<story><title>Apple’s “Extended Dynamic Range” Brings HDR to Non-HDR Displays</title><url>https://prolost.com/blog/edr</url></story><parent_chain><item><author>boromi</author><text>It seems to me that Microsoft really makes no effort to improve subtle aspects of Windows and hardware integration. In fact, their OS is in such shambles and is a disoriented mess with respect to UI consistency. They introduced Vista, Metro, and now Fluent. Yet there&amp;#x27;s almost no coherence and the UI is now a mish-mash of XP, Metro, and Fluent era elements. By the time they announce their next UI, you can bet you&amp;#x27;ll now see yet another ingredient added to the jumbled soup.&lt;p&gt;It really is beyond belief that an organization with so many employees can fail to adhere to a uniform vision and standard and focus on correcting details.&lt;p&gt;I&amp;#x27;m a life long Windows and Android user. But honestly, seeing articles like this and how smooth the UI on macOS and uniformly they apply new updates and UI changes makes me extremely jealous and resentful that Microsoft is so bad at something so basic.&lt;p&gt;Features are great, but users at their start point interact with UI first. They need to fix that before anything else.&lt;p&gt;Now they want to give you the option to run Android apps on Windows through emulation. This just going to create a bigger jumbled mess.</text></item></parent_chain><comment><author>ChuckNorris89</author><text>&lt;i&gt;&amp;gt;It seems to me that Microsoft really makes no effort to improve subtle aspects of Windows and hardware integration.&lt;/i&gt;&lt;p&gt;Latest Windows 10 iteration is by far the snappiest OS I&amp;#x27;ve used in a long time since it uses GPU acceleration for the desktop window manager. You can check this in task manager. The icing on the cake, if you gave a laptop with 2 GPUS(Optimus) is when you can run a demanding 3D app like a game in windowed mode in parallel with other stuff like watching videos on youtube and you can see in task manager how windows uses the external GPU to render the game and the integrated GPU to accelerate your web browser, all running butterly smooth.&lt;p&gt;&lt;i&gt;&amp;gt;In fact, their OS is in such shambles and is a disoriented mess with respect to UI consistency.&lt;/i&gt;&lt;p&gt;True, but that&amp;#x27;s what you get with 30 years worth of built in backwards compatibility. I can run a copy of Unreal Tournament 1999 that was just copied off an old PC with no sweat right after ripping and tearing in Doom Eternal. Can you run 20 year old software on current Apple without emulation? Apple can afford to innovate in revolutionary ways when it dumps older baggage whenever it feels like it and start from a fresh drawing board without looking back, see intel to apple silicon transition. In 2 years x86 apps will be considered legacy&amp;#x2F;obsolete on Mac hardware. Microsoft can&amp;#x27;t really do this with windows so yeah, it&amp;#x27;s a mess of new  GUI elements for the simple stuff and windows 2000 era GUI elements for the deep &lt;i&gt;pro&lt;/i&gt; settings. The advantage is that if you&amp;#x27;re an old time Windows user you can easily find your way using the &amp;quot;old&amp;quot; settings and if you&amp;#x27;re new to windows you can do most configs through the &amp;quot;new&amp;quot; GUI without touching the scary looking &amp;quot;old&amp;quot; settings.</text></comment>
<story><title>Apple’s “Extended Dynamic Range” Brings HDR to Non-HDR Displays</title><url>https://prolost.com/blog/edr</url></story><parent_chain><item><author>boromi</author><text>It seems to me that Microsoft really makes no effort to improve subtle aspects of Windows and hardware integration. In fact, their OS is in such shambles and is a disoriented mess with respect to UI consistency. They introduced Vista, Metro, and now Fluent. Yet there&amp;#x27;s almost no coherence and the UI is now a mish-mash of XP, Metro, and Fluent era elements. By the time they announce their next UI, you can bet you&amp;#x27;ll now see yet another ingredient added to the jumbled soup.&lt;p&gt;It really is beyond belief that an organization with so many employees can fail to adhere to a uniform vision and standard and focus on correcting details.&lt;p&gt;I&amp;#x27;m a life long Windows and Android user. But honestly, seeing articles like this and how smooth the UI on macOS and uniformly they apply new updates and UI changes makes me extremely jealous and resentful that Microsoft is so bad at something so basic.&lt;p&gt;Features are great, but users at their start point interact with UI first. They need to fix that before anything else.&lt;p&gt;Now they want to give you the option to run Android apps on Windows through emulation. This just going to create a bigger jumbled mess.</text></item></parent_chain><comment><author>TwoBit</author><text>The long-standing problem with Microsoft&amp;#x27;s internal culture is that it rewards people and teams for &amp;#x27;innovating&amp;#x27; where innovation in many cases is just reinvention.&lt;p&gt;I worked at Facebook for years and it now has a similar problem. Developers are evaluated every six months on their &amp;#x27;impact&amp;#x27;, which results in many dropping boring work and joining teams that are doing new things, even if they aren&amp;#x27;t needed.</text></comment>