<story><title>Users of my iOS Game Teach Me a Lesson MIT Didn’t</title><url>http://blog.aaroniba.net/2011/07/06/a-lesson-from-my-ios-users-they-dont-teach-at-mit/</url></story><parent_chain></parent_chain><comment><author>trentfowler</author><text>The author is one cocky guy. This article mostly annoyed me.&lt;p&gt;&amp;#62;I figured that I, the author of the game, with my degree in mathematics from MIT, and years of puzzle-solving experience, would be much better at solving my own puzzles than random users downloading my app would be.&lt;p&gt;&amp;#62;I thought there was a mistake because some users were solving puzzles faster than I was!  Were they cheating?</text></comment>
<story><title>Users of my iOS Game Teach Me a Lesson MIT Didn’t</title><url>http://blog.aaroniba.net/2011/07/06/a-lesson-from-my-ios-users-they-dont-teach-at-mit/</url></story><parent_chain></parent_chain><comment><author>geuis</author><text>tldr: MIT doesn&apos;t teach everything. Author discovers rapid iteration, the value of throwing away code, and possibly source version control because users of his game solved it faster than he did with superior &quot;logical&quot; reasoning.</text></comment>