<story><title>State of React Native 2018</title><url>https://facebook.github.io/react-native/blog/2018/06/14/state-of-react-native-2018</url></story><parent_chain><item><author>rawrmaan</author><text>Lots of negative or neutral posts in here, so let me chime in: I love React Native.&lt;p&gt;It’s not perfect, but it’s very damn good. One of the most impressive pieces of software I’ve encountered in 9+ years of mobile and full stack development.&lt;p&gt;I do all my projects in RN now, and I believe it gives me a 2-3x iteration speed advantage over my competitors with indistinguishable-from-native interactions (using react-native-navigation) and the ability to be on all platforms. For a solo dev, these advantages are insanely powerful and are the major reasons that my business is viable.&lt;p&gt;Last year I rewrote my game Falcross in RN and I’m so happy with my choice. Seriously, check it out and see if you can tell it’s a “hybrid” app:
[App Store]: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;itunes.apple.com&amp;#x2F;in&amp;#x2F;app&amp;#x2F;falcross-logic-puzzles&amp;#x2F;id500195713?mt=8&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;itunes.apple.com&amp;#x2F;in&amp;#x2F;app&amp;#x2F;falcross-logic-puzzles&amp;#x2F;id500...&lt;/a&gt;
[Google Play]: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;play.google.com&amp;#x2F;store&amp;#x2F;apps&amp;#x2F;details?id=com.rawrmaan.falcross&amp;amp;hl=en_US&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;play.google.com&amp;#x2F;store&amp;#x2F;apps&amp;#x2F;details?id=com.rawrmaan.f...&lt;/a&gt;&lt;p&gt;At 5k+ DAU I believe it is the largest production game written in RN.&lt;p&gt;There are more apps but I’m on mobile and it’s too hard to link them.&lt;p&gt;Major kudos to the RN team for all their hard work. RN makes me feel very dangerous as a solo developer and honestly makes mobile development more fun than I have ever imagined (especially paired with TypeScript). Thank you!</text></item></parent_chain><comment><author>amake</author><text>I tried your game on my Pixel 2, and aside from the performance issues already mentioned by other posters, there are very clear 1px misalignments (buttons borders, screen edges) that make it fairly clear (imo) the app is not native.</text></comment>
<story><title>State of React Native 2018</title><url>https://facebook.github.io/react-native/blog/2018/06/14/state-of-react-native-2018</url></story><parent_chain><item><author>rawrmaan</author><text>Lots of negative or neutral posts in here, so let me chime in: I love React Native.&lt;p&gt;It’s not perfect, but it’s very damn good. One of the most impressive pieces of software I’ve encountered in 9+ years of mobile and full stack development.&lt;p&gt;I do all my projects in RN now, and I believe it gives me a 2-3x iteration speed advantage over my competitors with indistinguishable-from-native interactions (using react-native-navigation) and the ability to be on all platforms. For a solo dev, these advantages are insanely powerful and are the major reasons that my business is viable.&lt;p&gt;Last year I rewrote my game Falcross in RN and I’m so happy with my choice. Seriously, check it out and see if you can tell it’s a “hybrid” app:
[App Store]: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;itunes.apple.com&amp;#x2F;in&amp;#x2F;app&amp;#x2F;falcross-logic-puzzles&amp;#x2F;id500195713?mt=8&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;itunes.apple.com&amp;#x2F;in&amp;#x2F;app&amp;#x2F;falcross-logic-puzzles&amp;#x2F;id500...&lt;/a&gt;
[Google Play]: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;play.google.com&amp;#x2F;store&amp;#x2F;apps&amp;#x2F;details?id=com.rawrmaan.falcross&amp;amp;hl=en_US&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;play.google.com&amp;#x2F;store&amp;#x2F;apps&amp;#x2F;details?id=com.rawrmaan.f...&lt;/a&gt;&lt;p&gt;At 5k+ DAU I believe it is the largest production game written in RN.&lt;p&gt;There are more apps but I’m on mobile and it’s too hard to link them.&lt;p&gt;Major kudos to the RN team for all their hard work. RN makes me feel very dangerous as a solo developer and honestly makes mobile development more fun than I have ever imagined (especially paired with TypeScript). Thank you!</text></item></parent_chain><comment><author>on_and_off</author><text>I have just tried it and I can&amp;#x27;t really tell that it is non native since I don&amp;#x27;t expect games to be native anyway.&lt;p&gt;I do see that the buttons don&amp;#x27;t align with what the OS displays but that&amp;#x27;s ok for a game.&lt;p&gt;What I do see however is that it performs VERY poorly on my Pixel 2. Which is pretty surprising considering there is not much going on on the screen.&lt;p&gt;Not a major hindrance for this kind of game, but still very noticeable.</text></comment>