for the party, we have a half-elf druid, a human barbarian, an elven paladin, a half-elf rogue, a gnome ranger and a halfling sorcerer. We are playing Burnt Offerings, the first of five adventures of this adventure path.

The Rise of the Runelords Adventure Path starts with a peaceful festival in the town of Sandpoint that then gets raided by an unusual amount of goblins. The party is supposed to assist the citizens of Sandpoint, develop some attachment to the place and then figure out the sinister background why the raid happened. The first session in September went really well. I think everyone had fun at the festival, and then liked to kick goblin ass, defeating the raid.

On to Saturday’s session. The party had saved a noble, Aldern Foxglove,did not seem to work.

Eventually, they did actually investigate the crypta, and found signs that goblins and a humanoid scaled the walls to steal the bones of the former town priest, and that they have left skeletons in their wake. The party dispatched of the skeletons and then investigated the outer town wall, for more signs of the goblins, before calling it a night.

The next day, the noble wanted to pick them up for the hunt, but the party was only interested in the free horses that he gifted to the characters. Not a single person wanted to join him for the hunt, which left a very miffed noble behind. Instead, they wanted to leave the town to find the goblin leader.

The plot continues to be that a