contain more valuable treasure. In A Link to the Past and The Minish Cap, they appear uniquely in dungeons and only contain that dungeon's item (such as the Bow, the Boomerang, or the Hookshot). In A Link to the Past, these Chests require the Big Key to unlock. In other games, Big Chests contain a wider variety of items, such as the Map and Compass, Rupees, Charts, and even Pieces of Heart. These Chests are also more numerous in both dungeons and the Overworld.

Like in A Link to the Past, Big Chests in Four Swords Adventures (distinguished by their increased width and emerald jewel) also require a Big Key to unlock. These Chests usually enclose Large Force Gems worth thousands of small ones.

In Ocarina of Time, Majora's Mask,The Wind Waker, Twilight Princess, and Skyward Sword, Link is bathed in light when he opens a Treasure Chest. The opening of the Chest is accompanied by a suspenseful tune as Link reaches for the item in the Chest.

Boss Key Chests

Located uniquely in Dungeons, these Chests contain the Boss Key (or Big Key) of the Dungeon they appear in. Typically, they are found near the end of the Dungeon, and are much more ornate than regular Chests.

Only Ocarina of Time, Majora's Mask, The Wind Waker, and Twilight Princess feature Boss Key Chests. In the absence of these Treasure Chests, Boss Keys are enclosed in Small Chests. As with Big Chests, they are filled with light and their opening is accompanied by a tune.

Locked or Guarded Chests

Although the majority