<story><title>Snake game in a data: URI </title><url>http://bytex64.net/code/datasnake/</url></story><parent_chain><item><author>xtracto</author><text>&amp;#62;That is, if you are attempting to recreate the classic Nokia experience, anyway.&lt;p&gt;Wow, it is interesting that &quot;the reference&quot; for the snake game is the one in a Nokia mobile phone. The reference for me is the BASIC implementation that (I think) came with a version of Microsoft DOS some time ago.</text></item><item><author>naz</author><text>You should queue inputs. If you press left-down the snake should turn left and then go down on the next frame. That is, if you are attempting to recreate the classic Nokia experience, anyway.</text></item></parent_chain><comment><author>jiggy2011</author><text>There was a version called &quot;Nibbles&quot; that came with QBasic (Which in turn came with DOS 5). It also had another artillery style game called Gorillaz.&lt;p&gt;I guess the nokia implementation is considered the reference because it had the install base and must have wasted hundreds of thousands of hours worldwide.&lt;p&gt;IIRC the DOS version was pretty much unknown unless you happened to scour your disk for .BAS files.</text></comment>
<story><title>Snake game in a data: URI </title><url>http://bytex64.net/code/datasnake/</url></story><parent_chain><item><author>xtracto</author><text>&amp;#62;That is, if you are attempting to recreate the classic Nokia experience, anyway.&lt;p&gt;Wow, it is interesting that &quot;the reference&quot; for the snake game is the one in a Nokia mobile phone. The reference for me is the BASIC implementation that (I think) came with a version of Microsoft DOS some time ago.</text></item><item><author>naz</author><text>You should queue inputs. If you press left-down the snake should turn left and then go down on the next frame. That is, if you are attempting to recreate the classic Nokia experience, anyway.</text></item></parent_chain><comment><author>stuaxo</author><text>Heh, yeah the Qbasic one was good, I remember extending it to have powerups, 23 levels and 4 player ...</text></comment>