G5 Entertainment was founded in 2001 in Moscow by Vlad Suglobov, Alexander Tabunov, and Sergey Shults, focusing on developing games for mobile phone and personal computers.
G5’s first downloadable mobile game was Fight Hard 3D developed for the promising BREW platform created by Qualcomm.
Fight Hard 3D received several awards, including “Best Mobile Game 2003” from the Russian Game Developers Conference, was released on numerous CDMA mobile operators worldwide.

G5 became the first Russian-founded game development studio to work with Electronic Arts on the first-ever The Simpsons mobile game to be published, and also collaborated with Disney Mobile on creating Pirates of Caribbean mobile games.

G5’s team adapted the company’s own PC casual games, including Supermarket Mania®, Virtual City(R) and Mahjong Artifacts® to iPhone.
G5 released its first free-to-play mobile game Virtual City Playground® in 2011.

On May 16, 2016, G5 announced it had generated over $100 million in revenue from its mobile hidden object games for the first time in its history.

In 2018, G5 generated revenues of SEK 1,450 million (~USD 166.8 M) and EBIT of SEK 143 million (~USD 16.5 M), corresponding to an EBIT-margin of 10 per cent.

In Sweden, G5’s shares are listed on Nasdaq Stockholm Main Market under the symbol G5EN.ST, and in New York on OTCQX under the symbol GENTF.
G5 Entertainment was founded in 2001 in Moscow by Vlad Suglobov, Alexander Tabunov, and Sergey Shults, focusing on developing games for mobile phone and personal computers. G5’s first downloadable mobile game was Fight Hard 3D developed for the promising BREW platform created by Qualcomm. Fight Hard 3D received several awards, including “Best Mobile Game 2003” from the Russian Game Developers Conference, was released on numerous CDMA mobile operators worldwide.
G5 became the first Russian-founded game development studio to work with Electronic Arts on the first-ever The Simpsons mobile game to be published, and also collaborated with Disney Mobile on creating Pirates of Caribbean mobile games.
G5’s team adapted the company’s own PC casual games, including Supermarket Mania®, Virtual City(R) and Mahjong Artifacts® to iPhone. G5 released its first free-to-play mobile game Virtual City Playground® in 2011.
On May 16, 2016, G5 announced it had generated over $100 million in revenue from its mobile hidden object games for the first time in its history.
In 2018, G5 generated revenues of SEK 1,450 million (~USD 166.8 M) and EBIT of SEK 143 million (~USD 16.5 M), corresponding to an EBIT-margin of 10 per cent.
In Sweden, G5’s shares are listed on Nasdaq Stockholm Main Market under the symbol G5EN.ST, and in New York on OTCQX under the symbol GENTF.
G5 Entertainment