<story><title>The Alternate Universe of Soviet Arcade Games (2015)</title><url>https://www.atlasobscura.com/articles/the-alternate-universe-of-soviet-arcade-games</url></story><parent_chain></parent_chain><comment><author>eukgoekoko</author><text>I remember how Konyok-Gorbunok &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.youtube.com&amp;#x2F;watch?v=DpWkJuXGQic&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.youtube.com&amp;#x2F;watch?v=DpWkJuXGQic&lt;/a&gt; was just driving me nuts, I was just 6 y. o. and couldn&amp;#x27;t handle the frustration from losing on the 3rd screen. This game was just inhumane, I&amp;#x27;ve only seen 20-year olds being good at it.</text></comment>
<story><title>The Alternate Universe of Soviet Arcade Games (2015)</title><url>https://www.atlasobscura.com/articles/the-alternate-universe-of-soviet-arcade-games</url></story><parent_chain></parent_chain><comment><author>atemerev</author><text>Yes, I was growing up with these, and spent a lot of 15-kopeck coins in these devices. The graphics was awful, but the games were... playable. The shooting games worked flawlessly. The &amp;quot;sea battle&amp;quot; torpedo launcher simulator was awesome, with realistic ship silhouettes. The games were not unlike Tetris: simple, but ingenious and addictive.</text></comment>