<story><title>With Proton and Steam Play, many Windows games now work on Linux</title><url>https://www.protondb.com</url></story><parent_chain><item><author>z3t4</author><text>We bought a Windows computer so the kids could play some old classics. Not a single game worked on Windows 10, not even in compatibility mode. But most of them worked in Linux&amp;#x2F;Wine ...</text></item></parent_chain><comment><author>babypuncher</author><text>Must be some old titles, it&amp;#x27;s pretty rare for a 32-bit Windows game to flat out not work in Windows 10. I&amp;#x27;m even able to run Incredible Machine 3 (a game from 1995), albeit without CD audio. DOS and 16-bit Windows games however require an emulator like DOSBox.&lt;p&gt;Many 3D games from the mid-late &amp;#x27;90s and early &amp;#x27;00s relied on now esoteric hardware accelerators and APIs (like Glide) or GPU features that behave differently on modern hardware than the games expect. These might require a wrapper like nGlide or dgVoodoo 2.&lt;p&gt;Check the entries for your games on the PC Gaming Wiki (www.pcgamingwiki.com).</text></comment>
<story><title>With Proton and Steam Play, many Windows games now work on Linux</title><url>https://www.protondb.com</url></story><parent_chain><item><author>z3t4</author><text>We bought a Windows computer so the kids could play some old classics. Not a single game worked on Windows 10, not even in compatibility mode. But most of them worked in Linux&amp;#x2F;Wine ...</text></item></parent_chain><comment><author>jamesgeck0</author><text>I&amp;#x27;ve actually had to add Wine DLLs to a few older games to get them running on Windows. Games that use DirectDraw are the main suspects.</text></comment>