<story><title>Best D&amp;D map makers for dungeons, cities and worlds</title><url>https://www.dicebreaker.com/games/dungeons-and-dragons-5e/best-games/best-dnd-map-makers</url></story><parent_chain><item><author>A_D_E_P_T</author><text>Okay, this is probably the right place to say this:  You can&amp;#x27;t play D&amp;amp;D with GPT-3&amp;#x2F;3.5, but you absolutely can with GPT-4.  GPT-4 is a solid DM.&lt;p&gt;GPT-3 couldn&amp;#x27;t remember what it said 30 minutes ago, and was basically incapable of planning, so unless you want a simple dungeon rougelike-esque adventure, it&amp;#x27;ll lose track of things and start hallucinating.  It will also sometimes forget the rules.&lt;p&gt;My initial impressions are that GPT-4 is nearly as competent as a human DM, and much faster and more flexible.  Also, unlike GPT-3, it will roll dice for you, and it knows the rules just as well as most players.&lt;p&gt;These maps + GPT-4 could = infinite campaigns.&lt;p&gt;Perhaps it&amp;#x27;s just a matter of time -- and just a few years, at that -- before generative text and graphic AIs merge, and games like Baldur&amp;#x27;s Gate can quite literally be made on the fly.</text></item></parent_chain><comment><author>zug_zug</author><text>Played a solo-campgain with GPT4 for 1-2 hours yesterday, summary:&lt;p&gt;- Created character sheet for me, at desired level with spells and abilities&lt;p&gt;- Was able to add a cat to the game upon request&lt;p&gt;- Took hints.&lt;p&gt;- Was an &lt;i&gt;outstanding&lt;/i&gt; writer, far better than any DM in terms of sensory descriptions and articulation&lt;p&gt;- Had to ask it to only tell 5 paragraphs at a time&lt;p&gt;- Performed combat rolls and math, all apparently correctly for a long while&lt;p&gt;- The first 20 rolls were all greater than 10, asked it give more random rolls and it seemingly did for a while&lt;p&gt;- Added elements on the fly consistently without losing track mostly&lt;p&gt;- Used puzzles and challenges and created a sense of danger. Adapted well on the fly to unusual character behavior (guessing an unreasonable answer for a puzzle solution).&lt;p&gt;- After a few hours it started confusing classes in my party (I think there is some context window). It forgot I had agonizing blast after a few hours.&lt;p&gt;- Sometimes fudged distances&lt;p&gt;Overall for a DM with infinite patience and an entirely customizable campaign on the fly with no need to plan&amp;#x2F;recover it seems promising at first. But some sort of prompt engineering will eventually prove necessary i think.</text></comment>
<story><title>Best D&amp;D map makers for dungeons, cities and worlds</title><url>https://www.dicebreaker.com/games/dungeons-and-dragons-5e/best-games/best-dnd-map-makers</url></story><parent_chain><item><author>A_D_E_P_T</author><text>Okay, this is probably the right place to say this:  You can&amp;#x27;t play D&amp;amp;D with GPT-3&amp;#x2F;3.5, but you absolutely can with GPT-4.  GPT-4 is a solid DM.&lt;p&gt;GPT-3 couldn&amp;#x27;t remember what it said 30 minutes ago, and was basically incapable of planning, so unless you want a simple dungeon rougelike-esque adventure, it&amp;#x27;ll lose track of things and start hallucinating.  It will also sometimes forget the rules.&lt;p&gt;My initial impressions are that GPT-4 is nearly as competent as a human DM, and much faster and more flexible.  Also, unlike GPT-3, it will roll dice for you, and it knows the rules just as well as most players.&lt;p&gt;These maps + GPT-4 could = infinite campaigns.&lt;p&gt;Perhaps it&amp;#x27;s just a matter of time -- and just a few years, at that -- before generative text and graphic AIs merge, and games like Baldur&amp;#x27;s Gate can quite literally be made on the fly.</text></item></parent_chain><comment><author>BiteCode_dev</author><text>When you think of the content of the books in Baldur&amp;#x27;s Gate and the sheer amount of human hours poured into something just to give background to the game, this is going to save indeed a lot of time.&lt;p&gt;But on the other hand, just like open world was a terrible curse with hundred of games feeling empty, I&amp;#x27;m afraid we will see a wave of games with a lot of generated but eventually uninteresting content because this is so easy to do.&lt;p&gt;After all, good content is coherent, and filtered. It&amp;#x27;s not just about producing a lot, it&amp;#x27;s what you don&amp;#x27;t put in the game, and what you do to glue things together.&lt;p&gt;I sure GPT will eventually be better at it than humans, but for now, having a human veto is necessary to have a good noise&amp;#x2F;signal ratio and because GPT is &amp;quot;good enough&amp;quot;, being lazy is tempting.&lt;p&gt;But yeah, I can confirm GPT4 is already quite good at it and will only improve from this point.&lt;p&gt;This is going to be very interesting years.&lt;p&gt;Edit: I just made it write a full video game scenario, using BG as a competitor for basis. At first it was average, but with directions, it refined it and became quite good. Some kind of steam punk guild called the Navigators reading the wind, living in floating islands and a girl rediscovering the earth bellow the clouds and rebuilding old aliances with lost civilizations, plus a politician leader trying to prevent that and even a mentor to help her. Not bad.&lt;p&gt;I would play this, and even read it.&lt;p&gt;You can see the inspiration from &amp;quot;The Pillars of the Earth&amp;quot;,  &amp;quot;Gunnm&amp;quot;, &amp;quot;Baldur&amp;#x27;s Gate&amp;quot; and &amp;quot;nausica&amp;quot; proving again it&amp;#x27;s mostly assembling known stuff.&lt;p&gt;But a cake is mostly assembling known stuff and it&amp;#x27;s still good. The &amp;quot;last of us&amp;quot; is just a good take on something that has been done a thousand times.&lt;p&gt;So why not?</text></comment>