A, B, और C बिंदुओं द्वारा बनाए गए कोणों की गणना डॉट उत्पाद सूत्र का उपयोग करके की जा सकती है। A, B, और C बिंदुओं को उनके संबंधित निर्देशांक के रूप में बिंदु A (Ax, Ay), बिंदु B (Bx, By) और बिंदु C (Cx, Cy) के रूप में आवंटित करें। Ax = -2, Ay = 3, Bx = 1, Bx = 4, Bx = 3, Bx = 4, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, B, Bx = 3, Bx = 3, Bx = 3, Bx = 3, Bx = 3, B, Bx = 3, Bx = 3, Bx = 3, Bx = 3, B, Bx = 3, Bx = 3, Bx = 3 ...
A = -2, 3 B = 1, -1 C = 4, 0
बिंदु A, B और C द्वारा बनाए गए कोण को निर्धारित करें।