<story><title>Google is shutting down Stadia</title><url>https://www.theverge.com/2022/9/29/23378713/google-stadia-shutting-down-game-streaming-january-2023</url></story><parent_chain><item><author>Rebelgecko</author><text>Ironically, I bet if that Stadia would&amp;#x27;ve done much better if it had launched with the promise of &amp;quot;if we do shut it down, we&amp;#x27;ll refund all your purchases&amp;quot;</text></item><item><author>jedberg</author><text>Google&amp;#x27;s reputation for not supporting things long term is finally starting to affect them in noticeable ways.&lt;p&gt;Developers didn&amp;#x27;t onboard because they were afraid it would get shut down.  It got shut down because no one onboarded.</text></item></parent_chain><comment><author>tshaddox</author><text>Funny story. Two years ago they gave away &amp;quot;Stadia Premiere Edition&amp;quot; kits for free, which was a Chromecast Ultra and a Stadia controller which I believe retailed for USD 100. I wasn&amp;#x27;t particularly interested, but I figured it would be worth a try.&lt;p&gt;But when I got the hardware I tried signing up and realized that apparently I had signed up for the Stadia free trial 6 months earlier. I vaguely remember trying for literally a few minutes on my laptop. This means that the $100 of promotional hardware they sent me is completely useless for its intended purpose.&lt;p&gt;It&amp;#x27;s genuinely sad that some manager or team went to all the trouble of getting the budget for this hardware promotion, but couldn&amp;#x27;t or didn&amp;#x27;t reset the free trial for the Google accounts of the recipients. But it might be a clear sign of the general level of competence with which the entire Stadia project was executed.&lt;p&gt;On the bright side, the Chromecast is still quite useful, although I&amp;#x27;m not personally using it and haven&amp;#x27;t found someone to give mine to. Last I checked there wasn&amp;#x27;t any way to use the Stadia controller for anything, but I wouldn&amp;#x27;t be surprised if people could figure out how to &amp;quot;jailbreak&amp;quot; it and make it useful.</text></comment>
<story><title>Google is shutting down Stadia</title><url>https://www.theverge.com/2022/9/29/23378713/google-stadia-shutting-down-game-streaming-january-2023</url></story><parent_chain><item><author>Rebelgecko</author><text>Ironically, I bet if that Stadia would&amp;#x27;ve done much better if it had launched with the promise of &amp;quot;if we do shut it down, we&amp;#x27;ll refund all your purchases&amp;quot;</text></item><item><author>jedberg</author><text>Google&amp;#x27;s reputation for not supporting things long term is finally starting to affect them in noticeable ways.&lt;p&gt;Developers didn&amp;#x27;t onboard because they were afraid it would get shut down.  It got shut down because no one onboarded.</text></item></parent_chain><comment><author>pavon</author><text>Or at least use a business model that didn&amp;#x27;t require your customers to put complete trust in the fact that you wouldn&amp;#x27;t shutdown, when you have a reputation for killing projects.&lt;p&gt;I&amp;#x27;m not a hardcore gamer and have a pretty weak desktop by gaming standards. If this was setup like an all-you-can-eat subscription, or an al-carte rental, I would have jumped on it in a heartbeat, and if it went away, oh well, I got what I paid for.&lt;p&gt;But the fact that that you had to &amp;quot;purchase&amp;quot; individual games made it a complete non-starter for me. If I purchase something, I want to actually own it, forever, not have temporary access to it at the whim of the publisher&amp;#x2F;service. I don&amp;#x27;t trust any online service to stay active indefinitely, and Google doubly so.</text></comment>