<story><title>Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer</title><url>https://www.gamesradar.com/red-dead-redemption-2-fan-with-nearly-6000-hours-on-stadia-begs-rockstar-for-character-transfer/</url></story><parent_chain><item><author>cruano</author><text>Yeah but isn&amp;#x27;t that a single player game ? Even if it had 100+ hours of gameplay, you&amp;#x27;d have to repeat that so many times to get to 6000 hours&lt;p&gt;Very different from someone that plays video games a few hours every day</text></item><item><author>dmix</author><text>You can&amp;#x27;t measure an addiction just by total hours invested in something.&lt;p&gt;That equals 2.4hrs&amp;#x2F;day, 16hrs&amp;#x2F;week since the game was released, which might be more indicative but still depends on the reset of their life obligations and what else they seek value from.</text></item><item><author>martincmartin</author><text>At what point does a hobby turn into an addition?  People who have spent 6k hours in a casino, for example, would probably be happier if they could figure out why they&amp;#x27;re doing it, and find a more productive way to address that need.  Same might be true of someone who has spent 6k hours in a single video game.&lt;p&gt;[I&amp;#x27;ve spent 450 hours in Factorio, but stopped soon after my partner nick named it Divorcio.]</text></item><item><author>Entinel</author><text>&amp;gt; Although the angle of: Losing his characters is the best thing that&amp;#x27;s happening for him due to wasting a very significant part of his life in video games has some merit&lt;p&gt;It has no merit. Do you look at your hobbies as wasting your life? I certainty don&amp;#x27;t. My alone time playing video games is just as important to me as when I&amp;#x27;m going hiking or camping with friends.</text></item><item><author>PedroBatista</author><text>Although the angle of: Losing his characters is the best thing that&amp;#x27;s happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn&amp;#x27;t depend on these platforms for anything of value, specially Google.&lt;p&gt;The immense pressure to transform&amp;#x2F;re-frame everything as a service, aka: &amp;quot;You&amp;#x27;ll own nothing and be happy&amp;quot; leads to these situations. Now it&amp;#x27;s &amp;quot;just a video game&amp;quot;, but this is starting to happen to most walks of life.</text></item></parent_chain><comment><author>imdsm</author><text>This is entirely dependent on the person. Some people have to have something new every single day, and some people like to enjoy the same stuff. Some people try new beers every time they go out, and some people drink their favourite.&lt;p&gt;Years back, I spent roughly 20,000 hours in WoW, starting 2006 and the last time I played, a year or two ago. 20,000 hours doing the same stuff, one could argue, but those hours have brought me joy, relaxation, excitement, and friendship.&lt;p&gt;Downtime is important — how you choose to decompress is up to you, but it&amp;#x27;s important, especially with high stress or high pressure jobs. Some months you&amp;#x27;ll be putting in 80 hours a week, weekends included, and other times you&amp;#x27;ll lower it, to take a bit of a breather, 40 hours a week with some games or TV.&lt;p&gt;We shouldn&amp;#x27;t be calling people addicts because they go fishing every Sunday, or watch TV every evening, or, play RDR2 every day.</text></comment>
<story><title>Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer</title><url>https://www.gamesradar.com/red-dead-redemption-2-fan-with-nearly-6000-hours-on-stadia-begs-rockstar-for-character-transfer/</url></story><parent_chain><item><author>cruano</author><text>Yeah but isn&amp;#x27;t that a single player game ? Even if it had 100+ hours of gameplay, you&amp;#x27;d have to repeat that so many times to get to 6000 hours&lt;p&gt;Very different from someone that plays video games a few hours every day</text></item><item><author>dmix</author><text>You can&amp;#x27;t measure an addiction just by total hours invested in something.&lt;p&gt;That equals 2.4hrs&amp;#x2F;day, 16hrs&amp;#x2F;week since the game was released, which might be more indicative but still depends on the reset of their life obligations and what else they seek value from.</text></item><item><author>martincmartin</author><text>At what point does a hobby turn into an addition?  People who have spent 6k hours in a casino, for example, would probably be happier if they could figure out why they&amp;#x27;re doing it, and find a more productive way to address that need.  Same might be true of someone who has spent 6k hours in a single video game.&lt;p&gt;[I&amp;#x27;ve spent 450 hours in Factorio, but stopped soon after my partner nick named it Divorcio.]</text></item><item><author>Entinel</author><text>&amp;gt; Although the angle of: Losing his characters is the best thing that&amp;#x27;s happening for him due to wasting a very significant part of his life in video games has some merit&lt;p&gt;It has no merit. Do you look at your hobbies as wasting your life? I certainty don&amp;#x27;t. My alone time playing video games is just as important to me as when I&amp;#x27;m going hiking or camping with friends.</text></item><item><author>PedroBatista</author><text>Although the angle of: Losing his characters is the best thing that&amp;#x27;s happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn&amp;#x27;t depend on these platforms for anything of value, specially Google.&lt;p&gt;The immense pressure to transform&amp;#x2F;re-frame everything as a service, aka: &amp;quot;You&amp;#x27;ll own nothing and be happy&amp;quot; leads to these situations. Now it&amp;#x27;s &amp;quot;just a video game&amp;quot;, but this is starting to happen to most walks of life.</text></item></parent_chain><comment><author>williamscales</author><text>No, there is very much an online multiplayer side to the game</text></comment>