<story><title>Ask HN: Those making $500+/month on side projects in 2023 – Show and tell</title><text>Previously asked on:&lt;p&gt;2022 → &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=29995152&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=29995152&lt;/a&gt;&lt;p&gt;2021 → &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=29667095&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=29667095&lt;/a&gt;&lt;p&gt;2020 → &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=24947167&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=24947167&lt;/a&gt;</text></story><parent_chain><item><author>rogual</author><text>A long time ago, I made some Flash games. I recently converted some of them away from Flash and released them together as a desktop game for modern computers.&lt;p&gt;&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;store.steampowered.com&amp;#x2F;app&amp;#x2F;1458090&amp;#x2F;Hapland_Trilogy&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;store.steampowered.com&amp;#x2F;app&amp;#x2F;1458090&amp;#x2F;Hapland_Trilogy&amp;#x2F;&lt;/a&gt;&lt;p&gt;I am currently making more than $500 a month from this, although I don&amp;#x27;t necessarily expect that to continue. Games are a crowded market. It was a fun project, though.</text></item></parent_chain><comment><author>amcraig</author><text>Oh my god, you made the Hapland games?
I spent hours of through high school playing them.
Wanted to say thanks for the great times!</text></comment>
<story><title>Ask HN: Those making $500+/month on side projects in 2023 – Show and tell</title><text>Previously asked on:&lt;p&gt;2022 → &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=29995152&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=29995152&lt;/a&gt;&lt;p&gt;2021 → &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=29667095&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=29667095&lt;/a&gt;&lt;p&gt;2020 → &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=24947167&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;news.ycombinator.com&amp;#x2F;item?id=24947167&lt;/a&gt;</text></story><parent_chain><item><author>rogual</author><text>A long time ago, I made some Flash games. I recently converted some of them away from Flash and released them together as a desktop game for modern computers.&lt;p&gt;&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;store.steampowered.com&amp;#x2F;app&amp;#x2F;1458090&amp;#x2F;Hapland_Trilogy&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;store.steampowered.com&amp;#x2F;app&amp;#x2F;1458090&amp;#x2F;Hapland_Trilogy&amp;#x2F;&lt;/a&gt;&lt;p&gt;I am currently making more than $500 a month from this, although I don&amp;#x27;t necessarily expect that to continue. Games are a crowded market. It was a fun project, though.</text></item></parent_chain><comment><author>eps</author><text>Holy smokes! What a massive time sink it was :) Brilliant little gems, absolutely brilliant.</text></comment>