<story><title>Serenity OS: Interview</title><url>https://corecursive.com/serenity-os-with-andreas-kling/</url></story><parent_chain></parent_chain><comment><author>adamgordonbell</author><text>Host here. Serenity is amazing.&lt;p&gt;But also big props to Andreas for speaking so candidly about the back story of Serenity. I feel like there are certain things we don&amp;#x27;t talk about in tech and that can change.&lt;p&gt;I love the idea that programming, esp side projects,  can be a therapeutic thing.</text></comment>
<story><title>Serenity OS: Interview</title><url>https://corecursive.com/serenity-os-with-andreas-kling/</url></story><parent_chain></parent_chain><comment><author>mythz</author><text>It&amp;#x27;s been inspiring watching SerenityOS come to life with every update.&lt;p&gt;One of the things I look forward to at the start of every month is SerenityOS&amp;#x27;s monthly update, this was the latest January 2022 update where they&amp;#x27;ve done a port of Half Life and their continual improvements to their libGL implementation:
&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.youtube.com&amp;#x2F;watch?v=DL-RCV5a-C4&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.youtube.com&amp;#x2F;watch?v=DL-RCV5a-C4&lt;/a&gt;&lt;p&gt;Due to the sheer gravity of the task it may not ever become a mainstream OS but because its entire source code is built from scratch and all maintained within the same repo, it&amp;#x27;s easily able to prototype new OS features you&amp;#x27;re unlikely to see anywhere else. In that regard it&amp;#x27;s possibly the easiest codebase to prototype new OS features given you can make changes to any part of the OS &amp;amp; view changes immediately.</text></comment>