<story><title>System programming in Rust: beyond safety</title><url>https://blog.acolyer.org/2017/06/14/system-programming-in-rust-beyond-safety/</url></story><parent_chain></parent_chain><comment><author>verytrivial</author><text>I look forward to more &amp;quot;Rust proved to be great to implement this real feature&amp;#x2F;system&amp;#x2F;OS, here it is!&amp;quot; posts and fewer  &amp;quot;Why you&amp;#x2F;someone else should use Rust for feature&amp;#x2F;system&amp;#x2F;OS instead of your awful and dangerous language, sneer!&amp;quot;  (The people at redox-os.org are doing great work here I think)</text></comment>
<story><title>System programming in Rust: beyond safety</title><url>https://blog.acolyer.org/2017/06/14/system-programming-in-rust-beyond-safety/</url></story><parent_chain></parent_chain><comment><author>empath75</author><text>This is more interesting than the standard Rust article about borrowing and lifetimes, and is more about how linear types can be used to enable new safety features easily.</text></comment>