<story><title>Double Fine Adventure Kickstarter finishes at $3,335,250</title><url>http://www.kickstarter.com/projects/66710809/double-fine-adventure/?</url><text></text></story><parent_chain></parent_chain><comment><author>jerf</author><text>A periodic topic that has come up on HN in the past few weeks is how people can make money in a non-copyright world. A common example brought up is the commission model, where payment is made in advance, but I think people subconsciously discard it as a real possibility because they can&apos;t imagine how it could actually happen.&lt;p&gt;Here it is.&lt;p&gt;Yes, Double Fine (and Brian Fargo with the Wasteland 2) come in with a pre-existing reputation worth millions, but while you&apos;re there, poke around on Kickstarter&apos;s other projects. I never had before, and I am astonished what is on there and has been successfully funded with no apparent name-brand power that I&apos;m aware of. Just look at this stuff: &lt;a href=&quot;http://www.kickstarter.com/discover/categories/games/most-funded#p1&quot; rel=&quot;nofollow&quot;&gt;http://www.kickstarter.com/discover/categories/games/most-fu...&lt;/a&gt;&lt;p&gt;There are things that targeted $10,000 and handily blew past them.&lt;p&gt;Relevant to HN&apos;s interests as I browse through: &lt;a href=&quot;http://www.kickstarter.com/projects/meetpoint/startup-fever-the-board-game-0?ref=category&quot; rel=&quot;nofollow&quot;&gt;http://www.kickstarter.com/projects/meetpoint/startup-fever-...&lt;/a&gt;&lt;p&gt;Anyway, back to my point. I think it&apos;s time to stop theorizing about how maybe the commission model might work someday in the future maybe sorta, because it&apos;s happening &lt;i&gt;now&lt;/i&gt;. (The fact that I never even considered browsing around on Kickstarter is itself a testament to my own subconscious bias against the idea.)</text></comment>
<story><title>Double Fine Adventure Kickstarter finishes at $3,335,250</title><url>http://www.kickstarter.com/projects/66710809/double-fine-adventure/?</url><text></text></story><parent_chain></parent_chain><comment><author>Aloisius</author><text>This was an amazing success especially given no equity traded hands. Game publishers shouldn&apos;t be the only ones worried.&lt;p&gt;While I don&apos;t see it being easy to do initial angel funding on Kickstarter, it clearly is possible to raise significant amounts of money if you either have a good product and/or a name.</text></comment>