<story><title>The Bézier Game</title><url>http://bezier.method.ac/</url></story><parent_chain></parent_chain><comment><author>egypturnash</author><text>When you pull out the first point of a curve, it&amp;#x27;s oriented backwards. Here&amp;#x27;s what I see when I click on the left point of the circle, drag the curve handle upwards, release, and move the cursor to the second point: &lt;a href=&quot;http://imgur.com/zw20Ig4&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;imgur.com&amp;#x2F;zw20Ig4&lt;/a&gt;&lt;p&gt;I get the same behavior on the next exercise (the heart), as well.&lt;p&gt;Also I feel that you are giving exactly enough points to do a nicely editable shape, and then asking them to do it in &lt;i&gt;less&lt;/i&gt; by having the score mechanic. I&amp;#x27;m at the face now, and every preceding image has been done with exactly the amount of points allocated when I follow my usual rules of point placement. I feel like you&amp;#x27;re teaching people to make hard-to-edit images by asking them to use less points.&lt;p&gt;(Said rules:
1. Pull curve handles out to about 1&amp;#x2F;3 of the length of the line they control.
2. Never turn more than 90º between two control points.
3. Avoid S-curves between two points.)&lt;p&gt;OSX 10.9.4, Safari. And fourteen years using Illustrator as my main artistic medium.&lt;p&gt;Edit. I stopped at the swooshy S when you asked me to try and make it with about 3&amp;#x2F;4 as many points as I would consider to be the minimum for a nice, controllable path. I feel you are teaching people bad form.&lt;p&gt;(To make a programming analogy: think of the difference between ultra-compact, hyper-idiomatic Perl code with single-letter variables and nicely-commented code with informative variable names - the Perl may be smaller, but it takes a &lt;i&gt;lot&lt;/i&gt; more effort to go back and read when you need to change something.)</text></comment>
<story><title>The Bézier Game</title><url>http://bezier.method.ac/</url></story><parent_chain></parent_chain><comment><author>Balgair</author><text>I could not even get through the first tutorial stage. What did any of the cursor things mean? I kept clicking , but the colors turned from peach to green to purple only, nothing else happened. What is this supposed to teach again? A better tutorial is needed for sure. This was &amp;#x27;clever&amp;#x27; but too clever for me to use.</text></comment>