<story><title>Denser 3D Point Clouds in OpenSfM</title><url>http://blog.mapillary.com/update/2016/10/31/denser-3d-point-clouds-in-opensfm.html</url></story><parent_chain></parent_chain><comment><author>jsch</author><text>COLMAP is an open source structure-from-motion and multi-view stereo software and is hopefully useful for people here as well: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;colmap.github.io&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;colmap.github.io&amp;#x2F;&lt;/a&gt;, &lt;a href=&quot;http:&amp;#x2F;&amp;#x2F;people.inf.ethz.ch&amp;#x2F;jschoenb&amp;#x2F;colmap&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;people.inf.ethz.ch&amp;#x2F;jschoenb&amp;#x2F;colmap&amp;#x2F;&lt;/a&gt;</text></comment>
<story><title>Denser 3D Point Clouds in OpenSfM</title><url>http://blog.mapillary.com/update/2016/10/31/denser-3d-point-clouds-in-opensfm.html</url></story><parent_chain></parent_chain><comment><author>deckar01</author><text>I discovered VisualSfM this weekend after trying Adobe ReCap 360. The photo reconstruction functionality of ReCap is cloud based, which was a blocker for me, because I have a beefy graphics rig and want to script it into a pipeline.&lt;p&gt;I am curious how OpenSfM compares to VisualSfM and if they are related in any way.&lt;p&gt;Edit: The VisualSfM license is only open for non-commercial uses. OpenSfM is BSD licensed, so I can safely build my business on top of it.</text></comment>