<story><title>Firefox makes click-to-activate Flash the default</title><url>https://support.mozilla.org/en-US/kb/add-ons-cause-issues-are-on-blocklist</url></story><parent_chain><item><author>marksc</author><text>Mark from Mozilla here.&lt;p&gt;To be clear, by &amp;quot;blocked&amp;quot; Flash we really mean enforced click-to-activate. User choice is always a #1 priority at Mozilla.&lt;p&gt;We regularly block vulnerable plugins. What made this block different was that we did it before Adobe made an update available. Now that Adobe has released an update, it is no longer true that every version of Flash Player is blocked in Firefox.&lt;p&gt;However, we&amp;#x27;re glad to see the conversation this has sparked. Personally I align with Alex Stamos regarding Flash, in the thinking that a formal EOL would be great.&lt;p&gt;I&amp;#x27;d also like to use this space to make a shameless plug for Shumway, a project set on building a faithful an efficient renderer for the SWF file format without native code assistance. Ending Flash doesn&amp;#x27;t need to mean an end for Flash media. &lt;a href=&quot;http:&amp;#x2F;&amp;#x2F;www.areweflashyet.com&amp;#x2F;shumway&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;www.areweflashyet.com&amp;#x2F;shumway&amp;#x2F;&lt;/a&gt;&lt;p&gt;Edit: typo</text></item></parent_chain><comment><author>koonsolo</author><text>Hi Mark,&lt;p&gt;Technology should be replaced by better technology. To give you some background: I&amp;#x27;ve written games for all kinds of platforms: PocketPC, Windows Mobile, (Desktop) Windows, Linux, OS X, Flash (AS3), HipTop, J2ME devices and some smaller proprietary devices.&lt;p&gt;Some of those platforms offer write once, run everywhere. On other platforms every device has it&amp;#x27;s own quirks and you have to test on every device and implement workarounds.&lt;p&gt;You might not like Flash, but it is great at running on every platform&amp;#x2F;browser with the same code base. If you test it on one platform, it runs on all others. (Adobe is also very good at keeping it backwards compatible)&lt;p&gt;Now, I ask you, what&amp;#x27;s the alternative for Flash? Does HTML5 offer write once, runs the same on every platform&amp;#x2F;browser(version!)? No it doesn&amp;#x27;t, and it never will. Even simple HTML pages are full of browser checking hacks.&lt;p&gt;Now, if you can offer a programming platform where the games I develop on, run exactly the same on every browser, on every platform, I have no problem killing Flash. But let&amp;#x27;s be honest here, only plugins can guarantee such a thing.&lt;p&gt;As to Alex Stamos, the top games on Facebook are all Flash. You know why? Because developers don&amp;#x27;t have to worry whether or not those games will run inside the users browser. Because once Flash is installed, they will run without issues. HTML5? No such guarantee.&lt;p&gt;So before you declare EOL, please have a proper alternative, where I don&amp;#x27;t have to pull my hair and cry all night because browser X on platform Y version Z seems to break the end boss of level 5 in my game because its implementation slightly differs from all the rest.</text></comment>
<story><title>Firefox makes click-to-activate Flash the default</title><url>https://support.mozilla.org/en-US/kb/add-ons-cause-issues-are-on-blocklist</url></story><parent_chain><item><author>marksc</author><text>Mark from Mozilla here.&lt;p&gt;To be clear, by &amp;quot;blocked&amp;quot; Flash we really mean enforced click-to-activate. User choice is always a #1 priority at Mozilla.&lt;p&gt;We regularly block vulnerable plugins. What made this block different was that we did it before Adobe made an update available. Now that Adobe has released an update, it is no longer true that every version of Flash Player is blocked in Firefox.&lt;p&gt;However, we&amp;#x27;re glad to see the conversation this has sparked. Personally I align with Alex Stamos regarding Flash, in the thinking that a formal EOL would be great.&lt;p&gt;I&amp;#x27;d also like to use this space to make a shameless plug for Shumway, a project set on building a faithful an efficient renderer for the SWF file format without native code assistance. Ending Flash doesn&amp;#x27;t need to mean an end for Flash media. &lt;a href=&quot;http:&amp;#x2F;&amp;#x2F;www.areweflashyet.com&amp;#x2F;shumway&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;www.areweflashyet.com&amp;#x2F;shumway&amp;#x2F;&lt;/a&gt;&lt;p&gt;Edit: typo</text></item></parent_chain><comment><author>mangeletti</author><text>Hi Mark,&lt;p&gt;Do you have any interest an organizing an effort, along with Facebook&amp;#x27;s Alex Stamos and other folks, to plan a formal EOL for Flash? Of course, the steps Mozilla and others have taken help, but perhaps a more organized movement could get other thought and market leaders on board, trigger higher rates of HTML5 adoption and foster the bits of remaining innovation that are needed to fully replace Flash on the web.&lt;p&gt;Also, does Firefox plan to address the concerns brought up about Hello, and, more importantly, Pocket?</text></comment>