<story><title>Maze Design (2005)</title><url>http://www.cgl.uwaterloo.ca/csk/projects/mazes/</url></story><parent_chain></parent_chain><comment><author>xamuel</author><text>People who like this should also check out Robert Bosch&amp;#x27;s &amp;quot;TSP Art&amp;quot; (TSP stands for Travelling Salesman Problem). While this submission focuses on mazes, Bosch focuses on non-intersecting paths. The two problems are clearly dual, since a maze&amp;#x27;s solution is a non-intersecting path, and conversely every non-intersecting path is the solution to a corresponding maze.&lt;p&gt;&lt;a href=&quot;http:&amp;#x2F;&amp;#x2F;www2.oberlin.edu&amp;#x2F;math&amp;#x2F;faculty&amp;#x2F;bosch&amp;#x2F;tspart-page.html&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;www2.oberlin.edu&amp;#x2F;math&amp;#x2F;faculty&amp;#x2F;bosch&amp;#x2F;tspart-page.html&lt;/a&gt;</text></comment>
<story><title>Maze Design (2005)</title><url>http://www.cgl.uwaterloo.ca/csk/projects/mazes/</url></story><parent_chain></parent_chain><comment><author>wyldfire</author><text>&amp;gt; The designer traces regions of interest in an image and annotates the regions with style parameters. They can optionally specify a solution path, which provides a rough guide for laying out the maze&amp;#x27;s actual solution. The system uses novel extensions to well-known maze construction algorithms to build mazes that approximate the tone of the source image, express the desired style in each region, and conform to the user&amp;#x27;s solution path.&lt;p&gt;Sounds cool.  Is there a public implementation?</text></comment>