<story><title>AMD Ryzen 3 1300X and Ryzen 3 1200 CPU Review</title><url>http://www.anandtech.com/show/11658/the-amd-ryzen-3-1300x-ryzen-3-1200-cpu-review</url></story><parent_chain><item><author>shmerl</author><text>I&amp;#x27;m still waiting for this nasty hardware bug to be addressed: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;community.amd.com&amp;#x2F;message&amp;#x2F;2796982&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;community.amd.com&amp;#x2F;message&amp;#x2F;2796982&lt;/a&gt;&lt;p&gt;Or actually, there are 2 bugs. Some random freezes, and heavy multithreading segfaults.</text></item></parent_chain><comment><author>the_mitsuhiko</author><text>It would be nice if someone actually managed to pin this down. It appears to primarily affect people that compile with haswell optimizations.&lt;p&gt;The bug was first reported in april yet to the date no narrowing down from either AMD or community.&lt;p&gt;This is the best hint we have so far: &lt;a href=&quot;http:&amp;#x2F;&amp;#x2F;gitweb.dragonflybsd.org&amp;#x2F;dragonfly.git&amp;#x2F;commitdiff&amp;#x2F;b48dd28447fc8ef62fbc963accd301557fd9ac20&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;gitweb.dragonflybsd.org&amp;#x2F;dragonfly.git&amp;#x2F;commitdiff&amp;#x2F;b48d...&lt;/a&gt;</text></comment>
<story><title>AMD Ryzen 3 1300X and Ryzen 3 1200 CPU Review</title><url>http://www.anandtech.com/show/11658/the-amd-ryzen-3-1300x-ryzen-3-1200-cpu-review</url></story><parent_chain><item><author>shmerl</author><text>I&amp;#x27;m still waiting for this nasty hardware bug to be addressed: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;community.amd.com&amp;#x2F;message&amp;#x2F;2796982&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;community.amd.com&amp;#x2F;message&amp;#x2F;2796982&lt;/a&gt;&lt;p&gt;Or actually, there are 2 bugs. Some random freezes, and heavy multithreading segfaults.</text></item></parent_chain><comment><author>powercf</author><text>This should get more recognition from the media. Especially as AMD are launching server and high-end CPUs with high core-counts (where I assume a large part of the market will be programmers), getting 120fps instead of 140fps in ${SOME_GAME} is irrelevant compared to unpredictable crashes during `make -j 16`.&lt;p&gt;Personally I would like to build a Ryzen (possibly ThreadRipper, depending on pricing) computer this year, but that is definitely on hold until this issue is fixed.</text></comment>