<story><title>Ouya Breaks Kickstarter Records</title><url>http://www.kickstarter.com/blog/ouyas-big-day</url></story><parent_chain><item><author>wavephorm</author><text>I&apos;m absolutely baffled at the HN negativity revolving around this product.  If they deliver what they&apos;re promising, I think it is going to be a smashing success.&lt;p&gt;I have had a bunch of a neat, simple console game ideas kicking around for a long time.  I want this console to succeed simply so that I have the opportunity to make them a reality.  This console does not need PS3-level graphics to succeed.  Even if Ouya only matched the graphics performance of a Nintendo N64 I think it could still be a massive success based on the games that will get created for it.</text></item><item><author>nicpottier</author><text>I hate to be a hater, but can we start taking odds on how big a disappointment this will be?&lt;p&gt;I am just going to come out and say that the vast majority of the backers are going to be really disappointed, this is far too ambitious a project for that budget, even three times that budget.&lt;p&gt;If I was Kickstarter I would actually be worrying about this type of project actually damaging the brand itself.</text></item></parent_chain><comment><author>matthew-wegner</author><text>I think it&apos;s important to place their numbers in the context of mainstream consoles.  In today&apos;s living room, you have Wii (95M), Xbox 360 (67M), and PS3 (64M).&lt;p&gt;That&apos;s ~226 million consoles.  The OUYA is selling well for two days, for sure, but it&apos;s a &lt;i&gt;tiny&lt;/i&gt; fraction of the big players.&lt;p&gt;They&apos;ve had 26k backers in two days.  They could do 13k backers &lt;i&gt;per day&lt;/i&gt; for an entire year and end up with ~5M consoles sold (8% of the smallest console, or 2.2% of all three).  It isn&apos;t enough to get the attention of any big games.  They best they&apos;ll do are Android ports.&lt;p&gt;It isn&apos;t enough to put out cheap hardware for Android.  They need a seriously good storefront, a seriously good integration/account system, or a seriously good controller.  They aren&apos;t taking any of these three seriously, as far as I know, so I do think pessimism is warranted.&lt;p&gt;If anything, their success at grabbing attention should put more fuel on the fire for Valve&apos;s rumored console...</text></comment>
<story><title>Ouya Breaks Kickstarter Records</title><url>http://www.kickstarter.com/blog/ouyas-big-day</url></story><parent_chain><item><author>wavephorm</author><text>I&apos;m absolutely baffled at the HN negativity revolving around this product.  If they deliver what they&apos;re promising, I think it is going to be a smashing success.&lt;p&gt;I have had a bunch of a neat, simple console game ideas kicking around for a long time.  I want this console to succeed simply so that I have the opportunity to make them a reality.  This console does not need PS3-level graphics to succeed.  Even if Ouya only matched the graphics performance of a Nintendo N64 I think it could still be a massive success based on the games that will get created for it.</text></item><item><author>nicpottier</author><text>I hate to be a hater, but can we start taking odds on how big a disappointment this will be?&lt;p&gt;I am just going to come out and say that the vast majority of the backers are going to be really disappointed, this is far too ambitious a project for that budget, even three times that budget.&lt;p&gt;If I was Kickstarter I would actually be worrying about this type of project actually damaging the brand itself.</text></item></parent_chain><comment><author>nostromo</author><text>I think there&apos;s a fair amount of honest skepticism around the pricing, which isn&apos;t the same as simple mean-spiritedness.&lt;p&gt;I for one really really want this project to succeed!  However, I&apos;m afraid that they weren&apos;t realistic about the costs associated with building the hardware.  But I look forward to be proven wrong.</text></comment>