Oculus VR announced on May 6, 2015, that the consumer version of the Rift would ship in the first quarter of 2016, and on March 25, 2016 the first batch of headsets began shipping to consumers.

The consumer version is an improved version of the Crescent Bay Prototype, featuring per-eye displays with a 1080×1200 resolution, running at 90 Hz, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.

In March 2019, during the announcement of the Rift S, it was said that the Rift S would replace the original Rift.
However, Oculus VR stated that they planned to support the CV1 with software updates for "the foreseeable future."
Oculus VR announced on May 6, 2015, that the consumer version of the Rift would ship in the first quarter of 2016, and on March 25, 2016 the first batch of headsets began shipping to consumers.
The consumer version is an improved version of the Crescent Bay Prototype, featuring per-eye displays with a 1080×1200 resolution, running at 90 Hz, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.
In March 2019, during the announcement of the Rift S, it was said that the Rift S would replace the original Rift. However, Oculus VR stated that they planned to support the CV1 with software updates for "the foreseeable future."
Oculus Rift