<story><title>A developer&apos;s view of Vision Pro</title><url>https://www.david-smith.org/blog/2023/06/12/new-post/</url></story><parent_chain><item><author>Dudester230602</author><text>&lt;i&gt;&amp;gt; ...doing work in headsets...&lt;/i&gt;&lt;p&gt;Is it possible to use Vision Pro to build and publish a Vision Pro app?&lt;p&gt;Because it seems to be another Apple device separating producers and consumers just like iPad and iPhone.</text></item><item><author>ladberg</author><text>&amp;gt; In short, my brain has crossed a Rubicon and now feels like experiences constrained to small, rectangular screens are lesser experiences.&lt;p&gt;I left Apple 1.5 years ago but was working on the Vision Pro while I was there. I have spend many hours working in the headset and I know exactly the feeling he&amp;#x27;s describing! Leaving felt like going back in time to using clunky technology and I&amp;#x27;ve been waiting for outside world to catch up (and will still be waiting until it comes out at least).&lt;p&gt;For the past week I&amp;#x27;ve been trying to explain to people how certain I am that doing work in headsets will become mainstream but am (understandably) met with doubt, and I think you&amp;#x27;d need to try it on to fully understand.</text></item></parent_chain><comment><author>bamfly</author><text>&amp;gt; Because it seems to be another Apple device separating producers and consumers just like iPad and iPhone.&lt;p&gt;The persistent framing of i-devices this way on HN, after all these years, is baffling to me. Tons of creation happens on them, or using them as a tool in service of creation, much of which would be harder or impossible with traditional computer. Just not a lot of software creation.</text></comment>
<story><title>A developer&apos;s view of Vision Pro</title><url>https://www.david-smith.org/blog/2023/06/12/new-post/</url></story><parent_chain><item><author>Dudester230602</author><text>&lt;i&gt;&amp;gt; ...doing work in headsets...&lt;/i&gt;&lt;p&gt;Is it possible to use Vision Pro to build and publish a Vision Pro app?&lt;p&gt;Because it seems to be another Apple device separating producers and consumers just like iPad and iPhone.</text></item><item><author>ladberg</author><text>&amp;gt; In short, my brain has crossed a Rubicon and now feels like experiences constrained to small, rectangular screens are lesser experiences.&lt;p&gt;I left Apple 1.5 years ago but was working on the Vision Pro while I was there. I have spend many hours working in the headset and I know exactly the feeling he&amp;#x27;s describing! Leaving felt like going back in time to using clunky technology and I&amp;#x27;ve been waiting for outside world to catch up (and will still be waiting until it comes out at least).&lt;p&gt;For the past week I&amp;#x27;ve been trying to explain to people how certain I am that doing work in headsets will become mainstream but am (understandably) met with doubt, and I think you&amp;#x27;d need to try it on to fully understand.</text></item></parent_chain><comment><author>jayd16</author><text>If you count streaming a Mac running xcode, then yes.</text></comment>