think about it.

Project Giant Robot (revealed: 2014)

Back in 2014, Nintendo was hard-pressed to prove that its Wii U gamepad could provide legitimately interesting experiences beyond acting as a glorified map and inventory screen. Legendary game designer Shigeru Miyamoto himself attempted to craft several games with the gamepad as their core, revealing three different projects he was working on at E3 that year. Two of those projects have since been released: Star Fox Zero (which is mostly terrible), and Star Fox Guard (which is pretty good). The last title in the works, however, Project Giant Robot, was cancelled earlier this year. As the name suggests, Project Giant Robot intended to transport players into the circuitry of skyscraper-sized machines, who would battle it out against each other using the WiiU’s motion controls. What had been shown made it sound even more painful to play than Star Fox Zero, though, and Shigeru Miyamoto had already suggested that progress hadn’t gone much further than the initial prototype stage. After the transition to the Nintendo Switch, another awkward Wii U game stuck in the design mentality of the past sounded like more of a headache than anything else, so perhaps this was one cancellation that made the most sense.

This Is Vegas (revealed: 2008)

Las Vegas, that strip of hedonism and hubris out in the middle of the desert, has never really been immortalized in video games (though Fallout: New Vegas gets it pretty close). There are casino games, sure, but there's never been been a game that fully encapsulates the celebrity