<story><title>Polygon sat down with one of the creators of Dwarf Fortress</title><url>http://www.polygon.com/2014/7/23/5926447/dwarf-fortress-will-crush-your-cpu-because-creating-history-is-hard</url></story><parent_chain><item><author>TillE</author><text>The truly exciting thing about Dwarf Fortress is that it proves that deep, detailed simulation is well within our reach.&lt;p&gt;It suggests whole new &lt;i&gt;genres&lt;/i&gt; of games that have yet to be created; imagine a typical fantasy RPG (or perhaps one that plays more like Mount&amp;amp;Blade) where the entire world is simulated as you play, so every choice you make has logical consequences. The possibilities are endless, and while Dwarf Fortress is a great game on its own, it&amp;#x27;s really just scratching the surface of what can be done with world simulation.</text></item></parent_chain><comment><author>Natsu</author><text>There are a lot of games inspired in one way or another by DF out there now, actually.  But yes, it&amp;#x27;s an awesome game where the raws with the plant material properties now have scientific species names that they&amp;#x27;re based on, and the raws cite references for where they got the numbers.&lt;p&gt;This one, of course, being the most infamous -
&lt;a href=&quot;http://dwarffortresswiki.org/index.php/DF2014:Saguaro/raw&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;dwarffortresswiki.org&amp;#x2F;index.php&amp;#x2F;DF2014:Saguaro&amp;#x2F;raw&lt;/a&gt;&lt;p&gt;As it was inspired by this &amp;#x27;artifact&amp;#x27; -
&lt;a href=&quot;http://imgur.com/EPtgt?tags&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;imgur.com&amp;#x2F;EPtgt?tags&lt;/a&gt;</text></comment>
<story><title>Polygon sat down with one of the creators of Dwarf Fortress</title><url>http://www.polygon.com/2014/7/23/5926447/dwarf-fortress-will-crush-your-cpu-because-creating-history-is-hard</url></story><parent_chain><item><author>TillE</author><text>The truly exciting thing about Dwarf Fortress is that it proves that deep, detailed simulation is well within our reach.&lt;p&gt;It suggests whole new &lt;i&gt;genres&lt;/i&gt; of games that have yet to be created; imagine a typical fantasy RPG (or perhaps one that plays more like Mount&amp;amp;Blade) where the entire world is simulated as you play, so every choice you make has logical consequences. The possibilities are endless, and while Dwarf Fortress is a great game on its own, it&amp;#x27;s really just scratching the surface of what can be done with world simulation.</text></item></parent_chain><comment><author>VikingCoder</author><text>My favorite cartoon on the subject:&lt;p&gt;&lt;a href=&quot;http://i.imgur.com/HrO4R.gif&quot; rel=&quot;nofollow&quot;&gt;http:&amp;#x2F;&amp;#x2F;i.imgur.com&amp;#x2F;HrO4R.gif&lt;/a&gt;</text></comment>