<story><title>Inside Annapurna Interactive&apos;s Mass Walkout</title><url>https://www.ign.com/articles/what-the-heck-has-been-going-on-at-annapurna-interactive-an-investigation</url></story><parent_chain><item><author>johnnyanmac</author><text>Depending on the team that walked, this may be a new opportunity. Sounds like this all happened because they worked pretty well without Ellis, but Ellis would come in every now and then and cause a tornado of everything when she did. There&amp;#x27;s a name for this kind of manager, but it eludes me.&lt;p&gt;Shame they lose the name, but the talent is what makes the company. And I&amp;#x27;m sure any small dev will be following them closely on their next venture.</text></item><item><author>seanhunter</author><text>For reference, Annapurna Interactive are not a mainstream publisher churning out franchise type games, but tend to publish unique games, some of them considered classics:&lt;p&gt;- Outer Wilds&lt;p&gt;- Stray&lt;p&gt;- Lorelei and the laser eyes&lt;p&gt;- Cocoon&lt;p&gt;- Neon White&lt;p&gt;...and others. &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;store.steampowered.com&amp;#x2F;publisher&amp;#x2F;annapurnainteractive&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;store.steampowered.com&amp;#x2F;publisher&amp;#x2F;annapurnainteractiv...&lt;/a&gt;&lt;p&gt;This is a real shame for anyone who cares about really distinctive, original games.</text></item></parent_chain><comment><author>sitharus</author><text>You’re thinking of seagull management, managers who “flew in, made a lot of noise, dumped on everyone from a great height, then flew out again, leaving others to deal with the consequences”. That’s the polite version anyway.&lt;p&gt;&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;en.wikipedia.org&amp;#x2F;wiki&amp;#x2F;Seagull_management&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;en.wikipedia.org&amp;#x2F;wiki&amp;#x2F;Seagull_management&lt;/a&gt;</text></comment>
<story><title>Inside Annapurna Interactive&apos;s Mass Walkout</title><url>https://www.ign.com/articles/what-the-heck-has-been-going-on-at-annapurna-interactive-an-investigation</url></story><parent_chain><item><author>johnnyanmac</author><text>Depending on the team that walked, this may be a new opportunity. Sounds like this all happened because they worked pretty well without Ellis, but Ellis would come in every now and then and cause a tornado of everything when she did. There&amp;#x27;s a name for this kind of manager, but it eludes me.&lt;p&gt;Shame they lose the name, but the talent is what makes the company. And I&amp;#x27;m sure any small dev will be following them closely on their next venture.</text></item><item><author>seanhunter</author><text>For reference, Annapurna Interactive are not a mainstream publisher churning out franchise type games, but tend to publish unique games, some of them considered classics:&lt;p&gt;- Outer Wilds&lt;p&gt;- Stray&lt;p&gt;- Lorelei and the laser eyes&lt;p&gt;- Cocoon&lt;p&gt;- Neon White&lt;p&gt;...and others. &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;store.steampowered.com&amp;#x2F;publisher&amp;#x2F;annapurnainteractive&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;store.steampowered.com&amp;#x2F;publisher&amp;#x2F;annapurnainteractiv...&lt;/a&gt;&lt;p&gt;This is a real shame for anyone who cares about really distinctive, original games.</text></item></parent_chain><comment><author>rwmj</author><text>Joel Spolsky called it &amp;quot;hit and run management&amp;quot;: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.joelonsoftware.com&amp;#x2F;2000&amp;#x2F;03&amp;#x2F;23&amp;#x2F;command-and-conquer-and-the-herd-of-coconuts&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.joelonsoftware.com&amp;#x2F;2000&amp;#x2F;03&amp;#x2F;23&amp;#x2F;command-and-conque...&lt;/a&gt;</text></comment>