<story><title>Endless Sky: GPL Licensed Escape Velocity Successor</title><url>https://endless-sky.github.io/</url></story><parent_chain></parent_chain><comment><author>Waterluvian</author><text>I have a really fond memory of Escape Velocity. My brother and I played it all summer one year. We daisy chained two apple keyboards so that he could fly and I could control escorts.&lt;p&gt;Then something incredible happened. I must have pressed a wrong key because we got a beep and a note, &amp;quot;you are too far away to board this ship.&amp;quot; We looked at each other like we just discovered the map to the holy Grail. &amp;quot;WHAT DO YOU MEAN BOARD? YOU CAN BOARD SHIPS?&amp;quot;&lt;p&gt;Then later came discovering ResEdit (and creating my patented &amp;quot;Javelin Spray&amp;quot;)&lt;p&gt;I still remember so much about that game. Like capturing Lightnings and selling them for a profit. Or how it takes exactly one torpedo to kill a Defender. Or how a bumper crop lowered the price of food on Levo. The forbidden planets were so mysterious. The Lethe&amp;#x2F;Cydonia war. The Mass Driver. Modifying an Argosy into a terrifying gunboat of proton turrets. Captain Hector. Aliens. Feuding couriers that eventually start killing each other. Having 6 Rebel Destroyers as escorts, the F key turning into &amp;quot;press for missile rain.&amp;quot;&lt;p&gt;That game opened us up to a whole universe of what video games could be. We were maybe 8 and 10 years old.</text></comment>
<story><title>Endless Sky: GPL Licensed Escape Velocity Successor</title><url>https://endless-sky.github.io/</url></story><parent_chain></parent_chain><comment><author>inetknght</author><text>I&amp;#x27;ve played all three of the Escape Velocities distributed by Ambrosia Software. They&amp;#x27;re among my favorite games of all time. I first played Endless Sky on steam a few years ago. Its gameplay is very close to Escape Velocity. Its plot isn&amp;#x27;t bad either.</text></comment>