<story><title>Slow Software</title><url>https://www.inkandswitch.com/slow-software.html</url></story><parent_chain><item><author>dandare</author><text>Input latency, I can understand. Web latency, at least you know what you are paying for (trackers, fonts, bloated stylesheets, MBs of JS libraries...). But core software latency, that is pure madness.&lt;p&gt;Android share menu: what on earth takes 500ms-2000ms to display a menu??&lt;p&gt;Android scrolling: I could have a smoother scrolling if I rendered the view on a wall in Doom III. Why on earth is the scrolling process not prioritized above everything else?? iOS got this right.&lt;p&gt;Microsoft Outlook on Mac: it can teak easily 2000ms to close(!) a window, are you kidding me?&lt;p&gt;My new 2018 Touchbar Mac does not &amp;quot;feel&amp;quot; any faster than my old 2013 retina Mac, while the paper specs and benchmarks show at least 100% increase in computational power. They can both equally easily choke down on some unwanted Skype update or stupid WebEx video stream (yes, I work in corporate).</text></item></parent_chain><comment><author>nugator</author><text>Amen, the Android share menu. Seems like it tries to go through the entire history of my previous shares to see what is most popular, then asks every app that enables sharing to list their respective sharing targets. Some of these apps also checks which of its own sharing targets are most popular (like the sms app and Messenger).
Finally it renders a long list that to me feels random each time and not always relevant. &amp;#x2F;End rant</text></comment>
<story><title>Slow Software</title><url>https://www.inkandswitch.com/slow-software.html</url></story><parent_chain><item><author>dandare</author><text>Input latency, I can understand. Web latency, at least you know what you are paying for (trackers, fonts, bloated stylesheets, MBs of JS libraries...). But core software latency, that is pure madness.&lt;p&gt;Android share menu: what on earth takes 500ms-2000ms to display a menu??&lt;p&gt;Android scrolling: I could have a smoother scrolling if I rendered the view on a wall in Doom III. Why on earth is the scrolling process not prioritized above everything else?? iOS got this right.&lt;p&gt;Microsoft Outlook on Mac: it can teak easily 2000ms to close(!) a window, are you kidding me?&lt;p&gt;My new 2018 Touchbar Mac does not &amp;quot;feel&amp;quot; any faster than my old 2013 retina Mac, while the paper specs and benchmarks show at least 100% increase in computational power. They can both equally easily choke down on some unwanted Skype update or stupid WebEx video stream (yes, I work in corporate).</text></item></parent_chain><comment><author>lostgame</author><text>I also work in corporate - my 2017 Touchbar feels insanely slower than my partner&amp;#x27;s 2013, or sometimes even my late 2011.&lt;p&gt;Not to mention the awful keyboard and non-upgradable parts.&lt;p&gt;Outlook is a nightmare - heck, the Office suite has been awful essentially since it&amp;#x27;s rewrite from being PPC-only for 2008.&lt;p&gt;Not only did we have to wait way too long for a native Intel version &amp;#x2F; Universal Binary - but when it arrived, it was slow and clunky on &lt;i&gt;both&lt;/i&gt; pieces of hardware.&lt;p&gt;But worse than office - our entire team is now being migrated to cloud-based email that virtualizes itself in an &lt;i&gt;IE window&lt;/i&gt;, and responds to clicks and scrolls about 40% of the time.&lt;p&gt;It looks awful, it performs awful, I&amp;#x27;ve never experienced quite a terrible piece of software. Weird, virtualized, Office 365 - unless you&amp;#x27;re on Windows, I couldn&amp;#x27;t imagine this working for you.</text></comment>