<story><title>The emergence of full-body Gaussian Splat deepfake humans</title><url>https://blog.metaphysic.ai/the-emergence-of-full-body-gaussian-splat-deepfake-humans/</url></story><parent_chain><item><author>api</author><text>People will have to learn that nothing can be believed no matter the medium unless there is a verifiable chain of custody to the information.&lt;p&gt;This is the way it always was back when our primary means of communication was verbal and hand written. Everyone knew anyone could lie. We then had this bizarre period of time when you had certain types of media, especially photographs and video, that were extremely hard to fake convincingly. That period is now over and we have returned to the norm: you can&amp;#x27;t believe it unless the provenance of the information is known and the chain of custody is trustworthy.&lt;p&gt;This needs to be drilled into people starting in elementary school.</text></item><item><author>dzink</author><text>Political deep faking may be seen during elections, but imagine if someone faked corporate executives acting poorly to subvert&amp;#x2F;short stock prices. The sky is the limit on abuse.</text></item><item><author>hugh-avherald</author><text>I had a friend who worked in the Treasury Department and got access to government decisions and statistics releases before the general public did. He and his team would often make paper trades to try to guess the effect of these decisions. They were surprised how often they lost money.&lt;p&gt;I suspect in the upcoming election, deepfaking the candidates doing something out-of-character would have a similar surprising effect.</text></item><item><author>andyjohnson0</author><text>&amp;gt; I&amp;#x27;m sure the primary use case of this technology is in film. (e.g. Disney populating background extras)&lt;p&gt;If the recent history of tech is anything to go by, the most popular in-practice use case will be porn. All it will need is a corpus of training data: which it&amp;#x27;s safe to assume already exists.&lt;p&gt;After that, deepfaking $WorldLeader$ doing something embarrassing is probably #2 or #3. Just in time for the US elections...</text></item><item><author>elif</author><text>I&amp;#x27;m sure the primary use case of this technology is in film. (e.g. Disney populating background extras)&lt;p&gt;But I would LOVE to see this transformed into a game engine&amp;#x2F;game dev IDE. Imagine if anyone with a smartphone could create photorealistic character models in under a minute. Hell, players could even provide themselves as character models ad-hoc without involving any devs.&lt;p&gt;It would be a renaissance moment for game development speed and accessibility, and make things like &amp;#x27;asset store games&amp;#x27; irrelevant.&lt;p&gt;Imagine an LLM built to understand a base game engine template code, and also able to perform gaussian splat transformation on frames of input video.&lt;p&gt;It also seems like it could be the missing link for AR&amp;#x2F;VR crossing the uncanny valley.</text></item></parent_chain><comment><author>skissane</author><text>&amp;gt; This is the way it always was back when our primary means of communication was verbal and hand written. Everyone knew anyone could lie. We then had this bizarre period of time when you had certain types of media, especially photographs and video, that were extremely hard to fake convincingly. That period is now over and we have returned to the norm: you can&amp;#x27;t believe it unless the provenance of the information is known and the chain of custody is trustworthy.&lt;p&gt;Which will result in different groups of people living in different realities - if what evidence you accept comes down to whom you trust as reliable, different societies (or sections thereof) will choose to trust different people&lt;p&gt;Which in itself is maybe a return to the historical norm - the truth of Catholicism was obvious to all in 12th century Rome, while the truth of Islam was equally obvious in 12th century Mecca</text></comment>
<story><title>The emergence of full-body Gaussian Splat deepfake humans</title><url>https://blog.metaphysic.ai/the-emergence-of-full-body-gaussian-splat-deepfake-humans/</url></story><parent_chain><item><author>api</author><text>People will have to learn that nothing can be believed no matter the medium unless there is a verifiable chain of custody to the information.&lt;p&gt;This is the way it always was back when our primary means of communication was verbal and hand written. Everyone knew anyone could lie. We then had this bizarre period of time when you had certain types of media, especially photographs and video, that were extremely hard to fake convincingly. That period is now over and we have returned to the norm: you can&amp;#x27;t believe it unless the provenance of the information is known and the chain of custody is trustworthy.&lt;p&gt;This needs to be drilled into people starting in elementary school.</text></item><item><author>dzink</author><text>Political deep faking may be seen during elections, but imagine if someone faked corporate executives acting poorly to subvert&amp;#x2F;short stock prices. The sky is the limit on abuse.</text></item><item><author>hugh-avherald</author><text>I had a friend who worked in the Treasury Department and got access to government decisions and statistics releases before the general public did. He and his team would often make paper trades to try to guess the effect of these decisions. They were surprised how often they lost money.&lt;p&gt;I suspect in the upcoming election, deepfaking the candidates doing something out-of-character would have a similar surprising effect.</text></item><item><author>andyjohnson0</author><text>&amp;gt; I&amp;#x27;m sure the primary use case of this technology is in film. (e.g. Disney populating background extras)&lt;p&gt;If the recent history of tech is anything to go by, the most popular in-practice use case will be porn. All it will need is a corpus of training data: which it&amp;#x27;s safe to assume already exists.&lt;p&gt;After that, deepfaking $WorldLeader$ doing something embarrassing is probably #2 or #3. Just in time for the US elections...</text></item><item><author>elif</author><text>I&amp;#x27;m sure the primary use case of this technology is in film. (e.g. Disney populating background extras)&lt;p&gt;But I would LOVE to see this transformed into a game engine&amp;#x2F;game dev IDE. Imagine if anyone with a smartphone could create photorealistic character models in under a minute. Hell, players could even provide themselves as character models ad-hoc without involving any devs.&lt;p&gt;It would be a renaissance moment for game development speed and accessibility, and make things like &amp;#x27;asset store games&amp;#x27; irrelevant.&lt;p&gt;Imagine an LLM built to understand a base game engine template code, and also able to perform gaussian splat transformation on frames of input video.&lt;p&gt;It also seems like it could be the missing link for AR&amp;#x2F;VR crossing the uncanny valley.</text></item></parent_chain><comment><author>tivert</author><text>&amp;gt; People will have to learn that nothing can be believed no matter the medium unless there is a verifiable chain of custody to the information.&lt;p&gt;How are &amp;quot;people&amp;quot; &lt;i&gt;actually&lt;/i&gt; supposed to know there&amp;#x27;s &amp;quot;a verifiable chain of custody to the information&amp;quot;?&lt;p&gt;I think this case is instructive to the workability of that idea: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;en.wikipedia.org&amp;#x2F;wiki&amp;#x2F;Killian_documents_controversy&quot; rel=&quot;nofollow noreferrer&quot;&gt;https:&amp;#x2F;&amp;#x2F;en.wikipedia.org&amp;#x2F;wiki&amp;#x2F;Killian_documents_controversy&lt;/a&gt;.  A major news organization was fooled by a forged document &lt;i&gt;that was later identified as such by amateurs&lt;/i&gt;.  How is any organization supposed to have &amp;quot;a verifiable chain of custody to the information&amp;quot; for leaked information?  That&amp;#x27;s the avenue for a lot of important information, and without it you&amp;#x27;ll just have a lot more reporting on press releases.</text></comment>