<story><title>The x86 PlayStation 4 could signal a sea-change in the console industry</title><url>http://arstechnica.com/gaming/news/2012/04/the-x86-playstation-4-signals-a-sea-change-in-the-console-industry.ars</url></story><parent_chain></parent_chain><comment><author>Osiris</author><text>The rumor that they are attempting to block the used game market through a sort of DRM scheme is disappointing. While I&apos;ve only ever bought 1 or 2 used games in the past, the act itself is a huge &quot;F* YOU&quot; to consumers and leaves a bad taste in the mouth.&lt;p&gt;No one likes to feel controller or compelled to act in a certain way, which is why pretty much all DRM schemes have been broken and why the MP3 became so incredibly popular.&lt;p&gt;I feel like game producers are making the same argument for the second-hand game market as the MPAA makes for pirating movies: Every used game sale is a lost new game sale and blocking used games is better than innovating or changing the pricing/sales structure.</text></comment>
<story><title>The x86 PlayStation 4 could signal a sea-change in the console industry</title><url>http://arstechnica.com/gaming/news/2012/04/the-x86-playstation-4-signals-a-sea-change-in-the-console-industry.ars</url></story><parent_chain></parent_chain><comment><author>gfodor</author><text>The article fails to mention the audience this is good news for: PC gamers. If next generation consoles are x86 based, expect to see future games being more widely available on PC, and, better yet, expect the &quot;best&quot; versions of those games (in terms of graphics, features, etc.) to be the PC versions. The only catch is if the game developers hold back on PC releases due to fears of piracy, but on the whole this probably will still mean many more releases on PC.&lt;p&gt;That said, most flagship titles (Halo, Metal Gear, Final Fantasy, etc.) will probably stick to a single console due to contractual obligations.</text></comment>