<story><title>The Legend of Zelda: Tears of the Kingdom Release</title><url>https://www.zelda.com/tears-of-the-kingdom/</url></story><parent_chain><item><author>epolanski</author><text>The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point)&lt;p&gt;Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope.&lt;p&gt;That doesn&amp;#x27;t even counts the untapped bonuses from much higher memory speeds.&lt;p&gt;I would instantly buy this, we would be looking at mobile machines more powerful than a PS4 Pro which is imho more than enough for the type of console.&lt;p&gt;Nintendo doesn&amp;#x27;t even need to build it on the latest state of the art TSMC process, even the 5nm should be enough.</text></item><item><author>monocasa</author><text>&amp;gt; People complaining about the Switch being underpowered are expecting PS5 level performance on a mobile device.&lt;p&gt;I mean, the SoC on the switch was long in the tooth at launch.  It&amp;#x27;s almost exactly the same hardware as in the tegra shield that came out two years prior, but Nintendo clocks it down to 1Ghz, about half the speed of the shield.&lt;p&gt;There&amp;#x27;s some legitimate complaints that it&amp;#x27;s a dog slow system because of that.  For instance this new Zelda is frame locked to 20fps in some areas apparently.</text></item><item><author>bzzzt</author><text>People complaining about the Switch being underpowered are expecting PS5 level performance on a mobile device. Even if a new console would be twice as fast they still would be disappointed.
It&amp;#x27;s perfectly possible to create innovative and - most important - fun games on something as powerful as the Switch.</text></item><item><author>genocidicbunny</author><text>&amp;gt; It really makes me think Nintendo has an untapped market here to sell a little box you plug into your PC that plays switch games, interfaces with their controllers, etc. They&amp;#x27;ve done oddball stuff like the SNES Gameboy player and GameCube GBA player add-ons in the past, it feels like there would be people willing to pay to properly play Switch games on their gaming PCs.&lt;p&gt;It seems unlikely they would be willing to let go of control like that. With all their oddball stuff, you were still largely within the Nintendo ecosystem. They also probably don&amp;#x27;t want to deal with the piracy problem on PC, considering they already deal with it on their relatively locked-down consoles.&lt;p&gt;For better or for worse, Nintendo also likes to really control the experience you get playing games on their platforms; It would probably not be a great look for them to have to deal with thousands of customers that are trying to run their games on hardware older than a Switch and complaining that it&amp;#x27;s a terrible experience. Yeah the existing hardware is underpowered, but its uniformly underpowered, and that&amp;#x27;s worth quite a bit too.&lt;p&gt;I think for Nintendo, the more prudent solution would be to release an updated Switch with some more powerful hardware that&amp;#x27;s fully backwards compatible with the existing Switch library. It would be very par for the course for them, and assuage most of the complaints about the Switch being underpowered.</text></item><item><author>qbasic_forever</author><text>I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents.  That in itself wasn&amp;#x27;t surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch.&lt;p&gt;It really makes me think Nintendo has an untapped market here to sell a little box you plug into your PC that plays switch games, interfaces with their controllers, etc.  They&amp;#x27;ve done oddball stuff like the SNES Gameboy player and GameCube GBA player add-ons in the past. It feels like there would be people willing to pay to properly play Switch games on their gaming PCs.</text></item></parent_chain><comment><author>darkteflon</author><text>All they have to do to keep me and my kids as customers through the next gen is commit to back compat with our Switch library and build something that can run their big-budget first party titles like Zelda at 720p60 handheld &amp;#x2F; 1080p60 docked. So sort of 2.5x what we’ve got now. Spend the rest of the TDP budget on pushing out the battery life. Hardware upscaling for bonus points only. Job done.&lt;p&gt;This is Nintendo though so I expect nothing.</text></comment>
<story><title>The Legend of Zelda: Tears of the Kingdom Release</title><url>https://www.zelda.com/tears-of-the-kingdom/</url></story><parent_chain><item><author>epolanski</author><text>The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point)&lt;p&gt;Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope.&lt;p&gt;That doesn&amp;#x27;t even counts the untapped bonuses from much higher memory speeds.&lt;p&gt;I would instantly buy this, we would be looking at mobile machines more powerful than a PS4 Pro which is imho more than enough for the type of console.&lt;p&gt;Nintendo doesn&amp;#x27;t even need to build it on the latest state of the art TSMC process, even the 5nm should be enough.</text></item><item><author>monocasa</author><text>&amp;gt; People complaining about the Switch being underpowered are expecting PS5 level performance on a mobile device.&lt;p&gt;I mean, the SoC on the switch was long in the tooth at launch.  It&amp;#x27;s almost exactly the same hardware as in the tegra shield that came out two years prior, but Nintendo clocks it down to 1Ghz, about half the speed of the shield.&lt;p&gt;There&amp;#x27;s some legitimate complaints that it&amp;#x27;s a dog slow system because of that.  For instance this new Zelda is frame locked to 20fps in some areas apparently.</text></item><item><author>bzzzt</author><text>People complaining about the Switch being underpowered are expecting PS5 level performance on a mobile device. Even if a new console would be twice as fast they still would be disappointed.
It&amp;#x27;s perfectly possible to create innovative and - most important - fun games on something as powerful as the Switch.</text></item><item><author>genocidicbunny</author><text>&amp;gt; It really makes me think Nintendo has an untapped market here to sell a little box you plug into your PC that plays switch games, interfaces with their controllers, etc. They&amp;#x27;ve done oddball stuff like the SNES Gameboy player and GameCube GBA player add-ons in the past, it feels like there would be people willing to pay to properly play Switch games on their gaming PCs.&lt;p&gt;It seems unlikely they would be willing to let go of control like that. With all their oddball stuff, you were still largely within the Nintendo ecosystem. They also probably don&amp;#x27;t want to deal with the piracy problem on PC, considering they already deal with it on their relatively locked-down consoles.&lt;p&gt;For better or for worse, Nintendo also likes to really control the experience you get playing games on their platforms; It would probably not be a great look for them to have to deal with thousands of customers that are trying to run their games on hardware older than a Switch and complaining that it&amp;#x27;s a terrible experience. Yeah the existing hardware is underpowered, but its uniformly underpowered, and that&amp;#x27;s worth quite a bit too.&lt;p&gt;I think for Nintendo, the more prudent solution would be to release an updated Switch with some more powerful hardware that&amp;#x27;s fully backwards compatible with the existing Switch library. It would be very par for the course for them, and assuage most of the complaints about the Switch being underpowered.</text></item><item><author>qbasic_forever</author><text>I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents.  That in itself wasn&amp;#x27;t surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch.&lt;p&gt;It really makes me think Nintendo has an untapped market here to sell a little box you plug into your PC that plays switch games, interfaces with their controllers, etc.  They&amp;#x27;ve done oddball stuff like the SNES Gameboy player and GameCube GBA player add-ons in the past. It feels like there would be people willing to pay to properly play Switch games on their gaming PCs.</text></item></parent_chain><comment><author>KptMarchewa</author><text>&amp;gt;Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope.&lt;p&gt;They&amp;#x27;ve been working on successor for 4+ years now. That&amp;#x27;s how long new console cycles are now. PS5 dev cycle stated 2 years after PS4 released.</text></comment>