<story><title>Simpsons Hit and Run source code (2003)</title><url>https://github.com/Svxy/The-Simpsons-Hit-and-Run</url></story><parent_chain></parent_chain><comment><author>pkaler</author><text>This is a blast from a previous lifetime!  I worked at Relic Entertainment during that time.  Both Relic and Radical&amp;#x27;s offices were in Yaletown in Vancouver at that time, IIRC.  Radical ended up moving to Main &amp;amp; Terminal.&lt;p&gt;I worked on Company of Heroes and Dawn of War during this era.  The code looks very familiar.  It&amp;#x27;s the same style of C++.  The code looks very similar to Homeworld.
&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;github.com&amp;#x2F;HomeworldSDL&amp;#x2F;HomeworldSDL&quot;&gt;https:&amp;#x2F;&amp;#x2F;github.com&amp;#x2F;HomeworldSDL&amp;#x2F;HomeworldSDL&lt;/a&gt;&lt;p&gt;I went to SFU, where Neall Verheyde one of the programmers from Radical lectured one semester.  Sadly, it looks like he passed away a few years ago.
&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.dignitymemorial.com&amp;#x2F;obituaries&amp;#x2F;west-vancouver-bc&amp;#x2F;neall-verheyde-8141447&quot; rel=&quot;nofollow noreferrer&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.dignitymemorial.com&amp;#x2F;obituaries&amp;#x2F;west-vancouver-bc...&lt;/a&gt;</text></comment>
<story><title>Simpsons Hit and Run source code (2003)</title><url>https://github.com/Svxy/The-Simpsons-Hit-and-Run</url></story><parent_chain></parent_chain><comment><author>sen</author><text>For fans of the game, Reubs on YouTube[0] has been remaking the entire game and all its assets using modern engine&amp;#x2F;tools&amp;#x2F;etc.&lt;p&gt;It’ll obviously (but regrettably) never get released to the general public, but it’s fun to watch and see what maybe could’ve been.&lt;p&gt;[0] &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;youtube.com&amp;#x2F;@reubs&quot;&gt;https:&amp;#x2F;&amp;#x2F;youtube.com&amp;#x2F;@reubs&lt;/a&gt;</text></comment>