaming.com&amp;#x2F;games&amp;#x2F;melonjump&amp;#x2F;&lt;/a&gt; (hold the left mouse button down and move your mouse to play).&lt;p&gt;More here &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.melongaming.com&amp;#x2F;en&amp;#x2F;Games&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.melongaming.com&amp;#x2F;en&amp;#x2F;Games&lt;/a&gt;</text></item></parent_chain><comment><author>nassimsoftware</author><text>The thing I noticed with most JS game libraries is their inability to display text without being slightly blurry. Is there a fix to the issue?&lt;p&gt;I noticed this in the game you linked as well.</text></comment>