<story><title>BootLogo: Logo language in 508 bytes of x86 machine code</title><url>https://github.com/nanochess/bootLogo</url></story><parent_chain></parent_chain><comment><author>fsmv</author><text>Hello friend. I&amp;#x27;m on a crusade to make people&amp;#x27;s bootsector code work on real hardware.&lt;p&gt;You&amp;#x27;re missing several reserved memory areas and state bits to reset. Check out my bootsector I have lots of comments on what things are needed &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;github.com&amp;#x2F;fsmv&amp;#x2F;bootstrap-os&amp;#x2F;blob&amp;#x2F;master&amp;#x2F;bootloader&amp;#x2F;bootsect.asm&quot;&gt;https:&amp;#x2F;&amp;#x2F;github.com&amp;#x2F;fsmv&amp;#x2F;bootstrap-os&amp;#x2F;blob&amp;#x2F;master&amp;#x2F;bootloader&amp;#x2F;...&lt;/a&gt;&lt;p&gt;You can probably drop the extra sector loading code and error printing and only use the header and footer.</text></comment>
<story><title>BootLogo: Logo language in 508 bytes of x86 machine code</title><url>https://github.com/nanochess/bootLogo</url></story><parent_chain></parent_chain><comment><author>pragma_x</author><text>&lt;p&gt;&lt;pre&gt;&lt;code&gt;        mov ax,0x0013 ; VGA 320x200x256 colors mode.
        int 0x10 ; Set video mode.
&lt;/code&gt;&lt;/pre&gt;
Oh man that takes me back.  Also this is sporting a fixed-point sin table and compiled down to a .com.  It&amp;#x27;s like 1994 all over again.</text></comment>