<story><title>How Eve Players Pulled Off the Biggest Betrayal in Its History</title><url>https://kotaku.com/how-eve-players-pulled-off-the-biggest-betrayal-in-its-1806168400</url></story><parent_chain><item><author>hellofunk</author><text>Who created this war, is it part of the initial game or are these &amp;quot;societies&amp;quot; forming ad-hoc by the players and making wars between them?</text></item><item><author>rkangel</author><text>Short version (from the point of view of an outsider to the events):&lt;p&gt;During the last big large scale conflict, an alliance called CO2 defected from its parent coalition The Imperium to the other side. This was a big loss to the Imperium - CO2 were one of their larger and better groups of fighters. It turned the tide of the war and the Imperium were left with emnity towards CO2 due to their betrayal.&lt;p&gt;In the time since then, Gigx who runs CO2 has (among other things) been annoying people inside and outside his alliance over various diplomatic incidents. One of those was TheJudge who was a leader in CO2 (but subordinate to gigx). Simultaneously TheJudge was being slowly talked into betraying CO2 by a couple members of the Imperium. This was significantly helped by the three of them being on a player elected group of representatives to the developers, that meets in person a few times a year.&lt;p&gt;TheJudge had enough power and control over the alliance and its assets that when he eventually decided to actually jump ship, he could sell off ships, space stations (&amp;#x27;citadels&amp;#x27;) and other expensive things owned by the alliance. The Imperium are taking credit for this betrayal - they consider it &amp;#x27;revenge&amp;#x27;.&lt;p&gt;Up to now this is all classic Eve - betrayal by people you trust. The postscript is less nice though: gigx in a moment of anger asked in in game chat for real life contact details for TheJudge so that he could &amp;#x27;cut off his hands&amp;#x27;. This is obviously not OK and CCP banned gigx permanently. This has the side-effect of putting the final nail in the CO2 coffin.</text></item><item><author>hellofunk</author><text>I must be completely out of touch, because I could not make heads or tails of nearly any word in this article. In fact, I&amp;#x27;m so out of touch, I couldn&amp;#x27;t tell if I was reading a real news item or a piece of short fiction. Damn there some areas of the tech scene that are as foreign to me as, say, hitching a tent along the Antarctic coast.</text></item></parent_chain><comment><author>dave_sullivan</author><text>They are all player formed.&lt;p&gt;Another interesting aspect is that almost every in-game item is &amp;quot;player manufactured&amp;quot; by mining raw materials, refining those materials, using those refined materials to make items from blueprints, then sell those items to other players.&lt;p&gt;Each step in that cycle requires specialized skill trees, so it&amp;#x27;s usually not one person that does it all.&lt;p&gt;They don&amp;#x27;t really have NPC shops and inventory is just what people are making and selling. &amp;quot;What to make&amp;quot; is itself informed by buyer demand and everything from raw material to finished items has a market set price.&lt;p&gt;Simply being a trader in Eve can be fun.</text></comment>
<story><title>How Eve Players Pulled Off the Biggest Betrayal in Its History</title><url>https://kotaku.com/how-eve-players-pulled-off-the-biggest-betrayal-in-its-1806168400</url></story><parent_chain><item><author>hellofunk</author><text>Who created this war, is it part of the initial game or are these &amp;quot;societies&amp;quot; forming ad-hoc by the players and making wars between them?</text></item><item><author>rkangel</author><text>Short version (from the point of view of an outsider to the events):&lt;p&gt;During the last big large scale conflict, an alliance called CO2 defected from its parent coalition The Imperium to the other side. This was a big loss to the Imperium - CO2 were one of their larger and better groups of fighters. It turned the tide of the war and the Imperium were left with emnity towards CO2 due to their betrayal.&lt;p&gt;In the time since then, Gigx who runs CO2 has (among other things) been annoying people inside and outside his alliance over various diplomatic incidents. One of those was TheJudge who was a leader in CO2 (but subordinate to gigx). Simultaneously TheJudge was being slowly talked into betraying CO2 by a couple members of the Imperium. This was significantly helped by the three of them being on a player elected group of representatives to the developers, that meets in person a few times a year.&lt;p&gt;TheJudge had enough power and control over the alliance and its assets that when he eventually decided to actually jump ship, he could sell off ships, space stations (&amp;#x27;citadels&amp;#x27;) and other expensive things owned by the alliance. The Imperium are taking credit for this betrayal - they consider it &amp;#x27;revenge&amp;#x27;.&lt;p&gt;Up to now this is all classic Eve - betrayal by people you trust. The postscript is less nice though: gigx in a moment of anger asked in in game chat for real life contact details for TheJudge so that he could &amp;#x27;cut off his hands&amp;#x27;. This is obviously not OK and CCP banned gigx permanently. This has the side-effect of putting the final nail in the CO2 coffin.</text></item><item><author>hellofunk</author><text>I must be completely out of touch, because I could not make heads or tails of nearly any word in this article. In fact, I&amp;#x27;m so out of touch, I couldn&amp;#x27;t tell if I was reading a real news item or a piece of short fiction. Damn there some areas of the tech scene that are as foreign to me as, say, hitching a tent along the Antarctic coast.</text></item></parent_chain><comment><author>graphitezepp</author><text>100% ad-hoc societies and only organic wars only here!</text></comment>