<story><title>Artificial Intelligence Creates Realistic Pictures of People</title><url>http://www.openculture.com/2018/12/artificial-intelligence-creates-realistic-photos-of-people-none-of-whom-actually-exist.html</url></story><parent_chain><item><author>throwawaymath</author><text>Can anyone tell me if it&amp;#x27;s reasonable to think this technology might substantially replace or augment movie CGI in the future? I have no domain experience with CGI or graphical simulation, but I have a passing interest as an occasional admirer of what shows up on &amp;#x2F;r&amp;#x2F;simulated.&lt;p&gt;Does modern CGI make use of machine learning like this? If not, what does it have in common aside from significant use of GPUs? What are the computational intensive parts of CGI, and what are the heavily manual and labor intensive parts of the CGI development workflow?</text></item></parent_chain><comment><author>goberoi</author><text>Yes, this sort of tech is likely to make its way into CGI. Some relevant resources if you&amp;#x27;re interested:&lt;p&gt;1. This post shows how GANs were used to replicate the Princess Leia scene in Rogue One. The scene in the movie required a team of special effects artists, whereas this required access to lots of images of Carrie Fischer, a GPU, and this technology: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;io9.gizmodo.com&amp;#x2F;this-video-uses-the-power-of-deepfakes-to-re-capture-th-1828907452&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;io9.gizmodo.com&amp;#x2F;this-video-uses-the-power-of-deepfak...&lt;/a&gt;&lt;p&gt;2. I wrote this popular post on this topic (first page on Google for &amp;quot;deepfakes&amp;quot;) that explains how it works, and where it can go for commercial applications: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;hackernoon.com&amp;#x2F;exploring-deepfakes-20c9947c22d9&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;hackernoon.com&amp;#x2F;exploring-deepfakes-20c9947c22d9&lt;/a&gt;&lt;p&gt;3. If you prefer video, I gave a humorous talk on the same recently. It is designed for lay people, and has lots of examples: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.youtube.com&amp;#x2F;watch?v=wajS0XHzfpU&amp;amp;feature=youtu.be&amp;amp;t=153&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.youtube.com&amp;#x2F;watch?v=wajS0XHzfpU&amp;amp;feature=youtu.be...&lt;/a&gt;</text></comment>
<story><title>Artificial Intelligence Creates Realistic Pictures of People</title><url>http://www.openculture.com/2018/12/artificial-intelligence-creates-realistic-photos-of-people-none-of-whom-actually-exist.html</url></story><parent_chain><item><author>throwawaymath</author><text>Can anyone tell me if it&amp;#x27;s reasonable to think this technology might substantially replace or augment movie CGI in the future? I have no domain experience with CGI or graphical simulation, but I have a passing interest as an occasional admirer of what shows up on &amp;#x2F;r&amp;#x2F;simulated.&lt;p&gt;Does modern CGI make use of machine learning like this? If not, what does it have in common aside from significant use of GPUs? What are the computational intensive parts of CGI, and what are the heavily manual and labor intensive parts of the CGI development workflow?</text></item></parent_chain><comment><author>delinka</author><text>Keep in mind that these are stills. Once the motion starts, humans detect the not-quite-realness easily. Even the 2D video creations by AI aren’t stitched correctly, let alone getting all the details of an animated 3D person right.</text></comment>