how do you say i like to play video games in french
Glossary of video game terms
1 - up An object that gives the player an extra life ( or try ) in games where players have a number of chances to complete a game or level . 1CC Abbreviation of `` one credit clear '' or `` one coin completion '' . The act of completing an arcade game without using more than one credit ( i.e. credit - feeding ) , although it can also be applied to any console or PC game that uses some form of continue s ( the term `` no continue clear '' is sometime used in such instances ) . The term `` 1LC '' ( one life completion ) or `` no miss clear '' are used instead when completing a game without losing a life as well ( if the game has lives ) . This can be further extended into a `` no damage clear '' or `` no damage completion '' in games where the player - character has a health gauge . Some arcade games offer special ending sequences or challenges when the player achieves a 1CC . 1v1 Abbreviation of 1 versus 1 , which means two players battling against each other . See player versus player . 2D graphics Graphic rendering technique of a two - dimensional perspective , often using sprites . 2.5 D graphics Graphic rendering technique of three - dimensional objects set in a two - dimensional plane of movement . 3D graphics Graphic rendering technique featuring three - dimensional objects . 4X A genre of strategic video games , short for `` explore , expand , exploit , and exterminate '' . 8 - bit A descriptor for hardware or software that arose during the third generation of video game consoles , targeting 8 - bit computer architecture . 16 - bit A descriptor for hardware or software that arose during the fourth generation of video game consoles , targeting 16 - bit computer architecture . 32 - bit A descriptor for hardware or software that arose during the fifth generation of video game consoles , targeting 32 - bit computer architecture . 64 - bit A descriptor for hardware or software that arose during the fifth generation of video game consoles , targeting 64 - bit computer architecture .
1 - up An object that gives the player an extra life ( or try ) in games where players have a number of chances to complete a game or level . 1CC Abbreviation of `` one credit clear '' or `` one coin completion '' . The act of completing an arcade game without using more than one credit ( i.e. credit - feeding ) , although it can also be applied to any console or PC game that uses some form of continue s ( the term `` no continue clear '' is sometime used in such instances ) . The term `` 1LC '' ( one life completion ) or `` no miss clear '' are used instead when completing a game without losing a life as well ( if the game has lives ) . This can be further extended into a `` no damage clear '' or `` no damage completion '' in games where the player - character has a health gauge . Some arcade games offer special ending sequences or challenges when the player achieves a 1CC . 1v1 Abbreviation of 1 versus 1 , which means two players battling against each other . See player versus player . 2D graphics Graphic rendering technique of a two - dimensional perspective , often using sprites . 2.5 D graphics Graphic rendering technique of three - dimensional objects set in a two - dimensional plane of movement . 3D graphics Graphic rendering technique featuring three - dimensional objects . 4X A genre of strategic video games , short for `` explore , expand , exploit , and exterminate '' . 8 - bit A descriptor for hardware or software that arose during the third generation of video game consoles , targeting 8 - bit computer architecture . 16 - bit A descriptor for hardware or software that arose during the fourth generation of video game consoles , targeting 16 - bit computer architecture . 32 - bit A descriptor for hardware or software that arose during the fifth generation of video game consoles , targeting 32 - bit computer architecture . 64 - bit A descriptor for hardware or software that arose during the fifth generation of video game consoles , targeting 64 - bit computer architecture .