of Michigan State offering a master's program in serious games. The quick post, here, is on the Chronicle's Wired Campus blog. More and more colleges and universities are offering courses (beyond programming courses) on video games - design, narrative, business, cultural history. While news like this does move me closer to my dream job of a Video Game subject specialist librarian :), it does show progress for video games as an industry and as an artistic expression.

On the same note, today I listened to this week's 1up.com's "1up Yours" podcast, the 1/26 broadcast. It's one of the many gaming podcast I listen to on a weekly basis. The 1up network includes the long standing video game magazine "Electronic Gaming Monthly (EGM)." The podcast is a great way tomy research topic), it is great to have it all combined in one place. The report is a great lead in for librarians interested in learning more and getting started with video games in their libraries. Since it's an ALA publication, even the few librarians who are pretty negative about video games were willing to pick up the report and read. Levine writes to a variety of levels of knowledge and experience. She leads off slowly and allows those new with the subject the ability to understand most everything that comes after.Jenny's first chapter "Why Gaming?" sets up the justification for gaming in librarie collections, programming and scope. It digs into one of the most important aspect of games - what they teach and how we learn from