<story><title>Swift 5: start your engines</title><url>https://lists.swift.org/pipermail/swift-evolution/Week-of-Mon-20170807/038645.html</url></story><parent_chain></parent_chain><comment><author>protomyth</author><text>One of the problems I find with Swift is that Apple doesn&amp;#x27;t go back and properly update their sample code at developer.apple.com.  They have examples that will not build.  If you search you can find folks that have patch sets, but they really need to fix the examples.</text></comment>
<story><title>Swift 5: start your engines</title><url>https://lists.swift.org/pipermail/swift-evolution/Week-of-Mon-20170807/038645.html</url></story><parent_chain></parent_chain><comment><author>ssijak</author><text>And just today I was contemplating writing my first native iOS and macOS app... I was looking at the options and decided to go native with Swift. I have never written Objective-C app and never used x-code for dev. But I have ~10 years of dev experience, mostly Java and Python on the backend and front end dev exp mostly with Angular. Some Android, and a little from &amp;lt;input_random_tech_here&amp;gt; because I like to experiment.&lt;p&gt;So, my question is. How hard and enjoyable is for someone like me to write not very complex native iOS&amp;#x2F;macOS app in Swift starting from scratch? Best resource to start with?</text></comment>