<story><title>Scoped Propagators</title><url>https://www.orionreed.com/posts/scoped-propagators</url></story><parent_chain></parent_chain><comment><author>graypegg</author><text>Interesting concept! It does remind me of the observables somewhat, where nodes are functions, which accept data coming in from events, which it transforms, and then chooses to emit new values or not.&lt;p&gt;This flips that, so nodes are data, which accept functions from events, it applies that function to itself, then decides to propagate that event onwards or not.&lt;p&gt;I like it! That model works really well for this sort of visual programming demoed in the infinite canvas stuff.</text></comment>
<story><title>Scoped Propagators</title><url>https://www.orionreed.com/posts/scoped-propagators</url></story><parent_chain></parent_chain><comment><author>low_tech_punk</author><text>Reminds me of Gerald Sussman&amp;#x27;s talk &amp;quot;We Really Don&amp;#x27;t Know How to Compute!&amp;quot; (2011)&lt;p&gt;&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;youtu.be&amp;#x2F;HB5TrK7A4pI?si=99cUwmS_03VwLUP7&amp;amp;t=2038&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;youtu.be&amp;#x2F;HB5TrK7A4pI?si=99cUwmS_03VwLUP7&amp;amp;t=2038&lt;/a&gt;</text></comment>