<story><title>Terms of Service: Monitoring and Anti-Cheat</title><url>https://www.riotgames.com/en/terms-of-service#id.j9yhwirgp1kr</url></story><parent_chain><item><author>elliekelly</author><text>Criminalizing cheating &lt;i&gt;in a game&lt;/i&gt; is insanity and I am shocked and appalled that this idea has so many supportive comments here. Here in the civilized world we should only be criminalizing conduct that causes actual harm. Not conduct that causes occasional frustration. What’s next? Shall we send the slippery fingered Monopoly Banker to actual jail, too? We’re talking about a &lt;i&gt;game&lt;/i&gt; FFS.</text></item><item><author>Permit</author><text>One thing that may surprise HN readers is the widespread support some of these tactics have among the gaming community. I distinctly remember Shroud (a popular Twitch streamer and former CS:GO professional) asking for this (for PUBG) in 2018. I remember Chocotaco (another popular Twitch streamer) voicing support for South Korean laws[1] that criminalize cheating in video games.&lt;p&gt;It&amp;#x27;s harder to quantify support among typical players, but I imagine it&amp;#x27;s much higher than we might expect. People &lt;i&gt;really&lt;/i&gt; hate cheating in videogames.&lt;p&gt;[1] &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.gamedeveloper.com&amp;#x2F;console&amp;#x2F;south-korea-cracks-down-on-cheaters-with-law-targeting-illicit-game-mods&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.gamedeveloper.com&amp;#x2F;console&amp;#x2F;south-korea-cracks-dow...&lt;/a&gt;</text></item></parent_chain><comment><author>TulliusCicero</author><text>Cheating in professional sports sometimes gets addressed by Congress, and that, too, is cheating in a game.&lt;p&gt;While I don’t think we should be putting cheaters in jail, I wish bans could stick harder, even across games. VAC does this to a certain extent, but only for some games. A shared database of cheaters that companies could use would be nice, but of course the sticking point is identity.&lt;p&gt;The current setup is a bit like if getting DUI’s only suspended your driver’s license in the particular town or stretch of highway where you got the DUI, and you were free to continue driving anywhere else.</text></comment>
<story><title>Terms of Service: Monitoring and Anti-Cheat</title><url>https://www.riotgames.com/en/terms-of-service#id.j9yhwirgp1kr</url></story><parent_chain><item><author>elliekelly</author><text>Criminalizing cheating &lt;i&gt;in a game&lt;/i&gt; is insanity and I am shocked and appalled that this idea has so many supportive comments here. Here in the civilized world we should only be criminalizing conduct that causes actual harm. Not conduct that causes occasional frustration. What’s next? Shall we send the slippery fingered Monopoly Banker to actual jail, too? We’re talking about a &lt;i&gt;game&lt;/i&gt; FFS.</text></item><item><author>Permit</author><text>One thing that may surprise HN readers is the widespread support some of these tactics have among the gaming community. I distinctly remember Shroud (a popular Twitch streamer and former CS:GO professional) asking for this (for PUBG) in 2018. I remember Chocotaco (another popular Twitch streamer) voicing support for South Korean laws[1] that criminalize cheating in video games.&lt;p&gt;It&amp;#x27;s harder to quantify support among typical players, but I imagine it&amp;#x27;s much higher than we might expect. People &lt;i&gt;really&lt;/i&gt; hate cheating in videogames.&lt;p&gt;[1] &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.gamedeveloper.com&amp;#x2F;console&amp;#x2F;south-korea-cracks-down-on-cheaters-with-law-targeting-illicit-game-mods&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.gamedeveloper.com&amp;#x2F;console&amp;#x2F;south-korea-cracks-dow...&lt;/a&gt;</text></item></parent_chain><comment><author>hellotomyrars</author><text>At the highest level of play, players who cheat to gain and advantage could be causing actual financial harm to others. The professional scenes of these games involve non-trivial amounts of money.&lt;p&gt;The sad thing is that in the professional scene you have a lot of players who are legitimately very good, but who still use the cheats to gain an edge.&lt;p&gt;The solutions to these problems are mercurial and at some point unless you get the players in one physical space with controlled&amp;#x2F;organizer supplied hardware it’s impossible to keep things clean but it is a real problem and it has real consequences for players who compete at that level.</text></comment>