<story><title>The Piet-GPU Vision</title><url>https://github.com/linebender/piet-gpu/blob/master/doc/vision.md</url></story><parent_chain></parent_chain><comment><author>littlestymaar</author><text>I have one question in case Raph passes by:&lt;p&gt;Isn&amp;#x27;t that a bit risky to go this deep? If I understand things correctly, you are currently trying to build a font editor in Rust(runebender). Because there is no good UI library in Rust, and there&amp;#x27;s good reason to think Rust is a good fit for this, you want to build your own (Druid). So far so good. But, now you are also trying to build your own 2D renderer and not a basic one: you want to advance the state of the art in that field too.&lt;p&gt;Not that I&amp;#x27;m not exited, because if all this lands, it will be super great for the Rust ecosystem, but sometimes because you&amp;#x27;re so deep in the rabbit hole, I&amp;#x27;m afraid you get burned-out (or bored) and that everything would be lost because nothing would be polished enough to be usable at that point.&lt;p&gt;Is that a risk you&amp;#x27;re taking on purpose? Or is it just that you have a plan to avoid it?&lt;p&gt;Thanks in advance.</text></comment>
<story><title>The Piet-GPU Vision</title><url>https://github.com/linebender/piet-gpu/blob/master/doc/vision.md</url></story><parent_chain></parent_chain><comment><author>nemo1618</author><text>Gotta say, I was hoping this was an implementation of Piet that ran on the GPU: &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.dangermouse.net&amp;#x2F;esoteric&amp;#x2F;piet.html&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.dangermouse.net&amp;#x2F;esoteric&amp;#x2F;piet.html&lt;/a&gt;</text></comment>