<story><title>Miniclip to Discontinue Desktop Site and Transition Exclusively to Mobile Games</title><url>https://www.miniclip.com/games/en/</url></story><parent_chain></parent_chain><comment><author>jterrys</author><text>It&amp;#x27;s really a shame that Adobe&amp;#x27;s absolute garbage treatment of Flash ended up causing, in my opinion, roughly a decade and a half or so of young childrens&amp;#x27; and teens&amp;#x27; disinterest in making video games. That niche was somewhat filled partly by Roblox and Minecraft, and today it&amp;#x27;s getting easier and easier to spin something up in Unity, but there&amp;#x27;s never been anything quite comparable to the level of simplicity of just making some bullshit in Fireworks and fiddling around with Flash for a few hours while recording audio on a shitty microphone and splicing up old pictures to make a dumb joke. Ah nostalgia</text></comment>
<story><title>Miniclip to Discontinue Desktop Site and Transition Exclusively to Mobile Games</title><url>https://www.miniclip.com/games/en/</url></story><parent_chain></parent_chain><comment><author>aniforprez</author><text>Man, I&amp;#x27;m so sad to hear this. Miniclip was the absolute best and I&amp;#x27;ve had so much fun on the site going all the way back more than 14 years where I loved playing all those flash games. I remember having a ton of fun with some of the sidescrolling shoot-&amp;#x27;em-ups that had a surprising degree of polish&lt;p&gt;My favorite developers to come from that era was Nitrome[0]. They made so many classics like Skywire, Final Ninja and Cheese Dreams. They&amp;#x27;re still making games and have ported a large number of their Flash games to HTML5 to play on the browser. They&amp;#x27;re now making a Shovel Knight spinoff which was a pleasant surprise&lt;p&gt;&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.nitrome.com&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.nitrome.com&amp;#x2F;&lt;/a&gt;</text></comment>