<story><title>Disney’s New Production Renderer ‘Hyperion’</title><url>http://www.fxguide.com/featured/disneys-new-production-renderer-hyperion-yes-disney/</url></story><parent_chain></parent_chain><comment><author>rustyconover</author><text>Whenever I read about new renderers I think I&amp;#x27;m completely intellectually inept even with what I think is a reasonably well-rounded computer science education. It is like reading about string theory in a way.  Sure, I can grasp the concepts, but the details and minutia are fascinating and admittedly a little beyond my immediate comprehension.  I remember when POV-RAY was amazing when it ran all night to produce just one image with some reflection on a 486.&lt;p&gt;How time and Moore&amp;#x27;s law flies...</text></comment>
<story><title>Disney’s New Production Renderer ‘Hyperion’</title><url>http://www.fxguide.com/featured/disneys-new-production-renderer-hyperion-yes-disney/</url></story><parent_chain></parent_chain><comment><author>highCs</author><text>The paper is here: &lt;a href=&quot;https://disney-animation.s3.amazonaws.com/uploads/production/publication_asset/70/asset/Sorted_Deferred_Shading_For_Production_Path_Tracing.pdf&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;disney-animation.s3.amazonaws.com&amp;#x2F;uploads&amp;#x2F;production...&lt;/a&gt;</text></comment>