<story><title>Thoughts on Vision Pro</title><url>https://andrewhart.me/vision-pro/</url></story><parent_chain><item><author>leetharris</author><text>I owned one and this article is perfectly accurate. This guy hit the nail on the head on everything.&lt;p&gt;Passthrough is massively oversold, even if it&amp;#x27;s technically impressive. They set expectations way too high.&lt;p&gt;The comfort is the #1 reason I don&amp;#x27;t own a Vision Pro anymore. I feel exactly as the author put it, &amp;quot;relieved,&amp;quot; when I take it off.&lt;p&gt;I feel significantly more disconnected from my family when I have it on because I have no easy way to share my content with them. A massively improved guest mode, better casting, or something else would go a long way here.&lt;p&gt;The eye tracking + tap is incredible, but Apple tried to shoehorn this into everything. It should have been the primary mode of interaction with a detailed&amp;#x2F;precision interaction when needed. Eye tracking + tap is simply not good enough for power user use cases. It was such a relief to go back to my Quest after Vision Pro because the controllers were so precise and easy to use.&lt;p&gt;And finally, I&amp;#x27;ll mention that the OS + standardization of UX is HUGE. The Quest feels like a crappy Chinese clone in comparison. Every single window has a completely different way of moving, adjusting, etc. Sometimes you click in the center, sometimes you click under, sometimes you can&amp;#x27;t move it at all. On the Vision Pro, everything is standardized. I&amp;#x27;d love to see Meta fix this.</text></item></parent_chain><comment><author>throwup238</author><text>&lt;i&gt;&amp;gt; I feel significantly more disconnected from my family when I have it on because I have no easy way to share my content with them. A massively improved guest mode, better casting, or something else would go a long way here.&lt;/i&gt;&lt;p&gt;This whole paragraph sounds downright dystopian.&lt;p&gt;“A family that shares content together, stays together”</text></comment>
<story><title>Thoughts on Vision Pro</title><url>https://andrewhart.me/vision-pro/</url></story><parent_chain><item><author>leetharris</author><text>I owned one and this article is perfectly accurate. This guy hit the nail on the head on everything.&lt;p&gt;Passthrough is massively oversold, even if it&amp;#x27;s technically impressive. They set expectations way too high.&lt;p&gt;The comfort is the #1 reason I don&amp;#x27;t own a Vision Pro anymore. I feel exactly as the author put it, &amp;quot;relieved,&amp;quot; when I take it off.&lt;p&gt;I feel significantly more disconnected from my family when I have it on because I have no easy way to share my content with them. A massively improved guest mode, better casting, or something else would go a long way here.&lt;p&gt;The eye tracking + tap is incredible, but Apple tried to shoehorn this into everything. It should have been the primary mode of interaction with a detailed&amp;#x2F;precision interaction when needed. Eye tracking + tap is simply not good enough for power user use cases. It was such a relief to go back to my Quest after Vision Pro because the controllers were so precise and easy to use.&lt;p&gt;And finally, I&amp;#x27;ll mention that the OS + standardization of UX is HUGE. The Quest feels like a crappy Chinese clone in comparison. Every single window has a completely different way of moving, adjusting, etc. Sometimes you click in the center, sometimes you click under, sometimes you can&amp;#x27;t move it at all. On the Vision Pro, everything is standardized. I&amp;#x27;d love to see Meta fix this.</text></item></parent_chain><comment><author>petesergeant</author><text>&amp;gt;  I owned one and this article is perfectly accurate. This guy hit the nail on the head on everything.&lt;p&gt;Strangely enough, I don&amp;#x27;t own one, but just assumed this guy had hit the nail on the head with everything. Everything else I&amp;#x27;ve read felt like it was pushing an agenda, this guy&amp;#x27;s writing just seemed like it was accurately weighing the pros and cons as he saw them.</text></comment>