<story><title>Google Earth Ported to Browsers with WebAssembly</title><url>https://www.infoq.com/news/2019/06/google-earth-web-assembly-port/</url></story><parent_chain></parent_chain><comment><author>dgaudet</author><text>the article seems to suggest that this is a port of the original (not web) google earth app to webassembly ... but what i&amp;#x27;m seeing is another version of the web app.  the desktop app has a zillion more features which are not available in the web app... aside from the similarity of their name, and the shared imagery, the two are completely different things.  i&amp;#x27;m bummed, i was hoping the desktop app was being given a breath of fresh air.  it&amp;#x27;s one of the most important tools i use for planning hikes on infrequently climbed mountains.</text></comment>
<story><title>Google Earth Ported to Browsers with WebAssembly</title><url>https://www.infoq.com/news/2019/06/google-earth-web-assembly-port/</url></story><parent_chain></parent_chain><comment><author>lmkg</author><text>I would be extremely interested to hear a report or post-mortem of the porting process. The fact that a decade-old, resource-intensive C++ program can be ported successfully speaks well to WebAssembly living up to its potential. Knowing what went well, what went pear-shaped, caveats, gotcha&amp;#x27;s, etc with this project would start building up the &amp;quot;community knowledge&amp;quot; about whether, when, and how other code bases could be ported.</text></comment>