a hippie commune in the ’60s? This Wonder Woman is Bekka of the New Gods, last seen in Sinestro, and here she crash-lands right before the Cuban Missile Crisis. While exploring Earth and trying to fight injustice, she comes across a traveling band of Acid-popping hippies, and agrees to come with them to their farm. One of the guys, Guitar Joe, quickly becomes a friend and maybe more, but the other, calling himself Doctor Psycho, is engaging in dangerous psychotropic experiments that are driving people insane. When she tries to stop him, he poisons her and makes her see her fellow hippies as the enemy, then mutates his prisoners into Bat-like monsters. This isn’t so much a darker take on WW like the other two, just a weird,than the equivalent Arrow title. This issue focuses on the team of Captain Cold and Heatwave, soon to be starring in their own spin-off, and shows us how the team actually got together. Barry and Joe are trying to track the duo down, and that leads Joe to share the story of the first time he encountered them, back when Snart was a low-level heist man saddled with an incompetent crew who screwed up a major heist. Seeking better help, he recruited Mick, a flame-obsessed criminal who was more than a little intense but good at what he did. After helping Snart escape the cops, they teamed up on an elaborate heist at the art museum, complete with threatening the entire art collection with fiery destruction. This is