<story><title>Arm64 on GitHub Actions</title><url>https://github.blog/2024-06-03-arm64-on-github-actions-powering-faster-more-efficient-build-systems/</url></story><parent_chain></parent_chain><comment><author>suryao</author><text>I&amp;#x27;m so glad that GitHub finally offers this.&lt;p&gt;They&amp;#x27;re just more efficient for certain kinds of workflows - both cheaper and faster.&lt;p&gt;If you&amp;#x27;re building for arm64 targets or android, this is a no brainer because it sidesteps the emulation requirements.&lt;p&gt;We&amp;#x27;ve been offering arm64 runners for a few months now (up to 32 vcpu) with WarpBuild and our users love it.&lt;p&gt;In general, there are lots of inefficiencies in CI starting from the lack of visibility, debugging ease, performance, runner config customization, persistence, etc. We&amp;#x27;re out to solve it and make the world&amp;#x27;s fastest CI cloud ecosystem on top of existing CI providers with WarpBuild.</text></comment>
<story><title>Arm64 on GitHub Actions</title><url>https://github.blog/2024-06-03-arm64-on-github-actions-powering-faster-more-efficient-build-systems/</url></story><parent_chain></parent_chain><comment><author>joshstrange</author><text>GitHub’s runners are a joke. Switching to WarpBuild was the best decision I made for my CI&amp;#x2F;CD. I halved my build time and got cheaper minutes.&lt;p&gt;GH’s macOS runners particularly were complete trash.</text></comment>